about 4 years ago - /u/RavenCurrent - Direct link

Gameplay

  • Fixed an issue with projectiles going through blocks in some circumstances - thank you to nerVzzz, fr0by, DonRade for the reports

Spectator

  • Fixed not being able to see the first person weapon skins that a player is using while spectating them
  • Fixed camera spin-out when the player being spectated died
  • Fixed detached thrusters and player rings being visible on the map

Visual changes

  • Fixed an issue where players would see weapon fire coming from a player after that player had already died

Maps

  • New map! Ukiyo is a new Time Trials map available in Custom Games
  • Improved the weapon collision on stairs in all CTF maps
  • Some collision fixes to Enclosure, Barrows Gate, and Marina

Masterserver and matches

  • Fixed an issue that could result in party members being put into different teams

Interface

  • Improved the speed at which the Commends number updates in the Profile page
  • Updated translations

Ukiyo

External link →
about 4 years ago - /u/GDFireFrog - Direct link

Originally posted by Tyeatera

The GD studio is based in Sweden. Date makes no sense to me, even in UTC it would be the 27th. So what am I missing?

We date them to American time for very silly reasons. This started happening because we would write patch notes during the evening, then there would be delays due to some last minute issue and it ended up bleeding into the next date. Now we intentionally date them to American time. This works better with the work schedule of the core technical development team where we release around midnight, sometimes before, most of the times much later. (Our messed up schedules are also convenient right now as it means that we can reach our American partners any time, so we don't have much incentive to fix them though we'll try to do that in the future). That way we get patches for days 11th, 12th, 13th, 14th that each correspond to a day of work instead of something like 11th, 11th, 13th, 13th. The neater dates make more sense in retrospect, and personally I'd like to be able to look back and see that we have released a substantial patch every day for however long and at least the date makes sense for half of the community. Hope you won't mind this eccentricity :)