over 1 year
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Strange Loop Games
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1s | Colombia |
---|---|
6s | today we are going to do a stream to |
9s | talk about some features that we have |
10s | been working uh really excited to to |
13s | show some of these features as I have |
15s | been personally working on them a lot |
16s | and today with us we have Tony and James |
19s | do you want to introduce yourself Toby |
23s | yeah hi everyone |
25s | that's that's all I got you've seen me |
27s | before I'm Toby from Australia |
31s | without you yeah and you've seen me in a |
34s | couple of streams as well here now I'm |
36s | Jan's from Sweden working as game |
38s | designer for strange Loop games |
41s | well that's that's nicest enough |
44s | information I guess |
46s | okay so to display the |
50s | to talk about the camera |
52s | features so I'm going to share my screen |
55s | uh this should be it |
59s | and also as always we have a survey I |
63s | mean you can find it on the top of of |
65s | the screen where we can we are open to |
69s | to get feedback for these features that |
72s | we have been working on |
75s | um let's say complete so |
78s | no okay that's basically so we have been |
82s | working on including a camera to the |
85s | game so players can take pictures we are |
88s | really excited about this feature |
89s | because we would really love to see the |
91s | kind of pictures that you take I mean |
93s | there is all kind of funny on |
95s | interesting pictures that that are |
99s | available I mean sceneries that are |
101s | available to to take the pictures |
103s | so once you have this this item the |
106s | uncle camera you can use it as any tool |
109s | I'm sorry as any tool it requires that |
113s | that you are not hungry |
116s | and once you use the the camera let me |
121s | admit my my game once you use use the |
125s | camera you get this interface where you |
128s | can take different pictures |
131s | all the pictures that you take are |
134s | stored on your computer so you can go |
137s | and press |
138s | the folder icon to see where they are |
141s | store and here I can check all the all |
145s | the pictures that I have been taking |
147s | today |
149s | so I have a bunch of different pictures |
150s | I'm going back here again but how we |
153s | have to over there |
156s | so in case that you're wondering like oh |
159s | is that going to use uh |
163s | a lot of |
165s | uh images on your computer you can |
167s | always limit the amount of images I mean |
169s | you can say zero and you're not going to |
170s | get any computer so on your local |
172s | computer or you can increase to one two |
175s | three Etc having a small book there |
177s | sorry but if you go to the ideas of |
181s | you're going to have an option to have |
183s | an unlimited amount of photos to store |
185s | on on your computer right now it's |
188s | displayed as means one but it will be |
191s | improved the UI of this so |
194s | so now when I select the camera now we |
198s | know that we can take pictures but it's |
200s | not only that we can similar to the |
204s | hammered in building system you can |
207s | press F to get the all the options so |
211s | for example I can use Flash for my |
213s | pictures so now it will look brighter or |
216s | I can turn on flash if I like how the |
218s | lighting is I can also select the aspect |
221s | right here so I can decide using for |
226s | three or completely square or we can go |
229s | for a portrait Style |
231s | but is it not only that we can also zoom |
234s | using the scroll wheel or you can also |
237s | use the this slider |
241s | and |
242s | you can also update the type of field |
246s | meaning that I can blur what is on the |
249s | background so for example here I'm going |
251s | to blur what is behind Toby and take a |
254s | picture that may look a little bit more |
257s | cinematic I guess |
260s | you can take all kind of pictures here |
262s | and it's really interesting uh how it |
265s | works with the different values that you |
268s | can take so for example I can take a |
270s | picture of tomatoes or if I want to |
272s | focus the Cornwall I can move that again |
274s | to a longer Edition and stuff like that |
277s | I mean we are really happy to see you |
279s | all kind of Creations that people come |
281s | up to these we have also been working a |
284s | lot of having improving the transition |
287s | so when the player gets the camera close |
289s | to the face that it works fine for first |
292s | until person and another kind of stuff I |
296s | mean it's a work on progress but we are |
298s | happy how it is getting so far |
301s | so this is what I wanted to show about |
303s | this feature we are going to see that is |
307s | that we are planning to have different |
310s | cameras but Toby is going to tell you |
311s | more about that |
313s | so I'm going now to switch to topic |
316s | screen and I'll check the questions that |
319s | are so far |
324s | hello can you see my screen |
326s | yeah it should be visible now |
328s | nice |
329s | yeah |
330s | um this one we don't have in the game |
331s | just yet but this is kind of like a an |
334s | initial camera that you'll you'll be |
335s | able to get so you can place it down |
336s | it's on a tripod |
339s | um |
340s | and Geo's also been working on a really |
344s | cool like CPA data for it so you get |
346s | like old-timey photos look old-timey and |
349s | then as you get you know better and |
351s | better cameras you can get different |
353s | sort of pictures that's the idea at |
355s | least so I mean all of this stuff like |
358s | leave your thoughts in the in the survey |
360s | of what you'd like to see with this sort |
361s | of thing like |
363s | um and I I personally like |
366s | I've got a couple of cameras that I use |
368s | in real life so it's I'm excited about |
371s | the ideas of like interchangeable lenses |
374s | and like sort of fisheye lenses |
378s | um like really telephoto sort of things |
380s | being able to play with depth of field |
381s | and aperture and stuff like that be |
383s | really cool and I don't know if that's |
385s | like Overkill so if you want to see that |
387s | as well |
387s | put it in the survey so |
390s | yeah I don't know if Geo if you want to |
394s | show are you ready to show your CPL |
396s | filter oh yeah okay sure so right now |
401s | the I'm using the same camera because we |
404s | haven't uh do all this setup on the |
406s | ultimate camera |
408s | there are some some gameplay |
410s | implications because the ultimate camera |
412s | has a tripod so so we have considered |
415s | that maybe it should be not a tool but |
416s | uh we're objects so we still need to |
419s | figure some stuff before getting to work |
421s | but the idea is that when you use the |
423s | camera you get like these old-timey |
427s | sensation when you take the pictures |
429s | right now we only have implemented the |
