Original Post — Direct link

i joined midway through S3. ive since gotten ~700 hours.

the lithophage was never my favourite part of DRG, but i appreciated the gameplay variety. i had a hard time and was frustrated by the weakspot mechanic for lithophage enemies, but ive since "gotten gud" at that... mostly.

when the teasers for season 4 dropped, i was decently experienced at the game, and was tired of lithophage, i was actively avoiding lithophage missions, and i ran through the last lithophage scrip missions on haz2 at a sprint. i was excited for season 4 not just because i loved the game and was excited for whatever the devs made next but also that i would see less lithophage as the season passed.

when season 4 came out, at first the novelty kept me engaged, i liked the new enemies, (yes even the stingtail) and with some mission avoidance i was able to avoid getting even more burnt out by the lithophage, but the corruptor could show up wherever the f*ck it wanted. and after the novelty of the thing wore off i hated that bastard. by the time i finished this seasons tree i was sick of lithophage, i was sick of the tedium and season 5 could be literally anything and i would welcome it to be done with the lithiophage.

at this point im done with the games progression, i dont need minerals/money/cores, so i am playing exclusivly for fun. i start thinking "a random mission button would be great, rather than just having 6 missions picked out for you every week. i get a lot of analysis paralysis and doing things like picking a mission is not fun or chill, so when i just want to take a load off and do something chill i rely on the assignments to pick my mission even though i dont need minerals or cores.

today i got just the worst most tedious lithophage mission yet. and i died, thats fine, "at least ill have a new mission" i spent 5 minutes just looking at that lithophage icon, struggling between "i want to play DRG" and " i dont want to play that mission" of course nothing was stopping me from just picking another mission, but it felt like this was the choice i was facing. again i think about my oft-desired feature, a random mission button, and i wish i could click it right then. then i rmember that it could give me a lithophage mission.

before i was sick of it, now im just tired of it. the idea of playing another lithophage mission just makes my heart sink, like thinking about having to do a chore. i love DRG and i play it because ironically despite being about working a job it doesn't make me feel that way.

im not going to advocate any action here, no "should"s or "ought to"s. i have talked about that elsewhere. i just wanted to share how this made me feel.

External link →
over 1 year ago - /u/GSG_Jacob - Direct link

Originally posted by MisterTheX

If your only response to valid criticism of an arguably badly implemented mechanic is "Play something else", it doesn't give a great image of the devs.

The latest GSG streams seem to reinforce the idea that they function on a "If you don't like it, the door's right there" mindset. And while it's true, we don't have any obligation to play DRG, it doesn't make it any easier to witness the overall quality of the game decreasing season after season.

I'm personally not confident in GSG's ability to provide any significant changes to DRG anymore.

That's definitely not true. We may have joked about it, but we've also said we'll be doing something to alleviate it.

over 1 year ago - /u/GSG_Jacob - Direct link

Originally posted by MisterTheX

If the overall reaction to GSG latest announcements is to be believed, a lot of people didn't get the joke.

You were talking about the latest streams, right? Those that followed the announcement?
If not, I get the misunderstanding. We are looking into easing the weight of Season 3 & 4 content for those who does not want it.