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12s foreign
29s welcome back to Alliance tournament 18 I
32s am CP overload and we are finally here
35s in the grand final days we started with
37s 32 teams only four remain that is we
40s form Volta and Odin's call in the upper
42s bracket and Truth honor light and the
44s tuskers in our lower bracket there is so
47s many exciting matches that is four
48s incredible teams that we are going to
50s see compete to see who can be the grand
52s Champions this year I'm joined on the
54s desk once again by Blackboard pirate and
56s the Basilisk basilisk how are you today
58s I'm good thank you last yesterday's
60s matches were incredible I loved that uh
62s that final set of matches of course I
63s had the technical difficulties in one of
64s them
65s let's not talk about that
67s um but yeah just overall the day was
68s brilliant any highlight matches for you
70s I mean that Odin's core match with the
72s four crews battleships was just
74s incredible it was the edge of my seat
76s the whole time watching I really had no
77s idea who was going to come out on top it
79s was just brilliant and also I mean the
80s reverse tie-dye as well in uh that was
82s as well another Odin's match they've had
83s a really fun tournament so far some
86s might say fun some might say stressful
88s audience call in fact uh actually came
90s through the uh feeder rounds and have
93s played a huge amount of matches already
95s they got up to the final they got
96s knocked into the Redemption Arc uh
98s playing I think uh 11 matches already in
101s uh Alliance tournament 18 if you include
103s the feeders because they're in the upper
105s bracket there is the potential that they
107s can play another 11 today um in fact now
109s they've played 14 matches so the
111s potential for them to play 25 matches in
113s Alliance tournament 18 which is
115s absolutely absurd I don't think any any
118s single team will have played that many
119s matches in a single Alliance tournament
121s and not even of course uh Hydro reloaded
123s who got knocked down to the losers
124s bracket in 315 and then did the losers
126s bracket run all the way to the final and
128s then lost
130s um bar any highlight matches for you
131s yesterday uh yes I liked the truth honor
134s light versus tusker's match because we
135s saw some kind of really weird stuff I do
138s believe that we made comments of is that
140s an armor Nighthawk and an armor Claymore
142s which uh are not normal ships that you
144s usually see but apparently they are
145s nowadays so that's totally cool uh I
148s also I did like the reverse tie-dye it's
150s the first time we've seen that in so
152s long
152s um so it was cool because we always talk
154s about like okay we need to be ready to
155s explain it just in case it happens it
157s never does it happened it explained it
159s super awesome so yeah I'm looking
162s forward to seeing it and I'm kind of
163s like really hoping for Odin's to win now
165s just because of how much work they've
167s had to put in and how much work they
169s might have to continue to put in today
170s yeah our first match of the day um which
172s will be coming up in just over five
174s minutes will be an elimination match a
176s best of one elimination match between
178s truth only and the tuskers call now
180s truth on a light came in they won
181s against ahil now they won against the
183s Rival then they lost to the tuskers co
185s they then went on a winning spree in the
187s lower bracket versus Dark Side Templars
189s khalsif and lock range enjoyers now
191s ending up here the tuskers co won
193s against the uh try team Polaris and
195s mercenary Alliance truth honor light uh
198s then lost to Odin's call in a very
199s exciting match and then one in the lower
202s bracket the Platinum sensitivity so this
204s is our final remaining best of one match
206s in Alliance tournament 18. this is an
208s elimination match the team that loses
210s will go home uh they are fourth place
212s which is uh which is nice you know it's
214s better than this place or any other
215s place down to 32 but it is not a winning
218s position and because this is the best of
220s one I expect these teams to bring the
223s best I mean truth I've already dropped
224s one to the tuskers tuskers have already
226s got a win upon truth on the light so
228s it's going to be super exciting let's
230s take a look at the bands for it and see
231s what we're gonna going to see in this
233s match
235s so truth on a light Banning out the
237s Osprey the hyena and the stormbringer
239s the tuskers cult Banning out the Loki
241s the jackdaw and the EOS Baza your
244s thoughts on this uh those tuskers bands
246s look to be their yield favorite as usual
248s they seem to love those three bands Loki
250s Jack dot EOS they come out pretty much
251s every time they play truth on the light
253s on the other hand they seem to sort of
255s roll the dice for their bands on every
257s match they seem to ban something totally
259s different I will I think the hyena is a
261s particularly good band I think the power
263s of that ship is is really important both
264s in whether you're flying kite against
266s rush or Rush against kite the value that
268s ship adds in sort of either scenario is
270s really important and the stormbringer of
273s course very good including drones Bart
274s uh do you think that this maybe says the
276s truth on a light want to make sure
278s there's a red Bots are going to be safe
280s in this match you know I I do I think
282s that um there's been a lot of there's
284s been a couple Stormbreaker bands over
285s this tournament that generally I would
287s say
288s I don't know why they chose to ban that
289s that's kind of strange but with this
291s specific team they don't ban stuff for
293s no reason and so that like kind of in
295s that same boat I looked at that I'm like
296s ah they're planning on bringing a lot of
298s rep drones or maybe like a lot of light
300s drones because we've actually seen that
302s before too where you basically have
304s every single ship in your team able to
306s field light drones and you put a you
308s know 50 cloud of hobgoblins onto some
310s like little ship and split DPS and it's
313s unrepable so those are kind of both
314s sides like when truth under light band
316s stuff they usually have a very good
318s reason for it
319s um I think that's kind of why we're
321s seeing the Stormbreaker pop out here
323s now basilisk um if you're a team Electro
325s thunder light and you have already lost
327s in this Alliance tournament to the
329s tuskers what do you think is going
330s through their heads right now
332s oh I mean it's very hard to say isn't it
334s um of course they still have their
335s Flagship bogus that's always an option
336s for them
337s um they're obviously they're not going
339s to have wanted to have been knocked down
340s in the lower bracket so early in the
341s tournament and they've had to make as
342s you said a pretty good run through
345s um so will they choose to sort of commit
349s everything bring the flag bogus put on
350s the line and then potentially lose it I
352s mean they might still win the match but
353s then not have it on the line for the
354s finals or will they bring something
355s wacky that we haven't seen before I mean
357s we saw them bring all sorts of stuff
358s yesterday two rapid heavy battleships
360s you know so I couldn't possibly guess
362s what truth on the light is going to
364s Magic up out from their back pocket
365s today yeah I mean like you say both of
367s these teams actually have their
368s flagships remaining both of them
369s bringing bar guests and I assure both of
371s them are incredibly expensive for our
374s guests and making maximum use of things
376s like officer launchers and officer tank
378s mods just whatever they can to get the
380s last little bit of a fraction of a
382s percent better than their opponents of
385s course some things like officer mods uh
386s they absorb heat better you were telling
388s me this this morning over breakfast The
389s Bachelors can you just elaborate on that
390s yeah so sdl launches particular all the
393s officer launches you get better they
394s they take less heat damage per cycle
396s which means you can actually heat them
397s for longer so I think with our testing
398s on our Flagship that we did with kaika's
400s launchers we could heat for 2021 Cycles
403s on every launcher and get them to like
404s 1995 here and not burn out whereas if
406s you've got estimls obviously I haven't
408s got a pair of decimal so I don't know
409s how strong it is but I imagine you could
410s probably heat for maybe you know 25 26
412s Cycles if I had to guess which is a huge
415s Advantage because as long as you don't
416s burn them out entirely you can then stop
418s and rep them back up with paste and then
420s go again and then with a team like Hydra
421s that's got such sort of controlled
422s Target calling where they pick a Target
425s and pop it that's really valuable
427s awesome now let's do some quick
428s predictions and then go to the match so
430s black bear pirate who are you going for
431s oh I'm gonna have to say uh I think I'm
433s gonna have to go with tuskers because if
435s they won once why can't they win again
437s and uh basilisk I'm going to go the
440s truth on the light because I mean like
441s Hydra last year I think every time you
442s chop off a head they grow three more so
445s I I'm gonna put my uh twitch Channel
447s points behind the tuskers but it's time
448s to go through and find out as we go with
450s our first match of the day the tuskers
452s versus truth on a light
458s and welcome back to the arena we have a
460s very interesting I hope we have
462s basically the uh the Shadows awkward
464s that have returned and we've got a quad
465s battle cruiser comp against a redeemer
467s Vindicator curse comp this is going to
469s be honestly a lot of control from truth
472s on a lot and a lot of damage from
473s tuskers what do you think about this one
474s Zoo well I'm absolutely loving the
476s Firepower the truth honors brought here
478s a redeemer a Vindicator your absolutely
480s favorite chip and two bombers there
482s sporting the Torpedoes they also have
483s that lovely um t3d core of this football
485s and the confession that's going to be
487s able to provide that screening an extra
489s DPS where needed not to be
490s underestimated the ridiculous amount of
492s DPS something like a slipper can push
493s out so truth honor going hard on the
495s damage side here
497s yeah unfortunately their bombers will
499s not be particularly useful against these
501s battle Cruisers they should potentially
502s get killed but it's going to be honestly
504s curious to see what this curse can
506s provide this team they are very high
508s skill uh skill cap ship
510s they either do very well or very poorly
512s and there is no in between
514s and this is an elimination match and
516s both teams do still have their flagships
518s available but neither team has decided
519s to bring it links are being fired off
521s right now maybe a bit pre-empathy will
523s see but I still feel bombers are going
525s to have a lovely time chunking into
526s these battle Cruisers obviously it's
528s going to be you know get those
528s transverse or up Dodgers turrets but the
531s bombers will probably have the advantage
532s of sporting some more e-war in their
534s mids we're gonna have to see what they
535s brought is it gonna be dams guidance
536s disruptors or tracking disruptors
539s oh yeah it's going to be a lot of uh
541s utility meds being uh abused and applied
543s to the opponent but honestly The
544s Vindicator and the redeemers have a lot
546s of work to try and grab hold of these uh
548s I think they're pretty sure things are
549s cutting battle Cruisers to chasing him
550s down
552s uh I just think it should be a pretty
554s easy job still I mean the lasers on a
556s redeemer pretty good weapon Choice
557s overall Scorch is fantastic beams are
559s fantastic I doubt it's uh beams that
562s he's writing but Scorch is always
563s amazing and with Vindicator is going to
564s probably have a bit more of a harder job
565s so we'll see but the lovely thing about
567s having a curse in your team like this
569s with the curse getting Advantage a
570s curses pretty much has
572s um a battleships range of heavy newts if
574s it's just sporting medium so if it can
575s just reach out and you know just zap
577s these battle Cruisers just you know
578s touch them with these medium notes every
580s now and then just pop them out of that
582s mwd Cycles every now and then it's going
584s to be easy catching for that Vinnie
587s unfortunately have a quick selector
588s technical difficulty for some of the
590s parts at the moment so they're currently
591s working on that but I can't wait to see
594s how this is actually going to start off
595s it's going to be very interesting what
596s that curse can provide to the team we
599s keep banging them out because everyone's
600s kind of scared of them but what we're
602s seeing it takes a really good part to
603s really use them well but we are in the
604s final day where all the good parts
605s starts showing up
607s yeah so while the refs are sorting these
608s things out
609s um also just wondering about the matter
611s here that we have on tusker side so
612s normally you see the matter
614s um your typical classic and histories of
616s 80s and stuff just being a brick tank
618s ship uh focusing more on its resistances
621s bonuses and forsaking its high slots for
623s Newt so it would be a ship that would
625s run in there and be heavy tackle and
626s just like you know it's not going to die
628s and then she's going to harass something
629s but we've seen this field tusker is
631s actually opting for guns on the matter
633s here I believe those are dual beams on
635s it most likely meanwhile the vexer the
637s other Cruiser what doesn't have not as
639s tanky as a matter that doesn't have any
641s boss or anything obviously it's a drone
643s boat but in that one we'll probably be
644s seeing it uh being more of a newding
646s ship as well
647s exactly I expect to be a full nuke
649s Vector which is going to be potentially
650s brutal to whatever ship it grabs but I
652s think the curse might have a beat in
654s that department we'll see how that one
655s definitely plays out and both teams also
657s went uh heavy on to their lodging and
659s bringing on euros's so they're both
661s teams decide they really want that to
662s take your Logistics Cruiser
664s on logistic Cruisers are fun to watch
666s you can just see the positioning skill
668s that comes in from these Pilots
669s especially with
670s um you know is what the top four teams
672s now on at so uh hopefully we're going to
674s see some skillful plays here and no
675s one's just feeding themselves into a
676s Vindicator and not watching where
677s they're flying so countdown looks like
679s it's finally starting with things being
680s sorted out
682s um any favorite ships you want to see do
684s some major players here Wingnut I I want
686s to see what this curse is going to do
687s yeah I think the curse and Redeemer are
689s going to be like the focal point of how
690s this match rolls The Vindicator is going
692s to do Vindicator things but it's going
693s to be the curse and the Redeemer that
695s really help it do what it wants to do
697s and of course watching these battle
698s Cruisers dance around it's going to be
700s interesting to watch as well
702s definitely so 30 seconds Let's uh see
704s what we're gonna kick off here
707s um yeah definitely going to see some
708s cardi action I think here from the
709s tusker side um these teams normally in
711s this High skill brackets also just more
713s uh you know prone to uh with the cutting
715s stuff more in their skill set as well
717s being uh small gang rumors on TQ as well
720s so it's right up their alley
724s and also I think tuskers have the secret
726s weapon they've got Jason Osborne in that
727s molar so I think it's Tusk as a game to
730s win right yeah yeah
732s oh yeah now Twitter is going to go crazy
733s with that Mansion now there
736s um so I really just wanted to see some
738s action happening here so countdowns
741s should be finishing soon quickly I'm
743s interested to see what drones we're
744s gonna do if we're going to be going for
745s a full uh rep Jones on both sides I'm
747s just gonna have to see how those teams
748s are microing them or the teams are still
750s going to be opting for this full damage
751s waves
753s I I personally am expecting rap drones
755s from the tuska side I could be very
757s wrong and putting them all into their
758s nearest but we're going to see as the
759s match is about to go right now
762s and let's see who is going first so we
765s got uh True Flight looks like they're
767s obviously charging they've got a video
768s on that side and particularly testers
769s falling back there we got some Warriors
771s coming out not a full Repton cycle yet
773s no one really wanted to commit drones
774s quite yet poking each other a long range
776s of damage first coming onto the
778s Confessor on true side
780s the damage coming back on the hard Navy
782s at the moment
783s tends to be one of the first picks and
784s the professor is thinking quite well in
786s the hard Navy well we'll see when he
787s finally gets to armor
791s right now so they're going for that well
793s it looks like tuskers is still on DPS
795s bought aside so um if this engagement
797s draws out it looks like uh truth honors
799s playing more of a control setup with
800s these battleships uh the logistics
802s Cruiser and the red pods to support that
804s solo Logistics Cruiser as well so we'll
807s see if uh tuskers maybe looks a play to
808s get rid of these armor Bots because
810s otherwise they're going to have a pretty
811s hard time
812s instead of putting some damage down into
814s The Vindicator now I suspect that's
815s going to be very very hard to break
818s but I guess you might as well shoot
819s something while you're moving into
821s position
823s unfortunately not too flexible on their
825s ammo types both the
827s um the galante and the amard ships uh
830s being locked into their respective
832s damage types not so flexible like
833s kaldari or Minotaur so if the reactive
836s kicks in then unfortunate uh if they're
838s going into the battleship like that so I
841s think they should be looking to just
842s make these plays on hopefully the
844s bombers in the t3ds but we do see them
845s trying for those t3ds probably just
847s looking more mistake but as time goes
849s longer we see these battleships like the
850s Redeemer and The Vindicator just slowly
852s cornering them against the side of the
853s arena and they don't have Ninja deep
854s begin to escape
856s yeah the golf is going to try and burn
857s around get behind them at the moment the
859s uh honestly the vending the Redeemer
860s kind of screening them away from the
862s support when they want to try and murder
864s so they're all burning around to the
866s side trying to get away from the uh the
867s ball of death that is of indicator
870s is that near us
873s how close is that
875s I should be pretty close so I was
876s worried about the battleship but
878s Daenerys came back in here
880s um there should probably be a long-range
882s grapple if anything right now but
883s nothing's just a regular word not a
885s grapple I think that's a regular web not
886s a grapple I'm pretty sure so that oneros
888s is now being webbed down I Believe by
889s The Vindicator potentially no there's no
891s web on that it might just be a UI issue
893s right now that on yours is cruising
894s around at 600 Ms he's having a time of
896s his life dodging all those shots but
898s looks like as we're saying that the
899s pressure's coming in we have the execute
900s Navy issue going in for the neros of
902s Lucas right now he's probably going to
903s get hard tackles and that's going to be
904s the first pressure that we're going to
905s see Happening Here onto truth honor and
907s this they trade lodges too early here
909s we'll see how this match goes now if
912s they can go for the lodgy trade here I
913s still think tussle will be in a good
914s spot they can pretty much keep away from
916s these uh battleships for a good time but
918s unfortunately they've lost their logic
919s already and they're still working on
920s Lucas Quan
924s so there goes the largely down for
925s tusker's side now indeed the venin the
927s battleships getting onto that getting
929s them down Lucas doing a good job of all
930s those red Parts on him keeping him live
933s um probably tanking a bit of the
934s transversal damage as well you know
936s doing a good job of just uh flying
937s sideways to the turrets like there but
939s huge rep uh pots and damage Parts Cloud
942s on there hopefully one of these
943s battleships no well you wouldn't want to
944s actually want to get in there and kill
945s your own lodgy Bots right now but as
947s we're saying this taskers will be losing
948s their battle Cruise of course slowly if
950s they not don't manage to kite away from
951s this windy
952s yeah this is starting to not look very
954s very good for tasks at all that on Euros
956s is still alive getting wrapped up by I
958s believe an absolute monstrous swarm of
960s rep drones as well as a swarm of DPS
962s drones as well the harboring it goes
963s down and they still haven't broken this
964s yet this is getting worse and worse for
967s tuskers and at the moment I'm starting
968s to have trouble seeing light at the end
969s of the tunnel for them
971s it's true well we do see Lucas uh
973s getting some uh pressure there for one
975s half armor he will most likely have an
977s axle rep so burning it through paste
978s right now but something quite
979s comfortable will also be having a
981s reactive going in his favor uh but these
983s battle cruisers on the tusker side
985s definitely getting chunked through right
987s now the curse will also just slowly be
989s shutting them down as well so while
990s they're more committing and committing
991s hard onto the sunderos it just gives
993s more position for um truth on a light to
996s just circle around them and close off
997s any Escape they have here
999s I'm also kind of surprised that the
1000s bombers are still out they must be
1001s playing very carefully but honestly the
1004s amount of rap drones on that are neros
1005s that I see at least a wave of Heavies a
1008s wave of mediums wave of two of lights
1010s that is so many rep drones that I know
1011s it's keeping it alive but the task is
1013s team at this point they're just kind of
1014s falling apart they've got nothing left
1016s sure they even had a full set of
1018s guidance disruptors from tuskers going
1021s on to the bombers of Truth Or No Light
1022s but even with that as aubergine Navy
1024s issue goes down we see uh Chief owner
1026s just pulled those bombers a bit closer
1028s um you know making it taking advantage
1029s of the paints and applications all that
1031s and just getting not real pressure on
1032s those bombers as well and just being
1033s able to complete the Pummel into these
1035s battle cruises we even saw a cycle to
1037s split damage you're easily able to let
1039s it always with bombers you know just
1040s apply pressure all over the show
1042s um but I think at this stage it's pretty
1044s much just rinse and clean up for truth
1046s as they're just chunking through this
1047s and at this point it shows why the curse
1049s also very strong as well let's say they
1051s managed to kill the oneros with what
1052s they have on grid that curse is now
1055s permanently stopping the bricks and
1056s firing at range it's ruining the Navy
1057s exec I'd say it's reading the Navy org
1060s but it doesn't really matter they don't
1061s really have the tools left at that point
1063s to do anything with a curse on grid and
1064s that's honestly what a curse can do with
1066s a good pilot just pretty much remove
1068s ships from Cape from being able to do
1069s anything
1071s absolutely it's a such a very
1072s scholarship why you see a bandage Recon
1074s Recons are expensive for a reason but
1077s newts and not only newts it's long range
1080s nudes it's powerful nudes then it has a
1081s drone bonus and then it has an ewar
1083s bonus 2 boot with being an armor ship it
1085s has all those mids as well
1087s um good job here as well a lot of people
1089s fall into the problem of hey if I have a
1091s drone bonus then we take DPS spots but
1093s they're taking advantage of the HP bonus
1095s that the Chris would also get to just
1096s have some chunky redbots to support the
1098s rest of the team here if you have any
1100s favorite word and now on Twitter
1101s chunking
1103s hahaha
1105s but yeah the smaller and Old Navy going
1107s down this is actually a full-on 100 to
1109s zero Clean Sweep for truth on a light
1110s here which is not obviously what I was
1112s expecting to see there I expect to see
1113s tuskers maybe a exact a toll upon the
1116s truth on a white team but just
1118s fortunately I think that on Earth's
1120s getting caught was just such a painful
1121s uh blow to their team
1123s yeah unfortunately I forgot we had two
1125s or nearest on the field so I was a bit
1126s confused when we calling out the web I'm
1127s like what are you talking about
1128s truthfulness light on Euros is going for
1130s Freedom that's like nope nope it was
1132s tuskers that have been caught out
1134s um a shame I would say for the last
1136s elimination uh well the proper
1138s elimination before we get to the best of
1139s uh later in the day
1141s um hoping to at least see someone bring
1143s their Flagship you know put it all in
1144s the line here in the bottom with both
1145s teams still having it available but
1147s we're just going to be seeing some
1148s battle Cruisers and cruisers going up in
1150s explosions
1152s yeah and with that truth I don't like
1154s companies get a commanding victory over
1155s tuskers and with that we'll go back to
1157s the studio and see what they think
1162s [Music]
1188s oh
1190s yeah
1192s [Music]
1200s [Music]
1224s foreign
1226s [Music]
1241s truth honor light they are taking the
1243s Victory and remaining in Alliance
1245s tournament 18 as the taskers call sadly
1247s depart with that 100 to zero defeat
1250s there uh by truth on the light very
1252s unfortunate for them they had a pretty
1254s good running to be fair this year
1256s um I don't think anyone can say they
1257s didn't improve from last year last year
1260s it wasn't the best of their showings of
1261s course they won in Alliance tournament
1262s 14 and they now take fourth place here
1265s in the last term 18 truth on the light
1266s go forward to face the loser of our next
1268s match which is the best of three so
1270s truth on Ally still fighting to remain
1272s in the tournament they are now at least
1273s third place
1275s um and we'll get a decent number of
1277s price ships from that now basilisk what
1279s happened there it looked like that a
1281s neros
1281s um like the tuskers team looked quite
1283s good uh you know bomber shooting into
1285s battle Cruisers and cruisers looked like
1287s they were going to be able to remove
1287s that relatively quickly but then anira
1290s seemed to maybe just get a little bit
1291s too close of indicator what happened
1292s yeah so I think um as we as we were
1295s chatting as the match was going on we
1296s were sort of expecting those bombers to
1298s evaporate very quickly but I think truth
1299s on like brought a significant number of
1300s tracking disruptions just applied them
1302s across the VCS and absolutely nuked
1303s their range and the bombers were very
1305s hard to hit and then we saw Nick dimar
1306s and the Redeemer and Dexter and The
1307s Vindicator just charged straight in and
1310s I'm not sure if it was Amelia and
1312s brainstorming the swipling Confessor who
1314s managed to get initial tackle but in any
1315s case Dexter and his Vindicator webs did
1318s manage to answer that mirror so once
1319s that happens Daenerys is basically dead
1320s in the water and from that point
1322s um it was just sort of you know
1323s whittling away at the Battle Cruisers
1325s from there and there wasn't really much
1325s recourse for tuskers to fight back yeah
1328s but we start at the start of the match
1330s um a couple of games disruptors
1331s immediately landed on those bombers but
1333s then no tracking disruptors seemed to
1335s appear across any of the other gun ships
1336s do you think that tuscaras maybe thought
1339s that uh Twitter link was gonna bring
1340s something completely different and they
1341s stacked up and guys interruptors here I
1343s do I think uh I think tuskers thought
1345s that truth on the light was going to
1346s bring that like bargist armor control
1348s setup that they brought uh
1351s and they were like prepared specifically
1353s against it um I didn't really get a
1355s chance to like zoom in in all the battle
1356s Cruisers but I bet you they were like
1357s you know we'll be able to check the uh Z
1359s kills afterwards and someone to be like
1360s no he's wrong why is he up on the desk
1362s but I bet you they were all like siboed
1364s up you know Max ECM and I think they
1366s were expecting to fight an ECM setup
1368s which what tuskers brought would be
1370s really good against it because you have
1371s a ton of DPS that's long range so if you
1373s get jammed you're like I'll just shoot
1374s the black Brit instead
1376s um interestingly I personally think that
1377s if tuskers had brought their setup that
1380s they had used to be truth on a light the
1381s first time they would have beat them the
1383s second time as well but uh I think that
1385s they might have sort of Mind Game
1386s themselves and like oh Kadesh Priestess
1389s is genius we'll figure out how to beat
1390s this we can't do it again so uh it was a
1393s good match and uh there was also this
1394s really awesome shot of like Dexter's
1397s Vindicator like power sliding through
1399s their team and then tackling onto the
1401s owneros that was like really awesome so
1403s uh shout out to the camera people I know
1405s a lot of people have been saying go the
1407s camera Works amazing but now I'm saying
1408s it officially so you can all say I'm
1410s wrong but it's me not them account work
1413s has indeed been amazing this year we
1415s have a couple of people doing that in
1416s the back we've got a white shot a
1418s close-up shot we have some people
1419s heading together cool little replays at
1421s the end of every match uh so many people
1423s um we'll see some of them a little bit
1424s later on today doing those camera shots
1426s I mean to be honest it's harder than
1427s flying the ship so I had a little goal
1428s in one of those little 3D mouses it's
1430s like you can move the camera and sort of
1431s change the angle at the same time and
1432s it's it's bloody difficult to be honest
1434s so it's yeah such subtle movement it's
1435s like it's like a little cylinder as you
1437s sort of you can move it forward
1438s backwards left right and up and down and
1440s twist it so you can kind of fly your
1442s ship through space
1443s um or the camera through space
1445s um but it's also very easy to lose
1446s control and just spin off into the void
1448s I tried it on the G to undock and just
1451s like crashed into everything it was an
1452s absolute nightmare so those guys like uh
1455s ccp's Alice is sitting there like very
1457s little tiny moves and I tried it this
1459s morning was just like flying out to
1460s control he was like slow down man
1463s uh okay so we're now coming up into uh
1466s the the matches that decide the top
1468s three of Alliance tournament 18 so now
1470s we're getting into the the real grind
1473s for these teams so our next match is a
1474s best of three so uh these teams Odin's
1477s call and we from Volta will play each
1478s other as many as three times of course
1481s if one team goes two then there's no
1483s point in playing the third match because
1484s they've lost so they're right
1486s um and we have rolling Conquest bands
1489s coming up as well so if a team wins on
1491s Match one in match two the regular bands
1494s still apply they also cannot bring any
1496s of the ships they brought in match one
1498s it only applies to the winners of the
1500s previous match so if there is uh we go
1502s to the third place or the third match
1504s and the best of three then only the team
1506s that won match two
1508s won't be able to bring those bands will
1510s apply the match one bands are un applied
1512s yep so there's only 10 Conquest bands at
1514s maximum at any point Thank You from the
1516s team that won the previous you said it
1517s much better than either nice it's
1518s incredibly complex Banning system uh
1520s honestly I don't know how the team
1521s captions deal with this like three bands
1523s is hard six bands makes my mind start to
1526s melt then potentially with the trickle
1528s bands we have nine
1530s and then potentially 19. yeah so
1533s it's not as bad as that one year where
1535s the conquest spans never went away yes
1537s and it was like 30 bands by the end and
1539s you're just like whatever I don't know
1540s what to do anymore yes I guess we can
1543s bring the power points we can kill any
1544s ships I heard so that's uh that is true
1546s that's true yes um he was in not in my
1549s Corp I actually told him I was like Asar
1552s like you cannot be in my court if you're
1554s going to be doing the solo ride your
1555s roaming and he was actually doing it
1557s with no scouts no links no nothing just
1559s like I'll just gate to gate so uh I mean
1561s shout out to Asar get good Chad yeah you
1564s did Giga Chad's in your fort clearly
1565s nope Linked UP yeah let's take a look at
1568s the bands for refund Volta versus Odin's
1570s called match one and see what these
1571s teams are at are vetoing so we Farm
1573s Volta Banning out the abaddin which is
1575s my favorite Ship by the way at the
1577s balgorn and the Scorpion Navy issue
1578s Odin's called Banning out the Nighthawk
1581s the hyena and the stormbringer
1583s Blackboard pirate another Stormbreaker
1584s band do you think they've just uh these
1586s bands are very similar actually to the
1587s truth on the light bands what's your
1588s what's your thoughts here
1589s it's really hard to say so I actually
1591s talked to uh Colonel Kurtz who's I'm
1593s pretty sure one of the uh people sort of
1595s in charge of Odin's or at least helping
1597s out with them this year and he used to
1598s be uh one of the co-captains in NC DOT
1601s back when ncdot was both in tournaments
1602s and relatively decent at them so I kind
1605s of like understand some of his thinking
1607s behind it and I think that we're like
1608s same situation where we've been seeing
1611s Volta
1613s do different stuff every time and a lot
1614s of times they just only one comp their
1615s way to the end I think that they're
1617s worried about something similar to like
1618s what we just saw like Mass rep drones
1621s um obviously I don't think stormbreakers
1622s are great against DPS drones but we
1624s haven't really seen DPS drones do good
1625s at all this time so yeah that's true we
1628s haven't seen very many DPS drone comps
1629s uh drone comps were super popular in
1631s some tournaments
1632s um oppressively so in some tournaments
1635s um and one of the advantages of drone
1636s conference is you could drop your drones
1637s and just fly away and uh that was it you
1639s were you're basically safe just go sit
1641s on an mjd peeking and someone shot even
1643s oh jump and then off you went and then
1645s you were safe again uh basilisk what do
1648s you think we might see in this match
1649s oh without the bands have gone so it's
1652s hard to judge
1653s um I think there was armor battleships
1654s gone wasn't there about an amalgon and
1656s we've seen them quite a lot um and they
1658s sort of contribute to control the kind
1659s of comps with you've got to be careful
1660s of the battle gun but um the
1662s stormbringer as you guys were saying
1663s it's a pretty versatile ban I think as
1665s truth on a light Bandit last match you
1667s maybe want to ban it to deal with swarms
1668s of rep drones but also I think it's
1669s quite a versatile [ __ ] because you can
1671s either fit armor and just stack what's
1672s he got six mids with ewall or you can
1674s fit at shield and it becomes actually
1675s quite a tanky heavy tackler
1678s awesome uh let's do some quick
1679s predictions and see what we think might
1681s happen in that match one obviously I'm
1682s going to support my boys Volta but who
1684s are you going to support I'm going to
1685s support your boys in Volta for match one
1688s damn it you're not supposed to say that
1690s um and do you think Odin's enjoy it all
1692s the way come on guys they've they've
1694s fought so hard to get here they've been
1695s through so many trials and tribulations
1696s with verse tie-dye and you know feeder
1699s tournaments and Edge of the sea piloting
1701s you know so go on rodents I believe
1702s let's see if wardens can do it as we go
1704s to the arena for match one of those best
1706s of three between we from Volta and
1707s Odin's call
1711s foreign
1713s for the first of the best of Threes And
1716s we have what looks to be fly Killer
1717s versus again what looks to be a mimitar
1719s rush we've got rapid rapid lights rapid
1721s Heavies all covered up on these bugs
1722s Osprey navies authorises caracals and
1725s then we have a double slip near Rush
1728s with a scimitar so this is going to be
1730s honestly a bloodbath of DPS both teams
1732s have got a pretty girthy attack bar
1735s but I always have a bit more backup
1736s control with their Jack doors what do
1738s you think about this one Zoo
1739s oh yeah we've seen the full AC Loadout
1741s here on the minimum guitar side
1742s obviously also fly catcher mixed in
1744s there so not a full Minotaur rush and
1746s then just a full rapid side here on on
1748s Odin so we're gonna see if these clips
1749s can get through slipner it's gonna be
1751s interesting if they decide to go for a
1753s slip knot or the Scimitar first I feel
1755s like or if they're going to try and pick
1756s off the low end uh well that comes
1758s through but
1760s um oh I I wasn't owed inside I'd be
1762s loved to just like probably shred from
1764s the bottom up just get rid of all that
1766s support and all that cheap DPS the
1768s circle and the side fleets I'd love to
1770s just see that pop right away
1772s gonna be a game of pick a Target kill
1774s tug for um for Odin's call and voltage
1776s need to try and get in there and grab
1777s something big and juicy and kill it fast
1779s as the match is now underway
1782s so obviously um we have volte here with
1784s the advantage of having a T2 large here
1786s the Scimitar versus the Osprey T1 uh uh
1790s cardario one on the Odin side so we'll
