about 1 year ago - EVE Online - Direct link

Transcript (by Youtube)


0s hello it has been five long years since
5s I last stood on this stage and actually
7s had the opportunity to address this
10s community um and I don't think I've
13s ever empathized with someone quite as
16s much as when CCP Burger was on the stage
18s yesterday saying that being on this
20s stage is kind of his happy place because
22s his safe place because just being here
26s with the community honestly is um
29s comforting in a way that's hard to
31s describe uh so as as they said my name
34s is Andrew growan uh I write a book
35s series called empires of Eve I've been
38s writing about Eve online yes yes let's
41s do a round of applause for empires of
42s Eve yeah thank you hey we got a copy in
45s the audience appreciate
48s that
50s um so the first time that I ever came to
53s FanFest was actually 10 years ago and
56s the slogan for Eve online at the time
58s was Eve online into the second decade
61s and now I feel like that's actually my
62s mission right now is heading into the
64s second decade the grains keep slipping
67s Through The Hourglass my friends it's
69s terrifying so I wanted to use this as an
72s opportunity to kind of give you guys an
74s update on where empires of Eve is right
77s now before we get into the rest of the
79s presentation um to use us as an
82s opportunity to show you or to tell you
85s who I am first of all if you don't
86s actually know who I am um and to see
90s what I've actually been up to in the two
92s years since empires of be Volume 2 came
94s out so in 2013 I was a journalist at
98s wired when I decided to launch a
99s Kickstarter to raise uh a simple amount
102s of money to to print a thousand copies
104s of a book about Eve online that I was
106s writing at the time um and this
109s community sight unseen and really
111s without my having to ask for too much um
116s decided to just overflow the funding for
119s the project and allow allowed me to to
121s create the book that I always wanted to
124s but never even really bothered to dream
127s I would be able to have the space and
129s the funding to be able to go um and
131s report and to interview everybody in the
133s community and to to find the story that
136s I always wanted to write and the
137s experience of that fundamentally changed
140s my life and I'm I'm I'm still to this
142s day I mean I'm here because of that
144s initial trust that the community placed
146s in me and um yeah I just can't I to this
150s day I still feel warm fuzzies in in my
152s belly uh over that moment because it was
155s one of the defining moments of my life
157s then in 2018 we did a campaign on
159s Kickstarter for a sequel which attracted
161s even more support and now to date
164s empires of VI is actually sold nearly
166s 30,000 copies
168s worldwide and uh just being even saying
172s that is is absurd to me because like I
174s said the whole mission in the first
176s place was just to print a th000 copies
178s of the book and I thought thought most
181s of those were going to end up in my
182s closet so I I to be a to be here at this
185s moment is um is incredible and I thank
187s you all so much so uh last month I
191s actually got a really incredible email
193s kind of out of the blue from a museum in
197s Spain called the Espio
200s telica and they're creating a mum
204s exhibit on Virtual Worlds and they
206s wanted to include empires of Eve in
208s their Museum exhibit this is a
211s uh screenshot or a
214s picture they're called pictures when
216s they're real
218s um of an exhibit that they did
221s previously on uh digital misinformation
223s it's a really wonderful place um and
227s they do a lot of amazing things with
229s technology and popular culture and so
231s the museum uh the exhibit is called
233s Virtual Worlds from Cyclorama to
235s metaverse uh and it's going to be
237s running from November 22nd 202 23
241s through April 202 or 2024 so if you find
243s yourself in Madrid for whatever reason
246s it's free to the public so you can go in
247s and check out an Eve online exhibit and
250s uh see what we've been working on just
252s as a a quick aside for anybody who
254s doesn't know what a Cyclorama is is
256s actually kind of interesting it's an
257s 18th century technology that's kind of
260s in a vague way the first ever virtual
262s world what they would do is they had
264s these traveling uh carnivals basically
267s as a carnival exhibit where they would
269s take a huge panoramic 360 degree image
273s that they would paint of like Napoleon's
276s defeat at waterl or whatever and they
279s would pipe in music and there would be a
280s door and you would walk into the center
282s of it and you'd be surrounded by like uh
285s a battle that was unfolding and this was
286s like the 18th century uh version of a
290s virtual world which is uh really cool
293s actually I would love to go I wish we
295s still had those so right now the empires
298s of volume 2 Audi book is something that
300s I just finished working on um and it's
303s currently only available to backers of
305s the kickstarter for volume 2 but that is
307s going to change very shortly because I
310s just finally did all of the little
311s annoying things that you have to do in
314s order to submit it to audible it's a
315s very annoying little process um but I
318s submitted that five or six days ago and
320s I'm told it takes about 10 days to get
322s through the approval process so with a
324s little bit of luck it should be
325s available for purchase uh as soon as
327s next week ideally oh we get a round of
331s applause for that thank you guys that's
332s really cool I appreciate it I appreciate
334s that so for the future of the of the
336s series I want to talk about that a
338s little bit before we get going um in uh
341s next year in 2024 I'm going to be
344s beginning work on some sort of new
347s installment in this series it is very
349s hard for me to talk about what I'm going
351s to be doing next year because I work by
353s myself I'm a single person company so
356s when things get delayed or things slow
359s down my my entire company comes to a
361s screeching halt so it's very difficult
363s to call my shot a year out um but I am
366s very I have ideas in my head for what I
369s want to do in the future and I'm
371s exploring those and I and I'm I'm I'm
373s really looking forward to it I do not
375s think it's going to be a full-on Empires
377s review volume 3 simply because I just
379s don't think that's the best idea for how
381s to explore the rest of the story but I
384s do think that whatever we end up doing
387s will end up substantially expanding The
389s Narrative be beyond the events of volume
391s 2 um and whatever I do I promise it'll
394s be a great idea so uh moving on to what
397s we're actually going to talk about today
398s and I wanted to open this up by talking
400s about empires of Eve because this was
403s the head space that I was in when I
405s started working on the the next project
408s that I was that I've been working on for
410s the last five years and it all started
414s when I was in the the finishing stages
416s of that book and I want to show you guys
418s something that will be very familiar
419s amiliar to a lot of you um but we're
423s making a grander point here so um this
426s is uh for anybody who doesn't know this
428s is the sovereignty map of EV online that
431s shows which organizations own which
434s nullsec territories and this is a
436s screenshot of Eve as it appeared in
439s 2007 and it's amazing because we can
442s actually this is a time lapse and you
444s can watch a screenshot is each frame of
447s this video showing a day in the life of
450s EV on line and so what I want you to do
452s is I want you to keep your eye on the
454s bottom left hand corner here a lot of
455s you are going to know what's coming but
457s it's it's still pretty interesting to
458s watch it happen in you know maybe 20 or
461s 30 seconds this blue blob down here in
464s the bottom leftand corner that says
465s Banda Brothers on it something terrible
468s is going to happen to it and uh we
471s talked about this earlier in the keynote
473s that this is the dissolution of Band of
476s Brothers and what's going to oh it's
477s already gone oh my God he's gone band of
480s Brothers Bob is dead I can't believe it
483s happened um and I I these watching this
488s video was so important to me to
491s understanding what ion line actually is
494s because when you see moments like that
498s happen on the map you know instinctively
500s as a Storyteller that's where the story
503s is those moments of of drastic seismic
507s change are where you go to find the
510s human dramas that makes the story of Eve
514s actually worth learning to people those
516s are the moments where everything changed
518s that's what you need to understand in
521s order to understand the E and flow of
522s power so you see for a long period of
525s time the map usually tends to remain
527s mostly stable until you get to these
530s moments where suddenly everything shifts
533s and all the sudden a blob just appears
537s and wipes something else out
540s and uh this was it was watching this map
544s play out where I really started to
546s understand what I was trying to study
548s with EV on line that I was really
550s looking from the top down at this kind
552s of like petri dish of uh a human social
557s ecology that was evolving over time and
561s it's very difficult to read this map but
563s once you understand what you're actually
565s looking at you can actually see these
568s organizations uh growing and becoming
572s larger and more powerful o over time
578s so having had that in mind and thinking
581s about the dissolution of Bandit Brothers
583s I want you to watch another video and
586s this is a
588s visualization of the entire internet as
591s it existed in
593s 1991 and we're watching the exact same
596s thing taking place where we are watching
598s a frame a snapshot of the structure of
601s the internet as it grew day by day over
604s time and these these flowers are network
608s hubs like one of these is going to be
610s Google and another one is going to be
612s YouTube and the we can learn things
616s about the structure of the Internet by
617s studying this map the blue is uh the
622s United States the red I believe is China
626s Green represents the networks of Iran
629s and the Middle East and I believe purple
633s if I'm not mistaken is Europe and so we
636s can watch all of this happening as it
639s unfolds over time and this is a a
641s visualization project that's created by
642s Barrett Leon at the Opti project and uh
646s it's honestly one of the most to me one
648s of the most beautiful things that I've
649s ever seen watching the profound of this
653s system start to develop like this is to
656s to someone who studies the internet this
658s is like my pale blue dot like this when
661s I look at this I see every hero and
664s coward every young couple falling in
666s love in the DMS this is everything and
670s so if you actually looked and this is a
672s very zoomed out map we can't actually
675s know what most of these hubs actually
677s are but what's fascinating to me is you
679s can see similar things starting to take
682s starting to happen on this map as
685s networks start eating each other and and
688s moving around and and conglomerating
691s with one another and it's profoundly
695s fascinating to me to know that if we had
699s enough information we could zoom in on
701s this map we could find EV on line in
704s this bouquet of
706s flowers and perhaps even find the
709s dissolution of Band of Brothers on this
712s map in flow with the entire rest of the
718s internet
721s and
723s um when I started thinking about all of
726s these things and and seeing these e
729s these Human Social ecologies playing out
731s in front of me I started to feel a
734s little bit crazy and was
738s wondering am I imagining all of this do
741s I want this all to be very profound do I
746s want Eve to be in flow with the whole
749s rest of humanity in the internet um or
752s am I actually looking at something
754s really fascinating here and so in order
757s to try to wrap my head around this I
759s reached out to somebody who a some of
762s you will know others of you will not
764s know but I think everybody who loves Eve
766s should know it's a guy named Raph Coster
769s Raph Coster was the lead designer of
771s Ultima Online I called in a few uh and
774s Ultima Online was the direct design
776s ancestor of Eve um back way back in the
780s early 2000s even the late 90s one of the
782s early mission statements for Evon line
785s as it was being developed was to create
787s Ultima Online in space so this is a
789s person who knows a lot about how these
791s sorts of systems actually work and so I
794s called in a few favors and managed to
795s actually get him on the phone and um I'm
798s going to play a couple of clips for you
799s from my conversation with him because it
802s ended up being one of the most profound
805s conversations I've ever had in my life
807s as he immediately started started to
809s explain to me the structure of all human
812s civilization across all eras of
815s history and so I bring I bring up this
818s map for you um this graph for you
820s because he's going to reference uh
822s what's called a Paro distribution and
824s it's all very simple he's going to he's
827s going to fake like he's going to talk to
829s you about math but don't be afraid he's
831s not actually going to we're going to
832s move past it really quickly but this is
834s what he's going to be talking about when
836s he talks about power laws and Paro
838s distributions you can keep your dry on
839s this map no you're not too deep if you
842s take all of the cities in the world and
846s you put them on a graph for population
849s so you end up with this but if you take
852s this and put it on a log scale so this
855s is the exact same data but on a log
857s scale it looks like that that's called a
861s power law distribution often called a
863s Paro distribution anyway it turns out
866s that magically throughout history it
869s hasn't matter what the most powerful
871s country in the world was you know
873s regardless of what was going on in
874s politics if you graft the population of
878s the cities of the world they always
881s followed that curve think about how
883s whack that is for a second they always
886s have this distribution to them the
888s biggest one is always nend times larger
891s than the next biggest and so on down the
893s chain I'm describing a shape of human
896s civilization all periods in history
899s regardless of geography the largest
901s cities in the world have always had this
903s structure if you take the wealth of
907s individuals across the world they have
910s tended to follow this curve I mean these
912s curves are hidden everywhere they're
914s hidden in things like your cell like
916s your body follows this kind of curve the
920s graph that is your body has only a very
923s small percentage of cells that are
925s actually in charge of specifically
927s your nervous system cells and and the
929s kings of the nervous system cells are in
931s your brain you have cells in your
933s fingernails not only do you not give a
935s about them you intentionally kill
936s them off yourself because they're that
939s unimportant to your
941s network so I actually kind of undersold
944s the ambition of his comments because he
947s went on to describe how these very same
950s laws are bound up in almost every
953s science like the actual states of matter
956s plasma Gas Liquids and solids are
959s actually simply names for different
962s levels of connectivity in the network
965s graph between the molecules so this is
967s kind of like a uh universal truth of how
971s things actually
973s uh actually works scientifically and he
977s kind of B started to really blow my mind
978s when he explained how all of this
980s applies to MMOs the reason is because of
984s how networks work when two things form a
988s relationship
989s any two things okay any sort form a
992s relationship mathematicians call that an
994s edge so think of it as a node and a line
997s and another node right let's say you've
999s got a whole bunch of random nodes and
1002s you just roll dice to start attaching
1004s them what you'll find is that they
1006s attach in kind of a soup the an average
1009s node has the same number of connections
1012s on average as every other node right but
1015s if you tilt the odds just a tiny bit so
1018s that that a node that already has edges
1021s tends to get more so I want to play WoW
1026s because it's where my friends are okay
1028s whatever that's called a preferential
1031s attachment Network and uh it's very hard
1034s to find things in human society that are
1036s not preferential
1038s attachments you know Facebook wins out
1042s over the other social networks because
1044s it's where everybody already is if you
1047s take the populations of MMOs at any
1050s given moment since MMOs started they
1053s also follow this
1055s curve so it kind of blew my mind and uh
1059s then further went on to explain that not
1061s only do
1063s MMOs collectively follow this structure
1066s that not only are all of the MMOs
1068s essentially sharing a population amongst
1071s each other a single population a single
1074s community that exists and permeates all
1077s of the different titles that are out
1078s there they're even
1080s included uh but that this actually also
1082s applies to player organizations this
1084s applies to guilds and corporations as
