6 months
ago -
/u/
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Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
0s | e |
---|---|
165s | is a huge franchise that I've always |
167s | enjoyed so much so seeing that world and |
171s | dead by daylight kind of Come Together |
173s | High RPD locked the characters brought |
176s | in the Cosmetics even for like a blight |
179s | uh Rebeca AA Leon the puppy dog and a |
184s | most immortally Wesker dude which was |
186s | absolutely awesome as |
187s | well Nemesis Wesker incredible Oro BOS |
213s | p |
242s | hello everybody it's Paul eester here my |
245s | favorite reveal from past anniversary |
248s | streams would have to be the Silent Hill |
251s | chapter because I think that one |
252s | surprised almost everyone I think my |
256s | favorite reveal for a dbd anniversary |
258s | was dbd's fifth year anniversary because |
262s | that's when Resident Evil came to dead |
264s | by daylight and I remember everyone |
266s | being so excited for it I know I was it |
269s | was also around around that time I |
270s | became a fog whisper as well so I think |
272s | year five was my favorite year it's |
274s | always exciting to see your favorite |
276s | franchise be announced as a new chapter |
279s | and I'm not going to lie I'm kind of |
280s | excited to see what other horror icons |
282s | we might see in the future question two |
286s | what are you looking forward to or what |
287s | do you think will be revealed in the |
289s | dead by daylight 8 anniversary stream |
292s | what I'm looking forward to and what I |
294s | hope will be revealed in the eth |
298s | anniversary stream for this stream I |
301s | think is I don't know dude can we please |
306s | get it or you know a lot of people been |
308s | mention Five Nights at Freddy's but |
310s | mainly it or Headless Horseman bring it |
314s | home bring headless horseman in |
317s | everyone's everyone's making fun of me |
319s | in the comments aren't they I can |
329s | tell for |
376s | this year for the 8th anniversary live |
378s | stream I feel like there's just one |
380s | important character that's missing from |
381s | that Hall of Fame of killers for dead by |
383s | daylight and it would be the cherry on |
385s | top if we can get that character so |
387s | fingers crossed we get a big license |
389s | revealed and if we're just talking about |
391s | game stuff couple of quick little things |
394s | maybe utilization of unreal 5 I would |
396s | love to see it in DVD maybe a crafting |
398s | mode where we could get a new currency |
399s | or even some Prestige 100 rewards would |
402s | be so cool to be announced this year |
406s | [Music] |
427s | what am I looking forward to the most in |
430s | this anniversary stream I just love |
432s | hanging out with the fog family seeing |
434s | the amazing set decorations and all of |
437s | the reveals that are here to come but |
439s | hey you know if you were going to |
441s | announce Candyman today I I wouldn't |
443s | complain happy anniversary |
446s | everybody for our eth year anniversary I |
448s | have no idea what dead by daylight is |
450s | planning it's always something big and |
452s | exciting and I love the events that come |
454s | along with it so I'm honestly just so |
457s | proud that we are going to be |
459s | celebrating 8 years with dead by |
461s | daylight and going into our ninth year |
463s | so I'm excited for anything I'm really |
466s | hoping we can find more information |
468s | about the casting of Frank Stone I think |
470s | this is going to be a really cool and |
471s | exciting experience with the expansion |
473s | of the Dead by daylight lore really |
474s | looking forward to all the upcoming |
476s | announcements this year for dead by |
477s | daylight happy anniversary |
485s | hello it's your boy Mr flat face |
490s | himself never mind holy all |
495s | right |
501s | my push |
538s | MO |
543s | fore spee |
550s | speee Noe |
572s | [Music] |
584s | dude I'm telling you he did not see that |
587s | coming and he's going to see this coming |
589s | even less |
593s | [Music] |
600s | [Music] |
602s | what this one you'll just walk past it |
605s | honey he's out of |
606s | knives |
608s | [Music] |
615s | oh SC me someone here right now oh my |
621s | God my God my God please please please |
623s | please please please |
644s | oh |
648s | [Music] |
654s | God oh my God y'all better be careful |
657s | today cuz I my pH I my face at any |
661s | moment I might face at any |
678s | moment he's right there on the hill he's |
682s | on the hill what we |
684s | no you don't know I'm here you don't |
686s | know I'm here yes he does yes he does |
687s | yes he does yes he does |
697s | I |
699s | [Laughter] |
700s | [Music] |
702s | [Laughter] |
736s | please F don't step in this only trap on |
738s | the |
739s | stairs thank God he was he was super |
744s | close I stepped on the trap in the |
747s | stairs I did I did |
750s | I did bro I stepped in the trap on the |
753s | [Laughter] |
756s | stairs oh |
761s | no was that a 360 wall flash yeah you |
765s | want to see something cool I'll show you |
767s | something cool you just wait till I do a |
770s | 520 |
774s | uh oh I found the hatch |
780s | wait wait wait wait wait wait wait wait |
781s | wait wait |
804s | wait what is the name of the coffee shop |
807s | that seel and mcka were work dot is it a |
812s | moon cake b moonlights c |
817s | Moonstone or D Sunstone |
880s | [Music] |
886s | speee |
963s | by |
1042s | want the |
1048s | blue for |
1127s | hi darling it's is your girl die hard de |
1128s | and I have a question for you the |
1130s | community which of the following |
1132s | offerings grants 107% bonus blood points |
1135s | in all categories to all players is it a |
1138s | fr FL B bloody party streamers C |
1142s | Survivor pudding or D Terror misu |
1211s | congratulations to the 8 years dead by |
1212s | daylight I so excited to see what |
1214s | happens next happy |
1219s | anniversary hi my name is Jean and I am |
1221s | a senior game designer hi this is Pema |
1224s | lady white designer on dbd hi everyone |
1226s | my name is Nick and I am a killer |
1228s | designer designer on dead by daylight |
1230s | hello it's comedian manager dork and I'm |
1232s | super excited to be looking at your fan |
1234s | art today so I'm going to go ahead and |
1236s | start uh with the first one I'm super |
1238s | excited so here we go I love this look |
1241s | of the unknown especially the broken gun |
1244s | so that's like their weapon it's like |
1246s | the unknown ate both the Deer Hunter and |
1249s | the deer at the same time he was like |
1251s | okay well that works |
1254s | together the the bones protruding from |
1257s | everywhere is so |
1259s | uncomfortable in obviously a great way |
1261s | for the |
1263s | unknown oh toita and |
1265s | Rado yeah this is just perfect I I love |
1268s | those carrots so much yeah in one of the |
1270s | first chapters I work on so it's it's |
1273s | great I like to see them here this was |
1275s | for the blood moon event wait is this |
1277s | illustration or is this CG I actually |
1279s | can't tell like I I'm just like stopping |
1282s | myself because this is amazing the |
1284s | trickster In This Very like black lit |
1288s | room that is so cool I think it very |
1291s | much goes with some of his Cosmetics |
1293s | that give off that kind of neon oh I see |
1296s | everything from Brazil here I love it |
1298s | the reference Rio Jano Italo oh this is |
1302s | great this is great this is like a |
1304s | really cool way of showing like what |
1305s | Michaela looks like like boony I really |
1307s | love the uh style in her hair I think |
1310s | that's very unique a naughty bear oh |
1312s | it's felt oh my God I'd be really |
1315s | interested like if you do do another one |
1317s | to see like a video of how you did it |
1319s | wow this skull Merchant is really |
1322s | incredible like I wish I could zoom in |
1324s | some more on the on the uh mask piece |
1326s | looks like there's so much detail in |
1327s | there holy crap the prop work and even |
1330s | even like the hairs on point I have been |
1333s | seeing you on Twitter and I've just been |
1335s | so excited about your journey of Cosplay |
1338s | and making Cosmetics this is so good |
1342s | okay this like comic art graphic art of |
1346s | sable and Michaela against the unknown |
1348s | that is is horrifying but very very very |
1352s | cool great composition really like it |
1355s | really makes me think of like American |
1356s | 7s Comics like with the cross-hatching |
1359s | very illustrative very Dynamic I don't |
1361s | see enough art of the death Slinger and |
1365s | this is a really good one I love the |
1367s | chains I really love that they obscured |
1369s | one of the eyes and made one of them |
1370s | glow I think that's a an important |
1373s | detail of the death linger this is great |
1375s | lighting that is a badass one I I I love |
1379s | the the details even put like the |
1381s | caution uh tag here like the oh so good |
1384s | okay this is like really interesting to |
1386s | see like all of the aspects of how you |
1387s | create the |
1389s | cosplay this is like fine and work like |
1391s | this is attention to the max up details |
1394s | I love this and this purple that's such |
1396s | a pretty |
1397s | purple that's gorgeous I I wanted my |
1400s | desk oh the black finish okay okay that |
1404s | is an amazing mask oh my God my little |
1408s | with the me hair oh with the me |
1412s | hairstyle I I love having the the |
1414s | specific like pointing out it's a p 100 |
1418s | on that's doing the stomping on this |
1421s | full Meg Lobby love the spirit really |
1425s | love the spirit and I like the shards |
1427s | coming out there the hair going out of |
1429s | frame is really fun it just keeps like |
1432s | it's going forever this is fantastic |
1435s | this is a really great piece of the |
1437s | artist like I love the use of the colors |
1440s | this is the most |
1441s | colorful I've ever seen the artist I |
1443s | love how one of the crows is a lot |
1445s | cooler and the other one's a bit warmer |
1446s | and I love that she enjoy companionship |
1450s | with her crows is is a really nice idea |
1452s | it's really cool look at |
1455s | her she's |
1457s | gorgeous all the all the little details |
1460s | and like like with all the little Rings |
1463s | going up along the crown such a hard |
1466s | work I love this I cannot even think how |
1469s | many hours was this how many days it's |
1472s | just really good production so this is a |
1474s | really great spirit I really love how |
1477s | you captured this entire mood that's so |
1481s | cool like this I could see this as a |
1484s | poster I'd love to have this poster to |
1486s | be honest so perfect it feels like her |
1490s | yeah oh my even the the necklace the |
1493s | expression it's Sable it's Sable you are |
1495s | sable |
1497s | yeah no way |
1499s | The Dredge how did you make this |
1502s | possible how did you do that I'd scream |
1505s | if I saw you like I do in every |
1509s | trial mhm mhm yeah okay I see I see who |
1513s | doesn't like this one |
1515s | right look at |
1519s | him I I honestly would love to see this |
1523s | I would love to see the unknown like in |
1526s | cosmetics of survivors I don't know how |
1529s | you guys can make the unknown acute |
1531s | character but you just made something |
1534s | possible like please do a series I want |
1536s | to see more of these oh this is one of |
1539s | my favorite Fong men skins with the |
1542s | headphones and the blue hair that's so |
1544s | cool oh I didn't even notice the game |
1546s | was in the background I love that people |
1548s | understand that you're never clean in |
1550s | the en's realm it's just yeah you never |
1553s | have a |
1554s | shower gosh not going into the woods |
1557s | anytime soon trying to stay as far away |
1559s | from this as possible this came out |
1562s | amazing it's like a one for |
1564s | one which one is the game right now I |
1566s | cannot even |
1568s | tell this skin for clawdette I need it |
1570s | this is so cool I love it let's go out |
1573s | on this one I can use this outfit let's |
1576s | go oh that's kind of cool way to present |
1580s | Sables invocation perk cuz like it's all |
1584s | the different hands that um would come |
1587s | to help her to her invocation weaving |
1590s | spiders perk in the basement oh in the |
1594s | spirit this feels like a real anime like |
1596s | a screenshot from an anime I think |
1598s | that's so awesome it's just amazing how |
1602s | you make it yeah I want to watch this |
1605s | can we make |
1606s | it this is great The Entity is actually |
1610s | an infant compared to the other eldrich |
1612s | God and the entities's realm is like a |
1613s | drawing currently attached to a |
1615s | fifth-dimensional |
1617s | refrigerator it's like that's actually |
1619s | really good I really like that idea it's |
1620s | cool and again maybe who knows you know |
1623s | this game is 7 eight years old now maybe |
1626s | in 88 years uh who knows where it's |
1629s | going to be you know everything's |
1631s | possible |
1753s | [Music] |
1760s | [Music] |
1766s | he |
1771s | [Music] |
1812s | what |
1815s | the never |
1825s | [Music] |
1826s | mind mind f |
1828s | [Music] |
1844s | [Music] |
1848s | Jesus don't you walk away from |
1854s | me oh man that is so beautiful I really |
1857s | like that |
1861s | woo no no oh my |
1867s | [Music] |
1871s | God you're dead |
1877s | [Music] |
1886s | [Music] |
1893s | [Music] |
1905s | we are live thank you everybody for |
1908s | joining us uh that trailer gets me so |
1910s | hyped so hyped oh my goodness it's so |
1913s | good and the jump scare at the end is |
1914s | necessary yes so hi everybody around the |
1918s | world and YouTube and twitch and open |
1921s | wck we're in Japanese we're in |
1923s | Portuguese we are in Spanish and of |
1926s | course English because that's what we're |
1928s | capable of uh thank you everyone for |
1930s | tuning in uh this is DVD's official 8th |
1933s | anniversary celebration yes and it's |
1936s | truly amazing to already know that we're |
1937s | on our third live stream of the year |
1940s | with only more to come and we just have |
1942s | to say thank you on behalf of the entire |
1944s | dead by daylight team for eight amazing |
1947s | years of support from Community |
1950s | worldwide yep so today we are going to |
1953s | be looking at everything that's coming |
1955s | over the coming year uh we're going to |
1957s | be starting pretty soon after our little |
1960s | intro here with something that we |
1962s | already teased last few days ago uh and |
1965s | that's Dungeons and Dragons coming to |
1967s | dead by daylight so it's going to be a |
1969s | full chapter we're going to dive into |
1970s | that and in fact after the show today |
1973s | that will be playable on Steam on the |
1974s | ptb yeah I'm really looking forward to |
1977s | it um but this wouldn't be a dead by |
1979s | daylight anniversary live stream without |
1981s | a couple of surprises so you're |
1982s | definitely going to want to stay for the |
1984s | full broadcast to see everything we've |
1986s | got to reveal today um but we've also |
1989s | got a live Q&A so if you have any |
1991s | questions please do make sure to drop |
1993s | them in your respective chats so we can |
1994s | answer as many as possible at the end of |
1996s | the stream but let's go ahead and take a |
1998s | look at what our run a show is for today |
