about 6 years ago - not_Queen_bhvr - Direct link
HOWLING GROUNDS - EVENT OBJECTIVE
  • Acquire a Red Envelope Offering in the Bloodweb and play it in a trial
  • Each Red Envelope Offering played will generate 1 Lunar Hook and 1 Lunar Generator
  • As a Killer, hook a Survivor on a Lunar Hook for the first time to gain 1 Burnt Coin
  • As a Survivor, complete repairs on a Lunar Generator to grant all Survivors 1 Golden Coin
  • If you played a Red Envelope, you will also score bonus Bloodpoints when the above conditions are met
  • Once you have enough Burnt Coins, you will unlock a customization item for The Huntress
  • Once you have enough Golden Coins, you will unlock a customization item for David King
  • Keep collecting coins - even if you have unlocked the customizations - they all contribute to the community challenge!
  • The Red Envelope Offering is only playable during the Lunar event

FEATURES & CONTENT
  • Content - Added new menu and lobby aesthetics for the Lunar New Year event
  • Content - Added support for the Howling Grounds event (see the details in the event objective section)
  • Feature - Added a Difficulty Rating for all Survivors and Killers and updated the character descriptions to better help our newer players
  • Feature - Added a tutorial pop-up when entering a new menu for the first time. For expert players, these can be easily dismissed using the 'Hide All Tutorials' checkbox.
  • Feature - Added additional help text, tool tips, and improvements to various menus such as the Bloodweb, Daily Rituals, Character Info, Currencies, Shrine of Secrets, etc.
  • Feature - Players now receive a notification the first time they are affected by another player's perks. This currently applies to the perks Leader, Streetwise, Dying Light, Thanatophobia and Unnerving Presence.

BALANCE
Killer Changes
  • Adjusted the sound of the static when shocked by The Doctor
  • Fixed an issue that allowed Survivor to use the Map item while in Madness Tier III. This was a design change made back in Doctor Cube (1.6.2), and was only applied to the healing/repairing interactions. Now all items cannot be used (auras reading, firecrackers, flashlights, healing, repairing/sabotaging) when needing to Snap Out Of It.
  • Fixed an issue that made it impossible to rescue a dying survivor with a pallet/flashlight save while being picked up or dropped mid animation. Now, the pick up/drop animation will play fully, followed by the flashlight/pallet stun.
  • Fixed an issue that prevented The Nurse from getting stunned by a pallet during her blink. If a pallet is pulled on her, she will get stunned after her blink is complete.
  • Reworked the Pig's Rite of the Ungrateful Daily Ritual: It now requires to land 4 successful
  • Dash attacks with the Pig for 30 000 Bloodpoints.
  • Reworked the values of three Score Events for the Pig:
    • A Successful Hit after an Ambush Dash gives 250 Bloodpoints (instead of 200).
    • Starting an Ambush Dash gives 50 Bloodpoints (instead of 100)

Perk Changes
  • Borrowed Time modification: Only the survivor being unhooked will be protected by Borrowed Time and Borrowed Time is no longer a single use perk. We will monitor the usage of this perk and its function before doing further changes to Borrowed Time. Text change is currently only updated in English.

BUG FIXES
  • Fixed an issue that allowed The Nightmare to put Survivor to sleep when they were hiding in a locker
  • Fixed an issue that allowed players to track the hatch with the Rainbow Map or Black Silk Cord add-on prior to meeting the requirements to spawn the hatch
  • Fixed an issue that caused Survivors not to receive Map Scout points for anything tracked by the Detective's Hunch perk
  • Fixed an issue that caused Survivors to be unable to perform certain actions / interactions when the same movement button was bound to Q
  • Fixed an issue that caused audio cues and Survivor groans to be heard map wide from both Killer and Survivor perspectives
  • Fixed an issue that caused improper camera placement when spectating the Killer in a Kill Your Friends lobby
  • Fixed an issue that caused missing audio when The Doctor landed a successful hit
  • Fixed an issue that caused stretched polygons when sacrificing a Survivor on a hook with a RBT on their head
  • Fixed an issue that caused the Map item reading audio to loop indefinitely when spectating a Survivor who depletes the Map charges
  • Fixed an issue that caused the bear trap not to animate when The Trapper stepped in a bear trap while carrying a Survivor
  • Fixed an issue that caused the framerate to drop below 30 FPS in a specific area of The Game map
  • Fixed an issue that caused the incorrect Offering bonus to display when another player uses a bonus Bloodpoint Offering
  • Fixed an issue that caused the item charges to continue to deplete upon failing a skill check
  • Fixed an issue that caused the loud noise indicator not to appear for the Killer when too far away from an unhook
  • Fixed an issue that caused the report icon not to appear immediately after a successful report
  • Fixed an issue that caused the reverse bear trap to continue beeping for other players when a Survivor died at the exit
  • Fixed an issue that caused unknown characters to appear when the host of a Kill Your Friends returned to lobby in Thai, Simplified and Tradition Chinese
  • Fixed an issue that made it impossible to cleanse a totem in the Ironworks of Misery map
  • Fixed an issue that made it nearly impossible to see Survivor auras when using the Wraith's "All Seeing" - Mud add-on
  • Fixed multiple prestige issues that were either generating a level 50 web at level 1, abusing the UI to Prestige low level characters, or characters randomly Prestiging unwantedly
    Minor localization improvements. English only.
about 6 years ago - not_Queen_bhvr - Direct link
Patch 1.9.2b