432s | first part and that is taking like some |
434s | the photos will come by default on the |
437s | old-timey camera with a CPA filter and |
440s | once again you can check it those on |
444s | your computer and |
446s | you can see how they kind of we look |
449s | with the ultimate camera there are still |
452s | some stuff that we want to improve but I |
455s | hope that this really gives some idea of |
458s | what we want to achieve with this |
460s | feature and and have all sort of ideas |
463s | like imagine having uh you you will find |
467s | a contract when they are hiring a |
469s | photograph or doing an investigation and |
471s | you use these uh ultimate filter and |
474s | really take some interesting pictures to |
477s | display about what's happening I mean |
479s | that's the results of sort of options |
481s | with these audience is going to to |
482s | mention later but I really hope that |
485s | that it help us get an idea what's |
487s | happening |
488s | before we go back to tovi that's going |
492s | to show us uh something about the |
494s | printers I'm going to answer some of the |
496s | questions that we have found on the on |
499s | the chat so far so |
502s | um when this camera is going to be |
504s | available this is a feature that is |
506s | planned to be on the 10 version of the |
510s | game so it's going to be a viable Zoom |
513s | literally speaking I mean we still need |
515s | to to figure a couple of stuff but what |
517s | uh what we are going to have already for |
519s | the for the official launch of the |
522s | Eco 10 version the there is another |
526s | question that the pictures are say |
529s | permanently so |
531s | the pictures you can save them locally |
534s | but once you press the save button you |
538s | will also be able to save the save them |
541s | on the server so they can be sync for |
545s | everyone |
546s | this part is a little bit tricky so so |
549s | there are going to be some |
551s | server parameters related to this please |
554s | correct me if I am bron James but as far |
557s | as I understand uh each server admin |
559s | would have the possibility to reject |
562s | what photos are of lower to a server is |
565s | is it like that |
568s | um there's a there's a distinction |
570s | between the camera feature but also the |
573s | the user textures that we'll go in |
575s | through |
576s | um here in a bit but essentially what we |
579s | would want for configuration wise is to |
583s | allow the server kind of the alternative |
586s | of setting how many pictures a single |
589s | user is able to provide to the server |
592s | but also be able to kind of allow the |
595s | user himself if there is a limit to that |
598s | to remove the pictures he's provided |
600s | that is uploaded but there's a lot of |
603s | technical |
604s | technical issues or kind of hurdles that |
608s | we need to go over and make sure that |
611s | you can't just have a single user to |
613s | just like flood the server storage or |
616s | something so there's a couple of |
617s | significant management input |
621s | um config options that we're looking at |
625s | um to kind of help mitigate any any kind |
628s | of griefing to either Hardware or |
631s | management side of things |
634s | I can probably take a couple of these |
636s | other questions since we're talking |
638s | about general questions |
641s | um yeah sure |
643s | the last one and you can go they there's |
646s | one I'm sorry I misunderstood when that |
649s | is going to fix because I misunderstand |
651s | the question there is one that asks if |
653s | this first story in in what is the |
655s | format that is used to store the photos |
657s | right now we use a JPG as we don't need |
663s | transparency and it's our extremely |
665s | cheap format but we are always open to |
667s | feedback so there is a reason someone |
670s | thinks that we should do something |
672s | different sure go ahead and let us know |
675s | what you think on the survey and now |
677s | back to to gen so he can answer the the |
679s | questions Origins for the interruption |
681s | yeah no worries |
683s | um at which part of the game of the game |
686s | the the tech of cameras comes into play |
689s | uh right now we've got the old timing |
691s | camera planned for early stages |
694s | mechanical era so kind of before your |
697s | steam tracks and and all that so fairly |
700s | fairly soon as soon as you start to kind |
702s | of unlock |
703s | a bit of technology and the tier 2 kind |
707s | of Step |
708s | and then you're looking at the Modern |
710s | camera which is plastic and oil products |
713s | production based so requiring a bit more |
717s | more technical |
719s | technical components and |
722s | yeah so kind of kind of mid game and |
724s | then late game to get these nice |
727s | additional option |
731s | can I poke around with uh |
734s | armored Stone coming up with can we |
737s | record videos |
739s | and I believe |
742s | we could potentially do it but there's |
744s | also a technical issues and |
749s | um kind of presentation wise |
752s | probably going over to you and you and |
755s | Toby for that in regards to like if we |
757s | would be able to toggle like a record |
759s | mode and then it would save the |
760s | recording on the PC but not necessarily |
763s | to display it in game perhaps |
766s | yeah I think I I think the best quality |
770s | for that would be to use something |
771s | external like |
773s | um using |
774s | like unity's recorder and things like |
776s | that it's you don't get a lot of control |
778s | over the the quality of the video that |
780s | comes out unless you're actually |
782s | recording in something like prores but |
785s | um |
786s | like you could potentially tap into that |
789s | and have like a |
790s | a video camera but |
794s | yeah |
795s | that'd be fun I like shooting video as |
797s | well so |
798s | it's definitely something we should look |
799s | into |
800s | at some point yeah my initial opinion is |
803s | the same I mean there are professional |
805s | software that are built for that like |
809s | the Nvidia recorder or OBS that is the |
812s | one that we actually use for this stream |
815s | um I imagine there is a feature that a |
817s | lot of people want we can work on |
819s | something like that but it's not on on |
821s | our initial plans to to allow players to |
824s | record videos |
826s | uh are there more questions Gents yeah I |
830s | got aside from cameras any low-tech |
833s | alternative with painting and I believe |
836s | on |
838s | on the topic of if we decide to go with |
842s | the the tripod camera as like a |
845s | placeable |
847s | um object that you then interact with to |
850s | kind of take a picture around the world |
852s | it could potentially be something we |
855s | would look at uh perhaps with like an |
857s | easel that you place down and then you |
860s | get |
861s | you do kind of photo |
864s | setup but then it comes out as an actual |