2000s | yep we've got a great one lined up we're |
2001s | going to be joined by our buds Steph and |
2003s | Justin to walk you through our year nine |
2007s | which is a crazy number year n content |
2010s | and design road map and then after that |
2012s | senior product manager Derek is going to |
2015s | join us to talk about upcoming gameplay |
2018s | and quality of life improvements coming |
2019s | to the game including one that you're |
2021s | not going to want to miss yes and then |
2024s | we'll have Dave and janic here to reveal |
2026s | everything coming with the latest |
2027s | chapter for dead by daylight then we're |
2029s | going to have some updates about the |
2031s | other projects we've got in the world of |
2033s | DVD that being the casting of frankstone |
2036s | by super massive and an unnamed |
2038s | multiplayer PVE game by midwinter then |
2042s | we'll have Justin a completely different |
2043s | Justin from the one Eric talked about um |
2045s | coming in to break down this year's |
2047s | ingame Shenanigans for the anniversary |
2050s | and last we'll have our Q&A uh which |
2053s | once again drop your questions in the |
2055s | chat so we can answer as many as |
2056s | possible and who knows we might have |
2058s | some other little surprises and while |
2060s | you're dropping your questions we |
2062s | thought we would drop some content on |
2064s | you you like that yeah I like that I |
2066s | just made that up twitch drops are back |
2068s | so if you've watched our streams before |
2070s | we like to offer twitch drops to our |
2071s | viewers and and uh today is no exception |
2074s | so they're live right now uh and you can |
2077s | get them by connecting your behavior |
2079s | account to your Twitch account so there |
2081s | should be a QR code you can see there |
2083s | should be links in the twitch chat to |
2084s | jump over and get that hooked up if |
2086s | you're not already yes and if you're new |
2088s | to Twitch drops with dead by daylight |
2090s | all you need to know is that by watching |
2092s | any dead by daylight stream in the |
2093s | twitch directory you'll be acre watch |
2095s | time which will allow you to claim three |
2097s | of the twitch drops we have active today |
2100s | until May 28th the first one if you've |
2103s | already been with us since the start of |
2104s | our stream you're already on your way to |
2105s | claiming which is going to be the totem |
2108s | in-game badge and then after this if you |
2110s | watch any other dead by daylight stream |
2112s | um for 4 hours you'll get the Crimson |
2115s | Hue in-game banner and then lastly for |
2118s | eight years eight watching time y uh |
2121s | you'll be able to get the Greenville |
2123s | welcome to Greenville ingame Banner yep |
2125s | so enjoy those drops but uh we me |
2128s | surprises and uh we've got one to kick |
2131s | the show off with so the first of which |
2135s | is actually a new game oh my God what |
2139s | what the we've got a game that we |
2140s | haven't told anybody about yet uh it's |
2143s | from the world of dead by daylight uh |
2144s | we're going to share it with you right |
2145s | now it features some familiar faces and |
2148s | most importantly it is super duper fun |
2151s | and I think you'll be surprised so let's |
2153s | take a look |
2178s | well you've done it now Dwight you just |
2180s | had to touch the first board game now |
2184s | you and your friend are trapped in our |
2186s | world and danger is is everywhere but |
2190s | don't despair use your new magic |
2192s | abilities against the Swarms of monsters |
2195s | that want you dead run jump and shoot to |
2199s | collect blood points to repair |
2200s | generators increasing your powers along |
2203s | the way unlock the door to escape |
2208s | together did you just die it's not over |
2212s | yet use spells to keep your friend alive |
2215s | until they can revive you |
2218s | do you and your friend have what it |
2220s | takes to survive Ponder this as you ask |
2224s | yourselves what the |
2237s | f oh my God that song is so earworm he's |
2240s | going to get stuck in my head it the |
2242s | game itself is like the guitar solo of |
2245s | video game yeah like I'm already going |
2246s | to walk away and just gender |
2248s | okay but anyway yes you saw that |
2251s | correctly what the fog is now available |
2254s | and it's not only that but it's free for |
2257s | current behavior account holders and new |
2259s | subscribers um but we do have a limit of |
2262s | free keys so you're going to want to |
2263s | make sure that you make your behavior |
2264s | account after the stream of course or in |
2266s | another tab just don't leave um but go |
2269s | ahead and grab that claim it on your |
2271s | account and if you're unable to um then |
2273s | you're able to get it on Steam which is |
2275s | exclusively on Steam for $4.99 USD yep |
2279s | and uh as you might expect with the |
2281s | drops now a free game a lot of people |
2284s | watching the stream there might be some |
2286s | load on our uh on our Behavior login |
2288s | system so if there is bear with us we |
2290s | will get you in the door and don't worry |
2292s | you'll get the game uh so as you might |
2294s | have been able to tell from that trailer |
2295s | what the fog which is just the best |
2298s | title uh is a two-person Co-op Rog light |
2301s | uh the simple goal of surviving and |
2303s | escaping with each increasingly |
2305s | difficult level so to do that you go |
2308s | head to head with swarms of monsters and |
2310s | bosses and as we mentioned lots of heavy |
2312s | metal guitar yes so Eric and I got to |
2315s | play it um before launch and honestly it |
2317s | was so crazy fun like I had that song |
2319s | stuck in my head for weeks but uh you |
2322s | need to make sure that you get your |
2323s | hands on it so that you can have fun |
2325s | survive and then get the fog out nice so |
2329s | that out of the way see you weren't |
2330s | expecting that a lot of people like wait |
2331s | what surprises uh we're going to dive |
2333s | into the show so we're going to hand |
2336s | things over to Stefan and Justin to talk |
2339s | about dead by Daylight's year n road map |
2366s | [Music] |
2380s | [Music] |
2399s | [Music] |
2406s | thank you for joining us it's great to |
2408s | be back with you celebrating dead by |
2409s | Daylight's 8th year anniversary I'm |
2411s | Stefan bosan head of production and I am |
2413s | Justin Brown product director really |
2415s | excited to be here with you today to |
2417s | talk a little bit about dead by |
2419s | Daylight's year n road map I'm going to |
2421s | take a second here at the top of the |
2422s | show to give a big big shout out to our |
2425s | absolutely phenomenal team that's |
2427s | working on the game game day in day out |
2429s | they are the reason we are here with you |
2431s | today and celebrate eight amazing years |
2433s | of dead by daylight before going any |
2435s | further I just want to address something |
2437s | that's probably going to get talked |
2438s | about quite a bit in in the chats across |
2440s | different uh the different channels uh |
2443s | we know since the last uh the last |
2444s | update there's been a rubber bending |
2446s | issue that's been plaguing the game the |
2447s | team has been working extremely hard at |
2449s | it over the last few few weeks we have a |
2452s | tentative fix that the team has been |
2453s | working on that we're hoping to test on |
2455s | the ptb later today if everything is |
2458s | successful with that we will be |
2459s | deploying that fixed to live and |
2460s | hopefully it should improve the |
2461s | situation but it's still to be confirmed |
2464s | so keep up uh keep keep an eye on our |
2466s | channels for that we'll keep you all |
2467s | posted about this moving into the future |
2471s | a little bit the coming year for dead by |
2473s | daylight is going to be huge and that's |
2475s | saying something coming off of our |
2476s | biggest year to date since the last |
2479s | anniversary we have released amazing |
2482s | licensed content such as alien Chucky |
2485s | Alan Wake and a personal favorite of |
2487s | mine Nick Cage such an amazing addition |
2490s | to the game on top of that we've also |
2492s | released our most popular original |
2494s | chapter to date all things Wicked of |
2496s | course and we can't forget we did the |
2498s | Halloween event which was bigger and |
2499s | better than ever with the introduction |
2500s | of the Void this year we introduced the |
2503s | concept of modifiers in dead by daylight |
2505s | starting in February uh lights out we |
2507s | followed it with my little Onie and soon |
2509s | later this week we'll introduce chaos |
2511s | Shuffle the third one we took a few |
2513s | steps towards improving the player |
2515s | experience uh between anti face Camp |
2517s | blood web ux improvements uh the killer |
2520s | fov slider Survivor DC Bots and even the |
2523s | search bar uh so there's a lot there uh |
2527s | and finally we've taken a few big steps |
2529s | towards increasing our transparency our |
2531s | communication with regular live streams |
2533s | on each of our content releases thus far |
2537s | and I've talking about the past let's |
2538s | dive into the future and what's really |
2540s | coming up for this year we're happy to |
2542s | announce today that we have six new |
2544s | chapters currently in the works and two |
2546s | of those chapters will be Survivor only |
2549s | chapters for this year on top of that |
2551s | we'll have the usual four new TOs that |
2553s | are going to be coming out spread |
2555s | throughout the year as we've talked a |
2557s | little bit and teased even earlier last |
2559s | week the first chapter that's going to |
2560s | be coming out is Dungeons and Dragons |
2563s | and we're actually going to Deep dive |
2564s | that in a soon to come segment right uh |
2567s | shortly after this uh this one and it |
2569s | really promises to bring great game |
2571s | playay and new characters to the world |
2573s | of dead by daylight of course we're |
2575s | going to follow that with a licensed |
2576s | Survivor a charact who truly embodies |
2578s | the meaning of that word after that an |
2580s | iconic killer survivor duel will be |
2582s | coming into the fog and if you stick |
2584s | around to the end of the show you're |
2585s | going to get a little uh preview as to |
2587s | what that will be we'll finish off 2024 |
2590s | with an original killer and Survivor |
2592s | chapter and we'll finish off the year n |
2594s | road map with a licensed killer only |
2597s | chapter followed by an original Survivor |
2599s | only it's a lot of stuff coming up |
2602s | moving a bit away from our content road |
2604s | map um we're going to take a closer look |
2606s | at the four pillar out of which the the |
2609s | the year will be uh based on for those |
2612s | of you who have been with us for a long |
2613s | time you'll see that there's consistency |
2615s | throughout the years with the four |
2616s | pillars that we're focusing on but we're |
2618s | really adjusting the contents of each so |
2620s | that we're working on the features that |
2622s | have the most value and the most |
2623s | interest to all of our players in ways |
2626s | where we can expand the game further and |
2627s | further of course and we're going to |
2629s | start off with the trust and security |
2630s | pillar firstly we're thrilled with the |
2633s | response to our regular broadcasts uh |
2636s | and we're really happy to let you know |
2637s | can fully expect more to come as we |
2640s | progress uh throughout the year |
2642s | accompanying all of our major releases |
2644s | security is a topic we rarely talk about |
2647s | publicly uh for good reason uh but one |
2649s | thing I will inform you all of is last |
2651s | year we set out to start tackling this |
2653s | AFK Bots problem that we see uh |
2655s | especially in some regions of the game |
2657s | phase one had very promising results and |
2660s | we're certainly going to be uh taking |
2661s | that forward another step into phase two |
2663s | in the coming year our next two pillars |
2666s | live balance and quality life we won't |
2668s | discuss too much of course you can |
2669s | expect regular live balance updates |
2671s | throughout the year and new quality of |
2672s | life but my friend and colleague Derek |
2675s | will be coming up in the gameplay |
2676s | Improvement segment to cover more on |
2678s | that topic including uh an announcement |
2681s | on one of the most highly requested |
2683s | features ever in dead by daylight this |
2684s | one's going to be really really exciting |
2686s | stay tuned for that because that is |
2688s | really something interesting coming up |
2690s | last but not least our fourth pillar |
2692s | events Evolution events have always been |
2695s | a fundamental part of the game |
2697s | especially the seasonal events and this |
2699s | is something we're going to keep pushing |
2700s | forward over the coming year uh with |
2702s | with this year we're starting to to do a |
2704s | bit of a split where 're we're going to |
2707s | have our events happening on a separate |
2708s | matchmaking queue which essentially |
2710s | means that at any time there's an event |
2711s | ongoing you can decide to still play |
2713s | normal dead bylight if that's what |
2714s | you're looking for but you can also go |
2716s | into the event specific queue and play |
2718s | some of that gameplay this is really |
2720s | going to allow us to push gameplay |
2722s | further and further away from the |
2724s | typical way that by daylight normally |
2725s | works and it's going to be a very |
2727s | interesting way for us to approach |
2728s | events in a different way on top of that |
2731s | we can also expect more modifiers to |
2734s | make it in the game whether it's the one |
2735s | we've talked about just before that are |
2738s | going to be re Revisited throughout the |
2739s | year or interest uh in introducing new |
2742s | modifiers that are either tweaks on |
2745s | something or something completely |
2746s | different but modifiers is just a little |
2748s | sliver of what we're planning to do this |
2750s | year and I think we have something a |
2751s | little bigger that might be coming up |
2753s | absolutely and that's why I'm so happy |
2755s | to be here and let you guys know that |
2757s | for the first time ever this summer dead |
2759s | by daylight will have a new mode not |
2761s | modifier but a mode coming to you all |
2765s | we've been listening and hearing your |
2767s | feedback and I'm really happy to let you |
2769s | know that this summer replacing |
2770s | scorching barbecue will be the first |
2772s | ever time limited 2v eight mode in dead |
2774s | by daylight we'll be doing a full |
2776s | breakdown of what this mode is when we |
2778s | get closer to the release but for now |
2781s | I'm going to thank my friend Stefan for |
2782s | joining me invite my friend Matt to the |
2784s | couch to talk a little bit more about |
2786s | this and here's a snippet bit of what's |
2787s | to come |
2827s | boom thank you for joining us Matt well |
2829s | I know it's still early and everything |
2832s | is subject to change I think it's going |
2834s | to be really fun to sort of let the |
2835s | community in on some of our plans for |
2837s | this upcoming 2v eight introduction |
2839s | absolutely thanks Justin so yeah 2v is |
2843s | coming to dbd this is a new game mode |
2846s | which is really cool other gameplay |
