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4s | welcome back to alliance tournament 17 |
---|---|
7s | where we have not one but two extremely |
10s | ecm heavy comps going up against each |
12s | other with psychotic tendencies versus |
15s | templas kalsiff psychotic tendencies has |
17s | brought three scorpions a damn nation |
19s | two deacons three spitfills and a |
21s | purifier and templus kalsif has |
23s | responded by bringing |
25s | what exactly |
26s | uh i think this looks fairly similar to |
28s | a comp they brought earlier with their |
29s | armor bar guests but this time they've |
30s | brought two hyperions instead which i |
32s | don't think we've seen before absolutely |
34s | love that ship it's beautiful um they've |
37s | bought they're on vargas like i said i |
38s | know nero's two majestes two black birds |
40s | and two sky breakers so i'm imagining |
42s | these black birds are going to want to |
43s | try and land the jams on the scorpions |
45s | here and prevent those scorpions from |
46s | jamming anything else that's what that |
48s | would be my imagining of what the play |
50s | is players here um this is just a very |
52s | unusual comp from tissue to begin with |
54s | three scorpions have we ever seen |
56s | anything like that |
57s | i mean widows sure but regular scorpions |
60s | that's 57 points in ecm |
63s | it's it's 57 ish points in ecm |
66s | and uh also they they have rapid heavy |
69s | missile launchers but i'm not really |
71s | sure how much damage they're going to be |
72s | really putting out there so |
74s | you know the the tissue team is very |
76s | light on dps but they are extremely |
78s | heavy on jam so weirdly enough we are |
80s | seeing a lot of tds coming out from the |
82s | temple's cast of sky breaker which is |
84s | kind of goofy but uh the teams are kind |
85s | of just moving around and trying to |
87s | figure out exactly how they want to play |
88s | this i think both sides were like oh |
90s | crap what do we do here |
92s | yeah so we can see from the fancy ui |
93s | that there are jams attempted on all |
95s | three scorpions and just for everyone we |
97s | don't know if those jams are successful |
98s | we just know it's an attempt but clearly |
100s | they're not all successful because we |
101s | also see gems going out the other way |
103s | towards the barges theo neros and of |
104s | course onto both the blackbirds so as an |
106s | observer it's pretty difficult for us to |
108s | know exactly who is winning um the ecm |
110s | war |
111s | um but there is definitely an ecm ball |
113s | being fought we know that |
115s | yeah there's a a massive amount of jams |
117s | going on on both sides i mean you can |
118s | see so from |
120s | what usually we can tell is that as that |
122s | control bar maxes out that means more |
124s | jams are landing uh so if you see that |
126s | tissues is totally maxed out so they've |
128s | got |
129s | not necessarily saying all of their jams |
130s | have landed but most of them where the |
131s | templars calcif's uh not doing quite as |
133s | well as it kind of bounces back and |
134s | forth you'll be able to see but very |
136s | little damage is being applied |
137s | whatsoever i believe tissue is probably |
140s | waiting to get like the perfect jam |
142s | session because |
144s | you know they only have the three rapid |
145s | heavies from the scorpions it's it's not |
147s | a lot of damage |
148s | yeah they're gonna need to time up their |
150s | their clips with a perfect jam you know |
152s | jamming on on the oniros maybe and then |
154s | they can volley through some blackbirds |
156s | for example um but if they just you know |
158s | press f1 and fire all their missiles |
159s | they're going to run out of missiles at |
160s | a really bad time and it's just it's a |
162s | waste you know at this sort of level you |
163s | need to be making sure the whole team |
165s | plays together coordinating all |
166s | different parts of the comp and that |
167s | involves saving your missiles and |
169s | waiting for your damage until you can |
170s | actually accomplish something with it |
173s | yeah i hate to use the word ramming when |
175s | talking about a damnation because |
177s | they're not that fast but it does look |
179s | like blood of gods was attempting to |
181s | kind of ram in with his damnation and |
182s | tackle uh weirdly enough this damnation |
184s | actually has no guns on it so it's |
186s | probably the brickiest tankiest ship of |
188s | all time and uh most likely some kind of |
191s | super hard tackle not really sure what |
193s | the deal is there but there is these |
194s | fipples of psychotic tendencies are |
196s | starting to move forward a little bit um |
199s | maybe something's about to happen not |
200s | sure |
201s | it's going to be difficult for them to |
203s | burn in though because i can see two |
204s | separate scram attempts coming off from |
205s | this bar guest of the last spartan which |
207s | i believe |
208s | is their flagship as well so of course |
210s | he's got those officer or you know |
212s | extremely abyssal scrams and as we saw |
