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3s | foreign |
---|---|
30s | hello and welcome to Alliance tournament |
33s | 19 I am CCP overload and we're here once |
36s | again for some guaranteed spaceship |
38s | explosions I have been looking forward |
39s | to this for so long I am joined on the |
42s | desk by Blackboard pirate and moderator |
44s | we have so many amazing matches for you |
47s | in this coming couple of weeks uh we had |
49s | the feeder tournaments a little while |
50s | ago winner stays on it was a super |
53s | exciting thing this year most |
56s | importantly only the top four teams from |
58s | last year got the direct invite there |
60s | was no more flexing the Plex and buying |
62s | your way in so the feeders every single |
64s | team had to go through that meaning that |
66s | this year's selection of competition 32 |
69s | teams 32 of the best teams in all of new |
72s | Eden are going to compete for that |
73s | number one spot in Alliance tournament |
75s | 19. Bart how excited are you I'm so |
78s | excited I love the feeders we're a |
80s | little bit over a month away from uh |
82s | having just finished them off they were |
84s | fantastic matches every single team |
85s | that's in like you said they deserve to |
87s | be here they all played fantastically I |
89s | think we're gonna maybe have one of the |
91s | best Alliance tournaments we've ever |
92s | seen with some of the best play we've |
93s | ever seen this is awesome I'm so glad to |
96s | be back here too I'm overview motivator |
98s | I'm so excited to be back here in lovely |
100s | Nottingham with the crew for another |
102s | amazing Alliance tournament just like |
104s | BBB said the teams are stacked this year |
106s | I'm ready for some excellent matches |
108s | yeah I mean just in our round one |
109s | matches we have a couple of really cool |
111s | ones so we have temples calcif versus |
113s | boundary experts we have we form Volta |
116s | versus Darkseid hidden Leaf Village |
118s | Ninja Assassin Squad Esports versus |
120s | rotcapel and exodus versus platinum |
122s | sensitivity that's four incredible |
124s | matches and we're gonna see them all |
125s | today uh bar any of those do you think |
127s | are going to be really exciting oh I am |
129s | always always so happy to watch the team |
132s | that I will not say the entire name of |
134s | because I will not say it correct but uh |
136s | Esports uh just because I know that uh |
139s | the Baza hopes so much for them to win |
141s | and I love seeing his reactions so I |
143s | like to see it for maybe slightly evily |
146s | reasons but I do love watching those |
147s | guys play they always do some |
148s | interesting stuff before we get to that |
150s | match we have our first match which is |
152s | going to be truth on a light versus |
154s | lazox truth on the lights last year's |
156s | defending Champions uh this is the first |
158s | match of the year they had to go up |
159s | against laser Hogs historically they did |
161s | pretty well in Alliance tournament 15 |
163s | but since then a little bit of a |
164s | struggle for them let's have a look at |
165s | the bands and see what these teams have |
167s | chosen to ban in our first match of |
169s | Alliance tournament 19. |
172s | okay so truth on a light here Banning |
174s | out the curse the executive Navy issue |
176s | the Scorpion Navy issue and the Jesus |
179s | whereas laser Hawks Banning out the |
180s | oniros the guardian the Blackbird and |
182s | the Sentinel moderator what do you think |
184s | of these bands here yeah truth honor |
186s | light basically saying hey we don't want |
188s | to deal with getting damned out really |
189s | hard we don't want to deal with tracking |
191s | disruption in newts both teams really |
193s | opting to deal with getting rid of you |
195s | know jams getting rid of tracking |
197s | disruption and Laser Hawks going heavy |
199s | for Logie first time we've ever seen the |
201s | four bands ever for each side get played |
204s | and we're seeing a lot of comps get |
206s | pushed out of the way as a result yeah |
208s | we've gone up to four bands this year |
209s | from three last year so it's definitely |
211s | going to make more depth in some of |
213s | these uh these comps that the teams are |
215s | gonna have to field I guess we're going |
216s | to see a lot of Blackbird bands it's |
218s | always a popular band and now with four |
220s | available bands it's almost going to be |
222s | for some teams so easy just like hey get |
225s | rid of that thing ECM we don't want to |
226s | see it I think it's really interesting |
227s | to see the executive Navy issue get |
229s | banned it was a very popular ship last |
231s | year in the max threat comp which was |
233s | one of the Apex comps of the year and |
234s | it's still a generally very good ship of |
236s | course it's also discounted this year |
238s | it's a point reduced due to the galenti |
240s | Federation sponsoring this year's |
242s | Alliance tournament uh Bart do you think |
244s | we're gonna see a lot of afternoon of |
246s | issue bands I think we will it is |
248s | probably one of the most uh cost |
250s | effective ships you can possibly have |
252s | right now uh it was we saw a couple |
254s | people would like fly two to three of |
255s | them last year to really good effect |
257s | like you said it's cheaper this year uh |
259s | Mass amounts of damage and in all |
261s | honesty we're gonna see a lot of these |
264s | like medium gun High DPS setups in the |
266s | executive issue is like |
267s | kind of a key to that awesome well it is |
270s | time for us to head over to the Vina for |
272s | our first match of Alliance tournament |
274s | 19 it's going to be truth on a light |
276s | they're going to go against laser Hawks |
277s | and your casters are firvana and the |
279s | Basilisk |
283s | hello everyone welcome to the arena and |
285s | this isn't just any Arena this is in |
287s | fact the Bernie NATO Arena so laser |
289s | Hawks truth unlike are going to Christen |
290s | it here with some blood some fire some |
292s | explosions |
293s | um bringing us all the joy of the |
295s | tournament realm um so I'll ask you all |
297s | in twitch chat to spam your 07s you're |
298s | less than three is your rips for those |
300s | that we've lost over the past year and |
302s | let's enjoy the explosions that are |
303s | coming our way fear what are we looking |
304s | at here |
305s | on the red side it is truth honor light |
308s | bringing a comp we have not seen in a |
310s | long time it is genuine fly killer with |
314s | artillery nearest and hurricane |
316s | Fleet issues meanwhile on the blue side |
319s | what do we have from laser Hawks looks |
321s | like a fairly conventional sort of |
322s | pseudo dad that we're calling it here |
323s | with a bunch of uh you know battle |
325s | Cruisers with medium guns all girl |
327s | navies as well so they're just going to |
328s | be trying to project from range here I |
329s | think and the arbitrator hoping to just |
330s | disrupt those um artillery boats on the |
333s | other side |
334s | there's a firearm mall is doing a lot of |
335s | work off the start from truth on our |
337s | light look at all those damps going out |
339s | uh as well as their celestes all the |
341s | stamps and tracking us up there's and |
342s | they immediately delete a Confessor off |
344s | the side of laser Hawks laser Ox has to |
346s | burn in to make anything work but they |
348s | are up against a shield setup who's |
350s | going to be faster and has a lot of |
352s | volley with these medium artillery |
353s | cannons yeah that's the power of this |
355s | artillery comb is what they want to do |
356s | is just frag off anything small that |
357s | comes in to confess of the Hecate uh |
359s | they are actually going for the astarte |
360s | now which surprises me a little bit but |
361s | I'm not gonna doubt these guys in their |
363s | target calling we obviously know what |
364s | they're doing |
365s | um we do see we don't see any webs |
366s | actually applied here so |
368s | um I'd expect Caba to be able to catch |
370s | reps on this assatee and the Old Navy |
371s | taking damage as well but they are |
373s | getting in in closer here but not |
375s | actually I mean they're going to be |
376s | lacking on tackle in their comp they're |
377s | up against a higher they don't have any |
379s | range webs themselves Navy auger getting |
381s | painted by the hyenas as well as webs |
383s | landing on the Absolution Navy auger so |
385s | this is devolving into a brawl my |
386s | favorite of the pseudo dad who has a |
387s | little bit more DPS overall but this OG |
389s | Navy issue uh is going down very very |
393s | quickly from laser Hawks and they have |
395s | not been able to trade onto this Fleet |
396s | hurricane quite yet only getting a paint |
398s | right now from the laser Hawk side and |
401s | they lose their ognavius Baku yeah I |
404s | mean there's not much tackle on that |
405s | side and of course they've got damp |
407s | control on the on the truth on the light |
408s | side as well with the Osprey and the |
409s | mawlers gonna be making it very |
410s | difficult for anything that does get in |
411s | range to actually lock |
413s | um and you know apply those webs so |
414s | laser Hawks continuing to get kites |
416s | around here are still there they are |
418s | shooting the fleet hurricane he's going |
419s | into low Shield but he's still not |
420s | actually tackled down at all so he's |
422s | just going to keep burning and uh you |
423s | know |
425s | barakas going down under the structure |
428s | already these medium artilleries do a |
430s | lot of volley and they just aren't able |
432s | to hold them up with just an auger from |
434s | the laser Hawk side uh this is a |
437s | complete surprise I think no one |
438s | expected to see fly killer especially |
440s | first match from truth on or light but |
442s | they're showing a comp that we haven't |
444s | seen in years and they're flying it |
446s | really well into the comp that a lot of |
448s | teams thought was going to be the top of |
449s | the matter this is going to change a lot |
451s | of uh teams thought processes going into |
454s | the rest of the day yeah with the |
456s | arbitrator going down there that makes |
457s | it just even easier for these |
458s | artilleries to hit as we said the heck |
459s | to get the lead straight through no |
461s | chance of the auger catching him he was |
462s | gone and I think there reason they chose |
464s | fly killer is because it's I mean it is |
465s | a hard comp to fly but if you can do it |
467s | right and they definitely can you can |
468s | reap the rewards of it |
470s | um you know it they trust in themselves |
472s | in each other to execute the trans |
474s | matching the positioning the kiting |
476s | that's necessary to make this come work |
478s | and they're showing against laser Hawks |
479s | here they've still got it |
481s | yeah I mean expect nothing less from the |
483s | defending Champions I think one thing |
485s | that we saw a lot of from them in Cedar |
487s | dad last year when they brought it was |
489s | they had uh tracking disruptors and |
491s | damps on a lot of their mid slots you |
493s | can't do that this year because those |
495s | modules are now only allowed on chips |
497s | that are bonus to them and we see uh |
500s | they're still using the crucifiers the |
501s | losses the mollus to their advantage but |
503s | just taking straight into we are faster |
506s | than you we do more volley than you and |
509s | our projection is just better because we |
511s | can fight and fall off unlike you |
513s | they're onto this Oracle as well this is |
515s | going to be a hundred zero to truth on |
517s | our light to start off the match I |
519s | expect nothing less of the defending |
521s | Champions yeah for sure this was always |
522s | going to be a doomed bracket for laser |
524s | Hawks to be honest I I would I mean I'm |
526s | not surprised at all to see them with |
528s | that bring a com without a flagship in |
530s | the first match because you come into |
531s | this matchup against the reigning |
533s | Champions you know that if you bring |
534s | your Flagship odds are it's probably |
536s | gonna die and you maybe want to save it |
537s | for the lower bracket it is an |
538s | unfortunate bracket draw for them but |
540s | you gotta you gotta so sometimes it |
542s | comes your way sometimes it doesn't on |
543s | this occasion it hasn't come their way |
544s | for laser Hawks |
546s | no not at all |
548s | I mean laserox is a team that hasn't had |
551s | a whole lot of success since uh at 15 at |
554s | 16. uh they do have some very good |
557s | placements in those tournaments but have |
559s | really been trying to claw back uh their |
562s | uh once winning ways and this time |
564s | they're gonna have to claw back through |
566s | the lower bracket they are going to face |
567s | the loser of barcode versus ancients |
569s | which is the next matchup as our star |
572s | Day falls I mean this is just absolute |
574s | perfect execution from truth on our |
577s | light on what is a comp that I might |
579s | stress we have not seen this compy meta |
581s | in quite some time |
583s | yeah I like their adaptations of putting |
585s | you know sprinkling some Eeyore in the |
587s | low end as well now that we've got the |
588s | whole restrictions as to what ships can |
590s | actually fit you or they've opted to use |
591s | their basically their entire low end for |
593s | ewall you know they've got a decent |
594s | spread there of dance |
596s | um of tracking destruction of you know |
598s | they've got uh receiver support probably |
601s | from the jackdaw they've got webs |
603s | um and it means that this match this com |
606s | which tends to play quite slowly it |
608s | still has a very sort of snowbally feel |
610s | as you concentrate that you are on the |
612s | remaining targets |
614s | yeah I mean perfect control I mean we're |
616s | seeing some uh Jam drones going out as |
619s | well uh from some of these chips with |
621s | drum Bays uh from truth on the lightest |
623s | they chew through one more ship it is |
625s | the Absolution five minutes remain left |
627s | in the match they're gonna go to Cava in |
629s | the Agra and then uh blurby burgundy in |
632s | the OG Navy and that will be all she |
635s | wrote for the first match Baza uh we're |
638s | back in the 18. we all ready to start it |
641s | out yeah I mean Hydra obviously coming |
643s | into this uh we're just such heavy |
645s | favorites obviously you know their |
647s | incredible team and obviously you have |
649s | to think first match you know your first |
651s | up to the plate you're giving your |
653s | presentation first in class would there |
654s | be any nerves probably not from them is |
656s | the pressure on laser Hawks maybe lower |
657s | though maybe they maybe feel you know |
659s | we're not expected to win this can we |
660s | perform an upset would that be how |
662s | awesome would that be they're probably |
663s | pretty hyped yeah it was it was a good |
664s | match to skip things off for sure Hydra |
666s | still got it |
667s | Hydra definitely do you still got it as |
670s | we wait for the arc Navy issue of blurry |
672s | burgundy to fall these are artillery |
675s | accountants uh begins to ship that has a |
677s | buffer bonus so uh it does take a little |
680s | bit of time to chew through the Agra |
682s | Navy issue especially if they have to |
683s | deal with artillery reloads they're |
685s | finally back on in the structure and uh |
688s | as soon as this goes we're going to send |
689s | it to their desk to uh bring us or a |
692s | break excuse me then bring it to the |
694s | desk for barcode versus the Ancients you |
696s | won't want to mess it we'll be right |
697s | back after this |
719s | thank you |
739s | ass |
749s | there's nothing back there for you and I |
751s | see |
752s | full control |
755s | help |
757s | where are you guys |
760s | something went angry dude they weren't |
762s | angry before kill him |
764s | it's on the clock I'm gonna get owned by |
768s | Reds not like this kill the rats |
776s | I was yellow to these it's dead |
780s | rat meeting they were white a second ago |
782s | and then they just got all Angry |
784s | |
788s | truth honor light there the defending |
790s | Champions showing why they are the |
792s | defending Champions as they annihilate |
794s | laser Hawks 100 to zero in a just |
797s | commanding Victory but we saw a lot of |
800s | interesting things going on a lot of uh |
801s | Throwbacks to last year's meta some new |
803s | stuff as well uh talk to me about what |
805s | happened in that match oh a whole lot |
807s | happened so we we saw fly killer um |
809s | which for those who don't know is when |
811s | you get uh generally it's artillery |
814s | based ships we saw Fleet hurricanes and |
815s | slipkners which just go from the bottom |
817s | up and they one shot things and they do |
819s | uh absolute damage I think we saw you |
822s | know immediately truth honor light got |
824s | ahead they one shot the enemy and then |
826s | they kind of just slowly popped up their |
827s | wiping out the entire setup of uh the |
830s | bottom in there sorry I just got |
831s | distracted slightly |
833s | um but yeah no they played it really |
834s | well uh they brought a lot of ECM and |
838s | different types of ECM which is |
839s | something interesting because of the way |
841s | that the rule set works this year |
842s | yeah we saw uh what looked like a bunch |
845s | of ec300 drones flying around there and |
847s | causing absolute Havoc the laser Hawks |
849s | team lots of ship just getting hit by |
851s | those jams moderator uh ec300 |
854s | yeah they could be that or they could be |
856s | the uh Vespas the medium drones you |
858s | combine those um EC drones with uh you |
861s | know the dams they had target range and |
864s | Target and Lock speed so you get jammed |
866s | and then you're like oh crap and then I |
868s | have to relock it takes forever maybe |
870s | you get another Jam cycle in like the 20 |
872s | seconds it's going to take that auger |
873s | who was getting damped down everywhere |
875s | and that's why we see a lot of those |
877s | laser Hawk ships not being able to get |
879s | get any reps yeah we really saw the |
881s | lasauce team struggle to get reps from |
883s | that augural onto almost any pilot |
885s | really like we were standing watching at |
886s | the Modern you were pointing out like |
888s | Lucas Oracle still not got raps don't |
889s | look at reps and that auger he was 50 m |
892s | n a b so he was just struggling to keep |
894s | up the rest of his buddies and with the |
895s | amolis and the celestes on the field |
897s | from truth on the light chances are he |
900s | could not lock very fast and he could |
901s | not lock very far away at all but I mean |
903s | how powerful do you think is this method |
905s | going to be uh I think we saw this is |
907s | that team fly killer has been |
908s | traditionally very very difficult to fly |
910s | so whether or not it's going to be the |
913s | meta or maybe it was just the truth on |
915s | her light meta I don't know but we still |
918s | saw dams are incredibly powerful |
919s | tracking disruptors are incredibly |
920s | powerful and the reason why you |
921s | generally don't bring ships like amalus |
924s | is because all of the medium guns on the |
927s | laser Hawks team |
928s | theoretically should be able to outfit |
930s | but their medium guns were damped down |
932s | they were tracking disrupted down they |
934s | couldn't kill anything a very very good |
936s | play on truth on her light side and |
938s | they're showing that despite these kind |
940s | of slightly different rules you can |
942s | still bring similar setups and still do |
945s | really really well with them I think one |
947s | of the interesting changes this year to |
949s | the rules is the Restriction of ewar to |
952s | ships with the bonuses on the hulls so |
955s | last year we saw a lot of armor jackdaws |
957s | people just you know jacked obviously a |
959s | shield chip so it has lots of mid slots |
960s | people would take those mid slops and |
962s | just Ram them full of jams track and |
965s | disruptors guidance disruptors damps |
966s | whatever they really wanted and just |
968s | armor tank this little jackdaw super |
969s | powerful super popular last year this |
972s | year you can't do that you can only |
973s | bring dams on ships that have the bonus |
975s | so that things like the celestes things |
976s | like the malice and of course if you are |
978s | offended by those personally you are |
980s | more than welcome to ban them |
982s | bar do you think we're going to see a |
984s | lot of uh Banning of damp ships dabs are |
986s | powerful uh I don't know if we're gonna |
988s | see a lot of banning of them all this |
989s | like so we have four bands this year |
991s | which is |
992s | there's a potential of up to 12 bands so |
994s | you're kind of doing the math in the |
995s | background there if every team bans the |
997s | exact same ship and everyone team bands |
999s | a different one that's a lot of bands |
1000s | but I think that at the end of the day |
1002s | like do you use one of your bands on a |
1005s | celestis when they can just bring a |
1006s | malice or maybe in a razu or you know |
1009s | something else like it carries um I |
1011s | don't know if damps are the things to |
1013s | ban maybe tracking disruptors and we did |
1015s | see a curse band and curses have |
1016s | traditionally been for years and years |
1018s | one of the best ships in the at |
1020s | um but then again you know this is the |
1022s | first match the meta evolves throughout |
1024s | the whole thing uh maybe maybe truth on |
1026s | our light will get Target banned who |
1028s | knows who knows and moderate did you |
1029s | agree with that in terms of uh band |
1031s | strategies around things like damps |
1032s | guidance disruptors tracking disruptors |
1034s | yeah I mean we saw one of the Bands |
1036s | being used on a logistics I Believe by |
1038s | the hydro side and what do they do they |
1040s | just bring uh you know carries or sorry |
1043s | uh celestis and then a mollusk the tech |
1045s | one version instead of the tech two ship |
1047s | that's much more expensive and they used |
1048s | it very effectively so it can be very |
1050s | difficult to ban you know an entire |
1052s | higher class of ecmship or you know |
1055s | e-warship |
1056s | and one last thing uh Bart do you think |
1058s | there's anything really that lizards |
1059s | could have done against that now you |
1060s | talked about how they should have been |
1062s | able to just Alpha off or volley off uh |
1064s | that that's less is uh the most right |
1066s | the very start and they were not |
1068s | well because they've done differently |
1069s | with what they had there uh for what |
1071s | they had I mean they could have pushed |
1072s | in better um but that hyena on the tree |
1075s | thunder light team was just like |
1076s | constantly swapping webs around and |
1078s | slowing them down uh I don't necessarily |
1080s | want to say that the game was lost from |
1082s | the start but I do feel like the laser |
1083s | Hawks team setup was very much based |
1086s | around bringing a Navy executor because |
1088s | we saw Navy augers which are not the |
1090s | same ship as Navy executors in any way |
1093s | shape or form beyond that they are a |
1094s | Navy armor Cruiser I think that if laser |
1098s | Hawks had been able to bring Navy |
1099s | executors that gives you so much more |
1101s | projection damage and range that they |
1103s | could have pulled it off so you kind of |
1104s | have to like when you're designing your |
1105s | team comps assume they might ban your |
1107s | key ship and have a replacement for it |
1110s | that is similar and a Navy auger it's |
1112s | just it's like not the same range not |
1113s | same speed not same Tracking not same |
1115s | damage |
1116s | not the same equivalent ship mods what |
1119s | do you think about bringing auger so |
1121s | laserbox were the ones that banned out |
1122s | the nearest and the guardian both to |
1124s | Tech Two Logistics Cruisers in armor |
1126s | band and then they choose to bring armor |
1127s | of the tech one Logistics Cruiser I mean |
1130s | it's a lot weaker it doesn't have those |
1131s | Tech Two resists |
1133s | what do you think yeah I think that's |
1135s | one of the risks that you run into when |
1137s | you end up deciding hey we're going to |
1139s | be bringing a very heavy you know battle |
1141s | cruiser core you run out of points and |
1142s | then you're like okay we either need to |
1144s | bring frig logic we need to bring tech |
1145s | one Logie and we saw that you know with |
1148s | the weaker sensor strength they just got |
1150s | completely outplayed the auger just |
1152s | wasn't fast enough being an after |
1153s | burning ship to keep up and Hydra just |
1155s | absolutely played around that and you |
1157s | know picked them apart bottom up yeah |
1160s | this is one of these teams they've been |
1161s | doing this for a very long time uh 2008 |
1163s | again last year's defending Champions |
1165s | you can actually see them if we cut to |
1166s | the white shop by the way uh this is uh |
1168s | the alliance tournament monument in |
1170s | Monarch this does Exist in-game by the |
1172s | way you can fly to this right now in the |
1173s | high side custom of Monarch and see this |
1175s | so there's the main statue in the middle |
1177s | which is uh pretty cool and then there's |
1179s | a beacon for every team there's everyone |
1181s | in Alliance tournament we have banded |
1183s | Brothers right at the very start we have |
1184s | some historic teams like pandemic Legion |
1186s | we've got the tuskers co we see Vedra |
1188s | vilalded we see the alliance open that's |
1190s | temples right there and then of course |
1193s | your truth on a light so it's a pretty |
1195s | cool Monument I recommend heading over |
1197s | to Monarch if you feel uh feel like |
1198s | checking it out |
1200s | so let's move on to look at our next |
1201s | match so it's going to be the entrance |
1203s | versus barcode Alliance and let's take a |
1206s | look at the bands and see what those |
1207s | teams have chosen to avoid |
1210s | okay so barcode uh Banning out the |
1213s | balgorn the curse the abandon and the |
1215s | Nighthawk whereas the Ancients are going |
1217s | for bar guest the indicator oniros and |
1220s | Scimitar Bart what were you thinking |
1222s | here it's uh it's interesting to see all |
1225s | of those kind of Amar based ships being |
1227s | banned out by barcode uh the abaddens is |
1230s | an incredibly High DPS sort of laser |
1232s | Rush ship curses you know we're gonna |
1234s | we're gonna see them appear and be |
1236s | absolutely dominant at some point so |
1238s | that getting banned has been a staple |
1239s | for years and years and years |
1242s | um Nighthawk you know the classic Rush |
1244s | there I don't really know about a |
1245s | balgorn band though I think that in sort |
1248s | of the modern times the balgorn's points |
1250s | are so high that bringing one is like |
1252s | you're kind of all ining with the |
1254s | balgorn at that point yeah I kind of |
1256s | agree with you there I mean they're bad |
1257s | like you say really good laser |
1259s | projection you do see them quite a lot |
1261s | in those laser Rush comps barga is a |
1264s | very powerful ship last uh two years ago |
1265s | in fact it was uh down pointed because |
1267s | we're responsible by more just Legion |
1268s | this year it's kind of more expensive |
1270s | still a very very good ship as a |
1272s | battleship a lot of comps based around |
1273s | it's very kite it's got the long range |
1275s | scram uh I mean what kind of comps you |
1277s | think you would base that around here |
1279s | moderator well the bar guest is a ship |
1281s | that very much can fill into Arthur and |
1284s | armor or a shield roll we see that you |
1287s | know that's one of the reasons why |
1288s | people take it as a flagship so much |
1289s | this year is because you can really Flex |
1291s | around the modules to do whatever you |
1293s | need in a given setup and with that |
1295s | bonus long range scram you get from the |
1297s | mortise bonus it is very effective at |
1300s | defensively preventing anyone from |
1301s | getting on top of you and it's you know |
1304s | a lot of utility and those High slots as |
1307s | well besides the rapid Heavies that are |
1308s | commonly used it's you know going to be |
1310s | one of the most banned ships throughout |
1311s | the day yeah I mean that flexibility is |
1313s | definitely one of the reasons why the |
1314s | Ancients are going to choose to ban that |
1315s | here but what about the Vindicator uh |
1317s | but it's usually not the strongest |
1320s | tournament ship it's kind of got uh it's |
1322s | great if you set right if your enemy |
1323s | sets right next to you and lets you web |
1325s | them and then you press F1 and they kind |
1328s | of vanish but if you stay more than that |
1330s | you know 20 kilometers away from that |
1331s | Vindicator you're probably gonna be okay |
1333s | I think the thing with the Vindicator is |
1335s | it's really really scary to teams that |
1338s | aren't maybe necessarily prepared to go |
1340s | against it you can't you can tackle a |
1343s | Vindicator but your tackle is going to |
1345s | get Vindicated like at that's basically |
1347s | how the ship works is no matter what you |
1349s | tackle it with it's going to 90 webview |
1350s | and switch to it if the Vindicator |
1351s | Pilot's being you know smart |
1354s | um there are ways to deal with it I mean |
1355s | ecm's always great on it uh tracking |
1357s | disruptors work fairly well but |
1359s | interestingly enough it's a little bit |
1360s | harder to bring those this year so I |
1362s | could see uh you know at the end of the |
1364s | day these teams practice and maybe their |
1366s | practice partner has been rolling in |
1367s | with the Vindicator well sorry at the |
1369s | end of the day I hope these teams have |
1370s | been practicing and maybe they've been |
1372s | getting rolled by a Vindicator so they |
1373s | could be scared yeah sometimes you see |
1375s | teams uh they have a practice partner |
1377s | sometimes multiple practice partners and |
1379s | they almost develop their own metas |
1380s | within their little uh group and you see |
1383s | these telegraphed on day one of an |
1385s | alliance tournament where the bands can |
1387s | be a little bit weird as people haven't |
1388s | really figured out the true meta yet and |
1390s | it's just sort of what they think the |
1391s | matter is what the meta is in their |
1393s | practice Partners sometimes we see this |
1395s | work to great effect I think Alliance |
1396s | tournament uh 15 or 16 was the the rise |
1399s | of Octodad which didn't come until right |
1401s | at the end and suddenly it was unveiled |
1402s | and then that was then the Apex comp |
1404s | that was developed uh how to reload and |
1407s | video exclusive practice Partners |
1408s | discovered that basically themselves and |
1410s | then next year suddenly everyone was |
1412s | bringing it because it was it very very |
1414s | good |
1415s | now they've also banned a bunch of bunch |
1417s | of stuff there but what what are your |
1419s | predictions for what we might see oh |
1421s | gosh |
1422s | um well so what they didn't ban unlike |
1424s | the last one was |
1426s | the executor Navy and the ability to |
1428s | bring that you know Max threat pseudo |
1432s | dad whatever you want to call it I'm not |
1433s | gonna use the other one because I hate |
1434s | that one |
1435s | um but they didn't bring the ability |
1437s | they did not ban out the ability to |
1438s | bring a medium gun spam and obviously |
1441s | this is match two so we can't say well |
1443s | as we've seen in this tournament so far |
1445s | uh but what you did see in the feeders |
1447s | the uh Max DPS long range gun setups |
1451s | just wiped the floor with some teams so |
1454s | I think that that's |
1455s | I think one team is going to bring that |
1457s | I don't know if both of them are going |
1457s | to do but somebody's bringing that and |
1459s | they're going to do a ton of damage |
1460s | awesome well I'm super excited for it so |
1463s | we can pretty much get ready to go to |
1465s | the arena for this one so it is going to |
1466s | be barcode and they're going up against |
1468s | the Ancients with your casters Wagner |
1470s | cross and gintan |
1488s | welcome to the last time with the ever |
1490s | globally ever glorious ever golden |
1492s | gintan and we have what looks to be an |
1493s | absolute bloodbath of a match this is |
1495s | barcode versus the Ancients and it's |
1497s | either going to be an absolute Landslide |
1499s | or an upset and I'm honestly excited |
1501s | either way what are you thinking |
1502s | it is absolutely amazing look at all of |
1505s | the DPS we've got here from the blue |
1507s | side team bringing a Macario here to |
1510s | kind of anchor around that Rush that's a |
1511s | very unusual ship and on the other side |
1513s | we've got a redeemer so there's a lot of |
1515s | interesting uh uh chips we do not see |
1519s | very often what do you think that |
1521s | Macario is going to be attempting to do |
1522s | in this match Wingnut murder things as |
1524s | fast as can the good thing is it's got |
1525s | high speeds we can catch things all run |
1527s | away but I'm very curious with the |
1529s | choice of macaron over maybe a tempest |
1530s | Fleet or even just a tempest on its own |
1532s | this is a very surprising call but I am |
1534s | a fan of a Makara it is a big thick |
1536s | heavy machine it's good for DPS underway |
1539s | here we go it's got so much utility as |
1541s | well but I'm not sure if it's going to |
1542s | be enough versus all of the medium guns |
1545s | that are being brought here by barcode |
1546s | they should be able to eviscerate this |
1548s | low end and those scalpels shouldn't |
1549s | sorry the scalpel killer and shouldn't |
1550s | be long for this world but it looks like |
1551s | they're focusing that fire on the |
1553s | skyfleet issue of Ikea just trying to |
1555s | take the fast tackle effectively Off the |
1557s | Grid here uh and uh give themselves the |
1560s | complete tackle Advantage they're gonna |
1561s | be up to you tank the size of the |
1564s | easiest thing to kill on that grid for |
1565s | them that will provide the most DPS lost |
1566s | remember going for the Oracle the other |
1568s | side this is the obvious call and it |
1569s | might have been it could potentially be |
1571s | the bad one if for instance people start |
1572s | overtanking their oracles but at the |
1574s | moment he's tanking very nice but at the |
1576s | moment that sci Fleet is not looking |
1577s | very happy |
1578s | and it just doesn't look like this Rush |
1581s | team from the Ancients is putting a hell |
1582s | of a lot back down range they're only |
1584s | just getting about halfway through that |
1585s | punish and now and they're already on |
1587s | their way to losing their first chip uh |
1589s | why are they not able to to apply here |
1593s | I just don't think they're close enough |
1594s | for the moment and that Oracle is just |
1596s | playing really well it's staying as far |
1597s | away as he can meanwhile opponential |
1599s | just tackles down the mccarrel for a |
1600s | while there and now I see it's so |
1603s | Fleet trying to get in as well they're |
1604s | just they're not being able to get there |
1606s | just yet |
1609s | barcode just sniping that zipple had |
1612s | really low transversal and they were |
1613s | able to take quick advantage of it the |
1615s | safely issue now has uh it looks like |
1617s | he's broken attack a little bit managing |
1618s | to get away here uh Survivor for just a |
1620s | little bit longer but they are quickly |
1621s | and moving on to Sierra sin taking a |
1624s | different ship off the grid here this is |
1626s | great not tunnel visioning not getting |
1628s | uh locked down on that first Target you |
1630s | shoot and they are going to take a kill |
1632s | for it here and losing nothing in return |
1635s | that's the problem right here they have |
1637s | gone for the circle hard this Oracle is |
1639s | really tanking at this point that road |
1640s | Diva I don't think that Oracle is going |
1641s | to die with that Redeemer holding him on |
1643s | they gotta switch and pick something |
1644s | else quickly and just start really |
1645s | breaking up the redeemer's Reps at the |
1647s | moment they're not doing anything |
1647s | they're just they're putting all DPS |
1649s | into one ship and it's not dying |
1653s | yeah I got to call out uh start my link |
1655s | here the Old Navy issue pilot from |
1656s | barcode because he's doing a great job |
1658s | just tackling down this uh Macario he's |
1660s | a big chunky ship he's not gonna be able |
1661s | to catch anything else but he is he's |
1663s | got his objective and he's just holding |
1664s | on there then mccarrel isn't turning to |
1666s | Newt him out yet and because of that |
1668s | he's just completely useless in this |
1670s | match |
1672s | can you also tell that uh Barker is |
1674s | being really smart this as well because |
1675s | at the moment they've actually got an |
1676s | Old Navy just staying next to their Ro |
1677s | Diva and just playing defensively in |
1679s | case this team manages to break away and |
1680s | charge and remove the lodgy he's there |
1682s | ready to go he's firing for his distance |
1683s | at distance distance as well so he's not |
1685s | in a bad spot that team is just getting |
1686s | obliterated now that just can't do |
1687s | anything |
1688s | wrong he's going for the back line the |
1691s | desperation play trying to catch that |
1692s | Redeemer but he just right click |
1694s | approached spiraling now chasing him and |
1697s | I think he might have gotten tagged by |
1698s | the org Navy issue there very briefly |
1699s | lost a lot of speed |
1701s | gonna eventually catch that Redeemer but |
1703s | it's not gonna be enough and his |
1704s | teammates will not be able to reject |
1705s | enough to uh kill him although that's a |
1707s | slightly chasing after as well |
1711s | Jaguar we'll talk about the slept new I |
1713s | believe is currently free he's gotten |
1714s | away from the Old Navy so he might get |
1715s | there but honestly by the time he does |
1717s | what's that Gonna Change he'll kill the |
1719s | logic for sure but they've already lost |
1721s | their entirely they can't they're big |
1722s | ship the mccarrel is about to die as |
1723s | well this has just been just pulling |
1725s | this team apart |
1728s | yeah absolutely they weren't able to use |
1729s | that initial push they weren't able to |
1731s | use that initial slap of DPS and I think |
1733s | honestly barcode have been applying more |
1734s | DPS throughout the entire fight really |
1737s | great piloting from them |
1738s | this was basically a Minotaur Rush with |
1740s | a macarial but they kind of started at |
1742s | range and weren't able to really rush in |
1743s | time and when they killed courts I mean |
1745s | they caught the ship which when you look |
1747s | at it oh it's an article you kill that |
1748s | but I'm obviously starting to see more |
1750s | really tanked oracles or even |
1752s | pre-wrapped oracles because they are |
1754s | just the obvious targets so this Oracle |
1755s | actually outlasted their entire team |
1758s | yeah not only that you also lose the |
1760s | broadsword for bringing the Macario in |
1762s | this composition and that is so brutal |
1764s | the fact that they don't have any sort |
1765s | of long range scrams to hold things so |
1768s | that they can get on top of them in that |
1769s | first burst of speed it looked like it |
1772s | just crippled them in this game yeah |
1773s | that had to rely on the simple one as |
1775s | you saw and as you said the simple diet |
1776s | instantly for that the second yeah |
1779s | keeping perfect transversal yeah |
1781s | yeah the Jaguar did survive which is |
1784s | good that's you know Jacobs are |
1785s | incredibly tanky little frigates they're |
1788s | actually one of my favorite assault |
1789s | fragrance because they can be an |
1790s | absolute nightmare to even attempt to |
1792s | kill but he didn't really manage to do |
1795s | anything until the end here |
1796s | and even then they could not get the |
1798s | Redeemer kill it's too late his uh just |
1800s | died that's it |
1804s | yeah and now we're just watching us let |
1806s | me get very very quickly killed uh not |
1808s | even his xlasb can sustain through this |
1811s | much DPS |
1812s | they're a tanky ship not tanky enough no |
1816s | no |
1817s | still I think this is uh the comp here |
1819s | from barcode is something we're going to |
1820s | see a lot during this first weekend it's |
1822s | so versatile it's so hard to ban out and |
1824s | as you can see it is brutally effective |
1826s | if well piloted so with that let's hand |
1829s | it back to the studio and find out about |
1830s | maybe what could possibly stop it |
1852s | thank you |
1884s | foreign |
1918s | welcome back to Alliance tournament 19 |
1920s | IMC speed overload and that was barcode |
1922s | defeating the Ancients in our second |
1925s | match of the tournament on our first day |
1928s | of four four full days of these |
1930s | fantastic spaceship explosions moderator |
1932s | what happened there |
1934s | yeah so it felt like the side of |
1937s | ancients they definitely wanted to bring |
1939s | a bit of a minotaur Rush comp but the |
1941s | problem was uh they ended up putting way |
1944s | too many points it felt like in the high |
1946s | end so they had a Macario double slept |
1948s | near they wanted to bring something like |
1950s | a Nighthawk which was banned and then |
1953s | they had so few points in their low end |
1955s | uh they were failing to deal with kind |
1958s | of the rush concept of getting on top of |
1959s | one thing |
1961s | except they tried they got on the Oracle |
1963s | which people think oh you know it's an |
1965s | oracle it'll die easily not at all in |
1967s | the at you put you know a proper brick |
1969s | tank on that it's going to have near 85 |
1972s | 90 resist if you Max it out so they went |
1975s | all in on that and it was not the right |
1976s | target yeah I feel like Oracle is one of |
1979s | those ships that you always have to get |
1981s | rid of it pretty quickly because of the |
1982s | DPS Potential from a ship like that |
1984s | especially the projection especially if |
1986s | you're bringing a shield comp like we |
1987s | just saw there bar I mean do you think |
1989s | maybe Target fixation on the wrong ship |
1991s | there is there a better Target they |
1992s | could have gone for I think that it's |
1994s | always worth trying because what if it's |
1996s | like you said like what if it's an |
1997s | oracle with three heat sinks and it just |
1999s | explodes immediately because that is |
2000s | massive damage uh the problem is is that |
2003s | they stayed on the Oracle and normally |
2004s | if the ship's not breaking like |
2006s | sometimes you want to hang out on it for |
2008s | 20 30 seconds just because maybe it's |
2010s | not breaking because the logic has its |
2012s | wrappers fully heated and they just |
2013s | could all burn out now you win maybe |
2015s | it's not breaking because the Oracle has |
2017s | its hardness heated except in this |
2018s | specific case they stayed on a ship when |
2021s | when the other team had a ro Diva and so |
2023s | they had a ramping triglevian lodgy that |
2026s | continues to get higher and higher rough |
2028s | amounts and they just were like oh yeah |
2029s | maybe we'll break the Oracle well the |
2032s | other ship reps it more and more and |
2035s | more |
2036s | this is an uphill battle at that point |
2038s | yeah yeah so the Redeemer for those of |
2040s | you who maybe don't know uh it's one of |
2042s | the trigolivian lodgy ships it's tech |
2043s | one lodgy ship still but it has the |
2046s | spilling mechanic that we see in other |
2048s | triglavian ships at this time instead of |
2050s | DPS it spills the rep amount but if |
2053s | you're shooting something and you're not |
2055s | already breaking it it's just going to |
2057s | get harder and harder as you say Bart uh |
2059s | one of the things that people will do |
2060s | against a Divas perhaps switch targets |
2063s | because then it breaks its spool but we |
2065s | didn't really see that much there I mean |
2066s | the mercario in the first place uh mode |
2069s | bit of an interesting choice not a |
2071s | common ship that we see in the alliance |
2073s | tournament why not yeah the problem with |
2076s | Macario is that it's basically worth the |
2078s | same as other pirate faction battleships |
2080s | at 23 points but what do you get out of |
2082s | mercario you get some optimal range |
2084s | bonus but you don't get like the scram |
2087s | that you would get on a bar guest you |
2088s | don't get the you know the web of The |
2090s | Vindicator it just doesn't that do that |
2093s | much damage or have that much utility |
2094s | for the point economy and you know if |
2097s | you put 23 points into one ship that's |
2099s | other points you're not putting into the |
2101s | rest of the team that's why we saw uh |
2103s | you know they had to bring you know |
2105s | those Fleet sites and those uh you know |
2106s | lodgy frigates is they spent all their |
2108s | points on three ships so I was just |
2110s | looking at the bands for that last match |
2112s | there was ships like the the typhoon |
2114s | Fleet issue where it was available Bart |
2116s | do you think maybe that would have been |
2117s | a better choice in this case no why not |
2119s | typhoon Fleet is deserved not that great |
2121s | um but the tip of sweet issue is really |
2123s | good and a tempest is actually really |
2125s | good and we saw uh a couple it was |
2128s | either last year the year before we saw |
2129s | this kind of resurgence of the mimitar |
2131s | rush where they would use a tempest like |
2134s | just a bog standard Tempest as the sort |
2137s | of key Battleship which it's not the |
2139s | same as a material but it's very very |
2141s | similar to a material um and maybe if |
2144s | you use that you just freed up several |
2145s | points well that's another maybe that's |
2147s | another simple maybe that's another |
2148s | tackle ship maybe that's another you |
2151s | know Fleet site there uh and if they had |
2153s | done that instead of using you know |
2154s | playset 23 Point material |
2156s | there's not that much that a material |
2158s | gives you like all the things that make |
2159s | them good on Tranquility aren't really |
2162s | as effective in the at we also saw the |
2165s | engines there bringing uh Jewel |
2166s | slatner's Jewel Fleet sights and maybe a |
2169s | good time more to talk about the point |
2170s | inflation rule how does that work in the |
2172s | last tournament yeah so if you bring |
2174s | more than one of a ship every other |
2176s | subsequent ship is going to be two |
2178s | points so for example a swept near is |
2180s | normally 18 points as a command ship but |
2183s | now you bring two of them and now |
2184s | they're both worth 19 points so it's 38 |
2187s | instead of 36 so that's two less points |
2189s | you can bring somewhere else so you run |
2192s | into that issue where you know maybe I |
2195s | wanted to bring Nighthawks well now you |
2197s | can't because they're banned or maybe |
2199s | you you know have trouble and then you |
2201s | have to bring some you know much cheaper |
2203s | ships on the lower end and that's we're |
2205s | going to see a lot of with four bands |
2207s | you know on each side maybe your company |
2209s | gets banned out and you just have to |
2210s | pick something else |
2212s | and Bart when teams are coming up with |
2213s | uh these comps and things how much are |
2215s | they taking into Point inflation like at |
2217s | what point do you say no I'm going to |
2219s | take 10 completely different ships even |
2221s | though one of them is slightly less good |
2222s | versus spending more points to bring two |
2224s | of the same like what's the trade-offs I |
2226s | I don't think we really will see that |
2228s | too much except for |
2229s | um with these setups where you're doing |
2230s | like maximum medium gun range but we |
2233s | have seen since the point inflation |
2234s | rules put into place you'll almost never |
2236s | see three of the same ship anymore like |
2238s | that's been a it's a very rare thing |
2239s | because even if um like last year we saw |
2241s | a couple teams bring three Navy |
2242s | executors and it's six points each but |
2245s | with three of them now they're eight |
2246s | points each and that's at that point |
2247s | like that's basically another ship so uh |
2250s | you'll still bring two of the same ship |
2251s | we'll see it a lot but you're not gonna |
2253s | bring three unless you have some like |
2254s | really wacky crazy plan I don't think uh |
2257s | I know that one of our ATS in the past |
2258s | you could only bring one of each ship |
2261s | which was crazy |
2263s | um but there's a reason why people like |
2265s | were really angry about that rule and |
2267s | it's specifically because like sometimes |
2269s | you want to double up like two seconds |
2270s | is better than one three slept news is |
2272s | maybe too many points though yeah I |
2274s | believe one time we saw a forward Daimos |
2276s | comp uh from from our friends and |
2279s | snuffed out yeah |
2280s | um who actually made it through this |
2281s | year into alliance tournament 19 uh in |
2284s | the feeders they got to the final |
2285s | galante Gambit uh and managed to just |
2288s | squeak through by the Skin of Their |
2290s | Teeth uh into alliance for 19. the very |
2292s | last team team 32 of 32 to secure the |
2295s | replace in the last tour at 19. I hope |
2298s | for the sake of all snuff members that |
2299s | they have moved on from the Four |
2300s | Diamonds meta but we will find out later |
2303s | on when we see them see them play Bart |
2305s | is there anything really else that maybe |
2306s | the Ancients could have done in that |
2307s | particular uh I I just think that um and |
2310s | it's similar to like last match |
2312s | they brought a bad Shield rush and |
2315s | something that you can kind of tell like |
2317s | especially after you've watched this you |
2319s | know watch the at for a while is you |
2321s | know the attack defense and Etc bars |
2322s | when those attack bars in a shield Rush |
2325s | is like really small that's bad like |
2328s | because your entire purpose of your team |
2329s | is to get on top of them as fast as |
2331s | possible and just like pump an insane |
2333s | amount of DPS into them and if you show |
2335s | up in your attack bars like you know |
2337s | smaller than the other persons and |
2339s | they're not flying a rush you're screwed |
2341s | like you're not gonna be able to DPS |
2342s | rush them down and you can kind of just |
2345s | look at that and say oh something's |
2347s | wrong here and then they lost and it's |
2349s | like ah something was wrong there so |
2351s | yeah we also saw the defense bar of |
2354s | barcode was just Phil girth maxed out uh |
2357s | so for those of you maybe new to the |
2358s | tournament you'll see on the UI |
2361s | um at the bottom of your screen during |
2362s | the matches there is the list of the the |
2364s | the two teams all their ships their |
2366s | speed things like that you see the |
2368s | points you see the pilots and above |
2369s | those uh you see three bars attack |
2372s | defense and control uh attack is |
2374s | basically just DPS uh so the size of the |
2377s | bars the potential DPS if everyone's |
2379s | applying fully with the ammo they have |
2380s | loaded if the bar is much smaller than |
2382s | that they're not applying or they're not |
2383s | shooting for some reason that's |
2385s | considered bad and then above that you |
2387s | have your defense bar so that is all of |
2390s | the ehp the little purple bit at the end |
2393s | that's super cool that is actually |
2394s | active local reps so if you're running |
2396s | an ancillary armor repairer you will see |
2398s | this purple thing appear so that's |
2400s | someone wrapping themselves locally and |
2402s | in the control bar that is things like |
2404s | e-war things like guidance disruptors |
2406s | tracking disruptors ECM modules that |
2409s | will affect someone in a way that to |
2411s | control their ability to do stuff |
2413s | whether it be locking whether it be |
2415s | tracking someone even energy |
2416s | neutralization which controls people's |
2418s | ability to just exist basically in the |
2420s | tournament field uh so it's a super |
2422s | useful assault huge amount of |
2424s | information uh that we can watch and you |
2426s | also see the different effects being |
2427s | applied to each ship so you'll see if |
2429s | someone is being dragging disrupted is |
2431s | being damped is receiving repairable |
2433s | repairs from from their Allied ships so |
2435s | make sure keep an eye on those bars you |
2437s | can kind of see what's going on as the |
2438s | match unfolds |
2440s | um it's just a lot of information but |
2442s | super super good |
2443s | uh bar Anderson to add to that |
2447s | um yeah just the one thing is sort of |
2448s | like and you'll see it as I believe that |
2450s | there's been you know lots of posts |
2452s | about it but as the meta evolves you'll |
2455s | kind of get used to looking at some |
2457s | setups and like as a viewer you can |
2458s | actually be like oh something like I |
2460s | said something's a miss here |
2461s | um when you see a rush that has less |
2463s | damage than the guys that they're trying |
2464s | to rush |
2465s | you probably need to adjust your setup |
2468s | and it is hard |
2470s | um because ships get banned out like I |
2471s | think that sort of mod touched on it but |
2473s | I think when the Nighthawk got banned |
2474s | out they were like oh crap we'll just |
2477s | bring slapners instead but maybe we |
2479s | should mess with things at the last |
2480s | minute and if your team gets banned out |
2482s | at the last minute and you're not like |
2484s | ready to handle that |
2486s | um you're kind of screwed but also we |
2487s | have four bands now so you need to be |
2489s | like even more prepared than last year |
2490s | for that to happen yeah it's definitely |
2492s | gonna weed out uh the the true 3D |
2494s | Crafters now let's look at our next |
2496s | match which is going to be drakaris |
2497s | versus pandemic horde and see what they |
2500s | have chosen to ban in this great |
2502s | Gauntlet of Champions so drakara's |
2504s | Banning out this Scimitar The Vindicator |
2505s | the balgorn and the Deacon it's our |
2507s | first Logistics frigate ban uh pandemic |
2510s | horror choosing to Banner the slept near |
2512s | the night talk the Loki and the |
2513s | Armageddon Navy issue so a game see the |
2515s | Battleground band a game seed of |
2517s | indicator and the the Nighthawk is a |
2519s | popular ship of course uh mod what do |
2521s | you what do you think of these bands |
2522s | here |
2523s | well we see that pandemic court is very |
2525s | clearly saying hey we just don't want to |
2526s | get rushed down we see slept near |
2528s | Nighthawk Loki is the core to a good |
2531s | Shield Rush Armageddon Navy issue is |
2533s | just a generically good Battleship uh |
2535s | this year we see a lot of teams choosing |
2536s | it as their Flagship uh balgorn |
2539s | Vindicator again the faction Battleship |
2542s | you kind of utility that you get uh with |
2545s | that and then Deacon is the best of the |
2547s | t2 |
2548s | um armor frigates and Scimitar says I |
2550s | don't want to see a kite comp it's the |
2553s | shield Tech 2 Logistics that is by far |
2556s | the fastest the most mobile the hardest |
2558s | to pin down |
2559s | uh and Bart Loki ban is a kind of an |
2562s | uncommon one what do you think there uh |
2564s | it is a it is an uncommon ban um but |
2566s | like moderator said if you get rid of |
2569s | the low-key and the Nighthawk and the |
2570s | slap mirror you've basically |
2572s | cut the generic Shield rush out and |
2574s | Loki's uh usually they're flown as heavy |
2577s | assault missile ships which is a little |
2579s | weirder than people usually see them on |
2580s | TQ but the long range webs they have |
2583s | massive Shield buffer and they do a ton |
2584s | of damage so |
2586s | Penny McCord is like really scared |
2588s | whatever they're bringing it probably |
2589s | loses to Shield Rush unless they're |
2592s | doing some really weird mind game stuff |
2593s | here which you know that if you start |
2596s | trying to predict that you're just gonna |
2597s | sit there and run it around in circles |
2599s | yeah my my advice uh is never get into |
2601s | the the Mind Game Banning system because |
2603s | it's just an endless spiral to the depth |
2606s | of insanity you're like five band |
2607s | they're still ban that so I should ban |
2609s | this but then they'll ban that and then |
2611s | you end up Banning like a Oracle or |
2613s | something which isn't even a legal Band |
2614s | by the way uh but you're like yes I have |
2617s | a I have five headed my way into uh |
2619s | Banning just complete nonsense and then |
2621s | you then start bringing just complete |
2623s | wild off the off the wall stuff to try |
2625s | and counter your own bands and they turn |
2626s | up on a perfectly normal comp and you're |
2628s | like ah |
2629s | so I mean you've done this mod |
2632s | like not the the struggling but you've |
2634s | been part of the team that's like trying |
2635s | to like come up with a Banning strategy |
2637s | how easy is it to start thinking that |
2639s | way |
2640s | so the difficulty is basically you have |
2644s | to understand what your comps can do |
2647s | when they are banned out you need to |
2649s | have substitutes for you know your band |
2652s | ships and realize you know if these are |
2654s | my bands what can my opponent bring if |
2656s | my bands are this what can they bring |
2658s | and basically make a matrix of you know |
2660s | the different comps and how they fare |
2662s | against each other that's why you |
2663s | practice to know what's good against |
2664s | each other and as a result you just have |
2668s | to work around that that's a lot of what |
2669s | we see throughout you know the theory |
2672s | crafting we're going to talk a lot about |
2673s | what was and was not good theory |
2676s | um you know last match not so great |
2678s | Theory we'll see how our upcoming match |
2680s | they do awesome well it's time to go to |
2682s | that match so let's head over to the |
2684s | arena for two cars versus pandemic horde |
2687s | with the casters fear vinum and the |