2848s | events that we've done before so lights |
2850s | out my little Oni soon chaos Shuffle |
2853s | these are what we're calling modifiers |
2855s | and modifiers basically take a dbd match |
2858s | change a few things but ultimately |
2861s | you're still playing dbd with this new |
2863s | game mode 2 V8 we're fundamentally |
2866s | changing the way that you play dead by |
2868s | daylight in this particular case there's |
2871s | two killers eight survivors and a bunch |
2873s | of new changes that we're going to get |
2875s | into very shortly |
2878s | the focus with 2v we really wanted to |
2881s | hone in on what's exciting and fun and |
2884s | chaotic with dbd and we're leaning more |
2887s | into a party mode kind of vibe rather |
2889s | than something that's super |
2892s | competitive it's also worth mentioning |
2894s | that the way that we're building this |
2896s | it's an iterative process right and this |
2899s | is just the first iteration so we'll be |
2901s | looking to add more content more |
2903s | gameplay in the future based on |
2905s | community feedback and absolutely and |
2908s | I'm super excited to see what everybody |
2910s | says about this mode when it comes out |
2911s | so first let's break down a few of the |
2913s | key changes that we know are going to be |
2915s | coming for 2v eight this summer I mean |
2917s | of course there's still generators |
2918s | there's still exit gates there's just |
2919s | more of them uh We've made five Maps |
2922s | bigger to accommodate all of the action |
2923s | all of the chaos uh and we're also doing |
2926s | way with perks in this mode instead |
2928s | introducing a new sort of 2v eight |
2930s | exclusive system called classes for |
2932s | survivors that's right yeah so when it |
2935s | comes to survivors basically once you've |
2937s | chosen your character you can select and |
2940s | equip a player class and this class is |
2942s | effectively your power for the match and |
2945s | it helps players identify what your role |
2947s | is within the |
2948s | team so instead of mixing and matching |
2951s | perks instead we really wanted to focus |
2954s | on a particular play style for this and |
2958s | uh whether it's generator repair healing |
2961s | uh looping speed that kind of thing |
2963s | that's what we're really going for with |
2965s | these classes of course and there's also |
2966s | just cowering in the corner which is my |
2968s | own preferred play style for Survivor uh |
2971s | which is great uh and it'll work a |
2972s | little differently for Killers uh you'll |
2974s | be able to choose from one of the five |
2976s | original Killers each with their own |
2978s | specific gameplay Killers obviously have |
2980s | powers so they don't have classes in |
2982s | this mode but we will be introducing a |
2984s | new mechanic which is a team power for |
2986s | example if you are The Wraith when you |
2989s | cloak yourself if your teammate is |
2990s | within a certain radius of you uh they |
2993s | will also get the undetectable status |
2994s | effect allowing you to coordinate a sort |
2996s | of Team stealth attack should make for |
2998s | some entertainment uh the reason that |
3000s | we're focusing on the five original |
3001s | Killers is just to make sure that this |
3003s | is as accessible as possible they're all |
3005s | free everybody can play them everybody |
3007s | can have fun we want you to enjoy the |
3009s | content and give us your feedback and in |
3011s | my opinion the best part of this whole |
3012s | mode is the two it's the the first time |
3016s | ever that success and failure as a |
3017s | killer does not rely solely on your |
3019s | shoulders you have a teammate to sort of |
3021s | benefit from learn from or even you know |
3024s | blame uh when things go poorly so |
3026s | working together is just going to make |
3028s | the match so much more fun so much more |
3029s | efficient absolutely uh lastly it's |
3032s | worth mentioning that uh for this mod we |
3035s | really wanted to keep the action pace |
3036s | and the momentum flowing uh during our |
3040s | play test uh we found that the process |
3042s | of Downing a Survivor picking them up |
3044s | carrying them to the hook it really |
3046s | started to slow things down for this |
3048s | mode in particular so we're doing away |
3050s | with hooks as well there's no hooks in |
3052s | 28 instead once the killer Downs a |
3055s | Survivor they'll be able to send them |
3057s | into a cage this works very similar to |
3059s | Pyramid Head it will teleport the |
3061s | Survivor to another part of the map away |
3063s | from the killers and of course this |
3065s | still counts as hook States so once |
3068s | you've been hooked three times you'll be |
3070s | out of the |
3071s | match and as Justin said before there |
3074s | will be five original Killers coming to |
3076s | this iteration of this game mode but we |
3079s | will be looking to add more as we |
3081s | iterate on it and add more to it uh of |
3084s | course we'll also be uh improving the |
3086s | game as goes along so content uh will be |
3089s | coming in as well as updates to classes |
3092s | and gameplay awesome thank you so much |
3095s | for joining me Matt and to all of you at |
3097s | home if you want to learn more about 2v |
3099s | please join us in our July live stream |
3101s | we hope you're looking forward to this |
3103s | year nine for now back to you Eric and |
3106s | dork |
3145s | oh my God that road map Great segment |
3148s | great beard Stefan people were loving |
3151s | the wet beard in chat uh but the real |
3154s | story 2 V8 2 V8 yes I cannot wait to |
3157s | dodge hatchets and chainsaws at the same |
3160s | time I I can't wait for our Killers to |
3162s | finally have friends that they can play |
3164s | with get some friends in the fog Forge |
3165s | friendships in the |
3167s | fog but uh that was a great segment to |
3170s | watch I love the reactions in chat I |
3172s | think the guys did a really good job of |
3173s | explaining this is a first iteration and |
3175s | there's going to be a lot of changes is |
3177s | based on community feedback so that's |
3179s | why we're not just flipping the switch |
3180s | and making it Perman permanent all of a |
3181s | sudden you need to actually get the mode |
3183s | where we want it but we're using the |
3185s | word mode which means a lot so pay |
3187s | attention uh and speaking of paying |
3189s | attention uh the website that's that's a |
3192s | transition that doesn't make any sense |
3194s | but the website for what the fog uh has |
3196s | been overwhelmed by demand uh as as |
3199s | predicted people love that cute little |
3201s | game uh so we're working on it stay |
3203s | tuned don't worry we have lots and lots |
3205s | of keys uh for it so uh just as soon as |
3208s | we're able to tell you it's back up |
3210s | we'll give you a mention on the stream |
3211s | here or in the chat yeah we definitely |
3214s | know you guys want to get your hands on |
3215s | it but what we can do is tell you about |
3217s | something you can get your hands on |
3219s | today yes and so the Recently I think it |
3224s | was December we released three DLC Packs |
3226s | they're called maddening Darkness Old |
3227s | Wounds and maob tales that was a way for |
3230s | players to get a big bunch of our older |
3232s | content all in one or three goes um and |
3236s | so we're actually going to be doing that |
3238s | again yeah so this pack is actually |
3240s | going to pick up exactly where the left |
3242s | last one left off which is going to be |
3244s | the endless hunt pack um and in this |
3246s | pack um you're going to get nine |
3248s | playable characters um starting with |
3250s | portrait of murder roots of dread uh |
3253s | Forge in the fog and tools of torment |
3255s | and along with these this pack is going |
3257s | to be all the additional outfits and DLC |
3259s | exclusive items um but of course if you |
3261s | don't want to get the pack they will be |
3263s | individually marked down in the in-game |
3265s | store so you can get from there yes so |
3268s | that endless hunt pack is actually |
3269s | available right now it is the best way |
3271s | especially if you're a newer player to |
3273s | dead by daylight to get a big bunch of |
3275s | great content so that out of the way we |
3278s | want to keep the train rolling next up |
3280s | we're going to be welcoming Derek right |
3282s | where you're sitting he's going to tell |
3283s | us all about game play game play |
3285s | improvements and quality of life |
3287s | improvements coming to dead by daylight |
3289s | including a very big one that people |
3291s | have requested for ages ages so let's |
3294s | talk to Derek |
3306s | welcome back everybody and welcome Derek |
3309s | to our stream for the first time uh |
3311s | Derek is from our product management |
3313s | team he works with the dev team on |
3315s | creating all sorts of cool quality of |
3317s | life updates gameplay updates and he's |
3319s | here to tell you about some good ones |
3320s | today Derek how are you I'm doing good |
3323s | how are you I'm pretty good going to be |
3325s | even better after this segment when we |
3326s | hear what you get to say um so I already |
3329s | know what you've got to say but I think |
3331s | people are going to be excited to hear |
3332s | about it the upcoming challenge system |
3335s | this isn't something we've told people |
3336s | about why don't you tell them about it |
3337s | right now how is it going to benefit our |
3339s | players so we really wanted to deliver |
3341s | new in-game challenges to players and |
3343s | new ways for them to be constantly |
3345s | rewarded outside of just Toms and |
3346s | archives so we're going to be |
3348s | introducing a new challenge system which |
3351s | is a system of challenges hence the name |
3353s | perfect that players are going to be |
3355s | able to complete completely pass L that |
3357s | means that players don't need to |
3359s | actively select the Challenge that they |
3360s | want to complete and they can complete |
3362s | multiple of them at the same time |
3364s | initially we're going to start with |
3366s | daily challenges weekly challenges and |
3368s | event challenges and later on we want to |
3371s | expand those into other parts of the |
3372s | game as well we think that this is going |
3374s | to be a great way for players to be |
3376s | constantly rewarded just for logging in |
3377s | and playing DVD and it's going to be an |
3379s | amazing experience for everybody I think |
3381s | that's a really great addition I think |
3382s | people in the community are going to |
3384s | really appreciate just being rewarded |
3386s | for doing what they already do uh not |
3388s | having to go out and seek it but just |
3389s | it's it's happening in the background at |
3391s | all times that's really great um so |
3393s | another great thing that we're adding |
3395s | actually is how we talk to our players |
3399s | um that's the main job of my team is |
3401s | talking and listening to our players uh |
3403s | but we do it out in the world we do it |
3404s | on social media we do it on Tik Tok and |
3406s | Twitter and other places uh but in-game |
3409s | is obviously the best place to talk to |
3410s | people and you've got some updates there |
3412s | yeah we're here to make the players |
3413s | lives easier and your life easier as |
3415s | well so we're going to be introducing a |
3417s | new inbox base system that will help |
3419s | connect players with the news that you |
3421s | have to announce including patch notes |
3423s | announcements rewards and a lot more |
3426s | that way players will see less popups |
3428s | when they launched into the game and |
3430s | they'll be able to get into their games |
3431s | quicker and overall the players will be |
3434s | able to stay connected with the world of |
3436s | DVD and the news that you have to |
3437s | announce yeah and it gives us new tools |
3439s | right like being able to tell people the |
3441s | the patch notes and detail is something |
3442s | we couldn't do before and now we can so |
3445s | again you have to go find it on the |
3446s | you'll be able to get it in the game uh |
3448s | popups not popups but notifications for |
3451s | rewards as well is another great |
3453s | Improvement so really good work there by |
3455s | the team uh but we're not done uh |
3458s | actually this is something people are |
3459s | familiar with the finisher Mory system |
3461s | we tested it out a while back in ptb got |
3463s | a ton of great feedback from the |
3464s | community uh the team took that feedback |
3467s | went back to the shop to Tinker with it |
3469s | and we've got the final version to tell |
3471s | people about now right I love finisher |
3473s | moris I think they're a really amazing |
3474s | showcase for how deadly and gruesome AR |
3476s | can be but we also acknowledged that |
3478s | there was some room for improvement from |
3480s | the survivors perspective so like you |
3481s | said we've taken the feedback we've |
3483s | reiterated on it and tried to land on |
3485s | what was the best player experience so |
3488s | in a coming update finisher mories are |
3490s | going to become a baseline feature for |
3492s | all killers in the game that means that |
3494s | killers are going to have access to the |
3495s | killer finisher moris by default but |
3498s | they're only going to be able to use |
3499s | them on the last remaining Survivor that |
3502s | way if the Killer is able to |
3504s | successfully pull it off we get an |
3506s | exciting conclusion to the match and the |
3508s | survivors can feel that the games ended |
3510s | in a fair way and the move went and this |
3512s | match went smoothly and it was a really |
3514s | exciting experience for |
3516s | everybody more offerings are also going |
3518s | to be updated to instead give bonus |
3520s | blood points so that it'll be a more |
3523s | rewarding experience for Killers if |
3524s | they're able to pull it off so the |
3525s | Killer is going to want to land that at |
3527s | the end it happens at the end like you |
3529s | said so we're not killing the flow of |
3530s | the match I think it's a really great |
3532s | balance from where we started and the |
3534s | feedback that we got so kudos to you and |
3536s | team MH and that's all we've got from |
3538s | you today unfortunately you have to go |
3541s | but the show is far from over next up |
3543s | we're going to hear about the new |
3545s | chapter coming to dead by daylight uh so |
3547s | stay tuned everybody and thank you Derek |
3549s | for your time thank you for having me |
3557s | [Music] |
3564s | [Music] |
3580s | I'm already so excited for the |
3582s | challenges and the finisher Mori I I |
3584s | just want to shout out Derek for |
3586s | dropping so casually such a highly |
3589s | anticipated feature with cross |
3591s | progression yes cross progression is |
3594s | finally coming super excited and it's |
3596s | another reason for you to make your |
3597s | behavior account so not only will you be |
3600s | able to get what the fog for free but |
3602s | you also be prepping yourself for cross |
3603s | progression um which we know that's |
3605s | something you know you're once again |
3607s | going to have to be waiting to get your |
3609s | hands on um but we can now talk about |
3611s | merch which you can get your hands on |
3613s | right now um so with the merch store |
3616s | we've got the always popular mystery |
3618s | boxes coming back for this anniversary |
3621s | um and obviously because of the name I |
