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484s | there we go we are live hello |
488s | everybody hello hello hello the live |
491s | announcements yeah you can do that now |
494s | um welcome everyone to another Friday |
496s | stream here at strange Loop games my |
499s | name is Jens and work as lead game |
501s | designer here and we have Ryan once more |
508s | uh social Mastermind here um |
514s | yep yeah I'm just here to to help make |
516s | content and to today specifically I'm |
519s | here to help uh Jens hold an amazing key |
521s | giveaway while we play the launch of |
522s | white tiger I'm |
525s | excited yeah |
528s | um there we go um down some lighting um |
533s | yeah it it's Where Do We Begin um |
538s | another Friday as mentioned |
540s | um we |
542s | just flipped the switch on to uh White |
546s | Tiger which is our more elaborate custom |
549s | server with a lot of preset government |
552s | stuff and a lot of other cool things |
554s | and nfts and rules and regulations which |
557s | is uh one of our big kind of testing |
561s | ground for a lot of things when it comes |
563s | to all the Civic issues and anything |
566s | that kind of crops up as well as being a |
569s | super cool community and uh everyone |
572s | usually gets really really into it um |
575s | and build really cool stuff at the end |
576s | of |
577s | it um it's also one of our test beds for |
580s | things like bigger and and significant |
583s | balance changes and kind of seeing uh |
586s | how these turn out in a larger scale |
588s | because it has a tendency to have a |
590s | fairly High retention throughout the |
591s | cycle so it's a good good place for us |
594s | to do that on um that said which is also |
598s | um resulting in a very large intense |
603s | population for the first couple of days |
607s | um which is a lot of fun and my map |
610s | right now is literally all just people's |
612s | faces I can't even see the the ground |
615s | yeah there's there's a lot of people |
616s | here um but I think with the |
619s | introduction I think we can just right |
621s | over into uh just flipping on my screen |
626s | here |
627s | [Music] |
628s | um and as you can see there's people |
630s | pretty much all over the |
633s | place um but yeah so what what what what |
637s | do we have planned here so we're going |
638s | to we're going to be tinkering around |
640s | and and poking a little bit |
642s | about uh things that are happening and |
644s | things you know like what people are |
647s | doing and and what's going on um at a |
650s | bit answer questions and then do some uh |
654s | key giveaways as |
656s | well yeah it's going to be really |
658s | exciting I'm happy to be here and to to |
660s | play on the first day of white tiger I'm |
663s | being distracted very easily by all the |
665s | stuff going on around us the game just |
667s | looks absolutely beautiful in this |
669s | lighting right now the current time of |
671s | day I always love the kind of light rays |
673s | bouncing off the trees when it's like |
675s | this yeah I might I might actually try |
677s | to build something or go see what the |
678s | the community over there is doing |
679s | because I do see quite a few people to |
681s | our to our |
684s | left over we're on |
687s | the looks like people are already |
688s | getting to work |
690s | yeah people are people are spreading out |
691s | quickly and they're they're like |
693s | spawning in the middle and then just |
696s | abandoned ship and and heading over on |
698s | onto other continents and or spawning in |
700s | the |
701s | wild yeah they're grabbing their |
704s | uh they're grabbing their plots got some |
707s | people over here already starting to |
708s | farm this is |
715s | awesome fine um so a few kind of |
718s | Keynotes we um um I had I had a long |
721s | chat with our art amazing |
725s | art uh technical responsible person I |
729s | guess not sure exactly what I want |
732s | to reference tobyas um you've seen in on |
735s | stream if you kept up |
739s | um technical graphical technical person |
742s | um Toby is our |
746s | amazing um art team lead I guess |
752s | um uh and he is one of the guys that are |
756s | mainly working with things like Shader |
758s | and then texture changes and kind of |
759s | like the technical fness things that's |
761s | going on with the graphical |
763s | things um and I had a longer chat with |
765s | him the other day and we at the post of |
769s | and launch we uh we noticed some some |
772s | fairly significant frame rate issues |
774s | that was creeping up |
777s | um and it's seems to be mainly related |
781s | to um to Nvidia cards I |
785s | have um |
789s | so don't be too super alarmed if you |
793s | notice that because we are investigating |
796s | it and it seems to be fairly related to |
797s | shadows and and we have a lot of things |
800s | that we can do to optimize that um |
803s | that's being |
805s | investigated um just as can |
807s | of uh little technical Update |
813s | note frame drops that seems happening |
817s | and it's uh partially in regards to how |
820s | the how the shadow is been cast |
822s | underground and like blocks aren't |
824s | really texture of the Shadow isn't |
826s | really merged together so it's doing a a |
829s | large volume of calculations that it |
832s | really doesn't need to which is super |
835s | noticeable when it comes to transition |
838s | between daylight and night time and to |
841s | daylight so dusk Dawn |
845s | sitations um yeah um white tiger crazy |
851s | stuff um and if |
854s | you open up the uh the settlements view |
857s | here see that we have a |
861s | preset and a generated Federation that |
865s | is having a whole bunch of different |
867s | laws and and and a constitute |
869s | articles which can be |
873s | super um overwhelming if you decide to |
877s | hop in on it but R not most of it is |
880s | things that are |
882s | just happening in the background that |
884s | you don't really need to pay too much |
885s | attention to unless you really want to |
887s | dig into the civic's |
890s | responsibilities um and it's a really |
893s | cool place to hang out and and get to |
894s | know |
896s | people I'm trying to decide if I should |
898s | pet this cat or not looks a little |
900s | dangerous I am I am being hit pretty |
903s | hard but |
907s | um crunching things down a little bit |
910s | as feeling things down |
917s | um look at this festive reindeer over |
924s | here yeah |
926s | so part of uh or holiday the the new |
930s | holiday system it's automatically um |
933s | changing out some of the |
935s | assets um or date set on the uh server |
938s | site so you want to do custom events for |
941s | your servers or or whatever else and you |
943s | have some some cool replacement |
946s | things um you can do that now you can |
949s | also you know do different variations |
951s | and and Replacements of your own mods |
953s | and um General |
956s | assets nice oh we have some questions |
958s | coming in and um from Dapper Dak any |
961s | plans for construction Platforms in the |
963s | ocean lots of folks on my RP server want |
965s | to make a village in the middle of the |
967s | giant ocean we have um as a like a a |
971s | super specific build block that's |
974s | allowed in the ocean um we'll see like |
976s | one of the things that we um we really |
978s | want to do is is to have more of a a |
982s | proper um infrastructure and and like a |
984s | proper in like building Integrity system |
988s | um that has a more encompassing control |
991s | and and variation so not just a blanket |
995s | prevent all building across ocean but |
997s | more of a allow it but under certain |
1000s | specific |
1001s | conditions to make it more rigid in |
1005s | terms of like having requirements for |
1008s | specific tiers of building materials or |
1011s | you need to have specific supports um to |
1014s | build Bridges and so |
1016s | on um so it's it's definitely something |
1019s | that we do want to add and it you know |
1021s | looking into from a design perspective |
1023s | and seeing like where it could fit how |
1024s | it would be working |
1028s | and all of those parts that are kind of |
1030s | necessary before we start to really dig |
1033s | into the technical parts of what would |
1035s | be required |
1036s | from um code support |
1044s | wise Dapper responds with building |
1046s | Integrity would be huge yeah it it it |
1049s | would be um it would be a pretty |
1051s | substantial change yeah for sure there's |
1054s | another question from Ace wolf uh do we |
1057s | have any plans for Native controller |
1059s | support the game plays nice on Steam |
1061s | deck except for controller um I would |
1064s | say yes the |
1066s | um um we have one of the one of the kind |
1070s | of underlaying reasons why we don't have |
1072s | that at the moment is because we want to |
1074s | transition over into unity's new input |
1077s | system and like like the |
1079s | entire um the the um Unity made a |
1084s | massive upgrade to the input system that |
1086s | they have in the |
1087s | engine and we haven't committed to |
1091s | changing over to that yet because it |
1092s | would be a pretty pretty big refactor |
1095s | from our perspective um but it is going |
1099s | to be a necessary upgrade anyway um and |
1102s | it helps us like consolidate how key |
1106s | mappings is done and how we handle key |
1107s | binds and as well as improving the key |
1110s | system and and |
1112s | overlaying |
1115s | um so yeah and and that would also allow |
1118s | us to do proper you know controller or |
1121s | any device kind of support because Unity |
1124s | has that |
1125s | system |
1126s | um built in with the new Unity input |
1130s | system and and functionality so we can |
1132s | just you know support a new device and |
1134s | we can just add a map and just call in |
1137s | those buttons and have those in a |
1139s | in a single kind of uniform |
1141s | place um that's awesome so yeah it's |
1144s | definitely on the board when that will |
1147s | happen |
1149s | um probably difficult to say but it it's |
1153s | definitely something that we are looking |
1157s | into Al so it seems now that we're uh |
1159s | we're answering questions we're getting |
1161s | a lot more might turn into a small QA |
1164s | portion uh just to just to make sure |
1167s | everyone gets heard um we have another |
1169s | one here from let's see ketto is there a |
1174s | humanfriendly importexport for a set of |
1176s | laws legislation between servers um not |
1180s | natively but we can we can probably do a |
1183s | little bit of a a mod shout out um |
1185s | import export is something |
1188s | that we also kind of want to do but um |
1191s | it it has it's one of those things where |
1194s | you know we can there's a lot of quality |
1196s | of life things we can do to increase and |
1198s | and just add things into it but it's |
1201s | also it's just a matter of having time |
1204s | to add those systems and and the support |
1206s | for them um in the meantime from the |
1208s | modding Community we have um Thomas that |
1212s | did done a few significant uh law |
1217s | extension mods U as well as he made a |
1221s | import export |
1223s | mod um as well that that does allow you |
1226s | to kind of export loss as Json files and |
1229s | just import them from an admin |
1231s | perspective I |
1232s | believe Dennis can shoot me if I'm |
1235s | wrong |
1237s | um it is actually being used on white |
1240s | tiger which is what helps us |
1243s | to um as anyone that's dealt with the |
1247s | Civics um if you're looking through some |
1249s | of these articles on white |
1251s | tiger um it is what's allowing us to |
1253s | kind of do these really really big |
1257s | complex laws and kind of iterate on them |
1260s | uh for each cycle that's going um and |
1263s | then by the end of the cycle export it |
1266s | to something that we can just import to |
1268s | the next cycle and then just fire off |
1271s | right away which allows us to |
1272s | do really big complex |
1275s | packages in a matter of like |
1278s | minutes um instead of you having to kind |
1280s | of recreate each of these every single |
1283s | time so from a quality of life |
1285s | perspective we know how important that |
1289s | import |
1290s | export |
1292s | um really are |
1297s | mhm uh let's see we have a few more |
1300s | questions we'll get through the the set |
1301s | of questions this here right now and |
1303s | then by the time we're done that we'll |
1304s | probably be ready for our first |
1306s | giveaway uh so let's see who is next |
1311s | uh spicy tuner roll after playing around |
1315s | a lot with the new H logs which are |
1317s | amazing by the way is there plans to get |
1319s | an overhaul for masonary blocks as |
1321s | well um our team is is looking into all |
1324s | of the block sets nice just just they're |
1327s | they're they're looking into kind of all |
1329s | all the general block sets as well as |
1330s | all the World objects as as a a longer |
1334s | standing project kind of uniform the |
1336s | quality of them um the look and feel of |
1338s | them um but also you know investigating |
1341s | and seeing where they want to add |
1343s | potential more block forms and |
1345s | uh kind of where these things fit in |
1349s | uh but yeah it it's part of both an |
1351s | optimization drive but also kind of |
1353s | uniform the quality of the of the Assets |
1355s | in the |
1356s | game awesome this one's more of feedback |
1358s | than question from AMZ darios uh can you |
1361s | guys put a dark background behind the |
1363s | chat window it is hard to |
1366s | read oh I see what they're |
1368s | saying um the chatting game or yes yeah |
1372s | chatting game yeah guess the the actual |
1375s | window um the the actual shat window you |
1379s | well I guess it wouldn't it's grayish I |
1383s | know I know we have oh I think they're |
1385s | talking about I understand I think |
1386s | they're talking about um when you're |
