over 1 year ago - EVE Online - Direct link

Transcript (by Youtube)


4s g'day mates welcome to the next match uh
6s of um b sword versus oh god
10s sorry ah tnt for my brain uh we have a
13s very weird match i'm gonna get getting a
15s bit confused here but uh more please
17s tell us what these guys have brought
19s yeah so tnt has chosen to bring uh
22s double nighthawk uh cerberus uh triple
26s cerberus manticore double manticore uh
29s scimitar and
31s then bison has chosen to go for um that
34s kind of that loki claymore um
37s uh composition that we've seen in the
40s opens with a flagship bar yes
42s interestingly uh we see that the tnt
44s core has decided to be a rather kitty
47s comp coming at 50 kilometers but um
51s there's one thing about minima tarships
52s they're good at going across the field
54s and getting on top of what they want to
56s especially with those bonus to loki webs
58s i'm so confused by this entire thing
59s like you know so i was a bit distracted
61s like there's a triple magical triple
62s cerberus okay
64s uh scimitar double hook that matches off
66s but they've got why in the world did tt
68s tnt
70s um
71s sorry b-side bring claymores what they
73s had nighthawks open i'm very confused
75s but ejector's being pounded right now
78s yeah i mean they could have wanted to
79s have used the speed that the claymores
81s get but generally i would tend to agree
83s that the nighthawk is the better ship
85s but we'll see um if that
87s pick is and is vindicated um speaking of
90s things that are getting vindicated that
91s jackdaw and that phantom look like
93s they're getting hit by vindicators with
95s the amount of damage they're taking um
98s first phantom goes off that will be
99s launchy ships uh dropping meanwhile um
103s moonshroom pairs in his manticore is
105s dropping rather quickly i like that call
107s of wanting to go after manticores um
110s kinetic torpedoes are going to do work
113s against loki's and claymores
117s in the nighthawk is being pounded as
119s well right now i suspect the loki's and
121s the claymores are focusing on him as
122s well as the vargas
123s interesting the bug is not is not even
125s near the fight he's actually sitting at
126s range just pewing things at a good
128s distance so that's uh nice and safe from
129s him knighthood goes down
131s yeah jonathan um in that kind of the
134s tidy comp had been uh pinned down and uh
137s looks like another manticore is
139s uh been pinned down um by a jackdaw on a
142s beacon so um really good pick by uh the
145s ejecta of archx here um the scimitar
148s taking considerable amount of damage and
150s if that's a buffer tank um it's going
152s down quickly oh no it's asb but he
155s didn't use it fast enough and it only
156s got one charge off that is absolutely
158s tragic for uh the tnt core
161s yep too much dps for him to really do it
163s noticeably the bug has been staying at a
165s safe range entire time he hasn't charged
166s him because there's manticores in the
167s field there's no reason for him to do so
169s obviously the last medic was about to
170s die so you might see the bar come in and
171s start applying maybe some newton's and
172s whatnot but it honestly doesn't really
174s matter at this point now they're going
175s down to the servers the bantum also dies
177s because it's a bantam
178s and now we're watching the serbs get
180s destroyed
181s yeah i mean bright side of death using
183s those loki's to web and
186s scram these cerberuses i mean i can't
188s help but feel like bright side of death
190s was just out executing and out piloting
192s uh we do see a cue hang on just in low
196s shield we'll go down fairly shortly but
200s i mean we were giving them a little bit
202s of grief for bringing double claymore
203s but if you're able to use the utility to
206s get across the field and get on top of
207s your targets it works for you
210s yeah it worked i said that look he's
212s about to die he only just died then it
214s took like an extra 20 seconds to finally
216s be removed from the field
218s but yeah you're right i honestly i don't
220s i honestly don't know if the claymores
222s did the work solo what to see from the
224s animals desk but
225s i honestly feel like my book still might
227s be a better idea but it doesn't matter
229s these are coming home with a win here i
230s think
231s yeah i mean rather quick uh match and i
235s mean we're we're seeing just kind of
237s like the power of that vargas being able
239s to just dump missiles at range
241s not have to close in um you know and
244s risk your flagship getting hurt
246s especially when you only have uh two
248s bantams for logistics just being able to
250s dump missiles and pound into things um
253s just a really quick clean match by
255s b-side
256s yep clean a lot of dps managed to apply
258s it perfectly fine a quick little note
260s was i think we saw at least two bombing
261s runs during the match didn't seem to do
263s much in my end i didn't see many drones
264s die from it i saw a bit of shield damage
267s so but they tried to use those bombers
268s to the best of their ability but i don't
270s i don't think bringing three pilots with
272s the bombers was a good idea
274s yeah we've seen um one or two bombers be
277s kind of a good pocket pick um but three
280s is kind of a bit much at that point it
282s means that you're sacrificing too much
284s in your support wing in your core um and
288s you don't have those tackle ships you
289s don't have any of the screening ships
291s for example to prevent loki's and
293s claymores getting on top of you and uh
296s busan just taking a very clean 100 to 23
299s victory uh that'll be it for the both of
301s us sending it back to the desk