1792s see how this Stacks up obviously they
1794s have to sacrifice make sacrifices
1795s somewhere bringing two Bargas right now
1797s but no flagships are on grid for this
1799s match as well as we do have them
1801s underway Minotaur Rush particularly
1802s rushing in getting into the bar guest of
1804s yokan right away
1805s looks like uh the rapid Heavies wrapper
1808s lights going for that Scimitar first I
1809s think they might switch off and go for
1810s the uh side Fleet instead which yep they
1812s are definitely about to hit him with a
1814s lot of damage safely and sniper fleet's
1816s a great DPS but the tank is not the best
1818s of things as you can see that's a fleet
1820s of a staffly commander getting deleted
1822s in seconds by this uh rapid light comp
1824s absolutely vanished to see if they have
1826s enough clip to start popping into the
1827s rest of the stuff or maybe if the
1829s Scimitar gets to run into range I'll get
1830s it of note there's no tracking guidance
1832s disruptors uh only one that looks like
1834s on the bar guest of yokan there but full
1836s tracking disruptors going onto the
1838s filter side of things likely coming in
1839s from these Jack doors and the storks so
1842s a good car to play to the mentor rush
1844s you would say but then again Rush gets
1845s right in your face and doesn't really
1846s care that much
1848s and that bug is very much held down but
1850s even if they lose it at the moment
1851s they're not doing too particularly bad
1852s they're going for all these uh pretty
1854s squishy uh T1 Cruisers and honestly the
1857s the sapper fleet's more of a you know
1859s bigger frigate anyway so that should be
1861s a pretty easy kill actually they're
1862s going for the Scimitar next just going
1863s to delete Planet Six you are not allowed
1865s to do your amazing uh lodgy Wizardry
1867s here you are being removed sir
1870s absolutely fantastic play there's just
1871s finishing the clip probably just keeping
1873s eyes on the semi he wasn't maybe in a
1875s good best position to start to finish
1876s him off but you know maybe just drift
1878s into range lost a bit of focus and just
1879s pecked off right there
1880s um but the broadcast of yo can still get
1882s into low armor they're likely going to
1883s lose this but the Osprey are doing a
1884s fantastic job of toast here keeping him
1886s up but looks like the broadsword on tick
1889s tock on Volta side is creeping up to
1890s that Osprey he's probably gonna grab it
1892s now and they're going to be following
1893s into him he's definitely going to go for
1895s my I wonder if he's gonna get in range
1896s he's got a 20 kilometer scram range so
1897s see if you can get in there the uh well
1899s I guess does go down yeah
1902s oh he got caught honestly it's a T1
1905s Osprey so probably it's the worst of
1907s losses they can trade for a bunch more
1909s DPS ships and potentially even tackle
1911s ships they should come out comfortably
1913s ahead in this should be so now they're
1915s going to have a challenge of here like
1917s what do they want to finish off one bar
1918s gets down they're probably on reload now
1920s a bit of a slack so um luckily if the
1922s Scimitar down they don't need to
1923s coordinate their reloads that well it's
1924s only at the slifter maybe you want to
1925s coordinate to read those to burst
1927s through that Excel ASB but there is a
1929s lot of stuff literally once they come
1931s and free those they can just start
1932s pumping into things as the Osprey goes
1934s down no one really carrying reps at this
1935s stage now it's just gonna be who can
1937s kill the most stuff in a short amount of
1938s time as Odin's will be looking to kite
1940s away from this Minotaur AC Rush
1943s exactly that and the two simples the uh
1945s Broad Sword and this type of Fleet and I
1947s guess even the flight catcher are going
1948s to be the core for this comp now for uh
1949s the Volta they need to grab things for
1951s the Scimitar sorry the submissions can
1952s kill it
1953s so we can see already uh audience
1955s already know that and going okay kill
1957s simple first probably kill the second
1958s swivel or even the stab of Fleet just
1960s remove as much tackle as possible to
1961s make it near impossible to catch us
1963s I mean they're fantastic ships to get
1965s rid of I mean as football a t3d it can
1967s do I think upwards of 600 DPS if you
1969s feel right it obviously has tackles and
1971s all the modes you can do fantastic
1972s things we've seen the Stagger Fleet
1974s issues the side Fleet issues also just
1976s being ridiculous points values um so
1978s great choices to get rid of the field
1980s obviously the longer you leave them they
1981s have the thread not only the damage but
1983s the tackle like you said just giving the
1984s potential here for urgents to keep
1985s running away and take advantage of this
1987s long range that they have
1989s it looks like they're putting damage
1991s down to a character and an offspring
1992s maybe a bit of split DPS there but
1993s honestly they're not particularly tanky
1995s ships anyway so both could be
1996s potentially either pretty easily killed
1998s seeing the broadsword now being the
2000s primary
2001s so normally what you would have seen at
2003s this point with Odin's maybe losing
2005s their Osprey teams we normally have gone
2006s into a starburst fashion of just you
2008s know spread around make sure like cool
2009s you know the grab our caracal the
2011s caramel caracal which goes down now
2013s let's make sure there's not something
2014s next to it but Odin's actually kind of
2016s staying in formation here uh going
2017s around so I'm not sure this is to the
2019s advantage or to the detriment right now
2021s but it does mean that every time Volta
2023s kills something there is a follow-up
2024s Target right next to them to keep that
2026s momentum going so Odin's doing a good
2028s job of putting some pickles but they're
2030s going to have two tanky sectors left so
2032s also not as well that they're going for
2034s the Odin's called Jack doors they've
2036s been providing tracking the shops on
2037s these slept news for quite some time
2039s I think I think they're tracking
2040s something at least they should be coming
2042s from there we see the tracking
2043s instructor slowly falling off the last
2044s jackdawg going down there the stork
2046s maybe might have some but I think that's
2048s going to be the last word is seen at the
2049s proper Eagle support platforms here
2051s playing flags are coming from the stork
2052s but we're I mean it was the second
2055s already in half Shield let's see how
2056s good he manages his xlbsd charges but
2058s it's still got a chunky bar guys to get
2060s through namely he's nowhere again and an
2062s author so it's can like the out kite
2063s them
2065s um we'll see what they managed to catch
2067s that's gonna be the question can they
2069s catch anything now that slip near is uh
2070s is surviving at the moment I suspect you
2072s may go down
2074s there is a there is a you know there is
2076s a potential route for victory here but
2077s it is not an easy one by any stretching
2079s imagination they have to try and tackle
2080s a tackle three different kiting cruises
2083s I mean we could be seen a Reload
2085s Happening Here Right Now if this step
2086s now is kind of stabilizing unfortunately
2088s I don't think a Reload is fast enough on
2091s the Excel busy side I think it takes
2092s about one minute versus a 40 second
2094s reload on rapid so even if these Rapids
2097s go on cooldown it's not enough time to
2099s read out there as you see probably the
2100s reload finishing here the setner going
2102s now into low armor although it looks
2103s like they're damaging that fly catcher
2105s first huh why is any guard debt not
2108s moving at all
2109s like at all just no movement
2112s uh nothing in chat so who knows but uh
2115s easy pickings whose links are still
2117s firing maybe it's a disconnect or maybe
2119s it just burnt out his mlod and felt
2121s control space is the way to go
2124s um
2126s disconnect yeah maybe could be just
2128s accepting her Fate To be honest
2131s it could be I mean it's a full
2132s likelihood some people might have worked
2134s out the modules of the stage I mean it
2135s was a high Pursuit Chase filter training
2137s look what they can grab luckily Volta
2139s will not be out from this match this is
2141s the best of three
2142s um but that will be mean that whatever
2144s Odin has filled there will be uh banned
2146s in the next match for them so they will
2147s be unable to take this winning comp of
2150s the bar gas and the full rapid light to
2152s Rapid Heavies into the next match so we
2154s might just see um Volta do a repetition
2156s of the rush or change things up we'll
2158s see but always exciting to see you know
2161s some execution uh happening here and
2163s just the movement that Odin's displayed
2165s was still quite well I think
2167s and also just kind of good to see look
2169s how tankier something can be on its own
2171s it has a you know limited life cycle but
2173s it's great DPS great speed good enough
2176s tank for a short period of time it's
2177s actually giving this Osprey Navy an
2178s absolute headache on his own
2182s yeah chasing down there going to mgdb
2184s I'm not sure if the Osprey is going to
2185s try and do anything funny here uh no
2188s he's just going to try and maneuver and
2189s see if he can dodge this hope everyone
2190s comes with reload to save his uh save
2193s him there but he's into armor trying to
2195s do a bit of transversal that's going to
2197s help against the ACs I think he's likely
2199s going to go down to a voltage going to
2200s score a bit more kills here not that it
2202s truly really matters I believe
2206s yeah I'm expecting this guy to die yeah
2209s it looks like he's finally going into
2210s armor that could be the rapid clip
2212s though that could also be the rapid clip
2213s right there I mean it would have been
2215s hilarious if the bar gas and author is
2217s all burnt out their guns and then just a
2219s snapner cleaning up house against these
2221s you know really crippled high-end ships
2223s but he's going into structure now and
2225s actually finally goes down so that we
2227s see Odin's taking the first victory in
2229s this best of three against fault we form
2230s Volta and of that we'll send her back to
2232s the studio
2239s [Music]
2255s thank you
2259s foreign
2263s [Music]
2276s [Music]
2289s thank you
2303s [Music]
2318s Odin's call there taking the first
2319s victory in this best of three versus we
2322s form Volta in the winners bracket final
2324s the overall winner of this match will go
2326s forward into the Grand Final against the
2329s loser of this match versus uh the truth
2333s on the light and whoever wins in that
2334s one will go forward as well that's the
2335s losers bracket final I'm joined on the
2337s desk by mystical Knight and CCP convict
2340s CCP convict how are you today hi friends
2342s I'm doing very very well I'm excited
2343s that the finals are finally upon us uh
2345s not only because I'm looking forward to
2347s having next weekend off but also because
2349s I really want to find out who's going to
2350s take this thing home oh me too and I
2353s hope it's Walter
2354s um so excuse me you're here in
2356s Nottingham with us doing this and you
2357s were working last week from Reykjavik
2360s yeah and you've been in charge of the
2361s twitch Channel Point predictions yes
2363s tell I've done this as well the most
2365s stressful job yes that anyone working on
2367s the alliance tournament can have because
2368s unbelievable when there's like a million
2370s and a half Channel points on every
2372s single one like and you have to like the
2374s 60 matches and all I have to do is press
2377s the wrong one once right and people will
2381s never forget that betrayal yeah like
2382s they'll never live it down my name will
2384s be mud so because as well it's like you
2386s watch A Match it's just happened you're
2387s like hey we find Volta audience call you
2389s watch it you see everyone winning and
2391s then it gets to the end and you have to
2393s click who wins yeah okay I collect
2395s Odin's call and then it says are you
2397s sure and suddenly like well actually oh
2399s geez no no I'm not sure no I have a
2401s mantra that I do so like I watched the
2402s end of the match and who whichever team
2404s has won I just start saying to myself
2406s like tuskers have one tuskers have one
2409s tuskers have one until I finish the
2411s process of physically clicking on it and
2413s the last weekend and during the trials I
2415s was just basically doing it from you
2417s know like the comfort of my bedroom so
2418s my eccentricities didn't sort of bother
2420s anyone but doing it here when I'm in a
2422s room with 10 other people every time I
2423s start doing that they're like this is
2425s crazy man you don't understand the
2427s pressure I could just say a conflict in
2429s the background every now and just like
2430s this team has won and then he'll look
2433s around in the chair while saying it just
2434s to look at other people's reactions to
2436s make sure he's saying the right team
2438s validation yeah it's scary scary man
2440s well a couple times last week I remember
2441s seeing in our production chat like a
2443s match is just finished and you would be
2445s messaging I was like hey did this this
2446s team just won right yeah because like
2448s you know I was also doing like you know
2449s the giveaways and the the quizzes and
2451s things like that and I'd be giving out
2452s skins and prizes and I'd miss the end of
2454s a match and then I'd be like oh my god
2457s oh [ __ ] who was that I and so I'd have
2459s to like Panic ask in this in the Discord
2461s quick just tell me who won that last
2462s match so I clicked the right button
2463s because now they want their points yeah
2464s so it is really really stressful I had a
2468s full head of hair when this started
2469s laughs
2471s awesome now you're also here to talk to
2472s us a little bit about Fan Fest so on
2474s Thursday this week uh CP announced the
2476s dates for Fan Fest next year the 20th
2479s anniversary Fan Fest tell me a little
2480s bit about that okay so Fan Fest if you
2482s read the announcement is uh taking place
2484s next year from the 21st to the 22nd of
2486s September it's back to a three-day event
2488s it was just a two-day event last year
2490s where we're kind of like knocking the
2491s rust off it'll once again be at the
2494s league of this whole uh Sports Arena
2495s however uh we've taken on board a lot of
2498s the feedback that we got from the
2499s players because it was also a return to
2501s that venue for the first time since I
2502s think 2011. so we've taken on a lot of
2505s the feedback that we got from people
2506s about how uh you know how they like like
2509s the venue uh we're basically doubling
2511s the amount of space that will be
2513s available to the attendees at the venue
2515s next year so there's going to be a lot
2516s more room just for relaxing uh and
2519s chilling out
2520s um and tickets are on sale now and
2523s they're going actually they're going
2524s really fast like really fast like the
2526s Giga early bird tickets have all sold
2527s out there are two of the super early
2529s bird tickets left so just two as in two
2532s literally two super early I looked just
2534s before I worked out here they might have
2535s even been sold by now
2537s um but so you get early birds were 159
2540s the super early birds are 179 the next
2543s batch is gonna hit soon and they're like
2545s a
2546s 199.99 you'd think so you would think
2548s you know
2549s it wouldn't make sense I have a feeling
2551s it's in that ballpark so yeah grab your
2553s tickets you know uh get in early and uh
2557s secure those for you because they're
2558s only just going to like sort of like
2559s keep going up over time fomo was a great
2562s technique for selling tickets
2563s everyone does it if you've bought
2565s tickets to anything that's how it rolls
2567s so yeah get in early have no regrets uh
2569s about uh buying your tickets later I
2571s went to the 10-year anniversary Fan Fest
2573s in 2013 and it was awesome there were so
2576s many cool events and things like that
2577s yeah so I can't wait for this 20-year
2579s anniversary one I know right actually
2580s the 2013 Fan Fest was the very first Fan
2582s Fest I attended and I had uh such an
2585s awesome time there I just went to every
2587s Fan Fest for the next like five years in
2590s a row I think they still use that
2591s marketing photo of you with the panda
2593s glove thing when I saw that that blew my
2595s mind CCP Falcon chose that they were
2597s stupid I think it was for Fan Fest 2017.
2599s he just like was going through the
2601s photos from 2016 and he's like that one
2603s and so I just like opened the launcher
2606s one day and there's my stupid head uh as
2608s the thumbnail for the news article is
2609s hysterical I'm on I'm on one of the news
2611s articles for the pub crawl with there's
2614s a picture of me and CP
2619s to do that soon again yes yeah exactly
2621s that's right so the pub crawl by the way
2624s if you do go to The Fan Fest make sure
2625s you go on that because it's awesome I
2626s think the tickets are separate is that
2627s right there are separate that we
2629s separate tickets for the pub crawl for
2630s the Sisters of Eve and probably a few
2632s other events around it that will be sort
2633s of like releasing you know soon TM but
2636s if you go to eveonline.com FanFest
2638s there's a breakdown there of what
2640s tickets are available now it also has
2641s travel information uh information about
2643s deals with Iceland Air and so forth so
2645s that's a good place to start but the
2647s first place is to lock in the ticket and
2648s then you can do the add-ons later as
2649s they get released yeah the Harper which
2651s is the venue we should use a bunch uh is
2653s a really cool venue but what was used
2655s last year like the aesthetic inside was
2658s super cool it was made up to like a
2660s station inside and it was all dark and
2662s Moody it's kind of like like this uh is
2664s it going to be similar to that again it
2666s will be but I I think we maybe make it
2668s just a little a little less darker and a
2670s little less Moody keep the Sci-Fi sort
2672s of aesthetic and by just dial it up a
2674s bit make it uh maybe less like this and
2676s more like g244 or something like that
2678s you know
2679s um but but yeah that is one of the great
2680s things about the lay of the sort of
2682s venue is the fact that unlike Harper who
2684s are you know it's a beautiful gorgeous
2686s building but they're very particular
2687s about what you can do to the to the
2689s building to the space uh lay this off
2692s it's like hey can we cover this wall in
2693s a huge vinyl print out and can we like
2695s just knock that window out and put
2697s something else in there or can we do
2698s something weird with yellow it is
2699s they're like go for your life no problem
2701s so yeah we really got carte blanche to
2703s kind of like really shape the space and
2705s try and make it sort of exude as much
2707s Eve online as possible awesome and since
2709s you've been over here and joining us
2711s last week as well remotely what's been
2712s your favorite bits of Alliance
2713s tournament 18 thus far oh
2715s um
2717s okay so uh I think the first thing that
2720s comes to mind is I think last Sunday
2721s there was a match between uh hiddenly
2723s Village and arrival and it was the match
2725s where like there was the the hero
2727s ejector that was literally too angry to
2729s die
2730s um sort of like survived in five percent
2732s whole book got back up to four Shields
2733s did eventually [ __ ] it and then uh the
2736s immediate lodgy work on that match from
2738s howling wind is what stuck in my mind I
2739s liked it so much when I wrote last
2741s week's uh Community
2742s um beat blog uh I just sort of plucked
2745s that out and stuck it in the blog just
2746s for people to click on and go watch
2747s because it was fantastic most recently
2749s though I mean yesterday's matches were
2752s absolutely some of the best there were
2753s so many swinging matches so many which
2755s come down to three or four ships trying
2757s to see who's going to get those last two
2758s to three points just to get the leg over
2760s their opponent before the time runs out
2762s but probably that reverse tie down match
2764s between templates and was it templates
2766s and odins yes yesterday uh I can't
2770s remember the last time I watched the
2771s reverse tie-dye match in the alliance
2773s tournament and it always gets super hype
2774s especially considering it managed to get
2775s up to like 350 percent or something so
2778s to me that was pretty high I really
2781s really digged it awesome now mystical
2783s mate uh we just watched the first match
2784s in the best of three between Weaver and
2786s Volta and Odin's call uh where Odin's
2788s cult took the victory so they're now in
2790s a series Point essentially if they win
2792s this next match and they go forward to
2794s the winners bracket final
2796s um there is a set of Conquest spans now
2797s for this particular match coming up
2799s where the Odin's called team and
2802s Anderville to team can't bring any of
2804s the ships fielded by Odin's call now
2806s what happened to that last match uh
2808s break it down for me a little bit what
2809s went wrong with the Volta team what went
2811s well for Odin's call
2812s okay I'm just gonna reset my brain
2814s because I was thinking about all the fun
2815s fun things I'm going to do in Fan Fest
2817s next year but um no what happened last
2820s match was that the Volta team brought a
2822s member Tire Rush set up and they went up
2823s against a kiting bar guest Focus kind of
2826s core setup with a bunch of Navy Ospreys
2828s and stuff as well to support them uh it
2831s seems like the fleet size they're not
2832s known to be the tankiest ships in the
2834s game but they are one of the fastest so
2836s they rammed him really quickly to nail
2838s down some targets presumably
2840s um and died
2841s the Scimitar then proceeded to die uh
2844s because you know when you're going up
2845s against the bar guest setup with navy
2846s Ospreys they can project fairly far so
2850s it's kind of hard to be outside of their
2852s range but also in range of your own team
2853s to ensure that your team doesn't feed so
2856s uh I think it's more of a meta matchup
2858s where they've kind of fell apart which
2861s is where Walter fell short I think if it
2863s was down to execution if they were both
2865s in execution comps it would be a lot
2867s closer than it was
2868s um I don't know if we ever got
2869s confirmation on whether there was a
2870s flagship fielded I don't think there was
2872s but
2873s I don't know if you know I don't know
2875s right these details okay that's fine
2877s keep your secrets
2879s but yeah no I think it was just a case
2882s of uh Volta brought something that
2884s didn't necessarily perform well in that
2885s matchup and I don't think they can
2886s really hold it against themselves uh
2888s they just need to
2889s keep the right mindset and come into
2891s second match prepared awesome awesome
2893s now
2894s um no flagships I've just been told okay
2897s um so during the week between weekend
2899s one and weekend two a bunch of the
2900s alliance tournament crew were sat down
2903s here in antenna and then just basically
2905s set upon by very difficult questions and
2908s which has now been edited into basically
2910s make us look like fools so I think we're
2912s gonna watch the first of that right now
2913s we had
2915s hahaha
2917s [Music]
2927s Tom uh arunin last okay I'm gonna say
2932s Tama I'm going with Tama because it is
2935s the greatest system of all time
2937s [Music]
2938s Tama I'll go with
2941s Tama
2946s oh solitude
2948s I'm gonna say Solitude uh let's go with
2952s Solitude then I like that place
2954s um
2955s Solitude
2957s um Plus
2959s [Music]
2962s so it'll be five plus five plus five
2965s plus nine which is 24 24. I'm
2970s visualizing a triangle back right now
2972s and I'm gonna go with 24. 27.
2979s 27. thank you
2981s 27
2982s [Music]
2993s I'll say Teresa
2997s I think it's the first one Horrible's
3000s accio
3009s from Heiser and to not saying thank you
3014s okay
3015s [Music]
3023s I don't know it's like is it an Inn's
3025s mother or something I've got no idea uh
3028s catch
3030s uh I believe it's antennas
3034s [Music]
3036s why are you gonna pick some difficult
3038s questions that is MNC
3044s MNC
3048s foreign
3057s there's a lot of stuff in new Eden yeah
3060s yeah Eva's hard yeah I thought like they
3062s were like oh we're gonna make some cool
3064s questions about stuff and I thought it
3065s was gonna be like nice simple questions
3066s like which system is the most popular
3068s trade Hub yeah oh what is The Only Name
3070s system in Syndicate yeah easy questions
3073s I think that actually came up at later
3075s on in there because I can't remember I
3077s think that was the question to see if
3078s they were awake oh right I think any
3079s points for the point like uh it's the
3081s old bait switcher right that's the easy
3083s one up front and then they slap you with
3084s the hearts yeah and they got harder they
3086s got a lot harder these were the easy
3088s questions so uh there's a couple more of
3090s those videos which we'll play a little
3091s bit later on uh now let's look forward
3093s to our next match between we from Volta
3094s and Odin's call so as mentioned there is
3096s a series of bands and Conquest bands so
3098s let's have a look at some of these bands
3100s for this upcoming match
3103s so these are the regular bands these are
3105s bands that still apply just like normal
3107s um and the conquest bands are on top of
3108s this so we from Walter Banning out the
3110s abaddin the balgorn and the Scorpion
3112s Navy issue Odin's called Banning out the
3114s Nighthawk the hyena and the jackdaw Mr
3116s Gourmet any thoughts on this I like the
3118s hyena injector bands we've seen we've
3120s been seeing more jackdaw bands as the
3121s tournament has progressed simply because
3123s I think the armor Jackal variant that
3125s we've been seeing is extremely strong
3127s being able to fit a lot of missile
3129s guidance disruptors and tracking
3130s disruptors in its mid slots uh the hyena
3132s I think obviously makes sense against a
3134s we form vaulted team I think you haven't
3136s really seen a waveform vaulted team
3137s performing an at if they haven't flown
3139s or fielded a hyena I remember in my time
3142s on the Wii from Volta team but hyena was
3145s basically the linchpin ship in a lot of
3146s comps that we had times may have changed
3148s but therons and Annie are still the lead
3150s Theory Crafters so I'm sure that's still
3152s the same general concept that they're
3154s going to have with a lot of their setups
3156s um and yeah I mean the Nighthawk I think
3158s is just something that we we see a lot
3159s in strong setups
3161s um some armor Nighthawks from the old
3163s tuskers team which is a fairly new take
3165s on it but otherwise just an extremely
3167s strong ship overall
3169s awesome let's take a look at the
3170s conquest bands now and see how they
3172s might affect it so these are the Rolling
3174s Conquest bands so in this match in
3175s addition to the bands we just saw it can
3178s also both teams cannot bring a bar guest
3180s a jackdaw a caracal a arthrus a catechol
3183s Navy issue a stork and Osprey and in
3186s Osprey Navy issue now didn't one of the
3189s teams ban the jackdaw yes Odin's because
3191s Odin's can't feel it no okay uh because
3195s my understanding is a conquest spans
3197s only the team that one with them cannot
3199s fall uh from this so you are correct
3201s there right good point uh good point
3203s website this is why we get to you on the
3204s desk yeah make us look good yes and uh
3207s see if you're coming you support that
3208s out well done thank you I remember the
3210s thing did I do good so Misty how do you
3214s think these Conquest bands are going to
3215s affect the uh the audience team here I
3218s think it's when when you get to these
3221s the stage in the tournament where you
3222s have to think about the conquest bands
3224s and how it impacts what you can bring in
3225s future what you're going to see is a lot
3227s of duplicate ships which is also fairly
3229s difficult in this format because we do
3232s add on a point to each of the duplicates
3233s that you bring So eventually they all
3235s cost a lot more than they usually do in
3237s general so it reduces what you can
3239s actually bring in your setup because
3240s everything's more expensive but the
3243s benefit of bringing duplicate ships is
3244s that you are essentially banned out of
3246s fewer ships if you do win which leaves
3248s open a lot more in the way of uh
3251s potential Theory crafting setups that
3253s you've got on hand for these for these
3256s instances so
3257s um I don't think it will necessarily
3258s hurt odens too much they've played the
3260s most matches I think of any team in this
3262s tournament I think they've got other
3264s comments up there sleeve that they can
3265s bring I do really like this here how the
3267s conquest bands work with the points
3270s inflation as you pointed out uh
3271s previously Conquest bands were just a
3273s thing they just existed so you would see
3274s teams bringing uh as few ships in a
3276s compass possible to avoid getting lots
3279s of shots banned out but of course you
3280s can still do that at it's just going to
3282s cost you more points so now there's a
3283s trade-off whether you're going to do
3284s that or not now I want to take a quick
3286s look at the the path that these teams
3288s have gone through to get to where they
3289s are now so Odin's call uh I mean let's
3292s not even discuss the uh what happened in
3293s the feeders because it was absolutely
3294s brutal for them but they went through
3296s paper numbers nanofiber tokens Templars
3299s calcif and the tuskers call to reach
3302s this point here um going up against we
3304s form Volta uh I do believe they won
3306s against
3308s um uh Temple's calcif on that graphic
3310s you're seeing on the screen right now
3312s um Volta on the other hand went through
3313s root Capel pandemic horrored Platinum
3316s sensitivity and lock range enjoyers
3319s there we go we can see that there and
3321s the last matches in fact Volta drops in
3323s Alliance tournament uh history it was
3325s last year in the Grand Final versus
3327s Hydra reloaded so they haven't actually
3329s lost a match since then despite only
3331s playing four which is what you do when
3332s you uh when you just win you play less
3333s matches yeah but you don't get that many
3335s skins if you just win all your matches
3337s so it doesn't really count it's fine is
3340s it worth it yes is it worth it yes 100
3342s is it worth it for you but you don't
3344s have to play the matches yeah especially
3345s yeah and what about the people who have
3347s to sit there and do potentially 11
3348s matches today
3350s free kill meals it's fine it's all good
3352s I had nothing to worry about I'm looking
3354s forward for some expensive cow meals
3356s hopefully later on today because I do
3358s believe all these teams still have their
3359s flagships and I'm pretty sure all these
3362s teams are uh deep pocket enjoyers so
3364s they're gonna have lots of isk to Splash
3366s on these especially teams like truth on
3368s a light uh this is the team that was
3370s Hydra reloaded last year so they won
3371s they took home a whole bunch of ships
3374s um I think somewhere in the region of
3376s maybe four to five trillion is worth of
3378s prize ships last year so they're gonna
3380s have some nice big coffers to be able to
3383s you know fit up these flagships let's go
3385s Mike what did what goes through team's
3386s Minds trying to fit up flagships what's
3388s their what's the concept well I guess it
3391s depends which year we're talking last
3392s year when you had access to Abyssal
3394s modules it was a lot easier because
3396s essentially you just threw isk at it and
3398s then you got the max role that you could
3399s and you slept it on your Flagship it's
3401s fine this year when we go back to the
3403s old rules of only having certain types
3405s of modules like officer modules and also
3407s some Dead Space modules fitting becomes
3409s quite an issue because certain officer
3411s modules were meant to be fit on bigger
3413s ships so officer scrams got changed into
3415s heavy scrams which have a 4K power grid
3419s requirement when you're fitting them to
3421s your ship so if you're flying a bar
3422s guest you have to hit you know 4K power
3425s grid on your scram you don't have that
3427s much power grid left really to fit all
3429s your other modules so that's one of the
3431s issues that you have to take into
3432s account but also sourcing these modules
3434s is extremely difficult especially in an
3436s at season because the price goes up
3438s exponentially based on how good you are
3441s as a team and how far into the
3442s tournament you currently are if you're
3444s still trying to Source modules so it's
3446s very much like a mad scramble to try and
3448s find people that have the modules in the
3449s first place and then kind of having to
3451s settle for the next best if you can't
3453s actually find the good stuff so it does
3456s benefit some teams where you've had
3458s people that have played for 10 15 years
3459s and maybe they've just acquired modules
3461s over that time
3462s but there's nothing to stop you know
3464s other teams from also finding good
3466s modules or just killing the enemy
3467s Flagship and then taking their modules
3469s yeah we saw uh the vaulted team kill the
3471s flagship uh Vindicator of platinum
3473s sensitivity it was about 140
3475s billion-esque uh some of the expensive
3477s stuff dropped if that was perhaps better
3479s than any stuff on the Vault of Flagship
3480s they would be able to upgrade their
3481s Flagship essentially at no cost or at
3483s least sell it for profit uh now I
3485s believe we are ready to go to the arena
3486s for the second match
3489s of we form Volta versus Odin's call so
3491s this is going to be a super important
3493s match for Odin's call if they win this
3495s they secure themselves that spot in the
3498s the Grand Final it's also equally as
3500s important for Volta they're not going to
3502s be eliminated at this point if they lose
3503s this match they will just drop down to
3505s the lower bracket final against truth on
3507s or light so they still have plenty of
3509s time to come back and make their way
3510s back into the final where they would
3512s face Odin's call in that circumstance
3514s um but we can go to the arena now and
3516s see how it goes for both of these teams
3517s we form Volta versus Odin's call
3525s and welcome to the arena and uh first
3527s thing I want to say is um how the turns
3529s have tabled because we've got a slap
3531s near order Cannon Rush chasing after a
3533s missile comp what do you think of this
3534s one Zoo well I think it's going to be
3536s interesting definitely you say the turns
3537s of tables now but what's interesting
3539s here is Volta has actually brought their
3541s Flagship bar guest here so they're not
3543s doing a double bar I guess thank God for
3545s single Bargas but it is a flagship is
3547s they're going for two Drake Navy issues
3548s for uh spilling a heavy missiles so
3551s they'll be going for long range
3552s application here and we're just going to
3555s be checking a quick look at the Ospreys
3556s Navy issue so those will be rapid lights
3558s so definitely a long range carry setup
3560s for Volta as well so we'll see if they
3561s can do the same execution but they're
3563s probably going to be loving shooting
3564s into this free Logie
3566s yeah I suspect the uh
3568s frequency is not going to be enjoying
3570s their life but it's going to be a
3571s question of what this letters can even
3572s catch if they can catch anything this is
3573s again you pretty much the exact same
3575s match we've had before but kind of in
3576s reverse
3577s but the problem that the set team is
3579s going to be facing here on Odin's core
3580s is it depends how these three lights are
3582s fit if if they go full rush in you know
3584s if the freak Lodge is pure a b they
3585s might lag behind and not be able to keep
3587s range but as the match kicks off here
3588s now we do see these uh fregalogy getting
3590s some quite velocity so that will not
3592s actually be an issue of being able to
3593s apply reps onto the rushcore
3598s just keeping an ounce of the moment but
3600s yeah um of course the rush does what
3602s rushers do simple's being the first
3603s primary they're pretty good tackle
3604s shipper next right along the side is
3606s actually the hurricane Fleet keeping
3607s Pace with this football
3612s gets a first Blood uh down there for so
3615s first flight to Volta with the swivel
3616s down on Odin's side right now they're
3617s going for the Vagabond Vagabond rather
3619s interesting choice but it should also
3620s have a shield bonus but unfortunately
3622s doesn't really have the buffer but if
3623s the missile shots aren't really synced
3625s up it can really take advantage of the
3626s combination of the Reps and its own the
3628s charges if that needs to be so hold on
3630s to 80 seed as well vagabonds using ADC
3633s to try and buy some more time try and
3634s eat through this uh rapid clip but I
3636s think he's about to get deleted your
3638s popcorn and we've seen Odin's also put
3640s in a large EC Cloud here well I'd say
3642s about three waves of Lights there of ECS
3645s on this Osprey uh but the Karen goes
3647s down on the Odin side so first lodgy
3648s blood in the water here let's see if the
3650s scalp will anything can keep them up I
3651s don't think there's any reports who
3652s support him so the rush side is probably
3654s getting struckier obviously the flag
3655s bark is in heavy uh damage here right
3658s now so not sure if he's going to survive
3659s this but with Odin's losing their Logic
3662s support it could be turned around again
3664s the way this is starting to look it
3665s looks like a potentially vulture has
3666s sacrificed their flag bug and
3668s intentionally or not to potentially win
3670s this match because they've still got
3671s their entire card in comp all around
3673s they've killed off a bunch of ships from
3675s uh Odin's core here that could be like
3678s um that could give them the advantage
3679s they need but it is going to be an
3680s expensive advantage
3682s expensive indeed other thing I'm not
3684s liking to see is the split damage that's
3685s been happening we've seen a couple of