1389s | just like normally playing the game if |
1390s | you if you hit Tab and actually click on |
1392s | the chat window it brings up the actual |
1394s | like dark gray |
1395s | background that it has that you're |
1397s | seeing on stream now so it does it does |
1399s | actually have the background already |
1401s | yeah um there |
1405s | should it's been so long since I |
1407s | actually adjusted this but there should |
1409s | be a way to actually change out the |
1411s | opacity for |
1412s | it |
1414s | um which is this thing |
1417s | here as well oh |
1422s | perfect so that should |
1425s | be |
1430s | um if it's misbehaving then that would |
1433s | be a bug and it you have the uh you have |
1437s | the opacity pulled up |
1438s | and it shouldn't be Vanishing |
1443s | um and should be staying |
1445s | around but I also have a mix between |
1447s | like Zen mode and and other changes so |
1450s | might be something on my |
1453s | end awesome we just got a we got about |
1455s | three more here uh douche duchala asks |
1459s | is there a plan for an elevator for |
1461s | items using the industrial elevator with |
1463s | four cars is a bit much um it's actually |
1467s | something that I |
1468s | I've looked at |
1472s | um as kind of the the the whole drive on |
1475s | Logistics and things it |
1480s | It's tricky to kind of go into because |
1483s | there's a there's a wide range of kind |
1485s | of complicated parts to it um but |
1489s | essentially just like having a freight |
1490s | elevator which you'd pull down interact |
1492s | with and shove things in a cart and then |
1494s | you know you just push it up and then it |
1496s | will go up and you don't have to to deal |
1498s | with wobbly vehicles on it or you know |
1500s | people grabbing it or driving away or or |
1502s | whatever else |
1503s | but um a lot of those |
1508s | logistical implementation things is |
1510s | something that we're we're definitely |
1512s | looking at |
1514s | um see how we want to do and what we |
1517s | want to do at same thing for like the |
1520s | elevator being able to um it |
1523s | was um I'd been looking at it and it |
1526s | also popped up as as suggestions a |
1527s | couple of times as well with things like |
1529s | the elevator being able to basically |
1532s | call the elevator to a |
1534s | floor um where the elevator control |
1537s | panel was set |
1539s | at |
1540s | um and the model the model is kind of |
1543s | supporting that it |
1545s | just needs a bit of a a refactor and |
1548s | a code support upgrade for it so it's |
1551s | like improvements to the elevators is uh |
1555s | definitely on the |
1557s | board |
1560s | and we got another one here from can 2 |
1562s | have you ever thought about adding |
1563s | procedural procedural caves to places |
1566s | ores or something else maybe not in your |
1569s | plan they say |
1571s | um yeah so to |
1574s | um to to give a bit of uh discern the |
1578s | syntax use there |
1582s | um technically speaking um everything in |
1586s | everything in the world is like it's |
1588s | pregenerated it's not procedurally |
1590s | generated it's generated on the world |
1592s | creation and nothing really changes |
1594s | outside of a player terraforming or |
1596s | player |
1598s | interaction um if you're talking about |
1601s | just generally caves being generated in |
1604s | the world um that's a thing with 10 |
1607s | which is also one of the culprits for |
1609s | those frame drops I mentioned |
1611s | earlier um because it's it's |
1613s | inaccurately also casting Shadows for |
1616s | all caves which |
1618s | one of the reasons why we figured out |
1620s | why it was causing so much |
1624s | problems |
1626s | um yeah with the new world y off |
1629s | 10 um it's a lot of a lot of or changes |
1633s | and you also have natural |
1638s | caves awesome I'm just trying to find |
1641s | you on the map oh yeah you're down there |
1643s | I am all over the place |
1645s | here it seems my my frames actually |
1647s | stabilized quite a bit now that I've |
1648s | been in the the world for a |
1651s | while it's pretty awesome all righty |
1653s | let's see I really appreciate how this |
1655s | update seems to have been with the |
1657s | community in Focus can you share the |
1658s | thinking and difficulties you |
1660s | encountered when considering twitch |
1661s | drops extension and partner program I |
1663s | can actually speak on this um |
1666s | so there I'm sure there were |
1669s | difficulties uh for the team when it |
1671s | came to linking everything up but they |
1673s | were able to get everything sorted |
1675s | efficiently and they did a great job |
1677s | twist drops are live the uh integration |
1681s | system is live too I haven't had the |
1683s | chance to actually join some streams and |
1684s | uh have some fun with it yet but I think |
1686s | it'll be really cool um to test out the |
1689s | sort the uh oh sorry I'm getting another |
1691s | message here just making sure I'm not |
1692s | saying anything wrong okay we're good |
1694s | the extension is uh working great and I |
1697s | I really want to get a chance to test it |
1698s | out I can actually test it out while |
1699s | we're here |
1701s | even and then as for the partner program |
1704s | uh we had noticed that there was a lot |
1705s | of content creators who have been making |
1707s | content for Eco for quite a while and a |
1709s | lot of devoted people who really enjoy |
1711s | the game uh so we wanted to give back to |
1715s | them uh in a way that we can sort of |
1717s | continue working with them and grow |
1718s | together grow all of our communities |
1720s | together as a whole and that's |
1722s | essentially where the partner program |
1723s | kind of came from and uh it is |
1725s | officially live for those you know our |
1727s | first wave of Partners actually just |
1728s | received their acceptance emails and if |
1731s | you want to get in on it uh check out |
1733s | our Discord we have a post about it and |
1735s | I can also pop a link in chat chat here |
1737s | in a moment moment yeah the partner |
1739s | program is essentially just to give back |
1741s | to those amazing content creators and we |
1743s | have some plans for them coming up for |
1744s | more and more of our events as they go |
1747s | on those Partners will be involved in |
1748s | all of the |
1749s | events and if you did not receive an |
1751s | acceptance and you're watching the |
1753s | stream right now do not worry not receiv |
1755s | receiving not receiving acceptance does |
1757s | not mean you were denied you would be |
1758s | sent an email if you were denied you it |
1760s | means that we're still watching you |
1762s | there may be we may not have seen enough |
1764s | Eco content there might be uh there's |
1766s | there's a few reasons why um we've |
1768s | basically labeled some as like to watch |
1771s | uh because we want to ensure that you |
1772s | guys you know continue playing and |
1774s | enjoying the game and if any Partners or |
1777s | any partner applicants have any |
1778s | questions feel free to light up my DMs |
1781s | and Discord I give you guys the green |
1782s | light for that |
1788s | one okay let's |
1791s | see |
1793s | but game looks awesome great |
1796s | work I was hoping to uh I was hoping to |
1799s | catch him weather walking around but |
1802s | uh I'm I'm flying up high cuz I just |
1805s | love how the sky looks oh Christmas |
1806s | trees you I just found some Christmas |
1808s | trees seems like a small group of people |
1810s | are uh building a house in the middle of |
1812s | them oh never mind they Cho two of them |
1814s | down yeah I think I |
1818s | should pop out here and just do thing |
1826s | um uh |
1829s | J was talking |
1831s | to yeah AR armored Stone was uh getting |
1835s | on on on YouTube and just to |
1838s | clarify uh the key drops does require |
1842s | you to be participating in the twitch |
1845s | chat um as system wise functionality |
1849s | wise that's a prerequisite |
1851s | Port um so do make sure that you're on |
1853s | Twitch for those uh for the key ra |
1859s | yeah in the future we'll ensure to find |
1862s | a system that works for both twitch and |
1864s | YouTube um because we do know there's |
1866s | quite a large community YouTube that |
1867s | also watches it but for today it's uh |
1869s | it's linked all through twitch because |
1870s | we have the twitch Shops going we have |
1872s | Partners um about to do giveaway streams |
1874s | everything's kind of really happening |
1876s | over here at the |
1877s | today petition to bring back the Old |
1879s | Stone Road |
1881s | texture just caught that comment yeah |
1885s | what's wrong with the new one I I like |
1886s | the new one |
1889s | uh makes it feel like proper |
1894s | Cobblestone oh there's a lot of uh lots |
1896s | of positive comments coming in whis rev |
1899s | I must say your game looks awesome great |
1901s | work uh game is Just Awesome from |
1903s | trouble NZ you guys uh we are so happy |
1907s | that you guys enjoy playing this this |
1909s | update um I'm sure jens's can speak more |
1911s | to to it but it took a lot of hard |
1913s | dedicated work from the team um as as |
1917s | sort of an outside team member that's |
1919s | kind of been viewing stuff these guys |
1920s | are amazing they do not stop grinding |
1923s | until they fix issues that pop up and |
1926s | they've obviously as you can see worked |
1927s | very hard on this update and their work |
1930s | shows it's |
1932s | awesome yeah it it's been mentioned it |
1935s | in in the Wednesday stream as well or |
1938s | Tuesday stream um it's been uh it's been |
1941s | a crazy ride we we've had done a lot of |
1944s | ups and downs we've had a lot of |
1945s | technical hurdles to get through with |
1947s | lot of the Civic system changes we've |
1949s | had uh did tremendous amount of upgrades |
1953s | to the General Internal architecture for |
1956s | it um so you know I wouldn't say it's |
1960s | just smooth sailing from from here on |
1962s | out but uh there's a lot of a lot of |
1965s | upgrades in the U in the base Code |
1967s | system that was really really |
1971s | necessary |
1972s | um it did cause a little bit of uh of |
1975s | some infancy bugs for |
1978s | a lot of the interactions and changes to |
1979s | them um that we've been trying to hammer |
1982s | out as we' found |
1983s | them um so you know if you run into |
1986s | problems just make sure to uh hop in on |
1989s | Discord and drop some messages or bug |
1992s | reports and whatnot then we'll try to uh |
1995s | try to help out as much as we can as |
1996s | quickly as we can um with that said |
1999s | though we are coming up on the holiday |
2001s | soon so um most of the most of the team |
2006s | are going to take couple of extra days |
2008s | over over Christmas New Year's so uh it |
2012s | is deserved yeah we're we're we're |
2014s | trying to get out as much as much like |
2017s | critical stuff out of the way that's |
2019s | coming out |
2020s | and um getting out another hot fix |
2023s | hopefully um just to kind of get all of |
2026s | the real critical stuff and and the |
2029s | really high priority stuff out of the |
2030s | way prior to the |
2034s | holidays um but yeah we you know we're |
2037s | we're definit defitely around |
2038s | and keep F keep fixing stuff and keep |
2041s | improving after uh after we get back |
2044s | from the holidays as well we just know |
2046s | need need some RNR in |
2049s | between I love this time of day |
2051s | sometimes when you're walking through |
2053s | the forest and all the beams of light |
2055s | just shine through I could just chill in |
2056s | the forest all day |
2060s | farming yeah there's some significance |
2064s | see wants to allow me to uh |
2068s | rank stuff up |
2072s | again the whole play test I was running |
2074s | on basically everything I just Max and |
2078s | then for some reason the the Shadows |
2080s | recently just started becoming an issue |
2083s | so I'm not sure if |
2085s | it's if it's uh an us problem or a Unity |
2089s | problem or a driver problem or you know |
2091s | we we're investigating and |
2093s | seeing what the heck is going on with it |
2098s | oh this uh this last question before we |
2100s | do our first giveaway relates to a |
2102s | couple questions I received when doing |
2104s | Outreach um speaking of chilling in the |
2107s | forest all day the new update has put |
2109s | solo players at a significant Advantage |
2111s | any plans for a Hermit play style to be |
2113s | more viable we've had a couple people |
2115s | ask about single player oh yeah the the |
2118s | the disadvantage yeah |
2121s | um it's It's |
2124s | Tricky um in terms of kind of like the |
2127s | whole the whole aspect of it is |
2130s | generally pushing you towards settlement |
2133s | and the general concept |
2137s | and kind of progression is built around |
2139s | forming settlements of different types |
2141s | and in and around so if you do decide to |
2144s | kind of settle way off the beaten path |
2147s | and way away from anyone |
2149s | else you are going to be naturally |
2151s | disadvantaged because of either you know |
2155s | the limitation in terms of getting to to |
2157s | other players in in you know trading and |
2160s | and whatever |
2162s | else um but it's like for property |
2166s | things it's also something where you are |
2169s | less likely to get access to more claims |
2173s | until the entire world kind of |
2175s | progresses down into a further |
2178s | State since towns have their influence |
2181s | very |
2182s | localized um when Town starts to form up |
2185s | and they form countries that radius is |
2187s | going to |
2187s | grow |
2189s | and at one point or another you're more |
2192s | than likely to be under the subject of a |
2195s | settlement type it's just a question of |
2197s | kind of how far away you |
2199s | built |
2201s | um to like how far it takes for the |
2204s | server to can advance to a point where |
2205s | they cover your area as |