2688s | Basilisk |
2694s | welcome back to the arena my name is |
2696s | sirvana joined by the Basilisk and on |
2698s | the red side it is dracaris from Chinese |
2702s | time zone bringing a pseudod comp and on |
2706s | the blue side what do we see from |
2708s | pandemic or do we see a rather more |
2710s | interesting controlling focused comp |
2712s | here lots and lots of points being spent |
2714s | on the evil the curse the celestis the |
2716s | arbitrator they've got range web support |
2717s | from the Confessor they're kind of I'd |
2720s | say maybe lacking a little bit of damage |
2721s | but they have managed to sneak in an adx |
2723s | echo as well obviously lots and lots of |
2724s | damage from those ships very very |
2725s | popular |
2726s | yeah I mean if you look at the control |
2728s | bar it's almost in the maximum length |
2730s | but the defense bar and attack bars are |
2733s | larger for jakaris this is a team a lot |
2736s | of people didn't expect to even make it |
2738s | through feeders and they made it in one |
2740s | match so I'm excited to see how they |
2742s | pull up against horde who uh has uh |
2744s | ended up being the merger of two teams |
2746s | this year is Fancy Pants uh his merch |
2748s | into the main horde team that said this |
2750s | hyena of dindel being absolutely deleted |
2752s | off the start from the side of uh |
2755s | drakaris yeah this is what happens when |
2757s | you come up against one of these um |
2759s | pseudo dad gun spam console they do |
2760s | manage to catch him this is what you're |
2761s | at risk of happening if you haven't if |
2763s | you're not running sort of damp controls |
2764s | to spread across those |
2766s | um battle cruises and try and control |
2767s | them from fragments until they are going |
2769s | to fracture this Confessor Brad Admiral |
2770s | Akbar though he goes down but yeah |
2772s | that's what they're trying to do at the |
2773s | start they try and volley something very |
2774s | very squishy and just break it in a |
2776s | couple Cycles before the Reps can really |
2777s | land |
2779s | yeah I mean the range control Advantage |
2781s | definitely goes in favor of pandemic |
2783s | core just because of the amount of |
2783s | e-board they have on this comp remember |
2785s | that control bar is absolutely massive |
2787s | but look at this attack bar it's so |
2789s | girthy uh from the side of jakaris and |
2792s | they're able to burst through a lot of |
2793s | things even with the oniros Reps they're |
2794s | onto this EOS now as their exact Navy |
2796s | has been held through only an auger to |
2799s | rep them some damages going on the |
2800s | profit maybe of Scott J right now and |
2802s | maybe under the auger of fish DK who I |
2805s | believe yeah it's just damped out he's |
2807s | not uh being webbed right now and |
2809s | dindale goes down yeah they're trying to |
2811s | spread these tracking disruptors from |
2812s | the arbitrator but it's clearly not |
2813s | enough as they are just losing ships the |
2814s | hyena goes down there |
2816s | um the EOS of Atticus has been wrapped |
2817s | back up I believe but |
2819s | um I mean it's not it's not going great |
2820s | and they're only really putting damage |
2821s | into Scott Nate Scott J in the prophecy |
2823s | Navy which is not really an attractive |
2824s | Target he's gonna be very very tanky |
2825s | they are putting shots into fj5000 as |
2827s | well though I think they need to deal |
2828s | with those XX navies as quickly as |
2829s | possible they give so much damage if |
2831s | they can kill them they could swing this |
2833s | on air illicondo and the curse is being |
2835s | taken down very low that new pressure |
2837s | and the tracking of suffers can be so |
2839s | potent uh as well with those wrong range |
2842s | newts and tynero down almost in a |
2844s | structure he has no neroes to try to |
2846s | wrap them back up and they do have range |
2847s | control from some of these dams and some |
2849s | of these tracking disrupters but this |
2850s | curse is solo finally catches reps just |
2854s | at the end of that as he dips into half |
2856s | structure and the damage from dracarus |
2859s | is swapped onto the abaddin yeah this is |
2861s | the tough thing about flying the ineros |
2862s | is you're going to fit large armor UPS |
2864s | which Cycles slowly and you need to wait |
2866s | because you're an armor company to wait |
2867s | till the end of the cycle that they're |
2868s | already on so you've got to decycle them |
2870s | cycle them on your target so switch them |
2872s | and then wait for the end of that cycle |
2873s | and they'll actually rep so you can have |
2874s | difficulty catching things as we did see |
2876s | the Confessor and the hyena go down |
2877s | earlier and match he does just about |
2878s | manage to catch Pioneer in the curse |
2880s | um reps him back up and fj5000 is still |
2882s | going down here but they've switched |
2884s | onto the Baton of run act he's going to |
2885s | catch reps as well I think now from Hoya |
2887s | but are they going to be able to apply |
2888s | better to him bigger Target compared to |
2889s | the curse much bigger Target that said |
2892s | has a lot of resists just being in a an |
2894s | abaddin has the uh resists per level in |
2897s | Amar Battleship as well as just being a |
2900s | really uh normally tanky Battleship and |
2902s | have the play bonus as well and just as |
2903s | we see the abandoned catches reps |
2905s | they're back to the EOS of Atticus so |
2907s | they're really trying to string this on |
2908s | Euros uh between the ships and burst |
2910s | someone down before the large drops can |
2912s | catch the next Target yeah and of course |
2914s | when you're under some sort of cap |
2915s | pressure just from cycling your reps |
2917s | permanently like you're constantly |
2918s | trying to catch things there's mental |
2919s | strikes you're trying to manage down to |
2921s | the curse are they going to be able to |
2922s | switch the Reps in time is hollyo gonna |
2923s | be able to catch him I think I saw a rep |
2925s | cycle go off there I think he is going |
2926s | to catch him again but this is edge of |
2928s | your seat stuff for horde if they lose |
2929s | this curse they know that this match is |
2930s | going to absolutely collapse on them |
2931s | with the loss of those TDS the battle |
2933s | creatures on the other side will |
2934s | absolutely blast through them they need |
2935s | to keep this curse alive |
2937s | they are keeping the curse alive dear |
2939s | the musan currently being the target |
2941s | from horde but once again horde has not |
2943s | killed anything from the suit or not |
2945s | setup just because they don't have that |
2947s | much damage it's really only abandoned |
2949s | in drones of EOS uh to help them out uh |
2952s | some damage is now going on this oniers |
2954s | of Hoyer he is not tackled at the moment |
2957s | but uh neither is really anybody on the |
2960s | side of dracarus or hordes so both these |
2962s | teams playing their distance right now |
2963s | but FJ 5000 finally going into structure |
2966s | perhaps but he might be traded for the |
2968s | other exact Navy now yeah be incredibly |
2970s | named I eat paper bag is going into |
2972s | structure here they might be able to |
2973s | make this trade at the same time there's |
2975s | just exact Navy's all gonna die all |
2976s | three of them are going to die in short |
2977s | succession here unless they can keep |
2979s | these reps on and kill over enough |
2980s | damage the first one goes down are they |
2981s | going to be able to keep paperback alive |
2993s | is now being taken down low as well into |
2997s | about one third armor remaining now |
2999s | damage is going on to the celestis from |
3001s | the strikara's side this is a really |
3003s | tight match but if they can get one |
3005s | control ship off the grid they can maybe |
3008s | snowball a little bit harder they've |
3010s | only lost one trip now and it wasn't |
3011s | even trade but they have of course got |
3013s | the control on their side that's going |
3014s | to be more oppressive against them the |
3015s | arbitrator and this Curse still totally |
3017s | alive still applying those TDS and |
3019s | there's one less ship to spread them |
3020s | across now um and their momison is still |
3022s | slowly going down here |
3024s | um this is going to be very dangerous |
3025s | both these teams have seen well you know |
3026s | we've both got exact navies they're |
3028s | they're killable they do a lot of damage |
3029s | that's just both focus on killing these |
3030s | exact neighbors and we see the third |
3032s | exec Navy off the match going into |
3033s | structure here he is finally gonna die |
3036s | here they all grow and I can't quite |
3037s | catch him and they haven't made the |
3038s | logite trade at this point in the match |
3039s | which probably you know I I feel like an |
3042s | arrows though I feel like this is |
3043s | okay |
3048s | he's also webbed so this the scenarios |
3052s | is still going to keep speed tanking |
3053s | here he's gonna have a decent local tank |
3054s | 600 meters per second in the nearest |
3056s | until we get webs and now they get a web |
3057s | applied on him so he's gonna start slow |
3058s | down we're going to track a bit more but |
3060s | he's still got a very small Sig these |
3061s | TDS are going to be raining hell on them |
3062s | and Demon son is still going the heck he |
3065s | goes down as well of cmff or does he yes |
3067s | he does he does |
3069s | stays alive this is a really tight match |
3072s | 15 points to 11 and this has been a lot |
3075s | of DPS swapping between targets but |
3077s | there's a mirrors now so low he's in the |
3080s | 16 armor remaining with this tackle |
3082s | going on to the scenarios that might be |
3085s | all that it needs to uh for jakaris to |
3088s | win this match yeah that Nero starring |
3090s | is going to be really really dangerous |
3091s | from here the curse obviously now going |
3092s | to have no protection the arbitrate to |
3093s | Celeste is their support wing of control |
3095s | is just going to fall apart here unless |
3096s | they can clear off this exact Navy the |
3098s | Old Navy so quickly but they've still |
3099s | got the Reps to pump through the old |
3100s | girl and this is suddenly looking very |
3102s | bad yeah remaining |
3107s | and it's all over jacarus a team that |
3111s | has never competed in the at before a |
3113s | member of the Imperium from uh the cntz |
3117s | region only three teams uh cntz autz in |
3120s | the tournament it is uh fraternity |
3123s | dracaris and of course Platinum |
3125s | sensitivity uh this is a team I don't |
3128s | think anyone expected to do well in the |
3130s | tournament and they're taking down horde |
3131s | in the first match in a well flown match |
3134s | from drakaris yeah this was I mean this |
3136s | was a great match from both sides just |
3138s | as a spectator experience this was so |
3139s | close |
3140s | um so many points there were so many |
3141s | pivotal moments in this you know I mean |
3143s | it could have gone either way the curse |
3144s | living now he is going to see his |
3145s | fateful end |
3146s | um at the hands of these gun battle |
3147s | cruises but for the aniros to keep those |
3149s | three targets alive for so long juggle |
3150s | his reps was a really really impressive |
3152s | showing even though they are going to |
3153s | come away with a losser |
3155s | yeah I mean I'm excited to see how horde |
3157s | works in the lower bracket they are of |
3159s | course up against a loser of a band |
3160s | apart versus goonsworm Federation uh |
3162s | which is our next match but uh still |
3165s | dracarus well played to you first a t |
3167s | and uh already uh kicking ass and taking |
3171s | names as it were they will be up against |
3172s | truth on our light though or sorry |
3174s | winner of a bad apart versus goonestorm |
3176s | Federation and then uh probably truth on |
3179s | her light uh in the next couple of |
3181s | matches we'll see how well they do |
3184s | moving forward as they take down the |
3185s | stork uh something we didn't talk about |
3187s | stork in a uh armor match uh I believe |
3190s | that's probably just a triple info stork |
3192s | though yeah I think that's quite likely |
3193s | I think it's more likely that the the |
3195s | EOS is just there |
3197s | um you know to run uh armor and Skirmish |
3200s | and you can bring the store can get some |
3201s | info on there as well |
3203s | um you know I'm not 100 sure why they |
3205s | wouldn't go for a Ponte I guess they |
3206s | just wanted more receivers in one slot |
3207s | and then that allows you to bring more |
3209s | control elsewhere in the com and sort of |
3210s | back it up with the receivers to avoid |
3212s | against getting damped out by you know |
3213s | if the enemy brings a celesticism might |
3215s | be trouble if your TDS can't look |
3216s | anything |
3218s | yeah I mean still I mean two exciting |
3221s | matches thus far that we've casted I'm |
3224s | excited for the next one we're casting |
3226s | tuskers versus Soul control that one's a |
3228s | bit of a grudge match so I'm looking |
3229s | forward to that one we'll talk about |
3230s | that a bit more once we get on grid for |
3233s | it but now it's just this final celestis |
3234s | with a minute 42 to go once he goes down |
3237s | we're going to take a quick break you're |
3239s | going to see some ads and then we're |
3240s | going to go back to the desk any final |
3242s | words to closes out Baza no I think yeah |
3245s | I mean just want to Echo your props to |
3246s | dracara it's obviously coming in as a |
3248s | first time theme and you know people |
3250s | don't really have that many expectations |
3251s | they haven't got that they haven't seen |
3252s | that much before they saw one match in |
3253s | three years I think they Advance after |
3254s | one matching feeders that was that you |
3256s | don't have really much to go on so |
3258s | come in and you know horde is a fairly |
3260s | decent team so to come in and have a |
3261s | really close match not lose your nerve |
3264s | um and carry it through and get the win |
3266s | is really impressive |
3281s | that was a fun match |
3284s | all right back up |
3290s | oh |
3303s | yeah |
3304s | are you ready yeah see somebody's house |
3307s | on the way what do you think it would |
3309s | feel like if a ship worked through your |
3312s | house I might have some weird effect |
3314s | like imagine |
3315s | sneezing like they get explosive |
3317s | diarrhea or something like that |
3319s | I like the sneezing more yeah if he's |
3323s | out of your ass |
3328s | hey what you started with the all right |
3333s | you know what jump there's never |
3334s | happened let's move on |
3336s | here's our secondary Target this is me |
3338s | broadcasted if they're jumping now then |
3340s | we can |
3344s | I want bubbles all over this with me |
3347s | guys |
3366s | jakarovs there finishing off pandemic |
3368s | horde in that exciting match the best |
3371s | one we've seen so far today uh of course |
3373s | today is Young there are many more |
3374s | explosions coming in the next few hours |
3376s | but that was a particularly good one |
3378s | black part pirate talk to me about that |
3380s | match there what kind of went wrong for |
3382s | pandemic horde because at the start it |
3383s | was kind of back and forth back and |
3384s | forward but then once it started to go |
3386s | wrong it really went wrong I think that |
3388s | uh what we saw there is the first like |
3390s | good massive damage application set up |
3393s | from jakaris and pandemic horde they |
3396s | actually piloted very very well I want |
3398s | to kind of do a pseudo shout out to the |
3401s | curse pilot um the curse pilot did their |
3403s | job they got in they took damage they |
3405s | flew out and they got repped back to |
3407s | full which that is what you do if you're |
3409s | not tackled you try and avoid taking |
3410s | damage really really smart uh the |
3412s | problem was is that once the curse is |
3414s | out of range it can't apply its newts |
3416s | and the thing that makes a curse good is |
3418s | the tracking disruptors are awesome but |
3420s | they had an arbitrator so they already |
3421s | had that covered the newts of the curse |
3423s | are absolutely insane and jakaris was |
3425s | able to kind of swap damage around make |
3428s | sure that they were applying it to |
3429s | proper tackled stuff and if dracars had |
3431s | a massive amount of damage like you saw |
3432s | the attack bar |
3433s | like 75 of the way full like that's what |
3435s | you want to see uh I think Penny McCord |
3438s | maybe went a little too heavy on trying |
3439s | to have control and so they didn't quite |
3441s | have the damage to take anyone down |
3443s | where jakarus was like oh we want to |
3444s | delete that ship all right tackle it |
3446s | Target paint it delete it done |
3449s | and moderator any any further comments |
3451s | on that one yeah I mean you have to use |
3453s | the newts of the curse like bbp was |
3456s | saying |
3456s | um the problem they ran into is that |
3459s | um if you don't shut down the guns you |
3461s | know of those Amar laser ships or you |
3464s | don't shut down the Reps of the auger |
3465s | when you're in a relatively lower damage |
3468s | uh composition you're never going to |
3470s | punch through it and we saw that P horde |
3471s | throughout the entire match just had |
3473s | trouble really punching through much of |
3474s | anything and as a match went on jakarts |
3477s | just kind of ground them out and |
3478s | snowballed |
3479s | um you know once you start you know |
3482s | losing ships against a setup that's got |
3484s | that much more damage and you're in kind |
3486s | of a sort of control |
3487s | it's really hard to recover if not |
3490s | impossible from there yeah especially |
3491s | when one of those ships is the oniros we |
3494s | saw that ship just holding on for dear |
3495s | life and once that went down that was |
3497s | kind of the end of it we were watching |
3498s | that live Bart and uh you commented uh I |
3501s | think it was the the Absolution you were |
3503s | saying he just needs to control space he |
3505s | just needs to control space because so |
3506s | often we see a ship ramming in to try |
3509s | and uh kill its uh declared enemy and |
3512s | they outtrack themselves because they |
3513s | they like bounce off them or they fly by |
3515s | and one of the best things you can do |
3517s | about what is it just control space |
3518s | press F1 it's you know it's you see it a |
3521s | lot with battleships it I will say that |
3523s | um we used to see it a lot more back in |
3525s | the day the piloting and Eve online |
3526s | especially for the alliance tournament |
3528s | has gotten significantly better over the |
3530s | years but every once in a while you'll |
3532s | see like uh an Absolution go flying past |
3535s | at maximum nwd speed and he actually saw |
3537s | the lasers missing like on the screen |
3539s | you can see these lasers missing so it's |
3541s | not just me being like Oh I think he's |
3542s | missing because he's piloting a little |
3544s | rough it's |
3545s | yeah you're missing like we see it |
3547s | everybody sees it just control space |
3548s | press F1 overheat your guns apply |
3551s | maximum DPS |
3552s | awesome now I'm actually looking really |
3554s | forward to our next match uh it features |
3556s | two teams with uh a very different |
3558s | tournament pedigrees so we have a band |
3561s | apart uh led by Rex javix uh that team |
3564s | has been competing for a very long time |
3566s | we've always referred to them as |
3568s | aggressively mid-tier they've also been |
3569s | one of those Defenders of the top 16 you |
3572s | know if you want to make it to be a true |
3573s | top 16 team you're definitely going to |
3575s | have to get through a team like a band |
3577s | apart like they are definitely solid |
3580s | roadblock if you're not a good team they |
3581s | will stop you and they're going up |
3583s | against gunsworth Federation now |
3585s | historically goodons have either failed |
3587s | to get into the alliance rate for one |
3588s | reason or another or just not done very |
3590s | well this year they managed to get |
3591s | through the feeders and we can see here |
3592s | uh the historic performance of goods run |
3595s | Federation in Alliance tournament |
3597s | overall so over 70 Pilots have played |
3599s | for goonsworm Federation with rent |
3601s | hacker being the most experienced |
3603s | playing 14 different matches but look at |
3605s | this matches played when lost so 10 |
3606s | losses only three wins really struggled |
3609s | in Alliance tournament uh we've been |
3611s | lost twice last year lost twice the year |
3613s | before we have to go back to Alliance |
3615s | tournament 16 where they won a single |
3617s | match against lumpy and then back to |
3619s | Alliance tournament 15 where they won |
3620s | the second match and then the previous |
3622s | win I don't even know but we're down to |
3624s | Alliance tournament 11 at that point so |
3626s | it has been some time uh I do remember |
3628s | of course I think it was the lumpy match |
3630s | uh the matani on field in a polarized |
3634s | augural Navy issue it was a a great |
3636s | moment in the livestream history I super |
3638s | enjoyed it and I always like back in my |
3640s | mind I'd always root for the goons uh |
3642s | they've just always fall flat in their |
3644s | face I mean do we think they're going to |
3645s | do any better this year Bart uh I I hope |
3647s | so I feel like they I mean most of these |
3649s | teams actually had really good |
3651s | performances in the feeders and that is |
3653s | a good indicator I think last year the |
3655s | team that Odin's call who was the team |
3658s | that ended up in the crazy Minotaur |
3660s | tribal you know finals of the feeders so |
3663s | they had to play a ton of games actually |
3663s | got second place so teams that dig in |
3666s | the feeders it shows that you have the |
3668s | ability to play well uh I think goons |
3671s | it'd be cool to see them win at least a |
3673s | couple matches maybe not win overall |
3674s | there would be uh actual rioting in game |
3677s | if that happened but it would be nice to |
3678s | actually see them make it you know a |
3680s | little bit farther because at this point |
3681s | we've been kind of punching bagging on |
3683s | them for 10 years |
3685s | I want to see them win actually that'd |
3687s | be awesome I mean they got to the point |
3689s | they just made their own tournament uh |
3691s | the anger games which has been super |
3693s | successful uh soft Russell and Dirk been |
3695s | running that for a while I believe a lot |
3697s | uh anger game six has actually not been |
3699s | officially confirmed I know I've been |
3700s | confirming it for best part of sex |
3702s | monster probably getting DMS right now |
3703s | but I believe I believe it is actually |
3705s | confirmed uh so before we do anything |
3708s | else let's take a look at the bands for |
3709s | this upcoming match uh between goods |
3711s | from Federation and the band apart see |
3713s | what these teams are choosing to to ban |
3714s | out so band apart blaming out back |
3716s | Blackbird Griffin so ECM not their |
3719s | friends uh Scimitar and curse whereas |
3721s | the goons Banning out Le Shack |
3723s | abandoners and bar guest very different |
3726s | Banning strategies here modulator what |
3728s | do you think yeah so goons worm is just |
3730s | saying I don't want to deal with super |
3731s | heavy armor composition so that's going |
3734s | to be your Le Shack and the abaddin the |
3736s | owneros is just generally one of the |
3739s | better Logistics uh you know Cruisers a |
3742s | bargist is just going to be a generic |
3744s | good armor and shield Battleship banned |
3747s | throughout the entire tournament and ABA |
3750s | is basically saying if you want to bring |
3752s | ECM you have to commit to a rook or a |
3754s | falcon and we also don't want to get |
3756s | controlled by a curse you know another |
3758s | band we're going to see throughout the |
3760s | tournament |
3761s | foreign |
3771s | just so powerful in a tournament format |
3773s | it it's not as bad as it used to be but |
3776s | it does shut down your ability to play |
3778s | your ship the way you want to uh if you |
3780s | get jammed you can only target the |
3782s | that's jamming you |
3783s | um which sometimes doesn't matter I mean |
3785s | if you're shooting the Blackbird already |
3787s | with your ships it doesn't matter if the |
3788s | Blackbird jams you but if you jam like a |
3790s | logistics Cruiser or frigate it can't |
3792s | rep the people that you're shooting at |
3793s | if you jam their ECM their ecms to focus |
3796s | on you uh ECM being any of that like it |
3798s | forces you to Target a specific ship |
3801s | which maybe is not necessarily your plan |
3803s | and while it is RNG there's a lot of |
3806s | ways to make that RNG very high in your |
3808s | favor and it also like actually enrages |
3810s | people and they get mad and then they |
3812s | play badly so very very powerful and |
3815s | sometimes being tilted or tilting your |
3816s | enemies is enough to you know to secure |
3819s | the W yeah we can see that you know |
3822s | black pirated also with that knowledge |
3824s | also probably a black bird pirate as |
3826s | well no no I don't think I've ever on a |
3829s | blackbird hope we can change that yeah |
3831s | we can we can fix that we'll uh we'll |
3833s | we'll sort that at some point yeah the |
3835s | Black Road has a disgustingly low at |
3837s | long range as well so you can just set |
3839s | the opposite side of the Arena so wave |
3841s | at the guy that you're jamming and be |
3842s | like if you want to shoot someone you're |
3844s | going to have to burn all the way over |
3845s | to me uh which of course he doesn't want |
3847s | to do he does not want to do that so he |
3849s | has to just sit and wait that 20 seconds |
3850s | and hope you miss your next one |
3852s | which you know if that doesn't happen |
3855s | that's kind of hockey's cookies oh Keys |
3858s | yes yes so Bart what what you kind of |
3861s | anticipating for this particular match |
3863s | then what do you think we'll see between |
3864s | these two teams I mean both of them |
3866s | actually do have a lot of tournament |
3867s | experience like I know we meme a little |
3868s | bit on on the goons but they've been |
3870s | running in tournaments for a while |
3871s | especially recently with the anger games |
3873s | uh they went through the theaters we |
3875s | have seen them perform a lot better in |
3878s | my opinion in the last 12 months than |
3880s | potentially for a while at a band apart |
3882s | under new leadership I believe Rex is |
3883s | retired uh the new captain smudge 245 uh |
3886s | you know is the change of the Guard |
3888s | going to be enough to to help propel |
3889s | them up from that sort of mid-tier to |
3892s | the top teams what do you think uh I'm |
3894s | hoping goons does really well uh the |
3896s | cool thing that goons has always done is |
3897s | because it's such a large Alliance they |
3900s | will often develop their own meta uh |
3902s | We've not really ever seen it do |
3904s | particularly well but maybe this is the |
3906s | time maybe they're going to come out |
3907s | with something wild that we haven't seen |
3908s | in the feeders and we haven't seen today |
3910s | yet so kind of hoping for that |
3912s | awesome uh well I mean I'm always |
3915s | interested to see like new and exciting |
3917s | matters especially uh from uh goons like |
3920s | you say there's such a huge group in the |
3921s | game that they can easily just do their |
3923s | own internal practices if they wanted to |
3924s | they can easily get 20 Pilots I'm sure |
3926s | uh 20 decent Pilots it remains to be |
3931s | seen but we can find out if they can get |
3932s | at least 10 decent Pilots immediately |
3934s | now as we head to the arena with the |
3936s | casters uh working across and jintan |
3947s | hello everyone and welcome to the arena |
3950s | where we are about to watch an amazingly |
3951s | interesting game here with Amanda par |
3954s | and goons Federation both bringing very |
3956s | similar ideas just trying to Ram into |
3958s | their opponent and project a lot of DPS |
3960s | in uh but taking completely different |
3963s | methods of bringing that to the field |
3964s | with uh goonsville Federation having |
3966s | brought a Max threat slash pseudo dad |
3969s | slash whatever we're calling that |
3971s | composition uh going up against a three |
3973s | Battleship core from a band apart |
3976s | uh well what can you tell me about these |
3978s | three Battleship cores what's going to |
3979s | be the difficulty for them in applying |
3981s | all that DPS getting to the opponent |
3984s | because the thing about the team the |
3984s | versing a team doesn't have to be at |
3985s | zero that 10 F5 it could be at 30 and 40 |
3987s | and still apply to them meanwhile this |
3989s | uh double uh Blaster Battleship at |
3991s | Armageddon core has to basically get it |
3993s | zero and honestly trying to get two boss |
3996s | Battleship to zero it's not easy when |
3999s | the team knows you're trying to do it |
4000s | you can already see that Russian and |
4002s | they're getting of course getting |
4002s | long-range news which does help apply to |
4004s | stuff but that is there's a lot of you |
4007s | know well-applied well-damaged ships on |
4008s | the other opposing side they're going to |
4009s | make this a really hard fight you see |
4011s | look at the notes spreading everywhere |
4012s | he's noting four different targets |
4014s | yeah and just to keep an eye on things |
4016s | you can see that both of both teams |
4017s | attack bars are relatively the same size |
4019s | in terms of the gray portion and that |
4021s | means that they are going to be able to |
4022s | put out theoretically the same amount of |
4024s | DPS but goon swarms they're already |
4026s | ticking up they're already sitting |
4028s | around you know one-fifth one sixth |
4030s | utilization whereas a band apart have |
4032s | yet to put almost anything down range |
4035s | now opposed to the last team where our |
4036s | team brought a lot of control and no |
4038s | damage this team has brought a lot of |
4039s | control moles Sentinel RB they've got |
4042s | the control there they've actually |
4043s | brought a lot of damage to back it up if |
4045s | they can get that damage at zero so the |
4048s | potentially can make a good mix here but |
4050s | it's all going to rely on can you get a |
4052s | Hyperion or a mega Navy at zero okay |
4056s | so far look at where that Hyperion is |
4059s | he's right in the middle of things uh he |
4061s | is webbed now so he's going to be |
4062s | slowing down but all of his buddies are |
4064s | cowering around around him and uh |
4066s | goonestorm's getting pushed up against |
4067s | the edge of the Arena here obviously you |
4069s | can only move 125 kilometers away from |
4071s | the center Beacon before getting |
4073s | explorated |
4078s | was the Confessor because that is |
4080s | basically the only tackle on this team |
4082s | they've got a lot of control but they're |
4084s | basically they need to catch things on |
4085s | their own you see the mega neighbors |
4087s | you're taking a little bit of armor |
4088s | damage now |
4089s | but what if they if they caught anything |
4091s | yet no have they done any real damage no |
4093s | it's |
4095s | just a spot on the bouncing off one |
4097s | another here you can see both of them |
4098s | doing roughly the same amount of damage |
4100s | to each other but not enough oh no oh |
4103s | that's not good that's really not good |
4108s | how exact Navy is in trouble |
4111s | yeah it's not as crippling as you think |
4113s | it's not as crippling as losing one of |
4114s | those Navy executors would be for the |
4116s | goonsworm side here because it's not |
4117s | going to affect their ability to |
4118s | actually apply they just need to use |
4121s | their ability to get into position here |
4122s | they need to lock one thing down and |
4125s | start chewing their way through the |
4126s | abandon part team |
4128s | but they haven't yet been able to force |
4129s | a screen that's the real issue here they |
4131s | have been because they only have that |
4133s | Confessor here for tackle they've got |
4135s | nothing to run in there and force that |
4137s | skybreaker to come in the only thing |
4139s | they have really for tackle for this uh |
4141s | Battleship Rush is the base of the |
4142s | Armageddon has no guns it is a full |
4144s | neutrageddon so if they can stack eight |
4147s | heavy notes or whatever they've got onto |
4149s | one ship and bring it it's my warp drive |
4150s | off they can definitely get on top of it |
4152s | and I think they might actually got the |
4153s | Merm Navy with the strategy because he's |
4155s | starting to slow down by the looks but |
4157s | it's still like okay you might get |
4158s | managed to make this work but it's |
4160s | taking you how long and how much have |
4161s | you lost yeah they've lost that |
4162s | arbitrator now as well so that's both of |
4164s | their guidance disrupting and tracking |
4166s | disrupting ships off the field they're |
4167s | no longer going to be able to prevent uh |
4169s | the greensworn Federation chips from |
4171s | concentrating DPS down on those thaliers |
4173s | and deacons and yep we see that going |
4174s | right away for it just killing off all |
4176s | that low end now they get perfect |
4177s | application towards it so they'll get |
4180s | this Navy which is good that's |
4181s | definitely a good start what's next and |
4183s | if you look around for where these |
4184s | battleships are there is nothing nearby |
4186s | them this the it's opposing team is |
4188s | playing this very well by it they don't |
4189s | need to be next to each other they can |
4190s | be as far as they need because no damage |
4192s | will get to them as long as they're at |
4193s | range so if Navy will go down but it's |
4196s | gonna I think they're gonna be the exact |
4197s | same spot we were five minutes ago |
4198s | whereas these ships are chasing things |
4200s | and can't really kill them while their |
4201s | team is falling apart behind them yeah I |
4203s | think their best shot now actually is |
4204s | just to burn towards the center of the |
4206s | Arena after they get done with this um |
4208s | Navy issue and then try an mjd onto |
4211s | something because that's what exactly I |
4212s | hope they need to grab onto the |
4214s | Absolution the prophecy Navy one of |
4216s | those major DPS ships because they're |
4218s | never going to be able to catch those |
4219s | cruises at this point and then just hope |
4221s | and pray that they can last until timer |
4223s | runs out and that's doing some math at |
4226s | the moment right and but looks of it |
4227s | they could mjd on some targets some |
4229s | targets are almost perfectly within 20K |
4230s | if they do an mjd play but do they even |
4232s | have mjds I hope they do but each of |
4234s | these ships has four or five mid slots |
4236s | so that is obviously a pretty heavy |
4238s | thing to put on these ships well they're |
4239s | only 20K away from the beacon so one |
4241s | pulse of an mwd would get them in range |
4243s | into Central Beacon |
4245s | and the murmidon's about to go down too |
4248s | and that's now going to be three |
4248s | battleships first as the world and it's |
4250s | a world of DPS that they live in |
4252s | unfortunately uh it looks like they've |
4253s | grabbed the Navy prophecy so they're |
4254s | probably going to move on to that here |
4255s | but that's just gonna spread they're |
4257s | just going to continue to get slowly |
4258s | picked away here |
4260s | because that thing is yeah it's drifting |
4262s | out of grapple range |
4265s | the newts are going as well but I'm not |
4267s | seeing really any functional notes I see |
4268s | notes on the exact Navy and notes on the |
4270s | org it's not really doing all that much |
4274s | I don't know they're the prophecy maybe |
4276s | has pulled out has Paul Ranger is |
4278s | leaving this area |
4280s | and we also see smart bombs occasionally |
4281s | from his battleships they are trying to |
4283s | remove the drones on the opposing team |
4284s | but they're basically just removing like |
4287s | trends at the moment there's a few |
4288s | infiltrators and valks in there but I've |
4289s | seen a lot of acolytes and warriors |
4291s | getting popped |
4293s | yeah get into a federation here just |
4294s | playing it really really calmly playing |
4296s | it really safe you can see if we zoom |
4298s | out just how far away all these ships |
4300s | are from one another meaning that even |
4302s | if by some miracle one of them does get |
4304s | caught now it's still going to be game |
4305s | for them that Armageddon is going to |
4307s | take a while to go down but once it does |
4308s | uh goonson have nothing to frighten them |
4311s | with uh absolutely brilliant execution |
4314s | here not something we we normally say |
4316s | when we're talking about games for |
4317s | Federation exactly that they know |
4318s | exactly what they had to do against us |
4319s | comp and they immediately did it and |
4321s | that's usually like the first half of |
4322s | the fight is knowing what you need to do |
4324s | and then executing that perfectly |
4326s | and honestly I'm kind of sad I love my |
4330s | battleships I love aggressive Battleship |
4331s | parts you've bought three battleships |
4333s | and I haven't seen a single mjd yet |
4338s | though luckily so no we might get that |
4342s | that's an Absolution never mind my |
4344s | apologies wrong ship I just made an |
4345s | assumption |
4346s | yeah it'll be interesting to see if we |
4348s | do have any of these 3bs cores uh do |
4351s | well in other matches uh they're very |
4354s | very points intensive to bring and I |
4355s | think you get a lot they could work yeah |
4357s | but it's |
4358s | they okay bring I love that's a ship |
4360s | that I think really just provides a lot |
4362s | of aggressive utility but bringing twin |
4364s | Blaster battleships |
4366s | like bring a tempest Fleet please at |
4369s | least you can shoot at range then you |
4370s | know like going full Blaster rush I I |
4372s | love it it makes you feel like a man but |
4374s | there there's a time and place there's a |
4376s | comp deflated this wasn't it |
4378s | yeah absolutely absolutely it was it was |
4381s | an attempt at a control company you |
4383s | really need one of the the higher end |
4385s | control comp control ships I think for |
4387s | that curse Blackbird something in that |
4389s | respect so that's just going to |
4390s | completely disrupt your opponent's |
4391s | ability to concentrate fire |
4393s | whereas here it was a lot more range |
4395s | control mixed with a ship that wants to |
4397s | be right well the three ships that want |
4399s | to be right on top of your opponent's |
4400s | face and that just seems like a moving |
4403s | in two completely different directions |
4404s | here right you want to make them so they |
4407s | force them to come close but the problem |
4408s | is if they don't want to you like look |
4409s | at me ships are shooting them you've got |
4411s | one two three four five six seven |
4413s | different ships all shooting at range |
4415s | can you really control all of those for |
4417s | the entire flight enough so they they |
4418s | have to get close to you the answer is |
4420s | no you can't |
4421s | but if you had to say maybe a tempest |
4423s | Fleet you could at least be harassing |
4424s | them back and hurting ships and causing |
4425s | some trouble these Mega this Mega Navy |
4427s | are Hyperion are just being entirely |
4429s | cooked at the moment there's no chance |
4431s | of doing anything |
4433s | ah |
4436s | we're gonna see we're gonna see a lot |
4437s | more Mega Navy issues I think as we go |
4439s | through but Hyperion probably less |
4444s | does so much DPS for its points it's |
4446s | it's a great little pocketbook it can |
4448s | use an mjd why is it not got an M chain |
4453s | it's the captain of course Left Behind |
4454s | to last as well smudge 245. |
4462s | oh he's gonna die |
4464s | pretty well Hyperion is really good at |
4466s | that but uh you ain't gonna matter to |
4468s | you if you're gonna go down |
4470s | this is uh |
4473s | just give me a just give me a matter of |
4474s | how long can smudge you know protect his |
4476s | team's honor there's no way he makes it |
4478s | to that team to the uh to the one minute |
4480s | Mark here |
4481s | not a chance in a billion years |
4484s | well actually they've been smart bombing |
4486s | for most of this match there's still |
4488s | drones on them they're still medium |
4490s | storm so they have a lot of drones just |
4491s | being sicked on these ships |
4496s | yeah uh you know there's a lot of |
4498s | interesting choices here and I hope that |
4500s | the desk does go over them I I've got to |
4502s | say the mum Navy issue being brought in |
4504s | one of these pseudo dads is very odd |
4506s | because you don't get the instant |
4507s | application uh but we'll go over all |
4509s | this in the studio I'm sure so let's |
4511s | hand it back |
4531s | thank you |
4570s | thank you |
4593s | thank you |
4599s | you are one of two people that couldn't |
4603s | listen and couldn't check bookmarks and |
4605s | find your own way out the route the |
4607s | entire route was literally bookmarked |
4609s | out to losac a bookmarked the 10 minutes |
4612s | in advance |
4613s | good and swarm Federation |
4615s | following the advice on my hat or just |
4618s | don't be bad and taking the W there over |
4620s | a band apart uh you love to see it goons |
4623s | form well done we're all very proud of |
4625s | you here at Alliance tournament 19. I am |
4627s | CC overload and I'm joined on the desk |
4629s | by two brand new faces I have CCP |
4631s | convict and I have mystical mites uh Mr |
4633s | how are you today yeah not too bad I'm |
4635s | glad to be here what did you think about |
4637s | last match I think it was a very |
4639s | interesting match I'm glad that goons |
4640s | have managed to ecow to win you know |
4642s | it's not something that they're used to |
4643s | so it's it's great to see this happening |
4645s | on the desk |
4646s | um yeah no it was some good piloting I |
4648s | think we have some things to talk about |
4649s | later |
4650s | awesome and CCP convict uh enjoy that |
4653s | match as well very much so uh band apart |
4655s | obviously low SEC Pirates door warts and |
4657s | participated in so many Alliance |
4659s | tournaments and greenstone Federation |
4660s | that was a match to me no matter who won |
4662s | I was going to feel good because |
4663s | somebody you know got another feather in |
4666s | their cat and you feel good yeah I do |
4668s | feel good goons deserve it awesome we |
4670s | all feel good then I think we're all |
4671s | very happy about that so thank you for |
4672s | joining me uh here on the desk today csb |
4674s | convict uh you are here to talk a little |
4676s | bit about some of the cool giveaways are |
4678s | going on in twitch tell us all about |
4679s | them yeah so obviously all the the main |
4681s | action is happening on the live stream |
4683s | itself |
4684s | um but uh in twitch chat we've got a |
4686s | whole bunch of people who are watching |
4686s | we've got some things we want to give |
4688s | away to you guys over the weekend as is |
4689s | tradition so every day of the alliance |
4692s | tournament prior to the break we'll do a |
4693s | raffle where we'll give away um a stack |
4696s | of the weekend Fleet packs which is like |
4698s | three days a meager and 50 Plex so you |
4700s | can go in the hunt for that during the |
4701s | breaks we'll do a quiz which you can |
4703s | interact with on the stream itself just |
4705s | by clicking in the window we'll throw up |
4706s | instructions on the screen when that |
4708s | quiz starts during the break uh first |
4709s | price for that is 1000 complex second |
4711s | place is 500 third place is 250 Plex and |
4714s | then we'll do another raffle after the |
4715s | break sometime later in the evening |
4717s | where we will be giving away either one |
4719s | of the Eve online 20th anniversary |
4720s | Collector's Editions or an Eve online |
4723s | watch I'm actually super excited for |
4725s | that collector's edition the megathron |
4726s | model is looking uh hashtag poggers I |
4730s | believe is the official description of |
4731s | it yeah of course the little Federal |
4732s | plushie uh that that model though like |
4735s | yeah yeah I mean ship even online is a |
4738s | game about internet spaceships so I'm |
4740s | told and uh Eve online spaceship models |
4743s | people have been like clamoring for them |
4745s | for years and years we had the really |
4746s | cool integral reality Labs models for a |
4748s | while that we were giving away in |
4749s | previous Alliance tournaments |
4750s | Unfortunately they they're no longer |
4752s | producing them because they've decided |
4753s | to go and do other things and so to get |
4755s | another opportunity to get a really cool |
4756s | ship model into people's hands |
4758s | especially something as iconic as the |
4759s | megathront is really cool yeah and it's |
4762s | quite a substantial size model as well I |
4764s | believe it's it's a good size I'm told |
4766s | it's not life-size I hear no no no it's |
4769s | not the same size as well it's actually |
4770s | eight inches long okay yeah yeah so not |
4773s | not the same size as a real magazine so |
4775s | it's smaller yeah that's right that's |
4776s | right okay and it's dehydrated |
4777s | megatronics dehydrated magnesium Just |
4779s | Add Water yeah and you too could be |
4781s | flying around in your very own spaceship |
4783s | that's right and of course in addition |
4784s | to the the Raffles and giveaways all |
4786s | throughout the alliance tournament you |
4787s | can accumulate uh Channel points on our |
4788s | twitch Channel just by watching the |
4790s | broadcast when you get 10 000 Channel |
4791s | points you can claim a gel net skin from |
4795s | the uh Eve to twitchbot which is in our |
4797s | Channel but you must make sure to |
4798s | register your in-game character name |
4800s | with your with the bot so it knows what |
4802s | your Twitch name is and how that |
4803s | corresponds there's instructions for |
4804s | that if you just scroll down underneath |
4806s | the stream window there's a section on |
4807s | the galnet skins on how to do that and |
4810s | if you're coming up a little bit short |
4812s | just by watching the stream with Channel |
4813s | points obviously we're having the |
4815s | predictions running before every single |
4817s | match so if you're Savvy and you predict |
4820s | wisely you can increase your channel |
4822s | points much much more quickly and be |
4824s | able to get your hands on more of those |
4825s | skins faster yeah I do love it when we |
4827s | get one of those big upsets and I |
4829s | believe we've had one so far uh was it |
4831s | jakaris versus pandemic horde most |
4832s | people putting their points on pandemic |
4834s | horde yes 60 9-31 was the actual uh |
4837s | split of the um of the channel points on |
4840s | that one and of course Jakarta is |
4842s | bringing it home means that anyone who |
4843s | put their Channel points into them |
4844s | essentially doubled up so um it was if |
4846s | you bet onto carus you did pretty well |
4848s | and if you can keep that up for the rest |
4849s | of the tournament you can get as many of |
4851s | those Galaxy skins as you want yeah |
4852s | those glass guns are pretty nice so uh |
4854s | definitely make sure you slap all your |
4856s | Twitch Channel points on the The |
4857s | Underdogs always put them in The |
4859s | Underdogs that never ever goes wrong if |
4862s | you actually if you do exclamation mark |
4863s | schedule in the chat and you look at the |
4865s | schedule something I've noticed watching |
4867s | through all the feeders is really weird |
4869s | but like one one column either red or |
4872s | blue seems to win overwhelmingly |
4874s | interesting yeah and if you can if you |
4876s | sort of see which way it's going you |
4877s | just keep betting on red or blue you'll |
4879s | win more than you lose you're giving |
4881s | away yeah I'm gonna have to get chat GPD |
4884s | to update the script here yeah that's |
4885s | right if if we're doing it that simple |
4887s | then people are going to start gaming |
4888s | this yeah well this is that's literally |
4890s | terrible advice but I'm just waiting to |
4892s | see who just decides to take that on |
4893s | board speaking of gamer uh we are all |
4896s | Gamers and you can come meet fellow |
4898s | gamers in Nottingham where the studio is |
4900s | on Thursday tell us about that yeah so |
4902s | um for this for this at several of us |
4905s | from CCP uh traveled from Iceland to |
4907s | Nottingham and because uh you know |
4909s | they're obviously in subsequent weekends |
4910s | we thought well why don't we just sort |
4911s | of like stay Nottingham for the whole |
4912s | week we can work remote uh and then we |
4914s | don't have to travel back and forth and |
4916s | we figured while we're in town we could |
4918s | set up a player meet and invite people |
4919s | from in and around Nottingham uh to come |
4921s | and hang out with us and it's happening |
4923s | this Thursday |
4924s | um at 6 pm at uh bunkers Hill but we |
4927s | only have limited capacity at the venue |
4928s | so we're asking if you would like to |
4930s | attend to please uh pre-register and you |
4932s | can do so by going if you go to |
4934s | Eventbrite and look for CCP games you'll |
4936s | find our Eventbrite page where that |
4937s | event is listed or if you go onto the |
4939s | official Eve online Discord at the top |
4941s | of the channel list on the left there is |
4943s | a uh events section you click on that |
4945s | you can see the eve Nottingham meet up |
4946s | and the Eventbrite linkers and that so |
4948s | we're very close to actually capping out |
4950s | we've got room for 80 people we've |
4952s | already got 70 people who have signed up |
4953s | wow so if you live in and around 9 them |
4955s | or you're just willing to make the |
4956s | journey to come and hang out with us if |
4958s | you live a little bit further afield go |
4960s | ahead and like register for the event |
4961s | we're gonna have some we've got like a |
4963s | private space to ourselves we'll have |
4964s | our own private bar in this venue uh |
4966s | we'll have um like snacks and finger |
4967s | food and stuff like that and we might |
4968s | even put in some I saw them at replays |
4970s | on the screens in there awesome and just |
4973s | to get right to add tickets are free you |
4975s | just have to register so we kind of know |
4976s | roughly the idea of the capacity and you |
4978s | get to meet in person such Alliance |
4980s | tournament Legends as the mystical |
4982s | Knights Blackboard pirate and moderator |
4984s | as well as of course uh some some |
4985s | glorious CCP games over you there I will |
4988s | be there CCP Swift CCP Kestrel CCP |
4990s | zealous and ccpb yeah we'll be there as |
4994s | well did you see CP Swift I did I think |
4995s | I said him first well he may be there |
4997s | twice we'll never know uh now let's |
4999s | quickly look at the bands for the next |
5000s | match because we've only got a few |
5001s | minutes and this is going to be the |
5002s | tuscaras versus Hull control tusker is |
5004s | one of the teams that went top four last |
5005s | year getting a buy straight into this uh |
5008s | particular room and we see our first |
5009s | trickle bands finally I get to talk |
5010s | about these so tusker is called baling |
5013s | out the oniros the Scimitar the Loki and |
5015s | the EOS Hull control Banning out the |
5017s | slat near at the ineros the Scimitar and |
5019s | the curse now because each team gets |
5021s | four bands he's a blind band and there's |
5023s | two duplicates here the Scimitar and the |
5026s | oniros both teams Banning those they get |
5028s | told hey you both Ban two identical |
5030s | ships so you get two more bands we call |
5032s | these trickle bands so in this case and |
5034s | they don't have duplicate issues so in |
5036s | this case the dusker is choosing to |
5038s | Banner also the balgorn and The |
5040s | Vindicator whereas Hull control batting |
5042s | out the bar guest and the Armageddon |
5044s | Navy issue mystical might what do you |
5046s | make of these bands here I actually |
5048s | quite like some of the Bands we're |
5049s | seeing here the slept near and the curse |
5051s | I think are just time old bands that |
5052s | we're gonna see tournament to tournament |
5054s | uh we've seen them previously the slept |
5056s | near is one of the essential ships for |
5058s | things like fly color which was brought |
5059s | in the first match of this tournament by |
5061s | the truth on a light team and we also |
5064s | have the curse which is just a really |
5066s | strong tracking disruption guidance |
5068s | disruption newting amount and range mix |
5071s | which is fairly difficult to deal with |
5074s | and it can bring armor rep box as well |
5076s | which just solidifies difficulty when it |
5079s | comes to trying to kill that team so |
5081s | standard bands on that or on that part |
5084s | but um I think the nearest and Scimitar |
5086s | bands are also fairly interesting they |
5088s | are both the more mobile varieties of |
5091s | their respective rep types so the |
5093s | aneroses are fast difficult to kill |
5096s | um armor rep armor remote rep boat sorry |
5099s | and the Scimitar is like a really fast |
5102s | fairly decently tanky Shield rep boats |
5105s | so if they want to be kiting around the |
5107s | grid and moving quickly they're going to |
5109s | need to either adapt a guardian from |
5111s | like warp drive or bring a Micro Drive |
5112s | augura or maybe his arm or a diva for |
5115s | the armor or they're gonna have to lean |
5117s | back on something like a scythe for the |
5120s | mimitar so it's fairly limiting I |
5122s | suppose when it comes to |
5124s | kiting setups and being able to move |
5125s | around the grid with that logic what I |
5127s | think is interesting as well here is uh |
5129s | both teams with a kind of similar |
5131s | Banning matter |
5133s | um I mean tusker is like a top four team |
5134s | last year so they're they're probably |
5136s | going to be quite well versed with |
5137s | what's going on this year as well you |
5139s | would like to think I believe a lot of |
5140s | team members uh have moved have retained |
5143s | from previous years uh whole control I |
5145s | can't remember exactly how they did last |
5147s | year but I'm sure they've been around |
5148s | and doing okay for a while so if they're |
5149s | coming up with a similar Banning method |
5151s | to a top four team like the tuskers then |
5154s | that's going to be a good sign for their |
5155s | theater Crafters what do you think about |
5157s | that I think the theory crafting this |
5159s | year is going to be fairly interesting |
5160s | we know that tuskers have relied on |
5162s | their unique Theory crafting Styles in |
5164s | previous tournaments so they are one of |
5166s | the teams that brought a basically |
5167s | Shield setup which had no tank in the |
5169s | mid slots and it was just tracking |
5170s | disruptors and guidance disrupters so |
5172s | they really do think that outside the |
5174s | box when it comes to their approach to |
5176s | matches and throwing their opponents on |
5178s | the back foot with like really strange |
5180s | that no one's expecting |
5182s | um I don't know how well they're gonna |
5183s | fare in The Meta with the fact that the |
5186s | track and disrupters and fence |
5187s | disruptors are now limited to e-war |
5189s | bonus ships I think that's one of the |
5191s | struggles that they're going to need to |
5192s | overcome based on like some of my chats |
5194s | with Mira who is the captain for the |
5196s | tuskers team |
5197s | um but on the other hand I also think |
5199s | it's fairly interesting that they're |
5201s | approaching this match in the same way |
5202s | with their band setups |
5204s | um I think the key difference that I'm |
5205s | seeing here is that whole control banned |
5207s | the boggiest an armed Navy issue both of |
5210s | which are |
5212s | like commonly picked flagships this year |
5215s | um so I don't know if they're trying to |
5216s | force a flagship pick |
5218s | um by Banning those two ships or if |
5220s | they've practiced against them and think |
5221s | they're like super strong if uh if |
5223s | they're fielded but I feel like they're |
5225s | kind of replaceable at least the |
5226s | Armageddon Navy issuers |
5228s | interesting well we will find out in a |
5231s | couple of minutes uh when we do go to |
5232s | that match uh CP convict there's been a |
5235s | couple of really good matches obviously |
5236s | spoke earlier on about the drakaris |
5237s | pandemic horde one |
5239s | um and I think when you we were talking |
5240s | about it you said that should be your |
5241s | favorite one so far |
5244s | um are you looking forward to any and |
5245s | teams in particular that you're going to |
5247s | see this this tournament yeah there's a |
5248s | couple of teams coming up um later today |
5250s | who are I'm really looking forward to |
5251s | I've got a soft spot for platinum |
5253s | sensitivity who are playing later in |
5254s | this evening um B-side is out there uh |
5256s | Brave of course you know you know |
5258s | they're always like adorable underdogs |
5260s | that you sort of root for when they come |
5261s | on so the actual range arrangement of |
5265s | teams for this first days is phenomenal |
5267s | it's really really really good matchups |
5269s | um and this one's no exception because |
5271s | you were talking about tuskers you know |
5272s | being a top four they're also Alliance |
5274s | tournament champions formerly they've |
5276s | been very consistently strong for the |
5277s | last few years in particular but um |
5285s | so they've shown what they've got what |
5287s | it takes and so I I I'm sure they're |
5289s | going to make it deep in this tournament |
5291s | but um I I actually think uh it would be |
5293s | great to see some well you know for them |
5295s | to renew their reign as Champions |
5297s | um uh just to sort of like shake things |
5300s | up a little bit from the last uh fewer |
5302s | last tournaments yeah yeah it's been a |
5304s | it's been a couple of really dominant |
5305s | teams for the last last few years but I |
5306s | mean we've had errors of domination from |
5308s | other teams pandemic Legion of course uh |
5310s | winning a whole bunch in a row uh and |
