Hello Miners!
The title says it all, really - Update 35 will be the largest update the game’s received to date, and it’s become clear we will not be able to hit the originally planned Q3 release date. As always, we want this update to be great, and to not rush it out of the door before it is done. And from what we hear time and again from so many of you, you overwhelmingly feel the same.
We believe Update 35 will set the direction for where Deep Rock Galactic will go from here, and we can’t wait to properly show off all we have in store for you. We’ve already shown you the new weapons, but there is much more. Oh, and if you missed the weapon teasers, here is a recap:
The new mission type has grown way beyond our original scope and ambition for it, and we are honestly pretty stoked about where it’s going. We want it, and the other features, to be all they can be, and to not just check them off on the roadmap and move on to something else. So - while it was definitely not an easy decision, we feel postponing Update 35 until Q4 is the correct thing to do. We will of course announce a specific date, when we got a date we feel confident to reveal.
Delaying like this will give us some much-needed breathing room to really nail this update, and get everything in place. More information to come, very soon!
Modding Support got a release date: September 14th In the meantime, official Modding Support is almost upon us, and now has a release date: September 14! We already did a breakdown of all you can expect in that interim-update, which you can read
here. We’re quite proud of what’s been done on this front - this, again, grew way beyond what we originally envisioned.
As always, thank you for being with us on this journey. Your continued feedback, support, and love for the game keep making these updates so exciting for us to do. So, sit back, grab a brew, and be patient for a little while longer. Good things come to those who wait. Rock and Stone, Miners. :)
With Love,
The Ghost Ship Crew