2208s | well um and then of course it depends a |
2212s | little bit on server setup and the |
2214s | parameters that they're using and |
2217s | as mentioned a couple of times all of |
2219s | these things are adjustable and you can |
2221s | tweak them from uh a server |
2225s | perspective um so if you look |
2228s | at the settlements here for example we |
2231s | have the UN state which is the the kind |
2233s | of Center Mass town or |
2236s | country uh as we just on tiger the |
2239s | country the the the referred settlement |
2241s | tier type |
2243s | is um country it just renamed the two |
2246s | states because it it with the |
2249s | um with the uh Tigers kind of setting uh |
2255s | of being like a country the whole thing |
2257s | is a country like |
2258s | Federation so here we have a bloated |
2261s | size for that state and if you switch |
2264s | over to the Federation you can see that |
2266s | it's |
2268s | Global so for TIG or for white tiger |
2273s | server if you place down your Homestead |
2275s | at any given point anywhere in the world |
2278s | you're going to be a part of that |
2279s | Federation which means you can get |
2280s | access to those Federation claim papers |
2283s | which would allow you to increase the |
2285s | property |
2289s | size um and then of course you can |
2292s | always build you know creatively on on |
2294s | the vertical if you really want to |
2295s | squeeze out as much use space of that |
2298s | plot as |
2302s | possible awesome news awesome news I'm |
2305s | just uh quickly setting things up here |
2306s | we go all right everybody that brings us |
2309s | to our first key giveaway so we're about |
2312s | to start an Eco uh steam key giveaway if |
2315s | you would like to |
2317s | participate um once you see the |
2319s | notifications it's going to ask you to |
2321s | type exclamation mark key all lower case |
2323s | which will instantly have you claim a |
2325s | ticket once the ticket is claimed we'll |
2327s | give it a few minutes so that everybody |
2329s | can claim them and uh yeah we will |
2331s | announce five winners for the first |
2333s | giveaway so there's five steam Keys |
2335s | going out for the first giveaway |
2338s | starting |
2342s | now just waiting for it to push through |
2345s | there it |
2347s | is oh man and there goes the |
2350s | chat uh anybody was trying to get any |
2352s | questions in I would until the key |
2355s | giveaway is over because we will not see |
2359s | them it is flying and it's going nuts |
2362s | yeah it is going nuts everyone's going |
2363s | in there I can actually see we have 49 |
2365s | tickets out |
2367s | 50 tickets out keep claiming them |
2370s | exclamation mark key if you want a |
2371s | chance at a steam key oh man this is |
2373s | just |
2378s | flying yes so just make sure that it's |
2380s | exclamation mark and then lower case |
2385s | key armored Stone lost a question in it |
2389s | this you just put a a frowny face that's |
2391s | funny key key yeah everyone's getting |
2395s | key we can helicopter in there as |
2403s | well as 65 users so |
2407s | far for anybody that just joining we're |
2410s | in the middle of a key giveaway type |
2411s | exclamation mark key in chat for a |
2413s | chance to |
2425s | win we might get like every viewer in |
2430s | here going for a key but looks at the |
2432s | numbers rising up |
2435s | here I already own the game want to give |
2437s | the key to my little boy oh that's |
2440s | sweet well there's nothing stopping you |
2442s | from |
2443s | participating yep yep everyone's got a |
2449s | chance yeah after this qy giveaway I'm |
2451s | going to have to try to find you on the |
2453s | map I |
2455s | am Where am I even southwest corner of |
2458s | the uh of the |
2461s | island |
2467s | okay I'm here for drops and |
2469s | [Music] |
2470s | keys all righty keep going oh we still |
2473s | got some coming in we give it a couple |
2475s | more minutes |
2478s | just you can see look at that I see |
2481s | there yeah I'm just floating oh yeah you |
2484s | see |
2485s | me floating around up there had a nice |
2490s | view yeah so the new settlement stuff |
2492s | you've got |
2494s | these nice little flame Stakes that uh |
2499s | is what determines the property |
2505s | lines that's cool |
2508s | this once we can show your property and |
2512s | one of the uh one of the GMS had to |
2514s | build a a flood wall when uh |
2517s | leveled off the Capital Area avoid the |
2520s | uh the river going to fall in on it oh |
2530s | wow all righty so for the first giveaway |
2534s | we're and five |
2538s | four |
2540s | three |
2542s | two one and entries are closed just |
2547s | awesome entries are officially closed |
2549s | we're about to draw some winners now for |
2551s | the first key giveaway so everyone's |
2553s | aware and here we go first |
2559s | winner ski Kurt congratulations you have |
2562s | won yourself and Eco steam |
2564s | key congrats congrats that's the first |
2567s | of five let's go again pick |
2571s | winner gamer DF you have also won a |
2574s | steam |
2575s | key excuse me excuse |
2578s | me I'm still a little bit uh still got a |
2581s | little bit of my cold in my chest here |
2582s | starting to come back up awesome still |
2585s | got some more here pick another winner |
2587s | at Team priest gaming you have also won |
2591s | a Eco steam key |
2594s | congratulations gamer stoked that's |
2596s | awesome to |
2597s | see all right two |
2600s | more we got hacks away hacks away you've |
2603s | won a steam |
2605s | key |
2609s | and last one for this first giveaway |
2612s | we're doing a couple during the stream |
2613s | no worries you just still have another |
2614s | chance to get in near the |
2617s | end and Jew freeze at je freeze you the |
2622s | fifth person to win a key how do you |
2624s | participate uh stick around midnight |
2626s | Hunter we'll be throwing up another |
2628s | raffle for Keys very soon |
2630s | congratulations to all the winners we |
2632s | will be contacting you I can see your I |
2634s | can see your messages popping up we'll |
2636s | be contacting you through twitch here |
2637s | directly uh and handing you your |
2640s | keys and that is the first giveaway |
2642s | thank you all for everyone who |
2643s | participated and stick around so we have |
2645s | another one coming |
2648s | up righty let's get these Keys handed |
2650s | out congratulations again everybody |
2663s | yeah while you do that |
2667s | uh but can we add different settlement |
2669s | types without mods |
2673s | um sort of but not |
2676s | really um you can adjust the um the |
2679s | three layers that's currently |
2682s | existing but if you want to add |
2685s | another another layer to it you're going |
2687s | to |
2688s | need a few World objects to go along |
2691s | with it since each settlement tier is |
2694s | going to be requiring a world object for |
2696s | its foundation |
2700s | object and then the second on second one |
2703s | is going to be a claim stake for that |
2706s | settlement |
2709s | tier |
2711s | um and then the rest should be kind of |
2714s | autogenerated because the claim papers |
2716s | are all visually the same and they all |
2719s | kind inherit from the same thing but |
2720s | you're going to need those the |
2722s | foundation and the claim stake for that |
2724s | specific settlement that you want to add |
2727s | um if you want to kind of expand on |
2728s | above the three that |
2732s | preexisting um on the key drops the um |
2735s | Ryan will DM you directly through um |
2737s | twitch so there should be a notification |
2739s | somewhere in |
2740s | there um Yep they're coming up now |
2743s | yeah um and to participate the um we |
2748s | have um it's through twitch chat um and |
2752s | it's by hitting us with a exclamation |
2756s | Mark ke with underline when the raffle |
2759s | is |
2760s | active currently closed but we'll have a |
2764s | few more keys coming out along in the |
2766s | Stream so just stick around and |
2769s | uh wait for those |
2773s | announcements um at the moment we are on |
2776s | white |
2780s | tiger kind of walking around and |
2782s | checking out how the uh how people are |
2786s | claiming all over the place and kind of |
2788s | taking |
2791s | out oh Kepler don't don't mention the |
2795s | Orca a very it's a very sad |
2799s | orca |
2802s | orca all righty so |
2805s | [Music] |
2808s | let's everyone's DMS are open and um |
2812s | what happened to the development Tree on |
2813s | the website um the um the tree |
2817s | is it it's it hasn't gotten enough |
2820s | fertilizer and and it's not really |
2822s | growing properly |
2827s | um um we were sort of in the transition |
2831s | to to really kind of do a one over on |
2834s | our website um significantly kind of |
2837s | changing out and upgrading it and that |
2841s | development tree has kind |
2842s | of gotten the |
2845s | unfortunate |
2847s | lower priority um during the entire 10 |
2851s | development so it it kind of been left |
2853s | to its own mischievous |
2857s | behaviors um so we'll we'll see what |
2861s | happens with that |
2864s | one all righty so ski Curt team priest |
2868s | gaming hacks away gamer DF you guys all |
2871s | have your keys in your DMs as for JE |
2874s | freeze you have your Whispers block so |
2876s | if you could please whisper us I will |
2878s | get you your key uh if not you can also |
2880s | contact me on Discord Ryan red I'm in |
2882s | the Eco server um but yeah you currently |
2885s | have block Whispers from strangers so |
2887s | you may need to message us that's for |
2894s | JE sorry about that just wanted to |
2896s | ensure they get their key yep |
2900s | yep we add more sea animals like |
2903s | dolphins and whales oh more stuff to |
2905s | fish |
2906s | um I think there there are there are a |
2909s | few animals in the pipelines um that |
2912s | we're looking at there are a few that |
2916s | are sort |
2918s | of sort of in but not really activated |
2922s | because there's |
2923s | still Cod bits that we want |
2926s | to if we can get working with some |
2929s | slight |
2930s | Behavior different behaviors compared to |
2932s | the existing |
2934s | animals um |
2937s | uh so there there's a couple of couple |
2939s | in there that is uh lurking around |
2944s | um we want to test around and add but |
2948s | you know on on a whole we are looking at |
2950s | animals and just general animal |
2952s | improvements |
2955s | across um so we'll see what happens when |
2958s | uh when we get closer to be able to do |
2961s | uh some bigger animal husbandry and |
2964s | other exciting things |
2970s | whale oil ain't going to make itself |
2973s | that is very |
2974s | true as horrifying as that statement is |
2977s | it is also very |
2981s | true |
2984s | um I'm just whing whaling oil has caused |
2987s | a lot of Grievances and destruction |
2992s | but it's also been a a pretty sign ific |
2996s | part |
2997s | on General human technological |
3000s | progression |
3006s | so all right there we go found Oak Grove |
3011s | I found your free and Discord and |
3013s | there's your key awesome the first wave |
3014s | of people have all received their keys |
3017s | nice nice and once again congratulations |
3019s | for all the |
3020s | winners we'll have more here in a in a |
3023s | bit |
3024s | later |
3027s | yeah yeah of course I'm just uh through |
3030s | so many positive messages coming in it's |
3031s | amazing whale oilbased economy a green |
3034s | alternative to |
3036s | petrol |
3043s | no that is that is uh a bit disturbing |
3047s | on a few levels but |
3053s | yeah and I am uh I got to jump in on |
3057s | this I got to start |
3059s | building yeah um I need to claim the |
3063s | plot |
3066s | somewhere do I want to do I want to |
3068s | claim somewhere here get in on this on |
3071s | this Redwood action up in the |
3073s | hills oh |
3080s | yeah I think |
3083s | so I I I have I have no idea where I'm |
3085s | going to get food but you |
3089s | know details details another significant |
3094s | problem |
3096s | um if I go up this way I should find |
3102s | you yep you're directly |
3112s | ahead oh man this is cool I what do I |
3116s | even want to build first well I guess I |
3118s | need to get some materials going |
3126s | actually I wonder what would happen if I |
3128s | just dug straight down from the |
3130s | start make a little underground hermit |
3132s | Cave of my |
3134s | own um I |
3137s | mean increasing the difficulty to |
3141s | uh |
3144s | Max |
3150s | got some basic some basic stuff I wonder |
3152s | if wouldn't make sense to |
3163s | just maybe I H maybe I should just roll |
3167s | with the |
3169s | hunting there is a lot of animals yeah |
3173s | do like a hunting cabin thing how where |
3175s | we look |
3179s | not that many Hunters |
3182s | around doing like some some some fishing |
3185s | some some hunting and |
3190s | uh yeah let's just let's roll |
3196s | that see how this works |
3200s | out grab our Stone ax |
3203s | shovel am and pickaxe because we |
3206s | we're going to need |
3209s | wood oh my goodness this last |
3212s | comment why isn't cannibalism a thing |
3215s | think of all the animals you can |
3218s | save oh no that is moving into some uh |
3223s | some Rim World mentality |
3226s | there different game different game |
3228s | different game different uh different |
3234s | Horrors this this is not the game you |
3237s | were looking |
3243s | for oh that's cool have you guys thought |
3245s | of about the idea for a public server |
3247s | that is only active for something like |
3249s | 24 hours per week so people who work |
3251s | during the week have equal footing to |
3253s | everyone else like an even more casual |
3256s | um server that that tool order is |
3260s | disting I know it's fantastic isn't |
3262s | it um we uh we've talked about if we |
3268s | wanted to do something like introducing |
3270s | a |
3272s | um um a public server like exhaustion |
3276s | enabled on |
3278s | it um there are a few servers that are |
