Original Post — Direct link
over 4 years ago - /u/trainfender - Direct link

Originally posted by alteraphim

One of the things that is important in game design is choice (or the illusion of). Even though one is clearly more beneficial, the fact that both exist allow the player to make a choice as to which one to use. Players get a feeling of agency when this type of behavior occurs, which allows them a sense of ownership over their game.

you can’t say better, thats true :)