about 1 month ago - EVE Online - Direct link

Transcript (by Youtube)


8s [Music]
16s Heroes have
18s [Music]
20s risen Legends have been
25s forged their names echoing Through Time
34s their
35s Glory Ed into the
39s Stars doesn't appear to be come take out
43s still
46s hammering come on abon pull a hero on us
49s I'm looking for the hero hungry
54s loaded the arena
56s awaits this Crucible of Courage ready to
60s bear
61s witness who will be cast down and who
65s will join the immortal
68s Dynasty let the battle begin
83s [Music]
93s hello everyone and welcome to Alliance
96s tournament
97s 2020 holy hell it is the 20th time we
100s are doing this uh who is going to go
102s home the champions of the 20th Alliance
104s tournament joining the hallowed Halls of
106s Victors last year's defending champions
108s for T are going to be first up I am CCB
111s overload I am joined by a whole host of
114s amazing talent for this production we
116s are here in the CCP headquarters in
117s Iceland and honestly I am so excited I
120s think I want to go straight to the first
121s match it's going to be forar the
123s defending Champions going up against
125s till doomsday so let's just head over
127s straight to the arena and we'll talk
128s about that
131s afterwards till Doomsday's drone control
134s fear yeah till doomsday unfortunately
137s not going to have a great time against
138s that King killer rapid heavy setup with
140s all their ships being of course
143s mediumsized but they do have aarz which
146s does mean if they aren't able to clip
148s through uh these eos's V Navy issues and
151s similar ships then zarm will be able to
154s spool off and fret will need to change
156s targets but we see off the start a bunch
158s of drones from the till doomday side
160s starting to move over towards uh these
163s Armageddon Navy issues until doomsday is
165s actually boating in uh with their drone
168s setup yeah it looks like the onos will
171s be the primary which makes a lot of
172s sense to me you're going to want to get
174s rid of that before till doomsday loses
175s any critical mass it looks like
177s returnity will be going on to the EOS
179s trying to get any of of the links off of
181s the board and notably fraternity putting
183s a total of 30 points into to two
185s arbitrators that tracking and guidance
186s disruption isn't going to do much
188s against the Drone comp yeah it's an
189s unfortunate pick for them however King
191s Slayer should do well against
192s medium-sized ships even with the lower
194s Sig radius that is given by the armor
197s and of course Armageddon Navy issue with
199s Flagship guns is going to be doing a lot
203s of DPS all in its own but we see ombre
205s doio currently tanking up these rhml
208s pretty quickly I expect frat to start
211s changing targets pretty soon as Theos of
213s coer seems to have gotten out of the
215s danger from till to stay yeah we see an
217s entire cloud of heavy drones on top of
219s that onos and it looks like that might
221s be a 100 MN onos seems to be active
223s tanking however one of the issues in
225s bringing a drone setup like fraternity
227s did is that your Navy Armageddon of
229s course is not going to have rep bots so
231s that onos will most likely be a bit of a
233s local tank and now damage coming off of
235s the onos and switching on to another
237s Target on the side of fraternity yeah
239s meanwhile fraternity keeping on poking
241s and proding they've got some more damage
242s onto the EOS of Dy Noah but as we've
245s mentioned those zarm reps once they're
247s able to keep spooling can tank the Dual
249s rapid Heavies if they can uh zaras this
252s year only two more points than the other
254s Tech 2 Lodi ships notably the guardian
256s so if it's able to keep these reps up
258s it's good that said frat swapping onto
260s this hyena of KitKat 01 and he's going
262s to die pretty quickly yeah we see a lot
264s of light drones that on top of Kit Kat
266s Kit Kat doing the best to try to pull
268s range on that uh going three ,000
271s overheating and he is actually pulling
272s away from some of these drones but he's
274s already down into low hole Yeah being in
276s structure hyena of course able to screen
279s and slow down targets for these drones
281s to catch back up to uh at the moment
284s though kit kat1 still staying alive for
287s the time being as fraternity their
289s Tormentor is the target from the Drone
292s comp at the time they just haven't been
293s able to kill the sosos got off SC free
295s and the Tormentor goes down for First
297s Blood yeah that Tormentor had been doing
298s a good job at holding down one of the
300s eos's and then we see tackle on what
302s looks like Dusty noo had dropped a
304s little bit there um really doing a good
306s job at holding one of those um EOS in
308s the backline but Tormentor uh not quite
311s as tanky as uh some of uh its other
314s Brethren that hyena now finally dropping
316s to drone damage yeah until doomsday
318s again those webs off the table for them
321s is not going to be very nice at all uh
324s fraternity getting rid of a lot of that
325s control we see the EOS of ombre once
327s again being the primary from fraternity
328s those dual rapid Heavies are not
330s clipping through the zarm rebs at the
332s moment and it's been a bit unfortunate
334s for them with these two arbitrators
335s basically being useless this comp
337s they're going to lose their Confessor
338s and that's one more tackle boat off the
340s table for Fraternity yeah interestingly
343s that does put till doomsday in the lead
345s and I have to imagine that uh it looks
347s like Frank the Tank is possibly going to
349s be a new primary we see Heavy NES going
352s on top of it trying to maybe shut off
353s some hardeners but these nevi Armageddon
355s they're going to have to eventually
356s break through the zarm or an isher or
358s something else because they're not going
359s to break EOS and right now they need
362s points to start to be able to secure a
364s lead or they're going to be in a world
365s of hurt yeah for DOT it's a bit
367s interesting seeing King slayer at this
369s stage in the tournament uh typically uh
373s we didn't see a whole lot of it in
374s feeders and fraternity obviously didn't
375s pan feeders being the winner from last
377s year uh their anos now being chunked out
379s once again uh coer Cen now into half
384s armor and it doesn't look like he's able
386s to self WP enough is he tackled right
388s now yes he is he's been held down by the
390s prophecy of flin uh good old French name
393s that I cannot pronounce however the
395s Magus on the side of alternative mov did
397s a good job at counters scramming the
399s prophecy off so the onus is doing uh
401s what he can to now be no longer under
404s that uh web slowing him down he's going
406s to be propping up trying to mitigate a
408s little bit more damage but there are no
409s rep drones on top of that onos it's all
411s local tank and there's just a mob of
414s Imperial Navy uh everything and Republic
416s Fleet warriors on top of him going down
418s into low hole if returned to loses their
420s onos here it may be a huge upset it
423s really looks like it to till N St taking
425s out that onos and once again these
426s arbitrators are absolutely useless the
428s Navy armagedon are completely tackled up
430s so are the Mages and the pawn effects at
432s the moment and these dual rapid Heavies
434s have not been able to chunk through
437s these oses uh they killed one frig the
440s entire time and now like they're onto an
443s isher trying to get some damage under
444s that maybe Frank the Tank of the Vex are
446s navy issue but they're losing their
447s links now the pawn effect is dead
448s they're moving on to this Mages and they
450s don't even need to kill the armag get
451s Navy issues because the armag Navy
453s issues are losing all of their support
454s the vexer is still alive but that's
456s going to be the last tackle down and the
458s Dual arbitrators once again doing
460s absolutely nothing at drones so
462s critically here now that the Magus does
464s die that is now starting the clock where
466s we have about a minute 30 seconds where
468s the links will remain um from the last
470s time that they were run on those Navy
471s gettins but once those drop uh that's
474s the end of the armor links that's the
475s end of any sort of skirmish link so
477s those uh Navy gons are going to be much
480s less tanky and if I'm till doomsday I'm
481s thinking about trying to commit to uh
484s really taking that out here uh you don't
486s just want to win you want to absolutely
487s Dominate and make a statement until
489s doomsday it looks like they've got the
490s match win they're getting remline rather
492s low let's see if they can also get the
493s flagship yeah this zarz an absolutely
497s brilliant pick against this fraternity
499s comp if they got the read on the king
501s Slayer obviously those zarm reps can
503s keep uh ships up through dual rapid
505s Heavies if it's able to spool for as
507s long lumahan doing an excellent job
509s being with his Target priority with
511s those reps the vexer is down now it's
514s just two arbitrators which do nothing in
515s this comp and the two Armageddon Navy
518s issues which I'd have to assume are dual
520s n fit I don't see any sort of smart
522s bombs going out from them at the moment
523s we see the Drone blob starting to move
525s over towards those gon navies in support
527s of these EOS and the zaras taking some
529s damage right now but the zaras is
531s incredibly tanky in that local tank and
534s that's not what you want to see if
535s you're dual rapid heavy armag getting
537s Navy issues remember the flagship is
538s being used here the flagship goes down
540s we're seeing frat loser Flagship in the
543s first match of the tournament yeah so
545s these are going to be a rapid heavy and
548s these new EOS so these EOS are on top of
550s an Navy get in each and these EOS are
552s getting rather low it looks like what's
554s going on is fraternity is using the fact
556s that they can have one of these get and
558s shoot each of the eos's and this will do
561s um something that the that L will not
564s like which is having to split reps and
566s zarm zzs are very very bad we can see
568s that U you know mut plasma a rep go on
570s top of Dy Noah which means that ombre
572s might drop but I mean fraternity they
576s still have a massive attack bar it's
578s just can they actually get that rapid
580s heavy damage concentrated and on top of
582s anything these arbitrators are breaking
584s uh man even if they do break these eos's
587s fraternity is going to be in a lot of
588s trouble they'll have a lot of points to
590s make up till doomsday going to be over
592s that 100 point mark remember this year
594s Point values are approximately double
596s what they are previously and we get up
598s to 200 points for a little bit more
599s granularity till doomsday currently
601s sitting at 95 points of fraternities 11
604s they have yet to kill one of these EOS
605s once again just killed the hyena one of
607s the osis isn't even tackled anymore
609s Dusty gets completely out of Dodge and
612s now ombre should be able to focus the
613s Reps back uh on top of ombre in the Eos
617s we see L start to move that and once
620s again these SPO DRS from the EOS if
621s they're able to keep through the rapid
622s heavy Clips even with the flagship it's
625s just impossible for Fraternity to do
627s anything against this yeah absolutely I
629s mean till doomsday we had almost
631s everyone had thought that they would be
633s you know the team that would easily get
635s knocked out here and they're doing an
636s actual Master Class of really showing
638s what happens when you can screen apart
641s these ships and I mean fraternity really
642s dumping 30 points into guidance and
645s missile disruption that really isn't
646s going to do much and now it looks like
648s ombre is actually stabilizing in low
650s armor that you know mut plasmid rep from
653s the zarm that is actually holding him
655s Lou is absolutely playing lights out
657s doing a great job uh you know it's
658s staying away from
660s uh the N pressure of these Navy
661s Armageddon and crucially this year uh
663s you know officer heavy NES are not
665s allowed to be uh used so the Navy gons
668s while they might have Tech to n they
670s won't have the full officer capability
672s yeah until doomsday they're a team that
674s we've seen in a couple of the previous
675s tournaments the French team split off
677s from uh what was local as primary them
680s and white flag kind of going off and
681s doing their own thing we see till
683s doomsday comeing to this tournament not
684s a lot of expectations on them after some
686s kind of poor performances in the
688s previous two this is an absolute win for
690s them as we are only 44 seconds left in
692s the match they lose ombre even if they
694s lose Dy they win this one handily and
696s they're about to kill CRA naruga and the
698s Navy Armageddon well okay so that said
700s they would have to kill dusty but Dusty
702s would not be enough points right they
703s would also have to kill zarzad or a
705s prophecy and really I mean we've got 28
708s seconds left on the clock fraternity is
709s not going to have the time the number
711s one seated team in this entire event one
714s Alliance tournament 19 is going to go
716s down to the lower bracket in a manner
718s that I think no one would predicted no
720s this is completely unexpected and an
722s absolute upset till doomsday making a
725s massive statement taking out the
726s tournament favorites and the number one
728s seed going into of the tournament we
729s have six seconds left in the match siren
731s euga goes down we don't know which of
733s those name Armageddon was the flagship
734s we'll see if it was siron or if it
736s perhaps is Fuki waiu and they're able to
738s carry that in a lower bracket but that
740s is the match till Dooms are moving on
742s for turny get knocked down to the lower
743s bracket and we're going to take a quick
745s break after that it's going to be to the
747s desk we'll be right back after this
754s just I'm like over welcome back Alliance
757s tournament 20 the first match the first
759s upset for T taking the L on that one and
763s I believe I'm joined by mystical M and
765s blackb pirate mystical might has just
766s dropped his L on the floor uh you may
769s put that back upon your head where it
770s belongs uh what an upset blackbart
773s Pirates what happened there well uh
775s something I don't think anybody expected
776s I didn't get to see what the twitch
777s results or predictions were on that but
779s I mean returning Champions
781s fraternity already losing two million
783s Channel points just went poof oh okay so
786s yeah definitely unexpected um it was
788s kind of interesting so obviously we had
790s a lot of different things happen uh we
791s had what was a drone setup going up
793s against this kind of weird hybrid drone
795s rapid heavy missile launcher Flagship
798s setup um they weren't able to kill
801s anything with their Flagship besides
802s they got an EOS and they got a hyena and
804s they kind of slowly lost their entire
806s bottom in there wasn't really a lot of
808s damage I personally hate armag navvy
810s issues as flagships I hate rapid heavy
811s missile launcher armagedon Navy issues
812s and now I feel very justified in that
814s because fraternity is already in the
816s lower bracket first match returning
818s champion in the almost trash not quite
821s the trash yet very close they're trash
823s adjacent now um well the good thing is
825s they do have an opportunity to win tons
827s of skins now they could do the hero run
828s through the low bracket uh getting skins
831s 10 skins for every match you win which
832s is great lots of skins lots of money uh
835s but uh they have to actually win those
836s matches Unfortunately they have not done
837s that yet that's the master plan yes now
839s they had uh the till D team had a zarm
841s as talk to me about the zarm as was that
843s a was that a bit of a a key ship for
845s them there yeah uh the zarm typically
847s fails when DPS getss split across your
849s team the arm has a very strong remote
852s rep which reaches out to about 72 km as
854s an optimal it doesn't have any fall off
856s it's either on or it isn't um and the
858s more that it spools or Cycles the more
861s it reps what we saw with the till
864s doomday till doomsday team is that he
866s was able to effectively manage where
868s those reps were going when oses were
870s being attacked and because there wasn't
871s really that much damage coming out of
872s the fraternity team it was very easy to
875s manage like how long you spent repping
877s One OS then you swapped it over to the
879s other we saw at the end that one OS was
881s allowed to die because it was dying very
882s slowly and that the one that was more
884s effectively tackled and in damage range
886s was the one that got the Reps and we saw
887s it actually go from about 10% armor up
890s to effectively full so very well played
892s from the z um because of the distance
895s that it can rep from it means that the
897s Navy geddon even if it is a flagship
898s because it doesn't have any any like
900s officer NES or factor NES can't nude out
902s that far to stop it from from doing so
905s yeah I mean it would be nice to see a
907s flagship die in the first match but I
908s think uh it probably was Fuki Wu in the
910s flagship so I think it did survive but
912s we'll get confirmation that a little bit
913s later but now let's look at our next
915s match this one's one I'm looking forward
916s to it's going to be uh templis Castle
918s versus Exodus so two pretty experienced
921s teams Exodus of course have some of the
922s most highly skilled pilots on TQ in
924s terms of small gang they love to kite
926s these are these are kiting experts uh
928s and of course uh temp C of also no
930s slouch team they won Alliance open uh
932s without dropping a single match uh
934s they've done pretty well in some other
936s tournaments like Alliance tournament
937s itself including knocking famously Hydra
939s down into the lower bracket on weekend
940s one back in last tour at 16 another
943s crazy upset so B what do you think about
944s this upcoming match I think it's going
946s to be really good um both teams I feel
948s like you know I'm sure somebody on their
950s team is like no no no he's wrong about
951s this but I think they're about equal
952s skill level which means it should be
954s really really interesting and um like I
956s said when you have such a history of
958s matches that means that you know both
960s teams know that the other teams can
961s bring out some like really crazy stuff
963s so uh they're going to have to prepare a
965s lot to basically be able to beat each
966s other um I think like we're already
968s getting crazy matches and I think this
970s is one that's going to be potentially
971s one of the best of the day calling it
973s now you know match two best of the day
975s match two bday so a strong prediction
977s yeah match one was pretty good match one
979s was pretty good yeah you ask yeah sorry
982s I thought match one was great I thought
983s my was really good too yeah okay I see
986s two wrong
988s opinions no I'm not not so sure about
990s that all right well let's talk about
991s let's talk about wrong opinions let's
993s have some predictions uh what do you
994s think uh this match is going to see I'm
996s expecting to see some counting on next
998s to side they're very good at it it's
999s traditionally what they bring um they
1001s are execution team for sure uh Bart any
1004s thoughts uh kiting medium guns kiting
1008s medium guns interesting and uh mystical
1011s might probably expecting to see some
1014s badens I I I feel like there's going to
1015s be some laser spam from templus maybe I
1018s think Exodus also flew some armor cores
1021s in the feeders mhm so I'm expecting like
1023s armor versus Armor maybe some control
1024s setups or just High DPS okay and in
1027s terms of like win lose who who you going
1029s for Exodus exus win Exodus will win
1034s mhm I'm going go with tempas we're going
1036s to be contrarian just starting off you
1038s know what just keep it going the whole
1040s time because twitch chat is never wrong
1041s let me check what they think uh so
1043s twitch chat think templ is calive um so
1047s I am going to align with my my good
1049s friends out on the internet uh and also
1051s go for tempas calive in that case
1052s because I've never ever seen twitch trap
1054s be wrong uh it's a it's a famous thing
1056s they're always correct hello twitch chat
1058s I see you there uh they were wrong last
1060s time that is a good point uh thank you
1062s uh twitch chat pointing out that twitch
1063s chat was in fact very wrong in the last
1065s match um I hope uh you guys get some of
1067s your channel points back because that
1068s was 2 million Channel points that
1069s everybody lost uh I'm just looking to
1071s see if we have the bands and we do I can
1073s have a look at the bands here now so
1074s tempas calv versus exus tempas are
1076s Banning out the Armageddon Navy issue
1078s the hyena um exus Banning out the
1081s crucifier and the Loki those were the
1082s first round bands in the second round uh
1085s templus banned out the typon flea issue
1086s and the orthus and exodus Bing at the
1089s arbitrator and the Sentinel so a lot of
1091s ewar especially like tracking disruption
1092s taken off the field by The Exodus team
1094s that does kind of say hey we're going to
1095s bring some maybe like Long Range Guns so
1097s I think you might be right there Bart
1098s but what else do you see in these bands
1099s here uh I also see that you know we have
1101s the hyena gone so that's kind of one of
1103s the anti- kite or the kiting ships
1104s especially with light missile setups and
1107s we have the lokon which is kind of the
1108s Lynch pin of the ham rush I would say so
1112s um yeah I I'm kind of I'm going to stti
1115s with what I said I think we're going to
1116s see some longrange guns uh I do feel
1118s like the kiting is still going to happen
1119s though so uh it's it's open now like
1121s it's really really open it looks good
1123s for that it is extremely open mytical
1125s mate any other thoughts on this one I
1127s think it's quite interesting to see how
1129s the new band format has led to basically
1131s the removal of a bunch of tracking
1132s disrupting ships on The Exodus side and
1134s whether that actually applies to that
1135s strategy or if the trash is trying to m
1137s game the enemy enemy team yeah is
1139s something that we'll probably have to
1140s see but I I think it's a cool little
1141s band system so yeah so the bands this
1143s time uh you do two blind bands uh you
1146s feed them to the referees um and then if
1148s there's any duplicates there's a round
1149s of duplicate ban so if both of you ban
1151s the same ship in the first round you get
1152s an extra ban and then there's a second
1154s round of blind bands as well so um we'll
1156s have some some more information on the
1157s Bands a little bit later in the show for
1159s you guys but it's a bit of a change up
1160s in the way bands have been done for the
1161s last while uh personally I think it has
1163s a little bit more chaos in a good way
1164s and like you say m we have a bunch of
1166s these uh ewar ships all removed moved
1169s and uh Exodus I I think Barts you are
1173s going to be right on what they're
1174s bringing um I still think I'm going to
1177s go with twitch chat and go with tempas C
1178s though uh and I think we can go over to
1181s the arena to see this match and exodus
1184s are bringing a flagship so let's head
1185s over now and see who wins
1195s [Music]
1202s bringing dual Armageddon and a lot of
1204s drone damage meanwhile what have uh
1207s templus C or Exodus brought yeah Exodus
1210s has decided that they're going to bring
1211s their Flagship piloted by sabotage here
1213s so he's going to be uh the only rapid
1216s heavy ship these other gons are going to
1218s be uh giant curses supported uh you know
1221s by the Ashima for the longrange webs and
1222s then you've got the ponti and the Magus
1224s 4 links and uh going with uh T2 armor
1228s logib Bots and a purifier and Hound is
1230s an interesting choice I really like the
1231s option to you know bomb drones off or do
1234s long range uh damage with things like
1236s javelins yeah and you can do a lot of
1238s damage to the Armageddon that we see
1241s from templ Kos and in fact The Last
1243s Spartan in the Armageddon is the first
1245s primary from uh Exodus in that Flagship
1249s genon Navy they have rapid heavy missile
1250s launchers on it it's full NES from uh
1254s the side of tempas Cal as they've opted
1256s for full drone damage on their setup
1258s they're getting some damage on this logy
1259s now the tal of Mr Falcon first primary
1262s from them yeah that makes a lot of sense
1263s to me you know when you commit to uh
1265s Stratos you know you're jumping a lot of
1267s points into uh these drone ships and
1270s you're really wanting to try to get on
1271s top of the Thalia get webs or something
1272s on top of it slow it down uh you know
1274s turn off that um After Burner if you've
1276s got a tenen it looks like Falcon going
1279s around 13,400 will be that but a lot of
1281s drone damage really chunking down that
1283s Thalia very quickly and I mean there are
1285s reps coming on top of it but it just too
1286s much damage for the uh tken so far to
1289s hold up yeah unfortunately for the Thia
1292s even with the 10m men just not
1294s outrunning the light drones at the
1296s moment but as I say that uh has been
1298s getting a bit more Health back from that
1301s Deacon of Von uh getting back into the
1303s ranges pulling together meanwhile kill a
1305s 542 the first primary uh now from Exodus
1308s they SWA off The Last Spartan and now
1310s kill a 542 in half uh Hull at the moment
1315s yeah I mean they pull the drones on the
1317s side of um temples C if Mr FAL was not
1319s breaking they gave up and they're moving
1320s now to the isimu they're wanting to get
1322s um you know those bonus webs off uh the
1325s field and the isimu is relatively not
1327s that tanky so I understand the reason
1328s that you would want to call that but I
1330s mean if killer drops you know before uh
1332s they really get any damage on the shimu
1334s we do try to see some NES on top of the
1336s isimu and now reps um it did take some
1339s time from uh you know Mr Falcon who was
1341s running away to really get back on top
1343s of the isimo in range to get those reps
1345s but again if they get that get in that's
1347s going to be a lot of the damage off the
1348s side of temple they've got a small
1349s attack bar Fe yeah they have a pretty
1351s small attack bar and all of that attack
1353s is in drones meanwhile Exodus has a much
1355s larger one due to the rapid heavy
1357s missiles that they put on their gons in
1358s addition to the uh drone DPS that they
1361s have brought uh we see a lot of uh
1363s attack drones out from Exodus as well as
1366s a couple rep drones they end up trading
1369s for the ashamu but getting for an ashamu
1371s definitely worth it for Exodus their
1372s tholia stays Alive Now regening Shield
1374s pretty effectively and even though the
1376s thol and Deacon are being nuded out by
1378s the armagedon it is only uh the one
1381s Armageddon remaining oh Mr Falcon just
1382s gets one tapped here by a drone Cloud he
1385s was absolutely out of capacitor just
1386s gets absolutely zeroed now Falcon is
1388s going to or V viton rather is going to
1391s be the followup and Falcon's or viton
1393s rather is moving nowhere fast getting
1395s Ned out webbed and taking a pounding
1397s right now yeah those heavy NES even with
1399s just the one armagedon do a lot to logi
1401s and short range logi from those te 2
1404s logi forets as we see this Deon of thone
1406s go down uh now the points about even 38
1410s to 40 but the L Spartan about to go down
1413s and that Armageddon doesn't have a whole
1415s lot of rep from the rest of his Squad
1417s and the Dual deacons there and now KF
1419s have lost the majority of their damage
1421s yeah so three brand is getting webbed
1422s down and has absolutely no speed just
1424s looking on top of him it looks like he's
1426s getting uh webbed down by the uh support
1429s of that Magus and that pontifex if they
1431s can break the Deacon here it will do a
1433s lot of damage you know to the support
1435s here but they're trying to get rid of
1437s the purifier and the Hound on the Exodus
1439s side once they do that those Torpedoes
1441s Off the Grid will mean that exodus's
1443s attack bar will shrink pretty
1445s significantly yeah but those Torpedoes
1446s did what they needed to do it's not
1448s going to apply to an isar it's not going
1450s to apply to any other Cruisers as this
1452s Deacon goes down uh the Torpedoes did
1454s what they needed to do which is kill
1456s battleships and now these rapid heavy
1458s missiles from the Armageddon and the
1459s armageddon's uh Navy issue uh just going
1462s to chunk through this midsize ships from
1466s tempas especially without their deacons
1469s on the grid last Deacon Falls and exodus
1472s running away with this match now yeah so
1474s if I'm temp at this point I don't really
1476s think I can win the match meaningfully
1478s but I know that sabotage is a Navy
1480s Armageddon fear you've been in the you
1481s know shoes of a captain do you still try
1483s to win the match by going through you
1484s know the megas and the Pont effects did
1486s you full commit onto that Flagship uh I
1489s mean you just do uh the primaries that
1492s make the most sense for what you have as
1494s far as DPS is concerned you're not going
1495s to break a flagship nav Armageddon with
1497s an isar 2 Strat and a vexer worth of DPS
1500s you're just going to try to get whatever
1502s points you can the Mages and the pawn
1503s effects are the targets that you can
1505s actually kill uh you cannot kill these
1506s battleships right now you do not have
1508s enough damage for them even without uh
1510s any logy we see the ishar go down oforal
1513s and templ Cal going to be moving down
1515s the lower bracket Exodus making a strong
1516s showing uh from this first match we'll
1519s see how long it takes for them to clean
1520s up Temple Cal or maybe we'll see some
1522s edges of Glory uh but at the moment uh
1525s the Stratos now the primary from Exodus
1528s yeah so something we were talking about
1530s a little bit at you know before uh the
1532s match in kind of the Green Room is
1534s talking a little bit about the impact of
1535s these flagships and what they can really
1537s bring for your team and so we don't have
1540s the officer you know heavy NES involved
1542s but if you're Exodus you know you can
1543s put uh these officer rapid Heavies and
1546s you can take a Navy Armageddon which
1548s will do you know a good amount of damage
1550s between heavy missiles and the drones
1552s and really supercharge it and make it a
1554s really um well-rounded deeper team and
1556s we can see that you know the Stratos is
1557s that isar they're dropping very quick
1559s for Cruisers yeah and even if you're
1561s cheaping out right uh missiles are the
1564s one system where uh faction guns are
1566s actually higher damage than T2 it's just
1568s not better fitting for the top quality
1570s of the faction ones uh but either way uh
1573s whether it's purple or green on this
1575s Flagship it is bonus damage you get
1577s bonus damage in those lows you get uh
1579s extra tank in your local reps as well so
1581s it's very difficult to kill uh we saw
1584s not a flagship go down in the first
1586s match they did not kill fuku Wu who
1588s wasn't that FL ship uh but this time
1590s around as we see some damage going on on
1591s this armag G because there's no local
1592s rep on it it's just not nearly enough
1594s with the just one vexer in the statos
1596s who are now being chunked down the rapid
1598s heavy reload is here so the next clip
1600s will take down the stratus I'd have to
1602s imagine uh but for the time being uh
1605s just really well played from Exodus
1607s using their Flagship in the second match
1608s of the day yeah so we've got you know a
1612s little bit of time before kind of the
1613s match wraps up so just kind of
1615s dissecting this one a little bit looking
1618s at uh the composition that Exodus has
1620s brought what do you feel um are some of
1623s kind of the strengths and weaknesses of
1624s it because this is a little bit
1625s different of a setup than what we really
1626s see um a lot of the teams bring in the
1629s prelims yeah I think teams are kind of
1632s showing some new things that we didn't
1634s see in the prelims obviously in the
1635s prelims we saw uh Armageddon drone
1637s control was a thing that a couple of
1639s teams brought and had some success with
1641s uh this time around because you have the
1643s ability to bring your Flagship if you
1645s think it's going to be a close match it
1646s makes sense for you to bring the
1647s flagship and Exodus did that to bring
1649s the X Factor up against tempas KF we saw
1652s the bands going into this right
1653s Armageddon Navy issue and typhoon Fleet
1655s issue from calf they didn't want to face
1657s Kings Slayer Exodus knowing that fit
1660s rapid Heavies to regular gons they had
1662s this comp ready in case uh Army genon
1663s Navy is typing Fleet issue were banned
1665s and then still brought king Slayer and
1667s that was exactly what tempas KF could
1669s not deal with this particular time
1671s around the Dual deacons just not going
1673s to be able to rep through anything and
1675s with the purifier on the Hound adding
1677s DPS up they were able to punch through
1679s battleships with rapid Heavies on their
1681s three battleships from exodos yeah so
1684s for those of you who might be you know
1686s relatively newer viewer to the
1687s tournament uh we talk about uh these
1689s kind of comp archetypes right so we've
1691s called you know a lot of medium rail gun
1693s spam you know different names Octodad uh
1695s talking a little bit about a king Slayer
1696s setup is when you have three battleships
1699s that do a lot of damage all at once and
1701s really what you're trying to do is pick
1702s apart um something like an Armageddon
1705s right an ishar EST Stratos or a
1706s logistics Cruiser say like a guardian
1708s orer arms at right then you go on the
1710s reload of your rapid Heavies and then
1712s you know you pick another ship right and
1713s you just try to buy time Pick A Part One
1716s ship you're not trying to win the whole
1717s game
1718s outright at once you're just trying to
1721s you know knock off one thing pull away
1723s rinse and repeat and a is doing a really
1725s good job at demonstrating I think a
1728s really economical Point setup right you
1729s know you get a lot of damage from the
1731s you know 14 points in two bombers you
1733s get you know a lot of value from going
1735s you know Thal a deacon instead of having
1737s to spend more points on double Deacon
1739s and the isimu a ship that's been rather
1741s underrated in my opinion it makes a lot
1744s of sense in this composition right like
1745s what are you going to use to slow down
1748s your targets right uh when you have all
1750s these heavy drones that aren't
1751s necessarily the fastest or you know that
1753s effective at killing these smaller ships
1755s the shimu does a very good job at
1756s webbing down like a deacon and we saw
1758s that to good effect I mean that's what
1759s was able to slow down three brand and
1761s allow that heavy damage from those rapid
1764s Heavies and those heavy drones to really
1766s break the lodgy side of templus I
1768s meanwhile templus uh bringing a drone
1770s setup that doesn't have a whole lot of
1771s control right when we talk about control
1773s we're talking about trackon disruption
1774s missile guidance disruption uh ECM all
1777s of that stuff that is used to shut down
1780s the other team without necessarily
1781s killing their ships uh this time around
1783s tempas CA brought just drones and didn't
1786s have any ships that were bonused and
1788s therefore could not fit uh any sort of
1790s guidance disruption which would have
1791s helped them perhaps in this match so the
1793s comp not doing them any favors and they
1795s tried Banning out king Slayer Exodus
1798s sees that and picks King slair and it
1800s works perfectly well into tempas K we
1803s see 22 seconds left in the match it's
1804s just the pawn effects remaining for K
1806s none of the battleships died from Exodus
1808s and with that moderator what are your
1810s final thoughts before we send this back
1812s yeah I mean both of these teams are good
1813s sports many of them have known each
1814s other for quite some time in local
1816s they're saying you know give each other
1818s you know hell in the lower bracket I
1819s mean templis going down here means that
1821s uh they're likely I believe to face
1823s fraternity but I'm sure the desk will
1824s know more about that um as we you know
1827s send it back to the break and then send
1829s it back to the desk to really give us a
1830s further analysis on this
1835s match back an exciting match there
1838s another example of twitch chat being
1840s wrong uh I'm beginning to think that you
1841s guys don't know what you're doing uh but
1843s what an exciting match Bart we were
1845s discussing what we were seeing there
1846s break it down for me well uh we got to
1848s see a uh very very interesting setup of
1851s kind of what we used to call uh King
1853s Slayer King killer uh there was a triple
1855s rapid heavy missile launcher Battleship
1857s setup with a flag Battleship um they did
1861s what they were supposed to do and they
1862s just nuked massive amounts of damage
1863s onto people and uh it was It was kind of
1865s interesting I liked how they had so much
1867s more n power than we usually see because
1868s you know back in the day it would be
1870s like typhoon Fleet issues and such like
1872s that so uh it was really cool they they
1874s did tons of damage uh completely
1876s unrep couple they did lose their logy
1878s which you know that happens it doesn't
1880s really matter though when you still have
1881s your battleship core and unfortunately
1883s twitch chat was wrong you and I were
1885s wrong Misty was right which he's very
1887s happy about and
1889s that that was that that was that Misty
1891s that was a lot of gons are Armageddon
1893s going to be a popular ship in liance
1894s tournament 20 well the gon Navy is yeah
1897s well there was four gons on that field
1898s as well uh I think gons are interesting
1902s they do have a new Range bonus which
1903s makes them kind of cool to bring along
1905s I'm not sure how often we're going to
1907s see them outside of a few select teams
1908s that maybe have practiced together I
1910s don't know if um these two teams have
1912s had a chance to to scrim together and
1913s kind of develop the meta in the same way
1915s or the same direction I'm expecting to
1917s see a lot more
1920s like gun gun battleships really like AB
1923s badens I'm expecting to see you know
1925s bowon more considering the number of um
1927s flagships that we have um so yeah we'll
1930s see I always find the Drone heavy comps
1932s can be a little bit HIIT or Miss because
1934s I mean you have drone flight time you
1935s have to deal with um you have the fact
1937s that you can be defanged if you have
1939s damage drones out you can't have red
1940s Bots and vice versa so you kind of have
1942s to make some some decisions there and of
1944s course if you face uh some team that has
1946s uh like long range it can take time for
1948s all those drone CLS to move around if
1950s they're just kiting different directions
1951s which is what you should be doing um now
1954s that match is over we can talk about the
1956s next match and that is going to be
1957s between Platinum sensitivity and whole
1959s control uh and I do believe we can show
1960s you the band so let's bring up the bands
1962s um and it looks like Plum sensitivity
1965s Banning out the stalk and the bifrost uh
1968s as well as the hyena and the jto
1970s meanwhile whole control Banning out the
1972s slip the Loki the Armageddon Navy issue
1974s and the prophecy Navy issue uh black bar
1977s P what do you make of these bands
1978s uh so we saw armag Navy issue bands it's
1981s been one of the main bands for ever
1983s since the rework a few years ago um s
1986s and Loki is a very classic like we don't
1988s want to be minmatar rushed those are the
1989s two key ships though nowadays you know
1991s we have keles which work pretty well as
1993s well um armagan Navy issue and the
1995s prophecy Navy issue also two very solid
1997s bands if you brand the prophecy Navy
1998s issue it makes it a little hard to field
2000s some of these armor medium gun setups uh
2002s armagedon Navy issue we've seen them in
2004s every match all two of them so far and
2006s uh they seem to be doing pretty well and
2008s could be an attempt to maybe trick one
2010s side or the other into doing a flagship
2012s um I don't know off the top of my head
2015s uh if that's what their plan is because
2017s I can't read their minds and if you
2018s could then we'd be way better be like oh
2021s yeah I know exactly who's going to win
2022s this one yeah so uh yeah that's pretty
2024s pretty solid bands on the low end the
2026s bifrost and Stor band on Platinum
2028s sensitivity though those are very
2029s interesting because that basically means
2031s you can't bring uh a shield kite setup
2034s So in theory until they do they do
2037s anyway yeah yeah yeah I think we don't
2039s know what we're talking about half the
2040s time anyway so mystical Minds speaking
2042s of lack of knowledge what else do you
2043s think about these BS I was just going to
2045s say someone in twitch chat correctly
2046s said that garlic is unbanned and garlic
2048s in this case is the Squall so Squall
2050s very Point efficient ship um I thought
2053s it was interesting that plat was Banning
2054s out the the two destroyers the stalk of
2056s the bifrost but also removing the Jack
2058s door as well towards the end um it's
2060s removing a lot of The Shield lower end
2062s like the support Wing that you would
2063s have in a shield setup um but I don't
2066s really think that these ships matter
2067s that much much when it comes to Shield
2069s Rush which you know the Nighthawk is
2071s still open you still have all the
2072s squalls open um we've seen Platinum
2075s sensitivity run onyxes in their Shield
2077s Rush before so they still have all of
2079s these ships available and the battle
2081s cruiser core of a shield Rush is what
2083s you would be pulling your links on
2084s anyway MH so by removing the stalk on
2086s the bifrost it doesn't actually make
2087s much of an impact on the potential
2089s setups they could bring but it also
2090s pushes everyone towards armor setups
2092s quite a bit so the estate you've got the
2095s Navy bres Navy harbingers all of those
2097s core ships are still open for people to
2098s bring if they wanted to so you might see
2100s a lot of like gun spam um which is
2103s basically just going to be like eight
2104s DPS ships doing range uh range damage
2106s out to like 50 to 80 km awesome and uh
2110s just a quick word on uh the points
2112s system so we have increased the points
2114s used to be you can only bring 100 points
2116s now you can bring 200 points uh that
2118s would be ridiculous if we didn't do
2119s something else so we also increased the
2121s points of the ships themselves as well
2122s so some of the ships are like 50 points
2124s instead of last year they'd been 25 um
2126s this gives us more granularity so the
2128s difference between a two-point ship and
2129s a three-point ship is like 50% more
2131s points uh now that would be like a twoo
2134s ship and and a four-point ship and
2136s there's an extra point in there so you
2138s can be more granular and say this one's
2139s three this one's four etc etc so it
2140s allows uh CB zealous to get into his mad
2143s cooking cave and come up with uh uh just
2146s I think this is the most amount of
2147s individually pointed chips we've ever
2148s had in any tournament uh it's a lot more
2150s fine granularity uh and of course I'm
2153s sure the 3D Crafters enjoyed that
2155s greatly I'm sure it did not uh give you
2157s any trouble whatsoever you just had to
2158s count to 200 instead of 100 it really
2160s can't be that difficult um I think we're
2162s pretty much ready to head over to the
2164s arena this is going to be platin versus
2166s whole control I want to see what twitch
2167s chat thinks on this one uh yeah they
2169s also think Platinum Sensitivity I agree
2170s with twitch chat this does make me
2172s concerned uh for for platinum
2174s sensitivity based on what's happened so
2175s far but I think I'm going to stick with
2177s it and go for platinum sensitivity Mr
2178s Gite plat plat all the way disc re eror
2181s is also going to be cheering on Plat as
2182s well yep yeah I mean it's it's a it's a
2184s team favorite for at least I know all
2186s three of us so okay
2188s okay so it's PL plat plat plat let's
2192s head over to the arena
2195s now I'm moderator once again joined by
2198s my good friend here feur Vina and we
2200s have on the side of hle control a looks
2203s like kind of a mixed um combination of
2206s control supported by a Vindicator for
2208s heavy damage and platinum sensitivity
2209s really going for drone control yeah
2212s drone control a cop that we saw a couple
2213s times during feeders the stool
2214s Armageddon uh just regular Armageddon
2216s which has the Drone bonus uh obviously
2218s and full NES on those gons alongside two
2222s arbitrators which are going to make life
2224s really difficult for jeta in that
2226s Vindicator uh the only real source of
2228s damage from his team to Able one
2231s providing those links in the Eos and uh
2233s probably going to be some rep Dron so
2234s we'll see what he drops uh that said uh
2237s this is all going to be on Nick wiro the
2239s only source of screen for this armor
2242s control comp to keep this Vindicator off
2244s of Mark GES and Kent
2248s I like how we already see the tracking
2249s disruption or the guidance disruption
2251s rather go on top of the Squall the only
2253s missile ship so those arbitrators doing
2255s what they can here and the MS of sead
2258s doing good work to try to get some uh
2260s damage on top of the arbitrator but um
2263s really it's going to be difficult for
2264s this Vindicator to do a whole lot of
2266s anything this match so the EOS in The
2267s Vindicator getting nuded out already by
2270s uh Kent larus and Mark Bridges going to
2271s have those bonus ranges and as this
2274s match goes on that Vindicator is going
2275s to be even you know more uh difficult to
2278s get cap on top of it but that EOS
2279s initially of Nick's getting webbed yeah
2282s currently screened up and if you screen
2285s your screen uh might not be necessarily
2288s the best thing The Vindicator still a
2290s gante ship so a bit faster than these
2291s armagedon but needs to get on top of
2293s something to get those 90% webs that are
2295s oh so important the EOS is currently
2298s webbed by I'm looking at it uh a couple
2302s of different ships but is also being
2303s nuded out by the curse yeah it looked
2305s like the eos's were actually kind of
2307s counter tackling each other and if I'm
2310s the uh you know EOS of nyck what I
2312s really want to do is I want to get on
2313s top of that Vindicator right at
2315s Vindicator is going to have a hell of a
2316s time punching with you know kinetic
2318s thermal into the resist of an EOS which
2320s is going to be very good at holding on
2322s to that and the EOS of teble one is
2325s taking a lot of n pressure right taking
2327s a lot of paint it's going to get a lot
2328s of drones on top of it and an EOS nuded
2331s out is going to be in an absolute world
2333s of her um you know the curse of dvesta
2336s is doing its best to you know new out
2338s Nicks but you know a curse cannot
2339s compete with the output of two gettin no
2343s it can't uh unfortunately and the other
2345s bers of the curse completely useless
2347s this time around it is twice this
2349s tournament now that we've seen curse
2351s arbitrator these track and disruption
2353s ships go into a drone setup and not be
2356s able to use really any of the bonuses
2359s that make them good in a tournament
2360s format right on TQ you think about the
2362s curse as this really powerful nuding
2364s ship and it has these tracking
2365s disruptors that are also really powerful
2368s uh here in tournament space a lot of the
2370s times the cse's big utility comes in the
2372s form of the Dragon disruption and the N
2375s pressure comes towards Lodi but not
2377s towards these big battleships which
2379s completely outdo it so right now there's
2381s not a ton of damage on the grid right
2383s now there's some drones that are going
2384s after what looks like the backline and
2385s support but really what's going on is an
2387s absolute capacitor War right and it
2389s looks like solidly Platinum sensitivity
2392s understands the assignment here right
2393s they're getting NES onto the Vindicator
2394s the EOS the onos and the curse right all
2397s of the most crucial ships of whole
2398s control really doing their level best to
2400s make sure that I mean once the Ono is
2402s completely cap it's not going to be able
2404s to put much in terms of rep you know
2407s output to support the core and if the
2409s Vindicator you know has its gun shut off
2411s at you know by a combination of tracking
2413s disruption and not having any capacitor
2415s you know your battleship that might be
2417s used to doing nearly 2,000 damage does
2419s nothing yeah Jack rowand in the aneros
2422s right now not tackled up but still
2424s taking uh quite a bit of drone damage as
2426s he is nuded out
2428s only going less than 400 m a second uh
2431s in that anus and it's being taken down
2433s pretty quickly because the heavy drones
2434s are able to get on top of them and jce
2436s Rolland now in low structure goes down
2439s for First Blood Platinum sensitivity
2441s taking out the t2 logy yeah so when
2443s you're going 300 km a second in noo what
2446s that means is you have no capacitor
2447s right he couldn't even have a propulsion
2449s mod on to even get away those Armageddon
2451s absolutely closed in Chase so yeah the
2453s vexor of micro an athema might go down
2456s but Theon has died so what means for
2458s platinum sensitivity they're going to go
2459s after the Pont effects what which is
2461s what they're doing now the Links are
2462s going to fall off the grid then you go
2464s for you know some of these other support
2466s ships and without a no neros I mean yeah
2469s the vexer might die but Plum sensitivity
2471s is going to walk away with this at this
2472s point yeah definitely we saw Nick wiro
2475s and the EOS go for that screen on screen
2477s action with the EOS versus EOS fight but
2479s in the background uh micro in the vexer
2483s was able to get tackle on top of the
2484s Vindicator we see he's scrammed at the
2486s moment uh getting some new pressure on
2488s him as well and the 90% web can really
2491s only hit on to one Target right now and
2493s that is macro Mark brid is in the
2495s Armageddon also being L down by some
2497s miscellaneous stuff on the hole control
2498s side but uh this Vindicator absolutely
2501s useless for hole control at the moment
2503s Platinum sensitivity dealt with it
2505s neutralized the flat threat incredibly
2507s well yeah and the curse of devesta
2509s getting caught in the kind of the
2511s backline again having really no
2512s propulsion uh really being shut down by
2515s the Armageddon yes the curse has a bonus
2517s to Med medum NES but one thing medium
2519s NES don't beat is heavy NES and again
2521s looking at warari the Confessor does go
2523s down here going 200 m a second again
2526s means you're completely capped right uh
2528s Platinum sensitivity look at their
2529s control bar they've just been applying
2531s the big Zuck the entire time in the
2533s whole control um they've got nothing to
2535s show for it right now so for those who
2537s haven't seen the tournament before we
2538s can talk a little about the control bar
2540s what it is is a bar that tells you how
2542s many modules that apply eware effects
2546s have been used by Platinum sensitivity
2548s it doesn't tell you what the E effects
2550s are but it tells you you know your NES
2552s your trackon disruption your guidance
2553s disruption uh your webs anything of that
2556s nature that affects enemy ships that
2558s isn't DPS that gets lumped in the
2560s control bar so it is as wide as it needs
2562s to be and it gets filled up the more of
2565s those control modules are used Platinum
2568s sensitivity uh this time around we see
2570s the ball or is completely used they're
2571s using all of their control all over
2573s whole control out controlling the
2575s controlling worm holers as it were
2578s uh but for the time being Platinum
2579s sensitivity just picking through the
2580s lineup whole control unfortunately
2582s didn't bring the right comp to deal with
2584s Platinum sensitivity and their drone
2585s control setup yeah I would absolutely
2587s agree with you I mean we saw that
2588s Platinum sensitivities wide control bar
2590s absolutely filled up whole control and
2592s they're also going to be uh filling some
2594s skins into their coffers for winning
2595s this match a whole control um going down
2598s into the lower bracket and uh you know
2601s we talked about Platinum sensitivity win
2604s sometimes being a little bit messy but
2606s really only messy against like a top
2607s eight top 12 um Team historically
2611s Platinum sensitivity has been making it
2613s into the top six making it into the top
2614s eight really being a final um weekend
2616s team and showing an armor control setup
2619s and just dominating with it is really
2622s indicative of you know that high
2624s tournament pedigree that uh Kent larus
2626s Mar Bridges really do bring to the table
2628s Yeah and meanwhile whole control right
2630s uh we think of them as uh finished worm
2632s holers C2 C5 wormers that type of thing
2635s um they did bring on some members of uh
2638s tuskers last year in jeta and to Able
2641s one we see them in The Vindicator in the
2643s Eos this particular time trying to bring
2645s some of that tuskers experience in
2646s theory crafting unfortunately didn't
2648s quite work out for them this year and
2649s they're going to be moved down to the
2650s lower bracket this year as well we'll
2653s see how they deal with that moving into
2656s uh the next couple of matches in that
2658s lower bracket for the time being
2660s Platinum sensitivity they're picking
2662s apart the last members uh g t able one
2664s and the EOS going down into structure
2666s right now and then it'll just be the
2667s mallus I would like to see an edge of
2669s glory in the mallus uh but that is just
2671s me currently not tackled down by
2673s anything and uh of course being an time
2676s honored at tradition can you beat uh the
2680s boundary record well he is on top of a
2682s beacon right now so we'll see what's
2684s going on I mean both of these teams are
2685s being very um you know sporting to each
2687s other a lot of good fights in local I
2689s mean again Mark uh Bridges and Kent
2692s larus we hype them up a lot but you know
2694s these teams know each other um they've
2696s got some experience most of the players
2698s in this match have been part of the
2699s tournament Community for you know few
2701s years um and they've kind of all got
2703s that experience and kind of understood
2706s um you know that friendly uh
2708s relationship and a little bit of a
2709s rivalry between each
2711s other uh the mollus is spoling the mjd
2714s so now the Edge of Glory they go trying
2717s to get away from these Valkyries we'll
2719s see how far they pop out as they are not
2721s currently tackled getting some bumps in
2723s for the Valkyries and there's the Edge
2724s of Glory I saw about 170 km on that and
2727s with that we're going to send it to a
2728s quick break and when we return the desk
2729s will break that down and bring us into
2730s the next match we'll see you right after
2733s this there you have it plant of
2735s sensitivity taking the win twitch chat
2737s you were right well done you have
2739s improved it only took three games to get
2740s your eyes in so we're very proud of you
2742s here at CCP Games headquarters
2744s congratulations on all your channel
2746s points that you have just inherited
2748s mystical mate what happened in that
2749s match it was very slow it was
2752s very intense match controlled some might
2755s say some it yes there was control
2757s controlled aggression controlled
2759s aggression um mindful setup I would say
