11 days ago - /u/RavenCurrent - Direct link

During this period some features have been introduced and some bugs have been fixed however there are some things that you will encounter that we haven't had time to fix and intend to as soon as possible.

A notable thing is that projectiles like rockets will not open doors (doors that are triggered to open when shot) while hitscan weapons will, this is not intentional design but keep it in mind for now.

If you were in the previous closed beta you might notice that your crosshairs and HUDs no longer look like they used to this is due to a new crosshair editor that should allow for more options, including recreating your past crosshair, and some changes in how the HUD is rendered in order to improve peformance

-Bug type: (UI / Matchmaking / Gameplay / Performance / Lag)

-Description: (if you can provide video/images/details)

-Reproduction: (if you can find a reproduction it can significantly help us)

If you have a performance issue or if you are not able to install or run the game please list your hardware specifications.

External link →
11 days ago - /u/RavenCurrent - Direct link

Originally posted by broncos2106

Bug Type: Gameplay

Description: I've looked through the settings, and I can't seem to find anything that would cause this. My game appears as though I'm looking through a scope at all times.
https://imgur.com/94cFzHq
When I ads, the entire screen gets filled out as I would expect normally.

Reproduction: Whenever I start up the game. I can share config or whatever else you need that would exist locally on my end.

Go to your settings and next to the crosshair edit button click on the masks button, then on the dropdown disable masks

11 days ago - /u/RavenCurrent - Direct link

Originally posted by Burnoutm1818

-Bug Type: Game freezes when the game launches and the bot salutes
-Description: When the intro animation plays and your bot salutes mid salute the game crashes
-Reproduction: Me just launching the game

I've tried varifying files and theres always more to install too

What are your computer specifications?

11 days ago - /u/RavenCurrent - Direct link

Originally posted by BlameZebby

-Bug type: OS Integration?

-Description: Unable to route audio output to different device using "App volume and device preference" aka "sound mixer options" in Windows 10.

-Reproduction: In Windows 10, open start menu, search for "mixer", best match should be "sound mixer options", open that, find Diabotical in the list of open apps, change output device to something else, check OBS to see if audio is being routed to that output. (Currently the output is permanently stuck to Windows' default audio output device)

Currently it's not possible to change audio devices after the game has started, only before

11 days ago - /u/RavenCurrent - Direct link

Originally posted by TauNeutrinoOW

Bug type: performance

Description: fps hovers around 70 instead of the usual 240. Sometimes it works properly and drops to 70 the next map.

Reproduction: happens every time after a map change, sometimes even on the first map after game relaunch.

Specs: 3900x, Vega 56, 16 GB 3200 MHz CL14 RAM

Various people have been reporting issues with some of the newer AMD drivers (that have been released after 20.4.2) and have had their fps return to regular levels with by reverting to the recommended version 20.4.2, is that the case for you?

11 days ago - /u/RavenCurrent - Direct link

Originally posted by kthxpk

-Bug type: UI
-Description: Can't rebind ready key in settings

-Bug type: UI
-Description: No movement key overlay in hud

To rebind the ready key for now, you can type the console command /bind KEY ready

11 days ago - /u/RavenCurrent - Direct link

Originally posted by therealnih

-Bug type: Performance

-Description: 50-60fps with win10 / 3900 / 2080ti / 32GB (was way over 200 with previous beta a few months ago), its not locked to 60 because it does 75 when facing a wall

-Reproduction: Start game, go into practice mode

EDIT 1: 150fps when only sky is in view on practice level, then 50fps when facing the rest of the level

EDIT 2: Sometimes stays at capped 200 fps on starting game, then after 30-60secs goes back to 50/140 fps

EDIT 3: GPU 100% whether at 50/150 fps, and normal fps (200+) randomly works, then back to 50/140, hmmm it just went to 250fps with 40% GPU, then back to 100% at 50fps, wtf?

EDIT 4: GPU 40% with vsync on with solid 120fps, but vsync :-(

EDIT 5: Raven fixed it by telling me to update to 451.77 from:

https://www.nvidia.com/download/driverResults.aspx/162469/en-us

I just installed it without uninstalling the 'gamer ready' drivers/'gforce experience'

and both drivers are now listed, now getting 400+ fps, thanks again Raven! :-)

I've heard a report that updating to nvidia drivers 451.77 has helped them

11 days ago - /u/RavenCurrent - Direct link

Originally posted by TheJustOP

-Bug type: Performance

-Description: Getting between 50-70 FPS on Refinery and Furnace but getting 150+ on Wellspring. When FPS is low GPU utilisation is ~15%.

