about 1 month ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
about 1 month ago - Gamera Games - Direct link
Hello engineers, we're rolling out some updates to improve your gaming journey.

[Feature]
  • Added 19 system broadcasts, including voice broadcasts, text-based tips and pinnable icons.

[Changes]
  • Changed the activation/deactivation SFX of [Warp Engine].

[Balance]
  • Increased the damage of Icarus' [Energy Shield Burst] skill.
  • Adjusted the jamming number of [Jamming Capsule] and [Suppressing Capsule] from 60 to 180, also extended the jamming effect time of slowing enemies' movement speed and attack speed.
  • Increased the ROF of [SR Plasma Turret] from 0.5/s to 0.6/s.

[Bugfix]
  • Fixed a bug while Dyson Sphere technology is unlocked and no Dyson Sphere is planned, entering the space and opening the [Dyson Sphere Panel] will cause an error.
  • Fixed a bug where a [Depot] under a [Logistic Distributor] is not built yet and placing an item into the [Logistic Distributor] would cause an error.
  • Fixed a bug where upgrading a building did not reset its proliferation progress, which could cause replicating items infinitely.
  • Fixed a bug where under certain circumstances, [Laser Turret] does not attack the Dark Fog.
  • Fixed a bug when adding an upgrade to queue, a prerequisite level is not reached, but its following upgrade can be queued.
  • Fixed a bug where under certain resolution settings, production numbers are not fully displayed in [Statistics Panel].
  • Fixed a bug of [Pile Sorter] filter logic, if the filter is set to another item, pile sorter should not continue to transport the previous item.
  • Fixed a bug when landing on a planet, changes of prebuild data might cause an error.





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