I'm not the first person to say this, and I doubt I'll be the last. As it is currently, unless it was already changed (I'm not sure), wound is the most useless damage type in the game. But there's still hope. Wound as it is now, increases part damage, but once the part is broken, the wound is removed, and cannot be reapplied. To fix this, an idea would be to give a smaller (around 20% or lower) damage boost to regular damage on that part, instead of part damage, and remove the negative penalties on pierce weapons, when the part isn't wounded. This would cement the war pike as an excellent support weapon throughout the fight, instead of just at the beginning. Again, this is to my knowledge, it's been a while since I've played, and I'm not sure if wound has already been updated. Give me your thoughts, or tell me if updates regarding wound have already happened.
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