Deep Rock Galactic

Deep Rock Galactic Dev Tracker




Yesterday

Comment

Originally posted by Nintendope2

I redownloaded the game and the terminal worked once before I tried it again and my game crashed. Every time it crashes, it gives me a long error message that I can’t really make sense of. Also, I’m playing with PC game pass on the Xbox app, if that helps.

Well, I've asked around and unfortunately it's not something we have been able to reproduce here. It's probably some sort of compatability issue.

Try to check thag all your drivers are up to date etc... Other than that I'm not sure what else you could do.


19 Dec

Post


Hello Miners,
The headline says it all: the Yuletide seasonal event is now live in Deep Rock Galactic! Grab them pickaxes and hop down in the mines to show those Glyphids the true meaning of Yuletide.

You can read all the event details in the preview post – but in a nutshell, Yuletide is all about:
  • Cool hats
  • Shooting elves
  • ...
Read more

18 Dec

Post

Hello Miners,
Althought the patch was last week, naughty elf's made this post disappear, it is now here! This patch adds a few seasonal events, fixes a number of bugs and we updated the DRG universe tab to also include the Merch Store and Mug Kickstarter.

With Love,
The Ghost Ship Crew

--- PATCH NOTES — - Fixed Scout Grappling Hook Occasionally Fails to Pull the Scout ( https://app.betahub.io/projects/pr-5632787018/issues/13 )
- Fixed Crawlers using too many particles when walking
- Fixed that terrain could block the players from connecting nodes to the power station in Industrial Sabotage
- Fixed selecting the incorrect previously equipped item when pipeline building
- Fixed... Read more

17 Dec

Comment

That no good. If you can't open the equipment terminal then you can't really engage with any of the power progression systems.

I've passed your post on to QA to see if this is an issue we've encountered before and maybe have a solution for.

But for starters: have you tried reinstalling the game? Are your graphics drivers up to date? Stuff like that can sometimes work.


13 Dec

Comment

Originally posted by numerobis21

"the subreddit rules explicity say ideas can be taken and used without credit by the devs"

This is actually quite an horrible clause

It's legalese, but it's there so we can share the stuff on social media and potentially in-game (we added it because we at some point considered having fan drawings on the fridge and wanted to make sure that the things posted could be used).


12 Dec

Post


Hello Miners,
The holidays are nearly here!

We mean that in a figurative sense, of course. Management would like to clarify that the term "holiday" should not be in any way associated with paid time off. Here at Deep Rock Galactic, we like to think of holidays as a sort of special flavor that motivates our employees to work even harder. And it's almost time for the year's coziest, most motivating holiday: Yuletide!

The Yuletide 2024 seasonal event starts on Thursday, December 19th at 13:00 CET. It'll run until January 7th 2025, which is a little longer than standard seasonal events, so you’ve got some extra time to gather up all your Yuletide goodies.

Let’s give the present a little shake and guess what’s inside.



Your yearly Yuletide gift from Management It’s been a terrific year for the com... Read more

09 Dec

Comment

Congratulations miner.

Rock and Stone!


06 Dec


04 Dec

Comment

Welcome aboard, miner.

Rock and Stone!

Comment

Originally posted by Dago_Duck

I've looked through the files, as I've done some 3D stuff with the dwarf models.
It's actually been there since June, and I also already know what Easter and (i think) Lunar Year 2025 are going to be.

🤫


02 Dec

Comment

Originally posted by Apollo_Justice_20

So how will the requirements change? Because currently, it shows the same as base DRG on the Steam page.

Unsure how it impacts performance at this point. The switch is mostly for long time support - not necessarily to add more bells and whistles, since changing something like lighting is a radical change for many things in the game. Hopefully the final requirements will reflect this, and not change a lot, but we can't really tell until we're closer to release and have gone through optimizations.

Comment

Originally posted by Apollo_Justice_20

Can't wait to try this out.

Also, I've heard Rogue Core is on Unreal Engine 5 now. Is it true?

Rogue Core is running on Unreal Engine 5, yes.

Comment

Originally posted by One_Testicle_Man

you have to marry u/GSG_Jacob

Sorry, miners. I’m taken.

TAKEN’ A SHORTCUT TO THE DROPPOD!


27 Nov

Comment

You monster.

Comment

I'd never thought I'd see the day when someone would ask why the dwarves are short.


26 Nov

Comment

Originally posted by DieselDaddu

I just hope the final product does not have me choosing between "+50% rate of fire" and "-30% recoil" every 5 minutes that would be so disappointing. Choices hopefully will be much more interesting than that

Right now we have both. Basic stat upgrades on the individual guns and more intricate mechanics in the negotiated upgrades.

Comment

Originally posted by kilr13

Exciting stuff. Keep up the great work guys dwarves. Rock and Stone.

Rock and Stone!

Comment

Originally posted by Wordshurtimapussy

Roguelite DRG?! Where the hell do I sign up!

Rock and Stone to the bone!!!!

Comment

Originally posted by ItsRedMark

I'm sure it probably is given the success on console but do we have any concrete clarification on Xbox/PS5 compatibility?

For now our full focus is on getting Rogue Core out in Early Access on Steam.