Since yesterday, out of a sudden, i have a quite strange and annoying problem.
whenever i do a hyperspace jump, GPU workload is at 100%, providing just 10fps-20fps.
short before the hyperspace jump finishes, workload and framerates turn back to normal (>80fps stable VR, >60fps stable UWQHD).
same thing happens in the loading screen (rotating ship).
this happens both in vr (Oculus Rift S) and 2D.
i didnt change anything (hardware/software)
my configuration:
i7 7700K @ 4,6GHz, ASRock Z270m Pro4, 16 (2x8) GB DDR4 3200 CL16
Zotac RTX 2080 Ti AMP Extreme Core (1965MHz @ 1,0V / VRAM 7850MHz)
3 SSDs (2 SATA, 1 M.2)
Soundblaster X3 USB Soundcard
Oculus Rift S
Saitek X52 Pro HOTAS
LG 34UC87-B (34" 21:9 3440x1440, 60Hz)
W10 Pro, all drivers up to date
CPU Tmax is 65°C (CPU cooler is a Noctua NH-D15S with 2 NF-A15 Fans)
GPU Tmax is 74°C (when 100% workload, usually ingame around 65°C)
Elite Dangerous quality settings is set to ultra / VR ultra. i have no framerate problems inside/around stations or on/near planets.
does someone have an idea, what is causing this and how i can get rid of it? despite it is not gameplay critical, it annoys me a lot in 2D and in VR 10fps is really, really uncomfortable.
pls help^^
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