1086s well that this is um essentially social
1090s science all the way down and you can see
1093s this in the mega coalitions of nulc
1095s where you see these very very few groups
1097s that conglomerate into massive
1100s coalitions of tens of thousands of
1102s players whereas the majority of them
1104s fall into the category of these uh the
1107s long tail the very small groups of 30 40
1110s 50
1111s players
1113s so as a Storyteller of of MMOs and as
1117s historian of the internet this is
1118s actually particularly fascinating to me
1121s because he went on to explain that
1123s there's this phrase in the science
1125s called a phase transition that applies
1128s to all of these different types of
1129s networks and a phase transition is
1131s exactly what happened to Band of
1133s Brothers it's when something happens
1136s that suddenly causes the network
1139s connections to shift and when they shift
1142s they tend to shift very rapidly and you
1144s see that immediately there something
1147s terrible happens to Band of Brothers and
1149s it turns to liquid in a moment and a
1150s moment later it's evaporated into gas
1152s and it's
1154s gone and so I started
1159s looking as a Storyteller for these
1162s moments of phase
1164s transition because those are the
1167s moments of deepest
1170s Humanity those are the moments that
1172s drill down deepest into these other
1175s digital social networks and can teach
1178s you the most by digging down into the
1180s history of why Band of Brothers was
1182s destroyed what happened there who was
1186s there who did what and why it all
1188s occurred you can understand so much
1191s about ion line and that essentially is
1193s the structure of the first empires of
1195s Eve book The dissolution of banded
1197s Brothers create is provides the climax
1200s for the story and so I went around
1203s looking for these other moments of phase
1205s transition inside the
1208s other popular networks within that
1211s shared community of other MMOs and so
1214s the the first story that I investigated
1216s was one of the more famous events in
1218s online gaming history which is this uh
1220s an event in World of Warcraft called the
1221s gates of
1223s anage and the gates of anurage was a
1227s one-of-a-kind event in which every
1230s server of World of Warcraft received a
1232s new dungeon with the gates sealed and
1235s each server had to go on a massive realm
1238s wide Quest that included every single
1241s player on that realm to work together in
1243s order to amass an enormous amount of
1245s supplies to you know uh Supply The Siege
1249s on on this hidden dungeon where the old
1251s God cathon this big eyeball was waiting
1254s um and they could only actually go into
1257s it when the entire server
1259s had amassed all of these these this
1261s enormous amount of supplies and when one
1263s particular hero from each particular
1265s server had gone on this monthlong quest
1268s to reforge uh the scepter of the
1271s shifting Sands so that he could ring a
1273s Gong outside the gates and open them up
1276s for the first time and so what
1278s implicitly ended up happening is that
1280s this has created a race between all of
1283s the different Realms to be the first one
1285s to open up the gates and one one server
1289s one in particular a server called
1291s miv and uh this guy named kalahad was
1295s the very first person to open the gates
1297s in World of Warcraft history and what
1301s nobody anticipated including the
1303s designers of the encounter was that when
1307s you have only one place on one server of
1311s in World of Warcraft where something
1313s interesting is happening every other
1316s server
1317s empties all of the players from the
1319s other servers not all of the players but
1321s tens of thousands of players from the
1323s other servers left their server created
1326s level one characters on the miv server
1329s and began a massive pilgrimage across
1333s the world of Azeroth to arrive in the
1335s desert in one of these higher level
1337s zones to be able to be there to witness
1339s the opening of the gates of anurage and
1342s that's what you see here in these uh
1345s relatively Exquisite screenshots of of
1347s players massing around the gates as they
1350s were
1353s opened so the second story that I dug
1357s into was this story that I call the
1359s siege of keral by the armies of the dead
1361s and it takes place in a zombie
1363s apocalypse text MMO called Urban dead um
1367s which is a fabulous game despite the
1370s fact that it's a text-based MMO and what
1373s ended up happening in urban dead is the
1376s the way the game worked was these zombie
1378s side and The Human Side were not fixed
1380s teams if you died as a human you became
1383s a member of the zombie team and if you
1385s were a zombie and a human jabbed you
1387s with a with a medical syringe you came
1390s back to life and became uh a human again
1393s so at a certain point the humans got
1396s tired of running away from the zombies
1398s and decided to make a Last Stand at this
1400s place called kager mall and hundreds
1403s upon hundreds of humans showed up to
1405s defend them all to try to actually
1407s create one Little slice of civilization
1410s again in this apocalypse so that they
1412s didn't have to get dispersed by the
1413s overwhelming horde over and over and
1415s over again and so what happens is the
1419s zombies all find out that this is where
1421s everybody is at and every horde of
1424s zombies within the game converged on ker
1428s Maul and you have this incredible battle
1430s that takes place between thousands of
1432s players that unfolded over the course of
1434s more than a month and the only reason
1437s why it ended Ed is because Urban dead
1441s was run by an independent game developer
1444s there was only one developer in charge
1446s of the game and he was not able to be
1448s inside the virtual environment and
1450s actually know what was happening so in
1453s the middle of the siege of kager
1455s maul the guy whose name his name was
1458s Kevin Kevin changed some of the rules
1462s you remember that's that revivification
1464s syringe that I talked about he changed
1466s the loot rate of the
1468s syringes so that three times as many
1471s syringes were able to be found and the
1474s humans wiped out the zombies Side by
1477s resurrecting almost all of them so that
1479s there were almost no zombies Left in
1481s urban
1482s dead and the
1486s story climaxes or culminates with um a
1490s protest March that where the zombie side
1495s and The Human Side actually joined in
1497s common cause and became allies and
1499s marched across the city in solidarity to
1502s try to get Kevin's attention to say Lord
1505s the game is broken we need your help
1508s please roll back please roll back the
1514s update this is a game called Asheron's
1517s Call which came out in 2000 and the
1520s graphics are great aren't they guys
1522s Round of Applause for Asheron's calls
1524s Graphics thank you
1526s so asheron was a really cool game where
1530s they had an the developers of the game
1532s had an idea and what they wanted to do
1536s was they wanted to uh release these
1539s crystals all over the game world for the
1542s players to find and what the players
1544s didn't know was that when they smashed
1546s these crystals and got a bunch of loot
1548s out of them that these crystals in the
1551s lore were actually the hor cruxes of the
1554s game's main villain this winged demon
1556s named baleron um and so the development
1559s team didn't tell the players that they
1561s were trying to trick them into releasing
1563s the demon through their own greed right
1565s they were trying to pull the old oky do
1567s on them and they were trying to like
1568s release these little hints that this was
1570s what was going to happen and that's what
1572s you're looking at right now when you see
1573s these players standing on a Mountaintop
1575s the development team actually layered a
1578s silhouette of baleron into the Skybox of
1581s the world so that when lightning struck
1583s you would be able to see just for like a
1585s fraction of a second you would see the
1587s winged demon with Beady red eyes de uh
1590s beaming down on the world of uh Darth it
1593s was called
1594s Darth and so once the players figured
1597s out that the dev team was trying
1601s to make them complicit in the
1604s destruction of the world that they were
1605s roleplaying as saviors of they refused
1608s to play along they literally formed a
1610s secret society that formed Oaths to
1614s guard the final Crystal the final hor
1616s Crux of baleron the hope Slayer 24 hours
1620s a day 7 days a week for more than a
1623s month and they the cool thing about
1626s Asheron's Call is that every creature in
1629s the game had experience points that
1631s could level up so if you were a monster
1634s you could uh and you killed a player you
1636s would get XP from that and you might
1638s actually level up and become an even
1639s more powerful monster players used to
1641s troll the Newbie zones by feeding
1644s themselves to like a level one bunny
1646s rabbit until it was a level 30 rabbit
1648s and it was just rampaging through the
1650s new the Newbie zones nibbling players to
1653s death right so they did the same thing
1655s to the Crystal and they turned it into a
1657s level 900 Crystal that one shot
1660s everybody who ever came near it and it
1662s became so broken that it started
1664s refusing Dev commands and
1669s the they eventually figured out exactly
1671s why it was refusing Dev commands it
1673s wasn't like a ghost or something like
1675s that but uh what what actually happened
1677s is the the Crystal had so much extra
1679s experience that the moment they tried to
1681s set it its HP to zero to destroy it it
1685s would spend its XP on more levels again
1687s and and instantly re uh refill its own
1690s health but it took him a while to figure
1692s out why that was happening they were I
1694s talked to the devs about this they were
1695s like we were kind of scared we were like
1698s what's going
1700s on so this is lit this is actually uh so
1703s what they ended up doing is they they
1705s found the greatest troll in Asheron's
1709s Call and recruited them into a basically
1712s a role-play event where they gave them
1714s um like Infinity Buffs to go in and
1717s roleplay the destruction of of the the
1720s crystal Defenders and destroy the
1722s Crystal and on it's too long of a story
1725s but you have to read the story it's a
1726s it's a it's a great tale um and this is
1729s this is baleron after he was Ultimate
1730s released this down here this person in
1733s the orange in the bottom left that's
1735s vidorian uh the greatest troll in the
1738s history of of Asheron's Call uh who
1740s ultimately destroyed the crystal
1742s released baleron the Hope Slayer and
1744s commenced uh what they call the fourth
1746s sending of
1750s Darkness this guy's another great
1753s troll fancy the famous Bard was a
1756s character in
1758s EverQuest
1759s who EverQuest had a
1762s problem with um what you might call
1765s lords they didn't control certain
1769s aspects of their community and so they
1771s had to create all these rules to govern
1773s these people's behavior and make sure
1774s that they weren't harassing people out
1776s of the game and the the players these
1780s players hated that and they were like
1781s well we need to be able to express
1783s ourselves to the maximum uh of of our
1786s capability or else we're not living our
1788s fullest life in the virtual environment
1790s so the solution that they came up with
1792s was to create a no rule server and the
1796s no rule server had one rule it wasn't
1798s quite a no rule server they had one rule
1801s and it was that any player who was less
1802s than level lower than level six was
1804s invulnerable couldn't be attacked by
1806s other players so this was a ruthless
1809s place that was run by the worst elements
1812s of the community the PE some of the some
1814s of the most some of the best pvpers in
1816s the game um but they were mean dudes and
1820s so fancy the famous Bard was a level six
1824s player who skilled only one skill and it
1829s was called celos accelerando celos
1832s accelerando is a movement speed skill
1834s that Buffs your movement speed so that
1837s you can run faster than everyone what he
1839s did is he ran around the world
1841s attracting the aggro of all of these
1843s what are called sand Giants which are
1846s very large formidable enemies and you
1848s can see and it's hard to see some with
1850s these Graphics but you can see the sand
1852s Giants are chasing uh fancy through the
1855s down the river across the desert here
1857s here um and he would take this enormous
1861s train of highlevel enemies and run it
1864s right into the town centers and kill
1866s everybody and the fun thing about fancy
1870s is that he was role playing as a doer of
1872s good he worshiped the God of Light this
1875s guy named mithaniel marah who was a uh
1877s he's a God in the Everquest Universe
1879s who's who's literally he's a paladin
1881s whose face is so beautiful that he hides
1883s it behind his hair because it would pain
1885s you to look upon him and that was
1887s Fancy's God and fancy um killed everyone
1892s fancy killed 350 people across a rampage
1895s of two days and basically took over suen
1898s Ze at only level six uh the the no rule
1901s server was called suen Ze and he became
1903s the level six God of senen here he is
1905s again with a with a whole train of of
1908s sand Giants chasing after him there's
1910s there's fancy closeup with his cool
1912s green vest running across the desert I
1915s love this guy
1919s the Sun King shines on the devil of the
1921s Republic the best chapter title I ever
1924s came up with is about second life one of
1929s the weirdest and
1931s ultimately kind of oddly coolest games
1934s that I've ever learned about uh in the
1939s early 2000s there was a really big fad
1942s around second life and the idea of
1945s creating permanent virtual Outpost
1947s inside of second life and the first
1951s political organization in history I
1953s believe to create a virtual headquarters
1957s was the the What's called the front
1959s National in France which is the uh
1963s political party within France that tends
1965s to blame things on immigrants which
1967s tends to be a thing that shows up at
1968s least once in every country it seems
1970s like but the Denis of Second Life hated
1974s this they hated the idea that this was
1976s going to be an unwelcome space a a place
1979s where they were
1981s celebrating the election of jearie Leen
1985s who was the leader of the party who is
1987s now who is actually the father of the
1988s current leader of the party Marine Leen
1991s and so they staged uh protest SL rot
1995s they shot they made guns that shot pigs
1998s uh at the headquarters building and they
2000s basically shut the entire thing down
2003s they made lots of posters with jearie Le
2005s Pen with a little Hitler mustache on
2008s and then my absolute favorite thing one
2009s of the one of them made an AOE attack of
2013s Thomas the Train
2016s Engine which is just worth the whole
2018s story just on its own um and
2023s so Jean Marie Le Pen's nickname in
2025s France was the devil of the Republic and
2028s when the protesters actually defeated
2031s the front National and forced them to
2033s retreat from Second Life um they second
2037s life is a highly modable game and they
2040s took a JPEG of Dr Martin Luther King Jr
2043s and they superimposed it on the Sun so
2045s that forever afterward Dr King would be
2048s shining down smiling upon the site of a
2050s successful anti-fascist
2058s action so I've now been studying MMOs
2062s for 10 years and I've been working on
2064s these particular stories uh and studying
2066s I've written I think seven or eight
2068s chapters um over the last five years in
2071s my spare time chipping away at this and
2073s doing research on on other games well at
2076s the same time I was writing about Eve
2078s and the key takeaway is
2080s actually it's profound But ultimately
2082s very simple is that we are from many
2086s games but we exist across one larger
2089s Community that's more important than any
2091s individual game and that we are
2094s ultimately connected to our Brethren
2096s across the gaming community and to a
2098s lesser extent in we are in flow with the
2101s entire rest of the digital Humanity
2104s across the internet in that uh
2106s visualization that we watched earlier
2108s makes that relatively
2110s clear and I find this so deeply
2112s interesting
2115s because these moments of phase
2117s transition these moments where the
2119s social fabric of the world breaks
2123s down has everything to teach a modern
2126s social media
2128s about what awaits all of us in a digital
2132s future because I've got bad news Mark
2136s Zuckerberg doesn't know about any of
2138s this stuff he's never studied it Elon
2140s Musk doesn't know about the history and
2143s what the history of gaming and online
2145s gaming has to teach social media about
2148s the internet's past and it's almost
2152s disappointingly these moments of protest
2155s and rupture are these social failures
2158s where these societies kind of came apart
2161s are are far more complicated and
2163s interesting than what's going wrong with
2166s modern social media today which is
2168s failing at elements that are far more
2171s basic than what games like Eve are
2173s experimenting with in the modern world
