It will be a max of eight Bento Tokens per account.
It will be a max of eight Bento Tokens per account.
For those looking to complete the challenge, Rift will be returning during the final week of the season.
It's not a question of what did we do to unbreakable, rather, what will YOU do WITH unbreakable?
A jira ticket? In our patch notes?! Whoops! (D2-1217286)
Tether should now be re-enabled. Getting your warlock exotics enabled shortly.
I don't know what a resilience gate threshold means. Could you elaborate?
If an opponent was running a resilience at a certain level (in this case 100 resilience) it would require an extra bullet to kill them. We use resilience gates as balancing levers in Crucible, so enabling Rapid Autos to kill all resilience levels with the same number of shots is a small buff to their effectiveness.
That auto-rifle buff though
It is mostly for Crucible to remove a resilience gate threshold.
We want to thank everyone for the reports and feedback since the launch of Act III. We're currently tracking several issues, and we wanted to give a quick update.
Slayer's Fang
We are tracking a few known issues related to this Exotic. The first is an issue where Overload Champions are being stunned but not prevented from healing. We're currently working on a fix for this issue.
We are also aware of an issue where the Catalyst quests’ requirements do not match their tooltips. Currently it’s only tracking progress in Revenant Episodic activities with a Tonic active and we're working on a fix to match its description and allow completion in all activities with a Tonic active.
Kell's Fall
For Kell’s Fall, we are tracking an issue where the portal back to the revenant plane will sometimes not open when multi-phasing the boss, leading to a soft lock.
Additionally, we are looking into a fix for an issue w...
Read more External link →We were trying to cram a shot of the Artifact perk activating in the trailer but looking back it does come across as seemingly caused by the Shotgun. This wasn’t our intent but appreciate the feedback and we will try to make the functionality of different weapons/abilities more clear in future trailers.
Do you play with final warning much since it's one of the first exotics you got to build?
Ive used it a ton in PvE, probably only put 1500 kills or so on it in PvP though. Hard to pull me away from Revision Zero and my Caliban’s build.
Curious question, if you don't mind answering, has your personal playtime changed at all since you started working on the game?
I honestly play the same amount or more than I did before I worked there. Hard not to want to play the game when there’s a bunch of stuff I built in it or worked on that I find to be really fun
5887, and ~3950 in activities. Not bad considering Ive probably got another 1000 hours in internal builds too!
We are currently working on a fix for this issue, planned for the next update.
Just told the bot to refresh the post, looks like it's got the added details now :)
Thank you!
What is the precision hand canon buff they are talking about? They talked about buffing precisions but not about what the buff is exactly? Am i going blind? Apologies if im wrong.
We had an issue with some of the Weapons and Armor bullet points not showing on the original TWID. We've fixed the issue, so you can now see the specific details of each change. Sorry for the confusion.
Pulling from a message DMG shared with players yesterday:
Hey all,
Not going to lie, it's been a rough couple of days. The Dawning didn't kick off on the high note that we intended it to. We always want our end of year event to bring joy, relaxation, and loot to Destiny 2 during the quieter weeks of the year. This year, we're fully aware that we've missed the quality bar during the start of the event.
It's an absolute bummer that many of these bugs shipped, and as you've seen, the team is hard at work addressing the problems and unblocking you from the rewards you're hunting for. They're eager to get things back on track so you can bake some goods for your favorite vendors as we head into the new year without worry.
Overall, we're fully aware of the general conversation around bugs and quality. Whether it be around the Dawning, Episodic content, general Destiny 2 activities, or other, we're continuing to assess how ou...
Read moreThis issue is now resolved!
We have issued a fix to Dawning Weapon Focusing.
Dawning weapons now correctly have a chance to drop with extra perks in the left and right columns after obtaining the Perky Presents and Perkier Presents upgrades on Eva Levante in the Tower.
Happy hunting, Guardians.
Appreciate these changes!
My main potion pain point is still needing to go into menus to re-apply when they expire. Any chance of a change to automatically re-use a potion that expires if I have another?
Will pass along the feedback!
We are developing the following changes to Tonics, planned to release on December 17, 2024. Our main goals are to give you far more opportunities to earn the weapons you're chasing with Tonics and decrease instances of Tonics running out mid activity.
Planned changes are as follows:
1.Legendary Tonics will guarantee the associated weapon drops when triggered directly to your loot feed, rather than being shared across multiple Episode: Revenant weapon drops. You will see these drops as you defeat enemies or complete general activities throughout Destiny 2.
- Uncommon Tonic duration increased to 40 minutes (was 20).
- Rare Tonic duration increased to 60 minutes (was 40).
- Legendary Tonic duration increased to 80 minutes (was 60).
why would you do this to us again
We're slowly adding more avenues for Support access (Bluesky, Discord) to give you alternate ways to view the content, but we'll look into more ways to display recent updates on Bungie.net.
While we update our known issues posts frequently, we understand it can be difficult to find the specific issues you may be looking for.
Appreciate the feedback.