-Reproduction: Playing on Refinery and Furnace

-Specifications: R5 3600, RX 580 8gb, 8gb of RAM

Have you tried the most recent version? If yes and you still have the issue some people have reported that using the latest recommended 20.4.2 has helped them, it hasn't helped others, got 1 report that the latest /beta) drivers helped

11 days ago - /u/RavenCurrent - Direct link

Originally posted by [deleted]

[deleted]

Lower than 100% render scales should be working now

11 days ago - /u/RavenCurrent - Direct link

Originally posted by SKIPAH

-Bug type: Performance/UI

-Description: Screen only showing 1/4 of the game. Can't change resolution even after changing settings and restarting game. Everything else seems normal (main menu, settings tab). Only ingame.

-Reproduction: Happens instantly when launching the game and in practice range. Screenshots: https://imgur.com/a/JLV03KM

-Specifications: AMD ryzen 7, NVIDIA Geforce RTX 2070 Super, 32Gb ram

Render scales lower than 100% should work in the latest patch without zooming in

11 days ago - /u/GDFireFrog - Direct link

Originally posted by therealnih

-Bug type: Performance

-Description: 50-60fps with win10 / 3900 / 2080ti / 32GB (was way over 200 with previous beta a few months ago), its not locked to 60 because it does 75 when facing a wall

-Reproduction: Start game, go into practice mode

EDIT 1: 150fps when only sky is in view on practice level, then 50fps when facing the rest of the level

EDIT 2: Sometimes stays at capped 200 fps on starting game, then after 30-60secs goes back to 50/140 fps

EDIT 3: GPU 100% whether at 50/150 fps, and normal fps (200+) randomly works, then back to 50/140, hmmm it just went to 250fps with 40% GPU, then back to 100% at 50fps, wtf?

EDIT 4: GPU 40% with vsync on with solid 120fps, but vsync :-(

EDIT 5: Raven fixed it by telling me to update to 451.77 from:

https://www.nvidia.com/download/driverResults.aspx/162469/en-us

I just installed it without uninstalling the 'gamer ready' drivers/'gforce experience'

and both drivers are now listed, now getting 400+ fps, thanks again Raven! :-)

This shouldn't be happening anymore. The extreme slowdowns were caused by looking at a volumetric light. We were using old middleware from Nvidia for this as a placeholder, and apparently it doesn't play nice at all with certain GPU's or driver versions. We have taken this out and we will replace this with a custom implementation that won't be anywhere as slow, consisting of either proper volumetric lights or something more efficient and archaic that does the job. The idea was always to replace this as we've done with many other unsuitable dependencies over the years, because it was always quite slow, although this catastrophic level of performance was obviously new to us and we didn't see it in our private testing group. You do report a bunch of things in there, though, and some of these may be different issues that we have yet to identify, though I'm pretty sure most of that can be attributed to this issue.

10 days ago - /u/GDFireFrog - Direct link

Originally posted by Ach_Was

Bug Type: Gameplay

Description: Randomly, There appear PNCR "ghosts" on the map when turning some corners. Mostly its 2 pncr tracers which do not seem to have any direction in common. This is extremely distracting and can lead to you running somewhere because you think there is a fight.

Reproduction: It started after 3 minutes in my first game, then persisted through Brawl, Instagib and Wipeout. Didnt test wee-bow, 3v3v3 or the ranked modes yet.

This bug was fixed in v214. We missed this even though it's very obvious because it was the byproduct of last-minute fixes to get rid of some hiccups. Sorry!

10 days ago - /u/GDFireFrog - Direct link

Originally posted by hadriel1989

-Bug type: Performance

-Description: Game keeps randomly crashing. Happened about 8 or 9 times now since launch at 1pm, never had any issues in past closed beta

-Reproduction: Seems completely random, but happens more often in 3v3s. In the middle of play game just goes straight to desktop and I submit the error reports

Hardware: nvidia GTX 1080, Intel i7-6700K, 16gb DDR4ram

The game has been very unstable today. There was one crash that's on us that received three failed fixes through the evening, where I thought I was fixing different things but I was just covering symptoms of a root problem that was finally fixed in v212 or v213. We are not receiving reports of that crash any longer and that has been the most significant one. Unfortunately we are also seeing two crashes of lesser frequency that we cannot address because they are happening on 3rd party dependencies, so unfortunately those have to way until the parties responsible can contact us back and couldn't be fixed today, sorry!

10 days ago - /u/GDFireFrog - Direct link

Originally posted by sensationally

Hit that jump pad directly in front of you in your screenshot while running forward and you can join the bot. There are some space ships out there for you to explore.

As you have identified, bots don't collide with props right now. We plan to fix that relatively soon.

10 days ago - /u/RavenCurrent - Direct link

Originally posted by DoshFPS

-Bug type: Sound

-Description: No rear audio. Left, right and forward work but rear audio does not.