3622s | can't tell you what's in the box um |
3624s | maybe I'll try you know but uh anyway um |
3628s | in the boxes you're going to see four um |
3630s | very exclusive dbd items specifically |
3633s | for this release um it's also going to |
3635s | include an art print um where some of |
3637s | them are actually signed by our credit |
3639s | creative director Dave Rashard which is |
3641s | pretty amazing I had Dave sign my chest |
3643s | backstage I won't be sharing that to |
3645s | save you all but he's got a great |
3647s | signature one of the best uh it's a |
3649s | really cool uh piece too if you haven't |
3651s | gotten a mystery box in the past it's |
3653s | always just a fun it's a fun unboxing |
3655s | process so follow the QR code on screen |
3657s | scan it and go get it but we also have |
3660s | an update to the dbd board game oh yeah |
3663s | you're right um there is going to be an |
3664s | expansion pack for the dead by daylight |
3667s | the board game um and this is going to |
3669s | be called the malicious expansion it |
3671s | comes with three new Killers the artist |
3673s | The Dredge and the Knight and four new |
3675s | survivors uh Michaela Jonah Hattie and |
3678s | Victorio um it's also going to come with |
3680s | two new maps um which is going to be the |
3682s | garden of joy and The Forsaken Boneyard |
3684s | that's super exciting and I'm so happy |
3686s | to see the success of the board game I'm |
3688s | such a tabletop nerd that uh it's just |
3690s | such good quality and I'm glad that |
3692s | people are resonating with it so shout |
3693s | out to level 99 games.com which is where |
3696s | you want to go to pre-order it you'll |
3698s | get it later this summer uh obviously |
3701s | the DVD merch shop as well is available |
3704s | you can open it up on your phone with |
3705s | that QR code you can go to another Tab |
3707s | and get some shiny shiny stuff yes it'll |
3711s | be really nice especially like you said |
3712s | in the summer you know play it outside |
3714s | touch some Grass at the same time um so |
3717s | other than that uh if you have any |
3718s | questions about the content we've been |
3720s | dropping so far because been a lot of |
3721s | content we will have our live Q&A |
3723s | segment at the end of the stream so make |
3725s | sure you're dropping your questions into |
3726s | the chat but other than that roll |
3728s | initiative because it's time to talk |
3730s | about Dungeons and |
3733s | Dragons poor misguided |
3739s | Wanderers first there were |
3742s | many and now so far |
3747s | o how little you must value your lives |
3753s | to take a sinkle |
3756s | insignificant breath in my |
3763s | sanctum I'm afraid there will be no |
3767s | quick death for |
3769s | you no escape from this suffering |
3781s | I shall draw out your ending as I see |
3793s | fit for in Dark places such as this |
3799s | [Music] |
3806s | one must keep |
3811s | themselves |
3829s | entertained Hello friends I'm matu cot |
3832s | head of Partnerships for Behavior |
3834s | digital and I'm extremely happy to be |
3836s | joined here today by Sean from our |
3839s | friends at wizard of the coast uh who is |
3842s | going to be with me talking about what |
3844s | we just saw hi Sean hey Matthew great to |
3848s | see you pleasure uh we just saw the |
3851s | trailer here I still have Goosebumps |
3854s | this is so amazing like I was saying |
3856s | earlier I have a inner child in me |
3860s | that's thrilled right now I've been |
3861s | playing Dungeons and Dragons since I'm |
3863s | what 10 years old and it's an absolute |
3866s | absolute dream come true so thank you so |
3867s | much for being a part of that of course |
3870s | yeah my pleasure I I you know |
3872s | 10-year-old Sean wakes up every day |
3874s | realizing that he works at wizard of the |
3875s | coast same job so we're we're super |
3878s | alied on that so dungeons dragons is |
3882s | probably one of the the biggest gateways |
3885s | that people have had to how to craft |
3887s | stories how to design games how to |
3889s | create experiences for other people uh |
3892s | we've seen it of course within the dev |
3894s | team there's so many people who got |
3896s | their first taste of designing games |
3898s | through Dungeons and Dragons have you |
3900s | seen this to be true with uh other |
3902s | developers that you worked |
3904s | with oh absolutely yeah I always say |
3907s | it's the the easiest thing about my job |
3908s | is I never have to teach people what D |
3910s | and is or what the brand is about |
3912s | because when I'm working with the |
3914s | developer there's I guarantee you the |
3916s | person that I'm talking to has played |
3917s | and everybody on their team has played |
3919s | or at the very least is like very aware |
3920s | of of what the game is and what it |
3922s | entails it makes it makes my job very |
3923s | very easy um you know I I I always show |
3926s | ground D andd is kind of this like the |
3928s | building block or like the connective |
3929s | tissue between game designers you can be |
3931s | at a gaming convention and you're |
3933s | talking to other developers and if you |
3935s | have nothing else in common just start |
3936s | talking about D and D yeah it's true |
3938s | it's kind of a Common Language there's |
3939s | so many common references there uh yeah |
3943s | for me personally like I said it's a |
3945s | dream come true I still play Dungeons |
3946s | and Dragons every week with my group of |
3949s | friends I'm the forever DM in that group |
3952s | and uh I know that there are a couple of |
3954s | other people on my team who were |
3956s | absolutely thrilled to be a part of this |
3959s | what made it made sense for Wizard of |
3961s | the coast to enter into this |
3964s | collaboration uh that's a great question |
3967s | uh I think that exploring horror is |
3969s | always something that's really really |
3971s | interested us um Dungeons and Dragons |
3973s | has dipped its toes in in in horror |
3976s | before you know we've got modules like |
3978s | curse of strad we've got um a lot of um |
3981s | different horror elements we've brought |
3983s | together in some of our monsters um |
3985s | obviously like VNA have have been super |
3988s | horror driven so when the idea popped up |
3990s | on our radar hey you know uh what do we |
3993s | think about working together with |
3994s | behavior on a dead by daylight module um |
3997s | it like the light turned on instantly I |
4000s | don't think anybody was qu there were no |
4002s | question marks it was mostly just |
4003s | exclamation points it's like how how do |
4005s | we do this the best right like let's |
4006s | find the coolest character let's find |
4008s | the coolest setting let's let's really |
4009s | make this uh a true sort of celebration |
4012s | of D and inside of dead by daylight and |
4015s | make it a way that feels super native to |
4017s | that game yeah and and you mentioned |
4019s | horror I mean I know a lot of people |
4021s | will probably think that their first |
4023s | thought when they think of Dungeons and |
4024s | Dragons is not necessarily horror but |
4027s | there is quite a lot of potential for |
4029s | Horror in there I mean it is a very |
4031s | flexible medium to tell stories and |
4033s | horror stories are some of the stories |
4035s | that will provoke the most intense |
4038s | emotions and reactions in players so for |
4040s | us it it it made sense yes yeah I'm I'm |
4044s | I'm also slightly in the forever dungeon |
4046s | master box you are uh I try to inject a |
4049s | little bit of horror into all the |
4050s | campaigns that I run I think that it's |
4052s | just a great tool to use to tell stories |
4054s | if your players never get scared right |
4056s | there's you're probably doing something |
4057s | a little bit wrong um and like you |
4060s | mentioned Dungeons and Dragons is just a |
4061s | really flexible system for telling |
4063s | stories at the end of the day the |
4065s | players and the dungeon Masters you're |
4066s | not fighting each other you're just |
4068s | there telling a collaborative story |
4069s | about what happens and horror is just a |
4071s | great tool to include in that box of |
4073s | Storytelling um it's yeah it's it's D |
4076s | and D hasn't always been hey we are a |
4078s | horror game but the tools are there if |
4081s | you want to do it and I think some of |
4082s | the best storytellers out there |
4083s | definitely Implement those tools yeah |
4085s | yeah there are many examples out there |
4088s | now uh why vcna I mean we've seen it in |
4091s | the trailer he is an absolutely |
4093s | terrifying presence I think that whether |
4095s | you're a Survivor or a killer and you |
4097s | play with vcna in that game it's going |
4099s | to be a really really intense experience |
4102s | so tell me a little bit why VNA and why |
4105s | it makes sense |
4107s | uh for me the main reason that vcna was |
4110s | very clearly like on the top of the |
4112s | podium the entire time we were |
4113s | discussing potential Killers is that |
4115s | vcna has always had this horror movie |
4120s | monster vibe to him I mean as a lich |
4123s | he's always had the ability to you can |
4124s | even kill him and he just pops back up |
4125s | and will come back it might not be |
4127s | tomorrow yeah might be a couple years in |
4129s | the future but like VNA is always going |
4130s | to come back uh he just has this real |
4133s | inevitability to him right you you know |
4135s | it's |
4136s | and the thing about D and D is very |
4138s | quickly in a D and D setting your party |
4140s | becomes a group of powerful adventurers |
4142s | right you're you're defeating all these |
4144s | other monsters that you know like |
4146s | dragons and stuff and then VNA shows up |
4147s | and you're like oh we need to run away |
4149s | vna's here like he's he's such a scary |
4152s | inevitable threat in the universe that |
4154s | even his earliest appearances were just |
4156s | items with his name on them and |
4157s | everybody was wondering oh who's who's |
4159s | this guy VNA that's got this eye and |
4161s | this and this hand and um it was just |
4163s | like Whispers of this ancient evil that |
4165s | was so powerful you couldn't even print |
4167s | a stat block for him because he was just |
4169s | that strong yeah it's the terrifying |
4171s | presence that few talk about but if |
4173s | you've heard about him it's probably |
4175s | already too late it's uh it's true that |
4177s | it's got that absolute flavor and he is |
4180s | he has been part of the Dungeons and |
4182s | Dragons Universe for almost 50 years now |
4185s | right he was there at the very very |
4186s | beginning like you said as Whispers as |
4189s | just a note in there but he does have a |
4191s | stat block and and reading it is is all |
4194s | it's not ridiculous but it's so much |
4197s | power in those pages like you understand |
4200s | that he is like you said inevitable but |
4203s | also he is able to scare a party of |
4207s | level 15 adventurers who are technically |
4210s | almost Unstoppable by that point right |
4213s | right yeah it's it's kind of fun it's it |
4216s | it's it's always like I've lost quite a |
4219s | few player characters myself to VNA and |
4222s | you know Eve of Ruin we've got the new |
4224s | book coming out and as soon as you see |
4225s | VNA evu and I was like oh looks like I'm |
4227s | going to lose a couple more but that's |
4229s | part of the fun that's writing stories |
4232s | with your friends so before we let uh |
4235s | jenck and Dave take us through the the |
4237s | details of how we implemented vcna with |
4240s | the gameplay mechanics of dead by |
4241s | daylight how we presented him to our |
4243s | players uh I wondering if you have a |
4246s | message for the hardcore DND fans out |
4248s | there who may not be familiar with dead |
4251s | by |
4252s | daylight yeah I I I do actually and it's |
4255s | uh try this chapter out even if you |
4257s | don't play it like watch somebody stream |
4259s | it because this uh this chapter it's a |
4262s | love letter to Dungeons and Dragons from |
4264s | a very passionate and very talented team |
4266s | of developers at Behavior it was super |
4269s | obvious throughout the entire process |
4270s | that you know from the sound design work |
4273s | to the animations and the modeling and |
4275s | like even like yeah it's I I can't |
4277s | stress enough how easy it made the |
4279s | approvals process on our end that all of |
4282s | this work came in very obviously driven |
4284s | by an incredibly level of passion for |
4286s | Dungeons and Dragons um if you are a d |
4289s | and fan there's really cool Easter eggs |
4290s | in the map uh there's really cool Easter |
4293s | eggs all over the place there's there's |
4294s | just a ton of a ton of love for D and D |
4297s | in this thing and if you're a fan |
4299s | there's something in here for you I |
4300s | promise even if even if you don't think |
4301s | that horror is your thing give it a try |
4304s | it's super |
4305s | fun thank you so much for the kind words |
4307s | seriously it means the world to me now |
4310s | uh I think we'll wrap this up for now |
4313s | thank you so much for taking the time to |
4315s | be here with us today in our anniversary |
4318s | and uh I hopefully will see you in the |
4320s | fog |
4351s | hey hi I'm not Dave you're not Jan janic |
4354s | no we're uh quickly interrupting our D |
4357s | and segment there's a lot more stay |
4359s | tuned Dave will be right where I am in |
4360s | just a second uh to give you an update |
4362s | on Cross progression so this is a live |
4365s | show we're having a live TV moment as we |
4368s | speak uh so apologies uh you might have |
4370s | noticed even though I was dressed the |
4372s | same our segment with Derek that was uh |
4374s | just before uh was pre-recorded it and |
4376s | in fact we played the wrong one so we |
4378s | want to give you more details on Cross |
4381s | progression here so that's what we're |
4382s | going to do so take it away dork yeah so |
4384s | cross progression is hands down one of |
4386s | the most requested features every single |
4388s | stream every single post you guys are |
4391s | wanting cross progression and we're |
4392s | giving it to you later this summer uh |
4394s | players will need to own the base game |
4396s | on any platform that they're playing on |
4399s | and have a behavior account I'm sure you |
4401s | heard me talking about cross progression |
4402s | with an account you're like what are she |
4403s | talking about um but uh yes so make sure |
4406s | you have that and uh you'll be able to |
4408s | use cross progression later this summer |
4410s | we do understand that the website is |
4412s | currently down because so many people |
4414s | are trying to get to the website and |
4415s | make their account um but we're working |
4417s | on it and we'll have this to you shortly |
4419s | yep and just as a clarification in case |
4422s | we have a few folks in chat that aren't |
4423s | aware dead by day this is cross |
4425s | progression for console and PC dead by |
4428s | daylight we're not talking about dead by |
4429s | daylight mobile it's really its own |
4431s | experience if you've never played it |
4432s | it's a different Beast uh from the dead |
4435s | by daylight core as we call it |
4438s | internally um awesome so along with the |
4440s | twitch drops and a chance to get what |
4442s | the fog for free players now have |
4444s | another reason for their behavior |
