Hi Galactic Survivalists!
We have made some optimizations for CPU, RAM & VRAM usage when in game that we would like to make available to you to try out & some other fixes that have been done in the past week.
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2023-01-10 v1.9.2 B4016
Fixes:
- Fix for SMG scope transparency
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2023-01-10 v1.9.2 B4015
Changes:
- NPC weapons ZiraxAssaultRiflePlayer & ZiraxShotgunPlayer damage revert
Fixes:
- Fix for Shotgun red dot sight transparency
- Fix for c*ckpits transparency
- Fixed 00291 Invader vs Defender: Fixed PlanetType in SpaceWarpTarget: Resulted in Explorer Tokens not being given
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Changes:
- Optimizations have been done for CPU, RAM & VRAM usage which should show less overall usage when in game
- Removed AssaultRifleT2 & PulseRifleT2 from the LootGroups
Fixes:
- 00347: Containers can show empty until you reopen them
- 00621: It's not possible to walk though retracted ramps when placed in some orientations
- 00598: CV small thruster flame cannot be colored
- 00582: 1PV hand can disappear when aiming at certain angles
- 00612: Rendering Distance Discrepancy
- 00609: 600RPM Handheld Weapons can lower Framerate With Shadows Enabled
- 00610: New flashlight/spotlight dithering pattern
- 00611: interaction box bugged, tech deco(Level4Prop4)
- 00487: FPS drops for clients can be seen when at least 2 players are moving in front of each other <- Another fix has been added for this to reduce stutter previously seen when players are moving around in close proximity to each other in MP
- 00617: HV and SV T3 and T4 extenders do not cast shadows correctly
- 00615: When sitting in an SV passenger seat you can clearly see a plane in front you
- Fix Velocity Kinematic warning
- Fixed missing localization entries for Base,CV,SV and HV
- Fixed ConsoleMap in orbit <- Now the map when in orbit of a planet (within 10km) will display the planet