214s | earlier it's also most likely a double |
215s | prom double prop bar guess so he's going |
217s | to have microwave driving at least two |
219s | and i off burner at least two scrams on |
220s | there so it's obviously if you're in a |
222s | damnation trying to ram them it's gonna |
223s | be pretty difficult you need a sort of a |
225s | committed effort from the whole team to |
226s | ram again it's it's about the whole team |
228s | working together here if they do want to |
229s | get on top of that vargas |
231s | then of course there's a hyperions |
232s | parked up there as well so you don't |
233s | really want to get too close and risk |
234s | one of those hyperions not being jammed |
236s | and then suddenly he punches your face |
237s | in |
239s | yeah and i we're seeing a lot of drone |
241s | dps coming out which makes sense since |
242s | drones are kind of the only thing that |
244s | like you can jam drones out but you're |
247s | probably not going to waste your jams on |
248s | drones so uh we are seeing the hyperion |
250s | actually take a pretty decent amount of |
252s | damage um hopefully for template uh yeah |
256s | hopefully for template's sake they have |
257s | a lot of self-rep on that but it seems |
259s | like it's going down really fast yeah i |
261s | mean the way that they've committed this |
263s | kill was suggested to me that they were |
264s | successful with the jam on their neros |
266s | and decided this their time to pounce um |
268s | these three scorpions clearly they've |
269s | just been stacking jams and just waiting |
271s | you know trying to get the right time |
272s | and they are now volleying onto this |
273s | hyperion with all these drones out as |
275s | well but he's obviously got a local rep |
277s | on that hyperion very very strong local |
278s | rep ship so |
280s | i mean this jam cycle in the universe |
281s | might end all might have ended already |
283s | ended as the hyperion is now wrapping |
284s | back up and in which case they need to |
286s | wait for another opening |
287s | the anirus is repping again i can see |
289s | the effect i'm not sure if you can see |
290s | it on the stream but you know their |
292s | psychotic tendencies is trading their |
293s | spittles for this um it does look like |
295s | they kind of all end for a second like |
297s | every single jam was on the nether neros |
299s | somehow it didn't get jammed and was |
300s | able to save this hyperion but you know |
302s | those three spiffles was a significant |
304s | amount of dps on the psychotic |
305s | tendencies side so losing two |
307s | potentially this third is really not a |
309s | good situation to be in yeah this third |
311s | one is going to go down and yeah like |
312s | you said these three scorpions and no |
314s | gun damnation is not going to be the |
316s | highest dps comp in the world to say the |
318s | least so yeah those three circles um you |
320s | can assume that they were going to be |
321s | pretty significant portion of the dps |
323s | obviously three or two cannons ripples |
324s | on top of you is not in significant way |
327s | but |
327s | um yeah like a pretty integral part of |
329s | this comp i mean they've got the bomber |
330s | as well but he is taking some aggro but |
332s | at this point tissue |
334s | not looking good to be honest i mean |
336s | these three scorpions it was a bit of a |
337s | gamble obviously ecm in general not like |
339s | i'm not saying ecm's pure rng you know |
341s | there are skills using ecm comps but |
343s | this kind of comp is so all in on ecm |
345s | that it's going to live or die by that |
347s | mechanic and at this at this point in |
348s | time it doesn't look like it's working |
350s | out |
351s | well and we're about to see uh sort of |
352s | the skill in ecm um as they go for opus |
355s | if the other two scorpions swap and jam |
358s | the dps and opus stops jamming like if |
361s | they do some really good weird |
362s | cross-jamming stuff they can actually |
363s | save him here but like it's a scorpion |
365s | it's a t1 battleship it's got five low |
367s | slots |
368s | not particularly tanky and uh they might |
370s | just lose them right here and you know |
373s | as that ecm goes down you're basically |
375s | dismantling the team here |
377s | yeah for one of a better word um tissue |
379s | after all they're bleating about going |
381s | 2-0 3-0 200 in the feeders they might |
385s | actually be looking towards zero two day |
386s | here after winning so well in the first |
388s | weekend just being unceremoniously |
390s | dumped out in the top 12. |
393s | okay |
394s | fair |
395s | being unceremoniously dumped out in the |
397s | top 12 still dumps you out with like |
398s | what eight at ships or oh yeah it's |
400s | still a reasonable performance but i'm |
402s | you know today i think their comps have |
403s | been just kind of weird i mean the |
405s | triple scorp and before that we saw the |
406s | triple armageddon with the you know the |
408s | armageddon as a sort of mainline damage |
411s | ship with the rapid heavy missiles it's |
413s | just it's weird |
415s | yeah i this is this is extremely |
