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have considered this game for awhile but noticed its been getting "hate bombed" recently.. what's up with that? Figured i would come here to ask if this is really worth it to spend the money on or not, i have 2 other friends that would play with me but we're all kind of unsure. I really love the Eco part of the game, keeping things in balance, having different skills for each player to specialize in, working together, and having consequences for actions.. doesn't seem to be another game quite like it

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4 months ago - /u/SLG-Dennis - Direct link

Most of the negative reviews are actually about a few short, but still noticeable downtimes we had for our backend servers and the resulting inability to play - both due to overload on the first day and due to attacks on them at several days during the holidays, where our staff was on limited availability. We did what we could to bring it up as quickly as possible again and there has been no more incidents since then, but we do understand the frustration that came out of it.

Other reasons for negative reviews have been provided by other users in this post already. I do see barely any hate there, though. Some people like stuff, others don't. There is valid reasons to criticize and we'll just have to deal with it. I'm rather happy it's little hate.

4 months ago - /u/SLG-Dennis - Direct link

Originally posted by RadiantDepartment655

The game doesn’t run from their auth servers at all; there are (I think) 6 Official servers hosted by Strangeloop Games themselves (a couple are only open at certain times for certain things, for example testing out a new patch before it fully releases) and then there are literally hundreds if not thousands of player hosted servers that are hosted from different hosting servers or on player owned hardware however if the Strangeloop auth servers go down it can sometimes cause issues with logging into the game as Steam can have issues connecting to player accounts at that point but this is a pretty uncommon thing to occur.

Most of the hate lately is because of the newest update which was basically a complete overhaul from how the game has been played for several years to be more in line with what the Dev Team has been promising and originally intended for the game but the players that don’t like it are the ones that liked to power game and be able to control the economy on servers because they could single-handedly corner 4 major component skills and set the prices for a large portion of the late game tech and vehicles

That is not fully correct - joining a server (and that includes singleplayer, which is only a server hosted locally) requires connection to our backend servers, both to validate the user account as well as to receive avatar and account data. It is not possible to do that when the backend servers are unreachable. The amount of time that was the case was very limited though and there have been no more issues since then - but the reviews unfortunately stay. They will be falling out of the recent rating after 30 days, though.

4 months ago - /u/SLG-Dennis - Direct link

Originally posted by totallynotapersonj

I read the recent negative steam reviews and most I saw were auth server/DRM related, some were new update, there were a few comparing the game to Minecraft and there was a wolf review that wanted taming and the Devs say they are planning it very soon (whether that is damage control or real I don't know)

Animal Husbandry is on the planned features list for a long while.

4 months ago - /u/SLG-Dennis - Direct link

Originally posted by Taradyne

Pretty much agree with this post. Quite ruined my longterm, high collaboration playstyle but we are trying to make a go of it in v10. Our server has had corrupted file issues so we are actually running on a playtest version that has frequent updates but is mostly stable and the server only lost about 3 hours of work in a rollback. Issues like this have plagued the v10 launch and we've lost most of the very high population (300+) we had in the first couple of weeks.

I get it that dev has their own vision for the game but v10 has massive changes to governance, resources and progression that have been a shock to the system for a lot of players. I kind of wish they'd added boats and called it good. But that's just my opinion.

We had these plans communicated for years though.

4 months ago - /u/SLG-Dennis - Direct link

Originally posted by totallynotapersonj

Is it really next though?

No, but noone of us said that either, at least to my knowledge.

4 months ago - /u/SLG-Dennis - Direct link

Originally posted by totallynotapersonj

You replied to the review that animal husbandry is "planned and will be one of our next features to implement"

Yes, but that is true, at least from my point of view - one of our next. Not the next.

Leading up to Update 11 we plan to do more regular small feature updates (Animal Husbandry is a full new system, so a major update like 10), hopefully nearly monthly. Update 11, which is the next major one, is currently intended to contain a first implementation of that system. 10.2 for example would contain a few smaller features in regard to painting / culture, but the first goal currently is to release a polish update for 10.

I am happy to add a edit note to the review answer if you feel this isn't clear enough, though it has been pretty universally known that our development cycle has major features only in major updates to my knowledge.

Animal Husbandry has also surpassed trains on our canny voting feedback system and we already know and have communicated for years that trains will not be coming before the end of EA. So this is the most natural new major feature to do next, now that we got boats and settlements out which was our priority so far.

4 months ago - /u/SLG-Dennis - Direct link

Originally posted by Taradyne

Thanks for the unexpected reply, Dennis. I guess for those of us who have been around for less than a year, wherever this was communicated before mid-March I never saw.

I think the first detailed blog we already made in 2020, not absolutely sure, I would need to search it - it should be on Steam, though. But it was generally planned since Kickstarter to have multiple governments - and actually frequently requested from us as well. Things got implemented in stages, to provide a playable game between these stages.

It's always a big problem to try to satisfy everyone, we can only try to get the best compromise and as many configuration options as possible - which we've always been doing.

3 months ago - /u/SLG-Dennis - Direct link

Originally posted by Zakal74

I love seeing a dev jump in on this kind of post. I just wanted to say I've really been enjoying Eco for the past week on Chocotaco's server. You guys have made a seriously unique and impressive game! (See my other comment on this thread for more details.) I never leave Steam reviews but I'll leave you guys a good one.

Thanks for the positive feedback, always heartwearming to see as well :)