2176s and so that is one of the great things
2179s about Eve and the responsibilities of
2181s Eve moving forward is that Eve is the
2184s test pilot for digital research SE arch
2187s for testing out Human Social
2190s societies um and it's a it's an awesome
2193s responsibility and it's one to take
2194s extremely seriously and I know that CCP
2200s does
2203s so I've Loved writing these stories so
2205s much because they take place in deeply
2208s Fantastical environments and star these
2211s bizarre characters and they grapple
2215s with the function of the UN of these
2218s digital universes and and what goes
2220s wrong when things go wrong and I've
2223s spent years trying to figure out what I
2224s should actually call this book um when
2228s so many of the characters that we're
2230s meeting and we're grappling with in this
2232s story are some of the most problematic
2234s elements of uh of the univer of these
2237s digital
2239s universes um and that's why I came up
2242s with the name Edge Lord elegy the fates
2244s of digital
2246s societies and I hope that you will
2248s consider uh as we move forward into the
2250s early next year uh becoming a supporter
2252s as we start to plan a
2256s Kickstarter so all of my research over
2260s these past five years working on these
2264s stories suggest just one deeply and
2267s desperately important lesson for Eve and
2270s for the internet broadly and for social
2273s media and it's that every time one of
2277s these societies broke down if you study
2281s it closely enough you find out that it
2283s was designed to break down exactly as it
2286s did it was always going to happen and so
2290s you have to study these spaces and
2292s understand the social dynamics well
2294s enough to get out in front of it and
2296s make sure that that collapse does not
2298s happen because in the
2300s future where we're living in a world
2303s where Facebook has two billion citizens
2307s the consequences of such a rupture
2310s aren't as cheeky as fancy the famous
2313s Bard they're potentially extraordinarily
2316s serious
2318s and one of the reasons why I love Eve so
2322s much is that I know that Eve does take
2324s that responsibility so seriously and
2328s um if Eve is going to achieve the dream
2333s of Eve
2334s forever the only way that that is going
2337s to happen is by building the community
2341s person by person and making sure that
2345s absolutely nobody flies alone and that
2347s the community is healthy and strong and
2351s I just want to say thank you guys so
2352s much for coming and for giving me an
2354s opportunity to be up here again I've
2355s missed you all so much um and hop about
2358s a round of applause for everybody at
2359s home who didn't get to come this year
2362s thank you guys so much thank
2365s you
2425s for
2430s all right that was an excellent
2432s presentation which uh shows us that
2434s wherever Humanity goes it's always there
2437s right that's the I think that's the
2438s moral of the story I'm CCP goat I'm CCP
2441s goat I can do my own name I promise uh
2444s and I'm joined here by two very special
2445s guest my uh co-host danana IO and uh uh
2451s Ryan from um from uh Vancouver Yeah Yeah
2455s from from Vancouver exactly
2457s from Project Discovery Pro discovery
2459s that was the thing that you were here to
2460s uh talk about and present about you had
2462s a very successful presentation yesterday
2464s showed us some very very cool stuff uh I
2467s wanted to ask you like um it's a
2469s question that I get uh repeatedly as a
2472s person who works in PX dealing with
2474s tickets and uh other like support um
2477s question so to speak does uh does this
2481s project Discovery actually do anything
2483s does it give any results that is a
2485s question I get seriously yes oh my god
2488s um it's going to change the world so
2490s there yes yes and it's going to change
2492s the world because um we're going to have
2494s better drugs faster with less side
2496s effects that are going to do things like
2498s cure
2499s cancer so does that count that counts
2502s that absolutely counts uh you hear that
2504s twitch chat yeah and and it's not it's
2507s not it's not because of bots it's
2509s because of real people yes correct okay
2512s that's excellent and you were able to
2514s take what you learned from this one and
2516s apply it to the next one that's coming
2518s right yeah so so for when we started on
2519s this we were doing Co and um the thing
2522s that was really awesome was just how
2524s much data we were getting we we I had we
2527s we spent months trying to fill that pipe
2528s of all these players clicking clicking
2530s clicking and and then we had the
2532s realization that wow with all this data
2534s we let's just make it better and give
2537s them more data and explore other
2538s diseases of the immune system that we
2539s didn't even have the idea that we'd ever
2541s get to because the data was looking so
2543s awesome that we're going to do things
2544s that we never had in our head in the
2545s first place wow that's pretty amazing
2547s and we're going over yeah we're going to
2549s analyzing cancer not re right so the
2551s next so next thing we do is not just
2553s analyzing cancer the the tools that
2555s they're looking at is going to help us
2557s um develop machine learning algorithms
2558s to help develop cures for cancer wow
2561s it's and so true story I'm going to
2564s fizer next week to like one of the major
2567s drug companies in the world name we W
2569s hurt now yeah and and this is for good
2571s vaccines are for good people um I'm a
2573s scientist trust me um and so I'm meeting
2576s with the head of CL hometry at fiser and
2578s I'm showing him data coming off of
2580s project Discovery because I just showed
2582s it to some people at that company in San
2584s Diego last week and they're like this is
2587s as good as the data that we're producing
2588s ourselves as real scientists wow it's
2591s true story I think that's actually
2593s pretty wow that's that's amazing yeah
2595s and and and the excitement is that fast
2598s yeah it yeah it happens that fast you of
2601s course went into this a lot in your uh
2602s presentation yesterday uh which people
2605s can watch on uh on the channel from
2607s yesterday and
2608s like yeah and like exactly uh
2613s so I find it extremely uh humorous that
2617s you are on here as a fc for pandemic
2622s horde well not of seeing as much as logi
2626s anchoring but it's still pretty close to
2628s the same thing right uh it's an
2630s important part of the of the of that um
2634s aspect of group gameplay right oh yeah
2636s somebody has to anchor on the logy or
2638s logy have to Anchor somewhere yes yeah
2641s but uh you were telling me sorry my in
2643s ear came out that's not supposed to
2645s happen uh you were telling me that this
2648s is your first time here at at FanFest
2650s yeah even though you've been like around
2652s CCP for some time yeah I've been we
2654s started this project three years ago I'm
2655s a I'm a I'm a hardcore gamer I have I
2657s have a little man cave that's got
2658s screens and a PC Xbox a switch i' I've
2662s been playing since like Vic 20 days I'm
2663s dating myself right not Eve because it
2667s scares the out of me
2669s yes it is a game that takes a lot of
2671s time to get into I would say uh but um
2675s it can be very rewarding as you can see
2677s from the community that comes here you
2679s were saying it's uh it's like it's not
2682s as scary because the people are so nice
2685s the the the the people are nice the game
2687s scares me I I I went down that path of
2690s um of sorry wow
2693s and it like many many many late night
2696s nights and this is spre so I'm a data
2698s scientist and you they're showing at
2701s these talks like graphs and everyone's
2703s just loving the graphs I've got a new
2704s graph type yeah and that's that's my day
2707s job and I and I love my job so much and
2709s the idea of going into a game that is so
2711s data intensive and graph heavy it's like
2713s I I want to keep I like my life
2715s now and I I have I have things I want to
2718s do besides Eve but I I I can tell you
2722s here and now that there is a way to play
2723s Eve without going into graphs I have
2725s done it
2727s agreed graphs no spreadsheets you need
2731s those okay all right yeah I'm more of a
2734s factional Warfare kind of person I un
2736s talk I find somebody I die and then I
2738s quit for the day okay it's my my dose of
2742s Eve yeah and I mean I do NSE stuff so a
2745s lot of times I'm just like I just unduck
2747s I go and rep whoever needs repping
2750s whenever we're shooting whoever we're
2751s shooting and but then there's still
2754s sometimes like I need to organize my
2755s ships
2757s um especially if I'm like suitcasing
2759s with my caps and all that so I have
2761s still a bunch of spreadsheets maybe not
2763s as many grabs at all but still yeah it's
2766s a good thing that we actually have a
2768s have a an add in into EV online for Exel
2772s which helps with that kind of stuff the
2773s first game to do that by the way that is
2776s pretty awesome that's pretty awesome and
2777s all the stuff you guys are doing in R
2779s and python that's that's the world I
2781s live in and so it's it's too close to
2784s home yeah it's almost like comfortable
2787s turning your work into a passion yeah
2789s and it already is and that's the problem
2791s yes okay yeah I understand that I
2793s understand that um uh were you out last
2796s night on the pup
2798s girl I was not tell me about that so uh
2802s I briefly touched on it this morning but
2804s uh it's a it's a it's a wonderful time
2807s where a bunch of uh grown people come
2811s together is a is it a hoorde yeah would
2815s yeah happy
2817s hord hordes are can I think guess happy
2820s hordes are the thing not nefarius we're
2821s there for good I would say so hordes for
2824s good in hords for goods for
2828s good uh CCP takes no official stance on
2831s which Alliance is best uh but however
2834s during pub crawl uh we often have um and
2838s I heard that were some there were some
2840s groups that were stealing beers from
2842s other groups uh I heard yeah know no no
2847s but yeah I mean it's it's a
2848s long-standing tradition it started out
2850s like when when FanFest was still young
2853s it started out with uh people just
2855s wanted to keep talking after their
2856s lectures which happened in a place that
2858s was
2859s maybe 12th of the size of this uh and
2864s they just wanted to go out for beer and
2865s after that it it evolved grew it became
2868s uh a thing where you have 14 groups of
2871s four or five devs with 15 to 20 players
2874s going around we each tried to hit a the
2876s bar and then we have a central location
2877s everybody meets up at and you can
2879s imagine it's just like I just did the
2881s math in my head that's a ho that's a
2884s that's a lot of people uh it is um it is
2888s a legend how um kind and um courteous uh
2893s Eve online players are when they come
2895s here even when they are uh I don't know
2898s how just like they are in Game yes
2900s exactly everybody is so nice in game
2902s right yeah I mean it's it's a whole
2904s different thing it's like sports team
2906s games it's like you have the other team
2908s and it's like oh you could be like oh
2910s beat them but still after the game or if
2912s you're like tailg and you're still going
2914s to give them a beer you can still hang
2915s out with them or or take them or or take
2918s the beers yes yeah that's I think that's
2920s an important part because it's like it
2921s is a a living community you should know
2924s that everything that happens on the
2925s battlefield stays there and once you're
2926s out you're just two people who play the
2928s same game and we can all have fun and
2931s that's that's a unique I think it's a
2933s unique um method of playing a game game
2936s where you can actually lose a lot of
2937s stuff uh not get real stuff yeah real
2940s stuff that has like actual monetary
2942s value uh and not be that mad about it
2945s that mad about it like it can hurt it's
2947s still kind of disappointing when you get
2949s dropped on and lose three caps and
2951s you're
2952s like SAT but everybody has those stories
2955s but then you can peace out and do some
2956s project Discovery and feel better about
2958s the world except yes and I also want to
2960s say that there are no uh drops in
2962s factional Warfare if you're in the right
2964s complex as that is but um I will want to
2968s wrap this up now and maybe uh head on
2970s over to to get ready for the next
2972s presentation which is um skills in real
2975s life in Eve with real life skills in Eve
2978s I swear I can do titles guys I swear uh
2981s with auki that is the next presentation
2984s happening on the big stage uh any final
2987s words for this one um please keep doing
2990s that data it's really important it's
2992s going to help so many people around the
2993s world and maybe even your mother we all
2996s want to help their mother
2999s specifically and uh you will be with me
3002s after the next presentation so uh guys
3005s we will see you
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3024s then
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3294s for
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3594s do
3598s exploring how the roles we undertake in
3600s new Eden can provide transferable skills
3603s into real life please welcome to the
3605s stage
3617s euki hello
3620s everybody how's FanFest
3623s going awesome you got to ask when you
3626s get to be on the main stage
3627s right so um hello my name is Zuki Z and
3632s today we're going to be talking about
3634s real life skill training with Eve online
3637s so if you have been playing for a while
3640s or not a while and you're wondering what
3642s can I be doing in Eve that's going to
3644s actually help me outside of Eve we're
3646s going to try to answer that question
3650s today so um today what I'm going to run
3654s through for every everybody I'm going to
3655s tell everybody a brief bit about myself
3658s Who I Am What I've Done in Eve maybe why
3660s you want to care just a little bit um
3663s I'm going to talk about what prompted
3665s the entire presentation that I'm giving
3667s it's a question that I've been pondering
3668s and chat with a lot of people over the
3670s past couple of years um I'm going to
3673s talk about how I gathered all the data
3675s that you're going to see used in the
3677s presentation that we're talking about so
3679s when I say correlations or interviews uh
3683s where you know that came from cuz only
3685s made up some of this
3687s stuff uh and then I'm going to talk
3689s about what we found so you know the meat
3691s of the presentation is I spent a lot of
3693s time talking I wrote surveys I did
3696s interviews uh I used some personal
3698s experience but what did we find what is
3701s it that you might want to care about
3703s what are some things I want you to think
3705s about what are some things that you're
3706s going to go
3708s huh so um about me um if you are
3713s unfamiliar with me my name is ex suuki Z
3715s I've been playing uh E online since 2009
3719s I joined right after Apocrypha came out
3722s which is why I also spent more than the
3725s first decade of my time in Eve online
3726s doing wormholes so if you're thinking
3728s that guy looks familiar I'm frequently
3730s up on the FanFest stage talking about
3732s Wormhole space but not this time I'm
3734s instead telling you about how Eve's
3736s making you a better person um I'm the
3739s CEO of TD sin and have been for 14 years
3743s um another name that you've probably at
3745s least heard of before we're not very
3747s good but that does mean that no matter
3748s how bad we are you've heard of us and uh
3751s while I'm here I wanted to just briefly
3753s touch on for everybody uh we have a lot
3755s of fans that talk about us on Discord
3758s servers and talk about us on Reddit um
3760s that is an S uh I frequently see people
3763s uh misspelling our name with a b um it's
3766s an S though just making sure that you
3768s guys all know that I know that the keys
3770s can be tricky um I'm also the alliance
3773s leader of scary Wormhole people AKA
3775s waboo um you've probably heard some of
3779s my court mates shouting our ticker
3780s around and it's gone oh it's back um and
3785s you might have seen our pretty dope logo
3787s so that's up there too um I was also a
3790s member of
3791s csm4 um I'm going to touch on it in in
3793s another slide or two but that's actually
3795s one of the places that prompted a lot of
3798s this um I've met a lot of really cool
3801s people playing Eve in general as well as
3803s my time on the Cs M and that got me
3806s thinking into a bunch of things that led
3808s to the presentation um outside of Eve
3811s and some of the personal experience that
3813s I'll be touching on or you know what I
3815s said I think this actually helped uh I'm
3818s a director of software engineering
3820s outside of Eve um I've had a very
3823s fortunate career to move up several
3825s levels quickly in software engineering
3827s management and I attribute a good chunk
3828s of that success to things that I've
3831s learned and gotten to experience through
3833s Eve so moving right
3837s along um the question that started all
3840s of this so when I was on csm4 in 20
3844s March of 2020 a month and date year that
3848s uh probably some people have
3850s some icky feelings about cuz that was
3854s basically the start of the pandemic me