3687s ollies going to like slap now a couple
3688s of others going to the scalpel but they
3690s decided to actually go for the HFI so
3691s finish it off but you know if they just
3693s put those volleys where they were meant
3694s to be right off the bat you know that uh
3696s H5 might already be dead right now just
3698s getting that last chunk of uh it's hell
3700s just absolutely Stripped Away so it will
3702s be going now but I don't think it's
3703s enough from Spar gas yeah as the bar
3704s goes down flag bugged I'm pretty sure
3706s there's flag yeah yes it is I double
3709s check that just to be sure yep that is a
3711s flag bug us down from Volta
3713s but luckily this old and cool uh what's
3716s good um
3717s something called comp has been pretty
3718s much stripped of a lot of its ships so
3720s it should be reasonably easy pickings
3722s for Volta now but that is still an
3723s expensive price I'm surprised the
3726s scalpel on the Odin side is still alive
3728s you might think something like the
3729s caracal would just come free though
3730s during the character Navy issue just ah
3732s there we go looks like someone is
3733s finally decided to finish this into that
3735s scalpel and it's finally down so they're
3737s probably gonna finish the fly catcher
3738s then go for the broadsword and then just
3740s some chunky step news left uh with the
3741s self-charge but actually they're just
3743s going to go right for the slapner not go
3744s for anything else right now
3746s yep going for something I've got a drake
3747s maybe held down so you're probably gonna
3748s start beating on that actually no
3750s something is leaving
3751s fair fair
3753s man that's something actually going done
3754s fast we actually saw um what Volta when
3756s they had the stepping on the other side
3758s obviously you know maybe about their
3759s ships on grid but it seems like the
3760s vault is that there's held up a bit
3762s longer so um and we see some charges
3764s going in so maybe Colonel Kurt is just
3766s not being fully awake on those XL ASB
3768s charges normally that's a module on
3770s especially something on a slap narrow
3771s even on something like you know Scimitar
3773s or just in general that you'll be trying
3775s to manually fire you generally want to
3777s order a repeat offs and you want to try
3779s and time your charges not to over boost
3781s um but if you're not paying attention
3782s you can get heavy armor and hope lead
3784s and might not even be able to use all
3786s your charges in time
3788s yeah good fights and locals matches
3790s definitely over I'm wondering who's
3791s going to get the uh the shiny loot from
3793s the Bargas
3795s well who knows maybe uh
3798s yeah yeah
3799s I'll be fine I mean do you think that
3802s it's worthwhile sacrificing the bar I
3803s guess do you think a flagborg actually
3805s pushed it over the edge here or would
3806s they just have comfortably mopped up
3808s here as well
3809s it was definitely a hardcore to see if
3810s the bug man should get away it would
3812s have been a very powerful uh force on
3813s this on this grid but because it got
3815s caught it's kind of hard to see if it
3817s gained potentially anything
3819s maybe got own school's attention they
3821s were able to they were pretty much like
3822s laser focused on the flag it it is
3825s honestly a hard like call to make there
3827s in the situation it was in there if if
3829s Owens were going to go for the bug
3830s anyway then it was not worth it but if
3833s because they went for it because it was
3835s a flag bug it was probably 100 worth it
3838s for the win
3838s very true unfortunately the other side
3841s to take care of the Minotaur rush I feel
3842s is like it doesn't have much mid slots
3844s in the term of e-wars so if you come
3846s against something tidy even if it's no
3847s or anything there for me don't have much
3849s control to you know [ __ ] enemy team
3852s if they're keeping that range so you
3853s know something like missile kite we saw
3855s in the match before we've seen in this
3856s match missile kite just beats um
3859s remember to rash hopefully both teams
3860s are going to do a bit of a better job of
3862s bands in the next match so we can just
3864s get a last shake up for what's going to
3865s be the finals for this series as they're
3868s just pummly into the broadsword to bring
3869s it into this one
3872s Yep looks like uh well well done from
3874s Volta here it may be an expensive cost
3876s but it did get them what they wanted
3878s they've got there when they've got to
3879s the uh the final round the best of three
3880s here
3882s and they've got one last chance to uh
3883s make it to the finals so what confirming
3886s matches are pay to win you pay full flag
3887s you win the match
3889s oh oh yeah be careful what you said
3891s there man
3893s uh but loving to just see what Volta did
3896s here just showing that they can also
3898s actually execute this taking the victory
3900s over owner's call bringing the match
3902s score up to 1-1 for both the next match
3904s in the series will see a final close to
3906s this to the Victor overall and of that
3908s we're going to be sending it back to the
3909s studio
3914s [Music]
3931s thank you
3935s guys stop being casual they're really
3937s bad we should not lose anybody to this
3940s take the fleet warp everybody warp off
3942s this is a really really bad execution
3944s I'm very disappointed
3949s another great hall back from Omar damn
3952s I'm thirsty
3971s Yeah we actually lost a bet as CCP
3974s collectively so that's why that Alliance
3976s logo is in the game of course you could
3978s change your alliance by leaving but that
3979s would be kind of a jerk move that kind
3982s of oh you don't like it now it's Lego
3984s sucks I'm gonna go join
3986s foreign
4002s welcome back to the desk we from Volta
4005s there taking the series to 1-1 against
4007s Odin's calls we will go to the third
4009s match in this best of three but
4010s unfortunately for the Volta team they
4012s have lost their Flagship bar guys
4014s piloted there by Annie gardett he flew
4016s the flagship Bargas last year as well in
4017s the grand finals versus Hydra to great
4020s effect really used almost pulling out a
4023s win in a really critical match in the
4025s Grand Final unfortunately of course they
4026s lost the ground Fountain to hydro
4027s reloaded and but now going forward
4029s should they make it into the Grand Final
4030s by winning the next match they will not
4032s have it so we will we will of course
4034s look to see what happens there I've just
4036s received the the kill mail on Zed kill
4038s for that Flagship Burgers managar debt
4040s uh lots of red big sad for him uh 82
4044s billion isk on the on Zed kill some very
4047s expensive stuff there I see a 38
4049s billionisk damage control uh that is uh
4052s many many isks now one of the things
4055s that we sometimes talk about is you hear
4058s this in Eve as well it's the concept of
4059s head shotting especially these best of
4061s matches people then talk about head
4063s trotting flagships mystical mate talk to
4065s me about that sure I mean there's a few
4068s places we could start I guess the one of
4070s the strengths of the flagship itself is
4072s the fact that if a ship is banned so
4074s let's say you ban the ball guest I'm
4076s still able to bring my Flagship bar
4077s guest despite that ban so it allows you
4079s to banivate a little bit
4081s um the other strength of a flagship is
4082s that typically you can just splash the
4084s cash on it so it's super expensive but
4086s it's also super strong because you're
4087s getting the best launchers the best
4089s tackle modules so you can tackle further
4091s you can shoot faster you can hit harder
4093s which is great if you're trying to win
4094s matches by killing the other guy in this
4097s case head shotting is great for Odin's
4100s cool because they're already one up in
4101s the series and by headshotting the Volta
4103s bar guest it means that they can't bring
4104s that ball guest ever again in the
4106s tournament
4107s so if they do make it through
4109s um to the finals by beating odins in the
4111s next match
4112s there's still a bar guest Flagship down
4115s um every other team remaining in the
4116s tournament so far has their Flagship
4117s still available so it does put them all
4119s two of them all too I know all two every
4122s other technically correct yes it sounds
4124s better when I say everyone else apart
4127s from Volta as a flagship
4129s um so both teams still have their
4130s Flagship available they may still very
4132s well die in the losers bracket matches
4134s if odins does end up dropping down but
4137s it does mean that if Volta drops down
4139s they're in a much harder position
4139s against the truth on a light team
4141s because they don't have that tool to
4143s lean on so yeah it's just a case of
4145s whether
4146s losing 100 billionesque is worth
4149s potentially advancing to the finals
4151s where you stand to gain a couple
4152s trillionesque probably for most people I
4155s think they'd happily make that trade
4158s um but yeah it's uh it's a game of like
4160s inches right so the bar guest is a
4163s fairly big inch
4165s of all the inches it's the biggest it is
4167s the biggest dungeon um no the best
4170s situation at this point for Volta uh
4172s really would be for them to defeat
4175s Odin's call in the next match winning
4177s the series and securing themselves a
4178s place in the Grand Final probably
4180s without killing Odin's Flagship so that
4182s Odin's then drops down to the lower
4184s bracket final against truth on or light
4186s and then we still have Flagship versus
4187s Flagship and then they would hope to see
4190s one or both of those flagships die and
4192s then we'd have a flagship list Grand
4194s Final it depends on which team you think
4197s is actually stronger if you think Odin's
4199s is the strongest team
4201s and you can kill the flagship and drop
4203s them down to losers bracket then you can
4204s still probably also feel feel fairly
4206s confident that they'll win against truth
4208s on the light and then you know that they
4209s don't have that Flagship for the finals
4211s if you think truth on a light is a
4212s stronger team then you want to leave
4213s odins with all of the tools available
4215s and yeah send them off the losers
4218s bracket with that Flagship so that they
4219s can kill each other in that match
4221s instead so it depends uh also Volta
4224s doesn't have the best history with
4225s trying to kill slash let flagships that
4228s live so maybe maybe we don't make that
4231s choice you know instead of uh
4233s yeah I I don't want to go into to some
4237s of the previous matches where
4238s flagships have got away from Volta
4240s before yeah I did believe the famous uh
4242s kill the battleground don't let him
4243s boundary quote from Starfleet Commander
4245s I came back to haunt him later on in
4247s that Flagship was then used yes it
4249s didn't die yes uh yeah it wasn't great
4251s yeah the flag I think it was the tuskers
4253s flagship it was trying to boundary to
4255s deny loot to the Volta team so that they
4257s could upgrade their own Flagship uh
4259s Starfleet the FC time made the call kill
4261s that Flagship don't let him boundary and
4263s then the uh they stopped him from
4264s rendering but they were unable to kill
4266s him yeah uh how we stopped him from
4268s badgering was that we bumped him to face
4269s back into the arena and then he ended up
4272s living
4273s so uh yeah there are certain things that
4276s you can you can do to hurt yourself
4278s later on uh I think just killing the
4279s flagship is probably the best move to be
4281s honest yeah this is where you get into
4282s the like outside of a single match meta
4285s because it's no longer best of ones so
4287s this stuff now is things to think about
4289s not only is the same things to think
4290s about before you go into a match you're
4292s starting to have to make decisions for
4293s the next match during a match so if
4296s you're in they for example match one of
4297s this best of three and uh Volta from
4299s themselves in a losing position
4302s um they were probably aware of that
4303s losing a position with time left they're
4306s going to stop thinking about the match
4307s that we're they're currently in and
4309s start thinking about the next match how
4311s intense is that mystical Knight it's
4313s it's not a great feeling when you need
4315s to think okay we've definitely lost this
4316s match what are we going to do next but
4318s it does make sense to just basically
4320s disregard everything that's happened so
4321s far and just focus on the next set of
4323s matches because the turnaround is so
4324s quick that you don't really have time to
4327s go back to your staging system start
4329s filling up the other ships that you may
4330s need if you don't already have those
4331s ready you may need to replace certain
4333s ships because you have Conquest bands
4335s also in the mix now so there's a lot of
4337s thought that needs to go into what
4339s you're flying over the full range of
4341s sets that you may be playing
4344s um
4344s and over that we have a spreadsheet
4346s we're just like hundreds of variations
4348s of different setups that we could
4349s possibly bring for these circumstances
4351s where it makes it a little bit easier to
4353s decide what you're going to do but if
4355s your opponent throws something at you
4357s that you've never seen before you then
4358s also need to go through all of your
4359s setups and go okay what might be able to
4361s beat that if we see something like that
4364s again which is just a lot of stress but
4367s these teams should be used to it because
4368s they are all uh findless teams I think I
4372s believe so and the thing as well about
4374s these matches is because there are best
4376s of and because Odin's for example if
4378s they drop this next match they would go
4380s into another best of three if they came
4381s through that be the best of five each
4384s individual match like anyone who's
4385s played an alliance tournament match even
4386s if you're like a newer player and it's
4387s your first match and you do a tournament
4389s you maybe go own two those two matches
4391s are super intense and all the run-up to
4393s it like the discussing the bands picking
4395s the bands seeing what bands are coming
4396s in from your opponents deciding comps
4399s getting everybody ready making sure no
4400s one's accidentally got any boosters
4401s still in their redeem queue making sure
4403s no one's getting illegal implants all in
4405s the right fit on the right ships
4406s sometimes you see confusion with people
4408s getting into the wrong ships and just
4410s utter chaos then having to do that for
4412s Odin's potentially 25 times to get to
4415s the the end of this uh this tournament
4417s is just it's such a work yeah we're
4419s talking about when we're talking about
4421s Odin's core previously uh you're sort of
4423s going through there like the bigger
4424s teams that they had to knock over to get
4425s through this tournament and you kind of
4426s alluded to the trials tournament that
4428s happened but
4429s um Odin's gained entry to the alliance
4431s tournament 18 finals buyer the the
4433s trials that we held and not only that
4435s they were the Redemption entry winners
4437s if I remember correctly for the
4438s nephintar tribe which means they had the
4440s longest I think the longest path
4442s possible through the trials and if I
4444s think if they lose this next match
4445s they'll go down to the losers bracket
4447s and if they win that they'll come back
4448s up to the finals right so they'll have
4450s also had the longest conceivable par
4452s through this and I was just saying too
4453s off camera during that match I mean we'd
4455s have to you know someone have to do
4456s numbers get Vitor on this
4458s um but uh I mean it's not impossible
4460s that maybe Odin's call by the end of
4462s this tournament will have had the
4463s longest campaign you know to the pointy
4466s end of an wise tournament
4468s in the history Alliance tournaments I
4469s don't know I think I think it's 25
4471s matches yeah
4472s um it theoretically could have been more
4475s if they got knocked down to the lower
4476s bracket on on weekend one earlier yeah
4478s in the first match and then came the
4480s other way through it could have been
4481s something like 29
4482s um not the 25 isn't it no no like that's
4486s still a fair few number of matches uh to
4488s do and of course people maybe in
4489s different time zones things like that of
4491s course people like Platinum sensitivity
4492s a lot of their members uh from over in
4494s Japan having to get up and play God
4496s knows what time in the morning
4497s Australian teams uh you've suffered
4499s through some of this in the in previous
4501s times yeah I've never played an alliance
4502s tournament myself but if you're calling
4503s you read an open I I did participate in
4505s that and it was like two three in the
4507s morning for me when we were getting
4508s started and um uh you know just sort of
4512s being trying to quiet whisper into the
4513s microphone while I'm getting ready to do
4515s this fight so that I don't wake up
4516s housemates and those kinds of things
4517s yeah it was a bit of a struggle uh we
4519s weren't I wasn't necessarily at my best
4520s that day but at least I had that as an
4521s excuse for the result and I'm just going
4524s to say you know think about Wingnut one
4525s of the commentators for this for this
4527s Alliance tournament in Australia yeah
4529s dealing with the latency that that
4531s brings but also having to wake up and
4533s then cast a series of matches in a row
4535s uh yeah I mean any Australians and also
4538s some of my Japanese friends as well who
4540s are playing in or producing the at are
4542s definitely going to bed about seven or
4544s eight in the morning yeah yeah and he's
4546s there every single time you turn on a
4548s some sort of Eve Sport and he's usually
4551s there with sunglasses yeah microphone
4553s it's very dedicated that that young man
4556s is uh now I believe we have some some
4558s content from CC Aurora um do you want to
4561s introduce that yeah yeah so um uh as you
4564s know the uprising expansion came out on
4565s 8th of November it's been fantastic so
4567s far it had a whole bunch of new content
4569s for pretty much touches on every sort of
4571s corner of new Eden uh whether it's ship
4572s rebalancing quality of life changes
4574s frigate holes for Wormhole people but
4576s also some of the bigger ticket things so
4577s obviously like the hangers the emblems
4579s which matter a lot and the new um uh
4582s frontline's content which is like
4584s absolutely revitalized faction Warfare
4586s uh CCP fuzzy said on our Eternal slack
4588s the other day
4589s um I I think it was the Saturday after
4591s Uprising come out or it may have been
4593s the subsequent Saturday escapes me right
4595s now but he was uh he was saying that it
4597s that had overtaken the previous record
4600s for the most killingest day in faction
4603s Warfare in the history of new Eden and
4605s the the previous record was from 2014 or
4607s something like that and we we would
4609s Define faction Warfare as like both the
4611s combatant both the the aggressor and the
4613s the victim were members of militias in
4615s that fight so there are obviously some
4617s bigger days in low Sac you know like
4619s Rick's javix's fragrant free frols and
4621s so forth which would Eclipse that but
4622s it's it's the expansion has led to
4624s record-setting amounts of combat and
4626s just this week in our um
4628s in our hotel room
4630s um ccpb sorry a little sort of like nerd
4633s Chateau ccpb has been glued to his
4635s laptop he's been doing battlefields all
4637s by himself uh we went on a roam together
4639s with a couple of renowned F uh FC's uh
4642s earlier in the week too
4644s um
4645s uh CCP Swift Pro Gamer pvping in a
4648s laptop on his lap using the trackpad no
4650s mouse couldn't believe it but he was
4652s just like he's getting dunks left right
4653s and Center it was amazing to see but yes
4655s anyway so uh we prepared a bunch of
4658s videos including this one we're about to
4659s show you from CCP Aurora where she's
4660s talking about some of the new content
4662s that came in the uprising expansion for
4664s Frontline specifically yeah let's go to
4667s that now
4674s coming in Uprising we have a number of
4676s updates to faction Warfare including new
4678s complexes for people to take part in new
4681s systems that impact the war zone and new
4683s ways to play around those systems as
4685s well
4685s by adding additional objectives Beyond
4687s just your regular complexes we're seeing
4690s a shake up to the complexes that we're
4692s adding to faction Warfare with new
4694s restrictions a large new number of
4696s complexes and a whole lot more variety
4698s for you to play with the faction Warfare
4701s system that you've become accustomed to
4702s is still there it's forming the
4705s foundation of the uprising expansion but
4707s we're adding new layers on top of it to
4708s round out the gameplay in addition to
4710s the complexes that you're used to in
4712s faction Warfare while there are more of
4714s them there are also additional
4715s objectives that you'll see in space such
4717s as Supply Depots there that are owned by
4720s the owners of the system or Supply
4723s caches by the attackers Rendezvous
4726s points where you can assault enemy
4727s fleets and more all of these things will
4730s factor into what is called the Advantage
4732s system the Advantage system simulates
4734s exactly which faction that is fighting
4736s over a system has an advantage how well
4739s are they doing in the war effort is
4741s there propaganda up to par in terms of
4743s turning the citizens of that system over
4745s to their side or are their fleets well
4748s supplied or are they being attacked at
4751s mid-transport all of these things are
4753s factored into the advantage score the
4755s better your faction does the higher
4757s their score the more victory points
4758s you'll earn when completing complex
4760s which means the faster you can capture
4762s systems with Uprising we're creating a
4764s healthy foundation for the faction
4766s Warfare ecosystem which will continue to
4767s build on going into the future in the
4770s future there will be more objectives as
4771s well as additional ways for people who
4774s are not actively in a militia today to
4776s join without having to leave their
4778s corporation or Alliance the faction
4780s Warframe system has long been beloved by
4782s many players and it's a very important
4783s part of the Eve online ecosystem and
4786s it's about time that we return to it
4788s give it a new facelift and begin to
4790s expand on the foundation that is already
4793s there
4801s there are CCP Aurora telling us a little
4804s bit about Uprising and the front lines
4805s and fraction Warfare expansions it's
4807s super cool
4808s um I've had a bit of a roam around it I
4811s played a bit on Singularity before it
4813s came out in the in the war games just to
4814s kind of have a look at it and I thought
4816s it was it was pretty cool I was very
4817s happy with it uh and then it obviously
4819s it's come out in the middle of this yeah
4821s we've gone in a little room uh here we
4823s had two detectors all out
4825s um and uh he gave us Tristan's he was
4827s like here it's a nice nice cheap ships
4828s uh and then I refit mine for faction
4831s modules and Dead Space modules and uh
4833s some Abyssal modules and then I tagged
4836s the Catalyst and it died and then I
4837s checked some of those modules I think
4839s one of them was a relatively well ruled
4841s uh Abyssal
4844s um Republic Fleet warp Scrambler I think
4846s wow so that's uh and then be scripted
4848s yeah and then he died yeah that's right
4851s I remember now I remember it's like
4853s asking where that module go to it's like
4855s I got popped yeah so he tried to Jet
4857s this in the loot so it wouldn't appear
4859s oatmeal and then I made him stop so I
4861s could take a photo of him just sing the
4862s loot yeah and then he got killed then he
4863s got killed yeah did you um did you
4865s actually check his uh kill mail to find
4867s out if that dropped imagine for someone
4869s else or did Luke very say no to that
4870s honestly I didn't even joke probably I'm
4872s not gonna go back probably better off
4873s not knowing yeah exactly don't relieve
4875s that moment but that was a really fun
4876s run yeah in the scrimmage room it was
4877s about I think about 10 of us or
4878s something like that or or roaming around
4880s and goofing around together
4882s um uh I've been sort of tempted towards
4885s the galante side of the the war zone
4887s that's the that's the correct side of
4888s the war zone despite my my heart being a
4890s a devout caldari um calderia like
4893s they're kind of hulking a little bit and
4895s that was in right now and I'm I kind of
4897s feel you know I have to gravitate
4899s towards the underdog as well so I've
4900s signed up with the galante on another
4902s character apologies to my current CEO
4905s which is a Kell Mill Corporation uh I'll
4907s be back soon TM I'm just you know gonna
4909s help those other guys and you know the
4912s Navy Morris I've just I've just been
4913s told my expensive uh what programmer did
4916s not drop oh oh okay well yeah thanks for
4919s the best yeah thanks production team
4920s yeah yeah oh no one gets to enjoy it now
4923s yeah and I just I just had to Swift
4925s laugh through the door and you said
4926s thanks production team yeah he's loving
4928s it yeah exactly we'll see them a little
4929s bit later yeah uh now speaking of uh us
4932s looking a little bit like Phil's we have
4934s another video of these quizzes that we
4935s were forced to do at uh gunpoint so
4938s let's have a look at that now
4943s all right
4945s foreign
4952s [Music]
4953s I'll give you three facts about the ship
4958s um I'll pause between each fact as the
4961s fact you answer on determines your point
4963s score for this question
4966s [Music]
4973s is it a momidon rattlesnake
4978s um must be the Dominic's Navy
4984s [Music]
4986s that's a lot of different ships though
4989s uh Ishtar
4992s Dominic's Navy issue uh Dominic's Navy
4996s issue
4999s is it a vexer
5000s mega throw Navy issue
5004s Hyperion sin
5010s sin
5015s is it a shuttle
5018s moros
5019s uh the velitor hakate tyrannis
5025s [Music]
5030s um it's a catalyst catalyst
5033s [Music]
5037s I have no clue Paris
5041s [Music]
5042s this one has me stumped I can't even
5045s think of the ship like exact Navy maybe
5048s well that does that doesn't make sense
5049s now
5050s I'm gonna kick myself
5052s [Music]
5057s is that a Punisher
5058s Urban Street uh Zealot over a Navy issue
5064s retribution
5065s [Music]
5067s uh arbitrator for Revelation
5070s again
5072s Omen uh auger Navy issue
5077s of Navy
5079s [Music]
5085s any hybrid Target damage rainbows uh is
5087s it a Naga
5089s uh ferox
5091s [Music]
5092s Talos eagle
5096s [Music]
5098s start with fairox
5100s [Music]
5102s uh does a ferrox have five gun hard
5104s points
5105s MOA uh Naga
5109s Daimos vulture
5114s foreign
5117s [Music]
5128s it's really hard when there's like a
5131s billion ships in Eve online and they're
5134s like this one has guns yeah and you're
5136s like oh of course the the gunship yep
5139s although I've got I mean I they're like
5141s uh an Omarion gumboat and I'm watching
5144s myself on the replay now actually
5145s hearing myself give the answers first
5147s time I'm like arbitrator a missile boat
5150s uh medium hybrids uh Naga you know like
5153s no that's large but then I felt better
5154s when you said Naga as well to answer
5156s that one so I'm in good company but yeah
5158s there's so many ships and then they're
5160s like yeah you know just you know think
5162s of all the other ones and then you get
5164s like so focused on one thing you're like
5166s yeah and they go no it's wrong you know
5168s uh an oman's like a zealot yeah and like
5171s uh galante's ship with no drain bait I
5174s said galante shuttle that is correct
5176s that is correct that is correct that is
5178s correct although yep well there you go I
5179s think we should give him an extra point
5180s thank you let's take a quick look at uh
5182s the band for this upcoming match
5185s okay so Volta Banning out the jackdaw
5187s the Nighthawk the abaddin Odin's called
5189s bringing Banning out the Stormbreaker
5190s hyena Nighthawk and we have trickle
5192s bands Volta Banning bar guest and Odin's
5194s cult Banning Harvey Navy now also uh we
5197s have um The Conquest bands in this which
5199s we'll get to Mr come out your thoughts
5201s on this quickly uh pretty standard bands
5203s coming out from Odin's in regards to the
5205s hyena and the Nighthawk the stormbringer
5207s we've seen come up a few times in armor
5209s comps they're very good at clearing
5210s drones and they also benefit from having
5212s many mids that you can use for tracking
5215s disruptors and guidance disruptors but
5217s also for remote sensor boosters as well
5218s to support your team and not just make
5220s the other team's life hell
5222s um it's interesting to see that Volta
5224s have now I think continued with the
5226s jackdaw ban I think it may have been
5227s Odin's initially
5229s I can't remember that was the last match
5232s um chat no ban I think is a great one
5234s barges ban also makes sense now that
5236s Walter cannot field one at least a
5238s flagship so yeah don't want to see any
5240s of those in the next match let's take a
5241s quick look at the conquest bands here
5245s so the conquest bands for this match for
5247s the Volta team are the bar guest the
5249s vigil the Drake Navy issue the catacle
5251s the stork the Osprey and the Osprey Navy
5254s issue
5255s um Misty what do you think this might do
5257s to this team I mean it's it's fairly
5260s interesting that essentially it's just
5262s uh the same list of bands that perhaps
5264s we would have seen for Odin's there are
5265s some slight variations in what we're
5267s seeing because they didn't bring the
5268s exact same comp but both bogus comps
5271s essentially won their matches
5273s um I think it's interesting just to note
5275s the rolling part of the conquest bands
5277s rolling being that if you win a match
5279s the next match you can't bring those
5280s ships but then the match afterwards they
5283s are enabled for you again so to win your
5285s first match is actually beneficial as it
5287s does mean that you can go back to your
5288s stronger comp in the in the last match
5290s of that set
5291s um whereas Walter find themselves in a
5293s situation where the really strong setup
5294s that they just brought isn't something
5296s that they could field if they wanted to
5297s so yeah and of course they're banning
5300s out the bar guest because they can no
5301s longer field it ordens I believe have a
5303s flagship Burger still remaining so if we
5305s do see a broadcast on the field it will
5307s be a flagship from Odin's call so that
5309s comp is still available for them it
5310s won't be the jewel bar guest that we saw
5312s because they can only bring that one
5313s Flagship but uh they can still of course
5315s field that flag now I think we are
5317s pretty much ready to go to the arena
5319s um so let's do one word predictions
5321s mystical Knight
5324s Volta
5325s please be convict
5327s Odin
5328s and I'm gonna go Volta as well let's go
5330s to the arena and find out this best of
5332s three final between V Farm Volta and
5334s Odin's call
5340s and welcome to the arena and there is
5341s indeed a flag bargast here the only
5343s buggers that would be allowed in this
5345s Arena and these both these comps are
5346s honestly something entitled out of left
5348s field for me we have a shack of Indie
5349s double Blackbird comp versus a buggers
5351s double Claymore plus a lot of evil
5354s frigate comp Kitsune carries Morris
5356s Griffin they've brought the entire kit
5358s Kaboodle worth of ewall in this com this
5360s is this is something ridiculous Azu
5362s it's gonna be a ridiculous matchup The
5364s Shack comfortably flip uh fitting into
5366s this format of armor control of all the
5368s e-war but we've seen I think more of the
5369s ewall here on the Odin's side
5371s um
5372s there on the Volta side so we'll see if
5374s that can get up and just screen off um
5377s somebody shifts but again Odin's play in
5379s a long range setup
5380s um it's going to be really interesting
5382s you know double Blackbird is a lovely
5383s combination because the Blackbirds can
5385s obviously cover for each other but if
5387s one goes down you know hey uh the chain
5389s kind of stops but then again they're
5390s going to have this amazing Guardian reps
5392s keeping them up
5393s then they've got like those two
5395s blackbirds now going against a Griffin
5396s and katsuna and then it carries a mole
5398s who could also make it even harder for
5399s them so this is just
5402s everyone's playing for control here both
5404s teams have very strong control bar
5406s there's going to be a lot of honestly
5407s just you know random dice rolls uh damp
5410s control just
5412s like yeah this is going to be an
5414s incredibly crazy match I want to see who
5415s gets the upper hand and hopefully
5416s maintains it
5418s so something we're not really going to
5420s be able to see with any uis or anything
5421s like that but I would just love to know
5423s if the pilots here on Odin's side so
5425s Martin and Athol there in the Morrison
5427s carries um the combination of doing dams
5430s and ECM can be quite powerful if you
5432s actually take advantage of the scan
5434s resolution script so sure you jam a
5436s blackbird or you jam the guardian uh you
5438s know down for the cycle comes out of
5440s cycle maybe miss the next cycle but it
5442s can lock up the targets again but if you
5444s follow up that jam cycle for scan resnap
5446s sure you missed the next Jam cycle but
5449s it's going to take 20 years to lock up
5450s the targets again and by the time you
5452s get around to finally locking a Target
5453s because of those dabs boom RNG hits you
5456s and you just jammed again
5458s yeah it can also be pretty painful at
5460s least and take you um a battleship can
5462s still technically be Perma jammed by ECM
5464s sometimes if done correctly which is
5466s honestly quite painful we have 30
5468s seconds until the match starts and uh
5470s yeah this I honestly this is going to be
5473s a very interesting I want to see how
5474s this one starts off because there's a
5475s lot of opportunities here for both teams
5477s we've got able to Shack Vindicated core
5478s which is obviously a very thick option
5480s this is Bargas twin Claymore which is
5482s just yeah totally different ideas but
5485s both teams have thought thought that
5487s control is required yeah we're going to
5489s be seeing the match kicking off here now
5490s so
5491s um as a bit concerned for Volta they
5493s don't really have anything like the
5494s jackdaws or something you know long
5496s range easy missile application or
5498s something like that that can just get
5499s rid of all these little frigates right
5500s now because obviously those frigates are
5502s going to be the thing that are putting
5503s the most harassment on them right now so
5504s match underway we see Odin's backing off
5506s keeping that drainage Advantage without
5508s a pushing obviously with The Vindicator
5509s and The Shack on their side they're
5510s going to be looking to close this range
5512s again and just push them against the
5513s arena so Odin's not exactly lining up
5515s for any mgds plays just going on pure
5517s piloting and maneuvering around right
5519s now
5519s I'm just watching these control bars
5521s already building up because let me see
5522s him against The Vindicator ECM gets a
5525s molar we got it's easy going against the
5526s Claymore and if you're spraying carries
5528s the posing side it's
5529s going to be a lot going across both
5531s sides you see uh Dance Now on a
5533s blackbird
5534s and DPS now going into the Magus
5536s potentially trying to remove uh links
5538s early as well as a potential tackle ship
5540s so while teams aren't allowed T2 jams or
5543s t2e War they can still have uh you know
5545s meta and stuff but the same as tracking
5546s disruptors and guide disruptors teams do
5548s still have to make a choice of what jams
5549s they can do in opting for you know
5550s racial bonus but you know really bad off
5553s jams or just multi-spec but then having
5554s worse range but we see this Vindicator
5556s here up there and going in with a modern
5557s MGD behind there on the back line going
5560s he's going for that Osprey on Odin side
5561s now
5563s yep it'll either be an incredibly great
5564s call or a way to throw away your ship
5567s and wrap up sandwiching him between the
5568s vindia and the mother hopefully that
5569s Vinnie can grab him as the Osprey is
5571s looking to rush behind him he might
5572s actually just dodge this vendi right now
5573s actually
5577s just keep making an eye on things at the
5579s moment it's like you broke free so well
5581s played there on toe Sprite looks like
5582s they may be able to break past that
5584s still good play on a Volta side to
5586s setting up a nice sandwich combination
5588s there um still a pressure being applied
5589s and Volta the long range uh Bean
5591s favorite here of Odin so they're able to
5593s apply pressure but obviously this double
5594s Blackbird comp with a guardian
5596s supporting it as well it's just going to
5598s be a huge hindrance to actually breaking
5599s through anything the sky breaker of
5600s outdoor taking some damage there so much
5603s going for I believe a tackle on the
5605s Osprey there so the Osprey is now at
5608s least for now being held in I think he
5609s might have just gotten away
5611s yeah okay I think he's back free Again
5613s release for the moment
5618s has been held down as well by the bug
5621s bug is currently screaming that more
5622s away keeping them off of his osprey
5624s Odin's doing a fantastic job with just
5626s evading this right now he's also just
5628s getting kind of screened here great a
5630s lot of people might not actually put a
5632s scrum or something on the bar I guess
5633s just you know opting for I don't know
5634s something else in there but we're seeing
5635s great use of the just all the bonuses on
5637s these ships right now another dipping
5638s into low armor even for his resistance
5640s bonuses Guardian not able to keep it up
5642s probably some evil there as the matter
5643s goes down a lot of the attack are
5645s falling here for vulture side so they
5646s might just accept these uh skinny ships
5648s especially if the sky breaker going down
