over 3 years
ago -
deadmattergame
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Julian from our team has been improving the retroreflective shading model that #DeadMatter uses to enhance navigating with limited light sources.
This will help players to explore and drive at night, detect imminent danger, or even spot other survivors.
#indiedev #indiegame http://pbs.twimg.com/media/FBryneCVcAMAwjZ.jpg