5312s | you're just going by and of course the |
5313s | last one was one two and three we're all |
5314s | won by a Band of Brothers so we have |
5316s | seen uh dynasties in the past uh but |
5318s | it's time uh to see if the tuskers can |
5320s | start forming a new Dynasty as they go |
5322s | up against Hull control with your |
5323s | casters free Viner and the Basilisk |
5330s | Hello everybody welcome back to the grid |
5332s | we do still have whole control and |
5334s | tuskers Just landing and me and fear of |
5336s | seeing these ships landing and we've had |
5338s | a little chat we don't really know what |
5339s | to make of either comp here two very |
5340s | unusual comments too why don't you pick |
5342s | and choose one that you want to start |
5343s | talking us through |
5344s | on the red side it is the tuskers co who |
5348s | have brought their flag Navy Armageddon |
5350s | issue as the Navy Armageddon was bounds |
5352s | they've gone for that but they've got uh |
5355s | armor Logie with a claymore a fleet |
5357s | cyclone and a hugin so I'm very |
5359s | interested as to what they're doing |
5360s | they're warped in at 50 so I assume |
5362s | they're cutting yes it's got quite |
5365s | controlling low end as well on both |
5366s | teams here the black brother Sentinel to |
5367s | crucifier and more or less for tuskers |
5369s | on the other side from hole control we |
5371s | see uh you know Logistics couple |
5372s | blackbirds in there as well so they're |
5373s | leaning more into ECM and we're going to |
5375s | be we're gonna have to see if the damps |
5377s | from tuskers can keep that ECM under |
5378s | control blackbirds very very annoying to |
5380s | deal with if left uncontrolled as we do |
5382s | get the 30 second countdown starting |
5383s | these teams are gonna have to pretty |
5384s | quickly figure out what they want to do |
5385s | here these are two fairly unconventional |
5387s | looking comps I'd say |
5389s | yeah I will say it's a rapid heavy Army |
5391s | got a Navy issue I assume these are |
5393s | going to be officer rapid Heavies and |
5395s | all the other stuff this dies of course |
5397s | we will uh see the kill Mill and the |
5399s | desk will be able to analyze it but at |
5401s | the same time the attack bar not very |
5403s | large for either of these teams it's |
5405s | mostly in control as uh this is also an |
5408s | armor uh varker not really a ship you |
5410s | typically associate with the armor rep |
5412s | but it has enough low slots that it |
5414s | could work |
5415s | um something to note about these teams |
5417s | whole control have taken two players |
5419s | from the tuskers Coalition Jita and to |
5421s | Abel one are now on Hall control and we |
5424s | do see them in uh the Magus for to Able |
5427s | one and Jita in the hakate uh meanwhile |
5431s | tuscars have capped a lot of the same |
5432s | core from last year and they are one of |
5434s | the teams that went for the Navy |
5435s | Armageddon Flagship instead of the bar |
5436s | guest I'm excited to see how this works |
5438s | out especially with the two newts these |
5440s | could either be officer or X-Type there |
5442s | isn't a whole lot of difference between |
5443s | them but they are very very long range |
5446s | as damage was going on in the Sentinel |
5448s | and Blackbird at the moment |
5449s | yeah I mean both these comps are fairly |
5452s | heavy in control so we're going to see I |
5453s | think the battleship of vld the |
5454s | Armageddon may be pushing forward here |
5456s | and I would have expected to see the |
5457s | Varga of Carib pushing forward as well |
5459s | but he's still just sort of sitting |
5460s | fairly compact both these teams just |
5462s | sort of probing each other out looking |
5463s | for weaknesses it's going to be very |
5464s | difficult to you know break apart |
5466s | targets there's going to be interplay |
5467s | between the jams the damps all the evil |
5469s | going on here uh you know whether they |
5470s | can break the logic both teams fairly |
5472s | low on DPS as you mentioned so the |
5474s | guardian on one side the auger on the |
5475s | other probably going to be able to keep |
5477s | their comrades up although whether they |
5478s | can keep themselves up is going to be |
5480s | maybe a different issue once they get in |
5481s | range |
5482s | yeah I will say uh there is one |
5484s | Blackbird on the side of the tuskers |
5487s | versus two typically that means that you |
5490s | can jam off the Blackbird that's jamming |
5492s | your other Blackbird and stuff like that |
5493s | uh but at the same time uh any Jam being |
5497s | used on blackbirds is a jam not being |
5499s | used on a DPS or potential other utility |
5502s | ship as we've seen you know Sentinel |
5505s | Crews fire lots of tracking to stop |
5506s | there's got long range newts uh as well |
5508s | as long range news on the get Navy and |
5510s | the lucchesis with those damps uh can be |
5513s | pretty potent right now although we do |
5514s | see them just full damping on the enemy |
5517s | moss and the Armageddon Navy at the |
5518s | moment yeah the Vengeance of sowey has |
5520s | come out to actually tackle down this |
5521s | arm again and maybe I think they want to |
5522s | stop him pushing in because if those |
5523s | officer news or X-Type use can get into |
5525s | proper range on the guardian and start |
5527s | capping them out that can be a very very |
5528s | dangerous situation they've said okay |
5529s | you know the kittens coming in Vengeance |
5531s | you need to go and deal with him and |
5532s | he's holding him well as I say that the |
5534s | Guardians tackled and being taken out |
5536s | very low yeah that's not good I mean |
5538s | there's so many bots on him at the |
5539s | moment as well there's a absolute swarm |
5541s | of red uh hop goblins and Valkyries just |
5543s | pumping DPS into them and that's damage |
5545s | that you can't really mitigate obviously |
5546s | through TDS or jams or you know |
5547s | reallocating your control those drones |
5549s | are just stuck there unless you're gonna |
5550s | allocate your own drones or your own |
5551s | guns killed and they're going to keep |
5552s | shooting |
5553s | yeah the target disopters are lending |
5556s | pretty potently uh from the side of |
5558s | tuskers they focus them all under the |
5560s | Varga and the Navy myrmidon uh actually |
5562s | as uh the match has gone on the augura |
5565s | has gotten uh not caught but he is being |
5568s | painted right now the guardian still |
5570s | holding about two-thirds armor uh half |
5572s | to two-thirds armor so uh really we're |
5575s | just waiting for one team to find an |
5576s | opening and they may have found it onto |
5578s | Jorma as he seems to be the DPS primary |
5580s | uh from the side of the tuskers |
5584s | yeah uh this all girl is taking chunks |
5586s | as well I think both these teams realize |
5587s | they're pretty low DPS and it is going |
5589s | to have to come down to a lottery trade |
5590s | first if they try and break through you |
5591s | know an AV Armageddon or a Varga on the |
5594s | other side you know with jams in play |
5595s | one Jam cycle can just ruin if you're |
5597s | shooting your clip you get 15 missiles |
5598s | in and you get jammed your attempt at |
5600s | killing that ship is done and you've |
5601s | wasted all that time you've got to get |
5602s | the jam off you've got to reload and |
5604s | start again so they're saying we need to |
5605s | deal with the logic first both these |
5606s | teams are trying to deal with the logic |
5607s | at the moment Jacob Moritz is looking |
5609s | worse for wear here I think the |
5610s | Armageddon Navy may be approaching the |
5611s | end of his clip the guardian is still |
5613s | holding Jager is not |
5615s | yeah Jager might be the first one to |
5618s | fall uh we see sometimes going on the |
5620s | drama vsera and the Blackbird as well I |
5622s | will point out uh tuskers did bring a |
5624s | hue gun so the long range webs are being |
5626s | put on various different targets the |
5628s | Vengeance smaller the Varga I wouldn't |
5630s | be surprised if this Armageddon Navy had |
5631s | a gotens or Pi Tobias web on it either |
5634s | which would be a 30 kilometer webs uh |
5637s | with links uh that's uh this auger of |
5640s | Jagger mortis is actually down to uh |
5643s | half structure but they're not actually |
5644s | chewing through him right now I'm |
5646s | interested to see why they're not able |
5648s | to apply their damage I mean he is |
5650s | really really far away I think is the |
5651s | main thing this Varga maybe 100 |
5654s | kilometers away from him obviously not |
5655s | much DPS else that can project the Navy |
5657s | meridon maybe if he's got bouncers can |
5659s | shoot that far on a couple homies but |
5660s | it's unlikely so damage gonna be pretty |
5662s | anemic from this point out on the ogre |
5663s | he may still take a little bit of |
5664s | residual maybe some drones falling in or |
5666s | something but it looks like |
5668s | but the Blackbird yeah the Blackbird |
5670s | just goes down there |
5675s | there it is |
5677s | and he goes yeah that's it the org is |
5679s | down so this means now that um hold |
5681s | control here can start choosing some |
5682s | other targets but have they lost too |
5683s | much already the heck he goes down the |
5685s | Blackbird already lost the Vengeance |
5686s | into low armor they have made the logite |
5688s | trade will they be able to use the rest |
5689s | of their upper end core and take make |
5692s | some progress here maybe the center or |
5693s | the other Blackbird that's trying to |
5694s | look through this control here |
5696s | or control now or the Blackbird of |
5698s | Katarina uh illumination as uh they saw |
5701s | their Guardian up they're not able to |
5702s | hold on to the low end it is nine points |
5704s | to 15 still relatively low scoring game |
5706s | as we approach the halfway point but |
5708s | this could snowball either way very |
5710s | quickly remember the Sentinel the |
5711s | crucifier on the ball is still up for |
5714s | the side of the tuskers CO as the |
5716s | Blackbird is down a half armor but he is |
5719s | uh able to stabilize a little bit right |
5721s | now doesn't have any reps from the rest |
5722s | of his team but if he just burns away uh |
5724s | from this Varga from this murmidon Navy |
5726s | uh he can stay alive and live to win |
5729s | potentially |
5737s | and it looks like my co-host has dc'd so |
5740s | I'm Gonna Keep solo casting for the time |
5741s | being uh Katarina elimination still in |
5745s | half armor there's damage from the |
5747s | tuskers going out to a couple of targets |
5749s | but it looks like they're still holding |
5750s | on a long range webs they have a scram |
5752s | on the Mahler uh of uh yente Tasia at |
5757s | the moment I'm gonna look at this Muller |
5758s | right now is it a full new Mauler it |
5760s | looks like it is so uh those newts off |
5764s | the table are pretty nice to have they |
5766s | also have some damage into stavlad in |
5769s | the Blackbird at the moment he is down |
5770s | about one-third armor remaining this |
5772s | Guardian gonna try to keep him up but he |
5774s | might be jammed out right now by |
5775s | Katarina uh actually the yeah the |
5778s | guardian is probably gemmed out we see |
5779s | the gems being cycled and the Blackbird |
5781s | goes down from hole control and this is |
5783s | starting to snowball in favor of the |
5785s | tuskers co uh Wingnut has joined me to |
5787s | replace back uh how are you look feeling |
5790s | looking at this match right now |
5792s | I was surprised it was getting this |
5794s | close but uh they're going back for the |
5796s | guardian now which is probably the right |
5797s | call but without Blackbird going down |
5799s | those are the controls are going through |
5800s | a lot of DPS left it's it's kind of |
5803s | surprising how close this is it looks a |
5804s | bit messy but losing your logic makes it |
5806s | really hard |
5807s | yeah Katarina elimination |
5809s | down finally so 22 points to 15 with uh |
5815s | 313 left in the match sandals two minor |
5818s | also being taken down pretty low right |
5820s | now remember the only projected DPS I |
5822s | really have is this Varga and maybe the |
5823s | murm Navy issue we see the guardian uh |
5826s | just cashkin uh currently being webbed |
5828s | down by this hugue and as the damage |
5830s | finally goes on to the hugin uh from the |
5833s | side of pole control but I think it'll |
5835s | be too little too late this Guardian is |
5837s | falling rapidly uh through the rapid |
5838s | heavy clips of the vld |
5841s | I'm actually honestly surprised the |
5842s | guardian did so well earlier now he's |
5844s | just gonna get ripped apart quickly and |
5845s | like Tusk is without that logic earlier |
5847s | on I'm going to pull this back really |
5848s | quickly and yeah avaga's good DPS so is |
5851s | a mom Navy but when you verse in |
5853s | Claymore Claymore Fleet and they uh |
5856s | and armaged navy sorry it's it's not |
5859s | that much honestly it's not very well |
5861s | applied |
5861s | damage going on a little Jesus now of |
5864s | brain Bashi uh obviously The Damp |
5866s | pressure of lucchesis can be very uh |
5869s | nice to have uh it didn't see any real |
5871s | scram Scott so I assume this is just |
5873s | full damn mid slots no scrams he is |
5875s | finally down though and Flack Inquisitor |
5877s | staying alive right now on this hug and |
5878s | the DPS is still alive and available |
5880s | from the side of tuskers are from Whole |
5882s | control excuse me but they just haven't |
5884s | been able to burst through anything |
5885s | since they took down that auger |
5889s | now a lot of the ship's gone as well |
5890s | that's uh crucifier is able to |
5892s | constantly ruin the vagus tracking as |
5893s | well it's making it even harder for that |
5894s | basically the last DPS they've got left |
5895s | to do work Cuban wouldn't potentially go |
5898s | down but honestly when it goes down |
5900s | what's going to be changed for this team |
5901s | and honestly I don't see anything |
5903s | there's damage coming after them they've |
5904s | lost their support link it's just the |
5906s | core with a magus |
5908s | yeah I mean the Oregon control from |
5909s | tuskers this is a very tusker is US |
5911s | can't uh kind of weird which uh ships |
5913s | you don't see together all that often uh |
5916s | but they make it work uh using you know |
5919s | an armor cycling flute an armor Claymore |
5920s | something that we would have seen last |
5921s | year when they were able to fit uh |
5924s | tracking disruptors and uh and the damps |
5928s | in the mids oh nice we saw a couple |
5930s | comps one I called hammer time where we |
5932s | saw Shield chips fit with armor in doing |
5934s | that but this year I assume since these |
5937s | are armors like Claymore and Cyclone |
5938s | Fleet issue uh these are probably uh |
5941s | remote remote tracking computers on them |
5944s | to help out their team mjd to try and |
5946s | get away he did get away from it now the |
5948s | drones are back on so you will still die |
5949s | but the mjd bought him a good amount of |
5951s | time until they finally croaked it |
5953s | so respect of the hugin jump there man |
5955s | cool thinking outside the box |
5956s | immediately getting away with it |
5958s | yeah I'm also you know these are two |
5961s | constantly didn't really |
5963s | yeah we didn't really have a great idea |
5965s | of what they were doing other than their |
5966s | armor and their control at the start of |
5969s | the match and I think uh this is just |
5971s | kind of the the creative uh Theory |
5973s | crafting that tuskers are known for and |
5975s | maybe some of that being brought on to |
5977s | whole control with their acquisition of |
5979s | Gita and able one uh that said they will |
5982s | get knocked down into the lower bracket |
5984s | and uh face uh abandon wait no not a |
5988s | band apart excuse me the loser paper |
5989s | numbers versus Deepwater Hooligans which |
5991s | is our next match uh still tuskers still |
5995s | a great team I assume this is just |
5997s | something that they wanted to show in |
5999s | the first match versus hole control |
6000s | bring something creative against their |
6002s | former members uh but they will be |
6005s | moving on to the next round where they |
6006s | face the winner of paper numbers versus |
6008s | Deepwater Hooligans as this Fargo goes |
6010s | down we are to send it to the desk as |
6013s | time has run out we'll be right back |
6015s | after this break |
6036s | thank you |
6044s | 24 times |
6071s | guys stop being casual they're really |
6073s | bad we should not lose anybody to this |
6076s | warp off warp off take the fleet warp |
6078s | everybody warp off this is a really |
6079s | really bad execution I'm very |
6081s | disappointed |
6086s | rain are you in the armor Vagabond or |
6088s | something no um I've got axle ISP |
6093s | and polarized guns or what |
6096s | laughs |
6101s | there you are at the tuskers court as |
6103s | for your viney would say still a great |
6104s | team uh beating out whole control there |
6107s | in their first appearance in Alliance |
6109s | tournament 19 and the mystical might we |
6111s | saw some interesting uh ship decisions |
6113s | there in a shield comp talk to me about |
6115s | it yeah so as I mentioned just before |
6117s | the match tuskers are well known for |
6119s | some wacky Concepts when it comes to |
6121s | using typically Shield tank ships in |
6124s | armor setups so as we saw we had the |
6126s | Claymore and the Cyclone Fleet issue |
6129s | both typically used with Shield |
6130s | extenders and involves because they're |
6132s | fairly quick and they do decent damage |
6134s | out to range I think we don't actually |
6136s | get to see the tuskers fits but what I'm |
6138s | assuming they fit were a bunch of |
6141s | guidance computers in the mid slots |
6142s | along with maybe a Target painter or |
6144s | sense booster or something like that |
6145s | which allows them to counter the |
6147s | potential for damps on the Hostile team |
6148s | so they can still lock out and apply the |
6151s | damage but it also means that they can |
6152s | apply their damage further with the |
6154s | missile guidance computers and hit |
6156s | things better so pairing all of that |
6158s | together it means they can sit very far |
6160s | away they're very hard to catch and it |
6163s | means that they're still applying decent |
6164s | damage even against the team that brings |
6166s | something like a leakisis that has |
6168s | multiple damps in the mid slot so I |
6170s | think it was a very interesting setup to |
6172s | see and I'm glad that they're still |
6173s | finding ways to bring off metash I was |
6176s | gonna say |
6179s | um to the tournament yeah yeah I think |
6180s | it was a great first you know match for |
6183s | this year awesome |
6184s | um and we saw some of the first usage of |
6187s | the micro jump beacons in the arena and |
6189s | I believe we can just take a look at the |
6191s | layer of the arena with this uh quick |
6193s | primer video so the the teams are |
6195s | teleported into the system at these |
6197s | different staging beacons and they just |
6198s | choose one at random and they get |
6200s | teleported there automatically by the |
6202s | referees they're then told to warp into |
6204s | the arena at a range of their choice |
6205s | between 0 and 50 if they warping at a |
6207s | different range outside of that they |
6209s | will probably be teleported to Zero by |
6211s | the referees and they have to stay 0 to |
6213s | 50 for their War pins once they're in uh |
6216s | the arena itself is 125 kilometers in |
6219s | radius and if you go outside that as you |
6220s | can see the kill little boundary you |
6222s | just immediately explode there is no F's |
6225s | but oh you know can I maybe think about |
6227s | it nope as soon as you cross that |
6228s | boundary by one meter you just explode |
6230s | of course some people do that more often |
6232s | than others cough Casper 24 model to be |
6234s | fair to Casper he's been better in |
6235s | recent years some people strive to do it |
6237s | some people get as far as I can yeah |
6239s | currently the boundary held by gun from |
6240s | Federation as you're an argument 232.5 |
6243s | kilometers which is quite something and |
6246s | maybe we'll see that uh beaten this year |
6248s | and who knows I actually look forward to |
6250s | it so see if you can get past that now |
6252s | we have only a few minutes before our |
6253s | next match uh because the last match was |
6255s | a little bit delayed so let's take a |
6256s | quick look at the bands and see what uh |
6258s | paper numbers versus Deepwater hooligans |
6260s | are choosing to ban out |
6261s | so paper numbers Banning out the curse |
6263s | The Sentinel the EOS and the carries |
6266s | Deepwater Hooligans Banning out the |
6268s | slept near the Nighthawk The Sentinel |
6270s | and the Blackbird both of course Banning |
6272s | those Sentinels both get a trickle ban |
6274s | uh paper numbers choosing the Deacon |
6275s | whereas deep water uh Hooligans going |
6278s | for the crucifier mystical might a quick |
6280s | 30 second analysis on this uh these |
6282s | teams hate e-war so they were like |
6285s | the Blackbird don't want jams we want to |
6287s | be able to lock ships The Sentinel and |
6289s | The crucial fire bands were both |
6290s | targeted against the dragon disruptors |
6292s | against disruptors at range they're |
6294s | really difficult to kill really hard to |
6296s | hit but they do a lot for a team and |
6298s | then the curse is just a standard band |
6300s | The slept during the Nighthawk were |
6301s | basically to prevent Rush which we've |
6303s | seen worked really well in previous |
6304s | years this year probably not going to |
6306s | work so well because there's a lot of |
6307s | other options that do a lot of damage at |
6309s | range like the pseudo dad but we'll |
6312s | maybe see the match up later on in the |
6314s | day awesome well let's head over to the |
6316s | arena now for paper numbers versus |
6317s | Deepwater Hooligans with your casters or |
6319s | Wagner cross and The Intern |
6325s | and welcome back to the arena meds I'm |
6326s | of course Winger joined by the |
6327s | everglorious gintan and my favorite boys |
6330s | are here we got uh riferson and paper |
6332s | numbers yes they're separate versus uh |
6334s | Deepwater Hooligans and honestly I'm |
6337s | surprised the battleships on the |
6338s | Deepwater hooligan side what do you |
6339s | think |
6340s | I've got to say I love it the double |
6343s | Shack the amount of potential DPS that |
6345s | Deepwater kilograms can put out here is |
6347s | unbelievable but they're gonna have to |
6349s | live for that uh for a very long period |
6351s | of time for that to become reality and I |
6353s | think paper numbers are going to do |
6354s | absolutely everything they can to avoid |
6356s | that look at how close they've warped in |
6358s | and look at the DPS |
6361s | this is going to be an absolute wham bam |
6363s | thank you man of a match and watch that |
6365s | low end from Deep Water Hooligans it's |
6367s | not going to exist for very long |
6369s | they exactly they're going to try the |
6371s | best the Magus the Celeste uh the |
6373s | swipple the Confessor they're going to |
6375s | try their best to tackle never mind |
6376s | moles went pop now you need to try and |
6379s | Tackle these uh runaway ships because |
6380s | yeah the Shack's gonna be at zero and |
6381s | the entire comp from paper numbers are |
6383s | going to try and keep their distance |
6384s | they don't need to be at zero they don't |
6386s | care and yeah pop second one pop Griffin |
6388s | pop just brutal |
6392s | run away I just dc'd for half a second |
6395s | please take over keep over oh man that's |
6397s | easy right okay they've gone for the |
6398s | executive Navy at the moment I don't uh |
6400s | it's quite a distance away I'm actually |
6402s | very excited going for that meanwhile |
6403s | the Ripple of kclp is also being primary |
6406s | we also see the maggots also been shot |
6407s | so they're just ripping apart the small |
6409s | side of this Fleet not even bothering |
6410s | with all the Shacks just yet and they |
6413s | honestly actually don't want uh Theology |
6415s | of luck Aramis is trying to keep them |
6416s | alive and doing pretty well |
6418s | though uh Confessor is down to one third |
6421s | armor as well they all they're starting |
6423s | to hold now this Lisa the ships that are |
6425s | left are actually quite tanky the |
6426s | Confessor the Magus they did quite well |
6429s | but uh they're kind of a threat to them |
6430s | hello there how you doing now it seems |
6432s | like new traits are striking left right |
6434s | and center today no I'm I'm still here |
6435s | don't worry I just I just dc'd |
6442s | I mean these double the Shacks are just |
6444s | getting kiked around like crazy let's |
6445s | just do a little trichost let's do |
6446s | something a little bit experimental oh |
6448s | no |
6449s | we're certainly gonna need him over the |
6452s | place |
6455s | yeah look the universe of lock has now |
6457s | been caught and with that go on these |
6458s | little sharks lose their longevity here |
6459s | and they're gonna start getting killed |
6461s | pretty quickly as well as a simple and |
6462s | Confessor which I assume we're going to |
6464s | be tackling things but I'm looking |
6465s | they're not doing that they're not |
6467s | tackling at all they're just sitting in |
6468s | the middle of the Arena just doing |
6469s | something I don't know eating lunch or |
6471s | something |
6473s | yeah I was seeing some weird decisions |
6474s | as well for me to the Shacks though |
6475s | spooling up currently on a frigate is uh |
6478s | uh Erica now |
6479s | um whilst Crimson I believe is also |
6482s | doing the exact same thing they're just |
6483s | trying to focus down on a frigate rather |
6484s | than ramping up their DPS on their |
6486s | target which would actually matter |
6488s | yeah the books that they're both moving |
6490s | towards the British Navy Captain Shinken |
6492s | but uh brother you are not catching that |
6494s | another Shack not even Tula Shack she |
6496s | couldn't even Corner him if you tried so |
6498s | I get what they're trying for but they |
6499s | need they should have been using their |
6500s | professor in their simple as soon as |
6502s | they're able to tackle things down you |
6503s | can see actually this football uh was |
6506s | tackling down the uh hyena and then |
6508s | immediately died for his troubles |
6512s | yeah this is surprising |
6516s | sorry man just get caught at boys it's |
6518s | nothing you can do about it confess it |
6519s | goes pop now you just got two big |
6521s | thickler Shacks unable to do anything in |
6523s | this Arena well done well played |
6526s | yeah I think it's worth noting that you |
6528s | know Deepwater Horizon uh sorry |
6530s | Deepwater hooligans are not a bad team |
6532s | they executed incredibly well when they |
6534s | were going through the theaters for this |
6536s | tournament and um you know took out a |
6538s | lot of good teams uh whilst they were on |
6540s | their path to this at Birth but they |
6544s | were just absolutely controlled the the |
6547s | uh the tackle from paper numbers here |
6549s | was just absolutely suffocating I don't |
6551s | think they got a single match up where |
6553s | any of their ships had an advantage |
6555s | after the start of the match |
6557s | yeah they put a lot of points and a lot |
6559s | of their team in these Tula shacks and |
6561s | honestly it's kind of similar to that uh |
6562s | triple Battleship call where you've got |
6564s | these really heavy good DPS newling |
6566s | ships but then you can't get them on a |
6568s | Target to do anything like the left |
6570s | Shack actually is kind of in range of |
6572s | this hyena and look at that these it |
6574s | looks like a shooting iron just doesn't |
6575s | care you can't apply please control |
6577s | space ergonaut called uh please control |
6579s | space |
6581s | even if you did the uh the |
6584s | the signature bonus on that hyena is |
6586s | probably going to keep him safe which is |
6588s | why Shield has not yet been breached on |
6590s | an armor tank chip uh whilst Aaron Gaul |
6593s | is going through the last final scraps |
6595s | of a hole here |
6596s | yeah an absolutely dominating Victory I |
6599s | believe that's our first 10 100 zero of |
6601s | the day it might not be potentially |
6603s | because a crimson Serenity has now |
6604s | Switched Off to go after the arbitrator |
6606s | so he was actually not even trying on he |
6608s | thought that was a bad idea so he might |
6610s | get the arbitrator but yeah 100 zero |
6612s | it's gonna be that no matter what I'm |
6614s | just hoping |
6617s | though because paper numbers decided |
6619s | they didn't even need to bring their |
6621s | full 100 points allowance to this match |
6624s | that's a 99 Point comp there for paper |
6627s | numbers the disrespect |
6629s | yeah that's a good comp though it's I |
6631s | like this it is |
6633s | but a surprise surprise a matching paper |
6634s | numbers where Ryerson did not use an mjd |
6637s | this is incredible they're breaking new |
6639s | ground and with that we'll go back to |
6640s | studio and see what they think on this |
6641s | one |
6666s | oh |
6687s | okay you guys are are looking at the |
6690s | planets |
6692s | control |
6697s | help |
6711s | kill the rats |
6715s | relax |
6716s | I'm gonna die dude I was yeah I was |
6719s | yellow to these it's dead |
6723s | they were white a second ago and then |
6725s | they just got all angry dude |
6730s | well looks like Deepwater Hooligans |
6731s | forgot their water wings as they got |
6733s | dismantled by paper numbers there |
6736s | um only getting one point by paper |
6738s | numbers just not bringing a full hundred |
6740s | Point comp they only brought 99 9 19 |
6742s | points they're like okay so we need I'll |
6743s | need to beat you and that turned out to |
6745s | be in fact entirely correct uh mystical |
6747s | Knight what happened there |
6750s | effectively uh paper numbers brought a |
6753s | bunch of medium weapon systems like |
6755s | rails and presumably beams because they |
6757s | were shooting quite far uh they coupled |
6759s | that with a few Target painters and they |
6761s | deleted the Deepwater Hooligans team |
6764s | that is |
6766s | it was it was quick it was good it was a |
6769s | very efficient dismantling of a |
6774s | maybe mid 30 |
6776s | okay yeah and we saw we saw a lot of use |
6778s | there of Target painting |
6781s | um and I believe we have a video we can |
6783s | show you about the mechanical Target |
6784s | painting mystical might take us through |
6785s | it so what you want to be doing with the |
6788s | target painter is you want to be using |
6790s | it to bloom the signature on fairly |
6792s | difficult to hit ships when you apply |
6795s | the target pin to to your target what it |
6797s | does is it makes the so the signature |
6800s | radius is something that's used in the |
6803s | code of Eve to determine how hard you're |
6806s | going to hit a ship or whether you can |
6807s | actually track a ship at all with your |
6809s | guns it helps a little bit with missiles |
6811s | as well and making it a little bit |
6812s | easier there's a explosion radius and |
6815s | tagged with missile so it's a little bit |
6816s | easier to determine like how hard you'll |
6818s | hit harder with the tracking formula |
6821s | because that's |
6822s | a mythical code thing it's it's math yes |
6825s | but essentially what you can do in a |
6828s | tournament setup is you can put it on |
6829s | something like a logic frigate or on |
6831s | demolishes for example and it will just |
6833s | ensure that you'll be applying |
6836s | maybe not full damage but really good |
6838s | damage to a Target and if it's got low |
6840s | ehp so small hit points then it's just |
6843s | going to evaporate really quickly |
6844s | awesome now you may have noticed we are |
6846s | joined in the desk by none other than |
6848s | CSP Swift CP Swift how are you today I |
6851s | am doing great Alliance tournament is |
6852s | one of my favorite things to do |
6855s | um both as a player and a CCP here uh so |
6858s | watching the teams explode and shoot |
6859s | each other and also listening to kind of |
6862s | like uh twitch chat a 10 out of 10. |
6864s | they're always right I don't know how |
6866s | they do it |
6867s | I mean I'd love to know how to Twitch |
6868s | that sometimes I get some of my takes |
6870s | from twitch chat I mean I'm looking at |
6872s | twitch chat right now to see if there's |
6873s | any any fantastic tics in there |
6876s | um at the moment people just uh people |
6878s | just saying hello to you please be swift |
6879s | people saying some some nice thing if |
6881s | anyone has any uh some great hot takes |
6883s | uh for me then we might see if we can |
6884s | use them uh at the moment |
6887s | um people just people say nice things |
6888s | which is very very like normal twitch uh |
6891s | honestly |
6893s | always very nice a very mannered |
6896s | positive gamers |
6898s | one person saying Pop Tarts or ravioli |
6900s | opinions |
6902s | I don't I don't like that wow why not |
6904s | both together no they're saying that Pop |
6907s | Tarts are ravioli oh |
6909s | I agree with that that's weird well |
6911s | actually no I disagree unless the pop |
6913s | tart is maybe like a pasta shell type |
6915s | thing well that would just feel like |
6916s | that would be ravioli then well maybe |
6918s | he's onto something I don't know these |
6920s | are the Deep cuts that we're looking for |
6922s | in uh Alliance horn and commentary I |
6924s | feel like using this logic train you |
6925s | could then say like a cheese toasty is |
6927s | ravioli |
6928s | could you have like a sweet ravioli |
6931s | I don't know would that be good do we |
6933s | have any Italians on set I think they |
6935s | just got offended and just left so yeah |
6940s | it's ravioli still I'm incredibly |
6943s | apologetic to our Italian viewers |
6946s | um for this deep offense I believe that |
6948s | we may be causing right now yeah no c2b |
6951s | Swift |
6952s | at CCP you're one of our wonderful |
6954s | Community developers and one of the |
6956s | things that you do a lot of work with is |
6957s | the Council of Styler management the CSM |
6960s | what is the CSM and what's happening |
6962s | soon uh cool so it's hard to say it in |
6965s | words real quickly but essentially the |
6967s | CSM or a group of players that we at CCP |
6970s | like speak with we give them an NDA we |
6973s | show them all this cool stuff that we're |
6975s | working on uh and we just kind of listen |
6977s | to their feedback |
6979s | some people think that the CSM get to |
6981s | decide what CCB work on that's not quite |
6984s | how it works uh we have a path that we |
6986s | are going on the cesm just gets to kind |
6989s | of move the till of the ship a little |
6991s | bit |
6992s | um and also provide really great |
6993s | feedback uh stuff that players kind of |
6995s | present sometimes they don't want to |
6997s | present it to CCP or don't know how but |
6999s | they do know like someone in their |
7000s | Alliance or someone that they can kind |
7002s | of see on the CSM they go up to them and |
7004s | say hey this is an issue that like I'm |
7006s | facing with gameplay I don't think it's |
7008s | very good for the game here's like some |
7010s | some pain points can you please show |
7012s | this to CCP and they'll bring it to us |
7014s | through their CSM and csm17 has been |
7018s | incredibly powerful and Incredibly |
7020s | useful as they usually are but part of |
7023s | the reason that csm17 is different from |
7025s | CSM 16 and 15 before that is because |
7029s | there were term limits installed uh from |
7032s | csm13 so basically we've got a whole |
7034s | bunch of like fresh views fresh faces |
7036s | and fresh areas of space that were being |
7039s | represented uh now we're coming up with |
7042s | elections for csm-18 the next CSM and |
7045s | we've actually expanded the CSM because |
7047s | they've been so great from 10 up to 12. |
7051s | uh and kind of the elections are still |
7053s | going to work very similarly so you'll |
7055s | elect your top 10 and then from the next |
7058s | 10 so basically if you finish top 20 uh |
7061s | CCP will uh kind of pick two members |
7064s | that finished in the top 20 based on |
7066s | what aligns with like the direction that |
7068s | we're going for |
7070s | um so this kind of gives us a little bit |
7071s | more power to put players and candidates |
7074s | who might be from underrepresented |
7076s | groups but we still really want to hear |
7077s | about them |
7079s | um for example like lossec or pakven or |
7081s | npsi or wormholes and stuff like that |
7084s | historically wormholes haven't really |
7086s | been able to get a candidate on the CSM |
7089s | Mark resurrect this says change that but |
7091s | that's kind of what that rule is in |
7092s | place for and so we're super excited |
7095s | voting begins soon right now candidates |
7098s | are putting their applications in |
7101s | so if you want to run for CSM |
7103s | you can do it so if I was a capture |
7105s | leader and Eve online going by the name |
7107s | mystical Knight and I wanted to run for |
7109s | CSM what would I do to be able to run |
7110s | for TSM uh so you have to put in an |
7113s | application |
7113s | uh you don't need a passport anymore you |
7116s | used to need a passport you just need |
7117s | some sort of ID that says you can enter |
7119s | into a legally binding contract |
7121s | um and then you send that to us and then |
7123s | we like we we Mash on the keyboard for a |
7126s | little bit we're like oh this guy's |
7127s | great uh and then we kind of you know |
7130s | talk about you as a candidate and we're |
7132s | like oh man this is what he would do on |
7133s | the CSN would be so nice but even if it |
7136s | isn't going to be nice we still say okay |
7139s | now you can run and then you are allowed |
7141s | to put in your uh campaign Forum Post |
7145s | Run for the CSM and try and trick as |
7147s | many caps layers to put you in the first |
7149s | place spot as you can do naturally yeah |
7152s | yeah yeah it's definitely that's |
7154s | definitely the way forward now uh when |
7156s | you talk about like uh people bringing |
7158s | these pain points through the CSM to CCP |
7160s | we were talking today about some some |
7162s | good examples of this and you were |
7163s | talking about like the recent faction |
7164s | Warfare changes and before that the the |
7166s | apocryphan changes talk to me a little |
7169s | bit about that what happened there yeah |
7170s | so um ever since Uprising we've been |
7172s | kind of uh tinkering with uh factional |
7174s | Warfare space uh the ecosystem's been |
7176s | incredibly healthy but there are some |
7178s | pain points that the players identified |
7180s | uh such as like victory points The Meta |
7183s | they were feeling was a little bit stale |
7184s | they weren't you know they didn't kind |
7186s | of um provide us the exact changes that |
7189s | they wanted to make but all these groups |
7191s | who are usually shooting each other came |
7193s | together and said hey here's an issue |
7195s | that's kind of bothering us here's |
7197s | another one and they gave us this great |
7198s | document and they reached out to us also |
7201s | with through the CSM but also to us |
7204s | directly and said hey you know we shoot |
7206s | each other but this is what we think are |
7208s | some issues and our designers were able |
7211s | to kind of look at that and say oh this |
7213s | is an issue cool we can we can make a |
7215s | design an iterative change and that's |
7217s | what we did last week so there were |
7219s | about I don't know a dozen or so changes |
7221s | uh to the faction Warfare ecosystem |
7223s | based on that feedback and um yeah it's |
7226s | been great so we're really really |
7227s | excited whenever we get feedback like |
7229s | that because that's something that we |
7230s | can work with and that's something that |
7232s | we can make changes with |
7234s | awesome uh so we look forward to hearing |
7236s | anything like that from from you guys |
7237s | out there you know we we're all we are |
7239s | always listening uh we'd love to hear uh |
7241s | your suggestions uh a lot of them I mean |
7243s | I've read a lot of your suggestions guys |
7245s | a lot of them are really bad uh but the |
7247s | good ones we will probably at least |
7248s | consider now uh we have about five |
7251s | minutes to go to our next match so let's |
7253s | look at the bands uh for white squall |
7255s | versus snuffed out |
7258s | okay so white squirrel Banning out the |
7259s | carries the curse the bar guest and the |
7262s | Blackbird Blackbird already a super |
7263s | popular band we see a lot of them and |
7265s | snuffed out Banning out the balgorn the |
7267s | Scimitar executive issue and the Osprey |
7270s | Misty Banning the Scimitar and the |
7271s | Osprey uh interesting |
7273s | yeah I think it's a fairly interesting |
7275s | take on the bands um it looks like |
7277s | they're trying to weaken some of the |
7278s | shield setups you still do have the |
7280s | option to bring the Scythe which is the |
7282s | tech one version of the Scimitar or the |
7284s | Basilisk which is the tech 2 version of |
7286s | the Osprey but it also looks like |
7288s | they're trying to weaken some of the |
7289s | armor setups they might go up against |
7290s | I've advocated for Banning the exact |
7293s | Navy multiple times today already it is |
7296s | one of the ships that has been reduced |
7298s | due to the gallante sponsorship of the |
7300s | tournament which means that instead of |
7302s | it costing the same price as any other |
7304s | Navy Cruiser it costs I believe one less |
7307s | point so you can bring more of them |
7310s | so it's and it's also an incredibly |
7313s | strong ship due to the fact that it has |
7315s | the medium rail weapon system that |
7317s | applies fairly well to some of the |
7318s | smaller ships that we've been seeing in |
7319s | the tournament so far on the other side |
7322s | I would say that the curse and the |
7323s | Blackbird are just standard bands so |
7325s | yeah I mean the crash is such a popular |
7327s | uh weapons disruption platform it gets |
7330s | uh usually be seen with either game |
7331s | disruptors or Dragon disruptions |
7333s | sometimes times both it just depends |
7335s | like how confident you are that you can |
7337s | you know trick someone into bringing a |
7338s | full missile comp and you you just Stack |
7340s | Up on guidance disruptors other times |
7342s | you won't maybe hedge your bets you |
7344s | bring a little bit of both uh I mean if |
7346s | you're trying to fill the team uh Misty |
7348s | how do you decide like how many of each |
7350s | are you going to bring |
7351s | when it comes to trying to decide |
7353s | between the split of track and |
7355s | disruptors and guidance disruptors that |
7356s | you bring to a field you have to take |
7358s | into account the bands um that are laid |
7360s | out so you know if a lot of these strong |
7363s | uh missile ships are banned then you're |
7365s | probably less likely to see missile |
7367s | ships brought against you so you don't |
7369s | need to skew towards guidance disruptors |
7371s | that much especially with the changes to |
7373s | evil being only allowed on ships with |
7376s | bonus ewar we're also less likely to see |
7379s | things like jackdaw sitting at the edge |
7381s | of the arena with track and disrupters |
7382s | so you don't need to have the one or two |
7384s | GDs to lower their range and protect |
7386s | some of your smaller ships |
7387s | however I think screwing too far towards |
7390s | a track and disruptor or a guidance |
7392s | disruptor heavy comp means that you're |
7394s | basically gambling and while snuffed out |
7396s | did win the glente gamble to get into |
7398s | the tournament I wouldn't advocate for |
7400s | gambling your entire tournament run on |
7402s | I'm just not going to bring any of this |
7404s | disruption because that's a great way to |
7407s | sit on the grid and have some of your |
7408s | fleetmates just do nothing while their |
7410s | entire team gets ripped apart so yep |
7412s | look at the bands think about what |
7414s | people have fielded historically but |
7416s | still bring a couple of the other |
7419s | guidance disruptors if you have the |
7421s | slots for them which is a little bit |
7422s | harder now that we have equal limited to |
7424s | burnerships only |
7426s | um because it still protects you and |
7428s | they're still likely to be one or two |
7429s | that you can focus on because one of the |
7431s | things about ewar like uh ECM track and |
7434s | disruptions guidance disruptions |
7436s | anything like that is the more of the |
7438s | enemy ships that you take down over the |
7439s | course of the match the more powerful |
7441s | Euro ewar becomes because there's less |
7443s | targets for it to be split across so if |
7445s | you start with maybe four targets and |
7447s | you're for tracking disruptions and then |
7449s | two of them are are dead you can now get |
7452s | two on each I know that sounds pretty |
7454s | obvious it can really start to make a |
7456s | match snowball |
7457s | um and you see that's not to happen |
7458s | where they just really start to just it |
7460s | starts to go and then it just goes |
7462s | really quickly all the way to the other |
7463s | side but I do believe we are ready to |
7465s | head over to the arena for white scroll |
7468s | white squall vs snuffed out with your |
7470s | casters foo fighter and the Basilisk |
7481s | welcome back to the arena my name is |
7482s | kirvana joined by the Basilisk and on |
7485s | the red side we have white squall who |
7489s | have brought pseudo Dad up against one |
7490s | on the blue side knocked out who have |
7493s | also brought a kind of weird pseudo dad |
7495s | but I think their adaptation here is one |
7496s | that I like when they come up against |
7497s | this arbitrator they come against the |
7499s | battle cruises and they say we're going |
7500s | to bring a bunch of damps with these two |
7502s | celestances backed up with an aerial |
7503s | store hopefully be able to keep them |
7504s | alive |
7505s | um so I think I prefer snapped out |
7507s | slight variation here let's see how it |
7509s | goes I mean this is this is going to be |
7510s | a very a very interesting and I think |
7513s | target calling Focus match you know |
7514s | whichever team has the more experience |
7515s | and can call the right targets when |
7517s | you're up against two comps that are |
7518s | very very similar knowing what you need |
7520s | to take down in what order is very very |
7521s | important and it's going to come down to |
7523s | you know who they're going to have |
7524s | similar DPS similar tanks and other this |
7526s | that and the other |
7527s | um so yeah it's going to come down to |
7528s | making sure they get those Target calls |
7530s | right the first time |
7531s | yeah double celestis versus an |
7533s | arbitrator they've also got a sentinel |
7534s | on the side of snuffed out and really |
7537s | they don't have anything uh from white |
7539s | squall that's going to mitigate that |
7541s | Sentinel |
7542s | well teams starting out I mean they've |
7544s | got similar ranges similar engagement |
7546s | profiles I assume they're going to go |
7547s | straight for the low end and in fact uh |
7549s | snuffed out going straight to this Hound |
7551s | not a ship we see all that often uh |
7554s | basically since the days of of Tinker we |
7556s | haven't seen a whole lot in the way of |
7557s | uh in the way of bombers in the at but |
7561s | uh still ship that's not gonna apply |
7563s | damage very well but still has quite a |
7565s | bit for a ship that's only worth three |
7567s | points yeah it does a decent amount of |
7569s | damage but I have to question why you |
7570s | would bring a Hound instead of a |
7571s | purifier here the only thing I can think |
7573s | of is you know they're concerned about |
7575s | two too much of a homogenous damage |
7576s | profile when they've already opened the |
7577s | Navy Harbinger the Navy Omen and the |
7579s | harbinger so they don't want to index |
7581s | too much into em damage but from my |
7584s | theory crafting my opinion is that the |
7585s | purifier is basically in an armor comp |
7587s | just better in every way than the Hound |
7588s | there's there's no way to make the Hound |
7590s | as tanky as the purifier |
7592s | um you have to sacrifice quite a lot on |
7593s | the Hound it's just a little bit short |
7594s | on power grid so it's an interesting |
7595s | choice here they've gone to go for him |
7596s | but he has actually just tanked here |
7598s | he's not actually broken through Shield |
7600s | um still a very slow match from both |
7601s | these teams |
7603s | yeah we see uh |
7605s | snuffed out actually I'm in trouble |
7607s | killing this Brooks Navy this year they |
7609s | swapped onto the harbinger Navy issue as |
7610s | well I will say the attack bar is a |
7612s | little bit bigger uh from the side of |
7615s | white squall so that does help them a |
7617s | bit uh I think really what's going to |
7619s | happen is take a look at the logic of |
7621s | this game both teams have a neuros logic |
7623s | which is very difficult to deal with |
7625s | when both these comps have opted for a |
7626s | little bit extra e-war compared to the |
7628s | typical student setup that we have seen |
7631s | yeah it may just come down to whittling |
7633s | down with cap charges and waiting for |
7634s | the cap pressure |
7635s | um or it may come down to one of the |
7636s | nearest is getting tackled |
7638s | um but I think with the amount of |
7639s | disruption that's on the field it's |
7640s | going to be it's going to continue to be |
7642s | a fairly slow match as long as both |
7643s | these seams just sit here and and you |
7645s | know posture at each other but don't |
7646s | make any outright aggressive moves or |
7648s | charges in um it's just going to be the |
7650s | logic you know doing what they need to |
7651s | do and wrapping up a little bits of |
7653s | damage that come through |
7654s | yeah and the arbitrary has been |
7656s | completely nullified by these |
7657s | celestances we see no truck interceptors |
7659s | going on to snap that at all so they're |
7661s | gonna have as much damage as they can |
7663s | apply uh reasonably without any |
7665s | disruption on their guns but they just |
7667s | can't get very close but these teams |
7668s | kind of staying around 50 kilometers |
7669s | away from each other poking and prodding |
7671s | unfortunately for both the teams I think |
7673s | you do need to burn in eventually if you |
7675s | want to break lodgy the Sentinel of your |
7677s | Millennium uh now being taken down a |
7680s | little bit Low by the side of white |
7682s | skull but it is finally caught by the |
7684s | ineros so they're not going to kill that |
7686s | I mean if you look at the scoreboard |
7688s | white school are actually in a one-nil |
7689s | lead here from it from snuffed out only |
7691s | bringing 99 points so if I'm white |
7693s | school I'm actually saying yeah okay |
7695s | we're fine you know let's chill let's |
7696s | see what happens let's run it to time |
7698s | you know they the onus is on them to |
7700s | make the first move both these teams are |
7701s | clearly willing to play it slow they |
7703s | know that they are you know set up for |
7704s | range DPS they've got fairly similar |
7706s | comps if you've got a one-point lead and |
7708s | you think the other team might be forced |
7709s | into making a mistake to try and right |
7711s | that wrong as they perceive it then yeah |
7714s | power to you do it |
7716s | out versus sooner or not I feel like you |
7718s | kind of got to play like a shield Rush |
7719s | matchup though just go in at zero and |
7721s | make efficient trades this kind of like |
7723s | poking a product at long range I mean |
7725s | you're using longer range ammo it |
7727s | doesn't do as much TPS you're dealing |
7728s | with on an Eros uh who's gonna be able |
7730s | to rep up that amount of DPS especially |
7733s | because once again both these teams have |
7734s | brought uh quite a bit in the way the |
7736s | war Cruisers uh so they're missing out |
7738s | on a DPS Cruiser and a comp that's |
7740s | supposed to have a DPF ships typically |
7743s | uh in fact in snuffed out the case they |
7745s | brought two uh e-war Cruisers so that's |
7747s | double that they finally have a bit of |
7750s | damage onto this harboring or navy |
7751s | issues it looks like snuffed out are |
7753s | finally burning in uh to krapotkin Peter |
7756s | at the moment he's down to half armor |
7759s | remaining and the ineros hasn't quite |
7760s | caught up to him yet uh the ineros is |
7763s | not being targeted by this e-war at the |
7765s | moment but he is not able to deal with |
7768s | the close range damage that snuffed out |
7770s | of bringing at the moment this is the |
7772s | attack from snuffed hair this Vengeance |
7773s | of lateral is charged angle scram and |
7775s | webble Miss harbingers you're saying |
7776s | reportkin is going into low armor here |
7777s | with now the full night of these snuffed |
7779s | out guns bearing down on him he's not |
7781s | going to be able to keep this up this is |
7782s | going to be very difficult in this |
7783s | Harbinger Navy Republican is going to go |
7785s | down are they going to be able to get |
7786s | anything in return can they get tackle |
7787s | near us they've tried to web off this |
7788s | Vengeance and stop him tackling down the |
7791s | harbinger but it's not going to be |
7791s | enough obviously the vengeance is going |
7793s | to be a very very sticky Target to get |
7794s | off him once he's once he's on and he |
7795s | goes into Hull krapoken into Hull |
7797s | yeah he's not getting any reps right now |
7799s | we see uh lots of the damn pressure |
7801s | going on to yabi in the oniros and |
7805s | finally with uh krapokkin Peter going |
7808s | down this does leave snuff out with the |
7810s | uh same size attack bar but still much |
7812s | more control and much more ehp available |
7815s | to them there are maybe Omen as well as |
7817s | Slim Jim Tim who has been webbed by the |
7820s | Vengeance as well who did not die to the |
7821s | initial volleys that came in from white |
7824s | squall yeah that was a very nice switch |
7826s | and push from snuffed out there at the |
7828s | same time coordinating the movement of |
7830s | the Vengeance going in to grab something |
7831s | with the damps onto the an arrow |
7832s | stopping them from getting reps and |
7833s | being able to punch through him before |
7834s | those reps can land they are going to do |
7836s | the same sort of trick on the Navy |
7837s | Airmen of slim jim he is featuring on |
7839s | the edge in Hull here probably going to |
7841s | go down very shortly and the aniros will |
7843s | probably be the target after that yabby |
7844s | in the nearest scrambling webbed down so |
7846s | he is primed for the picking here |
7850s | yeah I mean it's |
7852s | enough to out pulled the trigger and |
7854s | they just had uh the better option when |
7856s | they finally did they're also getting |
7858s | some damage on the spitball of Hillary |
7859s | uh kenned |
7861s | um |
7862s | really they just have their pick of the |
7863s | litter now that they've devolved into a |
7866s | brawl and they are just stronger at the |
7870s | moment in terms of raw DPS we see their |
7871s | attack bar has not changed at all |
7872s | meanwhile the attack bar uh from white |
7875s | squall keeps getting smaller and smaller |
7877s | and smaller and once the simple goes |
7878s | down it's going to be smaller again so |
7880s | it does 500 DPS unheated uh 600 DPS |
7883s | heated uh if it's Shield fit does a bit |
7885s | less of its armor fit simple goes down |
7887s | they can now maybe focus on another |
7888s | sound maybe go on to one of the larger |
7890s | ships they have their picket of litter |
7891s | really |
7893s | yeah it's going to be a slow bleed out |
7895s | from here for white school |
7896s | um yeah as you say snuffed out just |
7898s | pulled the trigger very very effectively |
7899s | managed to communicate there's different |
7900s | elements of their comp and yeah well |
7901s | execute to switch those damps across I |
7903s | like this adaptation of the comp here |
7905s | bringing these two damp chips seeing |
7906s | that the white school band The carries |
7908s | and said well you know they've zoned in |
7910s | on that and said you don't want to see |
7911s | damps we can we can work with this we |
7913s | can we can work some celestances in here |
7915s | and yeah a good choice for a good comp |
7918s | adaptation to the bands coming out and |
7919s | and encouraging for their route forward |
7921s | for sure |
7923s | yeah this is the team that made it in |
7924s | through the gallante gamble I will uh |
7926s | also point out that last year |
7929s | um the team that made it in through the |
7931s | last chance to qualifier in feeders I |
7934s | believe that was Odin's call ended up |
7936s | playing uh to second place in the |
7938s | alliance tournament uh so we'll see how |
7940s | well snapped out does with those extra |
7942s | matches and feeders uh that said they're |
7944s | under this arbitrator of dab statsarik |
7947s | should be an easier Target to kill than |
7949s | the Hound just because the bomber seg |
7950s | radius is so small they also have a bit |
7952s | of damage onto the Confessor of uh hey |
7956s | I have no idea how to pronounce that |
7957s | yeah |
7959s | the average Tiger goes down and uh just |
7962s | working on the low end as you do instead |
7964s | or Dad yeah I'm a little bit surprised |
7965s | they didn't go through the nearest but I |
7967s | mean if they've got him scrammed they've |
7968s | got them held there and they're punching |
7969s | through the small the slow end just fine |
7970s | you know they're killing off the slip or |
7971s | the arbitrator |
7972s | you know why not keep doing it if it |
7974s | ain't broke don't fix it and they're |
7976s | clearly making progress in the match not |
7977s | really losing anything infinitas you |
7979s | know going to be saying there's not much |
7980s | damage coming in they're all damped out |
7982s | obviously as we said at the start of the |
7983s | match as the e-board gets more and more |
7985s | concentrated it becomes more and more |
7986s | difficult than Navy brutics the Estates |
7988s | probably having great difficulty |
7989s | actually locking anything at all here so |
7991s | you know just take the three kills take |
