It's not intended and will be fixed as soon as possible.
There is the setting "TimeOfDayScale" in EcoSim.eco, but I don't think that is actually used in code, so I fear that is not possible currently - the daytime is solely cosmetic and can be different for different players until synced.
Thanks for the info. So if i destroy the meteor and create the disaster.eco file new and set the spawn meteor to true, it should take the new time i put in the file? or will it jump back to the 7 days?
right now i destroyed it with a command until we are ready. If i create the meteor again in Lets say 20 days from now, will it just instantly crash into the planet upon creation?
The configured time to hit is counting from the start of the map, not from the creation of the meteor.
Originally posted by Astral: I mean if you loan someone money they have a debt but it's on them when to repay you even if they have the money.