3282s | running with exhaustion |
3284s | and I might probably shouldn't have |
3287s | picked an oak for starting |
3290s | out that burned through a lot of |
3293s | calories um |
3297s | but like you know if U if that's |
3301s | something people are |
3305s | interested um let us know and you know |
3309s | we'll take a look at it um so you aren't |
3313s | familiar with the U the term there we |
3317s | have a exhaustion system that you can |
3320s | enable on a server that will basically |
3323s | prevent you from doing activities that |
3325s | you spend labor on outside a certain |
3328s | amount of like active |
3330s | hours and that can be configured out to |
3333s | do like rolling over |
3337s | um rolling over labor for you know from |
3340s | one day to another so if you don't if |
3342s | you limit the amount of hours you can |
3345s | actively do stuff like mining adding |
3347s | labor into work orders or you know |
3348s | cutting trees or |
3350s | whatnot um but it it's not going to kick |
3354s | you out once it's done it's just GNA |
3356s | prevent you from doing any further |
3358s | actions of those |
3362s | types |
3364s | um and then you can roll off and say you |
3368s | know have like two hours each |
3370s | day um during the weekdays and then have |
3373s | like six hours on weekends um and that |
3376s | would help in a lot of ways |
3379s | with players that don't have that much |
3381s | time on the weekday to kind of keep |
3383s | staying relevant and competitive with um |
3388s | players that do have more time because |
3390s | the the total compiled work hours would |
3394s | be the same |
3398s | regardless |
3401s | um see |
3404s | here some Shard |
3408s | meats and I ran out |
3410s | of ran out of calories there I'm going |
3413s | to shore up this meat first before we |
3416s | can uh |
3419s | oh back to it um but yeah so you know we |
3423s | we have a a system for that that um with |
3427s | that in mind um there's not a lot of |
3429s | servers that are using it |
3431s | but there are a few that does and there |
3434s | also a few that have they're using it |
3437s | but they've done local tweaks to it to |
3439s | kind of fit their |
3441s | communities |
3443s | um so some of architecture there and if |
3446s | there is bigger interest to those types |
3448s | of restrictions you know don't hesitate |
3451s | to reach out and give some comments or |
3453s | feedback on it and we try to improve |
3456s | them as much as we |
3459s | can seems a couple people are asking uh |
3462s | this isn't the first person trouble knes |
3464s | uh does eco have plans for or to |
3467s | introduce some disasters in the game |
3469s | like wildf flow or Locust infection or |
3472s | earthquake |
3474s | Etc |
3478s | um It's |
3481s | Tricky I I would |
3484s | like |
3487s | um it like there there's a couple of |
3489s | things in there that are |
3491s | significantly more difficult to deal |
3495s | with um in terms of how you implement it |
3498s | in a reasonable way so the meor is a |
3502s | massive disaster that everyone's aware |
3504s | of and everyone sees but it's also |
3506s | something that you |
3509s | can you can predict it and you can tell |
3513s | where it's at and you know and and can |
3516s | understand kind of the the underlaying |
3517s | systems surrounding |
3519s | it |
3522s | um where you know you kind of build up |
3524s | Tech progression you build towards the |
3526s | laser and you have that kind of |
3528s | Final End |
3530s | here in place for you but something like |
3533s | uh like wildfires for example |
3536s | yeah a volcano is predictable absolutely |
3539s | um for |
3541s | sure but if you look at like a a tsunami |
3545s | for instance or Wildfire Etc the goal of |
3549s | the disasters that we want to have and |
3551s | kind of have players combat is also |
3554s | design-wise intentional to be combed in |
3559s | and prevented in some |
3560s | way but you know once a wildfire |
3563s | starts um or builds up to it's kind of |
3566s | hard |
3568s | to you know you know how would you |
3570s | implement a countermeasure to |
3573s | Wildfire would it be cover the whole |
3576s | world in |
3577s | like foam spraying satellites or you |
3581s | know like there there's there has to be |
3584s | some way to kind of combat |
3586s | that start up of it or initi like |
3589s | initiating Factor where the meteor you |
3591s | know it collides with the the planet |
3594s | it's a pretty |
3596s | a pretty |
3598s | simple um but yet understandable method |
3603s | of like initialization while Wildfire is |
3606s | like hey you know is it going to be |
3608s | random is it on a timer what's causing |
3610s | the timer is it just going to be uh you |
3614s | know once it happens it just burns |
3615s | through the world and destroys |
3617s | everything |
3620s | um could you prevent it with like just |
3622s | building a five tile wide fire road like |
3626s | is the fire going to be able to spread |
3628s | from an island to another island is it |
3630s | going to start on all the entire planet |
3632s | at the same |
3633s | time so there's a lot of points in it |
3636s | where you |
3637s | know it would make sense for something |
3640s | that would be like a destructive random |
3642s | event that |
3644s | happens here and there but then that |
3648s | also needs to uh to not be just really |
3652s | frustrating with just hey log in and and |
3655s | all my stuff was burned down for no |
3657s | reason and I have you know had no chance |
3660s | of preventing it I was offline during |
3661s | that |
3663s | time so threading that balance of it |
3666s | needs to also be kind of fun even if |
3669s | it's |
3670s | destructive um but players at the same |
3673s | time also need to kind of be able to |
3675s | gauge and anticipate it |
3678s | happening |
3680s | um but something like a volcano for |
3682s | instance and and like an eruption |
3684s | causing |
3686s | pile deformation and like magma flowing |
3688s | out and that causing a fire that could |
3690s | be something that you could you know |
3692s | figure out where the volcano is going to |
3694s | erupt with placing different geological |
3697s | instruments you know there there there's |
3699s | a lot of gameplay potential you have |
3702s | there it's awesome to see that kind of |
3704s | energy from the community yeah so you |
3707s | know certain certain events might be |
3709s | something that we you know we look at |
3711s | because they look cool but at the same |
3713s | time it might also be deemed like hey |
3716s | you know this is not this is not going |
3718s | to be fun gameplay wise even though it |
3721s | sounds like a good idea but put into |
3723s | practice it's hard to make it a fun |
3727s | event um versus something like a meteor |
3729s | crashing down is like super impressive |
3731s | and the world goes under and so |
3734s | on yeah I just love the energy of the |
3737s | the community where they already have |
3738s | like big looming World Destroyer |
3741s | floating over their head and they're |
3742s | like throw more at us it's just funny |
3745s | two minutes |
3751s | awesome yeah we got |
3753s | some amazing uh balanced diet here with |
3756s | some uh steak and potato tomato just |
3760s | just steak potatoes are potatoes are |
3762s | coming but we uh we just satisfied with |
3766s | the uh steak straight out |
3771s | um it sounds like my diet through my |
3773s | whole team |
3775s | steak and be perky and all that kind of |
3778s | stuff yeah love the game to be less |
3781s | predictable being predictable makes it |
3782s | easy to speculate with certain Goods oh |
3786s | it's that's true though that that's the |
3787s | other side of the coin I guess um cuz if |
3791s | you have something like the meteor that |
3793s | you know is going to impact and you have |
3795s | all the costs and and ratios |
3798s | for all pieces of preventing measures |
3801s | you are running into kind of a numbers |
3803s | game |
3805s | where you know you know that you could |
3807s | calculate from the get code like see how |
3809s | many where in what craft stations do you |
3812s | want to have certain upgrades and what |
3814s | are each of these going to cost and you |
3816s | know you can turn out the entire from |
3818s | start to finish in a spreadsheet and |
3820s | like hey I need 438,000 iron or rocks |
3825s | and and that will get me everything I |
3827s | need to get from point8 to point B |
3832s | um but it's also |
3838s | lency issues here with |
3841s | the server being a bit |
3847s | sad server still you getting responses |
3851s | because stuff is being |
3853s | crafted um let me see if I can pick |
3856s | those |
3861s | up I was watching |
3863s | chat I'm trying to uh there we go oh |
3868s | okay maybe you just walking around just |
3871s | C it to |
3872s | uh realized that I was trying to pick it |
3876s | up it's like hey yeah yeah yeah yeah you |
3878s | you'll get your pieces now go ahead |
3881s | you're |
3883s | welcome let's grab some more uh start to |
3887s | craft through that so when you settle |
3889s | out and you know for people that are new |
3892s | to the game and Del into the stream uh |
3896s | with our those crazy people here |
3900s | um you start out by dropping down your |
3902s | campsite which as you can see here with |
3905s | this amazing yellow Shader I have |
3908s | properties enabled and I have this Nifty |
3910s | little Gadget down at the bottom which |
3912s | allows you to show the specific overlay |
3914s | you've selected in the main |
3918s | view if I do this it removes the um the |
3922s | Shader for the property highlight so you |
3924s | can do this for any any layer or any |
3927s | setting that you want to be using so if |
3928s | I want to do this and go in biome go hey |
3932s | let's |
3933s | see am I really in a |
3938s | uh I want to switch over |
3941s | grassland do that and it's going to show |
3944s | the heat map in the game |
3948s | view um which allows you to uh be a |
3951s | little bit more accurate if you're doing |
3952s | things like planting certain crops that |
3954s | are a bit more finicky or um just in |
3957s | general trying to avoid certain |
3961s | areas another thing and this works for |
3963s | anything really you want to check out |
3966s | the uh nutrient values in the world um |
3971s | and |
3971s | as as per a heat map it goes from cold |
3975s | being worse to Bright SL warm being |
3978s | better so it's going to go from from |
3981s | dark basically nothingness over into |
3984s | purple into red yellow and then it flips |
3986s | over into bright white as the highest |
3990s | positive |
3993s | value um I like to have the property one |
3996s | enabled when I'm |
3998s | doing construction and tinkering around |
4000s | just to make sure that I know that I'm |
4003s | placing my stuff in my |
4005s | property as anything placed outside of |
4008s | this boundary is something that anyone |
4011s | can just pick up and walk away with |
4016s | and |
4017s | with with some of the changes now with |
4020s | the hot fix um John added a nice little |
4024s | quality of life feature to |
4026s | it so anytime that you're walking nearby |
4030s | a claim that you own it will switch to |
4032s | that |
4034s | claim oh nice um that this will be |
4037s | something that it |
4038s | does uh on this on that instance so when |
4042s | you if at any time during your |
4045s | connectivity to the server besides to |
4048s | hey I don't want it to do that you can |
4051s | right click it if you have multiple |
4053s | Deeds you have access to and it'll show |
4054s | you a list and you can just select and |
4056s | specify hey I want you to only be linked |
4058s | to this deed and not be switching |
4063s | around we're getting tons of amazing |
4066s | feedback in the |
4068s | chat I thought it something that could |
4070s | be interesting but make make why make a |
4072s | sequel if we don't want to or can't |
4074s | destroy the asteroid why not add the |
4076s | construction of a rocket to escape the |
4077s | planet it's interesting there's another |
4079s | one here uh maybe you don't know the |
4082s | time that the meteor is going to hit and |
4084s | you have to build a machine in order to |
4085s | get the exact |
4086s | time uh that's pretty cool idea |
4090s | too yeah I I like I have a few I have a |
4093s | few ideas of I want to the lasers are |
4096s | probably going to be you know there |
4098s | still going to be the lasers for the end |
4099s | game but yeah yeah um I have some ideas |
4102s | I'm rocking back and forth with m to |
4104s | kind of see what we want to be doing |
4107s | with the late game because the late game |
4108s | are going to be extended there's there's |
4111s | a bunch of plans for that um as we're |
4113s | looking at kind of new materials and |
4116s | another another processing refining step |
4118s | for minerals and some of the other |
4122s | things |
4125s | um but I'd like to add |
4128s | that variable of shance or not |
4130s | necessarily shance but just a bit of UN |
4135s | certainty in terms of like the finality |
4137s | of the |
4139s | planet |
4142s | um so maybe |
4145s | having like say the lasers are placed |
4147s | out and you need to calculate the |
4149s | trajectory for the meteor to fire them |
4151s | and depending on the spread of the |
4152s | lasers is going to have a higher |
4155s | accuracy chance to hit the meteor or |
4157s | stuff like that um there's there's a lot |
4160s | of a lot of things in that part of the |
4164s | game that we can really dive kind of |
4166s | delve into and then explore to see what |
4168s | we want to expand on that part on |
4170s | because the uh the general late game is |
4173s | something that |
4174s | is uh at the moment a little bit |
4178s | underwhelmed um in terms of what I'd |
4181s | like it to be um of add more stuff and |
4186s | then kind of push that final thing in |
4189s | and |
4190s | uh going of just get more things to do |
4193s | in general |
4197s | um in that part of the |