417s | questionable i mean |
419s | i will say that i think that their |
421s | setups that they've run have been |
423s | probably the most interesting setups |
424s | that we've seen but usually there's a |
426s | reason why you don't see interesting |
428s | setups winning like |
430s | look at this it's it's cool it's a great |
432s | idea but uh |
433s | they're just not applying any damage |
434s | here and i don't i don't know what they |
436s | can do at this point like |
437s | maybe try and headshot a magus who knows |
440s | temples has been very smart in their |
442s | positioning here and keeping everything |
443s | far away |
444s | i mean to be fair templars are also |
447s | probably like top three for interesting |
449s | comps so far this tournament with that |
450s | or was it the dreck of that comp they |
452s | fielded on day one with two curses now |
454s | this they've got two hyperions they |
456s | fielded some interesting stuff of their |
457s | own |
459s | yeah this is this is really cool and you |
461s | could tell that they kind of had |
462s | prepared themselves too for |
464s | maybe i wouldn't necessarily say they |
466s | were prepared for an ecm setup but if |
468s | you look at |
469s | bringing blackbirds and then also |
470s | hyperions like you have ships that can |
472s | tank really really well here and |
475s | without having their logistics working |
477s | it does look like tissue is actually |
478s | going after the logistics of templates |
480s | but you know those jams are crazy and |
482s | we're seeing both ivy lash and opus |
484s | dropping at the same time |
486s | just |
486s | the ecm as your ships go down the amount |
489s | of ecm you can put out goes up by so |
491s | much |
493s | yeah i mean the only problem is |
495s | given that the ecm mechanic still lets |
497s | people shoot you you know they can jam |
498s | everyone but they're still all going to |
500s | die in terms of um damage and health |
502s | that's left on the field they're still |
504s | losing both those metrics pretty |
505s | significantly so unfortunately this is |
507s | going to be the end of the road for |
508s | tissue um and it's just going to be |
510s | templar spending these remaining two |
511s | minutes killing whatever they can taking |
512s | out their frustration on being in the |
514s | loser's bracket on opus on the hands and |
517s | on drummond and saying bad tissue don't |
520s | bring ecm it's naughty |
523s | yeah it's uh always wild to see uh it's |
526s | good to see that this was not sort of |
527s | one of those ecm versus ecm setups where |
529s | nothing died for nine minutes and a half |
532s | you know at least we got to see some |
533s | spaceship explosions but if you think |
535s | about it like |
537s | ecm is |
538s | always always interesting to watch |
544s | i recognize that from a viewership |
546s | perspective it's a little like |
547s | i don't get it i don't like it easy and |
549s | bad |
551s | i think you need to put your batteries |
553s | on charge as well bart because you just |
555s | went robot a little bit like north did |
556s | earlier |
557s | uh |
558s | yeah i we are actually all sharing the |
561s | same battery pack but um |
563s | i'm i'm blaming uh teamspeak |
567s | we should be using skype the greatest of |
569s | all no i don't think i really don't |
572s | think we should be using skype |
575s | if you're using teamspeak 2 instead of |
577s | teamspeak 3 that that'd be the related |
579s | to it but uh yeah it's just mostly |
582s | cleanup at this point you know templates |
583s | they're probably going to get at least |
584s | the scorpion done that damn nation like |
586s | how do you think that thing was fit |
588s | because i'm really curious about it um |
591s | it could be like a full new damnation |
593s | like we saw |
594s | um they committed so heavily into newt's |
596s | last time with the triple armageddons |
597s | maybe they thought well we can just park |
599s | this |
599s | damnation on someone but i mean it's a |
601s | weird choice for that in my opinion um |
604s | yeah it's it's unusual of of course |
606s | missiles on the damnation obviously |
608s | don't use any capacitor so there's not |
609s | really any |
610s | downside into fitting like you know like |
612s | even if you fit a full tank damnation |
613s | you can still get like you know three |
615s | 400 dps out of a ham damnation um and |
618s | then a comp that's so low on damage |
620s | otherwise with three scorpions yeah it's |
622s | an unusual choice for sure |
624s | okay it did go down i was a little |
625s | worried there because it seemed like it |
626s | was tanking um i i want to see what |
628s | their choices were obviously we won't |
630s | have time to explore that as the match |
631s | will be over in about 10 seconds but uh |
634s | yeah that was that was weird that's |
637s | just super weird no missile damnation |
639s | three scorpions |
641s | three stipples not the best setup but it |
643s | was definitely interesting and we love |
645s | interesting here and hopefully we see |
647s | more in the last three matches as we go |
649s | back to the studio |