3856s and a bunch of uh csm4 found ourselves
3859s at the old CCP office way down closer to
3861s the docks um watching Co start to unfold
3865s actually it was that critical week where
3868s you might remember Co was a thing in
3871s China and it was starting to be a thing
3873s in Italy and it was kind of popping up
3875s everywhere and by the end of our
3877s week-long Summit here we were flying
3879s back watching closures and international
3881s borders getting zipped up so they sent
3883s us home just in time I think the United
3885s States closed their International
3887s borders like two days after we got back
3889s from the CSM Summit but one of the
3893s things that happens at the CSM Summits
3895s is you know we have a meeting with a
3896s bunch of a lot of devs that happens
3899s constantly there was one in particular
3901s in which Hillmar came in down and sat
3903s and sat down and looked around the room
3905s and just said I am in a room full of
3908s superhumans now first thought when that
3911s happened was I looked around and said
3913s that's a weird thing to say um I mean
3917s sure uh I wouldn't consider myself a
3919s superhuman I would consider some of the
3922s other CSM superhumans and certainly some
3924s of the more csms that I've gotten to
3926s meet since my time on on the on the
3928s management Council some of them are
3930s definitely superhumans um but it
3933s prompted that thought what did Hilmar
3935s mean was he right um and I began to
3940s think on it one of the things that uh
3943s you know as you get to know the rest of
3944s your CSM and you get to talk more and
3946s more I realized that a lot of the csms
3949s on CSM 14 were they were pretty powerful
3953s people um we had you know we had
3956s corporate Executives we had phds we had
3958s a doctor we had people that are leaders
3961s and movers and shakers in their career
3963s field and from my experience chatting
3965s with a lot of other csms besides 14
3968s that's not uncommon and then you begin
3971s to dig and talk to a lot of other people
3973s that are leaders in Eve themselves they
3975s FC's they're Alliance leaders they Corp
3977s leaders of some of the both smallest and
3979s largest corporations and you start to
3982s see some patterns now the question that
3985s I first started with was how much of
3989s each thing is inter is impacting the
3990s other I don't think anyone would be
3992s surprised if I said someone that's an
3994s executive or a leader outside of Eve is
3997s likely to come into Eve and be a leader
3999s there
3999s too that's less interesting and we're
4002s not going to focus on that because I'm
4004s far more concerned with the reverse I
4006s wanted to find out how many people
4009s played Eve learned some things and then
4011s carried that back to their career where
4013s they didn't have that that first so the
4016s questions we're going to dive into are
4017s how can things that you do in Eve help
4019s you outside of it what are those skills
4022s how do they help um we're going to try
4025s to so the goal of my presentation here
4027s really is to try to give you some
4028s answers to that question I tried to
4030s build a presentation that would be
4032s helpful and insightful to as many people
4035s as possible because your mileage may
4038s vary I'm not getting up here and saying
4040s do these things you'll get promoted do
4042s these things and you'll get a cool new
4045s job but I think what we are going to
4048s talk about is do these things in Eve and
4050s you're probably learning stuff I don't
4053s want to ruin Eve for everybody because
4055s if you suddenly realize that you're
4057s learning things that might make it way
4059s less fun um but the bad news is you
4063s probably already are maybe whether you
4065s knew it or not you've learned something
4067s from logging in and doing things in Eve
4069s and you've probably picked up some
4070s skills and you might just be a better
4072s person whether you want to admit it or
4075s not um so we're going to focus and talk
4078s about what are some of those skills what
4080s are the ways that you can learn them and
4082s maybe you already are and how those
4085s skills might in fact just be something
4086s that you can
4089s leverage so everything that we're going
4091s to talk about here today comes from
4093s three main places um I use the basis of
4097s my own personal experience and career of
4099s course as a foundation for figuring out
4101s where I wanted to poke into talk to
4103s people what are the questions I wanted
4105s to specifically find answers for um I
4108s interviewed a lot of other eve players
4111s uh I conducted well over 70 different
4113s interviews some very formal some less
4116s formal with people all over different
4119s organizations every part of space you
4121s can think of every block corporations I
4125s went all over the place trying to get a
4126s nice varied background of different
4129s people I talk to doctors I talk to
4131s Engineers I talk to truck drivers I I
4134s talk to people that repair medical
4136s robots there you go pelp uh I talk to
4140s people that uh you know work in retail I
4143s talk to people that are chefs I talk to
4145s people that are bartenders we tried to
4147s go everywhere because my goal is to tell
4150s is to convince you that no matter what
4151s you actually do outside of Eve you are
4153s learning things that are probably
4155s helpful I had a survey um if you took it
4159s thank you very much we got several
4161s hundreds of people to come take a
4164s admittedly little lengthy survey about
4167s what do you do outside of Eve what do
4169s you do in Eve tell me about both of
4171s those things answer I got feedback too
4174s many questions about some different
4176s skills do you think you learned
4177s something do you think it came back and
4180s helped you in other places but that also
4182s helped me provide a guide on people I
4185s wanted to talk to and the great news is
4187s I found overwhelming support suggesting
4190s that the answer is yes almost everyone
4193s that took my survey said in some way
4195s they' learned something that they think
4197s they were able to bring back to their
4199s job sometimes it helped immensely
4202s sometimes they they thought it helped a
4203s little but everybody said they learned
4206s something so what I did with all of that
4210s is we tried to look and I to I tried to
4213s tailor it and correlate it to a list
4215s that might make sense outside of Eve um
4218s so I went to the Forbes
4220s 2023 most in demand skill Workforce
4223s survey
4225s which is intended to be Universal
4227s regardless of who you are where you are
4229s and what you're doing or where you work
4231s these are skills that you're going to
4232s find
4233s helpful um those skills are
4236s communication
4238s leadership teamwork creativity time
4241s management adaptability problem solving
4245s work ethic critical thinking conflict
4249s management and emotional
4251s intelligence so we've got a pretty cool
4253s list here here um I'm going to hope and
4256s assume that most people know what most
4258s of those words are because reading you
4260s the wiki definition of every single one
4262s would be timec consuming and probably
4264s rather boring although the one thing I
4267s did want to touch on simply because when
4269s I first started this initial feedback I
4271s got was emotional
4274s intelligence we're Eve players you know
4278s um you might your first thought when
4280s you're thinking about Eve players might
4281s not be emotional intelligence but I can
4283s assure you that when I asked them about
4286s it I was able to get several people go
4288s you know what I do care a little bit
4290s about other people or you know what I do
4294s know how to pretend that I care about
4295s other people just a little bit so Eve
4299s players can get those done
4301s too now basing it off of my survey the
4305s roles that we're going to touch on and I
4307s looked at by far not an all-inclusive
4310s list broke down into four main
4313s categories um we have leadership roles
4316s your CEO your director depending on the
4319s size and way that your group is
4320s organized you might have officers or a
4322s layer of middle management we looked at
4325s industry and Logistics which I defined
4327s mostly as people that are building
4329s things and moving them around this
4331s Logistics is specifically the moving it
4333s around part and not uh repping other
4337s ships that's also useful but probably
4339s less likely to directly correlate um
4342s because running around your work place
4344s trying to heal people might be
4347s strange um that was so and this is not
4351s all the roles that we looked at and
4352s talked about in my survey but for the
4354s sake of time and not having a million
4356s slides I condensed it into the ones that
4359s had stronger correlations and I thought
4361s were going to be make the most sense but
4363s also be a little easier to explain um so
4367s we touched on people that work in Solo
4369s industry people that worked with lots of
4371s other people working on Supply Chain man
4373s management material coordination Market
4377s managers people that run buyback
4380s programs um the third category is people
4383s management there's of course the
4386s possibility for significant overlap
4388s between all of these but whether it's
4391s the same person doing half the things on
4392s this list for your organization or a
4395s small army may decide depend on the size
4398s as well as how you've organized yourself
4400s these are roles and functions that are
4402s focused purely on people these are your
4405s recruiters and people that talk to
4407s people review applications these are
4409s people that work in onboarding these are
4411s people that track your membership are
4414s they active are they doing enough are
4417s they clicking their Pap links and these
4419s are people that do culture fit
4420s assessments are these the right people
4422s for our Corporation do I want to be
4424s flying with these people do I want to
4426s throw them out a
4429s window um and then probably the category
4431s that most of you actually first thought
4433s about I called it operations these are
4436s your Fleet commanders these are people
4438s that are helping run rolles supporting
4439s the fleet commander making the fleet
4441s successful these are people that plan
4443s The Fleets might be the FC doing
4446s literally all these things but sometimes
4448s these are different people or at the
4449s very least their different skills um and
4451s then you have your theory Crafters
4453s you've got your people that are figuring
4455s out what are we doing how are we going
4456s to do it which of these modules goes on
4459s my ship there's people that know enough
4461s to shout at your bad Court members when
4463s they die and ones that are fit terribly
4465s terribly
4467s wrong so the first grip that we're going
4469s to look at and for some of those I'm
4471s going to have a slide that grabs just
4472s one and for some of them I'm going to
4474s have a slide that tries to condense it
4476s all depending on what the results looked
4477s like now what we found talking both
4480s talking to people as well as from the
4482s survey results was regardless of what
4485s level you're operating at as a leader in
4488s your group chances are you're learning
4490s the same skills the exact degrees some
4493s lean a little heavier and others did
4495s vary but not enough to be worth
4497s splitting this up so whether we're
4499s looking at CEOs we're looking at
4501s officers or we're looking at
4503s directors these are people that are
4505s responsible for setting the goals and
4507s directions of your corporation and
4509s utilizing delegation and collaboration
4512s they're going to try to make those
4514s things
4515s happen um these people had the strongest
4518s likelihood of saying that they felt that
4520s they had learned and or improved on
4523s their leadership skills their work ethic
4526s their problem solving skills and their
4528s communication
4530s skills probably not a huge surprise
4532s especially the first one if anyone's
4534s shocked that CEOs said I learned
4536s leadership skills I've got tons of
4538s surprises for you in my presentation
4540s then if that one surprises you um but I
4544s also have a quote from someone that uh
4547s indicated that this is something they
4548s would Define themselves on for each of
4550s these slides we're going to touch on
4552s what the roles were
4554s um how I defined them the skills that
4557s they correlated with and then I've got a
4559s quote that uh some people saying that
4561s they're actually really getting
4562s something done so for the for the PE for
4566s uh I believe this was a CEO uh Eve
4568s helped me trust myself and my skills
4572s enough to start my own business when I
4574s look at what I've been able to deal with
4576s in Eve the problems of my job seem like
4579s nothing I actually really like this
4581s quote I like all the quotes that's why I
4583s chose them
4584s but uh depending on what you do in Eve
4587s you might actually have def defined your
4589s time in Eve as your second job before
4592s show a hands who else has ever thought
4594s that what they do in Eve is a second job
4596s all right that's a good chunk of the
4598s audience so you guys are doing great
4601s keep it up but
4603s uh Eve can be hard Eve can be very hard
4608s people in Eve can be very hard uh I'm
4611s not going to keep asking everyone to
4612s raise their hands up and down a couple
4614s of you made faces that you already said
4615s I hate this don't call me again but uh I
4619s think I've had more difficult people to
4621s work with in Eve than I have in my
4624s workplace which is probably a blessing
4626s there's certainly people that can say oh
4628s that is not true for where I work and
4630s I'm sorry for you um but that's true for
4634s definitely some of my experiences in Eve
4636s there are
4637s some rough individuals that play Eve we
4640s might love them but they're rough um so
4644s being able to do things in Eve hopefully
4647s helps you know recognize you can
4649s probably do a lot of that in real life
4651s it might be different but if you can
4654s Corral a bunch of people and say guys
4656s this is what we're doing over the next
4658s couple of months and then work with them
4659s to get that done chances are you could
4662s do that outside of Eve too you might not
4665s want to especially if you have to like
4667s sit near people and smell them and
4669s things but if you're here at FanFest
4671s you're already smelling people so you
4675s can do
4676s it um rolling into our next category
4680s we're going to have a couple slides on
4681s some industry and logistic roles um the
4684s first one that I wanted to start off
4686s with um that actually surprised me a
4688s little bit but only in until you start
4690s thinking about it was people that do
4692s industry by themselves um if you're here
4695s at FanFest there's a good chance that
4698s you're not a solo player there certainly
4700s could be some out there but most people
4701s that make it to FanFest are usually
4703s people here with groups so this may or
4705s may not apply to you or maybe you're in
4707s a group but you don't like those guys so
4710s they don't get to touch your minerals
4711s and you're building all your stuff by
4714s yourself um you know where's the
4716s tritanium just makes collaborating with
4718s people very challenging sometimes but
4721s people that are Solo industry players
4724s they're tackling potentially complex
4726s jobs um that might include a lot of
4728s steps um that might have prerequisites
4731s and they're usually doing this by
4733s themselves
4734s so these people through my interviews
4736s and discussions identified strongly with
4739s time management skills critical thinking
4742s adaptability and problem solving these
4745s are people that need to know how to line
4747s things up to be efficient they need to
4749s be able to figure out how to adapt on
4751s the Fly because they don't have someone
4753s else to go lean on and get some of this
4754s done for them it's you the buck stops
4757s with you if your reactions aren't done
4759s on time that next job's going to sit and
4762s wait um
4763s skills I made doing industry helped me
4766s set up ordering of medical supp supplies
4769s and equipment ensuring deadlines and
4771s bottlenecks are met as far as material
4774s and fiscal inputs are
4777s concerned I thought that was actually a
4779s pretty cool quote I talked to someone
4780s that basically talked about how they
4784s applied their Eve industry experience to
4787s organizing and getting things done
4790s um lots of people had feedback Sim
4793s similar to this um there's a lot of
4796s things in in real life that can be
4799s thought of as put a bunch of things
4800s together let them do some things for a
4802s little while get something out not
4804s everything can be baked down that far
4806s and I would strongly advise against in
4808s your head applying the eve industry UI
4810s to everything that you do but you could
4813s if you really
4814s wanted um but people that did this and
4817s did industry by themselves were able to
4819s really learn and grow in a lot of
4821s different ways cuz you've got to figure
4823s it all out and then get started and I'm
4826s sure a lot of you would probably raise
4828s your hand that that is a definition of
4830s something you've done at your job is
4831s figure it all out and get it
4834s started um bouncing to another type of