4200s | game Muke the Astro instead of lasers |
4204s | yeah I saw I saw the Oppenheimer |
4208s | there funny all right uh looks like |
4210s | we're on to our second giveaway we're |
4212s | actually four minutes late for it so we |
4215s | have three giveaways today this is the |
4217s | second one the last one will be right |
4219s | before we end and yeah you guys everyone |
4222s | who's been here you know the drill wait |
4223s | for the notification to pop up and then |
4225s | you're going to spam exclamation mark |
4227s | key in order to get |
4229s | your uh ticket for a key just setting it |
4232s | all up here all righty so for everyone |
4234s | that would like their chance at getting |
4237s | a uh okay yep just making sure it's |
4239s | working for everyone that would like |
4241s | their chance at getting a steam key |
4244s | please one moment please type |
4247s | exclamation mark key the second the bot |
4249s | notifies you which should be any second |
4252s | now wait wait for |
4255s | it hold go there you |
4259s | go the shat was the shat was really |
4261s | quick there um and just as a reminder |
4265s | um this is only happening on the twitch |
4269s | side of things so if you're on YouTube |
4271s | make sure you hop over on the uh on |
4274s | Twitch for that |
4276s | opportunity |
4277s | twitch.tv/ strange Loop games that will |
4281s | be the |
4283s | channel we'll give it extra time for |
4285s | anyone who wants to hop over we'll let |
4286s | this one uh run for a little bit longer |
4288s | before we claim the |
4295s | winners which is also true if you are |
4298s | watching this on on Steam itself well |
4301s | make sure to hop in that is true hop in |
4303s | on Twitch and |
4307s | uh pop in and participate and see if you |
4310s | can't grab a |
4313s | key |
4316s | awesome |
4320s | awesome and just to clarify if somebody |
4322s | already has one a key and their name |
4324s | gets drawn we will reick a winner just |
4327s | for fairness we want to make sure that |
4328s | everyone has the same |
4337s | chance or watching on your smart |
4342s | toaster only one tiet draw yes every |
4344s | user is only allowed to receive one |
4347s | ticket second you type exclamation mark |
4350s | key you receive a |
4353s | ticket we're currently at 87 tickets |
4360s | claimed there was somebody in the key |
4363s | things that asked how you brought up the |
4365s | filters that you were looking at earlier |
4368s | uh oh the map |
4370s | filters yes if you hit M uh depending on |
4373s | what you you have you can of hit this |
4375s | little Cog up here that hides these |
4380s | filters and then you've got your |
4382s | settings that you can kind hide things |
4385s | and displays you can hide online set |
4388s | citizens and hide out settlements icons |
4393s | and everything |
4396s | else how do you make a show in game oh |
4399s | not in the map but on the actual land |
4401s | the uh go down here on world l you have |
4404s | that show overlay in main |
4407s | view oh so the second tab there yeah |
4410s | this little checkbox at the |
4415s | bottom and that'll |
4417s | hide hide or show any filter that you |
4420s | have |
4422s | active oh is it cover by webcam hang on |
4426s | hang on I don't believe it is Ryan's in |
4428s | the way am I you're in the way oh my bad |
4437s | I thought it was |
4439s | all |
4440s | let I Ryan away for a second here yeah |
4444s | uh there it is so down at the very |
4449s | bottom of the world layer settings you |
4451s | have that show overlay in in main |
4455s | view wor Z glad we could sort that out |
4457s | for |
4460s | you and |
4462s | Jina that's where it was hidden all |
4465s | right so it looks like everybody has |
4468s | claimed their keys but just in case |
4469s | we'll give one more reminder if you have |
4472s | not typed it yet make sure to type |
4473s | exclamation mark key all over case for a |
4475s | chance at a steam |
4477s | key there we go we got a few more coming |
4482s | in make sure everyone gets their chance |
4484s | if you don't see anything pop up it |
4485s | means you've already claimed a |
4492s | ticket |
4495s | how many people work uh at strange Loop |
4497s | games another question that popped up o |
4502s | question I I really never have grasp on |
4506s | the |
4508s | valy |
4510s | uh roughly speaking around 30 |
4514s | people in a mix between um some are not |
4518s | working full-time um come on the r team |
4522s | and and like split between SM coders |
4526s | and |
4528s | audio uh like we have le Leonard for |
4531s | example that does all the uh back end |
4534s | Vice audio stuff |
4537s | um not working full time |
4540s | he's one we |
4542s | can reach out to a few hours a week to |
4545s | kind of get stuff um requested from and |
4549s | doing a fantastic job with all the |
4551s | U sorting out the voice over for the the |
4553s | trailer and some of the other stuff |
4558s | um and same thing for the uh music in |
4562s | game by |
4563s | Phil there a credit |
4566s | to |
4569s | website and of this edit |
4576s | thing and then we have a |
4579s | a assortment of different people from |
4582s | different places in the world working on |
4584s | it so it's a pretty cool mix of |
4590s | people few more |
4592s | pieces few more pieces wood |
4602s | here oh we still got keys coming in we |
4604s | still got the key ticket |
4612s | redeems |
4614s | yeah roughly what percentage of servers |
4616s | succeed at destroying the meteor it's |
4619s | not a bad question that that is a very |
4621s | good |
4624s | question might have to hunt that data |
4626s | [Music] |
4630s | down try win a key and play this amazing |
4639s | addiction you guys are still claiming |
4641s | Keys keep it up keep it up you guys |
4644s | still got |
4646s | time got three more minutes and then |
4648s | we'll be closing the key rafle I feelig |
4650s | that should be enough time for everyone |
4651s | to get |
4652s | in O my character did not like those |
4655s | Tomatoes uh oh been eating too much |
4661s | meat not I found all the |
4669s | tomatoes soon we'll be able to build Eco |
4671s | and Eco itself how deep can we go |
4674s | who |
4679s | knows my community and I have destroyed |
4681s | the meteor twice and lost once so far I |
4684s | really need to capture a shot oh wait no |
4686s | I believe I believe we decided not to |
4689s | capture any content of the actual meteor |
4691s | destroying the world because players |
4693s | felt that that would be a |
4695s | spoiler I believe so yeah which is |
4699s | understandable but I've got to get in |
4701s | and see for myself it's going to be |
4702s | awesome |
4705s | it's it's a it's a spectacular |
4708s | experience uh that's for |
4710s | sure I just got over 1K hours and have |
4713s | only seen the meteor down three times |
4716s | dang it is definitely a spoiler it's |
4719s | magnificent good to know good to know |
4721s | glad we made a good choice |
4726s | there something everyone wants |
4730s | workbench since we are oh sorry go ahead |
4733s | no I'm just going to say like when |
4735s | you're starting out make sure that kind |
4737s | of general order of of business is |
4740s | getting a campfire out so you can start |
4741s | cooking that food that you start out |
4743s | with in the campsite just to give you a |
4745s | little bit of a benefit |
4747s | bonus and then making sure that you get |
4751s | a workstation as well as a tool bench so |
4754s | you can repair the tools because once |
4755s | the tools are broken you can still use |
4757s | them but they cost a significant amount |
4759s | of |
4762s | calories |
4764s | uh while the key giveaway is going sorry |
4766s | I just wanted to quickly put this in |
4768s | there I'm noticing quite a few uh |
4769s | streamers and familiar content creator |
4771s | faces in the chat if you guys didn't |
4774s | know we put out a partner program where |
4776s | we're rewarding content creators who |
4778s | have been making content for Eco for a |
4780s | while and uh new content creators who |
4781s | wish to devote some time to some annual |
4784s | streams uh we're including them in |
4786s | events giving them awesome perks like |
4787s | little in-game uh avatars um Discord |
4790s | roles and keys for giveaways of their |
4793s | own if you are a content creator and you |
4796s | are interested please check out this |
4798s | link poping up in chat |
4800s | now you should see it from the official |
4802s | server there hopefully it doesn't get |
4803s | buried too quick uh Jump On In there if |
4805s | you're a streamer send an application uh |
4807s | we just accepted our first wave and |
4809s | we'll be accepting some more next |
4811s | week uh so yeah make sure you get your |
4813s | partner applications in before |
4815s | then and with that I believe we're going |
4818s | to end this key raffle and announce our |
4822s | next five |
4825s | winners oh up and smoke you want to type |
4827s | exclamation mark key I I'll give you |
4830s | time to get in there before just because |
4831s | I saw your chat before that there you go |
4840s | perfect all righty looks like we have |
4842s | some last minute guys jumping in Good |
4843s | Luck |
4852s | everybody |
4855s | and we are closing key submissions in |
4858s | five |
4860s | four |
4861s | 3 |
4863s | 2 |
4866s | one entries are closed entries are |
4869s | officially closed this was the second |
4871s | out of three k key giveaways so if you |
4873s | missed your chance do not worry there's |
4875s | going to be another one at the end of |
4876s | stream uh but now we get to announce the |
4879s | next five winners here we go and the |
4882s | first one is |
4886s | is fisar ficar you have one a steam key |
4891s | for Eco |
4893s | congratulations next |
4896s | one fandom ghoul fandom ghoul you have |
4899s | won a key contact you all in a second |
4901s | here uh T out the keys once we've |
4903s | announced the rest of the winners we got |
4904s | three more winners to |
4907s | pick so so far that has psych or fisar |
4911s | and Phantom ghoul |
4916s | black nout black NY you have also one |
4920s | yeah I'm so jez congrats phandom |
4923s | congrats black now to you have also won |
4925s | a |
4926s | key got two more now and and this person |
4931s | already won a key sorry skert but we've |
4932s | already sent you a key so we'll be uh |
4934s | drawing another |
4939s | person it's kind of crazy odds though |
4941s | that you got it you got it twice |
4944s | crazy Pete crazy Pete 79 you are another |
4947s | key |
4953s | congratulations one two three four oh |
4956s | I'm just double checking and the fifth |
4958s | winner of the second key rifle |
4961s | is hitzu 111 so that is hitsu 111 crazy |
4967s | Pete Blake now T fandom ghoul and F SAR |
4973s | you guys have all one Keys |
4975s | congratulations and for those of you |
4976s | that still want a chance we have another |
4978s | set of keys coming out at the end of the |
4980s | stream all righty now I'm going to take |
4983s | a moment to make sure everyone gets |
4984s | their keys |
4986s | yeah oh congratulations everyone |
4991s | um all that |
4994s | uh comment there with the getting |
4998s | getting picked the second time but is it |
5000s | is it uh is it better or is it worse to |
5005s | buy lottery tickets if you win multiple |
5008s | times in a row like did you spend all |
5010s | the |
5012s | fortune right all the luck all the luck |
5014s | was spent in that uh raffle pick or |
5019s | uh you know a long time ago I'm not |
5021s | promoting any kind of gambling or |
5023s | anything of any sort this is just a |
5024s | personal experience from a while ago but |
5026s | we had this convenience store where you |
5027s | could buy gumballs and like there was |
5029s | like a very few amount of gumballs in |
5032s | this thing that if you you got it you |
5033s | get a free movie it wasn't really a big |
5035s | deal but you rent a free movie through a |
5037s | gumball and one day there was like only |
5040s | one or two left in this thing that had |
5042s | just been refilled and they didn't put |
5043s | any new winners in and I rolled it and |
5046s | got it I was like oh I guess I'm lucky |
5048s | so I bought a lottery ticket right after |
5050s | and one it wasn't like a huge amount or |
5052s | anything it was just funny the luck kind |
5054s | of carried |
5056s | on how should I reach out to K key |
5058s | actually I am reaching out to you guys |
5060s | just hold tight you'll receive a message |
5063s | from the official server or the official |
5064s | channel here any |
5067s | second my uh my Myers are waking up here |
5070s | as well |
5074s | oh your Marauders are waking |
5081s | up phandom |
5084s | go these |
5090s | little mine's outside trying to get in |
5094s | he isn't as attentive he's like hey |
5096s | what's going on just woke |
5099s | up and she is walking around making a a |
5102s | whole heap load of rockers right |
5107s | now uh crazy |
5114s | Pete and who was the fifth the fifth was |
5118s | hitsu |
5121s | 111 |
5124s | all right guys incoming keys in your |
5126s | DMs any second |
5133s | now oh my goodness that is |
5136s | bright wait what is bright oh I opened |
5139s | uh |
5140s | my |
5146s | blinded all right there's hiter key |
5149s | there's crazy Pet's |
5151s | key there is say black now |
5155s | key and phandom ghoul there's your key |
5158s | and |
5162s | bicar there you guys are enjoy |
5168s | congratulations got a chest here so |
5171s | something that |
5173s | I've SE a few I've been I've been |
5175s | standing on I I know I know everyone |
5178s | that's already playing Eco is like what |
5181s | on Earth are you doing Forge |
5183s | [Music] |
5186s | um but I don't know maybe maybe it's a |
5189s | good opportunity to kind of talk a |
5190s | little bit about the filtration system |
5193s | and inventory and and kind of how that |
5197s | manages and how you work with |
5200s | it because it's one of the things that |
5202s | we see frequent comments and confusion |
5205s | about how things are being sorted and |