867s | like painting with |
870s | um |
871s | not as you know color perfect picture |
873s | but rather as a you know like an oil |
875s | painting if you will on a crude level |
879s | could be interesting what do you think |
881s | yeah |
882s | yeah I'm in for that yeah oh no no yeah |
884s | go ahead to me |
886s | yeah I was just gonna say like that's |
888s | yeah that's a good idea and we we have |
890s | actually |
891s | um got an easel object done sorry |
894s | it wouldn't be too hard |
898s | um I work on a on uh this small |
901s | demonstration a small preview of a demo |
903s | where we could have like a |
905s | more of like artistic style instead of |
908s | the realistic style of the of the photos |
911s | that would be cool to have on on |
913s | something like the kind of paint that |
916s | that would be really cool also for for |
918s | the Creations I mean it's not on strong |
920s | on the plans but we agree that it's a |
922s | nice idea |
923s | yeah um and then we got can I be an |
926s | incognito mode so no one takes pictures |
928s | of me and uh |
932s | that's that's complicated I mean |
935s | um how how it works is that it like it |
939s | literally like read all the pixels from |
941s | the camera and and store them so |
946s | I mean there is not in the current |
948s | version version an alternative to to do |
951s | something like that but I'm really |
952s | curious why someone want to be Incognito |
955s | and not being on the on the pictures I |
959s | can't think of a good reason for that |
962s | but but I mean I understand that there's |
964s | gonna be some some preferences maybe |
966s | what you need to to get a law where |
969s | people can get a picture of you without |
971s | your permission or I mean they can get a |
972s | picture but not use it politically |
974s | something more like a like it works on |
977s | real world when you when someone takes a |
980s | picture of you in public they can't use |
982s | it unless you gave the signed permission |
984s | for that but I don't know if if though |
986s | your genes have different opinions on |
988s | that no I I I think I agree that's |
993s | um we got we're just gonna say that's |
995s | another use for paper is we could make |
997s | release forms people |
1001s | uh the uh there is one more then we can |
1005s | probably move on to the next because |
1006s | some of the questions are related to |
1007s | Features along in the Stream and that is |
1010s | do other players see The Flash and this |
1012s | is something that uh I raised concerns |
1015s | with when we first started talking about |
1018s | having a flash system for the camera to |
1021s | make sure that you can't get too |
1023s | obstructive you can't run up to players |
1025s | and kind of annoy them with |
1028s | um having bright flashes continuously |
1029s | pop up in your face or medical issues |
1033s | such as epileptic epilepsy and you know |
1037s | kind of photosensitivity and what we're |
1040s | looking at is adding kind of a small VFX |
1044s | so other players won't see the entirety |
1047s | of The Flash but they'll see that a |
1050s | flash is happening due to some some kind |
1052s | of particles that aren't really ready |
1055s | yet |
1056s | yeah I'm I'm sorry I forgot to mention |
1059s | we already have like the sound effects |
1061s | for for this for the camera and I mean |
1064s | there is a small sound that is done when |
1067s | when the picture is on that for example |
1068s | is for all the players so you will be |
1070s | able to hear when someone takes the |
1072s | picture |
1073s | we have to think of different emotions |
1076s | as James mentioned but as he said we all |
1079s | agree that having a lot of flashes for |
1081s | for the people to be like really |
1083s | uncomfortable so right now when you have |
1085s | the Flash and you see um is like uh |
1089s | really shiny here uh but when you when |
1092s | you take a picture it you can see the |
1094s | like by yourself but it'll be really |
1096s | comfortable for for all the players |
1098s | um and and going back to to the question |
1102s | of the Incognito now that we have |
1104s | someone else on the team that has been |
1106s | working on this feature to check in on |
1109s | that uh he mentioned that there would be |
1112s | a chance to for example hide in the |
1114s | players while while the picture is taken |
1117s | I don't know if that's really something |
1118s | that we want but but feel free to use |
1120s | the survey if a lot of people want the |
1123s | one that feature that made something |
1124s | that we can take a look at |
1127s | uh answering another question out of |
1130s | focus we haven't considered that to be |
1132s | honest it may be interesting once again |
1135s | survey is the right place to to suggest |
1138s | that |
1139s | and we always like that everything we do |
1142s | is is valuable so that's part of the |
1145s | plans that we have but it's not |
1147s | something that is being done right now |
1153s | I I don't know if you want to to go |
1156s | ahead and show the the printers |
1160s | yeah I can show that |
1162s | nice |
1163s | um |
1164s | yeah so this is |
1165s | the new printing press |
1167s | um I say new but it's been done for a |
1169s | little while but we've got a use for it |
1170s | now so good |
1174s | so you can go into the UI here and you |
1176s | can actually |
1177s | browse your |
1180s | your PC to load up images |
1183s | I don't want to |
1185s | I don't think I'll open that mystery |
1186s | image one that might be |
1189s | something we should show later |
1192s | that's |
1194s | yeah I'll give myself some up hang out |
1198s | I haven't got any paper so |
1203s | just cheat |
1206s | um |
1208s | with the paper you can print these |
1210s | images |
1213s | yes you get like a little preview here |
1214s | as well |
1219s | my screen lagging a lot is it I'll try |
1222s | and move smoothly |
1224s | I think the video feed is showing it's |
1226s | it's australianism unfortunately I can |
1229s | see that yeah |
1231s | um well enjoy the SlideShare |
1236s | yeah I'm just checking out the stream |
1238s | it's really chugging sorry |
1240s | maybe I should turn my camera off or |
1242s | something like that |
1246s | um |
1247s | anyway we've got these picture frames as |
1250s | well which you can see hopefully |
1254s | I don't know if um |
1256s | Geo you wanted to jump in here after the |
1258s | show this and you could have a run |
1261s | through and look at the different frames |
1262s | it might be a bit smoother on your end |
1265s | that's that's a good idea it's uh I'm |
1267s | learning again the the server that has |
1269s | he had disconnected like in two minutes |
1272s | I can go back |
1273s | yeah no worries |
1275s | it's basically in the frames you can |
1277s | drag in a different image that you've |
1279s | got and it will |
1280s | updates |
1283s | and we've got so these are the the sort |
1286s | of basic wooden ones there's actually a |