4837s industry and Logistics we've got Supply
4839s Chain management and Market management
4841s so these are people that are working
4843s with other people they're building
4845s capitals while someone else takes care
4847s of some of the components maybe they're
4849s doing reactions uh and doing reaction
4852s chains where other people are handling
4854s different steps of that process these
4856s are people that are moving stuff from
4857s point A to point B these are people that
4859s are stocking your Market they're getting
4861s stuff up on contracts they're making
4863s sure that you guys have what you need um
4867s primary skills that these people
4869s strongly correlated with were
4871s communication and teamwork not a
4873s surprise since these are people that are
4874s working with other people conflict
4876s management and problem solving and if
4879s you're wondering why Conflict Management
4881s cuz I actually was too and came up on
4883s the survey and I chatted with several
4886s people figuring out what everybody wants
4888s to do and then making sure that they're
4891s not all doing the same thing can can
4894s apparently be rather challenging if
4896s you've got several people that are
4898s helping stock your Market first off
4901s great the fact that it's more than one
4902s we're off to a fantastic start but it
4905s doesn't do you any good if they're all
4907s stalking the same thing because now
4910s you've got five people undercutting each
4912s other trying to to make sure that
4913s they're the ones selling things and
4915s you've probably underserved your
4917s community because all the other crap
4919s that you need is not stocked um so the
4923s reason that a lot of those people chose
4924s conflict management was really bunch of
4926s people getting into a room or a channel
4929s and or voice coms and saying I want to
4931s do this figuring out someone's got to do
4934s something they don't want to do there's
4935s compromise there's resolution of some
4938s conflict and there is hopefully an
4940s outcome where your group your Market
4943s your whatever it is your stock and gets
4945s what you
4946s need um working with industry that
4949s requires multiple people requires
4951s patience and an understanding of
4953s people's capabilities and limits big
4956s things require coordination and working
4958s with people and the same is true of
4961s almost all careers so if you've ever
4964s found yourself trying to figure out how
4965s to get a bunch of people that together
4968s have all the right skills to get a job
4970s done and you've managed to get it done
4974s that's great and that also is pretty
4977s agnostic of what you actually do for a
4979s living um if your experiences in school
4982s with group projects were that they're
4984s terrible and you hate people because of
4985s it this is a good way to try to undo
4988s some of that uh PTSD because most things
4992s in life require collaboration and
4994s working with other people whether you
4996s want it to or not as much as you want
4998s everything to be a solo Venture chances
5000s are that will not always be the case
5004s rolling into our third category and
5006s talking about some people management
5007s roles um the first slide I've got here
5009s talks about cultural fit assessments and
5012s people that work in onboarding um
5014s cultural fit assessments we defined as
5016s the person whose job it is to feel out
5019s somebody and decide if they're a good or
5021s a bad apple this may or may not be the
5024s people doing all the other things
5026s related to interviewing but it is a
5028s distinct step I thought because looking
5030s at someone's skills and actually talk
5032s talking to them are two very different
5035s things likewise people that identified
5038s as on boarders had a nearly identical
5040s identical skill profile so that's why
5042s they're together here on the
5044s slide um if your group doesn't do
5047s onboarding I would strongly advise
5049s trying to do onboarding um we've had
5052s other presentations at prior FanFest for
5054s sure from different groups talking about
5056s their onboarding programs but making
5058s sure that new people that join have what
5061s they need know what they need and
5063s nowhere to go to ask questions generally
5065s has a pretty strong correlation with uh
5068s likelihood of longer term membership and
5070s smooth integration into your crew people
5073s working in these roles strongly
5075s identified with critical thinking work
5078s ethic emotional intelligence told you it
5080s would come up and conflict
5083s resolution um mostly the cultural fit
5087s assessment I thought but on boarders
5089s also had it too when you're trying to
5091s work with someone first trying to figure
5094s out do I want to fly with this person at
5097s all and then all right we got to fly
5100s with them how do I make sure they don't
5103s suck um you end up talking to them it
5106s requires figuring out what do they want
5108s what do they need and resonating that to
5112s match what you want and what you need or
5114s rather your group wants and your group
5115s needs closing that Gap and being able to
5119s get everyone onto the same page is the
5121s main reason that we have Emo
5123s intelligence up
5124s here um working and assessing fit into
5127s an organization helped me understand
5130s that often times the best way to solve a
5132s problem is to avoid having it in the
5133s first place that's a good quote of
5136s virtually everything but in the context
5138s of this slide that was specifically
5140s raised to me as far as keeping bad
5142s apples out of a
5143s corporation um I suspect this is a
5147s lesson that many different groups and
5148s leaders and organizations and Eve have
5151s tried have had to learn prob probably
5153s the hard way at least once uh toxic
5156s people are bad and you might say but I
5159s need more people you never need people
5162s enough that you should be tolerating
5164s people that are bad um the damage that
5167s can be caused internally by someone that
5169s is negative hard to deal with and makes
5172s other people want to literally not play
5175s with you might mean that when you take a
5177s step back you realize you're literally
5178s at a net negative for letting this
5180s person be in your Fleet um and
5183s recognizing that before they're in your
5186s group can be important and that was what
5188s this quote was specifically talking
5190s about but hopefully a lesson that you
5191s can learn both in even if you're in a
5194s position to ever be doing so I'd advise
5197s about I'd advise about keeping uh bad
5199s people out of your real life
5201s organizations as well cuz it's rarely
5204s ever worth that uh worth that
5208s gamble um so we've got people management
5211s working with uh recruiters and
5212s application so these are the people that
5214s are going to sit there and go you don't
5216s get to fly with us um these are Talent
5219s acquisition these people that work on
5222s finding recruits rather that's spamming
5224s in local chat posting on Reddit using
5227s the in-game recruiting function you're
5230s finding people that want to join your
5231s group and then you're talking to them
5233s making sure they know what you're about
5235s figuring out if they want to come join
5238s you and then you'll interview them and
5240s review their application all depending
5242s on what your group does how strict your
5244s requirements are the bar could be way up
5247s here or maybe if they can breathe
5249s they're joining your Corp and most
5251s groups in E somewhere in between there
5254s um we can probably all think of groups
5256s on both ends of that Spectrum most Corps
5258s are definitely somewhere in the middle
5261s um but uh you know that's that's a very
5264s real thing and the people that do this
5266s in Eve generally had strong critical
5269s thinking skills strong work ethic skills
5272s again emotional intelligence because
5274s their work here relies immensely on just
5277s understanding other people's wants and
5279s needs and expressing their own and
5281s communication because they're spending a
5283s lot of time talking to people um work
5286s ethic uh I wanted to just touch on the
5289s reason we have work ethic up here is a
5291s lot of them said well recruiting is a
5293s lot of work maybe you have deadlines or
5296s targets we want to recruit X number of
5298s people maybe you have a lot of people
5300s applying to your corporation and the
5302s people that you've got to review and
5304s talk to are piling up these are people
5307s that just generally speaking said they
5309s know how to buckle down and get stuff
5311s done um and they know how to
5313s consistently do that to try to keep
5315s everything
5317s moving um one of the I think only quotes
5320s that I actually have a name attached to
5323s it um either people left me useful
5325s quotes but didn't give me contact
5327s information wishing to remain anonymous
5329s on my survey or in my interviews would
5332s say you can quote me but leave my name
5334s off that slide um I don't know if they
5336s were worried they just didn't want to be
5338s associated with me um but I did get a
5342s couple people that said they didn't want
5343s their name up here so uh I actually use
5347s these skills in real life to hire
5349s support staff and even help with
5351s selection of Physicians and other
5353s critical clinical support roles um I
5356s don't know if they're here I asked one
5358s of the wingspan guys and he said he
5360s didn't know but this quote is from Nikki
5362s kala um who works in HR for
5365s wingspan
5366s um another one of my surprises that's
5370s probably not a surprise Eve's a great
5373s place to just hone and practice and
5375s leverage some of those skills that you
5377s may or may not be using outside but it's
5380s a place where you get to sit down on a
5382s table and interview people or talk to
5384s people and find out if you like them if
5386s they like you um I don't have a quote
5390s here but I can tell you at least five of
5391s the people I spoke to specifically
5393s mentioned that they felt like
5395s interviewing people in Eve made them
5397s better at interviewing in real life on
5399s both sides of the table because you're
5402s in a you you're sitting down and talking
5403s to someone and just figuring out I want
5407s I want a job here I want to fly with
5409s these guys or I'm figuring out if I want
5411s them to Fly With Me Maybe the word is
5415s not fly but you do that a bunch in your
5417s job probably especially if you work in
5420s any sort of hiring manager roles or team
5422s lead roles where you're trying to figure
5424s out people that you want on your team or
5426s you want on your
5428s company rolling into the last category
5432s that I had for rle set up and starting
5434s right off with probably the role that
5436s I'm not sure which one's higher CEO or
5439s fleet commander probably the other role
5441s that everyone immediately thought to uh
5444s when I said rolles in Eve the fleet
5446s commander I'll also note um this is the
5449s only slide where I have five skills
5452s attributed to it because Fleet
5453s commanders had such strong correlations
5456s across the board with a lot of roles
5458s that it was challenging to pick just for
5462s um cuz I I think I did mention it but
5464s these are not the only skills these
5466s roles help you with they're just the
5468s strongest cuz telling you that every
5470s skill or every role helps with every
5472s skill would be terribly unhelpful um but
5476s the definition of fleet commander that
5478s we use is these are the people that are
5479s responsible for calling out actions
5482s directing and driving groups of people
5483s towards a common goal and that goal
5486s might sometimes be complex I'm sure if
5488s everyone just closes their eyes for a
5490s moment they can hear their fleet
5492s commander shouting at them to jump or
5495s not jump or wondering who jumped or
5497s asking why' someone already shoot the
5499s target and now we need to unlock and
5500s move to another one
5503s um it's every Fleet I heard several
5505s Giggles like it's not just my corp's not
5508s the only one that's bad at PVP you I
5510s don't believe you if you try to tell me
5511s otherwise
5512s um but Fleet commanders they do a lot um
5517s they've got a lot of stress running on
5518s them sometimes they've got a lot of
5520s people sitting there patiently or
5522s hopefully patiently actually paying
5524s attention to when they get told what to
5526s do and they need to do a lot of thinking
5528s and they need to do it quickly so Fleet
5531s commanders get five skills for critical
5534s thinking adaptability creativity
5537s leadership and
5539s teamwork um Fleet commanders need to be
5541s good at communicating too it was a close
5544s Contender to be here cuz if your FC
5546s can't communicate they're probably not
5548s doing any fcing ever again um but they
5551s need to be able to think quickly they
5553s need to be able to make good decisions
5555s and they need to be creative because
5557s sometimes you go on in and you said this
5559s is the plan and you take that Titan
5561s bridge and you go oh one dcan lights up
5565s with what the fleet is bringing and now
5567s you need a whole new plan um they're
5569s leaders and they work with teams so
5572s probably the rest of those skills aren't
5574s no well none of the skills are probably
5576s surprises but Fleet commanders get an
5578s awful lot of experience in a lot lot an
5581s awful lot of different
5583s places um my quote from n FC Fleet
5586s commanding was how I learned to build
5588s trust and reliability within my
5590s teammates and these are skills that I've
5592s successfully carried into managing
5594s people outside of Eve it's not a quote
5596s from me but I probably could have
5597s written it cuz I would say something
5599s very similar um I work with managing
5602s people for a living I work on making
5604s sure they have everything they need
5606s giving them Direction Where needed and
5609s there is immense strong overlap with
5611s things I do both as a CEO and a fleet
5614s commander I'm not our good fleet
5616s commander though he's someone else
5620s um next uh next up I've got Ops planning
5624s very similar to Fleet commanders as far
5626s as the uh roll breakdown goes but I did
5628s want to call them out cuz they had at
5630s least one uh they had a couple different
5632s differences there and again Fleet
5634s commanders had very strong correlation
5636s across the board I could have put all 11
5639s skills up there but it would have been
5641s less helpful Ops planners are people
5644s that may or may not be the FC but
5646s they're helping figure out what we're
5647s doing ahead of time this might be
5649s planning just tonight's op this might be
5651s planning the entire week when are we
5653s hitting what when are we going to need
5654s to follow up on timers they're heavily
5657s involved with ensuring a group's
5659s operations run on time and move and run
5663s effectively they've got leadership just
5666s like the FC's did they've got work ethic
5668s they've got time management and they're
5670s adaptable timing can be very important
5672s when it comes to planning most plans at
5675s least in Eve do have some semblance of
5677s time to them but being able to figure
5679s out how long are things going to take
5681s how long is getting there going to take
5684s and oh the Wormhole is gone now we need
5685s a new plan and uh you know figuring out
5688s how to adapt when your route has changed
5690s twice because now your Titan's also dead
5693s and you need to figure out how we're
5694s getting there differently um planning
5697s and helping execute operations helped me
5699s build planning skills and learn
5701s attention to detail I have been able to
5704s directly translate those skills to
5706s mapping out install jobs and ensuring
5708s proper Staffing and resource allocations
5711s so again I thought a pretty cool quote
5714s um this person worked in um
5717s construction and they in my conversation
5721s with them they said that literally I've
5724s taken figuring out how I'm going to
5726s Glass this constellation of structures
5728s and taken some of the skills I've
5730s learned from that on moving all the P
5732s pieces and parts around and actually
5734s carried that back to my
5736s job um we've got Theory crafting Theory
5740s crafting is an interesting one um in
5742s that I think your first thought might be
5746s how does that apply to anything that's
5747s not figuring out how to make
5750s spaceships but then you think think on
5752s it more and realize it actually starts
5753s to make a lot of sense especially after
5756s uh you know we we touch on the quote
5758s maybe this applies more to some Fields
5760s than than others but I got a lot of
5762s people that talked about how that
5764s overall Min maxing optimization mindset
5768s was able to be applied everywhere these
5770s are people that build your doctrines
5772s they figure out how to fit your ships
5773s they might yell at you when you don't
5775s listen and fit your ship something
5776s differently and they adjust to the game
5779s changes both mechanics and the game meta
5781s to ensure that whatever you're flying is
5783s as efficient as possible keeping the
5785s price in
5787s mind these are critical thinkers they
5790s they solve problems they're adaptive and
5792s they're creative and figuring
5794s out screen keeps dying on me there we go
5798s figuring out how to minmax something and