5208s | what they're pulling from and kind of |
5209s | like how the inventory system works in |
5211s | general |
5213s | um so when you place a crafting station |
5217s | on your property or you your owned your |
5221s | owned land |
5223s | case um we're looking |
5226s | at um inside this yellow border |
5230s | here if I place down a crafting station |
5232s | then it will automatically try to link |
5234s | itself with every single storage unit |
5237s | that's inside the |
5239s | radius on that property plot so if I |
5242s | place a chest |
5244s | here it's not going to try to link to |
5246s | anything because it's outside the |
5248s | property but if it's inside the property |
5251s | it automatically kind of fetches in and |
5253s | links input output to um and it's |
5257s | working that way |
5258s | as |
5260s | um partially like a quality of life |
5263s | thing initially but it um it's also a um |
5267s | kind of a safety feature for making sure |
5270s | that if you place a storage out outside |
5273s | of your boundary or your owned area to |
5277s | make sure that crafting tables doesn't |
5279s | you know output important things in |
5281s | there that someone can |
5283s | steal um so to be able to link to a |
5286s | storage unit that's not on your property |
5288s | you would have to manually go in and |
5290s | make sure that it's outputting into it |
5292s | which means it's a |
5294s | manual personal decision to do |
5298s | that um and the second part of it being |
5302s | that it is always |
5304s | using a kind of Western top down Centric |
5308s | way of doing it so it will always try to |
5310s | pull |
5311s | slpl in the topmost |
5314s | storage going you know |
5317s | descending and it will always eat from |
5320s | the left to the right when it's pulling |
5321s | materials out of |
5323s | crafting and the same thing for |
5325s | depositing it will always try to put |
5326s | into the leftmost slot it has access |
5330s | to interesting |
5334s | and there's a few ways you can really |
5335s | kind of utilize this strength in terms |
5338s | of how you want to layer and prioritized |
5341s | storage |
5342s | systems so for example a carried |
5346s | material um as for example a crafting |
5349s | hun logs for example I'm only crafting |
5353s | explicitly enough to make my |
5356s | fishery but in this case the H logs |
5360s | would not be able to be placed in inside |
5362s | the campsite because the campsite Can |
5364s | Only Hold items you can |
5367s | carry but I don't want to have items I |
5370s | can carry to be placed in the |
5373s | stockpile |
5375s | um because I don't want a stock pile to |
5377s | be you know filled with materials I can |
5379s | have in a |
5381s | chest that way um so how do I determine |
5386s | this I can just drag this storage chest |
5387s | up to the top and then that's guaranteed |
5390s | to always be used first and foremost |
5393s | and then if it can't be fit in here |
5395s | it'll be dropped into whatever is below |
5397s | that has a slot available for |
5401s | it and a big note to that when you're |
5405s | playing with multiple people and you |
5407s | have access to the same crafting tables |
5409s | and deeds and and you can add yourselves |
5411s | all over the place um is that all of |
5414s | these links and all of these |
5416s | configurations are |
5419s | personal which means if you set up a |
5422s | crafting order and have not linked a |
5425s | stockpile to pull from or place into |
5428s | then it's not going to eat something to |
5430s | craft that item same thing if you have a |
5433s | friend that sets up a crafting order in |
5435s | a table and then they forgot |
5438s | to link something to input output then |
5441s | it's not going to be crafting anything |
5443s | because it can't pull from it and the |
5446s | person who made the crafting order is |
5448s | the one that determines |
5451s | this |
5454s | and if you want to go even fancier you |
5455s | can always rename things and uh the chat |
5458s | system and the naming system in the game |
5460s | works with some basic HTML code so you |
5463s | can |
5464s | do I don't misremember completely but |
5467s | you can do um things like colorize the |
5472s | text and you can do like that and you |
5476s | can re add color to |
5479s | it and then when you go into a crafting |
5483s | table it goes poof so you can |
5486s | immediately identify that hey that's |
5487s | that storage chest I have in red because |
5490s | I have food in it or you know whatever |
5493s | order and sort and layers you want using |
5495s | it |
5499s | for oh uh just to clarify I see in chat |
5502s | uh Eagle 6 Airsoft so what happens when |
5506s | you type exclamation mark key the |
5507s | message that pops up is it giving you a |
5509s | ticket that ticket puts you into a |
5511s | raffle and then we draw five winners you |
5514s | received a ticket but not a raffle win I |
5518s | have the the system actually shows me |
5520s | the five people who won it was cakar |
5522s | fandm ghoul Black andout Crazy Pete and |
5526s | hitsu 111 those were the five winners of |
5528s | the drop there may have been some |
5530s | confusion in the ticket you received |
5531s | thinking that the ticket was the key |
5533s | just want to make sure everyone's fully |
5535s | cleared up uh |
5541s | there |
5546s | how long does the ECO partner |
5547s | application take okay so once you've |
5549s | submitted we essentially review them um |
5552s | every few days or so we'll take a review |
5555s | allow people time to kind of submit |
5557s | their applications first uh and then |
5560s | once we see it like slow down a bit |
5561s | after a couple days of notifying we will |
5564s | go through all the applicants uh |
5565s | together we basically look over and we |
5568s | check to see if they've been approved or |
5569s | if we want to watch them uh if they've |
5571s | been denied people who have been |
5572s | approved or denied receive uh emails and |
5575s | then the people that are watching we |
5576s | you'll probably see us pop up in your |
5578s | chats um messaging you guys while you're |
5580s | live um but yeah there is no definite |
5583s | time the partner program is kind of just |
5585s | starting out the first wave just got |
5587s | accepted so yeah make sure you get |
5589s | yourselves in we'll probably be taking |
5591s | another look at it um Mid next week so |
5594s | make sure you get yourself in before |
5598s | then speaking about colors will |
5600s | repainting vehicle |
5602s | thing um we yeah not sure how much I |
5606s | want to say here |
5608s | um but uh I I can just say that Jordan |
5612s | and Toby has been experimenting with |
5615s | vehicle so similar to how the uh the new |
5618s | Avatar system and the clothing system |
5620s | works with how you're |
5623s | um you can change out different colors |
5625s | in different places of the |
5627s | outfits um they've been experimenting |
5630s | into um |
5633s | um how that would work and and if it's |
5636s | possible to kind and see what extent |
5638s | they can that can be extended onto |
5641s | um um anything really not just like |
5645s | vehicles but like you know any object |
5649s | really so you know you keep keep up to |
5652s | uh keep up to date on news going on on |
5655s | Discord and |
5657s | uh will you post stuff there when |
5660s | we have interesting things to show off |
5663s | um I usually pop in like gifts and |
5667s | images for uh things that are being |
5670s | worked on or in development and can like |
5672s | sneak previews um every so |
5675s | often that's a great way to uh keep tabs |
5679s | on what's going on and what's |
5690s | happening |
5698s | uh what about wallpapers or other ways |
5700s | to make interior different from exterior |
5702s | ooh |
5704s | um that's a bit more |
5706s | complicated |
5708s | um because of how different like blocks |
5711s | and ground materials behave from World |
5715s | objects it's it's not missed |
5718s | but it is a bit more |
5720s | complicated |
5730s | and this is this is not going too bad |
5733s | but uh as as the chat can probably tell |
5736s | I'm not going to win any Counter-Strike |
5737s | competitions anytime |
5744s | shortly wow is that fog looks like it |
5747s | yeah uh |
5750s | yeah |
5754s | casually hunting yeah it's casually |
5757s | hunting if you 360 no scope that they |
5760s | all upgrade the developer |
5762s | kit um yeah that |
5766s | that's GE accept |
5769s | it um animal taming and what did what on |
5773s | Earth was going on with that that |
5775s | hair that that thing was doing some fun |
5778s | things um animal taming in game um |
5781s | animals the whole the whole deal with |
5785s | animals in general and everything around |
5787s | it um is something that we're looking at |
5789s | for um all the animal husbandry |
5793s | stuff um and we'll |
5796s | add add the details to that when we have |
5799s | something to uh something tangible that |
5803s | you know we want to show off and |
5808s | uh we go and I we need to change up the |
5811s | loing distance for those hairs because |
5813s | they disappear a little bit too too |
5816s | quickly yeah I think I think no scoping |
5818s | the hair would be the real |
5821s | challenge real fast they |
5826s | are thing as well um like with some of |
5830s | the things that Casper was working on uh |
5833s | has significantly improved the behavior |
5835s | of animals there's still a couple of |
5838s | Works back and forth um |
5843s | that is making them kind of look wonky |
5846s | behave but we are |
5848s | doing some pretty significant upgrades |
5850s | to it come on PR dog hey there Kepler s |
5854s | we missed your uh first couple questions |
5856s | third time asking locks on rivers to |
5858s | transport boats |
5860s | Upstream |
5862s | ooh |
5867s | um that |
5870s | is it's it's an interesting |
5873s | suggestion um like Canal locks in |
5876s | general is |
5880s | U |
5882s | difficult they also had an idea for a |
5884s | machine to name the meteor Keith using |
5887s | the |
5890s | computers yes please to |
5892s | logs oh that's a |
5895s | moderator that Elma is one of our |
5899s | GMS um let let's not get any any super |
5904s | crazy ideas |
5907s | here oh no not the Christmas reindeer |
5915s | no farming up for the candy caners |
5920s | yep how else how else is it |
5923s | made you're already here folks that's |
5926s | where candy canes come |
5930s | from |
5935s | me you thought something good for the |
5937s | logs for once logs |
5942s | oh uh were there any adjustments to whip |
5948s | um not like VX had an upgrade when we |
5952s | upgraded Unity |
5954s | version |
5958s | um and it's been kind of it it's been a |
5962s | work in progress getting everything to |
5964s | work um so if you do run into any |
5966s | significant VP issues know give us a |
5968s | holler drop down logs and just get some |
5972s | details out so we can uh take a look at |
5975s | it um we are also looking at a |
5978s | significant Unity upgrade for |
5981s | uh for the next minor update um which is |
5985s | going to allow us to kind of get some of |
5988s | our third party dependencies updated |
5991s | this as well like another update of |
5994s | device |
5995s | and IU as well I believe so there might |
5999s | some there might be some things that are |
6001s | causing issues just because we're using |
6003s | an older version of at the moment o a |
6007s | tanky Buffalo yeah it's tanky Buffalo |
6010s | but I got over capacity in my |
6015s | inventory |
6019s | um somebody's looking for Clarity on how |
6022s | reputation scaling deterioration |
6027s | work with the network bonus sorry |
6030s | deterioration yeah how does reputation |
6032s | scaling and |
6033s | deterior deterioration work I just make |
6036s | sure that's what they said with the |
6038s | network bonus it is unclear at the |
6040s | moment o um the um it's been |
6046s | it's what do I want to say about it um |
6049s | the reputation Network modifier is been |
6051s | a little bit different behaving |
6053s | depending on whether or not it's |
6055s | reputation for a specific player |
6058s | versus uh like the artwork and stuff and |
6061s | it's still something that's being a bit |
6064s | experimental in terms |
6065s | of uh how much it |
6071s | affects um so it's kind of it it's an |
6075s | ongoing |
6080s | adjustment |
6085s | looks like we're coming up on our last |
6088s | giveaway and the next 10 minutes or so |
6091s | you want get your your key typing |
6094s | fingers ready about 10 minutes oh yeah I |
6098s | I just I just got hit with the DM by uh |
6100s | by Dennis so on the network modifier |
6103s | thing um oh it uh John's completely |
6108s | removing it |
6109s | for the next patch SL hot |
6113s | fix oh yeah |
6116s | um didn't want to say anything but it |
6119s | it's it's been kind of a a a debated |
6122s | thing on and off because it's been hard |
6124s | to it's been hard to describe to the |
6127s | player exactly what's going on and and |
6128s | how it's impacting to what extent |
6132s | so reputation is just going to be simply |
6135s | additive or properly additive |
6139s | um and it'll be it it it will hopefully |
6141s | be easier |
6155s | to anyone looking for carcasses I don't |
6159s | is there any way to remove the big heads |
6160s | from the map I'm guessing the player |
6163s | indicators um remove them completely or |
6167s | change them out to the |
6169s | previous do |
6172s | CU remove them completely is is fairly |
6174s | straightforward there is a under display |
6177s | object in the map settings you can |
6180s | disable online |
6184s | citizens and that will |
6186s | remove all the random people on the |
6189s | map oh yeah there you |
6193s | go um as we're just just disabling the |
6196s | icon |
6198s | slash |
6199s | um avat car |
6202s | no yeah they're asking just to see the |
6204s | names if there's a feature for |
6207s | that cool um when do we get a |
6210s | cylindrical roller of making faster dirt |
6213s | roads maybe even a steamroller |
