almost 4 years ago - /u/RavenCurrent - Direct link

Custom Maps

  • It’s now possible for any player to upload custom maps to our new community content service, allowing them to be downloaded and played by other players on any server. The “Content creation” menu can be found on the top right of the screen. To publish a map: after you have made a map go to the "Content creation" menu, click the "Create new" button and follow the instructions, then select that map, click the Edit button, /bakesave the map again, and then click the Publish button. To play a map: create a Custom Game, select a mode, then click on the map, click on the Community tab, and select a map (the maps are mode dependent). This is a service under development and new features are planned, in particular improvements to browsing maps, and the ability to search, rate and flag them.
  • Every player has 100 MB of space for custom maps in the content service. (Note that maps now take less space, so this should fit around 20 average-sized maps). A mechanism will be introduced to grant extra quota as necessary to creators of maps that see some traction.

Editor

  • You can now press tab to cycle between entities that your crosshair is intersecting with. The keybind can be changed in Settings-Controls-Editing-Cycle selection preview.
  • Maps are now compressed when saved to take up significantly less disk space.
  • There is now a button in the “Content creation” menu to open the custom maps folder in Explorer.
  • Added the command /maps which also opens the custom maps folder.
  • Maps are now saved to C:\Users\Username\AppData\Roaming\Diabotical\Maps. Besides using the methods explained above to access this location, you can also paste %AppData%/Diabotical/Maps in the windows explorer address bar.

Customization

  • Some new avatars from the Twitch drops avatar campaign have been added for streamers and their viewers.

-The Shop has been updated.

External link →
almost 4 years ago - /u/GDFireFrog - Direct link

Originally posted by coredusk

At the moment joining custom games broken. Reported in #bugs on Discord.

You have to host your own custom game first with the community map in order to download it properly, before you can join someone else's game with that map.

Hey, thanks for reporting it. This was fixed in 406d.

almost 4 years ago - /u/GDFireFrog - Direct link

Originally posted by MtrL

Definitely need some more details on the map selection screen, author, date uploaded etc, search by author is probably necessary as well.

This kind of stuff plus what _sohm mentions in his comment should be coming shortly.

almost 4 years ago - /u/GDFireFrog - Direct link

Originally posted by buddhacuz

Will there be only 1 version of each map (such as blood run which I reckon multiple people will / have remade) be shown under the Community tab? If yes, then what decides whose version gets shown? I feel there current remakes of the traditional maps aren't very fitting to DBT.

The precise level of curation is something that we'll have to discuss internally, but I can't see us wanting to enforce uniqueness of concept. We'll probably be fairly hands-off, with the exception of highlighting work we may consider outstanding in some regard.

almost 4 years ago - /u/GDFireFrog - Direct link

Originally posted by namastex

Bug: Practice range stalls on the camera intro and never actually puts you on the map.

This was also fixed in 406d.