over 5 years
ago -
Dead by Daylight
-
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6s | we were developing the chapter at the |
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9s | time where the third season was being |
12s | finalized and released it's extremely |
14s | current which we haven't done before |
16s | we're so very happy and proud that we |
20s | can mix those two universes together |
23s | it's a show that you lose yourself into |
25s | it it becomes your universe for a period |
28s | of time it's really something that you |
31s | lived in an experience deeply really |
35s | recently and now you can get your hands |
37s | on it and continue that fantasy in our |
40s | game stranger things and dead by |
47s | daylight are two very similar universes |
50s | in the sense that it's extremely iconic |
53s | in the treatment understand even have |
55s | identity let's turn to things upside |
59s | down University approves it is to come |
61s | in logic demo convient down in Nevada |
64s | did I buy that I did the demo Gorga was |
68s | fun to work on because it's the first |
71s | time we're doing and not completely |
72s | human killer Paul animation attainment |
76s | of upon Vivaldi be paid phenomenon |
80s | hegemon you know down the the Papas you |
82s | know down the discouraged never shall |
84s | confirm who a killer departments a |
86s | complexity performer who fell Wiggio |
89s | complain rascally to complain now Chris |
92s | is on care and if it does I'm allergic |
94s | compare 24 2008 see John Legend and |
96s | Massimo create a skillet how critical is |
99s | investment as a solo show regarded |
102s | episode poetic on Damon |
104s | sin America monomer shake among Olivo |
108s | Dino and under the surgery things and |
110s | even if we also welcome a comparison |
113s | ashram killer the nice feature of the |
116s | demon Gorgon is imposing silhouette and |
119s | his mouth opening |
121s | the sound is making and we had access to |
123s | all the sound from the show when you see |
127s | him around and his opening his mouth you |
129s | better run because this is pretty scary |
131s | when the the right animation the final |
134s | animation and the right sound made it to |
136s | the build |
137s | that's when we realize that we really |
139s | have something good in our answer so the |
144s | map is called the underground complex |
145s | and it's basically the Hawkins labs from |
149s | the show the lab is a character in that |
151s | series it's really a place that's |
152s | oppressive that's scary that puts people |
155s | in an uncomfortable place everything is |
157s | happening after the season to when |
159s | there's this aftermath and the dogs are |
161s | coming out and everybody's dying from |
164s | this place it was pretty nice to explore |
167s | some places we're not seeing the show so |
169s | we create some rooms that are not in the |
172s | show but we also added some stories that |
175s | is part of the show so we plants could |
178s | see oh they there's this little brick on |
180s | the wall that is crushed and they know |
182s | that it's the part where 11 is pushing |
185s | the guard on the wall like in the show |
187s | there's a lot of lights flickering |
189s | lights you never feel safe when we |
191s | created that level and when you're |
193s | running around that level and you're |
195s | running around with these characters and |
197s | you're being chased by the devil Gorgan |
198s | do you feel like you're playing a |
200s | stranger things game there is always an |
204s | element in dead by daylight of friends |
207s | sticking together and how far are you |
209s | gonna be able to trust people the value |
211s | of the others to you and when faced with |
214s | terrible things are you better to go at |
217s | it alone should we split up am I gonna |
218s | help you out these are themes that are |
220s | very strong and they're by daylight but |
222s | they're also very very present in in |
224s | stranger things which is great and some |
226s | of these concepts are represented in the |
228s | perks that we chose in the case of the |
231s | demo Gorgon is power is really about map |
233s | control like the teleportation is about |
235s | map for control but the chase is a very |
238s | huge part of the |
240s | game so we came up with the pounce idea |
242s | where it's not like a huge effect but |
246s | it's gonna help you in very specific |
248s | moment to close down chase faster where |
251s | the the skill involved timing where you |
254s | have to gauge when to start charging |
256s | your effect and when to activate the |
259s | effect in the case of Steve and Nancy we |
262s | try to connect perks with this |
265s | background like babysitter for example |
267s | where it's a perk that it's all about |
269s | helping others and getting the attention |
271s | of the killer and we thought like |
273s | there's so many scenes that you can |
275s | connect this concept to the show that |
278s | that it was too obvious - to put it on |
280s | him same thing for for Nancy she's a |
283s | very strong character and she has this |
285s | this mindset of getting to the bottom of |
288s | things so there's a perk where it's how |
290s | you look for totem and to activate the |
293s | perk and thence once you have this totem |
295s | with your injury you get into a locker |
296s | to get yourself together and come out |
299s | you're fresh you're fully heal so we |
302s | thought I'd they really made sense they |
305s | were open to us taking some liberties |
307s | but mostly as far as let's say creating |
310s | assets the creating the characters they |
312s | had to be spot-on Paula - scarab avec |
316s | Nancy pissed Evo yuuka kazami super |
319s | skinny and due to non corrosive ammo |
321s | basicially reference material for |
322s | Steve's is issue at the especi iconic |
325s | Nokia in every fan goes from go |
328s | travelers for a successful Apple |
330s | naeli look calm DiMaggio |
333s | bonding society Purcell is you know yo |
337s | drama Felicia's home is actually a |
339s | sequin imminency every single thing that |
343s | we've done so far with external partners |
345s | has been absolutely mind-blowing the |
348s | exciting |
349s | everything we went for is is the biggest |
352s | ever and now you have |
353s | game which contains almost all of the |
357s | biggest icons in horror and it means |
359s | that you know next chapters could be |
362s | anything there's absolutely nothing |
365s | that's off the table right now there's |
367s | nothing too big for us |
379s | you |