2763s I it seems like teams are SC more
2764s towards you know two battleships control
2767s Wing I think plat uh Platinum
2769s sensitivity has probably practiced with
2770s fraternity because they basically ran
2772s the same archetype um I think the only
2774s difference was that frat had armagedon
2776s navies um Platinum sensitivity one well
2782s well that do frat didn't yeah frat just
2785s just making sure you knew okay okay okay
2788s glad glad we cleared that up yeah um and
2792s now I have to remember where I was
2793s that's good no okay so it seems like a
2795s lot of teams are going for the the Drone
2797s control setups I think that h control
2799s had a really hard time because we saw
2801s the two arbitrators actually have a
2802s positive impact in the match um when
2805s going up against drones because
2806s arbitrators can fit tracking disruptors
2809s or guidance disruptors um effectively
2811s these modules will lower the range of an
2813s enemy ship um either the gance
2815s disruptors for missiles the track rups
2817s for guns um when you're going Going Up
2820s Against drones you can't do anything so
2822s um we saw that they could actually do
2824s something to The Vindicator and
2825s historically The Vindicator already has
2827s a teeny tiny range um so unless it was
2830s on top of something it wouldn't be able
2831s to do any damage and because the fact
2834s that they had a good lower lower end on
2836s their team means that they're able to
2837s effectively hold down the Vindicator
2838s while the gon Ned out and then it's just
2840s a slow grind to get rid of the rest of
2843s the ships on the whole control team so
2845s very slow but very controlled um yeah
2848s they had maxed out the control bar in
2850s the UI uh if you've been watching the
2852s tournament before you'll have seen that
2853s there's a couple of different uh bits of
2855s information on the screen for you the
2856s control bar is uh basically anything
2859s like electronic warfare uh tracking
2861s disruptors guidance disruptors uh NES
2864s all that kind of stuff uh and as you add
2866s more of them the bar gets bigger and
2868s their bar bar was very big in fact uh
2870s maxed out so they had tons of ewar and
2872s whenever I was looking at it it was
2873s mostly on uh like being applied so so
2877s yeah I think those uh tracking and
2878s guance disruptors would have done a lot
2880s of damage to that poor whole control
2882s team uh now bar I also noticed that
2884s whole control brought a
2886s Squall uh what's a Squall and why would
2888s you bring it in an alliance tournament
2890s comp so the Squall is a newi is E online
2893s spaceship uh there's a couple different
2895s reasons for it I the big thing about it
2898s is it's really really cheap like in this
2900s specific tournament setting it's I want
2903s to say it's like four points and they
2904s have a ton of mid slots they actually do
2906s a lot of damage which is kind of crazy
2908s um I think in this specific case it
2910s probably it might have had some missile
2912s launchers but I think they were using it
2913s as a remote uh sensory boostering ship
2915s which would have been helpful if there
2917s was ECM but there wasn't so it is what
2918s it is um but I think we're going to see
2920s a lot of them we saw a ton of them in
2921s the feeders because it turns out you can
2923s turn them into uh ham Rush boats as an
2926s industrial ship that do several hundred
2928s DPS and move very fast so uh we should
2930s see a lot I think um I expect to see
2932s more especially once ham rushes start
2934s and uh yeah they're they're pretty cool
2936s it's different we used to see
2937s Industrials for you know as the remote
2939s sensor booster ship now we're seeing
2941s them as DPS ships yep I mean it also has
2943s a massive gargo hole so it can hold cap
2945s charges for for all of his best internet
2947s spaceship friends uh so should they need
2949s more to keep themselves alive for
2951s example they could uh they could
2952s jettison them sometimes you see Advanced
2954s Techniques um such as that being
2956s employed by some of the top tier teams
2958s um you'll if you have spare slots uh
2960s spare cargo uh in your ship even if you
2962s don't need to put anything in it just
2963s put cap charges in there because if you
2965s die you become a cap charge resource
2967s then and then you're still valuable in
2968s providing use to your team even from the
2971s grave uh our next match I'm excited
2973s about it so I want to start talking
2974s about that because it's going to be we
2976s form Volta versus Brave Collective Now
2979s Brave and Volta uh two pretty you know
2983s experienced teams uh Brave have had a
2984s pretty good run uh in the past a couple
2986s of times Volta have uh gone all the way
2989s to Second they've been third a couple of
2991s times and back in the old days Alliance
2992s tournament 10 um uh as Veria collapsed
2995s they even won an alliance tournament so
2997s they're a very experienced team this
2998s will be a bit of an up uphill battle for
3000s brave I think but the brave team has
3003s historically uh shocked some people from
3005s time to time but the best part of it
3006s this one is our casters for this match
3008s uh our star leet Commander leader of VTA
3010s and ferina who is in Brave so uh I'm
3013s expecting to see some some salt and
3015s maybe some tears but let's take a look
3016s at the bans for this matchup so Volta
3019s Banning out the arbitrator the crucifier
3022s The Sentinel and the EOS and brave
3024s Banning out the Jack doll the orthus the
3027s and the carries so a lot of small stuff
3030s a lot of ewar especially tracking
3031s disruption and G disruption being banned
3033s out here but what else do you see from
3036s these Bens the the one that's really
3038s weird to me is getting rid of those uh
3040s damp frigs because they're really not
3043s that useful anymore in my opinion um the
3046s issue with them is that you know you're
3048s taking up a lot of points for frigs that
3051s can be countered by just getting closer
3052s to the opponent uh the only way you can
3054s really use them is if you have ECM at
3056s the same time um or you know there's an
3058s old old school drone damp meta but it
3060s doesn't work as well anymore cuz you can
3061s can't put 75 damps on grid so the brave
3064s bands are a little weird uh I get the
3065s jack on orthus getting real light
3067s missile ships you know especially
3068s against Volta who people think is going
3071s to kite a lot of times and they are kind
3072s of known for bringing these like light
3074s missile kiting uh setups against teams
3076s they maybe not necessarily think they're
3078s way better than them but they kind of
3079s are it's their way of disrespecting them
3080s as like yeah we'll just cite you you'll
3082s we'll kill you like we do on TQ uh BTA
3085s bands pretty solid I mean it's
3087s you know the really top tier teams don't
3089s like getting guidance disrupted and
3090s eos's are incredibly powerful in any
3093s armor setup it's like I mean we've seen
3094s them in every single match so far so you
3096s know there's a reason for it yeah that's
3098s a good point and Misty while Bart was um
3100s I believe the term is yapping on about
3102s the about that you had some um
3104s disagreeing looks in your face there
3106s when he's talking about the frigs I
3107s think that the damp bands are an
3110s interesting reaction to the fact that
3112s they've then seen the initial arbitrator
3115s and was it the crucifier ban initially
3117s arbitrator CH so after seeing those
3119s bands they're like okay vta's trying to
3121s remove tracking disruptors or guidance
3123s disruptors which implies that Vault will
3125s be wanting to maintain some some form of
3127s range like B said you could just get
3130s closer but that's not always the easiest
3131s thing to do and damps are a really good
3133s way of preventing you from being able to
3135s reach out and Tackle something
3136s especially if you bring something like
3138s Loki um if you damp it down it won't be
3140s able to web at long range which makes it
3142s very very hard for the rest of your team
3143s to get on top of a Target um so I think
3146s it's interesting that they've responded
3147s to these initial bands that would remove
3149s some form of range control um and
3151s they've responded with their own bands
3153s to make kiting more difficult you're
3155s still going to have you know your hugan
3157s your rapers your lokis if you want to
3159s bring those but um it'll be much harder
3163s for you to to screen Everything at Once
3165s if you don't have that ew war on grid
3167s yeah I mean Volta does love to bring a
3169s good old hyena as well they're notorious
3172s hyena enjoyers um so that ship is still
3174s available and I think I agree with you
3176s that um the the m and the carries
3178s they're they're useful bands I would
3180s have probably banned more long-range
3182s webs though what do you think B yeah I I
3184s think that uh especially against a team
3186s like Volta I like hyena and then
3188s probably hugan I mean you can't get rid
3190s of a raper and a hugan and a hyena at
3192s that point with only two bands but at
3193s least rapers are significantly more
3196s killable than a hugan is uh that that
3198s extra low slot is a big deal especially
3201s in the alliance tournament um I think
3203s that that's because the issue is that if
3205s a good pilot is in a hyena they can shut
3207s down your entire ability to get anywhere
3209s and so it's like yeah damps are good but
3213s you still do have to get in range at
3214s some point and if you have a good pilot
3216s that's like doing perfect range control
3217s which we've seen before where somebody
3219s locks down like five ships by just
3221s cycling webs it's rough so I like I said
3224s I agree with what Misty said I think
3227s that these are kind of weird bands and I
3229s don't know if they're the correct ones
3231s the only thing I can think of for uh
3232s Banning out these damping ships that
3234s might Brave is a bit uh bit cooky at
3236s times they might try and bring like a l
3238s Shack based comp and damps can really
3240s mess up um anything Travian because you
3242s can just like cancel the spill by just
3244s swapping damps around onto different
3246s chips and then all of a sudden your lock
3247s range has decreased bang your spool is
3249s gone and that could be really impactful
3251s the Shacks are very expensive points
3252s wise we don't see them super often but
3254s when we do see them they can be
3255s extremely effective especially against
3257s other Battleship heavy comps where they
3259s can just spool endlessly any thoughts
3262s M I believe that brave is probably going
3264s to bring a rush or something that they
3266s want to be super I think Banning webs
3268s instead of the damps would make it
3270s harder for them to get on top of things
3271s I think they probably benefit more from
3273s having webs on their team than Volta
3274s will have you know from having webs on
3277s on their team um just due to the
3279s inherent range control that Vol is going
3280s to be going for um in terms of
3282s positioning um I'm not sure about the
3284s lasack I think if I saw three tracking
3287s disrupted ships kind of like banned on
3289s the enemy team the lasack could be
3291s pretty good but you might want to
3292s actually finish off that line and go for
3294s the curse and go for the pilgrim or
3296s something like that so by leaving those
3297s two ships in you still have the
3299s potential for track and disruptors and
3301s track and disruptors will put your
3303s lushack into the trash can so um is true
3306s I'm I'm thinking they're going to go for
3307s a rush so keep it simple going up
3309s against vter they're going to hope that
3311s vter messes up positioning that they're
3313s able to get on top of something kill it
3315s really quickly move on um and just kind
3317s of braw their way through awesome well I
3319s think we should head over to the arena
3321s and find out who's going to win between
3322s we form Volta and brave Collective with
3324s the Caster starlake commander and Fe
3331s welcome back to the arena my name is
3332s Fana joined by the lovely start fleet
3334s commander and on the blue side we have
3336s Brave Collective My Alliance as you can
3338s see by my lovely shirt bringing a king
3340s Slayer setup but also with quite a bit
3342s of control in that curse and Pilgrim
3344s what have Volta brought well volter have
3345s gone for a ham Rush Nighthawk with two
3347s lokis Fleet Tycoon and some Cyclones and
3350s a scalpel Kier and schools now isn't
3352s this an important match for us isn't it
3354s uh ex Coalition mates Brave and vter
3356s back B2 before uh MTI and fraternity
3359s ruins that all for us unfortunately he's
3362s on the desk so we can't really get our
3363s revenge on him at the moment but either
3365s way Brave and Volta a lot of history on
3368s TQ over the last couple years and we're
3370s seeing actually uh Volta doing the pull
3373s back towards mjd play off the start of
3374s the match for The Rush not immediately
3376s going in they're going to try to play
3378s and get on top of one of these armag
3379s Navy issues and try not to be screened
3382s by this Muller and this vexer that brave
3384s had brought a difficult game for bra I
3387s think a lot of damage from the vter team
3389s I think a good play to go for the mro
3390s jump Deacon but obviously Brave can
3393s position themselves to get out of that
3394s if they want to also this is the first
3396s match today we haven't seen Armor All
3398s the other matches today I've had gons
3400s and obviously vter my guys bringing in
3401s some ham Rush straight from the feeders
3403s F the same comp so the pilgrim and the
3406s curse interestingly we don't see any
3407s guidance disrupture going on to the we
3409s form VTA side quite yet we'll see how
3412s that works um it's you know when you
3415s bring a pilgrim in a curse uh most teams
3417s will bring a mix of guidance and
3419s tracking disruption in order to help
3421s against the enemy team also those
3423s longrange NES on the pilgrim and curse
3425s uh very very nice to have if they're
3428s rushing directly into you and we see
3429s Brave actually start to close the
3431s distance because they don't want to be
3433s 100 km away from this mjd Beacon that
3435s Volta are playing on Volta right now
3437s literally getting ready to jump uh in in
3439s a moments here but obviously Brave
3441s realizing that moving in closing the
3442s distance but I think this is the problem
3444s with doing these jumps you have to get
3445s there quite quickly and position really
3447s fast otherwise you're going to jump over
3449s jump yeah and of course no flagships
3451s being brought in this one Brave has a
3453s Balor Flagship so uh this time around
3456s the extra tank not necessarily available
3458s from these battleships and it's a lot of
3460s damage from this ham rush we see the
3462s mgds begin to spool for Volta as they
3464s move in actually hold on no the mold is
3466s webbed they're burning back in they're
3467s burning back in and in fact uh that
3469s gives Braves screen the opportunity to
3471s go in but we see one of the armag Navy
3473s issues actually playing a bit far
3474s forward that's enen Leon in the
3476s armagedon Navy issue playing forward and
3478s actually trying to screen for the rest
3480s of the backline as the ham Rush starts
3482s going in covert one and the Cyclone is
3483s the primary from Brave Inquisitor is
3485s Webb from Brave that would be the
3486s primary for the volter team definitely I
3488s think the good move here I think they
3489s should get rid of those logi frigs on
3491s the volter side they need to get rid
3492s them otherwise they're going to lose I
3494s think the Cyclone obviously taking
3495s damage this going to be a hard match for
3496s for vter I think and we see the G
3498s disruption actually going on on the nigh
3500s Hawk of stiggy MAA at the moment as well
3502s as some other targets Cyclone of covert
3504s one still on low Shield The Inquisitor
3506s of andari actually staying alive for a
3508s bit longer than was perhaps thought now
3510s she is webbed and scrammed up and
3512s there's damage going on to loose mucus
3513s in the Mer but the Cyclone of covert one
3515s now into low armor and covert one will
3518s be first blood for brave Collective
3520s covert one about to go down and chist
3521s now in half armor I mean that he's
3523s trying to hold on as much as possible
3524s this is such a bad trade honestly guys
3526s First Blood goes to Brave amazing G is
3529s about to go down as well they need to
3530s get down the other one straight away and
3531s work on these damages on on the G don't
3533s they so brave going for the damage
3535s efficient traes taking out these squall
3536s next instead of focusing on the
3538s Nighthawk and the lokis meanwhile the
3540s curse of bro Bentley getting some damage
3542s on top of him right now although he's
3544s not currently tackled at all the only
3546s people that are tackled are this
3547s Inquisitor of K Carn effect who doesn't
3548s have anyone to rep him up and duuk wanai
3551s in the Navy armagedon isue as we see
3552s pretorius in the Squall go down the next
3555s Squall is uh zap in going down as well
3558s and brave is actually doing a really
3560s good job of the rapid Heavies of taking
3561s down the low end of we for Volta doing
3564s really well obviously Volta now
3565s realizing okay logi frig down let's just
3568s go for thean navu they've figured out
3569s they can try and break the Reps I think
3571s this is the right play for volter they
3573s need to get the big ships down if they
3575s waste any more time with the lower ends
3576s they're going to lose they're going to
3577s have Whittle down you know they're going
3578s to lose their ships aren't they yeah so
3580s they've got of course five DPS ships
3582s currently up and available xiaan in the
3584s Squall very low in Shield at the moment
3587s but the Rabid Heavy Clips are on reload
3589s so that Squall has not gone down quite
3591s yet DJ W I currently sitting about one
3593s qu armor remaining and doesn't have any
3595s reps now the Rabbid heav has have
3596s reloaded and the Squall goes down of
3598s zaps and they're going to go for zebidah
3600s in the next squ as well trying to get
3602s the DPS efficient trades off but then
3604s they need to take off the Cyclone Fleet
3605s issue if they have any chance of winning
3607s this match but doju ey in the armag get
3609s Navy issue now into structure it's not
3611s looking good for bra super close to
3612s dying right now and as soon as they get
3613s that g Navy issue off that's a lot of
3615s damage gting off and a lot of control
3617s gone off the grid for brave a big win
3619s for vter but the game is still not over
3621s as a school goes down for zebar the
3623s damage is coming out from from the
3624s volter team I'm not really too sure what
3626s the going go for they're going to go for
3627s The Inquisitor I think get him off
3628s quickly get those reps away but this is
3630s still a tight match yeah bravon a
3631s supreme leader on the Cyclone flu issue
3633s now it's the next obvious Target when
3635s you're dealing with a rush setup you
3636s want to go for uh much like Dread braws
3639s uh higher DPS over lower ehp is
3641s typically the more efficient way to do
3643s it in terms of uh damage but in terms of
3645s points that's not necessarily the thing
3647s as we saw the squalls go off the grid
3649s after that cyclone and it makes for a
3651s really efficient trade for brave but
3652s they still only have rapid Heavies on
3654s one boat and the logi is still alive for
3656s reform vter that said Navy armag nuding
3659s out the scalp on the Kieran they're not
3661s repping anything at the moment no and
3663s also Kane is doing a fantastic job
3665s wasting time right now he's in structure
3667s but he's still holding on volter now
3669s decided to go for the arm again of enig
3671s which I think is uh a good idea they've
3673s got five minutes left and need to just
3675s Whittle it down the is basically out of
3676s the game at this point he's really far
3677s away he's nowhere near the isue I think
3680s volan need to get the damage down they
3681s are holding though supreme leader ma is
3684s sort of stabilizing but he's dying a bit
3686s buying a bit much so Planet 6 and no
3688s proo in the logi fs really talented loif
3690s Pilots I'm sure they're trying to manage
3691s their cap as best as they can I guess
3693s yeah under the heav pressure of a Navy
3695s Armageddon One n a piece obviously
3697s there's still the curse in the pilgrim
3698s as well getting the fast cycle medium
3700s NES I expect are getting those NES out
3703s as well and the fleet Cyclone do not
3705s have any hardeners we saw the reload
3707s come out from enen Leon and is now
3708s shooting supreme leader once again so
3710s they will be able to take him down
3711s meanwhile en lean going down a lot
3713s slower than you expect a rush comp onto
3715s a Navy armag and I'm not exactly sure
3717s what Volta is thinking about right now
3719s they now have the primary DPS on end and
3721s he's now in 2/3 of the armor and he's
3724s tackled up but supreme leader ma staying
3726s alive in the cycl fleet issue because
3727s there isn't that second rapid heavy
3729s threat at the moment I mean NY in the
3731s arag Navy she's dying too slowly with
3733s Supreme deal going into armor he will
3735s drop here I'm not it's not looking too
3737s good for the vter team I mean he is in
3738s half armor now maybe the pace is run out
3740s I think for the armagan Navy issue he
3741s might be dropping now but obviously the
3743s cycl F she goes down if he goes down the
3745s DPS does a lot well The Inquisitor reps
3747s are out but also Brave has a massive
3749s amount of rep bots on their team with
3751s this curs and this Pilgrim the megus the
3753s pona all and the vexer and the mer all
3755s having rep Bots onto this Navy
3756s Armageddon if they can get this Fleet
3758s Cyclone might be able to keep the
3760s Armageddon Navy a little bit for a
3762s little bit longer 10% structure
3763s remaining on enen Leon supreme leader
3766s still in he's holding on for dear life
3769s right now if ven Leon goes down this
3770s match goes the way of Volta and he's now
3772s into structure en and Leon in the VA in
3774s the armor get Navy isue uh now into half
3777s structure they're trying to take
3778s down he's holding on for dear life Volta
3782s with the rush into the king Slayer of
3783s brave are going to take this match
3785s Armageddon Navy issue down and that is
3789s all the DPS off the table for brave
3790s Collective a valiant effort from them if
3793s I may say so myself but uh unfortunately
3795s I'm going to have to take the Big L that
3797s we saw Misty take uh on the desk earlier
3800s I see uh CCP overload starting to run
3803s into the room with the casters bringing
3806s the L for me to wear but uh uh you know
3810s I think he's here we go there there
3812s there we go thank you overload uh but oh
3815s dear but regardless uh you know uh Brave
3818s Collective obviously uh didn't have a
3820s whole lot of scream for this vola comp
3822s they did a decent job of trying to shut
3824s down this Nighthawk early on but
3825s unfortunately for them they just ran out
3827s of steam and lost their Armageddon Navy
3828s issues and uh congratulations I mean I
3831s mean let's just sit back for a second
3833s here I mean Brave did a fantastic job
3835s I'm sorry absolutely incredible job vter
3837s clearly getting a bit of cold feet there
3839s I think at the beginning they're kind of
3840s bit not really too sure what to do here
3842s for their target calling but they
3843s managed to get it back uh and and get
3845s the win uh which is good job guys by the
3847s way uh hopefully hopefully they keep
3850s going forwards and obviously Brave going
3852s to lose this bracket be playing later I
3853s think uh I think match I think they will
3855s be playing later um so we'll see who
3857s they play uh next I think is the next
3860s the loser of the next match I think is
3861s who Brave play uh don't quote me on this
3864s but it might be right I think it is um
3866s OB see right now bit of a clean up right
3868s now um supreme Supreme Leader Mau
3870s obviously an absolute legend holding on
3872s that was a close shave and also Kane I'm
3873s going to give a big shout out to Kane
3875s holding on an Inquisitor on his own
3877s burning away wasting a lot of time the
3880s volter team did waste a lot of time on
3882s him I mean he's X blob he's one of your
3884s guys originally right well there we some
3886s got some good pilots in there haven't we
3888s bit of a clean up right now isn't it
3890s fair yeah just a a cleanup for we from
3892s VTA they're chasing down you know the
3893s brave Collective side um these Recon you
3896s know obviously go off to the other side
3897s of the arena and do what they do from
3899s range which is what the pilgrim and the
3900s Mages or and the uh curse are good at
3903s but now the pilgrim goes down Len reden
3905s ends up falling and you know Volta
3907s getting the cleanup uh not showing a
3909s whole lot that we haven't seen in
3910s feeders obviously bringing uh Nighthawk
3913s dual Loki Rush um surprised that we
3915s haven't seen a whole lot of that in this
3918s tournament outside of feeders thus far
3920s but uh I'm interested to see if any of
3923s the other top teams are going to bring a
3925s comp like Rush that we've seen before
3926s and try to hide things moving forward in
3928s the tournament I think also some also
3930s good fights in Lo right now um everyone
3932s saying what a great fight yeah I
3933s completely agree I mean VTA VTA
3935s literally flying the same thing as in
3937s the feeders the same sort of archetype
3939s comp and all the matches we saw today
3940s were basically being battleships uh yeah
3943s uh a lot of battleships except for the
3945s first match where we saw uh till
3947s doomsday take down take down frat with
3949s uh nothing but uh battle Cruisers and
3952s Below uh drones K car effects in The
3955s Inquisitor going to be the last last
3956s blood and the Mages of Arcos dock stays
3959s alive to uh the end of the match bra
3962s Collective going down lower bracket
3963s Volta moving on and with that we're
3964s going to take a quick break when we
3966s return the desk will break that down
3967s we'll be right back after
3970s this welcome back we for Volta taking
3973s the W and handing uh the L to Brave
3976s Collective that was my favorite match of
3977s the day so far that was a very exciting
3979s match it was really touching goal for
3980s quite some time there uh especially with
3983s um I think it was ma in the the the
3985s cyclone was like holding on for be life
3988s at one point I thought he was going to
3989s drop before the gon went down but they
3991s managed to hold on the two logi frigs of
3993s Outlaw no proo and Planet 6 doing a
3995s great job they would have been under a
3996s lot of n pressure during that fight but
3999s they managed to keep him alive and then
4001s they took the win but yeah that was a
4003s bit of a bit of a touch and go one bit
4004s of a squeaky bum moment for VTA I am
4006s sure moderator welcome to the desk hey
4009s I'm glad to be here you've uh you know
4011s allowed me to escape the uh the casting
4013s dungeon and I'm back on the desk with
4015s you guys and excited to be here yeah
4016s we're excited to have you here so that
4018s was a great match uh I want to talk a
4020s little bit about the use of Lodie frigs
4021s because usually um it's bit easier to
4023s use Tech 2 Logistics Cruisers but you
4026s can only bring one logy Frets you have
4027s to bring a pair there are Le less points
4029s and we saw Brave bringing Tech 1 versus
4032s uh Volta bringing Tech 2 tell me a
4034s little bit about why you would bring
4035s logi F instead of a logic Cruiser mod
4037s well part of what's going on there is
4039s points economy right so a pair of logi
4041s frigs right if you bring two of the same
4043s kind The Tech 2 so double Deacon we'll
4045s see aot lot right that's 20 um2 points
4048s because of the you know double Point
4050s rule there we saw a um The Shield one
4054s the Kieran and the other one whose Name
4056s Escapes me right now I'm sure twitch
4058s chat will remind me that I do not
4060s remember how to play the game but that's
4061s 20 points and really what we saw going
4064s on there is that those are cheaper
4065s significantly right than having to bring
4068s something like an a guardian right or a
4070s zarm zad or um really any of those you
4073s know Cruisers and what that allows you
4076s to do right is you can spend more of
4077s those points on anything else in your
4079s composition however on the side of Brave
4082s when you go for you know a pair of you
4084s know tech one ones you don't spend as
4086s many points but they don't tank as well
4087s of course um you know as their Tech 2
4090s counterpart yeah and then bar I also
4091s want to talk a little bit about um the
4093s use of Rapid heavy missile launchers
4096s normally missiles go bur but with rapid
4098s Heavies they must stop think about what
4101s they've done and reload and that takes
4102s some time so there's like a a clip of
4104s missiles that that go in you have some
4106s strong opinions on these gons here yeah
4108s um well so far they've been Vindicated
4110s because we' have seen a lot of uh gon
4112s Navy issues today um and we've seen a
4115s lot of losing rapid heavy getting Navy
4117s issues and we've kind of talked about it
4118s uh for a few years when the change first
4120s came out they're also bonus to lasers
4123s and lasers also go Burr and they look
4125s really cool and I think that there's
4127s been a couple matches today where I feel
4128s like the get navies would have won if
4130s they were laser boats not rapid missiles
4132s because their damage wouldn't stop for
4134s 30 to 35 seconds um additionally
4138s like if you're going to double get a
4140s Navy issue because of the point
4141s inflation rule you're spending extra
4143s points that you could do to spend on
4144s maybe another ship like a redeemer which
4146s we saw happen all the time last year uh
4148s we saw so redeemers you know people
4151s think okay it's a Black Ops Battleship
4152s if you don't fly it like a Black Ops
4154s Battleship you fly it like a you know a
4155s line Battleship they do a ton of DPS
4158s they're relatively tanky and they also
4159s have a n bonus like the G Navy issue so
4162s if you're going to do two battleships
4163s why not bring a gon Navy issue and a
4165s redeemer or a redeemer and a Vindicator
4167s perhaps which uh a certain team who is
4169s now in the lower bracket basically used
4171s to win the alliance tournament last year
4173s so just things to think about um when
4176s your DPS gets stopped especially versus
4178s a shield rush and you haven't actually
4180s taken down a DPS ship or two you're
4182s you're kind of screwed right and we saw
4184s it like it looked like they were about
4186s to kill a fleet cyclone and then their
4188s damage stopped and then they lost get
4191s and that was it if they had been laser
4192s boats they probably won that fight yeah
4195s I mean it is one of the main problems
4197s with h with clip based things if you
4198s don't kill them before you run out and
4201s their lodgy still alive then all that
4203s damage you've done is just going to be
4204s slowly undone uh over over the next like
4206s 30 seconds until you can go back on
4208s again so you really have to focus on on
4209s clipping usually is the term uh that's
4211s used and you also have to try and sync
4212s up your Clips with uh with multiple
4214s ships you don't want to be splitting DPS
4215s it's just easier for the the enemies to
4217s rep uh and not die but enough about
4220s about that match let's look at our next
4222s one this one I think is going to be um
4224s pretty lit uh it is Tru truth on a light
4226s versus bright side of death so truth on
4228s a light the multiple lines tournament uh
4230s winning team some of the most
4231s experienced pilots in the game for for
4233s for tournaments just straight up end of
4236s sentence bright side of death are also
4238s not a sledge they have done pretty well
4240s they they have certainly got the ability
4242s to uh to knock down truth on the light
4244s let's take a look at the bands and see
4246s what these teams are choosing to ban out
4248s so truth on the light Banning Out The
4250s Jacka The Curse the Armageddon and the
4252s Armageddon Navy issue meanwhile uh the
4254s bright side of death team Banning out
4255s the zarm the slep the Widow and the
4258s crucifier moderator what do you think
4260s about these bands so what truth onor
4261s light is really saying is God I hate NES
4264s because they've decided that they're
4265s going to get rid of you know the curse
4267s which does a really good job at
4268s projecting long-range medium NES you get
4270s rid of aedon and it's get a navy and
4272s you've gotten rid of really what are the
4274s two primary um you know Battleship
4276s longrange heavy NES and this is not
4278s again a meta where you're allowed to
4280s bring you know Flagship uh heavy you
4283s know bonus NES but still you know those
4285s T2 n
4286s are no joke right so the gons are pretty
4288s good at that we see a lot of these uh
4290s boats you know they just fit seven newes
4292s in their high slot and they're like hey
4294s we're not going to do a ton of damage
4295s but we're going to do the big suck and
4297s if you have no capacitor you can't win
4299s um so that's what I'm seeing here The
4301s Jacka is something that um has a lot of
4305s utility as a ship you know you have
4309s those mids slots five of them you can
4310s fit a lot of um you know things like
4312s remote sensor boosters Target painters a
4314s lot of uh support even in an armor
4317s composition as strange as it sounds you
4319s know you just throw a bunch of Target
4320s painters you throw a lot of seos on
4322s there and it just becomes utility boat
4323s so THL clearly they've seen something um
4327s I know they've been scrimming uh some of
4329s these you know Russian teams so bad
4331s being um what we consider to be the
4333s second best Russian team they might have
4335s a clue as to what's going on with the ru
4337s meta this year yeah I think NES are was
4339s an interesting one in a lot of Al
4341s matches because the longer the match
4342s goes on the more oppressive they become
4344s because the capacitor is gone and then
4346s you can move on to another ship and
4347s leave just one on that ship and you
4349s slowly reduce the effectiveness of any
4351s ship and it's just this sphere of nting
4354s death if you get too close to especially
4355s if you're in a small uh Ship Without a
4357s capacitor booster you might just be
4358s completely dead in the water uh
4360s vindicators famously uh do not enjoy
4362s being n to DED they just turn off and
4364s become useless 54 Point bricks I think
4367s um they look great just to be clear very
4369s nice ships but um very useless when they
4371s get nuted out um bar any other comments
4374s on these bands here I I think it just
4376s really does show you know something like
4378s the teams are thinking differently like
4379s trth HL went with very basic standard
4382s bands because they're kind of like well
4384s whatever um we'll see what happens and
4387s uh whereas the bright side bands are
4388s like like nobody has bands a widow we
4391s probably won't even see a widow like I
4392s would be surprised if we see a widow in
4395s more than one match in the entire
4396s Alliance tournament but if there's a
4398s team that could bring one and do it
4399s correctly it would be truth honor light
4400s because they're kind of famous for kind
4402s of weird off-the-wall control setups
4405s like that so so it's uh kind of there's
4407s a little fear I think I think bright C
4409s death has a bit of fear here yeah there
4410s has been um a couple of like heavy ECM
4413s based comps from some of these top tier
4414s teams Hydra reloaded uh versus VRA
4416s reloaded in one particular final I'm
4418s thinking of uh when there was I believe
4419s uh chameleon broad ECM bonus chip uh and
4423s a lot of like I think there was also
4424s like Rooks and Falcons and stuff as well
4426s just lots of ECM heavy uh control comps
4429s now there's a bit of a dice roll uh but
4430s the Widow if you're going to roll a dice
4432s it has a very loaded dice it's a very
4433s strong bonus to those uh those new
4435s strength so it's probably a good good
4437s chance of getting Jen by one of them so
4439s Banning it is a good idea yeah and Hyer
4441s they've got a history of bringing widows
4442s right they had a special comp that was
4444s based around these kind of endgame final
4446s weekend Widow comps and bright side they
4448s may have some you
4450s know insight into kind of the history
4452s book and being like wow those comps that
4454s we saw that were good in the past are
4456s still decent this year and we really
4458s don't want to deal with that so we're
4459s going to ban it out and just not have to
4461s you know worry about that this match
4464s yeah so I think we can head over to this
4465s match cuz it's going to be an exciting
4466s one we have a new Caster in the booth
4468s now we have all the way from Down Under
4469s we have Wingnut cross uh joining
4471s Starfleet Commander so let's head over
4473s for that
4478s match welcome back to the arena I'm
4480s staffle Commander with me I have wing
4482s nut and on the grid right now in front
4484s of you we have a quick match don't we
4485s truth on a light uh bringing a basically
4487s medium rail spam and what a be of
4489s brought well they heard the Met memo we
4491s do the exact same thing see differ
4493s differences here a lot of damage AB
4495s prophecies half navies we got the whole
4497s kickle it's going to be an aggressive
4499s fight and they even warped in pretty
4500s close too yeah they're warping angles
4502s right now so they both obviously Waring
4503s from different directions but the where
4504s they are they're literally about 50 or
4506s 40 or 50 km from each other so the
4508s damage will come down really fast as the
4510s match does get on the way I think the
4512s first primaries here are key who they go
4514s for first and we're going to see right
4516s now I think a perfect a really good
4518s choice for be they went Deon th that's
4521s crazy going straight for the Lodi and
4522s honestly they might actually get it look
4523s at that th went down straight to half
4524s armor into already gone boom oh wow THL
4528s wasting no time at all thano down I
4530s think the Deacon will be next um but I
4532s think well bid need to make a decision
4534s as they do go for the AUG do you think I
4536s mean with these matches do you think the
4538s pace is what matters doesn't it exactly
4539s that especially time comes like this the
4541s they paid for the double LOD FRS against
4543s an a here they should be get putting a
4544s lot of damage down they're not doing too
4546s well they're starting to go for the or
4547s but they're already losing ships doing
4548s that it's it's going to start just
4550s steamrolling one way already yeah I
4552s think I mean Beast would really need to
4554s get some tackle or gets something on the
4556s Oro he is bur he's he's miles away Lucas
4559s is a season logy pilot knows what he's
4560s doing I think B they're not really too
4562s sure what they're doing as the Deacon on
4564s their side goes down I mean that's kind
4565s of it yeah I mean they're kind of really
4567s on the back foot here The Omen of
4568s control freak is now taking damage from
4571s bord but I think bord really need to get
4573s some damage down they push the orre away
4575s fantastic but just focus on stuff around
4577s exct get some stuff down right now like
4580s I said the or is a mile away he's gone
4581s somewhere else everyone's bringing
4582s damage I can't see many LOD drones it's
4584s just like full damage going
4585s they're losing their entire comp they
4586s haven't even killed an omen yet they've
4588s got five DPS ships that Omen should be
4590s obliterated from this planet The Omen
4592s wasn't tackled so control freak just
4594s burn away back to the ly and he's got
4596s reped come back now as the harbinger of
4599s for Harbinger Navy issue is about to go
4601s down I mean THL the execution you know
4605s placing last year doing fantastic last
4607s year they have the strong Pilots strong
4609s cordination and strong Target recording
4610s and it shows here exactly they're very
4612s well te B is not a particular like sleep
4614s te they've done some great matches
4615s they've had some great calls but this
4616s just seems like they've been entirely
4618s outskilled and out play just destroyed
4620s from the start I mean literally um THL
4623s lost an orro uh he's down but I think
4626s it's h too little too late I think uh no
4629s he's he's no okay he just got killed
4630s fair enough I think he just I think he
4632s died I think yeah fair enough got
4634s boundary but I think it's a bit too
4636s little too late too on that on that
4638s front I think BW definitely trying to
4639s just scrap and getting some points right
4641s now THL obviously massive commanding
4643s lead and what a difference from the
4644s match you had today this was a quick
4645s match compared to what we've witnessed
4647s today I up comes in the games are over
4651s you know within 3 minutes they heard the
4652s sirens call of damage man it's it's the
4654s way it is and honestly it's exactly that
4656s it was a very quick game and even even
4659s these kind of matches right they are a
4660s full damage rush but you still got to
4661s play it correctly and Truth on the light
4663s showing okay we're going to play this
4664s perfectly with these matches literally
4666s the first I say 30 seconds are the most
4668s important thing the first Target you go
4670s for if it doesn't if it doesn't break we
4672s saw a be they went for the visual lots
4673s of damage landed did not break on the
4675s other hand th
4676s annihilated T2 LOD friets with resist
4679s they managed to kill them both in
4680s seconds like that's game immediately
4682s it's like okay these things are meant to
4683s be hard to kill it's already gone Lally
4686s as good fights going local I think B
4688s lots of good fights lots of um yeah in
4691s local which is really good obviously the
4692s Absolution of MERS about to go down but
4695s I think I mean could B won this one do
4697s you think they could have won B do you
4698s re they could have honestly what you
4700s said the first 30 seconds that initial
4702s Target calling cuz they could go for
4703s something bigger kill it and maybe win
4704s the damage rate but it's always that
4706s first call if you get it wrong in these
4708s kind of high damage comps you basically
4710s given up the comp you basically like
4712s kneecap yourself it's like okay well now
4713s we don't have the survivability we just
4714s die I mean the bands do scream on THL
4717s bands right now obviously the genon get
4719s Navy issue jacked or curse they kind of
4721s say like you know we want to we do want
4722s to bring some armor Cruiser I think and
4724s obviously on be banning Zam slep with
4727s and Cru we talked about this before it's
4728s a bit of a random one interesting part
4730s as well the get get Navy Band is
4731s actually kind of a band against like or
4732s stopping them from bring or if you get
4734s rid of the get get Navy the or is
4735s actually a bit more safe oh definitely
4737s no yeah the oppression is not there so
4738s they could safely bring new org and they
4740s probably know their flags and everything
4741s so they probably thought this is a safe
4742s safe bet for us on the other side they
4744s brought T2 logi FRS which does give more
4746s points obviously it makes it so you can
4748s have a bit more of a higher higher top
4750s end but obviously it didn't work out I
4752s mean I thought the I think the visual
4754s for THL which is why it was the main
4755s target was the was a good call free
4757s application the entire match and yeah
4759s Navy about to go Blue there we go well
4761s and with that we'll take it back to a
4762s break and then we'll get the analyst to
4764s talk about it
4769s welcome back truth honor light there
4770s doing a bit of a speedrun to Victory uh
4773s with a lot of medium guns price head of
4775s death uh they lost a ship in seconds uh
4778s turns out if you bring uh lots of medium
4780s guns you can just press F1 make the
4781s enemy go away much easier to win the
4784s match uh Bart tell me what happened
4786s there yeah uh so Tree on light basically
4789s brought a massive amount of DPS which so
4791s did right side to death the comps were
4793s very very similar with a couple
4794s different chips but the the intent was
4796s the same um the issue for bright side of
4800s death is that they brought logy Frets
4803s with mwds so they're kind of easy to hit
4807s and Truth honor light is like it's such
4809s an experienced team that they had locked
4811s up Target painted and killed the logi
4813s frig in the first like 5 Seconds of the
4815s match which if they had been three or
4817s four seconds slower the Lodi friet would
4818s have been going to fast they would be
4819s able to take it down as soon as that
4821s happens it's like okay well now you're
4822s down to a single logistic ship truth on
4825s lights warpin were a little bit better
4826s too and uh their augurer which is a
4828s tech1 Lodi Cruiser which is probably the
4831s only tech1 Lodi Cruiser that you ever
4832s see with armor was too far away um so TR
4835s th light was able to head shot logi they
4837s then could just do whatever they wanted
4839s I mean it was a what 4 minute and 10
4841s second match which is pretty dang fast
4843s like we usually don't see them much
4844s faster than that uh 7,000 DPS and medium
4847s guns probably the the thing I liked
4849s about it is that this is the team that
4851s people are like oh they're this crazy
4852s execution team they have crazy plans
4854s they took basically the second simplest
4856s comp like the simplest I'd say is a
4857s shield rush and just like okay yeah what
4860s if we just do a ton of damage to you and
4861s you die right everybody else we've seen
4863s today they've been like oh we're going
4863s to go control NES and oh we're going to
4865s bring all these these you know control
4867s ships and we're going to like do this
4869s range control and they're just like yeah
4870s we're just going to press one on you and
4871s press F1 on you and then your ship's
4873s going to blow up and then we're going to
4874s move on to our next match and uh it it
4876s was fun yep I mean solid execution of a
4879s pretty you know don't say basic comp but
4882s um like you you highlighted it yourself
4884s there are such an experience team that
4885s as soon as the match started they target
4887s was called they banked straight onto it
4889s and they took down uh that Logistics
4890s frig almost immediately moderator any
4892s any thoughts on that yeah so we saw a
4895s little bit of uh you know kind of key
4896s differences in kind of the the thought
4899s process behind those comps right so you
4901s have these micro warp driving you know
4903s frigs that can do a pretty good job of
4905s getting from point A to point B very
4907s quickly but the thing about them is they
4909s just don't have the rep range themselves
4912s that a augurer would have and people
4914s think of this augur is being kind of
4916s like an inferior ship but it is compared
4918s to the guardian but it's 20 points right
4920s so you're spending the same amount of
4921s points on that as two of those logi
4923s frigs but it also has greater rep range
4926s and what that means is that even if you
4928s are you know taking you know more damage
4931s initially the Reps can be immediately
4932s applied whereas in these kind of um
4935s mid-range setups you like to spread
4937s around a lot and it could be very
4939s difficult for the logi frig to actually
4941s be in range you know of you in time and
4944s also pH philosophically you bring a
4946s Vigilant right the idea is I'm going to
4948s get on top of you're going to play 90%
4949s webs you're not getting on top of a THL
4952s comp that's pushing out that much damage
4954s so you spend all this time and points on
4957s a Vigilant it's going nowhere THL is
4959s deciding okay our tackle we're going to
4961s bring two mullers I'm sure they've got
4962s some sort of tackle you've got two Omens
4965s it's got some sort of tackle it's you
4967s know a very well-rounded setup copy and
4970s paste or if you're on Mac you know
4971s command B command C if you're
4973s unfortunate if you're on Linux I don't
4975s know what you do I don't keep up but
4977s copy that setup it's good yeah I mean we
4980s are of course operating system agnostic
4982s here uh but uh yeah I'm on a Mac right
4984s now and uh I can command uh see that's
4986s that that right now um that was an
4989s awesome match uh it was just a great
4991s example of of a top top tournament team
4994s uh doing what they do really well which
4995s is coming in executing it bringing
4997s something solid bringing something that
4999s as you say B has less Avenues to kind of
5001s like screw it up like if you come in
5003s with like some super complicated like
5005s ewar control comp where you rely on X Y
5006s and Z to all go right and then someone
5008s makes a mistake then it can all fall
5010s apart very quickly uh just coming in
5012s with it's like you know we have a chef
5013s like the simplest things or the hardest
5015s things to actually make and do really
5017s really well like a you know scrambled
5018s eggs or something like that that's what
5019s they always use to test them I think
5020s it's something similar like if you bring
5022s something simple like this medium gunsan
5024s and you execute it extremely well it
5026s shows like your pedigree as a team and
5027s like I mentioned before the match such
5029s an experienced team with a lot of
5030s experienced Pilots we can actually hear
5033s from one of those Pilots we have
5034s spokesperson this Alliance tournament so
5036s we have some some videos submitted by
5038s the alliances from a representative of
5040s that Alliance so let's go to the truth
5041s onite spokesperson and see what they
5043s have to say about
5046s themselves my name is Dexter and I'm
5048s representing truth on the lights our
5050s team is a Honeypot of several old teams
5052s but generally speaking we've competed in
5054s the alliance tournament several times um
5057s you know under many different groups and
5059s names most notably the camel Empire hydr
5061s loaded Skil you and white flag
5065s on Tranquility a lot of our players
5066s reside in a C2 Wormhole of norc static
5069s so they're just bullying RS and norc
5070s groups roaming around stuff like that
5073s and others are mostly chilling in jetto
5074s at amaki waiting for filament
5077s rooms outside of EV on line a lot of the
5079s team like to play the coffin of and and
5081s lelay which is a immersive Adventure
5083s horror and watching Attack on Titan
5086s probity you should not waste any Chow
5088s points this cuz we're definitely going
5089s to throw and shout out to VTA for rage
5092s quitting each tournament and some
5093s managing to scrape together another was
5095s that year after year loss after loss
5097s good luck to all teams and
5102s have and there you have it so from truth
5105s on our light there uh anything else to
5107s say about these guys uh not particularly
5110s I mean we let's be fair they're they're
5112s one of the favorites right um they won
5115s two tournaments in a row they got fourth
5116s place last year which I think generally
5118s we almost consider a fluke which is
5121s something like oh yeah oh they only got
5122s top four that's kind of a fluke so I I
5124s don't want to say it's an unexpected
5125s result um they just they played really
5128s well it's cool that they used something
5129s different to to win but then they you
5131s know they did a throwback compa it is
5133s what it is I mean we're going to see
5134s them do some crazy stuff probably
5136s probably yeah I'm expecting 20 to to go
5138s deep into the tournament we always do uh
5140s I think last year was a bit of a
5141s unexpected drop from them I can't
5143s remember who knocked them out was it the
5144s tuskers code that knocked them out to
5145s the end I think so think so and tuskers
5147s of course was it not the tuskers no was
5148s um actually I believe it was uh barcode
5150s in the lower bracket and then barcode
5152s lost to the tuskers and losers fin
5155s and then we had the you know tuskers and
5157s fraternity where fraternity was able to
5158s take it uh not salty that my team lost
5162s you know by the way we can't we couldn't
5163s tell if you were sure yeah I mean that
5166s to be hon let's just have a quick quick
5167s talk about that um that was a extremely
5169s good Grand Final one of the best in in
5170s many years in my opinion um the
5172s defending Champions uh fraternity of
5174s course uh lost their first match today
5176s uh that was kind of a bit of bit of a a
5178s bad start for them so we'll see what
5179s happens we'll see where it goes but um
5181s they went down uh 02 in the Grand Final
5184s last year against against the tuskers um
5186s and then they came back and they won uh
5188s 3 to2 and it was super exciting uh I
5190s really loved it and I think yeah we
5192s should I hope for more of that I think
5193s truth on the light are going to have a
5194s bit of a a chip on their shoulder from
5196s getting knocked out uh lower than any
5198s anytime in the last like probably five
5200s years or so uh that that collection of
5202s Pilots has ever been knocked out so I
5203s think they're going to come back strong
5204s this year um but we'll have to wait and
5206s see of course they will be back later in
5208s the tournament let's look at our next
5210s matchup um it is white squall versus
5213s genin impact Alliance so the bands for
5217s white squall are the EOS the Loki the
5219s Blackbird the Armageddon and the
5221s arbitrator and well genin impact
5223s Alliance Banning out the sneer EOS hyena
5226s ishar and the mollus black bar pirate
5229s what do you make of these bands so we're
5231s uh we're seeing a blackbird band um
5233s blackbirds are one of the bestest uh
5237s sort of ship that you can kind of almost
5239s slot into any armor setup and they're
5241s incredibly powerful um so it's really
5243s it's really cool to see that I've always
5244s liked seeing Blackbird comps I know most
5246s people hate seeing Blackbird comps hate
5248s fighting Blackbird comps and hate
5249s watching Blackbird comps but uh I think
5251s they're kind of fun EOS span it's like I
5254s said it's a great ship it it if you get
5256s ban to EOS you really mess up your
5258s ability to fly any armor setup that is
5261s not like the ones we just saw and then
5263s of course you know like we got rid of
5264s the gon okay we we know why or this it
5267s the gon Navy issue I believe yeah just
5269s Armon old sorry it's a slightly far
5272s enough away that I I see the ship shape
5274s and I the color and I'm like I'm pretty
5276s sure that's getting all right cool yeah
5278s um pretty standard bands I do think that
5280s the uh the bands on ginin impact are a
5283s bit weird if uh if mod wants to talk
5286s about that yeah so genin impact Alliance
5288s besides being you know a group of you
5290s know weebs um they have they're the um
5293s essentially the Chinese um Infinity
5296s Avenger dot Corp of snuffed out they
5298s broke off from snuffed out for the
5301s tournament let's see if they can do
5302s better than the main team but what's
5304s going on with this one is that you bring
5307s in EOS if you want to deal do any sort
5310s of like an armor um you know drone comp
5312s the Armageddon is also part of that and
5315s so I can see white Sall with the second
5316s band saying okay we saw that the EOS is
5318s earlier now we're going to get rid of
5319s the Armageddon so drones are basically
5321s off the board because if those two are
5323s out you're not really bringing a drone
5324s comp it doesn't work without that sleer
5326s is just a generically good uh you know
5328s Rush setup ship and when you get rid of
5331s the M you get rid of some damps I agree
5333s with Bart that's maybe not as good as it
5335s used to be uh the Blackbird has been
5337s upoint a little bit this year compared
5339s to where it has been last year I expect
5341s to see a lot of um Blackbird bands still
5344s but really it's just kind of like a lot
5346s of I don't like this particular ship but
5349s it's not really focused at anything in
5351s particular just a lot of very generic
5353s very annoying ships that they neither
5355s side wants to deal with yeah I'm also
