Yeah, I know this feeling - I personally would also really like to open the server, but unfortunately there were further problems with the patch and our programmers are busy fixing it. I hope very much that I have better news tomorrow morning.
Still working on fixes…
Yup. Just got it in now Updating relevant pages with:
A couple of defect fixes coming in with today’s deployment:
Audio & Graphics:
Good question and I’m not sure how our methodoloy works (that’s not my dept) but since I’ll be writing a wrap-up dev blog with some cool statistics from the event and I’ll try to find out what I can and share it so people can understand how we arrived at our conclusions.
I’m certain our numbers will differ from those on zKill and all I can say is keep in mind that third party sources (as awesome as they are) shouldn’t be regarded as official.
We still need to decide the test steps, but we want to see doomsdays for sure.
Unfortunately there have been a bunch of unexpected delays with getting the changes published, but it is looking good for a Singularity update + reopening tomorrow, and we are having a mass test on Thursday. See Mass Test on Singularity: Thursday, April 2nd, 2020
We are planning a mass test on Singularity on Thursday, April 2nd, at 17:00 UTC (= EVE time)!
What exactly is being tested?
New Avatar model
How to connect to Singularity for this test:
Please join the channels MassTesting (for instructions), MassQuestions (for feedback)
What els...Read more
I would like that very much!
Thanks for the thoughtful feedback!
I would say that to do PVE such as Missions or Dungeons at length can be a grind in most MMO’s, but there is room for improvement on making the content a bit more dynamic and challenging.