6214s | attachment for the tractor um who |
6219s | knows who |
6221s | knows uh we'll see maybe maybe we'll |
6225s | have some more information on that after |
6227s | uh after New |
6230s | Year's |
6235s | um keep checking in on Discord and uh |
6239s | yeah |
6243s | see will reputation still impact the |
6247s | culture of paintings oh yeah yeah yeah |
6249s | yeah it's just going to be the the the |
6251s | network multiplier is just going to be |
6253s | simplified and kind of |
6258s | nuked is this Pokemon not quite not |
6260s | quite |
6266s | um I |
6269s | uh hope there isn't a Pokemon trophy |
6272s | hunting game you |
6275s | yeah you collecting Pokémons but in in |
6278s | this case I'm you know basically turning |
6281s | them into trophies and hanging them on |
6282s | the wall so I'm hoping hoping there's |
6285s | nothing nothing of that |
6288s | sort uh well I'm not seeing that |
6292s | creature walk up to you saying buffalo |
6293s | buffalo so I think you're okay yeah uh |
6297s | already plans when and what update 11 |
6298s | will be um plans yes when no I think |
6303s | we're just going to you know we'll we'll |
6305s | see |
6306s | how how much we need to drop out kind of |
6309s | hot fixes and the maintenance updates |
6311s | for 10 and then then next up is going to |
6315s | be 10.1 and we'll see how how far that |
6319s | out is |
6323s | um oh yeah and Dennis is saying that |
6326s | white tiger is starting to suffer a |
6329s | little bit stuff isn't being properly |
6331s | crafted um oh from the yeah we we might |
6335s | need a reboot of the |
6338s | server yeah yeah I'm seeing the |
6340s | notifications pop up in |
6345s | game um will there ever be a tool that |
6347s | can counter reduce trampling uh no we |
6351s | trampling is probably going to be just |
6353s | continuously adjusted um going to be |
6356s | more representative to the density of |
6358s | the |
6359s | population |
6362s | um but trampling is also kind of a |
6367s | difficult difficult impacting and |
6369s | there's also the U the issues of it |
6371s | currently only being affected in a 2d |
6374s | plane so if you're you know underground |
6377s | you're still causing trampling above |
6378s | which is something that we're we want to |
6380s | fix |
6385s | any ideas had late game skill trees |
6387s | which would provide aesthetic or |
6389s | decorative look on towns like |
6391s | archaeologist who would find old stuff |
6393s | in the ground like bones or Jewels or |
6396s | building old stuff you could build |
6397s | museums something similar um I believe |
6400s | somebody else also mentioned uh having |
6402s | machines break down so that you could |
6404s | have like a mechanic job as well um |
6408s | mechanic has a separate like a a you |
6410s | know a a repairman kind of thing that's |
6412s | uniquely doing only repairs is probably |
6414s | not going to happen it's going to be |
6415s | tied |
6416s | into one of the other professions in |
6418s | some |
6420s | capacity um but generally like general |
6423s | maintenance modular modularization |
6427s | of um more deteriorating goods and and |
6430s | craftables yeah um it's definitely |
6433s | something that we're |
6434s | looking that's cool as for as for |
6437s | troubled rents or troubling re |
6442s | um I'd say stay in tune and and checking |
6446s | for |
6447s | updates |
6449s | um yeah Post New Year's and we'll have |
6452s | some |
6453s | uh we'll post some some cool stuff that |
6456s | is uh being planned for um some fun |
6462s | stuff that |
6466s | happens building materials should be |
6468s | needing |
6469s | maintenance |
6472s | yeah um like building in general in |
6476s | terms of Maintenance and kind of upkeep |
6478s | costs |
6480s | is |
6483s | um it's a tricky subject in terms of how |
6486s | the limitation should be |
6492s | happening like generally implementing it |
6495s | and saying like hey you know here's |
6498s | here's a device that tracks how many |
6500s | blocks you have the property um that's |
6502s | kind of already done by the room |
6504s | calculator like all it calculates the |
6507s | the rooms are calculating the blocks |
6509s | available and kind of what's comprising |
6511s | of |
6512s | it um so something that would like |
6514s | totally calculate the amount of stuff |
6516s | that's on your property and then doing |
6518s | like hey you need to |
6520s | have uh you know like a percentage of |
6525s | those blocks are consumed per hour or |
6528s | the value would be |
6533s | um not an improbable thing but the |
6537s | question then comes into like where and |
6540s | when is this going to be calculated |
6542s | would it be deteriorating over time um |
6545s | so it's constantly being degraded or is |
6548s | it going to be like a a a super timer |
6551s | and then by the end of that timer it |
6552s | just nukes the entire property |
6555s | and couple of like trying to see how |
6560s | these design aspects Works into and |
6565s | um where and and how they would make |
6568s | sense and |
6570s | approachable because at the same time we |
6572s | also don't want to make |
6573s | it super too finicky and having to run |
6576s | around in every single piece and and |
6579s | object that you're placing to kind of |
6581s | poke with um you know at the at the end |
6585s | of the day it still has to be fun to |
6587s | play um and it has to be fun to interact |
6589s | with |
6591s | so just you know adding something for |
6593s | the sake of adding something um is very |
6595s | detrimental to that |
6597s | cause um but yeah a lot of those aspects |
6600s | to kind of extend the economy and making |
6604s | it more um involved in player activities |
6607s | from day to day is definitely something |
6609s | that we |
6614s | look awesome awesome oh it looks like we |
6617s | have reached that time before we hit the |
6620s | to hour mark to to end our stream we're |
6623s | going to push off the last of our key |
6626s | giveaways so uh we're going to run this |
6629s | one |
6631s | for i' say about five minutes making |
6633s | sure everybody gets a good amount of |
6635s | time in and then we'll give up the keys |
6637s | and then kind of hang out for a little |
6638s | bit longer before we call it a day uh |
6641s | yeah thank you for everyone um for |
6643s | showing up and it's been great uh |
6644s | talking over all of your questions how |
6647s | do we enter that info is about to pop up |
6649s | on screen for you |
6651s | one moment oh people are already used to |
6653s | it they're already typing |
6655s | key all righty all righty so we're going |
6657s | to close out the last one |
6660s | officially okay complete and here we go |
6664s | ready for it it is popping up any second |
6670s | now wait for it wait for it oh Mike you |
6673s | you you popped in just in time just in |
6676s | time actually yes everybody if you want |
6678s | chance add an Eco steam key please type |
6681s | exclamation mark key all lowercase |
6683s | that's all you have to do this will give |
6685s | you a ticket and then we will draw five |
6687s | winners from those |
6691s | tickets now now the chat just goes crazy |
6693s | for the next five minutes or so M I'm |
6697s | I'm just kind of dancing by the by the |
6699s | Hut |
6702s | there yeah just chilling out yeah yeah |
6705s | how much how much meat did you acquire |
6707s | through all um I don't know um |
6712s | got a got air |
6719s | bit three large |
6722s | and four large and and six small ones I |
6727s | mean that was |
6728s | just I not too many arrows um yeah I'm |
6733s | not |
6734s | sure do a little bit of look at that |
6737s | free meat um |
6740s | couple of just uh a few kind of nudges |
6744s | and |
6745s | and uh assists for anyone that's jumping |
6748s | into it right now we do have a couple of |
6750s | of odd bugs when it comes to some of the |
6753s | more specialized |
6755s | tools like the bow and arrow that and in |
6758s | terms of specialing to like how they're |
6761s | working back end um as they're |
6764s | super super |
6767s | specialized um at the moment there is a |
6770s | few issues with them where if you're |
6773s | selecting it while previously having |
6776s | selected an empty hotkey slot so as you |
6779s | can see here I've got number two |
6781s | selected and I switch over to the |
6784s | bow it won't really work it'll fire the |
6788s | arrow and not actually fire an arrow and |
6792s | the line is |
6793s | gone you want to make sure that you |
6795s | select the bow from a slot where you |
6798s | already had an item |
6802s | and then it'll work |
6803s | fine um and it's the |
6806s | same there we go I think the server |
6809s | restarts um you're falling a yeah and |
6812s | it's the same issue with the fishing rod |
6813s | so if you if you make sure that you have |
6815s | an item priorly selected before |
6817s | switching over to the fishing rod or the |
6819s | bow um it'll work as kind of |
6823s | a work around for now |
6827s | um yeah uh how the heck does does did |
6831s | that bug happen I don't know |
6835s | um but it's it's fun just trying to uh |
6840s | trying to find some of these rep |
6842s | reproducible cases |
6845s | where sometimes it really doesn't make |
6848s | any |
6849s | sense |
6852s | um which then can make sense once you |
6855s | can |
6855s | really get to uh see when it's happening |
6859s | in the code and of course it wants |
6862s | to it wants to do |
6865s | that oh it's actually it's actually |
6867s | perfect timing because we only have |
6869s | about 10 minutes left of stream um so |
6872s | what we'll do is we'll close off with |
6873s | our last key giveaway have a bit more of |
6876s | a little chat and then uh yeah we'll |
6878s | catch you guys all back in the game |
6881s | after the |
6882s | stream I got all of my drops |
6888s | congrats nice nice |
6892s | nice type key and surrender your free |
6895s | time to |
6899s | Eco do you staff members also play Eco |
6901s | in your free time or do you need some |
6903s | time from it outside of your job um it's |
6907s | a little bit varying um yeah I I tend to |
6910s | um I tend to try to sneak in like a |
6913s | local play test prior to new versions |
6916s | coming out just to kind of make sure |
6919s | that the progression route works and |
6921s | everything |
6923s | kind like cruising through it on a lot a |
6926s | lot lower difficulty threshold and just |
6929s | like higher resource uh |
6933s | or lower resource cost multiplier what |
6936s | the word I was looking |
6938s | for um also also referred to as the no |
6942s | collaboration um just kind of make sure |
6945s | that everything kind of works and I |
6948s | still um really enjoy the game um |
6952s | just kind of on on my terms on my own |
6956s | most of the times I do Venture off on |
6959s | public servers every every now and then |
6966s | um it varies a bit varies a bit |
6969s | depending on if we're if we're doing a |
6971s | minor version or a major |
6972s | version during 10 I've had a lot less |
6976s | time doing that than uh than for like 9 |
6979s | five |
6982s | 967 um which is really just to uh |
6988s | adds adds volume to the fact that 10 has |
6991s | been an |
6993s | absolutely Behemoth of an update that we |
6996s | worked on uh crazy amount of time went |
6999s | into it and |
7002s | um yeah it it working on the update is |
7006s | absorbed all the time |
7008s | um uh but as a as a general answer yes |
7012s | um there's there's quite a few of us |
7014s | that are playing the |
7018s | game awesome yeah I play I play as well |
7022s | uh I'm in there quite a bit trying to |
7023s | make content you'll see me like flying |
7024s | around but I have my own little server |
7027s | been kind of practicing building and |
7029s | it's a it's become a small town at this |
7038s | point |
7040s | oh thank you IG for sharing the twi |
7042s | twitch extension link thank you very |
7044s | much all right so this is be this is the |
7046s | final call everybody on YouTube on Steam |
7050s | uh if you want your chance to the key on |
7053s | over to twitch.tv/ strange Loop games |
7057s | type in exclamation key in the twitch |
7059s | chat and you will have a ticket we're |
7062s | about to do a draw for these tickets it |
7064s | is the last key giveaway of the stream |
7067s | so we're going to give a little bit |
7068s | extra time make sure everybody gets your |
7070s | tickets in again the key giveaway is |
7073s | going right now for any of you they're |
7074s | out there in your kitchen grabbing a |
7076s | drink they can hear hurry back and type |
7078s | in exclamation mark key we want to |
7080s | ensure that you get it Ryan loving those |
7083s | posters in the background dude thank you |
7084s | very much um the two behind me actually |
7088s | all of the posters here come from shows |
7089s | that I've been to you can't really see |
7091s | the good ones though these are ones that |
7093s | are signed to my right here yeah I'm |
7095s | just a I'm just a metal head that likes |
7097s | going to |
7098s | shows |
7103s | white tiger resurrects as |
7107s | well 5% more till I get the shark draws |
7109s | good luck good luck you're almost |
7114s | there see if I can turn this a little |
7116s | bit work |
7119s | no he's locked in |
7123s | there oh |
7125s | yeah props are doing a last call |
7128s | announcement no problem |
7130s | want to make sure you get in |
7133s | there Ryan will you compose some new Eco |
7136s | soundtrack with that keyboard in your |
7138s | background uh I could you know I've been |
7141s | doing music for quite a while I just uh |
7143s | most of my stuff is live stuff with |
7144s | bands but I've been working I got this |
7147s | little guy over here see it to kind of |
7150s | make my own stuff so yeah who knows |
7152s | maybe one day I'll be helping out with |
7153s | some uh some little fun bits for for |
7156s | short |
7157s | com but uh the person who does the |
7159s | current music they're they're way better |
7161s | than me at making like game music way |
7164s | better than me I'm more of a guitar guy |