5357s curious if white s white squ will bring
5359s a Squall um of course the the option is
5361s available to them um and it could even
5364s be white they could use uh they could
5365s use a skin make it wide that would be
5367s pretty cool and I would give them extra
5368s points just for style um so Bart before
5371s we talk about this match for another
5372s like three minutes or so um isar I'm
5376s looking at this tar but I find that one
5377s a little bit unusual I I do too um I
5380s think that so they're not really that
5382s good anymore in the at so they used to
5384s be insane like there's been times when
5387s drones were dominant there's been times
5388s when drones are being okay obviously so
5390s far we've seen a lot of drone setups but
5392s and you know we were talking to Misty
5393s about it and neither of us are really
5395s like like these are great setups I don't
5398s think an Ishtar really does anything for
5400s a drone setup anymore though it's not
5402s like you know yelden days where the
5404s Ishtar was this like 900 DPS Powerhouse
5406s and you'd bring three of them and every
5409s single ship on grid was always at threat
5410s from these just really really fast heavy
5412s drones so I'm not sure what the plan is
5414s behind that um you know maybe they're
5416s just trying to ban out all the ratting
5417s ships I'm not sure uh you know and like
5420s moderator said like you ban the EOS you
5421s ban the genon the ishar is out if
5424s somebody tries to bring armor drones
5426s here it's like this is when you're
5428s trying to force your comp in I I
5432s don't I could be wrong somebody might
5434s try and ban or bring armor drones as
5436s kind of like a we've mind gam you we
5437s banned armor drones and we still brought
5438s it but like in this case if you've
5440s gotten most of the ships that are good
5442s with it I would be shocked and I think
5443s you're just going to lose because you
5444s don't have enough like quality ships for
5446s it so yeah the estar bands is weird I
5449s don't yeah yeah I mean the one one quick
5451s thing on the a tower b sometimes you see
5453s people bring a Stratos instead uh don't
5455s do that by the way uh it's a bad idea uh
5457s it's just kind of crap um but moderator
5460s what else do you think about these bands
5462s you you look like have something say
5463s well when you look at this you can think
5464s okay so double Battleship control is
5466s open right you can still bring you know
5467s Armageddon Navy issue you can still
5469s bring that Redeemer you can bring a
5470s shield rush you can bring any of the
5472s medium gun you know spam that we just
5474s saw in the last match there's a lot
5475s that's still open like very traditional
5477s archetypes you think 10bs well it's a
5479s lot out there's a lot that's still open
5482s there is indeed any final thoughts part
5484s before we head over to this match uh not
5486s particularly I'm I'm very interested to
5487s see what they're going to bring on this
5489s just because some of these bands are a
5490s little confusing but I thankfully I'm
5491s going to find out like really really
5493s soon look what I see on our screen it
5495s says here this is an exciting
5496s announcement ladies and gentlemen both
5498s teams bringing flagships so we might see
5502s Flagship dies cuz I I one team has to
5504s win right yes I I hope we see a flag
5506s according to the rules there will be a
5507s team that wins this match and one that
5508s loses and one that loses uh and it goes
5509s with thir say so hopefully we see a
5511s flagship go down um in a blaze Glory uh
5515s so let's head over to the arena and give
5516s the Cs a little bit of time to talk
5518s about this one so let's head in for
5519s white squall versus genin impact
5523s Alliance welcome mate to genin vers
5526s white schore and we have a beautiful
5527s match cuz we have two flagships we have
5529s a lot of control this is going to be a
5531s brutal one star my man I want you to get
5532s started what are we seeing white school
5534s bringing their flag bow obviously and a
5536s fleet tempis with ano Sentinel lots of
5538s ew lots of control and also genjin
5540s impact bringing their flag I know get
5542s the Navy issue with another Navy is
5544s shoot a lot of control sentinals
5546s assuming there's TDS everywhere there's
5548s control everywhere I think a flagship is
5550s going to die today I mean maybe the
5552s damage bars are not particularly big but
5553s the control bars are even bigger than
5555s the defensive bars in most cases this is
5557s massive amounts of control both teams
5558s definitely thinking right how are we
5560s going to play this how are we going to
5561s get through how we going to hit things
5563s man how are we going to do anything in
5564s this game I've got damage but I'm not
5566s sure how to use it anymore let's see
5567s what do it's definitely going to be I
5569s think quite a slow match I think we're
5570s going to see a sort of ramping build up
5573s we're going to see a bit of control bit
5574s of positioning at the start then we're
5575s going to start getting a gritty nting
5577s Warfare lots of evil going down with 27
5579s seconds until the match starts had a
5581s quick check as well the G navies both
5582s rapid heavy fit both rapid heavy we're
5583s going to yeah plenty of damage on the
5584s grid right now the flag Balor definitely
5586s going to be fit I mean I wonder toas we
5589s potentially we'll see big kill mail if
5591s that's the case but so essentially the
5593s Balor with a with a um Tas web can
5596s definitely web out two six km 10 seconds
5599s second so we're going to see s lock down
5601s uh straight away and also we got NES on
5603s the grid everywhere damage is definitely
5605s lack luster right now as you said as the
5606s match does begin I think it's going bit
5608s of a slow burn we're going to probably
5609s see them just move in position a bit
5611s more try and get some things lock down
5612s we see some drones coming out actually
5614s some sentes coming out look at the
5615s disruption already coming out we gups
5617s we've got track we've got damps it's
5619s just everything's going out both Navy
5620s they brought a lot of guidance ruptor
5621s theyve bought enough for both Navy gon
5622s so they're already being a bit Ked here
5624s I mean I think right now we're going to
5626s see a very slow burn and we're they're
5629s going to sort of move in right now the
5630s armagan Navy she's slowly moving in
5631s everything is kind of going to be a bit
5633s in slow motion until gets locked down as
5634s soon as things get locked down the BW
5636s gets started then it starts to happen
5638s really quickly both teams as well they
5640s started opposite points as well so this
5641s is a like I said Slow Burn they're both
5643s coming from a long distance Balor of
5646s yabi moving straight in there no
5647s hesitation EXA he's the flag of the of
5650s the match he's the B he's got to project
5653s that b gun is a big old ball of pain
5654s Webb down on the armagan Navy issue of
5657s snow so he's looks like to be the first
5659s Target for the white school team and
5661s also the fleet um the fleet Tempest
5663s which I think is the first time we've
5663s seen that today um is now the primary I
5666s think for um genin impact I mean right
5669s now at this point in time this can go
5671s either way it's I mean I love the Balor
5673s I love the the oppressiveness of it I do
5676s like I mean but also you've got the Navy
5678s armag which also has its own very
5680s oppressive um NES as well but the NES
5683s are not shiny no no no faction no no
5685s faction NES on on neither of these
5687s flagships obviously the Bon really does
5689s benefit with the web was super
5691s oppressive and super long range uh
5692s around 60 km I think
5694s no damage yeah do anything no damage
5697s right now a little damage onto the bone
5699s we've got some check disruptors and gun
5700s disrupts just on the two the respective
5703s ships from both teams are being
5705s disrupted oh yeah shock horror what a
5707s surprise so right now we're going to
5709s probably see just both teams trying to
5711s gauge a get get through basically I
5713s think they're going to get in there and
5715s probably just try and go for something
5716s small CU ship here is the celestus he
5718s can potentially at one point turn off
5720s some of the tracking sh on one ship and
5721s try and maybe force a hole or maybe even
5723s take out the logic
5724s Sor neut but at the moment it's looks
5727s like they're going for a megas I guess
5728s it's the Confessor double Confessor
5730s shooting megas that's good call there
5731s Confessor are very good for hitting
5732s things obviously I really like I think
5734s wi s bringing the nearest I think I
5737s think that's a really good call I I give
5738s that as an advantage because he can sit
5741s back once the BW gets started he can
5743s stay back and stay out of the N range
5745s yeah basically stay away whereas if the
5747s reverse happen the Balor is oppressive
5749s can just web it down and get it so I
5750s feel like wat will have a bit of an
5752s advantage with the anos just so he can
5754s stay back keep the Reps going while the
5756s ball's going on and a bit of a nting war
5758s going on right now um I mean again shock
5761s horror who would have thought this was
5762s going to happen the the Bor and the and
5765s snow nting each other right now um I
5768s think both teams I think are thinking
5769s right we've both got off lags and
5771s they're both being gun shy at the moment
5773s everyone's kind of thinking right we
5774s need to be very careful how we get in
5776s there curator coming out again for Gen
5778s impact proba to get some damage down I
5780s think this could I mean this could go to
5781s TI this is going to go to TI feeling
5784s unless something suddenly changes some
5785s team really like I wouldn't say grow a
5787s pair of balls but you know go in for it
5790s that the bom could be worth 100
5793s billon could be worth you know 50 true
5796s yeah the fleet temp is taking a a smidge
5799s of damage now he's finally into armor
5801s he's finally into 99% armor so oh man
5804s that's that's game over he's actually
5806s he's actually getting he's actually the
5807s primary right now taking a bit of damage
5808s probably from the creators I think and
5810s probably the Rapids as well taking a bit
5811s of damage on him uh I mean you think the
5815s the objective is to go for the
5816s battleships that's your win condition
5818s but at the same time it's like if you
5819s could remove some of the control at the
5821s back they got tple Confessor they
5822s actually could go chasing around small
5823s ships but for like for wh skull the
5826s confessors I think your win condition to
5827s start hitting things for genin it's a
5830s bit harder they went harder on control
5832s yeah even the isimu is technically more
5833s of a control ship than a I want to kill
5835s that thing ship I see looking at the
5837s positions of the teams right now on the
5838s screen in front of you we've got the
5839s balone uh front and center which is
5842s where he should be and on reverse side
5843s we got the very close to each other this
5845s is such a such a comp that you need to
5848s the positioning and making sure your
5850s oppressive battleships flagships are out
5852s in front exactly making a wall The
5854s Tempest feet issue did burn away uh
5856s actually he back into the sort of the
5859s the rest of the team right now he take a
5860s bit of damage this is where the the B's
5862s really good right cuz the B can either
5863s be pushing forward or pulling back and
5865s being the wall and you see this moment
5867s he's playing wall he's sitting between
5868s him and the enemy team and letting him
5870s come after him N Things away keep them
5872s slow so this this is the bow like the
5874s bow of the web is really shining just
5876s being a real let's be honest I paid in
5877s the ass to try and get yeah definitely I
5879s mean one thing they got to be careful of
5881s is not to get caught in the corner of
5883s the Arena obviously the arena is 125 km
5886s radius around the center so there's not
5887s an infinite amount of space they can
5888s move into so we'll have to try and
5890s position them if they want to try and
5891s kite away and really just delay the you
5893s know positioning and try and get them to
5894s make a mistake because I think that is
5896s what this match is about it's who makes
5898s the mistake first and both of them are
5900s way too like not sced both being very
5902s careful to not make the mistake but in
5904s not really making any decisive actions
5906s yet no and also like with 5 minutes left
5908s obviously it's been 5 minutes guys not
5910s much has happened a little bit of damage
5911s tickled on the T issue the thing is like
5914s no team I've been in a situation where
5917s you kind of just you you don't want to
5918s gamble and just go in cuz you're going
5920s to risk a lot of money going to lose it
5922s as well we're seeing now the Balor and
5924s the Armageddon of snow really close to
5926s each other now so I think they're going
5927s to start getting locked into a combat
5930s right now as the balone starts to take
5931s damage so maybe this is the commitment
5933s that we look at the B again the B is now
5935s webbing out the isimu and the Navy genon
5937s he's trying to still keep range even now
5939s and yeah the thing as well this kind of
5941s annoying for genin they have rapid
5942s Heavies right they can't just start
5943s shooting they have to pick the right
5944s time this is the thing right now look
5945s the Balor has the oppressive web and can
5947s just get out and just move away Y and
5949s one thing to note as well the the
5951s creators that were dropped by genin
5953s impact are now really far away so I
5955s think they're basically going to be
5957s useless at this point and they're about
5959s 20 off of zero so they got a pretty good
5960s range but they're still yeah you're
5962s sitting way off curated is definitely if
5965s going past 60 km it's going to be
5966s getting out of the damage range I think
5968s will fall off basically fall at that
5970s point um but right now Balon and um the
5973s Armageddon of Slayer so Flagship and
5975s Flagship right next to each other the
5976s Balon now taking a lot of damage oh here
5978s we go it begins the actual brawl and now
5980s is the time we got to commit um white
5982s school needs commit the Bon is now
5984s locked down scrammed and web as well the
5986s white school the confesses need to wake
5988s up and start doing things now crucify
5990s yeah the crucify white score getting
5991s punished like this thing white score has
5992s the anti small but there more being
5994s killed yeah I know he shouldn't be there
5997s why are you there like you're you're so
5998s far away from your team and you're
5999s taking a lot of damage obviously they
6000s got Theos um to to keep him up but the
6004s Bal gone yeah going down he's getting
6007s he's getting punished now for sure I
6009s wonder didn't actually look that I don't
6010s think the B would have a reactive right
6012s surely they put something Fancy on it
6013s like really shiny you probably want to
6015s be pimping out as much as you can trying
6017s to make because you can use you can use
6018s faction
6019s um so like you want to you want to
6022s maximize with the bone you you're there
6023s for the control web and for the tank
6025s that's what you there for it's a big
6026s brick and a big web that's what you want
6028s a nice
6029s oppressive yeah the just tapping him a
6032s bit of reps get him up and the as well
6034s the bone while he's being pressured it
6036s is rapid Heavies so he's going to be
6037s pressure for a while Zoom back up
6039s pressure for a while back up so the
6041s question is is can they get through an a
6042s clip yes exactly and if because he's
6045s blink there is no resist to try and be
6046s cheeky with yeah exactly oh hold on
6048s crisfer I said he was fine and uh he's
6051s being chased again he's got a lot of
6054s he's got a lot of Jones but he's got a
6055s lot of bots him right now he's got
6057s Hornets on him from gen and he's got a
6059s lot of bots on him right now but he is
6060s where is the he is going a bit no he is
6062s next to he's close enough to get reped
6064s again we're just seeing nus doing a
6066s really good job um and I think there's
6067s clip by the way you no that the damage
6069s has suddenly died there's your clip but
6071s here's the thing what have wh School
6072s done in return while that's been
6073s happening yeah we've been talking a l
6075s about the damage landing on wh school
6077s but not much on gch an impact right now
6079s I think they're kind of not really too
6080s sure if you look at the white school
6082s team they don't have much damage it's
6083s just a tempestry issue and the B gun's
6085s guns as well and the B gun gun I didn't
6087s check unfortunately I don't if actually
6089s surely it's a gun ball it's not like
6090s it's um look right now it's definitely
6093s got some guns in it yeah it's got some
6095s guns in it I made an assumption there
6096s I'm not going to lie I mean that full
6098s new balum would be a bit of a ballsy
6099s move right now it would be like yeah
6100s your damage would just be the Tempest
6102s yeah temp Tempest Fe now taking a bit of
6104s damage um I do think that the can keep
6107s it up though yes oh absolutely Tempest
6109s is like it may be called a tempest but
6110s Tempest Fleet is a way tankier boat than
6112s its a T1 cousin and it it can definitely
6114s with good fitting just become a real
6115s brick of a ship while projecting pretty
6117s well genin now trying to get the damage
6119s across the board we've got sensel taking
6120s damage crucify taking damage the Tempest
6122s fish in half armor maybe this is the way
6124s to get through split the damage and get
6126s the battleship down I'm looking for
6128s where the confessors are I'm kind of
6129s very curious I wonder if maybe if the
6131s confessors aren't killing small ships
6132s are they maybe going anti- drone Duty
6134s are they just drones I haven't seen any
6136s drones die in the centuries are still
6138s out out there The Tempest is holding in
6139s half armor right now we' got he is
6141s Confessor is shooting DRS he shooting
6142s drains he's trying to
6144s oh sentinel's getting lower sen honestly
6146s guys we've got a minute left so whoever
6148s kills if the Sentinel goes down they'll
6150s be ahead on
6151s points could you imagine losing because
6153s of one frig oh my God poor Hillary on
6157s Tank's good Tank's good there we go
6159s there we go he's back he's back deiro is
6161s doing a fantastic job just keeping the
6162s sport up whilst also slowing that
6164s Tempest that he's dying but he's
6167s understanding that he can still keep a
6168s little bit of the support up I think
6170s also the spent some time they put some
6171s reps on the on the central P back up and
6173s now he's probably going to go full B
6175s honestly you could be a little bit of
6176s back tank too just keep be just in range
6178s I mean the problem right now is that the
6179s Tempest is going to low armor and the
6181s cenal pressure is still there I think
6183s that's why the confessors are trying to
6184s get rid of the drones I think the drones
6185s are are definitely the the main damage
6188s on the cenal right now real damage yeah
6190s I mean Hillary needs to keep this empist
6192s up crucify going down again oh my that
6195s was 10% armor that was 10% armor we've
6198s got 8 seconds 7 seconds on the clock
6200s until probably going to go to tiey
6201s reverse tiey reverse tiye guys welcome
6204s to hypers speed uh which basically means
6206s that CCP will now speed up the arena so
6210s modules will start cycling quicker
6211s exactly and Reps will down faster as
6213s well but the damage increas is now going
6215s to be exponential and going to be scary
6216s for the anus cuz again it's a medium
6218s medium Cruiser it's reps are on the end
6220s of the ccle he's got to get quickly and
6221s flick back and forth it's over one n
6224s wait what oh it's one n it's one N I
6226s didn't even look at
6228s the it's one nil why did we not see that
6233s let's go go back to the go back to break
6234s in the studio they can tell us how much
6236s of a full we are we didn't look at the
6238s screen we were too busy in the
6241s M welcome back from one of the matches
6244s of all time uh here at a liance
6246s tournament 20 where white squall get a
6249s technical Victory by one point because
6251s gench and impact Alliance forgot to
6253s bring the full 200 if they just had one
6256s more point that would have gone to
6257s overtime and then someone had to die and
6259s to be honest white squall were kind of
6261s on the back foot the the the crucifier
6263s made a positioning mistake he got too
6265s close he got webbed he got painted but
6267s hero Lodi piloting uh on that side
6269s managed to keep him alive but then the
6271s Sentinel started getting head suddenly
6273s the Bor was getting head it became
6274s really you know you had to just survive
6277s to win for white squall and I think if
6279s that had gone to overtime genin impact
6281s would have possibly taken the W because
6283s when it goes to overtime we go into
6284s reverse time dilation so the game starts
6286s going faster and faster and faster um
6288s which I know starle Commander was in the
6290s middle of explaining uh when I had to
6291s run into to tell him like hello it's
6293s actually over because it's 1 uh mystical
6296s M welcome back to the desk hello how did
6298s you enjoy that match I thought that was
6300s probably one of the more exciting
6301s matches of the tournament not because it
6303s was flashy um at one point I was kind of
6305s just sitting cross-legged on the floor
6307s very Zen it was a very floor just in
6309s front of this the TV there where I'm
6312s kind of pointing at we were all just sat
6313s on the floor watching it and when I
6315s realized that it was a 1 nil potential I
6317s was like okay now I do not want the
6318s flagship to die I wished for the 1 nil
6320s Meme and it happened I got my wish thank
6322s you it was
6324s was really well piloted from both the
6325s Bor who were spending a majority of the
6327s match just making sure that the Navy
6329s gons in turn were slowing down they were
6331s hitting about 750 m a second 800 m a
6333s second then they would get double webbed
6336s they drop down to about 200 um and then
6338s the other Navy gedon would kind of
6339s overtake and then also get slow down so
6342s great back and forth from the balone
6343s there but I guess the the real winner of
6346s that match was Hillary and the aneros
6347s who was able to keep up a couple
6352s somewhat you know now um flying by the
6355s seat of the pants FRS being where they
6357s shouldn't have been but yeah no great
6359s match great piloting I mean great
6360s piloting on both sides just to be clear
6362s um white squall is a very competent team
6365s uh so I mean quinch and impact allance
6368s were really putting the pressure on them
6370s um and to come out of that uh having not
6372s just fed to a team like white squ is
6373s actually pretty good morale Victory even
6375s if it's not a technical Victory um so
6377s yeah really good piloting all around
6379s moderator anything you wanted to shout
6380s out about that yeah I mean sometimes you
6383s have a composition that really just
6384s maths out to be 199 points right and
6387s there's not really like another ship you
6389s can substitute in for that one point and
6391s this is really kind of the risk of doing
6392s that is that if you go to time you know
6395s that's one point you didn't bring goes
6397s to the other side right you don't get
6398s any sort of credit or special you know
6400s pad on the back for that you just lose
6403s and um we saw that the B Gorn did a
6406s really good job of again like you were
6407s saying just kind of uh saying you know
6409s you can't get too close to me okay you
6411s got to stay away but the Sentinels
6413s are really the kind of the Lynch pin of
6415s the setup right we saw that you know one
6418s side had um you know one Sentinel one
6420s side had two Sentinels and those
6422s Sentinels what they will do right is 70%
6425s of your range right your optimal range
6427s or your Missile Range gets deleted right
6430s because they're that te 2 effect so
6433s these rapid heavy Boats were being kept
6435s away wanting to hit something but they
6437s only really shoot about like you know 60
6439s km in change and the B Gorn that's
6442s webbing you that far away you get you
6443s know guidance disrupted you really only
6445s have around 15 kilometer of range you're
6447s going to be not really doing much and
6449s that's what happened until these
6451s crucifiers the Sentinels decided that
6453s I'm going to get very very very close to
6456s the enemy Battleship we're going to make
6457s things exciting for the match and nearly
6460s inted themselves and the onos did their
6463s level best to you know keep everything
6465s alive throwing um Lodi drones you know
6467s even to try to save things and then you
6469s know spreading reps across the board
6471s basically playing hot pot trying to keep
6474s it alive for his team and you know not
6476s securing defeat from the jaws of victory
6479s yeah that essentially was just the
6480s logistics pilot for white squall uh in
6482s his own little game where he just has to
6484s like click the right buttons at the
6485s right time for 10 minutes and if he does
6486s his team wins that's that's basically
6488s what just happened the other 19 people
6489s were just sort of like party to that uh
6492s they didn't really have much effect on
6493s it but yeah fantastic match um I'm very
6495s happy we got a one-nil win because it's
6497s just kind of funny uh but let's move on
6499s and look at our next one it's going to
6500s be paper numbers versus no need loose f
6503s so let's take a look at the bands paper
6505s numbers Banning out crucifier Sentinel
6508s arbitrator curse they do not like uh
6510s tracking and guance disruption there
6511s getting rid of all of that uh no need
6514s loose face Banning out the EOS the
6516s armagedon Navy issue the aarti uh and
6519s the EOS did I say onos first but you can
6522s see it on the screen so one's an EOS and
6523s one's an onos um mytic Gite tell me your
6526s thoughts about these bands I think it's
6527s interesting that again we're seeing the
6529s full kind of tracking disruptor Line
6530s Band out we still have the pilgrim
6532s available I think feeders we saw similar
6534s band set to not this because there were
6537s fewer bands um but people trying to
6539s remove um you know like curses Etc but
6542s leaving the pilgrim in because it's
6543s usually an underutilized and overlooked
6545s ship um so there's still the pilgrim if
6547s anyone's trying to you know counter this
6549s TD spam ban out but I also think it's
6551s interesting that the eosa and the estar
6553s are banned the estar we usually see
6556s performing well in medium gun spam uh
6559s the EOS is a very strong link ship that
6562s can be brought with any armor comp
6564s really because it gives you I think
6565s stronger Skirmish links and stronger
6567s armor links which is kind of what you
6569s want if you're going up against um an
6573s enemy Fleet when you have an armor comp
6575s um so yeah I I think that these are two
6576s interesting bands because it does make
6578s it harder to bring an an effective armor
6581s comp when you don't have those two
6584s command ships to lean back on yeah and
6586s more any thoughts yeah I mean paper
6588s numbers really saying hey um we want to
6590s be able to play at range uh if you're
6592s going to ban out basically everything um
6594s but the pilgrim as Misty was saying and
6596s yeah you can bring the pilgrim but man
6598s for 30 points that it costs it just does
6600s not do nearly as well as its you know
6602s counterpart in the curse and even the
6605s curse this year is just very expensive
6606s for what it does and uh no need to lose
6609s face going and saying hey um drone boats
6611s are gone medium um you know rail guns
6614s are getting hit as well and then you've
6615s got the Armageddon Navy issue that's
6617s being targeted people love their getting
6619s Navy issues so far today I think we're
6621s going to continue to see that you know
6622s the rest of the day tomorrow and then
6624s the onos span is kind of the
6626s prototypical um armor logy we see that
6628s being used a little bit more than the
6629s guardian just because of the mid slots
6631s allow you more in way of like uh sensor
6634s boosters and capacitor injectors to you
6637s know self- sustain against ew War so
6640s pretty well targeted I would say by no D
6642s Li face and I was just going to add that
6645s it's interesting again to see the fact
6646s that the two bands are shared first we
6648s have the potential duplicate bands and
6650s then we have the reactions and in that
6652s reaction phase when they first saw the
6653s track and disruptor ships kind of banned
6655s out they went for the estar to
6657s potentially weaken like the medium gun
6658s spam and the aneros to potentially
6660s weaken any like armor core that was
6661s looking to ball up and just project so
6664s it it's again an interesting little
6666s format yeah I'm just checking in on on
6668s you guys on Twitch to see what you're
6670s predicting looks like paper numbers are
6671s the heavy favorites here 1.7 million to
6673s just 370,000 Channel points uh lots of
6676s madelle spamming for Road Capel uh
6678s they're not on yet uh you may spam when
6680s they are on uh please come up with more
6682s original spam for the teams that are
6683s actually playing I will appreciate all
6685s Emoji based spamming as long as it's
6686s relevant to the teams that are currently
6688s playing someone is spamming uh spam this
6690s pheasant to support of essence um
6693s they're using a swan I think seven out
6695s of 10 so so like we can we can rank
6697s these at some point but yeah come up
6698s with better spamming um all right let's
6700s head over to the arena for paper numbers
6703s versus no need loose face uh yeah let's
6705s go check that out
6708s now welcome back to the arena guys I'm
6710s starle Kim still here Wing that I think
6713s well we can't count count clearly or
6714s even read yeah we were told to inject
6716s reading comprehension one I'm sorry I
6718s need competency four to get that first
6720s but on the screen in front of you right
6721s now we've got paper numbers versus no
6722s need loose face and we have a very
6724s interesting match right now we've got a
6725s kind of a mirror exactly but with armor
6728s and shield exactly so yeah we've got the
6729s old medium gun spam but paper numbers
6731s being weird brought Shield gun spam but
6733s with navy Hub Navy bricks as well
6735s because I don't know they feel like that
6737s it's definitely going to be an
6737s interesting one because obviously I feel
6739s like no le face have a bit of an
6741s advantage here with uh sort of the armor
6743s comp but Navy prophecies I mean the
6746s projection on paper numbers is quite
6748s substantial and look who there's one
6749s easy target Ora the aura will be I
6752s reckon the first Target and as we've
6754s commentated on the two matches ago the
6756s first 30 seconds are usually what
6758s makes bang bang bang bang straight away
6760s or completely getting obliterated down
6763s into structure of amazing first call
6765s from paper numbers into infastructure
6767s completely gone no need new face not
6769s even time to Blink exactly that and
6771s that's again mean and guns span just
6773s throw the damage in their face now with
6774s the a gone it's going to be an easy
6775s picking Vigilant next Gone Navy probably
6778s after that gone after they even take out
6779s the the mor of Vig make it really easy
6781s to apply to stuff this is going to
6783s really snowball they went for a mower
6784s but looks at it first the probably one
6785s of the tankiest Cruisers you can engage
6788s probably not the best CO as well I mean
6789s obviously um no need Le face have propy
6791s da issues right so they have got some
6794s turrets but mostly it's a drone a lot of
6796s drone damage as
6797s well so not really too much the M does
6799s go down but I think it could be too
6801s little too late exactly they got the mo
6803s and fortunately the Vigilant and vigil
6805s have both gone Vigilant and vigil both
6806s the v's so I think paper numbers still
6808s have their vigil as well so you've got
6810s the TP which is so incredibly important
6812s for their comp um you might be obviously
6814s the bruck Navy isue not traditionally a
6815s a a shield ship but it can be it can
6818s work exactly and the amount the damage
6819s you can get out of it too it' be a
6821s brutal amount of damage definitely a lot
6823s of damage and also very quick as well
6824s they can actually they can shift quite
6826s quick quite quick fantasms by the way as
6827s well not particularly a tournament
6828s common ship but they do have their play
6830s sometimes especially coms like this and
6831s they're also good against for instance H
6833s Rush comps cuz you can try and pull away
6834s a bit BH I was say earli on the fantasm
6838s you don't see it often but they can be
6840s good they're very hard to kill got the
6841s ab bonus as well so they very small Sig
6844s so really hard to hit the obviously Pap
6846s is doing a fantastic job just getting
6848s all the ships down obviously Navy
6849s Harbinger Navy Harbinger sorry is about
6852s to die in a second here but I think this
6855s as these matches go the first like 10
6857s seconds is always your first Target call
6859s is the one thing that matters if you get
6861s the first Target call and you can kill
6862s the Target you win but you can also
6864s there's also the counter play if they
6865s know you're about to do it they can try
6866s and maybe make that call bad it's a very
6869s it's honestly it's one of those things
6870s why people say lost on warpin or lost on
6873s uh on your comp this is lost on the
6875s first Target call I think so as well and
6877s also there's a bit of you know chance
6879s with the warpin as well these two teams
6881s actually warped in at 50 both teams
6883s wared in at 50 but because of the
6885s because of the angle they warped in
6886s they're actually quite close to each
6887s other I do think that the prophecy Navy
6889s issues are a bit lackluster in this I
6891s think if they I don't know why I don't
6893s know where that came from I'm not a fan
6895s they could there's probably a reason
6896s they're probably smarter than me not
6897s going to give not going to say they that
6898s but I don't understand the prophecy Navy
6900s here personally I think they should have
6901s gone for more you can look at the look
6903s at paper numbers they've just double
6905s down double Navy brck for instance they
6907s could do that at the same price yeah
6908s they could have they could have done
6910s well they'd have to change the they'd
6913s have to see they'd have to figure out
6915s what they can put in there and probably
6916s alter the points to get some more rails
6917s in there but there's probably a reason
6919s there usually is I mean it's a it's a
6920s Prof naue is good it's got a good tank
6922s it can lock down things has decent
6924s damage but there's no real heavy
6925s projection like paper numbers you saw
6927s the oppressive damage just annihilating
6929s your Oro right at the start he didn't
6931s have a chance to even really move yeah I
6933s mean he he was getting up to speed still
6934s and was still being shy it didn't matter
6936s and yeah that's I think previous team
6937s attempted the same thing and
6938s unfortunately could not manage it this
6939s is what happens when they manage it it
6941s works no a start contrast to the last
6943s match was a super slow it seems today
6945s we've got you know we got heavy control
6947s setups and we have old rush rush Blaster
6950s Rush stuff not BL Rush
6952s we got we got hand rush today we've got
6955s this U medium Rail and projectile spam
6959s and we've got some lots of control stuff
6960s right now obviously these matches are
6961s more are more fun
6964s things style spaceships exploding two
6966s chips left for no le le face obviously
6968s you're going to see paper numbers uh
6970s going through uh to you in the winners
6973s by the way they left the tanky T1
6974s Cruiser till last yeah it's almost like
6977s let's be honest shooting a m I would not
6979s be a fan of I agree with shooting T1
6981s Cruisers in these kind of compe get free
6983s damage killed quickly the mo is not that
6986s the mo is the opposite of that no I
6988s think probably they should have gone for
6989s something a bit less tanky that's tanky
6991s I think but even the fantasms would be a
6993s fun option but they're hard to get they
6995s hard to hit but the same thing is if
6996s you're firing medium guns at him it's
6998s not like you're going to particularly
6999s miss that no you you I you can match
7000s transversal as well that will help but
7002s they are hard to kill killing the MERS
7003s like you killed it it's not that much
7004s damage it's a lot more tank for its
7005s damage you kind of hurt but here we go
7007s final ship's going down prop dead more
7009s they going to die good fights local yep
7012s you know more is about to go down here
7013s obviously congratulations to paper
7015s numbers
7016s to my
7019s Bo welcome back paper numbers there
7022s taking that victory over no need loose
7024s face um and that was a lot of medium
7027s guns mystical M it was indeed it was
7029s indeed what a blast from the past
7031s finally some good comps finally when we
7034s saw those fantasms I was like ah we're
7036s back in thei tournament 18 once again uh
7039s we've had a little bit of a history in
7040s the last couple of matches we had uh
7041s flag Balor with a a tempest Fleet issue
7044s that's straight out of Lance tournament
7045s 16 right there uh so maybe 16 18 next up
7049s it's 20 then that's where we are this is
7051s perfect have we ever had a onepoint win
7053s uh I don't think we've had a onepoint
7054s win someone someone who has more brain
7056s cells than me can check that out but I
7057s don't think we've ever had a one n Win
7058s made history today maybe we have made
7060s history uh moderator medium guns spam
7063s tell me about medium gun spam why uh we
7065s saw one there being an armor one one
7066s being a shield one talk to me through it
7069s sure so medium gun spam has been an
7071s archetype basically a staple of
7073s tournaments for really kind of the last
7076s I want to say like six seven years and
7078s it's gone through a number of different
7080s iterations we used to call it kind of
7081s Octodad because what you would do is you
7084s would bring eight battle Cruisers right
7087s and then a couple logi frigs and you
7088s would just push down anything because
7091s eight battle Cruisers turns out it does
7092s more damage than pretty much anything
7093s else in the game and things have Chang
7096s you know over time you're not allowed to
7098s bring you know that many of the same
7099s class of hole so uh now we see that you
7103s know we bring Cruisers instead uh we
7105s bring some things like the fantasms
7107s right instead of you know like throwing
7109s a bunch of phox as if it was going to be
7111s a shield comp and then it's turned into
7114s this kind of evolution where a shield
7116s kind of setup versus an armor setup The
7117s Shield setup it can do things like put
7120s tracking enhancers it can put you know
7122s more damage mods in the low slots and
7124s maybe out trade right you really trying
7126s to see I do a lot of damage but you do a
7129s lot of damage but if I do damage faster
7130s than you I win and that's pretty much
7133s what paper numbers did here yeah I find
7135s it interesting as well that one side
7136s went for Logistics friets and one side
7138s went for a tech1 logistics Cruiser so it
7140s doesn't have those Tech Two resists as
7142s soon as uh we saw what was on grid I
7144s looked at him was like this is going to
7145s be a case of if they shoot those frigs
7147s first then they win if not they lose and
7149s that's pretty much exactly what happened
7150s that augur went down really fast uh you
7153s also want to talk a little bit about the
7155s was it the shield Navy har Shield Navy
7157s Harbinger yes tell me about the shield
7159s Navy Harbinger mystical M so one of the
7161s conversations we were having um is when
7163s we're watching the match we're kind of
7165s trying to figure out okay why are they
7166s bringing a Navy Harbinger instead of I
7169s guess your more traditional phox right
7170s um foox is already a shield ship it has
7173s its bonuses it has um optimal range
7176s bonuses I believe on the rail gun so it
7179s would seem like a good ship to fit into
7181s this comp but the Navy Harbinger has
7183s five mids it has six lows has its beams
7187s um it does an absolute ton of damage and
7190s it's actually fairly quick which me that
7192s it's actually kind of Ideal to fit into
7194s this medium gun spam because it allows
7196s you to close range to put your
7197s multifrequency damage in when you're not
7199s getting shot if you do start getting
7201s shot you can start to burn away
7203s effectively trying to speed tank or
7205s range tank the enemy team and trying to
7207s preserve your life a little bit longer
7209s so the mobility plays a huge part in
7210s these types of setups especially when
7212s there's a mirror um we saw in fact um
7214s lost touch also burning away at one
7216s point when he was in half armor in the
7218s Navy BRX and it meant that they had to
7219s switch Target right so it's very
7222s important play this positionally but
7224s just the sheer amount of damage and
7225s range you can get out of a Navy haringer
7227s probably means it's more worthwhile to
7228s take than a ferox which is more likely
7230s to die um than the Navy Harbinger would
7234s so uh mod it feels like medium gun spam
7237s has a lot of potential to be a pretty um
7239s top tier comp this particular tournament
7241s in in this current Ro Set uh how do
7243s teams kind of counter this like it feels
7245s like it's so impressive with the DPS it
7247s has range speed it's it's you know we've
7249s seen them execute quite well so far so
7253s yeah something that we've seen
7254s traditionally the way you can shut these
7255s down is you bring tracking disruption
7258s right if you have a bunch of ships that
7260s really want to project and at range but
7263s you have things like curses in the past
7266s historically that can really take you
7268s know the incoming pressure you put full
7269s tank on those lows you're not going to
7271s put any you know ECM strength mods on
7273s those and you just put a bunch of
7274s tracking disruption you get like six or
7276s seven um you know tracking disruption uh
7280s you know modules that really are spread
7282s across the board and they all do around
7285s 70% mitigation okay your medium rail gun
7288s and beam damage that wants to be at 60
7290s km they have to be within hard tackle
7293s range now to do anything and if you can
7295s you know force that to run into like a
7298s Vindicator or other heavy battleships
7300s right you're in a world of hurt so it's
7303s a very high skill um con comp as a whole
7307s it can be used you know by basically
7309s people who are starting the game and it
7311s just got used by truth light so it's got
7313s a very deep uh pool a lot of usability
7316s utility but it has weaknesses too it's
7318s not like the I win button automatically
7321s yeah and Mr Gite do you think um the no
7325s lead loose face team could have done
7326s anything different in this particular
7327s match it would have led them to to
7329s Victory or do you think it was just out
7331s execution I think it's It's tricky to
7334s say um without being able to look at the
7335s fits being able to understand exactly
7337s what they were going for when they came
7338s up with the comp and then how their
7340s practices have also gone um over the
7343s course of like the the couple months
7344s leading up to the alliance tournament um
7346s my initial reaction will probably be
7348s that they should have better range than
7352s the shield setup because they have their
7353s mids that they can put towards tracking
7355s computers um s boosters in case they
7357s were ever worried about damps for
7358s example so they'd be able to pull back
7361s and force the shield comp to fly into
7363s them which doesn't quite have the same
7365s effect since it's gun so you know
7367s there's instant damage with missiles for
7369s those of you that don't know missiles
7370s have flight time which means that that
7372s if you burn away from a ship that is
7374s shooting missiles at you the missiles
7376s will often burn out even if you're
7377s within range just because of the way
7379s that the the flight time works that
7381s doesn't happen with guns but it would
7383s still allow you to draw the Shield team
7384s out um some ships are going to be faster
7386s than others um it would allow you to
7390s potentially like kind of burn around and
7391s turn back around like we see with some
7392s teams that burn towards mjd beacons and
7394s it may have allowed them to isolate some
7396s fights that would have allowed them to
7397s pull ahead a little bit with the damage
7399s race um but outside of that I mean
7402s yeah that's yeah just just win it's just
7407s that easy guys just win instead of
7409s losing have you considered winning yeah
7411s or stal mating and then winning by uh by
7414s one point Tech yeah I'm actually looking
7416s forward to seeing some um some reverse
7418s tie-dye matches uh we had one last year
7421s in allance tournament 19 uh it was the
7422s first time in quite some time we saw a
7424s reverse tie-dye match if I do recall uh
7427s and it was very exciting to watch It's
7428s Always A bit chaotic uh for those of you
7430s who don't know uh we talked about it
7431s briefly but if it goes into reverse
7433s tie-dye um everything just happens
7435s really quickly and that means like your
7436s modules cycle really fast your overheat
7439s uh increases super quickly and it gets
7441s faster and faster and faster and faster
7442s as the match goes on uh until modules
7445s that used to cycle like this are just
7446s going like and you like accidentally
7448s overheat for a moment and bang you have
7450s just burned out all your guns it is
7452s chaos incarnate but it's very fun to
7454s watch it's good stuff I'm I don't think
7457s I've ever been involved in a reverse
7458s tie-dye match I I've been in one I flew
7460s a tinker tangu LOD
7462s in Alliance tournament 14 I think it was
7465s a bomber Tinker as well um so it was uh
7470s against another Tinker bomber setup
7472s which is why it went to stalemate cuz we
7474s just sat and shot Torpedoes at each
7475s other for 10 minutes and then shot them
7478s faster for another five that's one of
7479s those matches where what we need is like
7481s a heart rate meter on each side's lodgy
7482s to see like you know you start out and
7484s by the end you you've done a marathon
7486s you've just won like the uh you know
7488s Olympics cuz your heart is just given
7489s out at that point exactly uh all right
7491s so um we have an A match coming up and
7494s of course uh we have lots of spamming of
7496s the madmazel to support ropel but let's
7498s take a look at some of the other things
7499s that you have been spamming and let's
7500s have a look at the rating so madmazel
7502s for RO Capel uh currently 200 which is
7505s which is pretty good uh cucumbers for
7507s paper number is ranked pretty high 300
7509s uh I'm I'm questioning that one
7511s cucumbers for paper numbers I mean
7512s unless you're saying it in a really
7514s weird
7515s way that one Rhymes but all the numbers
7517s for paper numbers uh that one's worse
7520s that one's worse that one's worse
7523s cucumber now it's too wordy too but I
7525s like pheasants for of essence that's my
7526s favorite I like that I I like the fact
7528s that we haven't included the Emojis
7530s they're using this because again it's
7532s not pheasants there are no pheasants on
7534s Twitch I believe and they are using
7536s doves or swans or something that's close
7537s enough it's a bird yeah I guess but yeah
7542s I mean mambaz roella is a classic um I
7545s will be spamming my mambaz I always spam
7546s my Melle for RO Capel Ro Capel very
7549s experienced tournament team uh in
7550s general we usually think of them as one
7552s of the uh sort of a Gatekeepers to the
7554s upper bracket uh they've played in tons
7557s of matches over the years going back a
7558s long long long time uh and they usually
7560s do pretty all right and if you can get
7562s through a team like Ro Capel you're
7564s probably like above average I say
7566s they're definitely a solid solid team uh
7568s they have last couple of matches that
7569s they have played in Lions tournament
7570s Lions tour 19 they lost to Exodus uh and
7573s also hidden Leaf ninja Village whatever
7576s the hell are called again um those are
7578s two pretty tough teams so they didn't do
7580s so well last time but they have overall
7582s they are 21 wins to 22 losses so um
7587s basically average perfectly balanced so
7588s uh technically according to this they
7590s they will lose and then it will be
7591s balanced but we will find out all right
7593s let's take a look at the the bands
7595s though for this match of essence versus
7597s Ro Capel so of essence Banning out the
7599s Armageddon simitar the sleer and the
7601s cycle and Fleet issue meanwhile Ro Capel
7604s Banning out the nigh talk the Loki the
7605s orthus and the zarz moderator your
7608s thoughts please yeah so the simitar is
7611s something we actually haven't really
7612s seen a lot of bans um today on and when
7615s you have the Scimitar out you have the
7616s sleer out and the Cyclone Fleet issue
7618s out you're really hitting at like every
7620s single heavy missile kite chip or like
7623s um an artillery uh kite has been popular
7626s but also with the orthis and the Loki
7628s out and the Nighthawk out it's like man
7630s Shield Rush has no ships left at this
7633s point and it makes me think that we're
7635s not going to see a shield Rush we're not
7636s going to see a shield kite so really the
7638s relevant bands we've got left are the
7640s get and navy issue and the zorad and the
7643s zorad is a very interesting ship
7646s compared to its counterpart the guardian
7648s and the onos where it does a lot of
7652s ramping right onto a ship as opposed to
7655s kind of a split rep and we saw that to
7657s great effect actually in the very first
7658s match where um fraternity mystical
7661s might's team actually did not win
7664s because zarzad uh was very effectively
7668s being able to deal with the incoming
7670s rapid heavy damage so
7672s Armageddon
7673s Navy has been something we've seen
7676s banned most of today we're going to keep
7678s seeing it banned but zarm is a little
7679s bit out there Mr gmate your thoughts on
7682s this as well yeah get that Z out of here
7686s yeah don't don't like it just don't like
7687s it um I I think it's interesting that
7690s we've got a simitar and Zan ban um I
7693s think the SL band's kind of interesting
7695s the krael on TQ I think gets used very
7699s very rarely by like small gangers people
7701s that cut around quite a bit and want to
7704s spend that extra money on something
7705s that's shiny not necessarily because
7707s it's way better than a s or a hurricane
7709s Fleet issue but because it's shiny but
7712s in a tournament setting I think you
7714s could probably replace the S with K you
7716s could probably place it with hurricane
7717s Fleet issues and still kind of get the
7719s same fight um was it flight killer yeah
7722s fight killer would be that kind of
7723s composition but then you see like the
7725s band of like the orth and you're like
7726s man that no Loki it's like I don't think
7728s you've ever needed the Loki and the
7730s orthus for a flly kular setup I think I
7731s think you you you'd probably be leaning
7733s more towards um hyenas and things like
7735s that in your lower end just to have the
7737s webs and the target painters and then
7739s you've also got other ships that you
7741s could probably replace to orthus with
7742s it's not going to be the same because
7744s light missiles were nerfed on things
7745s like the Navy Osprey but um you know
7749s Jack doors are still in for example if
7751s you wanted some light missiles in the
7752s lower end um that are also fairly cheap
7755s you've also got squalls which you can
7757s also kite around with with heavy
7758s missiles if you wanted to or light
7759s missiles wouldn't recommend it but heavy
7762s missiles yeah so there's there's still
7764s options to bring a like
7766s discount fly killer if you wanted to um
7770s I think the slep bands these days are
7772s not as efficient yeah I like the the
7774s simitar band on the offence side uh Ro
7777s Capel um haven't necessarily been the
7779s most in Innovative in terms of like the
7781s comp that they tend to bring they tend
7782s to stick with the the known good ones
7785s and just try and do them really well and
7786s the simitar plays a big part in a lot of
7788s these sort of like kiting execution
7790s comps especially from tour past and I
7792s would expect like that's the type of uh
7794s comp that teams like Ro Capel would love
7795s to fly so I think that's a good targeted
7797s ban of of of essence from of essence uh
7801s you guys with your silly names um but
7804s yeah and then slep classic I think it's
7806s probably the most used tournament ship
7807s basically ever anyway um it's was a long
7810s long long time classic um but yeah we
7812s can head over to the arena uh Ro Capel
7814s are Fielding their Flagship in this
7815s match by the way so this should be an
7817s interesting one hopefully I mean I do
7819s kind of want to see flagships die
7820s because it's fun but also so I am
7822s spamming my Melle for rock Capel so
7823s hopefully it doesn't die this time um
7826s let's head over to the arena for this
7829s match good day mates and Overlord just
7832s stole my thunder because that's right
7833s roel brought their flag again Navy in a
7836s drone control comp what has of essence
7838s brought for us man of essence has
7840s brought a more armor projection setup
7843s with big DPS coming from the Paladin
7845s Redeemer and a badden they've got a
7847s little bit of control of their own with
7848s that crucifier and mollus to sort of
7850s damp things out disrupt the rapid
7852s Heavies on the Armageddon but I'm really
7854s worried about these arbitrators from R
7856s Capel this is going to make the uh
7859s application from those big laser boats
7861s kind of sweat and it might let Rach
7862s Capel utilize their large control bar in
7865s order to grind down this match yeah it's
7867s going to be one of those painful things
7868s like hey I've brought these three great
7870s damage projection ships and I can't use
7871s them yep yep uh Scorch has long range
7876s unless uh the arbitrators are tracking
7878s disrupting you so it'll be a little bit
7880s of a slow start and that really does
7883s favor the control comp of roel I'm also
7885s curious what kind of drones they're
7886s going to drop first from this no mostly
7888s drone comp with a very shiny rapid heavy
7890s Armageddon Navy flag by the way yep yep
7893s and looks like we've got those DPS drone
7895s or so heavy drones coming in uh no
7898s sentries here so those will be streaming
7901s across the arena to the lucky first
7904s recipient of the damage uh which we will
7907s see in other arbitrator being shot first
7909s yet that makes perfect sense mate get
7911s rid of that before gimps us please yep
7913s yep we know exactly what our problem is
7915s here and that is that uh we need to be
7917s able to shoot uh although looking at the
7920s looking at the effects there's no
7922s tracking disruptors going out here on
7924s the ls Steam and as I say that there go
7927s so uh might be a little bit of a missile
7929s focused thing or it might be that they
7931s were damped off um not damped at the
7934s moment it looks like it's just
7936s potentially one or they've stacked a lot
7937s onto the pallet just to bring it down
7939s enough yeah those Marauders have quite
7941s good range on them but uh realizing that
7944s they're not that tracking disrupted
7946s perhaps they're switching over to the
7947s Stratos meanwhile the damage from Rook
7949s pel going onto the isimu of Zer y Str is
7952s now pulling back into his team so he's
7953s now pulling back aimu is still being
7955s pressured but it looks like he's at the
7957s moment holding some comfortably by the
7958s way the Lodie on that team is an
7960s Inquisitor and a deacon so there's also
