Original Post — Direct link

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Bounties & EXP Sources' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome. Here are some sample questions :

  • What is your general feedback on bounties and sources of experience in the game?
  • Do you feel like it is problematic to be required to fly to many different destinations to acquire bounties (obelisks, tower, tribute hall, planetary vendors, etc...)? Should it be possible to acquire all bounties from the director (like eververse?)
  • Is the limit to the number of bounties that you can carry at one time problematic for you as a player?
  • Do you feel like certain bounties are too difficult in comparison to the reward they offer? Which ones and why? How should these be adjusted?
  • Do you feel like the amount of experience granted by certain core activities is too low to make them worth doing? Which core activities should have their amount of experience increased and why?
  • Do you feel like there are "too many" bounties available and does this bother you in any way?
  • What do you think about the "Well rested" buff which provides bonus exp for the first few levels you gain per week?
  • How do you feel about the distribution of experience points between "weekly bounties" "daily bounties" and "repeatable daily bounties"?
  • Give your thoughts on going from the "challenge" system D2 launched with (bounties that were only visible within the activity but did not require pickup) vs the current bounty system?
  • What are your thoughts on the "fireteam exp boosts" that come from the seasonal artifact? Should these also apply to solo players? Should they work everywhere (including orbit and the tower)? Currently these only work on destinations within fireteams.
  • What other ideas do you have to improve the experience system and bounties?

Recent relevant posts :

Forbes article about "final blow" bounties and pursuits

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

External link →
over 4 years ago - /u/Cozmo23 - Direct link

Thanks for collecting feedback in this thread on Bounties and XP sources. We'll share your thoughts with the team on how you would like these systems to improve in the future.

So far the main points I am seeing are:

  • Make activities reward more XP
  • Bounties should be able to be picked up in Orbit or one location
  • Increase amount of Bounties you can carry

Let me know what other main points you would like us to pass along. Thanks!

over 4 years ago - /u/Cozmo23 - Direct link

Originally posted by Aquatico_

If you're going to increase XP gains from activities, please have the foresight to implement more anti-AFK measures first. I can forsee playlist activities becoming a nightmare if they become the most efficient source of XP.

Overwatch has a system where you have to deal damage within 2 minutes to prevent being kicked. A system like this would go a long way in preventing AFKers in Destiny.

Yep. always got to consider AFK protection. Thanks!