7168s | guitar and |
7169s | piano and before we get a Bard |
7172s | profession I'll take that b profession |
7174s | in a split |
7177s | second well seems like um seems like the |
7180s | tiger woke up |
7182s | again awesome awesome everyone still |
7184s | trying to get keys oh sorry go ahead |
7186s | yeah so what what happened on tiger is |
7189s | is we uh it was starting to seize up a |
7192s | little bit but I think it's due to the |
7194s | um excessive um overload it's having and |
7198s | the amount of things that's going on and |
7200s | uh so what we do is grab a memory dump |
7204s | so gregori and the guys that are working |
7206s | on performance and optimization stuff |
7209s | can dig through that and |
7212s | see me direct memory usages and what |
7215s | pieces of the code are using what and |
7218s | uh dig in and and make it better |
7223s | so hopefully they get some good good |
7226s | statistics and data out of that |
7228s | one yeah 100% uh I run a small server is |
7231s | there a way to found a town two people |
7234s | or can you found a town with three |
7235s | people and then they leave it will it |
7237s | def found the |
7239s | town um you can customize like from on |
7244s | the default settings I it's it's well |
7248s | kind of impossible if you don't have |
7250s | enough people I should say um so if |
7252s | you're running a smaller server I |
7254s | strongly suggest you to hop in into the |
7257s | settlements config file and adjust those |
7261s | values a bit towards a more |
7264s | fitting uh variety towards your |
7267s | community and like the size of |
7270s | uh your |
7272s | population |
7275s | um oh so it's fully configurable it's |
7278s | completely and and fully configurable um |
7282s | awesome oh yeah someone just uh typed in |
7285s | the |
7286s | configs |
7288s | yeah awesome all right as oh sorry go |
7291s | yeah no don't don't go go with the key |
7293s | thing yeah all right so just everybody |
7296s | we are ending |
7298s | submission yeah it looks like we gave |
7300s | everybody a good enough a good amount of |
7302s | time to get in here uh so we are ending |
7305s | them again in five four |
7310s | three two oh we got a bunch coming in |
7316s | 1.5 one and zero it the key things oh |
7324s | sorry I got a bunch of stuff popping up |
7326s | the key submissions are now |
7330s | officially closed all right here we go |
7334s | thank you everybody for submitting uh |
7336s | your exclamation mark key to try to get |
7338s | a ticket and we are about to draw our |
7340s | next five winners the last five winners |
7343s | of the dev stream and do not worry there |
7345s | are partnered streamers who are going to |
7346s | be doing the uh key giveaways there are |
7349s | lots of people who have actually been |
7350s | gifted Keys specifically for giveaways |
7353s | on our channel so when our stream is |
7355s | finished go check out the category there |
7356s | might be some other streamers out there |
7358s | giving away some |
7359s | keys and yeah in the meantime let's draw |
7362s | our five winners our last five winners |
7364s | of the |
7365s | night |
7368s | and little desk drum roll first winner |
7371s | virtual party Foo virtual party Foo you |
7375s | have won a key |
7377s | congratulations you should raid a |
7379s | partner if there are any currently live |
7383s | well we can take a quick look when we go |
7384s | into our uh kind of end screen there you |
7387s | never |
7388s | know all right our second |
7392s | winner is |
7395s | gonore gonore you have also won a key |
7401s | congratulations congrats |
7408s | congrats oh where the it's still uh to |
7411s | be determined on that we're going to be |
7412s | doing sort of separate posts weling them |
7414s | each in on Twitter um we're talking |
7418s | we're speaking we're going to be |
7418s | speaking with them specifically on how |
7420s | that's going to work out but essentially |
7422s | after the after the dev stream after |
7425s | sort of everything's going with the |
7427s | servers we're going to be typing up a |
7429s | message to them letting them all know |
7431s | what our plans are because we plan to |
7434s | like once a day basically welcome |
7435s | another person on socials they're |
7438s | obviously already partnered as of the |
7440s | second they get the roles but yeah just |
7442s | want everyone to be fully clear on that |
7445s | we have three more winners though enough |
7446s | of me uh enough of me delaying we got |
7448s | three more winners to |
7449s | draw how many people enter the drawings |
7452s | uh 137 entered this draw it was I think |
7455s | it was like 74 the first time we were |
7457s | roughly around 90 the second time time |
7459s | and this one is 137 so it's a lot of |
7462s | people all righty so the next and third |
7465s | winner of the last raffle |
7469s | is gun |
7471s | fume gun fume you have also won a steam |
7475s | key |
7478s | congratulations all righty we got two |
7480s | more two |
7482s | more |
7486s | and C silly Cy silly I hope I'm |
7490s | pronouncing your name right you have |
7495s | also and the last winner of the dev |
7499s | stream today |
7501s | is pick a |
7503s | winner monia monia congratulations for |
7507s | winning ay that five winners a total of |
7510s | 15 winners have one steam keys today |
7513s | congratulations everybody uh again make |
7516s | sure to check out the twitch category |
7518s | after we end stream |
7519s | there is a chance that you might get a |
7521s | key from some people's streams that are |
7523s | running the key giveaways and also this |
7525s | will not be our first event like this we |
7527s | plan to do more sort of like Q&A hangout |
7529s | streams with the devs we have some |
7532s | community events planned for the future |
7534s | all of these will probably uh I can't |
7536s | confirm 100% at this moment but all of |
7538s | these will probably include key |
7539s | giveaways like today uh and yes thank |
7542s | you very much everybody for for showing |
7544s | up and being a part of this awesome |
7547s | server |
7548s | launch |
7551s | oh Jen is fine tuning in his crafting oh |
7555s | I I'm I'm fine tuning my |
7558s | crafting no you were you were on such a |
7561s | rooll I didn't want to interrupt no no |
7563s | no you're good you're good you're good I |
7566s | just Shameless WT plug maybe |
7571s | maybe yeah it's uh it's always fun to |
7576s | just get everyone involved and just you |
7578s | know |
7579s | sit down and just chat and answering |
7581s | questions and you know going over things |
7585s | that people might be confused about or |
7586s | you know talk about what we have plans |
7588s | and everything in |
7591s | between I got to say you guys do a great |
7593s | job at like keeping transparent and like |
7596s | answering all questions fully it's it's |
7598s | very refreshing to see especially with |
7600s | how the gaming industry's been uh |
7601s | recently so it's it's awesome to see an |
7604s | indie team be so open with their |
7605s | Community like if something happens you |
7607s | guys are like oh this happened don't |
7608s | worry we're fixing it right away you let |
7610s | them know everything that's going on and |
7612s | we can hold q&as like this which is |
7613s | great it's absolutely |
7616s | awesome |
7618s | yeah thank you you're welcome okay so |
7622s | everyone who just received a steam key |
7625s | uh we are going to hand out your keys |
7627s | right now through twitch DMS so just a |
7631s | little moment here and we'll ensure that |
7633s | we get everything to you as we uh finish |
7635s | up our de |
7638s | stream okay |
7650s | there's I can't see chat right |
7652s | now armored Stone |
7655s | commented oh just just don't launch a |
7658s | bad game and dissolve your company three |
7659s | days |
7660s | later |
7663s | oh I won't name what he's talking about |
7665s | but I |
7667s | understand yeah there were some some |
7669s | Shel fire |
7671s | there yeah I mean I think a lot of |
7673s | people saw it |
7674s | coming if that's what I'm thinking of |
7677s | yeah yeah it it's it's most definitely |
7679s | what you're thinking about um but yeah |
7682s | no you know it it's I said it's it's a |
7685s | blast being here um and you know you |
7689s | guys are all all make it possible |
7691s | because if you weren't here then I'd be |
7693s | sitting on my own and |
7696s | uh probably be yelled at by Dennis for |
7700s | sitting on my own on Twitch and not |
7701s | doing anything |
7704s | um no but it's uh it it's been great |
7708s | it's uh working on working on tan has |
7710s | been an absolute freaking roller coaster |
7714s | back and forth and getting stuff done |
7716s | and it's finally out so you know finally |
7718s | finally able to really dig into and look |
7722s | at what we're doing next um a lot of |
7725s | that is going to be something that uh |
7728s | get to talk about |
7730s | uh uh once we get over into uh |
7734s | 2024 um if you guys ever need more money |
7738s | remember y 360 no scope that there and |
7740s | I'll upgrade my version |
7742s | tokit |
7745s | um no so you know Post 10 we're looking |
7748s | at a lot of cool new things and uh a big |
7753s | focus is likely going to be um improving |
7757s | generally improving like new game |
7759s | experience coming into Eco um going to |
7762s | try to reduce a bit of the |
7766s | um hurdle and some of the um of the big |
7770s | kind of grindy Steps early on as you can |
7773s | see here now we're been going |
7775s | on uh granted distracted for for like an |
7778s | hour here on the stream |
7780s | but um one of the things that we've been |
7784s | teased about a bit before has been |
7786s | things like a new block type um |
7789s | going to help transition and and help |
7790s | out early game um going be able to get |
7794s | your house going uh making the whole |
7797s | opening up shops and being able to trade |
7799s | with people earlier a lot more quicker |
7804s | um and just a lot of the those |
7806s | new new kind of cycle |
7809s | starts which granted a lot of the older |
7812s | players are not |
7814s | really as |
7817s | super stoked about out especially when |
7820s | when |
7821s | uh some of them are looking at like a |
7824s | really long-term servers like you know |
7826s | if you're looking at a server that's |
7827s | going to be running for 6 months you |
7828s | don't really care about too much about |
7830s | the first two weeks |
7832s | um but from our side those two weeks are |
7836s | also super critical to get new people |
7837s | and new players |
7839s | to kind of get a a good feel for the |
7842s | game and get be able |
7844s | to um get like an honest experience of |
7850s | seeing if they like it seeing if you |
7851s | know they they they get that |
7854s | good |
7856s | starter initialization and kind of like |
7859s | you know getting your house up getting |
7861s | your job up and getting getting involved |
7863s | in the community and a in a faster Pace |
7867s | without completely making early game |
7870s | really really |
7872s | short um so that's a big a big Focus um |
7877s | but also General quality life and also |
7879s | mid game extension and and a lot of |
7881s | content in in the mid game era is |
7884s | something that we're looking on |
7886s | for um the nearest couple of updates at |
7890s | least um yeah just you know stay tuned |
7894s | keep |
7895s | uh keep your ears peeled over on the |
7898s | Discord and and the other social media |
7901s | platforms and |
7903s | uh a lot of cool things planning and a |
7906s | lot of cool things that are being worked |
7908s | on uh SE some of the things that the art |
7911s | team has been throwing together for some |
7913s | of the new assets and they're looking |
7915s | absolutely |
7917s | amazing um yeah one uh one thing virtual |
7922s | party Foo I sent you a message you're |
7924s | DMS are set to private so please message |
7927s | us directly here on Twitch or message me |
7930s | Ryan red in the Discord so we can get |
7931s | you your key aside from that everyone's |
7934s | Keys have been handed out which is |
7935s | awesome and again thank you everybody |
7937s | for participating in we're so happy to |
7939s | have Eco 10 in your hands oh you here |
7942s | perfect perfect just send me a message |
7943s | here on Twitch you're set to private so |
7945s | I can't message you or find me in the |
7947s | official Discord I want to make sure I |
7950s | get your key to you |
7955s | there no worries no |
7960s | worries um no |
7965s | there the the the main strange Loop |
7968s | games account yeah you can just click |
7971s | you can just click the name there and |
7972s | there should be a little |
7975s | message no |
7979s | problem and worst case scenario you can |
7982s | join our Discord |
7984s | server which I'll get you link for right |
7986s | now oh no never mind you got it oh it |
7990s | still says this user has uh turned on |
7992s | block Whispers from strangers in your |
7994s | privacy settings and must have start a |
7996s | conversation with you first that is that |
7998s | is a new one let me |
8001s | uh |
8002s | whisper there we go no problem thank you |
8005s | for fixing that and with that that will |
8007s | be the end of the stream everybody thank |
8010s | you guys so much for stopping by it was |
8012s | an amazing time and it was great to |
8015s | actually see you all uh I'm I'm new see |
8018s | everyone's uh names and Personalities in |
8020s | the chat it was an awesome time and I |
8022s | hope we answered everyone's questions |
8024s | efficiently and we will be holding more |
8026s | streams like this thank you so much y |
8028s | thank thank you very much and uh like |
8030s | like R said I hope to uh see everyone on |
8032s | the next one and uh keep your ears out |
8035s | for when those are planned um try to get |
8039s | them out as with as much ahead warning |
8041s | as possible and uh take care have a |
8044s | great |
8057s | weekend |
8074s | [Music] |
8102s | [Music] |
8111s | [Music] |
8121s | [Music] |