5650s as well Vindicator is going to have a
5651s hard time grabbing anything if his light
5653s supports all deleted
5654s exactly that all I've got on the left
5656s now is basically a sky breaker Confessor
5657s and potentially the pontifex and that's
5658s their entire tackle Wing I've known he
5662s is setting up for an MJB pay right now
5664s getting on top of a beacon so if we just
5665s keep eyes on him and see where he's
5666s going to end up maybe he's able to
5668s actually make a sick play and just get
5669s right on top of what he needs to do
5672s yeah they have to I hope and pray the
5675s Confessor and skybreaker and get some
5676s good tackles off their uh blackbirds are
5678s still being in absolute pain but they
5679s are starting to be shot at
5681s and starting to get push into armor
5683s hopefully the planet six does not lose
5684s lock because that will be a pretty quick
5686s depth for these blackbirds
5688s while every kill feels explosive when
5690s you get into the e-war stalemate here so
5692s even though it's just been a Magus
5694s oh there we go it's lining up where is
5696s he going to looks like he's going for uh
5698s well we'll see what he actually ends up
5699s grabbing because unfortunately Odin's
5701s still going to be quite mobile here
5703s um he's
5704s kind of close to the the burgers but I
5706s think he's just out of range we'll see
5710s well I might be able to grow up
5711s unfortunately the Bargas will have the
5712s advantage in the scrams the scram comes
5714s out uh will the webs have actually cut
5716s him down in time it doesn't seem like it
5722s that like that was a big ball play but
5724s unfortunately just clean it just out of
5726s range of the uh of the bug
5729s uh well I'm interested to see again what
5731s happened with the dams there you know it
5732s could have just been a case of if
5734s scanner's damps were on The Vindicator
5736s um he would not have enough time to lock
5738s anything once he got on top of it on the
5740s after jumping you know so sure you jump
5742s right next to the things but as the
5744s Blackbird finally goes down you know it
5745s doesn't help if you're on top of things
5746s if you take 30 seconds to lock them so
5748s finally that uh ECM core or Volta is
5751s crumbling here with the first Blackboard
5752s going down
5753s crumbling stuff in the right way at this
5755s point this comp is going to start
5756s falling apart second Blackbird Goes Pop
5757s they've lost most of their ewall support
5759s they've lost most of their tackle
5760s they've got two heavy battleships that
5761s can't really do things on their own
5762s anymore this at this moment it is
5765s starting to look incredibly bad for
5767s Volta and I don't think they can pull
5768s this back
5769s so good job my own is cool here uh
5771s putting their bar guests on the line
5772s their Flagship our guest at that and
5774s still having an absolutely dominating
5777s presence living to win for the moment
5779s that's not over boundaries could still
5780s happen The Vindicator and the shack
5782s combination could still reach on top of
5783s something a Volta does still have their
5785s Guardian as well with some light tackles
5787s so they could still make some plays here
5788s they are not out of the picture just yet
5790s but obviously underscore hasn't lost a
5791s single thing especially these uh ewar
5794s frigates the the T1 and T2 to variants
5796s of the ECM and Dam ships just doing a
5799s devastating job against faulty here
5801s right now
5803s it's kind of interesting they brought a
5804s a lot of e-war to support their card in
5806s common it's done amazingly well whereas
5808s uh Volta did bring some good tackle
5810s options as well as e-war but weren't
5811s able to really make them uh well survive
5814s against these uh Osprey navies and
5816s character navies and we sit there on The
5817s Vindicator again like he's getting onto
5819s an MGD beak again uh but I think owners
5822s score is going to be more aware of this
5823s right now so we'll see if you actually
5824s have managed to grab anything but again
5826s I feel either the combination of range
5828s sensor and ECM is still just a real
5830s harassment uh for trying to get the jump
5832s on someone because you can't really just
5834s get in there instantly lock something
5835s and then apply those windy webs the bar
5837s gas scram is doing an amazing job so
5839s kudos to yokan just be playing the
5841s screener for his team as well here
5843s yeah that's what a flag bar can do for
5845s you it is a powerful combination it's
5847s not the tankiest thing in the world but
5848s the mobility in Cape and self-defense
5850s capability it has but if you and your
5853s team is obviously only second to maybe
5855s the bowel gone if anything oh
5857s unfortunately Theron kind of misjudges
5859s range mjd Akins can only be activated
5861s within five kilometers seems he
5863s underestimated but going for lineup so
5865s it has to Pedal back and waste some
5866s precious time here getting back into the
5868s range and then lining himself up again
5870s to do that MGD play that being said
5873s um looks like uh Odin has circled around
5875s and even if we were to go to an MGD
5877s player you'd likely be overshooting
5878s anything of value right now
5880s exactly that they're all uh almost
5882s perfectly placed to be uh makers of
5884s indicators jump almost with us he's now
5886s boosting over to I believe potentially
5888s the Claymore of the Palatine the
5890s Paradigm sorry might actually get right
5892s on top of that see if you can lock it in
5893s time if this goes through here
5895s or potentially Colonel Kurtz uh he's
5897s pretty close to Paradigm he might be in
5899s web range
5900s something there Colonel has is coming to
5903s a Full Stop he's realized he's running
5904s right into a Vindicator let's see if
5907s they're on gonna catch anything here
5908s right now
5909s this will not be a 100 potentially
5913s hopefully you can follow through here uh
5914s we do still have the Osprey live on the
5916s Odin side as well no no no never mind he
5919s got away
5921s no he got the web but apparently
5924s Paradigm range before he slowed down too
5925s badly
5927s well again you know with your uh
5928s application being limited here in the
5930s sense of like blasters and then even of
5932s the shack you know hey uh the ketson and
5934s the Griffin can just actually conserve
5936s their jams and pre-heat their ECM cycles
5939s and then all that happens the claimer
5941s screams hey vindi has me tackled oecm
5943s goes at Divinity someone's gonna get
5945s lucky and then you know you're just
5946s ready to actually use these jams uh
5949s reactively instead of uh you know
5951s proactively you know defense I also
5953s wonder if I didn't see but maybe that
5954s Split Second both the Moors and the
5956s carries both dumped all of their damps
5957s Into The Vindicator made them break lock
5959s for that Split Second and then went back
5960s to damping what they were damping
5962s true and thereon again he's going
5965s crawling back to an mjd so he's just
5968s he's just loving jumping around this
5970s Arena right now unfortunately not able
5971s to sink his teeth into anything yokan
5973s just uh in the absolute MVP or I feel
5976s just how he's been screening office
5978s Odin's teams whenever they've actually
5979s had an opportunity the matter at the
5981s beginning
5982s um The Vindicator when he made that
5983s first mjd play absolutely fantastic play
5986s um I'm just wondering obviously if he's
5987s got you know if officer thing is even
5989s allowed there but obviously if the bonus
5991s is from the bar guest good range and
5992s links
5994s yeah this uh as an Australia I have to
5996s say there's indicators currently playing
5997s the kangaroo Play Bouncing Around The
5999s Arena like a lunatic but you just can't
6002s really do anything with it it's it's it
6004s really um oh where's he going now hold
6006s on he's MJ digging again which way are
6008s we going
6010s I think he's going to another uh he's
6013s not going towards anyone it seems so I
6015s don't know maybe he's going to try for
6017s record most njds in a single match uh
6020s we'll see if he can maybe break that
6021s record but Odin's sitting here
6023s comfortably right now just an amazing
6025s job from these ewar Pilots I must say
6027s you know you don't really get those
6028s flashy things those flashy kill males
6030s you know people don't really see always
6032s what you're doing on the um UI stream
6035s here or anything but you know when it
6037s comes down to it they still need to know
6038s where to put those modules at the right
6039s place cycling between things and you
6042s know they still need to Pilot these
6043s ships as well because they're glass
6045s cannons in the terms of e-wars though as
6047s the Guardians
6049s Guardian six actually went down
6050s surprisingly late into this match it
6052s wasn't particularly uh entirely
6053s ineffective but so much evil on him that
6055s he's a he would have been a lot of work
6058s being with rep and basically anything
6059s and with the Vindicator running around
6060s he definitely can't rep that
6062s there's good fights and local as well
6064s both teams know this is basically over
6066s Owen's cool with basically what's
6067s looking to be a 100 oh actually no it
6069s won't be 100 they can't kill a little
6070s Vindicator all the shack fast enough so
6073s true that 30 seconds almost done here ha
6076s well Vindicator I know it's your
6078s favorite ship here uh Wingnut but it's
6079s just a shame to see it didn't die yeah
6082s but it felt like it was hamstrung and
6084s they were just laughing at it I was
6086s trying to fly around the arena and catch
6087s something so unfortunately no kills for
6089s that Wendy
6091s uh the life of a blaster ship five
6093s seconds in that match is now over uh
6096s massive respect to Owen's call very well
6098s flown very well controlled and with that
6100s we'll go back to the studio and see what
6101s they think on this
6105s [Music]
6126s [Music]
6133s thank you
6142s [Applause]
6146s [Music]
6149s [Applause]
6151s [Music]
6152s [Applause]
6157s connected Channel switched well it would
6160s have been fun easy fight right but guess
6162s what dude I'm not seeing it people can't
6164s get together
6170s enemies your temps are completely damned
6173s out Crush I'm dumped out I'm dumped out
6175s you don't like Champions boys
6184s I'm jammed
6186s there you are Odin's call taking that
6188s practice match uh right there for
6190s against Volta we're now ready to go to
6192s the real match between we form Volta and
6194s Odin's call
6197s oh that was the real match well that is
6198s unfortunate uh Volta they're dropping
6200s the series and going now down into the
6202s lower bracket final well they will will
6204s face truth honor light Bolta of course
6206s lost their Flagship in the second match
6208s up there uh and truth and like do have
6210s theirs remaining so that will be a spicy
6212s matchup for them it's gonna be another
6213s best of three uh so the Volta team can't
6216s relax right now whereas Odin's call can
6217s they're not going to have that 25 match
6219s run they have a couple of like maybe
6221s like an hour and a half or so to relax
6223s chill out you know get a coffee whatever
6225s they want to do and uh just you know
6227s prepare for the grand finals so Odin's
6229s Corner secured themselves at least
6231s second place uh they should be
6233s absolutely Giga proud of that that's an
6235s incredible achievement already uh and
6237s I'm I can't wait to see the final
6238s they're going to do super well I'm sure
6239s now uh CP convict before we go to the
6242s break you've been managing the quiz and
6243s stuff like that yeah just tell me a
6245s little bit about that oh well you know
6246s we just we we've used the quiz kid app
6248s extension on Twitch a couple of times in
6250s the past for for special occasions
6252s capsuleo Day Celebrations and so forth
6254s the alliance tournament has you know a
6256s couple of Fairly chunky breaks uh
6258s throughout the weekends you know half an
6260s hour here and there and you know we want
6261s to keep people uh interested and having
6263s fun and engaged and find cool uh ways to
6265s give away prizes and so forth so we just
6267s drag them out for this and this weekend
6269s we've been focusing mostly on like 80
6271s flavored quizzes uh and last weekend too
6273s I should say however I was completely
6275s out of ideas so we're going to have
6276s another quiz during this break but it's
6278s just going to be completely trash sorry
6280s about that I'll try and have a better
6282s one for you for the next break and
6284s during the break as well we'll also be
6285s activating some of our special rewards
6287s for channel points there'll be two 50
6289s Euro or 50 US dollar Eve store vouchers
6292s based on the Winner's preference for 50
6294s 000 Channel points and then during the
6296s second break we'll have one last Eve
6298s ship model that you can claim for a
6299s hundred thousand points but they'll just
6301s be fastest finger first will get them
6303s unfortunately it's the fairest way we
6305s can think of sort of like
6306s um
6307s uh releasing these to the community so
6309s um so there'll be two quizzes today and
6311s a couple rewards during the breaks which
6312s will start soon so since we're off air
6314s I've got a into the back room and start
6315s meshing buttons again what have you got
6317s through to the back room I gotta run
6319s gotta run excellent thank you well we're
6321s gonna go for that break right now uh the
6323s next match will be the best of three
6324s lower bracket final between uh we form
6326s Volta and Truth on the light so we need
6328s to give them a little bit of time to
6329s prepare for that match up
6331s um we'll be back in about 30 minutes so
6333s we'll see you then
6336s welcome back to Alliance tournament 18 I
6339s am CCP overload and I'm joined on the
6341s desk by CCP zealous and Jin tan CCB
6344s sales how are you today pretty good
6346s grand scheme of things tournaments going
6348s swimmingly so you know pretty good yeah
6350s you've been in the back most of the time
6352s as the you know the headwrap the guy
6353s running everything uh doing all the
6355s clicking moving people around talking
6356s with captains and just basically the
6359s brains behind the actual tournament
6360s operation how's that been for you we've
6362s managed to pry you through here right
6364s now uh we've got this one opportunity
6366s we've just come back from a break uh the
6368s next match is being set up by some of
6370s your deputies as we've managed to pry
6372s you through here so we can talk to you
6373s so tell me about how it's been for you
6375s uh it's actually changed a little bit
6376s this year so uh legendary uh referee uh
6380s Amy muffmuff has also taken over this
6382s year my previous roles of uh head
6383s referee so I'm actually a little bit
6385s more involved in the like General
6387s organization of the tournament like the
6388s like I called myself the tournament
6390s director this year uh so the arrangement
6392s of uh the general rules how things are
6394s running uh is is pretty much how I've uh
6396s ended up kind of organizing things this
6398s year uh we have a fantastic team of
6401s referees back in uh Reykjavik and as
6403s well as a couple were actually doing it
6405s from home as well which has been super
6406s cool
6407s um but yeah we have a referee team this
6409s year I think of roughly about eight
6412s people I think it was across the whole
6413s thing so it's been uh really good I
6416s think people don't realize just how
6417s intensive the sort of ref reading is in
6420s an alliance tournament match like take
6422s us through all the steps so normally in
6424s a regular match you would have uh about
6427s an hour before the match would happen a
6430s referee would normally Convoy you you
6431s would normally get a set of bands from
6433s each team the bands are normally then
6436s exchanged they're in the conversation
6438s with the referees we used to have a very
6440s oppressive tool where you would
6442s basically have to like a countdown timer
6444s would hit you you'd have 60 seconds to
6447s scroll through a list of ships and pick
6449s your ships we got rid of that we went
6451s back to the old human interaction so you
6454s speak to a referee you exchange your
6456s bands if there's a trickle ban so that's
6458s uh if uh both sides pick the same ship
6460s you get a trickle ban so then we
6462s normally give them an extra two minutes
6463s uh just to pick a new triple ban uh then
6466s once those are exchanged we let
6468s everybody get into their ships so
6469s normally the the teams will then start
6471s organizing who's flying what uh
6473s sometimes you get an extra person kind
6474s of join the fleet who then distributes
6477s all the ships so uh the the referees can
6479s actually see who's in the fleet uh and
6481s then we can start our checks to make
6483s sure no one's bringing anything they
6484s shouldn't according to the rules uh
6486s because it's quite a big set of rules uh
6489s that they all have to go through and
6490s observe so they then have a check
6492s process where they look at all the
6494s what's involved in each ship uh we then
6496s have a look and see if there's any
6497s flagships coming along if there's
6498s flagships then we'll obviously ask the
6500s teams are you intending to bring this is
6501s this intentional
6503s um and then
6504s it's just a case of time to get ready uh
6507s they then moved into the tournament
6508s system
6509s they're held into position for about a
6511s minute or so where they have the
6513s opportunity to check over any mods
6514s they've got on their ship to make sure
6515s everything's as it should be at which
6518s point they're then
6519s after that minutes elapsed they're then
6522s uh told to walk to the arena between 0
6523s and 50 kilometers again as per the rules
6525s and then that's normally when you switch
6527s over to the arena and you see everybody
6529s just holding position uh then what we've
6532s turned into a little bit of a game with
6533s the referees is uh we try and aim to be
6536s offset by 30 seconds because the match
6538s countdown is 30 seconds so when there's
6541s about 30 seconds left on the timer we'll
6542s hit the button a countdown will go in
6544s local and then the game begins awesome
6547s and that's as you've described it a very
6549s intensive process and having a lot of
6551s people to sort of rely on to make that
6553s happen especially when you consider
6555s these things let's protect process takes
6556s about an hour and we have matches
6558s running every 20 minutes which means a
6560s lot of these things are overlapping each
6561s other and interlacing and it can be
6563s quite confusing and if one match starts
6566s to run late for example in an interview
6567s with the timings of the other ones it
6569s can cause absolute chaos not only for
6571s the teams uh but for the referees uh for
6574s the the schedule itself and of course us
6576s here on the desk trying to figure out
6577s when we can hand over this year we we've
6580s had pretty much every single thing start
6581s exactly on schedule it's incredible I
6583s said to you last weekend we finished the
6585s Sunday I don't remember ever an alliance
6588s tournament weekend where every single
6589s match started on time and today I think
6591s we had one match that start about 30
6592s seconds late because a player couldn't
6595s load something yet I think which is an
6596s incredible achievement from all the
6598s referees to actually make that happen
6599s it's just like it's never happened as
6602s far as I can tell that we've ever been
6603s this one time after a lot of extensive
6605s testing I build up a spreadsheet that
6607s basically uh I've called the cheat sheet
6609s which is essentially it's like a
6611s play-by-play from hour to like the
6614s minute the match happens and it has like
6616s text prompts throughout the whole entire
6617s process where it's just a case of uh you
6620s speak to them you say this thing at this
6621s particular time but there's also like a
6623s little bit of buffer built into it so
6625s that if anything plays up or if we get
6626s any issues you know it shouldn't delay
6628s the the schedule at all but yes you are
6630s right it is very rigorous in its uh in
6633s its kind of laying out
6635s yeah so last year we saw the price ships
6638s for the alliance Tournament being the
6639s Raju and the laylaps and they were um
6642s new prize ships and it was announced
6644s that uh CCP was going to essentially
6646s like go back to Alliance tournament
6647s seven where Prime ships first came in
6649s and and re-released them going forward
6651s to guarantee prize ships every year
6653s because the development effort is quite
6654s significant but then CP decided uh to
6657s reimagine the frackie in the mimir from
6659s uh Alliance tournament seven and we have
6660s two new ships can you talk to us about
6662s them yeah so we have a little bit of
6664s information with regards to the the new
6666s two new ships uh we should have some
6667s stats up on the screen momentarily uh
6669s the uh Gary I I keep trying so hard to
6673s not call it the Jerry uh and the best I
6677s believe is the correct way to uh
6678s pronounce those two ships uh we did have
6681s a prize blog not too long ago that
6683s announced these uh ships and their stats
6684s in it uh subsequently since then we have
6687s actually upgraded some of the bonuses
6689s that you see today
6691s um we've essentially increased the
6694s damage on the the um the bachelor we've
6698s got rid of the actual overall damage uh
6701s bonus on the mimitar cruiser and we've
6703s actually increased it the uh to a rate
6705s of fire bonus so essentially it went
6706s from roughly about eight turrets to
6708s about 10 turrets now overall um uh sorry
6711s missile launchers
6713s um in its actual design so it's looking
6715s pretty pretty a lot better than what it
6717s was on the prize block now so uh I I
6719s reached out for a couple of the stats uh
6721s with regards to the the base feed and
6723s the the fitting room uh and I was told
6725s fast I almost put sonic initially as the
6728s base speed uh and then the fitting room
6730s I was told Lots so
6732s as you see today it is lots and lots uh
6735s hopefully we'll have those stats uh and
6737s we'll have a few images hopefully after
6739s the tournament as well all nicely firmed
6741s up and be able to share it in the not
6742s too distant future yeah I've I've
6744s managed to see some of the uh the
6746s pre-production work on them and they
6747s look pretty cool so I can't wait to see
6749s them now Alliance tournament price ships
6751s not only are they hashtag POG and there
6754s are more things in the alliance
6755s tournament that you can win you can win
6757s skins and as mystical might uh huffing
6759s the copium somewhere in this building is
6761s so Keen in saying it's all about the
6763s Skins now these are the new skins uh
6765s talk me through some of these so yeah we
6767s have uh 280 of the pro ships to hand out
6769s but the Skins
6771s um yeah we have uh these being awarded
6774s as well it's normally uh 10 skins per
6776s win that the team achieves in each match
6778s so uh it's actually across a selection
6780s of uh seven ships
6782s um which I can't think of off the top of
6784s my head but we have uh it's a selection
6786s of the fleet issue ships uh plus we've
6789s done a wolf and I believe it was a uh
6792s life was the other ship or is it same as
6794s sorry a semitar was the last one so
6796s because I wanted to get a little bit of
6798s love for our logic Bros so they actually
6799s have a a nice tournament skin this year
6801s uh but yeah the art team has done
6804s fantastic work in producing uh these
6806s great skins uh red and nice orange feel
6809s they have their nice kind of Minotaur
6811s Rusty feel to them which I think looks
6813s absolutely fantastic
6815s yeah I think the uh the art team as
6817s usual uh absolutely smashing it
6819s um and there's some more skins and we'll
6821s hopefully get some pictures of them
6821s released uh at some point maybe in a Dev
6823s vlogger on Twitter but they look amazing
6825s uh they look just phenomenal and they
6827s are lines from a prize skins
6829s um are just a nice little bonus so
6830s whenever you win any match in the
6832s alliance tournament you get some skins
6833s so even if you go one and two then you
6836s don't want any prior ships obviously but
6838s you do get some skins which you can
6840s either divvy up between your your team
6841s members or of course sell and they are
6844s limited skins they're not reproduced so
6846s those skins can end up you know fetching
6848s a fear a fair few many isks on the open
6851s market some of them
6853s um have been
6854s so I'm not going to spoil it there's
6856s some moments we'll see them later
6858s um so I want someone to talk to you
6859s about the trials so the trials was a
6861s super interesting thing that happened
6862s this year instead of uh the normal
6863s theater tournaments
6865s um you guys lent into the uh the lore of
6868s the mimitar Republic response to this
6869s tournament
6871s um and you created the the trials
6872s tournament so talk to me about the
6873s thought process there and how that
6874s worked out yeah so the trials tournament
6875s uh was a way of essentially as you say
6880s feeding uh players into the main
6882s tournament when we have like a huge
6884s number of players that end up joining it
6887s was a problem last year that we ended up
6888s having such an excessive amount of
6890s interest that we needed to kind of
6892s figure out a way to deal with the extra
6893s teams this year and I figured that the
6896s well the feeders the trials was going to
6897s be the better way to deal with that uh
6899s so what I ended up actually doing was uh
6902s creating a process where you have seven
6904s imitar tribes so seven teams were going
6906s to be the ones that ended up uh being
6908s pushed through as sponsors uh for this
6911s year's Alliance tournament uh we had a
6914s bit of a fun time with the the
6916s mathematics that was involved in it just
6917s because of the the number of teams that
6919s did end up joining but it was it worked
6921s out that six teams would essentially be
6924s playing uh being pushed through by six
6926s of the tribes where they'd be playing at
6928s least twice but they would essentially
6931s be like eliminating themselves through
6933s smaller brackets and groups kind of like
6935s what you see with the group stages for
6937s like the World Cup kind of thing but
6939s then the seventh nefertar tribe was
6941s going to be doing a Redemption Arc so
6943s anyone that finished in their finals
6946s match for each Minotaur sponsor if they
6950s failed their match they were going to be
6951s put through into a separate group where
6953s they'd basically play through the whole
6954s thing again with all the other finals
6957s losers to determine who the seventh were
6959s and we have
6961s seen the power of Odin's call being the
6965s ones that actually went through the
6967s whole nephin Tarak all the way through
6969s the trials tournament and obviously you
6971s know they've pushed their way all the
6973s way through the alliance tournament this
6974s year so it's been amazing to see it has
6976s it's been really super cool I really
6977s enjoyed the format this year I thought
6979s it was super interesting now um we have
6981s only a few minutes to go before the
6983s start of the first match in the alliance
6985s tournament 18 losers bracket Grand Final
6988s uh the winner of which we'll go for into
6990s the actual Grand Final uh against Odin's
6993s call let's take a look at the bands for
6994s this upcoming match
6997s so we form Volta Banning out the
6999s Nighthawk the Blackbird and the abaddin
7001s truth honor light Banning out the Osprey
7003s the hyena and the stormbringer jintan
7005s your thoughts on this uh yeah here we
7007s see that both teams have really kind of
7009s stuck with their Perma ban
7011s um uh Volta have banned out the abaddin
7013s which they have banned in every single
7015s match they have flown in so far in this
7016s tournament and Truth on the light uh
7019s have been typically they've they've
7020s swapped around a lot depending on their
7021s opponents but that stormbringer has been
7023s a key component of their band strategy
7025s I'm not sure entirely why
7027s um but I think they might have seen
7028s something in their uh uh in their scrims
7031s that really scared them about it
7032s probably the large amount of mids that
7034s it can bring and its ability to deal
7035s with drones it is such a powerful
7037s utility ship uh in this format uh that
7041s said you know we do see some a bit of
7043s variation between them we haven't seen
7044s the Deacon band here we haven't seen the
7046s Scorpion Navy Band
7048s um it is always a struggle to see what's
7051s open though and I'm surprised to see no
7053s bands from Volta being leveraged at some
7055s of the comps that we just saw truth on a
7057s light Brink no Vindicator ban obviously
7059s truth on the light do not have a
7060s Vindicator Flagship so they can't work
7062s their way around the ban and no bar gas
7065s Bali they're from tooth on a light which
7067s would have allowed them to bring a bar
7068s guest using their own Flagship whilst of
7070s alter obviously cannot bring one as it
7072s was destroyed just a few moments ago
7074s that it was indeed now
7077s um how important do you think that's
7078s going to be because as you say volta's
7080s Flagship destroyed in the last match
7082s truth on the light do have theirs
7083s available and we may indeed even see it
7085s fielded in this match who knows uh how
7087s do you think this is going to affect the
7088s meta here
7090s um it's always hard to say it depends on
7091s what comps these guys are prepared and
7093s more importantly what ones they feel
7095s really comfortable especially in this
7096s first game what I think we're going to
7097s see is we're going to see both teams
7099s bring what they think is their best comp
7101s something that they think they can smash
7102s the other person with or just out
7103s execute with and that way even if they
7106s lose they still have the option of
7107s bringing it in the next game and then
7109s whatever was you know whatever got
7110s brought that they feel like counted it
7112s isn't going to be available for them in
7114s the next game due to the conquest plans
7115s and that basically takes it all the way
7117s back to a best of one in the third game
7119s so jinton uh predictions what do you
7121s think here we from Volta or truth on the
7123s light I think I've got to go for truth
7125s on a light in the first game here you
7127s know truth on the light have not been
7128s played out quite as much as uh Volta as
7131s Volta have they've just come off the
7132s backs of losing a best of three uh they
7135s only had to win a best of one to get to
7136s this point uh my money's on Dex and his
7138s boys and CC's Alice
7141s ah I think I'm gonna go for truth on a
7144s light as well I am a big starfight
7146s Commander fan I will admit
7148s but I think truth on the light might
7150s have it okay well I of course will be
7152s backing we form Volta in this one so
7154s let's go to the arena and find out for
7156s this first match in this best of three
7157s between truth honor light and we form
7159s Volta
7165s hello I am moderator joined by my
7167s colleague Alex card for this lower
7170s bracket match to determine third in
7173s second place but this will be your best
7175s out of three and Truth on the light has
7177s elected to bring their Flagship bar gas
7179s piloted by a Dexter axio supported by a
7183s pair of Rooks for ECM and a pair of
7186s magus pontifex for links a celestis for
7188s damps what is Wolf abroad
7192s Volta has a very interesting Navy based
7195s setup a Navy Harbinger Navy brutix Fleet
7197s Kane Harbinger auger two Navy augers and
7200s navy executor with an arbitrator
7202s Confessor for support kind of a
7204s variation of the Octodad but
7206s uh modified to match this tournament
7209s format I think it's fascinating it's
7211s tanky it's going to be very hard for the
7214s Rooks of Truth honor light to lock down
7216s this many damage dealers and even if
7218s they do they might be able to just blast
7220s through their tanks what do you think
7222s moderator what are the win conditions
7223s for these teams
7224s yeah I think that truth on her light AKA
7227s Hydra is going to do their very level
7229s best to
7231s um you know use the
7234s strong jams that these Rooks have to
7236s really lock things down already we see
7238s that Amelia duck space is going in to
7239s try to intercept and already volt is
7242s just burning across the field trying to
7244s get on top of uh anything
7247s that can jam and they're getting onto
7250s the back line trying to get on top of
7251s these Rooks and once they do that
7253s they're going to try to go for the
7254s guardian and then the bar guest
7256s we're seeing a combination of damage and
7258s maintenance Bots from waveform Volta but
7261s they're putting the bulk of their
7262s aggression onto warpout's Rook he is
7264s holding for now the guardian doing a
7266s great job keeping those ships up
7268s obviously the guardian one of the most
7270s powerful armor repair ships you could
7271s bring in the tournament without dropping
7273s a lot of points on his arm
7275s uh it is beginning to take some fire
7276s itself now they may have decided they'd
7278s give up on Breaking the Rooks tanks and
7280s they want to pressure his tank directly
7281s meanwhile Planet 6's auger is getting
7283s some return aggression from Volta
7288s uh just because he's probably going to
7290s be damped down that heavily by niff
7292s hiking's uh celestis so uh they may go
7295s for a Logitech right here and that makes
7297s a lot of sense to me
7298s um trading a guardian for an Auger is
7300s going to be a great trade if you're
7302s Volta
7304s the Hawker is microwave driving around
7305s he's actually outrunning his own
7307s maintenance spots
7309s they're struggling to keep up with him
7311s uh I guess he's he's calculating that
7313s his speed will help minimize more
7315s meanwhile tick toxic Confessor dipping
7317s down into half armor this Logistics
7319s pilot does not have an easy job he's got
7321s to keep himself alive under withering
7323s fire but he can't neglect his team tick
7325s toxic [ __ ] dangerously close into
7327s structure bleeding it now
7330s yeah unfortunately one of the problems
7332s for volt is that they don't want to be
7334s this close to everything but between all
7336s the jams that they're getting hit by uh
7338s we could see that there's gmfx onto five
7340s ships and everything else is either
7341s being damped or essentially disrupted in
7345s some way and that's only going to get
7346s worse once tick tock goes down they can
7348s swap off that mid-slaught e-war to some
7351s other ship on the Volta core I think
7353s that if Volta doesn't get some kill soon
7355s it doesn't look like they're getting
7357s anything they're just going to slowly
7358s get ground down
7360s speaking of getting ground down Planet
7362s six's armor plates are withering under
7364s the fire and he is about to hit
7367s structure and go bye-bye very quickly
7370s uh meanwhile General hungry he's
7372s starting to take the bulk of damage now
7374s at this point he's getting into about
7376s half armor the damage for the Rooks has
7379s cooled down they may have missed some
7380s critical Jam Cycles enabling uh we firm
7383s Volta to get their DPS coordinated onto
7385s the right target
7387s this might wind up being a logic trade
7389s but honestly truth honored light very
7391s soon they'll have another set of jam
7392s cycles that could disrupt this plan
7394s Planet Six does not have that option
7397s yeah so they on the hydro side had moved
7400s drones from uh warpouts Rook to General
7402s Hungary so now all of the lodgy drones
7405s are on top of General Hungary supporting
7407s him very very well and unfortunately for
7410s Planet Six he has really nothing
7412s supporting
7413s um him there are some logic drones that
7415s are trying but nowhere near as effective
7416s as the ones on the hydro side and it
7420s looks like uh Dexter axio if we zoom in
7422s on top of him is not having
7426s is currently I believe on reload at the
7429s moment so as soon as he comes off of
7431s that he should have no trouble applying
7434s meaningful damage and the auger does go
7437s down so uh now volt this core is free to
7440s get picked apart here
7442s and picked apart they willed aggression
7444s switching over to Melinda in the
7445s harbinger the not Navy ship on this team
7449s uh much lighter in the tank compared to
7451s these faction ships but still kicking
7453s out a lot of damage that's a smart call
7455s from truth honor light meanwhile they're
7457s not able to answer effectively here uh
7460s the guardian is no longer pressured the
7462s Rooks are taking occasional chip damage
7464s but they're really struggling to put
7466s coordinated fire onto these ships the
7469s advantage of the Guardian it's much
7470s tankier than the auger so it can take a
7473s bit of a pounding and it's receiving
7475s quite a bit of aggression but as you
7476s mentioned those rep drones much more
7479s effective with the tech 2 resists they
7481s can put armor in and it doesn't go out
7483s nearly as easily V4 volts are really
7486s struggling here and they're about to
7487s lose a major source of damage with this
7490s Harbinger yeah and they're about to lose
7492s their all the remaining Logistics on the
7493s Volta side you might say well what
7495s Logistics well they just had a cloud of
7497s rep drones on top of Melinda eye and the
7499s Bargas of Dexter axio had the presence
7501s of mind to get on top of his commit zero
7502s and just smart Bombs all of the Volta
7505s remaining repair drones between that and
7508s Amelia duck space having held down the
7511s hurricane Fleet issue of control freak
7512s uh basically all the way in Narnia Volta
7515s is so strong out that they're having
7516s difficulty really applying anything
7518s except damage to the guardian
7522s oh this is brutal the guardian is taking
7524s a pretty substantial chunk of fire he's
7526s now dipping into one-third armor they're
7529s gradually making progress on him but
7531s it's got to be so frustrating for them
7533s every time it looks like they're making
7534s progress they're getting one of their
7535s ships jammed out and that Guardian is
7538s pulling armor hit points back meanwhile
7540s control freaks just gradually getting
7542s ground down by Amelia dust space
7544s uh it looks like the primary for truth