4446s | account and another reason to crash our |
4447s | website so uh like we said bear with us |
4450s | this the the site will be brought back |
4452s | up and all this will happen um regarding |
4454s | cross progression though any exceptions |
4456s | about uh uh in how the system is going |
4458s | to work well while every platform will |
4460s | have cross progression there will be a |
4462s | few exceptions of to what can be shared |
4464s | between those platforms but stay tuned |
4467s | we'll have a full FAQ coming very soon |
4470s | um so that you can go ahead and learn |
4471s | more about cross progression for dead by |
4473s | daylight yep so and uh as mentioned now |
4477s | we're going to pass it to Dave and janic |
4478s | for some great deep details on our |
4481s | Dungeons and Dragons chapter |
4529s | all right thank you dor Eric for this |
4533s | cross progression information just to |
4535s | prove that we are live um so we're super |
4539s | excited uh today to be able to talk |
4541s | about the dungeon and dragon chapter I |
4543s | am Dave creative director on dead by |
4544s | daylight and I'm joined by my good |
4546s | friend Jenik hello Jenik never principal |
4549s | game designer on dead by daylight uh |
4551s | today I'll be talking about all the |
4553s | intricacy of the gameplay on this |
4555s | chapter |
4555s | but first I will mention uh dead by |
4558s | daylight 8 years introducing dungeon and |
4560s | dragon it's a big milestone for us but |
4562s | we're not the only one hitting a special |
4565s | Mind Storm yeah it's it's crazy to think |
4567s | that dungeon and dragon turns 50 this |
4569s | year uh and we are super proud and happy |
4572s | to be part of the celebration um and um |
4575s | um we just want to say that maybe when |
4578s | we turn 50 we do something else with you |
4581s | wizard of the ghost or maybe sooner yeah |
4584s | we'll probably be in retired home but |
4585s | we'll be glad to join the party uh so |
4588s | first uh Dagon in dead by daylight I |
4591s | have to be honest here uh the first time |
4593s | you told me about uh what's going to be |
4595s | uh coming next I was surprised because |
4598s | I'm a big RoR fan but when you think |
4600s | about RoR D and dragon is not the first |
4602s | thing that comes to mind but thinking |
4604s | about it more I realized no wait there's |
4606s | a lot of horror in Dungeon and dragon |
4609s | and RAV enough being my favorite module |
4611s | uh so uh like you really specifically |
4614s | Focus on certain element of the brand uh |
4617s | so please tell us about those pillars |
4619s | yeah so when we start a chapter we |
4621s | always uh have a Sandbox created so that |
4623s | we stay um you know around some specific |
4626s | pillars like you said um and of course |
4629s | when we think dungeon and Dragons the |
4631s | first thing that come to mind is a |
4633s | magical world a high fantasy magical |
4636s | creatures wizards magic um all sort of |
4639s | things that don't necessarily fit |
4641s | exactly well into a horror setting but |
4643s | because dndd is a world of imagination |
4646s | where we can create whatever we want |
4648s | there's also a way to make it happen so |
4650s | for us the first pillar was to make sure |
4651s | that we had a good J position with |
4653s | fantasy so fully embracing that type of |
4656s | content but make it horrific as well and |
4658s | like you've seen in the trailer having a |
4660s | character like vcna made perfectly sense |
4663s | for that horror setting the second |
4665s | pillar is creative role playing so in |
4667s | the image of dungeon and dragon we |
4668s | wanted to make sure that players add a |
4670s | lot of agency a lot of choices um so |
4673s | that goes from uh an amount of spells |
4676s | you can choose from in the power which |
4678s | we'll talk about later or even |
4680s | customization so a way you can you know |
4682s | kind of create your own character in |
4684s | some way uh we just wanted to make sure |
4687s | that we had a lot of gameplay choices uh |
4689s | in the dbd trials and the last pillar we |
4692s | worked with is chaos so that's actually |
4694s | one of our main pillar in dead by |
4696s | daylight um but you know a lot of what |
4698s | happens in Dungeon and dragon is based |
4700s | on Randomness you throw a dice and with |
4703s | you know critical success critical fails |
4705s | everything in between you see the result |
4707s | and you adapt to it so we wanted to |
4709s | recreate that feeling inside the dead by |
4711s | daylight trials as well yeah dungeon |
4713s | dragon is really about exploring a |
4715s | fantasy world but also be Trill about |
4717s | what's going to be the monster you're |
4719s | going to meet the next time you open a |
4720s | door so let's talk about that killer |
4722s | you'll meet the next time you open the |
4724s | door so of course dungeon and Dragons |
4726s | has a lot of iconic monsters we could |
4728s | have chosen from a lot of iconic |
4729s | villains as well and with our friends at |
4732s | wizard of the coast we've established |
4734s | that our next killar would VNA VNA is |
4736s | just a perfect fit for dead by daylight |
4739s | he's a lich so a powerful wizard that um |
4743s | turn himself into Undead to be able to |
4745s | continue his uh villainy is that even a |
4748s | word I'm not sure so uh he wanted to |
4751s | continue to do his horrible stuff uh for |
4753s | as long as he could he VNA also has |
4756s | access to every spell in the books uh so |
4761s | that was very interesting for us to |
4762s | create an interesting power |
4765s | of course we also have a survivor in the |
4767s | chapter uh so The Bard um a very |
4771s | interesting class there's many many |
4773s | class that we've could have chosen from |
4775s | but The Bard was really the one that fit |
4777s | the most into our or setting you know |
4780s | for example when we think uh about a |
4782s | class like the Paladin um you think of |
4785s | the ability to turn the undead magical |
4787s | sword um big plated armors um and all of |
4792s | this doesn't fit really well into the |
4794s | world of dead by |
4796s | The Bard with abilities like Bic |
4798s | inspiration the ability to sing to play |
4800s | musical instrument to know lore uh and |
4802s | even to insult the villain is just so on |
4805s | brand that it was a perfect fit so |
4807s | that's why we chose the B uh as you've |
4809s | seen in the image in the trailer we're |
4811s | doing something uh special with this |
4813s | Survivor um it's akin to what we've done |
4816s | with Legion so through the Cosmetic |
4819s | customization you'll be able to choose |
4821s | between two specific character inside |
4823s | the same Survivor so you'll have the |
4825s | choice between IC tree uh a female elf |
4828s | or barar a human |
4831s | male um yeah it's interesting but uh |
4835s | when I was younger playing uh dung and |
4837s | dragon like in my friends group uh the B |
4840s | was not really a class that people tend |
4842s | to play true uh compared especially to |
4844s | other class that you had but through |
4846s | throughout times like there's been many |
4848s | change ination on the class and has now |
4850s | become like such popular class to play |
4853s | uh really really fun now definitely and |
4856s | has become uh kind of a like an emblem |
4858s | to dungeon dragon as much as a red |
4860s | dragon now absolutely every party uh |
4863s | nowadays as a Bard and we've also seen a |
4866s | lot of Bard love into other content that |
4869s | dungeon and dragon produce like the |
4870s | movie for example yeah so we have an |
4872s | undead wizard we have a tadu do we have |
4875s | a new map absolutely uh we're super |
4877s | proud to have a full chapter for the |
4880s | anniversary and shocking no one uh the |
4883s | map is a dungeon |
4885s | uh absolutely so in the Borgo realm we |
4888s | have a new map with a new building uh so |
4891s | there is a top part set in The Marvelous |
4893s | new lighting of the Borgo realm um and |
4896s | you can find this uh isolated Tower in |
4898s | the middle you can go inside and go into |
4900s | an extensive dungeon underground uh |
4904s | packed with surprises and Easter egg |
4906s | related to dungeon and Dragons um the |
4908s | goal with this map is that we've |
4910s | imagined that vcna knowing about |
4912s | different Realms and plane uh now |
4915s | trapped into the realm of the entity |
4917s | would find a place to make his own to |
4919s | make his home his lair um and so that he |
4922s | can study where he is the world The |
4924s | Entity and potentially find a way to |
4926s | escape maybe maybe not um we are also |
4930s | introducing a new gameplay mechanic in |
4932s | this map called passage um so these are |
4936s | basically doors magical doors which you |
4939s | can use to teleport from one area to the |
4941s | map to the next and we think it's going |
4943s | to add a new interesting spice to |
4947s | chases the map the Easter egg uh it's |
4951s | super fun like if you're a fan of D |
4952s | Dragon uh just exploring you're going to |
4954s | be thrilled to see all the small and the |
4957s | big one uh on the gameplay side now for |
4960s | VNA so the way we tackle or approach the |
4963s | the the killer this time interestingly |
4965s | he comes from a game so he has a game |
4968s | mechanic that are existent so we look at |
4971s | all like stats block and and try to come |
4973s | up with like the best spell that could |
4975s | be translated into game mechanic for for |
4978s | us and also make sure that the these |
4981s | will be like tring and exciting to use |
4984s | but then uh so Defy is a spellcaster a |
4988s | very powerful one so the goal was to |
4989s | make him uh feel as such uh in our game |
4993s | uh but like I was saying uh Magic it's |
4996s | something that we have never really |
4998s | tackled not not that way before uh |
5001s | something we try to uh stay away from |
5004s | like our power are really visceral or |
5006s | like grounded as much as possible uh |
5009s | it's something that uh do you want to |
5011s | talk about a bit magic yeah yes please I |
5013s | hope uh some of our team colleagues are |
5017s | laughing right now they're uh I kind of |
5019s | have of a bad rep internally about magic |
5022s | uh it's almost a taboo word that we |
5024s | can't use uh but now making a dead a DND |
5028s | chapter for sure we had to embrace magic |
5031s | and of course there is a space for magic |
5034s | in horr games but it has to be taken |
5037s | with the right tone so in this case |
5039s | we're talking necromancy blood magic |
5041s | magic of the Dead um and there's a touch |
5044s | of realism uh and visceral that we |
5047s | wanted to add to to Magic uh versus |
5050s | something more flashy like a magic |
5052s | projectile or a fireball for example |
5054s | there's also something quite interesting |
5055s | out of dungeon and dragons and these are |
5057s | the utility spells um they're spells |
5060s | that are not used to kill or damage but |
5063s | they're used in very creative ways and |
5065s | we wanted to uh highlight that with |
5067s | delich with VNA uh so that was our |
5070s | approach now do you want to talk to us |
5071s | about the spell that we actually chosen |
5073s | sure so you have access to four |
5076s | different type of spell uh pretty much |
5078s | any any time they have their own |
5080s | individual uh cool down uh but so the |
5083s | first one is called fly a very popular |
5085s | uh wellknown dungeon and dragon spell in |
5088s | in in or game it lift up the Killer and |
5091s | uh you're pushed forward um obviously |
5094s | faster so it's really like the traversal |
5096s | aspect of the power uh it lasts for a |
5099s | short amount of time and uh it it's |
5101s | going to also end if you Vault uh a |
5104s | pallet or a vault location and uh this |
5107s | is really useful to uh get uh closer to |
5110s | Survivor and uh get to the next gen as |
5113s | soon as possible the next one is called |
5115s | Flight of the dam which is it's not |
5118s | really a d Dragon spell it's more |
5120s | connected to uh vcna it's an actually an |
5123s | ability that he has uh what it does is |
5125s | that it cast four five sorry different |
5128s | uh individual projectile and then it |
5131s | shoots them in a cone radius effting in |
5133s | front of him uh these projectile pass |
5136s | through obstacles they don't go very far |
5138s | but if they hit the Survivor they get |
5140s | damage instantly um it might sound very |
5144s | powerful and easy to use but it's not |
5146s | the case uh Survivor have a lot of |
5148s | counter but the spell can also be used |
5151s | to Zone uh in in in this aspect you can |
5155s | also go for the the basic M1 attack |
5157s | during that time uh the third spell is |
5160s | called um dispelling sphere which is |
5163s | actually it's a combination of different |
5165s | uh existing dungeon and dragon spell we |
5167s | just felt it was more compelling to |
5170s | combine them into one spell uh so what |
5173s | it does you cast a large sphere in front |
5175s | of you and that sphere moves slowly |
5177s | throughout the level Survivor do not see |
5179s | that sphere and uh if they get uh in |
5182s | contact with that sphere they get |
5183s | revealed for few second by Killer |
5185s | Instinct and also have their magic items |
5188s | disable for a minute uh and the last but |
5192s | not least spell is Mage hand very well |
5195s | known uh dungeon and dragon spell what |
5198s | it does in dead by daylight you as the |
5200s | killer you can tag up a nearby pallet uh |
5204s | and if the pallet is upward it blocks |
5206s | the pallet for a few second uh cannot be |
5208s | interacted by Survivor and if it's |
5210s | downward it's lifted up for you so you |
5212s | can fully pass without any uh obstacles |
5217s | uh so the idea with the scalar he has a |
5219s | lot of tools and tricks uh in his bag |
5222s | and it's really about managing all the |
5224s | force spells the cool down and try to uh |
5228s | activate them at the right moment uh so |
5230s | that's really how you're going to |
5231s | improve uh as a killer is learning how |
5234s | to use them at the right time and be |
5237s | efficient with them so let's of |
5238s | strategic and tactical um choices here |
5241s | correct so you've mentioned very quickly |
5244s | uh during um the dispel sphere the |
5247s | magical item did I yeah what's what's |
5249s | that okay uh so this is the new toy for |
5252s | Survivor uh it's it's called magic items |
5255s | but keep in mind it's not an actual |
5257s | items uh that they use so this time if |
5260s | you face VNA uh you're going to have a |
5263s | Survivor going to have seven different |
5264s | chests that's going to spawn through |
5266s | help the level uh Survivor go interact |
5268s | with those chests and while during the |
5270s | opening of the chest there's going to be |
5272s | a D20 dice roll yes it's and dragon we |
5275s | couldn't do without the dice roll so |
5278s | this dice roll will determine the |
5279s | content of the chest so if Survivor roll |
5282s | from uh from two to four they get a |
5286s | basic um uh dead by daylight Brown item |
5290s | so better than nothing yeah well maybe |
5292s | that round mid kit might save your life |
5294s | I don't know uh but the fun part is when |
5297s | you roll from 5 to 19 that's when you |
5299s | get the magic items and the way it works |
5302s | is that each Survivor has an equipment |
5304s | slot a two equipment slot they have the |
