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Nikita has said that the game will later move to be team focused, and with that in mind an official clan system would be cool. Players create their own group, their stashes/hideout can become linked to form one big stash/hideout, and get more difficult quests each group member can add on to.

The group stash could be one massive stash dependent on the total group's stash space. Members of the group could add/take/rearrange from this stash easily from the menu/hideout.

For example, a quest may ask that a group have one player with 10 Field Medicine skill, one player with a 10 LMG skill, and one player with a 25 Throwables skill. One player can then be the prerequisite for one, multiple, or none of these skills.

For example, instead of "kill 20 scavs" the quest can be "kill 100 scavs" with each group member adding kill to the total to reach 100.

These are basic concepts, but I feel like they get the idea across. Groups should be able to come together to complete quests faster and perform harder quests. They should also be able to share resources easier.

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over 5 years ago - /u/trainfender - Direct link

huge clan system is planned, my friends