7547s honor light they're vacillating between
7548s the hurricane Fleet issue of control
7550s freak and eye boxes executor Navy issue
7553s a recently buffed ship
7555s uh hurricane Fleet issue has great
7556s tracking you think it would be more of a
7558s threat to the low end here but it hasn't
7560s really been able to apply any pressure
7561s to the frigates and cruisers on this
7563s team yeah again that's Amelia Ducks face
7566s excuse me not duck face um taking
7569s um you know screen duties very seriously
7571s and holding that hurricane completely
7574s out of range to anything else and just
7576s giving General Hungary uh more sustained
7578s as he honorably solo pvps uh the
7581s hurricane Fleet issue in the back line
7582s while the rest of the volt
7584s damage is being uh trying to concentrate
7588s on General hungry but the
7589s extraordinating AV issue being scrammed
7591s and held down by the bar guest and
7593s Magnus of tiger
7596s oh now we're starting to see a little
7597s bit more progress being made in control
7599s fleek's Kane that is a mimitar ship it
7601s does not have much Hull he's already
7603s lost half of it he's losing more the
7605s extra Navy meanwhile about to dip into
7607s structure a bit more uh say it is a
7610s galenti ship but it's taking more
7612s aggression from truth honor light and
7614s they're breaking through him rather
7615s rapidly both these ships will die at
7617s about the same time and there they go
7618s along with any hope of Reform Volta to
7621s win this match there is just no way that
7623s these five remaining ships are going to
7625s be able to coordinate enough fire with
7627s the ECM power of two Rooks bearing down
7630s on them scrambling with sensors taunting
7632s them to shoot these ships which have
7634s proven time and time again that their
7636s tanks can handle it the guardian is
7638s still taking some fire but there's just
7640s not much progress going to be able to be
7642s made here
7643s yeah and even if they work to kill the
7645s guardian volt this thought would be okay
7647s well we're not going to win the match so
7648s we're going to kill Dexter exio but um
7650s they're not even going to kill the
7652s guardian of General Hungary uh truth
7654s honor light just did an excellent job of
7656s pulling these uh ships apart and making
7658s sure that uh they couldn't get a lot of
7661s you know focused fire from Volta onto
7663s any one of these Rooks and then the
7665s guardian
7666s um really difficult match for Volta to
7669s play they wanted to
7671s you know get all of their damage on
7673s concentrate on one target that's really
7675s what this kind of Octodad setup requires
7679s but between the disruption from the
7681s celestis and the the Rooks uh it just
7685s didn't come together
7688s now the truth on our light with having
7689s two ECM ships like that it prevents the
7692s other team from being able to focus on
7694s one when they get jammed out they're
7695s essentially covering for each other and
7698s splitting up the amount of aggression
7699s that can effectively be applied it does
7702s mean the guardian has to balance reps
7703s between both of them but it's easier
7705s because the amount of incoming damage to
7707s either Target is not that substantial so
7710s we see Starfleet Commander's auger Navy
7711s dipping and about half armor and
7714s dropping steadily meanwhile General
7716s hungry slowly but surely recovering the
7718s armor that he's lost over the course of
7720s this match
7721s this is a total route from truth honor
7723s light their control bar has been
7725s absolutely hulk-like since the start of
7727s the match literally off the charts here
7729s uh just absolute ECM girth we're seeing
7732s here in this match as the auger Navy
7735s goes down soon to be followed by covert
7737s one's auger Navy
7739s yeah and I mean that means that Volta
7741s and Truth Or No Light were going to see
7742s them again in uh the second match of
7746s this uh best out of three but critically
7749s again uh Volta lost their Flagship bar
7752s guest flown by Annie gar debt in their
7755s Series against Odin's call in the upper
7757s bracket whereas Dexter axio still has
7759s his and is flying it right now and
7762s they're free to bring it once again into
7764s the second match but we'll see how the
7766s conquest bands affect things going into
7768s this next Set uh Volta is going to have
7770s relatively short amount of time to
7773s adjust and try to correct things against
7775s this very very powerful Hydro Core
7780s yeah and this is a a concept that Hydra
7784s slash truth honor light can repeat even
7786s if the Rook gets banned out there are
7788s alternative ships they can use in those
7790s positions and still have basically the
7791s same concept here the combination of
7794s strong ECM and the celestis it's very
7798s difficult to manage when you have a team
7799s at the skill level of Truth on her light
7801s and now we're looking down at the final
7803s ship in the match crazy vanya's
7805s arbitrator
7807s he is kind of off on his own he's not
7809s near one of the micro jump beacons so he
7811s will not be shooting for the Edge of
7813s Glory he will get run down by the tackle
7815s on Truth honor light and brought to heal
7817s shortly
7818s but will they do it before the countdown
7820s uh well 13 seconds left in the match
7823s here add honestly uh Volta and losing to
7828s ECM core's name a more iconic Duo as
7831s Hydra wins 94 to nil as we send it back
7835s to the desk to break that one down
7840s [Music]
7854s thank you
7881s [Music]
7883s foreign
7905s [Music]
7920s forever
7923s [Music]
7937s truth on our light they're flying that
7939s Flagship bar gets to great effect taking
7941s the W over we form Volta in this first
7944s match in the lower bracket best of three
7946s finals uh the winner of which will go
7948s through to face Odin's call in the Grand
7950s Final a pretty hard-fought match uh we
7953s saw planet six AKA reload doing an
7956s amazing job to stay alive in Agra for
7959s such a long period of time meanwhile uh
7961s the Vault team you could see them trying
7962s to take their General hungry in that
7964s Guardian but the power of the ECM coming
7966s from those Rooks just continuously when
7968s it looked like they were going to get
7969s and they got almost into Hull and then
7972s the damage dropped off the scram dropped
7973s off the web dropped off as the uh the
7976s ECM took hold now Jin tan uh two Rooks
7979s is kind of uh unusual um why not maybe
7982s say like a rook in a falcon
7984s um so the reason for that is the fact
7985s that the Rook gets um bonuses to heavy
7988s missiles so it can actually project a
7990s reasonable amount of damage across the
7991s arena whereas the Falcon is stuck with a
7994s relatively small bonus and no optimal
7996s bonus I believe on its
7999s um uh normally you'd fit it with rail
8001s guns I would not advise fitting a falcon
8003s with Blasters for any of you aspiring
8004s PVP is out there
8007s um and because of that you know using
8008s the Rook means that those 30 points you
8011s invest in those two uh those two
8014s electronic electronic warfare ships
8016s aren't going to be as detrimental to
8019s your overall DPS output you saw even
8021s with you know the two Rooks there kind
8024s of putting a little bit of help onto
8025s things and the power of that Flagship
8028s bar guest it was still a pretty slow go
8030s you know that auguran nearly held on uh
8033s right at the end kiting right to the
8035s other end of the Arena a cloud of rep
8037s drones following him you know there's
8039s every chance that you know Planet sex
8041s could have survived if um things had
8043s just gone a little bit a little bit
8045s better for him if a couple of damage
8046s rolls hadn't gone quite uh truth on the
8049s lights away that said uh the money is
8051s definitely in truth on a light's favor
8053s here their Flagship is incredibly
8055s expensive we've seen that they have
8057s Esther males rapid heavy metals that
8060s which are you know you're looking at 120
8062s 20 bill or more for the guns alone on
8065s that ship and uh now part of me really
8067s hopes it dies because I want to see just
8068s how blingy it really is yeah I mean
8071s everyone wants to see expensive
8072s expensive kill meals I am e expensive
8075s killer enjoy it for sure now CCP Castro
8078s um the why would you pick an auger over
8081s a guardian like a guardian is a tattoo
8082s resist it reps more what's the benefit
8084s of taking yogurt in the main benefit of
8087s the orgrah in the context of the
8088s alliance tournament is the fact that it
8090s uses a lot less points than the guardian
8092s word I believe you save something like
8093s seven or eight points that means you can
8095s reinvest those points into other ships
8097s like for example Vault were able to
8099s bring like a lot of battle cruises there
8100s if they brought a guardian they would
8102s have to downgrade a lot of the those
8104s into just regular battle Cruisers or
8105s into like Navy Cruisers instead which
8107s would greatly reduce their DPS and
8109s projection
8110s and gentan um what kind of possession do
8113s you think Volta in now because not only
8115s have they dropped that first match and
8117s they haven't been able to take out that
8118s Flagship so that can be brought again
8120s next match despite the the bands because
8121s it is a flagship it is a band Dodger
8124s um Volta can't do what Odin's did and
8126s just try and headshot the flagship now
8128s in the second one and sacrifice the
8129s match because then he would go all two
8131s down and bear to the tournament not a
8133s good position no this is a really rough
8135s position for Volta they're gonna need to
8137s make something make something really
8139s special happen here they've got to go
8141s pull out their Ace and Ace in their
8143s sleeve bring out the best possible
8144s composition they have and you know truth
8147s on the light get the luxury of having
8149s that rubber game they can bring
8151s something that's a little gambly they
8152s can bring something as a little risky uh
8154s you know they have every opportunity to
8156s say bring the max threat version that's
8158s kind of their version of the composition
8160s we just saw uh Volta bring but wait the
8163s Blackbirds that they like to use instead
8165s of the arbitrator you know really
8166s heavily towards one uh races jams and
8169s that will enable them to just if they
8171s guess right completely wipe the win away
8173s from Volta that's something that we
8175s didn't talk about when we previously
8176s explained ECM is that you have this kind
8178s of guessing game before you actually get
8180s into a match where you can try and
8181s weight your bands and then you know pick
8184s the right color effectively and match
8187s match up your jams correctly to what you
8188s think your opponents are going to bring
8189s and if you do that correctly you can
8192s cross jam between two different ships
8194s make sure that they can't concentrate
8195s their DPS and burn something down and
8198s just generally make your opponent's life
8200s absolutely miserable
8202s indeed you can
8204s now
8205s um we are in a incredibly wonderful
8207s station the new Interiors uh the new
8210s upwell hangers and they look absolutely
8211s incredible this one's actually filled
8213s with a line instrument price ships I'm
8215s not sure if you can see them on stream
8216s but we have a there's a vangle down
8217s there I see a laylapse uh there's
8219s definitely a gold magnate down there uh
8221s looks like maybe an imp as well a whole
8223s bunch of really nice ships it's super
8224s cool to be able to see all those ships
8225s in your Hangar uh let's check in with
8227s CCB Benson for a little bit more detail
8229s about that
8235s we decided to visually after the Apple
8238s hangers
8239s because it's a place that players spend
8242s a lot of time in it's also an
8244s environment for us to try out new things
8246s because they're kind of content in this
8248s Hangar environment so we used it to push
8251s a lot of new tech stuff that is giving
8255s us a lot of possibilities in the future
8259s the main part also that we wanted to
8261s emphasize is the scale of the game so
8264s within the hangers there is this main
8266s horse and in that one for the first time
8270s now we have multiple
8271s placements for ships which gives players
8275s a sense of scale between the ships also
8278s to be able to you know see what ships
8282s they have in their hunger inventory
8283s before I would have been like why would
8286s I want to talk in a hanger you know now
8288s I'm like why would I ever want to leave
8289s the hanger it's it's amazing it's a it's
8292s way more visceral way more like
8295s interesting as you just you're able to
8297s like swap between ships and it'll fly
8299s through the hangar get the boosters
8302s going off and then actually taking off
8305s if you uh and there's actually a couple
8308s different like ways uh or like West for
8312s you to play with your ship kind of uh so
8314s you can hit cancel and if you hit cancel
8315s in the first second then the shift will
8318s go
8319s and then all the lights and all the
8320s stuff is going on and I think it's kind
8322s of taking off but if you hit cancel and
8323s go back down like oh
8325s if you cancel just like two seconds in
8328s uh then it'll actually take off and
8330s it'll do a little fly around the hangar
8332s which is really really sweet so you
8334s actually get to fly around in hangers
8336s a little bit and if you do cancel after
8341s the third second then well you're not
8343s canceling you're you're taking you made
8345s the decision you know you lost a chance
8346s you're going out
8356s there we are the new hangers in the
8358s world expansion for Eve uh incredible
8360s work they look awesome uh I know I've
8364s spent a bunch of time just looking at my
8365s ships and my hangers now c2b Kestrel
8369s um some other new things that came in
8370s Uprising is the all the Navy ships the
8372s new Navy ships talk to me about those
8373s yeah so in Uprising uh we released 16
8376s new Navy ships so full Navy exploration
8378s frigates for Navy battle cruisers for
8380s Navy destroyers and four Navy
8381s dreadnoughts we also uh updated I
8385s believe five of the existing Navy uh
8387s ships the Armageddon Navy issue the
8389s Dominic's Navy issued a typhoon Fleet
8391s issue the extra Aviation the character
8392s Navy issue on top of that there was also
8394s a balanced pass on heavier saw cruises
8397s and then we also got through about six
8400s or seven extra ships on top of that like
8401s the ishka the crow the bellicose the
8403s rifter that just needed a little more
8405s help
8406s so yeah there's there's been a lot added
8408s here like if you if you count the
8410s existing ships that got rebalanced we've
8411s touched something like 35 ships that's
8414s awesome and uh of those do you have a
8416s favorite uh something you really like
8417s flying there uh personally I really love
8419s the extra Navy issue I think it's really
8420s cool it's really cool that a ton of
8422s teams have been flying into the uh
8423s Alliance tournament I've been watching
8425s like the eve metrics that we have for it
8427s and before it was the the least shoes
8429s Navy Cruiser in the game it was like 200
8432s jumps like every day or so with those
8434s ships and now it's like gone up by like
8436s 10 times so pretty happy that people are
8439s flying their ship now yeah it's always
8440s been a chef I've quite enjoyed actually
8442s but it's nice to see you getting that
8443s bounce pass
8445s um one of the things that's maybe worth
8446s mentioning actually is uh whenever the
8448s alliance tournament is announced the
8450s rules come out at a certain point and
8451s all the ships are uh pointed to a
8453s certain value depending on their
8455s strengths and
8457s um the teams start practicing and coming
8458s up with comps and things when there's an
8460s announcement that there isn't going to
8461s be a change uh that's going to drop just
8463s before the alliance tournament captains
8465s everywhere start tearing their hair out
8466s because now they have to consider all
8468s the New Balance changes and balance
8469s implications that have luckily CCP
8471s zealous uh was a generous girl in this
8474s instance and actually banned out the new
8476s Navy battle cruisers for example he
8477s didn't force teams to figure out how to
8480s use them or even get them because they
8481s were so new that they're not the easiest
8483s things to get a hold of and I'm sure
8485s that would have been a hecking pressure
8487s for all those teams uh now we do have
8490s another one of these uh Quiz videos uh
8492s to show you and you can look at us
8494s failing yet again to answer questions
8499s [Music]
8503s thank you
8509s uh I'll say hurricane hurricane Fleet
8512s issue uh cyclone
8517s oh God okay uh cyclone
8521s I don't want to say cyclone
8526s [Music]
8529s hyena hyena
8533s hyena
8534s [Music]
8535s Athena
8536s [Music]
8540s I'm going to say shoot
8542s Broad Sword broadsword
8545s [Music]
8548s I'm gonna still go with Munich on it not
8551s 100 on that one
8554s [Music]
8560s cycling
8561s rupture
8563s uh safely touch you
8567s I'm gonna go with safely issue but
8569s that's definitely a trick question
8571s uh rupture uh
8575s Scythe leadership
8580s I'll say the probe
8583s pretty true
8585s probe probe
8588s I'm going with some breacher on that one
8589s [Music]
8602s these uh these interview questions were
8605s it was super fun to do uh it was set up
8607s by uh some of the the students here at
8609s the confetti Institute uh who are been
8612s helping us with production in the back
8614s um you know doing a lot of the rigging
8615s the lights the sound the camera and
8617s everything a fantastic job and during
8618s the week they set up all the filming
8620s um they you know recorded it uh discrete
8622s air one of our event staff read out the
8624s questions uh BR Jr sat in the background
8627s and giggled um very unhelpfully and
8629s whenever we got things wrong which was
8630s regular
8632s um and then it's been edited together by
8633s another one of the the staff and
8634s students here at the confetti Institute
8636s so fantastic job from everyone involved
8638s uh you made us all look like complete
8640s [ __ ] good job now um we have about six
8643s minutes to go until the second match in
8645s this best of three in the uh the lower
8647s bracket final so this is now essentially
8649s an elimination match for Volta
8651s um if they lose they are out of the
8653s whole tournament they would take uh
8654s third place I believe at this point
8656s um and uh truth on the light would go
8658s forward into the Grand Final if Volta
8661s can pull this one out then there's one
8662s more match where it goes down to just at
8664s that point it's the best of one but
8665s there are Conquest bands in place so
8667s let's take a look at the bands for this
8668s upcoming match
8671s we from Volta Banning out the EOS the
8674s Blackbird and the kitsuni truth on a
8676s light Banning out the Osprey the hyena
8677s and the stormbringer now interestingly
8679s the Rooks uh from 2008 will be of course
8682s Conquest bands that takes a lot of ECM
8685s Powers there gentan what are your
8686s thoughts yeah this is a really
8688s interesting set of bands here uh first
8690s of all we see that Volta have not banned
8691s the abandon that is something they've
8692s banned for every single match they've
8694s flown so far in this tournament so it
8696s looks like they are committing really
8697s hard to whatever strategy they have and
8699s either they don't think the abandon can
8701s beat it or they don't think truth on a
8702s light is going to bring it meanwhile
8704s truth on the light they are showing
8705s absolutely nothing as they have all day
8707s this is the same set of bands that they
8709s have dropped the third time in a row uh
8712s they just don't want to see the Osprey
8713s probably a band towards that ham Rush
8716s setup that we've seen be so frequently
8718s in the tournament the hyena as well just
8720s a great control ship can go into both
8721s armor and shield and the Stormbreaker it
8723s has so many mids and the ability to
8725s destroy rep drones you know probably
8727s something that they don't want to deal
8729s with with that dual Battleship control
8730s setup we saw earlier which you know
8733s repair drones are such a crucial part of
8735s making that thing tick yeah let's have a
8737s look at the conquest bands now and see
8739s how a true thunder light will be
8740s impacted to go into this next match so
8741s not only do they have the previous bands
8743s um the Confessor the vexer the bar guest
8746s the pontifex the guardian The Sentinel
8748s the celestis the rook and the Magus are
8751s all banned so a bunch of ships that they
8754s can no longer fly CP Kestrel any any
8756s thoughts on what we might see here from
8757s truth on the light I think for the most
8759s part they're pretty much forced into
8761s just doing some kind of Shield rush or
8763s should cutting comp they did ban out the
8765s hyena which probably hurts the The
8769s Shield cutting compound a little bit but
8771s they still have you know the Osprey Navy
8773s issue the character Navy issue The
8774s Nighthawks the Loki uh the Scimitar
8777s those kind of ships they're all
8778s available they can still bring their
8779s Flagship barges which could also work
8781s pretty well in there so I'd expect
8783s something like that from from the light
8786s now Jin tan one of the cool things about
8788s this particular lower bracket final best
8791s of three is it's essentially a repeat of
8793s what happened last year in Alliance
8795s tournament uh 17 where we saw we found
8797s Volta win and got into the Grand Final
8801s um uh actually so they'd be uh vidra to
8803s go into the Grand Final I think do you
8805s remember what happened
8807s I'm pretty sure yeah they beat they beat
8809s vidra in the winners bracket I believe
8812s but then they lost to
8813s uh Hydra and then they lost the Hydra
8816s again right I think so at the end of the
8818s day Hydra won last year against Volta in
8819s the final so this is kind of like a
8821s little rematch of that gentan your
8823s thoughts on this upcoming matchup yeah I
8825s think it's going to be really
8826s interesting I think Volta are going to
8827s take a game here
8829s um you know they've got so much to play
8830s with they're really committing to a
8832s strategy and Truth on a light you know
8834s they haven't really shown anything it
8836s feels like they're just taking this as a
8837s rubber game that said I think this is
8839s going to come down a lot too you know
8841s what they've heard in the Grapevine
8842s honestly sometimes once you get this
8844s deep in a tournament this deep in the
8845s series it's a question of you know what
8847s you're hearing from people who are
8848s friends of friends of people on the team
8850s you know what do you know about that
8852s what they think is strong what do you
8854s know that they've developed that maybe
8855s you might you know have have developed a
8857s counter or scrimmed with yourself and
8859s also what have you kind of observed
8861s we've got now 10 plus games for most of
8864s these teams that you can go back and
8865s watch you can look for pilots who you
8867s don't think are positioning very well or
8869s that you don't think are managing their
8870s traversal very well although I will say
8872s pilot to this level generally not not
8874s making very many mistakes we haven't
8875s really seen any major piloting errors so
8878s far today but still you can pick on
8880s people you can force you know two three
8882s ships at something someone at once try
8884s and pressure them into mistake and then
8886s snowball off the back of that because
8887s these matches at this point just become
8890s such a test of
8892s keeping everything executing correctly
8895s yeah and that pressure of course will
8897s have been building and building
8897s especially for a team in the situation
8899s that volta's in right now and they've
8901s also just lost the the last match here
8903s against truth on the light and they come
8904s off a uh O2 defeat to Odin's call in the
8908s upper bracket final just before that so
8909s they have essentially lost three matches
8911s in a row which uh you know they're
8913s obviously still in it at this point but
8914s the the emotional toll of of losing a
8918s couple of matches it Steph definitely
8919s supposed to get to you you know you've
8921s both flown in them CCP Castle you flew
8922s with um Hydra previous points and camel
8925s Empire you know what it's like when
8926s you're in situations where you know
8928s you've really really trying and you
8929s still lose a match and it's how hard is
8931s it to just not be tilted and go into the
8933s next match it's like fresh it can be
8935s super hard especially I know from being
8937s on the Hydra team in 8015 where we lost
8940s the first match against Tempest calcif
8941s and the realities of us uh realizing
8945s that not only would we have to win like
8947s 10 best of ones just to get into like
8950s the prize position but we'd have to play
8952s like free game almost every single day
8954s so it was it was really really rough but
8957s luckily we kept our cool we actually
8958s ended up getting second place that year
8960s so and jintan like you've been in sort
8963s of leadership positions in some teams
8965s like how do you motivate your players
8967s and to sort of to keep you know steady
8969s and you know get ready for the next
8971s match
8972s uh honestly a lot of time you know the
8973s people who are part of your team they're
8974s gonna be naturally motivated it's all
8976s about keeping their emotions in check
8978s you know at the end of a match you need
8980s to be able to reset people properly you
8982s need to be able to calm them down be
8983s like okay let's stop talking about why
8985s we lost that last match unless it's
8987s something that's going to be really
8988s relevant to what we're doing here's what
8990s we're going to do for the next one
8991s here's how we're going to win the next
8992s game here's the my analysis of what we
8994s think they're going to bring here you
8996s know it's all about moving on quickly
8998s keeping everyone focused and keeping
9000s everything keeping that kind of
9001s conversation positive you know if you
9003s see people start to rage out or you see
9005s people stopping their ships at the end
9007s of matches that's normally a sign that
9009s things aren't going great and you know
9011s we have seen a little bit of that from
9012s Volta uh hopefully they can channel that
9014s in a positive direction though yeah
9016s sometimes you see teams either trying to
9018s prolong a match so they've got longer to
9021s discuss it
9022s um make the other team still work to to
9024s clear them off or sometimes alternative
9026s to that they're trying to end it super
9027s quickly so they can go back in and uh
9029s you know think about what they're doing
9031s in fact in the last match we saw uh
9033s theronth actually a master self-destruct
9035s his ship in the arena before he was
9037s killed uh I think in an effort to you
9039s know say hey we've lost this match I
9040s would like to just go focus on the next
9042s one now
9043s um CTP Castro if you're the Walter
9045s Captain say what you what are you doing
9046s to you know talk to you guys at this
9048s point yeah I think you just need to like
9050s cut like jinton said just calm everyone
9052s down reset everyone and just think about
9053s how you're going to win the next match I
9055s think the next match has won the voltage
9057s hopefully should be able to win just
9059s because of the conquest spans
9060s uh you know that Hydra is probably going
9062s to be forced into doing either something
9063s really weird with armor or into like a
9066s shield Rush setup so let's just fly
9068s something that we're really comfortable
9069s against uh The Shield Rush team get a
9072s win and then once we're once we have
9073s that win we've got the high of that win
9075s and then we can just come in confident
9077s to the third and final game
9078s yeah so um the teams are warping to the
9080s arena right now
9081s um you can see this is where the
9083s pressure starts to get not only for the
9084s teams I have to submit get everyone into
9086s ships and things like that but also for
9087s the ref crew it's quite a lot to do
9090s these matches one after the other uh the
9092s pilots though are going to be sitting
9094s ready to go uh so gentan let's uh let's
9096s get quick predictions
9098s I'm going to predict that Volta will
9099s take this one and CCP Kestrel I think
9102s Volta will win this one yeah oh boy I
9105s also I'm going to predict Volta I'm not
9106s sure if that's wise but let's go to the
9108s arena and find out in this uh next up
9110s best of three between we from Volta and
9112s Truth on a light
9118s and we're back with the second match of
9121s Volta and Truth honor light Volta
9123s bringing their own barcast now double
9125s Drake Navy semi stork triple jackdawg
9129s with a vigil skybreaker for support and
9132s they are looking to kite at long range
9133s with these ships moderator what do we
9135s have on Truth honor Light Side
9137s oh yeah we have a bit of a variant of
9140s um what we are calling like uh you know
9143s 2022 Octodad where we have two command
9146s ships the hurricane Fleet issue and
9148s Oracle auger two exact name these and an
9151s auger Navy issue supported by uh hakate
9154s uh which will either be some sort of
9156s tackle or rail variant and a Mauler for
9158s tackle as well uh we're already getting
9161s started here uh and already the Scimitar
9164s getting absolutely pounded of a while
9165s load using two three four
9169s uh of his ASB now five charges as the uh
9173s Hakata gets traded so they're going to
9175s look to pressure the the Scimitar
9177s um who's used six
9180s of his charges now seven so he's only
9182s got two left in the tank uh meanwhile uh
9185s Lucas Quan is being uh primaried heavily
9187s in the counterpart so uh Planet Six is
9189s now out of ASB reps in his scimitar
9192s and waveform Volta looking to at least
9194s trade their logic here they switched
9196s over to the auger almost immediately
9198s after the hecatee went down as they saw
9200s their Scimitar taking fire these ships
9202s will get down at the same time leveling
9203s the playing field that's a really good
9205s reaction call from waveform Volta they
9207s are now one ship up in this trade but
9209s unfortunately for them truth honor light
9210s has an insane amount of projection and
9213s they're killing covert one's jacked off
9214s those jackdaws will likely have e war in
9216s the mids to help cut the damage down
9218s even further starfully commanders soon
9220s to follow these jackdaws cannot keep up
9223s yeah no these jackets are probably too
9225s close for comfort uh for the Volta side
9227s uh because those were all the um e-war
9230s mids along with maybe the stork and the
9232s sky breaker and once those go down
9235s um I mean those are 200 250 damage ships
9237s uh the Oracle of Amelia duck space uh
9240s does go down for that but
9243s um honest to God truth on her light
9244s looks like they're in the driver's seat
9246s right now
9247s um as diggy is getting down pretty low
9250s yeah if your truth on your light you're
9251s really happy with that trade the Oracle
9253s was a gigantic source of their
9255s long-range damage projection but they
9257s did what they needed it to do is the
9259s stork drops they cut down a tremendous
9261s amount of the electronic warfare from
9263s the Wii form Volta team they have
9264s practically no tracking disruption left
9266s which means the rest of the truth honor
9269s light team is going to be projecting Out
9270s full damage full range full tracking and
9273s they're gonna shred this bar guest as
9275s the executor Navy of Casper 24 will
9278s likely die in response
9280s yeah the executive Navy is just chasing
9282s after the bar guest realizing that he's
9284s gonna die no matter what they're going
9286s to push all the damage they can onto the
9288s spargas not wanting to get into a
9289s situation where the truth honor Light
9292s Side wouldn't have enough to break
9293s whatever active tank any guard got has
9295s again this is a Tech Two Bar guest as
9298s Andy gargett lost his Flagship earlier
9300s so he's only going to have those type 2
9301s tank and it's not keeping up but Kadesh
9304s Priestess is going down for it
9306s it's a great trade as you mentioned the
9308s the local tank of the barcast will be
9311s stronger the fewer ships truth honor
9313s light has so taking it out early is 100
9316s the right call they're gonna love this
9318s trade of an execure Navy for the bar
9320s guest and now there's just two Drake
9322s navies for damage the vigil skybreaker
9324s they're contributing some utility the
9327s sky breaker going down for his troubles
9328s the vigil will be painting but it's not
9330s going to do a ton the two Drake navies
9332s are really carrying the bulk of the
9334s damage from we form Volta here and
9335s unfortunately their attack bar is
9338s minuscule compared to truth honor lights
9340s they have now the advantage in defense
9342s and attack and there is no applied
9344s control left from waveform Volta truth
9346s honor light in the driver's seat for
9348s this match as they look to clean up
9350s yeah both sides already saying good
9352s fights Casper 24 long time Hydra uh
9355s pilot saying good good fight which this
9357s was finals
9359s um Starfleet Commander saying good game
9361s this was volta's last Alliance
9363s tournament uh we'll see if he actually
9366s um holds to that and Volta doesn't
9368s participate in future Alliance
9370s tournaments but uh so far it looks like
9372s unless Hydra somehow catastrophically
9375s runs out of the Arena uh like Volta will
9378s go out uh two nil much like this
9380s ecuadoric tar match uh in the World Cup
9384s yeah total opposite of the match that we
9387s saw earlier which was more about careful
9389s control from truth honor light for this
9391s one they went full aggression basically
9393s copying we formed both the setup from
9396s the previous match and saying hey we'll
9398s show you how to run it the right way
9399s here
9403s um yeah
9404s I I can't help but feel like again a
9406s Hydra has definitely practiced Conquest
9410s bands against their uh practice partner
9412s lock range enjoyers who has been limited
9416s earlier they've been
9419s um you know preparing for again the
9422s first place run really uh again for
9424s truth honor if they don't get first
9425s place in the tournament they consider it
9426s something of a failure
9429s um a little bit of trash talk in local
9431s uh with missing skill issue uh two two
9435s nil is going to be the the set here as
9438s control freak is the last meaningful
9439s damage ship we're leaving only the vigil
9441s of uh crazy Vanya and uh Hydra will be
9445s going up against
9447s um Odin's call down uh 1-0 in a best out
9450s of five so
9452s um
9453s hydra's still having their Flagship and
9456s that'll be interesting to see
9458s the video right now is just uh he's
9460s running to live here he's extremely fast
9462s he's getting painted by at least three
9465s ships so they are going to apply some
9467s damage to him but it will be a bit slow
9468s I think he's definitely going to go down
9470s before the end here at the The Last
9473s Stand of we form Volta potentially ever
9475s in the alliance tournament if local is
9477s to be believed I think that would be a
9479s tragedy but this is a good tournament
9482s performance to hang their hat on they've
9484s come very far had some very impressive
9486s matches unfortunately truth honor light
9488s just a little too much for them in this
9490s instance as crazy Vanya beelines
9493s potentially for the edge here
9495s yeah crazy Vania just trying to burn
9497s around not get wanting to get hit by
9499s that long range uh projection and let's
9502s see I mean uh Hydra for
9505s um their history has had a bit of
9507s difficulty
9509s um you know in these best out of five
9511s they call it kind of curse of getting
9513s second place repeatedly uh I don't think
9515s though they've ever lost against
9518s um Odin's call in any you know best out
9521s of Series so it will be interesting to
9524s see if that curse still applies
9526s um people again saying good luck in next
9528s match and looking forward to the finals
9530s here
9532s oh it's gonna be an epic finals indeed
9537s this visual is uh really stringing out
9539s our broadcast here he is doing his best
9542s to stay alive here he's actually
9544s recovering some Shields as I believe
9547s truth on a light is taking the
9548s opportunity to loot
9550s they're just kinda
9552s hanging out they are attempting to
9554s Shadow him but the vigil just so much
9556s faster and they finally got tracking on
9558s how the vigil goes down we'll throw it
9560s back to the desk to prep for our main
9561s event for the evening signing out for
9563s Alexa of card and moderator
9567s [Music]
9584s thank you
9587s I remember
9593s what
9596s apart
9597s [Music]
9605s [Music]
9631s [Music]
9637s did it
9646s we form Volta exiting Alliance
9649s tournament 18 in third place as they
9651s drop that match to truth honor light and
9654s we're going to go to a break until the
9656s Grand Final let the teams have a chance
9657s to prepare I just wanted to say for me
9659s uh the Volta team was nice enough to let
9661s me be part of the team for the last
9662s couple of years and I've really enjoyed
9664s practicing with them it's a super cool
9666s bunch of dudes uh Annie and Starfleet
9669s and reload to be in this the main 3D
9670s Crafters this year of course crazy video
9672s as well
9673s um everyone's been super supportive in
9675s practices people doing like uh like
9677s spotting each other over a Discord and
9679s like sort of giving tips and things it's
9681s been really constructive and it's been
9682s uh just awesome to be part of and I'm
9685s always a little bit sad that I can't
9686s actually fly with them in the arena
9687s because I'm here instead but uh yeah
9690s they secure third place and that is them
9691s done for the day so Theron doesn't have
9693s to grind any more matches he'll be
9695s pleased with that
9696s um yup well done guys uh like I said
9698s we're gonna go to this break now uh
9700s we're gonna put the last bit of the quiz
9701s that we recorded for you guys and then I
9703s will see you in about 40 five minutes
9717s [Music]
9720s man these are all going to be shots in
9722s the dock Hydra
9726s Hydro Reloaded
9727s [Music]
9729s Hydra
9731s I'll go for Northern Coalition Dot
9734s Northern coalition
9736s hyper
9742s I'll say 21.