7962s a potential really big weak spot on The
7964s Inquisitor if they can potentially get
7966s the damage down yep yeah and those logi
7968s frigs that's rough cuz they have to get
7969s in range of their target they have to
7971s stay close to their target uh and the
7973s great thing about drone ships is if you
7975s don't have to use your high slots for
7977s weapons you can use your high slots for
7978s neutralizers and also the ever
7980s everpresent ever scary random wrecking
7983s shot yep yep so we should be we should
7985s be seeing uh some risk to those logi
7988s frigs uh which are happily trying to
7990s keep up their shimu he's holding quite
7992s well meanwhile and speaking of logi
7994s frigs uh Rema in the Thalia is the
7997s primary for essent so Essence trying to
7999s take out the sustain from the control
8002s they going have a bit more trouble with
8003s but I believe it's just a bunch of
8004s drones on him at the moment yeah bunch
8006s of Warriors at the moment being on on
8008s the Val he's not doing all too well he's
8010s going to get hope to get saved by this
8011s Deacon or it's going to start going
8012s poorly meanwhile Chad flame is now being
8014s primary yep and uh Chad flame taken a
8017s big chunk of damage those heavy drones
8019s from those bonus notes uh boats can deal
8022s uh quite a bit of pain and while
8025s sometimes they're tracking struggles it
8026s doesn't struggle against a paladin
8027s especially if Paladin is not trying best
8029s not to move particularly fast yeah domic
8032s being pressured as well so we got a th
8033s being pressured and the Deacon I believe
8034s are they in the middle of the fight no
8036s they're away so Dom's actually on his
8038s own a bit being attacked but no now he's
8040s next to little we're good yep yeah and
8043s honestly this is just the longer this
8045s goes the better that the NES from rot
8048s Capel start to be you know nuding out
8050s that Paladin it needs capacitor in order
8052s to deal damage it needs capacitor in
8054s order to use its uh effects and this
8057s Navy Armageddon you hoping to stay alive
8059s Flagship uh hoping to be able to bring
8061s that damage to Bear against the enemy
8063s team but this Dominic is in deep trouble
8066s yeah he's not going anywhere there's an
8067s Abid well within range at this point now
8069s it's going to be race to kill the dummy
8070s and I think they're going to get him
8071s like doesn't matter how much you track
8072s and Sh us he's right there he's the size
8074s of a moon we can kill him yep yep so uh
8079s Dominic's into arm into structure
8081s galente holds quite a lot of hole but uh
8084s it's there's no Reps for that on field
8087s so it'll be tough to see if this Dominic
8090s can survive and if it goes goes down
8092s trading for nothing that's going to be a
8093s tough spot exactly that exactly that
8095s he's he's they're doing a great job
8096s trying to keep him alive you see the
8097s Reps coming constantly in but that's
8099s that's not looking good and what are
8101s they doing in return well they're
8102s finally going for The Inquisitor but it
8104s looks like that's not particularly going
8105s well which happens and they're kind of
8108s looks they're between targets at the
8109s moment yeah that Inquisitor it's a
8112s potentially squishy Target te one
8114s resists not as good as the uh its Tech 2
8117s Deacon buddy oh yeah yeah we're all
8120s looking at that Dominic that last tiny
8122s sliver of
8123s structure Inquisitor to that can also
8126s there Inquisitor goes down which means
8127s the Deacon is now a potential Target as
8129s well The Dominics is still creeping down
8132s they are trying there he goes never mind
8134s pop yeah although that Deacon absolutely
8137s the primary and if R Capel can get down
8139s the Deacon then they'll have the logy
8142s advantage against of essence and that
8143s will be a that'll be a win condition for
8145s them that means rapel will have sustain
8147s of Essence no sustain those battleships
8150s have quite a lot of buffer but it's just
8152s buffer you can grind through it and that
8154s Deacon is just taking chunks and chunks
8156s and chunks of damage Theos and Shima by
8157s the way they're tackling each other
8158s mutually right now you can tell it looks
8159s like the Stratos is the one getting the
8161s bad end of that deal yep so Deacon down
8164s Stratos down uh Road Capel definitely
8167s behind but not out of it quite yet
8170s indeed indeed but it's like not looking
8171s too good but here's the thing flagships
8173s can turn a match solely on their own
8175s sometimes we saw a bunch of years back a
8177s single scope Navy just basically soed a
8179s team at one point so if they can get a
8180s position Maybe the Navy gon can carry
8183s but with the opposing team still
8184s maintaining all of their damage and
8186s basically all of their control it's
8189s looks like we might potentially be
8190s losing a flagship at the moment yeah K
8193s Paso over there definitely sweating uh
8195s as proxy in the prophecy prophecy also
8198s quite heavily tank boat uh but that
8201s damage from the three projection
8203s battleships still available still all
8206s applying and speaking of flagships
8208s carrying uh comp Paso has a little bit
8209s of a problem and that problem is the
8212s crucifier of night merant the crucifier
8215s did show up with missile guidance
8216s disruptors and this rapid heavy ship is
8219s going to be suffering in its ability to
8220s apply to anything uh meanwhile also
8222s suffering a little bit in the capacitor
8224s Department notice that the uh the
8225s Redeemer now is starting to creep down
8228s they now they've got rid of the logy
8229s they can potentially try and eat through
8230s this guy theyve got a lot of drones they
8232s got a lot of potential here and they
8233s could maybe start slow to eating and
8235s looks like it's starting to go their way
8237s that prophecy is being what prophecy do
8240s tank their break
8242s both in terms of flying capability and
8243s in terms of tank yep not looking good
8246s this is exactly what roel needs to turn
8248s this back is get that Redeemer down
8251s start working on the other ships if they
8253s can hold the prophecy and get the
8254s Redeemer down in time they'll be that'll
8256s be a big bunch of damage off of the of
8259s essence team and they'll be able to
8261s start continuing to use their logi still
8264s alive even though uh Rema and mealia is
8267s being pressured yeah and I going to say
8269s next as well is that this is where these
8271s teach FRS can do really well cuz they
8272s don't have to keep you alive forever
8274s just long enough and they're doing very
8276s well here keeping this prophecy alive
8277s for long enough that's actually starting
8278s to threaten this redeema yeah and Rema
8282s St both got both getting consistently
8284s nuded by the of essence team good call
8286s from the of essence team you don't need
8287s to kill the logi frigs if they don't
8289s have any capacitor they can't rep if
8290s they have no cap but they're injecting
8293s through it they're doing their best and
8295s that Magus of Quinn rhods just quick
8297s swap get the links down yeah pop gone
8300s profy still surviving as well it's
8301s getting real close we have 3 minutes
8303s left in this match and it's looking very
8306s very dicey honestly for both teams yeah
8308s R capel's gone for the links they've
8310s popped the Magus they've popped the Pont
8312s effects they're really trying to push
8314s the advantage that they have in sustain
8316s in order to start getting one of those
8319s big targets down and having said that
8321s they're switching to the isimu just
8322s trying to get as many points as they can
8324s in the remaining two minutes especially
8326s with proxy dipping deep into hole
8329s killing off damage as much as they can
8330s as well the shimi kind of damage and NES
8332s they can just delete here and it's
8333s definitely like seems like this change
8334s in strategy is definitely working is
8336s they starting to kill a lot of ships
8338s prophecy look at that there like 5%
8340s structure oh and he's look at he's
8342s starting to get red up again him that's
8343s 8% structure my apologies and he's he's
8345s just holding it and I think his arm is
8346s going up it's going up oh no there there
8349s goes the isimu that is a huge bunch of
8351s pressure off of the stalia and Deacon
8353s that isimu has NES they cycle very
8356s quickly it's very effective at
8358s disrupting the repping ability so look
8360s at the scores as well look how close the
8362s scores with this thing there he goes
8364s there we go okay all right crisis
8366s averted for of essence at least but they
8369s still have two minutes you think they
8370s can take down a flag Navy get in two
8372s minutes or you think they're not going
8373s to try I I think they're I think they're
8375s not going to try I think they need to
8377s get out of this with their lives if that
8379s Redeemer goes down if that Redeemer goes
8381s down or if that Paladin goes down it
8383s looks like all the tackles on the
8384s Paladin right now then roel still have a
8388s chance to pull this out roel 55 to 85
8390s those battleships 48 any of these
8393s battleships would do it for R Capel I
8395s just noticed where the demer is by the
8396s way the demer decided you just leave the
8398s vicinity and he now on the other side of
8400s the Arena so that demon that's why he's
8401s still alive he decided to leave but the
8402s Paladin now is the one who's taking the
8404s absolute spanking from a flag Navy
8406s geddon yeah and if that's got purple
8408s launchers that can plug out a massive
8410s amount of damage and that's starting to
8412s look not good they yeah got one minut
8415s one minute has to survive one minute of
8418s this there is a flag that is beating you
8420s to death and one minute to try and do it
8422s but I think Chad Flame's about to go
8424s down madmazel has done it rope Propel up
8428s ahead and points pulling this one out by
8431s the skin of their teeth and this is the
8433s most important thing in the alliance
8434s tournament it is not over till it's over
8437s and this
8439s match that is that is absolutely brutal
8442s yeah the demon the other side of the
8443s Arena there's nothing they can really do
8444s now they've got not enough damage
8445s they're going to go for the abidon but I
8446s think with the NES on him he's probably
8448s going to be particularly useless so yeah
8450s rote with with the last with literally a
8452s minute on the time goes from being in a
8453s losing position to a winning position
8456s yep and uh very well flown from Ro Capel
8459s uh of essence pretty good match too of
8462s essence they're a newer team they've
8464s made it through the feeders into the
8466s alliance tournament these days the
8467s feeders are a play in uh play in
8470s qualifier so much more competitive great
8472s job to them great showing here exactly
8474s very good showing for them here yep R
8476s Capel we've seen them a lot we'll see
8478s them more in the Winner's bracket uh
8480s very very well done and comp Paso
8482s surviving in the flagship their
8484s investment is safe they can bring it
8486s back another day well with that let's
8489s take go to a break and come back to the
8490s studio
8492s after very touching goal for some time
8495s in that match um but they managed to
8497s hold on delete some ships enough ships
8500s to win and then did in fact win uh
8503s mystical might as a pilot in the
8505s alliance tournament when the match
8508s begins what should you do well according
8511s to my manual right here it says that I
8512s should sit still in my redeemer for 28
8515s seconds and do absolutely nothing in the
8517s match um which was a very effective play
8520s for rot um yeah I I don't know um we
8523s usually look to see how long it takes
8525s for teams to actually get off the
8526s starting line when the match begins I
8528s think especially newer pilots in the
8530s tournament have a tendency to double
8531s click just before ships are unlocked and
8534s you can move around and it won't send
8536s that command through so you'll just end
8538s up sitting still you'll be like Oh I'm
8539s going to be heading in the in the right
8541s Direction I'm going to be burning
8541s towards the enemy team and then you
8543s realize 30 seconds in okay I haven't
8546s moved at all I've been running my prop
8548s mod probably so just turning capacitor
8551s into nothing yeah it's it is something
8554s that newer Pilots do need to get used to
8556s I think that people that have experience
8557s in the tournament usually um know when
8560s they can actually start moving they
8561s usually spam the command as well just as
8563s the timer ticks over um I think that of
8566s essence actually had a really good
8567s chance at winning um I was saying that
8569s the Redeemer the ab and the Paladin were
8572s was a decent comp to bring um we saw
8575s that it was working fairly well towards
8576s the beginning but I think that the
8579s Paladin just having to suffer through
8580s the Navy geddon noes for what was the
8582s entirety of the match meant that when
8584s they did switch the Paladin towards the
8586s end it had no capacitor and it seems
8588s like they weren't able to trade cap
8590s Chargers over from the abadin to keep
8592s that Paladin alive for a little bit
8594s longer so yeah now we we had a little
8596s bit of a meme on the uh Redeemer pilot
8598s for uh forgetting to move for the first
8600s 28 seconds however I did want to call
8602s out his Chad gamer move uh of being shot
8605s at realizing he was being shot at uh
8607s sitting still on the beacon in the
8609s middle allowing himself to be shot out
8611s until it was time to vacate the premises
8613s and then he just MGD away uh into safety
8615s and survived uh
8617s so overload approved well done uh black
8620s bar pirate anything else from you in
8621s this one yeah I think um I feel like of
8624s essence had that because we saw Dominics
8625s and we're like
8627s uh and then uh The Dominics did
8630s something that uh every every body knows
8631s potatoes are really good at and uh
8633s skillfully slipped away from the triple
8635s battleships and we were kind of watching
8636s it and you know I hate to say this and
8638s it's it's obviously I'm not sitting in
8640s the pilot seats of any of our the
8641s battleships on the other team but it
8643s felt like they might have right click
8644s approached The Dominics in a bunch of
8646s slow battleships and so when The
8647s Dominics turned space left which is
8649s different than regular left because it's
8650s whichever direction I feel like it is at
8652s the time the battleships did the uh the
8654s classic like oh we're following the path
8656s of you as opposed to cutting it off so
8658s it took them I would say probably almost
8659s a minute longer than should have to
8662s tackle a
8663s Dominic's King Dominic a kiting Dominic
8666s was tackled by the number one tackled by
8669s the other number one kiing Battleship of
8670s the abadin um because I and I feel like
8673s the Redeemer or the Paladin could have
8676s also done that or any of the ships could
8677s have done that and if they had gotten it
8678s down just a little bit faster um they
8681s could have won but you know I will say
8682s uh the rot Capel Flagship pilot you know
8684s recognized the fact that his ship has
8686s long range and never was close enough to
8688s get crushed like I think they they
8690s looked that as oh that's a lot of damage
8692s let's not get killed by that and then
8694s you know they kind of barely squeaked it
8696s out but they did and I think that it was
8697s uh I think it was of essence's fight to
8699s lose and I think that they had a little
8701s bit of piloting errors that caused that
8702s to happen yeah and yeah like you say it
8705s was probably their fight to lose and I
8707s think a couple of those little errors
8708s they kind of all compounded uh and I
8711s mean we we saw how close it actually
8712s still was at the end like that match was
8714s not really over until it was um there
8716s was certainly a number of opportunities
8718s uh where they could have taken the W
8719s there I think over but anyway solid win
8722s for RO Capel they they're going to
8723s advance along the winners bracket of
8724s Ence drop down into the losers bracket
8726s this is a double elimination tournament
8728s as his tradition so uh you can lose once
8731s and everything is okay it just means
8733s more skins uh if you win some more um
8735s but it can be a grind dropping into that
8737s lower bracket of course we have a lot
8739s more matches to do uh so congratulations
8741s I'm pretty sure this was all down to the
8743s um the spamming of the Melle without
8745s that who who knows what would have
8747s happened all right let's look at our
8748s next match now um it is going to be the
8752s tuskers versus unspoken Alliance uh this
8755s should be an interesting one the tuskers
8757s co uh they won before they won allance
8759s at 14 that was a while ago but they
8760s still won and they've always been quite
8762s good uh I would say definitely like a
8764s top four team uh last year they were in
8766s the grand finals and uh lost to
8769s fraternity so certainly um a different
8772s team from the last 14 teams not very
8774s many members are the same but they still
8775s showed that they as an organization are
8777s very good um this I'm looking for the
8780s bands I don't think I have the bands for
8781s this one yet so I'll just keep talking
8783s until someone tells me the bands are
8784s available uh blackb Pirates what do you
8786s think of this upcoming matchup so this
8788s is it's kind of a similar situation with
8789s like truth honor light like we expect
8791s tuskers to win this because tuskers has
8794s not not been in the top four for years
8798s um they're an incredibly good team they
8799s have some of the wildest crazy Offa
8802s Theory crafting of anybody uh you know
8804s mirie has always played its own game
8807s tuskers plays their own game um and that
8809s makes them very very difficult for teams
8812s that are not maybe on that same level of
8814s just kind of like theorycraft Madness to
8816s predict and fight against that being
8819s said there is always the chance uh we
8821s were talking about it last night that
8823s sometimes tuskers will kind of outm meta
8825s themselves and you know we don't know
8827s what they're going to bring it this is
8828s the first match tuskers is played this
8830s tournament because they didn't have to
8832s play through the feeders uh I would
8833s expect some really weird stuff and I
8836s guess you know we we'll have to see but
8838s I do see that you have the bands up
8840s stealing your spot H we should talk
8842s about the bands yes great Segway Bart
8844s excellent let's talk about the bands uh
8846s so the tuskers co are Bing out the curse
8848s crucifier Armageddon and Armageddon Navy
8850s issue unspoken Alliance Banning out the
8852s orthis hyena brick Navy issue and fic
8855s Navy issue question mark uh hyena good
8858s ban I think against the tuskers mystical
8860s M what do you think about these bands I
8862s think the bands are kind of interesting
8864s uh the I don't think the ferox Navy
8865s issue ban is quite so much a question
8867s mark we've seen it be fairly strong in
8869s some of the media real gun spam concept
8871s we've seen um it it does fairly well it
8874s puts out a ton of damage which is why
8876s it's a very popular TQ ship as well at
8878s the moment um the Navy BRX also
8880s basically fulfills the same role you can
8883s probably Shield fit the Navy bruix more
8885s than you can armor fit the ferox Navy
8886s issue um so by removing those two ships
8889s it seems like a fairly decent way to
8891s counter the two initial bands that they
8892s are seeing which is the curse and the
8894s crucifier again both tracking disrupting
8896s ships which means that they're able to
8899s respond more effectively to what what
8900s the opponent might be trying to aim for
8902s and try and curtail that a little bit um
8906s I think the hyena and orthus bands are
8907s also fairly interesting CU yeah it it
8909s plays more into Theus the tuska's play
8911s style which is making sure that you
8913s can't get on top of them cutting around
8915s bursting to something with light
8916s missiles and then kind of waiting out
8918s that reload Time by just flying around
8919s the edge of the Arena yeah and
8921s interestingly both teams choosing to
8923s Feld their flagships both bringing
8925s Flagship borns um it makes me feel like
8928s we're back in L in 16 all over again
8929s Flagship Balor gns which are back and
8932s you can uh pimp them pretty heavily
8934s especially with some webs and of course
8936s uh the tuskers are no no they're not
8939s afraid to pimp they're going to be uh
8940s pretty expensive uh they're going to
8942s have probably at least a Tobias web
8944s maybe a gokan's web those will web out
8946s to like 60 kilm with uh with links Heats
8949s etc etc uh but they are extremely
8951s expensive I think Toby webs are normally
8952s like 80 billion or something like that
8954s if you can even find someone who will
8955s sell you one yeah I I think your best
8958s bet if you really want to upgrade your B
8960s is to go up against a team that has a
8962s flagship bone and then kill it yeah and
8964s then higher drop rates than trying to
8966s find the officers on on DQ does the uh
8968s drop rate event also work with the
8971s at that's a question that's a good 90%
8974s drop rate in the at you should be
8976s killing the flagship yes that is a very
8979s good point someone can clarify that that
8980s is excellent yes it does it does GB
8983s zealous has spoken to me from somewhere
8985s else in the building and told me that
8986s yes the 90% drop rate does I completely
8989s forgot about that that's hilarious the
8990s secret Tech is kill the flags yeah just
8993s win kill the flags all right let's go
8994s see some flagships die let's head
8999s over hello and welcome back to the arena
9002s I'm Ali Aris here with feina and we are
9005s watching tuskers versus unspoken
9007s Alliance tuskers have brought a BAL Gorn
9009s with a medium guns spam setup and that
9011s is their Flagship Bal Gorn fear what
9013s have unspoken Alliance brought well they
9015s have brought a born with uh two more
9018s battleships to make it a triple
9019s battleship Bal Gorn comp and both these
9021s teams have brought flag Bal Gorn as you
9025s have mentioned uh the desk was just
9027s saying hey we want to see some B uh
9029s flagships get blown up well this is a
9031s good opportunity because both teams have
9032s a rather large attack bar un spoken
9034s alliance with a little bit more control
9036s here just having Aus on their team comp
9040s might be able to help against the medium
9041s gun spam but either way with the match
9043s is now underway and immediately The Damp
9045s goes out onto vld in that Bal Gorn yep
9048s and immediately we can see that Bal Gorn
9049s web on to Ace Echo presumably the
9052s harbinger of uh some damage going out
9055s and the Thalia just getting deleted from
9057s unspoken Alliance yeah uh Thia not able
9061s to get up to speed nearly as far uh was
9063s webbed up by the Balor vld and
9065s unfortunately goodbye with the medium
9068s gun tracking as soon as you're webbed
9069s like that the omen of a echo staying
9071s alive and living to win thus far hasn't
9074s really been under a whole lot of threat
9076s from these battleships as the Deacon
9077s goes down from unspoken Alliance they
9079s were now without their logy and it looks
9081s like tuskers are going to move this one
9083s bottom up with the medium gun spam and
9085s save the battleships for last yep and
9087s this is just a textbook medium gun spam
9089s setup you have these guns they have
9090s great tracking and uh if you want to
9093s kill a flagship it's going to be much
9094s much easier if there is no lodgy to rep
9096s that Flagship so we take out the logi we
9098s take out the paon effects we're taking
9099s out every single bit of sustain that
9102s unspoken Alliance might have down goes
9104s the paon effects and the somen living to
9106s win Ace Echo uh even though they've been
9110s they've been grappled uh just has been
9113s wasting so much time from unspoken
9114s Alliance now there's damage onto this
9115s Fleet Tempest as tuskers have decided
9118s that they don't need to deal with the
9119s low end or the uh frigs from uh unspoken
9123s Alliance and instead moving right onto
9125s the battleships the attack bar from
9126s unspoken uh started this match a bit
9128s larger this time tuskers getting more of
9130s that applied damage the red part of the
9132s attack bar going in favor as I say that
9135s though grunt KO currently tackled with
9137s the uh web and grapple uh so this aard
9141s day might be a little bit out of
9143s position for them but if they trade onto
9145s the fleet Tempest it's definitely worth
9146s it for tuskers yeah and with the the
9149s triple Battleship setup you've got more
9150s of your damage concentrated up in that
9152s high end uh so that Fleet Tempest going
9154s down is going to be a much larger
9155s percentage of the unspoken Alliance
9157s attack bar then grunt KO aarte so
9161s tuskers will still be applying damage
9162s after this trade goes out but uh Fleet
9164s Tempest going deep into Hull uh it's not
9166s even going to be a trade Tempest is down
9168s grunt KO might even stabilize with that
9171s source of damage off the field yeah the
9172s only damage remaining from uh the side
9177s of rage quit or of a unspoken Alliance
9179s is the lasers from that ABBA and from
9182s that Bal gor they go ahead and go
9184s through the megas I want to see this Bal
9186s Gorn die we have 7 minutes and 26
9189s seconds remaining in the match I expect
9191s tuskers to turn this Bal gor any second
9193s now because they really do not need to
9195s kill this Abba or really anything else
9197s to win the match so why not give us a
9199s shiny kill Ma and the Bal Gorn is now
9201s the primary from the tuskers already
9204s into 2/3 uh armor yeah and that Bal Gorn
9208s could be fit with a whole variety of
9210s shiny modules hopefully it'll post
9212s hopefully the desk will be able to tell
9213s us what the total value of the Bal Gorn
9215s is uh but it is absolutely not going to
9219s survive the onslaught of the medium gun
9220s spam medium gun spam very high damage
9223s and we are seeing that being applied
9224s very well continuously in this
9227s match and thus we say good by to our
9230s first Flagship of Alliance tournament 20
9235s it is a flag Bal Gorn one of the more
9237s popular uh flagships of this tournament
9240s uh see a lot of teams going for the Bal
9242s Gorn a lot of teams going for that armag
9243s Navy issue and we'll see how it's fitted
9246s um I'm interested to see you know what
9249s kind of webs were on it I think that's
9250s always the first question you ask when a
9252s flag Balor goes down we haven't had flag
9253s Balor in the tournament for quite some
9255s time have we no flag borns they're
9258s banned for a long time now they're back
9260s uh the ranged web bonus is quite amazing
9264s on that Bal gor we've been talking about
9265s it all day uh they can really Reach Out
9268s across the arena 60 km more with those
9270s officer setups uh and with the points
9274s changes a little bit more granularity
9276s it's time to bring them back time to see
9278s how they do uh and theyve been quite
9280s popular in this tournament uh this is
9282s the first one that's dead but not the
9283s first one that's been fielded that white
9285s squall match earlier we saw a flag Bal
9287s Gorn there doing its best to use the
9290s longrange webs for control uh so here
9293s both teams similarly using the long
9295s range webs to try to help the rest of
9297s their team apply damage but tuskers they
9300s are much more successful with their
9302s damage application than the unspoken
9304s Alliance team and you know uh the desk
9307s was talking a little bit about how
9308s tusers hasme aieve this kind of uh
9311s interesting uh Mastermind behind a lot
9313s of their comp design um this is kind of
9317s one of those examples I think a lot of
9318s teams going into this tourament when we
9321s see borns don't necessarily associate
9323s that with medium gun spam because medium
9324s gun spam you're thinking of relatively
9326s fast ships uh even though their armor um
9329s that can kite or choose to brawl at any
9331s time and a BAL Gorn doesn't typically
9333s fit that Niche but as we see in this
9336s match uh so long as you have the right
9338s matchup for it and the born is able to
9341s keep control and keep your medium gun
9343s spam applying uh then it pays dividends
9348s and doesn't bring too terrible damage
9350s either with officer guns and damage mods
9353s this molus the last member alive of
9355s unspoken Alliance will we see an edge of
9357s glory we've only seen a handful of today
9360s yep mollus is uh running away uh you
9363s doing their very best to Lo to damp out
9366s every single member of the tuskers but
9367s of course uh you can only fit so many
9369s damps in the mids of mollus and you
9371s cannot damp the entire medium gun team
9374s uh so kiting trying to uh live as long
9378s as possible the all caught up to the us
9380s here oh no all right so uh merer did not
9384s seem to be fit with tackle as uh this is
9387s a uh I'm going to take a look at the
9389s model should be a gun Maller considering
9391s the setup and in fact uh is a gun Maller
9395s so uh you know not having the tackle in
9398s the mids because that's not really what
9399s this comp is designed to do with any of
9401s their ships uh but as we see that
9404s finally a scram lands on top of this
9405s molus as more members of tuskers get on
9407s top of them and uh Taj will eventually
9411s die uh before the M Falls do you have
9414s any final words before we send it back
9416s to the desk a great great job to both
9419s teams for bringing the flagship uh great
9421s job for unspoken for putting it on the
9422s field uh our condolences for your loss
9426s uh although we are very excited to see
9428s what was inside that delicious pumpkin
9430s treat uh one thing that might not have
9431s been mentioned already uh 90% Loot drop
9433s during an event right now on TQ so if
9435s there were any shiny modules that got
9437s dropped it is very likely that the
9438s tuskers have taken them and added them
9440s to their War chest and with that
9443s explosion we are done with this match
9444s we'll send you a break and then back to
9446s the
9447s desk welcome back there we have our
9450s first Flagship has gone down uh a
9452s flagship Bal Gorn has bitten the dust uh
9456s it is a relatively modest fit very
9458s demure fit for this particular Balor uh
9460s Bart take me through what happened in
9461s that match so uh it's really funny
9464s because we were talking about tuskers
9465s being off meta and they make their own
9467s game up and they did except that they
9469s didn't really they went back to at16 and
9471s brought the basically the setup which
9473s was the reason why Flagship alorn more
9476s or less got banned from the game for 3
9477s years uh obviously it's a little bit
9479s different points are different you know
9480s the game's a little bit different but
9481s yeah it was a ton of DPS with a flagship
9483s B Gorn right off the bat they did
9485s exactly what you said they could do
9486s which was web down anything in the
9488s entire game uh they Webb down the lodic
9490s ships and they blew the lodgi ships up
9492s and then that was kind of it um I was
9494s really impressed with how much DPS the
9495s tuskers actually put out considering
9498s that they had so many points with the
9499s flagship Bal Gorn um it was kind of
9502s rough I think uh you know both teams had
9504s a similar idea tuskers probably I'm not
9506s even going to say they necessarily
9507s executed it better I think this was
9509s literally a case of bling letting them
9511s win because if you looked at the other
9513s Flagship which I you know I can tell you
9515s it's on zkill I don't know if we can
9516s post it immediately but it was uh not
9518s the uh spiciest fit in fact I would say
9521s that it was a very poor it was a poor
9523s fit yeah I mean one of the one of the
9525s things about the balard is of course uh
9527s the web we talked about it earlier on
9529s and uh I look at this one here CU see
9530s it's a dark blood status webifier it's a
9532s it's a pretty good web uh but there are
9534s plenty more but this is one of those
9536s things where the price starts to get
9537s prohibited very quickly uh that's why
9539s you get those like Tobias webs like 80
9541s 100 billion or so um but there are
9543s plenty of other other ones and like we
9544s said 90% lit drop event completely
9547s forgot that was on uh that is affecting
9549s it so you can see most of this dropped
9551s uh so if that had been a spicy potato
9554s then uh you would have been able to get
9555s a little little cheeky upgrade perhaps
9557s for your ship so you should all be
9558s shooting flagships don't not shoot
9560s flagships um you may have
9562s noticed the Australian in the room see
9564s be convict hello hello how are you I'm
9567s doing all right that was a really cool
9569s match when the first two when the Lodi
9571s wi got basically eviscerated in the
9572s first 45 seconds I was like I just hope
9575s they'll be able to kill one ship in
9576s order to save face and they got the omen
9578s so I'm like all right okay you got some
9579s runs on the board to use in Australian
9581s eism well English invented Cricket
9584s doesn't matter we're better at now um
9586s but uh no that was that was a really
9588s super cool fight um it was kind of sad
9591s to watch them go plinking off one by one
9593s I think the pontif effects and the Mages
9594s also basically just got like one shot it
9596s felt like yeah um but good job cut good
9598s job tuskers see if they can at least
9600s make a top four again this year yep I
9601s mean losing to the tuskers is it's like
9604s yeah I mean it's Champs you don't have
9606s to uh come away from that feeling
9608s anything less than like yeah we gave it
9609s a good run we we we brought our we
9612s brought our balls to the table we
9613s brought our Flagship like you you go up
9616s against team like the tuskers you kind
9617s of like this is going to be a tough one
9619s um and tuskers obviously showed some
9621s respect as well brought their Flagship
9622s saying hey you know we we we're taking
9624s this seriously we treat you like an
9625s enemy and of course they they just
9627s managed execute in this instance uh but
9630s yes pleas be convict yes um first of all
9633s welcome thank you I lovely to have you
9635s here it's a pleasure to be here y now
9637s you have come along to talk about um a
9639s little shindig next year I believe yeah
9642s just just a little thing we throw back
9643s in the brocs here in Iceland uh ion e
9646s FanFest is going to be back in 2025 from
9648s the 1st and 3rd of May next year uh we
9651s are inviting everyone as usual to come
9654s and I'm here to give you a little bit
9656s information on the event and also a
9658s warning um I think it's going to sell
9661s out oh yeah I think it's going to sell
9663s out as well we sold out last year we've
9664s got every reason we think that will sell
9666s out again this year as well uh and so
9669s I'm not trying to like oh Foo hype but
9671s just letting you know if you are
9672s planning on coming to FanFest uh next
9674s year probably get your ticket sooner
9676s rather than later because if you leave
9677s your run too late you might not be able
9678s to get your hands on some
9680s Also earlier in the week or was it last
9681s week now it's been a while um we
9684s released a news item where we announced
9685s a whole bunch of tickets for side events
9687s so that when you're coming here you can
9689s also experience from other parts of
9690s Iceland not just be trapped inside
9692s Harper with a bunch of sweaty nerds for
9694s 3 days as I which is something I Delight
9697s in mind you cuz those are my people um
9700s uh but yeah there are tickets for things
9701s like the Golden Circle Tour and the land
9703s party at the top of the world which was
9704s a little side event that the community
9706s team did last year but it was so popular
9708s we decided to make it part of the
9709s program
9713s people and we
9715s haveed mpsi fet or an nfsi Fleet if you
9719s think about it and uh with a bunch of
9722s guest FC's from CCP in the player
9723s community it's a lot of fun yeah it was
9725s super good like being in this big sort
9727s of land Center in a fleet with all the
9729s people around you and then you hear
9731s someone like I've got points and it's
9732s like from just over there like all right
9734s cool yeah it's super fun yeah for
9736s roaming we use for roaming and during
9737s this event we use special uh CCP
9741s internal use only 100 person uh needle
9744s Jack filaments so we can get the entire
9746s fleet to wherever we need to go we just
9747s yeat out there with like 50 people 60
9749s people it's pretty wild yeah it's
9751s definitely a great event I have the list
9753s of other events up uh some of these ones
9754s are amazing obviously you mentioned uh
9756s the Golden Circle and the land party at
9757s top of the world there's also just cool
9759s General things like the walking tour
9760s there's like um walking tour around
9763s downtown rikic to see the sites with a
9764s tour guide that explains to you the
9765s history of the city uh things like fly
9767s over Iceland you probably some of you
9770s may have experienced something like this
9771s before in other places where you just
9772s like sit on a giant mechanical rack with
9774s a huge iMac screen in front of you and
9776s in this experience you get flown around
9778s the sights and sounds of Iceland it's a
9779s really cool experience um it helps you
9782s uh cover a lot of the country without
9784s even getting out of your chairs quite
9785s fightful uh there's also things like the
9787s pub crawl which is uh always a Smash Hit
9790s yes um there's been some incredible Pub
9792s crawls over the years uh I remember I
9794s think it was 2013 FanFest uh someone had
9797s a great idea of giving each of the team
9798s a flag with their team number on it uh
9800s it turned very quickly into Capture the
9802s Flag yeah that's right it did uh I I
9804s also tried to obtain a couple of flags
9805s myself that year um the we don't do
9807s Flags anymore wise we do that now it got
9811s it got very competitive yeah it did it
9813s well give a bunch of ease players
9814s something to cover it something to take
9816s off their off their neighbor and they'll
9818s do it you'll get dragged through the
9819s street holding on to the end of the pole
9821s while someone tries to get into a taxi
9822s with it yeah there's a couple of other
9825s things as well um so I see party top of
9828s the world that's a great one and then of
9829s course the the Sunday soak afterwards in
9831s Sky lagon the party at the top of the
9833s world is included in the price of the
9834s FanFest ticket so you get to come to
9836s this awesome show that we do at Harper
9838s on the final night uh it's always a
9839s blowout we get some really cool musical
9841s acts and have a just a giant concert
9843s it's absolutely mind-blowing if you go
9844s back uh to previous years um there's a
9846s lot of really cool footage from the
9847s party at the top of the world that sort
9848s of makes it onto YouTube and things like
9850s that definitely something you have to be
9851s in uh isol to experience though at F
9853s first time yeah it's definitely awesome
9855s but yeah as CCB convict says uh buy your
9857s tickets uh it's going to sell out so I'm
9860s here to instill the
9861s fal buy them do it bu them right now I
9864s have one more thing to say before you
9865s move on to talking about the next match
9867s please all right twitch chat which
9868s camera I on this look stra in the center
9870s one this one this middle one all right
9871s all right twitch chat the swords okay
9874s the swords if you work at if you work at
9877s CCP for 10 years you get given a sword
9881s and it go can go on the wall here or
9882s maybe you can take it home with you so
9884s that's the reason for the swords I'm I'm
9886s this close to just making a bot trigger
9887s like exclamation mark swords so for all
9890s the people who keep coming into the
9891s there's like 6,000 plus people watching
9894s it feels like every other person who
9895s comes in is like hey what's with the
9896s swords so it's it's like a it's a it's a
9899s a gift from CCP for 10 years of service
9901s so CCP arcade told me we could get a
9903s couple of them out and have a sword
9904s fight later we were actually going to
9905s like take the cases off the swords and
9907s just leave them exposed but I was
9908s worried like someone would bump into one
9910s or something and just like get necked on
9911s stream like oh probably be great for
9913s viewership but you know how do you f out
9915s that in insurance form like how did the
9916s man get decapitated at the gaming event
9919s yes sorry I my sword was loose and it
9921s fell out awkward yeah but yeah their
9924s swords they're pretty cool uh there's
9925s like you guys can't see because the
9926s camera's kind of tight but there's quite
9928s a lot of Swords uh there's also behind
9929s here A big double-handed one uh for 20
9932s years that one belongs to hilmer so uh
9935s it's a pretty cool thing uh that we do
9937s here at CP and each sword is customed by
9939s the way that's why they're all slightly
9940s different they're customized to the
9941s person who gets them you get to pick
9942s like pommel the type the length a whole
9945s bunch of stuff it's pretty cool um all
9947s right I guess we have to talk about
9948s spaceships again to the sword
9950s I like swords but I think we should talk
9951s about spaceships um okay our next match
9953s is going to be Rage Quit cancel sub
9956s versus plug in play and the bans for
9958s this match are uh rage qu ban Banning
9961s out the EOS orthis Armageddon simitar
9964s and plug and play Banning out the lok
9966s the Blackbird the cycl fleet issue and
9969s the night talk blackb py tell me about
9971s these bands uh rage qu cancel sub band a
9974s sword so you can't be happy about that
9976s right this a citar there's two reasons
9978s to this like oh two reasons to dislike
9980s them AP from the
9981s [Music]
9982s name yeah it should be instead of
9985s canceling your St you should buy your
9986s FanFest tickets you you know what I miss
9988s is I feel like I used to be able to be
9990s toxic and then now now we have you guys
9992s have taken it away from like man B St
9995s come look a bit salty out there quick
9996s convict to be even mean and so he looks
9998s good uh no it's I mean they're pretty
10001s standard bands um I do like orth's bands
10003s are cool but I do really like the citar
10005s band because it basically says hey we
10008s don't want Plug and Play to do anything
10011s kitey versus us because you can't do
10013s Shield kite without a citar I say that
10015s people try and then they die because
10017s they're alternative logi ships just they
10019s can't keep up or they don't take enough
10020s so there's a thought process behind it
10022s uh Plug and Play is like don't Shield
10024s Rush us like straight up do not Shield
10027s Rush us um but I'm wondering if it's a
10029s mind game because like I I always love
10030s when they somebody bans out Shield rush
10032s and then they Shield Rush themselves to
10033s kind of be like haha tricked you so uh
10036s but I do know that plug- and play is a
10037s pretty experienced team that's kind of
10039s put together from a bunch of different
10040s places rage cancel sub I think we were
10042s looking through it and we're kind of
10044s like oh okay you know it's awesome that
10045s they made it through the feeders and I
10047s don't say that in a disparaging way like
10048s it's it's hard to make it through the
10049s feeders but uh they're unknown and that
10051s can be really scary yep and I see
10052s they're also bringing their Flagship
10054s Vindicator to this fight so Vindicator
10056s uh the favorite ship of our other
10058s Australian who's here today Wing cross
10060s um very good at slowing things down
10062s substantially uh very very strong webs
10064s on that thing especially when you can
10066s Flagship it uh which obviously they have
10068s done uh however uh it also gets screened
10072s very easily from things but again very
10074s good web so it can just kill whatever
10075s screens it so it is sort of like a yeah
10078s maybe it can it can do it but it can be
10080s pretty risky at times uh predictions CCP
10083s convict uh I will go with plug plug and
10086s play I think that's fair M yeah I'm I'm
10088s gonna go with Plug and Play because uh I
10090s I don't want you know I don't want to
10091s get added by Ricos like where you being
10093s toxic to me and you know we can we'll
10094s save that for later I want to see if
10096s twitch what twitch CH say and just go
10097s with them Plug and Play they agree wow
10100s unanimous so either we're all going to
10101s be right or all wrong we're all going to
10103s be right or wrong together that's the
10105s important part and you know where else
10106s we could be together at
10108s FanFest well let me say you
10112s should all right let's hand over to the
10114s arena for this
10117s match welcome back to the arena my name
10119s is FV joined by Ali Aris and we are
10121s ready to go with Rage Quit canel sub on
10124s the red side bringing their Flagship
10126s Vindicator and a triple Battleship armor
10129s braw setup what have plug- andplay
10130s brought plug- andplay also have a triple
10133s Battleship armor brawl setup we have a
10135s Navy Armageddon Redeemer a badden all
10137s three strong pulse laser gunboats uh
10141s that dger also going to be quite vicious
10143s against the rage quit cancel sub
10145s backline yeah especially that small
10147s stuff does not like dealing with uh the
10150s small entropic disintegrator uh that the
10153s dger brings out of course uh a ship that
10156s has been up and down in popularity
10158s across a couple of tournaments it's
10159s always nice to see a jogger as the match
10161s is now underway uh both teams warping in
10164s at ranges of course bit more projection
10166s from the Plug and Play side so they had
10168s warped all at 50 but they are now
10169s boating in as Rage Quit cancel sub
10172s starts boating away yep and rage quit
10174s cancel sub they have the tracking
10176s disruption for the Redeemer and the Abad
10177s they can bring down the ranges a little
10179s bit but it's just one tracking disruptor
10181s meanwhile plug andplay they've got some
10183s damp so both sides have a bit of control
10186s but that control is going to be less and
10188s less effective the close the closer they
10190s get and this rage quit cancel sub
10192s Vindicator with its close range webs is
10196s really more of a brawler than it is a
10197s projection ship yeah I mean it's the
10200s shortest range out of all these ships
10201s and the most likely to die to a
10203s crucifier but as I say that uh Lucius
10205s vanle inside crucifier uh getting some
10208s pot shots taken at them of course the
10210s ders number one priority in this match
10213s is to get this crucifier molus off the
10215s table while staying in licks range of
10218s the uh ships and once to give its links
10219s to as I said that though the triple
10221s Battleship core from plug- andplay are
10223s onto the armag Navy of uh Arena arthy as
10227s their first primary target and both
10230s teams still just kind of skirmishing
10232s moving around the arena a little bit
10233s trying to find the right opening for
10237s their team so uh again plug andplay a
10239s little bit extra range minus the
10241s tracking disruptors of course uh
10242s ragequit still just looking for a way to
10245s bring that Vindicator to Bear because
10247s the big thing with the flagship
10248s Vindicator is it is absolutely deadly to
10250s anything within 20 km but it really has
10253s to get close in order to do that most
10256s important damage so what we usually see
10259s with The Vindicator is we worst case you
10261s go in someone sets their tackle on you
10263s orbits you at 500 and then all the webs
10267s in the world aren't going to help you
10268s kill a Confessor kill a Punisher kill
10270s just some uh tackle free that uh the
10274s dger the pona effects any of those could
10276s potentially shut down that flag
10277s Vindicator so the the vindy doesn't want
10279s to go until it's with the rest of the
10280s team uh so we should just see these
10282s teams sort of jockey for position yeah
10284s and obviously a flag Vindicator can
10286s bring officer webs under links and heat
10288s they got about 30 kilom out U merge quit
10291s cancel sub is a team made up of uh
10294s primarily tournament vets from other
10296s tournaments so I wouldn't be surprised
10297s if they have an officer web on that
10299s Vindicator but we will not know unless
10301s that Vindicator dies meanwhile plug
10303s andplay iser XX currently being the
10305s Target in the primary got under those
10307s 90% Vindicator webs is now uh about to
10311s get brawled out by this Vindicator uh
10313s meanwhile uh actually gets away the N
10316s cycled from the Redeemer and the
10318s Armageddon Navy stops The Vindicator
10320s from getting the web out and the Navy
10322s Armageddon gets out and now the Ashu uh
10325s dealing with some pressure from one of
10327s these other battleships the grapple yeah
10329s so both teams still just jockeying for
10331s position and that ashamu really in a
10334s tight spot tackled down webbed nuded not
10338s going anywhere
10339s not really going to be able to get away
10341s from the oncoming brawl uh and we can
10345s see the uh Vindicator debug just heading
10348s straight for uh that ashamu yeah and
10352s obviously uh you know ashamu access the
10356s screen for this plug andplay Squad so uh
10359s is the one who's trying to keep the
10361s Vindicator off but as we see if the Ashu
10363s gets caught and The Vindicator gets on
10364s top there's really not a whole lot in
10365s Ashu can do for a pirate Cruiser it's
10368s not particularly tanky um and obviously
10371s you have uh Deacon and Inquisitor for
10374s your reps so not anything that's going
10376s to be able to keep an ashm under the
10377s full brunt of a Vindicator that said
10379s plug andplay with the redeema and their
10381s Armageddon Navy they do have four bonus
10384s NES on their team assuming those are
10386s full NES and the highs from both those
10388s uh ships so they could potentially uh
10392s shut off the vindicators guns if they
10393s play it smart but right now they're
10395s focused on this uh Navy armor gedon
10397s keeping it nuded out while some damage
10399s is going on on the Cruis fire in the
10400s background it just seems to be drone
10401s damage at the moment as he's not tackled
10403s up by the dger or anything else yeah so
10406s really sort of a slow slow evolution of
10411s of the game here um hashimu moving off
10414s of that moving on to the Redeemer those
10416s NES are quite threatening to really all
10419s three of the gunships on the rage quit
10422s cancel sub side uh but that Armageddon
10424s Navy on of Arena on the rage quick
10426s cancel sub is taking a huge chunk of
10429s damage from those plug andplay gun boats
10431s but dots and the Redeemer ended up
10432s getting caught and is now under the full
10435s might of a Vindicator uh the full webs
10437s the full blasters uh with as much bling
10441s as uh R quck cancel sub could put on
10445s that Vindicator so uh the Redeemer still
10447s has those Tech 2 resists so it's going
10449s to be a bit more difficult and obviously
10451s has the reactor uh the reactive armor
10453s hardener potentially as I say that
10455s though this Cruise fire Lucius van CLE
10457s in the backline seems to be going down
10459s yeah and this is a smart play you just
10461s put your drones oh and one of those
10462s deacons just disappeared wrecking shot
10465s straight to the face uh yeah this is
10468s smart play you put your drones on a
10469s crucifier you put your drones on a small
10471s ship while pressuring a big ship and
10473s you're splitting the logistics up both
10476s teams here are running those logi frigs
10477s they're close range they can only really
10480s rep one thing at a time the crucifier
10482s and the Navy Armageddon don't really
10483s want to be best buddies they don't want
10485s to hang out together and The Inquisitor
10487s gets melted too
10489s all right with the with the dam with the
10491s Reps off the plug andplay side this is
10493s looking a little bit sketchy for them uh
10496s they might be able to trade it for arena
10498s in the Navy armag again get the dger got
10500s caught the dger caught caught trying to
10502s take out uh some of the members in the
10504s backline we see the dger actually
10506s webbing Nexium in that Thalia at the
10509s moment and trying to take out the logi
10510s but uh get absolutely deleted and down
10513s goes the dger and the Thalia will lose
10515s their webs in a brief moment DS and the
10518s Redeemer meanwhile also going down and
10520s rage quit cancel sub starting to run
10522s away with this match yeah that was a
10523s really good reaction from Rage Quit
10525s cancel sub uh one of the things that we
10526s see separate uh we see good teams do is
10530s when something is happening in their
10532s backline they're able to quickly turn
10534s around and react to that some of that is
10536s the positioning making sure that your
10537s loggy aren't too far away from the rest
10539s of the team that can really impact
10541s something some of that is just the team
10544s you know being aware of the whole grid
10546s not getting too tunnel visioned on uh so
10548s very well done by the The Rage Quit team
10551s and yeah uh they've lost their Navy
10553s Armageddon that's a chunk of their
10555s damage but that Vindicator still
10557s perfectly healthy perfectly fine they
10559s still have reps even though uh Nexium
10562s and Nathalia is tackled they've got NES
10564s on the logi forgets but rage quits in a
10566s good spot here yeah it's uh a bit
10569s unfortunate for plug andplay that they
10571s uh ended up not being able to out kite
10573s this Vindicator um it all starts with
10576s the ashm kind of getting caught and
10577s getting um in range of those Vindicator
10580s webs in an attempt to scream and uh with
10583s that you know just starting to get
10585s picked apart a little bit of an
10586s overextension from the jogger after the
10588s Deacon and The Inquisitor get voled uh
10591s basically by Rage Quit cancel sub and uh
10594s the match just starts snowballing from
10596s then on and there out R qu Camp so
10598s they'll lose the Navy armor that's fine
10600s by them uh some damage onto this Abba
10602s but plug andplay really don't have a
10604s whole lot left in the tank yep and uh
10607s that is uh while plug- andplay do have a
10610s flagship Navy Armageddon available
10611s they've chosen not to field it in this
10614s particular matchup so the only Flagship
10616s on on field is debug in The Vindicator
10618s and uh this is not going to be another
10620s one of those matches where we get to see
10621s a flagship kill mail uh so well done uh
10625s wing nut uh you've got one on the board
10627s here for your uh Vindicator scoreboard
10630s very exciting news uh the windicator uh
10633s one of the less popular flagships this
10635s year um kind of uh the same places the
10639s barest in terms of the amount of teams
10640s that have brought it uh has been popular
10643s in previous tournaments but obviously
10644s with the return of Flagship borns a lot
10647s of teams really have uh gone into that
10650s one um this year I hope we see some more
10652s flagships obviously uh we seen a lot of
10655s flagships on day number one but uh we're
10657s not quite done with our first round
10659s after this match and after the break
10661s we're going to take an even longer break
10663s as we get ready for the second half of
10664s the day so be ready for that there will
10667s be a couple of matches for the remainder
10669s of the round one matches and then a
10671s couple lower bracket matches after that
10673s so uh do stay tuned as everything
10676s develops throughout the rest of the day
10677s Navy armagon of iser XX uh as you
10680s mentioned not a flagship but uh still
10682s being melted under the full might of a
10685s windicator and Abba and down goes that
10688s Navy genon yep and we can see that the
10691s uh The Vindicator is doing the correct
10693s thing for the battleship vers Battleship
10694s piloting if you just take a look at the
