about 5 years
ago -
Dead by Daylight
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Transcript (by Youtube)
2s | here is the next chapter for dead by |
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5s | daylight experience stranger things in |
9s | the realm of the entity in the small |
13s | Midwestern town of Hawkings Indiana a |
16s | classified government experiment goes |
18s | awry unleashing an otherworldly creature |
22s | into the world that turns the lives of |
25s | its residents upside down enter the |
29s | underground complex hidden deep beneath |
32s | the Hawkins National Laboratory a dark |
35s | place that was once home to inhumane |
38s | paranormal experiments now its walls |
42s | speak to the chaos and suffering that |
45s | took place when a rift to another world |
47s | was accidentally opened unleashing an |
50s | army of interdimensional creatures the |
53s | new killer is the demo Gorka a bloomin |
59s | mouthful of needle-like teeth large |
62s | razor-sharp claws and powerful legs to |
66s | pounce on victims make the demo Gorgon a |
69s | frightening monster to face in any |
71s | dimension a perfect hunter the demo |
74s | Gorgon is anakov testament to the |
76s | horrors lurking in the upside-down and |
79s | in the realm of the end |
82s | the demo Gorgons power is of the abyss |
88s | catch survivors by surprise the demo |
92s | Gorgan uses portals to traverse the map |
95s | quickly it begins each trial with a |
98s | limited number of portals that can be |
100s | spawned on any flat ground surface these |
104s | allow the demo garden to travel through |
107s | the upside down from one portal to |
110s | another this power also allows the demo |
114s | Gorgon to charge up and pounce on its |
116s | prey from a distance unleashing a |
119s | vicious slash the demo Gorgon comes with |
123s | three new perks surge charge the air and |
128s | weakened generators downing a survivor |
132s | causes nearby generators to surge |
135s | placing a regression effect on any |
137s | generators within range cruel limits |
142s | reduce escape options and go in for the |
145s | kill survivors who successfully fix a |
149s | generator will find nearby windows |
152s | blocked for a short while mind breaker |
158s | intimidate your prey fear dread and |
162s | doubt fill the survivors mentally and |
165s | physically exhausting them as they |
168s | repair generators new survivor |
171s | Nancy wheeler Nancy wheeler is a |
175s | stubborn investigator with an instinct |
178s | for a good story pursuing a lead one |
181s | evening she fearlessly approaches the |
183s | Hawkins National Laboratory before |
186s | suddenly losing consciousness |
188s | a moment later she awakens in a strange |
192s | misty realm with a sound of a familiar |
195s | roar echoing through the air Nancy |
200s | wheeler comes with three new perks |
203s | better together |
205s | help others help yourself reveal the |
209s | generator you are repairing to nearby |
211s | survivors if the killer downs a survivor |
215s | while you're repairing a generator all |
218s | survivors are revealed to you for a |
220s | moment |
221s | fixated nothing stands in your way your |
227s | tracks are revealed to you and when your |
230s | uninjured you can walk faster than usual |
232s | without leaving any tracks for a killer |
235s | to follow inner strength look inward and |
240s | trust your instincts |
243s | cleanse a totem to activate this perk |
245s | once activated you can enter a locker to |
249s | gather your strength and heal new |
253s | survivor Steve Harrington Steve |
257s | Harrington is an unlikely mentor and |
259s | leader one evening he received a call |
263s | for assistance from his friend Nancy |
265s | wheeler he drove all the way to the |
268s | Hawkins National Laboratory searched the |
271s | area before he realized what was |
274s | happening the ground opened and a swirl |
277s | of black mist filled his eyes when he |
281s | awakened he was in a strange place that |
284s | seemed familiar yet unfamiliar at the |
288s | same time |
289s | Steve Harrington comes with three new |
293s | perks babysitter risk it all to save a |
299s | friend the survivor you saved from a |
304s | hook leaves no blood trail or scratch |
306s | marks for a short time this bold and |
309s | courageous act also allows you and the |
312s | killer to see each other's aura for a |
314s | short time camaraderie friends bring you |
319s | strength survivors who come close to you |
322s | as you struggle against the entity on a |
324s | hook will give you hope and strength |
326s | briefly pausing the struggle phase timer |
330s | second wind |
333s | one good turn deserves another when you |
336s | heal a survivor the perc activates if |
341s | you unhook yourself or you are unhooked |
344s | by a survivor you heal automatically |
349s | there are things that lurk beyond the |
352s | boundaries of the known world horrific |
355s | and strange things best left unseen the |
369s | stranger things chapter is available now |
372s | everywhere |