9744s 19.
9747s 23.
9749s [Music]
9751s 19.
9754s I think it was 21. they felt like it was
9757s something silly like 19 or something
9760s I'm just gonna go with that 19.
9767s hand related
9769s 100 loaded
9770s unreloaded
9773s extra stop
9776s I want to say pandemic Legion because I
9778s have no idea
9781s PL
9782s [Music]
9787s okay so Frankie U2 malice
9791s [Music]
9792s [Applause]
9794s Trekkie
9796s uh moving on to the next one would be
9798s the utu
9800s we'll go to the Imp
9802s fiends cambion
9806s uh
9808s uh whip tail the frackie the Raiju
9812s the whip tail the Imp
9816s the
9818s um KDs
9820s the
9822s um utu
9824s the frackie
9827s did I say that right here already okay
9828s undo that
9830s um the virtuoso
9833s the cambium so you've got the Imp
9836s you have
9838s um
9839s the utu the frackie
9843s um oh no this is harder it is harder
9846s than you think it is the malice which is
9847s the amount one
9849s um
9851s we got the frackie
9853s the
9856s Katie's
9858s virtuoso
9861s uh cambian
9864s we have
9867s the
9871s it's going to say succubus that's the T1
9873s version I'm trying to remember what the
9874s t two one is it's like I know all the
9877s Cruisers and like and then you go into
9878s frigates and you're like oh God these
9880s ships don't actually do anything so you
9882s two Frankie whiptail
9885s um
9887s uh Katie's
9890s um
9893s uh
9895s the Raiju that's six cambium
9903s uh
9904s [Music]
9912s all right so Hydro reloaded finally won
9915s last year uh Vigor real loaded won the
9918s year before
9920s uh
9922s fighter reloaded one the year before
9924s again
9925s uh before that was
9929s feel like pandemically I feel like
9931s that's a solid guess even though I know
9933s it's wrong uh and tuskers
9938s um I'm gonna do this properly um so last
9941s tournament 17 was uh Hydro reloaded 16
9944s was vidra
9945s 15 was vidra
9947s 14 was the tusker's call
9951s um 13.
9952s [Music]
9954s would have been
9956s I want to say pandemic region
9960s Hydra Reloaded
9962s provider Reloaded
9964s vidra Reloaded
9968s oh and then it gets a little more
9970s difficult
9973s um
9974s it was it was someone someone like you
9976s wouldn't expect in there it
9981s tuskers
9983s pandemic Legion
9985s last year was Hydra the year before was
9988s Hydra
9989s the year before was
9991s also vydra
9993s then I believe it was tuskers
9998s and then before tuskers
10003s since I was 13 right
10008s yeah that's that's not the one the the
10011s specific one where there could be a
10013s technicality in that one uh
10016s it wasn't pandemic Legion
10019s camel Empire that's what I'll say for
10022s the final one
10023s Hydra in some Carnation I believe it was
10027s Hydro reloaded that time
10029s um
10033s I want to say my intra
10036s I mean I I got no no clue
10043s malice
10049s cambian cremos
10052s whiptail
10054s imp
10056s cat Cades say I still don't know how to
10058s say the blade raider one
10060s um
10061s Hydra
10063s virtuoso
10066s uh uh Raju yes
10078s welcome back to Alliance tournament 18 I
10080s am CCP overload once again joined by
10083s ccpb and black pirate
10085s how are you I'm doing so fantastic my
10089s head is finally warm with this fantastic
10090s even T limited edition merchandise so I
10093s figured I had to rep it because we seem
10094s to be losing so many members to CCP very
10097s strange yeah we uh we apologize for the
10100s short delay coming back to the stream uh
10102s Blackberry pirate was indeed struggling
10103s to dress himself independently and we
10106s had to get him some assistance ccbb
10108s how's that today been for you all these
10109s amazing matches it's been fantastic it's
10111s been super fun these nail biter matches
10114s I wasn't sure how uh the the team that
10116s I'm totally not biased for uh how he was
10119s gonna pull this through and but they did
10121s they're in the finals and I'm very
10123s excited to see how this goes yeah so we
10126s are actually minutes away uh
10128s approximately six to be specific from
10130s the grand finals of Alliance tournament
10132s uh 18 so we started just over a week ago
10135s with 32 teams and if we go back to the
10137s feeders it was like a billion and now we
10139s are down to just two teams remaining we
10142s have truth honor light who fought their
10144s way back up through the lose users
10146s bracket to reach the grand finals and
10148s they're going up against Odin's call who
10149s have yet to drop a match and have come
10151s through from the feeders going into the
10152s Redemption Arc there Odin's call beating
10155s paper numbers nanofiber tokens templates
10157s calcif the tuskers call and we form
10159s Volta in the best of three winners
10161s bracket final uh truth on a light going
10164s up against ahil na a rival dropping to
10167s the tuskers co winning against Darkseid
10169s winning against templar's khalsov
10171s winning against lock range enjoyers
10172s winning against the tuskers call and
10174s then finally winning against we form
10175s Volta in the best of three so truth on
10177s the light certainly has to have played
10178s more matches in the main tournament
10181s um but Odin's car have played a bunch
10183s more when you include the um uh the
10186s feeders so these are two teams that have
10189s played an incredible amount of matches
10190s and that doesn't even include the
10191s experience in some of these teams for
10193s some of these these players let us take
10195s a look at the bands for the upcoming
10198s match
10200s so truth honor light choosing to ban out
10202s the Osprey the Ishtar and the stratios
10204s so a bit of a change of their bands here
10205s from what we've seen uh recently Odin's
10207s called batting out the point effects the
10209s omegas and the Nighthawk Blackboard
10210s pirate what's your thoughts here you
10212s know we've seen truth honor light
10213s continuously ban out these drone setups
10215s this entire tournament we have not seen
10217s drone setups do well at all this entire
10219s tournament so like they have to have
10222s some logic behind it that says drones
10224s beat them I think it might be because
10225s truth honor light's been favoring these
10227s like insane control setups with ECM so
10230s much and drones are obviously you can
10232s jam individual drones out but it is much
10234s much more difficult to do than just
10236s jamming a DPS uh ship Odin's called
10238s Banning the pawnifex Magus makes sense
10240s they're key ships you have to have them
10242s for an armor control setup and the
10244s Nighthawk is just a pretty good band in
10247s general it prevents uh several different
10248s things or very good ships kaidi ramming
10251s in just generally good
10254s awesome and ccpb
10257s um you said you've flown a bit uh
10258s practicing with truth on the light how
10260s has it been for you being being part of
10262s that team at this point
10263s I mean getting to practice Rhythm was uh
10266s very like I've never taken part in any
10269s 80 or any competition uh before and then
10271s going straight into training with a team
10273s like Hydra was
10274s intense uh it was eye-opening to see how
10277s just incredibly talented they are in the
10280s theory crafting department just 400
10283s versions of the same comp with just tiny
10285s tweaks and just the the conversations
10287s late into the nights of how to tweak it
10289s better how to make it better and then
10290s the practices were just phenomenal there
10292s was the really fun
10294s um they were really just effective they
10296s they were careful with their time as
10298s well they've worked really hard to get
10300s where they are they have indeed uh let's
10302s see if we can take a look at the Pilot's
10304s history from truth honor light
10306s um they have a bunch of super
10307s experienced Pilots uh previously flying
10309s of course with Hydra reloaded
10312s um here we see the top Casper 24 uh
10314s flown in at 66 rounds of Alliance
10317s tournament combat uh and wins 73 of them
10321s which is a pretty good rate Nick dolmar
10323s of course been a captain of some of
10325s these teams himself
10326s um an incredibly serious pilot I
10327s remember he flew to great effect in the
10330s Caldera Corporation Cup in fact at Fan
10332s Fest in I believe 2018. Kadesh uh well
10335s known as the maintainer of pifer and one
10336s of the best studio Crafters uh in the
10338s game comes up with some absolutely
10340s ludicrous compositions Lucas Quan used
10342s to be in pandemic Legion as their
10344s Logistics pilot never flies with Hydra
10345s probably one of the best Logistics
10347s pilots in the game uh blue melon as well
10349s very very well known uh former PL and
10351s has been around for quite some time
10353s Dexter the captain at the minute I got a
10355s direct invite by virtue of uh winning
10357s Alliance tournament last year with Hydra
10359s Reloaded and then we have a couple more
10361s pilots sort of rounding out that you
10363s know we shouldn't just uh gloss over but
10364s uh warp out from scale yourself back in
10367s the day and general Hungary I believe he
10368s used to fly for the tuskers I think at
10371s one point uh but definitely one of the
10372s best Logistics pilots in the game so I
10375s really absolutely stacked roster now
10377s they're going up against Odin's call
10378s let's see if we can have a look at their
10380s roster
10382s so a bunch of experience not as much in
10385s terms of just raw numbers but Colonel
10387s Kurtz of course he used to be uh
10389s basically the captain of the NC DOT team
10391s uh Blackberry pirate I believe uh and
10393s then the Paradigm we see him regularly
10395s um flying Logistics ships and doing just
10397s super well we've seen him uh in I
10399s believe the feeder is pulling off some
10400s incredible moves Melinda won uh used to
10403s be the captain of evil this year he was
10405s with before in Volta
10406s um and then of course we saw you can do
10408s some absolutely incredible work this
10409s year with his Flagship barges so two
10412s really really fantastic rosters let's do
10414s some quick predictions so uh black
10416s pirate what do you think for this first
10418s match in the best of five you know I'm
10421s I'm hoping for Odin's call because it
10423s has been a Cinderella story and I would
10425s think it would be amazing if they ended
10426s up in first place for this
10428s awesome and ccpb I'm gonna remain biased
10432s and hope they just go 3-0
10434s um of course getting nail biters of them
10436s going back and forth and getting five
10437s matches would be incredible too but I
10439s hope they just bring it home awesome so
10442s just to uh let you guys know what's
10443s happening there this is the Grand Final
10445s this is the best of five so at least we
10448s will see three matches if a team goes
10450s win-win-win that's the end they win they
10452s win everything and they go home with uh
10454s the maximum number of prize ships of
10456s course uh the rolling uh bands are still
10458s in effect so whoever wins this first
10460s match uh those those ships will all be
10462s banned and it is just one ruling at the
10465s time
10467s um Blackberry pirate do you think that's
10468s gonna have a big effect going from best
10469s of three to best of five
10470s uh I I think it could it does um just
10474s because of the way we're doing bands
10475s this year I think that it's maybe not
10477s quite as effective as it has been in the
10479s past I brought up earlier there's the
10480s one year that we had 30 bands at the end
10482s of it and it's just like
10483s kind of ridiculous but uh I think that
10487s this is what really shows you if teams
10488s have like thought and planned for this
10491s day because at the end of the day best
10493s of three
10494s kind of tough but Vesta 5 is insane like
10496s you get to see so much of all the
10498s different stuff so uh we'll see I think
10501s uh like I said it's gonna prove who's
10502s actually prepared
10503s yeah and both of these teams do have
10505s flagships remaining as well so they are
10508s both still Flagship enjoyers they can
10509s choose to field them they are both bar
10511s guests and I we don't really know how
10513s expensive the odins call uh bargast is
10516s at this point I do believe that um
10518s jintan had said that uh the uh truth on
10521s a light one was fit with full smiles and
10523s it's it's top rack about 120
10525s billionaires in just launchers alone uh
10528s which is uh incredible incredible energy
10531s um but we're ready to go to the arena
10533s for this first match in the Grand Final
10535s of Alliance tournament 18 between truth
10537s honor light and Odin's call
10543s Hello everybody welcome back to the
10545s arena I am the Basilisk joined by fear
10547s Viner for this match well these five
10549s matches to finish off the tournament
10551s from 32 teams down to just these two
10554s truth on a light on the red side Odin's
10557s call on the blue site true dot truth on
10558s a light obviously absolute perennial
10560s tournament Heavy Hitters and Odin's cool
10562s fear
10564s well they've been making progress over
10566s and over and over over the last few
10569s years creeping up in the ranks and this
10571s year they made it to the Grand Finance
10572s for the first time they are on the blue
10574s side and they have brought their four
10576s Battleship Cruz pseudo Tinker comp that
10579s won them against uh I believe it was
10582s tuskers uh in a match yesterday so I'm
10586s excited to see how that fares up against
10588s truth honor light
10589s yeah truth I like bringing this slightly
10591s strange comp that I think we saw a
10592s variant of yesterday yes this time
10594s they've brought a drowger in it which I
10595s think is a ship we haven't actually seen
10596s at all up to this point in the
10598s tournament 10 points for that command
10599s Destroyer but obviously with the Magus
10601s and the pontifex band if they wanted to
10603s bring an armor command Destroyer that
10604s was sort of the only option left here
10605s for truth on right so they've opted to
10607s Splash out those points it may have sort
10609s of hampered their support Wing a little
10610s bit as they've only got the celestis and
10611s Sentinel as sort of dedicated e-war
10613s ships but Link's going out the match is
10614s underway let's see how this goes
10616s well they also brought two blackbirds as
10618s well and we've seen the power of ECM in
10621s the last couple of days this weekend
10623s we've seen uh ECM being used to some
10625s great advantage and especially in that
10627s lower bracket finals where we saw the
10628s double Rook setup work out very well now
10631s for the side of Odin's call they're
10634s going to start on these blackbirds first
10635s now these are armor blackbirds so they
10637s won't have a lot of ehp but they also
10640s have a fairly small Sig radius which is
10642s good against these Cruise setups
10644s yeah and as we saw in Odin's coming up
10646s against tuskers I think this is the same
10648s sort of comp for them where they've just
10649s splashed out onto these four Cruise
10650s battleships they're just going to Tinker
10651s up and try and
10653s um you know Whittle through the cruise
10654s missiles and I feel like
10656s oh my goodness the burst just gets
10657s absolutely annihilated there for Odin's
10659s call
10660s was it battery violation it was a
10662s boundary violation oh my goodness that
10664s is not a good way to start the grand
10665s finals Jesus
10668s and this is where we got to talk about
10669s nerves Hydra they were here last year
10672s they won 80 last year odins this is
10675s their first time making it all the way
10677s to the finals of at and they gotta think
10679s or we have to think they have to be
10681s nervous here it's not just another day
10683s in the week it is the furthest they've
10685s ever gone in a tournament and they want
10686s to show that they are here to stay as uh
10690s Hydra once again just another day in the
10693s office and they've gotten the first
10694s blood in this match yeah and as I was
10696s going to say before erdvoy daughter did
10698s that a little bit of trolling there by
10699s flying out of the Arena I feel like
10700s these Tinker comps suffer when they come
10702s up against overwhelming amounts of DPS
10703s like we saw in the tuskers match which
10705s they actually still managed to pull out
10706s the win but only ever so slightly
10709s um you know the Tinker quickly falls
10710s apart when they lose these battleships
10711s to overwhelming DPS but Hydra throughout
10713s the day have not been bringing
10715s overwhelming DPS for the most popular
10716s they seem to have been favoring this
10717s control Focus setups and they've done so
10719s again here it's only really going to be
10721s the bargest the drones from the EOS and
10723s the drawer ramping up in terms of damage
10725s here I don't know if that's going to be
10726s enough to break the Tinker tank so they
10727s may have to just go through the support
10729s Wing I don't know how long this match is
10730s going to stall out for
10732s probably a relatively long amount of
10734s time this is not a flag bar guest as has
10737s been said in local this is just a
10739s regular burger so only gonna get the
10741s regular amount of DPS you will get from
10744s those rapid heavy missiles you do have
10745s some damage from this EOS as well but as
10747s you mentioned huge amounts of utility
10749s not a lot of DPS and the drauger a ship
10751s that defines the meta for the anger
10753s games being picked up here for the side
10756s of Truth honor light has a lot of DPS
10759s but importantly its links are bonus to
10762s Skirmish and info the only ship in the
10765s game that has that particular bonus
10767s towards its links it doesn't have bonus
10769s armor links which means even though they
10770s brought them it's not going to be as
10772s good as if they had a pawn effects or
10773s Magus getting those links but it's still
10776s a pretty interesting choice if they
10777s can't because they don't really need the
10778s armor links with already having the EOS
10779s and the Skirmish links are super
10781s valuable you can get the scram range on
10782s the Bogus the info Link's obviously
10784s super valuable for all your evil wings
10785s so it's actually a really strong pickup
10787s for the rest of their comp here but we
10788s now see drones going onto the vigil of
10789s Hoda daenery they want to try and take
10791s some of this application off the field
10792s provide by those Target painters
10794s yeah bonus painter is really important
10796s to have on a cruise missile comp and the
10798s vigil is just the one chip that hasn't
10799s remembered vigil fleet has a web bonus
10801s not a paint bonus Hodor now in to armor
10804s now under structure he is soon to be
10805s taken off the field and he is off the
10807s field now and early leads for truth
10810s honor light they can just continue to
10811s grind this match down because Odin's
10814s call cannot apply to anyone on the side
10816s of Truth on our light other than this
10817s bar guest who they are now going for
10819s yeah and that's got a real feel really
10821s really terrible for void daughter here
10823s as soon as he lands in the Grand Final
10824s within a minute boundaries and Casper
10826s still showing his uh sense of humor in
10828s this situation typing in local quickly
10830s afterwards hey that's my job
10834s Turtle carts in the Golem hasn't really
10835s gotten any rep Cycles off yet he's gonna
10837s probably try to keep the Reps around
10839s that natural 33 regen point there we go
10841s getting some reps in they've got damage
10843s now on a Dexter shio in this bar guest
10845s but he's still got his laundry frigates
10847s up on sorry not logic fragrance his own
10849s Nero's up on top of him and these cruise
10851s missiles even though they're gonna apply
10852s perfectly to the bar guest don't do that
10854s much overall DPS so while this guy has
10856s Ansel charges in his AAR it's going to
10859s be tough to break through them
10860s yeah I mean it's going to be a slow
10862s match it's going to be very difficult
10863s for them to hold anything on the Odin
10865s side now that both of their lodgy
10867s frigates are down but I don't think even
10869s with these four Cruise battleships we
10871s know that bar guest on truth on light is
10872s going to be absolutely pinned to the max
10874s um I just I don't think there's going to
10877s be enough DPS from these four
10878s battleships to break through the local
10879s rapper on the Vargas and the onero
10881s strips I feel like it might be a better
10882s option for them to actually put those
10883s cruise missiles onto the nearest it may
10885s take some time to get through him but we
10886s know this is going to be a slow drawn
10888s out affair they may actually be able to
10890s whittle through that aniros over the
10891s course of the map match but they are
10893s whittling through this visual Fleet
10894s issue right now remember no paint bonus
10896s just a web bonus but web's still
10898s important when you have a cruise missile
10899s set up like this and he's now in the
10901s structure soon to fall making a dive
10903s towards the back side maybe gonna try to
10904s get some sort of tackle no drive by webs
10907s for him though he gets taken down and
10909s Truth honor light in a dominant position
10910s in this match so far
10913s yeah at this point I feel like it's
10914s looking pretty dire for Odin's cool just
10916s losing those lodgy frigates completely
10917s negates any ability to keep up the
10918s support when obviously the battleships
10920s can sort of sustain themselves with
10921s Tinker but um you know the vigil the
10923s fleet vigil all this sort of stuff needs
10925s those logic freaks to serve that purpose
10926s and keep them alive and without them
10928s obviously they're just going to slowly
10929s get whittled away here by the missiles
10930s from the Bargas so I'm at this point
10932s even though it's only seven to zero and
10934s there's always you know as we saw in
10935s these high stakes situations there's
10937s always the opportunity for a boundary
10938s there's always a potential that Casper
10939s 24 could just eat himself out of the
10941s Arena but at this point I'm feel pretty
10943s confident in calling this first match
10944s for truth on a light
10946s yeah this stork going down soon as well
10948s the active Shield links very important
10950s to have for this Golem for Colonel Kurtz
10952s and just in general for the pseudo
10954s tanker setup he is now bleeding armor
10956s but he's got some Shield regen coming
10958s back up and he's got the uh remote cap
10960s transfers to make sure his AR still runs
10962s they are onto kadash presets now but
10964s once again I mean he's got Skirmish
10966s links on him he's going to be a very
10968s tiny signature radius already
10969s considering he's a demand uh command
10971s destroyer and you only have cruises
10973s which are not applying especially
10975s without any paints on the field
10977s yes and also they've got these jams
10979s which we haven't really considered so
10980s too much so far but these jams obviously
10982s going to be spread across the Ravens uh
10985s the Navy scorpion Etc just spread across
10986s the whole comp really at this point and
10988s I had a look actually at some of those
10989s Odin Shield Battleship fits from earlier
10991s and they had no sort of sensor boosters
10993s no real
10994s um you know e-war mitigation I remember
10996s they were just full tank I don't think
10997s they had a prop I think it was just a
10998s bunch of Shield extenders a bunch of
11000s hardeners and an xlasb so potentially
11003s very vulnerable to the ewall coming out
11005s here
11006s yeah Colonel carts continues to tank up
11008s he wrapped all the way back up the fall
11009s and I was gonna uh bait tank a little
11011s bit more with his ancillary Shield
11013s booster but still no damage applied for
11017s the sodium was call Squad and this
11018s pseudotinker setup something we saw in
11020s the grand finals and worked for Hydra
11022s last year but you're taking someone
11026s else's comp and facing it right back
11028s towards their face and those Cruise
11029s setups once again they have issues
11032s applying to these small signature radius
11033s armor ships that are Cruiser sizing
11036s below and we're seeing that right now
11037s where Odin's call can't turn truth on
11040s our lights old comp against them Odin's
11043s call Four battleships I have noticed are
11044s actually just Gathering up on the micro
11046s jump beacon in the middle of the Arena
11047s here and I'll be honest with you I have
11049s no idea what they're planning to do with
11050s that their Cruise battleships it doesn't
11052s really matter where they are
11054s um so I I don't know what their what
11055s their plan is here it could be something
11057s totally wacky but I don't know if
11059s they're even gonna activate or if they
11060s just want to be in the middle and ensure
11061s they can hit everything but I guess
11062s we'll find out in the next minute or so
11063s as these battleships slowly make their
11064s way forward as I said no prop mods so
11066s it's a very casual affair for the Golem
11068s and the Raven here at the back and the
11070s guidance disrupter from this Sentinel as
11072s well does anything need to be Ranger
11074s started to remember these are cruise
11075s ships uh it's probably more effective to
11077s actually get the application disruption
11080s up on him as the stork finally goes down
11082s it's going to be a clean victory for
11083s True Thunder lights but it's not going
11085s to be 100 points to zero it's going to
11087s be once this goes down probably 15
11089s points to zero very low score match but
11092s they really just can't break this Golem
11093s right now they are now finally on a
11095s Dexter Geo he is finally breaking a
11097s little bit but he has the nearest reps
11099s and an AAR to keep him topped up we'll
11101s see if they can actually take him down
11102s but there's some split damage on Kadesh
11104s priestess as well
11105s yeah when they lose this stalk their
11107s stock does go down it's 15 points I do
11109s wonder if they would be able to kill
11111s something if they maybe had been killing
11113s the owneros from the start of the match
11115s if they just said okay we're gonna you
11116s know both these comps they're going to
11118s have difficulty killing our Battleship
11119s Wing can we just Whittle down the
11121s scenarios of the course and that's the
11122s problem is of course truth on the light
11124s is going to have a swarm of red bots in
11125s every single ship in that comp so I
11127s don't really know still what they can
11129s kill they are still trying on the Bargas
11130s but Dexter's holding no problem
11132s um and at this point the drowger
11133s wouldn't be enough points to win the
11134s match anyway
11136s um so it would have to be the aniros the
11138s EOS and the bogus and I really feel that
11140s they did they haven't really tried the
11142s one thing that could potentially have
11144s have turned this fight which is just
11145s whittling down the ineros again I don't
11147s know if the Redbox would have been
11148s enough to hold but they could at least
11150s have tried it now kernel cards finally
11152s and a low armor he's run out of cap
11154s pretty much he's run out of Ansel and he
11157s will end up falling here nope actually
11159s he's got the rep back up so he will
11161s survive ever so slightly with a little
11163s bit of armor and a little bit of
11165s structure still only 45 seconds left in
11167s the match the match is pretty much over
11169s here I don't think they're gonna kill
11170s anything
11171s maybe this black bird but he's got a
11173s Nero straps and once again his sake is
11175s absolutely tiny compared to the
11176s explosion radius of these cruise
11178s missiles yeah so that's going forward
11180s with just 30 seconds left in the match
11181s that's consider the bands here because
11182s truth on the light taking this first
11184s match their whole comp is going to be
11185s Conquest band they cannot bring
11187s blackbirds anymore they cannot bring the
11188s drowger anymore so if Odin's decides to
11190s bring to ban pontifex Magus again then
11192s trixon light will be [ __ ] out of luck
11194s for for um command Destroyer choices
11196s they they can still bring the flag bar
11198s against
11199s um but there's a lot of e-warships and
11201s there's truth on the light side that
11201s they may want to bring again Celeste
11203s descends and all this other stuff and
11204s they won't be able to so I mean we'll
11205s just have to have to see how this goes
11207s throughout the series but this is going
11208s to be the first game going to truth on
11210s the light
11211s and with that we're going to send it
11213s back to the desk to break that down 15-0
11215s I think the lowest scoring match of this
11217s at
11218s but when we return more truth on our
11221s light and more in this call
11226s [Music]
11247s [Music]
11253s thank you
11263s [Applause]
11267s [Music]
11270s [Applause]
11272s [Music]
11273s [Applause]
11278s connected Channel switched well it would
11281s have been a fun easy fight right but
11283s guess what dude I'm not if seeing it
11284s people can't get together
11291s enemies your temps are completely damned
11293s out Crush I'm dumped out I'm dumped out
11296s you don't like cheers
11305s I'm jammed
11307s truth on our light go up 1-0 in this
11310s best of five grand Final in what critics
11312s are calling a match now Blackberry
11314s pirate we saw at the start of that match
11316s uh what looked to be a bit of an error
11318s by one of the players on the Odin's call
11319s team what happened there yeah we did uh
11322s the vigil of ERD void daughter decided
11325s to instead of staying in the arena to
11329s leave the arena which gets you
11330s explodified
11332s um we're kind of talking about it when
11333s it first happened there's a moment of
11335s like oh they might have just lost the
11337s match just because Owen's call was not
11339s able to apply any damage and then you
11340s lost a vigil which is more damage
11342s application uh and I was actually
11343s sitting there like Hydra could
11345s potentially sorry tree thunder light
11347s pretty slip
11349s um could potentially just do nothing for
11352s the next 10 minutes or nine-ish minutes
11354s and the match ends with one point to
11357s zero which would uh have been I think as
11360s you said uh Hydra and boring matches
11363s name a better combination yeah I did say
11365s that yeah so when you get to the finals
11367s I mean to be fair if you are wanting to
11370s win you don't care about how exciting it
11372s is for everybody else like as far as
11374s you're concerned one zero Victory is
11376s just as good a victory as 100 to zero
11378s the only difference would be if you
11380s managed to take down someone's Flagship
11381s uh that would of course change the game
11383s a little bit but they didn't and they
11385s haven't as of yet so
11387s um we also saw uh CCP what looked like a
11391s bit of a sort of core Tinker comp coming
11392s from The Woodlands call there they were
11393s titled up we've been discussing that
11395s right at the start uh when we saw the
11396s four battleships I was like oh that's
11398s going to be rough and we were discussing
11400s that if this is a flag Vargas there's no
11401s way you can Ram a flag bargained into
11403s four different battleships and we
11405s learned there wasn't one but then they
11406s started pulling back and then as you
11408s discussed that maybe they'll just sit
11410s back delete one thing at the last minute
11411s we saw the uh the boundary violation and
11414s we just kind of stood here
11416s well we uh just quick shout out to Annie
11419s gardett and Volta uh last year in the
11420s grand finals he did exactly that he
11422s rammed the flag Vargas into a tinker
11424s comp uh to pull them apart and they
11426s almost managed to pull off a w in that
11428s match but in this case it wasn't to be
11430s and uh of course this is the best of
11431s five so Odin's called now in the back
11433s foot and we'll see if they can come and
11435s take it to uh the you know third or
11437s fourth fifth match now uh we're
11439s obviously here in Nottingham at the
11440s event Studios and there's a whole bunch
11442s of people who think that's possible one
11443s of the most important is our production
11446s director of event uh Mr bayart J now we
11448s wanted him to come on the desk and chat
11450s with us but uh he's very shy he doesn't
11452s want to so I actually had some of our
11454s production techs help me to rig up a
11455s camera
11456s which I have got here now this camera
11459s should be on so you should be able to
11460s see me
11461s there we are and I can actually go
11463s wandering around the studio you guys can
11466s see what I see so I don't have any
11467s speakers so black pirate will be
11469s narrating so let me take my headset off
11471s hey I will say I'm glad we chose to wear
11473s pants today after that one but uh yes I
11477s I did also warn him that I will be doing
11478s the narrating in any way I choose so uh
11481s he's going to begin and hopefully not
11483s trip with that very expensive camera in
11485s all these cables this is what our room
11486s looks like we have the giant video
11488s screen we got the video screen
11489s controller there I've been trying to get
11491s them to post things the entire time and
11492s they have not apparently for legal
11494s reasons uh this is a fantastic person
11497s who's been taking pictures of all of
11499s this for us so all those really nice
11500s high definition pictures going up on
11502s Twitter we have students producing
11504s things he's waving he's like they're
11506s like oh God that is Mr Bay art J right
11509s there yes he is not happy about it yes
11513s we uh we kind of tricked him on this uh
11516s we were trying to be like oh yeah it'd
11517s be fun to show the show the camera
11518s around uh our amazing amazing sound
11521s director who's been making us all sound
11522s relatively competent or at least not too
11525s obnoxious I hope uh we got Nash cadaver