10696s speed over there the speed of The
10698s Vindicator is zero because uh for these
10700s very large battleships uh in order to
10703s fully apply and not just cause tracking
10706s problems for themselves uh you really
10707s just want to stop your ship uh apply
10711s void directly to the enemy
10714s hole it's a it's a very fun dance indeed
10719s I hate control space because you're not
10721s going anywhere uh either way uh some
10724s more damage going on on this Abba 30
10726s seconds left in the match do you have
10728s anything else to say before we hand it
10729s to a break uh not right now just
10732s enjoying watching uh this rage quit like
10734s you mentioned a bunch of experienc
10736s tournament pilots on the team formed
10739s under under a new Banner plug andplay uh
10741s we saw them be very strong in the
10742s feeders so I'm hopeful for a very strong
10744s lower bracket run from them and uh we
10747s will see as fear mentioned lower bracket
10749s later today and since we see lower
10750s bracket later today that mean does mean
10752s that some teams will be going home on
10754s day one very exciting uh I'm hoping we
10757s see more flagships uh
10759s I don't know that we're going to see any
10760s more flag vindicators they're not that
10762s popular um probably going to see more
10764s flag Bells flag navies in particular in
10766s the lower bracket matches because if you
10768s have it you better use it to keep
10769s yourself in the in the game with that
10772s we're going to take a quick break when
10773s we return the desk will break that down
10775s and we'll take the even longer break as
10777s we get ready for the second half of the
10779s day we'll be right back after this yeah
10781s you have it uh very very brightly
10784s painted Vindicator uh taking the win
10787s there uh for Rage Quit cancel sub uh
10790s exciting match it looked like it could
10791s have gone either way for a while uh
10792s black bar pirate talk to me through it
10793s what happened I mean basically The
10796s Vindicator had the dream match of any
10797s Vindicator pilot ever which was nobody
10800s controlled them they were not Ned they
10802s were not screened they were not tracking
10804s disrupted they were not ecmd he just
10807s flew around and tackled things with 90%
10809s webs and then it's like okay I'm in
10811s range stop my ship press F1 oh look I do
10813s Vindicator DPS for 10 minutes straight
10815s and then they won I mean there's it's
10817s yeah he and looked amazing like that
10820s that skin that is exactly and I I think
10823s that uh I think someone's going to be
10824s interviewed about it later that is
10825s exactly what the vision of the CCP art
10828s team was when they put in that they're
10829s like yes yellow with like rainbow spots
10832s all over
10836s it awesome um now uh I can't hear you C
10840s be conf but I assume the stream can
10842s because no one's no one's shouting at us
10845s um but no they cannot hear you oh they
10848s can hear CCP convict that is can you
10850s hear the rest of us can I assume they
10851s can hear the rest of us we we can I'll
10854s be I'll be CCP convict oh good day mates
10857s I'm here to talk about Fan Fest take
10860s take a thing you can talk yeah you are
10862s demoted be
10864s gone be gone I've already spoken about
10867s FanFest but during that last match I
10869s went off and sent a telegram to CCP
10871s ruffage who is responsible for running
10872s the event and I said hey you know what
10873s it be need is if we had a couple of
10875s tickets to give away during this
10876s Alliance tournament so he said that
10878s sounds like a cool idea so in just a
10880s second CCP Swift I'm sending you a
10883s message T telepathically press the
10885s button and start the raffle for the at
10887s ticket so uh it'll be starting up soon
10889s all you have to do is type exclamation
10891s mark FanFest in twitch chat to enter
10893s we'll draw one ticket today and we'll
10895s draw another ticket next Saturday if you
10897s win the ticket come to FanFest you know
10900s now that's that's that's you know a good
10901s $300 worth of value taken care of so
10903s maybe that makes it easier for you to
10904s get here if you uh if you still can't
10906s make it a FanFest don't feel bad we'll
10908s send out your swag bag and the other
10910s things you would have got if you were
10910s here in person um and if you already had
10913s your ticket to FanFest well in find a
10915s friend make make him come along make him
10917s join
10918s you and that's that that's that all
10920s right did I do good I think you did
10922s great we're all very proud of you um all
10924s right so we're going to take a short
10925s break we'll be back in about 20 minutes
10927s or so but in the break uh CP Yen uh will
10930s be coming on to have a bit of an
10932s interview and a bit of a discussion with
10933s CP X type so uh stick around for that uh
10936s until then we'll see you back in about
10937s 20 minutes
10942s back everybody to the intermission I am
10944s CCP yoten joined alongside my very good
10947s friend today CCP X Type thank you so
10949s much CPX type for joining us here at the
10951s desk for this intermission interview we
10955s have a few minutes and we wanted to take
10956s this opportunity to talk a little bit
10958s about our friends here at CCP uh of
10962s which I am one now which is crazy uh but
10965s we wanted to shed a little bit of light
10966s about what we do here the the people we
10968s have here their experiences with both
10970s the game and life and everything else so
10972s CCB exite please introduce yourself to
10974s the friends at home yeah uh so I'm CCP
10976s xyp uh I'm a senior software engineer
10978s here I've been working at CCP for seven
10981s and a half years now seven and a half
10983s years yeah so not too far from a sword
10986s I'm getting there I'm getting there very
10987s yeah which by the way just so it's not
10990s just in case it's clear chat uh swords
10992s if you're here for 10 years you get a
10994s sword cbx at two and a half years from
10996s getting a sword that must feel pretty
10997s good yeah yeah yeah uh yeah I'm going to
10999s have to start thinking about the design
11000s because you get to design it yourself
11002s like you know pick the handle and all
11003s that stuff extremely cool yes extremely
11005s cool so cbx not only are you a developer
11007s you're a a software engineer here at CCP
11010s in raik you've also been an eve player
11012s for a long long time yeah uh like I
11015s started playing in like early 2007 so
11018s yeah uh if my math is R next next year
11022s I'm going to have spent half my life
11023s playing Eve online so I mean the the
11025s game has obviously had like a you know
11027s profound impact on me and my life I was
11029s going to say I mean the would would you
11031s have ever imagined in 2007 when you
11033s first start I imagine you were a much
11034s younger man at the time as we all were
11037s uh would you have ever imagined at that
11038s point that you would be standing here
11039s right now in this studio no like uh like
11042s and when I started like uh so I was
11045s playing for AET Cafe and all like I was
11047s you know spending too much time there
11049s arguably and all of the people there
11051s were playing Eve and to me it was kind
11054s of making fun of them like okay it's
11055s blue squares versus red squares like
11057s what what the hell hell is that and then
11059s they got me to try it and I got hooked
11061s and I had no idea you know it would just
11063s you know take me on this journey like
11065s I've lived amazing things in the game
11067s met so many people and ended up here uh
11070s it's like amazing company amazing job
11072s amazing country so yeah not bad right
11074s not bad at all so let's talk about your
11076s Eve career a little bit because I think
11077s there's this this sentiment among a lot
11079s of the players that there none of the
11080s eve devs actually play the game uh
11083s outside of the ones who like they know
11084s play the game for sure but like there
11087s are people in software develop people
11088s Engineers working on the foundation of
11090s the game right now who are active and
11093s have been active Eve players for a long
11095s time so what let's talk about your Eve
11096s career where didd you start out yeah I
11098s mean uh well the very start I started uh
11101s as a parrot in this tiny LC Pockets like
11104s Ander Ander Alin tunan yeah um and then
11108s I I quickly moved on like to to nulc I
11111s joined arran uh just like a month before
11114s uh like uh CVA to oldest Alliance and
11116s Eve oldest Alliance it's still going
11119s going strong um so yeah uh I did like NC
11123s roaming uh with a Shan basically just
11125s you know roaming around Prov and catch
11127s killing CVA and Sil um for about three
11130s years uh then I wanted to kind of change
11133s and I ended up joining Rooks and Kings
11135s uh for which I flew for a little over
11137s three years um and after that I foled
11140s around in LC for a bit uh then I joined
11143s tuskers uh for another three four years
11146s I believe uh very very good time too and
11149s then I joined CCP uh and like there was
11152s a little bit of a break there um got
11155s back into PVP and then I decided I
11157s wanted to have a interesting change and
11159s I started my industry Corporation for a
11161s few years I thought it was going to be
11163s easy peasy and oh I was wrong I gained
11165s so much respect for all of the ENT guys
11167s out there because it's nuts my God it's
11169s like you know second job you get in you
11171s check your emails run your projects but
11173s it was super interesting so yeah you now
11175s you you you skated right past it I'm
11177s glad that chat uh managed to catch that
11179s you did say Rooks and Kings Rooks and
11182s Kings legendary Evon line PVP Corp uh a
11186s with a storied history and not only were
11188s you in Rooks and Kings I'm pretty sure
11190s you're a bit of a movie star yourself
11191s aren't you yeah uh I was lucky enough to
11195s to be involved in the Clin call 3 movie
11197s uh like it's uh like I think one of the
11200s best fights I've ever you know been part
11202s of in in EV online and yeah I mean it's
11206s it's one of those things that especially
11207s when you for people like myself coming
11209s up in the game you know when I because
11210s we started about the same time uh for
11213s somebody who was less involved in Eve
11215s for a long time uh but stayed connected
11218s to the community and through um you know
11220s to what was going on through videos
11223s through these stories people were
11224s telling claring calls one of those I
11225s mean that was a big one that's that is
11227s that is a I mean it's it's a huge deal
11229s does it feel you know to you now or in
11232s the moment did it feel to you like it
11234s was as big a deal as it ended up being
11237s no and I think I mean like to this fight
11239s in particular when when you're having
11241s the fight you're just you're just busy
11242s fighting right uh but after I mean and a
11245s lot of credit goes to Lord malder like
11247s the leader of Rooks and Kings for you
11248s know his amazing talent at putting
11250s together stories and videos and that can
11253s actually reach a lot of people uh but
11256s yeah I think when like on the moment you
11258s just don't really realize that you know
11260s something's really Cool's happening and
11262s that you're doing a good job and yeah
11264s and you've got a little bit of a
11265s Alliance tourament experience too
11266s haven't you uh a bit
11268s uh I mean I I flew with a shakan back in
11271s wow um like maybe 856 or something
11275s um uh yes to the chat
11278s Salia uh you got me um and and then with
11285s tuskers uh I played a I didn't play in
11287s the matches I did a lot of you know
11289s training uh so was like a good shooting
11291s targets uh for you know many of them
11295s yeah yeah but yeah so like and even if I
11298s haven't flown in the 80 so much I've
11300s always enjoyed watching it it's always
11302s super interesting to just you know and
11304s it is one of those things that I think
11306s especially for people within CCP who
11307s maybe don't have the same kind of
11309s experience that like you or I have or
11310s any of the people here who uh have been
11313s players of e for a long time or have
11315s participated in the alliance tournament
11316s for a long time this is a cool
11318s experience to give people elsewhere in
11319s the company that kind of exposure I mean
11322s you guys don't see it here but this is
11323s the room we're in right now is the main
11325s thoroughfare at ccp's headquarters in
11328s raik I mean there are literally offices
11331s there there there the canteen where we
11333s all eat lunch is right across the corner
11335s so throughout this entire next week this
11338s set is going to be taking up the
11339s dominant space in ccp's HQ here at uh
11343s our headquarters in raik like this is
11346s one of those really cool opportunities
11348s we have as players and developers to
11351s share what we we do and and why it's so
11353s important with the rest of our team yeah
11355s and I think it's only second to FanFest
11357s to like you know getting everybody in
11359s the company just like really exposed to
11361s the community uh and I think it's it's
11362s always you know very good and healthy
11364s for everybody I agree now as a developer
11366s I know we're getting close on time as a
11368s developer now you've you've transitioned
11370s not so much being a player first but a
11372s developer first do you feel like the uh
11375s your experience as a player now has
11377s driven your interactions with other
11379s other developers and with the game as a
11380s whole now that you're kind of you know
11382s with a hand on the wheel so like uh like
11385s as an experienced player uh working on
11388s the game has a big impact because like
11390s the I mean it's it's a very large game
11392s uh there's a lot of things you know to
11395s know and so when you have this
11396s experience it's always very useful to be
11398s able to bring that and say you know like
11400s bring some insight into how things might
11402s get used or abused uh all of this um and
11406s there's a lot of those a lot of both of
11407s those yeah of course uh and as a like as
11411s a player it's it's interesting it was it
11413s was a bit different when I joined
11414s because there were stricter like
11415s anonymity rules uh and so um that was
11419s actually like I tried playing
11420s anonymously it was very hard because you
11423s you can't join a group you can't really
11425s engage with people make friends like I
11426s used to before yeah uh but that's uh uh
11429s that's gone now uh and so yeah no [ __ ]
11432s now it's like just uh I mean it's it's
11435s slightly different because you got a
11437s slightly different point of view on the
11438s game it's very weird to play with
11440s features you've worked on because all
11441s you see is the you know the stuff okay
11444s well that should work better or
11445s something but it's it's very interesting
11447s do you feel a sense of satisfaction
11449s though when you see something that has
11450s been only really in an abstract for such
11451s a long time finally get pushed to
11454s development and then pushed into product
11456s like does that does that make you feel
11458s something like down inside your soul
11459s does the kid inside you playing Eve feel
11461s that yeah of course I mean it's it's I
11463s think it's super you know satisfying you
11466s know you if you work really hard on
11467s something and it just goes through you
11469s know it's just like really really you
11471s know feels really good extremely cool
11472s extremely cool well folks thank you so
11474s much for staying with us here we have
11476s another couple minutes left in our break
11477s here at the half uh for today's matches
11480s and Alliance tournament 20 I have been
11482s CCP and joined alongside my very good
11484s friend CCP xtype we'll be back in just a
11486s couple more minutes until then get
11488s something to drink get up stretch those
11489s legs and we'll see you back here in just
11491s a few minutes thank you very
11494s much back to Alliance tournament 20 uh
11497s we've had the first half of the first
11499s day we've seen explosions we've seen
11500s victories we've seen a couple of upsets
11503s as well uh but there is still plenty
11505s more spaceship on spaceship violence
11507s still to come and the next one will be
11509s in just a minute so I'm going to quickly
11511s go over the bands we have deteriorated
11513s versus slow children at play
11514s deteriorated banning at Theos Blackbird
11516s pun effects and the megas will slow CH
11519s player Banning out the slep near locate
11520s Cyclone Fleet issue and the abandon
11523s interesting sets of choice CP Aurora
11525s joins us on the desk CP Aurora in 30
11528s seconds or less tell me what you think
11529s about these bands uh yes so it sounds
11532s like uh I can't quite see them uh
11534s deteriorated is on the left right uh
11537s deteriorated on the top oh deteriorated
11539s on the top okay so it sounds like
11540s deteriorated really don't want to see
11542s armor matchups so by Banning the Mages
11545s and the P effects they're very much
11546s indicating anything that would require
11549s these ships uh is removed it does leave
11551s open however the battle Cruisers as a
11553s potential option but it very much limits
11555s the scope of what you could bring in a
11557s standard armor comp awesome and with
11559s that we will head over to the arena for
11561s this
11565s match hello ladies and gentlemen welcome
11567s back from the break I am moderator
11569s joined by Wingnut cross and we're going
11570s to have a very exciting match where
11572s deteriorated looks like they are going
11574s for a drone and ECM comp what if SL
11577s children at play decided to run with
11579s well the max guns we know what it's like
11581s it's a good old uh medium gun spam but
11583s it's going to be very interesting cuz
11584s meeting gun spam is one of those comps
11585s that kind of can go against this Widow
11587s comp but at the same time it's not going
11588s to be exactly a pleasant experience and
11590s the Z backing this Widow that's a big
11592s investment but it's one of the few times
11593s I think the Z is good yeah the the
11596s difficulty here with deterior rated is
11598s that we can see their attack bar is very
11599s tiny the control bar massive SL children
11602s at play large attack bar very small
11604s small control bar so slowroll they're
11606s just going to want to punch through zarm
11608s punch through um the dger uh any of
11611s these ships that are not that tanky
11613s before the Reps can SP and the mullus I
11615s see why you would pre-re it trying to
11616s make sure that you're not going to take
11617s a ton of damage but already we're seeing
11620s cross jams across the board from
11621s deteriorated trying to do the level best
11624s to try to get all those racial gems
11626s spread across the board and the
11627s harbinger the execu Navy augur these are
11630s all pretty good targets and looks like
11631s they might be pretty heavy into what
11634s look like G Leni jams now the jam coming
11635s off of a Vigilant maybe trying to go
11637s back onto the bruix um might be cycling
11640s around but just being very annoying with
11641s it yeah trying to cycle between things
11643s but the FIP is taking a ton of damage
11645s the Confessor getting webbed very
11646s heavily here yep yep say getting
11649s punished and this VIP Widow is trying
11650s his best to kind of force them to come
11652s after him which which point the Z can
11653s hold him but at the moment see damage
11655s coming back on an Inquisitor in response
11656s trying to get rid of logic to start off
11659s yeah I can understand why you would do
11660s that so deteriorated you're not going to
11661s have a ton of damage right so punching
11663s through any of these main core ships not
11665s going to make sense but you break The
11666s Inquisitor then you break the navatos
11668s you work you know low down exactly and
11671s slow children they're going to try to
11672s knock through the Confessor they might
11674s get it too he's already into H yeah they
11675s do they do actually get um The
11678s Inquisitor down and there's the
11679s Confessor okay so that makes a lot of
11681s sense for um Soul Children right
11684s deteriorated they don't have a lot of
11686s damage but the damage they do have is
11687s going to be in that Confessor sple that
11689s makes a lot of sense to me exactly that
11691s losing a Confessor there it doesn't seem
11692s that bad for a lot of other comps but
11693s for this comp it's actually quite
11695s painful you're losing a lot of very good
11697s applied damage and honestly a good chunk
11699s now if goes down now they've got rid of
11700s all the logy from slow children now it's
11702s just going to be a grind before they
11704s lose their damage so the vexer now is
11706s getting fullon spool repped and the muls
11708s is taking chunk damage I don't think
11710s it's going to be that impactful really
11712s the mollus in this composition uh so
11714s children what they're going to do sooner
11715s rather than later is they're going to
11716s realize that we're getting webt we're
11718s getting scrammed by a lot of things and
11720s that's going to be the vexor doing a
11722s good job the D as well at screening and
11724s speak of the drer though look at the man
11726s he's gone that oh wow wow he's surviving
11728s in just a sliver of Hol checking the
11730s number 4% structure full look at the
11732s Reps yeah exactly God what an excellent
11734s play by Mattis so the thing about these
11737s kind of ECM setups right is that they
11739s become more and more effective the less
11741s ships are on the field right now there's
11743s only eight ships we see six Jam attempts
11746s and the sple getting down rather low uh
11748s the arm having to you know split and the
11751s Vigilant actually droing that that there
11753s is going to be one of the keys with the
11754s T they've removed the damage ship now
11756s now they can put that next jam on the
11757s next damage ship they getting rid of the
11759s log is a good start now you more they
11760s kill the damage ships the more they can
11761s Whittle the targets down to all they can
11763s shoot is the Widow yeah I mean now the
11766s Muller is completely scrammed off
11767s getting killed off by drones and with
11769s that I mean you really only got six
11771s ships left I mean deteriorated their
11773s attack bar was Tiny at the beginning but
11775s now it's gotten rather massive and their
11777s control bar fully applying Soul Children
11779s at play is getting picked apart right
11781s now exactly exactly exactly log's gone
11783s they're losing the low end and they're
11784s not really being to do anything and soon
11786s that Widow is going to force them all to
11787s Target the Widow which point the Z will
11789s just point lodgy and it'll be game over
11791s if it's not already going to be game
11792s before they even get there yeah so now
11794s we see that the zarm is actually being
11796s um chased down by the um looks like one
11798s of the prophecy Navy issue and a cloud
11800s of rep Bots are coming after as well and
11803s yes you know good call to kill the zarm
11805s but it feels like maybe a little bit too
11807s little too late I know you want to kill
11809s the Confessor you wanted to try for the
11811s fle but really like if you're countering
11814s an ECM comp you cannot let the logi live
11816s long you cannot let the ECM live a long
11818s time or it's going to hurt you you can't
11819s let the core of what this comp does
11822s survive so well at the moment the Widow
11824s Z is a very potent combo CU you notice
11826s that the Z is starting to rep up now cuz
11827s the Widow can just go you stop shooting
11829s you stop shooting just keep them off of
11830s the Z long enough to win which is what
11833s you're saying and I mean look at the way
11834s that the The Tackle being spread across
11836s I mean there are damps scrams there are
11838s webs on top of all of SL children to
11839s play sink too mate they're throwing it
11841s all at them there's even some NES and
11842s some nsas in there like it is SL
11845s children in play it is painful to live
11847s right now and speaking of painful that
11848s rudix is down into low hole it's about
11850s to drop and that's going to be yet
11851s another Jam you know hey that's another
11854s racial Jam that that Navy BRS you can
11856s throw it onto the aard or to you know
11858s any of these other Amar ships and the
11860s zarm is not stabilizing it's still
11862s rather low but even if they do kill it
11865s now they've lost so much on the
11868s lost too much it's it's done it's
11869s finished it's over I don't like calling
11871s it that early but like it's this is one
11873s of those comps that once you let it
11874s build up to this rate it's done there
11876s nothing they can do the Widow now has
11878s full control he can do whatever he wants
11880s if you want to turn off one ship on its
11881s own done turn off All Ships he can try
11883s it's really powerful you see the zarm
11885s now I don't think he's even repping I
11886s think he's just sitting there yeah I
11889s mean the zarm is I mean taking a bunch
11891s of damage from drones but I mean I don't
11892s even think anything can lock it right
11894s now because those widows they have
11897s really really really strong uh Jam
11898s potential interestingly enough the Widow
11900s being the only ship this Alliance
11902s tournament that is on the flagship ban
11904s list God thank thank thank praise Bob
11906s because I would not want to be the parts
11907s going against that that would just be
11909s pain I'd probably just eject down my
11911s ship and leave yeah uh well now speaking
11915s of leaving the grid uh we've got katsuko
11917s then augur be the next victim of the
11920s this Widow combination this is a very
11922s kind of interesting and unique uh take
11925s and spin on kind of the ACM comp a lot
11928s of what we've seen has been a
11929s combination of like two Rook or two
11931s Blackbird or two Falcon if um that Rook
11934s or Blackbird had been banned but really
11935s seeing a widow this is the first time
11937s we've really seen anyone bring it and be
11940s successful with the exception of like
11942s truth honor light I think like a year or
11943s two ago we saw a widow Guardian version
11945s I think I've seen a z version that's
11947s honestly I kind of like again I'm not a
11949s fan of the Z I hate these triangle
11950s things but this this kind of comp is
11952s where the Z shines because you can just
11953s keep focusing and pushing them where you
11955s want them to go as another ship goes
11956s down it's just yeah slow children
11959s pleasure to meet you here I'll see you
11960s in the next bracket because wait no
11963s there is next bracket isn't it yeah
11964s there's a next bracket so this is the
11966s Los for this is still the winner side so
11969s little children at play they do lose
11971s here um but they will have a chance uh
11973s tomorrow or later today to redeem
11975s themselves in the bottom side of that
11977s bracket I think it's just the drones
11979s that have been constantly just like
11980s scratching that Z cuz he's not moved any
11982s further up in in armor it's stayed
11984s basically exactly where it is constantly
11985s ticking up and down yeah there's just a
11987s handful of um you know armor maintenance
11990s spots and some uh you know handful of
11992s Warriors from this Harbinger Navy and
11994s prophecy Navy chasing after so I mean
11997s the thing that the prophecy and
11998s Harbinger are dealing with is that the
12000s only thing they can lock of course is a
12002s widow but good luck killing a widow
12004s under zarm zad rep so this is something
12007s where you either have to kill the widow
12008s or you have to kill the zarm because
12010s early on like the star exactly and this
12012s is the kind of comp that theoretically
12013s should be able to do that it's got eight
12015s ships that can all shoot so they have
12017s potential to potentially break through
12018s something but going for this the
12020s Confessor honestly most other comps are
12021s probably agree with that but when you're
12023s getting this Widow vag comp you kind of
12025s need to see what the core problem is and
12027s how to break that yeah and and like
12029s you're saying right you look at the slow
12031s children composition it's basically a
12034s octo um you know missile sorry missile
12038s speaking there it's medium gun right so
12039s you've got essentially a ton of um those
12043s Navy Cruisers Navy battle Cruisers and
12044s even a Vigilant and a m right eight just
12046s cord DPS ships but they don't always
12049s necessarily have the greatest of sensor
12051s strength and usually what you're fitting
12052s in those mids is usually going to be
12054s like targeting range um but that's going
12057s to be all for us we can send it to a
12059s break here and then the death to break
12061s down widows why do they
12067s work welcome back uh to Alliance
12069s tournament 20 uh and we see our first
12072s Widow uh on the field the the strength
12075s of RNG whereas on the side of
12077s deteriorated there um and they paired it
12079s nicely with a delicious zaraz seems to
12082s be Aurora why is that pairing so strong
12085s yeah so uh the zaras spools up reps over
12088s time so the longer that it reps a single
12090s Target the longer that those reps stay
12092s spooling on that Target the more they
12094s they W every time the Widow has an ECM
12096s bonus so what they do is they fill the
12098s mid slots with ECM modules they fill the
12100s low slots with armor tank and then the
12102s whole goal is to taunt the other team
12103s into shooting you because if you're
12105s jammed you can only shoot the person
12106s that is jamming
12107s um so everybody hopefully shoots the
12110s Widow and then the zarm spools on the
12112s Widow preventing all of the the damage
12114s because it's allowed to spool on just a
12116s single Target which kind of lets that
12118s zarm really shine in that scenario uh
12120s what we saw however was they knew that
12122s they knew that that was the plan and
12124s they uh wanted to instead kill the low
12126s end uh they tried uh the Widow rolled
12130s really good on its gems they weren't
12132s able to kill what they needed to kill
12134s and they lost the match yep uh I mean I
12137s think they came in they were like ha I
12138s see what you're trying to do you're
12139s trying to make us shoot your Widow well
12141s we shall not do that instead we shall
12142s die individually so it's a bit of a
12144s shame uh but the yeah the power of etm
12147s it's one of those things it gets
12149s stronger and stronger and stronger as
12150s the match goes on because at the start
12152s there's 10 things that have to be jammed
12154s and then there's nine and then
12156s eventually you have one poor fellow with
12158s all the jams just cycling continuously
12160s for the last couple minutes of that
12161s match I'm pretty sure um they couldn't
12164s lock anybody like I'm pretty sure they
12165s were all permanently jammed towards the
12166s end Mr G you're a massive fan of ECM
12169s tell me about ECM yes historically I'm a
12171s massive fan of ECM uh old ECM really
12174s sucked um you couldn't lock anything but
12177s modern day ECM sucks a little bit less
12180s cuz you can lock the ship that is
12181s jamming you so with the Widow jamming in
12184s this match um you would have been able
12186s to lock the Widow but you wouldn't be
12188s able to lock anything else on the grid
12189s um it basically funnels all of your
12191s you're targeting towards one person um
12193s if there are multiple ECM ships on grid
12195s and they are both jamming you then
12197s you're able to lock both of them so when
12200s it comes to having multiple UCM ships on
12202s grids you want to be coordinating jams
12204s that you're not overlapping them
12205s especially if one of your ECM ships is
12206s getting shot you usually let those jams
12209s drop jam it with something else um and
12211s then they'll have to like move over and
12213s shoot the other ship or they can wait
12215s about 20 seconds and hope that they
12218s don't roll that jam um I think in this
12222s match one of the ways that the slow team
12225s could have won is just diving in and
12227s trying to shoot the Widow at the very
12228s beginning while the zarm is fairly
12230s strong because it does increase the rep
12232s amount each time that it Cycles um the
12234s Widow also has a paper thin armor tank
12238s um on TQ you can kind of get away with
12240s it a bit more because you can you know
12241s Imperial Navy plates you can do some uh
12244s C type enams if you want to to keep it
12245s kind of cheap but also a little bit more
12247s survivable in the tournament you don't
12249s get that luxury um Widow is the only
12251s ship I believe that cannot be a flagship
12254s um and you've seen how strong it can be
12256s even as a ship um so imagine a flagship
12258s that would be that would be amazing we
12260s should bring that back but um yeah you
12263s don't get the luxury of faction tank so
12265s I think just shooting the Widow would
12267s have actually allowed them to break
12268s through it and then they'd have a free
12270s run at the rest of the comp yeah we saw
12272s a dger um get caught in a sliver of Hull
12276s uh it was clear that some jams landed
12278s just at the right time to save that dger
12281s uh I forgot to ask how many H points it
12283s was uh would survive but I assume it was
12286s not that many uh because it looked
12288s extremely toasty towards the end of that
12290s match but yeah with that deteriorated
12292s today they win that fight it's pretty
12293s good match all in all although I'm sure
12295s their opponents are feeling very much
12298s the opposite uh we were discussing if
12299s there was going to be a sound effect for
12302s trying to lock while under Jam should be
12303s like the sad Trum bone noise uh because
12305s it is very frustrating just sitting
12307s there spamming like lock you son of a
12309s [ __ ] um but there's nothing you can do
12311s ex have wait to die all right let's look
12313s at our next match next match so this one
12315s is going to be only Fleet versus postp
12318s Clarity a stupendous uh pairing of names
12322s here I'm very pleased with this one uh
12324s only fleets Banning out the arbitrator
12326s the armag nvy issue the typhoon Fleet
12328s issue and the abadin uh post pod Clarity
12331s Banning out the LOI the Armageddon the
12334s abadin and the Scimitar CB Aurora your
12337s thoughts on these bands yeah um some of
12340s these are fairly standard the armag
12342s geted Navy issue is a really popular
12343s ship that we've been seeing in almost
12345s every match where it's unbanned um so it
12347s seems that that's just kind of a meta
12348s pick that they're saying like we don't
12351s think we would win in that matchup so
12353s what else can we what else can we bring
12355s the Loki pick on the other side kind of
12356s signals that they don't want to see that
12358s standard Nighthawk Loki Rush that we're
12360s so familiar with arbitrator we've been
12363s seeing a lot of those um so it's just
12365s kind of a general maybe we want to bring
12367s missiles or or or something other than
12370s Dr shall bring some weapons yes possibly
12374s um uh it's it's a little bit like the
12377s the only Fleet spans are pretty wide so
12380s they're they're just kind of like taking
12382s little chunks out of different things to
12384s hopefully maybe pick some holes in what
12385s postp Clarity is want going to try to
12388s bring uh maybe they're also trying to
12390s obate exactly what they want to bring
12391s because they don't have a lot of like
12394s cohesive they didn't ban out like all
12396s armor ships or or something in their set
12398s so um yeah mytical might any any further
12401s thoughts I find it quite interesting
12402s that they're banning out the simitar and
12403s the Loki yeah um I think the bad order
12406s is quite interesting as well um Banning
12408s out the Loki originally um then Banning
12411s the Armageddon as well we've seen a few
12413s Armageddon towards the earlier um
12415s matches of the day we've also seen the
12417s Armageddon Navy quite a bit it hasn't
12418s really performed that well from what
12420s we've seen so far I think um so it's
12423s still interesting to see that teams are
12424s Banning it out fairly early on the simar
12427s ban given the amount
12430s of basically like armor battleships
12433s banned in the first wave right they're
12434s not going to know that they banned the
12435s Abad and the Fleet issue in the second
12437s wave until those bands are shared the
12440s simitar band just seems like another way
12441s of going we just want to make sure that
12443s we're not seeing any like super tanky
12445s Shield kite uh not kite um Rush um or
12450s kite really um but yeah I mean it it
12453s does seem kind of out of place as well
12454s because there's other options that you
12455s could you could go for the scalo you
12456s could go for the um Kieran you could
12459s bring a basilisk if you really wanted to
12461s and ospre is actually quite fast and
12462s Reps quite well so yeah there's other
12464s options yeah and the armag Navy is being
12466s quite popular to to bring usually with a
12469s geddon as well uh CP Aurora uh there was
12471s a big buff to the Navy battleships about
12473s a year or so ago um tell me a little bit
12475s about the the Armageddon Navy issue uh
12478s yeah so the Armageddon Navy issue is a a
12481s very effective ship so it usually a lot
12483s of ship people are running these with
12484s rapid Heavies um it can bring a lot of n
12487s power and being a Navy battleship it has
12489s just an incredible amount of tank so it
12491s is a very well-rounded ship um the
12495s sometimes we talk about on like ships on
12497s paper looking better than they are in
12500s practice but I think this is one case
12502s where it looks as good as it is uh the
12504s amount of HP and the amount of damage
12506s and the amount of control it just kind
12507s of does everything really well uh so
12509s it's just kind of a really good solid
12511s Central pick for a lot of cops yeah I
12513s think it's um I think it's the most um
12515s picked Flagship this year as well um and
12519s speaking of flagships I've just been
12520s told that we're going to have a flagship
12521s in the next match only fleets are
12523s Fielding their Flagship bar guest this
12525s will be our first bar guest that we're
12526s seeing so far a couple of teams have
12528s have chosen that personally I think the
12530s bar is a is a great choice for a
12532s flagship it can be both armor and shield
12535s um it's probably the least tanky of most
12537s of the flagships but it has so much
12539s utility and and and different things you
12541s can do with it like we say if you have a
12543s flag Bal Gorn you pretty much only bring
12545s it with an armor comp no one in their
12547s right mind is going to bring a shield
12548s Bal Gorn don't do it it might be one of
12551s those things you can make it work in
12552s pipa please don't all right um but the
12554s baras can be fit into both of these yep
12556s yeah yeah that's correct I think
12558s especially with the new band setup where
12560s you get four bands each and you're able
12562s to react to the initial bands I think
12565s it's a lot harder to bring some of these
12566s like typ casted um flagships like the
12569s Armageddon Navia sh the B gor because
12571s it's easy to remove the support Wing
12573s from out underneath them whereas the
12574s bugas like you said slap some plates on
12576s it slap some reps on it slap some seral
12578s boosters on it it's fine it does it does
12579s the same job it's good nice some might
12582s even say it slaps nice it does it slaps
12585s all right let's head over to the arena
12586s for all only fleets versus postp Clarity
12588s in this match of L
12591s 20 good day there mates welcome back to
12593s the arena with only fleets versus postp
12595s Clarity I'm of course joined by mod and
12596s it feels like Groundhog Day cuz Melinda
12598s is in a new team but it's still flying a
12600s flag bark you know Melinda does as
12603s Melinda does and you know Melinda's
12604s going to be in that flag barus looking
12606s to project excellent damage across the
12608s arena onto this you know missile sorry
12611s not missile medium gun mirror excuse me
12613s thinking missiles because that bar guest
12615s is going to want to do that Pro ction so
12617s keys to Victory um that crucifier has
12620s got to be you know doing really good um
12622s you know disruption trying to mitigate
12624s the incoming damage because flag barest
12626s rather unique with how much damage they
12628s do exactly that as well yeah I said the
12629s crucifiers probably got at least one GD
12631s on there right as well as a bunch of
12632s tracker sh so they're going to see a lot
12634s of damage going on that crucifier if he
12635s can survive is going to do a lot of hurt
12638s potentially to this opposing team but
12639s the match is about to go underway in
12640s about 5
12642s seconds so I love seeing a Bello show up
12645s again you see them on occasion they're
12646s always really good in these sort of comp
12648s free Tain more damage yeah I mean Bose
12651s um we see a lot of um you know vigil we
12653s see a lot of hyena but a bellicose um is
12656s it going to have it's going to have a
12657s little bit more survivability they're
12659s relatively quick being a minmatar
12660s cruiser but already we see that the zarm
12663s has you know PTSD is prepping the
12665s crucifier who we did see have initial
12667s missile guidance disruption onto the
12669s barest but uh the barest it looks like
12672s um you know that team both of them are
12674s actually going towards their respective
12675s micro jump Drive Beacon so uh looking to
12678s do a bit of uh positional play makes a
12680s lot of sense to me neither team is going
12682s to want to immediately close into the
12684s other one both wants the right moment to
12686s go in and one team because you know
12687s they've got a good comp and they need to
12689s know at the right time the other team
12690s because they would got the right comp
12691s and they've got a buger so they want to
12692s find the right moment but look at the B
12694s been slowly being like whittel down a
12696s little bit here yeah there'll be just
12697s some chip damage from kind of the bar
12699s guest who is lobbing some uh missiles at
12701s range presumably or maybe some starts at
12703s at long distance so um you it's not that
12706s impactful when you have a little bit of
12708s Shield damage right now it's just more
12709s one of those like indicators like what
12710s are they potentially going to go for you
12712s know it's like where's their thought
12713s process at for what they want to kill um
12715s does telegraph a little bit but right
12717s now both teams are both just kind of
12719s chilling on the beacon not really doing
12722s anything just yet but we see aalia on
12726s the side of um excuse me of uh only
12730s fleets being a little bit slow to uh
12732s catch up to you know that Beacon um the
12737s teams are just kind of kind of figure
12738s out okay what do we want to do now no
12740s one's being very committal and now the
12741s blue team is spooling and they jumped
12744s look at the Bell another micro jump
12746s drive B look at the Bell Co I think the
12748s Bell Co might have just made a big
12750s mistake oh my God the Bell Co ke must
12752s have double clicked or gone away and
12754s he's going to get absolutely picked here
12756s either that or this wasow getting back
12757s he's getting back he's going to get back
12759s to his team never mind that's the fal
12760s alarm either that or it was five head
12762s bit and he was able to chip some damage
12764s off of a baras make it dump a little bit
12766s more clip force a Reload cuz of course
12768s it is rapid heavy so yeah they might be
12770s trying to force him just fire a few
12771s missiles and then try and go in but hey
12772s he survived he's pulling the drones back
12774s to him so maybe kill a few drones that
12776s was a a bit of a heart stopping moment
12778s yeah but I mean we see um around like 20
12781s 25 um vyes across the arena get on top
12784s of that Bell Co trying to do damage and
12785s then some medium uh rep Bots one of the
12787s you know benefits of being in these kind
12789s of AAR comp you have a pretty large
12791s drone Bay you can throw out some pretty
12793s effective versatile one you don't need
12795s to do damage you don't need to do do you
12796s get a option to go what do I think this
12798s comp needs and it's one of the comps I
12799s love for that particular reason okay and
12801s now the jump drives have gone off again
12802s battle has been look right on zero look
12804s at that look at that right on him okay
12807s and the barg is actually in a relatively
12809s good place you want to be able to use um
12811s in you know an armor you want to use
12812s those faction officer scrams um to
12815s really keep things away from you
12817s Vigilant hard tackled as well Vigilant
12818s the first thing he went for which is
12819s fair lightest tank best damage hopefully
12822s easiest kill but the barus has a
12824s scramming web on top of him but also at
12825s the same time we have a scram on top of
12827s the zarm so it's going to be a quick
12828s race here you want to kill the zarm
12830s probably if you're on the side of only
12831s fleets um you know really get rid of any
12834s sort of um Logistics and then pick apart
12837s the kind of the low end but also I'm
12838s scared if I have my bar guest uh getting
12841s held down like that exactly that your B
12843s is being held down meanwhile the other
12844s side the Z is held down which they are
12846s probably also just as scared both these
12848s kind of like the Lynch pin ships with
12849s the comps and both of them are sitting
12850s there woring Pon effects just getting
12852s casually deleted didn't really exist it
12854s got removed yeah I mean that's going to
12856s be lyns off the grid that is somewhat
12859s important um you know a little bit later
12861s exactly you're going to have a start and
12862s a Navy Bruto for lyns but it's still
12864s something Bello getting primary again
12866s and this time that looks like no no he
12868s is probably going to tank again cuz
12870s here's the thing they can probably
12871s spread damage here they've got a lot of
12872s damage ships but they're all targeting
12873s one ship which is perfect for the Z the
12875s Z is loving this but meanwhile the
12876s vigilance is getting rather low so I if
12879s I trade a Vigilant and a Pon effect for
12882s a bellicose that's not very good the
12883s Vigilant is dropping down um pretty low
12887s and postp pod Clarity I mean this is a
12889s power of his arm really on showcase is
12892s yeah you keep spooling you build up
12893s those resistance and now you're doing I
12895s think the Absolut right call you get the
12898s web on top of the Thalia you're not
12899s going to fully focus on top of the
12901s barast you're going to try to work on
12903s that support core and then only then
12905s when you've secured the victory on the
12907s low side of things you work way up on
12910s bar and here's the thing they need to
12913s refocus B is fully harmed go somewhere
12915s else this is the problem with his arm
12916s you need to kill things fast or it will
12918s make your your day worse and if they
12920s start spraying damage problem solved but
12922s looks like they're starting to lose out
12924s the th is about to go down at that point
12926s it's just going to start to really just
12927s snowball too far for them to catch up
12930s yeah and mean this Thalia he looks like
12932s he might be outrunning the Deacon a
12934s little bit um it's hard to see but like
12936s yeah the Thalia is just running and it's
12939s like Benny Hill is there's an entire
12940s flight of like small armor um buts and
12944s you know damage ons are trying to keep
12945s up and that do is going to drop here
12947s yeah it's a bunch of valks and
12948s infiltrator chasing him down to be fair
12950s he actually got out of range of some of
12951s them so maybe it's possible he might
12953s have broken some drone control breaking
12955s coming back with a little bit of armor
12957s but the zarm now taking a decent amount
12960s of damage we see that the scram is on
12961s top of it but it's propping around 700
12965s um kilm which tells me that's an after
12967s burning armarm and scrams don't shut off
12970s after burners but you notice they're
12971s going for the
12973s bug and look how quickly it's going down
12975s wait what
12976s hold on what that's the part problem
12978s with an armor barast is if they get held
12981s down and they get applied to they
12983s doesn't have a lot of low slots for tank
12984s it has a lot of mids slots this seems so
12986s familiar this is Grand Hog Day M lost a
12988s flag bug before watch I commentated that
12991s one this is happening again this is this
12993s is a curse Melinda's going to
12994s potentially there another flag Bargas
12996s yeah and I mean that barast is I mean
12998s it's having those X-Type reps you can
12999s see doing its level best to keep it up
13001s but it's lost AIA the Deacon is webbed I
13004s think away from it he's got nothing to
13006s keep himself up now's trying best look
13008s he's repping his absolutely hard out 4%
13010s There He Go he will go down so postp pod
13012s Clarity secures the loot presumably
13015s hopefully someone else will probably try
13016s to race for that bargus but I mean
13018s they're solidly in the driver seat
13020s they're going to win the match at this
13021s point that is a goodbye good night I
13023s feel like again this is this is a weird
13025s world where I'm watching Melinda lose
13027s multiple flag bus and I feel like I need
13029s to start questioning my life choices but
13031s um looks like post pod now this is going
13034s to be almost a clean sweep potentially
13036s it might get a full 200 to zero here
13038s just well played seriously honestly very
13040s well played and the issue that postp pod
13043s Clarity really didn't have to deal with
13046s is that yeah they got their zarm had
13048s scram but that was an after burning zarm
13050s and it was almost bite wasn't it like
13051s scram me please we see the Deacon goes
13053s down but you really needed to web that
13055s to be able to apply full damage even
13057s with heavy missiles and some of these um
13060s these ships rail guns yeah with rail
13061s guns you know with those um long range
13063s beams so you know fenri a chain breaker
13066s in the crucifier I mean we talk about
13068s these 14 these eighto disruption frigs
13070s you know doing work against you know
13072s much more expensive 30 you know 36 point
13074s ships or even a 54 point barest you know
13077s even people in smaller ships newer
13078s players can have that effect in new Eden
13080s it always can like one crucify one guy
13082s stopped a sudden your ship becomes kind
13083s of useless it's it's one of those joys
13085s of the at Alliance Tournament being
13086s Braves Infamous for it that one Griffin
13088s just saving the world you know but you
13091s know here a crucifier might have
13093s potentially ruined a baras day and it
13094s was a very shiny very EXP expensive
13096s wonder how many Cru you can get for that
13098s um a lot the entirety of the Brave JoJo
13102s is probably not as expensive as that
13104s Bargas kill mail will be but uh you know
13107s now it's pretty much just clean up here
13108s postp pod Clarity um you know trying to
13112s see if they can kill anyone that might
13114s have scooped any of the loot if they
13115s didn't get it themselves so that's the
13117s game they're trying to play right now
13119s might be the game the old game of loot
13120s whacka all someone blows up someone goes
13121s to steal it next person blows up goes to
13123s steal it but yeah this NE is going down
13125s honestly ly the start of this match
13126s looked like it was pretty even both
13127s teams playing smart slow careful and
13129s controlled but the moment the fight
13131s started fleets kind of fell apart a
13133s little bit and postp pod just managed to
13135s pick it up and just run with it yeah
13137s exactly and I mean we see that these
13139s teams and both of these teams are pretty
13141s good I mean you want to play that kind
13143s of initial positional game it's not
13145s super exciting for our viewers at home I
13147s realize but it's what you have to do
13149s when you know you're really facing you
13152s know hey we're dealing with a flag bar
13154s guest what does that mean it's going to
13155s scr us really far away so we have to be
13157s very careful positionally or we're going
13158s to be in trouble not get caught in the
13160s wrong spot exactly like that you said
13162s it's a very dangerous ship you want to
13163s say get in when it's the right time and
13165s not before started going down now too
13167s goodbye to him so something you know
13169s interesting of course for our viewers is
13171s that we are in the middle of the blood
13172s Harvest which means that the drop rate
13174s the loot fairy has been extra generous
13177s no longer half of the time does The Loot
13179s drop it's now 90% of the time and that
13181s applies to not just you know Tranquility
13184s you know in these Fleet fights but it
13185s also applies to the alliance tournament
13186s as well oh mate the lot faery is just is
13189s giving us all the stuff we want here
13190s that's going to be great that's post
13191s pod's going to be like loving this
13193s they've got the stuff of course you know
13194s it could be one of those moments where
13195s someone else stole the loot but yeah
13198s final freak's going down mate and I mean
13199s this is an opportunity right where you
13201s can get you know maybe a better officer
13203s micro warp drive maybe you can get a
13205s better officer trading up man trading up
13207s I mean how many times in the past have
13209s we seen where a team with a you know Bal
13212s Gorn that has you know an okay but maybe
13215s not the best off
13216s they kill like tuskers I think did this
13218s they kill pandemic Legion they upgraded
13219s their web they used it later I swear
13222s there was one time one team did it twice
13224s but I can't find when if someone knows
13225s please let us know but yeah I remember
13227s one team doing that but there we go
13228s match is over well done the post pod and
13230s let's go have a break and then see what
13231s the studio thinks met that
13233s one Clarity there with the flagship kill
13237s uh Fs in chat please for Melinda one and
13240s his Flagship barast F in chat uh because
13244s that thing was expensive and it's very
13246s dead and um I hope you guys managed to
13249s get get the loot cuz 90% Loot drop and
13251s lots of the good stuff did in fact drop
13253s uh just looking at it here is Officer
13255s rapid heavy missile launchers of course
13257s five of the six of them dropped so
13258s that's a cheeky 11 bill right there and
13261s then all of the like fancy uh scram
13263s dropped that's four and a bit Bill the
13265s cormax sensor booster seven bill that
13268s dropped uh only thing that didn't drop
13270s was the the expensive damage control
13272s another 11 bill that went puff uh into
13275s Oblivion
13276s uh mystical might what went wrong uh
13279s this is a experienced team I mean a lot
13280s of a lot of twitch Channel points were
13282s reallocated to the to the masses there
13284s most of you going for only fleets 1.5
13286s million Channel points uh you can
13288s actually in chat you can uh at CCP
13291s arcade exclamation mark refund and he
13293s will give you your points back um so Mr
13296s what happened in that match there uh
13298s well we found out that the B guest does
13299s not in fact slap um it got slapped in
13302s fact um yeah it was a very very rough
13305s match
13306s there was a very interesting mjd play
13308s that came out from the postp Pod Clarity
13310s side um where they mjd onto a secondary
13314s Beacon and then down into the only
13316s fleets team the problem is a bellicose
13320s decided that he was going to go his own
13322s way um out into the middle of the Arena
13324s um I think the collective response from
13326s the desk team was oh no over and over
13330s again as as we saw the direction that
13333s the V coas was going and then um Fleet
13336s one up him by just not shooting um I
13338s believe the attack bar on the only Fleet
13340s side had the tiniest tinge of red for