5800s find the perceived best solution to a
5804s problem with hundreds of variables has
5807s helped me tackle similarly complicated
5809s things in my engineering career probably
5811s no big surprise to someone that uh
5814s engineering was where this quote came
5816s from but being able to just take a
5819s couple steps back and look at the big
5821s picture with all the different parts
5824s changes things that need to happen and
5826s figuring out how to navigate through
5828s that is not unique to Eve it's not
5830s unique to Eve it's not unique to just
5832s ship fittings um and I strongly believe
5834s that if you learn some of those skills
5836s and work and just what is the best way
5838s to put all these pieces together it's
5841s going to work
5844s um that is a real ship fit that I have
5847s uh seen used by someone in my alliance
5849s in case you're wondering where that came
5852s from um not on the list from Forbes but
5856s something I wanted to touch on was hard
5858s skills um the hard skills that we
5860s specifically peaked at was data
5863s collection analysis statistics um I got
5866s a lot of people saying that they' picked
5868s up these skills in Eve um the first
5871s grouping Google Docs Microsoft Excel
5874s Power by uh and other similar software
5877s that does data entry and processing um a
5880s lot of people we talked to actually said
5881s one of the first places they really
5883s really used those things was an eve um
5887s and many of them now use them in their
5889s job even if they didn't have to because
5893s they are now addicted to spreadsheets
5895s look what Eve has done to
5897s us
5899s um almost everybody said in some fashion
5902s they used this but the roles that that
5903s had the highest likelihood of saying yes
5905s I used that for both my job and in my
5908s Eve job uh literally every industry role
5911s didn't matter what kind of industry you
5913s were doing huge surprise if you're doing
5915s industry without spreadsheets I'm
5917s slightly concerned um operations
5920s planners Theory crafters and people that
5922s worked in onboarding if you're wondering
5924s why onboarding is up there my
5926s conversations with the people that
5927s checked that box was they basically use
5930s them to make checklists they use them to
5932s track where people are at in their
5934s different onboarding pipelines um and
5936s they're using that to figure out who
5937s needs what um likewise people that
5940s learned and got involved in analyzing
5942s data and learning
5944s statistics um Theory Crafters Fleet
5948s commanders Ops planning and people that
5951s worked in again all industry roles were
5953s likely to have gotten involved in
5954s analyzing lots of data and making some
5957s decisions based off of
5960s Analytics
5962s so
5964s um what are uh per the Forbes list
5967s there's our 11 I attached one quick end
5970s toward there towards the end for the
5972s hard skills what we've done now is we've
5975s created a mapping of where am I most
5978s likely to improve my time management
5981s skills where am I most likely to be able
5983s to work and do some things that might
5985s help me learn and improve my creativity
5987s or my leadership or my critical thinking
5990s I'm not going to read this entire slide
5992s of course but what we've got here is the
5994s 12 different skills that we touched on
5997s along with what roles that I talked
5999s about that had the strongest correlation
6002s to them I of course will again note
6005s basically almost every role that we
6008s looked at had some people that said they
6010s used XYZ skills in it if you're doing
6013s anything in Eve there's a good chance
6015s you're learning several of these so this
6017s is not an exhaustive list or a
6019s prescriptive list but rather this is
6021s intended to come across as a guide that
6024s says I do some of those things those are
6026s the skills I'm learning and picking up
6029s on um finally I wanted to just touch on
6033s this with one slide just because uh it
6035s came up enough from conversations that I
6037s thought it would be silly not to touch
6039s on um there was already another
6041s presentation by Max Singularity this
6043s weekend that talked about relationships
6045s and friendships and networking and
6047s things that you can build and grow and
6049s learn through Eve um but two things that
6052s stood out to me that I felt were
6053s especially relevant to this conversation
6056s was people that said that those have
6057s helped them in their
6059s career um just over one in five people
6063s that we spoke to and took the survey
6065s felt that relationships that they'
6067s gained through Eve have actually helped
6069s them Advance their career whether that
6071s was helping them land a new job in the
6074s same field in another company or just
6076s saying hi yeah this is how I learned
6078s these skills and got promoted here's how
6080s you can do it too um these are not
6083s direct quotes but rather paraphrasing of
6085s combining lots of conversations on this
6088s but meaning someone that was further
6090s along in the same career as me helped me
6092s find advancement opportunities
6094s summarizes what all those people gave me
6096s as feedback as well as uh people
6099s actually changed career Fields because
6101s of Eve um or rather because of people
6103s they met in Eve um I've been thinking
6106s about moving careers and finding someone
6108s that already did that helped me decide
6110s to make that jump if you're thinking I
6112s want to know how to break into
6115s X what's better than finding someone
6117s that already does X so one in eight
6120s people said that this has happened to
6121s them through their time playing Eve um
6125s 133% uh not most maybe not tons but
6130s given how many people we looked at I
6131s thought it was relevant and interesting
6133s enough to bring it
6135s up so um that's wrapping up my
6139s presentation we talked about me the
6142s questions that started this um the goals
6144s of the presentation hopefully everyone
6146s feels like they learned something or at
6148s least laughed once or twice at some of
6150s my bad jokes um How We Gather the data
6153s and then I drove in and talked about all
6155s the different roles and skills and how
6158s they all correlate together so um there
6162s is not time for Q&A here we're not set
6165s up for it in the main hall but if you
6167s have questions comments feedback or want
6170s to just
6171s talk to me um I'm Zuki Z in game you can
6175s cono me if I'm online you can shoot me a
6177s mail you can find me as Zuki on Discord
6180s and of course I will be around for the
6182s rest of FanFest so always happy to talk
6184s about this with anybody
6186s else so thank you very much everyone I
6189s hope that was a good use of your time
6192s and enjoy the rest of
6194s [Applause]
6200s FanFest
about 1 year ago - EVE Online - Direct link

Transcript (by Youtube)


0s exploring how the roles we undertake in
3s new Eden can provide transferable skills
5s into real life please welcome to the
8s stage
20s euki hello everybody hell how was
24s FanFest
26s going you got to ask when you get to be
28s on the main stage right
31s so um hello my name is Zuki Z and today
35s we're going to be talking about real
37s life skill training with Eve online so
40s if you have been playing for a while or
43s not a while and you're wondering what
45s can I be doing in Eve that's going to
46s actually help me outside of Eve we're
49s going to try to answer that question
53s today so um today what I'm going to run
56s through for everybody I'm going to tell
58s everybody a brief bit about myself Who I
61s Am What I've Done in Eve maybe why you
63s want to care just a little bit um I'm
65s going to talk about what prompted the
67s entire presentation that I'm giving it's
69s a question that I've been pondering and
71s chat with a lot of people over the past
73s couple of years um I'm going to talk
76s about how I gathered all the data that
78s you're going to see used in the
80s presentation that we're talking about so
82s when I say correlations or interviews uh
85s where you know that came from cuz I only
87s made up some of this stuff
90s uh and then I'm going to talk about what
92s we found so you know the meat of the
94s presentation is I spent a lot of time
96s talking I wrote surveys I did interviews
99s uh I used some personal experience but
102s what did we find what is it that you
105s might want to care about what are some
106s things I want you to think about what
107s are some things that you're going to go
110s huh so um about me um if you are
115s unfamiliar with me my name is iuki z
118s I've been playing uh Eve online since
121s 2009 I joined right after Apocrypha came
124s out which is why I also spent more than
127s the first decade of my time in Eve
129s online doing wormholes so if you're
130s thinking that guy looks familiar I'm
132s frequently up on the FanFest stage
134s talking about Wormhole space but not
136s this time I'm instead telling you about
138s how Eve's making you a better person um
141s I'm the CEO of TD sin uh and have been
144s for 14 years um another name that you've
147s probably at least heard of before we're
149s not very good but that does mean that no
151s matter how bad we are you've heard of us
153s and uh while I'm here I wanted to just
155s briefly touch on for everybody uh we
157s have a lot of fans that talk about us on
160s Discord servers and talk about us on
162s Reddit um that is an S uh I frequently
165s see people uh misspelling our name with
167s a b um it's an S though just making sure
170s that you guys all know that I know that
172s the keys can be tricky um I'm also the
175s alliance leader of scary Wormhole people
177s AKA waboo um you probably heard some of
181s my court mates shouting our ticker
183s around and O it's gone oh it's back um
187s and you might have seen our pretty dope
189s logo so that's up there too um I was
192s also a member of
193s csm4 um I'm going to touch on it in a in
196s another slide or two but that's actually
197s one of the places that prompted a lot of
200s this um I've met a lot of really cool
203s people playing even General as well as
205s my time on the CSM and that got me
209s thinking into a bunch of things that led
211s to the presentation um outside of Eve
214s and some of the personal experience that
216s I'll be touching on or you know what I
218s said I think this actually helped uh I'm
220s a director of software engineering
222s outside of Eve um I've had a very
225s fortunate career to move up several
227s levels quickly in software engineering
229s management and I attribute a good chunk
231s of that success to things that I've
233s learned and gotten to experience through
235s Eve so moving right
239s along
241s um the question that started all of this
243s so when I was on
245s csm4 in 20 March of 20120 a month and
249s date year that uh probably some people
252s have
253s some icky feelings about cuz that was
256s basically the start of the pandemic me
258s and a bunch of uh csm4 found ourselves
261s at the old CCP office way down closer to
264s the docks um watching Co start to unfold
267s actually it was that critical week
270s where you might remember Co was a thing
273s in China and it was starting to be a
275s thing in Italy and it was kind of
277s popping up everywhere and by the end of
279s our week-long Summit here we were flying
281s back watching closures and international
283s borders getting zipped up so they sent
286s us home just in time I think the United
288s States closed their International
289s borders like two days after we got back
292s from the CSM Summit but one of the
296s things that happens at the CSM Summits
298s is you know we have a meeting with a
299s bunch of a lot of devs that happens
301s constantly there was one in particular
304s in which Hillmar came in down and sat
306s and sat down and looked around the room
307s and just said I am in a room full of
311s superhumans now first thought when that
313s happened was I looked around and said
315s that's a weird thing to say um I mean
319s sure uh I wouldn't consider myself a
322s superhuman I would consider some of the
324s other CSM superhumans and certainly some
327s of the more csms that I've gotten to
328s meet since my time on
330s on the on the management Council some of
332s them are definitely superhumans um but
336s it prompted that thought what did
337s Hillmar mean was he right um and I began
342s to think on it one of the things that uh
345s you know as you get to know the rest of
346s your CSM and you get to talk more and
348s more I realized that a lot of the csms
352s on CSM 14 were they were pretty powerful
356s people um we had you know we had
358s corporate executives we had phds we had
361s a doctor we had people that are leaders
363s and movers and shakers in their career
365s field and for my experience chatting
367s with a lot of other csms besides 14
371s that's not uncommon and then you begin
373s to dig and talk to a lot of other people
375s that are leaders in Eve themselves their
377s FC's they Alliance leaders they Corp
380s leaders of some of the both smallest and
382s largest corporations and you start to
384s see some patterns now the question that
388s I first started with was is how much of
391s each thing is is impacting the other I
394s don't think anyone would be surprised if
396s I said someone that's an executive or a
398s leader outside of Eve is likely to come
400s into Eve and be a leader there
402s too that's less interesting and we're
404s not going to focus on that because I'm
406s far more concerned with the reverse I
409s wanted to find out how many people
411s played Eve learned some things and then
414s carried that back to their career where
416s they didn't have that first so the
418s questions we're going to dive into or
420s how can things that you do in Eve help
422s you outside of it what are those skills
424s how do they help um we're going to try
428s to so the goal of my presentation here
429s really is to try to give you some
431s answers to that question I tried to
433s build a presentation that would be
434s helpful and insightful to as many people
438s as possible because your mileage may
440s vary I'm not getting up here and saying
443s do these things you'll get promoted do
445s these things and you'll get a really
446s cool new job but I think what we are
450s going to talk about is do these things
452s in Eve and you're probably learning
454s stuff I don't want to ruin Eve for
457s everybody because if you suddenly
458s realize that you're learning things that
460s might make it way less fun um but the
464s bad news is you probably already are
467s maybe whether you knew it or not you've
468s learned something from logging in and
470s doing things in Eve and you've probably
472s picked up some skills and you might just
474s be a better person whether you want to
476s admit it or
477s not um so we're going to focus and talk
480s about what are some of those skills what
483s are the ways that you can learn them and
484s maybe you already are and how those
487s skills might in fact just be something
489s that you can
491s leverage so everything that we're going
494s to talk about here today comes from
496s three main places um I use the basis of
499s my own personal experience and career of
501s course as a foundation for figuring out
503s where I wanted to poke into talk to
505s people what are the questions I wanted
507s to specifically find answers for
510s um I interviewed a lot of other eve
513s players uh I conducted well over 70
516s different interviews some very formal
518s some less formal with people all over
521s different organizations every part of
523s space you can think of every block
526s corporations I went all over the place
528s trying to get a nice varied background
531s of different people I talked to doctors
533s I talk to Engineers I talk to truck
535s drivers I talked to people that repair
538s medical robots
540s there you go pelp uh I talk to people
543s that uh you know work in retail I talk
546s to people that are chefs I talk to
547s people that are bartenders we tried to
549s go everywhere because my goal is to tell
552s is to convince you that no matter what
554s you actually do outside of Eve you are
556s learning things that are probably
558s helpful I had a survey um if you took it
561s thank you very much we got several
563s hundreds of people to come and take a
566s admittedly little lengthy survey about
569s what do you do outside of Eve what do
571s you do in Eve tell me about both of
574s those things answer I got feedback too
576s many questions about some different
578s skills do you think you learned
580s something do you think it came back and
582s helped you in other places but that also
584s helped me provide a guide on people I
587s wanted to talk to and the great news is
590s I found overwhelming support suggesting
592s that the answer is yes almost everyone
595s that took my survey said in some way
598s they'd learned something that they think
600s they were able to bring back to their
601s job sometimes it helped immensely
604s sometimes they they thought it helped a
605s little but everybody said they learned
609s something so what I did with all of that
612s is we tried to look and I to I tried to
615s tailor it and correlate it to a list
618s that might make sense outside of Eve um
621s so I went to the Forbes
622s 2023 most in demand skill Workforce
626s survey which is intended to be Universal
629s regardless of who you are where you are
631s and what you're doing or where you work