5306s | bracers and the boots uh so there's two |
5309s | type of magic items and each magic item |
5311s | is going to be randomly link uh the |
5313s | first time you open the chest to ve one |
5316s | of the four vcna spells and uh once they |
5320s | are equipped uh each time the killer |
5322s | will cast the spell that is linked to |
5324s | one of your magic item you're going to |
5326s | gain a passive bonus uh to help out uh |
5330s | uh kind of uh avoid the spell or help |
5333s | you out against ve in general so uh for |
5336s | to be more precise so if you have |
5338s | bracers against the fly spell you're |
5341s | going to see vcna AA during the |
5344s | traveling that while use the the spell |
5346s | if you have a boots for example against |
5350s | the Flight of the dam you see the aura |
5351s | of the projectile very useful because |
5353s | the projectile goes through collision |
5355s | and the best way to use that spell is |
5357s | through walls uh if you have magic items |
5359s | against the displaying sphere Survivor |
5361s | see the sphere so they can Juke and |
5363s | around go around the the sphere as much |
5366s | as they can and if you have a counter |
5369s | against the Mage hand you see the aura |
5371s | of the hand on the pallet and also gain |
5374s | a little um a effect so that help you |
5378s | out around the the loop okay yeah so |
5382s | it's really important to uh search those |
5384s | chests yeah correct because uh the way |
5386s | that we we tackle this like the the |
5389s | balance in this case is that we made |
5391s | sure that the the magic items do not |
5393s | trunker the Killer's power it's it's |
5396s | made or balance uh to face Survivor who |
5399s | have them equipped so if you don't get |
5402s | those uh defitely the killer might feel |
5404s | a bit oppressive so it's really help to |
5406s | Survivor to get to those chests and uh |
5409s | equip them as soon as possible great and |
5411s | just to be clear you can also equip a |
5413s | normal item with that so you can have |
5414s | your flashlight bracer and Boots correct |
5416s | it's a very different uh so everybody |
5420s | heard you talk about a lot of numbers |
5421s | here on the dice but you've not |
5423s | mentioned the critical one and critical |
5425s | success on the 20 for people that uh |
5428s | don't play DND these are like events the |
5431s | best event that can happen in Dungeon |
5433s | and Dragons when you get that critical |
5434s | fail or that critical success so what |
5437s | happens in that by daylight when that |
5438s | happens yes so we have critical role in |
5440s | the game if you roll a one uh you get |
5443s | sorry a big nothing although I've heard |
5446s | sometimes people get a Green Key guess |
5449s | luy you uh but I know what you get if |
5452s | you roll a 20 so anyone who's familiar |
5455s | with vcna in the lore of dungon and |
5457s | dragon there are two uh very specific |
5460s | artifact that exist that is called the I |
5463s | of VNA and the N of VNA and we introduce |
5465s | them in our game so you roll a 20 you |
5468s | get one of the two you never know uh but |
5471s | uh these Works more like a normal item |
5474s | so you have to pick them up and use them |
5476s | once it's called a tune so you merge |
5479s | with the items uh and then you unlock a |
5482s | very powerful ability up to like perk |
5485s | level uh yes it's very strong uh I guess |
5488s | you want to know say okay sure so if you |
5492s | ATT tuned with the eye of VNA uh they |
5495s | use with lockers so if you fast exit a |
5497s | locker you're going to be unseen unheard |
5499s | by the killer uh for 15 seconds and on |
5502s | top of that you gain a haste boost |
5505s | effect and if you attune with the end of |
5508s | VNA you fast enter a locker and you're |
5511s | going to be uh teleported further down |
5513s | uh the locker so uh very powerful uh I |
5518s | forgot a little details because they |
5519s | might sound super strong uh said like |
5523s | that but they come with a cost so to use |
5526s | them you have to be full health and once |
5528s | you use them you instantly lose a hell |
5530s | State uh and also at the end of the |
5533s | effect you get revealed by caner |
5534s | Instinct so be very mindful the way you |
5537s | use them because we've seen very a lot |
5540s | of situation where it backfire at the |
5542s | the Survivor and the the killer has uh |
5546s | definity a spell to help him out get |
5548s | back at the at the Survivor and get the |
5550s | down it's very on brand with what a |
5552s | curse item should be indeed thank you so |
5554s | much Jenik um as you can see there's a |
5557s | lot of stuff uh coming with VNA um and |
5561s | we had no time today to talk about |
5564s | anything more about the the killer perks |
5566s | or the Survivor but I have to say very |
5568s | quickly uh that uh the Survivor perk |
5571s | will allow you to create Illusions uh to |
5573s | perform on the loot you can even perform |
5576s | with uh other survivors to do the full |
5578s | Melody there's also a dice roll mechanic |
5580s | uh for one of the the perk uh so if you |
5583s | want more information after the show uh |
5585s | you can go on our website dead by |
5587s | daylight.com and get all of the details |
5590s | you need merik for all the information |
5594s | and U thank you so much to all of you |
5596s | happy anniversary and I'll be passing it |
5598s | back to Eric and DOR |
5641s | oh my God Dungeons and Dragons in dead |
5643s | by daylight you are a pretty frequent DM |
5646s | yourself right yes I do DM on occasion |
5648s | forever player as uh they said in the |
5651s | interview uh well no forever DM never a |
5655s | player please make me a player you must |
5657s | be so psyched so psyched I'm so psyched |
5659s | I'm so excited I just cannot wait to see |
5662s | what we have in store and to go against |
5663s | VNA hopefully people have noticed your |
5665s | your dice uh necklace my nice D4 I got |
5669s | okay um but yes just like Dave said |
5671s | don't forget to head over to dead by |
5672s | daylight.com right after the show for |
5674s | the full breakdown on vecta and all of |
5676s | his powers um you'll also be able to see |
5678s | the perks that we've got for him and our |
5681s | Bard coming into the fog and also don't |
5683s | forget to ask questions in the chat when |
5685s | you're not spamming nonsense garbage uh |
5689s | ask real questions and we'll answer them |
5690s | later in the Q&A you don't need to say |
5692s | clay please stop saying clay you're not |
5694s | claiming anything by saying claim stop |
5697s | but we appreciate your enthusiasm um but |
5700s | uh next we're going to be um well I'm |
5702s | going to be joined by Dave Rashard back |
5704s | on the couch for him to walk us through |
5706s | the ever expanding world of dead by |
5708s | daylight |
5749s | hey I'm over here now uh so I'm super |
5752s | excited for this part of the stream |
5753s | because not only do we get to talk about |
5755s | two upcoming projects in within the |
5757s | world of dead by daylight that being |
5759s | super massives the casting of Frank |
5761s | Stone and an unnamed multiplayer PVE |
5765s | game by midwinter but we get to do it |
5767s | all with Dave Rashad so Dave can you |
5770s | please tell me why we chose these games |
5773s | to be the right games for us to expand |
5775s | the world of dead by daylight yeah |
5776s | absolutely uh there's uh there's a lot |
5778s | of stuff um going into that choice for |
5780s | sure uh so first of all we are super um |
5784s | happy to and grateful to have a |
5785s | community already there playing that by |
5787s | daylight so of course we listen to what |
5790s | they want to see what they want to play |
5792s | um so that comes into the recipe of the |
5794s | choice we're going to make um we also |
5797s | want to make sure that we will create |
5799s | something new to experience something |
5801s | that's completely out of what we are |
5803s | used to in dead by daylight so that |
5805s | comes into the genre we want to create |
5807s | um also we want to interest new players |
5810s | into the world of dead by daylight um |
5812s | some people that never heard that by |
5814s | daylight but also some uh viewers that |
5817s | are interested about the world of DVD |
5819s | but that don't play DVD because maybe |
5823s | it's not their style of game so we want |
5825s | also these player to be with us and |
5827s | experience the world of dead by daylight |
5829s | and just like you were saying with |
5830s | people being interested in the world of |
5832s | dead by daylight as the creative |
5834s | director why do you think there's so |
5835s | much interest in this in the lore of a |
5837s | multiplayer game that's based in action |
5840s | well it it's been very important uh for |
5842s | us since day one when we started started |
5844s | working on this project um uh the the |
5847s | story and the narrative around |
5848s | everything we create we want to make |
5850s | sure that uh every little component in |
5852s | dbd as a as a story and a reason to live |
5855s | in the universe we take great care into |
5858s | making that happen so um you know |
5861s | there's a lot of mysteries within |
5862s | Mysteries a lot of layers to our |
5864s | narrative uh which I think are super |
5867s | interesting and players want to know |
5869s | more um so these games will allow us to |
5873s | discover these these elements that we've |
5874s | SE it in the past M you know like every |
5877s | killer and every Survivor in dead by |
5879s | daylight could have their own movie or |
5880s | their own game really yeah they've got |
5882s | so much lore it's really amazing to just |
5885s | dive into and speaking of lore I mean |
5888s | this is something we want to expand on |
5890s | with the world of dead by daylight so |
5892s | we're doing that in one of our upcoming |
5893s | games the casting of Frank Stone so can |
5895s | you tell us a bit more about that uh |
5897s | right I I can tell you a little bit um |
5900s | um yes so of course there's a different |
5903s | type of t stories in games right there's |
5905s | uh there's games that have a static |
5907s | narrative that you experience that's |
5909s | great uh there's also games that the |
5911s | narrative is is made very organically by |
5914s | the players like dbd is a good example |
5916s | of that um the casting of frankstone |
5920s | is somewhere in between right it's a |
5923s | it's a game where there is U multiple |
5925s | narrative and based on the player choice |
5929s | uh and you know different things will |
5931s | happen and and um based on their choice |
5933s | different endings and different |
5935s | branching in the story will happen um so |
5938s | the casting of frankstone is very |
5940s | interesting for us because it brings the |
5943s | origin uh of a killer and potentially |
5946s | survivors um and the players are able to |
5949s | play that um for the first time you know |
5952s | some things that we are used to see as a |
5954s | lore or a bio or a to entry in DVD now |
5957s | will be playable it's still in the |
5960s | entity's universe it's still very much |
5962s | part of the world of DVD but it's going |
5964s | to be out of the trials so that's going |
5967s | to be an interesting uh take on our |
5969s | universe okay so we know that the |
5972s | casting frankstone is still in that that |
5974s | realm but what about our other project |
5976s | um this unnamed multiplayer PVE game is |
5979s | that also going to be taking place in |
5981s | the entity's realm absolutely so uh it |
5984s | it is in the world of the BD it is in |
5986s | the entity and one one cool thing about |
5989s | the entity is that uh we know very |
5991s | little about exactly what it is but we |
5993s | do know that it's a living Universe it |
5996s | is uh it is huge and we can't really |
5998s | comprehend everything that's happening |
6000s | within it so we know that dbd trials are |
6004s | a way for the entity to feed um it's a |
6007s | very kind of organic process U so we can |
6012s | imagine that there are other parts in |
6014s | The Entity that serves other purposes |
6017s | and that's is exactly what we want to |
6019s | explore uh so that allows us to create |
6022s | new narrative new way ways to experience |
6024s | a game New Way new you know gameplay |
6028s | opportunity uh new set of rules so these |
6031s | are thing that we talked about in the |
6033s | past um and that we always wanted to uh |
6036s | explore so that's exactly what we want |
6038s | to do with with this uh new Untitled |
6040s | game so in a way the world of dbd that |
6043s | we've created is like um a a book with |
6046s | infinite Pages we can add new stories to |
6048s | it forever hopefully just keep on |
6051s | reading oh yeah um well you did talk |
6054s | about that and like is there any |
6056s | gameplay that we'll be able to see uh |
6059s | that we'll be able to see well yeah I |
6061s | think so all right well thank you Dave |
6063s | for talking us through that but now I |
6065s | want to see the gameplay let's see the |
6066s | game |
6073s | [Music] |
6082s | play hey everyone I'm Audrey lead |
6085s | producer at midwinter entertainment last |
6087s | year we gave you a very small glimpse of |
6089s | a project we started working on set in |
6091s | the dead by daylight Universe I'm happy |
6093s | to say that we have more to share with |
6095s | you on this game codenamed project T |
6098s | instead of showing you a close to final |
6099s | game with some polished gameplay we |
6101s | wanted to let you in on the development |
6103s | process right now project T is a work in |
6105s | progress more than a fully-fledged game |
6108s | our goal is to craft an experience with |
6110s | all of you and create something that you |
6111s | would be eager to play Let's Hear more |
6114s | about project t with our creative |
6116s | director hey everyone first I want to |
6119s | say what an honor it is to be working in |
6120s | the dead by daylight Universe we love |
6123s | DVD's multiplayer Thrills and its dark |
6125s | mature setting brings just the right |
6127s | kind of tension and danger for a game |
6129s | like this in Project T you play as |
6131s | trespassers Rough and Tumble characters |
6133s | who have been whisked away from their |
6135s | realities and trapped within the |
6137s | entity's real there in a vast region |
6139s | called the Backwater they discover they |
6141s | must work together if they're to have |
6143s | any chance of survival and of course |
6146s | they're not alone the Backwater is home |
6148s | to horrific monstrosities known as the |
6150s | thw these Terrors come in many forms and |
6153s | have different deadly abilities their |
6155s | Origins and nature are unclear but they |
6158s | certainly don't take kindly to |
6159s | trespassers within their domain to |
6161s | achieve your objectives you'll have to |
6163s | battle the thrw with every weapon at |
6164s | your |
6165s | disposal the world of project T is |
6168s | called the Backwater it's a unique Place |
6170s | Another Twisted realm within the |
6172s | entity's grasp you be eager to explore |
6174s | this familiar yet ominous world and |
6177s | it'll definitely give you the |
6179s | creeps to add even more attention to |
6182s | your experience we're building the back |
6184s | Bard as an Ever Changing landscape which |
6186s | offers a lot of possibilities |
6188s | gameplay-wise |
6189s | to navigate the backb we're thinking of |
6192s | adding trucks in the game since it's a |