13343s half the match I'm not entirely sure
13345s what they were going for I mentioned
13346s that they may be trying to reserve the
13348s bar guest clip because it takes a while
13349s for the heavy missiles to reload when
13351s you're using rapid Heavies um but that
13353s doesn't stop you from using your medium
13355s guns on the rest of your ships so I have
13359s no clue what they were doing um they
13360s fully committed to the bellicose towards
13362s the end and just decided I guess um when
13364s they saw that it wasn't breaking that
13366s they were going to run the barest away
13367s and uh it that didn't work either yeah
13369s there was a lovely camera shot um when I
13370s think uh only fleets realized that it
13373s wasn't going to go their way and the
13374s baras is just flying away from the rest
13376s of his team like see you later I'm going
13377s to go try and hide somewhere and survive
13379s for the next six minutes uh that did not
13381s did not happen he didn't in fact die
13383s someone has pointed out that the ponteix
13385s may not have plugged in a mine link but
13387s it's also possible that they were
13388s carrying two mine links one for Skirmish
13390s one for armor depending on what links
13392s they had fit so yeah there's some there
13394s some top gamer plays but doing things
13395s like that like you can pull out the
13397s implants and stuff um before the match
13399s now one of the other things that was
13400s asked in chat actually it's good point
13402s um was can you refit your or mess with
13404s your bar Flagship fit between rounds
13406s absolutely you can uh the number of
13409s times in the alliance tournament where
13411s uh Team a wins a match by killing team
13413s B's Flagship and they scoop the loot and
13416s that stuff is better than theirs so they
13417s just upgrade their Flagship so you kind
13419s of like build a better Flagship as the
13420s tournament goes on and not only can you
13422s do that you can change it however you
13423s want uh in general so for example we
13425s talked about it before you don't have to
13427s have two Flagship bar guests that are
13430s fit differently you can just refit one
13432s so you can have an armor one and a
13433s shield one if you just have all the fits
13435s ready and waiting you decide which one
13436s you want to use and you fit it I just
13438s have to pull off a couple of rigs but I
13440s mean who who cares about rigs this be
13442s Aurora is there anything else you think
13444s that um only fleets could have maybe
13446s done in that match uh shoot the enemy
13448s would have been good um it it looks like
13451s they it looks like they kind of gave up
13453s early and I'm not sure exactly what they
13456s were hoping to do exactly if they
13458s misplayed postp pod Clarity did the
13460s right thing mostly we were worried about
13462s that Bell Co when we saw but it actually
13464s lived to the end of the match um they
13467s managed to use the micro jump drive
13468s beacons at the start of the match landed
13470s right on top of the other Fleet that's
13472s kind of where they wanted to be because
13473s those rails they can load their close
13475s range ammo and shoot back whereas the
13477s baras doesn't really care about its
13478s range it actually doesn't want to be
13479s that close to the enemy team um they
13483s lost their pontif effects really early
13484s they weren't able to to keep that up
13486s which is the right call from postp pod
13487s Clarity which means that uh after a
13489s minute those uh those Buffs fall off and
13492s all of their ships are like 50% weaker
13494s than they were before um and then they
13496s just got shredded after that so uh I
13499s think they basically misplayed in the
13501s first few moments of the match in terms
13503s of trying to find the right positioning
13505s they let the other team get right on top
13507s of them didn't control the field and
13509s they lost game yep and of course all
13511s thanks to that Chad Bellos gamer uh we
13513s thought it was a mistake jumping there
13515s turns out that was the plan all along
13517s all right let's look at the next match
13520s uh which is uh going to be barcode
13525s versus go swarm Federation uh I don't
13527s see the bands just yet I believe they
13529s are coming and we actually before we do
13531s that I see we have an infographic uh for
13533s the uh the flagship let's show that
13535s let's throw up the flagship infographic
13538s um which comes courtesy of squiz and
13541s zkillboard.com um I think I can't tell
13545s we're showing it I'm just going to
13546s assume that we are um enjoy uh all right
13550s moving on uh and let's look back at um
13553s uh barcode versus gwor Federation I
13555s don't have the bands just yet uh when I
13557s do I will let you know what they are
13558s this is always an interesting one for me
13560s uh gonss um very successful Alliance in
13563s history of E online done a lot of things
13565s currently moving um historically pretty
13569s terrible at Alliance tournament um
13571s there's really not any any really good
13574s moments they've had I mean they brought
13575s the t on that was pretty fun uh but they
13577s usually then go on to lose moment yeah
13579s so they're they're most known for
13581s legitimately a kind of a meme in
13583s Alliance tournament I always want them
13585s to win though I think it'd be great to
13587s see goons finally having some success in
13590s Alliance tournament like proper success
13592s uh one of the memes of course is they
13594s they were so annoyed at their unsuccess
13595s at Alliance tournament they made their
13596s own tournament um but they're com up
13599s against barcode and barcode is an
13601s extremely competent team Mr Gite your
13603s thoughts I think twitch should go all in
13606s on goons look the returns are going to
13608s be incredible okay put all your points
13612s on goons right now
13615s okay should I check the SC okay for
13617s anyone who's also already put that okay
13619s now put your put your points on barcode
13621s um barcode is definitely in my opinion
13624s going to win this match but anything is
13625s possible right I think barcode came
13627s third yes te yeah last year so they've
13631s already shown that they can kind of
13632s reach those upper levels they have very
13634s talented players have a lot of
13636s experience one of the questions that
13638s always comes to mind when we're
13639s discussing teams like this maybe not
13640s barcode so much because they have
13642s performed well but teams that are
13644s usually made up of very good like
13647s individual solo small gang players
13649s sometimes it doesn't translate well to
13650s the tournament and you have to kind of
13651s find your footing there because it's a
13653s completely different play style it
13654s relies on different types of
13656s communication you have to play
13657s differently there's less agency in some
13660s things and more agency in others and you
13662s need to communicate that properly
13663s barcode I think has found a great way to
13666s make that work um which saw them reached
13668s third place last year so I think it'll
13671s be interesting to see if they've
13673s developed any new strategies or tactics
13675s in this upcoming match but then
13676s goonswarm also has I believe dark and
13679s they have some good Pilots like and good
13681s the Crafters people know tournaments
13683s yeah darkk I believe helps um run the
13685s Anor games right so he has experience
13688s running tournaments he has a
13690s understanding of like what the Mets look
13691s like I just remember something gos do
13693s have something their first end they have
13694s the record for the boundary violations
13697s they have the furthest ever boundary
13698s violation I just remembered that it's
13700s like 234 colum I think Aur argant um
13703s managed to bend physics of space time
13706s and get that far out of the Arena so
13707s well done good you number one at
13709s something um all right let's take a
13711s quick look at the bands before we go to
13712s the match barcode Banning out arbitrator
13714s curse Sentinel crucifier so all the
13716s tracking disruption off um and uh gwor
13720s bing out Abad armagedon Navy issue Loki
13722s and Deacon so interesting sets of band
13724s most focus on tracking and guidance
13726s disruption and then just some normal
13728s standard ones Deacon one I think is
13729s quite clever all right let's head over
13731s to the arena for good swarm Federation
13732s versus
13738s barot hello ladies and gentlemen I was a
13741s very nervous moderator but now I am a
13744s very happy moderator seeing that my good
13747s uh friends and uh teammates in barcode
13749s are in a medium uh gun spam composition
13752s against a heavy assault missile Rush
13755s yeah very uh eclectic heavy missile
13758s heavy missile Rush some curious things
13760s about this comper Force goons banned out
13762s Loki and then brought heavy missile Rush
13766s usually requires a ly they no no we can
13767s do it with an onyx it's fine it's fine
13768s don't worry about it we got this guys
13769s this is our plan so what do you think
13771s for barcode what's the win condition at
13773s the start the win condition for barcode
13775s is literally just do not get caught and
13777s that won't be too too difficult really
13778s the threat that you have is basically
13780s going to be the jaguar or you know the
13782s Onyx getting on top of you and catching
13784s you and the thing about the onyxx is
13788s it's pretty slow relative to a lot of
13789s these ships I mean people don't think of
13791s Omens as being like a heavy armor ship
13794s it's more of a fast like screener the m
13796s is even you think is a thick Bo and and
13798s you notice that this uh barcode setup is
13800s very very similar to the one that we saw
13802s truth honor light bring so yes the
13803s Jaguar is going to rush they're going to
13804s get tackle on this Harbinger but the
13806s Squall is the immediate primary then the
13808s Jaguar is being held uh down it's
13811s probably going to be uh you know the
13813s next immediate primary we see Target
13814s paints on top of the jaguar and he
13817s should go down really quick this is like
13819s these are all medium guns they can apply
13820s reasonably well to him he is low Sig but
13823s it you know enough shots will get
13824s through yeah this assault damage control
13826s is about to fall off in a second and now
13828s that it does grunt ataro does drop the
13831s harbinger no longer tackled by that but
13833s is being held down by the Onyx was able
13836s to catch up eventually and now the burst
13837s Bantam are the targets these are going
13839s to get cycled through instantly and were
13842s they there are you sure do do we see the
13843s ships uh not not anymore not for the
13846s Bantam the burst is likely to follow
13848s shortly but uh it looks like they may
13850s have changed their priority a little bit
13852s to the Navy Drake and to the alligator
13855s um initial stram on the alligator and
13858s the Navy Drake uh so the Onyx did
13861s eventually catch the harbinger they get
13862s did get tackle on that and these ens are
13864s doing a very good job of screening the
13865s front line of goonswarm federation and
13868s you just kind of sacrifice these you
13870s know Cruisers that are relatively free
13872s so that you're more expensive you know
13874s ship with you know more damage and the
13876s lengths in the bruix and the Absolution
13878s can live to win fact they brought four
13880s of them too like four MO two mullers two
13882s Omens it's like a lot of like we've got
13883s some really good cheap T1 amarian
13885s Cruisers we can project we can suicide
13888s we can do whatever we need to do to make
13889s this comp function and it's it's done
13890s very very well I'm quite happy with it
13892s also kind of a nicely perfect result
13894s because you brought a lot of lasers
13896s you're versing all Shield you're having
13898s a good time yeah I mean for the most
13900s part I mean you're very happy to be
13901s shooting em and thermal into essentially
13905s most of these calari ships of course you
13907s don't want to shoot you know em thermal
13909s into like a claymore or to a Jaguar
13912s which is probably why they're not
13913s shooting the Claymore you had to shoot
13914s the Jaguar early forced to yeah no
13916s matter how much you didn't want to it's
13917s like that one's got to go first exactly
13919s that alligator being absolutely deleted
13921s they got rid of an omen so you know they
13923s they're not getting entirely wiped wiped
13925s out they are fighting back a bit but
13927s Omen going down there still another one
13928s left still two more moles have to get in
13929s the way yeah and I mean the reason You'
13931s take the alligator right is it's got
13932s those medium uh bonus Dron said very
13935s effective it's basically you can think
13937s of it as a giant um you know hila that
13939s was relatively uh introduced relatively
13943s recently introduced and now the Onyx
13945s fell apart rather shortly and then the
13946s orthis um you know just taking apart
13949s these targets of opportunity look at
13951s kind of you know a wide pan view of
13954s these barcode ships they're just kind of
13956s all spread around in a ball very much
13960s making it difficult for goons swarm or
13962s any of these heavy assault you know
13965s rushes to get on top of one ship exactly
13967s and that's the thing that you want to do
13969s when you're in sort of these kite comps
13970s you want to make sure okay yes if you
13972s rush us you can get on top of one of us
13975s but then the other nine of us are going
13976s to be you know very far and meanwhile
13978s barcode can keep shooting goons have to
13980s jump from one to one and it's difficult
13982s to play that exactly we've heard a few
13984s times people saying like oh how do you
13985s how do you beat rush like just move away
13986s L it's like yeah just move away scatter
13989s we saw I think it was a snuff in the
13991s peders did that very well they managed
13993s like fully stab it every direction which
13994s is like yeah you can rush me all you
13996s want M you're only going to get one ship
13998s you're not going to get through the rest
13999s of us and yeah they're down to the
14000s Nighthawk now leave the tank is to last
14002s they they're very thick yeah I mean
14005s Nighthawks are an incredibly thick ship
14007s um especially so when they're being
14009s supported by Lodi frigs but thankfully
14011s those are gone so um I saw Ali RS was a
14015s little bit here she was about ready to
14017s you know presumptively hand me my L had
14020s barcode dropped out of the match but
14022s thankfully they will continue to go on
14024s and they will face the winner of the
14026s next match which would be uh pandemic
14029s horde and uh vasive maneuvering I'm very
14031s much looking forward to this match goons
14033s swarm dropping down into the lower
14034s bracket means that um you know if
14037s pandemic horde loses we would have a
14039s goon and pandemic horde lower bracket
14041s match but yeah that's something for the
14043s analyst to talk about after we send it
14044s to the break
14046s here there you have it GS doing what gs
14049s do best uh and losing in the L
14051s tournament um we you know what the all
14055s right at the start I thought they
14056s actually I looked at I was like hey who
14057s they they're killing some stuff and
14058s barod is a good team like at least they
14060s didn't get you know clapped uh which is
14062s nice H but they're not out goods are
14064s back Goods will be in the the lore
14066s bracket they have still got a chance to
14068s win plenty of skins and as it was
14070s pointed there I bet you those Elite Nano
14072s gangers wouldn't try that kind of stuff
14073s in 1 DQ so true you still still the
14075s kings of there at least well until you
14077s finish moving Bart what happened oh so
14080s many things um I so I I said this when
14084s we were watching the match I think that
14085s was actually a really good performance
14086s from goons and they just kind of got
14087s countered a little bit by a team that
14088s knows how to counter a rush setup I
14091s loved the Jaguar pilot um I think his
14093s name was grunter Grant or something just
14095s rocketing in like overheated Ram Jagged
14098s in instantly tackled Harbinger Navy isue
14101s the rest of goons followed up and killed
14102s the harbinger Navy ISU so good job um
14105s the the problem is is that when you go
14107s up against a pretty experien team they
14110s land on grin they look at you and
14111s they're like oh you're bringing a ham
14113s rush and they immediately Starburst away
14116s so it's like yes you will kill one ship
14117s you'll probably kill two ships the rest
14119s of them Starburst away and then they got
14120s DPS down and it it is what it is I mean
14123s like I said goons they flew their comp
14125s pretty correctly I would say like they
14127s made the right choice it's like oh crap
14128s they have a ton of medium guns we can't
14129s outrange this so they rammed in didn't
14132s work they get better every time I feel
14134s they do I think goons have continuously
14135s improved um I know you said it on the
14137s desk a little bit ago I also want to see
14140s goons win some matches uh maybe this is
14142s the year you know they still have a
14144s chance they still have a chance I'm just
14146s saying I'm a good Stan in this like I
14148s want I want to see some good victories
14150s some big W's in the column we said this
14152s about fraternity last year remember we
14154s we are on team we want The Underdogs to
14156s win exactly yeah now now fraternity is
14158s not an underdog so they can lose as much
14159s they want but he's just trying to say
14160s face because his team lost they run you
14162s know it's you and goons are on the same
14164s you know same tier right now exactly
14166s yeah true losers bracket yeah losers
14167s bracket yeah it's alloyed to get more
14170s skins it's fine it's part of the plan
14172s excellent yeah no I think I think goons
14174s did okay like honestly they they flew
14176s that it was it was a decent comp they
14177s flew it correctly they got countered
14179s because the other team was like oh
14180s you're rushing with the shield rush and
14182s I've said it for quite a while now if
14183s you don't know how to beat a shield r
14185s with your setup in the modern Alliance
14187s tournament your setup is trash and you
14188s shouldn't fly it clearly barcode was
14190s like oh yeah okay well we've practiced
14192s this we know what to do and goons just
14193s like ah crap next time they they get
14196s another game uh in fact I think we find
14197s out who they'll be playing relatively
14198s soon yep that's true uh we can take a
14200s look at the bracket at some point
14201s because uh some of the uh the teams have
14203s to play again today because um they went
14205s for the the odd tactic of dropping
14208s themselves into the lower bracket for
14209s quote more skins end quote mytical might
14212s um Misty could the good team have flown
14214s that differently and come out with a win
14216s or do you think it really was like kind
14218s of a counter just straight out the box I
14221s I think it's very difficult to execute a
14224s rush setup against um medium gun spam
14227s when it can just kind of separate out
14228s like you said it kind of Starbursts and
14230s you have to spend 20 30 seconds chasing
14233s down each individual ship and that time
14234s you are constantly taking damage I did
14237s question whether it would have been
14239s better for the Jagua to tackle the augre
14240s at the beginning and allow the Onyx to
14242s get in and then spread a couple hick
14244s scrams across a couple different ships
14246s to keep them in place um but I'm not
14248s entirely sure that clearing the orre at
14250s the beginning would have allowed them to
14252s you know go on to chase down and and
14255s break through some of the other DPS
14256s ships so I think they could have played
14258s it better I don't think it would have
14260s actually LED them to a win without
14262s barcode um Miss executing the comp right
14265s like accidentally keeping a couple ships
14267s together they both get tackled by the
14269s Onyx and then they both die in quick
14271s sucession that I think is the only way
14273s that goons would have been able to come
14274s back into that match yeah plus it's
14276s always good um to like Bart says we
14279s always want to root for The Underdogs um
14282s and then if we say mean things about you
14284s and then you go and win you can claim
14286s that you won out of spite and then we
14287s feel good cuz we helped you win uh also
14289s you get great content for adverts uh I
14291s don't know how many times I've uh made
14293s cold take that have been turned into ads
14296s turns out I'm wrong a lot um who would
14298s have thought it but that's just how it
14301s is all right we have about 10 minutes
14302s until our next match which is going to
14303s be evasive maneuvering versus pandemic
14306s horde uh horde came through the feeders
14308s this year uh well let's roll this one
14311s back everyone came through the feeders
14312s except four teams uh so the top four
14315s from last year got direct entries but no
14317s longer can you just uh come up with some
14320s Plex and buy your way into the alliance
14321s tournament as it was before with the
14322s silent auction uh everything single
14324s other team for the other 28 slots they
14326s had to go through the feeders there was
14328s no such thing as just like hey look how
14329s much money I have buy your way into the
14331s allance tournament and then get clapped
14333s which uh we saw happen in Alli
14335s tournament 18 a bunch uh I think it was
14337s a bunch of Rich teams of I won't name
14340s any names but they'd been around and had
14341s done successful tournaments before but
14343s weren't as good anymore and then bought
14345s their way in and then lost very badly um
14347s that can't happen anymore you have to
14348s actually get in on Merit now which I
14350s think is a great Improvement what do you
14351s think about that Misty I think it's good
14353s I think it least some more exciting
14355s matches the upside is that we also get
14358s another round of weekends where people
14359s get to play um and participate in the
14361s tournament even if they don't make it
14362s into the main tournament itself um I
14365s believe there's the opportunity to win
14366s skins in those feeder matches so you're
14368s not walking away from it with nothing
14370s those feeders matches also take place
14373s on Thunderdome Thunderdome Thunder in
14377s the Thunderdome in the Thunderdome I was
14378s going to say Tranquility which is not
14380s the right answer but it's you know it's
14382s a test server essentially for tournament
14384s where you'll be given a Max SP character
14387s you get to make a ship out of thin air
14390s um so you're not losing anything either
14392s apart from your time but hopefully
14393s you're having fun in in trade so um I I
14396s think having people play through the
14398s feeders is an excellent way to give
14401s newer teams the chance to learn and
14404s participate while also ensuring that
14406s teams that have put in that effort um do
14410s have a basic understanding about like
14411s what the meta may be that year based on
14413s the rule sets get a chance to then get
14415s into the main tournament and have a good
14417s run or at least a good attempt at a run
14419s y to get those price ships yeah and um
14421s you get skins for wins in the feeders as
14424s well now so it basically cost you almost
14427s nothing to to participate and if you
14429s manage to like eek out a win then you're
14430s going to get uh quite a decent return in
14433s just skins alone uh I did see a comment
14435s like a while back asking like how to get
14436s into tournaments uh that's a great wave
14438s like you know find find some friends uh
14441s make a team join the feeders might get
14442s rolled might not you never know you
14444s might r someone unexpectedly by bringing
14445s something kind of cheesy that happens
14447s the big teams are always kind of a
14449s little bit extra afraid of the really
14451s unknown new teams because you can kind
14453s of predict what an experienced team is
14454s going to bring like with a fair degree
14457s of accuracy but some of these like new
14459s teams who've never done the tournament
14460s before they just come up with like these
14461s crazy off thewall cheese comps that 99%
14464s of the time won't work but that 1% could
14467s be against you uh and you look kind of
14469s silly when that happens uh so if you're
14472s looking to get tournaments try that also
14473s check out uh the community run
14475s tournaments um obviously we mentioned
14477s earlier on but the anger games it's run
14479s by some of the guys from goonswarm Dirk
14481s and uh
14482s sthil uh check that out it's also on
14484s thunder so you're not losing stuff uh
14486s and there's usually a couple other sort
14487s of little tournament things that you
14489s know float around in the community so
14491s check it out I was going to say
14492s something but then I'm not sure if it's
14494s announced yet yeah I I was thinking
14495s about it too but I don't think we should
14497s do that but it was mentioned in Vegas so
14501s I feel like it could be said I I could
14504s possibly
14505s say interesting let's just say there may
14508s be a cup for captains next year who
14510s knows who knows who knows who knows all
14512s right we have evasive maneuvering vers a
14515s pandemic horde let's talk about that
14517s okay so evasive maneuvering they are
14519s going to ban out the Armageddon Navy
14520s issue the Loki the carries and the curse
14524s meanwhile pandemic horde Banning out the
14525s prophecy Navy issue the EOS the
14527s arbitrator and then the harbinger Navy
14529s issue interesting sets of bands uh
14532s blackb pirate what do you think yeah uh
14534s I it definitely is I I think that um the
14537s pandemic hord bands are a lot more
14539s exciting I think because they've gotten
14541s rid of some of these ships that nobody's
14544s really banned them out yet like we
14545s haven't seen the uh these Navy battle
14546s cruiser bans we saw I think we saw pery
14548s Navy once so far today um but that's
14550s very much a like they' they've gotten
14552s rid of almost the entire like main DPS
14555s ships of a medium gun armor setup uh
14558s which is interesting um we've seen it
14559s perform extremely well today so far so
14562s you know that makes sense but it's kind
14564s of weird that that's the thing that they
14565s decided they don't want to deal with
14567s obviously you know EOS bands very very
14568s good any any armor setup Banning an EOS
14571s is just like good choice extremely tanky
14573s good DPS brings amazing links uh yeah I
14577s I hate mollus bands is that a Moll
14579s that's that's a m carries that's even
14581s worse I hate carries bands I hate car
14583s because like that's even worse than
14584s amales bands because carries are a ton
14586s of points that is true Aus that leads to
14589s like you can kind of Be Like H okay
14590s maybe we'll we got like six or seven
14591s points okay yeah bring a but like
14593s carries it's like the thing that makes a
14594s carries good in Tranquility on small
14597s ganging is that it has a really really
14600s long Point range points are pointless in
14602s the at so if you didn't know there's a
14604s big old bubble that means that if you
14605s leave you know 125 kmers your ship gets
14607s blown up scrams are great prevents
14609s people from running away points is just
14611s kind of like I mean what do they they
14612s can't warp off anyways right so I I hate
14614s car's bands um I think it's a wasted ban
14617s I like the pandemic cord bands uh it's
14620s different they're thinking differently
14621s they're getting rid of probably one of
14622s the better comps if of maneuvering it's
14625s kind of weird but also they're I mean
14627s they're they're a team like they're like
14629s a good team uh I don't think we talked
14632s about who they are exactly but they're a
14634s very experienced team so if they're
14636s doing something weird they have you know
14638s the brain is working in some way it
14640s might be in a different direction than
14641s our brains usually work but it's
14642s definitely like oh they have a plan yeah
14645s sometimes you see weird bands coming
14646s from teams especially if they have like
14648s exclusive practice partners because they
14650s get themselves into this um like mindset
14653s when they're scrimming against each
14654s other that they think X is really
14656s powerful and Y is not and there
14658s something that they really don't like to
14659s see so they start Banning out things
14661s that that normally happens in their in
14662s their scrims and then they turn up and
14664s just get like either it works
14665s coincidentally or they get stomped
14667s because they were just a complete wrong
14669s post code uh Misty what's it like when
14671s you're like trying to practice and think
14673s about like Banning strategy and and not
14675s getting yourself into these like weird
14676s little pits of uncertainty I think
14679s different teams will have different
14680s practice strategies um I think it's been
14683s me mentioned a couple times where you
14686s want to have at least a a baseline
14688s competence for the comp where you know
14689s that it can beat some cookie cutter
14691s stuff right if it can't beat some of the
14693s very basic things that people will bring
14695s like some of the medium gun spam or some
14697s handam rush if you execute it properly
14700s then there's no real Point practicing
14702s that comp because it's not likely to do
14705s well in the tournament um you know
14708s sometimes there will be comps where you
14709s can't win but you can ban out enough of
14711s the comp that it's unlikely that you'll
14713s see it in that Incarnation at least um
14715s but there are so many there's such a
14717s variety of ships in evil line that it's
14718s easy to sometimes replace some of these
14720s the ships like the Nighthawk you can
14722s kind of bring the alligator a little bit
14723s doesn't quite do as much damage it does
14725s have that dependence on drone damage as
14727s well but it's the same points and it
14728s fills the same role so there are ways
14731s around some bands not ideal ways right
14735s but there's some some ways around it so
14737s yeah I think you establish a basic
14740s competency for the comp you know that it
14742s can beat the basic cookie cutter stuff
14744s you run it until you are comfortable
14746s running it right so if you land on grid
14748s and you see it you'll be like hey we
14749s know how to do this this is fine we'll
14751s just burn away to the beacons or we'll
14752s burn around the arena or we're rushing
14754s we call this first that's where you want
14756s to be and then you can start practicing
14758s okay um here's what we think the meta
14760s will be this year based on the rule set
14763s um here's how we think it will work and
14764s develop and then the important thing is
14766s practicing midweek so the first weekend
14768s is when you start seeing the the better
14770s of the other teams come out and
14772s sometimes you'll be you be like oh the
14774s hell is that right and it works it's I
14777s know it's incredible right she to be so
14779s convinced yeah you'll be like wow what
14781s is this we've never seen this before uh
14783s we need to practice against it to know
14784s how to beat it and sometimes you'll run
14786s it once and you'll be like oh this is
14787s super easy um I don't know how this
14789s other team lost against this matchup and
14791s sometimes you run and you be like none
14793s of our comps work against it maybe we
14795s just start running this and then you
14796s practice it into all the other comps
14798s that you have and also the other
14799s baselines to understand how well it
14801s works right so not only are you
14803s practicing it that you can fly it but
14804s you're practicing it so that you know
14806s how to beat it using different setups
14807s and where its weaknesses are um
14810s basically lot of work right to to go to
14813s that level you can take it pretty chill
14816s and just Ram right
14819s just1 yeah yeah and it works right like
14822s sometimes most of the time yeah I mean
14824s 80% of the time it works every time it
14826s is harder it's harder to execute a comp
14828s with a lot of moving Parts than it is to
14830s point at somebody and go approach yep so
14834s Russians are Russians have their cheese
14836s moment and Russians can be very
14838s successful the ham nigh Hawk ham rush
14839s for example very strong uh it's very
14842s dpsy and it's very hard to slow it down
14844s when it's coming at to um so I think
14847s we're almost ready to go to the match I
14849s see that horde pandemic horde are
14851s building their Flagship Vindicator in
14853s this match uh against barcode no sorry
14856s not barcode vasive maneuvering we just
14857s had barcode uh we have these three
14859s matches coming up before we go into the
14861s lore bracket and those are going to be
14862s elimination matches so around we're
14864s getting close to people being kicked out
14866s of the tournament for good but until
14868s then let's go see if evasive maneuvering
14870s can defeat pandemic
14874s hord hello and welcome to the arena I'm
14876s Ali Aris here with uh Starfleet
14879s commander and we are here watching
14881s pandemic horde versus evasive
14882s maneuvering pandemic horde have brought
14884s an armor brawl setup featuring their
14886s flag Vindicator can the flag Vindicator
14888s COD 2 and0 we'll find out today
14890s Starfleet what have evasive maneuvering
14892s brought well my boy faffy raffy B
14894s maneuvering amazing comp they've got we
14896s got a Nighthawk with Fleet Cyclones and
14898s the Cyclone ospr a bit of a kiting thing
14900s for them I think they're going to try
14901s and stay away from the vindy aren't they
14903s yeah that Vindicator bad news to any
14905s ship within 20 km but stay a little bit
14907s further away and you can just sail away
14910s and not have to worry about it uh bad
14911s and big chunky amount of damage coming
14913s out from the pandemic cord team so if
14915s they're able to get on top and apply
14916s that damage will'll be good if evasive
14918s maneuvering can evade the incoming
14920s damage then uh they should be in a good
14923s spot I think is really important for AAS
14925s ning the the positioning for their for
14927s their comp they need to not make a
14928s mistake if they make a mistake get
14929s catched they're dead
14931s basically and I also think that well vly
14934s in The Vindicator Captain they're going
14936s to have to go straight in or go for a
14938s jump drive Beacon maybe yeah yeah and uh
14940s as we can see the uh evasive maneuvering
14942s team are indeed backing up to start out
14944s with um pandemic cord are heading in
14948s they're sort of splitting up most of
14949s them are heading in a couple of the
14950s small ships are taking a little bit
14953s further back those crucifiers looking to
14955s apply uh disruption potentially but I
14957s don't see any disruption going out onto
14959s the evasive maneuvering side not much
14960s the the primary for Evas moving is the
14962s nurgle a bit of damage on the crucifier
14965s bit on the cineol I think they're just
14966s sort of testing seeing what's going out
14967s you know what they can get through the
14968s nurgle is taking some damage vly is in
14970s The Vindicator going out in front which
14971s is the correct call get the batt ship
14973s out there try and lock something down
14975s but vas maneuvering they're not they're
14977s not slow they're quick yeah yeah and uh
14980s beatm Adon in the hyena is evasive
14982s maneuverings Ace in the hole here beatm
14984s adon's number one job is making sure
14986s that viley in The Vindicator does not
14989s get anywhere close to the rest of the
14990s team that's his one job basically yeah
14994s keep keep villy away keep and we can see
14996s that web going out uh Vil's uh Philly's
14999s webbed off uh he'll slow down while uh
15002s beam Mater on just uh kites out of range
15005s and looks like the damage is going on
15007s villy right now a bit on feel the nurgle
15009s is in half armor honestly it's a it must
15011s be a very frustrating match for like The
15012s Vindicator pilot just being webbed down
15014s as soon as you get a bit close you get
15015s webbed down and webbed off but anything
15017s that overextends on the phle team will
15018s get killed as an urle is in structure
15020s the on is trying to keep him up but
15022s we'll see if he can hold he should go go
15024s back to the in get the Reps maybe reset
15026s and try and regroup but he might go down
15028s here yeah it's a little bit hard for
15031s those uh Lodie Cruisers to hold the the
15033s frigs um especially with the high alpha
15037s of the longrange weapons so light or
15039s heavy missiles they'll all apply all at
15040s once the light missiles from the Jack
15042s doll they'll all apply in big chunks of
15043s P meanwhile those onos Reps don't cycle
15046s as fast as some others yeah well the
15048s near near reps um cycle at the end of
15050s the cycle HP comes in at the end so you
15052s have to take into consideration a delay
15055s of reps coming onto it as now the damage
15057s on the cineol which will have quite a
15059s small um armor tank and he's going
15061s actually bleed he actually going down
15063s pretty fast he might actually go down
15064s here yeah and that fast swap is exactly
15066s what a vas of maneuvering needs to do in
15068s order to get some ships off the field uh
15069s once they get a couple of points on the
15071s board they can potentially just kite
15073s this one out
15074s they don't have to risk anything and
15076s that's what they're hopefully going to
15078s try to do uh again pandemic hord very
15081s dangerous and close evasive maneuvering
15083s they want to avoid that yeah C goes down
15085s so they're already heading points to
15086s this point and also s is one of their
15088s main tackle ships as well pretty quick
15090s uh maybe I think he was out position a
15091s bit went bit too far forward now pord
15094s under a bit of a pickle now they need to
15095s commit something to get something they
15097s need to get something they need to push
15099s them into a corner or try and lock them
15100s in because the longer this goes on for
15102s the worse it is I mean they do have an
15104s anero so they got reps at range pord so
15107s they could push out things I think now
15108s villy is trying to go back in there but
15110s he's again web by the Hena he's not
15112s going to get close yeah it's tough
15114s battleships uh Vindicator is not the
15116s slowest battleship in the world but it's
15118s nowhere near as fast as the shield
15120s Cruisers I can see a couple of the
15122s pandemic horde team may be trying to
15124s sort of circle around cut this evasive
15127s maneuvering team off but so far none of
15130s those decisive moves that they really
15131s need there goes the nurgle nurgle down
15133s it's just one it's just chipping away
15135s aren't they evasive maneuvering chipping
15136s away at Port must it's so frustrating
15138s and the piloting actually from evasive
15140s maneuvering we should actually say
15142s really well done they're staying
15143s together moving around uh making sure
15146s they're away from everything keeping the
15147s webs as well morus is now taking damage
15149s and obviously now the crucifier taking
15151s damage but I think the mor be the next
15152s to go out that's a really good point uh
15154s we've seen a lot of a number of kites in
15156s the feeders and some of the fight the
15158s kites that we saw in the feeders you
15159s would see them make that initial run
15161s they they back up and then and they
15164s didn't quite know where to go yet Evas
15166s maneuvering they know where to go
15167s they're in the right place V oh we got
15170s did we just get a boundary violation
15172s from fafy waffy the
15174s captain it the boundar is closer than
15177s you think it creeps up on you it really
15179s does honestly a huge loss for AAC
15182s maneuvering their Captain dying to
15184s boundary massive win for pord obviously
15186s the Magus is though still going down but
15188s I mean I think they they can still hang
15190s on I think of a maneuvering I don't
15191s think it'll be that much of a problem
15192s they still got plenty of damage to
15194s project outwards and I think pord are
15196s are lacking in the tackle Department
15198s still 5 minutes and a half left I mean V
15201s still alive vill still alive and we saw
15203s it earlier the battle the flag
15206s Battleship able to clutch out in the
15208s Rope match uh villy again if uh Vil is
15211s able to get into the middle of the
15213s evasive maneuvering team get those webs
15215s on and start applying The Blasters this
15218s will start hurting but one by one the
15220s evasive maneuvering team is doing a very
15222s good job of taking out the ships that
15224s could make that happen yeah literally
15225s it's just like a finding that weak point
15228s getting one down and going for the next
15229s one getting one down then try and get
15231s the next one five minutes remaining Evas
15233s maneuvering just needs to keep on just
15234s keep holding on this honestly for
15236s evasive maneuvering is like a super
15238s difficult match because you can't make
15239s really any mistakes as or FY throughout
15241s the arena but the rest of the team need
15242s to continue on even with that loss they
15244s got to just get focused I'm not too sure
15246s who's doing the target calling on their
15247s team might been fafy so a new guy needs
15249s to take over and sort of get everyone
15251s you know together they got to stay
15252s together um which can be stressful cuz
15254s your Osprey when you're kiting you need
15256s to keep your squad together otherwise if
15258s you get split up you're going to get
15259s isolated and get killed yep not to
15261s mention that once you get split up you
15263s can't apply your damage anymore cuz
15264s someone will call a Target and three
15265s other people say h I'm out of range I'm
15267s out of range I'm 30 30k away too far
15270s away from me vill in half armor though
15272s taking a bit of damage I don't think
15273s he'll die though the N will definitely
15275s keep him up um we also fig they're
15277s having a badon as well I keep forgetting
15278s that exists uh in this match he has got
15281s a bit of projection but it's it's not
15283s going to be much a bit of bit of
15284s tickling coming into Sky Sky killer but
15286s I still think if they keep this going I
15289s think AAS maneuvering is going to be
15290s good yep yeah one of the things that we
15293s haven't really seen in this match but we
15295s can see um I've flown Osprey and some
15298s kiing comps the Osprey it's a tech one
15300s logistic ship its cap is not very good
15302s no and hitting your mwd and repping
15306s anything is eventually by five minutes
15308s into the match just like I'm sorry guys
15310s you've got to be very considerate with
15312s your cap and making sure that you're you
15314s know you can move away and stuff but I
15315s think he should be okay in this match
15317s there's not much that can really affect
15320s him at range I think only the abadon and
15322s even then there he's so slow like and
15325s you can just see right now you know on
15326s the screen in front of you the two
15327s battleships have just right next to each
15328s other and just going around and trying
15330s to get something but they've lost all
15332s their tackle at this point um horde so
15334s there's really not much they can do I
15336s think the anything thing is a Ponte and
15338s he's he's been shot now yeah that the
15340s the uh evasive maneuvering team has been
15343s switching back and forth between the
15344s pony and the vindy Pony and the vindy
15347s Ponte uh press F to pay respects for
15350s flip there uh and that is the last fast
15353s tackle ship on the pandemic hord that
15355s abadin has been boating around at less
15357s than 1K a second abad's known for their
15359s HP not known for their speed he's doing
15362s his best though that's the main thing I
15363s think AAS moving should just get go for
15365s the right now M just goes down I think
15367s go for the get over and just kill
15369s everyone I mean good paring from
15371s maneuvering unlucky fafy waffy
15374s boundary violating what would have been
15376s just a clean perfectly executed kising
15379s comp unfortunately boundary violated oh
15381s dear um I don't think I I looking at
15384s this from the get-go I think this was
15385s just a difficult match for horde I think
15387s from the from the Geto I think they
15390s really would have struggled I think they
15392s just don't have anything really solid to
15393s lock down anything that's the problem or
15395s like any long like a Balor would have
15397s had long range long range webs or
15398s something but they'd have to change the
15399s comp they don't really have anything to
15401s to lock evasive maneuvering down yeah
15403s exactly and in this typee of situation
15405s it's really rough uh potentially
15407s pandemic horde could have gone for a
15409s beacon tried to make some sort of jump
15410s in particular like a spread out jump so
15413s doesn't matter where you are but that's
15414s the kind of thing you have to do in the
15415s first minute of this match you kind of
15417s have to potentially sacrifice a frig for
15420s villy to get something yeah to to lock
15422s down a key ship something like you know
15424s I mean faf's dead but like you know you
15426s want to get like a battle cruiser down
15427s and then immediately have him go to
15429s something else but again it's super
15430s difficult a jump drive um as we saw in
15432s the match previously I think well the B
15434s Co went off on his own by mistake so
15436s it's there really hard to execute
15438s properly as a team uh if you practice
15440s enough you can do it 1 minute and 28
15442s seconds left I mean AAS moving still
15444s tickling away on different things they
15446s really are just whittling down slowly
15448s aren't they indeed indeed and that's
15449s what we see with a lot of these kiting
15451s comps uh game balance being what it is
15454s you cannot fly quickly away from things
15457s apply damage at long range and also
15458s apply lots of damage so most of these
15461s kiting comps have a little bit smaller
15462s attack bar and that's what we've seen
15464s from evasive maneuvering but it's
15465s consistent you can't get away from it
15468s and also evasive maneuvering is a really
15469s season team uh fafy waffy I Pandy Sky
15473s killer all really Pilots that have
15475s played a lot of tournaments uh in
15477s different teams all in the same te with
15479s the same people but in different
15480s alliances so this is a lot of dark side
15482s guys are here so a super season team one
15485s to watch out for I think as Theos is
15486s about to go down here and he's going to
15489s structure he should have been I think
15490s they could have got him earlier on but
15491s I'd say
15493s good good show from vas maneuvering yeah
15495s and I think you know that as you said
15497s very good show I think the target
15498s calling that they did was focused on
15500s keeping themselves alive minimizing
15502s their loss conditions of okay what if
15503s someone gets tackled uh very good job
15506s staying in it despite the boundary
15507s violation that can be a little bit we'll
15510s look okay with that one that's fine no
15512s but it's it's a good it's a good thing
15514s no it's a good thing to do to like stay
15516s in the team like keep kiting don't just
15518s fall apart because someone made a
15520s mistake very well done from them I think
15522s we go five six seconds on the clock and
15524s a little countdown no I think there were
15527s some good fights in no no good fights
15528s late in Yoku but I think well the match
15530s has end it yeah it is and The Vindicator
15532s lived there we
15537s go there you are so evasive maneuvering
15539s managed to maneuver theel themselves
15542s into a victory uh but not without a
15544s little bit of a mistake from Captain
15546s fafy waffy uh who maneuvered himself out
15548s of the boundary of the Arena uh thus
15551s having his ship deleted by the great
15554s ever deletion finger of CP zealous um
15557s yeah if you're new to Alliance
15558s tournament first of all welcome thank
15559s you for joining us uh the fights take
15561s place in a bubble about 125 km in all
15564s directions um if you leave that
15567s bubble you die it's simple that just
15570s bang instant instantly um so don't do
15573s that is my my Pro tip I would say stay
15577s inside the bubble um fafy waffy a
15579s extremely experienced uh Captain a lot
15582s of experience on that team as well uh
15584s some uh vidra raled former members uh
15587s from the winning teams so I expect to
15589s see them go far I honestly think hord
15591s they did all right at the start like uh
15593s that was a pretty good showing against a
15594s really experienced team uh Mr Gite what
15597s do you make of it it just really is
15599s unfortunate that horde essentially had
15602s very limited low end tackle a lot of it
15604s was committed towards evil frigs um
15606s which meant that they had no real way of
15609s catching up to the evasive maneuvering
15611s team and we saw the evasive maneuvering
15613s team just running circles around the
15614s hord team because there was nothing that
15616s they could do besides push them towards
15618s the boundary apparently which was a very
15620s good strategy and they should have
15621s continued with that but um there was a
15624s point where the pontif effects managed
15626s to tackle I think Sky Kor Russian Sky
15629s Russian killer something like that y
15631s some combination of all caps by the way
15634s um and I thought that The Vindicator may
15637s have been able to get into range to like
15639s keep that tackle once Theon effect died
15641s unfortunately not quite in range to do
15642s so I think the
15645s hyena was webing down the The Vindicator
15647s when it started getting close um I think
15649s that was really hord's only chance to
15651s get back into the match if they' managed
15652s to kill that cycl Fleet issue they would
15654s have been up on points I believe um and
15656s it seemed like the eneros was doing a
15658s reasonably good job of keeping people
15659s alive when they were in a good position
15661s MH so yeah I think with a couple of
15665s mistakes from evasive maneuvering horde
15666s could have won but that's not really the
15668s position you want to be in in an
15669s alliance tournament match you want to be
15671s able to decide hey we're going to win
15672s because we're going to do this not hey
15674s hopefully they screw up and we'll get
15675s flitter you know so yeah tough times
15678s yeah but I mean I think playing against
15680s a lot of other teams uh instead of
15683s evasive maneuvering uh hord might have
15685s come out with a W in that one um they
15687s they were able to take advantage of a
15688s mistake they almost caught the second
15689s one and got it down uh that would have
15691s like you say probably flipped it um so
15694s you know the the score line will show
15695s one thing but those of you who were
15697s there will know the opposite um so there
15700s you have it and at least it wasn't uh
15702s like you know 200 to to zero or anything
15704s Cu uh fafy waffy gifted them some points
15706s which is very nice of them very generous
15708s of you fafy waffy we appreciate it um
15711s okay so shall we talk about the next
15714s match uh it's not quite ready for Band
15716s by the looks of it but it's going to be
15717s Snuffer versus Odin's call now this is
15720s an interesting one because Odin's call
15723s um half the time I don't know what
15725s they're doing um they're either good and
15727s then they're really good or they're just
15729s really not um this doesn't seem to be
15730s any middle ground for Odin's call uh I
15732s believe believe previous years like they
15734s came second for example uh and other
15736s years they went out pretty much
15737s immediately like it's just kind of 50/50
15740s uh so I'm excited to see what happens
15741s there snuffed out um also uh spent a lot
15744s of time hanging around near Gates and
15747s loc smoking something and coming up with
15750s very bizarre comps uh four deuses for
15752s example uh Springs to mind um there's a
15755s point inflation rule by the way uh that
15757s means it costs tons to bring for demases
15760s and it went very as well as you might
15762s expected uh to go so I'm looking forward
15764s to this matchup because I think this is
15766s going to be hard to predict because both
15768s teams are quite inherently unpredictable
15771s I think it's hard to predict because so
15772s looking at the feeders snuff played
15775s really well like snuff played exactly
15778s the way that you look at like they
15780s played better than I mean some of the
15782s teams that we expect to play well like
15783s uh there's a there's a moment where they
15785s were getting rushed and they did like
15786s the perfect like if you were going to
15788s teach somebody a class on how to
15789s Starburst and not die to a shield Rush
15791s In The Alliance tournament you could
15792s play that replay and be like look at the
15794s positioning everyone is in the exact
15796s perfect spot and that's not something a
15797s team that brings four demoses does
15799s exactly just what is going on in in in
15802s LC these days because like they have the
15805s potential to be really good based on
15807s what we saw in the feeders like they are
15809s a competent team um they clearly have
15811s some good theory Crashers and some great
15812s Pilots uh and then sometimes they have
15814s this like great we outter plan and they
15816s just toss it away and bring for misses
15819s so I I don't know which snuff we're
15821s going to get today uh we might get for
15823s demons stuff we might get good stuff um
15825s Mr Gite any further thoughts on that I
15827s wasn't sure if you wanted add something
15829s I was going to add that Odin is in the
15830s same boat because two years ago they
15832s were the second place team and they were
15834s fantastic and last year they were kind
15835s of dog but I know it's the same players
15838s this year
15840s so this is this is the coin flip right
15842s we don't know who we're getting I think
15844s uh I think it could be really really
15846s good I do think snup is looking very
15848s strong and Odin might have won because
15851s of having just
15853s a really it it was a meta that played to
15855s their strengths I think as a way to put
15856s it yeah I'm just looking at the twitch
15859s uh Channel points you can predict in
15861s twitch by the way I don't know if I've
15862s mentioned this but you can go into
15863s twitch and you can predict with your
15864s channel points and you can redeem them
15866s for skins which is pretty cool um you
15869s can also gamble them all the way on
15871s matches like this um this one at the
15873s moment looks like your guys are mostly
15875s favoring Odin's call 1.8 million to
15877s 900,000 I think if it was my channel
15879s points I would put them on snuffed out
15882s mm- incorrect wrong wrong here's why
15885s Odin is going to win okay look snuff
15888s they have flown really well um they
15890s brought a shield medium gun spam in the
15894s feeders um managed to cite away managed
15896s to spread out managed to make sure their
15897s DPS was on target however Odin brought
15901s an armor medium gun spam in the feeders
15904s and beat a shield medium gun spam in
15908s what was essentially a mirror match up
15909s now if anything if this match is going
15912s to be be anything like the feeders in
15914s the way that these teams are thinking I
15916s think that Odin will probably be a
15917s little bit more comfortable taking on
15919s some of these mirror matchups or these
15921s situations you don't necessarily want to
15923s be in um presum I I think it's because
15926s they will have practiced these matchups
15928s and they'll know the inherent weaknesses
15930s um and also I'm making all of this up in
15933s terms of I have no idea what the hell
15935s these teams are going to do but I'm
15937s right and I would bet on Odin so that
15940s that that is my stance on this okay we
15943s may have to get the the L back out at
15944s some point but the bands are available
15946s let us say peruse the bands snuffed out
15950s Banning out the EOS the orthis the
15952s Blackbird the Loki and the typhoon Fleet