7992s | clean up slowly methodically and you |
7995s | know cleanly no need to try and make any |
7997s | rash decisions try and maybe you know |
8000s | burst through the nearest local tank |
8002s | just |
8003s | keep bumping DPS get get off the hand |
8005s | get rid of this vipple |
8006s | I have spot DPS between the hound and |
8008s | the verdicts Navy issue which is keeping |
8010s | yabby and the ineros Very occupied right |
8012s | now he was able to get half the armor HP |
8015s | back of Ram uh gadreen |
8018s | um earlier on but he is losing his |
8020s | Britax Navy of a lieutenant alter who is |
8024s | now in a structure some damage going on |
8026s | this Vegas and the Sentinel view |
8027s | Millennium actually hitting structure as |
8029s | well so this won't be a completely clean |
8031s | uh match from snuffed out but they have |
8034s | snowballed sufficiently and I wouldn't |
8035s | be surprised if they're able to keep the |
8036s | Sentinel up and they do an Eros and |
8039s | finitos doing very well in this instance |
8042s | yeah and at this point for snuffed out |
8044s | the alliance tournament this year at |
8045s | least has been a success I mean they won |
8047s | 40 skins through their run through the |
8049s | feeders from four wins there they get |
8051s | another win today that's another 10 |
8052s | skins 50 wins for the team they haven't |
8054s | risked their Flagship they've lost some |
8056s | ships on Thunderdome they're free |
8057s | they've lost no ships here on |
8058s | Tranquility so you know it's all profit |
8061s | margin for snuff so far and props to |
8063s | them for for coming in strong at the |
8064s | start |
8066s | Confessor going down as well |
8069s | and it's just an a star day and an Eros |
8071s | and Harbinger I mean clean Victory from |
8073s | snuffed out uh that's what we want to |
8075s | see in a lot of these mere matchups is |
8077s | uh if the team has the cleaner Victory |
8079s | they obviously uh uh make a strong case |
8084s | for themselves moving further in the |
8085s | tournament especially because we've been |
8087s | seeing a lot of pseudo dad today they're |
8089s | finally onto this harbringer of Carl to |
8091s | zash and I think they're just going to |
8092s | ignore the ineros for now kill the |
8094s | harbinger kill their start eye and then |
8095s | finally the neros maybe not times 34 |
8098s | seconds remaining so we might not even |
8100s | uh get to full wipe before the end of |
8103s | the match yeah I think the ineros May |
8105s | well be muted out by this point with The |
8106s | Descent long grid |
8108s | um you know just pumping us into the |
8109s | Navy Olga as well and it's gonna be very |
8111s | difficult for him to really keep |
8112s | anything alive that Eeyore is going to |
8113s | be so overwhelming and yeah it's just |
8115s | gonna be a a quick wipe up here for |
8117s | these last 20 seconds of the match for |
8118s | snuff that will be able to celebrate |
8119s | their Britain but what does this mean |
8120s | for white school I mean they are going |
8122s | to have to go up against the loser Brave |
8124s | Collective your own team versus White |
8125s | Flag which is coming up next |
8127s | um that's going to be a pretty dangerous |
8128s | position for them I think yeah |
8130s | yeah I think Brave uh if they lose that |
8133s | they were a top uh 12 team last year uh |
8136s | made two and two uh two through the |
8139s | upper bracket two through lower bracket |
8141s | so uh can be quite scary for white |
8143s | squall at the same time if White Flag |
8145s | ended up getting upset by Brave |
8146s | Collective uh it would mean they're up |
8149s | against what a lot of people have said |
8151s | is the number two team in the tournament |
8152s | as they are hydra's practice partners |
8154s | with that though we're gonna take a |
8156s | quick break when we return the desk will |
8158s | break down that match and bring us into |
8159s | the next one |
8172s | oh |
8212s | foreign |
8246s | with a commanding victory over white |
8249s | squall mystical might we were watching |
8252s | that match it looked kind of a bit |
8254s | stalematey at the start we were actually |
8256s | questioning is it going to happen is the |
8258s | team going to win a match without |
8259s | killing a single ship is a team going to |
8261s | lose a match they're killing a single |
8263s | ship by virtue of Simply Having one team |
8265s | bring a 99 point com but that does not |
8266s | be that's what I ended up however during |
8268s | that match |
8269s | we were taking notes and you as a note |
8272s | to my note sheets and it just says basm |
8275s | is wrong yeah can you please elaborate |
8277s | uh so I disagree that the purify would |
8281s | have been a better choice as a bomber in |
8282s | that match one of the things that we |
8284s | need to consider is that damps are going |
8286s | to be more prevalent in this tournament |
8287s | alongside you know track Interrupters |
8288s | all that kind of stuff and with the |
8290s | Hound I believe you get an additional |
8292s | Med slot over a purifier which means |
8294s | that you're able to bring more in the |
8296s | way of things like remote eccm if you're |
8299s | going up against jams remote lock range |
8301s | or scan res depending on whether you're |
8303s | being damped by you know scammers damps |
8306s | or lock range damps from the celestees |
8308s | that we saw on grid and also importantly |
8310s | it allows you to bring one of those |
8311s | Target painters that we just spoke about |
8313s | which allows you to apply your damage |
8315s | more effectively to smaller targets so I |
8318s | I think the Hound is a fairly decent |
8319s | choice I know Baza did mention that the |
8322s | Hound also allows you to bring |
8323s | explosively bonus damage to a comp where |
8326s | a lot of your damage is tied to Thermal |
8328s | because of the railguns and the lasers |
8329s | but also em as well a little bit of |
8332s | kinetic so explosive is really one of |
8334s | the damage types that they didn't have |
8336s | much of and I think that filled the hole |
8338s | quite nicely awesome now CCP Swift |
8340s | during that match I mean this is just |
8342s | taking on from most people talking about |
8343s | all the different damage types you were |
8344s | just commenting how good all the |
8346s | different damage effects are on the |
8347s | missiles talk to a little bit about that |
8349s | what's new yeah so with the Viridian we |
8352s | changed a few things with missile |
8354s | effects in game so when you are firing |
8357s | for example mjolnir missiles you can see |
8360s | those blue explosions and it's really |
8362s | the the teams that are responsible for |
8365s | this are really trying to make it so |
8366s | we're not just making visual changes for |
8368s | the sake of changes right we're doing it |
8370s | so you can learn a little bit of more |
8372s | information based on like how these |
8374s | explosions go so you might be seeing |
8376s | like oh there's some red explosions over |
8378s | here there's some blue explosions over |
8379s | here but now you know like what damage |
8382s | type these people are firing their |
8383s | missiles for uh you know like oh maybe I |
8386s | have to overheat my thermal hardener if |
8387s | they're shooting thermal at me without |
8389s | trying to like look at the damage log |
8391s | and just try and like hyper focus on it |
8393s | so it's a really nice way to you know |
8396s | just get better at the game by looking |
8397s | at the game of course it has a lot of |
8399s | color to the universe as well uh we see |
8401s | even more color coming in uh with the |
8403s | skinner too uh I think it was three |
8405s | minutes 14 seconds from when that |
8407s | launched until we had our first pink |
8408s | structure in space I believe the Holy |
8410s | Roman Empire uh Mark resurrect is his |
8413s | Corp they had a pink fortizarre in just |
8415s | over three minutes which is uh I guess |
8417s | we should have expected that yeah pretty |
8419s | much |
8421s | it looks like when you travel through |
8423s | space you see so many like pink uh keep |
8425s | Stars pink Ford is ours of course the |
8428s | players would just pick pink for |
8429s | everything yeah of course now we can uh |
8432s | we can actually look at one of our |
8433s | graphs right now so we have this kill |
8435s | chart which is going to show us the top |
8437s | 10 battle Cruisers in Alliance |
8439s | tournament uh this goes back all the way |
8441s | to Alliance tournament seven this is |
8443s | individual fieldings of those battle |
8445s | Cruisers so we can see the top one the |
8447s | slept near by far uh almost 700 Slackers |
8451s | have been fielded in the livestream |
8452s | matches the second one I probably |
8453s | wouldn't have guessed that myself but |
8455s | it's the EOS it's a chunk darn from the |
8457s | slept near but that's still a |
8458s | criticizable amount of them I guess of |
8460s | course the business years where drone |
8462s | comps were super popular and it's a |
8463s | super valuable ship for that but then |
8465s | the British Navy issue and then the |
8467s | British starting to really like Chase up |
8468s | uh into the top four as well Mr Kumai |
8471s | anything else can I jump out at you here |
8472s | I actually |
8474s | quite like seeing the damnation down |
8475s | towards low rent I mean it's one of the |
8479s | command ships that isn't really known |
8481s | for doing a lot of damage but it is just |
8484s | a brick so it's like just the chicken |
8486s | that sits on top of you and you can't |
8487s | move it tackles you down it plinks away |
8490s | at you with its damage but it's not |
8491s | going to be like breaking your tank |
8493s | alone probably |
8494s | um so I think it's quite nice to see |
8495s | that up in there |
8497s | um but the Britax Navy being so high up |
8498s | already before we go into a galente |
8501s | sponsored tournament where |
8503s | galante Navy ships are going to be a |
8505s | point reduced compared to their |
8507s | counterparts I think we're going to see |
8509s | that bar Surge and maybe overtake the |
8511s | eels you know the slept near is |
8513s | definitely one of the sort of iconic |
8515s | ships of Alliance tournament over the |
8516s | years It's featured in in many comps |
8518s | like uh fly killer for example it's |
8520s | basically built around the slept near |
8522s | and if you go back long time ago it was |
8525s | pretty much the the hull people would |
8527s | associate with Alliance especially back |
8529s | in the days |
8531s | um Elise Randolph when you were playing |
8533s | a part of a part of course part of |
8535s | pandemic Legion there uh the slept near |
8537s | was a super super powerful ship still is |
8539s | we still see it being used all the time |
8540s | but just not quite as often as uh as we |
8543s | used to yeah there's a lot more parity |
8545s | in those Hills uh recently we've seen |
8548s | like the Resurgence of the Nighthawk uh |
8550s | you were talking about the damnation |
8551s | like it paired really well with the |
8554s | sacrilege uh thing we just couldn't kill |
8556s | anything and these guys would slowly |
8558s | pick you apart |
8559s | um yeah EOS as you mentioned uh during |
8562s | that everyone's favorite uh drone era |
8566s | where you just dropped drones run around |
8567s | the arena and hope you don't get caught |
8569s | and then every once in a while you make |
8571s | a turn and then all the drones hit and |
8572s | explode like a linchpin and then the |
8574s | game game's over yeah that was even |
8576s | worse when you had one drone bunny who |
8577s | so you just as a player you just |
8579s | undocked and just burned around you |
8580s | didn't even have to lock people and |
8581s | press F someone did that for you so I |
8584s | I'm glad that the Drone meta has |
8586s | slightly passed us on now |
8588s | um we have just a couple of minutes |
8589s | until our next match which is brave |
8591s | Collective versus White Flag so let's |
8593s | take a look at the bands for these two |
8594s | teams and see what they have chosen to |
8596s | avoid facing here in the last term at |
8598s | 19. any moment now we shall look at the |
8600s | bands here we are okay so brave |
8602s | Collective Banning out the executive |
8603s | Navy issue already becoming a staple |
8605s | band as is the Blackbird nothing |
8607s | surprising they're sentinelawn carries |
8608s | again I feel that's not super unexpected |
8611s | powerful e-warships for a little amount |
8613s | of points White Flag going for the |
8615s | Ishtar the Armageddon the Bargas and the |
8617s | curse curse mystery you spoke about that |
8619s | before what do you think about the other |
8620s | three bands uh the Ishtar I think is a |
8623s | fairly wild one to throw out there I |
8625s | don't think we've really seen any drone |
8627s | comps fielded much at all so far in the |
8629s | tournament I mean we're only so many |
8631s | matches in but most people are screwing |
8633s | towards just like lots of medium guns so |
8635s | the Ishtar is a strange ban I guess it |
8638s | does offer you a little bit in the way |
8640s | of heavy tackle that's fairly difficult |
8642s | to dislodge but if you were Banning out |
8644s | a drone comp you might want to ban the |
8646s | EOS for example or you know vax navies |
8649s | or something that's a little bit harder |
8651s | to replace because there's no like for |
8653s | like ship that you can replace it with I |
8655s | think the itch does fairly replaceable |
8656s | the bar guest band is also fairly |
8659s | interesting I can't quite remember what |
8660s | was picked for the brave collective's |
8662s | flagship |
8666s | so if it's not the bar guest it means |
8669s | that they can't feel well guess at all |
8670s | see Armageddon Navy issue interesting |
8673s | which is unbanned |
8674s | I mean so a thing with the flagships is |
8677s | that if for example with Armageddon Navy |
8679s | issue were banned in this case they |
8682s | would still be able to fill their |
8683s | Flagship Armageddon Navy issue because |
8685s | it can be used to circumvent bands |
8688s | um which is why I was asking whether the |
8689s | barges was what their Flagship so I |
8692s | guess it just limits their choices I |
8694s | don't know why they banned the |
8695s | Armageddon |
8696s | that seems like a fairly strange one as |
8699s | well it's annoying to get new |
8700s | today just it looks like they went |
8702s | through the strategy of banned stuff |
8703s | that's annoying to fly against yeah |
8706s | but I don't know if it's necessarily a |
8708s | ship that would prevent you from winning |
8710s | a match so I don't know I mean we'll see |
8713s | maybe they were practice Partners at |
8714s | some point and they know what each side |
8715s | can bring or maybe they've just been |
8717s | traumatized in their own practices |
8718s | against Armageddon and ishtars for some |
8721s | reason I believe again does get a newt |
8724s | range bonus so it's one of the longer |
8726s | ranged uh Newton chips that you can |
8728s | field of course the curse if you go full |
8730s | Meme and stick a large Neutron that you |
8732s | can mute out to like 80 kilometers of |
8734s | course you you die if anyone even looks |
8736s | at you the wrong way because you have to |
8738s | sacrifice everything else to fetch your |
8740s | one meme mute on it but it's kind of |
8742s | cool I guess uh well I guess it's time |
8744s | to find out as we head over to the arena |
8745s | with the casters Wagner cross and yentan |
8753s | hello everyone and welcome to this match |
8756s | and we are about to see a brave |
8758s | Collective go up against White Flag here |
8760s | two relatively good teams this is a |
8763s | match that we normally expect to see |
8764s | much much later on in the brackets but |
8765s | we're getting curated to it day one and |
8768s | we have Brave Collective here in a I'm |
8771s | not entirely sure what that composition |
8773s | is uh but what have white flag brought |
8775s | here uh for a swing nut they've brought |
8777s | one of my favorite comments to shout out |
8779s | because they brought Boom headshot I |
8781s | love it so much they've got four ships |
8783s | all with artillery and all it takes is |
8785s | one lucky volley and a ship gets |
8786s | obliterated with brave kind of bringing |
8789s | I don't know armor I guess is the word |
8792s | entire little bit of control with the |
8794s | Army in the celestes but I really feel |
8795s | it's not going to do much against this |
8796s | Con match underway it looks like a |
8799s | slower version of the pseudo dad setup |
8801s | and that novel is taking a pounding but |
8803s | his ADC has been clicked he's gonna |
8806s | probably live through that he just needs |
8807s | to get a bit of transversal and be able |
8808s | to survive and the rest of the Brave |
8811s | comp here is pushing in so it looks like |
8812s | they want a brawl they need to be |
8813s | utilizing those Cruisers to lock some |
8815s | things down those Old Navy is going to |
8817s | be critical here and it looks like a |
8819s | white flag have noticed that pounding |
8820s | DPS right back into bracus there what do |
8823s | you think uh they should be focusing on |
8825s | tackling down here from the White Flag |
8826s | team |
8828s | uh sleigh I don't know because it's very |
8831s | much gonna be much of a game of catch |
8833s | something I don't really care what it is |
8835s | to begin with but catch something first |
8836s | and then decide what to do from that |
8838s | point onwards because at the moment they |
8839s | kind of need to go do that because |
8840s | otherwise they're just going to be kind |
8842s | of shot to hell to be fair though |
8843s | they're organized their their battle |
8845s | Cruisers pretty tanky stuff so is the |
8847s | guardian and they're supporting the |
8849s | noble Avengers pretty tanky is what I |
8850s | think the weak spots here might be the |
8852s | ones that get obliterated is the RB and |
8853s | the celestis they T1 resists and a lot |
8856s | of volley from these battle Cruisers |
8857s | could really remove them but that'd be |
8858s | said the vengeance is being shot rather |
8860s | hard right now |
8861s | yeah both of these frigates are doing a |
8863s | good job though they're staying behind |
8864s | the main the front line of those Old |
8866s | Navies they're making sure they have the |
8867s | ability to pull back into the guardian |
8869s | whenever they start getting shot and |
8871s | also that crucifies taking a ton of |
8872s | damage now finally the uh the pseudonym |
8874s | nature of this setup just working really |
8876s | in their favor the crucifier is going to |
8878s | slowly get a bit more yeah getting his |
8880s | transversal up reducing the amount of |
8882s | DPS that can be applied but that was a |
8884s | great little swap there keeping white |
8885s | flag on their toes it's gonna be a |
8887s | positional game |
8888s | all it needs is for one team to set to |
8891s | mess up all it needs is one of these |
8892s | frigates to not have transversion for |
8894s | long enough or one of these battle |
8895s | Cruisers from White Flag to get caught |
8897s | and things will turn instantly |
8900s | yeah and uh well one of the great parts |
8902s | around is what Tim Baron is going to do |
8903s | some amazing work you're trying to keep |
8904s | his team alive especially because these |
8906s | were the crucifying the Moors not much |
8908s | buffer to play with there you're really |
8909s | going to be on the ball with that and at |
8911s | the moment he's doing well the chrisfire |
8912s | is holding he drops the three oh he |
8913s | drops in the armor some damage coming in |
8915s | the venture's now going into low armor |
8917s | as well these might just go |
8921s | there we go |
8924s | no that's not good we're gonna get the |
8926s | crucifier and trade but OJ Deeds the |
8929s | crucified MJ deed away from the DPS |
8931s | amazing little play there from Monkey |
8933s | onlin enough to keep him alive for just |
8936s | a little bit longer in this game and |
8938s | meanwhile they've only got one frigate |
8939s | now the nurkaline he just gets you why |
8941s | are you say that why'd you say that |
8943s | why'd you say they're gonna frigate they |
8945s | heard you |
8947s | oh my God that's the power of artillery |
8950s | ladies and gentlemen Boom headshot two |
8952s | ships gone took him a little while to |
8953s | get to it now Chris fire is still alive |
8955s | and now it's the only thing is now it's |
8957s | pretty chunky stuff but I think the |
8958s | obvious lessons might tend to still be |
8960s | the right cool but who do I what do I |
8961s | know these guys are doing way better |
8962s | than I can say |
8964s | Absolution okay |
8965s | yeah it's not it's not close to game |
8967s | over yet but now it's going to be really |
8969s | really difficult like I said it's down |
8970s | to just these two organ AV issues the |
8972s | only things that can potentially land on |
8975s | one of those slept nears and lock them |
8976s | down and they need to do that at this |
8978s | point they need to take some of this |
8980s | long range DPS off the field or they're |
8981s | not going to survive look at dujac now |
8983s | in about half HP there's probably a bit |
8985s | of bait tank in there there's a there's |
8987s | no reason to wrap him up until he gets |
8988s | relatively low although Ali Aras is also |
8990s | taking DPS look at that it doesn't look |
8992s | like they're quite on top of her yet but |
8994s | they are getting close and that is gonna |
8996s | be terrifying they're just pulling |
8998s | around the back line and without no |
8999s | frigates to threaten it oh no |
9002s | the point is about the sheer amount of |
9004s | ECM drones currently on the Absolution |
9006s | of do Jack I'm seeing at least three |
9009s | maybe four flats of hornets on it I've |
9011s | lived that hell do Jack I feel your pain |
9014s | through and through the garden goes pop |
9017s | and at this point they're going to get |
9018s | picked apart really aggressive they |
9020s | haven't caught anything they're being |
9021s | kited unless they pull a miracle out of |
9024s | their hat I fortunately I think this is |
9026s | gonna go Only One Direction |
9028s | yeah all the rep Bots just left on |
9030s | xandar who was taking you know some DPS |
9032s | I guess |
9033s | um not swapped over to Ali Harris quick |
9035s | enough and that alone just let her die |
9037s | unfortunately |
9039s | great Logistics pilot but just not quite |
9041s | able to run away from the sheer levels |
9043s | of long-range DPS that uh hoodie Mafia |
9046s | and the rest of the White Flag gang have |
9047s | brought to the grid here |
9050s | I'm trying |
9051s | to way around this for this team they're |
9053s | not really fast enough to catch anything |
9054s | and they're not really being able to |
9056s | kill anything either because they're |
9056s | being uh just Kylie entire way through |
9058s | maybe an mjd player could maybe adjust |
9061s | this board a bit but I feel like this |
9063s | was going to kind of go the same way at |
9064s | least on wallpaper if dread pirate |
9066s | Roberts could intercept on |
9069s | uh the sleptner hoodie Mafia maybe but |
9071s | he would have had to start moving in |
9072s | that direction a good while ago they are |
9075s | going to eventually catch the hurricane |
9076s | Fleet issue of grunt Cato here it looks |
9078s | like but it's not going to be enough now |
9080s | at this point that they're just not they |
9082s | don't have enough DPS left on the grid |
9084s | to start burning through all this ehp |
9085s | especially as the arbitrator and the |
9087s | celesters get taken off the grid yeah |
9089s | even if they're at the BPS unfortunately |
9091s | it's just going to be like a losing race |
9092s | the Osprey will keep repping as hard as |
9094s | possible to keep the hurricane flee up |
9095s | just for long enough whereas their team |
9097s | has lost their logic all they can do is |
9099s | basically just rely on the experi |
9101s | arbitrator they can't |
9103s | yeah we were uh we were both serenaded |
9106s | by the Lamentations of fear weiner in |
9109s | the moments leading up to this match |
9111s | um we can only hope that he has uh |
9114s | survived watching this with his sanity |
9116s | interactors Brave now just gets slowly |
9118s | picked apart here |
9120s | the trick is to never be sane to begin |
9122s | with but they've gotten some damage on |
9124s | the Osprey but uh unfortunately he is |
9126s | also a billion trillion miles away from |
9128s | every single Target this team initially |
9130s | the um White Flag team was sticking |
9132s | together kind of moving as a group but |
9133s | now at this point the scale themselves a |
9135s | little bit because it doesn't really |
9136s | matter anymore they can kind of move |
9138s | into different spots and sit where they |
9139s | want to sit |
9140s | there's literally nothing they can do |
9141s | about it |
9143s | yeah and plus they're flying a Max |
9145s | threat team that doesn't have the |
9147s | maximum amount of threats you know I've |
9149s | never been a fan of the uh the mixing of |
9151s | those two archetypes if you're bringing |
9153s | the maximum amount of medium guns you |
9155s | want to just focus on that strength and |
9158s | use it to crush through the fact that |
9160s | they couldn't break a crucifier a tech |
9162s | one ewall frigate with a composition |
9165s | whose main advantage is the ability to |
9166s | be able to do that and then brawl which |
9169s | is the main differentiator between it |
9170s | and fly killer it just says a lot about |
9173s | the comps construction here |
9174s | unfortunately |
9175s | exactly that's a little should be a lot |
9177s | of medium targets that can destroy |
9178s | basically any small ship and the fact |
9181s | that they couldn't get the Chris fire |
9182s | the moles a high in oil Jack they |
9184s | couldn't really break any of these small |
9185s | scale stuff and just kind of got |
9186s | controlled kited and killed |
9188s | it is man I just hate to see it but you |
9192s | know there are chances perhaps a team |
9195s | like this could uh definitely pull it |
9196s | back in the losers bracket right in the |
9200s | past |
9201s | they didn't have a Target painter I'm |
9204s | not gonna lie I wasn't looking for it |
9206s | throughout the match but you know just |
9207s | one TP probably would have been enough |
9209s | to tip tip them over the edge when |
9210s | trying to shoot that crucifier too and a |
9213s | quick note as well is that whenever you |
9214s | see um Boom headshot There is almost |
9216s | always |
9217s | always without fail a hyena in the comp |
9220s | and sure enough White Fire border and |
9222s | hyen is basically the perfect ship to |
9224s | bring into boot match shot because it |
9225s | both slows them and boot blooms they're |
9227s | sick it base makes any ship just dead |
9230s | meat |
9231s | so very good uh pretty much the standard |
9234s | pick there but it's still a very good |
9235s | pick to bring and knowing how to use |
9236s | your comp |
9238s | yeah and I think profits the prophecy |
9240s | Navy issue is going to be one of the |
9241s | sneaky overpicked trips of the |
9243s | tournament it's the first tournament |
9244s | where it's been legal to pick it |
9246s | obviously last year if they didn't exist |
9248s | and uh oh sorry |
9252s | they had just existed uh but they were |
9255s | Exempted from being picked in the |
9257s | tournament because we weren't sure about |
9258s | how to balance them and you know we're |
9260s | just going to see these new this new |
9263s | section the murm Navy issue already has |
9266s | been picked a ton in feeders and expect |
9268s | we'll see that continue but the prophecy |
9270s | Navy issue is just so so powerful it has |
9273s | all of the Drone Bay for utility which |
9276s | is key in these tournament matches and |
9278s | then it does you know 500 600 even 700 |
9281s | DPS with its turrets it's good to see as |
9284s | well the old dogs of um of the lights |
9286s | tournament pedigree the slept near being |
9288s | the old king of fly killing the old king |
9290s | of mimitar Rush there may be some new |
9292s | dogs in the arena with the Navy battle |
9293s | quiz but I tell you right now the slept |
9295s | near does not care |
9298s | absolutely it is gone through pit Peaks |
9301s | and troughs Peaks and troughs as All |
9302s | Ships do but uh whenever the |
9306s | whenever we see memital rush I slept |
9308s | near as the key is the key part of it it |
9310s | moves fast and it hits hard and what |
9311s | more could you ask for in a ship |
9314s | anyway with that uh torment over let's |
9316s | hand it back to the studio |
9343s | are you ready yeah see somebody's house |
9346s | on the way what do you think it would |
9349s | feel like if a ship worked through your |
9351s | house I might have some weird effect |
9353s | like imagine like sneezing like they get |
9356s | explosive diarrhea or something like |
9358s | that |
9359s | I like the sneezing more |
9362s | if he's out of your ass |
9367s | hey what you started with the all right |
9372s | you know what jump this never happened |
9374s | let's move on |
9375s | here's our secondary Target this is me |
9377s | broadcasted now then we can |
9384s | I want bubbles all over this bit nice |
9387s | I'm done now do it now |
9405s | White Flag bear with a solid win over |
9408s | Brave Collective uh who need to hook up |
9410s | their trousers now because they are down |
9411s | into the elimination bracket uh in I |
9414s | mean a systematic dismantling there of |
9417s | the Brave Collective team |
9419s | um by White Flag who are basically |
9421s | comprised of the members of lock range |
9422s | enjoyers from Alliance tournament 18 who |
9425s | uh I believe joined fifth place which is |
9428s | pretty respectable finish uh just |
9431s | outside the the threshold to get a |
9433s | direct invite so they had to go through |
9435s | uh the feeders this year of course they |
9437s | went through with relative ease they are |
9439s | a solid solid team I believe they're |
9441s | practice partners with truth honor light |
9443s | the current defending Champions and you |
9445s | can see that in the comp that was |
9447s | brought there exactly the same as the |
9449s | comp that we saw truth honor light |
9450s | bringing in match one and we were |
9453s | talking a little bit about these sort of |
9454s | archetypes during the match Blackberry |
9455s | pirate you've rejoined us tell me a |
9457s | little bit about what we saw fly killer |
9459s | so the flight killer setup is generally |
9462s | you bring a lot of artillery ships and |
9464s | you try and Alpha something right off |
9466s | the bat we did not see that happen there |
9468s | because Brave actually flew really |
9470s | really well and uh it's kind of set up |
9472s | to just like one shot something and |
9475s | didn't quite happen like that they kite |
9477s | it around for a while dodged a lot of |
9479s | hits and then eventually |
9481s | um some things happened quite a lot of |
9483s | things happened but it ended up uh that |
9486s | brave was unable to keep their small |
9488s | ships alive because that is what fly |
9489s | killer is really good at is blowing up |
9491s | your frigates and then they slowly got |
9492s | dismantled over time yeah we saw a |
9495s | really interesting thing it looked like |
9496s | the crucifier on the White Flag side |
9498s | made a mistake and burnt out his prop |
9500s | mods but uh he and the team recovered |
9503s | really well from that what happened so |
9505s | it seems like the crucifier at some |
9507s | point in the match burned houses brought |
9508s | mod and instead of just sitting on the |
9510s | grid and allowing himself to eventually |
9513s | die because he was much easier to hit he |
9515s | slow boated towards one of the mjd |
9517s | beacons that we have dotted around the |
9519s | arena and then decided to mjd from |
9522s | Beacon to Beacon to prevent the brave |
9524s | team from actually being able to catch |
9526s | up and destroy him so that allows him to |
9528s | remain on grid still effectively apply |
9530s | his tracking disruptors to a largely gun |
9532s | focused team which minimized their |
9534s | ability to threaten anything else in the |
9536s | fly killer setup it takes a lot of |
9538s | situational awareness |
9541s | um of what's going on in the arena |
9542s | positioning uh I mean in a good team you |
9545s | have nine other people usually |
9547s | um and you've got 10 enemies potentially |
9550s | and you have to kind of know roughly |
9551s | where everybody is at all times you have |
9553s | to know what you're doing you have to |
9554s | communicate it's not like a lot of |
9556s | fleets on Tranquility where you'll have |
9557s | maybe like NFC you'll probably when you |
9559s | warp in have one or two people who are |
9561s | discussing the strategy but once the |
9563s | match starts it tends to be just a lot |
9565s | of like talking communicating as |
9567s | everyone kind of knows what they need to |
9568s | be doing |
9569s | in a situation like this where someone |
9571s | has made a mistake and they have burned |
9573s | out their prop mod uh like how does that |
9575s | get communicated like what's the team |
9577s | Vibe when something like that happens |
9578s | Mister you've been in like these |
9580s | high-end teams like this yeah so I guess |
9582s | the the key thing to take into account |
9585s | whenever a mistake is made is assessing |
9587s | really quickly how much this actually |
9589s | impacts the strategy that you're trying |
9590s | to play with so the crucifier in this |
9593s | case burning is prop mod isn't as |
9595s | disastrous as it might seem since he was |
9598s | close to one of the beacons if he was in |
9600s | the middle of the arena with no beacon |
9601s | in sight then it's a little bit harder |
9603s | to play around but it's not |
9605s | necessarily damning to your team if you |
9607s | lose the crucifier because it is |
9609s | effectively a couple of tracking |
9610s | disruptors that you're losing at that |
9612s | time it's not crazy as like your one |
9615s | Flagship balgorn burning its prop model |
9616s | webs out because then that really does |
9619s | hamper the comp that you're that you're |
9620s | trying to to play so effectively |
9623s | communicating that you've burned your |
9624s | prop mod assessing your options |
9626s | understanding where you are in the grid |
9628s | versus where they are and what you can |
9630s | do to try and minimize or at least |
9631s | extend how long it's going to take for |
9633s | them to kill you |
9634s | and then just implementing that strategy |
9637s | now sorry about that uh the uh the key |
9641s | is that communication needs to be done |
9644s | without blame so if someone says that |
9647s | they've done their prop mod you can't |
9648s | spend like 10 to 20 seconds complaining |
9650s | that they burn their prop mod because |
9652s | it's already happened so you need to be |
9653s | spending that time effectively |
9655s | understanding and communicating a new |
9657s | strategy based on the information that |
9658s | you have |
9659s | instead of just saying like oh you're |
9661s | crap because you burn your front more |
9663s | than an at match and you've really lost |
9664s | the game right so I would say Keep Calm |
9667s | remain collected |
9669s | play to win and then after the match you |
9672s | can assess what went wrong and why and |
9675s | then take steps to actually adjust your |
9677s | strategy or adjust piloting because that |
9679s | these mistakes don't happen again later |
9680s | on when you're going up against even |
9681s | more difficult teams that have proven |
9683s | that they can win matches yeah and those |
9685s | micro jump uh beacons are in the arena |
9688s | there's uh nine of them there's one in |
9692s | dead center and then there's eight |
9693s | farming e-cube which is 100 kilometers |
9696s | across on each uh each side and uh that |
9699s | one in the center is like 87.5 thanks to |
9702s | our good old friend Pythagoras and they |
9704s | obviously ping you 100 kilometers |
9705s | straight forward so you can sort of move |
9707s | around in this Cube if you get on top of |
9709s | it we sort of a lot during drone comps |
9711s | or we might see it um if a team loses |
9713s | their um their Logistics Cruiser you |
9715s | might see them spread out to beacons if |
9717s | they can apply at range and they know |
9719s | they're not going to get reps they can |
9720s | just activate one of those beacons jump |
9721s | to somewhere else and get out of uh get |
9723s | out of Dodge as it were |
9725s | so let's look forward to our next match |
9727s | which is going to be Odin's call versus |
9728s | plug and play and see what these teams |
9730s | have decided to ban so uh Odin's call |
9733s | Banning out the Deacon the curse the |
9735s | Scimitar and the hyena uh nothing super |
9738s | outrageous here I don't think Plug and |
9740s | Play Banning the Deacon Natalia the |
9742s | Bargas the Le Shack and the trickle |
9745s | bands we see Odin's cult Banning the |
9746s | nearest and plug and play Banning the |
9749s | Nighthawk uh Blackboard pirate uh Le |
9751s | Shack I mean is that is that a |
9753s | bandworthy ship in your opinion it's |
9755s | super weird |
9756s | um we've seen Le Shacks be really good |
9759s | in the past but they are so high points |
9762s | nowadays so Le Shack's being 25 points |
9764s | means just bringing one is a quarter of |
9767s | your setup right |
9768s | um I don't know there's so many ways to |
9771s | counter them like when they first came |
9772s | out there was a tournament where they |
9774s | were discounted to insanely low points |
9776s | and they were oppressively overpowered |
9778s | uh since then we've kind of seen them |
9780s | for several years now where it's like |
9782s | okay well you know if you need it or you |
9784s | ECM it or you track and just to Oblivion |
9786s | they stopped being as powerful it's kind |
9788s | of a ship that I wouldn't necessarily |
9790s | say it's been solved like it's still a |
9791s | threat but it's not the same threat as |
9793s | something like a Vindicator is where |
9796s | even if you tackle a Vindicator it can |
9798s | kill your tackle like the shack we kind |
9800s | of know how to beat it and it's a |
9801s | massive Point investment uh last year we |
9803s | didn't see them do particularly well |
9805s | this year we have seen one lose so far |
9807s | I'm not sure if that means anything but |
9809s | I don't think that it's really it's not |
9811s | the ship that it was it's not this |
9813s | Powerhouse where if they bring a Le |
9815s | Shack we lose we're several years ago |
9817s | you brought alishak where you lost I |
9820s | think this ban might be coming from a |
9823s | place somewhere up here because uh |
9825s | Odin's call last year were one of the |
9827s | few teams that did bring the double the |
9829s | shack comp and did actually do |
9831s | relatively well with it I mean they've |
9832s | got to the the grand finals uh where |
9834s | they they lost on the end to truth on a |
9836s | light so clearly they like Villa Shack |
9838s | they've always liked the Le Shack |
9840s | um and this might be the reason why Plug |
9843s | and Play have chosen a you know he's |
9844s | always call guys they do favor that the |
9847s | shack we have one extra band here with |
9849s | four bands this year's maybe we just uh |
9851s | we just banned that that old boy out but |
9854s | as you mentioned we saw two the Shacks |
9856s | in a compelling run that's 52 points |
9859s | with point and flesh that's more than |
9860s | half I would go as far to say 52 of your |
9863s | available points uh being invested into |
9864s | just two ships I mean mystical Knights |
9867s | what's your thoughts on that it depends |
9870s | there are more efficient ways of using |
9873s | your points and being able to spread |
9874s | your damage out across eight ships as |
9876s | we've seen with some of the pseudo dad |
9878s | setups which is effectively just a bunch |
9879s | of Navy Cruisers and navy battleships or |
9882s | normal battleships at Battle Cruisers |
9884s | sorry that are being brought to the grid |
9885s | all with medium guns versus having all |
9889s | of your damage focused into two ships |
9891s | the issue with having |
9893s | you know a large majority of your damage |
9895s | being focused into Tula Shacks is that |
9898s | it's easier to neuter Tula Jackson is to |
9900s | new to eight damage ships that are |
9903s | across the arena from you so you can pin |
9905s | down one the track and suddenly half of |
9907s | the team's damage is stuck in one |
9909s | position whereas if you tackle down one |
9911s | Cruiser you've still got seven other |
9913s | battle Cruisers and cruisers pushing in |
9915s | towards your lodgy so it's a lot harder |
9917s | to screen effectively |
9919s | um but on the other hand the Le Shack |
9922s | again with a nice little bit of wacky |
9924s | Eve code there's a thing called a |
9925s | wrecking shot in even line and the |
9927s | lashac has a single gun and the more |
9929s | that it shoots at you the more damage |
9931s | that gun does sometimes if you're |
9933s | extremely lucky |
9934s | you can get a wrecking shot and it |
9936s | basically just deletes a ship if it has |
9938s | 11 off hit points because it I think it |
9941s | multiplies the damage that you would |
9943s | have done by a certain amount so it |
9945s | really does benefit from that little |
9946s | mechanic but it's not enough to want to |
9948s | gamble your entire 80 life on it well |
9951s | we're not going to see that now because |
9952s | they have banded and we are ready to go |
9953s | to the arena Odin's called bringing a |
9956s | flagship bar guest by the way so let's |
9958s | head in with our casters fear and Baza |
9965s | welcome back to the arena my name is |
9966s | Sarah Vonda joined by the Basilisk and |
9968s | on the red side we have Odin's call |
9970s | filling the first Flagship of the |
9972s | tournament in their flag bargast but |
9974s | unlike a lot of other Vargas costs the |
9976s | rabbit heavy Berg they have hams on |
9978s | their Loki's and navy caracal this is |
9980s | Shield Rush with the flag Berg what half |
9983s | Plug and Play brought but Plug and Play |
9985s | Very interestingly have also brought |
9986s | what looks to be a very Shield rushy |
9988s | comp pair with these sleptness you know |
9990s | naked mermaid on broadsword there's not |
9991s | going to be some easy targets here |
9993s | although they may find the uh the |
9994s | jackdaws getting picked apart here if |
9995s | they're not like miss outfit I think |
9997s | they have worked in at range so they are |
9998s | probably going to be like myself it so |
9999s | there is going to be a bit of a brawl |
10000s | probably between these heavier end ships |
10002s | the barges though |
10003s | um not wanting to risk that Vlog |
10004s | bloggers bringing it in close obviously |
10006s | he's got the range of the rapid heavy so |
10007s | they are going to try and pull away here |
10009s | the Osprey Navy issue from Odin's |
10011s | burning and straight away |
10013s | um well the rest of his team kites out |
10017s | for the time being the Salisbury Navy is |
10018s | rapid light fit so we will be able to |
10020s | deal with these uh LML jackdaws that we |
10023s | actually saw from uh plug and play in |
10025s | feeders as they were able to knock down |
10028s | uh I keep want to say Nano fiber tokens |
10030s | whatever their new name is uh that said |
10032s | their Shield exec Navy is being taken |
10035s | down pretty quickly right now by the uh |
10038s | rapid Heavies of Melinda one in the bar |
10041s | guest of course uh Shield bar guest |
10043s | Shield Flagship Bargas does something |
10045s | like 1500 1600 DPS uh just out of Rapid |
10049s | heavy Club so all alone can take down a |
10052s | field exec Navy which is not a ship that |
10054s | typically you see in Shield yeah I think |
10056s | this is really smart piloting from |
10057s | Odin's here they're using their low end |
10059s | to just sort of uh drive by scram drive |
10061s | by web where there was a web on gravity |
10062s | for a little bit there that's now |
10063s | dropped |
10064s | um but we're seeing this this Shield |
10067s | Rush comp as we called it but they are |
10068s | actually kiting around they're using the |
10070s | effect of the missiles they see what |
10071s | they're up against and it's a bunch of |
10072s | sleptness that want to come in close |
10074s | they need to round with those Auto |
10075s | cannons to apply reasonable damage so if |
10077s | you burn away you can effectively |
10078s | increase the range of the hams on those |
10079s | low Keys you can screen them off you're |
10081s | still doing decent damage at 20 30k the |
10083s | slept news are not so this is |
10087s | in taken down pretty low I think that |
10089s | was just the rest of the rapid heavy |
10090s | clip being used as well as some of the |
10092s | rapid lights from the Osprey Navy issue |
10094s | of graves Grace but he is going to be |
10095s | wrapped back up there's more damage now |
10097s | going on in this rupture of Nymph as it |
10099s | looks like the ham boats of uh of Odin's |
10103s | call have gotten on top of the uh Shield |
10106s | spray |
10109s | oh that's actually pretty big it's |
10111s | pretty important they could Frank that |
10112s | if they're all close to it but he's |
10113s | actually quite in the in the distance |
10115s | here there's a jackdaw next to him but |
10116s | there's not much else from Plug and Play |
10117s | actually on top of them here obviously |
10119s | with the two sluttoners the broads are |
10120s | not going to have the best damage at |
10121s | range but I think they are still |
10122s | shooting the Osprey they are doing some |
10124s | decent damage to the shield |
10126s | uh trying to do some damage to toast |
10128s | prop 995 but meanwhile they've already |
10130s | lost quite a bit of the uh low end or |
10132s | mid-end DPS from plug and play and |
10134s | deciph Lead issue gets deleted as the |
10136s | rapid heavy Clips come through with the |
10138s | hams of these double low case empirical |
10140s | Navy issues owns calls yet to lose a |
10142s | ship they're keeping their jackdaw alive |
10144s | right now uh which I believe yeah this |
10146s | is a tackle jacked all uh currently |
10148s | being tackled by a near but he is |
10150s | able to survive using that kaldari uh |
10154s | Hull or uh resists up against uh what is |
10157s | the tech 2 ammo of the nears uh to |
10160s | his Advantage remember not Navy issue of |
10162s | dentessi calden also going down and this |
10165s | is just an absolute Massacre from Odin's |
10168s | call |
10168s | yeah it's really difficult to play it |
10170s | when you've only got the Osprey for reps |
10172s | and you're trying to rep against what is |
10173s | actually a very high DPS company maybe |
10175s | kiting away from you but the way you're |
10176s | dopplering yourself into the missiles |
10178s | the rapid Heavens barges the hands from |
10180s | the low-keys the two other cruises as |
10181s | well there's gonna actually be a lot of |
10182s | DPS and it's very very difficult if it |
10184s | name possible for the Osprey to actually |
10186s | absorb that and keep stuff alive and if |
10188s | you get screened off as we saw these |
10190s | threateners get consistently do |
10192s | throughout the match just drive by |
10193s | scrams you know the Jack Dory guns and |
10194s | he gets a web on you he drifts out of |
10196s | range he goes to the next one you know |
10197s | it's very very difficult for the |
10198s | sleptness to get into meaningful damage |
10199s | range and we are going to see radicoss |
10201s | in the broadsword team captain goes down |
10205s | and now more damage going on a tank Plus |
10207s | in the osprey I think it's just a |
10209s | spiffle and maybe the rapid Heavies of |
10211s | Melinda going in and I'm at the moment |
10213s | toast part 995 in his own Osprey now |
10215s | dipping into armor |
10216s | he's not long for the world will be |
10218s | first Blood uh for Plug and Play so at |
10221s | least they'll have points this match |
10224s | they've lost pretty much all their DPS |
10226s | just two LML jackdaws and two slept |
10228s | nears versus the world their Osprey goes |
10230s | down as well and uh yeah Odin's called |
10232s | just putting on a clinic uh using Shield |
10235s | setups to their advantage and this is |
10237s | actually something we saw from them last |
10238s | tournament they were one of the teams |
10240s | that preferred The Shield bar gust over |
10241s | the armor bar gust |
10243s | um and one team that we see use the |
10245s | flagship quite often uh last year so as |
10249s | they make their way in through the |
10250s | winners bracket they will be up against |
10251s | the winner of temples calcif versus |
10253s | boundary experts uh as the one slapnaire |
10256s | goes down they're gonna go on a tour on |
10257s | gorp as well and maybe they'll let the |
10259s | jackdaws go for the edge of glory |
10261s | yeah I think we should just take well |
10263s | we've got a couple of minutes to spare I |
10264s | think we should just take a closer look |
10265s | at this Odin's called comp because it is |
10266s | quite an interesting setup they've got |
10268s | here with the two Loki's they sort of |
10270s | they they land on it gives them a very |
10272s | versatile aspect right because they can |
10273s | land or grid and they can say we can web |
10275s | you we can rush you know we've got ham |
10276s | lokies we've got ham cruises we've got |
10277s | rapid heavy Burgers we can rush you but |
10278s | they've also got that range control from |
10280s | those two Loki's if they need to kite in |
10282s | this situation if they come up against a |
10284s | Russia rush they've got that insurance |
10285s | they can still say we can range control |
10287s | you know we can keep those letters at |
10289s | range and with the Nighthawk band |
10291s | um the Claymore does a lot less damage |
10293s | you might think okay we're gonna go for |
10294s | the slept near and that's a good call to |
10296s | sort of sense out this adaptation from |
10298s | Plug and Play say you know we ban the |
10300s | night we're gonna bring sweaters |
10302s | um we can screen them off with two |
10303s | lokies |
10306s | yeah but uh as I said this is uh the |
10309s | type of thing that install has done very |
10311s | well they've uh been very good at these |
10313s | kinds of Shield setups as we see jacked |
10315s | off Chris Pronger going for the Edge of |
10317s | Glory don't think they'll live he does |
10320s | get tackled so uh won't be able to go |
10322s | for a boundary unfortunately but uh |
10325s | still with that we're going to take a |
10326s | quick break when we return temples |
10328s | calcif versus boundary experts |
10351s | thank you |
10371s | foreign |
10388s | thank you |
10412s | all right |
10417s | okay Sig you you are one of two people |
10421s | that couldn't listen and couldn't check |
10423s | bookmarks and find your own way out the |
10426s | route the entire route was literally |
10428s | bookmarked out to losac I bookmarked it |
10430s | 10 minutes in advance |
10433s | well unfortunately for plug and play it |
10435s | looks like the drivers were not |
10436s | installed this time as they get handily |
10438s | dismantled by Odin's call uh in what |
10440s | looked like a rush versus Rush matchup |
10443s | Holden's call just executed it super |
10445s | well uh Plug and Play maybe a little bit |
10447s | a bit of a stumble for them there uh |
10449s | mystical might where did it go wrong for |
10451s | plug and play it looked like that you |
10453s | know should have been a pretty solid |
10453s | start for them uh so we thought it was a |
10456s | fairly interesting matchup I think Plug |
10458s | and Play actually had the advantage to |
10460s | begin with when it came to what they |
10463s | should have done to execute at the very |
10464s | beginning of the match we had the Navy |
10466s | Osprey of the Odin school team burning |
10469s | in |
10470s | to the middle of the plug-and-play team |
10472s | and then managing to turn around and |
10473s | burn away with absolutely no tackle |
10476s | being aimed in his Direction so first of |
10478s | all if plug and player had to managed to |
10480s | pin down the Navy Osprey they'd been |
10482s | able to quickly and easily kill it |
10484s | already minimizing damage that they |
10485s | would have to later on tank on grit the |
10488s | next thing that they really struggled |
10489s | with was managing to burn in as a |
10491s | cohesive team we saw that Turin gorp got |
10494s | tackled off to the side often like a |
10495s | little corner of the screen by a rocket |
10497s | jackdoor no one else was next to him on |
10500s | his team which meant that he wasn't able |
10502s | to effectively clear the Jack door from |
10504s | tackling him which means that he can't |
10506s | contribute any of his damage to |
10509s | any of the target studies teamed in |
10511s | later on decides to shoot so what they |
10513s | should have done is have all of their |
10515s | brush strips group up they should have |
10517s | moved towards one target together if any |
10520s | of them get tackled by the speeple and |
10521s | the jackdaw they can then turn their |
10523s | weapon systems onto those two ships |
10525s | clear them really quickly because |
10526s | they're not going to tank against the |
10528s | rush that they had and then they can |
10529s | continue on their little journey to try |
10531s | and wipe out the Odin school team they |
10533s | didn't do that we saw them picked apart |
10535s | quite effectively by odden's call making |
10537s | the right calls to burn away when they |
10539s | landed on grid and noticed that they |
10540s | were also a rush team |
10542s | um and yeah it really showed that one |
10545s | team was just better than the other yeah |
10546s | of course Odin's call last year uh |
10548s | coming second in the entirety of the |
10550s | tournament so definitely a solid solid |
10553s | team they brought their Flagship bar |
10555s | guys here evading that ban uh let's talk |
10557s | a little bit flagships so Blackboard |
10559s | pirate what's a flagship what does it |
10561s | mean |
10562s | so the flagship |
10564s | you know first off as you just said it |
10565s | allows you to evade a ban they can only |
10568s | be battleships and it can be any |
10570s | battleship in the game besides a |
10572s | rattlesnake a valgorn a widow or a Le |
10576s | Shack and obviously you can't be a |
10578s | nester either as nesters are banned from |
10580s | the alliance tournament since then you |
10581s | could refit your stuff in the mid thing |
10583s | and that'd be way too cool and |
10584s | overpowered um but they allow you to |
10587s | evade certain module restrictions uh the |
10590s | key ones is guns and there's a couple |
10593s | tank mods not all of them there's a |
10596s | couple damage mods not all of them |
10598s | nowadays I don't believe that it's |
10601s | anywhere near as oppressive as yield in |
10603s | days but that's kind of a combination |
10604s | two of us not having you know uh |
10606s | hakeem's modified balgorns webbing you |
10608s | at 60 kilometers but generally they're |
10610s | just very powerful bargists are |
10612s | traditionally a very very common one I |
10614s | think that this year once again they are |
10615s | the most picked of uh flagships whether |
10619s | or not we'll see lots of them will find |
10620s | out you don't have to bring it in fact |
10622s | this is the second time we have seen |
10623s | anyone bring about uh a flagship but |
10626s | yeah they're very very powerful clearly |
10629s | Odin's had a plan here like they got the |
10631s | bargasband uh they chose to bring a |
10634s | Vargas but I actually was kind of |
10635s | looking at the Plug and Play team and I |
10638s | feel like their setup might have been |
10639s | set up to kill a flagship because it had |
10642s | a absolutely massive amount of |
10644s | short-range DPS and they brought a |
10646s | Hector so I'm kind of wondering if they |
10647s | banned the Bargas to try and like snipe |
10650s | the Odin's Flagship and Odin's are just |
10652s | like yeah nice try if we're better than |
10654s | you but I like when I first thought I |
10656s | was actually like oh crap they might get |
10657s | on top of it and just blow it up right |
10658s | away I was kind of thinking that as well |
10660s | when they came in I was like a rush comp |
10662s | against your Flagship sometimes you will |
10665s | see teams just like hey this this comp |
10668s | probably will beat us but we could just |
10670s | all in on this Flagship and get a very |
10671s | expensive uh kill meal especially if |
10673s | it's against one of the top teams you |
10675s | know they're going to invest in their |
10677s | Flagship they're going to put a lot of |
10678s | expensive modules on them sometimes you |
10680s | see these pop up on on zedcal and people |
10682s | who are maybe not watching the |
10682s | tournament they get the little |
10683s | notification in their feed like what the |
10686s | heck why someone lost 140 billion is uh |
10689s | Bargains like what the heck's going on |
10691s | just Flagship uh the cool thing as well |
10693s | but flagships obviously as you mentioned |
10695s | as I mentioned uh the Dodge bands you |
10696s | could just bring them but once they are |
10698s | dead |
10699s | you can no longer bring it that's it for |
10700s | the whole tournament so if you lose your |
10702s | Flagship on day one that could be uh |
10705s | that could be pretty bad for you |
10707s | depending where you come up against |
10708s | later it's always super handy to have |
10710s | one in your back pocket |
10712s | bicycle Mike we saw at the start there |
10714s | you know brush versus brush we saw |
10716s | Odin's pilling away |
10717s | but how did the other team not get on |
10719s | top of them anyway |
10720s | so I guess it kind of cools back to the |
10723s | fact that they weren't playing as a |
10724s | kikisive team so Plug and Play |
10726s | realistically should have been able to |
10727s | burn towards anyone on the audience core |
10730s | team and that Target should have |
10731s | eventually died the Plug and Play team I |
10734s | believe was faster than some of the |
10735s | ships on the Odin school team I don't |
10737s | think the Navy caracal is necessarily |
10739s | known for its speed especially when |
10741s | especially when compared to things like |
10743s | the broadsword you've got the slept |
10744s | nears as well also they're very fast |
10747s | ships |
10748s | but again they were just picked apart by |
10751s | the fact that the Odin school team had |
10752s | two Loki's which meant that they could |
10754s | effectively web the two slapners when |
10757s | they tried to burn in we had these |
10758s | people and the jackdaw that were able to |
