almost 6 years ago - EmpyrionGame - Direct link
Update: December 29, 2018 (Build 2099)

Bug Fixes:
- Fixed: Exception when adding a input to a Furnace with Instant craft speed
- Fixed: Deconstructor with Instant craft speed destroys items
- Fixed: Offline Protection Shield doesn't do damage (MP)
- Fixed: Reputation drop for StructStayInTerritory does trigger each 3 seconds instead of each 5 minutes realtime
- Fixed: Exploit with inventory duplication when sat in a vessel
- Fixed: Not using MapMarker: Neutral for faction-owned POIs anymore
- Fixed: Not all POIs were correctly attributed to factions on Moon Nascent playfield

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Update: December 25, 2018 (Build 2097)

Bug Fixes:
- Fixed: Reputation system not working correctly in MP (more improvements)
- Fixed: Container under the password give access to all containers via logistic
- Fixed: Lock/Unlock signal logic does not work anymore
- Fixed: Possible to shoot Weapons in virtual toolbar when seated in c*ckpit (another fix)
- Fixed: Problem when using Control Panel to fill ammo from a connected toolbar to ammo containers
- Fixed: Cargo boxes BA\CV become SV\HV cargo boxes after retrieve it
- Fixed: Retrieving CargoContainerSmall/CargoContainerMedium with multitool did not give back any block
- Fixed: Player toolbar has wrong color when opening player window ('TAB') with connected toolbar active (another fix)
- Fixed: When switching to connected toolbar while in c*ckpit toolbar was read-only

Changes:
- When entering a c*ckpit with the connected toolbar active the vessel toolbar is displayed
- Issue with HUD colors with POI's using the core 'NPC Core (Admin)'

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Update: December 23, 2018 (Build 2092)

Bug Fixes:
- Fixed: Player turrets on vessel are not shooting or tracking enemy players or vessels
- Fixed: Reputation system not working correctly in MP
- Fixed: Steal O2/fuel with logistic
- Fixed: Internal exception

Changes:
- Re-balanced loot: Epic Drill and Epic Armor is now harder to find
- Removed Epic Loot from Troop Transport

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Update: December 22, 2018 (Build 2088)

Changes:
- Re-added coloring system for HUD colors to distinguish enemy players
- Console command 'faction' now also supports npc factions (like Zirax) and "Public" and "NoF"
- Deep Forest biome is now less deep

Bug Fixes:
- Fixed: Using DROP in Player Inventory with certain container blocks does not drop a box
- Fixed: AI and enemy turrets do not shoot at public vessels
- Fixed: Planet size not selectable on custom scenario.

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Hi Galactic Survivalists,

We just released another hotfix for Alpha 9.

Please continue to report bugs here: https://empyriononline.com/threads/...play-read-introduction-before-reporting.46805


Changelog: Alpha 9.0.3 (Build 2086)

Changes:

- Added tooltip infos to give hints for the connected container concept
- Updated Talon POIs with new tribal deco: Thanks to Vermillion
- Color PDA description text to white by default for better readability.
- Public faction do not power per default any more, use property InitialPower in yaml.
- Updated PDA Robinson Protocol with Preview Pics
- Block CoreNPC will now always force "no fuel" and "no oxygen" consumption in structures where it is put
- RipperDog is now a bit smaller
- MoneyCard is set to volume = 0, mass = 0

Bug Fixes:
- Fixed: Alien (Aln) Faction Turrets do not shoot at players in MP
- Fixed: SHIFT-Clicking items to pilot toolbar will make them get lost
- Fixed: AI and enemy turrets did not shoot at public vessels
- Fixed: When accessing a container with 'F' the left side Player Inventory dropdown list has the container as well
- Fixed: SSOR deposits does not work in MP anymore
- Fixed: Zirax ripper dog npc floats when the player approaches them.
- Fixed: Using ESC in the 4-Way Mode Screen (Survival, Freedom, Creative, Scenario) leads to un-escapable blank screen
- Fixed: Vessels in Creative mode were powered and hovering in air
- Fixed: Tribal Table1 and Table2 were not visible
- Fixed: Some colliders and other adjustments for TribalDeco
- Fixed: Invisible Deco
- Fixed: Aim-down sight aiming with Laser Pistol
- Fixed: Problem behind warning in logs "Player with id X faction inconsistency: ..."
- Fixed: Signals on DerelictShip
- Fixed: PDA exception





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