15954s issue meanwhile Odin's call choosing to
15957s ban the EOS the zaraz the abadin the
15959s crucifier and the skiar blackbart
15963s Pirates your thoughts on these
15966s bands well I mean we have the you know
15968s EOS bands are great we don't need to
15970s talk about them we talked about it uh
15972s the kind of weird ones here so typhoon
15974s Fleet issue by snuffed out it's it's not
15977s at13 yep demoses are available by the
15980s way they are they could well I mean you
15982s you wouldn't ban that come on you got to
15983s say like look we left your ship here go
15986s go ahead and take it no the the snuffed
15988s out typhoon Fleet issue band is very
15989s strange um they are not good ships
15991s anymore in the at uh they especially in
15993s the in a time when the get Navy issue is
15995s basically the same thing but like better
15996s in every single way uh I do like uh I
15999s like the rest of them I think it's they
16001s all have they have a lot of thought
16002s behind them you know citar bands are
16003s great you don't want to get kited um
16005s we've seen the zad do really good today
16007s like even the match where the zarm zad
16008s team lost I feel like the zad was not
16011s the problem it actually did fantastic so
16013s yeah it's you know it's just a lot of
16016s interesting like I said typhoon Fleet
16017s issue I don't I don't get it but hey we
16019s didn't get the carries ban last time and
16020s then as soon as it came out and we saw
16021s we're like oh that's why it's so they
16023s can win The Damp War okay duh but you
16025s know so maybe maybe snuffed out has some
16027s Secret Sauce they're like ah yes well if
16029s you ban the typhoon Fleet issue Odin
16030s can't defeat us yeah well I think if I
16032s remember correctly Odin's used the Ty
16034s and Fleet issue quite a lot in previous
16036s years um it's kind of good opportunity
16039s to be both armor and shield it's kind of
16041s like a almost like a pro man's baras in
16043s some ways but it has this like heavy
16045s nutes as well uh it's pretty fast if if
16047s you care about that kind of stuff is
16049s pretty fast uh so maybe this is a
16051s targeted band specifically at something
16053s that Odin's call have have brought a
16054s bunch snuff looked at the you know
16057s they've reviewed the tapes uh and the
16059s tapes say hey they use a t a typh and
16061s Fleet tisue and the fact that it's the
16062s last ban as well um also could be to do
16065s with that or it could just be that they
16067s didn't realize there was another ban and
16068s then scrambled and pick that the last
16070s minute don't really know what else to
16071s say we'd have to ask him so like what so
16074s why did you ban the typhoon Fleet issue
16075s so yeah someone be like wait we banned
16077s the typhoon Fleet
16079s issue okay well I mean I guess we could
16081s go find out why they baned the Ty in
16083s Fleet isssue uh so let's do that let's
16085s go to the arena for snuff versus Odin's
16087s call
16094s um the ships are not on grid
16096s yet um but in the meantime whilst they
16099s come on grid uh we
16103s got um yeah we have to wait until
16107s they're on oh they are they are there on
16108s the we can see them we can see them so
16112s well SN snuffed out
16114s brought um snuffed out stff well Tempest
16118s issue H arbitrator when they get on grid
16121s what a voting School no Odin's call have
16123s brought a triple Navy
16126s Armageddon comp uh and we can't look at
16129s the launchers or weapon systems on this
16132s Navy Armageddon but with three of them
16133s I'm assuming these are going to be rapid
16135s Heavies one of them toast BR is in a uh
16139s one of the toast BR is in a flagship
16142s Navy Armageddon so that is going to be a
16144s king Slayer setup with lots of Rapid
16147s light or rapid heavy damage right on top
16149s of the key ships of the snuffed outside
16152s we've also got a lot of well-known
16153s players across both teams we've got we
16156s got delf we've got destoyer and on an OD
16158s is cool team we got crazy vaner uh and
16160s we've got who else we got Colonel Curts
16162s as well another another wellknown team
16164s well SN out team with the fleet tempests
16167s I mean they have to go straight in uh
16168s they got a lot of high damage but I
16171s think they might struggle against the
16172s Navy armag yeah and these Navy armag are
16175s going to be uh outrange those Fleet
16177s Tempest assuming those are the most
16179s likely uh AC Fleet Tempest which certain
16182s would track with the attack bar Odin's
16184s call larger attack bar Odin call really
16186s needs to get down enough stuff with
16188s their first clip of their rapid Heavies
16190s I'm just going to double check those are
16191s rapid Heavies they really need to get
16193s down enough stuff with their first clip
16195s so that they can really uh get something
16199s off the field before they have to clip
16201s out and reload 5 Seconds till the match
16203s starts we've got also un schol bringing
16205s a little purifier a little bit of damage
16207s on the back end which I think is a
16208s really nice addition to the to the team
16210s especially when there's a lot of bits
16211s being filled right now both teams going
16213s to have to get in there get and get the
16215s damage on I think especially the fleet
16217s Tempest they need to get in they need to
16218s completely brawl in otherwise they're
16220s not going to be doing much but right now
16222s both teams off to a bit of a slow start
16223s which happens which is often the case in
16225s these things both teams want to see what
16226s the other one sort of does and then they
16228s make a decision right now as as the
16230s hyena comes out throws a little bit of a
16232s we out and staying his distance which is
16234s good but he needs to probably keep
16236s something from burning away I think yep
16239s yeah and you can see the snuffed out
16241s team reacting very quickly to that hyena
16243s let's get some NES on it get some light
16244s drones on it uh Martin Conrad a former
16247s align made of mine uh very frequent
16251s tournament light tackle pilot um turning
16254s around and heading back for reps and the
16256s safety of the rest of his team yeah Odin
16259s schol sort of moving in now as a unit
16260s with the battleships right now really
16262s good stay together keep getting and
16263s catch something don't get split one of
16265s the bad things you can do with a
16266s battleship comp is get split up you
16268s could just charge him with a couple of
16269s battleships and one gets left behind or
16271s gets tackled behind and then he's just
16272s not really in the in the match anymore
16274s snuffed out playing very reserved though
16276s at the moment the gon out in front but
16279s they're not you know I don't know they
16282s it's very reserved from them when when
16284s they should be the fleet Tempest need to
16286s get in there yeah and this is a you this
16288s is a you have an opportunity to come in
16290s and kill toast BR in the flag Navy
16293s Armageddon you have an opportunity to
16295s get an amazing Armageddon killmail here
16298s I think I think I mean this this is one
16299s of those matches where like it's
16301s tempting but want to win so they're
16302s going to try and win has the webs come
16304s down right now tempat of the web we're
16306s going to start seeing the damage come
16307s down really quickly the brawl is now
16309s started plenty of ew on grid as well
16310s lots of drones out as well so I think
16312s the damage will be on the battleships
16313s yes we got damage on nuke on the Tempest
16315s V issue he looks to be the primary for
16317s Odin call taking a lot of damage though
16320s yeah Odin's call that attack bar is big
16322s they are firing all in at nuke Michael
16325s and indeed these are rapid heavy
16327s Armageddon Navy issues just piling their
16330s clips into that enemy to battleship
16332s I do think in the terms of the DPS right
16335s now I mean where is the DPS coming from
16337s snuf guys what are you going for the h
16340s is taking a bit of damage you got Batts
16342s next to you I think just go for the
16343s battleships and try and break through
16345s yeah it looks like they might be trying
16346s to get the logy of athal and kurur she's
16348s tackled down and might be in a bit of a
16352s bad spot but her partner The Inquisitor
16353s right next to her able to R her up and
16356s honestly the logy frigs are not that
16359s easy to hit with your battleships not
16361s really good I think if you don't have a
16363s Vindicator and you don't have loads of
16364s webs and TPS it's going be really hard
16365s to apply Tempest F of nuke almost going
16368s to go into structure huge win for Odin C
16370s they get the first batt ship blood get
16371s the first batt ship down and you're
16373s basically you're so far ahead at that
16374s point you have more damage you have more
16376s NES you have more control in the top end
16377s and also you're going to win on points
16379s at that point and also own score already
16380s one point ahead to so from the last
16383s match I've
16385s noticed that's what I'd say yeah but
16387s unlike the last match the teams right
16390s ramming into each other and trying to uh
16393s brawl it out in classic armor Battleship
16396s style uh snuffed out low suck Alliance
16398s they've done lots of heavy armor brawls
16400s in their time Odin's call in Wormhole
16402s specifically that C2 nulc and they've
16404s done some heavy armor themselves so this
16406s should be a comfort place for both of
16407s them I mean n is still holding on though
16409s which is actually fantastic but you know
16412s he's holding on but they're not really
16414s you know the Navitas is barely even if
16416s he dying he's not really dying but nuke
16418s is bleeding in structure I really think
16420s that snuf need to focus on the B ship
16422s get the damage get the application on
16423s him I know the Navitas is sort of dying
16425s but like you said the application is not
16427s going to be there no and with nuke goes
16430s down these Tempest Fleet issues they
16432s have utility highs they have mids and
16434s boom that's a whole bunch of control as
16437s well as DPS off the field there's no
16439s doubt it's plenty of DPS gone off the
16440s field and now this is the problem it's
16442s also a psychological thing you lose your
16443s battleship you kind of now thinking well
16445s I can't break if I'm not breaking the
16446s nas a minute ago I'm not going to break
16448s him now so now again well now you lost
16451s your maggus immediately G wiped off the
16453s grid and now Odin school now just
16455s methodically trying to get rid of the
16456s command destroyers which I think it's a
16457s good move for the long term get rid of
16460s those links I think is really good yep
16463s yeah clear off the links make sure that
16464s snuffed out can't have that sustain you
16467s or come back yeah you killed one
16469s Battleship it's going to be much easier
16470s to kill the next without the links and
16473s we've seen NES on the Lodi frigs the
16475s logi frigs aren't able to apply their
16476s full repping power and Odin's call just
16480s taking out the low end snuffed out as
16482s far as ways back in this it's a little
16485s bit rough from here they're going to
16486s have to pick a Target that isn't that
16488s Navitas they keep going for the Navitas
16490s this is like no we're going to kill him
16491s we're now's the time we're going to get
16492s him they keep going for him she's a yeah
16495s she's a season pilot a one of the uh
16499s captains of the Odin call team oh really
16502s yeah and uh often doing well holding on
16506s taking the damage and living to win now
16508s Odin's Co going for another 10 to F
16510s issue which is obviously the right Co
16511s they are at this point super far ahead
16513s snuff would need a boundary variation or
16518s I don't know something mad to happen or
16519s they should I think they should just try
16520s and go for something else try and go for
16521s the batt ship and me adver is still in
16523s half armor Inquisitor taking a bit of
16525s damage now now they switched over to
16526s Inquisitor maybe he'll die maybe they
16528s can bring it back we'll see but the
16529s tempers F issue is going into low well
16532s he's getting a bit of reps as well local
16533s tank they still have the logic figs up
16536s um s but I mean the odds are are not in
16539s their favor yeah in terms of just
16542s watching this match how did we get here
16544s uh that the Sentinel of the Odin call
16547s team has been doing a good job we've
16549s been seeing tracking disruptors on those
16550s Fleet tempests that's been making it
16552s harder for the fleet Tempest to kill
16553s athal in the the Navitas um the
16557s arbitrator has been putting some
16558s disruption on the heavy missile ships
16560s but at the same time if you're a rapid
16562s heavy ship and you're disrupted and you
16564s want to shoot a battleship you just get
16565s closer yeah I mean second Tempest down
16568s for snuffs so I mean and now yeah F has
16571s gone off the grid now Odin's just
16572s basically cleaning up at this point
16574s really fantastically well played by them
16576s um it shows they got they got good
16577s Pilots they have good execution they
16579s knew the target they went they go
16580s straight for the B ship they just don't
16582s even waste time on loif figs just just
16584s burst through it new te game capped out
16586s good fights going in local I think they
16587s did a fantastic job yeah definitely and
16589s snuffed out they're going to losers
16591s bracket but they're not out of the
16592s tournament and we saw they did very good
16595s in feeders um they've had good recent
16597s performance and with the pickup of
16599s destoya you as you mentioned they have
16601s tons of
16603s tourament team got really good pilots
16606s and stuff and like you said feeder's run
16607s was really strong so I don't think going
16609s to losers they can still come back it's
16611s not it's not you know they can andly the
16613s losers I think will be quite a grueling
16616s experience I think if you're in losers
16618s but you can probably get through I think
16619s there's a lot of good teams in there um
16621s I think later today we've got um tempis
16623s CF and fraternity for the losers which
16627s is crazy but it's going be amazing match
16628s can't wait for that one um we've only
16630s got the Vengeance left
16632s arbitrator um Odin cool going to be
16635s going into the win this bracket and they
16636s I think they're a team to watch out for
16638s OD yeah definitely they took second
16640s place in uh yeah
16642s at18 uh so great run previously um we've
16645s seen them perform well in other
16647s tournaments as well consistent strong
16650s finishes so Odin's call definitely going
16653s to have a this is a good opening from
16655s them in this tournament yeah definitely
16657s I think we'll be definitely seeing them
16659s in the winners bracket for a while and I
16660s think they're going to come up against
16661s another like really strong team that' be
16663s a fantastic Max broho in arbitrator
16667s miles away from everybody else living
16669s living to the end he wants to keep going
16671s run the clock down love it don't give up
16674s he should go for a jump drive he's
16675s actually how far away he's actually
16676s pretty far away but he's not going to
16677s bound you anytime soon no no in those
16680s rapid Heavies they're able to reach
16681s across the arena and apply to the T1
16684s Cruiser especially with the target
16685s painter um and pretty much all the DPS
16689s and the Odin call team still alive uh
16691s this is looking to be a 200 to Zer I
16693s don't think our friend bro is going to
16695s be able to kite this one out a 200 200
16699s to zero win for Odin's call uh we'll go
16701s for a quick break and then we'll be back
16702s at the
16705s desk Odin's call there just
16709s demonstrating how it's done 200 to zero
16711s snuffed out were in fact snuffed out um
16714s pretty convincingly as well uh blackbart
16717s pirate um interesting choice uh from
16720s snart to bring the flists what do you
16721s you think about their comp yes we we've
16723s decided their fmus now you can tell the
16726s mist's very happy about that um yeah
16729s interesting it's definitely you know as
16731s as you would say one of the choices of
16733s all time um tempus fet issues are good
16735s ships in very specific situations uh we
16739s actually used to see the um in fact
16741s funnily enough Odin's call was kind of
16743s carried by a double tempus Fleet issue
16745s kind of control setup through their at
16747s run where they did a really good job but
16749s you know that was two years ago when
16751s they were disc in points and you could
16752s do some fun things with minitar so uh
16755s snuffed I think it's kind of weird this
16756s is not the snuff we saw in the feeders
16758s like the snuff we saw in the feeders
16760s fantastic setup probably beat that team
16762s that stuff was like like why did you
16763s pick that um I you know two Fleet issu
16766s like they do a lot of damage but they
16768s they're kind of slow uh they didn't
16770s really have the ability to survive
16772s anything because they're not that tanky
16774s ships with you know minitar holes
16776s traditionally having certain kind of
16778s glaring resistance and lack of Hull and
16780s armor weaknesses that allowed a triple
16783s Navy genon setup to not quite clip them
16786s it was like it was like this clip he
16788s started bleeding a little bit of
16789s structure but on the second clip they
16790s finished him off so yeah misty misty was
16792s disappointed Misty's very
16794s disappointed stop bringing Navy gons
16797s man what about if we just bring more
16801s yeah let just keep bringing so many
16803s points so many points I get it as a
16806s flagship you know three good no no look
16810s it's not the same of squalls okay we can
16812s convince uh CB zis and we can get four
16814s in there o that' be like four na G would
16817s be great you must win by
16820s default yeah okay
16822s NE no just bring her okay so it was it
16826s was a fine correct it was a flag Navy
16829s gedon on the Odin side was it a flag
16831s navon on the Odin side I think I'm like
16834s 8.93% sure 89.3 that's a high percentage
16837s that's pretty high we'll be told shortly
16839s I mean somebody will be like yeah cut
16842s his m c his Mike yes it
16844s was so they brought a flag Navy genon
16847s and then two little friends to be with
16848s it I know what they've done they've
16850s disguised it so you can't tell which
16851s one's the flag see you have to know how
16854s to read to be able to know exactly most
16857s of us don't know how to do that correct
16859s that's true so it makes sense yeah hey
16861s look
16863s just bring more Navy gets got it all
16866s right the cup game like oh which Navy
16868s get is the flagship just bring redeemers
16870s and abandons and stuff and it works just
16873s as well and it doesn't clip so you know
16876s we saw the they won H yeah yeah yeah
16880s trip trip is undefeated the other team
16883s brought
16884s flists which
16886s suck I'm sorry I just can't believe
16889s you're disparaging The
16890s Undefeated 200 to zero triple Navy gon
16895s setup but snuff effectively turned up
16898s and didn't do anything okay F temp
16903s fists are not great but they're not as
16906s bad as navy gons so I would say bring a
16910s redeemer bring an Abad bring your
16912s Flagship Navy gedon have a few more
16913s points to spend on other things round
16915s out the comp a little bit more and I
16917s think it would be stronger because then
16919s you don't end up clipping on three
16921s battleships at the same time while the
16923s ship you're shooting is still alive and
16925s you have to wait you just have the
16926s constant pressure coming in and it
16928s probably means that it dies faster you
16930s know more reliable I you know I know you
16933s are I know you
16934s agree but also they did win they did win
16937s yeah yeah literally undefeated yep 100%
16940s winning on the first day doesn't count
16942s does losing on the first day count yeah
16944s also
16945s no first day never counts changes
16948s everything I know that interesting well
16950s I missed that part I guess we'll tell
16951s the last three matches it's like oh
16952s don't worry about it we know you're
16953s eliminated but it's the first day starts
16956s in like half an hour so what if you're
16958s the so there was one point where the
16960s literally the only team in the entire
16962s tournament that had lost a match was
16964s fraternity yeah it doesn't count okay
16967s okay just being sure all right let's
16968s look at our next match is arrival versus
16970s Ronin reloaded uh take a quick look at
16972s the bands arrival who have a flagship
16975s varer by the way interesting choice
16977s we'll talk about that some the time um
16978s they banned out the arbitrator the
16980s crucifier the curse and the pilgrim so
16983s trackon disrupts just gone um and Ronin
16986s reloaded Banning out the Scimitar The
16988s Jacka The zorz and the Loki uh myo your
16992s opinions in this L this particular um
16995s segment have been questionable at best
16997s so I'm going to go to Bart I see well
16999s they did not ban DET tring disruptors
17001s there is one ship left because I
17003s remember had a count unlike that time
17005s last year when I was like oh they're all
17006s gone and you're like actually um so the
17009s Sentinel is still up and the Sentinel is
17010s actually probably one of the best
17012s tracking disrupt boats and also they're
17014s very good because quick cycling small
17015s noes are absolutely disgusting versus Lo
17018s Logistics especially Lodi frigs which
17020s we've seen many many many of in fact
17022s usually you see twice as many as regular
17024s Logistics cruisers for some strange
17026s mathematical reason um so I get that
17028s rival bands like okay you're getting rid
17030s of track and disruptors besides
17032s Sentinels that points very very heavily
17035s to either a lasack setup which I kind of
17038s doubt they're going to bring or some
17039s kind of weird gun based setup now
17042s extrapolating this they have a flag
17044s varer which you said we would talk about
17047s later and now is a great time because we
17048s may or may not see it um which is a very
17052s weird choice but also they do a ton of
17053s damage and they have a lot of tracking
17054s so you know they have the ability to use
17057s their flag varer to just destroy things
17060s now I am questioning the existence of
17063s the flagship varer like does it actually
17065s exist is there
17067s a faction officer fet varer sitting in
17070s someone's hanger right now oh well okay
17073s yes is it going to be in the at I don't
17075s know but do there there's there's a
17076s faction officer fit varer sitting in my
17078s hanger right now so I'm just you know
17079s but yeah in the at uh
17082s I I would hope to see it um I do think
17084s that the it does get a bonus on micro
17085s jump cool down yeah so you could just
17088s bounce all over all over the place ping
17089s pong ball just how how do you stop it h
17092s you don't you just lose the only thing
17094s that could possibly defeat it would be
17095s the triple Navy gon setup yeah cuz then
17097s it would be Ned out yeah and clipped and
17099s clipped yeah yeah so it's going to work
17103s yeah all right so what are your
17105s predictions in arrival are a really
17106s solid team um they've done pretty well
17108s they one of the things I will call out
17110s for them is they usually do a really
17112s nice uh like breakdown afterwards with
17114s some videos and like talk through all
17115s the the processes super interesting if
17117s you new tournaments I recommend checking
17119s that out uh I see Ronin are bringing
17121s their Flagship armagedon Navy issue
17122s perhaps one of three we'll find out soon
17124s um and yeah I think I'm going to go for
17126s arrival on this one uh what do you think
17129s B yeah I think arrival um they they they
17131s are the ones that invented the modern
17132s Shield rush for those who don't know but
17134s that's a history lesson that would take
17135s at least 30 seconds to say so we'll hold
17137s that for later if they win or not we'll
17139s find out very soon uh and uh Mr your
17141s opinions are discounted this time so I'm
17143s just going to bypass you and go straight
17145s to handing this one over to the
17147s commentators in the booth for uh Ronin
17150s reloaded versus
17154s arrival hello and welcome to the arena
17157s for this last game before the
17159s elimination matches uh Ron and reloaded
17161s have shown up with a armor Kings Slayer
17163s setup featuring their Flagship Navy
17166s Armageddon with two additional rapid
17168s heavy missile friends uh Starfleet what
17171s have arrival bot arrival varer not the
17173s flag Vara we we we got hopes up we had
17176s hopes up for another flag Flagship fight
17178s off but nothing happened varer Navy FX
17182s fantasm fantasm stormbringer stalk
17184s interesting comp from them actually is
17186s this going to be I don't know this could
17188s go out of the way yeah this is this is
17189s really sort of like in a way the updated
17192s Shield Rush maybe it's the shield medium
17194s gun spam uh with a varer with a varer
17197s yeah Shield medium guard spam and extra
17200s medium gun spam uh the uh the Run
17202s reloaded tide they're going to be doing
17204s the same thing that the Odin team were
17205s doing last team last game which is to
17207s say putting a whole bunch of damage on a
17210s single Target and trying to burn it down
17211s in a single clip uh arrival bigger
17214s attack bar if they can get rid of one of
17216s those battleships in particular if they
17217s can survive the first clip uh they'll be
17220s able to put a world of hurt on Ronin I
17222s mean arrival Waring at 50 max range they
17224s did come out a a um an angle which is
17227s means that they're actually kind of
17228s close to each other um so it's going to
17230s be definitely Ronin ra running in and
17233s trying to get something I think uh I
17234s think arrival are going to try and stay
17236s back and get some projection going 7
17238s seconds on the clock to the start I mean
17239s do you think that a rival need to just
17241s prioritize small ships or or go for go
17243s for something go for a battleship or
17244s something I think a rival probably need
17246s to prioritize the smaller ships uh they
17248s if they can get their speed up they
17249s should be able to mitigate at least some
17251s of the rapid heavy damage stay away from
17254s in particular the utility of that Fleet
17255s typhoon Inquisitor almost down oh the
17259s damage coming down fast from arrival no
17262s wasting no time handsy babes not wasting
17264s a second at the beginning of the match
17266s getting it down quickly hiring the next
17268s Target amazing perfect I think a
17270s fantastic second target getting him down
17272s well he's almost dead I speak too soon
17275s no I don't he's dead there's there's no
17277s way the hyen is surviving this is the
17279s kind of decisiveness that you need if
17281s you're going to Pilot an aggressive comp
17284s and it's not exactly the traditional
17285s rush but this is another aggressive comp
17287s and just like that Confessor also
17289s deleted going by up they've been able to
17292s clear Three Ships Before Ronin reloaded
17294s has been able to make serious progress
17296s on a single Navy Fox I mean the the pros
17299s right now is just that just rival have
17302s that instant damage which you just see
17304s it's just it just lands so fast you're
17305s seeing on your screen right now
17306s everything's kind of all the low end
17307s ships are just getting wiped off the map
17309s all the tackle the hyena was a huge huge
17311s kill as well so right now Ronin have
17314s nothing to really catch up yeah we saw
17317s as soon as that hyena went down the
17319s target paints went off of Furious
17321s Furious now comfortably tanking the
17324s damage from the fleet typon and navy
17326s Armageddon and with that low end removed
17328s arrival are able to start bringing that
17330s damage to bear on the fleet typhoon and
17333s start taking out the DPS now that DPS
17336s it's not really in evidence right here
17338s that attack bar is a little tiny it's
17340s very small and also I think we might see
17342s a flag die here today maybe in this
17344s match we see if I mean the flag the
17346s typhoon Fleet issue is going to be the
17348s first to die obviously I think they'll
17350s probably go for I mean I'm assuming
17351s they'll go for the other or get first
17353s just to get him down just to secure the
17355s win you don't want to waste time on a
17356s flagship potentially unless you're
17358s confident um that you're going to win uh
17360s I'd say Hy babes just needs to stay
17364s alive as long as possible he is tackled
17366s uh he's being ProMed right now by all
17367s the Batts on the running team I think he
17369s might he should tank and last a Reload I
17372s think yeah and they're about halfway
17374s through their clip once these rapid
17376s heavy ships finish firing they'd have
17378s like a 45 second reload before they're
17380s able to start firing again so we'll see
17382s Ronin reloaded attack bar drop
17384s precipitously uh and Hy babes is
17386s Comfortably still in in good Shield
17388s spots he's he's doing well the two
17390s scales right now are just came back into
17392s a bit of range they're probably on their
17394s complete um full off I reckon or Optimum
17396s full off probably somewhere between you
17397s can't come too close um because you
17399s don't want to get tackled cuz I think in
17401s one of these matches um their
17403s survivability is super important if your
17404s varas completely tackled down the
17406s scalers need to stay alive for the late
17408s game cuz if you lose them at the
17409s beginning it's it's you know you saw the
17411s F Navy issue they don't have much tank
17413s so you want to make sure you have your
17414s scar alive so they're doing really well
17416s but obviously handsy might he's dipping
17418s down and the tyon fleet ISO oh the armag
17420s Navy Sho now is is nearly dead as well
17422s yeah and the the rapid heavy battleships
17424s just clipped they stopped firing and
17426s with that you can see the vargar healing
17428s back up getting repped back up by those
17430s scalpel those scalpel are taking n
17432s pressure the I've talked about this
17433s before but the problem with the logi
17435s fgets is you got to get them into range
17437s and the all of these battleships have
17439s NES in their highs oh I see oh no this
17442s is a um there is a flag varo yeah it is
17446s a flag varo okay just a flag okay our
17450s bad we uh which is why it's tanking so
17452s well yeah as as the desk was saying you
17454s have to read and uh it's it's
17455s challenging it's difficult it's
17456s challenging for us two Batts down right
17458s now last Arman Navy issue which is the
17461s flagship for R reloaded on the grid
17462s right now he will definitely down maggus
17464s goes down I think they're going to have
17465s to go for him now I think arrival
17469s playing fantastically well a lot of
17471s really good pilots on their team howling
17473s wind we've got hansy baz we've got black
17474s teth um there so adenu as well really
17478s really good pilot from many he's been
17479s tournament for a long time so I'm not
17481s really surprised that their execution
17483s was on point yeah they had a very clean
17484s run through the feeders uh they brought
17487s rush it was piloted very well including
17489s uh yeah really good showing yeah they
17491s lit smashed it yeah completely destroyed
17493s that Deacon about to go down well he's
17495s been part targeted right now I think
17497s they want to get the flag down and
17499s obviously right now it's 90% Loot drop
17500s isn't it yep so that flag dies uh then
17503s not only will we in the audience get to
17506s see a delightful kill mail but
17508s especially with no other ships on grid
17511s to pop the wreck ninja loot it otherwise
17514s scoop those mods before uh arrival is
17516s able to get it arrival should be able to
17519s add some money to their tournament War
17520s chest you've also got to be quick cuz CP
17522s will move you out afterwards so you have
17524s you have to be quick he has to be on the
17525s ball so he dies you got to go get on on
17528s the on the wreck immediately L you know
17530s cuz sometimes you they just move out at
17532s the end of the match once it's finished
17533s you're out cuz the other team's coming
17534s in so you got to be quick the school
17536s though taking a bit of damage zags don't
17539s die the flag dead now yeah yeah I was
17542s going to say is the strategy here for
17543s bed deall is to get to a beacon and like
17545s start a jump the minute and then get out
17548s of the the arena uh but uh looks like
17551s it's not going to be an issue we see a
17553s huge cloud of rival ships around uh the
17556s Navy Armageddon wreck and uh bed boss
17559s caught shot uh and and will be going
17562s down and we will be going back to the
17565s desk after a short
17568s break there you have it in vargar We
17570s Trust as said the flagship varer uh it
17573s has fulfilled its Destiny and uh stomped
17576s the enemy composition uh 200 to zero uh
17580s a solid win there uh by arrival uh well
17583s done Flagship varer we know what the
17585s problem was though uh for running
17587s reloaded black bar pirate enlighten me
17590s all right so they only had two armag get
17594s Navy issues which one was a flagship
17596s which is good but as we have discovered
17599s through the power of math you need to
17600s have three one is also okay and it does
17604s seem that zero wins like at least a fair
17606s amount but two two is bad all right so
17608s they should not have brought two they
17610s should have boughten three um I think
17612s that they actually could have possibly
17613s won with three maybe well the the varer
17616s rammed in you saw the varer rammed in
17619s and really dealt with a VAR timeing in
17622s nobody was nobody was prepared for nice
17626s Redeemer uh I don't know go that far I a
17630s whole untested we we have signs behind
17634s we have we have empirical proof that
17636s three armagedon Navy issues is good yeah
17639s we don't know about redeemers I have a
17640s flagship Kill Me by the way it's nice
17641s Flagship uh approximately 50 of your
17644s finest internet spaceship billions um
17646s and thank you once again to the 90% Loop
17648s drop most of it dropped uh 24 billion in
17652s Toby rapid heavy missile launchers
17654s dropped uh I think pretty much
17656s everything dropped there's even like
17658s unpriced stuff those are about 20 25
17661s Bill okay so this is more like a 70 bill
17663s yeah uh loss right here that's expensive
17667s e wow very nice very nice now here's my
17670s question because every once in a while
17672s on Zill you can see what the guns of the
17674s ships that shot them was do we know what
17677s kind of weapons the varer had it had the
17679s varer ah yeah yeah they were shooting
17682s the flagship varer was shooting smaller
17684s vargar yes well I mean I don't know I
17687s don't how do you defeat that there's no
17689s possible way just varer all the way down
17691s ah well well then the the varer will be
17693s a mystery fit for now yes but at some
17696s point maybe it won't be at some point
17698s maybe it won't be at some point maybe
17699s either because the tournament's over it
17701s didn't die yeah or someone will will
17703s catch the flag varer and it will do what
17705s vargar normally do and die I don't think
17708s it was a lack of being caught the vargar
17710s rammed in
17711s like the varer was in the between all of
17713s the ships and it actually tanked really
17715s really well which uh means it's
17717s definitely got some bling on it cuz you
17718s know people don't know you can't use
17720s Bastion modules in the alliance
17721s tournament for very good reasons um
17723s there was a part we were kind of
17724s watching the vargan it did almost break
17726s shield for a second but like the amount
17728s that it was repping even without a
17729s basion module means there's at least
17730s there's something on there there's
17732s something expensive y I'm sure um that
17734s Hy Vapes got a little bit worried at a
17737s moment when he Shield was just still
17738s going down he's like oh no
17741s have we made an error yep chat claims
17744s that there are officer guns on the Vara
17745s and I assume you can actually check the
17747s other kill mails from that match it's a
17749s good point I could do that yeah someone
17751s else should do that I'm not going to do
17752s that yeah that sounds like good that
17753s sounds like a lot of effort We Trust
17756s yeah I mean I'll ask twitch chat like I
17757s said we're opinion based podcast they
17759s stopped being wrong they've been right
17760s for a while oh there it is somebody says
17762s I don't know if they're correct or not
17764s but uh oh I see a lot of people saying
17765s it there you go yeah but twitchchat
17766s officer guns yep twitch chat once again
17770s you're good you help us you so good to
17772s us so good to us um yep I can see it
17776s here uh off again yep uh muros modified
17779s 800 millim repeating cannons those are
17781s the good ones too those are the good
17782s ones what would we do without you twitch
17783s chat yeah I don't know what we would do
17785s I don't know they could just take over
17788s true ttch runs twitch Twitch Plays
17791s Alliance tournament uh XX casting yeah
17794s imagine uh remember twitch played
17796s Pokemon yeah imagine there was like an
17798s alliance tournament team that was just
17799s played by like twitch
17801s commend I think twitch chat's happy with
17803s that idea yeah they're like yeah
17806s Scholars it's it's
17809s goonswarm yeah yeah yeah that's now
17812s Misty I know uh that you are also um
17815s doing your best to not talk about the
17816s next match um because we're we're going
17819s into the losers bracket it's the bracket
17821s where losers are are you sure yes it's
17823s the loser bracket not just winners and
17825s waiting well yeah no they're definitely
17828s losers okay that's fine 50% of them will
17830s be losers yeah 50% of them will be
17832s double
17834s losers some some some of them are like
17836s half half of them are winners in waiting
17839s yeah are losers losers yes okay now what
17843s about your beloved fraternity they lost
17846s open champions of Alliance tournament 19
17850s one of the most exciting finals we've
17851s seen in a long time I recommend go back
17853s and watching it it was amazing um a new
17856s winner a new team to put their Crest
17858s upon the monument in monarc it blazed
17861s across the Stars
17863s amazing turned up [ __ ] the
17865s bed Navy
17867s gons Navy get can't just blame all your
17870s problems on I and I will how many did
17872s they bring two ah yes needed the third
17876s one
17878s no more Navy gons so as I as I have
17883s alluded to losers bracket this means you
17886s lose your art that's it defending
17888s Champions literally could go home and
17890s they have to go up against a pretty
17892s solid team temples CF so this is
17894s essentially two basically Alliance
17897s Tournament winning teams a temples
17898s Castle won the alliance open fraternity
17900s won Alliance tourament 19 this is this
17903s is a a Powerhouse match potentially yes
17906s exciting stuff how are you feeling I'm
17909s absolutely fine I'm going to go have to
17910s find the frat flag for when we win this
17912s match okay I'm confident I was confident
17916s and I looked at the bands and I don't
17917s like some of what I see let's take a
17919s look at those bands let's bring those
17920s bands up so Bart fraternity Banning out
17924s the Loki and the EOS and then the ishar
17926s I'm not sure that's because they they
17928s spend so long like spinning them around
17929s Havens in nul that they think it's good
17932s uh and then the slep near meanwhile
17933s Templar spanning at the Armageddon
17935s Armageddon Navy issue that's sad can't
17936s get three of them uh tyen flu isssue and
17939s the hyena what do you think of these
17941s bands Bart well you could get two armag
17942s get Navy issues no you can only do one
17946s oh no what if both teams bring them oh
17949s is that can't
17951s is temp's
17952s flag yeah it's probably not I I feel
17955s like they're going to be Bargas and joy
17956s I can't remember T my head I remember I
17959s could check but I won't we we're
17960s terrible people we're like um yeah no uh
17962s isar band's weird again nobody's brought
17965s an isar yet it's been banned twice oh
17967s they're Bal Gorn enjoyers they're Bal
17969s Gorn enjoyers oo what is a BAL Gorn but
17971s a better armag Navy um is
17976s it okay so anyways Ishtar weird but
17980s still in it we haven't seen one yet
17982s they're not very good anymore correct
17984s and it's drones yep but fraternity
17987s actually has they so last year they used
17989s a ton of drone control setups this year
17991s they started with a drone control setup
17993s and lost to another drone control setup
17995s which you know um so maybe that's uh
17999s maybe that's their way of kind of
18000s debating like what if this is The Shield
18002s drones coming
18004s out I don't think that's the case but
18007s I'm just trying to think I'm trying to
18008s like why would you ban the Ishtar I than
18010s to signal to somebody hey like we don't
18013s want to see drones before you surprise
18014s them with drones yeah I mean the EOS
18017s band I think is solid yep always uh
18018s always a solid ban um it's a great chip
18021s uh the low key means that your Nighthawk
18023s ham Rush is kind of hamstr strong you
18025s can you can kind of squeeze one in but
18027s then we talked a little bit about this
18028s earlier like sometimes you have a comp
18030s you're like this is our comp and then
18032s someone bans something and you're like
18034s well we could just change it to this and
18036s it will probably still work uh and if if
18038s Point differences it gets really
18039s confusing
18040s um like how do you deal with bands when
18043s you have a comp like how many
18044s alternative versions do you have do you
18045s have to have mytic M okay how many
18048s alternative versions do you have to have
18051s probably only it it really depends on
18053s the comp sometimes a comp only works
18054s when there's a specific set of ships and
18057s if you lose one then you can't really
18058s run the comp effectively and sometimes
18060s you can have a couple of different
18062s Replacements the comp may lose some of
18064s its Effectiveness but generally it's
18065s still really strong and you've probably
18067s practiced the replacement ship so you
18068s know how it works and how you might need
18069s to tweak a place play style and then
18071s some
18072s comps yeah like a lot of it's just
18075s interchangeable right um again to to
18078s varying degrees I think for drones for
18079s example there are a lot of different
18080s ships you can bring in if you really
18083s really wanted to do drones you've got
18085s like mermaid on Navy issues you've got
18086s meridon you've got vexes you got Vex
18088s Navy issues you got Stratos you got
18089s gilas you got alligators there's a lot
18092s right if you wanted to
18094s do I don't know like ham rush you know
18097s you got Nighthawk alligator and then
18099s you're down to like
18101s onyx's
18102s lokis it it and then squishy ships like
18105s caracal carac navies and stuff like that
18108s or squals so um I would say you probably
18112s don't want to plan to have like 15
18114s different variations of the same comp um
18116s unless it is around your like Flagship
18119s like if you have a flagship comp you
18121s probably want to have various variations
18122s so if someone tries to ban you out of it
18124s you're still able to bring your Flagship
18126s if you don't have variations for that
18128s then one or two targeted bands might
18130s mean that you can't F your Flagship at
18131s all and then that makes it effectively
18133s useless it's still useful in a way to
18136s make people ban it out and waste two of
18138s their bands three of their bands getting
18140s rid of your
18141s Flagship but generally people have the
18143s flagship so that they can actually use
18144s it because it's strong so um I'd say
18148s Flagship comps have a lot of variations
18151s practice them all know how they work
18153s other comps just have have a decent po
18156s to pick from um and you should generally
18158s be okay and it's very important that you
18160s have this poll because when we get into
18162s like final weekends when we're having
18164s the conquest
18166s banss you're going to need more than
18168s like two comps to be able to actually
18170s like effectively fly in the tournament
18171s so yeah Conquest bands if uh you're new
18174s to the alliance tournament in the best
18175s of three and best of five finals um if
18178s you win with a set of ships then those
18180s ships are then banned for the next match
18182s so you can't bring the same ones again
18183s uh and this kind of rolls this window
18185s rolls forward so you can end up with
18186s quite a lot of ships banned um if you if
18188s you win like two matches in a row for
18189s example uh so you have to be really able
18191s to go into uh deep setups G swarm
18194s Federation would have struggled with
18195s this cuz they managed to bring uh 10
18197s different chips uh in their comp so that
18198s would have been 10 ships just Bang
18200s banned uh whereas you'll see when you
18201s get to the final stage a lot of teams
18203s will suffer with the um uh the point
18206s inflation rule by bringing multiple of
18207s the same thing because they know less
18209s ships banned out
18212s overall mytic M so what it says on
18216s screen is that the gon Navy issue is
18219s terrible uh but frat is bringing their
18221s flag to this particular match so flag
18225s gon Navy issue there is one on grid
18228s which is know the rules they're going to
18230s have to have a redeemer and a bad in man
18232s they're going have some good stuff they
18234s can't bring more than one so we're going
18236s to win I want to see what um uh people
18239s are voting on ooh this is extremely even
18242s almost 50/50 almost exactly 50/50 in
18245s twitch uh Channel points so everyone is
18247s split like I am quite split in this one
18249s as well like both of these
18251s teams have the potential to do very very
18254s well like both of them are winners frat
18256s more recently than others um but they
18259s are still extremely experienced teams
18261s with very good Pilots very good theory
18262s crafting knowledge Deep Pockets to fit
18265s uh like you know well fit flagships so
18267s this really could go either way this is
18269s a I mean it's a win or go home for both
18271s of these teams and both of these teams
18273s want to you know not go home on day one
18274s of Alliance tournament 20 um especially
18277s I would imagine the defending Champions
18279s so
18281s this is going to be a good one I think
18281s this might be one of the the matches of
18283s the day it may indeed be a good match or
18285s my team may lose we'll see we'll
18288s definitely find out we could head over
18290s to the arena and find that out basically
18292s now uh so let's do that let's go in for
18294s this first of our elimination matches of
18297s Alliance tournament 20 one of these
18298s teams will go home will it be fraternity
18301s will it be tempas Cal let's go and find
18303s out
18307s now welcome back to the arena my name is
18309s Fana joined by by CCP Aurora and on the
18311s red side we have fraternity who have
18313s brought Kings Slayer once again despite
18315s the bands coming out from templ Cala
18317s they have brought their Flagship Namy
18319s Armageddon What have Cala brought tempas
18321s C have brought a very standard uh
18324s missile Rush comp um except however with
18326s the Loki band it looks like they've
18328s swapped in onyxes to fill that role
18330s it'll fill very similar damage um and
18332s long range uh tackle uh however it won't
18335s be able to shut down uh it'll be weaker
18338s against after burning fits because those
18340s uh don't they don't have the webs and it
18342s will be kinetic locked unlike the Loki
18344s would be and uh here fraternity uh
18347s obviously they that T2 Cruiser largy and
18349s the eneros if it's got an AB fit the onx
18352s is aren't going to be able to do a whole
18353s lot to them uh that said double Jack
18355s dolls uh we'll see if they're able to uh
18359s do a whole lot there as that said we are
18363s now underway in the match fraternity dot
18366s with their dual rapid heavy setup are
18367s going to try to kill something and as uh
18371s we see calf they're just rushing
18373s directly in they're not even holding
18375s back like Volta Dead versus Brave this
18376s is actually uh the same type of comps
18379s that we saw earlier today we saw sentes
18382s go out um those entries are going to
18384s become a little bit less effective as
18385s the tempus CI team gets right on top of
18388s those ships they weren't really able to
18389s pull the range uh we can see damage now
18392s going onto seran karuga uh on the
18394s fraternity side uh we'll see if uh this
18397s Rush is good enough this will be a big
18399s positioning game um if frat can't hold
18402s them off and they allow these ships to
18403s get on top of them uh and they kill key
18406s targets fast enough then this will be
18408s one for Cal potentially um but we'll see
18411s how it goes well Cal has three ships of
18412s their's webbed right now the Claymore
18414s the Navy ospray and the Navy caracle and
18416s as I say that the Navy Osprey goes down
18418s so fraternity their job with this ash
18420s moon with this Punisher are to keep
18423s calung out and not able to all collapse
18425s together on the same Target siren naruga
18427s currently about half armor should end up
18429s going down of this Rush eventually even
18431s through the inos but how much can
18433s fraternity take for that we see tackle
18435s onto this Navy caracle as well as this
18438s Jacka who's trying to get tackle on top
18440s of the fraternity backline and this
18442s Claymore still tackled has extra range
18444s compared to the nigh Hawk but the nigh
18445s Hawk's also tackled scrammed and webbed
18447s uh but they're right on top of the
18449s typhoon these Carle navies are not
18451s particularly tough and it looks like
18452s he's going into armor now uh probably
18454s about to leave the field um it they're
18458s also struggling a little bit here with
18460s uh lasers coming from uh oh actually
18462s we're probably looking at fairly
18464s selectable damage from coming from the
18465s fraternity side onto these calari
18467s resists which is going to be pretty
18469s punishing for The Punisher goes down I'd
18470s like to point out this Nighthawk is
18472s completely and totally far away from the
18474s typhoon the only battle uh Cruiser that
18476s was able to get on top of the Armageddon
18478s Navy issue uh was the Claymore but the
18481s nigh Hawk has been scrammed off has not
18483s nearly the same amount of ranges that
18484s Claymore and as we see uh the pawn
18486s effects go down fraternity has done a
18489s very good job of keeping this uh DPS
18491s Rush strung out uh and screened off of
18494s their big DPS boats but as I say that
18496s they are starting to lose lengths yeah
18498s that typhoon is pulled far away he
18499s stopped losing armor they are losing
18501s their Mages which is going to hurt them
18503s uh in the next couple minutes when those
18504s links fall off um but that typhoon is
18507s actually slowly regening armor uh
18509s because they can't uh the caler team
18511s isn't able to get on top of it um this
18513s is the positioning that will be so
18515s critical for them and I think something
18517s The Dusk is going to be able to point
18518s out is since we saw this match up
18520s earlier today with the voled brave match
18524s what went different here for Fraternity
18526s um after the start of the match because
18528s fraternity seems to be in a very good
18530s position right now uh they've taken out
18532s these two DPS boats and they've kept
18534s this Nighthawk off of their typhoon and
18536s the Nighthawk uh now turning onto this
18539s ashamu the typhoon continuing to live
18541s the ashamu is the last screen available
18543s from fraternity so after that kov should
18544s be able to get on top of these ships but
18546s they've lost uh pretty much all of their
18548s lowend DPS at Ash was also living for
18551s quite a while uh the
18554s uh he he seems to be just self- repping
18557s he's got a he's got some repair drones
18558s on him that are that are keeping him
18560s alive uh but uh the longer that he lives
18563s the better the more that F time that
18565s frat has to control the positioning game
18568s um and they can kind of hold things off
18569s although it looks like the fight is now
18571s collapsing so they'll probably go back
18572s on the typhoon here shortly if they can
18574s hold him down Deon penin in the onx has
18577s been the target from these dual rabit
18578s Heavies and now
18580s down goes Devon penin in the aen Rex
18583s very low structure goes down so it's
18584s three DPS boats to two if we take a look
18586s at the attack Bar C of St attack bar is
18589s much much shorter than fraternities
18592s however fraternity still dual rapid
18594s Heavies they're very bursty if they can
18596s get this typhoon down before the reload
18598s completes then they might still have a
18600s shot in this
18602s match oh this is this is still pretty
18605s tight um Tempest C if it really if it
18608s really depends on if this typhoon
18610s if they're able to put any meaningful
18611s damage on it if they could take the
18612s typhoon down which is looking more and
18614s more unlikely given the size of that
18615s attack bar maybe someone burn out guns
18617s at this point it's looking pretty small
18619s that attack bar is much smaller than it
18621s was before I wouldn't be surprised if
18622s someone actually burned out the guns
18623s here from the temples C team Now Grant
18626s you Temple Kel of ended up winning the
18628s rush tournament uh as Alliance Open
18631s winners but they haven't had really had
18633s a whole lot of tourament success uh
18634s since then and they're up against last
18636s year's uh winners who surprisingly went
18638s to the lower bracket um this time around
18641s the rush not quite playing out the way
18643s that they wanted to in this matchup
18644s fraternity out executing them and as
18647s this KN Hawk and Claymore are starting
18648s to die uh fraternity looks like they
18651s will keep their typhoon and their
18652s Flagship alive and go on through the
18655s lower bracket yeah I haven't seen any
18657s shots come out from this Claymore so
18658s it's looking like he might have burnt
18660s out or either that he's on he's been on
18662s a very long reload uh so that might have
18665s been a critical a critical uh error for
18668s the tempis side if that is indeed what
18671s happened um perhaps we can confirm that
18673s after but good job to uh fraternity uh
18676s staying in this loser bracket match and
18679s uh unfortunately tempus c will be seeing
18681s you next year yeah I mean k was pretty
18684s obvious in their bands they didn't want
18685s to face King Slayer um and fr JY was
18688s obviously uh prepared to not have dual
18691s armag G Navy issue and be with the kind
18694s of worse of the armor King Slayer ships
18696s in the uh regular typhoon also uh
18700s something that we haven't really noted
18701s on is the guance disruptions these arbit
18702s trators have been putting a lot of
18704s guance disruption on the temple C side
18706s um fraternity definitely kind of dared
18710s templus to rush them by Banning the Loki
18713s um and not really showing a whole lot
18715s here so I think fraternity definitely
18718s showed a very strong ban strategy and
18721s very strong reactions to that in this
18722s tournament this Nighthawks about to go
18724s down um so what are kind of your
18727s thoughts on the uh temples calf comp and
18732s um kind of their ideas going into this
18735s match I I think that they went with a
18737s rush comp after the uh with that Loki
18740s Band Pick hoping that it was what uh
18743s fraternity didn't want to see uh however
18746s it just really didn't work out for them
18747s so they they attempted to swap in onyx's
18750s for uh lokis and they just lost the
18753s positioning game they weren't able to
18754s get on top of things that ashamu lived a