10760s | secure some hard tackles on the |
10761s | sleptness when they were out of position |
10764s | and away from the rest of their team and |
10766s | then Plug and Play just never really |
10767s | made the call to actually clear those |
10768s | ships that would have allowed them to |
10770s | execute their strategy properly I think |
10772s | if they'd done that they would have |
10774s | actually been able to win the match they |
10775s | would have been able to get on top of |
10777s | the bar guest kill that they would have |
10779s | been able to burn off to things like the |
10780s | Osprey and kill that really quickly |
10781s | instead of killing it later on in the |
10783s | match like we saw they had much more |
10786s | damage they just did not play as well as |
10788s | they could have |
10789s | okay now before we move on to our next |
10791s | match which is Templars calcif versus |
10793s | boundary experts I want to take a look |
10794s | at the Templars team so templates have |
10796s | been around for a while now competing in |
10798s | various tournaments and here's their |
10799s | history in Alliance tournament |
10801s | specifically so the Last Spartan uh has |
10803s | been with them for pretty much most of |
10804s | this uh as is still answering a couple |
10806s | of the other guys uh 39 people have |
10808s | flown with templates calcif and they've |
10810s | had a pretty solid success for it uh a |
10812s | lot more wins than losses and look at |
10815s | this the last time they they lost a |
10817s | match uh last year was to truth honor |
10819s | light which is again pretty respectable |
10821s | uh they won against a lot of pretty |
10822s | solid teams there including Odin's call |
10824s | I believe knocking wooden's called her |
10826s | into the lower bracket at one point |
10828s | um and of course they famously upset uh |
10830s | Hydra reloaded in Alliance term I |
10833s | believe 15 and one of the first week |
10836s | matches everyone expected uh had to just |
10838s | walk straight through it and they did |
10840s | not uh 10 plus Cal so if that was the |
10842s | sort of them bursting onto the scene |
10843s | they then went on to win the alliance |
10845s | open which was the event run tournament |
10847s | in the gap between last year 16 and 17 |
10850s | where we used a rule we called the Wild |
10853s | Card rule where because it was on uh |
10855s | London you could bring unique ships as |
10857s | in Atlanta price ships either two |
10860s | frigates or one Cruiser |
10861s | they stormed through that entire |
10863s | tournament they did not bring their wild |
10865s | card at any point they did not lose a |
10866s | single match I believe they lost |
10868s | something like five ships the entire |
10869s | tournament they defeated everyone just |
10872s | one two three four all the way straight |
10874s | through it was a phenomenal run uh since |
10876s | then we've been uh looking for them to |
10878s | do great things in their lives |
10880s | tournament proper um they are in the in |
10882s | the monument that is their logo there a |
10884s | line in the alliance tournament monument |
10886s | in Monarch so you can see them there but |
10889s | they're looking to get like the alliance |
10891s | tournament win or at least higher up and |
10893s | we definitely want to see that but now |
10895s | let's take a look at the bands for uh |
10897s | templas Castle versus boundary experts |
10900s | yeah so templates Banning out the curse |
10903s | The Sentinel the guardian and the |
10905s | universe boundary experts going for the |
10907s | curse the arbitrator the Deacon the |
10909s | Nighthawk and then with trickle bands in |
10911s | temples aside we have the crucifier and |
10913s | in Behringer expert side we have the |
10914s | abandon so uh Bart what do you see here |
10917s | I mean this is starting to look like |
10918s | curses you know let's get that thing |
10920s | right out of here Sentinel as well it |
10922s | seems fairly understandable those small |
10924s | newts can be really devastating on a |
10925s | logistics Cruiser and it's not really |
10927s | jump out to you here uh every single |
10929s | tracking disruptor ship has been banned |
10931s | there will be no tracking disruptors uh |
10934s | I'm sure somebody's about to be like you |
10935s | missed one but like almost all the |
10937s | tracking disruptors and guidance |
10938s | disruptorships have been banned so |
10940s | because of the rules you cannot fit uh |
10942s | tracking disruptors or guidance |
10943s | disruptors unless the ship is bonused |
10944s | the curse is Sentinel the crucifier and |
10946s | the arbitrator are banned |
10952s | that would be weird so that you could |
10955s | bring a pilgrim um I don't think you |
10956s | probably will they're not particularly |
10958s | great ships but maybe definitely have |
10960s | seen them in the live stream them yeah |
10961s | to do the band evasion but uh the thing |
10964s | you see is both teams got rid of these |
10965s | so maybe both teams are thinking Pilgrim |
10968s | math yeah this is this is the big five |
10969s | head this is the band meta the band |
10971s | spiral where they're like okay if we ban |
10973s | every ship but the pilgrim they're not |
10974s | gonna expect us to bring a pilgrim and |
10976s | then we'll bring it let's see four |
10977s | pilgrims now oh yeah I mean you could do |
10981s | four pilgrims on both teams and have |
10982s | eight pilgrims okay I mean that's that's |
10984s | that is |
10986s | to get four of the same ship |
10989s | um what do you think we will see here |
10991s | other than obviously pilgrims uh I think |
10993s | that we're probably |
10995s | if both teams are Banning this out I |
10997s | think neither of them want to see |
10998s | perjection against each other so I'm |
10999s | almost sort of feeling a kite thing and |
11001s | templas has been uh traditionally a team |
11004s | that excels at these like light missile |
11006s | and heavy missile kite setups so uh |
11008s | We've sort of seen one today if you want |
11011s | to call whatever tuskers flew a heavy |
11013s | missile kite comp but |
11015s | um that's kind of I feel like somebody's |
11017s | bringing a missile kite this time yeah |
11019s | boundary experts finished last year uh |
11021s | uh tied 13th templates ties seventh |
11025s | place so two top 16 teams here so this |
11027s | this is going to be a tough match for |
11029s | either of them let's go by any kind of |
11031s | projections going on here in terms of |
11033s | which team I think is going to win or |
11035s | composite they're going to bring to the |
11036s | grid anything I mean you can you can |
11037s | predict anything you want doesn't even |
11039s | have to be about you online like there's |
11040s | anything oh okay well in that case |
11044s | um it's preferable for the country that |
11047s | we are attempting to deliver if it's |
11049s | related we'll save the Pop-Tarts ravioli |
11051s | thing for later then yeah that's fine um |
11053s | I think that and I I'm gonna agree with |
11056s | bot here that we saw the abandoned band |
11059s | as well I Believe by bandra experts |
11061s | which also makes me think that they're |
11063s | looking to minimize as much projection |
11064s | as possible and looking to kite around |
11067s | the edges at the arena whether they're |
11069s | going to bring something like heavy |
11070s | missiles I'm not sure it's equally |
11072s | likely that they'll just look to bring |
11073s | battle Cruisers and cruisers again we |
11076s | didn't see really any of those bands so |
11077s | they could bring the Navy X secures they |
11079s | could bring the absolutions they could |
11081s | bring |
11086s | so there's still a variety of different |
11089s | types of e-war on the grid you've got |
11090s | the ECM you've got the damps |
11093s | and you got the damage all right it's |
11095s | time to find out uh as we go to the |
11098s | arena with your casters uh Wingnut and |
11101s | Yin tan |
11107s | hello ladies |
11108s | not joined by the golden one gen 10 and |
11110s | we have a beautiful match quad BC versus |
11111s | Triple Battleship and it's going to be |
11113s | very curious to see does Temple |
11114s | castleder Mojo or is it going to be |
11116s | absolute upset for boundary experts Jin |
11118s | my man tells what we've got going on |
11119s | here well but he was absolutely correct |
11121s | when he predicted that we were going to |
11123s | see some form of missile kite with uh |
11125s | boundary experts having brought a three |
11127s | Battleship Shield flight uh sorry King |
11130s | Slayer here with three rapid heavy |
11132s | missile uh battleships uh making up |
11135s | their top end and they're going up |
11136s | against this modified version of pseudo |
11138s | dad from templar's calcif so temples |
11140s | calcif here they're going to want to try |
11141s | and run in grab one of those typhoon |
11143s | Fleet issue or bar guests and just crush |
11146s | it down as soon as humanly possible |
11147s | maybe even try and stop them getting |
11149s | their first clip out meanwhile boundary |
11151s | experts just trying to spread out trying |
11153s | to live and oh no they're not even doing |
11154s | that they're moving head-on it looks |
11156s | like they're both going for the center |
11157s | of the Arena it's just going to be a |
11159s | bloodbath and we're going to see whose |
11160s | HP bar runs out first some man |
11163s | screamingly right the August fine blog |
11165s | is getting absolutely obliterate we've |
11166s | got four by the way but Navy Cruisers |
11168s | two Navy's two Orca navies so that's a |
11170s | lot of like Cruiser's support as well as |
11172s | of course the main core of four battle |
11173s | Cruisers but the augura there is no way |
11175s | you can run my friend he's just holding |
11178s | on for dear life actually might they are |
11179s | rapid Heavies he could maybe do it oh my |
11182s | Lord when you see two teams running into |
11184s | each other at the start of the match one |
11186s | team is making a poor decision and right |
11187s | now it looks like it's temples calcif |
11189s | who's made the poor decision that type |
11191s | of Fleet issue is already in low armor |
11193s | and it's a shield |
11195s | oh this could be the biggest upset oh |
11198s | because he has a lot of deepest about |
11200s | 800 plus DPS removed instantly but that |
11202s | that tell everybody's still going down |
11203s | no |
11205s | there we go that's one of the three main |
11207s | DPS ships off the field here for |
11208s | Temple's Castle now they're down to |
11210s | about two-thirds of their DPS whilst |
11211s | boundary experts look at that attack bar |
11213s | it's so big and it's so red it might as |
11216s | well be Cliff of the dock |
11218s | meanwhile they all go swim block is |
11219s | still being hit occasionally they're |
11220s | still trying to kill this auger with |
11222s | something there's no drones on it it's |
11223s | just someone is shooting at him and they |
11225s | could be shooting other ships around the |
11226s | entire core is right next to them and |
11228s | this auger is still absolutely living |
11230s | and he's gonna just wait till the end |
11232s | and come back at the very end of this |
11233s | match meanwhile killer in the burgers |
11235s | already going through Shields down to |
11236s | armor this is not looking good they |
11238s | might have thrown this one so much on |
11239s | the table boundary experts here just |
11242s | seeing their route to Victory and taking |
11244s | it full force ignoring the usual way |
11246s | that the play pseudo dad uh of going |
11249s | after these frigates trying to snap them |
11251s | off trying to get your aggression in |
11252s | they saw the hesitation from um |
11254s | templar's calcif they saw their |
11256s | opportunity and they pounced on it here |
11258s | look it's just gonna be clean up after |
11260s | this bar guest goes down because there |
11262s | will be nothing left to threaten them |
11263s | even with their Logistics down and you |
11265s | can tell them reload you still got bugs |
11268s | are stuck on reel right now because they |
11269s | can't kill anything the Orca just pops |
11270s | so finally they got really all good |
11271s | congratulations unfortunately you're |
11273s | already dead |
11274s | as the Park's about to go down at least |
11276s | one block of DPS this is they throw this |
11279s | infection through this is like I get |
11280s | some collusions in chat please oh my God |
11283s | what in the world is this yeah they're |
11286s | gonna take down this brutex Navy here |
11287s | that'll be the final gas from Last |
11289s | Spartan but it would take some |
11291s | absolutely God tip piloting to pull this |
11294s | one back Spartan would have to somehow |
11296s | manage to Juke their his way out of the |
11299s | rest of this game with that said he is |
11300s | free he isn't tackled right now there is |
11302s | a chance he could kite the rest of this |
11304s | out but the projection from all of these |
11306s | medium range ships is going to be enough |
11308s | to tickle him down he needs to have |
11310s | these frigates these frigates they need |
11311s | to screen for him they need to just die |
11313s | to give him a few more seconds a few |
11315s | more inches of HP just so that maybe he |
11318s | can get that reload off at the late game |
11320s | that's what they're playing for here |
11321s | they're playing to get an xlasb reload |
11323s | that's their only possible route to |
11325s | Victory |
11327s | this the Spartan is pulled back for more |
11328s | Spartan can activate and absolutely ruin |
11330s | this but it's it's a very hard to kill |
11332s | to climb the scaffold and Kieran are |
11333s | still alive providing him more time but |
11336s | that is that is gonna be such a hardcore |
11338s | four Navy Cruisers two one a Navy battle |
11340s | cruiser and then a command ship that is |
11343s | a giant wall of DPS and armor to rip |
11345s | them okay there we go all the frigates |
11346s | have now committed all the frigates have |
11348s | now committed they're trying to make |
11349s | this turn with the Bargas but he is |
11351s | scrammed and webbed that's that's almost |
11353s | certainly it because they're all within |
11355s | range nothing isn't tackled off uh in |
11358s | the 50 60 kilometer Mark where it would |
11359s | probably matter to his tank oh God they |
11363s | made it close though it it it's it's not |
11366s | entirely over yet but pretty much |
11371s | it's very unexpected |
11374s | I I honestly I am surprised to see the |
11377s | three battleships running in there was |
11378s | no in my opinion there was no reason to |
11380s | do that when you can engage while |
11382s | they're rushing towards you the fact |
11383s | that they charged and gave the um |
11385s | Banning experts basically that extra |
11387s | time they could have had they gave it to |
11389s | boundary experts for that moment and |
11390s | that just kind of ruined it it just kind |
11392s | of threw it all on the table that being |
11393s | said the hard Navy will should go down I |
11396s | say that as I'm watching the buggers go |
11398s | into Hull please kill the harp Navy |
11400s | first please come on Spartan |
11402s | one last spot and one last kill please |
11406s | there we go one last piece of Victory |
11408s | and now it's just gonna be mop up Duty |
11411s | um |
11412s | I I what a game though um I hope to see |
11416s | some more of this triple Battleship comp |
11417s | uh it seems like that's probably |
11419s | intended to be the apex predator of all |
11422s | kite comps considering so much of the |
11424s | the kite uh was left open by both teams |
11427s | that would be my suspicion is that |
11429s | Templars Kels have expected boundary |
11431s | experts to bring some sort of HMO kite |
11433s | which they then could have absolutely |
11435s | curb stomped with the sheer amount of |
11437s | ehp in range an application really that |
11440s | you get out of those three battleships |
11441s | whilst you know sacrificing their low |
11443s | end to the wind |
11445s | but you know boundary experts they saw |
11448s | what their opponents were trying to bait |
11449s | them into and they moved in the opposite |
11451s | direction they zigged when their |
11452s | opponents expected them to zag and that |
11454s | takes some real real skill we shouldn't |
11456s | take that away from boundary experts |
11457s | this wasn't just a choke from temples |
11459s | calcif this was them uh skillfully |
11463s | picking the picking rock over uh |
11465s | scissors and honestly a big big respect |
11468s | goes to spin Block in that order he was |
11471s | basically dead but he made them kill him |
11473s | at the end whether they had someone one |
11475s | of them firing at them or maybe one of |
11476s | the small ships tried he made them pay |
11479s | for him and in doing so they lost their |
11481s | typhoon Fleet and then we're already |
11482s | losing some of their Bargas so a big |
11484s | respect to Sven that honestly bought all |
11486s | the time 8 18 potentially needed |
11489s | but bloody hell that is a bloody matched |
11491s | four Navy Cruisers that's a lot |
11495s | yeah you love to see it like the points |
11498s | Valley that you get out of these ships |
11499s | is just insane though that the I believe |
11502s | the Old Navy is the highest amount of |
11504s | ehp per points you can get in the entire |
11506s | tournament |
11509s | and adding on top of that the fact that |
11511s | it can run in and do it's surprisingly |
11512s | fast too you always think the Old Navy |
11515s | is slow until it's mjding into your |
11517s | black line and suddenly you realize it's |
11519s | fast enough to grab that frigate before |
11520s | it can react I mean if a no prop |
11523s | Battleship can mjd onto your comp |
11525s | anything can catch you if you SM if |
11527s | you're thinking outside the box enough |
11528s | so yeah that's you scared of the Navy |
11531s | org |
11532s | thank you very much to tampus calcif |
11534s | there for walking gently out of the |
11536s | Arena rather than making us wait the |
11537s | whole time so we'll hand this back to |
11539s | the studio and uh yeah |
11566s | foreign |
11598s | guys stop being casual they're really |
11600s | bad we should not lose anybody to this |
11603s | warp off warp off take the fleet warp |
11604s | everybody warp off this is a really |
11606s | really bad execution I'm very |
11607s | disappointed |
11612s | rain are you in the armor Vagabond or |
11615s | something no um I've got Axel ISP |
11620s | and polarized guns or what |
11622s | laughs |
11628s | well are there any uh upset enjoyers out |
11631s | there in twitch chat because that was an |
11632s | upset occurring to you guys at only 14 |
11634s | of you picked boundary experts with your |
11637s | Twitch Channel points 86 percent of you |
11639s | going for 10 plus calcium 2.5 million |
11643s | Channel points just got redistributed uh |
11646s | over to the people who had faith in the |
11648s | boundary experts there uh one person put |
11650s | a hundred thousand Channel points on |
11652s | templar's calcif and they're all gone uh |
11655s | I cry every time that was a heck of a |
11658s | match from both teams uh we love to see |
11660s | a really good match any quick highlights |
11662s | from from you there Misty |
11663s | yeah uh boundary experts played it |
11665s | really well they decided to headshot one |
11668s | of the three battleships that was |
11669s | dealing damage and yeah we just see that |
11672s | many ships doing damage better than few |
11674s | ships doing damage okay well I mean with |
11678s | that top tier analysis I really don't |
11680s | think there's much more to be said so |
11681s | we're going to go for a short break we |
11684s | will be back in about 30 minutes for |
11685s | more spaceship on spaceship action so |
11688s | stay tuned |
11690s | foreign |
11745s | welcome back we have loads more |
11747s | spaceship explosions for you here in |
11749s | Alliance tournament 19 live from the |
11751s | event issues and Nottingham don't forget |
11753s | there's a Meetup here on Thursday so we |
11755s | hope to see you there there's not many |
11756s | tickets left and they are free so do try |
11758s | and come down if you're in the local |
11759s | area |
11761s | um we have like I say more matches so |
11763s | let's just start talking about them our |
11764s | first match is going to be till Doomsday |
11766s | versus no vacancies so let's see what |
11768s | these teams have chosen to ban out in |
11770s | this upcoming match |
11772s | so tell doomsday Banning out the |
11774s | guardian the Blackbird the curse The |
11775s | Sentinel no vacancies Banning out the |
11777s | Bargas the carries the mollusk and the |
11780s | Scimitar so Novak basically being like |
11781s | hey those small ships that can uh they |
11784s | can dampers no thank you uh moderator |
11786s | what do you think here |
11788s | yeah so Novak clearly um they feel |
11790s | better about having to deal against |
11792s | maybe illegesis or a celestis you know |
11795s | some of the larger ships more mid slots |
11798s | but maybe also a little bit easier to |
11800s | get on top of and Tackle uh till |
11802s | doomsday also on the other side of |
11805s | things says Hey Novak says no damps but |
11808s | we're gonna say no tracking disruption |
11810s | so a lot of that e-war being taken out |
11812s | the only thing really still open I would |
11814s | say would be in ECM but we already see a |
11816s | blackbird band so |
11818s | um makes a lot of sense to me just |
11820s | people not wanting to have to deal with |
11821s | that |
11822s | and what do you think here bbp this is I |
11825s | mean scimitaring band is obviously a bit |
11827s | of a killer for any Katie Shield comps |
11829s | but there's still Lots open here there |
11831s | is uh we still see the sort of however |
11834s | you want to call Max threat uh set up |
11836s | being open here uh we're not seeing we |
11839s | were seeing a curse span that's pretty |
11840s | normal |
11841s | um I think we've been seeing we've been |
11842s | seeing a lot of these like very medium |
11844s | gun Focus teams and so I'm kind of |
11846s | feeling like we're gonna see that again |
11847s | because no curse so there's no TDS from |
11850s | that ship though we did learn that |
11852s | there's things called pilgrims uh |
11853s | actually about an hour ago so if you |
11856s | didn't know that there are pilgrims in |
11857s | this game uh yeah I'm feeling like we're |
11859s | gonna see just |
11860s | kind of what's developing as this meta |
11862s | is these like very battle cruiser heavy |
11864s | setups coming into this next match yeah |
11866s | we saw that Char Aaron showing uh the |
11868s | the top battle Cruisers over over time |
11871s | since last tournament seven when our |
11872s | data goes back to uh we saw the slatner |
11874s | obviously number one EOS number two and |
11875s | then the British Navy and the brutics |
11877s | critically three and four and I think |
11879s | we're all expecting to see those numbers |
11881s | rise substantially throughout Alliance |
11883s | tournament 19 just due to the the points |
11886s | uh reduction so the galante Federation |
11889s | sponsoring Alliance tournament 19 thank |
11890s | you very much Clinton Federation |
11892s | um so the prize ships are in fact uh |
11894s | gallante based and all the points are |
11897s | reduced for those ones as well and also |
11899s | there's these phenomenal skins so every |
11901s | team who wins |
11903s | um a match including in the feeders gets |
11906s | 10 of these uh these skins for every |
11908s | match they win so uh you know if you win |
11910s | one match you get 10 skins to share |
11912s | amongst your team these these can go for |
11914s | for quite a lot of money sometimes if |
11916s | you win five matches you get 50 of these |
11918s | skins so that's pretty darn good I think |
11920s | look incredible I'm super excited to get |
11922s | my hands on some of them now I believe |
11924s | we are ready to pretty much to go to the |
11926s | arena for until Doomsday versus no |
11928s | vacancies uh but I'm being told they're |
11931s | just landing at the minute so let's just |
11932s | hold off for just a moment I've also uh |
11936s | uh nope we'll talk about that in a |
11937s | moment |
11938s | any predictions while we're here I mean |
11940s | till Doomsday versus Novak who do you |
11942s | think mod I felt like Novak showed |
11944s | themselves pretty well in the galante |
11945s | gamble so I'm gonna have to give him the |
11947s | edge here |
11948s | and Bart uh I feel like Novak's been |
11951s | doing pretty well too so let's let's go |
11953s | with it we'll cast records them right |
11954s | now okay right here right now sure why |
11957s | not I'm also going for Novak get the |
11958s | full three nail curse on the go |
11960s | um and let's uh let's send it to gal |
11962s | Mill's cutest tag team Alec and Chad |
11969s | Alexa card and Chad flame here with tilt |
11972s | Doomsday versus no vacancies do not let |
11974s | that uh ticker there on the stream |
11976s | confuse you |
11978s | Chad what do we have here for till |
11980s | Doomsday |
11981s | uh tool doomsday we're looking at a |
11984s | lecheck Absolution uh Navy Yard Navy |
11988s | Magus vexer Navy Talia Deacon and |
11991s | Confessor |
11993s | meanwhile for no vacancies we have a bar |
11996s | cast armaged Navy EOS double arbitrators |
11999s | being a Core theme of their comp we're |
12001s | gonna see a lot of drones a lot of |
12003s | upfront damage |
12004s | and quite a bit of control here for no |
12007s | vacancies it'll be very interesting to |
12009s | see whether those arbitrators are in |
12011s | fact tart disruption fit if they are |
12013s | they may have a commanding advantage in |
12016s | this matchup |
12017s | yeah we're gonna have to see if those |
12019s | arbitrators are going to make a play on |
12021s | this match shutting down a lot of those |
12022s | uh turret-based guns uh is going to make |
12025s | this match very bad for the lashac and |
12029s | medium uh |
12030s | uh guns on the other team |
12033s | yeah we're seeing |
12035s | it's all doomsday doing a variation on |
12037s | the max threat set up with these OG Navy |
12039s | issues prophecy Navy Absolution but |
12042s | instead of investing more into the low |
12043s | end they're putting a lot of eggs in the |
12045s | basket of this little Shack |
12047s | it'll be very interesting to see how |
12048s | that plays out for them they're really |
12050s | up against a nightmare comp with this |
12052s | double arbitrator setup that is going to |
12054s | be a lot of disruption on much fewer |
12056s | ships than they otherwise would and |
12058s | they're responding accordingly by |
12060s | primary the arbitrator and it's now in |
12062s | deep Shield about to hit its armor |
12065s | hey we're already seeing those weapon |
12067s | disruptors out on the lecheck as well as |
12068s | the top end of the Doomsday team |
12070s | wrecking their tracking and or range |
12072s | that LE shark's gonna have to get in |
12074s | there to be able to actually use its 25 |
12076s | points that it's costing to do anything |
12078s | as well as Novac screening off a lot of |
12080s | these battle Cruisers |
12083s | yeah you're seeing this team's streak |
12085s | toward each other now kind of clumping a |
12087s | little bit |
12087s | uh the no vacancies arbitrators have |
12090s | pulled range successfully their command |
12092s | ships and electronic warfare Corps are |
12094s | fairly safe with the vectors acting as a |
12097s | screening Force meanwhile their |
12099s | Armageddon Navy issue right there in the |
12101s | middle of things uh getting pounded on |
12103s | pretty harshly possibly the only |
12104s | valuable Target that lecheck can |
12106s | actually reach and track simultaneously |
12109s | uh in return the vexer Navy issue of |
12113s | hornet being primaried and taken down |
12115s | pretty drastically vexer is not |
12117s | necessarily known for their tanks |
12119s | although the vni does have a rep bonus |
12121s | we'll see if that comes into play |
12123s | yeah if you're trading a vni though for |
12125s | this you know Navy getting that that is |
12127s | a trade I'd make any day and it seems |
12129s | like the uh get a Navy put himself out |
12131s | front trying to really buy time for |
12133s | those arbitrators to get range you might |
12135s | be losing a about a 30-year damage if |
12137s | not more than that just to try and keep |
12139s | those arbitrars on you're not doing |
12140s | enough work to really trade evenly for |
12142s | that right now and again there's a huge |
12144s | huge aspect of their comp it's not just |
12146s | damage it's also newts it's it's helping |
12148s | keep things within reach of that bar gas |
12151s | massive damage |
12153s | and they're having a really okay smart |
12155s | bombs popping off now you're seeing |
12157s | distributed damage across a large amount |
12159s | of the till doomsday team but it's Chip |
12161s | damage don't let it uh don't let it fool |
12164s | you here The Inquisitor of no vacancies |
12166s | and the no vacancies Armageddon Navy |
12168s | issue are the ones really under threat |
12170s | here they're getting absolutely shredded |
12172s | uh they start maintaining their hit |
12174s | point bars so just barely The Inquisitor |
12177s | now taking a lot of damage that's a tech |
12178s | one frigate it's providing a lot of |
12180s | value for reps but does not have much |
12182s | tank of its own and it's falling fairly |
12184s | rapidly he's trying to hold on here the |
12187s | more time he buys the better but it's |
12189s | it's tenuous |
12191s | on top of that though smart move by |
12193s | chill doomsday shooting that frigate |
12194s | getting some reps off of that getting |
12196s | Navy as well there's forcing the Deacon |
12198s | and or rep Bots to be splitting their |
12200s | reps and The Inquisitor still does not |
12202s | look to be holding and they're still |
12203s | just damaging into that get a Navy |
12204s | hopefully those sucks getting some spool |
12207s | on it and their damage is starting to |
12208s | get uh applied better but it seems like |
12210s | everything is holding us the vexer Navy |
12213s | actually for Tool doomsday is about to |
12214s | go down |
12216s | oh he's he's getting shot they've |
12218s | re-allocated their drones onto that |
12220s | vexer and he is down that is a vexer |
12223s | down that is a pretty sizable chunk of |
12226s | damage and utility but that Armageddon |
12228s | Navy still very much under threat as it |
12230s | dips to about one-third getting |
12231s | perilously close to 25 armor it looks |
12234s | like they're going to try to trade |
12235s | another faction Cruiser in return as |
12237s | this OG Navy drops into half hit points |
12240s | and that is a big hit point pool to be |
12242s | taking such huge chunks out of it |
12244s | indeed like I said you can kill off |
12246s | those two factional cruisers on the till |
12248s | doomsday team but they have a lot more |
12250s | uh evenly distributed damage between |
12252s | their whole team as no vacancies as |
12254s | putting a lot more damage and utility |
12255s | and a lot of those top end ships is |
12257s | getting Navy looking to enter structure |
12259s | and if it goes down to trade for this |
12261s | live Navy it still might not be the |
12262s | greatest trade in the world |
12264s | no that is a that is a fairly terrible |
12266s | trade OG Navy's fantastic ship I love |
12268s | them but not nearly as valuable as an |
12270s | Armageddon Navy issue |
12272s | and that Armageddon Navy is hanging on |
12274s | by a threat he's in half structure now |
12275s | this is not a galenti ship that |
12277s | structure is thin oh he's he's trying to |
12281s | claw back some armor it's not going to |
12282s | be enough he is going to go down and he |
12284s | is he is down that Inquisitor is still |
12287s | taking Firepower that was not even the |
12289s | full DPS of the Tilt doomsday team and |
12292s | inquisitor's still under pressure and |
12294s | now a huge amount of Firepower and |
12296s | utility off of the new vacancies team |
12298s | they're starting to struggle here even |
12300s | though they still have a slight |
12302s | advantage |
12303s | yeah the points differential is not too |
12305s | far off each other as we're someone |
12307s | approaching the halfway point through |
12309s | this match it seems as though until |
12311s | doomsday have a lead but vacancies is |
12314s | doing a good job still controlling them |
12316s | and slowly picking away damage off their |
12318s | team the question is can they continue |
12320s | to do this for another five minutes and |
12322s | 15 seconds and try to pull this back I I |
12326s | don't know if that's going to be very |
12327s | possible |
12328s | uh the the geta Navy is a big pile of |
12331s | points however No Vacancy still has a |
12333s | ship advantage and I think given their |
12335s | comp they still have a slight advantage |
12338s | in general it's now this OG Navy issue |
12340s | is going down you can see they still |
12342s | have a tremendous amount of damage on |
12343s | the field the vexers are going to be |
12345s | putting out a lot of damaged arbitrators |
12347s | do some damage in their own right they |
12349s | might wind up trading for their |
12350s | Inquisitor here yes they've lost that |
12352s | Inquisitor for an OG Navy that is a |
12354s | pretty serious blow for them is now this |
12356s | Deacon has no support the Deacon of No |
12359s | Vacancy is sure to join his partner |
12361s | shortly and you can see them immediately |
12363s | react by trying to go after the till |
12365s | doomsday Thalia trying to even out the |
12368s | logite trade |
12369s | yeah at this point the match going for |
12371s | that larger trade seems to be the right |
12372s | call uh it now vacancies is a little bit |
12375s | behind on that and with that Battleship |
12377s | being done as well it just seems like |
12379s | the only thing they can do is go for |
12380s | this large trade and hope that their uh |
12382s | arbitrators put in work on what is |
12383s | remaining of those gunboats now being |
12386s | less gunboats on grid |
12388s | um the arbitrator is going to be doing |
12389s | more work on those ships though so that |
12391s | does work in their favor while a lot of |
12393s | other factors are not working their |
12395s | favor this is still a close match even |
12396s | though it might not look it it's also |
12398s | even in points as well at this point |
12400s | now we can see the new vacancies drawer |
12402s | is starting to take a significant amount |
12404s | of damage and doesn't have a way to pull |
12405s | those hit points back the drug is just a |
12408s | chunk of their damage |
12410s | looks like the partner says webs on it |
12412s | oh that's gonna be tough me Model A Shaq |
12415s | he's getting absolutely pounded here but |
12417s | he's hanging tough at about half armor |
12419s | they're splitting fire between him and |
12421s | the Deacon you're likely seeing the the |
12423s | larger caliber weapons go after the |
12425s | Little Shack while the smaller caliber |
12427s | guns and drones try to take out the |
12428s | Deacon but the Deacon is tanking really |
12430s | really hard |
12432s | he is surrounded by an absolute cloud of |
12435s | Imperial Navy acolytes but he's tanking |
12437s | like a champ |
12438s | still hanging in an armor is going to go |
12441s | down they might trade him for the |
12442s | dragger here that is actually a pretty |
12444s | good trade for till Doomsday |
12447s | if their Le Shack was looking healthier |
12449s | I think they would feel more confident |
12450s | about this match but as it stands it's |
12452s | out on knife's edge and it really is |
12455s | that lecheck does not look to be tanking |
12457s | the Vargas could clip at any moment now |
12459s | and that little shot could pull back a |
12460s | little bit it's all going to come down |
12461s | if that little shot can hold as long as |
12464s | possible and put out as much damage as |
12466s | possible but it does not seem like that |
12467s | damage is being fully applied as the |
12469s | strutters starting to look like a stop |
12471s | taking massive chunks and the Bargas is |
12474s | semi-stable |
12475s | yeah the Drucker has a cloud of |
12477s | hobgoblins chasing it hobgoblins the |
12480s | slowest of the light drones so they are |
12482s | oh okay the the hobgoblins have been |
12484s | reassigned we're going to see what their |
12486s | next Target is shortly they have given |
12488s | up attempting to kill the jogger that is |
12490s | a huge and pivotal decision it's not the |
12493s | Le Shack dips into structure it doesn't |
12495s | have any armor wrappers it's purely |
12497s | passive Tanked oh it ends dropping much |
12500s | much faster than the vexer here the |
12502s | vexer will probably go down but they'll |
12504s | trade the Le Shack that is a fantastic |
12506s | trade for no vacancies |
12508s | no vacancies looking to pull it back |
12510s | since that get in loss you know they've |
12512s | only lost a few low end ships that |
12513s | aren't really worth a lot of points and |
12515s | that Bargas was webbed at one point and |
12517s | has gotten free it looks like it was the |
12519s | Le shark that was holding that down but |
12520s | it seems like they're starting to |
12521s | stabilize without any logic on grid for |
12523s | either team you're looking at two um gun |
12526s | battle Cruisers versus a bar guest in |
12528s | EOS with all those weapon disruptors on |
12530s | grid I don't think till doomsday is |
12532s | going to be able to bring this back |
12534s | now I think the door is closing pretty |
12536s | rapidly on this now that Confessor |
12538s | succumbs to the Drone cloud and they're |
12540s | moving on to their next Target which |
12541s | looks to be |
12543s | uh the barcast and the Absolution are |
12547s | going to be taking the Lion's Share of |
12549s | the damage here that barg has a |
12551s | extremely thick tank at this point it is |
12554s | active wrapped it's pulling its hip |
12555s | points back the Absolution also passive |
12558s | till doomsday has no active reps |
12560s | remaining on their team the Magus is |
12563s | probably there for utility it will have |
12565s | some drones to contribute but is not |
12567s | doing much he's hanging out about by the |
12569s | mjds he's looking to just live to win |
12572s | here he's popping links for no one |
12574s | because he's out of range |
12577s | an interesting note too neither teams |
12579s | choosing rep Bots here which is a |
12581s | interesting choice usually you see at |
12583s | least one team running some rep bots so |
12585s | what you see is the rappers on their |
12587s | ships as well as their ehp no support |
12589s | from any rep Bots to help people crawl |
12592s | back you're not you're not going to see |
12593s | a rough back Cloud save them from the |
12595s | minuscule amount of damage that seems to |
12597s | be coming out from both teams as they're |
12598s | not dying overly fast but the rapper on |
12601s | the bar doing more work than it seems |
12603s | the passive tank app solution is able to |
12605s | do |
12606s | that's a great note Chad and probably a |
12608s | very pivotal call from no vacancies in |
12610s | the planning stage of this match they |
12611s | invested a lot of points in control with |
12614s | those double arbitrators but knowing |
12616s | that they'll still need to get some |
12617s | kills they invested the rest of their |
12619s | team into damage drones which may have |
12622s | given them just the DPS they needed if |
12625s | they had gone rep Bots that LE Shack |
12627s | probably would have Smart Bond them off |
12629s | and we'd be looking at a very different |
12630s | match |
12632s | exactly and it goes both ways too you |
12635s | know the other team having smart bombs |
12636s | might have been able to survive through |
12637s | the uh Argus plus EOS damage it's not |
12641s | very high damage that the Novak team had |
12643s | but they were able to crawl through |
12644s | things slowly per se this Absolution as |
12647s | we see that go down now and time has run |
12650s | out in the match |
12652s | throwing this back to the desk |
12660s | all right |
12697s | ass |
12704s | there's nothing back there for you and I |
12706s | see |
12707s | full control |
12712s | where are you guys something went angry |
12716s | dude they weren't angry before kill him |
12718s | which which one's grabbing this one on |
12720s | the clock |
12721s | owned by Reds not like this kill the |
12724s | rats |
12727s | relax |
12729s | I'm gonna die dude I was yeah I was |
12731s | yellow to these it's dead |
12735s | they were white a second ago and then |
12737s | they just got all Angry |
12742s | Novak there handily I say handily just |
12746s | clawing a victory there from till |
12748s | doomsday in one of our most exciting |
12750s | matches uh that we've seen thus far |
12752s | that's probably my favorite of the day I |
12753s | really enjoyed that one uh it was super |
12755s | close we saw till doomsday with that LE |
12757s | Shack spilling for ages on that uh that |
12761s | again just trying to get it done trying |
12762s | desperately to kill it took them I think |
12764s | four minutes and 10 seconds to kill that |
12767s | ship meanwhile Novak just trying to |
12769s | apply DPS trying to just get some of the |
12771s | little things at the bottom end of uh of |
12773s | until doomsday side we saw them go for |
12775s | the logistics figures near the start |
12776s | they recognize hey that's not working we |
12779s | need to swap targets and it was just |
12781s | it's back and forth back and forward and |
12783s | Bart I think you were saying you don't |
12784s | think Novak wins that they didn't bring |
12786s | the flagship so good good decision there |
12789s | by Novak to bring that Flagship then it |
12790s | was and it's always a risk especially on |
12792s | day one to just like basically set up |
12795s | and say all right cool we're doing this |
12797s | um they've almost lost it |
12799s | so if they had lost it then we'd say oh |
12801s | they were dumb for bringing their |
12802s | Flagship because you know that's that's |
12803s | how it always is uh yes they were |
12804s | incredibly smart and skilled and |
12806s | talented because they didn't lose and if |
12808s | they had lost you'd be like haha they |
12810s | lost their Flagship day one look at |
12811s | their look at their kill mail look how |
12813s | bad he could have fun but yeah I don't |
12814s | think they won that without bringing a |
12816s | flagship |
12816s | um the bargist is probably one of the |
12819s | best scaling flagships in the game uh |
12823s | just because of the way uh officer rapid |
12825s | Heavies which is I'm guessing they're |
12827s | probably using that's sort of the reason |
12828s | why you bring a Bargas um officer rabbit |
12830s | heavy is like drastically increase your |
12832s | damage uh and so much so that you can |
12835s | actually bring an armor bargist fitted |
12837s | incredibly tanky uh like model Saints |
12840s | probably had double low slot reps and |
12843s | still do drastically more DPS than a |
12845s | shield bargist and just stomp stuff |
12848s | um I think that without that that extra |
12850s | couple hundred DPS the extra fire rate I |
12853s | don't think that Novak won that because |
12855s | it was a super close match yeah it |
12857s | really really was well done to those |
12858s | teams I was I was super questioning of |
12861s | the the the value of bringing a tech one |
12863s | Logistics frigate with your Deacon I I |
12866s | don't like that I always find that if I |
12868s | if I'm your opponent and I see you have |
12870s | one Tech too they just expect one tech |
12872s | one Logistics frigate well I just killed |
12874s | attack one one because it's quite easy |
12875s | to kill and then your attack two |
12877s | Logistics has nobody and it is easy to |
12879s | kill it just doesn't seem to to work for |
12881s | me but this time we saw till doomsday |
12883s | really struggling to kill that |
12884s | Inquisitor so excellent Logistics |
12886s | piloting by both of the uh both teams |
12888s | really to be honest to make it as close |
12890s | as it was uh but especially uh with a |
12892s | Inquisitor for one point uh pretty good |
12894s | value the fact that it kept that alive |
12895s | for so long uh it was one of the reasons |
12898s | along with the flagship of course that |
12900s | Novak were able to eke out that W uh |
12902s | let's look forward to our next match |
12904s | which I'm looking forward to because |
12905s | it's fraternity versus bright side of |
12906s | death two alliances with very similar |
12909s | experiences in the alliance tournament |
12911s | let's see if we can throw up their uh |
12913s | their team sort of stats over the years |
12916s | so we're looking at fraternity first 40 |
12918s | pilots and just a little bit more in |
12921s | terms of wins and losses uh it's |
12923s | actually super close eleven one and uh |
12926s | eight losses there for Fraternity uh |
12928s | they lost last year to the network and |
12929s | literally triggered other than that so |
12931s | it's more than more than 50 I say it's |
12933s | pretty decent now let's have a look over |
12935s | at uh bright side of death now and you |
12938s | can see again 44 not that many more |
12940s | pilots have played this time 10 wins and |
12943s | nine losses so both teams just right on |
12946s | that the cusp of each other in terms of |
12947s | a number of Pilots number of matches |
12950s | played number of wins number of losses |
12951s | so this is uh two very very evenly |
12954s | matched teams so I'm very excited to see |
12957s | how this one goes |
12960s | like my pirate what are you thinking |
12961s | they make what might happen here I think |
12963s | uh something to look at is that faffi |
12965s | wafi is like one of the most tournamenty |
12969s | Veterinary uh Pilots of all time and if |
12971s | you saw in the little list there uh he's |
12974s | played 50 rounds which is a lot like |
12976s | most teams you know if you go zero two |
12978s | that's two rounds if you go zero two for |
12980s | every Alliance tournament that's maybe |
12982s | like what 38 38 nice good job |
12985s | um so he's played at least 50 rounds uh |
12987s | and I believe it's the team captain of |
12989s | bright side of death and they've been |
12990s | performing pretty well for the last |
12992s | couple years I think they've kind of uh |
12994s | people really like to say like oh I got |
12996s | a hard bracket and that's why I lost but |
12997s | I think that bright side of death has |
12998s | actually been getting really hard |
13000s | brackets recently and they're a very |
13003s | very scary team |
13005s | um also because they sort of have uh |
13007s | generally the people that they practice |
13009s | with are maybe a little bit more off |
13011s | meta like you're not going to see public |
13012s | practices from Bright Side of death so |
13014s | they might bring something weird like |
13016s | they've always brought weird stuff well |
13017s | let's take a look at the bands for this |
13019s | match and see if the bands perhaps are |
13021s | also a little bit weird so if fraternity |
13023s | versus both of the death fraternity |
13025s | Banning out the balgorn the Scimitar the |
13027s | Osprey and the arthrus whereas bees are |
13030s | choosing to ban out the curse the |
13031s | arbitrator at the Sentinel and the |
13033s | crucifier so that says to me we do not |
13036s | like weapon disruption moderator what do |
13040s | you think of this |
13041s | yeah I mean it says to me that I want to |
13044s | bring either one of two things I want to |
13046s | bring a cop that can kite very far out |
13047s | and weapon disruption is going to |
13049s | basically completely shut that down or |
13051s | they want to bring maximum threat here |
13054s | meanwhile fraternity saying hey uh we |
13056s | also don't want to deal with some kiting |
13057s | orthos being kind of a kite ship uh |
13060s | Scimitar being kind of the ideology and |
13062s | if you're forced to bring |
13065s | um the Basilisk |
13067s | um not just a but an excellent |
13068s | commentator for the alliance tournament |
13070s | team it's a lot slower |
13073s | um so that would be difficult and also |
13076s | the balgorn has been banned as well |
13078s | which is does a good job at having its |
13081s | long range web bonus to you know get on |
13083s | top of any sort of a kiting ship I find |
13086s | the Osprey ban here kind of an |
13087s | interesting one because it's not the |
13088s | tattoo basilisk it's just the tech one |
13091s | Logistics Cruiser bar any any reason why |
13094s | you might find that I think that if |
13096s | you're still going to try to do a shield |
13098s | kite you can't really use the logistics |
13100s | frigates because they're too slow |
13102s | um obviously you can't use the scimitary |
13103s | because it's banned and generally uh |
13106s | Ospreys are actually very fast for a T1 |
13108s | lodgy ship so you could theoretically |
13111s | run an osprey with a shield kite instead |
13115s | of using a scimitar but you can't really |
13117s | use a bassless because again basilisks |
13119s | also slow so I think that |
13121s | they're thinking is like we want a band |
13123s | Shield cut out completely |
13125s | um but I don't really think that we're |
13128s | going to be seeing that because they |
13130s | tell you what we will see a pilgrim nope |
13133s | a flagship Vindicator on the fraternity |
13136s | side as we are ready to head over to the |
13138s | arena with our casters uh mizir and Mark |
13141s | resurrectus |
13147s | hello everyone and welcome to Arena this |
13150s | is match number 12 and I miss and |
13151s | Whitney is a Marcus erectus and this is |
13154s | a fraternity in red versus the bright |
13156s | side of death in the blue so there's a |
13158s | lot of big guns on this field you can |
13160s | tell me about them |
13161s | yeah miss working at a a flagship |
13164s | Vindicator from our team from fraternity |
13167s | we have fabuki waifu in the vindi and |
13170s | then not a ton of other DPS we've got |
13172s | the oniros as their soul logy and then |
13175s | double Pilgrim a lot of control Magus |
13177s | Pawnee Blackbird carries Sybil Professor |
13180s | Ms tell me about the team from Bright |
13182s | Side of death |
13184s | they're called onion and big guns with |
13186s | two abandons at Redeemer and two Oracle |
13188s | so all these big lasers that's why they |
13190s | wanted to bend our tracking disruptors |
13192s | but the red team just brought some |
13195s | pilgrims so let's see if this play is |
13197s | going to pay off them as the game has |
13198s | begun yeah half the ships uh from Bright |
13201s | Side of death are Fielding are Fielding |
13203s | Battleship lasers uh so this is a ton of |
13206s | DPS if they can get to apply and right |
13208s | now going in early on the Blackbird |
13210s | trying to get rid of some of that ECM |
13212s | that can cause some problems especially |
13213s | for that for their uh you know for the |
13216s | frigate lodgy down below |
13218s | yeah these leadership usually can shoot |
13220s | very fine Reach Out And Touch that black |
13223s | bird but the pilgrims are going to make |
13225s | it difficult for them as they're trying |
13226s | to like apply a real amount of damage |
13228s | they're trying to switch to confess or |
13229s | taking some armor damage but will they |
13231s | be able to finish it off you can see the |
13233s | three battleships from Bright Side of |
13235s | death Mosey across the field they're |
13236s | trying to close some range uh that being |
13239s | said they get within range of The |
13240s | Vindicator The Vindicator again Flagship |
13241s | Vindicator from fraternity you gotta |
13243s | think that things got a little bit of |
13245s | the old drip uh so it would be a it |
13247s | would be a dangerous spot to be in but |
13249s | at the same time if you're that |
13250s | Vindicator you're looking at you're |
13251s | looking at five different sets of |
13253s | Battleship pulse lasers has a lot to |
13255s | deal with yeah it looks like there's a |
13257s | team that's going to go back to a |
13260s | microgram Drive pick and then like |
13261s | Channel out maybe waiting for a play |
13263s | there they're being patient as you do |
13265s | see two of the battleships from The Blue |
13267s | Team burning one that only one routine |
13270s | by the enclosed the third uh Battleship |
13273s | coming in |
13274s | yeah frat team really playing this smart |
13276s | I mean they're playing it slowly they're |
13277s | they're being careful not extending |
13279s | themselves too much and and to be clear |
13281s | letting these three battleships just |
13283s | kind of come in if they get too far away |
13285s | from the rest of the team that you know |
13287s | and give them a little bit too far |
13289s | extended they can really kind of spring |
13290s | the trap on them uh if they want to |
13294s | yeah for the pulling off a micro drum |
13296s | Drive move is going to be difficult so |
13298s | it's going to be high risk play Let's |
13300s | see if they're actually going to do do |
13302s | it or they're just chilling out here |
13303s | they're not really all on the beacon |
13305s | there still have the S3 pool and the |
13307s | confess on the front |
13309s | we're starting to see the Oracle of |
13310s | kirilako coming down to join his friends |
13312s | in the battleships uh and and again |
13315s | they're not now the team is sitting |
13316s | quite on the beacon so you think that |
13318s | they may be you know not quite in the in |
13321s | the right area where you want them to be |
13322s | able to be to make that play but uh you |
13325s | know the Vindicator taking a little bit |
13326s | of damage the spiffle of chess player |
13328s | and the frat team taking a little bit of |
13329s | damage now but none of this is too much |
13330s | nulls being everything's being held up |
13332s | just fine at this point |
13335s | yeah we're having some damage drones |
13336s | from the red team on the blue uh lucky |
13339s | frigate but wrapping up easily and I |
13341s | think the other support chips are like |
13343s | just killing off these damage Thrones so |
13345s | just throwing away that damage don't try |
13346s | absolutely nothing |
13348s | yeah I it's an interesting position here |
13350s | because the the Fret team doesn't have |
13352s | it we mentioned this fight team does not |
13353s | have a ton of DBS has a lot of control |
13355s | opposite situation for the team from |
13357s | Bright Side of death so if you're fret |
13359s | you really need to be you have to be |
13361s | careful because you need to be you have |
13363s | to make sure that I can all of that |
13365s | control you've got all of those Cruisers |
13366s | all those those uh Desi's and frigates |
13369s | are are you know are staying up that's |
13371s | the way you win this game if you can |
13372s | keep those ships alive and apply Max |
13374s | images you see now a lot of damage going |
13376s | in here on silent 2000 in the avadon has |
13379s | he dips into uh oh he's getting into |
13382s | armor |
13383s | yeah so it looks like he's actually |
13384s | being whipped by The Vindicator now and |
13386s | they're just shooting at each other and |
13388s | indicators not going in hard right now |
13391s | just keeping a bit of a distance like |
13392s | shooting at each other uh I think |
13394s | they're really really scared of |
13396s | committing because they have that |
13397s | disadvantages when it comes to Raw |
13399s | damage |
13400s | yeah I would certainly I mean again it's |
13403s | just a lot of damage there's a lot of I |
13404s | mean you can see the difference on the |
13407s | screen right now between the Frat attack |
13409s | part and the bright side of The Deck bar |
13410s | it is more than half or more than double |
13413s | sorry as much available DPS it's all |
13416s | about what they're going to be able to |
13417s | apply how much control they're gonna be |
13419s | able to maintain across this grid if if |
13421s | they can and that's the thing if the |
13422s | Vinny gets close enough then a lot of |
13424s | this track instruction isn't going to |
13425s | matter so he's he's being careful he's |
13426s | keeping his he's keeping assistance here |
13431s | you're not seeing a lot of damage going |
13433s | on there's still a lot of new things |
13435s | like the blue team having that Redeemer |
13437s | with the bonus new sliders and the red |
13440s | team having two pilgrims so they're like |
13442s | trying to to put pressure on each |
13444s | other's capacity and trying to win out |
13446s | that their new team wall |
13448s | oh the Navitas of Burden Burden for X |
13452s | Shanna of bright side of death goes down |
13454s | got caught a little bit out of position |
13455s | coming up to try and help out the homies |
13457s | now they might try to make a make a |
13459s | trade here for chess player in the |
13461s | snipple chess player he moved up to to |
13463s | to grab that kill there is a little bit |
13466s | but you're trading Logie for a t3d it's |
13469s | probably a pretty good most people |
13470s | probably take that trade yeah let's take |
13472s | that trade any day so this chess player |
13474s | actually knows how the trading Works in |
13476s | chess as well like sacrificing just a |
13478s | pawn for a important piece uh this could |
13481s | be what uh brings the uh and Red Team |
13484s | fraternity team in the leadership finish |
13486s | off they quit somehow with no one else |
13488s | to prep him up yeah The Inquisitor is |
13490s | going to go down you can see the |
13491s | Confessor as well of Casimir exhusai |
13494s | exercise uh taking a little bit of |
13497s | damage but again well done so far by the |
13499s | owneros pilot again keeping plenty of |
13501s | range keeping the keeping the boys up |
13503s | keeping everybody healthy uh all the |
13505s | while this confeder this uh this this |
13507s | Vindicator sorry goodness this |
13509s | Vindicator is still trying to keep a |
13511s | little bit of range but you can see that |
13512s | they're starting to close in on him uh |
13515s | Desi keys in the avadon is getting with |
13517s | not quite there but he's getting within |
13519s | range close enough to be a little bit |
13521s | spooky |
13522s | yeah he's getting close enough to |
13523s | actually apply some damage to that black |
13525s | bird but when you should be able to talk |
13527s | him off easily so that looks like the |
13530s | personality team is a really good uh |
13532s | comfortable position as they're like |
13533s | fishing off the pontifex taking off |
13535s | those links making it easier to kill the |
13537s | big guys yes yes they're doing this |
13539s | exactly the way they needed to exactly |