Tested directional audio in other games (CS:GO, QC, QL) no issues.

I believe this should now be fixed, can you confirm in the latest version?

10 days ago - /u/GDFireFrog - Direct link

Originally posted by staindk

Bug type: Performance

Description: Seems there is some kind of memory leak going on.

See here: https://i.imgur.com/dgbTM7P.png

As soon as I pressed escape it would drop back down to using ~3GB RAM

My friends experienced the same issue.

Reproduction: this was while on a South African warmup server while queuing for other modes.

Perhaps of importance - this seemed to happen when there was someone in the game with ~300 ping.

Not exactly sure how one would reproduce this.

So we keep having this issue, we had exactly the same issue in our first closed weekend. It's a leak in Gameface which is the UI engine that we use for the menu, not the in-game hud elements, but not something that we want to blame on them. Gameface is apparently designed to be always running, but we want to keep the game light on the CPU and we don't want the menu taking 100 microseconds just for being there when it's not even being used during the game, so we keep trying to find ways to suspend the menu view completely while in game without having it explode. I thought we had found a workaround after the first time, because nobody in our test group was having the issue anymore, but obviously that's not the case. I initially misunderstood how this leak was being caused. We will let Gameface run wild now in v215 at the cost of ~100 microseconds every frame which will minimally impact FPS for people who are cpu-bound but this will solve the massive leak. I'm sure we'll be able to find a solid solution for this with the guys who make Gameface.

10 days ago - /u/GDFireFrog - Direct link

Originally posted by worldssmartestpickle

Bug type: Anti-Cheat refuses to launch the game

Description: after updating, I tried to launch the game via epic and Diabotical-Launcher.exe. The Anti-Cheat App opens, loads some stuff and then says on the upper loading bar "Unable to start the game process" and on the lower bar "Update unable to complete. Please retry". I tried to launch the .exe as admin, added an exception for the launcher to my antivir - nothing works. I also completely disabled antivir and my firewall - also to no avail.

edit: I also redownloaded the entire game to a different hard drive.

Reproduction: launch the game

EQU8 fixed an issue during the evening that prevented some people from playing. I'm not sure if this is your issue because it manifests in different ways, were you able to play eventually?

10 days ago - /u/RavenCurrent - Direct link

Originally posted by Sparris_Hilton

Bug: no dmg numbers when using render scale 125!? :D

At the moment the damage numbers are only visible with render scale of 100% or less

10 days ago - /u/RavenCurrent - Direct link

Originally posted by Cookie_Jar

-Bug type: UI
-Description: Render scale doesn't work properly, zooming in or out instead (or as well). Seems to be a new bug introduced mid-test.
-Reproduction: Change the render scale.

This should be fixed on version 0.20.209

10 days ago - /u/RavenCurrent - Direct link

Originally posted by nation26

-bug type: Gameplay

-Description: main menu and in-game POV seems "zoomed" in

https://imgur.com/a/epsmnua

Tried validationg and reinstalling

This should be fixed on version 0.20.209

10 days ago - /u/RavenCurrent - Direct link

Originally posted by snuffsarn

Bug type: UI

Description: Vision is zoomed in bigtime from startup, menus fine, same settings as last betatest. Tried alot nothing helps

This should be fixed on version 0.20.209

10 days ago - /u/RavenCurrent - Direct link

Originally posted by mludz

-Bug type: UI
-Description: Chinese characters (and possibly other Unicode characters) in username are displayed as "?".
-Reproduction: Probably creating a user with any Chinese/Japanese characters.

I'm guessing this is caused either by the font or encoding used.

Currently there's no unicode support, planned for the near future

10 days ago - /u/GDFireFrog - Direct link

Originally posted by acemandude2

game is unplayable right now. I went from 250 at the start of a 5v5 wipeout match to 50 by the end of it

Make sure you are in v215, fixes the leak. UPDATE: No, you were right, I made a typo before going to sleep and the particles weren't being deleted at all, resulting in tens of thousands of particles being alive by the end of the game, fixed in v217.

10 days ago - /u/RavenCurrent - Direct link

Originally posted by Bugajpcmr

This is very annoying. In the beginning of the match I have like 210 fps and at the end 80...

It stacks and happens when you shoot SSG (yellow effect) and Blaster (blue effect).

At the moment the only thing that helps for a bit is restarting the game

10 days ago - /u/RavenCurrent - Direct link

This issue was fixed on version 0.20.219






Links in this thread

r/Diabotical - Update on some technical matters
326 votes, 36 comments. Here are some brief updates on some ongoing concerns of a more technical nature. Master server issues The master server …