1288s | few other variants on this for like |
1291s | four by three and three by four sort of |
1293s | so there's five different sizes for the |
1296s | frames |
1298s | some of them are just sort of rotated |
1299s | but |
1300s | yeah |
1302s | um I think we missed it but when uh to |
1305s | clarify it there because there's a |
1306s | little confusing here I think but when |
1308s | you take it when you take an image with |
1310s | the camera and you get you've selected |
1313s | your aspect ratios and and all of that |
1315s | and and you're nice and you're happy |
1316s | with it you hit save on the photo and it |
1319s | stores it and saves it but it also pops |
1321s | out as an item in game |
1323s | and that is what you can interact with |
1326s | these things with so you drag it onto a |
1329s | frame and that'll pop in the image you |
1332s | just took and be able to display it on |
1335s | um |
1336s | on anything that you'd like that has |
1338s | this Frame slot |
1340s | yeah oh |
1342s | see if I can show that uh |
1345s | nope that doesn't seem to be working for |
1347s | me just yet but that is how it should |
1348s | work |
1351s | maybe Geo can show that it might be |
1353s | working for him |
1365s | a while |
1368s | I'm sorry sorry everyone |
1371s | don't blame me |
1374s | um |
1374s | yeah we've got a couple of more |
1376s | questions just in the meantime while |
1378s | we're waiting um will cameras be mod |
1380s | able in any way |
1384s | so the the idea is that everything we do |
1386s | on the game should be |
1389s | I mean it should be possible to to |
1392s | create mods around it for cameras should |
1394s | not be deception but I'm aware that as |
1397s | the as the |
1399s | feature this right now is not possible |
1401s | to do mods around that but we have that |
1403s | in mind |
1405s | um we would really like to to talk with |
1407s | with our super modes models like Kai um |
1415s | they can't remember the name I need uh |
1419s | because we would like to to see what |
1420s | ideas they have and what do they need to |
1422s | make them actually work on with mods but |
1426s | yeah as it is no but is in our plans |
1430s | yeah and and I also think that when it |
1433s | comes to like General if the question is |
1435s | more leaned towards the general |
1437s | like camera functionalities there are |
1440s | some inherent kind of blockers when it |
1443s | comes to client-side moddings in |
1445s | particular like UI like larger UI |
1448s | changes or UI features and things like |
1451s | custom scripts that needs to be run on |
1454s | the client side isn't possible |
1458s | um but you know as we work fairly |
1461s | closely with our models and try to cater |
1462s | as much as possible if they do have |
1465s | certain features or certain requests |
1467s | when it comes to these scripts that is |
1469s | needed in the base game |
1472s | we try to get them in |
1475s | um to as much of an extent as we can |
1478s | to allow this sort of customizability |
1484s | we also had some storage uh and there's |
1488s | also a couple of questions here with |
1490s | being able to sell images |
1493s | I believe right now it it is a bit |
1495s | tricky in regards to |
1498s | kind of how the store handles items |
1501s | because these are going to be unique |
1503s | items |
1504s | across the board and it we don't really |
1507s | have a good way to represent or to show |
1509s | off what what specific image you're |
1511s | buying in the store |
1513s | um so it's a bit of a lottery at the |
1516s | moment or a roulette table trying to buy |
1518s | it |
1519s | but it is something that I'm looking |
1522s | from how we want to be able to do it if |
1525s | we want to be able to say |
1526s | sell or buy them through the actual |
1529s | picture frames |
1530s | as an alternative but |
1537s | it's uh it's a tricky it's a tricky |
1541s | thing to kind of work around and we are |
1544s | we're looking into it but we don't |
1546s | really have a definitive |
1548s | answer to it at the moment |
1551s | there is a question that you kind of |
1554s | answer a moment ago but maybe it needs |
1557s | more information and it is about if it |
1560s | is possible to disable the the feature |
1562s | so as someone is conserved on the full |
1566s | the server fold their clock up with the |
1568s | endless photos |
1570s | yeah and that was part of the server |
1573s | configs that we're looking on to just |
1575s | allow a server to prevent photos in |
1578s | general if they don't want the camera |
1580s | mode active on their server they can |
1582s | disable that |
1583s | but at the same time we also want to |
1586s | kind of give more customizability so uh |
1589s | we're looking at a say a a memory |
1592s | threshold per client or |
1595s | a certain quantity of images but |
1598s | uh there's nothing really set in stone |
1600s | and decided on that yet and it's still |
1603s | something that we're you know |
1605s | speculating a little bit about but also |
1607s | experimenting and making sure that it |
1609s | it's options that fit us |
1611s | but at the same time allowing the |
1613s | customizability that server admins needs |
1616s | to be able to |
1617s | maintain a healthy setup |
1625s | okay nice they are there additional |
1628s | questions genes that you need to answer |
1630s | just in case I am sharing my screen now |
1633s | to show the how the frames look on the |
1636s | game uh it should be like |
1638s | I think we can keep going with showing |
1641s | off some of the some of the images and |
1643s | frames and |
1645s | okay so it should be it should be a |
1647s | little bit is better here so what okay |
1651s | actually you can keep talking and I'll |
1653s | follow your character yeah actually |
1655s | maybe start down the bottom here |
1659s | that's a good photo that one I don't |
1661s | know if you saw that gent but |
1666s | yeah so you get the as I was saying |
1668s | before you got the kind of basic frames |
1670s | like wooden and iron |
1673s | um |
1674s | these ones here if we go up a little bit |
1676s | we've got some more ornate frames with a |
1679s | little bit more fanciness |
1683s | um same sort of layout in terms of |
1685s | aspect ratios that are available they |
1687s | match the camera so you know you can get |
1690s | whatever aspect ratio you take the photo |
1692s | of you can pop into a frame |
1695s | so we've got some more ornate iron ones |
1696s | here and some ornate wood ones |
1701s | and then if we go up the top here we've |
1703s | got the really fancy frames |
1708s | that's nice yeah it's a nice photo of |
1711s | some friendly farmers |
1714s | you know from either side of the fence |
1716s | there |
1717s | having a chat |
1720s | um |
1720s | yeah so there's the same sort of aspect |
1723s | ratio options for these frames as well |
1724s | there's just |
1726s | I ran out of room so |
1729s | but we have the famous as lender Fox |
1733s | render Fox yeah a rare sighting |
1739s | nice museum |