13541s | where they need to they they're faced |
13542s | with overwhelming damage and when you're |
13544s | in that position and you don't have |
13546s | nearly as much you have to string them |
13548s | out be careful that being said I say |
13550s | this fabuki waifu is taking quite a bit |
13552s | of damage now you can see those lasers |
13554s | are starting to apply as they've said to |
13556s | come into range and he is tackled by |
13558s | this malediction uh and uh it's gonna be |
13562s | a lot of effort on the oneros now to |
13564s | keep him up |
13569s | the blue team is losing more and more |
13571s | ships and they have to like really do |
13573s | something quickly because |
13574s | uh even though the Vindicator is like |
13576s | the only real DPS the red team have they |
13579s | the blue team just doesn't have much |
13580s | control so it's not sure if they can |
13582s | actually finish that one off because |
13583s | they can just get harassed by everything |
13586s | else trying to make your life difficult |
13588s | and I said that and immediately the |
13590s | malediction got smoked they must be |
13591s | listening to our comms uh but yeah again |
13594s | still more damage going in on Cylon 2000 |
13596s | in the Abaddon the Magus of kinwaru from |
13599s | Bright Side of death also now taking a |
13601s | lot of damage swarmed by drones |
13603s | currently and he will go down leaving |
13606s | just the large laser battleships and |
13610s | battle Cruisers remaining but now fabuki |
13613s | waifu in that flag vinty is half armor |
13616s | half armor if he can't stay up that's |
13618s | going to be that is almost all of their |
13621s | DPS they have almost nothing left |
13624s | yes the blue really need to finish off |
13626s | that Vindicator right now as the only |
13628s | hope to actually get something done in |
13630s | this match today I was trying to |
13632s | accommodate in the Oracle of clearly |
13634s | cool got in too close but he's doing the |
13636s | right thing he's like burning back |
13637s | pulling back forcing them to go in close |
13639s | if they wanted to kill |
13641s | uh just a heroic effort by copper CN and |
13644s | the ineros right now uh to try and keep |
13646s | this his his homie fabuki waifu alive |
13649s | long enough to take down this Abaddon |
13651s | try and clear some of this DPS it's just |
13654s | so much DPS and the effort is being |
13656s | rewarded the owneros putting him back |
13658s | over the halfway point of armor what a |
13661s | play here so well done yeah if we did |
13665s | the right thing like this is something |
13666s | that could be really hard to do as an |
13668s | indicator pilot but actually pulling |
13669s | away sort of like Get topped off and |
13671s | then turning back in when you're like uh |
13674s | at full HP again |
13676s | we've got two minutes remaining and |
13677s | again in this position you don't have to |
13680s | make a play you don't have to dive in |
13682s | try and kill the Abaddon you don't have |
13684s | to dive in try and go for the Oracle you |
13686s | can do exactly what they're doing right |
13687s | now keep your distance keep pulling back |
13688s | make forcing to come towards you and use |
13691s | those strong Vindicator webs to keep |
13693s | them at range if they can keep this up |
13694s | for the next two minutes the score is |
13696s | not very I mean the score the the number |
13698s | of kills right now are pretty low we've |
13700s | only it's four to 17 right now but frat |
13702s | does have that Advantage if they can |
13704s | keep this up they're going to take this |
13705s | match |
13707s | they're being extremely patient they're |
13710s | not trying to like get greedy or |
13711s | anything they're still being extremely |
13713s | defensively and just taking what the the |
13716s | blue team is offering them and uh that |
13720s | same swarm of drones from earlier has |
13722s | now come down on kyrillico in the Oracle |
13725s | who is getting this is smoked smoked I |
13729s | say by a cloud of drones that will |
13731s | reduce significantly the outcoming DPS |
13734s | from the team from from uh bright side |
13736s | of death |
13737s | yeah in the meantime silly on 2000s |
13739s | getting so low armor there's not much to |
13742s | keep him alive so even then can get a |
13745s | grinder down slowly even if it's just a |
13747s | single ship they're doing it well you're |
13749s | absolutely right Ms and you can see |
13750s | right now he seems to realize that he |
13752s | has done an about face and is burning |
13754s | away from The Vindicator he knows he |
13757s | knows he does not is not long for this |
13759s | world if the Vinnie can apply keep |
13760s | applying to him at range he is in whole |
13763s | essentially against remaining today |
13764s | running out of times they actually want |
13766s | to kill him but they don't have to but |
13767s | it's still like I could like final uh |
13770s | trophy yeah yeah just get one more for |
13772s | the road just a little taste just a |
13774s | little bit you know just a little |
13775s | something something for the folks back |
13776s | home |
13779s | really well done |
13781s | yeah yeah really well done by fret five |
13785s | seconds remaining |
13788s | absolute hero played by the years people |
13790s | to getting that the |
13792s | logic Killers we see fraternity taking |
13794s | the win against the right side of her |
13798s | death and uh with that we'll send it |
13800s | back to the boys in the studio |
13832s | thank you |
13865s | foreign |
13887s | to their turning the lighter on bright |
13889s | side of death as they take that |
13891s | well-fought Victory uh our number one |
13894s | fraternity FC mystical Knight will be |
13897s | extremely pleased to see his team taking |
13899s | that dub in a hard-fought match there |
13902s | both teams just flew excellently I think |
13905s | we were all in agreement on that there |
13908s | um beside at the start mod you were |
13909s | pointing out they did the right thing |
13911s | they just balled up I mean The |
13912s | Vindicator was 90 long range webs |
13914s | especially a flagship Vindicator |
13917s | you're going to get screened off so they |
13919s | stuck all together and moved in like |
13920s | tell me a little bit about that strategy |
13922s | yeah so the idea is that the bad ends |
13925s | want to try to stick together with the |
13927s | Redeemer as well if you get one ship you |
13929s | know pulled away from everyone else The |
13931s | Vindicator can really kind of pounce on |
13933s | that and take it out especially a flag |
13935s | of indicator like fabuki waifu so |
13938s | um they did an excellent job of also you |
13940s | know protecting their oracles as well |
13941s | but |
13943s | um the fraternity side they did you know |
13945s | an even better job of using their |
13947s | pilgrims the only unbanned guidance |
13950s | disruption ship and they completely just |
13952s | shut down the range of you know those |
13955s | Amar lasers |
13957s | super interesting to see if we see more |
13960s | pilgrims start to appear I do feel like |
13963s | of all the all the ships that can bring |
13965s | tracking and guidance disruption Bart |
13967s | the pilgrim is probably the least likely |
13969s | one to be brought if the other ones are |
13971s | all available |
13972s | um so it's only ever really going to |
13974s | come up in these situations where |
13975s | they're all banned do you agree with |
13976s | that yeah I mean it's it's so unlikely |
13978s | that a couple about an hour ago I |
13980s | actually forgot that it existed um and |
13982s | you know misty misty was able to you |
13984s | know actually there's a pilgrim uh I |
13987s | don't know if that's what happened with |
13988s | uh bright side of death maybe they |
13989s | forgot pilgrims assisted too but I do |
13991s | think that you know when you get into |
13992s | something like Band Theory |
13994s | um |
13995s | obviously we talked about the spiraling |
13997s | and The Madness of like well if they if |
13999s | I ban this what if they ban that but |
14001s | there's a certain point where if you ban |
14002s | four of the five tracking disruptorships |
14004s | you're probably saying I really don't |
14006s | want to see tracking disruption and I do |
14009s | think that maybe if you are going to do |
14011s | that maybe we should take out the |
14013s | pilgrim because the pilgrim has it's a |
14015s | dual role and actually it's almost like |
14017s | three rules because they actually do |
14018s | decent drone damage which we saw there |
14019s | it wasn't just the Bendy doing damage uh |
14022s | they knew really really well and they |
14024s | tracking guide assist rep really really |
14025s | well so ban the curse ban the pilgrim |
14028s | ban The Sentinel |
14031s | maybe leave the crucifier up |
14033s | putting that out there arbitrators |
14035s | should probably ban that one too but |
14036s | like of them all I mean we did see a |
14038s | crucifier kind of sort of won a match by |
14040s | doing some weird mjd plays after they |
14041s | burned their prop mod but that's |
14043s | probably less likely to happen your |
14045s | Shield crucifier somehow surviving |
14047s | versus like 90 PS ships than uh we saw |
14050s | earlier today but hey strange things |
14051s | have been happening today so here we are |
14052s | I've got pilgrims also have uh drone Bay |
14055s | as well so we saw what looked like a |
14058s | large clouds of red bots on top of that |
14060s | Flagship Vindicator probably one of the |
14062s | key things that kept it alive towards |
14063s | the end there where it looked like miso |
14065s | had got into position and they're like |
14067s | hey we need to all in on this it's been |
14069s | because they had tackle on it near the |
14070s | start and it you know it slipped away |
14073s | and then later on we saw that the uh I |
14076s | think the Redeemer was getting screened |
14077s | off by that Flagship Vindicator with 90 |
14079s | webs you ain't getting close to anything |
14081s | and one of the abandons came in gave it |
14083s | a dunk knocked it closer which is a |
14085s | really good way of moving ships around |
14086s | under 90 webs if you're uh you know uh |
14089s | wrinkly enough to be able to do |
14091s | something like that |
14092s | screening as well moderator we saw um |
14095s | return to do a really good job of |
14096s | screening off that Besar team talk to me |
14098s | about what screening actually is |
14100s | yeah so screening is basically the use |
14103s | of typically frigates or Cruisers these |
14106s | more faster mobile ships to either |
14109s | defensively protect your key ship so |
14112s | that's usually going to be like a lodgy |
14113s | maybe defending something like a curse |
14116s | or in this case a pilgrim and the idea |
14118s | there is that you're using you know your |
14121s | support your lower cost chips to |
14123s | basically defend the most important |
14124s | pieces so you know like a chess player |
14127s | uh you know sometimes you know you use |
14129s | your pawns to protect your queen so |
14133s | awesome thank you for that wonderful |
14135s | analogy there uh let's move on to our |
14137s | next matchup which is another one I'm |
14138s | looking very much forward to it's we |
14140s | form Volta versus Darkseid so let's take |
14142s | a look at the bands for this match |
14145s | we from Volta uh Banning of the EOS the |
14148s | Deacon Italia and the Loki so really |
14150s | taking out both of the armor Logistics |
14152s | uh Tech 2 frigates Dark Side banning at |
14155s | the hyena Osprey Navy issue caracal Navy |
14157s | issue and a badon character Aviation is |
14160s | an interesting one here Blackboard what |
14162s | do you think about this uh the caracal |
14163s | Navy issues this kind of weird ship |
14165s | where it can be both a ham Rush ship or |
14168s | a rapid light ship but kind of both ways |
14170s | they do a substantial amount of damage |
14172s | actually and um weirdly enough if you |
14175s | want to do a rapid light kite nowadays |
14178s | some of the main ships you want to ban |
14179s | is an osprey Navy issue and a caracal |
14181s | Navy issue because just the way the |
14183s | points have kind of worked out over the |
14185s | years you know you're not going to take |
14186s | cerberuses because they take way too |
14187s | many points so seeing a hyena bin and |
14190s | Osprey Navy Band and a caracal Navy ban |
14192s | that's like it's really hard to do a |
14194s | rapid light kite and I think uh you know |
14198s | Volta traditionally very very good |
14200s | Pilots |
14201s | um one of the uh maybe not necessarily |
14203s | this year we haven't seen it yet but |
14205s | kind of one of the old tactics was if |
14207s | you knew a team that you were like we |
14210s | don't necessarily think you're as good |
14211s | as us you would just hit them with like |
14213s | the kite stuff the the rapid light kite |
14215s | ships blow up their small end and then |
14217s | just fly around in circles with them so |
14218s | maybe Darkseid is not prepared to fight |
14220s | up against that and so that's why |
14222s | they're like hey what if you can't bring |
14223s | it yeah I like the hyena band here from |
14226s | Dark Side uh hyena has a very very good |
14228s | screening ship uh very good uh |
14231s | assistantship with his uh bonus Target |
14233s | Panthers as well and flown a lot by |
14235s | teams like Volta using to see Pilots |
14237s | like toxic flying around in that hyena |
14240s | extremely powerful for a very small |
14242s | amount of points moderator why is hyena |
14244s | just so powerful so the hyena is so |
14247s | powerful because it costs very little as |
14249s | an electronic attack frigate but it has |
14251s | a bonus to its uh painting and also its |
14255s | web range so for very few points you get |
14257s | kind of the almost equivalent of what |
14260s | you would have to spend a balgorn or a |
14262s | hugin's point on and the problem with |
14264s | getting any of the Minotaur kind of |
14268s | heavy Cruisers is that they're so |
14270s | expensive so the hyena very difficult to |
14272s | Pilot but when flown correctly it's one |
14274s | of the most powerful ships for the point |
14275s | value in the game of course one of the |
14278s | downsides of a ship with like a hyena is |
14280s | because it's an electronic attack |
14281s | frigate it is not very tanky whatsoever |
14283s | so you do need to be really on the ball |
14286s | with your positioning |
14288s | um your your awareness if you get caught |
14289s | up by a flight of drones like if you |
14291s | come in and as a hyena and you see like |
14293s | a worm on the other side you really got |
14295s | to be careful because you can just you |
14296s | can chase you down he's quite fast you |
14298s | can drop his drone so you can press F |
14300s | and you're in trouble so you got to be |
14302s | as close really as possible to your uh |
14304s | Logistics pilot without being caught and |
14306s | that brings a little bit of a topic but |
14308s | positioning so Bart we talked time to |
14310s | talk about the teams making a |
14312s | positioning mistake or a pilot being out |
14313s | of position what does that really mean I |
14315s | think it's a at the end of the day you |
14317s | know Eve is very much a slightly slower |
14320s | paced game and once you commit to these |
14322s | big fights especially in an at situation |
14324s | sometimes you can be locked down um we |
14326s | saw in this specific match or the last |
14329s | match we saw really good positioning on |
14331s | bright side of death where they kept all |
14333s | their battleships together they kept |
14334s | their back line in range of their |
14336s | battleships and they moved in as a unit |
14338s | which meant that even though they did |
14340s | get screened eventually and they got |
14341s | neuted and jammed and all those fun |
14343s | things they were still kind of all |
14345s | together whereas earlier today we saw a |
14347s | team that kind of messed up their |
14348s | positioning and they got screened really |
14349s | split apart and just picked apart and |
14351s | 100 to zeroed and there was you know no |
14353s | contest on that so making sure you're in |
14355s | the right spot is super important |
14357s | because once you're tackled a lot of |
14360s | times you're going to stay tackled |
14361s | especially if Nobody's around you to |
14363s | actually save you yeah I mean both these |
14366s | teams here Volta and dark side have two |
14368s | really good Logistics Pilots uh you're |
14370s | likely to see them flying Logistics just |
14372s | continuously they're never going to swap |
14373s | around it's one of those positions in |
14374s | the alliance tournament team that you |
14376s | get someone or maybe two people who are |
14378s | very very good at it and those are the |
14379s | only things that they do is just fly |
14381s | those and both like I say Walter Android |
14384s | said have excellent Logistics Cruiser |
14386s | pilots and great examples of people to |
14388s | watch their positioning you'll probably |
14390s | see them moving around staying so their |
14392s | team is between them and the enemies |
14394s | they're going to keep themselves in |
14395s | range to be able to wret their buddies |
14397s | if someone overextends you might see |
14398s | them sometimes die for just enough |
14401s | um as opposed to maybe a slightly less |
14402s | experienced pilot they see a friend |
14404s | getting a hit on who's been screened |
14406s | further down they come flying in they |
14408s | over commit the other team just switches |
14410s | straight onto that Logistics Cruiser so |
14412s | positioning very very important and |
14414s | really good teams are sort of just |
14416s | keeping aware situational awareness of |
14418s | what's happening in the arena to take |
14420s | advantage of these positional mistakes |
14422s | moderate or any any sort of uh comments |
14424s | on the positioning and the importance of |
14426s | it yeah I mean if you uh you know you |
14428s | see for your friend getting hit on |
14430s | usually you want to wingman them but |
14432s | literally in this case if you're um a |
14434s | logic Pilot We were talking about |
14435s | screening earlier and they're like one |
14438s | of the key ships that you have to screen |
14440s | I had the kind of the pleasure of |
14441s | speaking to ryload earlier for an |
14443s | interview he as you were referring to is |
14445s | probably one of the better lodgy pilots |
14447s | in the game uh playing now for Volta so |
14450s | uh definitely a player to look out for |
14453s | absolutely |
14454s | um so we've got about two minutes for |
14456s | this matchup and um I I know this is |
14459s | this I think has been one of those |
14460s | matches that uh I know the Volta team |
14462s | have been you know trying to prepare |
14463s | themselves for Darkseid is a tough |
14465s | opponent they're a really experienced |
14467s | team they've been uh a team that's had |
14469s | great success in last tournament in the |
14470s | past they have their video winner um but |
14472s | I believe they've got definitely top it |
14474s | a number of times I think last year |
14475s | there were top seven for example which |
14477s | is pretty good uh Volta last year uh |
14479s | came third year before they came second |
14481s | uh and of course a number of the pilots |
14483s | still in the team uh one Alliance |
14485s | tournament in Alliance tournament 10 |
14486s | with Roger collapse so this is to |
14488s | extremely experienced teams going up |
14490s | against each other here so I expect we |
14492s | will see some excellent piloting uh some |
14494s | excellent ship fittings some excellent |
14497s | compositions I just think this is going |
14499s | to be a really good match |
14500s | um anything further to say before we |
14502s | hand this one over I feel like you're a |
14503s | little biased yeah no no no no no no I'm |
14506s | completely and utterly unbiased |
14508s | um in this particular thing go Volta all |
14511s | right let's hand over two Alex and Chad |
14514s | in the arena for beef on Volta versus |
14516s | dark side |
14521s | welcome to the arena I am Chad flame |
14523s | here with Alex I have card watching the |
14525s | we form Volta vs Darkseid match Alex |
14528s | would you like to go over the dark side |
14529s | comp for us |
14530s | dark side has brought a modified pseudo |
14533s | dad set up investing in those long-range |
14535s | medium guns but with a bit of a tweak |
14537s | they have a Vigilant here which is a |
14541s | smaller version of The Vindicator it |
14543s | gets a very powerful web bonus which |
14545s | will be really helpful for any ships |
14547s | that are coming in |
14549s | and on the reform volatile side we're |
14551s | looking at a heavy armor control comp |
14553s | with the shock Widow Guardian as well as |
14555s | a blackbird for some more damps and some |
14558s | tackle Cruisers to hold back the dark |
14561s | side team and the match links are going |
14563s | up Matt's going to be going underway in |
14565s | a second let's see what these opening |
14566s | moves are |
14567s | there you see Volta kind of uh balled |
14570s | themselves up into two distinct balls |
14572s | whereas dark side oh my gosh that Magus |
14575s | is gone |
14576s | absolutely gone a very key Target called |
14579s | taking links away from the Volta team |
14582s | they still have a pontificon grid you're |
14584s | gonna see how they split those links up |
14586s | I'm sure that all the armor links are |
14588s | not necessarily on that pawn fix so that |
14590s | is definitely going to make a big |
14591s | difference as we see these fitbull being |
14593s | the next Target and Volta has not |
14594s | applied any meaningful damage to the |
14596s | dark side team yet |
14598s | it's definitely one of the most |
14599s | consequential and effective initial |
14601s | volleys we've seen from one of these |
14603s | long-range teams very popular comp today |
14605s | but never quite as dramatic as that |
14608s | taking that Vegas out almost immediately |
14610s | uh meanwhile the vexer now of zebediah |
14613s | crane taking a lot of damage while Fern |
14615s | Scorch carries is about to drop for |
14618s | Darkseid |
14620s | uh seeing gems split really well between |
14622s | the uh Volta uh Widow and Blackbird as |
14626s | damage seems to have fallen off a little |
14628s | bit from the Dark Side onto the Volta |
14630s | team as well as damps though coming from |
14633s | the Dark Side teams carries as you said |
14635s | that could go down that would free up |
14637s | some of the vaults was damaged to |
14638s | potentially get a few other targets down |
14640s | just when it looked like he would drop |
14642s | he's pulling the armor back almost to |
14644s | full now both teams applaud their |
14646s | electronic warfare fantastically with |
14648s | the jams going out from the Volta side |
14650s | Dark Side just applying a whole range of |
14653s | damps and as soon as those damps went |
14655s | out you saw that damage drop off like a |
14657s | rock |
14658s | both teams are going to have a hard time |
14660s | concentrating their fire with this much |
14662s | electronic warfare on the field you see |
14665s | the Vigilant taking a lot of focus from |
14667s | the Volta team now that is a high |
14669s | priority Target with those webs it also |
14671s | does a pretty fair amount of damage on |
14673s | its own right meanwhile the vexer is |
14676s | still under Fire and whatever ships can |
14678s | hit it are shooting that blackbird |
14680s | interesting you point out with all this |
14682s | e-word |
14683s | um Dark Side taking advantage before the |
14685s | e-board could land instantly deleting |
14687s | that Magus getting the one crucial hit |
14689s | just uh get the match started but from |
14692s | that we have seen two minutes of just |
14694s | picking at each other's team with no |
14696s | meaningful damage being done and just |
14698s | you were swapping all left right and |
14700s | center but what I say that the vexer |
14702s | actually about to go down |
14703s | yeah he is dropping very rapidly now and |
14706s | he is down that's the loss of a pretty |
14708s | sizable amount of damage that wasn't |
14710s | even with the webs |
14712s | that was just a raw man mode with these |
14716s | long-range medium guns High tracking |
14718s | high damage uh the hulls that they've |
14720s | brought are are fairly well bonused for |
14723s | that kind of thing now they're going |
14724s | after the Confessor of pretorius |
14725s | momentous and he is dropping rapidly |
14728s | trying to get some reps from that |
14730s | Guardian which is a very powerful |
14732s | logistic ship but will it be enough it |
14735s | seems to possibly be it's really going |
14737s | to come down to Planet Six and how well |
14739s | he can adjust because it seems like |
14742s | whatever Darkseid wants to shoot if they |
14744s | don't get that logy rep in time it will |
14746s | go down |
14747s | yeah Planet Six known for being one of |
14749s | the really high tier lodging Pilots |
14751s | showing right here keeping that |
14752s | Confessor alive in half structure also |
14755s | noting though Volta is heavily relying |
14757s | on these jams Landing to shut down these |
14759s | mid-range medium turret um Cruisers and |
14763s | battle Cruisers which are effectively |
14764s | tracking and doing damage at whatever |
14766s | range they choose and picking apart |
14768s | these targets it really puts Focus uh to |
14771s | that Guardian pilot you never know |
14772s | what's going to be next the amount of |
14774s | value they put out is extremely high and |
14776s | shoot very fast being armor ships they |
14778s | have to wait for the end of the cycle of |
14780s | that armor wrap to go off to receive |
14781s | those reps if you live that long it |
14784s | comes down to that kind of and those |
14785s | jams heading yeah and being in the |
14788s | meantime dark sides carries has dropped |
14791s | which will drop the dams from the Volta |
14793s | team they're now going to be able to |
14794s | coordinate their fire a lot more |
14796s | effectively we'll see how that affects |
14798s | this match here but you're absolutely |
14800s | right if they get a window where the |
14802s | jams don't land again it's it's a roll |
14804s | the diocese to whether the ECM will |
14806s | actually break the locks of these ships |
14808s | if they can coordinate their fire they |
14810s | have clearly shown the ability to punch |
14812s | through one of these ships before Planet |
14814s | six's reps will land |
14816s | and they're trying to do that with the |
14818s | Mauler here it's one of the tougher |
14819s | Targets on the Volta team but they're |
14822s | still giving Planet Six a run for his |
14824s | money here meanwhile Sky Keller's |
14826s | Harbinger Navy is taking tremendous |
14828s | amount of fire not known for the tank |
14830s | the hard Navy and it is dipping |
14833s | the Confessor now getting shot again it |
14835s | looks like they switched targets uh |
14837s | Confessor down instantly that's another |
14838s | tactic a lot of teams team tend to use |
14840s | uh against these when these pseudo dad |
14842s | setups is because you can shoot a Target |
14844s | switch quick enough before the latch can |
14846s | trade but now that hard going down |
14848s | that's a fair amount of uh damage coming |
14850s | from the Dark Side team going down yeah |
14852s | and that is the power of the Le Shack |
14854s | Annie gardett Le Shack was on top of |
14856s | that hard fully spooled up and you could |
14859s | see it cut through those hit points like |
14860s | butter and unfortunately not many of the |
14863s | dark side ships are gonna fare much |
14865s | better once the lecheck gets on top of |
14867s | them but can it will it lose too much of |
14870s | its surrounding team before it does it's |
14872s | it's quite far from the next available |
14874s | Target and we'll see what happens here |
14877s | uh he's currently motoring toward the |
14879s | Volta ball excuse me toward the dark |
14882s | side ball as they quite quite dutifully |
14884s | move in the exact opposite direction and |
14887s | begin to spread out a little bit moving |
14889s | like a school of fish evading a shark |
14891s | here |
14892s | there's only so much Arena to do that in |
14894s | so it's going to really come down to |
14895s | piloting by both teams of cornering |
14897s | teams or getting away from being |
14899s | cornered uh one thing to note that |
14901s | carries going down uh he was definitely |
14903s | causing issues for that Blackbird and |
14905s | Widow it seemed like only one of them |
14906s | was able to jam at a time now every |
14908s | single ship almost on the dark side team |
14910s | has active jams on it we don't know if |
14913s | they're hitting every time but that must |
14915s | be a absolute pain for Darkseid as we |
14917s | start to see their lodgy pilot taking |
14919s | damage |
14920s | now if you're the dark side FC you are |
14923s | looking desperately for a way to |
14924s | position your Fleet to get around that |
14927s | Central that Central area of control |
14929s | that LE Shack get to the other side of |
14931s | it so you can hit the blackbird with the |
14934s | Blackbirds tank and their damage output |
14937s | they definitely have enough to kill it |
14938s | in one shot and it would be a huge turn |
14940s | but unfortunately the Blackbird is |
14942s | taking advantage of its range it's very |
14944s | far away and it's got the entire rest of |
14947s | its team between him and all of the dark |
14949s | side damage |
14952s | it definitely is going to come down to |
14954s | uh positioning here it seems like Volta |
14956s | has them cornered and they're gonna have |
14959s | to try to make a play outside of this as |
14961s | they are down by 15 or sorry down by |
14964s | about 15 points right now you got to |
14966s | turn around and get something down and |
14968s | it just seems like everything is stalled |
14970s | out since that curious has died |
14972s | yeah that may change now that the auger |
14974s | is down for dark side that is a huge |
14976s | component to them staying alive in this |
14978s | match they've got about three minutes |
14979s | left to go if they want to just run the |
14982s | clock out but they need to actually make |
14984s | some progress because they're behind on |
14985s | points and not having Logistics means |
14988s | any chip damage any drones any glancing |
14990s | hits it's all going to take its toll |
14992s | they have no way to really pull that |
14994s | back at this point and the Vigilant |
14996s | desperately needs to as it's dipping |
14998s | into about one-third armor they're |
15000s | trying to go for a logic trade now |
15001s | shooting Planet Six is Guardian but |
15003s | that's a much tougher nut to crack than |
15006s | the T1 auger |
15007s | also the more ships that are dying for |
15010s | this dark side team the more focused you |
15012s | can make those gems from the Widow and |
15013s | the blackward making it harder to commit |
15015s | onto this Guardian as you're going to |
15017s | have your target lock just canceled out |
15019s | where you can only lock the window on |
15021s | Blackbird due to these ecms they might |
15023s | be able to take them down but that trade |
15026s | might be too late because their damage |
15027s | is going down just as fast |
15029s | absolutely right that job just got a lot |
15031s | harder for them losing that Vigilant and |
15034s | now they have two fully specked out ECM |
15037s | ships attempting to jam only six ships |
15039s | on the enemy side they are probably |
15042s | gonna have two jams for every pilot the |
15044s | chances that they're going to miss both |
15045s | of them are not great and you can |
15047s | already see that Guardian beginning to |
15049s | stabilize he's he's teetering close to |
15051s | 50 armor but every couple seconds you |
15054s | see him pull back a nice big chunk of |
15055s | hit points meanwhile The Harbinger he's |
15058s | about to drop to half and he has no way |
15060s | to bring those hit points back |
15062s | and he is tackling he is not going |
15064s | anywhere as well as the Absolution being |
15066s | scrammed this little shuck is probably |
15068s | about to have a field day going in I |
15071s | want to shoot that Target I'm going to |
15072s | shoot that Target next I just want to |
15074s | spool and do damage is tackling coming |
15076s | out and starting to tackle down the dark |
15078s | side team to allow the shock pilot to do |
15080s | whatever it pleases yeah and he's now in |
15084s | perfect position for the harbinger you |
15085s | can see that full spool taking its toll |
15088s | absolutely shredding through the |
15089s | structure hit points of Sam Punisher as |
15091s | he explodes in a glorious ball of fire |
15094s | along at the chances of Darkseid coming |
15096s | back into this match they now only have |
15099s | five ships left against a blackbird and |
15101s | Widow backed up by the damage of villa |
15104s | Shack the logistics still alive for |
15106s | waveform Volta he stabilized at about 50 |
15109s | percent it's been about a minute and |
15111s | they haven't been able to make much |
15112s | progress past that 50 percent line |
15114s | they're trying to now pivot to the Widow |
15117s | and testing its tank which doesn't seem |
15119s | to be that great but it's going to be |
15121s | too little too late as the British Navy |
15123s | issue is getting spooled on by the Le |
15125s | Shack and will soon join the rest of his |
15127s | Navy battle cruiser friends in The |
15128s | Dugout he is getting absolutely |
15130s | brutalized right now and they're not |
15133s | going to be able to do enough damage |
15134s | quickly enough to come back there's less |
15136s | than 30 seconds remaining this British |
15138s | Navy will go down they will get nothing |
15140s | in trade congratulations we form Volta |
15143s | on this thrilling Mash |
15145s | you might see Dark Side here getting |
15147s | Planet Six done by the end of the game |
15149s | but I don't see 15 seconds left them |
15151s | doing it it's kind of interesting the |
15153s | e-war match play up both teams having e |
15156s | wore a very slow start to this match but |
15158s | as the e-war went down first on Dark |
15160s | Side Volta collected used their lashac |
15163s | and the power of their ecms to take |
15165s | control of this match winning by e-war |
15168s | as well as a lashac and Tackle doing the |
15170s | damage it's expected to but that though |
15172s | the match is over and we are going to |
15173s | send it back to the dusks |
15202s | thank you |
15207s | are you ready yeah see somebody's house |
15210s | on the way what do you think it would |
15212s | feel like if a ship worked through your |
15215s | house I might have some weird effect |
15217s | like imagine |
15218s | sneezing like they get explosive |
15220s | diarrhea or something like that |
15222s | I like sneezing more yeah if he's out of |
15227s | your ass |
15229s | guys |
15232s | you started with the all right you know |
15236s | what jump this never happened let's move |
15238s | on |
15239s | here's our secondary Target this is me |
15241s | broadcasted they're jumping now then we |
15243s | can |
15247s | I want bubbles all over this big guys |
15251s | undock now do it now |
15269s | we form Volta there with the hard-fought |
15271s | w over dark side in a very tense very |
15275s | exciting match there uh the the Widow |
15278s | from Volta plus the Blackbird just |
15280s | managing to hold on stabilize for long |
15282s | enough until you know those dice rolls |
15284s | started to land exactly as intended and |
15287s | allowed them to really start to Snowball |
15289s | the match and we talk about ECM |
15291s | snowballing sometimes uh where once you |
15293s | you take out one ship you can focus that |
15295s | ECM power onto less and less and less of |
15298s | them and I think we saw that in action |
15299s | there also what we saw was uh the power |
15302s | of a well-flowing electronic attack |
15304s | frigate the carries there from dark side |
15307s | which you can tell as soon as that died |
15309s | it all started to swing back towards |
15310s | Volta like that ship with its damps was |
15313s | really able to |
15314s | um uh hurt the logistics pilot uh Planet |
15317s | Six there reload it was able to hurt the |
15318s | Widow is it the heart the Blackbird it |
15320s | was just flying around Volta tried to |
15321s | hit it really hard they recognized that |
15323s | threat but it minus to survive excellent |
15325s | piloting there from that that carries |
15327s | pilot and it really just shows how |
15329s | strong it is I'm joined by CP Kestrel |
15331s | how are you hi I'm good |
15333s | did you enjoy that match oh yeah that |
15335s | was a really good match it was uh a |
15338s | great match for showing what like one of |
15340s | the ships that you can fly really early |
15342s | on can do it's really a cheap ship |
15344s | slightly 30 million-esque but it that |
15346s | his role in that match was pretty much |
15349s | what decided the whole thing exactly |
15351s | like if he'd say the light a little bit |
15353s | longer I really could have just started |
15355s | to uh to have even further and further |
15356s | towards Darkseid uh bar any other |
15358s | comments about that match |
15362s | out of the park but uh I do think that |
15364s | you know one thing that is super |
15366s | interesting that is the first Widow that |
15368s | we've seen for the at obviously we've |
15369s | only done so many matches but that is |
15371s | also one of the first times I've seen a |
15373s | widow win in years so really good job |
15376s | devolta for successfully taking kind of |
15379s | what I thought is a curse ship and what |
15380s | many have and actually doing something |
15382s | with it and succeeding in a really cool |
15384s | match with a really cool setup yeah it's |
15386s | really not as not a super common ship at |
15387s | all uh and I don't know perhaps we can |
15389s | get a graph at some point probably not |
15391s | right now about uh Widow usage in |
15393s | Alliance tournament that'd be pretty |
15394s | cool so maybe come back to that but for |
15396s | now let's look at our next match up |
15398s | which is going to be rusty Hyena's Clan |
15399s | versus arrival so let's take a look at |
15401s | the Bands so rustyness Clan Banning out |
15404s | the Nighthawk the curse the Blackbird |
15406s | and the Scimitar I feel like that's |
15408s | fairly straightforward bands right there |
15410s | and then a rival going for executive |
15411s | Navy issue or grow an avsu osprey and |
15414s | hyena |
15416s | um talk to me he's be careful what do |
15418s | you think about these bands here yeah |
15419s | these all look fairly standard to me the |
15421s | extra Aviation or navy showed the two |
15423s | most common Cruisers we've seen just |
15425s | because they're really powerful navy |
15426s | Cruisers the Osprey is probably one of |
15429s | the more popular uh Shield Logistics |
15431s | Cruisers and then the hyena is just a |
15433s | pivotal ship because of the website it |
15435s | brings so yeah they all look fairly |
15437s | standard to me |
15439s | Telegraph anything to you in terms of |
15441s | what these teams plan to bring arrival |
15443s | have done pretty well over the last |
15444s | couple of ATS they I don't think they've |
15445s | broken into top eight let me check what |
15447s | they did last night last year they went |
15449s | ninth which is pretty decent so they're |
15450s | just like cusping on that top nine any |
15452s | any predictions of what we might see |
15454s | from these teams uh I'm kind of feeling |
15455s | like a shield rush out of arrival here |
15458s | um it sort of looks set up in a way to |
15459s | maybe encourage the other team to bring |
15462s | like a kind of Battleship heavy setup |
15465s | um getting rid of those uh specific |
15467s | Cruisers the executor Navy and the auger |
15469s | Navy actually makes it very difficult to |
15471s | do this like high projection medium gun |
15472s | Max threat setup |
15474s | um I would love to see a really well |
15476s | executed Shield rush I don't think we've |
15478s | actually seen one with the exception of |
15480s | Odin's call which they |
15482s | played that in a slightly different way |
15484s | and if you did not watch that match you |
15485s | should go watch it because it was a very |
15486s | interesting Shield Rush setup but I'm |
15488s | kind of feeling like a rival bringing a |
15490s | shield rush and just trying to roll |
15491s | their opponent right here |
15493s | all right so uh we do have a chart |
15495s | that's going to show uh the the weather |
15497s | usage I see this on my screen here I |
15499s | don't know if it's right attached to |
15500s | throw up on the screen so I'm going to |
15502s | talk as if it is and see if it will |
15504s | appear I know it's literally just been |
15506s | posted by viter Nara our incredible |
15507s | tools guy in the back end who's been uh |
15510s | just working with our great database and |
15511s | here we go look at this this is the |
15513s | Widow usage in tournaments I mean that's |
15515s | pretty phenomenal when you look at the |
15517s | usage obviously spiked way back in |
15520s | Alliance tournament 13 and then the |
15522s | users has just kind of dropped off right |
15524s | there and then and almost uh exactly 50 |
15526s | 46 have survived 46 have died uh and |
15530s | teams like hydride Factory one of the |
15532s | top uses of the Widow so not the most |
15535s | common ship 44 wins the 48 losses means |
15537s | it does die more often than it does lose |
15539s | more often than it wins but there you |
15542s | are that is the Widow in Alliance |
15543s | tournament so pretty cool to see that |
15545s | and pretty cool to see that ship being |
15546s | used all right let's head over to the |
15548s | arena now with Messier and Mark |
15550s | resurrectus Clan versus |
15558s | Hello friends and welcome back today we |
15561s | have on the grid Rusty hyenas Clan |
15564s | versus a rival and we have Rusty hyenas |
15567s | running an IHOP setup yes that's right |
15570s | folks IHOP that's the International |
15571s | House of Pancakes for you Europeans with |
15574s | double Bargas double arthrus Osprey Navy |
15577s | stork bifrost scalpel Kieran and vigil |
15580s | Nazir what do we have for our friends |
15582s | from arrival yeah it looks like they're |
15584s | right with the even more rust than the |
15586s | rusty hyenas did they have like one clay |
15589s | mod two Cyclone fleeties you said Loki |
15591s | and some killari ships some |
15595s | two lucky figures and a jackdaw and |
15598s | character so like a all right like Heidi |
15600s | said about Russia |
15603s | so they're going to go hard oh they are |
15606s | Russian no they do they do be Russian |
15609s | though Museum they are coming across |
15610s | hard with the Osprey Navy we can see the |
15614s | both Oscar navies are burning across the |
15616s | map trying to get in within their ham |
15617s | range uh and taking quite a bit damage |
15619s | on the way over zags and the Oscar Navy |
15621s | from arrival now dipping into low Shield |
15623s | but they are going to pick up the stork |
15624s | from Firestarter are you who will go |
15626s | down but trading the stork for the |
15628s | Osprey Navy I'm not sure that's a decent |
15630s | trade but it is stock went into screen |
15632s | and that put him in a really |
15633s | uncomfortable |
15637s | positions meantime |
15640s | but they're still going in still rushing |
15642s | while the red team or the hyenas are |
15643s | like trying to burn back they're not |
15645s | really applying uh or they're actually |
15647s | giving you the Aspen Navy second |
15648s | entrepreneur issue down really quickly |
15650s | yeah they are getting the second half of |
15652s | Navy issue then but at the same time a |
15653s | toner asked them a sick for however in |
15656s | the world he's supposed to pronounce |
15657s | that uh uh is dipping into or taking |
15661s | some Shield damage now but again being |
15663s | uh you know using those those local reps |
15665s | to to stay up just fine you've got some |
15668s | uh some rap drones over there as well so |
15670s | he seems to be doing okay and at the |
15671s | same time they're just picking off DPS |
15673s | now we see larynx austrine in the |
15675s | caracal from arrival uh is gonna get |
15677s | clapped here in just a moment in fact he |
15679s | might be able to hear it |
15681s | if he goes down here |
15683s | I was gonna make a good joke but he is |
15685s | staying up uh so they must have they |
15687s | must be he's either out of range or they |
15689s | are out of clip |
15690s | I mean you start out of things because |
15692s | it's right into the problem yeah he's |
15693s | because he's right there |
15695s | seeing the swarm of repair drone's eyes |
15698s | so damage drones on him uh but there's |
15700s | not enough to like they're wrapping him |
15702s | up |
15703s | at the meantime the red team lost one |
15706s | attack here in so the scalp is cooked to |
15708s | follow after okay is just getting torn |
15712s | apart by the arrival team |
15714s | scalpel does go down for the for the the |
15717s | rusty Haynes team and now they are out |
15719s | of a lot of frigates uh so but but again |
15723s | you're making decent trades here the |
15725s | Bargas of atona uh Austin Sixth is oh |
15729s | man taking a lot of of Shield damage |
15731s | right now a lot of damage from all these |
15733s | hams you can see Hampton is getting |
15735s | devoured oh it absolutely |
15739s | structure you hate to see it but it is |
15742s | so beautiful thanks to these lovely |
15744s | missile effects courtesy of the CCP art |
15747s | team oh and that Vargas does go down |
15749s | this is turning quickly first Pancake |
15752s | getting served and didn't even have any |
15754s | game for it uh and then we didn't even |
15756s | have butter Messier we didn't have |
15757s | butter we'd have time to butter it or |
15759s | apply a little bit of syrup and it is |
15760s | down they devoured it quickly the |
15762s | bifrost goes down this is turned almost |
15765s | in on a head away from our friends from |
15768s | Rusty hyenas and they are they might it |
15771s | looks like they're going to get this |
15772s | Cyclone Fleet issue which is good it's |
15773s | important but they're down to I mean |
15776s | penis here is trying to burn away which |
15778s | might not be the best choice since he's |
15780s | burning out the Reigns of his lucky |
15781s | figures uh and these missiles can reach |
15784s | him anyways but it looks like the second |
15786s | pancake actually far away so it could |
15788s | get out of range now yeah he is far away |
15790s | but he has been tackled there is a |
15792s | jackdaw over there right on top of him |
15794s | now in fact the entire team is right on |
15797s | top of him they did not quite figure out |
15799s | how to run these Vargas I'm going to |
15800s | tell you we're gonna be a little secret |
15801s | the secret to running these Vargas is to |
15803s | get away from things uh because when |
15806s | stuff gets right up on top of you it |
15807s | will not it will not be a good time uh |
15810s | he is not having a good time right now |
15811s | the second Bargas low Shield very low |
15815s | Shield yeah |
15816s | yeah so the rival team they did a really |
15818s | good job with rushing these things down |
15820s | they didn't hesitate they ran straight |
15822s | for the throat and they got these uh |
15825s | juicy pancakes and stuff they did lose |
15827s | the ejector but at this point they're a |
15829s | five commanding leaders they take down |
15831s | that bag and stuff and they said racer |
15833s | absolutely absolutely and again you know |
15836s | these these double Bargains are strong |
15838s | it's easy to become intimidated when you |
15840s | see setups double faction Battleship uh |
15843s | you know triple Battleship these these |
15845s | big you know these these really strong |
15846s | comps fear Viner would call them King |
15848s | killer cops or King Slayer or whatever |
15849s | he says but again all you have to do is |
15852s | have a plan attack and you will be |
15854s | successful in this case the team from |
15856s | arrival has done exactly that they said |
15858s | Shield rush they Shield rushed and now |
15861s | they've got our friends from Rusty |
15863s | hyenas on the ropes |
15867s | really quickly with this rush like |
15869s | boosting up so many ships right away at |
15872s | the at this point I just don't have the |
15874s | damage to break anything the uh arrival |
15877s | team still hang both the largest alive |
15879s | and having like four tanky uh DPS |
15883s | battleships |
15885s | yeah |
15887s | but still thinks like a battle cruiser |
15890s | you know you can see the uh the orthos |
15892s | of bazinga Mungus Bazinga Bazinga mogas |
15896s | sorry vizing mogus is trying to kite |
15899s | away from a swarm of drones and he |
15902s | quickly approaching Loki of drinty uh or |
15905s | drink to rather |
15907s | um but again it's just it's it's without |
15909s | those Bargas that the compass flipped |
15911s | upside down this is just everything that |
15912s | has this point is just a formality |
15915s | it's like a really quick crucial but the |
15917s | thing is the lucky got the long range |
15919s | web defiers and this is like a really |
15920s | strong acid to have when you want to |
15922s | rush something down you can reach up and |
15924s | drop those uh juicy Pancakes there and |
15927s | now also the offers which I believe is |
15929s | the name of the Hound from or something |
15932s | but I'll tell you I'll tell you miss the |
15934s | thing about pancakes and what they don't |
15936s | you know you a lot of people just assume |
15938s | you want to make sure the batter is nice |
15939s | and thin nice and smooth that's not the |
15942s | case you don't want to over mix it if |
15943s | you overthink it you mix it up too much |
15945s | you're gonna have flat pancakes you got |
15946s | to leave a little bit of batter and then |
15947s | a little just just give it a little bit |
15949s | of a mix make it make it nice you know |
15951s | you just have to act on instinct which |
15953s | is not what not quite what happened here |
15954s | they were a little over you know they |
15956s | they thought about it too much they got |
15958s | tackled uh they you know they didn't |
15960s | play to their strengths and by doing |
15962s | that they just I mean again there's a |
15964s | ton of damage coming out of these these |
15965s | uh cycling plates in the Claymore |
15966s | goodness gracious yeah it looks like the |
15969s | second offers gotta run down |
15972s | so this project is just a cleanup job |
15974s | for these uh arrival team like they |
15976s | develop the pancakes and now they're |
15977s | doing the dish just keeping the |
15979s | Everything clean just need to like |
15982s | remember to wipe off the drones to make |
15984s | our cleanup crew extra happy you were |
15986s | exactly right Nazir in fact I've often |
15988s | said the authors kind of looks like a |
15989s | space Fork you know what so does the |
15991s | vigil too this is an apt metaphor better |
15993s | than my pancake metaphor so uh really |
15996s | well done by the team from arrival |
15997s | they've played this one very well I want |
15999s | to see if either of these uh go for the |
16002s | Edge of Glory here you can see the vigil |
16004s | is just burning straight down well maybe |
16006s | not quite straight down |
16008s | hanging around down there just just just |
16010s | chilling |
16012s | yeah he's just enjoying the view of his |
16015s | friends getting Davao at the |
16017s | yeah yeah maybe he's just waiting for |
16020s | the rust to really settle there I don't |
16022s | know like uh this point there's not much |
16024s | to do as a Bacardi desire of the rival |
16027s | team saying a GFS in a local so he's |
16030s | pretty confident they have the Victory |
16032s | and I can |
16033s | really I agree with him |
16036s | yeah I mean they can try and wait this |
16038s | one out if they want to we still have a |
16039s | couple minutes left in this match this |
16041s | this went by pretty quickly so if the uh |
16043s | you know I'm I'm sure the oh yeah the |
16046s | team from arrival is trying to track |
16047s | down that orthos trying to get some uh |
16049s | some damage on them so they can wrap |
16051s | this thing up the check is on the table |
16054s | they have asked for the bill the server |
16057s | has come over and given it to them and |
16059s | they are ready to head home and take a |
16062s | nap so you have to we have to go aim him |
16065s | fall from a twitch chest saying that |
16067s | hyenas team didn't even bring a hyena |
16069s | but that's true like did they bring a |
16071s | ghetto hyena like |
16075s | you say |
16078s | yeah I mean yeah they did do that you're |
16080s | correct |
16082s | it's like the uh you know it's the |
16085s | oh man that's that was really really |
16088s | funny yes they have finally caught valid |
16091s | gallic uh in the orthos uh have you know |
16095s | are now applying damage to them the the |
16097s | the the the ghetto vigil uh or the the |
16101s | ghetto hyena rather uh is still you know |
16104s | casually nosing around the bottom of the |
16106s | map just waiting to uh waiting for his |
16109s | his time really if you think about that |
16111s | way |
16112s | yeah so tell me market like how do you |
16114s | like your pancakes served uh I so I |
16118s | here's the I'm gonna be I'm gonna be |
16119s | real with you for a second is here I |
16120s | don't actually like pancakes I live in |
16122s | Georgia uh in the great state of Georgia |
16124s | the United States and the thing we're |
16125s | known for the most are the old waffle |
16127s | house so I'm a bit of a waffle guy |
16129s | myself and I perform with just a little |
16130s | bit of butter and some and some syrup |
16132s | and a peanut butter if you if you do |
16134s | just swap the uh swap the syrup for |
16137s | peanut butter beautiful it's it's |
16139s | delicious |
16143s | still exists like there used to be like |
16146s | a affiliated with the pandemic uh Legion |
16148s | like a snake waffle and they had this |
16151s | really awesome advertisements with the |
16153s | with the waffles oh yeah yeah I do |
16155s | remember those man it was a long time |
16157s | ago uh yeah you know I'm sure they're |
16159s | around listen Eve online is one of those |
16161s | games where nothing ever really truly |
16162s | dies uh they just kind of go into |
16164s | irrelevancy for a while and then time |
16166s | passes and they come back so maybe one |
16168s | day we'll have the waffle Resurgence who |
16170s | knows |
16172s | who knows but still getting a pancake |
16175s | served and this offers is slowly going |
16178s | down it's like 30 second remaining the |
16180s | video might actually survive this match |
16182s | like saving like |
16183s | a few few million days ago like this is |
16187s | some TQ so this is real isk so they're |
16189s | doing the best to save that freaking so |
16190s | you can use it for later maybe orthos |
16193s | might survive too we're at five seconds |
16194s | the game the match has ended valdictald |
16198s | did Sir oh I said that Andy it was |
16200s | immediate killed uh so what a match well |
16202s | done by the team from arrival uh and you |
16205s | know extremely well played Shield Rush |
16207s | uh we will head back to the desk with |
16210s | our friends over at even t |
16232s | thank you |
16259s | thank you |
16287s | thank you |
16299s | casing you you are one of two people |
16302s | that couldn't listen and couldn't check |
16305s | bookmarks and find your own way out the |
16307s | route the entire route was literally |
16309s | bookmarked out to losac I bookmarked it |
16312s | 10 minutes in advance |
16314s | press the Hyena's Clan there could use a |
16316s | bit more WD-40 as they get taken apart |
16319s | by arrival in a pretty close match at |
16320s | the start but it really did start to |
16322s | turn as the match progressed uh CP |
16326s | casual what happened there for both |
16328s | teams really we saw a rival on the back |
16329s | 50 lost those two in Ospreys but then |
16331s | they started to really pull it back yeah |
16333s | so uh Rusty hyenas Clan bought a rapid |
16335s | light set up and it was like they had a |
16337s | pretty good like initial part of the |
16339s | fight because they killed two Hammer |
16341s | sprays they did lose their links the |
16342s | stalk but then their bifrost kind of got |
16345s | tackled and got away and it looked like |
16346s | uh or I've actually wasted quite a lot |
16348s | of hand DPS trying to kill him but then |
16350s | arrival able to catch on to the bar |
16353s | guests they were able to kill it it died |
16355s | super fast I'm not sure how it was fit |
16357s | we think it might be like super greedy |
16359s | with like double guidance computer or |
16361s | something like that because it just died |
16362s | Mega fast and then they kind of just |
16364s | fell apart after that that's one of the |
16366s | problems with uh rapid Heavies and Rapid |
16368s | lights right this is if you can't kill a |
16371s | lot of their comp in that first initial |
16372s | clip the second clip then and you just |
16375s | kind of fall apart at the end yeah so I |
16377s | just found the um the kill Mill for that |
16379s | bar gas here so em Shield hardener a |
16382s | multi-spectrum and Exile uh ancillary |
16385s | Shield booster uh looks like the extent |
16387s | of the tank uh bar any thoughts I mean |
16389s | that died so quick did he just forget he |
16391s | had the xlasb because it didn't look |
16394s | like he used it I don't remember I'm |
16397s | peeking over here so it does look like |
16399s | he had all these blisters located so the |
16401s | button was not hit |
16403s | um I don't know if maybe he accidentally |
16406s | used it and was reloading but you know |
16409s | the button was not hit so I don't think |
16411s | I don't think I saw that Vargas but |
16412s | really shot before then that's died very |
16415s | fast utterly devastating uh if you fit a |
16418s | pro tip |
16419s | for me to you if you fit an XL ASB as |
16423s | your tank |
16424s | please do activated while being shot it |
16426s | is much more likely you will survive |
16428s | than if you do not uh I mean CP Castro |
16431s | seems like good advice yeah it could |
16434s | also be that he got caught out with |
16435s | hardness like one thing that you'd often |
16437s | do right is you pre-overload your Shield |
16440s | hardness and maybe he just like got |
16443s | jumped on and he's like oh no and like |
16445s | to hit them like five seconds after like |
16447s | his shield HP is already all gone |
16449s | because he had no buffer with no large |
16450s | Shield extenders oh that's uh it's |
16453s | utterly devastating to hear that but |
