Interface
- Added a message to the Battle Pass screen stating that Battle Passes can only be purchased within their season, rewards can only be unlocked during that season, and rewards unlocked will be kept by players after the season ends
Netcode
- Improved the reliability of hitscan registration
Audio
- Some adjustments to the enemy movement sounds
Visual changes
- All projectiles now visually spawn from their actual origin, with the exception of the Blaster's projectiles in first person, the visuals of which spawn slightly below the center of the crosshair - this indicates the origin and trajectory of projectiles more clearly which can be helpful when dodging them, and when tracking them relatively to the position of your crosshair and opponents
Maps
- In Perilous some spawns have been adjusted and 2 spawns have been removed
- Wellspring, Crystal Cove and Sunken have received collision fixes