1742s | yeah if you want to see Slender Fox back |
1744s | as well just put that in the survey |
1748s | just just let us know if enough people |
1750s | want it we can put it back |
1755s | we also need to add portals on the on |
1758s | the photos like on Mario |
1761s | I can remember the it was for |
1764s | for the 64 console the I can't remember |
1767s | yeah yeah |
1768s | [Music] |
1770s | we'll try I think eaten by the image and |
1773s | just soak it up in there that's nice |
1775s | okay so that's some really nice frames |
1778s | oh I can go and show you the printer box |
1780s | just in case yeah but before that we did |
1784s | have a question regarding the the kind |
1785s | of pictures in general and the photos |
1787s | and there is a question kind of sneaking |
1790s | into the settlement system that people |
1792s | are asking about so I believe you should |
1795s | be able to just open up the image uh or |
1797s | open up a frame |
1799s | and there should be a sneaky button |
1802s | there I believe |
1805s | um no just |
1807s | I don't even see grabbing grabbing |
1809s | another image just in case |
1811s | saving the house in case it explodes |
1813s | when you when you open up the frame |
1816s | yeah I think that for some reasons |
1820s | so it seems like we have a technical |
1822s | issue in the frame wasn't |
1823s | store on after they take a picture |
1829s | that's fine it's fine |
1835s | yeah uh yeah sorry about that okay uh |
1838s | but we can also create the the item with |
1841s | the with the printer there we go but no |
1842s | stuff I I think that's because of the |
1844s | Australian server it takes a long time |
1846s | before it actually reacts to you taking |
1847s | an image so it pops up as as approval |
1851s | rating |
1852s | um |
1853s | but if you |
1854s | yeah so we have you can go over the the |
1857s | user images |
1858s | where |
1860s | we've got a feature now for that we |
1863s | hooked up to the printing press and it |
1866s | allows you to upload the textures |
1869s | directly to the server |
1872s | and this of course goes to |
1874s | goes through the whole um approval |
1877s | process but also there's server |
1878s | configurations to disallow this |
1880s | completely and there's also a data size |
1884s | limiter so you can set how big the |
1886s | pictures are allowed to be uploaded and |
1888s | some other current configs but we're |
1892s | you know any any concerns you have in |
1895s | terms of |
1896s | management of like data limitations and |
1901s | uploads to the server please fill them |
1903s | out in the survey as well because I |
1905s | believe we have some custom fields in |
1906s | there that allows you to free type of |
1908s | any specific thing that you're |
1911s | you wanted to see |
1914s | uh yeah and obviously one of the quick |
1919s | ones being the the not safe for work |
1922s | kind of pictures and there is a default |
1925s | if you have the feature enabled you have |
1928s | a configuration option that is enabled |
1931s | by default which is approval and that is |
1935s | something where a user texture is never |
1937s | allowed into the gameplay until a server |
1941s | admin has reviewed it |
1943s | through an improval or reject system so |
1947s | um |
1948s | should pop up for Toby I guess since |
1951s | he's admin on the server but |
1953s | if you give jio admin well I guess he |
1957s | has admin as well yeah should pop up on |
1959s | the side |
1960s | essentially popped up a UI that you can |
1963s | enter |
1964s | and you list through all the all the |
1967s | textures and everything that is uploaded |
1968s | on display and you can just click on it |
1971s | and go approve your reject |
1975s | um ask for the the images himself if you |
1978s | open up a photo frame |
1981s | you can see that we have a button called |
1984s | rate picture in it okay yeah |
1989s | um |
1990s | the on the frame itself so when you have |
1992s | an image slotted in there you can rate |
1994s | the picture |
1996s | and |
1998s | you can |
2000s | I think you can click it it should be |
2002s | safe it shouldn't explode too much and |
2004s | it gives you an option that currently |
2006s | just has the placeholder for reputation |
2009s | so you you essentially give Fame to that |
2013s | image |
2014s | and that ties into the cultural system |
2017s | for the settlements which |
2020s | is a source of culture |
2023s | but the |
2025s | tricky thing at the moment is that you |
2028s | can only give culture cultural |
2030s | reputation to images that you don't own |
2033s | so you can't just |
2035s | feed yourself with a lot of points |
2037s | freely but you have to be |
2039s | you have to be given these points by |
2041s | someone else |
2044s | and cultural value is also what's |
2047s | promoting and helping your town grow in |
2049s | terms of influence and |
2051s | other things that we'll go into on on |
2052s | the settlement stream |
2056s | okay they should be able to just click |
2058s | click just click one of those I think |
2060s | you should be able to yeah pop up that |
2062s | window |
2063s | seems like not but but yeah we can see |
2066s | here that I get the notification of the |
2068s | uh that the pictures that I tried to |
2072s | upload to the server are waiting for the |
2074s | for the notification I are waiting for |
2076s | the approval I'm sorry |
2078s | but but yeah that's like like the like |
2081s | the concept of that and it's really |
2084s | important the The Raid system because it |
2086s | will really I mean imagine having a |
2088s | result the most famous picture of This |
2090s | Server that's really cool |
2095s | okay so yeah this for instance uh |
2098s | working the to open it not sure why but |
2102s | yeah |
2104s | button below the notification oh the the |
2107s | second one the the the second UI button |
2109s | ah okay yeah sorry there we go yeah |
2114s | um sorry once you open up it it takes a |
2118s | little while because it's it's on a |
2120s | remote server uh yeah and it and it |
2123s | loads loads in all the images that is |
2125s | uploaded and then |
2126s | you have a hotkey for unreviewed photos |
2129s | versus approved ones |
2132s | and you can hit |
2135s | oh Improvement lead and on delete it |
2137s | should remove it from the storage so it |
2140s | completely vanishes |
2144s | yeah that's that's really interesting |
2146s | wow |
2149s | and then as as through that you can also |
2152s | see the action so if someone does upload |
2154s | inappropriate images you can outright |
2156s | bam them from that UI |
2158s | so you don't need to chase down who |
2160s | actually uploaded it it has the user |
2162s | linked to that image |
2166s | yeah you can see here the the options to |
2168s | to bind the outdoor just in case it's |
2171s | someone that's already always rolling in |
2173s | your server |
2175s | in I mean you know that it will prevent |
2178s | him from uploading additional pictures |
2183s | yeah that's really cool uh anything uh |