BALANCE
  • Reverted the pallet and flashlight stun changes when picking up a downed Survivor
  • Reverted the pallet stun on a blinking nurse This change is planned to be brought back when other issues related to pallets are fixed

BUG FIXES
  • Fixed an issue that caused the chase music to play instead of the proximity music when within a Killers terror radius
  • Fixed an issue that caused the chase music to play when being put on a hook
about 6 years ago - not_Queen_bhvr - Direct link
Patch 1.9.3

FEATURES & CONTENT
  • Content - Added a new customization for Feng Min (torso) for completing the Lunar New Year community challenge
  • Content - Extending the Lunar New Year personal challenge until Monday March 5th 7:00 pm UTC
  • Content - Removed the Lunar New Year fireworks from the lobbies. It has been decided that we are keeping the lobby lighting from the Lunar Event.
  • Content - Removed the possibility to spawn the Red Envelope Offering in the Bloodweb when the event ends. Please note, if you have one generated in the Bloodweb prior to it being disabled, it will still be there. Also note, the Offering will still be available in the inventory, but disabled until a future event.
  • Feature - Players now receive a notification the first time they are affected by the perk Overwhelming Presence. In addition, the perk We'll Make It will now give a notification to the player who has been unhooked. Maybe they won't run away this time!

BALANCE
  • The Hag's Terror Radius has been reduced from 28 meters to 24 meters. A smaller Terror Radius will help the hag approach survivors with more time before being detected, in addition to a larger range in which she can hide her presence in range of her maximum teleport range.

BUG FIXES
  • Fixed an issue that caused Lunar New Year Event coin totals to duplicate in the save data when quitting a Kill Your Friends, which could cause the game to crash or infinite load
  • Fixed an issue that caused The Hag's phantasms to appear normally when using a Prestiged Hag
  • Fixed an issue that caused all players to hear The Hillbilly hit an object with his chainsaw map wide
  • Fixed an issue that caused corrupted characters to appear in the Daily Rituals screen in Thai, Japanese and Traditional Chinese
  • Fixed an issue that caused no impact sound when hitting a Survivor, or failing a self heal skill check
  • Fixed an issue that caused some Memento Mori audio elements to be missing or inconsistent between clients and host
  • Fixed an issue that caused the loud noise indicators not to appear when Survivors rushed an action above the basement while the Killer was in it
  • Fixed an issue that caused the perks, items, add-ons and offerings from players in the scoreboard to appear through the other pages on the tally screen
  • Fixed an issue that caused totems revealed from the perk Detective's Hunch not to be added to the map
  • Fixed an issue that could cause Survivors to briefly teleport to the sides when vaulting
  • Fixed an issue that could cause Survivors to get stuck inside a pallet when vaulting
  • Fixed an issue that could cause The Hag's triggered traps not to have a terror radius
  • Fixed an issue that could cause a crash on the Title Screen if the save data of the player would become too large
  • Fixed an issue that could cause the tally screen and scoreboard to be empty if a Daily Ritual was completed but not dismissed before the host left
  • Fixed an issue that could make it impossible to pick up an item after swapping it from a chest
  • Fixed an issue that made it almost impossible to pick up a medkit from a chest after searching it
  • Fixed the Hex: Devour Hope description formatting in Simplified Chinese
  • Minor localization improvements

KNOWN ISSUES
  • Camera bounces back and forth after getting interrupted by the Huntress
  • Incorrect audio plays when sabotaging a bear trap
  • Missing firework audio on a Lunar generator and Lunar hook
  • Unhook audio plays before the unhook is successful or finished
  • XBOX: Crash to Dashboard while loading a game
  • Sound issues : Survivor footsteps
  • Sound issues : Echoing sounds
about 6 years ago - not_Queen_bhvr - Direct link
Patch 1.9.3a

FEATURES & CONTENT
  • Feature - Added a more thorough retry mechanism to the saving functionality and display a failure message to the user if the game is unable to process a save request for an extended period of time (30 seconds)
  • Feature - Added a new saving icon
  • Feature - Added a warning message when a player attempts to leave the game while there is still a save command pending
  • Feature - Added an auto-save message on the splash screen
about 6 years ago - bhvr_sbdaniel - Direct link
Patch 1.9.3b

BUG FIXES
  • Fixed two specific cases where a save/load data operation would fail to process properly and could result in loss of progress