18756s little bit too long they were able uh uh
18758s the uh fraternity side was able to pull
18761s that typhoon away keep it alive he's
18763s still alive his armor has been fully
18764s wrapped up at this point yeah and I
18766s think that's what changed the game so it
18768s might have been different if they had
18769s had those lokis in order to make that
18771s comp work because perhaps they wouldn't
18773s have uh struggled so much to get that
18775s damage on top of their targets yeah but
18778s positioning wins those longer range webs
18779s the Loki is obviously being tankier than
18781s the Onyx is as well um I I would like to
18784s shout out these arbitrators obviously
18785s for doing work against these hams and
18787s preventing them from applying um but
18790s remlin and the ashamu uh did so much in
18793s the start of this match to keep uh
18795s fraternity strung out and keep that uh
18797s all important Nighthawk off of the
18798s typhoon so really well played to them
18800s temples calf now only with the Claymore
18803s remaining uh before the Claymore dies do
18805s we have any final thoughts before we
18806s send it back I look forward to seeing
18808s fraternity's last match next match not
18811s last match hopefully not last match I
18813s mean they're number one se's going into
18814s this
18815s tournament uh really uh
18819s [Music]
18832s but uh they did make the tournament this
18833s time around and uh with how competitive
18836s The Field's been uh making the
18837s tournament in of itself is quite an
18839s accomplishment now absolutely uh this
18842s the the alliance tournament is getting
18843s tougher and tougher every year as the
18845s the amount of veterans that it produces
18848s uh just keeps continually continuously
18850s growing um fraternity had an incredible
18852s run last year they've got some
18854s incredibly skilled Pilots um but so did
18856s templis ciff these are these are two
18858s recent winners of the alliance
18860s tournament uh going to head to-head here
18861s in the losers bracket which I think says
18863s a lot about the state of the tournament
18865s alt together and with that we're going
18866s to send it to a quick break when we
18868s return the desk we'll break that down
18869s and bring us on the next match and we
18871s will see you right after
18874s this and welcome back from that first
18877s elimination match in Alliance tour
18879s tournament 20 uh the first people going
18881s home are in fact tempas calu uh
18885s fraternity managing to to scrape out a
18888s win there they keep their dreams alive
18890s the skin run begins now and someone's
18893s happy someone is happy he he's been
18896s redeemed uh I'm joined on the desk by
18899s Starfleet commander and Wingnut cross
18901s Starfleet how are you doing today I'm
18902s good thank you for having me on here
18903s it's been a long day been a fantastic
18905s day lots of amazing matches including
18906s the one we just saw incredible yeah and
18909s Wingnut how are you as he said long day
18912s very good day it's uh it's honestly been
18916s great to watch it live for once yeah
18918s getting you to see all the background
18919s stuff and watching the absolute
18921s beautiful chaos yeah yeah there's a lot
18923s of people uh it takes a lot of people to
18925s make a reduction like this uh not only
18927s uh us obviously like the most important
18928s people uh but all the rest of the people
18931s who like do other things like clicking
18933s buttons and setting up the stage setting
18935s up all the uh the fancy lighting the
18938s cameras the audio there a ton of people
18940s to make this happen and uh you know
18942s we're very grateful to have them uh
18944s because honestly I mean first of all
18946s let's just take a look at the set I it
18947s looks amazing like we've got the swords
18949s uh CB talked about them earlier we've
18951s got this cool thing um this desk is
18953s awesome there's a screen down there
18955s which pretty cool uh so yeah but let's
18957s talk about that last match so Starfleet
18960s Commander what happened well we saw a
18963s well it was actually kind of at the
18964s beginning a bit close but then I feel
18966s like tempers just fell apart they sort
18968s of didn't really get hold on
18970s fraternities uh ships and then
18972s fraternities had a really good strong
18974s core setup and they also broke through
18976s really easily so they really had a good
18980s start as well yeah I feel like the
18982s amount of um screening on fraternity
18984s side is worth worth calling out because
18986s uh they were up against a rush comp uh
18988s from templus and one of the things you
18990s can do to defeat a rush comp is kind of
18992s just tackle everybody and keep them all
18993s spread out so they can't apply that DPS
18995s on top of anything and you saw most of
18997s the templers team got tackled all over
18999s the place yeah it's super difficult as
19000s well well the templers had two onxs as
19002s well so they can also lock things down
19004s but you're right for fraternities their
19005s number one priority was to split up the
19008s damage CU if it's all together tempus um
19011s would have a much better chance of
19012s breaking through fraternity yep and uh
19015s how about you w what did you think of
19016s that match there exactly what you said
19017s there the whole thing about keeping it
19018s all split at the start with most Rush
19020s comps the first 30 seconds that we said
19021s is what matters the most and that one
19023s there immediately okay half the team's
19025s tackled we can take our time still got
19027s pretty close with that typhoon they got
19029s definitely got a few brown pants moments
19031s but they picked picked the backup kept
19032s going and just destroyed him by the end
19034s there I also feel like with these comps
19036s uh especially for Fraternity what
19038s Tempest do at the start is like
19040s signaling what they're going to do in
19042s that moment they need to have tackle
19043s already assigned across their team to
19045s get things on the go so if templus go in
19049s frat need to be ready yep I mean
19051s honestly it was very well executed by
19054s honestly both teams executed pretty well
19056s uh it just so happened that templers got
19057s themselves kind of screened in awkward
19059s position
19060s even despite that they almost kind of
19061s pulled it off and broke through that
19062s typhoon I think if they broken that
19063s typhoon it would have really started to
19065s flip the other direction definitely
19066s would open the game back up for sure
19068s yeah I think not breaking through the
19069s typhoon set them back and they probably
19072s got a bit dishearted as well like when
19073s the ship gets into half armor and he's
19075s just not breaking you kind of sort of
19077s second guessing they probably second
19078s guessing like okay we need to change we
19080s need to change our tactics right now but
19081s fraternity just pushed through got
19083s through the targets and had a good fight
19085s and also it's really you know these two
19086s teams you we've got to mention they're
19088s both winners and they're in the losers
19090s braet on the first day it's actually
19092s incredible we hadity being 02 as the
19095s previous tournament winers like that
19096s would have been an insane change like
19097s hey they won last year and they couldn't
19099s even win a match this year but luckily
19100s they're safe we're good that that's not
19102s going to happen it was almost the case
19104s of uh uh last out first in type thing
19107s because um fraternity won last year and
19110s then they would have been the first team
19111s to go out the next year on the first
19112s match of the day too by the way exactly
19114s I mean I do think fraternity will still
19116s go far in the tourament I think they're
19117s going to go through the losers they are
19119s team you saw to say both the teams there
19121s are good players and they have really
19123s good competition obviously shame for
19125s last Bon you know for losing but they
19127s are a good team as well so I think
19128s fraternity will definitely go through
19129s the losers and go really deep super deep
19131s into the tournament yeah I think so too
19133s and uh it's sad to see templers drop out
19135s at this stage but they had a they had a
19137s tough set of matchups like facing up
19140s against fraternity um at this early
19142s stage is already going to be quite tough
19145s um and they also played Exodus earli on
19147s that's how they lost let to check that
19148s out so not only do you have to uh play
19151s one of the best teams kind of in
19152s tournament history in in Exodus with
19154s some of the best pilots in the game you
19156s then as your uh loser bracket match have
19158s to go up against the defending Champions
19159s yeah and that's probably what both teams
19162s really realized earlier when they saw
19163s the bracket are like right we need to
19164s win this one and obviously X has got
19166s through and temp oh God we got now
19168s they're probably watching fraternity
19169s thinking oh damn we got to play them now
19171s so that's the thing when you look at the
19172s brackets all the teams are are looking
19174s ahead to make sure okay do we put our
19177s flag on field because we don't want to
19178s go to losers but but unfortunately for
19180s templus they didn't get through did they
19182s yeah they did not so but thank you very
19184s much to templus uh for competing uh and
19186s we hopefully we'll see you in other
19188s tournaments again in the future it's
19189s always nice to have you um uh but yeah
19191s you can now sit back the goag is closed
19194s you don't have to practice midweek you
19196s can just sit on the couch watch other
19198s people get stressed and then you can uh
19200s type Lal don't want those skins anyway
19202s when they when they say you're salty
19204s like so you are fine now you can you can
19205s go go to the pub go to bed whatever you
19207s want that's a good point it is really it
19209s actually really you know when you when
19210s you're out you're kind of like it's over
19212s that's fine anymore I didn't really care
19215s I just I going to go get a drink man I'm
19216s done it's very much like a Doby has
19218s given Master a sock moment sometimes
19219s like oh okay see you later I can go
19222s outside now and actually watch it and
19224s enjoy the tournament yeah wow it's it's
19226s dark all of a sudden outside all the
19227s trees were were green like last time I
19229s was outside yeah it's amazing all right
19232s next match another elimination match we
19233s have two more matches today two more do
19235s both elimination matches so more teams
19237s are going to go home uh and join templus
19240s in the garden party uh this match is
19242s whole control versus Brave Collective so
19244s let's take a look at the bands for whole
19246s control versus Brave Collective whole
19248s control choosing to ban out the Loki the
19250s slepnir the Armageddon nav ISU and the
19252s crucifier meanwhile Brave Collective
19254s Banning Out The Jacka The orus the hyena
19257s and the mollus starle commander what do
19259s you make of these bands well Brave
19260s obviously earlier today playing against
19262s v vter um and brought two um G Navy
19265s issues um so I would be interested to
19267s see if they bring no again they've
19269s banned the Jack door the orus as well
19271s the high is really good super good
19273s control figure we've seen that a lot
19274s today being used to web down battleships
19276s and keep them away obviously morus again
19278s getting the damps as well I think Brave
19281s signaling they might do the flagship I
19282s think they might do it all in win or bin
19284s I think so because if you're in this
19286s position right now you just don't want
19287s to go you know you don't you need to do
19289s it to win this is your moment right you
19291s got to send it and for whole control
19293s they've banned lowkey slep near bit good
19295s ships for those projection ham Rush is
19297s kind of targeted for a bit like that
19298s obviously the St there is obviously not
19299s in ham rush but the Loki definitely is a
19302s key part of a ham Rush setup and then
19304s armagan Navy well then I don't think bra
19307s are going to bring those are they no I
19308s don't think so I think they'll be
19309s difficult they could bring one if it's
19310s their Flagship uh wng what do you think
19313s about these bands jumping out at you
19314s exactly what he said there some of it's
19316s bit reactionary and it's going to be
19318s curious to see what Brave is doing the
19320s other team uh with h control I'm not
19322s really sure but Brave is going to be
19323s like what are what's their plan here now
19325s especially you know some of the guys at
19326s the backing praying that Brave has a
19329s chance here I think Brave will do well I
19331s think they' I think they've in even in
19333s the match against vter they were really
19335s play really well yeah honestly I mean I
19336s got a bit I be like you know we're so
19339s out and then we're so back at the end I
19341s was like oh dear me but they I mean
19342s Brave did really well and I actually
19344s think they're actually a quite a solid
19345s team yeah they are they have been a
19347s solid team for a couple of years now
19348s like kind of like a bit of a sleeper
19349s team people kind of look at them go oh
19351s Lau it's Brave you know uh what they're
19353s going to do bring Atron and then they
19354s turn up with a pretty solid comp they've
19356s for years they've had a a very
19358s aggressive good team basically and I
19361s think they just got better and better so
19362s the fact that they really pushed VTA
19364s hard earlier on and for a few seconds
19367s yeah I was I was I was on edge I was
19370s like no Annie's got this he brought it
19372s back and I was like he was going through
19373s the five stages of griefing he was going
19375s through really
19376s aggressively I didn't want the L on my
19378s head and I didn't want to have that one
19380s it it's always fun watching these
19382s matches like live here in the studio
19384s when we have people from some of the
19385s alliances uh like sitting watching them
19388s get like two people getting like you
19389s know really like ansy that their team's
19391s going to win uh it's just part of the
19393s fun thing about uh about being here and
19395s doing these shows you get to watch
19396s internet spaceships with a bunch of cool
19398s people and uh when someone loses you get
19400s to like laugh at them which is also fun
19402s so that's part of the f I mean obviously
19404s Misty CLE he must like fraternity he he
19407s a little I think he do you think he
19408s likes fraternity I think he does he's
19411s not he's not what I call a gracious
19412s winner though no he's really not ear
19415s today he they lost he lost he was like
19417s oh whatever yeah then want to talk about
19418s it
19419s about continue the day he was like more
19420s skins for us and we're like yeah sure
19422s and then the moment he wins then all of
19424s a sudden ping straight to the top again
19426s yeah very happy man one wondering around
19428s there with these flag so all right I
19430s think we're pretty much ready to go to
19431s the arena so again this is elimination
19433s match uh one of these teams will go home
19435s uh we only have 31 teams remaining in
19437s the allance tournament 20 we're going to
19439s have to take that down to 29 before the
19441s end of the night so we can crack on and
19443s do that brave are bringing their
19445s Flagship Balor for this match so let's
19447s head into the arena for whole control
19449s versus Brave
19451s Collective yeah I
19454s think welcome back to the arena minor fa
19456s van joined by CC and with us on the
19458s right side we have whole control who
19459s have brought Shield Rush what have Brave
19461s Collective brought Brave Collective have
19462s brought their uh Flagship born as well
19465s as two abadin uh for a triple Battleship
19467s core uh lots of lasers very little uh
19471s and and moderate
19472s control yeah and we see uh whole control
19476s have made the grave mistake of warping
19478s their Rush at zero everyone except for
19480s their ospr who who in at 50 uh Brave
19482s though with that Flagship born are going
19485s to try to string out this rush and
19488s hopefully it works out better for them
19489s than it did versus Volta uh once again
19492s Flagship Bal Gorn we'll see uh how well
19495s it goes this match uh that said this is
19498s a ham Rush that doesn't have any command
19499s ships in it we don't see a night clock
19501s we don't a Nighthawk we don't see a
19503s claymore uh we don't see a Loki or an
19505s onx or anything like that so I'm
19506s interested to see how this works out up
19509s against the brave St comp and as we see
19511s the rush comes in from tempas CA
19512s immediately off the bat the webs Landing
19514s onto uh an ABBA and a merer but right
19517s now the fleet Cyclone Fleet cyclone and
19519s navy Drake are all webbed down from
19520s Whole control yep we can see that uh
19522s damage from the uh uh uh the whole
19526s control side is going out onto uh duj
19528s wanai who is the captain in the abadin
19530s as well as uh uh the the second Abad
19532s they're just trying to kill that core
19534s Brave didn't quite manage I think they
19536s they might have came in a little bit too
19538s close what they really needed to do was
19540s use that uh Balor with the bonus webs to
19543s hold this rush off but that has not
19545s happened and the rush is right on top of
19546s them right where they don't want them to
19548s be yeah Brave primarying jeta and the
19550s Drake Navy issue right now as duuk Wai
19552s is into half armor jeta should be first
19554s Blood of this match but once again that
19556s ABBA going down not going to be a great
19558s start for brave Collective the Drake
19559s Navy issue Falls and now uh Brave in a
19563s little bit of trouble doj one ey
19565s currently sitting in about one3 armor
19567s and they're onto the Cyclone Fleet issue
19568s of dvesta yep if they can get that
19571s Cyclone Fleet issue down it looks like
19572s that abad's holding which is quite good
19574s if that can Abad can hold the now uh
19578s going to the deacons might be the right
19579s choice they're probably making it's
19580s probably a painful one they've they've
19581s moved over because they didn't have the
19583s damage to break anything else uh if they
19585s lose a fleet cyclone and navy Drake for
19587s a deacon however that is an incredible
19590s trade for the brave Collective side yeah
19592s this Cyclone Fleet isue getting
19593s absolutely melted and as we saw uh even
19595s the whole control was able to get on top
19597s of one target that Target is isn't a
19599s badon it is one of the tankiest ships
19600s you can bring in any sort of at setup
19603s and has the resist bonuses and with the
19605s reactive even though we don't have any
19607s damage lock ships outside of these Navy
19609s osps uh can be really really difficult
19612s to deal with for hole control without
19614s proper coordination as we see they're
19615s onto this next Fleet Cyclone as well and
19617s brave Collective do you Che wany Staying
19619s Alive even with the one Deacon of K
19621s carnifex down uh this is the entire
19623s highend of whole control being traded
19625s for one Abba and that belor is nuding
19628s them out uh pretty effectively that
19630s Fleet Cyclone even though he was still
19631s alive and is no longer uh wasn't doing a
19634s whole lot uh during that period uh
19636s they've now only got their their midline
19638s which is not going to be enough I think
19640s to break uh maybe they can finish off
19642s this abaten but it's looking pretty bad
19644s for whole control at this point Brave
19646s has a dominating lead yeah Navy oppr of
19649s to Able one currently the primary from
19651s Brave Collective d one ey on the Abba
19653s now into structure currently sitting at
19656s 66% structure remaining it will be a
19658s Deacon and an ABBA for two Fleet
19660s Cyclones a Navy Drake and an osprey Navy
19663s issue duwai and the Abba continuing to
19665s live but has already taken down one of
19668s those ospy Navy issues and dwai still
19670s hasn't died 5% structure remaining come
19673s on you can maybe do it no the ABA goes
19675s down but he's traded almost the entirety
19677s of this ospr Navy issue of Hump uh for
19681s it and uh when that ospray Navy issue
19683s goes down it will just be the two cnis
19685s for DPS uh from Whole control and the
19688s brave Deacon of shivala doing absolute
19690s hero work to keep him alive as long as
19692s possible um shiala has taken a little
19695s bit of damage but at this point uh maybe
19698s maybe that last Deacon goes down kind of
19699s a desperation play to remove what what
19702s little uh repair Brave still has in the
19705s field um but I don't think h control is
19707s going to be able to do anything about
19709s that flag Bal Gorn which is just going
19711s to be utterly oppressive uh to the few
19714s remaining medium missile Cruisers uh
19717s it's not looking too good to whole
19718s control at this point certainly so uh we
19721s can talk a little bit uh more about this
19723s uh start of the match I think uh right
19726s you know you see a BAL Gorn warping in
19728s behind the Abbas has these longrange
19730s webs trying to wh down the whole control
19733s side before they get on top of the Abba
19734s they still did what went wrong for whole
19737s control after they got on top of the
19740s abadin uh so they they actually split
19743s their damage so they were shooting both
19745s AB badens at the same time um so they
19748s they didn't managed to just like kill
19749s one Target and move on to the second one
19752s um so there was a little bit of split
19753s damage going on here uh they were
19755s probably also just kind of suffering
19757s under the oppression of that born uh
19759s they did get where they wanted to be so
19761s in in this case uh they they got into
19764s the right position but then just weren't
19766s able to execute unfortunately uh I think
19768s there might have been some some slightly
19771s uh unclear Target calling maybe they
19773s were hoping to punch through those uh uh
19775s abadin a little bit faster um but uh
19779s they they failed to kill them they moved
19780s on to the deacons and at that point the
19782s game was over because once you have to
19783s start trying to kill those deacons with
19785s your with your Rush comp uh your Rush
19788s comp's not doing what a rush comp is
19789s supposed to do which is to punch through
19791s the big ships and ignore those logistic
19793s frigs as you would hope and brave
19796s Collective now finishing off this ospre
19798s uh they will move on through the lower
19800s bracket and face the loser of barcode
19804s versus uh evasive maneuvering we'll see
19807s how that plays out for them uh
19809s unfortunately for whole control out they
19810s are out 02 in the alliance tournament
19813s and we will see them next year for
19815s feeders but first we're going to take a
19818s quick break when we return the desk will
19820s break that down and bring us on the next
19821s match so we will be right back after
19825s this Brave Collective continuing their
19828s skin run in Alliance tournament 20 as
19831s they they take a win and eliminate whole
19833s control uh who are in fact collapsed out
19836s of this tournament uh there'll be no
19837s more from them Starfleet commander tell
19840s tell me about that last match well a
19841s badens and a Bor and a flag B we kind of
19844s expected the flag to come out like they
19846s they the back of that you know they lose
19847s bracket they have to show something good
19849s but the abandons I think was actually a
19850s good call up against a ham Rush which is
19853s actually kind of looks a bit scary when
19854s you come on grid and you got that much
19856s damage facing you you kind of get a bit
19858s they could break through obviously all
19861s control tried to go through the bad but
19862s just it just took too long didn't it
19864s it's always the worst choice to go for a
19865s bad first it's like even with a flag bar
19867s the B is one of the tankiest things yeah
19870s yep I found it interesting that I just
19871s had to Quick Check of the twitch Channel
19873s points um most of them were voted for
19876s hul control hul control were were heavy
19878s favorites in that match there they saw
19879s the word brave newbies went oh they're
19881s not going to win they're new players
19882s like no hold on Braves been around for a
19884s while they think they kind of know what
19885s they're doing yeah I think this kind of
19886s like highlights what we were talking
19887s about just before the match like people
19889s kind of sleep on Brave sometimes they
19890s think that they you know it's Brave
19892s newes they can't be that good right
19893s they're just a bunch of newbies but no
19895s they are actually solid tournament team
19896s yep but we can't not I mean whole
19897s controls comp was good it was good po
19900s but that's what a flag B does though
19902s right it was well thought out that it
19903s was very coner they had all the 100 200
19906s points strong DPS could definitely break
19909s through I think if they if they brought
19910s if if um let's say Brave brought a I
19913s know T1 Battleship other than the Abad
19915s maybe they brought a typhoon or
19916s something or some other temp I they
19918s would would have got through it was just
19919s that the badden is so tanky and just
19922s wasting so much time that brave had
19924s enough time to get through and get the
19925s ball noes to be effective cuz as We Know
19928s the longer the game goes on the more
19930s dangerous those become yep and of course
19932s Flagship Bal Gorn um super powerful ship
19935s like there was there was a period of
19937s time where the flag Balor was basically
19939s the number one choice um then in L room
19941s 17 it was removed from the list of
19943s eligible um flagships um and of course
19947s that was the year of the bar guest L 17
19949s um great year there was a lot of bar lot
19952s of bar guests and then uh this year
19954s we've reopened up up the list and pretty
19956s much it's only the the Widow and the
19958s Marshal I think that you cannot pick as
19960s your Flagship so sorry command I'm going
19962s to ask you this one uh because you have
19965s Captain teams before what is a flagship
19967s why is a flagship important and what
19968s does it mean well actually well the
19970s flagship is it's important for many
19973s reasons obiously the number one reason
19974s is that you can fit uh faction modules
19976s only certain faction modules so webs
19979s tank modules and damage modules to be in
19981s particular um not for the B you can't do
19983s NES on the Balon then you can't fit
19984s faction NES in the Balon so they still
19986s have to be T2 but the we'll talk about
19987s the Balon it's the web that matters for
19989s that ship but the other important reason
19991s as well it kind of defines you know when
19993s you look at the flag uh list their
19996s choice defines their kind of their
19998s archar as well because that's what
19999s they're prioritizing so when you see sh
20001s teams have gni or again Navy issues they
20003s got Balor they got gons they're going to
20005s be their comps their good comps will
20008s probably be focused around a control
20010s setup or if you have bar guest or
20011s something you might be thinking a more a
20013s flexible Flagship cuz barers can be fit
20016s with armor and can do Shield so the
20017s number one thing is actually just the
20019s modules and it makes them really strong
20022s and uh what about things like Flagship
20024s vindicators and stuff there's a lot of
20026s ships available but like what what do
20028s you think Drive teams other than that
20030s sort of like fitting their style to pick
20032s things like a Vindicator or um even a
20035s varer for example the varer is an
20037s interesting one CU that one kind of
20038s breaks the mold The Vindicator let's
20039s just kind of call it penis envy people
20041s get a vindy like oh mate more damage I I
20043s just get to go in the B is the best one
20045s because of the ability of control it
20047s provides the get as a Swiss army knife
20049s or get Navy sorry Swiss army knife the
20052s vager again very very weird it has the
20054s potential to be one of the fastest most
20056s aggressive ships on the field it also
20058s has potential to die in about 5 seconds
20059s flat if it gets engaged too quickly so
20061s utility highs it's a it's a very
20063s interesting ship even nonf flag shipped
20065s on its own it could be interesting we
20067s saw I think a double varaga comp I think
20068s last year either an AG or at it was like
20071s it was very very aggressive like huh and
20073s they used it for the entire tournament
20074s it was just really good and today we saw
20077s hanzy babes the flag Vara absolutely
20079s annih team really I mean I don't know
20082s what's fit on it but it was good magic
20084s magic I would say I mean the vindy is a
20086s good they are good Flags in their own
20087s right depending on the comp obviously we
20089s see the balone we see the gon as as like
20092s the the most common ones because usually
20094s you pick a flag when it can utilize the
20096s modules to the to the max the the B the
20099s faction and Dead Space modules so yeah I
20101s think it's going to be going forwards
20103s we're going to have well this we saw VY
20106s today didn't we yeah yes we saw flag it
20108s won it did win yes it did win yeah yep
20111s so one of the other cool things about
20113s flagships um is obviously as Starfleet
20115s mentioned uh you can fit them with uh
20116s more than just Tech 2 normally um ships
20119s can be fit with Tech 2 in the inst but
20121s you can you can kind of pimp them uh but
20122s also they can't be banned so you can ban
20124s Dodge so uh let's just say I have a
20127s flagship Armageddon Navy issue and uh I
20129s want to bring three of them um I can do
20132s andless you ban the armag Navy isue now
20134s I cannot bring any of my armagedon Navy
20136s isues except my Flagship that one cannot
20138s be banned so I bring along at least one
20140s and then I don't know like two other
20141s ships just like maybe a band for example
20143s that's also part of why the B kept
20144s getting kicked as well cuz you could BS
20146s are already pretty good obviously The
20147s Bling makes them massively good but when
20150s you when you can't ban it off you
20151s basically got a free 50 km web every
20153s match whenever you want to and it's very
20155s hard to find a way around that for a lot
20156s of comps C comps bra comps it's a very
20158s big control as we saw earlier with the B
20160s holding two BS off the entire match yep
20163s and the other super interesting thing
20165s about the way the flagship system works
20166s is uh once your flag ship dies it's gone
20169s for good uh so obviously this tournament
20171s is taking place on Tranquility so these
20173s kill Mills are all public uh we just we
20175s teleport them all out to the magical
20177s space area of Polaris uh where no one
20179s can interfere with them we then uh run
20181s the match and then we teleport them home
20182s again but they is still on Tranquility
20184s so these people are losing the ships
20186s which have value this is why we see
20187s these kill Mills like you know 70 odd
20189s billion earlier on like that's gone and
20191s not only is that just gone you can't
20194s bring it again your Flagship once it is
20196s dead it is dead so losing your Flagship
20199s means that not only do you lose the
20200s additional power that it brings but you
20202s lose the ability to ban Dodge and
20204s suddenly that will change the ban
20205s strategies against you st that you've
20208s been both sides of this it's definitely
20210s I mean the flags it's mind games when it
20212s comes to it because when you look at an
20213s opponent you look at their flag and you
20214s definitely ban with that in mind because
20216s you have to have an awareness that like
20219s you said they can always bring that ship
20220s I mean in the past you know we always
20222s try and we can we have in the past tried
20225s to steer people to use their flag and
20228s then lose
20230s thaten but we move we moved on for that
20232s one but I'd say I mean there are some
20234s games uh in the tournament where people
20236s try and get them to field it and then
20237s try and specifically kill their Flagship
20239s if it's a best of for example they the
20241s tournament but I'd say in a flag yeah
20245s the Bal gor I think is is probably the
20247s the strongest one at the moment yeah I
20249s mean I I still like the Bargas for the
20251s flexibility the baras obviously uh my
20253s team obviously vter the one I am in the
20256s Cooperative uh they've obviously dgist
20258s but I'm seeing a lot of Bon as well and
20261s a lot of gons and a lot of again Navy
20263s issues a lot of NES flying around
20265s exactly which can be a bit dicey for a
20267s kitey comp for of a baras the baras is a
20269s special ship for sure but I feel like
20271s yeah BS and gons around you it's like
20273s you're being surrounded by things that
20274s would love to kill you we have a couple
20276s of vindicators and uh two L Shacks as
20279s well two L Shacks yeah two L Shack
20281s flagships in here wow brght head of
20283s death and evasive maneuvering both
20285s choosing the Shacks is it one of them
20286s out now no uh one of them lost a match
20289s earlier on Oh I thought that was their
20291s lost match my bad yeah but uh hopefully
20293s they bring him then cuz flag Shacks are
20295s definitely going to be a curious one
20296s yeah the shack used to be one of the the
20300s most important battleships in the
20301s tournament when they when they got first
20302s introduced didn't they they were
20303s literally every game yeah everywhere
20305s it's like how many l Shacks can I breing
20307s today well you could the good thing
20308s about L Shack is that if it's pimped
20310s correctly you can literally put it on
20312s something and it will die eventually it
20313s will die there's no way it's going to
20315s tank it will just die the number just
20316s keeps getting bigger until the enemy
20318s stops existing uh and that's it like
20320s they were super good it it is very
20322s expensive points wise it's one of the
20323s most expensive ships in the whole
20324s tournament um it has a lot of utility it
20327s has a lot of that big damage especially
20329s it's great if you come across a a a comp
20332s where the enemy team has battleships
20334s because you can spill on them for ages
20335s not great against things like medium gun
20337s spam because you're going to have to
20338s change targets a lot more often but it
20339s still has a lot of ver uh versatility uh
20342s but I really like the the current
20344s Flagship setup like we've got quite a
20346s good variety it's actually more variety
20348s than we had last year as well which is
20349s very good to see exactly that's really I
20350s think that's really important as well
20351s that's a good sign that some teams are
20353s doing different things if they' not
20355s choose if everyone's not doing borns
20357s it's good because then people have
20358s different ideas and we get more
20359s interesting matches yep all right we
20362s have uh one more match for the day it'll
20364s be our final match of the day another
20365s elimination match and we just spoke
20367s about um one of these teams uh I
20370s mentioned that uh bright side of death
20372s yep had aack just double check that they
20375s are one of the two teams that we're
20376s about to see so right side of death
20378s going up against genin impact Alliance
20380s uh reminder genin impact Alliance uh
20383s they lost earlier on 1 nil uh because
20386s nobody died in the entire match we can't
20388s read
20389s yeah commentary ever and uh but they
20392s just brought 199 points genin impact so
20395s uh they lost by one point because they
20398s didn't spend one point someone didn't do
20399s some math somewhere like it's a it's a
20401s decision the one time where a $1.99
20404s matters yeah pretty much always have 200
20407s points
20408s they learned always for this exact
20410s reason always bring 200 points so bright
20413s side death versus gench and impact
20414s Alliance bright side again really
20416s experienced team uh so very interested
20418s to see what goes on here um the band for
20421s this matchup bright side of death
20422s Banning out the zaraz the slep the
20425s Armageddon uh the Widow and the Sentinel
20428s gen an impact B out the EOS the slep the
20430s Loki the Hena and the Widow now if
20433s memory servs me correct the only team
20434s that have actually brought a widow so
20437s far
20438s have one with it yes okay so that's
20440s interesting and I know bright side of
20441s death uh they are Widow enjoyers uh so I
20445s would I'm not surprised by the ban from
20447s genjin Impact Alliance I'm interested
20448s the fact that bre of death have band it
20450s makes me think that they practice a lot
20452s with other teams that used the Widow and
20454s they saw it earlier on and they're like
20455s hm please no no thank you and also the
20457s first set they both band slept there and
20459s they got both got a Jeep right in the
20461s first set of bands which also isn't when
20463s people ban the same shits like okay are
20465s they thinking about the same thing and
20467s yeah' got Widow and slept slept it's
20468s kind of like are they going to bring
20470s airor that's what I think or again I
20473s think Beast will do the flag it's it's
20475s the losers moment you just do it you
20478s have to ban for it but slap it on the
20480s table go for it yeah I mean it's it's
20482s wor noting that um the top 16 of this
20485s top 32 all get prize ships yeah like you
20488s only have to basically win two games in
20490s the winners bracket and you're
20491s automatically into the prize ship
20492s territory and for the first time in
20494s nearly 20 years there are prize
20496s battleships that
20498s we have FR Weis like normal and we have
20501s a and byting top 16 you will get at
20504s least one bhip for your team a Alliance
20507s tournament prize Battleship they look
20509s gorgeous they look amazing they're
20510s absolutely beautiful they're pretty cool
20513s but they're going to be even if you
20514s don't want to use it they are going to
20515s be worth an absolute Fortune so let's
20516s just say you get top 16 you win these
20518s ships you can sell them and split the
20520s proceeds between all your members and
20521s all be very happy so this is going to be
20524s I think a bit of a bloodfest as well um
20526s there I've just been called both teams
20529s Fielding flagships so we have a flagship
20533s Armageddon Aviation with his bonus NES
20534s going up against a flagship lash Shack
20536s with its spilly boy weapons that doesn't
20538s like NES it doesn't like NES I think the
20541s Le could do it the Le could do it flag
20544s Le could do it it wants to be at zero it
20546s wants to be at zero oh do it all warp in
20548s at zero let's go straight in at zero
20551s brawl I'm going to give it to Visa I
20553s think this one I think they're going to
20554s do L I think they're going to obviously
20556s they're probably will at 30 but I
20558s think if that Les gets on the battleship
20561s it's going to die I think so too I think
20564s that no chance I think a flagship L
20566s Shack with those extra DPS the extra
20569s tank the extra utility it's going on NES
20571s as well um so it's it's a lot of
20574s pressure yeah it's it's I mean like we
20575s said it's a lot of points but it could
20577s be deadly um and you know that number is
20580s just going to spool and that's possibly
20582s why there's a Zoras ban from Bright Side
20584s to death yes because um that obviously
20587s has the SPO rep and that's probably one
20588s of the only things that could counter a
20592s so oh God I'm so smart sometimes you
20594s should be an to you should be you should
20596s be an honest no that sounds way too
20598s difficult all right let's head over to
20600s the UN for our final match of the day
20602s our elimination match between bright
20603s side of death and genin impact
20607s allance welcome back for the last match
20610s of the day we have bright side of death
20612s versus uh genin impact Alliance in the
20615s losers bracket the loser of this match
20617s will leave the tournament and it looks
20619s like both Fields have uh both teams have
20621s fielded their flagships do you want to
20623s talk about what flagships they've
20624s brought krilo of right side of death has
20626s brought a lasack they're one of two
20628s teams that have brought lasack as their
20629s Flagship the other being evasive
20631s maneuvering who we will see more of
20633s facing barcode tomorrow uh that said
20636s genjin impact Alliance bringing the
20638s flagship uh Navy Armageddon and that is
20641s being piloted by sailor uh we see
20644s another uh King Slayer Plus control
20647s match up with dual arbitrators and a
20649s celestus up against the lasack armor
20652s control setup with a kitson who might
20654s make the cestus and arbitrators a very
20656s bad day and actually the mollus wins The
20658s Damp War over the celestus off the start
20660s so what this is going to come down to
20662s the uh um the there's a lot of there's a
20665s lot writing on that lesack being able to
20667s apply damage he needs to be able to get
20669s that t uh get that um disintegrator on a
20672s Target and it needs to be able to leave
20673s it there the uh the gench and impact
20676s Alliance however they're set up to
20678s prevent that from happening so those two
20680s arbitrators do you want to talk about
20681s what they're going to do to that lushack
20682s they're going to make the lak's range
20684s basically none lasack cannot spool on
20687s somebody unless uh they are within range
20691s of the entropic disintegrator so the
20693s arbitrators as we see are completely and
20696s only tracking disrupting the lasack
20698s because if the lak can't spool lasack
20699s can't kill their ever precious Flagship
20701s couple more TCS going on the Redeemer
20703s but uh obviously as Kuro gets closer and
20705s wants to start spooling
20707s uh they're going to try to keep that gun
20710s from going on to their Flagship night
20713s again because really it is a flag V flag
20715s uh bout here uh both teams just want to
20718s kill the other team's Flagship and then
20719s Snowball the match after that we see
20721s damage going onto kico in the leack uh
20724s to start it's not a lot they're not
20725s really scratching those she the that
20727s armor however it looks like they're
20728s swapping over to the vexer of kinaru
20730s we'll see if he takes a little bit more
20732s damage on that bright side of death team
20734s the most critical ship to watch here is
20736s going to be that kit
20738s so look at where the jams are being
20739s applied currently he's attempting to jam
20741s out that celestus the kitsun is the key
20744s ship here that will be able to try and
20746s pull away some of that electronic
20748s warfare um in order to uh open up uh the
20752s game for that lak to actually be
20754s effective uh however they have a lot of
20756s it and so you need they'll be attempting
20758s to uh damp out that kitsun so he can't
20762s lock them and it's going to be a a game
20764s of back and forth uh in order to figure
20766s out who can who can actually control the
20768s the field in terms of all of those
20769s control modules and we see uh that kid
20772s soon start to jam out the Navy armor
20775s gons on the top or on the ash move from
20777s get an impact Alliance uh both these
20779s teams underp pointed so 199 versus
20782s 199 if somebody doesn't die we are going
20784s to overtime for the first time uh but
20787s for the time being uh you know really
20791s not a whole lot of Applied damage has
20792s been showing from either of these teams
20793s we see the attack bar of both these
20795s teams uh the red portion very very very
20797s anemic uh as you know not only is the
20800s trackon disruption from these dual
20801s arbitrators but there's also missile
20803s guidance disruption from this crucifier
20804s fox pure which is keeping sailor the
20807s flagship Navy Armageddon from really
20808s applying at all as I say that though
20810s snow kid fox has been tackled and
20813s grappled he has uh We've we've seen that
20815s Confessor just make a play kind of
20817s diving in on that Armageddon Navy issue
20819s of going the kidon going down however is
20822s going to be crippling for that bright
20824s side of death team because it's going to
20825s leave that lak totally open to all the
20827s control coming from the genin impact
20830s side yeah and uh we saw scram web on
20833s that Armageddon Navy issue he stabilized
20837s he might have he might have outrun the
20838s drones that were on him for for a moment
20840s we'll see if he can he can keep
20842s it yeah and uh still scram uh now snow
20846s kit Fox so sailor was able to get out
20847s from under uh the tackle that came in
20849s from Bright Side of death as they're
20850s trying to keep this kitson up and
20852s there's the rep the kitson was looking
20854s for this Confessor now scrammed webbed
20857s and getting DPS they have a guardian the
20860s most armor reps you can get out of a
20861s ship not named B zarz and uh we're
20864s seeing those armor reps start to apply
20865s to that Confessor now but now they're
20867s onto the Mages so genin impact Alliance
20869s trying to get that Target switching
20871s going for them oh the Mages is down
20872s that's going to be pretty damaging that
20874s is a lot of uh potential tank coming off
20876s the field in a the next minute or so uh
20879s for the bide te side um their Confessor
20883s that had tackled the armagedon Navy was
20885s uh kind of counter tackled and peeled
20888s off he's currently dealing with quite a
20890s lot of of threat however it looks like
20892s the uh Logistics uh from the uh that
20895s Guardian are keeping him quite safe and
20897s stable uh they're currently switching
20899s over to the Redeemer to poke and PR at
20901s him we'll see if that damage amounts to
20903s anything more and meanwhile there hasn't
20904s been a whole lot coming out from the
20906s side of bright side of death uh this
20908s lasack has just been absolutely useless
20910s it's scrammed it cannot hit anything if
20913s it hits a wrecking shot it will one-hot
20915s it but uh at the moment just completely
20919s scrammed out of the fight and stopped by
20920s the arbitrators really applying any DPS
20922s we now see all of those tracking
20924s disruptors onto the Little Shack as the
20925s Redeemer is scrammed and webbed and now
20927s the primary from gench Impact Alliance
20929s the track disruptor is not going to do a
20930s whole lot with a pulse laser uh that is
20934s at zero on you yeah that leack is not
20936s applying damage to anyone right now if
20938s you look at him at a closeup he has no
20941s uh disintegrator going out which is very
20942s damaging because most of the DPS output
20945s from the bide team is going to be in
20947s that besid as now uh their their vexor
20950s of kinu is now taking some damage hold
20953s on hold on they got a jam they they did
20956s they get a jam I was like they they must
20959s have got a jam on the TCS because now
20961s the Navy armor getting of Sailor is
20962s actually taking damage and quite a lot
20964s of it I don't see any ECM currently
20967s applied that kit soon is quite a ways
20969s out it looks like he he might have
20971s outrange himself in order to to catch
20973s some damage the only effect coming out
20975s from him or there's no effects out from
20977s him just reps coming in from his yes so
20979s the redeemer's right on top of Sailor
20981s trying to get those NES out onto uh that
20984s Navy arvon um has him grappled and there
20988s are reps and the guid disruptions here
20990s her and the lushack meanwhile uh webbed
20993s up currently not tackled I'm taking a
20995s look at where his ship is positioned uh
20997s he's currently diving back towards the
20999s backline these arbitrators are actually
21001s dangerously close to this little Shack
21003s right now uh they are that last Shack
21007s however is still not shooting anything
21009s so he seems to be having a pretty rough
21010s day uh there are no disintegrated beams
21013s at least visible uh from my screen going
21015s out to any Targets on the other side so
21018s they might be close but he is completely
21020s invalidated currently yeah but even then
21023s right uh sailor and the Gen Navy 70%
21025s armor remaining uh the Redeemer just
21028s currently trying to solo uh this
21031s Flagship genon Navy um the only ship
21034s that's died this far is Maes we have 3
21035s and a half seconds or minutes remaining
21038s in the match and the Reps have come out
21040s from skyart in this Guardian pretty
21041s effectively as I say that though the
21043s Redeemer is now starting to take damage
21045s from these dual armor get Navy issues
21046s they're going to try to clip through
21047s them but it's going to be very very
21049s tight uh this Redeemer currently sitting
21051s 41% armor and getting those full
21053s Guardian reps meanwhile kico and lasack
21055s we're taking a look at him once again
21058s where is he he is currently sitting on
21060s the mjd beacon in the center of the
21062s Arena those deacons for the uh genin
21065s impact side uh pretty far out they are
21068s kind of swinging in to put some oh the M
21071s gets deleted goodbye mollus those
21074s deacons are getting uh back closer
21075s however to kind of put some repair on
21077s that armagedon Navy issue that redeemer
21080s is doing a lot of work with the lhack
21081s effectively out of the game still he's
21083s currently scrammed in the backline uh
21085s quite far away from the rest of the
21086s fight that is very unfortunate
21088s positioning for him to try and do much
21090s from yeah the shack currently webbed
21094s right now trying to burn in towards uh
21098s that Armageddon Navy issue that is
21099s currently tackled the Redeemer living
21101s through the clips of those gedon navies
21103s for the time being uh sailor currently
21106s uh sitting uh at 61% Armor remaining the
21110s slack continues to burn in we have about
21112s two minutes left in the match if this L
21113s Shack isn't screened if he gets right on
21116s top of Sailor this could end up being
21120s much more
21121s interesting than I initially thought he
21124s is slowly creeping closer but boy he is
21126s moving really really slow so that lak is
21128s currently only going 299 me/ second so
21131s for most a players that's going to be a
21133s pretty pretty modest crawl uh getting up
21136s to 300 now saw mjd wait hold on uh one
21141s of these armag got Navy issues actually
21143s mjd on the backside and is now rushing
21146s in towards this
21148s Guardian oh if they can get that
21150s Guardian that could allow them to punch
21152s through oh the vexer of kinaru has gone
21154s down now as well that's going to be a
21155s few less rep Bots out on the field
21157s uh and a little bit less uh range of
21159s control and Tackle which is going to
21161s hurt uh continue to hurt that uh bright
21164s side of death team yeah bright side of
21167s death just hasn't been able to kill
21168s anything because the Little Shack has
21169s been completely neutralized but now is
21171s almost at zero on top of this Armageddon
21175s Navy issue this kits uh has jams out
21178s Only onto the Armageddon Navy issue
21180s sailor right now we have a minute
21181s remaining in the match uh ul and
21183s redeemer is currently sitting very low
21185s armor and krilo leack I still don't see
21188s any disintegration Rays why bring uh why
21191s why spend all of these points on a leack
21193s that you're not going to oh wait no we
21195s finally have spool congratulations leek
21197s has entered the match with 50 seconds to
21199s to go um However unfortunately his
21202s partner the Redeemer which has been
21203s doing most of the work thus far is in
21206s hole and it looks like that redeemer is
21207s about to go down very low structure uh
21210s 27% structure remaining the guardian
21212s trying to keep the Redeemer repped up as
21214s best as he can if this Redeemer goes
21216s down then does not matter if killo ends
21218s up killing the flagship naon and in fact
21221s the crucifier goes down the Redeemer
21222s goes down we have 24 seconds remaining
21224s and bright side of je just could not get
21227s this comp working versus genin impact
21229s Alliance yeah that that leack was was
21232s the absolute Lynch pin of this comp it
21234s is their Flagship it's got a ton of
21235s damage and it just did nothing um it is
21239s it's very unfortunate for bright side of
21241s death I imagine that if they hadn't
21243s faced so much control maybe they would
21245s have been able to execute a little bit
21246s more uh but he was just webbed down out
21248s of range damped down uh tracking
21251s disrupted there was almost nothing that
21253s he could do yeah pretty unfortunate for
21255s the Travian ship but that is all for
21258s this match bright side of death being
21259s knocked out 02 out of the alliance
21262s tournament gench impact Alliance now
21265s moving on to face uh a team from the
21268s start of tomorrow in the lower bracket
21271s all that being said though my name's
21273s been fana that's been CCP Aurora we will
21275s see you tomorrow after this break and
21278s after the desk we'll be right back after
21282s this and there you have it bright side
21284s of death is the next victim of Alliance
21286s tournament 20 they are dunzo um what
21289s happened there is they brought their
21290s Flagship lck uh completely forgot to
21293s Banner any form of tracking disruption
21295s oh n um and got tracking disrupted to
21298s heck and back uh we did a quick Piper um
21301s timal range with uh maon uh 6.9 km so uh
21306s functional right he wasn't really doing
21308s much and he also didn't go anywhere yeah
21310s he just spent the he he tried to go away
21313s and then come back he was just literally
21315s locked in too far away and actually it's
21317s it must been frustrating for him I got
21319s to say that's probably the saddest
21320s flagless Shack I think we've ever seen
21322s in a tournament match like you've got
21324s all the tool like the world did your
21325s fingertips and it's just that far away
21328s he was just looking at the big number in
21329s Piper with like the sad violin music
21331s playing in the background like how much
21333s damage I could have done if I had been
21335s able to hit we did say it before well
21337s you actually said the Fantastic analyst
21339s of that you are that they were sort of
21341s signaling that they were going to bring
21342s the Les and I'm surprised that why
21344s didn't they just ban some any any any
21348s anything they did the Sentinal did they
21350s which isn't enough they s and the
21353s arbitrator is still open which is
21354s obviously going to be used a lot so I'm
21356s surprised is a good old crucifier like a
21357s little cheap boy just being a real ruin
21359s of your day the wle band does make sense
21360s now because you don't want your your Le
21362s get jammed um but I'm pretty sure a flag
21365s the shat could have just killed Widow
21367s anyway so I don't think that really good
21369s gon also maybe that's the one that you
21370s drop out and you start sticking in
21372s Pilgrim curse arbitrator that kind of
21374s stuff that's where I do at least oh well
21377s could have should have would have try
21378s again next time um all right that was
21379s our last match uh of the day uh we are
21382s back tomorrow uh 1500 um Eve time for
21386s more spaceship explosions it's been
21387s plenty today um plenty of great ones
21389s some some great upsets we've already
21391s lost a couple of like pretty Powerhouse
21392s teams both Bry of death and Tempest are
21395s already gone just like gone straight out
21397s the door bang did not expect tempis did
21400s not expect this at all we we had some
21402s great matches we had uh the VA to Brave
21404s match was a great one uh we had our 1-
21406s nil match that was one of my favorites
21408s uh we had some great examples of
21409s piloting and of course some some
21410s terrible mistakes that people will be
21412s reviewing overnight and getting ready
21414s for matches tomorrow so do come back
21416s tomorrow uh 1500 uh we will be here
21419s waiting for you uh until then uh I've
21421s been CP overload uh there's a whole host
21423s of other people here uh they all say
21424s thank you as well see you tomorrow Co