Hi folks,
I've played over many a patch and really liked the change to Occupancy penalties in 9.4 where you were penalised for living with more people but it was offset by being able to build more rooms.
It seems one of the more recent updates has made this penalty absolutely insane. Now, instead of it being 33% penalty for the first extra person it's 40%. In fact, here's the changes:
- x resisdents (old%/new%)
- 2 residents (66%/60%)
- 3 residents (50%/38%)
- 4 residents (40%/25%)
- 5 residents (33%/18%)
- 6 residents (29%/13%)
- 7 residents (25%/10%)
- 8 residents (22%/7.5%)
- 9 residents (20%/5.6%)
- 10 residents (18%/4%)
Has there been a change to how the diminishing returns work with the rooms at all? I know that previously your 2nd room of the same type would be 50% value and then 25% for 3rd etc but with an extra resident you'd still get 100% for 2nd and the diminishing returns would start for the 3rd room. Is this still how it works where you get 1 extra full value room per person? Because even if so there is only negatives from multiple occupancy with these new numbers. There's only one positive which is if you go from 1 to 2 people and you were only planning on building 2 rooms of each type, you can do 3 of each type for the same bonus, essentially saving you 25% on materials. That's it. No other incentive and massive stacking penalties to the hard cap of the value you can get from your property with multiple folks living together.
Is there something new that's been introduced which I have missed or "Hotel Buggaton" which my friends always loved me to make for us, no longer a thing?
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