Original Post — Direct link

Brand new TarkovTV DevBlog #002 (English Broadcast) is coming today on February 13, Wednesday evening at 22:00 Moscow time (19:00 GMT, 21.00 CEST, 11.00am PDT) on the official channel:
https://www.twitch.tv/battlestategames

The main theme will be "EFT production - in-depth". We will discuss lots of things, especially your (community) involvement in EFT development.
I made this post to collect your opinion about what you would like to hear special about EFT development. If you want to.

Anyway, there will be leaks, patchnotes for 11.5 and other stuff.

See ya.

External link →
over 5 years ago - /u/trainfender - Direct link

Originally posted by AngelEyesR6

well i hope youre wrong, i guess well see tonight!

customization in 0.12

over 5 years ago - /u/trainfender - Direct link

Originally posted by XanderDal

@Nikita

Hi :) I just wanted to post a comment here in hope that you read it. After watching the «TarkovTV DevBlog #002» about the COOP PVE talk, i just want to give you a input.

You have some of the coolest AI's in a first person shooter game. And there is many players who enjoy playing/practicing against AI.

But, this game is ment to be a online PVP/PVE in a open world style, i know and we all know.

But to add PVE for up to 2 or 4 players, would absolutely increase the chance of more players to continue playing, instead of giving up since they are new/have the cheapest pack. Some people also have bad internet connection and suffer from high ping. This players could have more fun playing coop with friends from time to time.

But the most important thing about COOP PVE is testing the game in general. Also send feedback about performance with future updates. This info can be different from player hardware, and internet connection. So a PVE coop 4 player would tell you much more about stability in game. Then you could have more to go on in terms of how the game should run online (with multiplayer networking)

This way your team could also go online in COOP and test out certain stuff in the shipped build. ?!

pve without progression is planned. i just dont know when we will do smth about it

over 5 years ago - /u/trainfender - Direct link

Originally posted by Dzsekeb

Any chance we'll get a pve mode with progression with a completely isolated, offline stash in the future ?

im afraid not