11528s matching hats with me we have disc
11530s reader we have CC zealous watching us
11533s giving us metal signs it's quite amazing
11535s we're going to actually see how far we
11538s can get this uh this chord because we
11541s have so much more in the back area but
11543s look at all those monitors and expensive
11545s stuff oh yes trying to help us not trip
11548s on anything hopefully we can pull that
11549s off
11551s oh yes chords
11554s yes ah yes biohazard he's been doing
11557s most of the amazing camera work that
11558s we've been seeing hopefully I don't uh
11560s give anyone's job wrong and then
11562s someone's like oh you insulted me you
11564s made it horrible
11565s um
11567s yep replay tools all that good stuff a
11571s really nice production this year
11571s actually at least you guys have been
11572s saying so so
11574s I want to get to Twitch chat we'll be
11576s sorry sorry let me see twitch
11580s yes Discord top secret Discord you can't
11582s see that's Kinsey by the way of Volta
11584s Fame and now we're going to the actual
11587s action room maybe if we have enough
11589s chord space
11590s so that's the secret office you guys
11592s can't see in it you can't reach it oh no
11595s they'll never find out what's in there
11597s yeah sorry guys eight Titans yes also
11600s the codes to uh turn off there's Baza
11603s yes so that is where we've been doing
11604s the broadcast from uh up there is the
11607s scrim room that's Amy muff muff uh we
11608s can't stand there it's basically set up
11610s like a perfect little uh like a gamer
11613s scrim house and yeah a lot of fun yeah
11616s we did a we did a Rome led by ccpb uh we
11619s were told it would take an hour it took
11620s us an hour to get ready I'm sure all you
11622s players understand what that's like
11624s and uh yep
11626s disc in his fantastic uh he's actually
11629s gonna be the next James Bond by the way
11630s Jason was wondering why he's wearing
11632s that
11634s and I believe he's coming back this way
11636s so I need to really quickly give myself
11638s all of the isk on the CCP never mind I'm
11641s gonna go back over here
11649s that's a good shot that is a great shot
11652s there we go and that is behind the
11654s scenes of Alliance tournament 18. uh
11657s hope you hope you'll enjoyed I hope it
11658s was useful
11660s um I tried to go all the way to the
11661s Basilisk yeah and I ran out of cable
11663s that I just heard a bunch of people
11665s sharing stop stop just run out and
11668s luckily he was able to pop out and say
11669s hello and of course we we couldn't even
11671s get close to the uh the room the
11672s referees are all setting up in uh we saw
11674s Amy Muffler stick his head out the door
11676s excuse me Swift is hiding up there as
11677s well um and then all the cast and crew
11679s aren't currently you know here are in
11682s there uh probably playing Eve which is
11684s probably playing you which is kind of
11685s fun hopefully that opened the eyes to
11686s some of the people watching the the
11688s production quality that we've had this
11689s year it's been incredibly fun yeah it
11692s has been so good there's been so many
11693s people that made this possible obviously
11695s you just saw a whole bunch of them
11696s um but what you don't really see is all
11698s the work behind the scenes to make even
11699s the little things happen and look good
11701s like the little stuff at the bottom of
11703s the screen right here oh thanks guys
11705s um is is a couple of people sort of
11708s making sure all the data in spreadsheets
11710s is up to date making sure it's all all
11712s correct is what's important and then
11714s putting it into the tools biohazard of
11716s course doing a the mixing of the the
11717s different naive scenes we have the
11719s vision mixer as you saw doing the actual
11721s camera cutting um I just and the instant
11723s replay like things are exploding we're
11725s seeing the casters talk about them
11727s exploding and then boom it goes to
11728s replay reel and it's it's incredible
11730s yeah it's been super good yeah uh so
11733s yeah I mean we hope here that you guys
11735s have uh have enjoyed uh this production
11737s uh I honestly don't have to say thank
11739s you to all the people who make it
11740s possible
11741s um but yeah you know so if you can uh
11743s give good good words and chat to the
11745s production crew I'm sure they don't
11746s appreciate it now we have more matches
11749s now coming up for this best of five
11751s grand final between truth honor light
11753s and Odin's call so let's take a look at
11755s the band for match two
11758s okay so truth on a light Banning out the
11760s Osprey the stormbringer the curse and
11763s Odin's call bang out the Nighthawk the
11764s guardian and the stormbringer the twin
11767s stormbringer bands of course give us the
11768s nearest and the slat near as trickle
11770s bands black pirate what do you see here
11772s other than me
11774s might no longer see you which is sad but
11776s I can just turn and look at you but uh
11778s yes the storm Runner ban is actually
11780s very very smart on so both sides here um
11783s we've seen it a couple more times uh
11785s when truth honor light does a
11786s Stormbreaker ban they seem to really
11788s like to bring these like control based
11791s setups with rip drones and I think we
11792s actually saw it versus Volta where
11794s there's a guardian that just would not
11796s die
11797s period and that was all repton's uh the
11800s commentators got it solid Odin's call
11802s Banning it makes me think that they're
11803s going to do something similar and we
11804s have seen Owens call doing uh focusing
11807s very hard on these like powerful Le
11809s Shack core uh curse setups especially
11811s earlier on in the tournament so they
11813s might be signaling that they're planning
11814s that
11815s um you know other than that oniros and
11817s guardian band at the same time I don't
11819s think either team necessarily was
11820s prepared for that but uh it is what it
11824s is now so we'll probably be seeing some
11825s Logistics frigates and uh yeah the
11828s Osprey is something truth on her life's
11829s been Banning every single time I don't
11831s know why
11832s they just like to ban it I'm sure I'm
11834s sure someone could tell us if they if
11835s they chose
11839s all right then uh instead why don't you
11841s tell us about the uh the stormbringer so
11843s we see it being banned quite regularly
11845s um what tell us about the weapon systems
11847s of these Eden column ships and why it
11848s might be so popular to ban it's a very
11850s different weapon system to traditional
11852s guns this is a weapon system that
11856s um it's spirals or it shoots and then
11858s shoots 10 other targets next to the
11860s thing that you're shooting so it becomes
11862s incredibly efficient at killing drones
11865s if you're shooting a uh a ship that has
11867s a bunch of drones around it like rep
11869s drones it'll automatically start kind of
11871s killing those off almost as if you had a
11873s smart bum on top of it so it's kind of
11874s like a projected smart bomb shooting all
11877s the targets around it so it becomes
11879s really quick and good at deleting these
11881s drone comps and the the battleship for
11883s that the the Thunder shells why don't we
11884s see that bit more often than tournament
11886s comms blackback pirate uh it's not
11889s really necessary so it um the
11891s stormbringer does enough damage to
11893s pretty much wipe out any rep drones that
11894s you need uh even the heavy ones go down
11896s pretty fast to it I think it's about two
11898s to three volleys depending on you know
11900s wrecking shots Etc uh so they the storm
11903s Runner shoots really fast like it the
11906s cycle time on those weapons is quite
11907s short uh you don't really need the
11909s battleship version for it it would
11910s actually be Overkill and also the
11912s battleship gun has like really really
11915s high signature radius required to apply
11917s so it actually isn't good at killing the
11920s tiny little drones on it so with that
11922s and the fact that it's a ton of points
11924s and it's not really that good at
11925s actually killing a single ship we don't
11927s really see it that much awesome and this
11930s is of course the second match in our
11931s best of five grand final so there are
11933s Conquest bands now in place from after
11935s the the first match so uh truth on the
11938s lights cannot feel the Confessor
11940s celestis the vexer the bar guest the
11943s oniros the drogger the EOS The Sentinel
11945s and the black bird so they can bring
11947s their Flagship bar guests as a band
11949s Dodge is still alive
11952s um they cannot bring any of these ships
11953s Blackberry pirate what do you think we
11955s might see here from from truth on the
11956s light you know I I hate to say it
11958s because it's like really talking up
11960s truth honor light too much and it's not
11961s like they need that much people have
11963s been talking about how awesome they are
11964s for years but this doesn't really affect
11967s them that much something that I was kind
11969s of was memeing about it in the uh the
11971s room you guys didn't get to see over
11972s there and I was like every single ship
11975s is the same it doesn't matter like which
11978s Hall gets banned they're all
11979s interchangeable and we're specifically
11981s talking about sipples and Scythe Fleet
11982s issues where they're actually the same
11984s ship just one as two more points in this
11987s case it's like okay well
11989s so we've banned out a celestis but we
11991s still have malices and Carries you know
11993s we banned out the guardian uh
11997s Odin's band The Guardian the nearest is
11999s banned for truth on her light
12001s but they still have augers which isn't
12003s the same but it kind of is you just get
12005s more points to play with so uh not to
12007s talk them up too much I don't think it
12008s actually affects them that much and they
12010s could still literally bring what they
12011s just brought and just slot a couple
12012s ships around
12013s CCB over the years um we've seen the
12016s format the alliance tournament change
12017s from uh back in the last tournament one
12019s it was five ships one of each size
12021s frigate Destroyer Cruiser battle cruiser
12023s Battleship and I believe CCP zealous
12026s informed me that the grand prize was
12027s socks at the time which is pretty cool
12030s Eve socks that was the prize that sucks
12032s dude yep oh boy
12035s um and then uh the was LP Governor's
12038s prizes for many years and we had a
12040s couple of things like uh you know some
12041s crazy battleships and stuff and then the
12043s actual price ships themself came out in
12044s the last tournament seven at that point
12046s we had things like uh the twin bands it
12048s was a b b a and then in the last couple
12050s of years we've started to expand the
12051s Banning system simply because the number
12053s of ships uh now available to these teams
12056s that weren't available back into
12057s alliance tournament you know five they
12059s didn't have loads and loads of these new
12061s ships what do you think about
12063s um the the current system of banning
12066s well I'm kind of new to the whole
12067s Alliance tournament team as I've said a
12069s few times I think the system that we
12071s currently have is pretty smart given the
12073s type of
12074s you know the amount of ships we have
12076s Bart does make a point that you can
12077s interchange some of these but it does
12079s change the dynamic if you suddenly have
12081s your black Birch banned out and you want
12083s to take a Rooks instead that's a lot
12085s more extra points which then have to
12087s give back on something else instead I
12089s think the way it's set up with these
12091s cascading bands as well makes it very
12092s interesting for these uh these final
12094s matches I think I think it's a pretty
12096s cool format as it is awesome now these
12099s teams of course will be uh looking to
12101s show their Alliance Pride uh truth on a
12103s light would love to slap their logo on
12104s their ships and fly around in space and
12105s they can now do that let's go to a quick
12107s video from CCP racks about heraldry
12111s thank you
12115s players identity in new Eden is
12118s important to them what they want to do
12119s is they want to showcase off who they
12121s belong to a corporation or Alliance and
12124s being able to kind of go proudly into a
12126s fight with other players the first thing
12128s that we are releasing are emblems
12131s emblems allow them to put their
12134s corporation on allowance logos on shape
12136s and kind of fly-inflate information into
12138s these battles
12139s down the line kind of what we are hoping
12141s to achieve with heraldry is that we want
12143s to enable players to do more uh to kind
12147s of sculpt their identity within new Eden
12149s in a better way at release players will
12152s be able to acquire emblems for around
12155s 100 ships and then over time we will
12158s gradually be seeding more shape holes
12160s into the game
12169s they are helldres pretty cool logos on
12171s chips people have been asking for it for
12173s years and it's finally here CCB talk to
12175s me a little bit about it and for those
12177s who don't know we can now have our
12179s alliance uh or Corp logo and Alliance
12181s logo on our ships it's not on every
12184s single ship yet
12185s um but you can start working in the
12187s evermarks by giving in ships every day
12189s through the Irish missions and start
12191s earning these points which you can
12192s unlock then ships and and spots for them
12196s I should say I've been unlocking a bunch
12198s of these uh every day even though I'm a
12200s laptop gamer up here at the hotel I've
12202s been logging in every day making sure I
12203s start stacking up these uh evermarks to
12205s unlock this awesome and uh Bart have you
12208s managed to be a skin or logo on ship
12210s enjoy yet I tried but uh a conversation
12214s I had with CCP Swift turns out that not
12216s a single ship that I fly is already in
12218s the system yet so uh can we get some of
12220s those other ones I'm sure we're gonna
12222s get them in there for sure but no I have
12224s been doing it as well it's pretty easy
12226s um just kind of an interesting way to
12227s just see parts of the space that you
12229s haven't actually and get ships to places
12231s that you're not usually used to so yeah
12232s I'm looking forward to getting some
12233s pretty cool skins on mine as well um I
12236s can't go around to doing it yet because
12237s I've been busy with this uh let's do our
12239s quick predictions
12241s um and what we think might happen in
12242s this second all the best of five match
12244s black part pirate you went for uh truth
12247s on light in the first match no I'm
12250s trying to rewrite history
12253s what do you think in this match uh I'm
12255s feeling Odin's for realsies this time
12257s they've got it actually for realsies
12259s yeah or like I'm just saying that
12261s because I don't want to Caster's curse
12262s truth on a light okay you know what
12263s truth on her light I'll cast your skirts
12265s them instead yes and ccpb what do you
12268s think I'm sticking with what I've been
12269s saying the whole time they're gonna win
12270s this truth on a light it's going to
12271s bring it 100 I always super enjoy when
12275s we go to
12276s um the like the film matches uh because
12278s we get to see all the different
12280s techniques and all different uh cool
12281s things be brought different comps like
12284s teams getting further and further into
12285s those uh their back pocket of all these
12287s different comps it's a little bit
12288s different this year in the sense that as
12290s you mentioned Bart is not every Conquest
12292s band applying is only the last match
12295s um so it should be surprising to see how
12297s the teams react to that I'm going to put
12299s my my twitch Channel points behind
12300s Odin's call in fact I'm going to check
12302s how you guys are in twitchland are
12304s feeling on this let's have a look oh wow
12306s that's a lot of Channel points oh so at
12308s the moment over 2.1 million Channel
12312s points on truth on light and nearly a
12315s million in Odin's call I think that
12316s might be the most points I've seen in
12319s one of these bills that sounds like way
12321s more than we've been seeing recently so
12322s yeah I mean currently it's 32 percent
12325s 68 to truth on the light so I think you
12327s only want to do out there a little bit
12330s more uh on truth on the light please uh
12333s I'm told that the teams are indeed
12334s landing on grid now so we can shoot over
12337s to the arena for this second of beta
12340s five match between truth honor light and
12342s Odin's call
12349s welcome back to the arena everybody
12351s truth on a lie Odin's call match 2 of
12353s this best of five
12354s um ships are still as I said Just
12356s landing on grid so haven't had a huge
12357s amount of time to really assess these
12359s comps um for the time being uh it looks
12361s like truth on light bringing a bunch of
12363s gun loads that they brought earlier in
12364s fact exactly identical to the comp they
12366s brought earlier I believe against
12366s Voltron in the lower bracket and what
12368s about Odin's call
12370s well um Carl they have decided to bring
12372s armor control this time double Tempest
12375s Fleet issue on a battlegorn so armor
12377s control versus pseudo Octodad and we saw
12381s this pseudo Octodad pick apart an armor
12383s control setup earlier today and I'm not
12387s liking Odin's uh Outlook already just
12390s looking at these comps on grid yeah I
12392s think the survival duration of the
12394s celestis and the central are going to be
12396s key here in terms of trying to mitigate
12397s damage from these battleships but Odin's
12399s call we saw them fly this comp I think
12401s we might have flown it a couple times
12402s right at the start of the tournament
12403s maybe once or twice but notably they
12405s flew a lot in the feeders in which they
12407s flew 10 I believe 10 matches culminating
12410s in that final series against laser Hawks
12411s this comp with the battle gun on two
12413s Fleet Tempest is their bread and butter
12415s they know this comp inside and out if
12417s they are going to be truth on alarm
12418s light on execution with anything this
12420s may just be the comp with which they can
12421s do it
12422s yeah but the fighting an upheld battle
12424s they got close range battleships with a
12426s long-range web in the battleborn
12427s importantly no Skirmish links for him
12430s and the Sentinel just gets immediately
12432s deleted by these medium long-range guns
12435s from truth on our light you can take a
12436s look at the attack bar it is much larger
12438s than what Odin's call is bringing with
12440s these two battleships and with this
12441s battleborn it's like a look at the
12443s Battle Gorn now to see if this is a gun
12444s battle or if it's full newts and it
12446s appears to be a gun belt so at least I
12448s have some damage on it but they've
12449s already lost one ship and that's really
12451s all truth Hunter Knight leads to start
12453s snowballing this match
12455s yeah maybe another slow one obviously
12457s there's battleships on Odin's call not
12459s the fastest ships are pushing in there
12460s and yeah I said that Sentinel his jury
12461s his lifespan was going to be an
12462s important factor all it turns out truth
12464s on the light thought exactly the same
12465s thing and decided to just immediately
12466s obliterate him from the field I thought
12468s they actually killed him before the
12469s match even started that's obviously not
12471s possible you're not allowed to move or
12472s lock or do anything until the time it
12474s takes down but they just absolutely
12475s obliterated him before he probably got
12477s to lock or do much of anything
12479s yeah now they're focusing their DPS on a
12481s colonel Kurtz in this Tempest Fleet
12483s issue he is burning towards the center
12484s of the Arena maybe trying to get onto
12486s this Oracle of Amelia who is a little
12487s bit far forward but we see actually
12489s truth on our light starting to burn in
12491s towards the center of the Arena they
12493s might be looking for some sort of play
12495s off this micro jump Beacon or something
12496s of that nature or actually to stop the
12498s MGD play from happening from Odin's call
12501s they're stopping their ships just short
12502s of that mjd Beacon and kennel Cuts is
12504s going to go down here because he's lodgy
12505s frigates they're not quite close enough
12506s to be optimal reps they've still got all
12507s the red bots on the failure of toastbrot
12509s and Colonel Kurtz desperately needs them
12510s going against 10 armor going into Hull
12512s and he's trying to burn away here to get
12514s into range of the deacon get into range
12515s of the Thalia I think they are picking
12516s up but it's going to be too little too
12517s late he is just about going to go down
12519s here 20 structure can they kill the
12521s Oracle in time no Colonel Curtis goes
12523s down the Oracle stays alive and
12525s importantly even though it's a fairly
12527s squishy ship they just don't have the
12528s application for this it's devolved into
12530s an all-out brawl this is not what we
12531s expect from the pseudo Octodad setup but
12533s they decided we're just gonna get close
12535s range ammo and out brawl these Tempest
12537s Fleet issues and the balcorn look at our
12539s attack bar it's absolutely massive and
12541s they're on to the Paradigm Now using the
12543s high damage Anno they still haven't
12544s killed Amelia in this Oracle he keeps on
12546s tanking because they're not able to
12547s apply to him right now yeah they jumped
12550s in and this is what makes Hydra so scary
12551s is they act as one unit they're like a
12553s school of fish they swim forward they
12555s swarm back and
12557s um Dexter in the Absolution seems to be
12559s stuck in the middle of Odin's comp but
12560s critically the two battleships the
12561s Battleground attempt asleep that can
12563s actually apply damage to him aren't over
12565s there either so he is effectively sort
12567s of isolated with the Odin support when
12568s he's probably a pretty good place for
12569s him to be he can just pew at this Thalia
12571s whatever he wants reduce the list is
12572s anything that's within range and this
12573s Oracle of Amelia not a ship that you see
12575s tanking readily but he is tanking
12577s Amelia's got some sort of Dev hacks here
12579s keeping this Oracle alive with the power
12581s of anger
12582s I have the power of anger maybe the
12584s power of anger games even though they
12585s didn't participate in it either way this
12587s Oracle stays alive they kill the other
12589s Tempest Fleet issue and now they're on
12591s to Odin's calls low end they're gonna
12592s take out this Confessor and then
12594s Nathalia then maybe the Deacon uh Hodor
12596s goes down they've got damage onto the
12598s saw you have tosprout right now but it
12600s looks like instead they're gonna primary
12601s the Battleground just take all of the
12603s high end off the field Odin's collabs no
12605s more damage left they have on bonus guns
12607s on a battle Gore and a couple of newts
12609s and that is pretty much it this game is
12612s over really quickly for truth honor
12614s light
12615s yeah it's really hard for Odin's cool
12617s hair to face this opponent as we know
12618s Hydra we saw that turn from them they
12621s were kiting back at the start of the
12622s match trying to pull some range and then
12623s immediately just synchronized motion
12626s they all immediately turn around and
12627s swarm onto kernel Kurtz he reacts well
12629s he tries to get away he tries to catch
12631s reps from the Thalia and the decompet
12632s every second matters when you're in a
12634s finals matchup against the best team in
12637s the tournament which which truth on like
12639s clearly seemed to be here they're just
12640s so coordinated in their actions they've
12643s got such purpose when they cut every
12645s command of their ship has such intent
12646s behind it
12648s yeah and returning Champions right they
12650s bring this pseudo Octodad setup that we
12652s saw starting yesterday and now bringing
12654s it this time around they've got the
12656s e-war mids as well on top of this setup
12658s but more importantly they have the
12659s ability to just go in and brawl if they
12662s so decide to do so and we saw that today
12665s they out brawled a triple Battleship
12668s setup
12669s in a comp that has no battleships
12673s and the other thing is as I was saying
12675s earlier offcast I believe about truth on
12678s the light is they're so versatile in
12679s their comps I think they mentioned it on
12680s the desk as well and this kind of comp
12681s you can switch out so many things there
12683s are so many medium gunboats in the game
12685s even with a starting Absolution
12687s hurricane Fleet Oracle exec Navy or navy
12689s all band next game they can bring you
12691s know brutix navies they can bring
12692s harbingers they can bring Harbinger
12693s navies they can bring all these
12694s different gunboats so they could affect
12696s I mean this black ball pirate cell on
12697s the desk you know a nearest Guardian
12698s band they brought on execro there's so
12700s many comps so many ships in this comp
12702s where they can just switch out for not
12703s an exact equivalent but a fairly fairly
12705s roughly equivalent that sort of does the
12707s same sort of role and fly with the same
12709s level of execution that they've
12711s displayed here and potentially get the
12712s same result or of course they could
12713s totally switch it up they've still got
12715s that Flagship bar guest available indeed
12716s both teams have and now Odin's call are
12718s going to be down 2-0 in this series they
12720s may feel some pressure to field that
12721s Flagship Bargas or will they will they
12723s decide actually you know we can play
12725s sort of a psychological game by keeping
12726s it not filming it but it is now just the
12728s celestis left of Martin Conrad
12731s absolute destruction from truth honor
12734s light and that decisiveness in that
12737s coordination is something we see out of
12739s championship teams they've gone up 2-0
12742s in the series they have one more game to
12744s go and they can bring the same comp they
12746s brought game number one if they decide
12748s to do so Odin's call back to the drawing
12750s board they need to decide what they want
12752s to bring against truth on our lights
12754s best
12757s yeah so it is going to be a hundred to
12758s zero unfortunately freudian's cool they
12761s brought their their um you know their
12763s bread and butter comp but now are they
12765s all out of ideas are they gonna have to
12766s bring out something really wacky but
12767s back to the studio from a small analysis
12771s [Music]
12788s thank you
12796s sino's up
12817s Pump It Up it up a little more get the
12820s party going on the Dance Floor
12841s foreign
12853s truth on our light there with the second
12855s Vector in this best of five that now
12856s puts them just one match away from
12860s securing themselves as the champions of
12863s Alliance tournament 18 uh or it's called
12865s they're unfortunately unable to pull out
12867s a w losing all of their ships and
12869s killing essentially nothing and not an
12872s optimal strategy at all uh we certainly
12874s hope to see them come back and push this
12876s on uh Beyond three matches CC Swift how
12879s have the matches today been for you uh
12882s they've been great I think the the
12883s matches last weekend were
12885s um at least on the final actually no the
12887s matches yesterday best ever uh they were
12889s the most exciting matches everyone was
12892s going back and forth uh we were sitting
12894s in some of the rooms and all the
12895s commentators like oh this guy's gonna
12897s win oh no the other guys
12898s and we had no idea what was going to
12899s happen it was extremely exciting uh what
12902s you're seeing now I think are teams that
12904s are incredibly well practiced uh there
12906s are mind games going on Mind Games going
12908s on Mind Games going uh in the background
12910s there which we're not exactly privy to I
12913s mean maybe Misty is a little bit but he
12914s kind of knows a little bit more Suzy B
12916s obviously knows a little bit more uh but
12919s yeah uh it's just a lot of I think
12922s you're you're seeing the hundreds of
12924s hours that these guys have put in paying
12926s off right now in the the finals on the
12927s semi-finals yep now mystical might what
12930s could Odin's have done definitely in
12932s that match there do you think to maybe
12934s at least push it harder towards Hydra I
12936s think it's it's a fairly tricky thing to
12938s to narrow down because again I feel like
12940s it's a meta matchup issue and not
12942s necessarily a skill issue because we've
12944s seen Odin's obviously claw their way
12945s through the feeders win a slot in the
12948s mainland Alliance tournament and then
12949s progress all the way to the finals so
12951s it's not a lack of skill it's just a
12953s case of the matchups that Odin's have
12955s found themselves in haven't necessarily
12956s been ideal for the setups that they're
12957s bringing to those matches
12959s um I think that Odin's have stronger
12961s setups than what they've shown so far
12962s perhaps they're just saving them for a
12964s more exciting finals where they claw
12966s their way back from two nil down uh
12968s hopefully not
12969s personally but you know I think that
12971s would be a very exciting story to tell
12973s for this at so
12976s um I guess yeah just try and keep the
12977s heads up try and keep their mental clear
12979s um try not to let these two last losses
12981s get to them because obviously they've
12982s done really well so far and see whether
12984s they can bring it back in the next match
12985s yeah no CCP Swift one of the things you
12988s said just before we came back on on air
12990s here was that Hydra sorry truth on the
12993s light have got really good at swapping
12995s ships in and out of comps talk to me
12997s about what you meant by that yeah so I
12999s think Blackboard pirate was talking
13000s about it a little bit where he was kind
13001s of sounding a little bit crazy who's
13002s like oh ships are the same guys
13005s um they're not all the same but from
13006s what he was saying is or he was trying
13008s to to convey is a lot of these ships
13010s play a very similar role they just have
13012s slightly different points so what truth
13015s on a light has kind of mastered here is
13017s they can plug and play any ship when it
13019s gets banned they can just replace it
13020s with something else uh I think they were
13023s if we're being critical of one of the
13025s best teams to ever play in the alliance
13026s tournament they were pretty bad at this
13028s in the last two Alliance tournaments
13030s this is where vigra reloaded had a
13032s little bit of advantage over them but I
13034s think they've really worked on that this
13036s year and now they're just Masters at it
13039s right you ban anything they'll just
13040s throw a jogger in there like no one's
13043s flown a drug or what are you doing uh
13046s band the logic auger it's fine uh band
13048s Blackbird take something else it's just
13050s been masterful to watch like these guys
13052s can put anything in there and they know
13055s how that ship is going to fly and they
13057s know how to fly that comp somehow like
13059s they've just become uh cyborg humans
13062s well sometimes when we see uh teams
13065s especially newer teams uh come into the
13067s tournament and they don't have maybe the
13069s the most in-depth understanding of of
13070s the meta as it's going to develop and we
13073s see them copy comps from the previous
13075s year and then as the tournament goes on
13077s people figure out what the current meta
13078s is then they start adjusting mystical
13080s might when you are building comps and
13082s things like what is the process from
13084s going like Hey we're a new alliance
13086s tournament the rules are out you know
13088s where do you start
13089s oh I mean there's so many different
13091s things to take into account I don't want
13092s to make it sound like an impossible job
13094s for newer teams right because like you
13095s said newer teams coming into the
13097s tournament they can look at what's
13098s worked in the past try and replicate
13100s that in the current tournament and then
13101s they can actually make it fairly foreign
13102s I know Rusty hyenas is one of the groups
13105s that we shouted out for taking some of
13106s those Concepts that we saw in previous
13108s tournaments and then replicating that in
13109s the feeders and making it into the
13111s actual tournament itself
13112s um so it can be done
13114s um I think
13115s there's a lot that needs to go on it
13117s needs to be a question of well what are
13119s you trying to achieve with your setup
13120s right you need to understand what that
13121s setup is meant to do before trying to
13124s put that set up together so that you can
13125s make sure everything fits together
13126s properly instead of having you know a
13128s celestis and then two broadling ships
13131s um because the celestis isn't going to
13132s provide you with that much like damage
13134s cover because you're going to be in lock
13135s range the entire time anyway right
13137s there's little things that you need to
13138s think about how does this synergize
13141s um does this make sense to put these two
13142s ships together what is the effect that
13144s it's going to have in the actual match
13146s against the ships that we're going we're
13148s expecting to come up against because you
13149s can never really know what you're going
13150s up against until it lands on grid one of
13152s the stressful things about the alliance
13154s tournament the other thing is
13156s when teams are copying setups sometimes
13158s we see the same ships as another team
13160s has brought but the fittings may be
