about 4 years ago - /u/GSG_Jacob - Direct link

Suffering from cabin fever, Miners? Management just opened an opportunity to put in some extra hours mining on Hoxxes IV, while you are stuck inside. Make a trailer, win a prize!

Edit: We've added an FAQ here.

about 4 years ago - /u/GSG_Jacob - Direct link

Originally posted by SHOLTY

This seems like a great idea! The only problem is I'm hesitant to try my hand at it because of a lack of spectator camera and voice-line / Sound Effect library at my disposal to really give it that nice polish.

Also I feel like it's hard to make something better than this trailer functionally: https://www.youtube.com/watch?v=OgTWmKFuMZ8

This trailer already does a great job of concisely presenting the elevator pitch: you and 3 other space dwarves work together to explore, mine, and fight your way through an alien planet to bring home resources.

I'm trying not to be a Debbie Downer but, these requirements seem to be creatively pigeon-holing the trailer into being a slighty different version of the aforementioned trailer.

I don't know, I just tossing out some food for thought and seeing what you guys think so I can maybe crowdsource some brainstorming....

I may still give it a go and maybe try highlight some of the other strengths of the game like atmosphere, customization, and replayability?

I also feel like a tongue-in-cheek tone would play best but the soundtrack choice seems to really give you a limited amount of range to work with.

We've talked about the idea of adding a pack of voice lines, but we're smack dab in the middle of the Easter holiday here, so it's hard to pull off in short notice. People are more than welcome to pick something from the game files if they're able to. Takes a bit of trickery, though.

The soundtrack restriction is very specific for a reason. We wanted the playing field to be even and let people have something they could work within. That way the submissions should be somewhat comparable.
As I've mentioned, we wanted to do a freestyle version of the competition too, but with COVID, gearing up for launch and Easter holidays, it will happen later, if it happens.

about 4 years ago - /u/GSG_Jacob - Direct link

Originally posted by TrapKindaGuy

I'm still slightly confused about it pertaining to Update 29 content. The Gleam submissions page asks to create a video all about what Deep Rock is to us (I'd assume for most people the core game and mechanics) and doesn't mention anything about the update as a requirement, but the FAQ page states that it has to be Update 29 content only.

Is it fine if we just make our trailers about the whole game as long as it includes some Update 29 content, or does the entire trailer have to be about only the update content and not about the entire game as a whole?

I know some people have already submitted theirs and they surround the entire game, not really or just the Update 29 stuff. Just wanted to be sure.

Rock and Stone.

It's the second bullet point under requirements. "Footage from Update 29 that you recorded yourself (with help from friends for multiplayer shots)" That said, we're not going to meticulously check for old footage. If it's indistinguishable, it's fine. We just want to make sure it's representative. We did update a lot of things in the space rig and on the drop pod, so those sequences would probably catch our eyes.

about 4 years ago - /u/GSG_Jacob - Direct link

Originally posted by jaspy_cat

I'm throwing something together, not an amazing video editor tbh.. But anyway, is it best practice to blur usernames out of game footage? Or does it matter much?

It doesn't matter to us, and it would probably make the trailer look weird. You can remove the HUD by holding H though.