over 3 years ago - ImpulZ - Direct link

Hi, this is a problem we are aware of, the weather adjusted in the init tends to move more around the maximum values.

We wrote our own method in the game, it's located in Scripts\4_World\Classes\Worlds\ChernarusPlus.c. There is also a file for Livonia

Override the method WeatherOnBeforeChange, this can be done via a server-side mod.

over 3 years ago - ImpulZ - Direct link

Negative values do not work. If you want to get a better idea on what individual methods do, you can look into \Scripts\3_Game\Weather.c, there is documentation on each method and what it does / how to use it.