633s these are skills that you're going to
635s find
636s helpful um those skills are
639s communication
640s leadership teamwork creativity time
644s management adaptability problem solving
648s work ethic critical thinking conflict
651s management and emotional
653s intelligence so we've got a pretty cool
656s list here um I'm going to hope and
659s assume that most people know what most
660s of those words are because reading you
663s the wiki definition of every single one
665s would be timec consuming and probably
667s rather boring although the one thing I
669s did want to touch on simply because when
671s I first started this initial feedback I
673s got was emotional
677s intelligence we're Eve players you know
680s um you might your first thought when
682s you're thinking about Eve players might
684s not be emotional intelligence but I can
686s assure you that when I asked them about
688s it I was able to get several people go
691s you know what I do care a little bit
693s about other people or you know what I do
696s know how to pretend that I care about
698s other people just a little bit so Eve
701s players can get those done
704s too now basing it off of my survey the
707s roles that we're going to touch on and I
709s looked at by far not an all-inclusive
713s list broke down into four main
715s categories um we have leadership roles
718s your CE CEO your director depending on
721s the size and way that your group is
723s organized you might have officers or a
725s layer of middle management we looked at
727s industry and Logistics which I defined
730s mostly as people that are building
732s things and moving them around this
733s Logistics is specifically the moving it
736s around part and not uh repping other
739s ships that's also useful but probably
742s less likely to directly correlate um
744s because running around your workplace
746s trying to heal people might be strange
751s um that was so and this is not all the
754s roles that we looked at and talked about
755s in my survey but for the sake of time
757s and not having a million slides I
760s condensed it into the ones that had
762s stronger correlations and I thought we
764s going to be make the most sense but also
766s be a little easier to explain um so we
770s touched on people that work in Solo
772s industry people that worked with lots of
774s other people working on Supply Chain
776s management material coordination Market
779s Market managers people that run buyback
782s programs um the third category is people
786s management there's of course the
788s possibility for significant overlap
790s between all of these but whether it's
793s the same person doing half the things on
795s this list for your organization or a
797s small army may decide depend on the size
800s as well as how you've organized yourself
803s these are roles and functions that are
805s focused purely on people these are your
808s recruiters and people that talk to
810s people review applications these are
812s people that work in onboarding these are
814s people that track your membership are
816s they active are they doing enough are
819s they clicking their Pap links and these
821s are people that do culture fit
823s assessments are these the right people
824s for our Corporation do I want to be
826s flying with these people do I want to
829s throw them out a
831s window um and then probably the category
834s that most of you actually first thought
835s about I called it operations these are
838s your Fleet commanders these are people
840s that are helping run rolles supporting
842s the fleet commander making the fleet
844s successful these are people that plan
846s The Fleets might be the FC doing
848s literally all these things but sometimes
850s these are different people or at the
852s very least they're different skills um
854s and then you have your theory Crafters
856s you've got your people that are figuring
857s out what are we doing how are we going
859s to do it which of these modules goes on
861s my ship there's people that know enough
864s to shout at your bad Court members when
865s they die in ones that are fit terribly
867s terribly wrong
870s so the first grip that we're going to
871s look at and for some of those I'm going
873s to have a slide that grabs just one and
875s for some of them I'm going to have a
877s slide that tries to condense it all
878s depending on what the results looked
880s like now what we found talking both
883s talking to people as well as from the
884s survey results was regardless of what
888s level you're operating at as a leader in
890s your group chances are you're learning
892s the same skills the exact degrees some
895s leaned a little heavier and others did
898s vary but not enough to be worth
899s splitting this up so whether we're
901s looking at CEOs we're looking at
903s officers or we're looking at
906s directors these are people that are
908s responsible for setting the goals and
909s directions of your corporation and
912s utilizing delegation and collaboration
915s they're going to try to make those
916s things
917s happen um these people had the strongest
920s likelihood of saying that they felt that
922s they had learned and or improved on
925s their leadership skills their work ethic
928s their problem solving skills and their
930s communication
932s skills probably not a huge surprise
934s especially the first one if anyone's
936s shocked that CEOs said I learned
938s leadership skills I've got tons of
941s surprises for you in my presentation
942s than if that one surprises you um but I
946s also have a quote from someone that uh
949s indicated that this is something they
951s would Define themselves on for each of
952s these slides we're going to touch on
955s what the roles were um how I defined
958s them the skills that they correlated
961s with and then I've got a quote that uh
963s some people saying that they're actually
964s really getting something done so for the
967s for the PE for uh I believe this was a
969s CEO uh Eve helped me trust myself and my
973s skills enough to start my own business
976s when I look at what I've been able to
978s deal with in Eve the problems of my job
981s seem like nothing I actually really like
983s this quote I like all the quotes that's
985s why I chose them but uh depending on
988s what do in Eve you might actually have
991s def defined your time and Eve as your
993s second job before show a hands who else
995s has ever thought that what they doing
997s Eve is a second job all right that's a
999s good chunk of the audience so you guys
1002s are doing great keep it up but
1006s uh Eve can be hard Eve can be very hard
1010s people in Eve can be very hard uh I'm
1013s not going to keep asking everyone to
1015s raise their hands up and down a couple
1016s of you made faces that you already said
1018s I hate this don't calling me again but
1020s uh I think I've had more difficult
1023s people to work with in Eve than I have
1026s in my workplace which is probably a
1028s blessing there's certainly people that
1030s can say oh that is not true for where I
1032s work and I'm sorry for you um but that's
1035s true for definitely some of my
1037s experiences in Eve there are
1039s some rough individuals that play Eve we
1043s might love them but they're rough um so
1046s being able to do things in Eve hopefully
1049s helps you know recognize you can
1051s probably do a lot of that in real life
1053s it might be different but if you can
1057s Corral a bunch of people and say guys
1059s this is what we're doing over the next
1060s couple of months and then work with them
1062s to get that done chances are you could
1064s do that outside of eve2 you might not
1067s want to especially if you have to like
1069s sit near people and smell them and
1072s things but if you're here at FanFest
1074s you're already smelling people so you
1077s can do it
1080s um rolling into our next category we're
1082s going to have a couple slides on some
1084s industry and logistic roles um the first
1087s one that I wanted to start off with um
1089s that actually surprised me a little bit
1091s but only until you start thinking about
1093s it was people that do industry by
1096s themselves um if you're here at FanFest
1099s there's a good chance that you're not a
1101s solo player there certainly could be
1102s some out there but most people that make
1104s it to FanFest are usually people here
1106s with groups so this may or may not apply
1109s you or maybe you're in a group but you
1111s don't like those guys so they don't get
1113s to touch your minerals and you're
1114s building all your stuff by
1116s yourself um you know where's the
1118s tritanium just makes collaborating with
1121s people very challenging sometimes but
1124s people that are Solo industry players
1127s they're tackling potentially complex
1129s jobs um that might include a lot of
1131s steps um that might have prerequisites
1134s and they're usually doing this by
1135s themselves so these people through my
1138s interviews and discussions identified
1141s strongly with time management skills
1143s critical thinking adaptability and
1146s problem solving these are people that
1148s need to know how to line things up to be
1150s efficient they need to be able to figure
1152s out how to adapt on the Fly because they
1154s don't have someone else to go lean on
1156s and get some of this done for them it's
1158s you the buck stops with you if your
1161s reactions aren't done on time that next
1163s job's going to sit and
1164s wait um skills I made doing industry
1168s helped me set up ordering of medical
1170s supp supplies and equipment ensuring
1173s deadlines and bottlenecks are met as far
1175s as material and fiscal inputs are
1179s concerned I thought that was actually a
1181s pretty cool quote I talked to someone
1183s that basically talked about how they
1186s applied their Eve industry experience to
1189s organizing and getting things done
1192s um lots of people had feedback similar
1196s to this um there's a lot of things in in
1200s real life that can be thought of as put
1202s a bunch of things together let them do
1204s some things for a little while get
1205s something out not everything can be
1207s baked down that far and I would strongly
1209s advise against in your head applying the
1211s eve industry UI to everything that you
1214s do but you could if you really
1216s wanted um but people that did this and
1220s did industry by themselves were able to
1222s really learn and grow in a lot of
1223s different ways because you've got to
1225s figure it all out and then get started
1227s and I'm sure a lot of you would probably
1230s raise your hand that that is a
1231s definition of something you've done at
1233s your job is figure it all out and get it
1237s started um bouncing to another type of
1240s industry and Logistics we've got Supply
1242s Chain management and Market management
1244s so these are people that are working
1245s with other people they're building
1248s capitals while someone else takes care
1250s of some of the components maybe they're
1252s doing reactions uh and doing reaction
1254s chains where other people are handling
1256s different steps of that process these
1258s are people that are moving stuff from
1260s point A to point B these are people that
1262s are stocking your Market they're getting
1263s stuff up on contracts they're making
1265s sure that you guys have what you need um
1270s primary skills that these people
1272s strongly correlated with were
1273s communication and teamwork not a
1275s surprise since these are people that are
1277s working with other people conflict
1279s management and problem solving and if
1281s you're wondering why Conflict Management
1284s cuz I actually was too when it came up
1286s on the survey and I chatted with several
1288s people
1289s figuring out what everybody wants to do
1293s and then making sure that they're not
1294s all doing the same thing can can
1296s apparently be rather challenging if
1299s you've got several people that are
1300s helping stock your Market first off
1303s great the fact that it's more than one
1305s we're off to a fantastic start but it
1307s doesn't do you any good if they're all
1309s stalking the same thing because now
1312s you've got five people undercutting each
1314s other trying to make sure that they're
1316s the ones selling things and you've
1318s probably underserved your community
1320s because all the other crap that you need
1323s is not stocked um so the reason that a
1325s lot of those people chose conflict
1327s management was really bunch of people
1329s getting into a room or a channel and or
1332s voice coms and saying I want to do this
1335s figuring out someone's got to do
1336s something they don't want to do there's
1338s compromise there's resolution of some
1340s conflict and there is hopefully an
1342s outcome where your group your Market
1345s your whatever it is your stocking gets
1348s what you
1349s need um working with industry that
1351s requires multiple people requires
1354s patience and an understanding of
1355s people's capabilities and limits big
1358s things require coordination and working
1361s with people and the same is true of
1363s almost all careers so if you've ever
1366s found yourself trying to figure out how
1367s to get a bunch of people that together
1370s have all the right skills to get a job
1372s done and you've managed to get it done
1376s that's great and that also is pretty
1379s agnostic of what you actually do for a
1381s living um if your experiences in school
1384s with group projects were that they're
1386s terrible and you hate people because of
1388s it this is a good way to try to undo
1391s some of that uh PTSD because most things
1395s in life require collaboration and
1397s working with other people whether you
1399s want it to or not as much as you want
1401s everything to be a solo Venture chances
1403s are that will not always be the
1405s case rolling into our third category and
1408s talking about some people management
1410s roles um the first slide I've got here
1412s talks about cultural fit assessments and
1414s people that work in onboarding um
1417s cultural fit assessments we defined as
1419s the person whose job it is to feel out
1421s somebody and decide if they're a good or
1424s a bad apple this may or may not be the
1426s people doing all of the other things
1428s related to interviewing but it is a
1431s distinct step I thought because looking
1433s at someone's skills and actually talking
1435s to them are two very different things
1439s likewise people that identified as
1440s onboard had a nearly identical identical
1443s skill profile so that's why they're
1445s together here on the
1447s slide um if your group doesn't do
1449s onboarding I would strongly advise
1451s trying to do onboarding um we've had
1454s other presentations at prior FanFest for
1457s sure from different groups talking about
1459s their onboarding programs but making
1461s sure that new people that join have what
1463s they need know what they need and know
1466s where to go to ask questions generally
1468s has a pretty strong correlation with uh
1470s likelihood of longer term membership and
1472s smooth integration into your crew people
1475s working in these roles strongly
1477s identified with critical thinking work
1480s ethic emotional intelligence told you it
1483s would come up and conflict
1485s resolution um mostly the cultural fit
1489s assessment I thought but on boarders
1491s also had it too when you're trying to
1494s work with someone first trying to figure
1496s out do I want to fly with with this
1498s person at all and then all right we got
1502s to fly with them how do I make sure they
1504s don't suck um you end up talking to them
1508s it requires figuring out what do they
1510s want what do they need and resonating
1514s that to match what you want and what you
1516s need or rather your group wants and your
1517s group needs closing that Gap and being
1521s able to get everyone onto the same page
1523s is the main reason that we have
1525s emotional intelligence up here um
1528s working and assessing fit into an
1530s organization helped me understand that
1532s often times the best way to solve a
1534s problem is to avoid having it in the
1536s first place that's a good quote of
1539s virtually everything but in the context
1541s of this slide that was specifically
1542s raised to me as far as keeping bad
1544s apples out of a
1546s corporation um I suspect this is a
1549s lesson that many different groups and
1551s leaders and organizations and Eve have
1553s tried have had to learn probably the
1555s hard way at least once uh talk toxic
1558s people are bad and you might say but I
1561s need more people you never need people
1565s enough that you should be tolerating
1567s people that are bad um the damage that
1569s can be caused internally by someone that
1572s is negative hard to deal with and makes
1575s other people want to literally not play
1577s with you might mean that when you take a
1579s step back you realize you're literally
1581s at a net negative for letting this
1583s person be in your Fleet um and
1586s recognizing that before there in your
1588s group can be important and that was what
1591s this quote was specifically talking
1592s about but hopefully a lesson that you
1594s can learn both in even if you're in a
1596s position to ever be doing so I'd advise
1599s about I'd advise about keeping uh bad
1602s people out of your real life
1603s organizations as well CU it's rarely
1606s ever worth that uh worth that
1610s gamble um so we've got people management
1613s working with uh recruiters and
1615s applications so these are the people