2187s | other additional questions James |
2192s | uh will there be bigger picture frames |
2195s | or is this something mods can do |
2198s | uh I believe this is it's just a matter |
2202s | of adding the component to whatever game |
2203s | object you want and then you can set up |
2206s | the |
2207s | uh probably more for you Toby since |
2209s | you're the one that's yeah |
2211s | all the frames it should be fairly |
2213s | modable |
2215s | um but also |
2217s | some of those |
2218s | um like fantier frames |
2221s | I think some of those might actually end |
2223s | up being a bit larger than they are at |
2224s | the moment but so we would want to add |
2228s | some like massive ones for you know if |
2230s | you've got an art gallery you could have |
2231s | a really big frame but yeah they they'll |
2234s | be um |
2236s | multiple as well definitely |
2240s | nice do we have more questions |
2247s | uh can you look at photos without |
2250s | putting them in a frame and will the |
2252s | item icon match the photo that's an |
2255s | interesting one |
2256s | we have you can see there are a lot of |
2258s | different options for these but as as we |
2262s | have mentioned this is a work in |
2263s | progress so we still have some decisions |
2264s | to make and and we hope that this Orbee |
2267s | help us to to make the decisions that's |
2269s | obviously the most important is the the |
2272s | community opinion so right now the item |
2276s | itself is not possible to see a picture |
2277s | if you can you can all I'm sorry you can |
2280s | always go to the pictures on your |
2282s | computer if you allow them to |
2286s | to be sure and this is probably the this |
2289s | is option that that we have right now |
2291s | that's allowed to to see the the photos |
2294s | but we have considered additional |
2297s | elements to include in the game for |
2299s | example to include a like a photo album |
2302s | so when you take photos they go to a |
2305s | photo album and the photo album is an |
2307s | item that you can review and check the |
2309s | different photos similar to a gallery on |
2313s | your smartphone that you take a picture |
2314s | and you can go to a gallery and check |
2316s | the ambrosity photos they have taken but |
2318s | it's something that that we have been |
2319s | considering but probably would be post |
2323s | temp version as we still need to do a |
2327s | lot of Polish we would rather have a |
2329s | good functional feature that that a lot |
2332s | of different broken ones |
2335s | [Music] |
2337s | anything else about that |
2340s | so good |
2342s | yeah that's |
2344s | good summary |
2347s | and |
2348s | we've got some other with paper Milling |
2351s | finally a job question mark and |
2354s | I have some more things cooking |
2356s | um rather than just |
2358s | the images but |
2361s | um this is kind of our first step into |
2362s | making paper a more more used commodity |
2366s | as a lot of people probably been |
2368s | wondering when that would ever happen |
2370s | and |
2371s | uh it's on the horizon we've got |
2374s | some things in here but |
2376s | um |
2377s | can talk about that in a little bit here |
2381s | autofocus was answered we're probably |
2383s | gonna look at something like autofocus |
2385s | but at the moment I believe the range so |
2389s | when you open up the camera and you have |
2390s | the focal lens what you're seeing in the |
2393s | numbers represented is the tiles |
2395s | distance from your position |
2400s | um |
2401s | and |
2403s | going to to do like using the |
2407s | uh the uh the raycast of the camera or |
2411s | on the Avatar to kind of see and Target |
2413s | and and pinpoint and then kind of give |
2416s | you a spacing of three four tiles would |
2418s | probably not be impossible that's on |
2420s | jio's table |
2422s | you know it should be should be doable |
2425s | also I hope that that you enjoy if |
2427s | someone wants to know what what it feels |
2429s | to |
2430s | like when you need to wear glasses and |
2433s | you don't wear them that's that's |
2434s | something like that that you're going to |
2436s | see I mean for example in my case when I |
2438s | don't wear my glasses I'm kind of at |
2441s | this point it's better but but not that |
2443s | far from this |
2444s | but yeah we will take a look on the on |
2446s | the autofocus uh feel free to to give us |
2449s | that and any other features for the |
2451s | camera that you want to to include |
2454s | uh we got another one with with the sort |
2458s | of higher tech level imagery and |
2461s | something that's on a lot of people's |
2464s | media reception here in regards to |
2467s | either news reporting or just videos in |
2470s | general being drone cameras so being |
2473s | able to kind of have an object that you |
2475s | remotely control to be able to overview |
2477s | or take say you know higher elevation |
2481s | photos without having admin powers or |
2484s | things like that |
2491s | yeah like I'd be excited for that as |
2494s | well like having really modern cameras |
2497s | um and then being able to Branch out |
2498s | into drones and things like that would |
2500s | be really cool |
2503s | gets used and like how much we want to |
2505s | flesh it out but you could you could |
2507s | take it a long way |
2508s | before yeah especially yeah like you |
2512s | know people could become journalists |
2513s | basically on their server and be like |
2516s | attending events and taking photos |
2519s | um and then you know selling that to the |
2521s | news and things like that |
2524s | yeah I mean the the vehicles I mean we |
2527s | already have a vehicle system but we |
2529s | don't have any flying vehicles so we |
2532s | probably would start by by adding that |
2534s | kind of Records the game before thinking |
2537s | of flying drones but I think it's a |
2538s | really cool idea and sorry James that I |
2540s | interrupt you gotta go ahead you know I |
2542s | I think on the on the drones things I |
2544s | think that if everyone takes a lot of |
2546s | images and there's a lot of a lot of |
2549s | interactions with it and a lot of people |
2550s | find it enjoyable and we see yeah just |
2553s | general activity around it and and |
2555s | people are requesting it |
2557s | uh it's it's gonna be |
2560s | probably more incentivized to add and |
2563s | flesh out more functionalities to it |
2566s | because there is a lot of a lot of |
2569s | features that we're working on and a lot |
2570s | of things that kind of need attention uh |
2572s | things like the animals and the |
2574s | ecosystem and |
2576s | a big big kind of reworks that we're |
2579s | looking at doing that to fix up a lot of |
2581s | these things |
2583s | cameras gives you |
2585s | a good |
2587s | feel of being able to kind of give give |
2591s | a bit of history of your world as it's |
2593s | evolving |
2595s | but also give you more General |
2597s | activities to do while playing instead |
2600s | of just focusing on you know progression |
