over 1 year
ago -
Dead by Daylight
-
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Transcript (by Youtube)
1s | in dead by daylight survivors and |
---|---|
3s | Killers must face off within dark Arenas |
4s | known as Realms each realm can house |
6s | more than one map location and some come |
8s | with Twisted variations and to keep you |
10s | on your toes you'll soon find that Maps |
12s | within the entity's realm change with |
13s | each time you play however there are |
15s | some key elements that will always be |
17s | present somewhere within a trial these |
19s | key elements are pallets window vaults |
22s | lockers totems chests crows exit gates |
26s | generators hooks the hatch and the |
30s | basement there are also some elements |
32s | that are realm or map specific such as |
34s | breakable walls the killer Shack and the |
37s | main building with Realms that take |
39s | place indoors you won't find either the |
41s | killer Shack or the main building and |
43s | while most outdoor Realms will have a |
44s | killer Shack it may vary in appearance |
46s | from realm to realm you might also find |
48s | that not all outdoor maps have a main |
51s | building next time we'll talk about each |
53s | of the map key elements and what they |
55s | mean within a trial so survivors stay |
57s | safe out there and Killers Happy Hunting |