Yeah... That sucks, sorry. These things still crop up ocasionally and have been really difficult to eliminate completely.
Yeah... That sucks, sorry. These things still crop up ocasionally and have been really difficult to eliminate completely.
I imagine dwarvelopping is a lot harder than most people think. I’ve found more error cubes than glitches of this magnitude so you’re doing something right! Keep up the great work!
Rock and Stone!
just a thought but isnt it possible to detect their stuck state somehow and just management-sanctioned-emergency-teleport them back to a normal spot?a sort of if player has been in the same spot for X time and has been looking around/swining pickaxe, do check if movable? (or just blatantly cheat and if people are in one spot for X time ASSUME they are stuck and move them forward just a tiny bit so they are probably un-stuck? yes hillbilly coding is probably not the best idea but..its AN idea..)
I think that its actually a failed cave generation. As in, there are no normal spots. There is no cave.