outrageous! I quit. Those leaf lovers won't get to me.
You can't quit! You're hired!
We got ourselves a missing icon! On it.
I'm experimental, there was something about new promotion levels (diamond for instance). Are those in, or did they get pushed back?
Also, on experimental, when I logged in I got pickaxe parts for my previous promotions. Are those not a thing anymore?
Both things were pushed, as we wanted to streamline the more and weren't completely satisfied.
March store please! We love you and want to support more. I’d buy a beer stein for sure.
But it's April soon!
I play on Xbox and I haven't got the update yet?
Out on Steam only. We're working on getting it on Xbox soon with the latest hotfixes.
Hey i just wanted to let you know i found a solution that fixed it for me. I used this steam guide here:
from what im gathering from the steam guide the game uses fxaa default and this guide makes the game use TAA. But anyways when i use these new anti-aliasing settings it completely removes all the artifacts that the ambient occlusion causes. So maybe it couldn be fixed from just making that the new in game anti-aliasing? Or are there issues with switching to this method i dont know about?
Hmm, interesting! As far as I know, using FXAA rather than TAA is that FXAA is a LOT cheaper. But, if it's an option, I see no reason not to support both and leave the choice up to the players.
I'll send this on to our programmers, maybe there's something we can use from this. No promises, but I'll see what we can do. Thank you! :)
You might want to double check the Huuli Hoarder thing. I remember one week's deep dive had one spawning in the starting room, with a chance it'd walk under the drop pod when you land. I restarted several times because having it get crushed by the drop pod was massively satisfying, and it appeared every time.
Same with this weeks elite deep dive. I've done it twice now, and both times a hoarder spawned in the same spot on both stage 1 & 2. I understand it's possibly a super coincidence, but going 3/3 on a Huuli Hoarder spawning/not spawning seems pretty unlikely.
I will confirm though, unless BET-C was super hidden, she did not spawn for me on stage 1 of this weeks EDD, which I gotta say, maybe consider adding BET-C spawns to the level seed? She seems like a pretty big game changer, and if the point of Deep Dives is to put everyone to the same challenge, then you'd expect her to be included.
EDIT: Just tested Stage 1 of this weeks EDD 3 times, Huuli Hoarder s...
Might remember wrong about the Hoarder, but there’s been Deep Dives where some got the BET-C and others didn’t, so at least I’m sure about that one :D
Sadly, what we're seeing here is artefacts caused by the way Unreal handles Ambient Occlusion and the way we use it. It's resolution dependent, so lowering the resolution will increase the visibility of the problem. I hope to get some time to look into the postfx in general soon, but this particular issue is more on Unreal's shoulders than on ours.
I'm not getting anything (and I mean literally anything) from Lost Packs. I interact with them and nothing pops up on screen to tell me what skin or axe part I got. When I get back to the Space Rig I check the number of axe parts I have and they are at the same amount as before, and there's no new armour skins.
This has happened twice in a row now, no new skins, no pickaxe parts, no anything.
Have you checked your pickaxe skins? They end up there too.
Also, you probably know this, but you use the helmet and it gets you a blip on the scanner, which you need to go to. The helmet itself is not the lost pack.
Q-mining was removed as it was an unintended way of mining faster by cancelling the animation.
I’m in this post and I don’t like it.
I did the standard deep dive twice and Betsy was in the same spot last week. Could be coincidence
It can happen since it's not that rare, but previously there's been dives where some has met her and others haven't. Same with Huuli Hoarder.
I put a support ticket up about a long while ago which later got deleted but before that a dev replied asking for my windows config file and dxdiag then explained that the game is running accordingly (as in 60fps) and that the issue is not the games. Ye ye right....
As long as the game can keep 60fps they arent bothered I think but now after this update, I'm getting 30-40fps when waves spawn or a boss does.
The game is so unplayable for me due to the huge frame tanks. I wish they'd fix it as I would be playing it all the time then.
So to clear something up, we are not targeting 60FPS/Hz specifically. We're aiming for as high a framerate we can get, and being a small team, using an external engine, and working in short sprints, not everything will be optimized from the beginning. It's something that we'll work on optimizing gradually, but I can't really promise you we'll ever reach a constant 144FPS performance on your rig. Would be nice, though.
Seriously though, is that a bug or a legit way to crack a gold crassus deposit?
Legit - if something is no longer "connected" to something, it shatters.