over 4 years ago - Taelyn - Direct link
UPDATE:

EXP: In the EXP Version it will be ON for the simple fact we want feedback and this way we get more feedback. Numbers will be more adjusted then what they are currently since we see aswell the current numbers dont work.

PUBLIC: You will have a global ON/OFF Switch ON ALL GAME MODES. With Default OFF till A11 ATLEAST

TIER SYSTEM: We will build during the EXP Phases a Tier System for the CPU. Cores that can be upgraded to a higer system. You start with a low CPU (you dont need a large ship when your lvl 5 afterall) work your way up to a higher system. Our example showed a max of Tier 3 core with 1600K max CPU for a CV. We also will provide Server Owners (prob on a per playfield level) what kind of Tiers you will allow on that Playfield

The EXP Phase will contain info how we will proceed since not all changes we talked about will make it in the first EXP Version. Tuesday Evening we will decide if we release the EXP on Wednesday. Unlikely it will be postponed again BUT if it happens we do this for the good of the game


Hello Galactic Survivalists,

Yesterday evening we had a 2hour Q&A talk with xCaliber about 10.6 and its upcoming changes. We of course talked about the new CPU System..and a little spoiler about Alpha 11 .

Players where able to ask questions and we tried to answer a lot of them.

Enjoy watching the video and if you have any questions or feedback please let us know!


Cya Monday in the 10.6 EXP Patch *fingers crossed*

Regards,
Hummel-o-War & Taelyn

https://www.youtube.com/watch?v=RO45NSygscM
over 4 years ago - Taelyn - Direct link
UPDATE:

Hello Galactic Survivalists,

Due to all the feedback regarding CPU the last 2 days we decided to postpone the EXP Release till Wednesday
to take a good look to all the feedback and implent changes to the CPU System.

Thank you for all the information given

Eleon Game Studios
over 4 years ago - Taelyn - Direct link
Originally posted by Comodor: I saw a video with Spanj.
Developers before add the any update, do not check at all, elementary simple features of functionality. This is likely to happen with each update.
I saw in the video elementary and simple logical errors in the game mechanics, no fault company tester revealed these errors. Mistakes that strike your eyes.

That is why I will use strong words this time:
They have no idea what they are doing.
I'm afraid the game is a scam, with amateurs who don't know what they're doing.
And there you wrong. Otherwise we wouldnt have postponed the EXP at all and just release it.
Were actually talking to change the system
over 4 years ago - Taelyn - Direct link
UPDATE:

EXP: In the EXP Version it will be ON for the simple fact we want feedback and this way we get more feedback. Numbers will be more adjusted then what they are currently since we see aswell the current numbers dont work.

PUBLIC: You will have a global ON/OFF Switch ON ALL GAME MODES. With Default OFF till A11 ATLEAST

TIER SYSTEM: We will build during the EXP Phases a Tier System for the CPU. Cores that can be upgraded to a higer system. You start with a low CPU (you dont need a large ship when your lvl 5 afterall) work your way up to a higher system. Our example showed a max of Tier 3 core with 1600K max CPU for a CV. We also will provide Server Owners (prob on a per playfield level) what kind of Tiers you will allow on that Playfield

The EXP Phase will contain info how we will proceed since not all changes we talked about will make it in the first EXP Version. Tuesday Evening we will decide if we release the EXP on Wednesday. Unlikely it will be postponed again BUT if it happens we do this for the good of the game





Recent Empyrion: Galactic Survival Posts

2 days ago - /u/
16 days ago - Taelyn