6194s | pretty big area you would need a way to |
6197s | go from one point to another while |
6198s | escaping the hordes of throw but there |
6201s | could be other uses for the truck that's |
6203s | something work we're thinking about and |
6204s | we'd love to see what kind of ideas you |
6206s | might have as DVD fans we're having a |
6209s | lot of fun creating this new experience |
6211s | as part of the Dead by daylight |
6213s | Universe DVD is all about horror and we |
6216s | want to make sure we're cting something |
6218s | that horror fans will appreciate from |
6220s | the different biomes of the bo quar to |
6222s | the look of the |
6224s | thr project T is still in early |
6227s | development but that doesn't mean you'll |
6228s | have to wait another year to get more |
6229s | news we're looking to get your opinions |
6232s | and share information so we're creating |
6233s | a platform called The Insider program |
6236s | this is a place where all the players |
6238s | excited about this new take on the dbd |
6240s | universe can gather and be active |
6243s | participants in the development of the |
6245s | project as an Insider you'll not only |
6247s | get exclusive information but also |
6249s | in-game rewards and even the chance to |
6252s | join our Clos play tests and give us |
6254s | your feedback join us to help shape and |
6256s | experience you'd like to play and make |
6259s | project T the best that it can be see |
6261s | you soon |
6264s | [Music] |
6286s | Cedar Hills is not exactly a noted hot |
6289s | bed of criminal |
6291s | activity what is that |
6296s | that's not entirely true there was that |
6298s | whole serial killer thing why do you |
6301s | hate Cedar Hill so much used to be like |
6303s | Town |
6305s | mascot ladies and gentlemen I present |
6309s | the mill you spend enough time in my |
6311s | line of work realize every place has got |
6314s | its demons think that belongs to the boy |
6316s | you're looking for you can't shoot a |
6318s | movie in |
6320s | here this is a condemn Still Mill Mr |
6325s | Rivera I suggest you immediately vacate |
6328s | the |
6329s | premises and you do not under any |
6332s | circumstances sit one foot back here in |
6335s | the Cedar Still Mill ever such a joy to |
6338s | see young people so passionate about the |
6343s | RS everything's all |
6346s | right either of you heard of murder |
6351s | M there was a whole during their |
6354s | disappearances kidnappings really |
6357s | murders so what was this guy's |
6364s | name I don't think the police ever found |
6367s | this place [ __ ] whoever did this might |
6371s | still be here we can't stay okay we got |
6374s | to |
6379s | go and cut |
6386s | when you make dangerous cinnamon you |
6388s | walk a dangerous |
6393s | line oh my God that was such a cool |
6395s | trailer some chills there I see a |
6398s | hunting mask bringing bringing it uh I |
6402s | murder Mill is that that seems familiar |
6405s | fans might know that one uh super cool |
6409s | uh it's so cool to see the way that the |
6411s | the DVD ex universe is expanding oh yeah |
6415s | I want to mention project T you saw un |
6417s | mention of The Insider program so that's |
6419s | our team is is uh there waiting for you |
6422s | on Discord uh so you can join the uh |
6425s | Insider program to get upto-date |
6428s | information on Project T and get |
6431s | involved in it and be part of the game's |
6434s | development it's really the idea there |
6436s | is we're making the game with the |
6438s | community um so getting on the ground |
6440s | floor now yes with project te like Eric |
6444s | said we are taking this idea to a whole |
6446s | new level with making the game with you |
6448s | instead of just making it by ourselves |
6451s | um so if you love dead by daylight and |
6453s | you want to help with this new session |
6455s | based multiplayer PVE game and bring it |
6458s | to life sign up for The Insider program |
6460s | so that you can be in the know and get |
6461s | next steps um you also want to make sure |
6464s | you wish listed on Steam because that |
6465s | really helps us yes and so project te is |
6468s | quite a ways off because like I said we |
6469s | actually want to make it with our |
6471s | players um but the casting of Frank |
6473s | stone is right on the horizon so super |
6476s | massive as uh hopefully folks know in |
6478s | the chat they're just an amazing |
6479s | developer of of single player narrative |
6482s | horror games and now we're bringing dead |
6484s | by daylight uh into that genre and it's |
6486s | just so cool to finally be there uh and |
6488s | it looks super terrifying it looks super |
6491s | super crisp and Polished and awesome I |
6493s | can't wait so as you mentioned wish |
6496s | lists do help a lot so if you would do |
6498s | us a kindness kindly uh give us a wish |
6501s | list we would uh greatly appreciate it |
6504s | yes and speaking of dead by daylight um |
6507s | the ptb I know a lot of you are itching |
6509s | to get into that um that will be at 1 |
6511s | p.m. as a reminder today instead of |
6513s | 12:00 p.m. so be ready to download that |
6517s | so you can go ahead and hop in and test |
6518s | out the new chapter I can't wait to see |
6521s | people's reactions to all the things |
6522s | that are in chapter I cannot wait |
6524s | especially for the locker one I'm so |
6526s | excited for that one but um as we said |
6529s | this is you know we're getting pretty |
6530s | close to our live segment where it's |
6532s | going to be the |
6533s | uh live Q&A um so we'll have Justin uh |
6537s | different Justin from Eric's Justin come |
6538s | out to talk about this year's Twisted |
6541s | masquerade in-game anniversary |
6553s | event back again this time I'm joined by |
6556s | Justin Banks our senior product manager |
6559s | Justin how are you I'm doing great happy |
6561s | to be back yes welcome back to do the |
6563s | anniversary show uh and what would an |
6566s | anniversary be without the Twisted |
6568s | masquerade right so the Twisted |
6570s | masquerade is back it happens every year |
6572s | during our our anniversary in game and |
6574s | Justin's here to talk about it so what |
6576s | have you cooked up this year so this |
6578s | year we got some amazing stuff honestly |
6580s | I think it's our best anniversary event |
6582s | yet but before we get to it we have what |
6585s | we call before the Masquerade so that is |
6588s | going to be something that actually |
6589s | starts right after this Stream So for |
6590s | everyone who's watching once this is |
6592s | over go |
6593s | go play and we've got lots of really |
6596s | cool stuff as a big thank you to all of |
6598s | the players it's really stuff from all |
6600s | of dbd's history and includes a lot of |
6603s | presents I love presents I know you love |
6606s | presents our community probably loves |
6608s | presents too I think details so details |
6611s | about said presents we've got lots of |
6613s | login rewards so lots of currencies for |
6615s | players to end just by logging in |
6617s | whichever day throughout all of this |
6619s | we've also got two recolored outfits one |
6621s | for Meg and one for the huntress that |
6623s | players can earn through each week so |
6625s | each week you'll be able to earn a |
6627s | different piece of this so if you log in |
6628s | just once each of these initial three |
6630s | weeks you'll get the full outfits which |
6632s | I think is a really cool way to get your |
6633s | hands on some cool outfits now each of |
6637s | these initial three weeks is going to |
6638s | focus on a different period of dbd's |
6640s | History so a different collection of |
6641s | years what that means is that we're |
6643s | going to have map boosts and outfit |
6646s | sales of character out outfits that were |
6649s | released during those years so we really |
6650s | want to take you through this history |
6653s | with with us we want to to celebrate the |
6655s | history of dbd that's really cool then |
6658s | the cool stuff that I think everyone's |
6660s | really going to dig is we have some |
6662s | currency boosts a different one for each |
6664s | week during before the Masquerade so for |
6667s | the first week we have a Blood Feast so |
6670s | three times the blood points during week |
6673s | two we are going to have three times the |
6676s | rift fragments so if you want to |
6678s | progress towards the rift this is a very |
6680s | good chance to do it then during week |
6682s | three we've got three times the XP so |
6686s | again if you want to progress to the |
6687s | rift this is also good but this is a |
6688s | really good chance to earn some |
6689s | iridescent shards damn and then after |
6693s | DND D releases the last week and a half |
6696s | will'll be doing double XP and double |
6698s | blood points right oh we're doubling |
6699s | down yeah yeah so everyone can play the |
6702s | new chapter they can get hyped for the |
6704s | Masquerade they can NAB some of the |
6706s | older anniversary charms as well is that |
6708s | true exactly so we want to give people a |
6710s | chance who haven't earned them during |
6711s | previous years you know to celebrate the |
6714s | buildup to the event Itself by earning |
6716s | you know like some really cool |
6717s | masquerade crows or things like that |
6720s | awesome okay so what about the event |
6722s | itself so the event itself now that |
6724s | we've tackled before the Masquerade the |
6727s | big new thing that is coming for this |
6729s | year's Twisted masquerade is the reveal |
6731s | of the host of The Masquerade tricks |
6735s | herself so players might have seen her |
6737s | hinted at during previous anniversary |
6739s | events or during out in outfit |
6741s | descriptions referenced as the mad |
6743s | designer or zizzle tricks so she's |
6745s | finally making her appearance and |
6747s | throughout all of the event we want to |
6749s | make it very clear like this is her |
6751s | party she's everywhere she's the |
6753s | entity's biggest fan celebrating holding |
6756s | this party in its honor and she's not a |
6759s | playable character so we want to make |
6760s | that very clear she is there pushing |
6763s | everybody to engage and celebrate I love |
6766s | that so does this mean we're going to |
6767s | see a lot more of her in the Twisted |
6770s | masquerade absolutely so we have lot of |
6773s | the UI that is themed you might have |
6774s | seen some last year so we've done a lot |
6776s | of updating for that we've got father |
6778s | Campbell's Chapel coming back with the |
6780s | whole party taking place inside some |
6783s | updated content in there to show that |
6785s | the party is progressing or dying |
6788s | slightly might find some |
6790s | corpses then in addition to all that |
6792s | stuff really permeating the game we've |
6793s | got the lobby the loading screens she's |
6795s | going to appear in Trials you will hear |
6797s | her laughing at you or cheering you on |
6800s | around the exit gates there's really |
6802s | voice lines that's going to appear |
6804s | everywhere really accentuating the |
6805s | gameplay it's going to be amazing like |
6808s | we we loved hearing all the voice lines |
6810s | that we had recorded for this with all |
6813s | that stuff like we got a lot of really |
6815s | cool gameplay that I'm going to talk |
6816s | about in just a second but one thing I |
6818s | wanted to mention is that all of our |
6820s | event gameplay now is going to take |
6822s | place within a separate event queue so |
6825s | if you want some of the the normal dbd |
6828s | like in the core mode you can have that |
6831s | but if you want the event stuff go over |
6832s | to the really cool event queue and take |
6834s | part of trix's you know Twisted |
6836s | masquerade and I I have to say as well |
6838s | if you go to the core mode it's still |
6840s | going to have a lot of the decorations |
6841s | so you get the vibe with the core |
6843s | experience and that's a really good |
6846s | quality of life improvement over last |
6847s | year right like giving players that |
6849s | option to choose you if they want to |
6852s | just do classic dead by daylight they |
6854s | can with some extra flare on it or they |
6856s | can choose the uh the event queue that's |
6858s | a nice nice Improvement so uh you |
6860s | mentioned it so what are some of the |
6862s | gameplay changes that are coming with |
6863s | tricks so tricks is bringing what we |
6866s | call her bag of tricks to the party she |
6868s | wants to spice things up she wants |
6870s | everyone to have a lot of fun so what |
6871s | we've got is that as a match progresses |
6874s | one of a series of abilities or sorry a |
6877s | one of a tricks is going to be played on |
6879s | our players and these are going to be |
6881s | things like giving everybody haste |
6883s | giving people undetectable spawning |
6885s | anniversary special chests or totems |
6888s | some really cool stuff that's going to |
6889s | spice it up and this is going to happen |
6892s | uh um Whenever two points are |
6895s | accumulated during a match so at first |
6897s | I'd say one tricks actually takes place |
6898s | at the match start following that |
6901s | whenever two points are accumulated from |
6903s | you know doing a gen first hook things |
6906s | like that each which each gives one |
6908s | point that is then going to trigger |
6909s | another Trix to a maximum of five during |
6912s | a match so like we want to really keep |
6913s | things interesting and when a Trix is |
6916s | actually activated you're going to see |
6918s | Trix herself appear alongside or take |
6921s | the spot of one of the dancing |
6923s | marionettes she's going to even deliver |
6925s | a line that hints at what has been |
6927s | played so if you're not paying attention |
6929s | she's going to give you this really cool |
6930s | audio queue that's awesome and so in |
6933s | addition to all of that I think we're |
6936s | also doing some sort of update for the |
6937s | invitation mechanic yeah absolutely so |
6940s | the invitations last year we had players |
6942s | run around gather those and you could |
6944s | either spend it to use an ability while |
6946s | inside a Chase or escape with it to help |
6949s | you earn a mask this year there's no |
6951s | need to escape with it to earn a mask |
6953s | that's a different thing and we've even |
6955s | added outside of Chase abilities to the |
6958s | invitation so if you're someone who |
6959s | doesn't necessarily want to always be |
6961s | chased by a killer or wants to have a |
6963s | more diverse use for it we've added that |
6965s | so survivors can now go into quiet mode |
6968s | so making a lot less noise and can even |
6970s | do things like quickly enter a locker |
6972s | without alerting the killer it it's |
6974s | super useful to get out of that chase |
6976s | right away that's fantastic um or if |
6979s | they're nearby and you don't want to |
6980s | alert them for killers they can now use |
6983s | an invitation to immediately send a down |
6985s | Survivor to a nearby hook and as I can |
6988s | say from play tests it's really fun I |
6990s | think the community is going to love |
6992s | that can't wait for them to play but uh |
6994s | also I think there's challenges we've |
6997s | added so you can earn masks right yeah |
7000s | exactly so this year all earning all of |
7002s | the masks is going to be related to |
7004s | engaging with event challenges and |
7005s | earning event currency so all of them |
7008s | are going to be earned like this that's |
