Eco Dev Tracker


0

Posts today

14

Posts in the last week

343

Posts total recorded
Latest Patch NotesVersion 0.8.2.0 released! (10 months ago)

02 Apr


Trend Micro virus detection in EcoServer32.exe

Comment
2 days ago - SLG-Dennis on Steam Forums - Thread - Direct
Not a known issue, but some AV softwares tend to block internet connection for Eco or other stuff every now and then, not much we can do, those companies are not very cooperative.

Is Gasoline Useless?

Comment
2 days ago - SLG-Dennis on Steam Forums - Thread - Direct
That's what we plan for them to do.

01 Apr


Eco 9.0 preview

Comment
3 days ago - SLG-Dennis on Steam Forums - Thread - Direct
Streaming on the test server is not yet allowed, so that won't net results that could be posted here.

9.0 release date?

Comment
4 days ago - SLG-Dennis on Steam Forums - Thread - Direct
We don't have a ETA yet, but the blogs can't be taken to calculate it, they'll just continue after a possible release as well.

Power Lines

Comment
4 days ago - SLG-Dennis on Steam Forums - Thread - Direct
Eventually, for now you can just extend the range by placing something that requires power, like a Street Lamp.

Server Roleplay

Comment
4 days ago - SLG-Dennis on Steam Forums - Thread - Direct
Why shouldn't it work?

30 Mar


Hi folks, this week's Eco update will be presented by Eco artist and dev Keegan O'Rourke. We're going to get a close look at all the changes to mining and drilling, which is a way to let you prospect and find new places to mine.



Here's the Eco 9.0 hype-train of blogs so far:
  1. ...
Read more
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/382310/announcements/detail/2087922294403392738]here[/url].
Well, i can understand this can be partly frustrating, as we both agree that this is not how it should work from a game-design point, but it's technically not broken and the amount of work required to change the whole system for such little benefit is just a bad trade-off at the current time of lots of stuff that is more important.
It's just a current technical limitation, but inside coding it works as intended, hence it's not a bug.
That's actually working as intended. We're sure looking into it at some time, but it actually works as it is supposed to work, as maps aren't 3d. It's nothing to expect anytime soon, though, just to be honest.

23 Mar


Grass does recover if you are not regularily walking on it.

22 Mar


Developer Blog: Districts

Post
13 days ago - SLG-Dennis on Steam - Thread - Direct
Hello all, hope youre enjoying your quarantining around the world and getting lots of gaming time in, stay safe and get your socializing in virtually. Our update today is on the new Districts system we’ve added for Eco 9. Here’s the current lineup:
  1. New Govern...
Read more

Developer Blog: Districts

Post
13 days ago - /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/382310/announcements/detail/1806446683768947008]here[/url].

21 Mar


Sure, he just needs to send you their Configs and Storage folder.

Contact their support, it's a hoster issue.

RAM depends on map size, up to 200x200 works fine with 4 GB, assuming you use a Windows Server.

Web Graphs not working after crash

Comment
15 days ago - SLG-Dennis on Steam Forums - Thread - Direct
That means your database was corrupted, you can either delete the .db file (then all statistics start new from now on) or restore the latest one from the backups.

worth it making a server now?

Comment
15 days ago - SLG-Dennis on Steam Forums - Thread - Direct
You can migrate your worlds without problems but will be missing some new content and all laws will be deleted.
0.0 is too little, it doesn't work with such low numbers.

18 Mar


17 Mar


You actually do not have to. You are missing new world generation and all laws will be deleted, but the world will migrate.
When do they post? (GMT +0)
Something missing? Let us know and we'll add it!