1617s that are going to sit there and go go
1618s you don't get to fly with us um these
1621s are Talent acquisition these people that
1623s work on finding recruits rather that's
1626s spamming in local chat posting on Reddit
1629s using the in-game recruiting function
1632s you're finding people that want to join
1634s your group and then you're talking to
1636s them making sure they know what you're
1637s about figuring out if they want to come
1639s join
1640s you and then you'll interview them and
1643s review their application all depending
1644s on what your group does how strict your
1647s requirements are the bar could be way up
1649s here or maybe if they can breathe
1652s they're joining your Corp and most
1654s groups in Eve are somewhere in between
1656s there um we can probably all think of
1658s groups on both ends of that Spectrum
1660s most Corps are definitely somewhere in
1662s the middle
1663s um but uh you know that's that's a very
1667s real thing and the people that do this
1669s in Eve generally had strong critical
1672s thinking skills strong work ethic skills
1675s again emotional intelligence because
1677s they're work here relies immensely on
1679s just understanding other people's wants
1681s and needs and expressing their own and
1684s communication because they're spending a
1686s lot of time talking to people um work
1689s ethic uh I wanted to just touch on the
1691s reason we have work ethic up here is a
1693s lot of them said well recruiting is a
1696s lot of work maybe you have deadlines or
1699s targets we want to recruit X number of
1701s people maybe you have a lot of people
1703s applying to your corporation and the
1705s people that you've got to review and
1706s talk to are piling up
1708s these are people that just generally
1710s speaking said they know how to buckle
1712s down and get stuff done um and they know
1715s how to consistently do that to try to
1717s keep everything
1720s moving um one of the I think only quotes
1723s that I actually have a name attached to
1725s it um either people left me useful
1728s quotes but didn't give me contact
1730s information wishing to remain anonymous
1732s on my survey or in my interviews would
1734s say you can quote me but leave my name
1737s off that slide
1738s um I don't know if they were worried
1739s they just didn't want to be associated
1741s with me um but I did get a couple people
1745s that said they didn't want their name up
1746s here so uh I actually use these skills
1750s in real life to hire support staff and
1753s even help with selection of Physicians
1755s and other critical clinical support
1757s roles um I don't know if they're here I
1760s asked one of the wingspan guys and he
1762s said he didn't know but this quote is
1764s from Nikki aala um who works in HR for
1766s wingspan
1769s um another one of my surprises that's
1772s probably not a surprise Eve's a great
1775s place to just hone and practice and
1778s leverage some of those skills that you
1780s may or may not be using outside but it's
1783s a place where you get to sit down on a
1785s table and interview people or talk to
1787s people and find out if you like them if
1788s they like
1789s you um I don't have a quote here but I
1793s can tell you at least five of the people
1794s I spoke to specifically mentioned that
1796s they felt like interviewing people and
1799s Eve made them better at interviewing in
1801s real life on both sides of the table
1803s because you're in a you you're sitting
1805s down and talking to someone and just
1808s figuring out I want I want a job here I
1810s want to fly with these guys or I'm
1813s figuring out if I want them to Fly With
1815s Me Maybe the word is not fly but you do
1819s that a bunch in your job probably
1821s especially if you work in any sort of
1823s hiring manager roles or team lead roles
1825s where you're trying to figure out people
1827s that you want on your team or you want
1829s on your
1831s company rolling into the last category
1834s that I had for rooll setup and starting
1837s right off with probably the role that
1839s I'm not sure which one's higher CEO or
1841s fleet commander probably the other role
1844s that everyone immediately thought to uh
1846s when I said rolls and Eve the fleet
1848s commander I'll also note um this is the
1851s only slide where I have five skills
1854s attributed to it because Fleet
1856s commanders had such strong correlations
1858s across the board with a lot of roles
1861s that it was challenging to pick just
1863s four um cuz I I think I did mention it
1866s but these are not the only skills these
1868s roles help you with they're just the
1870s strongest cuz telling you that every
1872s skill or every role helps with every
1874s skill would be terribly unhelpful um but
1878s the definition of fleet commander that
1880s we use is these are the people that are
1882s responsible for calling out actions
1884s directing and driving groups of people
1886s towards a common goal and that goal
1888s might sometimes be complex I'm sure if
1890s everyone just closes their eyes for a
1892s moment they can hear their fleet
1894s commander shouting at them to jump or
1897s not jump or wondering who jumped or
1900s asking why' someone already shoot the
1901s target and now we need to unlock and
1903s move to another one
1905s um it's every Fleet I heard several
1908s Giggles like it's not just my corpse not
1910s the only one that's bad at PVP you I
1912s don't believe you if you try to tell me
1914s otherwise um but Fleet Commanders they
1918s do a lot um they've got a lot of stress
1920s running on them sometimes they've got a
1922s lot of people sitting there patiently or
1924s hopefully patiently actually paying
1926s attention to when they get told what to
1929s do and they need to do a lot of thinking
1931s and they need to do it quickly so Fleet
1933s commanders get five skills for critical
1936s thinking adaptability creativity
1939s leadership and
1941s teamwork um Fleet commanders need to be
1944s good at communicating too it was a close
1946s Contender to be here cuz if your FC
1948s can't communicate they're probably not
1950s doing any fcing ever again um but they
1953s need to be able to think quickly they
1955s need to be able to make good decisions
1957s and they need to be creative because
1959s sometimes you go on in and you said this
1961s is the plan and you take that Titan
1964s bridge and you go oh one dcan lights up
1967s with what the fleet is bringing and now
1969s you need a whole new plan um they're
1972s leaders and they work with teams so
1975s probably the rest of those skills aren't
1976s no well none of the skills are probably
1978s surprises but Fleet commanders get an
1981s awful lot of experience in a lot lot an
1983s awful lot of different
1985s places um my quote from n FC Fleet
1989s commanding was how I learned to build
1990s trust and reliability within my
1992s teammates and these are skills that I've
1995s successfully carried into managing
1996s people outside of Eve it's not a quote
1998s from me but I probably could have
2000s written it because I would say something
2002s very similar um I work with managing
2004s people for a living I work on making
2007s sure they have everything they need
2008s giving them Direction Where needed and
2011s there is immense strong overlap with
2013s things I do both as a CEO and a fleet
2016s commander I'm not our good fleet
2018s commander though he's someone else
2022s um next uh next up I've got Ops planning
2026s very similar to Fleet commanders as far
2029s as the uh roll breakdown goes but I did
2031s want to call them out cuz they had at
2032s least one uh they had a couple different
2034s differences there and again Fleet
2036s Commanders had very strong correlation
2039s across the board I could have put all 11
2041s skills up there but it would have been
2044s less helpful Ops planners are people
2046s that may or may not be the FC but
2048s they're helping figure out what we're
2050s doing ahead of time this might be
2052s planning just tonight's op this might be
2054s planning the entire week when are we
2055s hitting what when are we going to need
2057s to follow up on timers they're heavily
2059s involved with ensuring a groups
2061s operations run on time and move and run
2066s effectively they've leadership just like
2068s the FC's did they've got work ethic
2071s they've got time management and they're
2072s adaptable timing can be very important
2075s when it comes to planning most plans at
2077s least in Eve do have some semblance of
2079s time to them but being able to figure
2081s out how long are things going to take
2084s how long is getting there going to take
2086s and oh the Wormhole is gone now we need
2088s a new plan and uh you know figuring out
2091s how to adapt when your route has changed
2093s twice because now your Titan's also dead
2095s and you need to figure out how we're
2096s getting there differently um planning
2099s and helping execute operations helped me
2102s build planning skills and learn
2104s attention to detail I have been able to
2106s directly translate those skills to
2108s mapping out install jobs and ensuring
2110s proper Staffing and resource allocations
2113s so again I thought a pretty cool quote
2116s um this person worked in um construction
2121s and they in my conversation with them
2124s they said that literally I've taken
2127s figuring out how I'm going to Glass this
2129s constellation of structures and taking
2131s some of the skills I've learned from
2133s that on moving all the P pieces and
2135s parts around and actually carried that
2137s back to my
2138s job um we've got Theory crafting Theory
2142s crafting is an interesting one um in
2145s that I think your first thought might be
2148s how does that apply to anything that's
2150s not figuring out how to make
2152s spaceships but then you think on it more
2154s and realize it actually starts to make a
2156s lot of sense especially after uh you
2158s know we we touch on the quote maybe this
2161s applies more to some Fields than than
2163s others but I got a lot of people that
2165s talked about how that overall Min maxing
2169s optimization mindset was able to be
2171s applied everywhere these are people that
2173s build your doctrines they figure out how
2175s to fit your ships they might yell at you
2177s when you don't listen and fit your ship
2178s something differently and they adjust to
2181s the game changes both mechanics and the
2183s game meta to ensure that whatever you're
2185s flying is as efficient as possible
2187s possible keeping the price in
2189s mind these are critical thinkers they
2192s they solve problems they're adaptive and
2194s they're creative and figuring
2197s out screen keeps dying on me there we go
2201s figuring out how to minmax something and
2203s find the perceived best solution to a
2206s problem with hundreds of variables has
2209s helped me tackle similar complicated
2211s things in my engineering career probably
2214s no big surprise to someone that uh
2217s engineering was where this quote came
2218s from but being able to just take a
2221s couple steps back and look at the big
2223s picture with all the different parts
2226s changes things that need to happen and
2229s figuring out how to navigate through
2230s that is not unique to Eve it's not
2232s unique to Eve it's not unique to just
2234s ship fittings um and I strongly believe
2237s that if you learn some of those skills
2239s and work and just what is the best way
2241s to put all these pieces together it's
2244s going to work
2246s um that is a real ship fit that I have
2249s uh seen used by someone in my alliance
2252s in case you're wondering where that came
2255s from um not on the list from Forbes but
2258s something I wanted to touch on was hard
2260s skills um the hard skills that we
2263s specifically peaked at was data
2265s collection analysis statistics um I got
2269s a lot of people saying that they' picked
2270s up these skills in Eve um the first
2274s grouping Google Docs Microsoft Excel
2276s power by uh another similar software
2279s that does data entry and processing um a
2282s lot of people we talked to actually said
2284s one of the first places they really
2286s really used those things was an eve um
2289s and many of them now use them in their
2292s job even if they didn't have to because
2295s they are now addicted to spreadsheets
2297s look what Eve has done to
2299s us
2301s um almost everybody said in some fashion
2304s they used this but the roll that that
2306s had the highest likelihood of saying yes
2308s I used that for both my job and in my
2311s Eve job uh literally every industry role
2314s didn't matter what kind of industry you
2315s were doing huge surprise if you're doing
2317s industry without spreadsheets I'm
2319s slightly concerned um operations
2323s planners Theory crafters and people that
2325s worked in onboarding if you're wondering
2327s why onboarding is up there my
2328s conversations with the people that
2330s checked that box was they basically use
2332s them to make checklists they use them to
2334s track where people are at in their
2336s different on on boarding pipelines um
2338s and they're using that to figure out who
2340s needs what um likewise people that
2343s learned and got involved in analyzing
2345s data and learning
2347s statistics um Theory Crafters Fleet
2350s commanders Ops planning and people that
2353s worked in again all industry roles were
2355s likely to have gotten involved in
2357s analyzing lots of data and making some
2359s decisions based off of
2363s analytics so
2365s um
2367s what are uh per the Forbes list there's
2370s our uh 11 I attached one quick end
2373s toward there towards the end for the
2374s hard skills what we've done now is we've
2377s created a mapping of where am I most
2380s likely to improve my time management
2383s skills where am I most likely to be able
2386s to work and do some things that might
2387s help me learn and improve my creativity
2390s or my leadership or my critical thinking
2393s I'm not going to read this entire slide
2394s of course but what we've got here is the
2396s the 12 different skills that we touched
2399s on along with what roles that I talked
2402s about that had the strongest correlation
2404s to them I of course will again note
2408s basically almost every role that we
2410s looked at had some people that said they
2413s used XYZ skills in it if you're doing
2416s anything in Eve there's a good chance
2417s you're learning several of these so this
2420s is not an exhaustive list or a
2421s prescriptive list but rather this is
2424s intended to come across as a guide that
2426s says I do some of those things those are
2429s the skills I'm learning and picking up
2432s on um finally I wanted to just touch on
2435s this with one slide just because uh it
2438s came up enough from conversations that I
2440s thought it would be silly not to touch
2441s on um there was already another
2444s presentation by Max Singularity this
2446s weekend that talked about relationships
2448s and friendships and networking and
2450s things that you can build and grow and
2451s learn through Eve um but two things that
2454s stood out to me that I felt were
2456s especially relevant to this conversation
2459s was people that said that those have
2460s helped them in their
2461s career um just over one in five people
2466s that we spoke to and took the survey
2468s felt that relationships that they'd
2470s gained through Eve have actually helped
2472s them Advance their career whether that
2474s was helping them land a new job in the
2476s same field in another company or just
2479s saying hi yeah this is how I learned
2481s these skills and got promoted here's how
2483s you can do it too um these are not
2485s direct quotes but rather paraphrasing of
2488s combining lots of conversations on this
2490s but meeting someone that was further
2492s along in the same career as me helped me
2495s find advancement opportunities
2496s summarizes what all those people gave me
2498s as feedback as well as uh people
2502s actually Chang career Fields because of
2503s Eve um or rather because of people they
2506s met in Eve um I've been thinking about
2508s moving careers and finding someone that
2510s already did that helped me decide to
2512s make that jump if you're thinking I want
2515s to know how to break in into
2517s X what's better than finding someone
2520s that already does X so one in eight
2522s people said that this has happened to
2524s them through their time playing Eve um
2527s 133% uh not most maybe not tons but
2532s given how many people we looked at I
2534s thought it was relevant and interesting
2535s enough to bring it
2538s up so um that's wrapping up my
2542s presentation we talked about me the
2544s questions that started this um the goals
2547s of the presentation hopefully everyone
2549s feels like they learned something or at
2551s least laughed once or twice at some of
2552s my bad jokes um How We Gather the data
2556s and then I drove in and talked about all
2558s the different roles and skills and how
2560s they all correlate together so um there
2564s is not time for Q&A here we're not set
2567s up for it in the main hall but if you
2570s have questions comments feedback or want
2572s to just talk to me um I'm Zuki in game
2577s you can convo me if I'm online you can
2579s shoot me a mail you can find me as Zuki
2581s on Discord and of course I will be
2584s around for the rest of FanFest so always
2586s happy to talk about this with anybody
2588s else so thank you very much everyone I
2591s hope that was a good use of your time
2594s and enjoy the rest of
2602s FanFest