16455s | that because we were watching that go at |
16457s | the time and that bar gas died so |
16459s | quickly that we were wondering if |
16460s | perhaps it's some sort of you know |
16462s | untanked Meme fit with just more utility |
16464s | in the mid slots uh just because of the |
16467s | speed of its demise but in this case |
16469s | nope just the uh minor minor piloting |
16473s | error so I mean it happens it does it |
16475s | does happen it's a stressful situation |
16477s | like a lot of people I know that there's |
16479s | a lot of people that play the at because |
16480s | it's one of the only things in Eve that |
16482s | still gets their like adrenaline going |
16483s | and get you that assignment where it's |
16485s | like you know after after you've lost |
16486s | you know several hundred billiona ships |
16488s | trying to like solo PVP your PVP et |
16490s | cetera you're kind of like oh no I lost |
16492s | my orthos but if you go into the at it's |
16494s | like oh this is there's some real prizes |
16496s | on the line here like you losing that it |
16498s | matters yeah I mean it's it's so easy to |
16501s | to point and look haha but you're right |
16503s | the the stress and like the like the |
16505s | heart rates goes you get the combat |
16507s | shakes I remember one time flying in a |
16508s | match uh in the mark Championship where |
16511s | I went to for some reason I went to |
16513s | click with my mouse to turn on my guns |
16516s | which were in my my first slot I missed |
16518s | and uh collect the unstack all my guns |
16521s | so they unstacked across the top and I |
16523s | panicked and turned them all on one at a |
16525s | time of course then you can't restack |
16527s | them because they're all cycling so I |
16529s | was like overheating each one |
16530s | individually to try and like manage the |
16532s | heat it was kind of chaotic and real |
16534s | building them was a bit of a nightmare |
16535s | as well but I didn't want to lose a time |
16537s | to turn them all off again so I spent |
16539s | the whole match just doing them all like |
16540s | that so yeah I I actually I understand |
16543s | Mr Vargas pilot I forgive you in this |
16545s | case you have my forgiveness you have my |
16547s | permission to go to your team and say |
16548s | it's okay CCP overload said I was fine I |
16551s | did well so all right let's look at our |
16553s | next match which is uh hidden Leaf |
16555s | Village engine whereas it's root Coppell |
16557s | so hidden Leaf Banning out the Blackbird |
16559s | the executor Navy issue the guardian and |
16562s | the abaddin Rook Capel banning at the |
16564s | EOS the Osprey the executive shoot the |
16567s | Osprey Navy issue and our trickle bands |
16569s | are the Scimitar for hidden Leaf Village |
16571s | ninja and uh the Ishtar for rotcapel |
16574s | please be Castro what do you think about |
16575s | the Ishtar band second time we've seen |
16577s | one of those a very strange band in my |
16579s | opinion yeah the Ishtar is a ship that |
16581s | has been really strong in past 80s when |
16584s | we've had drone comps normally when it's |
16586s | been super strong is when we've had |
16587s | tattoo drones be enabled the Estuary is |
16590s | actually really powerful and the arena |
16591s | especially if you're able to like |
16592s | utilize the mjd beacons because you can |
16594s | kind of drop drones like assign your |
16596s | drones over to someone else it has like |
16598s | a really long lock range as well and |
16600s | then you just like go over to an ndd |
16601s | Beacon and you just constantly MGD |
16603s | around so it can be like super strong |
16605s | against comps that don't really have |
16606s | like mini scrams or any way to like |
16608s | really deal with that |
16610s | and bar and you're seeing anything |
16612s | really jumping out here I feel like |
16613s | we're starting to see a very obvious |
16615s | trend and meta for Banning a lot of |
16617s | these ships we're seeing get banned |
16619s | regularly uh anything anything different |
16620s | here for you I think the big difference |
16622s | here is that we're seeing in EOS and an |
16625s | Ishtar Band by the same team and if you |
16628s | ban an EOS and initial |
16630s | um nowadays that's functionally Advanced |
16632s | most drone setups like there's some |
16634s | weird stuff you can do with Dominic's |
16635s | but there are a lot of points and |
16637s | they're not really that good so uh we |
16639s | haven't seen a drone setup yet I believe |
16641s | we saw one in the feeders that did |
16642s | pretty okay but Road Capel is actually |
16646s | functionally banned drones out |
16648s | which is kind of weird because you know |
16650s | like CCP Castro said they're not that |
16653s | good anymore but maybe there's something |
16655s | we don't know maybe Rock Pell has been |
16657s | having trouble against your own teams so |
16658s | this could be them saying hey like if we |
16660s | have an extra band let's just get rid of |
16662s | this entire archetype by itself yeah I |
16664s | mean you can kind of start to infer that |
16667s | by the fact it's one of the trickle |
16668s | bands so they run and test necessarily |
16670s | anticipating guessing that ban they got |
16672s | an extra single ban and decided hey |
16674s | Let's uh let's get rid of that star uh |
16676s | in case you just tuned in trickle bands |
16678s | the way they work is every team gets |
16680s | four blind bands so the referees convo |
16682s | the captains and they ask for the bands |
16684s | the captains provide four ships |
16687s | um and you can only ban I think three of |
16689s | a particular size so you could only buy |
16691s | three battleships for example not four |
16693s | um those bands are done blind so each |
16695s | Captain is converted individually they |
16697s | referee receives those bands they put |
16699s | them on the spreadsheet and if any of |
16701s | them are duplicates in this case there |
16703s | was at least one duplicate the captains |
16705s | are told hey you have one additional ban |
16707s | if there's two duplicates you have two |
16709s | up to four additional bands so if all if |
16711s | both teams ban the same four ships then |
16713s | there's four tracker bands so potential |
16715s | I believe for 12 bands in these |
16718s | particular matches |
16719s | in this case we didn't have 12 we had |
16721s | much less than that |
16722s | um but we can go pretty now pretty much |
16724s | to the arena to see who wins between uh |
16727s | hidden Leaf Village Ninja Assassin Squad |
16729s | Esports versus rotcapel with your |
16732s | casters Alec and Chad |
16737s | oh Alexa cart here well we have a very |
16741s | interesting match ninja Lee Village |
16742s | ninja assassination Squad Esports has |
16745s | brought a best of rapidly rapid heavy |
16749s | missile Battleship set up with a |
16750s | broadcast type and Fleet issue |
16752s | Armageddon Navy high-end backed up by a |
16754s | double purifier pick in the low end with |
16758s | their sights firmly set on that |
16760s | Nighthawk Chad breakdown Road Coppell we |
16763s | are seeing Nighthawk double Loki Cyclone |
16766s | Fleet Osprey Navy Carol Navy stork |
16768s | double lodgy frigs and a sky breaker as |
16771s | you said it seems like those rapid |
16773s | Heavies and torps are going to have a |
16775s | fun time trying to shoot that Nighthawk |
16776s | no this is a flag Argus brought by |
16780s | hidden links |
16782s | really putting the money on the line |
16783s | here and it's pimped out it's got an |
16786s | amazing looking skin it's got rapid |
16788s | Heavies on it you can imagine probably a |
16791s | lot of uh very expensive low slots with |
16793s | ballista controls |
16795s | and that is going to look to take a big |
16797s | chunk out of the high end of the row |
16798s | Capel setup but it's also a very |
16801s | tempting Target for them if they can |
16802s | bring it down that is going to be a huge |
16804s | loss for the ninja Leaf Village |
16807s | with the opening moves are if they do |
16809s | attempt to try to headshot the flag bark |
16811s | or if they try to get rid of some of the |
16813s | control or bombers on this hidden Leaf |
16815s | team a lot of things looking nice to |
16817s | shoot as this is an armor comp by the |
16819s | way if anyone hasn't seen that yet but |
16820s | The Argus and typhoon matching the |
16823s | gedden and we are seeing a cyclone Fleet |
16825s | be the primary by hidden leaf |
16827s | yeah they're doing the narrative run in |
16829s | the other direction but unfortunately |
16830s | the typhoon Fleet issue has been webbed |
16833s | down by those Loki's the Cyclone Fleet |
16836s | issue is paying the price for it though |
16837s | is it is going to die well ahead of the |
16839s | typhoon Fleet issue which is yet to |
16841s | reach Armor |
16842s | and a hyena also looks to be maybe a |
16845s | target for the small end as the top end |
16847s | shooting the typhoon Fleet of hindley |
16849s | Village Ninja Assassin Squad Esports |
16852s | um the Cyclone Fleet barely holding but |
16854s | I don't think very much longer |
16857s | yeah he is dropping very rapidly the |
16859s | damage output of the broke Capell team |
16860s | cannot be underestimated and there is no |
16862s | mitigation to be had in those |
16864s | battleships once they get into range of |
16866s | the road Capel damage they're gonna drop |
16869s | pretty fast uh meanwhile the Osprey Navy |
16871s | issue is getting taken down pretty |
16875s | quickly he's going to do his best to try |
16876s | to mitigate and buy some time but he |
16878s | really can't drops there they're going |
16880s | to trade for the typhoon Fleet issue |
16882s | that is a great trade for Road Capell |
16884s | this batch is still very much |
16887s | competitive here as the Basilisk taking |
16890s | a break from Alliance tournament count |
16891s | showing analysis to rock the hyena he is |
16894s | being primary but is so far definitely |
16896s | evading death here as the Thalia of |
16899s | slimatics gets switched onto and is now |
16902s | already into about 80 percent armor |
16905s | dropping slowly but just gets caught by |
16907s | the Deacon reps and that has stabilized |
16909s | and as we see on the other team in the |
16911s | carical Navy being the primary about |
16913s | half Shield bouncing slightly up and |
16915s | down but fully tackled new painted |
16918s | webbed and |
16919s | um going to probably go down soon |
16922s | depending on the reload times of these |
16924s | battleships being rapid Heavies but also |
16926s | we see webs down in the get in Navy and |
16928s | that seems like they're switching off to |
16929s | that being the target |
16931s | that's going to be a key factor of this |
16933s | match the rapid heavy Clips once they're |
16936s | out there's going to be no appreciable |
16938s | damage incoming from the hidden Leaf |
16940s | Village into assassination Squad Esports |
16942s | so that we'll give the opportunity for |
16944s | Road capell's logistics team to prepare |
16947s | the shields of the affected ships which |
16949s | will then have to go back through to |
16951s | just hit all those hit points again |
16954s | but at the same time Road Coppell has a |
16957s | very similar restriction a lot of their |
16959s | ships have a similar mechanic here the |
16961s | reload times are going to be pretty |
16962s | equivalent |
16964s | oh it is tough but the purifier still |
16967s | remaining alive on the side of the |
16969s | Hidden leaf that is providing a lot of |
16971s | uh additional damage the Thalia is now |
16974s | dipping below half armor they seem to |
16976s | have gotten onto it and gotten a bit of |
16978s | web and painting onto it it's now taking |
16980s | a lot more fire and really struggling to |
16982s | hang in there |
16984s | yeah we're watching the road Capel team |
16985s | losing a lot of their DPS ships as well |
16987s | not being able to seem to take down this |
16989s | Armageddon Navy and you know they're |
16991s | bouncing onto this lodgy now to maybe |
16993s | try and help themselves get ahead in the |
16996s | you know using their DPS effectively and |
16998s | breaking things but like I said that is |
17000s | a flag bar guest on grinning and if |
17002s | they're having trouble killing things |
17003s | currently I don't know if they're going |
17005s | to be able to kill that or much other |
17007s | things on grid yeah that Loki is uh he's |
17010s | bleeding armor pulling back Shields but |
17012s | it's not enough he's losing armor every |
17014s | time and if that goes down they are |
17017s | going to really struggle the thali can |
17019s | already tank the entirety of the rest of |
17021s | their team |
17023s | it is very very low |
17032s | could be crucial but I don't know if |
17034s | it'll be enough to mitigate the loss of |
17036s | this Loki as it drops meanwhile the |
17039s | scalpel of Rima abramalk seems to be |
17042s | like that's going to be the next primary |
17043s | target here either that or the caracal |
17046s | Navy issue which is still sitting at |
17048s | about two-thirds Shield they have |
17049s | options here |
17052s | they have options but it seems like |
17054s | their damage isn't really breaking much |
17056s | things on grid whereas hidden Leaf is |
17058s | might not be instantly breaking things |
17059s | on grid but slowly whittling things down |
17062s | and taking more of an advantage in the |
17063s | match as it progresses |
17065s | yeah the torpedo Jutsu from these |
17067s | purifiers is really starting to come |
17069s | into play here is they're just |
17070s | relentlessly pounding this team uh the |
17074s | the lower Sig weapons are tearing into |
17076s | the scalpel he's drawing all of the |
17078s | Kirin reps but it's not going to be |
17080s | enough it's trying to stabilize but |
17082s | meanwhile the Loki is now dipping into |
17084s | two-thirds Shield the damage from hidden |
17087s | Leaf is just too much they're able to |
17090s | spread it onto multiple targets the |
17092s | short range of the Karen and scalpel |
17094s | repair is not able to properly keep up |
17096s | with the target calling and they're |
17098s | really struggling to match the damage |
17100s | output here with any kind of repairs or |
17102s | even return fire the bar gases started |
17105s | to take some fire they're going for the |
17107s | headshot of the of the flagship but it's |
17109s | just hitting armor now |
17110s | it seems they do have tackle on this |
17112s | flag Burgess and it seems like this |
17114s | might be their only hope to walk away |
17115s | with at least some sort of victory in |
17117s | this match you know taking out these |
17119s | expensive black Vargas means you can no |
17121s | longer field these um battleships ever |
17123s | again in the tournament you take it out |
17125s | it is gone and it cannot be fielded with |
17127s | those blingy modules again so they're |
17129s | looking for one last hole but maybe not |
17131s | a victory in the match but a victory in |
17133s | the isk wallets |
17136s | supreme or go out like Jiraiya we're |
17139s | about to find out it is it is dropping |
17141s | slowly but I think too slowly because |
17144s | the character Navy issue has been |
17146s | re-primaried and it's now in the |
17148s | structure they're trying to catch it |
17149s | with some Shields but it's not going to |
17151s | do it the structure bleeds through and |
17153s | that's down that is |
17157s | looking in those Shield two probably not |
17158s | going to hold very long either they can |
17159s | probably get rid of enough damage to |
17161s | save this flag bargist |
17164s | oh they're doing it the flag bar guest |
17166s | is slowly clawing back those hit points |
17169s | bro Capel trying to adjust Now by going |
17171s | back after the Thalia but they weren't |
17173s | able to break it before and this Loki of |
17175s | proxy is about to drop oh my God this is |
17179s | falling apart for rocapel |
17181s | and now also the Nighthawk being the |
17183s | only ship left which is going to be the |
17185s | easiest for those bombers to apply to |
17187s | probably going to go down extremely fast |
17188s | in itself that it's just going to be |
17190s | clean up with a small and they're going |
17191s | to have no meaningful damage left to |
17193s | kill anything on this grid |
17195s | yeah the Nighthawk is their sole source |
17197s | of remaining damage the stork is |
17199s | basically there for links Karen and |
17200s | scalpel repair team the sky breaker is |
17202s | doing what it can for drones but it's |
17204s | not going to be much of a threat to a a |
17206s | full tank ship |
17208s | and the Nighthawk is now starting to |
17210s | take primary fire and you can see the EM |
17212s | damage from these purifiers just cutting |
17214s | right through it the purifier is finally |
17217s | getting around to being primary by the |
17218s | road Capel team but it's going to be too |
17220s | little too late they don't have a lot of |
17222s | kill pressure left the Nighthawk does |
17224s | get an application bonus but it alone is |
17226s | not going to be able to overpower the |
17228s | Reps from the Deacon Thalia repair team |
17230s | the hidden leaf |
17232s | yeah usually you see most teams try and |
17234s | get rid of those bombers right away |
17235s | they're pretty squishy that do high DPS |
17237s | slow points sometimes they're free kills |
17240s | but it does seem like with the setup |
17241s | that rokapo brought they do not really |
17243s | have the option to clear those bombers |
17244s | and they were free to just sit off in |
17246s | the distance the entire match just |
17248s | putting those torps into whatever ship |
17250s | they chose |
17251s | yeah you got to believe those purifiers |
17253s | are about seven to eight hundred DPS |
17255s | each |
17256s | uh just raining missile stem for the |
17259s | entirety of that match that is an insane |
17261s | amount of damage to leave there and |
17263s | their tanks are not awesome you've got |
17264s | to believe if they had primary them |
17266s | earlier it would have been an easy kill |
17268s | I think they uh |
17270s | overestimated their ability to mitigate |
17272s | the damage coming out from the hidden |
17274s | Leaf Village ninja assassination Squad |
17276s | Esports team and just weren't able to do |
17279s | it they were hitting them like trucks |
17282s | exactly I think rockapel realized you |
17284s | know they were not breaking things uh |
17286s | part of the way through that match and |
17288s | they saw that flag Bargas and said maybe |
17290s | we can get a kill on this but I think |
17292s | they said that a little bit too late if |
17294s | they did that slightly earlier in the |
17295s | match they might have been able to break |
17297s | a flag Vargas which also could have been |
17299s | a Difference Maker in this match but the |
17300s | amount of damage it puts out but also |
17302s | the fact that even if you don't win the |
17304s | match you walk away with a nice Flagship |
17306s | kill that is always a great feeling even |
17308s | after a loss |
17310s | yeah unfortunately they are not going to |
17312s | enjoy that feeling |
17314s | as both the Gated Navy and the broadcast |
17316s | are alive and quite safe |
17319s | this Nighthawk is doing what it can but |
17322s | it there's just no way it's going to be |
17323s | able to claw back the Deacon and the |
17325s | Thalia are going to be able to easily |
17327s | repair the damage you can see the hyena |
17328s | here it is taking some fire but it's |
17331s | tanking even easier than it was early in |
17332s | this match if the Nighthawk were to |
17335s | Pivot and primary the Thalia or the |
17337s | Deacon it still would not be enough the |
17340s | Deacon will be able to rep the Thalia |
17342s | the Thalia will be able to rep the |
17344s | Deacon I feel like that Nighthawk is at |
17346s | this point fairly well contained where |
17349s | less than a minutes ago it might survive |
17351s | to the end of the match but I think that |
17353s | is it in terms of kills for Road Capell |
17355s | they're going to close this match out |
17357s | with just 27 points which is a far cry |
17360s | from what they needed to advance here |
17362s | they did a good job in getting on that |
17365s | typhoon Fleet issue and they did take |
17366s | that down you know fairly fast they're a |
17369s | high DPS comp but it did seem from that |
17371s | point on that hidden Leaf took out |
17373s | enough of those factional Cruisers and |
17374s | battle Cruisers to mitigate that damage |
17376s | and then just pilot it around to not |
17378s | allow them to be on top of them or not |
17381s | get webbed because those uh low end does |
17384s | have a lot of Sig to uh Lo Sig to avoid |
17387s | this and it just seemed like rocapel was |
17388s | not able to put enough damage on things |
17390s | to actually finish them off well they |
17393s | had the damage on grid |
17395s | Yeah in our closing seconds here you saw |
17397s | the Kieran go down the scalpel will fall |
17399s | I might be able to grab another kill |
17401s | before time they're five seconds |
17403s | remaining we're gonna throw this back to |
17405s | the analyst desk for a breakdown |
17445s | crazy |
17450s | wow |
17464s | guys stop being casual they're really |
17467s | bad we should not lose anybody to this |
17469s | warp off or pause take the fleet warp |
17471s | everybody warp off this is a really |
17473s | really bad execution I'm very |
17474s | disappointed |
17479s | rain are you in the armor Vagabond or |
17481s | something no um I've got axle ISP |
17487s | polarized guns or what |
17494s | our head and leaf found their Village |
17498s | um as wrote cafel at the end of that |
17501s | match uh giving the W to Hidden Leaf |
17503s | Village Ninja Assassin |
17506s | Squad Esports that is their full name |
17509s | good job guys uh Bart what happened in |
17512s | that match there uh it was it was a very |
17515s | good match |
17516s | um we saw kind of a pseudo Shield rush |
17519s | it was a shield rush it was maybe a |
17521s | little lower on damage um try and take |
17523s | out what I feel like that one's kind of |
17525s | safe to say it was a kingslayer it was a |
17527s | triple rapid heavy launchers |
17529s | um they did uh rockapel |
17532s | almost pulled it off I think it was very |
17534s | very close at a couple of moments there |
17535s | but the uh sort of kingslayer Rapid |
17538s | heavy has this ability to pick a Target |
17540s | and just blow it up in the clip of the |
17542s | rapid Heavies and hidden Leaf team was |
17545s | able to very very well uh intelligently |
17548s | Target down and take out the ships from |
17550s | the bottom up pulled it off uh we were |
17552s | sitting there talking like oh he should |
17553s | have been shooting this oh he should |
17554s | have been shooting this oh he should |
17555s | have been shooting this at the end of |
17556s | the day they shot the right targets and |
17557s | they won I think there was some |
17559s | confusion of whether it was a flag |
17560s | bargist or a flag Navy getting but uh |
17563s | regardless uh good piloting on both ends |
17566s | no neither of them died uh shout out to |
17568s | virion because we used to fly together a |
17570s | whole bunch back in the day and that's |
17572s | good to see that he's on a team that's |
17573s | winning this time yeah we'll hear from |
17575s | Varian in just a moment but before we do |
17577s | CC Castro anything you wanted to say |
17579s | about that match |
17580s | uh yeah it was pretty nice to see like |
17583s | how well executed it was just being able |
17586s | to keep those like low-keys and The |
17587s | Nighthawks at Bay and just slowly |
17589s | whittled down killed the right targets |
17591s | with rapid heavies |
17593s | it's also nice to see the Armageddon |
17595s | flag up again Navy issue be used again |
17597s | after it got buffed in uprising |
17600s | uh |
17600s | I'm not too sure like what making it a |
17603s | flagship really brings other than |
17604s | getting like a bit more tank like I know |
17606s | you get the like faction rapid heavy so |
17608s | you have like two more in the clip or |
17610s | something like that if I remember |
17611s | correctly yeah it's been a pretty |
17612s | popular uh Flagship actually this year |
17614s | so I'm sure we'll see when the first one |
17616s | goes down uh what the the secrets to the |
17619s | the flag get an AVR but um we're gonna |
17621s | go check in with moderator who's been |
17624s | conducting interviews with uh captains |
17626s | and cool captains for the teams in |
17628s | Alaska over 19. this time he speaks to |
17630s | Varian sunshard from the hidden Leaf |
17633s | team I'm not saying that name again |
17637s | ultimately get involved with the at even |
17639s | as new pilot and then grow into a team |
17641s | captain pretty much as far as I can |
17644s | remember I always watch the at with uh |
17646s | absolute Fascination and eventually the |
17649s | original Captain for spectrafleet who |
17651s | was very well known for doing nothing |
17653s | but YOLO hole rushes which ended up |
17655s | being a bit of a meme perspective Fleet |
17657s | for quite some years at the very last |
17658s | minute the year that I wanted to join he |
17660s | decided to quit so I had one week to set |
17663s | up a team and suddenly figure out hey |
17665s | how do you even run an alliance |
17667s | tournament team obviously that run I |
17669s | mean we still won two matches |
17671s | um but you know didn't go too well after |
17673s | that yeah just year after year after |
17674s | that kept doing the same thing kept |
17676s | trying to figure it out the hard way and |
17677s | that's also part of the reason I wanted |
17679s | to try something different this year |
17680s | instead of uh running my own team try |
17682s | and get a feel for how other people do |
17684s | an alliance tournament team last year |
17686s | hidden Leaf Village assassin Esports |
17688s | Squad managed to qualify through the |
17691s | theater event and then you went uh one |
17694s | and two out in 24th this year year you |
17697s | qualified after beating x877 in the one |
17702s | and done and now you're into the at how |
17704s | does it feel to be back in the mix I |
17705s | have to admit that the feeder match we |
17708s | got was a bit of a mixed bag no offense |
17711s | to the other team but it definitely feel |
17713s | like it was a bit of a violo let's see |
17715s | what happens uh kind of a team because |
17717s | the setup that we came across was unique |
17720s | certainly obviously I'm glad that we're |
17722s | in but I can't really say that it felt |
17724s | like a a big achievement to get through |
17726s | the feeders for us not a major major |
17729s | achievement yeah of course we're super |
17731s | happy to be in and uh for us I mean a |
17733s | free win in Eve is still a win you're |
17736s | gonna take but you know a little bit of |
17737s | a challenge is also fun so speaking of a |
17739s | bit of a challenge your very first round |
17741s | match is against Rogue hell how do you |
17744s | feel about that draw I don't want to be |
17746s | that guy and uh immediately get to uh |
17749s | ahead of myself but you know doing some |
17751s | digging into uh how they like to fly |
17753s | their matches over the previous years |
17754s | and and all that kind of stuff behind |
17756s | the scenes yeah yeah too we have a |
17758s | decent chance and do you have any |
17759s | rivalries in the alliance tournament |
17761s | either through Specter Fleet or now in |
17764s | the hidden Leaf Jutsu I'd say the the |
17766s | two you I wouldn't immediately call it a |
17769s | rivalry but for respectively and myself |
17772s | personally uh going up against snuff is |
17774s | always a fun one we just have a |
17775s | long-standing history of uh respectfully |
17777s | messing with snuff out and the other way |
17779s | around and another personal favorite is |
17781s | uh Brave this year they used a setup |
17783s | that was quite similarly based on a |
17785s | setup that we used against them in the |
17788s | anger games and they use that setup to |
17790s | smash through their first match as well |
17791s | so that was quite fun hoping we can |
17793s | fight against them and see if we can get |
17795s | a little bit of a mirror or something |
17796s | along those lines going what do you feel |
17798s | the strengths of your tournament team |
17800s | roster are |
17801s | um I'd say as low SEC Pirates this year |
17803s | we have a lot more pilots that are |
17805s | already more individually capable so we |
17808s | have a lot of people that are already |
17809s | used to doing a bit more solo PVP |
17811s | whereas respectively the people that I |
17813s | had in my team were more used to just |
17815s | being a fleet member which is great for |
17818s | fleets but in the alliance tournament |
17819s | obviously you need to have a little bit |
17821s | more individual knowledge on how to fly |
17823s | your ship and how to make the right call |
17824s | outs do you have any Star players that |
17826s | you'd like to kind of out that you think |
17828s | we should look out for well sadly our |
17830s | dear original Captain basilisk has |
17832s | decided to abandon us for commentary |
17834s | instead this year but luckily we still |
17836s | have our leader figure at boltram flying |
17839s | with us so as long as he's there and we |
17840s | obviously can't lose all right well it's |
17842s | been a pleasure to speak to you and best |
17843s | of luck on grid thank you |
17846s | moderator speaking to variant Stone |
17849s | chart there from the hidden Leaf team uh |
17852s | some pretty insightful comments uh we |
17854s | look forward to seeing more of them as |
17855s | they progress through the the brackets |
17857s | uh speaking of we have one more match in |
17859s | the winners bracket before we move on to |
17861s | our final three matches of the day in |
17862s | the elimination bracket uh our last |
17865s | match of the winners bracket is |
17866s | happening in just a few minutes so let's |
17867s | take a quick look at the bands between |
17869s | Exodus and platinum sensitivity |
17872s | extra choosing to Banner the lucky the |
17874s | curse the B Frost and the executor Navy |
17876s | issue whereas Platinum sensitivity going |
17878s | for the bar guest the abaddin the curse |
17881s | and the Deacon we then have some trickle |
17882s | bands with X disbanding at the stork and |
17885s | platinum sensitivity Banning out the |
17886s | Sentinel CP Kestrel uh thoughts on this |
17889s | one The Exodus bands are actually pretty |
17891s | interesting with them taking out the |
17893s | shield command destroyers so definitely |
17895s | trying to force them to either bring |
17898s | armor commanders uh armored come on |
17900s | commands Destroyers I can't say that |
17902s | word or just like Shields like a shield |
17904s | set up like Nighthawks and certain is |
17906s | which is interesting so maybe they're |
17908s | trying to bait them into like a shield |
17910s | rush and then they have a decent counter |
17911s | for it yeah uh bar any any final |
17914s | comments on that as well uh honestly |
17916s | that's pretty much what I saw too it's |
17918s | like if you're Banning both Shield |
17919s | command destroyers that actually really |
17921s | forces you to either bring Shield battle |
17924s | Cruisers which means you're going to |
17926s | probably be rushing or not bring Shield |
17929s | okay well I mean let's go through and |
17930s | find out uh as we go for X this verse |
17933s | Platinum sensitivity with mizier and |
17935s | Mark resurrectus |
17940s | hello everyone and welcome back to Arena |
17942s | this is the last match in the upper |
17944s | break before we're going to move on to |
17945s | the liver break it's uh |
17947s | and and this and with me is Mark special |
17950s | actors and this is uh actually doesn't |
17952s | red versus platinum sensitivity in blue |
17954s | so can you tell me about these uh setups |
17956s | they have a lot of similar assets yeah |
17959s | the uh the team from uh Platinum |
17961s | sensitivity is doing a what we call in |
17963s | the business like kinda father set up or |
17965s | with uh four uh turned battleships sorry |
17970s | battle Cruisers uh with dual log navies |
17972s | because they are strong hog for lodgy |
17974s | carries uh for uh damps of course and |
17978s | then Confessor Mueller for tackle and |
17980s | other support and and miss what we see |
17982s | here for the team from uh Exodus Above |
17985s | Top |
17986s | yeah extras actually brought two years |
17989s | our nearest slot here at each time two |
17992s | arbitrators the vaccinated hyena tears |
17994s | and confessions would actually being the |
17996s | first like drone heavy comp receiving |
17998s | this year |
17999s | well it's funny because these are both |
18001s | obviously Rush camps and they are both |
18003s | rushed and they are just crashing |
18004s | against each other here in the middle of |
18006s | the Arena you can see the OG Navy's |
18008s | diving in the both of the eos's from |
18012s | Exodus crashing in and the the the uh |
18015s | oniros from eggs is taking a lot of |
18017s | early pressure as is the the hurricane |
18019s | Fleet issue of nightcap from Platinum |
18022s | sensitivity |
18024s | yeah we've seen him going straight for |
18026s | that lucky trying to get the the |
18029s | Exodus the nearest but it looks like he |
18031s | actually managed to get fun of a way to |
18033s | for them to switch as they're like |
18034s | trying to go for the vaccine ABC of uh |
18036s | Jr fatal |
18039s | oh yeah and the auger Navy or the auger |
18041s | by itself sorry of platinum sensitivity |
18044s | is being swarmed and battered down there |
18047s | that is their only Logic on grid right |
18050s | now and they cannot keep it up that OG |
18051s | is in structure and now in the uh or on |
18056s | the kill board rather |
18057s | team opted to bring damage to him so |
18060s | they didn't have any luck James to |
18061s | assist that the augural so they're just |
18063s | going early in for the damage and they |
18065s | manage the kill of that eviction Navy |
18066s | issue and also |
18068s | uh Curious but I don't think it's a good |
18070s | trade when you're losing your own lucky |
18071s | for it yeah we just nightcap of the |
18074s | hurricane Fleet is you now taking a lot |
18075s | of armor damage has no no rep Bots no |
18079s | rep ships no rep nothing looks like |
18082s | they're getting that to our nearest town |
18083s | that she might be good for the year that |
18085s | would actually be a pretty good trade |
18086s | that is that was a decent trade they do |
18089s | lose uh you can Fleet issue but all they |
18091s | still got more DPS chips on the grid and |
18093s | trying to get the death wind and the |
18094s | aperture down getting rid of these |
18096s | checking to shropters a lot of much more |
18098s | flexibility when it comes to like a |
18099s | phasing of targets it's just it's a race |
18102s | now it's a race who can do who can out |
18104s | DPS who you can see heinkel Al bullet in |
18107s | the Harvey Navy taking a lot of armor |
18109s | damage right now from all these drones |
18111s | as he's trying desperately to run away |
18113s | uh but you can't run he's tap oh sorry I |
18116s | lied look at the wrong ship he is tackle |
18118s | he's not moving he's just uh laid there |
18120s | to accept his fate yeah he's pinned down |
18122s | not much he can do about it at the same |
18124s | time |
18125s | and trying to get a lot of these support |
18127s | ships on The Exodus team I'm not really |
18129s | sure if that's a good choice they should |
18130s | maybe go and get this DPS off the field |
18133s | there two years on HT are still a good |
18136s | chunk of DPS well yeah and it looks like |
18138s | it you know because of so many ships |
18140s | have died so far but the team from |
18142s | Platinum City still has quite a bit of |
18143s | DPS left the British Navy the Absolution |
18145s | of course doing a lot of damage both as |
18147s | OG Navy's very strong we've seen so much |
18149s | of them in the tournament already uh the |
18151s | hyena about to drop as is the Ishtar of |
18154s | Exodus they need to hang in for |
18156s | application uh or to help you know slow |
18159s | down anything that's trying to kite away |
18160s | uh and they need the you know the extra |
18162s | because a third of their DPS and it's |
18164s | also gone so that sucks |
18167s | yeah and now the actions team only got |
18169s | two years and arbitrary has remain but |
18170s | these years got a really chunky tank so |
18173s | they are doing their best to last as |
18175s | long as they can as they're trying to |
18176s | finish off these uh belly Cruisers |
18182s | like living on trying to fight away from |
18185s | the drones |
18187s | it's an interesting setup here an |
18189s | interesting setup |
18191s | because in the exit or the the EOS of |
18194s | sabotage uh as it were you can see he's |
18197s | trying to stay up as much as possible |
18198s | this brutex Navy of Luke |
18201s | um |
18202s | uh I'm LTL Bazaar LTL Bazaar uh is gonna |
18206s | go down here it will die to those drones |
18209s | and then we're at an interesting point |
18210s | can the EOS stay alive long enough I'm |
18213s | going to look at the points just want to |
18215s | do some quick math here I wasn't a math |
18216s | student oh they're not quite over it |
18219s | they still need they need to kill one |
18220s | more thing and they will be in range of |
18223s | pulling it out again if they can keep |
18225s | the EOS alive |
18226s | yeah and they're actually going sabotage |
18229s | is doing his best right cut away but |
18231s | these uh |
18234s | yeah he dropped some accurators uh I've |
18238s | been trying to like sniper of someone |
18239s | they're going for a mic bridges in the |
18241s | Absolution but uh I don't think they can |
18243s | kill him in time |
18245s | yeah at this point I mean it's it's |
18247s | tough to say what the best Target is I |
18249s | don't know if I personally would go for |
18251s | the uh the t2 battle cruiser what T2 |
18253s | resists |
18255s | um but you know this is what the team |
18256s | for platinum sensitivity is doing it's |
18258s | working out pretty well for them so uh |
18260s | this EOS of sabotage will go down that |
18262s | will limit half of their remaining DPS |
18264s | and that what me this is basically in |
18266s | the bag at this point for the team from |
18269s | Platinum sensitivity |
18272s | yeah that's right they're just having so |
18274s | much more DPS on the grid like I'm both |
18276s | command ship and to uh or navy issue |
18279s | like there are powerful relationships |
18281s | all three of them are still having like |
18283s | the confess on mola for supporting them |
18285s | I actually haven't checked if them all I |
18286s | have any guns I've just for nudes |
18289s | yeah both these uh both these Rush comps |
18292s | you know are are capable of doing quite |
18294s | a bit of damage |
18295s | so it does have a extra GPS so just yeah |
18299s | just having too much DPS uh for the |
18302s | access team to put ahead now |
18304s | yeah I mean you know the this this |
18306s | Platinum sensitivity team has just top |
18309s | to bottom the comp was really |
18310s | well-rounded uh having those kind of of |
18313s | Cruisers in the middle like the OG |
18315s | navies like the exec navies that we've |
18317s | seen can really help to round out a comp |
18319s | like this uh and it's it's done it's |
18321s | worked Spades for them today this is |
18323s | this is really well done |
18324s | yeah I've seen gifs and local and this |
18326s | was a really bloody match like a it |
18329s | could have gone both ways I believe I |
18330s | guess |
18331s | a lot of ships are dying in the |
18333s | beginning but in the end the Platinum |
18335s | sensitivity did pull ahead and secure |
18338s | the victory as they're trying to finish |
18339s | off sir excellent light blade in the |
18341s | areas he's trying his best to like take |
18344s | Mike Bridges with him but uh |
18350s | Excel knife blade knows that he is |
18352s | destined for hell and he's doing |
18354s | everything he can to drag Mark bridges |
18356s | down with him if they can get this it |
18358s | might not be a victory but it will be a |
18360s | moral Victory and really at the end of |
18362s | the day isn't that what matters |
18365s | I mean it's not it's points matter but |
18367s | you know more victories are nice too |
18372s | yeah it looks like mine is going to |
18373s | survive that sister actually does go |
18375s | down to the ears and with this we're |
18377s | having Platinum sensitivity securing the |
18379s | victory |
18380s | and let's uh send it back to the boys in |
18382s | the studio |
18405s | past |
18415s | there's nothing back there for you |
18418s | and I see full control |
18423s | where are you guys |
18426s | something went angry dude they weren't |
18428s | angry before kill him |
18430s | it's on the clock |
18433s | owned by Reds not like this kill the |
18435s | rats |
18442s | I was yellow to these it's dead all |
18445s | right |
18446s | they were white a second ago and then |
18449s | they just got all Angry |
18453s | Exodus they're dropping that match to |
18456s | platinum sensitivity uh who I mean it |
18459s | looked pretty close at one point but |
18460s | they really just took command of of that |
18463s | uh spaceship versus Spaceship Spaceship |
18465s | combat simulation uh and uh took the the |
18468s | final W mystical might you've joined us |
18471s | again what did you make of that match I |
18473s | mean as a |
18475s | as the owner of the mark Bridges fan |
18477s | club alongside disc I think we are both |
18479s | ecstatic with the performance that we've |
18481s | seen today from Platinum sensitivity |
18483s | another excellent win from one of our |
18485s | favorite teams no bias by the way this |
18487s | one awesome good to know uh now bar I |
18491s | want to talk to you about a couple of |
18492s | things that from Exodus there one of the |
18494s | first times we've seen a drone comp |
18496s | fielded this year uh talk to me a little |
18498s | bit about why people might feel drawn |
18500s | comps I mean they used to be super |
18501s | popular but they're not So Much Anymore |
18502s | what can happen there so what is drunk |
18504s | up why aren't they as popular anymore so |
18507s | a drone setup is when you fly mostly |
18509s | drones uh which they did they have been |
18511s | on and off over the years uh I want to |
18514s | say I'm not going to say the 18 name |
18516s | because I'm going to be wrong about it |
18517s | but about 10 years ago plus or minus a |
18519s | little bit of time uh there was a very |
18521s | very powerful setup where you would fit |
18523s | a bunch of damps in your drone ships and |
18525s | then kite around and have your drones do |
18527s | damage to them while they couldn't lock |
18528s | you uh that was nerfed |
18531s | um several of the ships have been nerfed |
18533s | you know extra Navy's I'm sure there's |
18534s | people that probably used to writing |
18536s | them back in the day when you could |
18537s | field five heavy drones which you can't |
18538s | anymore with the extra Navy uh drones in |
18541s | general have taken a decent amount of |
18543s | nerfing over the years and most |
18545s | importantly we don't do Tech 2 drones in |
18547s | this tournament uh we did them a few |
18549s | years ago and drones were a lot more |
18552s | popular then but they still never have |
18553s | been sort of back at that Peak |
18555s | amazingness that they were back in the |
18557s | day we kind of saw it here like this is |
18560s | a case where I think if there were Tech |
18561s | 2 drones Exodus won this because tachy |
18563s | drones are way way way way stronger than |
18566s | their Navy variants we only allow the |
18568s | Navy variants OR tech one if you wanted |
18570s | to be really cheap you could use those |
18572s | but not using Tech 2 drones not a choice |
18574s | Exodus made they couldn't do it but the |
18577s | Drone just ships do significantly less |
18579s | DPS and that's why we don't see them |
18581s | that much |
18582s | missing normally with a team like Exodus |
18585s | they're known for basically being more |
18587s | of the execution uh teams like they are |
18590s | they're very very solid Pilots they will |
18592s | they will kite to run they're almost |
18593s | always flying uh fly killer type ship |
18597s | comps like really kite like high skill |
18600s | piloting is this a bit of a bit of a |
18602s | surprise to see them Fielding a comp |
18604s | like this or what do you think is going |
18606s | on here I still think to a certain |
18609s | degree some of the Drone setups that we |
18610s | see require some degree of skill it's |
18613s | not so much a case of you just land on |
18615s | grid anchor up on somebody assign your |
18617s | drones to somebody else and go AFK |
18619s | there's still a degree of considering |
18621s | your positioning on the grid you need to |
18623s | make sure that you're actually in range |
18624s | of the targets that your drum bunny is |
18626s | going on to because if you're not in |
18629s | range then your drones will not aggro |
18630s | even if the drum bunny the drum bunny in |
18633s | this case being somebody that you assign |
18635s | all of your drones to so that they can |
18637s | trigger on a Target and then all of the |
18639s | drones will approach and aggress that |
18640s | Target at the same time which gives you |
18642s | a significant degree of alpha which is |
18645s | just a lot of damage applied at the same |
18646s | time right so it makes it a lot harder |
18648s | to actually catch reps on ships that |
18651s | you're you're selecting and it makes |
18653s | sure that everyone is doing damage at |
18654s | the same time to the right ship |
18656s | so in those circumstances you still need |
18658s | to be in range with your drumbo even if |
18660s | you aren't the one picking which Target |
18662s | you're shooting you need to be |
18664s | considering |
18665s | um how else you can be using your ship |
18667s | sometimes in these drone setups we have |
18668s | local tackle or like scrams and things |
18671s | like that on these ships so that they |
18672s | can start screening for their Logistics |
18675s | or like other key ships in their setups |
18678s | it's not as execution based as some of |
18681s | the other comps that we might expect |
18682s | next just to bring things like fly |
18683s | killer for example I think are a bit |
18685s | more execution based because you need to |
18686s | consider your transversal to different |
18687s | ships but |
18689s | I I don't think it's surprising to CX |
18691s | just bringing it I think they're always |
18693s | going to go for something that's not |
18694s | necessarily always matter |
18696s | they're going to rely on execution a bit |
18698s | more |
18699s | and also I think they've lost some of |
18700s | their key players over the years so |
18702s | they're falling back on things that they |
18703s | may be more familiar with to make up for |
18706s | what may be a lack of theory crafting |
18708s | know-how and and stuff like that from |
18710s | actually playing on TQ for the last few |
18711s | years yeah X is one of those teams |
18713s | they've been around for a very very long |
18714s | time speaking of drone comms that we've |
18716s | just been talking about it's very often |
18718s | don't come to a sentence around galenti |
18720s | ships they're the ones that tend to |
18721s | carry the Drone bonuses across other uh |
18723s | ships do have drum points as well but |
18725s | glenty do favor them this particular |
18727s | tournament is sponsored by galente and |
18729s | we can see here the top 10 galenti ships |
18731s | as used in the alliance tournament so |
18733s | pretty obvious number one the neros one |
18736s | of the best Logistics Cruisers in the |
18739s | game from when it comes to tournaments |
18741s | um is your number one choice for armor |
18743s | and armor control comps have been quite |
18745s | dominant for the last couple of years so |
18747s | very unsurprising to see that there the |
18749s | vexer super low points especially |
18752s | um when it's a tournament sponsored by |
18754s | the glante Federation is a very useful |
18756s | ship it has those drones you can fit it |
18758s | as a heavy tank boat so you fed it with |
18760s | tank you fit it with newts in the high |
18763s | slots and you just send it in to latch |
18765s | onto something like a little limpid and |
18767s | stay there and mute it for as long as |
18768s | possible then of course we start to get |
18770s | into more utility ships like the EOS |
18772s | bringing your links the models with |
18773s | those damps and then kind of interesting |
18776s | to see the ishker this high up uh |
18779s | Blackberry pirate why do you think I'm |
18780s | gonna see the ishkra there this must be |
18782s | a throwback to the old proper drone spam |
18784s | days yeah I think so I think it was |
18786s | probably from |
18787s | um before my time but I more importantly |
18790s | it's probably from before the days of |
18792s | the command Destroyer where bringing an |
18795s | ishkar would give you a assault frigate |
18797s | that still has drones and we've seen |
18799s | that drones are just like this insane |
18801s | utility where you know you can use light |
18803s | drones and sit it after their little |
18804s | tiny like mollusk somewhere and just |
18806s | fire and forget you can send EC drones |
18808s | after anything you want or you can fill |
18810s | it with reptrone so the ishqer just |
18811s | gives you kind of a tanky version of you |
18814s | know a full flight of light drones you |
18815s | can use and some teams we've seen not |
18818s | really any today there's been a couple |
18820s | of rep drone teams but like having the |
18822s | ability to put 50 rep drones on a Target |
18824s | is actually kind of insane so it's |
18827s | probably from back in the day I don't |
18828s | think we've seen industry yet but hey |
18831s | maybe it'll make a comeback maybe uh I'm |
18833s | going to guess not |
18835s | um is kind of garbage uh so I wouldn't |
18838s | expect to see one uh in a Matt giant |
18840s | time soon but hey you know maybe maybe |
18842s | we do see one you never know uh so let's |
18846s | look at our next match which is going to |
18847s | be an elimination match so we're now |
18849s | into our final three matches of the day |
18850s | these are elimination matches so if you |
18853s | lose this you are going home first one |
18855s | is laser Hawks versus the Ancients both |
18857s | these teams are on one one of them will |
18859s | go uh Owen two and be out of the last |
18861s | tournament 19. so these are expanding |
18863s | out the abaddin the Blackbird the |
18865s | executive Navy issue and celestis the |
18867s | ancient spanning out the bar guest the |
18869s | executive Navy issue the ogre Navy issue |
18871s | and the curse of course two executive |
18873s | Navy issue bands here gives us trickles |
18875s | which are oniros and the balgorn |
18878s | mystical might your thoughts here |
18880s | I'm thinking that the Blackbird is a |
18882s | pretty typical band that we've been |
18884s | seeing over the the course of the day |
18885s | alongside the curse uh so there's no |
18888s | real surprises there I think the |
18889s | celestis is a great one to see because |
18891s | we've seen the celestis really pay off |
18893s | in some of the setups that we've seen |
18894s | earlier where we've seen double |
18895s | celesters really preventing teams from |
18897s | being able to put their damage out |
18899s | simply because they lack the lock range |
18900s | to do so and I think with the celestis |
18904s | on grid you also have the issue of not |
18905s | being able to burn too far away from |
18907s | your logistic ships which means that |
18909s | you're Tethered to a central point in |
18911s | space which you then have to move slowly |
18913s | with which really limits some of the |
18915s | comps that we've been seeing the abaddin |
18917s | is a typical one I'm not sure how many |
18918s | people watching at the moment remember |
18920s | some of the previous setups from things |
18922s | like the alliance opens maybe the first |
18925s | at back after the break but we had like |
18928s | a Providence type setup where it was |
18930s | oracles and patterns and it just vomited |
18933s | DPS and much as we love that term across |
18936s | the grid out to like 80 kilometers it |
18938s | was very difficult to to mitigate you |
18940s | couldn't really Sig tank it so I think |
18942s | that may also be a call back to some of |
18945s | the high DPS setups that we've seen in |
18947s | previous days there are other ships that |
18949s | can do similar things but not quite as |
18951s | well as the abandoned Oracle combo could |
18954s | so the next thing I want to talk about |
18955s | bar is as I mentioned this is an |
18957s | elimination match so I mean these teams |
18960s | haven't got themselves skins at this |
18961s | point they've got some skins through the |
18963s | feeders and so they're going to want to |
18965s | probably get some more |
18966s | um but I mean how all end do you go now |
18968s | like this is this is the match that |
18970s | you're playing to stay in the alliance |
18971s | tournament uh is this like feel that |
18973s | Flagship bring your your best comp you |
18975s | know what do you think these teams are |
18977s | thinking I mean the correct names is you |
18979s | all win otherwise you're a giant coward |
18980s | and you deserve to lose uh that being |
18983s | said uh depending on how much these |
18985s | teams have practiced it's possible that |
18987s | so generally when you're Fielding a |
18989s | flagship you will have specific Flagship |
18991s | comps around it like you don't just be |
18993s | like oh |
18994s | I'm just going to bring my flag bargist |
18996s | because I feel like it and just try and |
18998s | Slot it into whatever you can I mean and |
19000s | to be fair Vargas are one of the ships |
19002s | you can almost do that with but |
19005s | um you should bring your Flagship here |
19007s | unless like your specific flag set up |
19009s | like let's say you only had one which |
19011s | you shouldn't but that's okay |
19014s | um if that got banned out maybe there's |
19016s | a good reason to do it like I can |
19018s | understand not all inning at this point |
19020s | if you are super unconfident about |
19021s | winning and you're like yeah maybe we |
19022s | don't want to lose our multi-billion two |
19025s | multi-tens a billion is Flagship |
19026s | personally though for myself and for the |
19029s | sake of the viewers we are the most |
19031s | important people uh you should all in |
19034s | it's it's for the entertainment like |
19035s | this is your moment if you lose then you |
19037s | just go down in history as a loser but |
19039s | if you win you're less of a loser |
19041s | because just on the lower bracket but |
19042s | you're like a winner of the lower |
19043s | bracket true and you get skins |
19046s | um and you get 10 more skins just by by |
19048s | taking a taking a win uh and everyone |
19050s | loves skins Misty you love skins yes |
19053s | Bart do you love skins |
19055s | except for pink keep Stars |
19058s | terrible test yes |
19061s | so yeah these are the skins you can see |
19063s | right now I think these ones are |
19065s | incredible uh the gold the green the |
19068s | pattern oh they are so good uh I'm |
19071s | definitely going to try and pick one of |
19072s | these up uh the cool thing about these |
19074s | Victory skins is they apply to multiple |
19076s | ships uh you see here of course uh you |
19078s | got like the Dominic's Navy the the mega |
19080s | Navy you go to EOS I think in there or |
19083s | remember the Navy I can't remember |
19084s | they're neros uh executive I mean it's |
19087s | just such a a cool range of ships uh |
19090s | with with all those dope AF skins so uh |
19095s | I mean I would go on almost just for the |
19097s | Skins because if you take the when even |
19098s | if you lose your Flagship depending on |
19100s | how you fit your Flagship you might come |
19102s | out uh it's positive and I am being told |
19104s | that the engines are indeed feeling a |
19107s | flagship bar guest so uh I mean based on |
19111s | their age they call themselves the |
19112s | ancient they're all wise experienced |
19113s | players of course giate runs uh the fun |
19116s | Inc uh group and they do uh Eva's fun |
19120s | with friends believe or better with |
19122s | friends and they did lots of npsi fleets |
19124s | super good Community stuff I highly |
19126s | recommend checking it out I'm sure |
19128s | someone somewhere is posting the link |
19130s | into twitch please do it if you uh if |
19132s | you have it uh because it's a really |
19133s | really cool service I highly recommend |
19135s | checking it out |
19136s | um can they win though well we'll have |
19138s | to find out as we head over to the arena |
19140s | for laser Hawks versus the ancient with |
19142s | Alex and Chad |
19148s | oh well I in for a treat |
19153s | we have the Ancients versus laser Hawks |
19155s | ancients with the Flag barcast fleet |
19157s | typhoon Navy Armageddon they are uh |
19161s | gonna be putting out just an absolutely |
19163s | insane amount of damage Chad what do we |
19165s | have for laser Hawks we are seeing a |
19167s | shield set up with Nighthawk Claymore |
19169s | double Loki double caracal Navy and some |
19173s | lodgy frigates |
19176s | these are variations of teams we've seen |
19178s | before as we have about 10 seconds until |
19180s | match start how are you predicting this |
19182s | match to unfold |
19184s | I I'm excited to see what this flag |
19186s | bargast can put out as this is an |
19188s | elimination match do we see it go |
19190s | bye-bye do we see it make a turn in the |
19193s | match and it's all going to revolve |
19195s | around that I feel like |
19197s | and here we go laser Hawks charging |
19200s | forward ancients holding their ground as |
19202s | both teams clash in the center of the |
19204s | Arena it looks like laser Hawks has some |
19207s | of their tacklers flying past the |
19209s | battleships uh potentially looking to |
19211s | get into that back line but now they've |
19213s | turned around and they're now settling |
19216s | on a Target looks like they're going |
19218s | after this and it is already in half |
19220s | armor as we see it looks like we are |
19222s | going to see our first Flagship down of |
19225s | the alliance tournament this year |
19227s | oh he's under so much pressure and |
19229s | they're not returning fire with much of |
19231s | anything the character Navy issue is |
19232s | tanking the forecast goes down kiyaki no |
19237s | and there it is the official first loss |
19239s | of a flag bargist or any Flagship this |
19241s | at everything on the line This is an |
