Added a setting to change the privacy of the party
Added the Chat Filter feature
Added an error message when a user fails to add a friend because he has too many friends
CONTENT The Blight
Adjusted his first person animations and camera position to be higher up
Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.
The Wraith
Increased his cloaked move speed
Decreased his move speed while uncloaking
Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
Removed the uncloaking move speed penalties from the Windstorm addons
Accessibility
Colorblind modes have been added and can be accessed VIA the Options menu.
Perks
Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer
HUD
Increased the visibility and size of the negative status effect timer fill.
Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
Improved performance.
Menus
Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.
Visual Update
Visual Update for the main Lobby, Store and Tally
BUG FIXES
Fixed a crash in the initial interaction screen.
Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
Switch only:
Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
Stadia only:
Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.
KNOWN ISSUES
Victor can get stuck in the Basement hook and cannot pounce on survivors
The Nurse may become unable to do any actions after a Blink Grab
Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
Survivors will clip inside the environment or float during some interactions
Survivors do not look back smoothly when crouching near a wall or asset
Hex: Ruin does not automatically regress generators
Projectiles go through pallets
Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.