Dear Escapers!
We know that you are having many questions about the whole Escape From Tarkov project, our work and our plans for the future of the game.
Nikita Buyanov gathered various questions from you and answered them, we present you part of the questions and answers below:
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Q: Will the compass and VOIP come with 0.12?
A: High chance
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Q: Any plans for removing pre-set lootspawns to prevent keyfarming?
A: Yes
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Q: Is the new Woods scav boss coming with 0.12?
A: Yes
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Q: Do you have an estimate when we will see modular chestrigs?
A: After 0.12 patch
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Q: Since the current quests should be optional sidequests, could we get an alternate way of gaining trader rep until the main questline is added?
A: We need to think about that
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Q: Can we get more modifiers for offline mode? (A few examples: replace scavs with raiders, infinite raid timer, open all locked doors)
A: Planned
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Q: When will the next dev podcast be?
A: 2-3 weeks
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Q: Is the animation overhaul that You have presented almost a year ago coming anytime soon?
A: Planned for 0.12
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Q: Will there be more Scavs in all maps once you guys upgrade to Unity 2018? I think you've said in the past, there will be more space to play around with the newer engine upgrade.
A: Yes, it’s possible
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Q: How's progress on the engine upgrade going?
A: It’s going
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Q: What is your opinion of the current state of armor vs bullet damage?
A: With latest update i feel that it’s in the right place
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Q: In-game alcohol when?
A: Probably in 0.12
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Q: Any news on then we'll get real "scarce" economy based on barter and finding stuff in raid and new "dynamic" loot distribution you were talking about last year?
A: We plan to start implementing it after 0.12
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Q: Bullet fragmentation seems not working for low-penetration bullets, is this gonna be fixed soon?
A: Yes
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Q: Will You make a move to Unity 2018 with 0.12?
A: Yes we planned to do it
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Q: How far away is after-raid killcam or just more information how you died?
A: More info planned after 0.12
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Q: In your opinion, why would anyone use bolt actions like the m700 and DVL? Semi automatic weapons of the same caliber are available cheaper for .308
A: Precision in general, reliability later when we implement jamming
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Q: What is the current state of the karma system at the moment is it coming any time soon?
A: Karma is not implemented yet, we plan to add it after 0.12
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Q: How is Hideout upgrading gonna work?
A: You find specific items. you start upgrade and wait when it will be completed
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Q: Any chance we see the G3 series of rifles in game?
A: G3 is planned
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Q: When are your plans to implement new/locked skills?
A: We want to add most of remaining skills after 0.12
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Q: Will the sliding stocks, for example on M4 or M1A EBR and every stock that can do that, be "slideable" or lets say foldable in 0.12 or later?
A: Yes
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Q: I remember of Your devs saying that in the future we will freely move attachments on the rails. Is it coming soon or later?
A: After 0.12
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Q: Will you ever get to the bottom of the stuttering? Is it application or network? Both?
A: Mostly its initialization of different kind. Animation system for example. It all can be fixed. unity 2018 give more abilities to do it
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Q: Cultists, UNTAR , EX-PMCs what happened, are they coming to the maps in the near future.
A: After 0.12
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Q: Will scav AI ever receive more natural idle animations/stances instead of looking like cyborgs that drone around with their weapons raised all the time?
A: Yes, we want to do it
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Q: What are some specific improvements you anticipate after moving to unity 2018?
A: Texture streaming, graphics jobs, new terrains, new physics - just to mention
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Q: Is character customisation coming anytime soon?
A: In 0.12
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Q: What happened to mag reloading? It was implemented one year ago and you said that animations are coming soon.
A: Waiting for some features in unity 2018 to make it fast
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Q: Will we ever see the double barreld shotgun?
A: Yes
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Q: What map do you plan to add after milbase?
A: Next map after milbase will be streets of tarkov
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Q: Will the CTE come before the release of 0.12 for players to test it?
A: We want to do it before 0.12. it will be called Early Testing Servers (ETS)
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Q: What are your opinions on hatchings?
A: Hatchling is independent and solid class. but they will be more "regulated" when it wll come to heal yourself in off-raid
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Q: Any plans for an expanded UI in stash for 1440p and higher?
A: We are thinking about how to do it properly
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PS. With "after 0.12" we do not specifically mean the next patch after it. But merely that we will focus on it some time after 0.12 releases.
TRANSLATIONS:
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Chinese translation of the news can be found here.
Thanks to our Chinese Emissary and Moderator @DarKdeZ -
Portuguese translation of the news can be found here.
Thanks to our Portuguese Emissary @Alexandre_5 -
Czech translation of the news can be found here.
Thanks to our Czech Emissary @Snork_Svk -
Spanish translation of the news can be found here.
Thanks to our Spanish Emissary @NoisyCosmos -
Italian translation of the news can be found here.
Thanks to our Italian community member @funboy -
German translation of the news can be found here.
Thanks to our German Emissary and Moderator @Drombal