13162s different if the team that They're
13164s copying hasn't actually lost their ships
13165s before that's another thing to take into
13167s account right you may understand
13169s generally what the comp is meant to do
13171s but you really need to think about it
13173s and test it and practice it not just
13174s copy it on the day and then decide to
13176s bring it because you still need to
13177s understand what it's meant to be
13179s achieving which is just something that
13181s teams can keep in mind if they're
13182s practicing and they're trying out some
13183s of this old Tech that we've seen uh
13186s there there's no reason why they can't
13187s make it decently fall into a tournament
13189s and potentially win some fried ships
13191s yeah the price ships now available for
13193s the top 16 teams in Alliance tournament
13196s 17 and 18 which is uh as you would say
13199s C2 Swift poggers yeah that is very Park
13202s yeah yeah and uh how what do you think
13204s of the price ships this year you were
13205s telling me during the break actually
13207s quite good uh yeah so we did a little
13209s bit of theory crafting uh to see like
13211s what exactly should these ships do and
13214s ccbb uh Suzuki Paragon CBB convict and
13217s since we zealous and myself came up with
13220s like some really great ideas they were
13222s actually horrible ideas but they seemed
13225s great to us because they were really
13227s funny at least they seemed great to me
13228s because they were really funny but we
13231s settled on uh with the web drone bonus
13234s and the web zone strength
13236s um probably makes them a much better
13238s ship over 10 effective launchers on the
13241s best luck I know some people thought it
13243s might be the worst love but no it's the
13245s best it's really good uh you get a vindi
13247s Webb at like 40 kilometers who's gonna
13250s be mad about that
13252s I think it really landed in the great
13254s spot and I'm excited to see these ships
13256s kill people on TQ but I'm more excited
13258s to see these ships explode yeah and I
13261s actually went on and I looked up the
13262s name so it's it's called Gary and I was
13265s like where else does this name come from
13266s and it turns out the frackie or frecky
13269s uh comes from it's one of Odin's dogs I
13271s believe and Gary is the other one is
13273s that correct uh they're they're like
13275s brothers or cousins or something yeah
13277s who knows how this whole mythology works
13279s yeah
13280s no CBB knows exactly how we could
13282s actually probably ask him uh but yeah
13285s but he's not here yeah he's left he's
13287s flown away he's gone yeah he's gone with
13290s the frickian oh no no the whatever hey
13293s Gary I think it's still still named
13294s after Jerry Harwell that's my uh that's
13296s my theory we did have a pretty intense
13298s Spice Girls debate
13300s uh at the office and um excuse me Aurora
13304s also mentioned that the uh ship also
13307s sounds like an old polish woman so uh in
13310s her head that's that's what that ship is
13311s there you go yeah uh now I want to come
13314s back to Mystical might
13316s um so we talked a little bit about how
13317s you start building a comp but once
13319s you've got that comp and you've got a
13321s team set up how do you actually go about
13323s testing it and practicing with it to
13324s actually learn about what it does
13326s so again there's a few different ways
13329s that you can go about this I know some
13331s teams have favored open practices in a
13333s way so there used to be some open
13335s practices that went on where
13337s um scrims would be organized by somebody
13339s and then teams could turn up on the day
13340s and they'd get matched up against teams
13342s that they've never played before in
13343s comps that they've not discussed and
13345s it's just literally like it would be in
13347s the alliance tournament you go in you
13349s fight you die you win
13351s you figure out what the weaknesses of
13352s your compound what the strengths of the
13353s compar and then you go back and work on
13355s it other teams especially some of the
13358s high performing teams that we've seen
13359s like truth on the light we form Volta
13362s presumably Odin's call um lock Ranger
13364s enjoyers
13365s um tuskers I'm sure will probably have
13368s practice partners
13370s who they will scrim with
13373s a few times a week for months
13376s in advance of the actual tournament
13377s happening to figure out okay what are
13379s the different options that we have what
13381s are the strengths and weaknesses of the
13382s team that we're playing against which is
13383s something that factors in when you end
13385s up going against your practice Partners
13387s um and yeah it's just about whittling
13389s away at different ideas the spanner in
13391s the works comes in when CCP releases a
13393s patch a week or so in advance of the
13395s tournament and then everyone's
13397s scrambling to figure out
13398s what ships are actually good sometimes
13401s they get tricked Navy getting enjoyers
13403s um Navy Dominics enjoys
13405s um and sometimes yeah it's fairly good
13407s like the Navy executor which we've seen
13409s uh field in and then banned a bunch just
13411s because it's really performing well same
13413s with the Navy Osprey I think Navy
13414s caracals as well yeah they've been
13416s performing really well in this
13417s tournament so yeah I mean there's
13419s a few things that you can get done in
13421s the few months leading up to tournament
13423s there's some things that you need to
13424s kind of adapt to on the fly as things
13426s happen as comps are shown uh but yeah
13428s yeah just find yourself a practice
13430s partner but try not to get yourself
13432s trapped into an echo chamber so don't do
13434s internals solely internals do you find
13437s other people that you can fly against
13438s yeah it's a really important thing to
13440s mention
13441s um another thing that's really tricky
13443s when you do internal testing only
13445s is some of the practices can get a
13447s little bit intense
13448s uh and you're spending hundreds of hours
13450s with these people and uh sometimes you
13453s know those tensions can flare a little
13454s bit uh I'm sorry Mr Rife if you're
13457s watching
13458s um you're a good man
13460s awesome now uh Messi you mentioned some
13463s of these new ships in fact I do believe
13464s we have a short video we can uh we can
13466s throw up about those right now
13473s you've already seen eight new ships
13475s released last month and with Uprising
13477s expansion we're expanding the selection
13479s of navy ships even further with a new
13482s set of Navy destroyers for each faction
13484s as well as navy dreadnoughts we chose
13487s these ships because they'll fill some
13488s gaps in the existing Navy lineup as well
13490s as creating new and diverse engagements
13492s in the faction Warfare ecosystem with
13494s the dreadnoughts we wanted to give
13496s players something that was really
13497s aspirational a large goal to work
13499s towards something really special and
13501s something that will help to mix up the
13503s capital ecosystem elsewhere in the game
13505s we want to find new and unique uses for
13507s these ships in the Eve online ecosystem
13509s that isn't just going to step on the
13511s toes of other existing vessels each
13514s faction has their own like kind of like
13517s mini guidelines regarding that the
13519s Phoenix is uh for example like a ship
13522s that uh needed to be updated the base
13525s Phoenix itself is getting all the uh new
13528s textures and model pieces that the Navy
13532s one has minus some details that we just
13535s uniquely made for the for the Navy
13537s version for every animation or if I
13540s stayed the ship can go in we've added
13542s more animations incorporating uh VFX so
13546s like if something is moving there's a
13549s really good chance that some VFX are
13551s involved the end and uh highlighting
13554s that I can't wait to see these ships get
13556s into your hands see what you do with
13557s them and look at the deaths on ziko
13569s whereas CCP Aurora and CSV bunny virus
13571s there with some information about the
13572s new ships to be swift you turned to me
13574s in the middle of that and said I've got
13575s a good one for this
13577s uh so these ships you cannot find the
13579s alliance tournament they were the Navy
13581s dreads that we showcased uh incredibly
13583s cool ships you need to be an Omega pilot
13585s to Pilot those new ships and it just so
13588s happens until November 22nd in the new
13590s Eden store uh you can get seven days
13593s free Omega
13594s a great plug yeah I did it Well Done
13598s we've actually been into that all
13599s weekend and we just kept forgetting yeah
13600s I know I kept forgetting too and then it
13603s seems to be Castrol said it in chat and
13604s I was like oh he's better at this than
13606s me yeah it's like so many things but
13608s yeah uh mystical might as an Omega
13610s enjoyer how would you go on about
13612s getting this seven day free uh so what
13615s you do I believe this is the way is to
13618s log in to Eve online perhaps as an alpha
13620s account crazy I know and then to open up
13623s the new Eden store and it should just be
13625s little 7 Day Omega zero Plex cost you
13628s just redeem that to your account and
13630s Away you go I don't know if you need to
13632s re-log to make sure that it fully takes
13633s effect but I don't think so I think
13635s we've got past the stage of needing to
13637s re-log for things now yeah we're really
13639s good at the at that stuff yeah yeah
13642s speaking of other things that we're good
13644s at narrative is a new Focus these days
13647s and we have a short video on that
13650s foreign
13655s design is something that we started
13657s earlier this year we well we have done
13660s it sometime in the past in some shapes
13662s or form but we sort of wanted to
13664s escalate it so like in the past in the
13666s lead up to for example Abyssal debt
13668s space we had a story going on and kind
13672s of mystery and things for players to
13675s discover etc etc and we sort of wanted
13678s to apply that to basically as much as we
13682s can when we're creating new features for
13685s you online this summer we have had
13687s things happening around athenon where
13689s kaltarian galactir are extracting it out
13692s we have things happening in Turner where
13696s the Amar started having just other
13699s transmuters and and the minister trying
13701s to stop them we have Tech races between
13704s the empires and we want these player
13707s activities and events really sort of
13709s control how the features are rosed out
13712s then in whatsoever and then that players
13714s actually do affect the storyline and
13717s their history of of new Eden for example
13720s with the uh with the gate Construction
13722s in athenon both the kaltari wanted to
13724s get into atanan and the galante and it
13727s was totally up to the players to
13729s determine when or if their empire
13732s managed to construct the gate into atan
13734s and we are quite willing if players do
13737s not manage to actually
13739s construct the gate you know meet the
13741s requirements for the Empire to actually
13743s construct the game into into ultimate
13744s they will never get the gate into atana
13747s it's always totally and completely in in
13749s player hands
13750s what we are really trying is to co-write
13753s the story of new eaten with players and
13756s player input and make player input
13758s meaningful to that story have them
13761s actually affect the politics of new it
13763s and and the world of newly
13772s there you are hearing a little bit about
13773s the narrative arcs currently in the game
13776s from the uprising expansion Turner was
13779s pretty cool
13780s um I don't know if you guys noticed but
13781s the star blew up
13782s um space Gandalf uh is no longer a thing
13786s he is now dead send-off standoff that's
13788s he's that's actually not his name he's
13790s got a real name it seems to be Loki who
13792s you just heard from uh has this
13794s incredible backstory with him about him
13796s with the CB delegate zero
13798s um he's dead though
13805s they were too stubborn to evacuate they
13807s were like guys we got this we've got the
13810s powers to prevent this whole thing from
13812s exploding turns out the whole thing
13815s exploded anyway and they didn't stop it
13817s hmm that's a big sad yeah uh speaking of
13821s big sad uh let's go to the look at the
13822s bands and see what truth on the light
13824s and Odin's call are going to choose not
13826s to see this time
13829s so truth or like Banning out the Osprey
13832s the Stormbreaker hyena Odin's call
13834s Banning out the Nighthawk the guardian
13835s the pontifex the trickle bands I'm
13837s assuming uh this is uh there are no
13840s trickle bands uh at all this is indeed a
13842s mistake this is a nice ship you can look
13844s at you can enjoy it but please do ignore
13846s it mystical might what do you see here I
13849s do like the nun bands it's a non bands
13851s are pretty good I don't ban a lot of
13852s ships every match that's true most trips
13854s are unbanned in each match um in fact
13856s let's list them yeah absolutely not I
13860s mean it's interesting to see the
13861s guardian pontifex band coming in
13863s pontifex driving people more towards the
13864s Magus I can't quite remember if
13869s these are the conquest bands so of
13871s course not so the Magus was not fielded
13873s so it's not banned so the magoose is
13876s loose the goose is loose yeah so the
13877s conquest bands here uh for truth when I
13879s like the Oracle the hurricane flea
13881s tissue the executor Navy issue which of
13883s course has just been buffed is now super
13884s popular the Absolution the Hecate the
13887s augura Navy issue the executor the
13890s non-navy issue one the histarity and the
13892s Muller so CP Swift what do you think we
13895s might see coming up in this match from
13896s trotonal light
13899s of ships I have no idea what we're gonna
13901s see uh but I think we're gonna see a
13903s heck of a lot of swagger uh the way
13905s truth honor light went through the Volta
13906s team I think they're just surging right
13908s now uh I don't think there's anything
13910s that can stop them uh even those
13913s Conquest bands I think they're just
13914s gonna as bar was mentioning plug some
13916s new ships in there do some space math
13918s and get a good team out of it somehow
13921s um mystical might your thoughts uh so in
13923s any other year I would actually kind of
13925s know what the theory was but with the
13927s patch happening not long before we
13929s actually traveled over uh to put on the
13931s production I actually have no idea what
13932s the theory looks like at the end of it
13934s so some of the comps that I've seen I've
13936s kind of panicked over a little bit
13938s um so yeah I have no idea what we're
13939s gonna see this time
13940s so this is
13942s um as mentioned this is a best of Five
13944s series that we're in we're currently two
13945s matches deep into it
13947s um truth wanna like have the opportunity
13948s now to seal this up and become the
13951s alliance from 18 Grand Champions Odin's
13954s call massive shout out to them they have
13956s uh done just incredible work to get here
13958s to this point they performed incredibly
13961s like they didn't drop a single match
13962s until they reached this Grand Final
13965s against uh truth on a light which you
13967s know one of the most experienced teams
13969s uh in the entire Alliance tournament
13970s like just in history like all the
13972s players that are in that team now and
13974s Odin's call I mean there's a bunch of
13975s really experienced players there like
13976s Colonel Kirch from NC DOT uh he's
13978s previously not managed to get past
13980s fourth place so well done to him getting
13982s second place at least potentially first
13984s place I think I'm winning three in a row
13985s uh which you know it's a tough order of
13988s CCP Swift do you think Odin's maybe can
13989s pull that off
13990s um it has been done before uh winning
13992s three in a row in a best of five grand
13994s final
13995s um I don't know it's just so hard uh I
13998s was talking to Susie B
14001s and I think Misty or maybe it was
14002s Blackboard pirate
14004s um generally speaking the team that goes
14007s into the elimination bracket has the
14009s better run in the grand finals they just
14011s have like uh more
14013s um more Swagger we can call it but
14015s they've got more matches played they're
14016s kind of like going full speed and they
14019s know exactly like what their next uh
14022s Team or next opponent is going to be
14023s like they know what their like wingman's
14025s gonna do they're just in a really great
14026s Rhythm and it's hard to break that
14029s Odin's call they had an amazing route to
14031s get here but they've had to kind of sit
14033s all day and watch what was unfolding
14035s ahead of them and when you sit there and
14037s watch you're like ah what are these guys
14039s going to do to us you might overthink
14040s some things you just kind of get out of
14042s your groove a little bit
14044s um so it is possible for Owens called to
14046s do it they are talented enough they've
14048s got the theory Crafters they've got the
14049s pilots they've got the skill but I think
14051s that one little thing that truth or
14054s light has is just that little bit more
14056s uh steam in the uh pocket that's where I
14060s keep my steam as well yeah pocket I want
14062s to quickly go to Twitch chat and just
14064s have a look and see what the twitch
14065s Channel points are at right now so
14068s um
14069s 1.16 million twitch Channel points uh
14072s currently an Odin's call uh to
14075s 3.24 million on truth on the light so
14078s over nearly four and a half million
14080s Channel points right now uh with the
14081s majority of them 75 of them going
14083s towards truth on the light so you guys
14085s out there uh putting your channel points
14087s behind truth on a light uh mystical
14089s Knight
14090s what are your thoughts predictions truth
14092s on a light
14094s that is that is the prediction that's
14096s easy to be Swift I'm gonna spam this
14098s ball for Owen's call uh I just want to
14100s see more matches uh and I know Odin can
14102s Owens can do it so uh yeah let's let's
14105s spam this ball for one's call okay I've
14107s just been informed that there is narrow
14108s delay uh we were we were on schedule
14111s last time I wasn't far but now there is
14113s delay uh in local so uh CP Swift you're
14115s over here not to come how's it been for
14117s you uh it's weird it's like foggy and
14120s then when it's not foggy it's like rainy
14121s there was one day it was sunny
14123s uh I was talking to uh cgp arcade about
14126s this because he's he's from the UK I was
14128s like what's with this weather he's like
14129s a home sweet home I sent him a picture
14131s every day and he just smiled
14133s and uh how is it compared to the weather
14135s over in Reykjavik it's hey technically
14139s warmer yeah it is warmer uh it's there's
14142s more sun there's less dark
14145s um I know I like Reykjavik weather it's
14147s fun yeah you'll be experiencing it soon
14149s that's true uh I'm currently looking to
14151s be right there in February
14153s um obviously no PCP overload uh I've
14155s been working in Reykjavik
14157s um yeah look forward to that and do you
14158s know who else is going to be in
14159s Reykjavik soon Fan Fest oh good good
14162s tell us about Fan Fest yeah uh Fan Fest
14165s we released the dates for Fan Fest I
14167s believe it's the last week of September
14168s uh excuse me conduct was talking about
14170s it earlier today or yesterday
14173s I don't remember he did a much better
14175s job than I'm about to uh We've expanded
14178s like the the area that we've had a
14179s little bit uh actually quite a bit I
14181s think we've more than doubled the size
14183s uh leading up to the 20th anniversary
14186s um there's already been a lot of
14188s planning already done for it the art
14190s that you saw there's like cool little
14191s teasers in there uh some breadcrumbs
14194s there's like a real Eve constellation in
14195s the background if you can guess what it
14197s is you do win a prize
14200s I didn't want to commit to that one
14203s too late you win a prize directly from
14206s me it might be not be a good prize but
14209s you'll win a prize if you can guess the
14211s the systems in the background awesome uh
14214s well I believe the teams are landing on
14215s grid so we can uh pretty much get ready
14217s to go to this match and again just to
14219s remind you this is the match point
14221s Championship point for truth or not if
14223s they if they can win this they can pull
14224s this off then they go home as winners if
14226s Odin's call can pull a match off of them
14228s then they extend this and potentially
14230s give themselves an opportunity to come
14232s back let's go through that and find out
14233s if this match between truth on the light
14235s and Odin's call
14241s welcome back Theory and everybody for
14243s game three of this Grand Final and
14244s potentially the last game if truth on
14246s the light are able to take Clean Sweep
14248s 3-0 and what are these comps looking
14249s like fear vinyl what have they got
14252s well on the audience call side the brunt
14254s Shields kind with dual bar guests and
14257s flag burgers for truth on our light and
14260s armor control which we saw them play
14261s this comp earlier today yeah and I think
14264s these bogus as you say it's a flag bogus
14265s for truth on the line I think it's not a
14267s flag Bargas for Odin's Colonel Kurtz and
14269s yokan just flying regular Bargas so if
14271s they lose here they'll be out of the
14272s tournament but the flag bogus will
14274s indeed still be alive which is you know
14276s sort of a minor
14277s um minor status minor point to have you
14281s know I mean aside from coming second
14282s place in the alliance tournament and
14283s scoring Oodles of ships
14286s Odin's called for the first time uh in
14289s this finals has the larger attack bar on
14292s their side but they have a much smaller
14294s control bar and a bit of a smaller
14295s defense bar as well and we saw truth on
14297s our light being able to use these low
14299s damage comps to some effect earlier
14301s today versus Volta the match is now
14302s underway and burning in actually is this
14306s Confessor of Amelia dust based towards
14307s the center of the Arena as Odin's call
14309s begins to start to kite out with their
14311s HML ships yeah true something like as
14313s you said bring in this kind of comp
14315s multiple times they keep bringing these
14317s black birds I was thinking at the start
14318s of the day if they're obviously starting
14319s off against um tuskers in the lower
14322s bracket and then going through vulture
14323s as well they keep bringing these
14324s blackbirds they can't keep getting away
14325s with it but it seems they can they can
14327s just keep bringing this ECM and no team
14328s seems to have really found an answer to
14330s this double Blackbird combo the truth on
14331s the light seems to field here they they
14333s combine these double blackbirds
14336s um using their powerful execution as a
14338s team with sort of lower DPS comps than
14339s you might expect this is a comp we saw
14341s the other day just the Bargas the EOS
14342s and the authors really providing the
14343s majority of their damage but with those
14345s jams they know if they can get the jam
14346s on the Scythe they can probably have
14348s enough time to take out you know a Navy
14349s caracal or a jackdaw one of the smaller
14351s ships on the on the Odin School side
14353s yeah and blackbirds I mean they've got a
14355s jam strength bonus but it's not a
14357s massive one uh but they still aren't
14360s gonna be somewhat effective against the
14361s Scythe because he does have T1 uh sensor
14364s strength so now it's going into kadash
14367s presets right now with these hmls being
14369s used by owner's call but it doesn't look
14371s like uh they have decided to use the
14373s rapid heavy Clips on them yet
14376s yeah but I mean I don't see why they
14378s wouldn't they need to start shooting
14379s something because at some point as you
14380s say this Scythe Tech One sensor strength
14382s it is going to get jammed at some point
14383s that is basically an eventuality this
14385s Scythe will be jammed at some point
14387s during this match and when that happens
14389s truth on the light are going to pounce
14391s and they are going to kill something so
14392s Odin's cool need to make something
14394s happen while that's life isn't jammed
14396s because this this truth on a light
14397s compost I said it's not huge damage it
14399s can probably hold Odin's core can
14401s probably hold reasonably well while this
14403s Scythe is is unjammed the jam is the key
14406s aspect of the truth on light comp once
14407s that jam lands that's when they can make
14409s progress and this Jack door of ethyl now
14411s is going into armor
14415s going in looking for the tackle and
14417s that's the commit from Odin's call he's
14419s now going to try to burn away as these
14421s bar guests from Odin's get close to him
14424s he's gonna be able to Scranton kite them
14425s away it's a beautiful bait perhaps the
14427s stork from Odin's now coming in right on
14429s top of him he's gonna be able to land
14431s the scram but he will not be long for
14433s the world if uh truth on her light have
14435s anything to say about it they take out
14437s the jackdaw and now they're on those
14438s caracal Navy as well this flag bargist
14441s is scrammed he is currently uh tackled
14444s but it's not gonna be for long because
14446s they're immediately onto the stork and
14447s he's not in range of the Scythe reps
14449s yeah now that yeah the stalk goes down
14451s as well and Dex is completely holding
14453s here onto the wraps and again I hate to
14455s call it so early just 16 points to zero
14457s but it's looking pretty disastrous here
14459s for Odin's call already he's just barely
14461s three minutes into the match and Hydra
14463s have already managed to execute their
14465s comp to Perfection and wipe out a
14466s significant portion without really
14467s giving anything away and that's the
14469s thing that well I mean the thing there's
14471s so many things that are impressive about
14472s this Hydra team but one of the things is
14473s they don't give you anything for free
14475s none of these Pilots you know Screw Up
14477s and and are in the wrong place at the
14479s wrong time doing the wrong thing every
14481s pilot is on the ball they're all
14483s coordinated they all know where they
14484s need to be what they need to be doing
14486s and they're not going to give you any
14487s any free points you need to earn them
14489s and it's so so difficult
14490s yeah no one's call too quick to pounce
14493s on the bait from Dexter shio beautifully
14494s baited using the I would assume off of
14497s the scram range on that Bargas to great
14499s effect they're gonna lose Hodor in this
14501s Osprey Navy issue as well the caracal
14504s Navy issue of Martin might be the next
14505s Target he has a little bit damage onto
14507s his shield but uh Hodor out of xlasp
14509s charges he goes down and no one has died
14512s from truth under light once again
14514s yeah it's still just the power of the
14516s Nero strips from General Hungary
14517s obviously a pilot on the ball and all
14519s the rep Bots that they've got from
14520s example the EOS the bar guest they just
14522s don't have the damage to really break
14523s through anything and this is going to be
14525s the end of Odin's call unfortunately
14527s going 3-0 well getting three zero sorry
14530s buy truth on a light in the final just
14531s as Volta did last year but let's just
14533s take a couple minutes as I'm assuming
14535s they're not they're not gonna they're
14537s not gonna stage a comeback here with the
14538s jams getting more and more oppressive on
14539s the settings of course like let's just
14540s take a minute to appreciate the progress
14542s that Odin's call have made over the last
14544s couple of years and obviously to get
14546s this far in this tournament in
14548s particular I mean a lot of teams we see
14549s sometimes they come through the
14550s tournament we see a bunch of teams in
14552s the past third and fourth places are not
14553s going to name any names but they get
14555s particularly easy runs you know they get
14556s a lucky bracket draw Odin's on the other
14558s hand they went through the feeders they
14559s clawed their way through they faced
14561s paper numbers who finished filing highly
14562s in the AG they they fought nanofiber
14564s tokens they fought templates they beat
14566s tuskers they beat Volta they have not
14569s had an easy run so to finish second
14571s place here although it's going to be
14572s heartbreaking at the moment for this
14573s Odin's team it's a really really
14575s admirable achievement
14576s yeah and it's their best ever at finish
14578s I'm excited to see what comes with them
14580s next uh we will have another anger games
14582s sometime I've been told although that is
14585s not completely confirmed yet by the
14587s organizers of that but I know yinton is
14589s perhaps running a tournament off his own
14591s he might say something about that uh so
14593s we will have more tournaments on the
14594s alliance tournament coming up at the
14596s beginning of next year I'll be excited
14598s for those as well I know a lot of these
14600s top at teams don't necessarily show up
14603s for that uh truth honor light AKA Hydro
14605s didn't field a team for it uh for anger
14607s games neither do tuskers right but it
14610s should be fun to watch nonetheless
14613s yeah and we see GFS coming out in locals
14615s now obviously both these teams they know
14616s us on grid they know that it's written
14619s at this point the bar guests are going
14620s to go down the Scythe I believe of toast
14622s brought boundaries they know it's over
14624s um and yeah congratulations I've said
14626s I've said congratulations to audience
14627s call for finishing second of course
14628s extra congratulations to Hydra for
14630s finishing first it's just been a
14632s wonderful performance from them
14633s throughout the tournament
14635s um I'm surprised a little bit that at
14638s the meta really I mean we saw all sorts
14640s of different stuff from them and they
14641s excused it wonderfully but we never
14642s really saw
14644s they kept coming back to these same sort
14646s of they had a bunch of varied ideas but
14648s they kept coming back to them it seems
14649s like maybe they've still got something
14651s in store that we won't actually get to
14652s see because Hydra when pushed up against
14654s the wall you know with their backs
14656s against the wall they often bring out
14657s something that's totally different
14658s something that I remember a final
14660s against Vidor I think it was in 80 16 a
14664s couple years ago they brought up
14665s something totally wacky with like a
14666s bunch of drekov Acts and Legions or
14667s whatever it was nothing like anything
14669s we'd seen all tournament they lost with
14670s it but unfortunately on this occasion I
14672s think we're just not going to get to see
14673s what truth online still has left in the
14675s tank
14677s no we won't and the rules are going to
14679s change next year I fully expect scripted
14681s D War to be back down in the dumpster
14682s where it belongs uh might not even see
14685s the t2 versions of those e-war modules
14687s just for extra spite we will see I'm not
14690s sure who's after mimitar of the rotation
14692s I feel like it's either caldari or Amar
14694s but I could be wrong because I was not
14696s around for the original Empire ATS I
14699s think it's actually the one you didn't
14701s name I think it's actually glensco it's
14702s just because the YouTube addressed here
14704s I think they're older than the than the
14706s I don't know about the tournaments
14707s themselves but I think I remember the
14709s utu and adrestia are older than the
14710s cambian and the whatever but anyway
14712s that's going to be it from us truth on
14714s light taking this Clean Sweep in the
14716s finals three zero congratulations to
14717s them congratulations again to Odin's
14719s call very admirable performance coming
14720s second I've been the Basilisk he's been
14722s for Viner thank you very much for
14723s watching and we'll see you whenever we
14725s see you in the next tournament
14729s [Music]
14745s thank you
14750s [Music]
14766s [Applause]
14770s [Music]
14774s [Applause]
14777s no no no no no no no no no no no
14781s connected Channel switched
14784s well it would have been a easy fight
14785s right but guess what dude I'm not if
14787s seeing it people can't get they're fit
14790s together
14794s gosh our enemies your temps are
14796s completely damned out Crush I'm damped
14798s out I'm dumped out you don't like Travis
14800s boys
14802s yeah everything down I've not been able
14804s to look
14808s I'm jammed
14810s and there we have it truth honor light
14812s are the grand champions of Alliance
14814s tournament 18 in a three-nail victory
14817s over Odin's call it was hard for Odin's
14820s called it a fantastic job uh to get this
14823s far in the tournament but unfortunately
14824s for them truth honor light we're just
14826s too powerful they're power level which
14828s is that little bit higher uh I mean from
14830s all of us here in the studio uh thank
14833s you so much for watching it's been an
14834s absolute pleasure to bring this
14835s tournament to you we hope you enjoyed it
14837s and uh we look forward to seeing you
14839s next year for livestream18 I'm gonna
14840s open this beer which has been a prop for
14842s all the tournament thus far and I'm
14844s gonna drink it and say cheers to you
14845s guys and yeah see you next time
14848s okay
14849s [Applause]
14853s [Music]
14888s foreign
14891s [Music]
14922s foreign
14927s [Music]
14958s foreign
14964s [Music]
14990s foreign
14998s [Music]