almost 4 years ago - SLG-Dennis - Direct link
At least try to stay respectful, thank you.
almost 4 years ago - SLG-Dennis - Direct link
We didn't promise anything. There never has been any release date announced. Stating otherwise is plain wrong. We announce our release dates about a week before they happen. All information that was given was rough estimates based on planning at that time and plans have changed several times as has been communicated in nearly every single livestream.

Even John himself has communicated on his behalf on the comments that we had the choice of either releasing with no performance improvements or getting the backend ready for notable performance improvements and monthly release cycles in the future, in exchange requiring much more time for the Update. We've chosen the latter. Either way we'd have people complain, which is very fine, as mistakes HAVE BEEN MADE (No reason to not say that) in the past we'll need to live with, but we do not need to live with people stating simply wrong information for the sake of provocation. We didn't move the release date a single time as none was ever announced nor was Eco 9.0 ever "due". Not to mention that both the other statements Ali made were wrong as well, i'm not happy with keeping fake news. A three digit number of people are already playing 9.0 and everyone had the chance to do so as well, we've invited on Discord.

We're no longer announcing any estimates at all due to exactly that. As long as people do not want to understand what the term estimate in the industry means, it makes no sense to tell any but rather to go forth with the Blizzard way of doing things - It's done when it's done. In the meanwhile you can read what's coming up on our blogs. Anything else will just cause more issues. Release date will be announced when we have set one.

Also, we are quite sure that our decision is the one you'll like more in the end and as a regular release schedule was one of the things people wished for most.

@Munchkin:
That's not the right topic for this. Network issues generally are in the sphere of the end-user, so we cannot offer support for those, the amount of network configurations is just too big and too different from provider to provider and country to country. If a router-switch made Eco no longer connect to servers, the issue has to be checked with your router, no matter how many other games work.

Where you can get logfiles you can find here: https://github.com/StrangeLoopGames/EcoIssues/wiki/Getting-the-Eco-server-and-client-log-files-for-local-world

What you can do is opening a bug report, if a developer got time he might be able to investigate the issue with you, but i indeed can't promise that, hence i'm not doing it. But it's worth a shot.

Locking this topic, as there is nothing left to discuss, the OP's question has been answered via official statement.





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