QL/QC showed how many armor/health pickups each player had gotten after each duel on the scoreboard screen. This is really important because as of now the stastics only show frags/damage/accuracy per weapon, which is obviously only part of the picture. Scores can be wildly different with identical damage/accuracy but right now the reason for this (item control) is not represented in the statistics afterward. This is especially important for new players to learn the importance of item control. HP healed was shown in the QL/QC stastistics as well.
External link →