10 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
10 months ago - Gamera Games - Direct link
[Feature]
  • Added interaction with Dark Fog Hives and Seeds in Starmap(V).
[Change]
  • If a missile loses its target in space, it will try to reacquire one within a range of 1000m.
  • Optimized the targeting logic of Turrets, now the enemies with a low hp will be more easily locked onto.
  • Added "building armor" and "tower damage" for Enemy Information Panel.
[Balance]
  • Decreased the EXP transfer rate between Dark Fog Hives, additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.
[Bugfix]
  • Fixed a bug where the sfx of Laser Turret's distance attenuation and fade in/out were not applied.
  • Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).
  • Fixed a bug where a Laser Turret may not attack enemies after overlapping construction.
  • Fixed an issue where a Relay Station may disregard Core Driller and build a new Planetary Base on it, causing a bug where two planetary bases overlap.
  • Fixed a bug where the Lancer forms' stat is incorrect.
  • Fixed a bug where causing significant lag when placing large-scale blueprints.
  • Fixed a bug where the flying sfx is not synchronized with action.
  • Fixed a bug where the amount of proliferator points of drop items is incorrect after the Logistics Stations was destroyed.
  • Fixed a bug where the sfx of Implosion Cannon will not stop after power is off.