7009s | going to be how you earn most of the |
7011s | rewards um um and past masks and outfits |
7014s | that were earnable or in the store last |
7016s | year are also coming back so if someone |
7019s | was not able to get those during |
7021s | previous years those are all now going |
7023s | to be available inside the store for the |
7024s | duration of the event and I have to say |
7027s | that we have also a licensed guest |
7029s | showing a mask this year a Mr detective |
7031s | tap amazing amazing that's so cool um |
7035s | look at those masks those are fantastic |
7036s | there they are heck yes fantastic good |
7039s | Lord um so it wouldn't be a party with |
7042s | out lots of rewards what can you tell us |
7044s | about the event toome so we've got a few |
7047s | Staples that are coming back that we've |
7048s | done and seen huge success with in the |
7050s | past for the event to one is the |
7052s | community challenges so we know people |
7055s | love to play together to towards earning |
7057s | things so we've got a lot of those so if |
7059s | people engage with the event work |
7061s | towards those targets hit their own |
7063s | Milestones I think they're going to earn |
7065s | some really pretty cool stuff also in |
7068s | the event toome is some really |
7069s | interesting lore about the Observer |
7071s | discovering trix's world |
7073s | so you want to know a little bit more |
7074s | about |
7075s | her play those challenges earn that |
7078s | lore then we've got some really cool |
7080s | stuff I have to say the Twisted mask |
7082s | grade is one of our favorite collections |
7084s | to work on every single year as soon as |
7086s | the art team's Concepts hit the table or |
7089s | I guess the monitor screen these days um |
7092s | we're like enamored with them like we |
7094s | love working on this collection so this |
7096s | year we've got two new 100% earnable |
7099s | outfits that you can earn through the |
7101s | event we have one for Bill overbeck |
7103s | another licensed guest making his |
7105s | appearance in the Masquerade and one for |
7107s | the unknown who is maybe trying to blend |
7110s | in a little bit at the party |
7112s | successfully in addition to all that |
7114s | really cool stuff we've got some tricks |
7116s | themed charms and player cards that |
7118s | people can earn now obviously with Taps |
7122s | mask making an appearance as a reward |
7124s | there's someone who accompanies him so |
7126s | if people check out the in-game store |
7129s | during the Twisted mask raid they'll be |
7130s | able to find a really cool event themed |
7132s | outfit for the pig yeah there is huge |
7136s | fans of this I mean it's it's got so |
7138s | many touches from the saw franchise in |
7140s | there I think it's amazing Pig fans were |
7142s | on the edge of their seats hoping hoping |
7143s | you'd say that uh amazing uh so we've |
7147s | covered a lot are there any last |
7149s | presents for the players that we haven't |
7150s | mentioned so there's a lot already but |
7153s | we've got more so the same as previous |
7155s | years we're giving out lots of daily |
7157s | rewards to players so there's going to |
7158s | be lots of currencies like more blood |
7160s | points more Rift fragments more irent |
7162s | shards |
7163s | we have a huge login calendar throughout |
7165s | the entire event people are going to be |
7167s | earning stuff no matter what they do and |
7170s | for the first time that no matter when |
7172s | the player logs in we're going to give |
7173s | them enough event currency to get a |
7176s | single reward from the event so as soon |
7178s | as you log in we want to get you started |
7180s | and start enjoying the party I love that |
7183s | players are going to love that thank you |
7185s | Justin for your time and all that detail |
7187s | so much detail I hope people are psyched |
7190s | um just as a as a note |
7193s | the event in game starts June |
7195s | 13th but the before the Masquerade event |
7199s | actually starts now right after this |
7201s | show uh today um and there is one last |
7204s | thing that we have not mentioned it's |
7206s | all part of this wrapper of Celebration |
7211s | and it actually ties back to Dungeons |
7213s | and Dragons oh does it yes so very very |
7216s | excited to say that uh we will be |
7218s | putting some Dungeons and Dragons dead |
7221s | by daylight dice that's a lot of D's a |
7224s | lot uh up for sale in the merch store uh |
7227s | you can pre-order it right now it's not |
7228s | available you can't get it right away |
7230s | but you can get your pre-order in right |
7231s | away and in fact if you do the pre-order |
7233s | the next 48 hours you get a discount |
7235s | super psyched about this there's tons of |
7237s | Dungeons and Dragons fans within the |
7239s | office I'm sure there are in the |
7240s | community as well so why not put them |
7243s | together with a cool new pair set of |
7245s | dice um and that is all we have |
7249s | unfortunately Justin you're done thank |
7252s | you for your time I was honestly always |
7254s | happy to be here so we're going to toss |
7255s | it now to dork for our live Q&A and |
7258s | we'll bring it home take it away |
7278s | dork all right well I've been like |
7280s | teleporting all around today now I'm |
7283s | over here um so we've covered so much |
7285s | content today we've been talking about |
7287s | gameplay updates to dead by daylight we |
7290s | the 2v eight mode the new titles uh The |
7293s | Dungeons and Dragons chapter and |
7295s | obviously with all of this content comes |
7297s | loads of questions which we will be |
7300s | taking the time to answer for you I say |
7302s | we because it's me Dave Rashad and |
7304s | Justin Brown so let's go ahead and get |
7307s | started so for Dave uh question one in |
7310s | the Dungeons and Dragons segment you |
7312s | mentioned two bars in one what does that |
7314s | mean are we getting two unique survivors |
7317s | no so there is one Survivor uh same |
7320s | perks um but there is a different |
7324s | customization system around this |
7326s | character so it's it's similar to what |
7328s | we've done with the legion so instead of |
7329s | having like normal headed torso uh legs |
7333s | parts for The Bard we have headed and |
7335s | torso in one piece the legs in another |
7338s | piece and the accessories and so |
7340s | changing the Ed torso piece you can |
7342s | modify which character you want to be |
7345s | okay awesome thank you so much um okay |
7348s | so question two um how big of an impact |
7350s | will the project te Insider program |
7353s | actually have on the finished game I'll |
7354s | actually go ahead and take this one um |
7356s | we really want this project to meet |
7357s | player expectations at launch um so we |
7360s | want to make an open Dev route and this |
7362s | will allow us to proactively check in |
7364s | with you our community and find tune the |
7366s | game as we go uh we'll be actioning |
7369s | Insider feedback um the whole time we're |
7371s | building the game um as your input and |
7374s | your Insight will be highly considered |
7376s | throughout the entire process so thank |
7378s | you uh question three for Dave uh will |
7382s | you see or will we see any existing dead |
7385s | by daylight characters in the casting of |
7386s | Frank Stone oo well I I don't want to |
7389s | spoil anything I can say that uh the |
7391s | game features a new cast of character |
7393s | they're they're original um it's an all |
7396s | new story but there are a ton of little |
7401s | things here and there to discover a |
7403s | linking to dead by daylight for the fans |
7405s | okay thank you now you got a little |
7407s | treat uh all right our next question |
7409s | question four for Justin and 2 V8 you |
7412s | said that there will be classes for |
7414s | survivors but not exactly for Killers |
7416s | what does this mean and will more |
7418s | Killers be added in the future all right |
7420s | I'll start with the easy one yes of |
7422s | course there will be new Killers added |
7424s | each iteration we do after this first |
7426s | one we strive to add a few more Killers |
7429s | uh as we move forward as far as classes |
7431s | go it's something that we're still |
7433s | really waiting for uh there's a |
7435s | possibility we do something like a class |
7436s | system but we're going to wait until we |
7438s | get this iteration into your hands and |
7440s | work with your feedback and and see |
7441s | where we take this mode all right thank |
7443s | you Justin uh question five what is the |
7446s | difference between a game mode and a |
7447s | modifier for Justin okay uh it's just |
7451s | like what Matt said a modifier is really |
7453s | something that takes a a little piece of |
7455s | a standard trial and sort of adjusts it |
7458s | like a Darkness effect maybe changing |
7460s | how fast or how many gener ERS there are |
7462s | to do or random perks a mode is |
7465s | something that's going to fundamentally |
7467s | change the way the game's played |
7468s | something really big and and |
7470s | all-encompassing something like 2 V8 all |
7473s | right thank you uh again Justin uh I got |
7476s | a question for you question six can I |
7478s | Duo killer with my friends in TV8 |
7481s | absolutely you can queue up with your |
7482s | friend um you know we can get on Discord |
7485s | and talk to them and and play killer |
7487s | together okay so I'm super excited for |
7489s | that that's going to be amazing um all |
7491s | right right our next question can we |
7493s | play two of the same killers in 2va |
7497s | Justin uh no the the easy answer is no |
7500s | you won't be able to play two of the |
7501s | same you'll be able to mix and match uh |
7503s | between the five but uh two of the same |
7505s | killer will not be available okay oh |
7506s | yeah yet can you imagine hearing both |
7508s | chainsaws reving like oh go overload uh |
7512s | all right question eight um I didn't get |
7514s | my blood points from grade reset |
7515s | yesterday will I get them back um I'll |
7519s | go ahead and answer this one yes we're |
7520s | working on refunding the missing blood |
7522s | points to players and you should receive |
7523s | them within the next few days really |
7525s | sorry about that uh question nine can |
7528s | achievements and trophies be earned in |
7530s | the 2v eight mode when it releases |
7531s | Justin the simple answer is yes uh there |
7534s | are no specific 2v eight achievements or |
7537s | trophies uh but if you're making |
7539s | progress towards one that already exists |
7540s | like how many generators you have to |
7541s | repair progress uh is is still made |
7544s | towards those trh all right thank you uh |
7546s | question 10 um are there plans to keep |
7549s | TV8 permanent after some iterations |
7552s | Justin so this is something we're still |
7554s | working out uh but I can tell you for |
7557s | sure in year nine there it will not be |
7559s | permanent at any point uh it's a going |
7562s | to be an ongoing discussion it's going |
7563s | to depend sort of the engagement level |
7565s | the feedback we get from you uh and when |
7567s | we feel the mode is is fully ready |
7568s | before we continue those conversations |
7571s | so when the mode is active make sure you |
7573s | are playing it okay do this for us um so |
7577s | other than that uh what is uh is what |
7579s | the fog couch Co-op or online Co-op only |
7583s | I'll answer this one as well uh what the |
7585s | fog is online co-op only available as |
7587s | soon as we find a fix for the website |
7590s | really sorry about that but thank you so |
7591s | much for trying to claim the game right |
7593s | now um all right uh question 12 for you |
7597s | Dave um is Matt Mercer voicing |
7601s | vcna good catch he is we're super |
7605s | excited to have Matt Mercer bring vcna |
7607s | to life in the trailer in game it's it's |
7611s | awesome especially having one of the |
7613s | kings of Dungeons and Dragons coming and |
7616s | voicing VNA what a treat absolutely but |
7619s | we don't have any other questions thank |
7620s | you all so much for submitting your |
7622s | questions no matter where you were |
7623s | watching from and thank you so much Dave |
7626s | and Justin um regarding cross |
7628s | progression just going to fill this in |
7630s | really quickly we also want to reiterate |
7633s | that we can't share specific plans just |
7635s | yet um as we are still finalizing the |
7637s | last details but rest assured that as |
7639s | soon as we are clear to do so we will |
7642s | and we plan to also push out a public |
7643s | FAQ so once the FAQ is posted we'll |
7646s | announce it across all of our channels |
7648s | for your full awareness um once again a |
7650s | big thanks to everyone who submitted |
7652s | questions and we hope these answers were |
7654s | helpful and we'll be talking more about |
7656s | this stuff in the next coming months um |
7658s | as a last gift for our players if you're |
7661s | already signed up for the dead by |
7662s | daylight newsletter you'll receive 250k |
7665s | blood points and if you are not you can |
7668s | still register until May 15th to get |
7670s | that sweet sweet reward uh and another |
7672s | big thanks once again to just uh Justin |
7675s | and Dave uh for sticking around to |
7677s | answer all of these amazing questions |
7679s | and since this is almost the end of our |
7681s | show we don't want to forget that the |
7682s | ptb goes live in 22 minutes um so now |
7687s | we're going to have Eric and Matt here |
7689s | on the couch one more time to wrap up |
7690s | the show with one final surprise |
7702s | [Music] |
7709s | all right this is it this is the end |
7711s | we've made it to the end of the show |
7713s | it's been a great show it's been a long |
7714s | show but and we thank you for sticking |
7716s | with us we had so much to tell you about |
7719s | so we had to do it all but uh thank you |
7722s | so much um and look who's here to join |
7724s | me on on the the couch over there Mr |
7726s | Matt cot Matt welcome thank you so very |
7729s | much well nice of you to make it at the |
7731s | end yeah sure I mean eventually got here |
7733s | yeah uh well I was a little late I had |
7736s | some surprises to work on it's always |
7738s | something that's true but I think all |
7740s | the surprises are wrapped up for now uh |
7742s | thank you again um hopefully you'll join |
7744s | us on one of our upcoming streams we're |
7747s | going to keep these rolling maybe you'll |
7748s | join us on one of our upcoming streams |
7750s | I'd be delighted fantastic and that's it |
7753s | thanks everybody have a wonderful uh yes |
7756s | I just want to say before we leave so |
7758s | the people who have been with us until |
7761s | the very very end we have one last |
7763s | surprise for you uh we like to close the |
7765s | show with a surprise it's a bit of a |
7767s | tradition nowadays so this summer we are |
7770s | going to be welcoming yet another |
7773s | legendary set of characters into the fog |
7777s | dmer I don't think we're supposed to say |
7780s | that featuring |
7783s | over featured in over 30 Games an |
7786s | animated series an absolutely |
7788s | Unforgettable soundtrack and much much |
7790s | more we hope you are as excited as we |
7793s | are to welcome into the fog this classic |
7795s | franchise |
7814s | [Music] |
7851s | I |
7946s | [Music] |
7962s | he |
7976s | [Music] |
7992s | [Music] |
8000s | he yeah |
8020s | [Music] |
8044s | [Music] |
8121s | e |
8210s | e for |