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Transcript (by Youtube)


4s Behind every great Fleet Commander in New Eden
7s is a chain of industrialists working to produce their ships.
11s Every massive war or fleet fight relies on production of vital Tech 2 equipment.
16s Bolstering the front lines through the invention of Tech 2 blueprints is a highly desired skill
22s which can be very rewarding to specialize in.
24s To get started with the production of Tech 2 equipment,
28s you'll first need to use the industry window to invent the blueprint.
32s Nearly all Tech 2 blueprints come from a blueprint copy of their Tech 1 variant.
36s A Tech 2 Acolyte drone, for example, can be invented using a Blueprint Copy
41s of the Tech 1 Acolyte drone.
43s This upgraded version is usually better in every way
47s and will fetch a higher price on the market.
50s As with any other area of industry, invention requires a certain set of skills.
55s You can see what's needed by right clicking on your blueprint copy,
59s choosing "Show info", and then looking at the invention section.
63s The skills required for invention and Tech 2 production can be quite high,
67s but it is a valuable investment for the aspiring industrialist.
71s Remember that a blueprint copy is created from a blueprint original.
75s The Material and Time Efficiency of the copy will not matter for the process of invention,
80s but the copy will be used up in the process!
83s Once your blueprint copy is ready, drop it into the Industry window
87s and click the Invention button.
89s The left side of the window shows your input.
92s For invention, this uses datacores found in data sites,
95s and the right side shows your output.
97s Invention only has a limited chance of succeeding
101s in creating the T2 blueprint copy.
103s You can see the likelihood of success next to the output.
106s To see which skills affect your chances you can hover over the number.
111s In addition to the required datacores, you will also see a slot for decryptors,
116s which can be used to improve the outcome of the invention process in various ways.
120s These are optional input items that come in many varieties.
124s Some may improve your chance of a successful outcome,
127s whereas others may lower your chances
129s while offering a more efficient blueprint if the job succeeds.
133s You can click to bring up the decryptor menu
135s and try them out before committing to the invention process.
139s When you're ready, start the job!
142s As with any industry job, you will need to wait for the process to finish.
146s If your invention is successful, you'll receive a limited-run Tech 2 BPC,
151s which can be used to make Tech 2 items!
153s Note the different categories of items which go into the new T2 item.
159s Building Tech 2 items requires a wide variety of ingredients,
162s including moon materials, minerals, a Tech 1 version of the item,
167s and components produced from planetary industry.
170s If you have the capacity, you can attempt to gather all of these yourself,
174s however it will take a lot of work.
177s You can instead buy the necessary components off the market.
181s Much like T1 manufacturing, just combine all the required materials
185s and start the job to make the item!
188s Knowing how to complete your first invention job
190s is just the tip of the iceberg in industry.
193s Keep building and you'll have the start of an industrial empire before you know it!