2602s | and Tech unlocks |
2604s | uh and just industrialization but |
2607s | something that allows people to just you |
2609s | know chill back relax |
2612s | um |
2613s | and even things and even if you lose the |
2616s | game you will have a unique chance to |
2618s | take a picture of a closer picture to a |
2620s | meteor that's a really cool experience |
2625s | [Music] |
2628s | selfies |
2630s | in general I believe we have something |
2631s | cooking in that regard for uh with the |
2635s | avatars in general |
2638s | um so there's something something coming |
2640s | up with that but not really |
2643s | something that they're ready to show off |
2645s | here |
2646s | but there is some stuff in the works for |
2648s | it yeah but if just in case if anyone |
2651s | wants to know what's like the progress |
2653s | on selfies can check the the stream that |
2656s | we did for for avatars it was done by by |
2659s | tobian Milenko and you can see a preview |
2662s | of what we have in mind for taking a |
2664s | selfie is with like a similar system to |
2666s | what they show when on the Avatar |
2669s | creation |
2671s | yeah that is that is true you can check |
2673s | that out |
2674s | uh we got on the subject of photos on |
2676s | walls world map objects I'm guessing |
2680s | like a bigger an ability to kind of post |
2684s | the um the rendition of the the world |
2687s | map that we have on the um |
2690s | uh what's it called Helping here |
2693s | uh the Regis the um |
2697s | real estate desk that's what it's called |
2699s | having a brain brain freeze there for a |
2701s | bit |
2702s | yeah I've actually just done that |
2704s | locally I put the the that can print it |
2707s | onto the one of the frames and |
2710s | yeah that works you can display the map |
2712s | on in like a picture frame if you want |
2714s | to have like a massive like beautiful |
2716s | pitch frame with the world map in it |
2718s | that updates that that works |
2721s | we could do that pretty easily I don't |
2723s | know about like starting the borders and |
2726s | settlement sort of stuff but |
2729s | um I'm sure that wouldn't be |
2731s | too tricky |
2735s | nice we have uh a question that is |
2738s | really interesting and I think that we |
2739s | haven't talked about it and is what is |
2742s | the recipe recipe for the first camera |
2748s | um |
2750s | the recipe for the first camera is it's |
2753s | under mechanics I believe I left it at |
2756s | but |
2757s | if you give me half a second here I can |
2760s | actually |
2761s | have a look and |
2765s | leave it was related to glass bulbs and |
2769s | you see here tools |
2772s | the |
2775s | I pulled the camera is currently using a |
2780s | Glass Lens light bulb some leather |
2783s | Heights and some metal bars |
2788s | nice I think that was the question I |
2790s | don't know if we have additional |
2792s | questions on the chat that we want to |
2794s | check or we can go and return to the |
2797s | questions after you start talking James |
2798s | about the feature of paper that you |
2802s | already give a size a really small |
2804s | introduction about that |
2808s | uh yeah I think there are some general |
2811s | questions and some of them are poking in |
2813s | more to like the cultural affection on |
2816s | on the cameras and and like how how the |
2819s | art galleries and the image owners and |
2821s | and so on and the culture is tied to the |
2825s | image itself |
2826s | so you rate the picture that data is |
2829s | stored on that picture uh in the game so |
2831s | you can trade it to another settlement |
2833s | for |
2834s | you know big bucks |
2836s | uh if it's if it's high value or you |
2839s | know high high worth of a commodity |
2842s | and |
2844s | so there's a there's a big potential |
2847s | black market for |
2849s | High cultural prices between towns and |
2852s | between between countries that could |
2855s | could spark some interesting economical |
2857s | rivalries |
2858s | um |
2859s | and other shenanigans that people can |
2861s | get up to when they |
2862s | have the ability to do so |
2868s | nice any other questions you want to |
2871s | check before going or maybe Toby needs |
2874s | to show something else before going |
2876s | ahead with the rest of the paper I |
2880s | information |
2882s | now I think I'm I'm okay |
2885s | I don't want to show my shopping stream |
2887s | again anyway so |
2889s | it's real good |
2892s | okay then so so I think that you you |
2895s | should go ahead and tell us about what |
2897s | you have in mind for that |
2900s | um yeah so with cameras in mind and with |
2904s | images in mind something that we started |
2907s | discussing was |
2909s | how can we add more things into the game |
2912s | and more you know kind of social aspect |
2915s | and utilize this system more in |
2920s | in a gameplay environment or you know |
2923s | some something that could have players |
2925s | have an interaction have some creativity |
2928s | as well as kind of get more usage out of |
2931s | the image system and |
2933s | retailing of |
2936s | um |
2937s | some of those things to be able to |
2939s | contract and you know just more more |
2941s | General socializing and one of the |
2943s | things that we kind of started looking |
2946s | at is |
2948s | images are all nice and dandy and it's |
2951s | nice to be able to post them up on |
2953s | frames and be able to kind of interact |
2955s | with them and store them and save them |
2956s | but what else can we do with images |
2958s | and one of the things that images are |
2962s | part really important part of is telling |
2965s | a story |
2967s | and also presenting you with news and |
2970s | facts so we started to really |
2973s | look in deeper into things like |
2976s | newspapers and other type of |
2979s | Representative media where |
2981s | you can have a use for these things and |
2984s | I started kind of cooking up something |
2986s | for newspapers |
2988s | which |
2990s | isn't really super |
2992s | uh |
2994s | detailed as of right now so there's |
2996s | still a couple of questions that I need |
2998s | to go over and make sure that they work |
3000s | well it's also something that is planned |
3002s | for post 10. |
3004s | but it is |
3005s | kind of an interesting development out |
3009s | of something that we just initially took |
3011s | as this nice little cool Gadget that |
3013s | could impact towns and and things |
3016s | um |
3017s | and sort of ran with it and see where we |
3019s | could lead with a fun interactive |
3021s | gameplay |
3023s | and we'll have more on that once we sort |
3026s | of get |
3027s | through 10 and we have some more things |
3030s | to kind of tangibly present as |
3034s | one thing leads into another and you can |
3037s | get into a very slippery slope of I want |
3039s | to add this feature and this would be |
3041s | very cool and then and we could add this |
3043s | one and then expand on it this way and |
