about 6 years
ago -
EmpyrionGame
-
Direct link
Update: October 23, 2018 (Build 1899)
Bug Fixes:
- Fixed: Too dark color of planets in 3d planetary map
Changes:
- Reduced hitpoints of some obsolete blocks to avoid exploits
- Temporarily deactivated trusted server label
========
Update: October 18, 2018 (Build 1896)
Changes:
- Build number is now inline with the public release
Bug Fixes:
- Fixed: Problem that all Blueprints in the BP Library were marked in red and not spawnable in Survival
========
Hi Galactic Survivalists,
We have been silent the last couple of weeks because a lot of things are currently happening behind the scenes. In particular, our team is working very hard in the following two areas:
1. Upgrade of the game engine to Unity 2018
2. Features for Alpha 9 Update
Upgrade of the game engine to Unity 2018
Today, we released the first version of Empyrion that runs with Unity 2018 on the Experimental branch. Paradoxically, the ideal outcome would be that you do not see any difference to the current public release version Alpha 8.6.3. Since it is a major engine upgrade, we had to invest a lot of time making sure nothing breaks. Now, we need your help to confirm. Thanks a lot in advance for giving it a thorough test.
Please report bugs here: https://empyriononline.com/threads/bug-reports-8-7-experimental.45657/
CHANGELOG: Alpha EXPERIMENTAL 8.7.0 (Build 103)
- Upgraded game engine to Unity 2018.1
Note: We will soon increase the build number to be consistent with the public release.
====
Features for Alpha 9 Update
Regarding the upcoming Alpha 9 version, we do not want to reveal too much at this point but we can already say it will be a huge game changer! Alpha 9 focuses on gameplay improvements - unlike the last major releases that focused on architectural changes. We will soon start our "Road to Alpha 9" dev blogs with more details and we are really looking forward to getting your feedback on the different topics.
So far, we just want to tease you with a couple of screenshots (maybe you can already guess on what features we are working):
Feature 1:
Feature 2:
Feature 3:
But this is only a small part of the planned features for Alpha 9. Stay tuned...
Yours,
Emp Dev Team
Bug Fixes:
- Fixed: Too dark color of planets in 3d planetary map
Changes:
- Reduced hitpoints of some obsolete blocks to avoid exploits
- Temporarily deactivated trusted server label
========
Update: October 18, 2018 (Build 1896)
Changes:
- Build number is now inline with the public release
Bug Fixes:
- Fixed: Problem that all Blueprints in the BP Library were marked in red and not spawnable in Survival
========
Hi Galactic Survivalists,
We have been silent the last couple of weeks because a lot of things are currently happening behind the scenes. In particular, our team is working very hard in the following two areas:
1. Upgrade of the game engine to Unity 2018
2. Features for Alpha 9 Update
Upgrade of the game engine to Unity 2018
Today, we released the first version of Empyrion that runs with Unity 2018 on the Experimental branch. Paradoxically, the ideal outcome would be that you do not see any difference to the current public release version Alpha 8.6.3. Since it is a major engine upgrade, we had to invest a lot of time making sure nothing breaks. Now, we need your help to confirm. Thanks a lot in advance for giving it a thorough test.
Please report bugs here: https://empyriononline.com/threads/bug-reports-8-7-experimental.45657/
CHANGELOG: Alpha EXPERIMENTAL 8.7.0 (Build 103)
- Upgraded game engine to Unity 2018.1
Note: We will soon increase the build number to be consistent with the public release.
====
Features for Alpha 9 Update
Regarding the upcoming Alpha 9 version, we do not want to reveal too much at this point but we can already say it will be a huge game changer! Alpha 9 focuses on gameplay improvements - unlike the last major releases that focused on architectural changes. We will soon start our "Road to Alpha 9" dev blogs with more details and we are really looking forward to getting your feedback on the different topics.
So far, we just want to tease you with a couple of screenshots (maybe you can already guess on what features we are working):
Feature 1:
Feature 2:
Feature 3:
But this is only a small part of the planned features for Alpha 9. Stay tuned...
Yours,
Emp Dev Team