3046s | it just kind of you can kind of keep |
3048s | running with it until you hit a brick |
3050s | wall and realize that oh boy we have |
3053s | we spent way too much time on this where |
3056s | we could you know |
3058s | add more things into |
3061s | more end game content or you know |
3065s | fix up the animal systems and things |
3067s | like that so there's |
3069s | it needs to also be kind of contained |
3071s | and rained in a little bit because it's |
3073s | very dangerous to just |
3075s | keep going |
3078s | yeah I I understand completely that but |
3081s | like an um opposite |
3085s | idea if on your hand people are excited |
3088s | to see these kind of features and have |
3090s | multiple ideas of what they would like |
3092s | to do with the photo system uh please |
3095s | feel free to to comment on the on the |
3098s | survey I mean we have a lot of ideas |
3100s | that would be really cool but it doesn't |
3103s | make sense to just do to implement the |
3106s | ideas that we have we obviously want to |
3108s | work on what the community needs or the |
3111s | community would like to see in the game |
3113s | so for example if you if you think like |
3116s | oh it'd be really cool to have like |
3117s | official photography contest on on |
3121s | servers so you compose your picture and |
3125s | there are different categories funny |
3126s | animals and stuff like that or no I |
3128s | would like to see like uh photography as |
3131s | a full-time profession that you can hire |
3134s | a photographer to find people that are |
3136s | littering on take the pictures to show |
3139s | the evidence and stuff like that we are |
3142s | really open to to all sort of ideas so |
3144s | remember to that we have the survey and |
3146s | feel free to to give us all the |
3148s | information you have in that |
3150s | back to you agents for the other |
3153s | questions |
3154s | yeah we got we got a couple of a couple |
3157s | of questions to kind of close out with |
3159s | unless we have a lot of other things |
3162s | um |
3163s | and some of them being can you clone |
3166s | pictures and the answer would be yes to |
3170s | that |
3171s | I think you can do it with the um you |
3173s | can do it with the user textures and I |
3175s | believe you should be able to do it with |
3176s | the pictures as well not entirely sure |
3179s | how we're looking at with that |
3181s | feature about the essential being the |
3183s | same you Chuck it into the printing |
3184s | press and you add paper and |
3187s | you know you can make copies out of it |
3189s | that are blank that doesn't hold the |
3191s | properties of the parent image so you |
3193s | can't take an image give it a bunch of |
3196s | points and then copy it and get a bunch |
3198s | of points on that image so it would be a |
3200s | new thing |
3202s | and |
3204s | what else do we have here |
3207s | um |
3209s | cultural thing being kept on the image |
3211s | if the image change owners yes I believe |
3213s | I answered that one |
3215s | um got the old ones and if two people |
3219s | have the same picture the culture rating |
3221s | can be the same on both it won't it |
3224s | won't be duplicated so it will be |
3226s | that unique image would have that |
3231s | kind of property |
3236s | and |
3238s | thirdly on that would be if will the |
3241s | fame of a portrait tie into the housing |
3243s | value at all no at the moment it's only |
3246s | affecting cultural value |
3249s | but |
3251s | it is potential that that will change it |
3253s | is still heavily under development still |
3256s | and |
3258s | um |
3259s | I think that's the thing that might be |
3261s | more prominent to to test out and give |
3264s | feedback on once if we move into staging |
3266s | and play testing for it |
3268s | to give more of a |
3271s | honest Hands-On answer of it |
3276s | so we have another question that we have |
3279s | already answered but just in case it's |
3281s | about the the selfie system system so we |
3283s | are also working on selfies and there is |
3287s | a preview for that on the arbitrary |
3288s | stream that we did where you can take a |
3291s | picture of your navatory when creating |
3293s | it |
3295s | okay naturally if there are more |
3297s | questions to be urgents that you have |
3299s | seen and want to answer |
3303s | um we got regarding regarding the whole |
3306s | photography and and speaking of of |
3309s | shenanigans and taking picture of people |
3310s | that are dumping tailings out of a of a |
3313s | cliff or garbage in your backyard |
3316s | um |
3317s | I had a question about if |
3320s | you could take pictures and the camera |
3323s | be revealing kind of evidence regarding |
3325s | something that has happened |
3328s | um |
3329s | it is an interesting Prospect and I |
3332s | think it might be something that we'll |
3333s | look into into the future but |
3336s | uh nothing that we have planned at the |
3338s | moment at least |
3339s | um but it it wouldn't surprise me if |
3341s | that's something that get heavily |
3342s | heavily looked into from the modding |
3344s | perspective to kind of |
3347s | get ahead of us in that department |
3350s | um |
3353s | something else that could be cool with |
3354s | that is like |
3355s | using infrared to identify like crops |
3359s | that uh kind of start dying that sort of |
3361s | thing that's like used heavily in |
3363s | farming like now that farming is getting |
3365s | a lot more modernized they're like using |
3368s | drones with infrared and |
3371s | um yeah that'd be kind of interesting |
3373s | different visualization sort of |
3375s | modes like temperature and infrared |
3381s | yeah that's an interesting aspect |
3384s | we'll we'll keep it under |
3388s | yeah under under investigation when we |
3391s | uh poke at the the |
3394s | farming in general I think |
3396s | maybe some interesting high-tech tools |
3398s | that would allow you to kind of |
3399s | visualize where things are going bad if |
3401s | your crops are dying yeah but that's |
3403s | that'll be an interesting one |
3411s | I think that's |
3414s | I think that's everything we had for |
3415s | this stream on us yeah anyone has |
3418s | anything else I think that would be all |
3420s | the last question that I saw let's see |
3421s | if if there's going to be an option to |
3423s | add a watermark we haven't considered |
3426s | that but I think that's a good idea I |
3428s | mean some some of the questions about |
3431s | features uh are features that we we |
3434s | didn't consider on the original planning |
3437s | so feel free to add those questions in |
3440s | front of suggestion on the on the survey |
3443s | and we will try to to check what options |
3446s | are really common and try to really |
3448s | focus our work on that yeah so yeah I |
3451s | think that would be I think that would |
3453s | be all uh thank you everyone for |
3457s | watching the stream and I hope that we |
3460s | can answer we have we have been able to |
3462s | answer all the questions |