19243s | elimination match we're seeing the |
19245s | caracals slowly go down but the damage |
19246s | is overwhelming as we see tackle being |
19248s | spread across multiple ancient ships |
19251s | excellent will drop here that is a |
19253s | terrible trade a terrible terrible trade |
19256s | for the Ancients they're they're proud |
19258s | Flagship is gone ruined the Thalia of |
19262s | zero cool is tanking my podcast co-hosts |
19265s | showing his worth here unfortunately the |
19267s | Armageddon Navy issue cannot say the |
19269s | same as it is now dipping into |
19271s | two-thirds armor trying to claw that |
19273s | back but not doing a great job of it as |
19276s | they are facing an absolutely Relentless |
19278s | pounding of missiles here |
19280s | yeah both uh running three battleships |
19282s | we're about to see two of those down one |
19284s | being a flag you're losing over |
19286s | two-thirds of your DPS in those ships |
19288s | that are going down |
19289s | and they just evaporated from the grid |
19291s | just they were there and now they're not |
19293s | and you just you don't think that they |
19295s | have the damage to to really kill many |
19296s | other things on this Grid at this point |
19298s | and if things couldn't get any worse you |
19300s | now see the phalia dropping after having |
19302s | been heavily tackled that means the |
19304s | Deacon will shortly follow as the |
19305s | Armageddon Navy issue goes down this |
19307s | Deacon will drop leaving the typhoon |
19309s | Fleet issue without support he's got |
19311s | tackle but not enough damage to crack |
19313s | anything and his team will slowly fall |
19315s | apart around him |
19318s | at this point you look at the match and |
19320s | it just seems like the laser Hawks team |
19323s | is just spreading damage a little bit |
19325s | but they don't really have to focus |
19326s | their damage much seems like the Deacon |
19328s | is what they're shooting at this point |
19329s | it's just cleaning up what is left on |
19331s | grid those battleships went down so fast |
19334s | to the high DPS that laser Hawks team |
19337s | has brought in this Rush shut up they |
19338s | got on top of everything instantly and |
19341s | just applied that damage absolutely |
19343s | laser Hawks with a laser focus here they |
19345s | knew exactly what they wanted to do |
19347s | exactly which key parts of the Ancients |
19349s | team that needed to go after and they |
19351s | methodically |
19352s | spectacularly |
19354s | dramatically punched through every high |
19357s | priority Target they needed to do with |
19360s | very little wasted motion very little |
19362s | wasted time and now they're just running |
19364s | down the remainder of the Ancients team |
19365s | trying to close this match out |
19368s | yep and and with that being said it's |
19370s | only one ship was taken down so far very |
19373s | much they might take this caracal Navy |
19374s | with them as well but that they traded |
19376s | away everything and only took one ship |
19379s | out they were not even able to get to |
19381s | reload on those rapid Heavies and it |
19383s | just showed instantly everything seemed |
19385s | to instadie laser Hawks bringing a |
19388s | massive attack bar in their defense bar |
19390s | is still not shy as we start to see the |
19392s | Ancients typhoon Fleet go down |
19395s | yeah ancients is trying to split their |
19397s | focus here trying to get the caracal |
19399s | Navy or the scalpel but they won't take |
19401s | neither as clarity's drops |
19404s | oh now just the three remaining |
19406s | electronic warfare ships for the |
19408s | Ancients as they try to kite to win |
19410s | unfortunately there is a massive cloud |
19412s | of drones chasing them all down the |
19414s | Sentinel drops the mollusk will follow |
19416s | shortly leaving just Freya Gray's |
19418s | arbitrator alone surrounded by enemies |
19423s | yeah we're about to see the rest of |
19425s | these guys go down everything is tackled |
19427s | and cleanup will be happening I'm sure |
19428s | we'll be sending it back to dusk and |
19430s | they'll be breaking down a flagship |
19431s | Vargas for us here in a second but we |
19433s | got to stay here and watch these amazing |
19435s | explosions and uh thank you to the |
19437s | ancients for coming sadly you otude and |
19439s | you will not be able to move on farther |
19441s | hopefully next year is a better year for |
19443s | you |
19444s | um and hope that Flagship wasn't too |
19446s | expensive laser Hawks making the most of |
19449s | the remaining time of the match they've |
19450s | actually wrapped the arbitrator so that |
19453s | they can go loot the field |
19455s | all of these matches taking place on |
19458s | Tranquility this is the live server |
19460s | they've paid for these ships with isk |
19461s | out of their own wallets and they're |
19463s | gonna take some of that isk back out of |
19465s | the hulls and corpses of their enemies |
19469s | exactly just trying to waste a little |
19471s | bit of time get some screen time get |
19473s | some Loot on grid like you said |
19475s | everything is actually Worth real-isk to |
19477s | these players as it is on the live |
19479s | server and just sitting here getting |
19482s | camera time getting Loot and making sure |
19484s | they uh give us more things to talk |
19486s | about |
19486s | uh speaking of things being on the live |
19488s | server we do have a look now at the fit |
19490s | of the broadcast and as the arbitrator |
19493s | still has full Shields we're gonna run |
19495s | it down real quick uh oh maybe not we'll |
19498s | throw it back to the desk for the |
19500s | breakdown |
19532s | foreign |
19586s | foreign |
19593s | laser Hawks they're thriving in their |
19595s | natural habitat arranged fights as they |
19598s | take that W over the entrance securing |
19600s | themselves continuation in Alliance |
19602s | tournament 19 they left to fight another |
19604s | day the engines Unfortunately they do |
19607s | depart us today we do we won't see them |
19609s | anymore they have gone on to they lost |
19611s | their Flagship as well right to the end |
19613s | there he actually Fielding that bar |
19615s | guest uh we salute you sir and we we |
19617s | look forward to seeing you uh in space |
19620s | in in the future mystical might |
19623s | talk to me about that match we're really |
19624s | gonna go wrong for uh uh the Ancients |
19627s | there I would say that the major issue |
19629s | with that match for the Ancients was |
19631s | just the match-up so I think it was a |
19633s | case of bringing three battleships into |
19635s | what was essentially just a full high |
19637s | damage Rush |
19639s | um or ham Rush |
19640s | there's no real way for them to prevent |
19642s | the ships from getting on top of their |
19643s | battleships because the battleships are |
19645s | slow |
19646s | and the ham ships are fast I think |
19648s | that's fairly basic deduction there but |
19651s | also the sheer amount of damage means |
19653s | that they couldn't be held up with reps |
19655s | so it was a simple case of getting on |
19656s | top of the bar guest it evaporates you |
19658s | move on to the next Target it dies so on |
19660s | so forth and by the time that you lose |
19662s | your third Battleship you have nothing |
19663s | left on grid besides some support and |
19666s | that's it that's the game so it's just |
19669s | laser Hawks bringing a really good setup |
19671s | we've seen Rush do fairly well so far in |
19674s | the tournament |
19676s | it's a shame that the Ancients decided |
19679s | to bring three battleships I think |
19680s | that's performed less well |
19683s | in this tournament but there's still |
19685s | potential for it to pull out some wins |
19686s | as we've seen with other matches so far |
19688s | it's just not as good yeah I mean it was |
19691s | a valiant effort I'm just looking at the |
19692s | the kill meal for cactus Flagship it's |
19695s | listed on zedco at 3.2 billion so not |
19698s | not uh not super high end uh I guess we |
19701s | probably didn't really expect to see one |
19702s | of these monster 140 billionaires |
19705s | flagships I mean we were speculating |
19706s | Misty during that fight it was probably |
19708s | going to be mainly faction maybe a |
19710s | couple of Dead Space ones here and there |
19711s | and that's pretty much exactly what we |
19713s | see but you know they fielded it they |
19716s | brought it they they don't live to win |
19718s | as people like to say they in fact did |
19720s | the opposite of that but I'm sure they |
19722s | had fun and if I know those guys which I |
19724s | do I've met some of them in real life as |
19726s | well they definitely had fun I know |
19728s | character is coming to Fan Fest as well |
19730s | this year so uh hopefully we'll see him |
19731s | there uh so once again thank you guys |
19733s | and see you next time moderator any |
19736s | final comments about that match yeah I |
19738s | mean just piggybacking off the the three |
19740s | Battleship comp we started to see these |
19742s | in kind of the lower bracket and frankly |
19744s | like Misty and I had been talking about |
19747s | these kind of um in the Green Room a |
19748s | little bit they're not quite as good as |
19751s | it used to be the tournament rules have |
19752s | changed so you can in fact not put you |
19755s | know 60 65 points and three ships you |
19758s | need you know a quart to round out your |
19759s | team and you know when you lose one of |
19761s | those ships like it did it just snows |
19763s | both so quickly and then you lose your |
19765s | Flagship and go 0-2 in the tournament |
19767s | yeah that is uh usually not uh not what |
19769s | we call a winning strategy uh now we |
19772s | have about 10 minutes to go until our |
19773s | next match which is going to be pandemic |
19775s | horde versus the band apart another |
19776s | elimination match uh but we can cut to |
19779s | our very own moderator who's going to be |
19781s | interviewing uh the captain of pandemic |
19783s | horde so let's check that out now |
19785s | let's tournament Captain this year 4p |
19787s | horde so I was the captain last year and |
19790s | kept on the roll this year as well |
19793s | um originally I became the captain |
19794s | because no one else was willing and I |
19797s | had some Captain experience in some |
19799s | previous tournaments I basically got |
19801s | handed the keys so how did you get |
19802s | involved in the tournament scene to |
19804s | begin with originally it was adronix's |
19806s | 5v5s they were just it was even before |
19809s | that like League Play became a thing |
19811s | they were just they put it on Reddit at |
19813s | one point I want to say and just had a |
19814s | bunch of people getting on CC and just |
19816s | ramming some ships together in like a |
19817s | draft format and that's how I originally |
19819s | got into tournaments do you have any |
19821s | advice for players who might be new to |
19823s | the tournament space for how they could |
19824s | get involved it's probably different for |
19827s | each organization |
19828s | um I can say that I can tell you for our |
19831s | organization I recruit heavily from our |
19834s | small gang Sig that is run by my |
19836s | Corporation it's called goblins and I |
19839s | generally will see you know some really |
19841s | solid Pilots built out of that small |
19842s | game shake and be like hey I think you'd |
19844s | be a really good fit here you want to |
19845s | try to Come Aboard it's not the only way |
19847s | but that is probably the best way that |
19849s | we've done it through my organization |
19851s | other organizations are probably |
19852s | different it seems to be kind of a |
19854s | common theme that a lot of people who |
19855s | end up doing small gang content end up |
19857s | moving over to you know kind of the |
19860s | structured tournament play we have like |
19861s | an awesome guy leading it a paper bag |
19863s | he's super awesome he's pretty well |
19866s | known in the community I think and um |
19868s | yeah he does a fantastic job do qualify |
19870s | for the main events you had to go up |
19872s | against only cows in the very first |
19874s | round of the feeder and you ended up |
19875s | winning that match I'd say fairly |
19877s | soundly how did it feel to play in that |
19879s | match and then to qualify for the main |
19881s | event having a good win is always good |
19882s | it was definitely a little more Rocky |
19885s | than I would have liked we definitely |
19886s | had some hiccups on our end but overall |
19887s | we were able to pull it through this |
19889s | very first match you're going to be |
19890s | going up against Taurus and then it's |
19893s | quite possible that you may be facing |
19895s | goons one Federation in the second match |
19897s | what would that mean for you guys to uh |
19899s | potentially fight and take down your um |
19902s | Rivals I mean it would be phenomenal |
19905s | because is I mean having like the |
19907s | in-game rivalries you know come across |
19909s | to the tournament setting is always a |
19911s | lot of fun so yeah there'd be a lot of |
19913s | hype behind that at least for the for |
19915s | the entire organization do you have any |
19916s | choice words for your Rivals I'm not |
19918s | typically a smack talker |
19920s | um but I look forward to the opportunity |
19922s | to uh put our skills against theirs what |
19924s | are some of the strengths of the |
19926s | pandemic Award Team we actually have a |
19928s | lot of really good Pilots we you know |
19930s | the small gang stick has created and |
19932s | developed a very sizable chunk of solid |
19935s | Pilots across the board and so we've |
19938s | grown a lot and become a pretty |
19939s | effective organization in that side so I |
19942s | would say our biggest strength is |
19943s | honestly our execution we need players |
19945s | of course to execute well who do you |
19947s | feel are some of the star players or |
19948s | people we should really look out for on |
19950s | grid I mean honestly people on key ships |
19952s | you know well I'll just use for example |
19954s | like our feeders match like you know the |
19956s | hanging and making good plays and that |
19958s | match right occur you know curves curses |
19959s | you know have the potential to make your |
19961s | living Place basically Lynch paying |
19963s | ships people flying those are typically |
19964s | the ones that you make your math last |
19966s | year you went up against some pretty |
19968s | strong teams both in your very first |
19971s | match and then in the lower bracket do |
19973s | you have any goals for pandemic horror |
19975s | this time around my biggest goal and |
19977s | this is gonna be my last year running |
19979s | the organization because of real life |
19981s | obligations my goal so leaving a winning |
19984s | Legacy in horde and then hand this |
19986s | organization off with this with the |
19988s | winning Legacy on top 16 is really |
19990s | really important to me we have the |
19992s | potential to go better but we'll see top |
19994s | 16 to get some of those prize ships |
19996s | what's it like recruiting you know |
19998s | outside of the Sig do you guys have any |
19999s | mercenaries or do you keep everything |
20001s | internal most of the mercenaries that |
20003s | we've picked up over the last couple |
20005s | years have ended up joining like |
20007s | sometimes or Corporation or Horde proper |
20009s | we do have a couple mercenaries really |
20011s | like I said recruiting is almost |
20012s | exclusively through the Sig there are a |
20014s | few exceptions well best of luck on grid |
20016s | okay thank you |
20018s | there you are moderator talking to the |
20021s | captain of the pandemic or team there |
20023s | mod he did a bunch of these interviews |
20024s | uh over the the last couple of weeks uh |
20027s | how's it been doing them yeah no it was |
20029s | really good I just was able to you know |
20031s | just hop off the desk get on a call with |
20033s | densar and just get his thoughts |
20035s | um but no in all seriousness I was able |
20037s | to interview uh with my colleague here |
20040s | around you know 20 8 29 of the 32 teams |
20044s | and it was really good to get the |
20045s | perspective of you know where all these |
20047s | teams are from not just in space but |
20049s | also throughout the world and their |
20052s | different views on the tournament how |
20053s | they got here you know we have vets that |
20055s | have been here for all of you know 10 15 |
20058s | years eve is a 20 year old game and then |
20061s | we've got people who you know were |
20063s | saying hey you know I'm a 20 million SP |
20065s | new player I'm here to have fun and |
20068s | that's been a wonderful experience |
20071s | awesome well I look forward to hearing |
20072s | more of these as we progress to the |
20073s | tournament |
20074s | um they've been super interesting about |
20076s | the inside definitely you can hear |
20077s | people uh really excited to be part of |
20079s | the tournament uh which again we we love |
20081s | to see especially newer players coming |
20082s | in so let's move on to our next match |
20085s | which is one of these elimination |
20086s | matches where we do see pandemic hard |
20088s | we're going up against a band apart so |
20090s | let's take a look at these Alliance |
20091s | profiles uh maybe let's see if we can |
20093s | look at all right operator's choice but |
20095s | everyone comes up first we'll look at uh |
20097s | we have both pandemic horde here we go |
20099s | pedemic word first so uh pandemic horde |
20101s | uh have one one match and lost five so |
20104s | they've struggled a bit in Alliance |
20106s | tournament over the years 26 different |
20108s | uh Pilots have flown for them |
20110s | um with one person flying for 10 rounds |
20112s | but only everyone else reaching four so |
20114s | clear a lot of high turnover and you can |
20116s | see uh in the last couple of years they |
20118s | haven't had too much success they did |
20120s | eke out a win back in Alliance |
20122s | tournament 18 against Arcos core but |
20124s | then they lost to Volta which is you |
20126s | know a pretty respectful team to lose |
20127s | against they lost against Dark Side a |
20129s | good team to lose against and then of |
20131s | course the cars earlier on today let's |
20133s | see if we can swap over to a band apart |
20135s | and have a little comparative look |
20138s | so a band apart they've got more |
20139s | experience just as a team uh they've got |
20142s | some veteran Pilots uh you're saying uh |
20144s | Rector not actually flying with the team |
20145s | usually left a while back and Rex is uh |
20147s | retired from Alliance tournament |
20149s | competition he says uh they have uh 13 |
20152s | losses to nine wins so they have managed |
20155s | to uh eke out some success over the |
20157s | years but I mean we can see there on on |
20159s | the right uh it's not been recently uh |
20161s | their last win in fact coming against |
20163s | Fraternity in Alliance tournament 16 so |
20166s | a while back now uh since then they've |
20168s | lost a number of matches to teams like |
20170s | cast about Volta uh fraternity uh |
20173s | interestingly enough the last few have |
20175s | been quite quite solid teams uh Platinum |
20177s | sensitivity and of course good and swarm |
20178s | Federation earlier on today let's now |
20181s | look at the bands for these two teams as |
20183s | they go up against each other in this |
20185s | elimination match |
20187s | so pandemic horde Banning out the bar |
20189s | gas the slept near the Nighthawk and the |
20191s | Loki a band apart going for the |
20194s | Blackbird the Griffin the bar guest and |
20196s | the curse and with our trickle bands we |
20199s | get the shack for pandemic horde and the |
20202s | Scimitar for a band apart mystical might |
20204s | what are you what are you thinking here |
20205s | I'm thinking that the pandemic called |
20207s | bands all seem fairly targeted towards |
20210s | rush so they've seen how Russia's |
20212s | performed over the course of the |
20214s | tournament so far maybe also a little |
20216s | bit with fly killer with the slept near |
20217s | band it kind of touches on both and |
20219s | they've decided that they are either |
20221s | unable to deal with it due to their |
20223s | practice setups and the fact that they |
20224s | either haven't practiced against it too |
20226s | much or they haven't found a way to beat |
20227s | it with the setups that they have in |
20229s | mind |
20230s | or |
20231s | or they're trying to bait the the team |
20233s | in to bringing something that's they're |
20235s | weaker with right like if we think that |
20237s | Panda part is going to be really strong |
20238s | with rush you remove rush they have to |
20240s | bring something that they're perhaps |
20241s | less comfortable with it's a little bit |
20243s | easier for you to outplay them at that |
20244s | point so that there's a couple different |
20245s | reasons why they might abandon and then |
20247s | a band apart has just decided that ewall |
20250s | sucks so they're gonna ban that too |
20252s | you were does sometimes suck unless it |
20255s | works for you in which case is a |
20256s | fantastic fair and balanced mechanism |
20258s | that does not need to be changed at all |
20260s | but it never does |
20268s | no bias whatsoever we're fair and |
20271s | unbiased here just like ECM uh as he |
20273s | hoarder bringing their Flagship |
20275s | Armageddon Navy issue to this match so |
20277s | again they're following uh Bart's rule |
20279s | of go big or go home in this case like |
20282s | uh the entrance it could be go back and |
20284s | go home uh we'll certainly find out in |
20286s | the next couple of minutes |
20288s | um I mean the flagship Navy getting we |
20291s | see a lot more of them this year than |
20292s | we've ever seen before historically kind |
20294s | of are not a good ship but they got a |
20296s | bit of a buff recently and now it's uh |
20298s | either the second or third most popular |
20300s | Flagship this year more than any |
20301s | thoughts on that yeah so we see it kind |
20304s | of as the second behind the bar guest |
20306s | overwhelmingly the first but we see some |
20309s | decent teams have brought the Navy get |
20310s | in just the added damage it's received |
20313s | but also the bonus Newt uh kind of feels |
20315s | like the range of a curse but on a |
20317s | battleship so you can even have more |
20319s | range and more power hour and it's kind |
20323s | of been in this place where you can also |
20326s | Flex it between having all those on our |
20328s | lasers or not being locked to that |
20330s | damage and going with rapid heavy so it |
20333s | just brings kind of a lot of utility and |
20334s | it makes sense if you're a team that |
20336s | says hey I want to play Heavy Armor and |
20338s | that's what we're good at and we're just |
20339s | going to play bar not bar guest which |
20341s | can be kind of a kite or kind of a |
20344s | control armor setup awesome well it is |
20347s | time to head over to the arena to see |
20349s | pandemic versus abandon the casters |
20351s | Miser and Mark resurrectus |
20358s | welcome back everybody to the second of |
20360s | today's three elimination matches I am |
20362s | Mark resurrectus with me of course is |
20364s | mazier we have Pandemic horde in red and |
20368s | a band apart in blue horde has chosen |
20370s | the big boy comp Bal Gordon getting a |
20373s | Navy which is a flagship of course thank |
20375s | you CCP overload Abaddon a couple of |
20378s | command destroyers for links celestis |
20380s | friglaji and Thalia Deacon and then |
20382s | Sentinel and Confessor for support Miz |
20385s | what are we looking at for the team from |
20386s | a band apart yeah so they have brought |
20389s | one less Battleship and only having like |
20390s | a background on the bed and butter in |
20392s | return they're having a stronger |
20393s | supportive with like it remember the |
20395s | Navy issue and Oracle which set your |
20397s | name is just Lester's arbitrator Talia |
20400s | Deacon and Confessor so they're trading |
20402s | one Battleship for getting like two |
20404s | really strong bad YouTubers and some |
20405s | cruises on top of that |
20407s | we can already see track and disruption |
20409s | being thrown across the map right now uh |
20412s | very important for these teams to you |
20414s | know especially with so many turrets on |
20416s | the field if you can if you can apply |
20417s | that tracking disruption keep them at |
20419s | you know either force them to pull in or |
20421s | keep them at range to to negate some of |
20423s | that damage you've got to be putting |
20424s | yourself in a strong position here miss |
20427s | yeah and looks like a panda part team |
20429s | are going in they're keeping close |
20431s | together so that I'm actually not going |
20432s | uh to stay apart they're going to stay |
20435s | close instead |
20436s | yeah yes they are not a bad apart they |
20439s | are a band together in many ways uh but |
20442s | horde here now quickly going in on the |
20444s | Oracle storm father you know oracle's |
20446s | not known for being particularly tanky |
20448s | that Oracle is dropping rapidly uh as is |
20451s | they have a handful of things being shot |
20453s | at the same time tier near elecon in the |
20456s | celestious four horde is also taking |
20458s | damage now if they lose it celestious |
20460s | that that that might hurt |
20462s | yeah so despite actually having the |
20464s | arbitrator for the training disruption |
20465s | day yeah the whole team did manage to |
20469s | like kill after the Oracle where the |
20471s | long range production of the battleships |
20473s | there it's actually a bit unrespected |
20476s | that the Oracle should have a tank ever |
20478s | again if at least they're fitted |
20480s | probably |
20481s | foreign |
20491s | having that arbitrator on grid uh you |
20494s | would think the opportunity to be able |
20495s | to mitigate a lot of that damage we see |
20497s | now damage from The Horde team going on |
20499s | to dark caveman and the exec Navy and |
20502s | Rachel and Dashi in the murm maybe both |
20504s | strong ships especially that executive |
20506s | we've seen so many of those fielded over |
20508s | the last couple of hours they are a |
20509s | popular choice in this tournament |
20514s | a lot of ships just piled on top of each |
20518s | other like shooting and cross on the new |
20520s | thing and the big pile of mess and I |
20523s | think like this is what these abandoned |
20524s | apart guys normally like on the TQ but |
20527s | in this case actually getting out prone |
20529s | by The Horde yeah and especially with |
20531s | that get with it with a flag get a Navy |
20533s | on grid those newts can do you can can |
20536s | project out so far into so much damage |
20539s | uh and honestly it's so is it has so |
20542s | much ehp uh and they're playing it well |
20544s | they're keeping it kind of you know |
20545s | they're keeping it back a little bit and |
20547s | they did pick off some of the logic |
20548s | already I think it was lodgy maybe I was |
20550s | wrong let's see what went down just now |
20553s | um |
20558s | yep it was a Navy exit yep |
20562s | team hadn't managed to break anything |
20564s | yet at the same time that own team is |
20567s | like falling apart losing Natalia as |
20569s | well so that Deacon is easy to follow as |
20571s | well |
20572s | yeah Chad's pointing out as well there's |
20574s | a huge thick control bar for pandemic |
20577s | hoarder now you can see so much e-war |
20580s | flying back and forth across this map |
20581s | and they're doing very well to apply as |
20584s | much as possible to try and give |
20586s | themselves the advantage over what is |
20587s | left of the team from a band apart yeah |
20590s | so these uh the whole team having a |
20593s | really strong new presence like you're |
20594s | having both far gone and get a Navy |
20597s | issue like this is a gunball gun so it |
20599s | does doesn't have all Newton High slots |
20601s | but since I get on the Navigator and |
20603s | also got new slices they have like this |
20606s | combined neuting power they're going to |
20608s | make it really difficult for the band |
20611s | apart team to actually do much since |
20612s | manifestatives do rely on that capacitor |
20615s | yeah if the camera can zoom in over here |
20617s | there's a a tense battle going on right |
20619s | now back between smudge 245 in the |
20621s | Abaddon and chosen one air cannon in the |
20625s | balgorn back and forth they're basically |
20626s | just sitting right on top of each other |
20628s | giving each other a good blast and |
20630s | giving each other a little bit of a suck |
20631s | if you're the Battleground is known for |
20633s | second uh capacitor that is and the |
20637s | abbottom smudge 245 dropping quickly |
20639s | into into uh into hole rather and |
20642s | there's not much left on grid that is |
20644s | going to be able to keep him up |
20646s | yeah at this point like I don't think |
20648s | the event apart team really can do much |
20650s | like even when there was four strength |
20653s | they couldn't really pressure the whole |
20655s | team that marched on the disc rate like |
20657s | they passes I was just going to like |
20659s | take its toll on the band apart team |
20661s | like they're going to feel those nudes |
20664s | as their capacitor starts getting |
20665s | trained uh |
20667s | yeah especially with especially with |
20669s | setups like this where these these ships |
20670s | are so capable we hadn't chosen one |
20672s | getting a heavy amount of damage but he |
20675s | he's getting a like getting the Reps on |
20677s | him right now so I think they'll catch |
20680s | him like I don't think he'll break yeah |
20682s | he's got a lot of armor maintenance |
20684s | spots around him right now they still |
20686s | have both their frig lodgy up I'm not |
20688s | quite sure yep they are still they're |
20689s | they're pretty close so they can apply |
20691s | as much as possible I mean and there's |
20693s | just not a whole lot left of this uh |
20694s | this team from Banda Park can do Devin |
20696s | shardo in the balgorn is quickly |
20699s | dropping into and the Deacon goes down |
20701s | yeah that that'll be the end of it for |
20702s | the balgorn he doesn't have any more |
20705s | lodgy to keep himself up and he is I |
20708s | mean aside from whatever the mermaid you |
20709s | can pop out and the Confessor really the |
20711s | last of the DPS |
20713s | yeah and that's a hard control bar just |
20715s | remains being as chunky as the chunk as |
20718s | they ever chunked it oh it's so chunky |
20720s | just to steal if it has a word so we |
20723s | can't they're using himself like this is |
20725s | like real Chunk from these Holdings it's |
20728s | very chunky exactly extreme and really a |
20732s | lot of chunking going on here too as as |
20734s | their this armor is being chunked |
20735s | through from the murm Navy of Rachel and |
20738s | Dashi uh this one will go down quickly |
20740s | and after this point it's just a matter |
20742s | of mopping up whatever is left well |
20744s | played by the team from pandemic horde |
20746s | uh came out with a strong showing so far |
20748s | in this match they will advance to the |
20751s | uh the next round however our friends |
20754s | from a band apart unfortunately will go |
20756s | home they will be eliminated at the |
20758s | conclusion of this match uh which you |
20760s | know is not nothing to be listen at this |
20762s | point there's nothing to be ashamed of |
20764s | so many of these teams are are so good |
20766s | and so much of this is a is a coin flip |
20769s | too about who Which comp you run into so |
20771s | everybody who who's made it this far and |
20773s | is participating in these matches should |
20775s | feel good about what they've |
20776s | accomplished this is it's a it's a lot |
20777s | of fun to do and it really means a lot |
20779s | to a lot of these people who come out |
20781s | and watch you know what I mean |
20783s | yeah it happened they're doing really |
20785s | good didn't they |
20786s | I get really excited to see if I didn't |
20789s | record to do this well like uh now |
20791s | they're like the pl a team like uh yeah |
20794s | these these guys are doing better than |
20796s | the pl one day they are doing well and I |
20799s | we saw the interview before with that |
20801s | Captain Darren uh sorry I think you've |
20804s | done a banasi and I'm really hoping |
20807s | these guys uh to do well so they can |
20809s | like hand over the team on a big fire so |
20812s | the chunky is the trunk controlled bar |
20815s | took a band apart and uh I love that |
20818s | well we are done here today for me and |
20821s | mazier we'll head back to the desk with |
20823s | Mod Misty and CCP overload thank you |
20826s | folks and we'll see you tomorrow |
20828s | thank you |
20852s | Planet are you ready yeah see somebody's |
20855s | house on the way what do you think it |
20858s | would feel like if a ship worked through |
20860s | your house I might have some weird |
20862s | effect like imagine |
20864s | sneezing like they get explosive |
20866s | diarrhea or something like that |
20875s | what the hey what you started |
20879s | with uh all right you know what jump |
20882s | there's never happened let's move on |
20884s | he's our secondary Target this is me |
20886s | broadcasted I jump in now then we can |
20893s | I want bubbles all over this big guys |
20897s | do it now |
20915s | pandemic over there taking the win over |
20917s | a band apart who sadly depart Alliance |
20919s | tournament 19 uh that is it for for them |
20922s | we won't see them again they joined the |
20923s | agents uh in the elimination bucket I |
20926s | guess they've been eliminated from the |
20928s | tournament pandemic World left to fight |
20930s | another day there are Flagship survives |
20931s | as well which is uh which is pretty good |
20933s | for them |
20934s | now I'm actually quite excited the fact |
20937s | that we played the interview with the |
20938s | pandemic World captain and then pandemic |
20940s | horde one this is in start contest |
20943s | contrast to last year uh jintan one of |
20946s | our commentators this year he did a |
20947s | bunch of interviews with a bunch of |
20949s | captains and we played a number of them |
20951s | throughout uh the tournament and it's |
20953s | just so happened that gentan |
20955s | Barney's hobby was also the Grim Reaper |
20957s | because he was just like every time he |
20959s | played an interview that team then |
20962s | immediately went out immediately without |
20963s | fail it was like eight in a row or |
20965s | something it was brutal teams were |
20967s | almost asking us not to play the |
20969s | interviews and I remember Jim time |
20970s | almost big on his knees like begging for |
20972s | one of the teams to win so that the car |
20974s | should be broken so it's good that we're |
20976s | starting off positive here with uh we |
20978s | play the interviews and the team of wins |
20979s | so excellent good job moderator you |
20982s | don't have the the dark touch like uh |
20983s | like jintan had |
20987s | uh let's take a look at some of the |
20989s | stuff that happened in that match so one |
20990s | of the things I want to talk about is |
20992s | occasionally we see teams bringing 99 |
20994s | points more often than not teams bring |
20996s | 100 points because that's what you can |
20998s | bring all the ships have points values |
20999s | you can bring up to 100 and up to 10 |
21001s | Pilots however you combine that really |
21003s | is up to you but 98 points is a is a |
21007s | strange one because two points isn't one |
21010s | point in fact it is twice as much and in |
21013s | this instance we saw a band apart |
21014s | bringing uh Italia and a deacon if they |
21017s | for example brought two Deacons |
21020s | that's 100 points I think you also |
21022s | pointed out that the abaddin could have |
21024s | been upgraded to a Navy Armageddon and |
21026s | there are 100 points what's happening |
21028s | why do you think that they left those |
21030s | two points and those potential upgrades |
21031s | on the table |
21033s | it feels like it could have been either |
21035s | they didn't you know do the math |
21037s | correctly someone might have gotten on |
21038s | the wrong ship at the last minute like |
21040s | it happens all the time where there's a |
21041s | lot of nerves and stress you know you're |
21043s | in the lower bracket you're like hey you |
21044s | know I gotta do the thing and sometimes |
21046s | you get in the wrong ship and then you |
21048s | get teleport and you're like hey guys |
21050s | sorry uh I did the thing and then |
21053s | everyone hopefully doesn't tilt and get |
21054s | mad at you but in this case yeah it's a |
21057s | bit of a kind of a a question mark |
21059s | sometimes |
21061s | um there's a reason some of the teams |
21063s | are in the lower bracket is because they |
21065s | don't think of you know how to comp |
21067s | these ships and the best and then they |
21068s | go O2 so I mean your hat |
21072s | yes that's true uh pay attention to the |
21075s | hats ladies and gentlemen it's uh it's |
21076s | always solid advice uh mystical mate |
21078s | have you ever done the thing |
21080s | I have not done the thing but I my most |
21084s | memorable almost |
21087s | screw up was being in a malice in a |
21090s | match and then hitting 50 packet loss |
21093s | for the entire duration of it so that |
21095s | was fun yeah like just half the things |
21098s | that I was doing weren't sending maybe |
21100s | gonna boundary of malice because I can't |
21101s | double click it's fine I can't hear |
21103s | anything on comms I'll just fly in it's |
21105s | okay yeah it was a good time nice I |
21108s | think for me my one was I was capturing |
21110s | a team in the MRI championship and I was |
21112s | so focused on making sure everyone else |
21114s | remembered all the different ammos I was |
21116s | flying an auto Cannon Muller |
21118s | um and whatever other accounts I had at |
21119s | the time it was uh 120 rounds in them |
21122s | and I was making sure everyone had all |
21123s | the animals and we get teleported and |
21125s | like this ammo I have loaded is not the |
21127s | optimal ammo for this uh this match I |
21129s | shall reload to Superior Auto can enamel |
21131s | right click to reload I have forgotten |
21134s | all of my ammo I only have the rounds |
21136s | that are in the weapons I have no ammo |
21139s | in my hold uh luckily we we won the |
21141s | match |
21142s | um and when we won I think I had |
21143s | something like three rounds left in all |
21145s | the guns so if anything it was 3D craft |
21147s | imperfection no more than needed in fact |
21150s | I could have probably hit just into |
21152s | three three extra shots didn't need them |
21154s | it was all planned from the beginning |
21155s | right exactly planned from the beginning |
21157s | that's true Brilliance I was amazed at |
21160s | the depth of my own 3D crafting |
21162s | knowledge at that point that even though |
21163s | I had it |
21165s | uh the other thing that Mr you pointed |
21167s | on that match we saw two balgones uh we |
21169s | haven't seen very much of them so far |
21170s | why aren't we seeing Battlegrounds as |
21171s | much as we maybe we used to |
21173s | I think balgon works really well in some |
21175s | of the control setups that we've seen |
21177s | again in yesteryear of the alliance |
21179s | tournament where you'd have about gone |
21182s | typically Flagship pushing out from |
21185s | their team and it would essentially just |
21187s | go out and grab something with its long |
21188s | range webs apply a bunch of notes to it |
21191s | so it can't go anywhere maybe nude out |
21192s | some of the logistics as well and you |
21195s | can nibble away at the ship that you |
21197s | have tackled until it dies |
21199s | with the rise of so much long-range |
21202s | damage coming out we've seen I think |
21204s | really balgorn fell off when things like |
21206s | Octodad first came around in its proper |
21208s | Carnation where you had just battle |
21209s | cruiser spam and okay you have a balcon |
21212s | but you can't web down all the ships you |
21214s | can't nude out all the ships and they |
21216s | shoot you from ranges that you can't do |
21218s | anything in right and we've just seen a |
21220s | similar Trend kind of Carry On from |
21222s | there where we've seen various |
21224s | iterations of Octodad turn into Cruiser |
21226s | spam we had drones as well which kind of |
21229s | goes against the balgorn because newts |
21231s | don't matter so much against drum boats |
21233s | you did sometimes see smart bombs fit |
21235s | there were a few variations of the |
21236s | background that we could see but in |
21238s | general they became weaker ships as the |
21240s | evolving matter of the alliance |
21242s | tournament |
21243s | kind of moved further and further away |
21245s | from them and in similar setups nowadays |
21248s | where we have things like the black |
21249s | birds where you need control and you |
21251s | only have a couple battleships of the |
21253s | upper end to act as your damage ships |
21254s | the balgorn doesn't actually do that |
21256s | much damage and other ships can do the |
21259s | same thing better the Redeemer for |
21261s | example does a lot of damage it nukes |
21264s | less it doesn't have the long range webs |
21266s | but it projects further |
21267s | it fills that damage hole a lot better |
21269s | same thing with the Le Shack |
21272s | fills the damage hole much better than |
21274s | the balgon does again lacks the utility |
21276s | a bit but you do have I think three |
21278s | newts which is still fairly decent there |
21281s | are a lot of other ships to choose from |
21282s | basically and the background just |
21284s | doesn't cut anymore |
21285s | yeah the balgarh famously was one of the |
21287s | the more Apex flagships for a very long |
21290s | time uh back in the pre-abistle days |
21293s | um when you could fit pretty much |
21294s | anything to a flagship and any ship |
21297s | could be a flagship the Battleground was |
21298s | normally chosen by a lot of the top |
21300s | teams because it scaled so well uh with |
21303s | officer Webbs specifically if you had a |
21306s | high-end officer web then you could warp |
21308s | a battle Garden at zero and it could |
21310s | with links and overheat it could web |
21312s | anything within I think it was 54 or 58 |
21314s | kilometers from the center of the arena |
21316s | and as you saw earlier on today teams |
21319s | must warp in between 0 and 50. so your |
21321s | enemy Logistics Cruiser which comes in |
21323s | at 50 is in immediate range of your |
21326s | balgorn so the match starts you lock up |
21328s | that uh that Cruiser and you put a web |
21331s | on it and a bargain web is going to be |
21332s | pretty strong that is of course unless |
21334s | you get jammed immediately before you |
21335s | have the opportunity to do so mystical |
21337s | night I believe that happened to you |
21338s | once oh no yeah what what a shame uh |
21342s | let's look at our next match which is |
21343s | our last match of the day and again |
21344s | another elimination match so it's whole |
21346s | control versus deep water Horizon uh |
21350s | Hull control Banning out the oniros and |
21353s | the Scimitar uh the slept near and the |
21356s | bar guest add deep water burning out |
21359s | Armageddon Navy issue Blackbird curse |
21361s | and Carries |
21363s | um mystical Knight what do you see here |
21364s | so I think it's interesting that deep |
21366s | water Horizon has banned out the |
21368s | Armageddon Navy issue I can't remember |
21370s | exactly what the whole control Flagship |
21372s | is |
21373s | um if you could draw that up while I'm |
21374s | also going to talk about the other bands |
21377s | um the curse again just a standard band |
21379s | The carries is fairly interesting |
21381s | it's a fairly strong damping boat I |
21385s | don't know if I would favor over the |
21386s | mola since the moles is cheaper on |
21388s | points and still gives you the same |
21389s | damping utility |
21391s | and then on the whole control side we |
21393s | see again the kaiti |
21395s | skirmishy fast Logistics being banned |
21398s | out in the nearest and the Scimitar they |
21400s | are fairly hard to pin down the slept |
21402s | near preventing again a little bit of |
21404s | the rush setup but also trying to neuter |
21406s | the fly killer that we've seen earlier |
21408s | on in the day and then the bargasban |
21410s | again not sure what the Deepwater |
21412s | Hooligans Flagship so deep water have a |
21416s | um Flagship bar guest and Hull control |
21418s | have a flagship Vindicator okay well The |
21421s | Vindicator not banned at all that's fine |
21423s | but it does mean that if the water want |
21425s | to bring our guests they need to filter |
21427s | Flagship which is an interesting |
21430s | maneuver considering they're both in the |
21431s | lower bracket so you are encouraged to |
21433s | bring your Flagship anyway |
21436s | awesome |
21437s | um and mod any any further commentary on |
21439s | those particular bands and maybe what |
21440s | might go on here |
21442s | yeah no I I feel like Misty kind of uh |
21444s | hit on a lot of it that you know |
21446s | Deepwater Horizon if they do bring their |
21448s | Flagship in and dies it will be a very |
21450s | very expensive wreck |
21452s | um so I mean that's kind of one of the |
21454s | risks of banning a bar guest and then |
21456s | you realize oh hey we're in the you know |
21458s | the lower bracket so maybe the band just |
21461s | doesn't matter because we bring a |
21462s | flagship which evades the band anyway |
21465s | awesome uh we've got just a few minutes |
21467s | before we go to that match and as I |
21469s | mentioned uh this is our last match of |
21471s | the day elimination match uh so make |
21474s | sure you you stick around uh for that |
21476s | and then tomorrow we will be back for |
21478s | more spaceship on special violence I see |
21481s | that deep water are bringing in their |
21483s | Flagship bar guests so this should be |
21485s | exciting |
21486s | um it would be extra exciting full |
21487s | control also about their Vindicator and |
21489s | we see Flagship versus Flagship but I |
21491s | don't think that's gonna happen uh based |
21493s | on what I'm seeing on my little |
21495s | townscreen down there |
21496s | um as I was mentioning uh tomorrow we |
21498s | are back same time uh same place the |
21501s | internet uh twitch.television four slash |
21504s | CCP uh make sure you do too then of |
21506s | course CP conflict already told you |
21507s | there is plenty of uh Channel points to |
21510s | be won and you can redeem those for all |
21513s | sorts of cool prizes and of course the |
21514s | gal net skins as well |
21516s | um we will speak with more of uh the CP |
21519s | guys who are here tomorrow uh talk about |
21521s | some more cool things but before that |
21524s | let's go to our last match of the day |
21525s | whole control versus Deepwater uh |
21528s | Hooligans with our casters Alec and Chad |
21536s | welcome to the arena I'm chadwin here |
21537s | dogs live card and we are here to see |
21539s | the final match of today it is a |
21541s | elimination match between Deepwater |
21543s | Hooligans and Hulk control |
21545s | a team run it through |
21548s | Deepwater Hooligans is rolling the dice |
21550s | bringing their Flagship bar cast with |
21552s | two typhoon Fleet issues going for that |
21554s | King slayerish comp of Rapid heavy |
21556s | missile launchers they're supported by a |
21558s | pair of command destroyers and a small |
21560s | frigate repair team the hyena they're |
21563s | only real tackle there although that |
21565s | jackdaw could have some surprises for us |
21567s | what about hold control chat |
21569s | we are seeing what looks to be more like |
21572s | a I can't tell if this is going to be a |
21574s | range fit or if they're going to try to |
21575s | get on top of things but a medium turret |
21579s | comp with a belgorn at its head with |
21582s | Guardian reps and a small tackle Wing |
21584s | this is going to be an interesting match |
21585s | to see to end the day off |
21588s | indeed indeed and teams are in fact |
21590s | charging toward each other |
21591s | if they weren't long range they're |
21593s | looking to adjust that slightly |
21596s | uh it did look like railguns to me but |
21598s | it could be they're trying to get into |
21599s | antimatter range the other probably |
21601s | trying to get in there and deal as much |
21603s | damage as possible because it does not |
21604s | matter their range but these missiles on |
21606s | grid as long as the missiles can shoot |
21608s | them it does not matter if you are at |
21610s | zero or at 50 so they're probably |
21612s | getting there to do maximum DPS |
21615s | absolutely and we're seeing both teams |
21617s | take their time with positioning neither |
21619s | opening up yet as both teams are fresh |
21622s | no Shield damage yet but you can see |
21624s | some Target painter effects going out |
21630s | taking lead here for his team as the |
21632s | rest of the whole control sits back a |
21634s | little bit and waits to see how deep |
21635s | water postures for the match deep water |
21637s | holding their Clips to see if any of |
21640s | Hull control are at a position and try |
21642s | to take advantage of that |
21644s | yeah basically what we see is the |
21645s | Battleground bullying effectively the |
21648s | Deepwater Hooligans team forcing them to |
21650s | react to him because they don't want to |
21651s | get tied down and muted but now we see |
21653s | deep water opening up they've targeted |
21656s | one of the execure Navy issues they've |
21657s | already stripped out of its Shields and |
21659s | more to come |
21661s | yeah it seems like the typhoon Fleet is |
21664s | burning in a little bit ahead of the |
21666s | group and and the damage was going on to |
21668s | the exact and now it seems like damage |
21669s | is going on to the balgorn |
21671s | yeah the background is the more logical |
21673s | Target it's far in front it's the |
21675s | battleship it's what they're going to |
21676s | apply fully to and if they take it out |
21679s | that is a ton of the kill pressure off |
21680s | of the whole control team with those |
21682s | newts being a |
21684s | pretty much their only way to |
21686s | successfully hold down a Target outside |
21688s | of that nurgle which while it's very |
21690s | tough it can only do so much we see that |
21692s | bad we're now dipping into about half |
21694s | armor having trouble staying alive here |
21697s | I I believe they're probably going to |
21699s | clip by the time that the uh the bar the |
21702s | ballroom will live through the clip most |
21703s | likely as it is being webbed down |
21705s | currently by the sky breaker which is |
21706s | the target of the whole control |
21707s | attempting to clear off the tackle from |
21709s | their battleborn so he could pull back |
21710s | and hopefully reset by the time the |
21712s | Rapids are reloaded and or clipped but |
21714s | as we said the Belgian is going into low |
21717s | armor he is losing huge chunks and it's |
21720s | hard to know exactly when that clip |
21721s | happens when it does we should see him |
21723s | pull back a significant amount of armor |
21725s | but it might not be the whole thing |
21727s | despite that Guardian trying its hardest |
21729s | here |
21730s | uh the sky breaks meanwhile still has |
21733s | some Shields it's hanging on there and |
21735s | the stroke taking a bit of Chip damage |
21737s | now we see the sky breaker really taking |
21738s | a pounding that'll go down here but not |
21741s | an essential part of their comp they're |
21743s | still very much in the mix |
21745s | exactly as we see they clipped on the |
21747s | deep water side and the belgorn is |
21749s | slowly pulling back armor and the |
21750s | question is is it going to be enough the |
21752s | nurgles seeming to be the primary now |
21753s | from the small end of deep water the |
21755s | hyena goes down very fast |
21757s | yeah that hyena is a bit more of a |
21759s | significant loss for deep water they're |
21761s | now going to have a little bit of |
21762s | trouble applying to some of the smaller |
21763s | ships here as you can immediately see |
21765s | that nurgle's starting to pull back some |
21767s | armor as the guardian gives it some love |
21769s | and it is uh it's a very tough ship it's |
21772s | basically a hack and an assault |
21773s | frigate's body it puts out a ton of |
21775s | damage and it's extremely tough now the |
21778s | uh the barcus of the fleet typhoons |
21779s | they've reloaded that Battleground is |
21781s | back on the menu it barely got up to |
21783s | half hit points so it is unlikely to |
21786s | live through this clip assuming they're |
21788s | able to empty all of the missiles into |
21790s | carob |
21791s | we might not see all the missiles get |
21793s | emptied us I see a tackled typhoon Fleet |
21795s | on grid and we might see him go down and |
21798s | they might be trading a belgorn for one |
21801s | of those rapid heavy missile ships which |
21802s | could work in their favor but it does |
21804s | not seem to be breaking as fast as you'd |
21806s | expect as the scalpel seems to now be |
21808s | the primary target |
21810s | yeah he's getting some local reps as |
21812s | well on top of his repair team that |
21813s | ancillary Shield booster work in |
21815s | overtime to try to keep Alex excuse me |
21817s | Akon stows in this match meanwhile |
21820s | Locker Rasmus and the scalpel he is |
21822s | getting absolutely brutalized trying to |
21824s | hang on here as they really need to take |
21826s | this Battleground down before they lose |
21828s | any more of their comp meanwhile the uh |
21831s | the nurgle seems to have pulled range |
21832s | and he's doing much better he's actually |
21834s | beginning to recover some Shields and is |
21836s | now going back into the mix to try to |
21839s | chase down the Kirin and scalpel team |
21841s | from Deep Water Hooligans I know from |
21843s | experience having flown that ship in the |
21845s | at environment it is scary effective at |
21848s | killing enemy Logistics frigates if he |
21850s | can get on top of them he's currently |
21852s | getting kited pretty hard |
21854s | as we see the Bell uh the Belgium has |
21857s | lived again through another clip but is |
21859s | not really pulling back much health if |
21861s | we don't get the health of that belgorm |
21862s | up soon it will be breakfast on that |
21864s | next clip and it looks like home control |
21867s | is going all in on this typhoon Fleet |
21869s | issue now the nurgle has broken off it's |
21871s | no longer pursuing the logistics |
21873s | frigates it's tackled one of the typhoon |
21875s | Fleet issues and the other one is |
21877s | getting absolutely slammed right now |
21879s | meanwhile a drone cloud surrounding the |
21882s | logistics fragrance it seems like that's |
21883s | how they want to approach this puzzle as |
21885s | the type and Fleet issue has run out of |
21887s | charges and run out of support it's |
21889s | going through armor at a terrible Pace |
21891s | this will be devastating for deep water |
21893s | Hooligans if Alex stoves drops |
21896s | also note the Bargas is also scrim so |
21899s | they now have a follow-up Target ready |
21900s | to go once they get this typhoon down |
21902s | and are eliminating as many of these |
21904s | rapid heavy ships as possible to attempt |
21906s | to save this battleborn |
21908s | oh and it is down that nerd will push it |
21910s | over the edge |
21911s | and that is a huge pile of their |
21914s | missiles they might not be able to even |
21915s | kill that Battleground under the |
21917s | guardian reps I don't know what his tank |
21919s | looks like but it's terrifying meanwhile |
21921s | that scaffold just caught unaware or |
21923s | dropped immediately just absolutely |
21926s | shredded with no reaction from the Kirin |
21929s | I'm sure that kieran's going to be next |
21930s | getting rid of as much of this lodgy as |
21932s | possible but it seems like they're going |
21934s | all in on this Bargas trying to go for |
21936s | the 100-0 sweep as the battleborn has |
21939s | seemed to pull back and be able to tank |
21941s | grid as the British Navy is the new |
21944s | Target of deep water |
21945s | yeah the Battleground has uh his maybe |
21948s | micro jumped away it looks like |
21950s | he's at the far edge of the Arena now |
21953s | quite safe no one around him he's not |
21955s | contributing to the mansion anymore but |
21957s | his armor hit points will remain as the |
21959s | kieran's Armory points go to zero |
21961s | structure hit points about to follow the |
21964s | Kirin is down that is all the logistics |
21966s | off of the Deepwater Hooligans team they |
21968s | still have some local reps but as we've |
21970s | seen that is not nearly enough to stay |
21972s | alive against this the whole control |
21974s | comp |
21975s | yeah no that earlier in that match that |
21978s | uh hyena going down very fast allowing |
21980s | the nurgle to actually put in work and |
21982s | go to whatever Target it desired and |
21984s | pester and spawn anything it wanted to |
21986s | as you said the nurbal a very strong |
21987s | ship for what it is worth in the assault |
21989s | frigate role putting out damage as well |
21990s | as tackle as well as having tank to do |
21992s | whatever it pleases and it really showed |
21994s | in that match |
21995s | yeah and now it is parked right on top |
21997s | of that bar cast which is trying to |
21999s | Shield boost its way to the end of this |
22001s | match not very successfully as its |
22004s | bleeding armor every cycle meanwhile the |
22006s | British Navy issue still looking |
22007s | relatively healthy I mean it's got a |
22009s | third of its armor it is unlikely to go |
22011s | down before this Marcus drops and that |
22013s | typhoon Fleet issue does not have the |
22016s | oomph to get through this Guardian |
22022s | is absolutely a hero for his team |
22025s | keeping that Battleground up under |
22027s | absolutely withering fire from three |
22029s | Rabid Heavy missile battleships and it |
22032s | seems like they're gonna wrap this match |
22034s | up |
22035s | yeah definitely uh keeping everyone up |
22038s | through the eclipse of those rapid heavy |
22040s | ships that's one thing that you worry |
22041s | about is sometimes when you have to clip |
22043s | damage falls off and that allows the |
22044s | other team's Logitech to play catch-up |
22046s | you'd have to kill something with your |
22048s | clip if you do not you really fall |
22049s | behind fast in this match and it showed |
22052s | here good work by the logic team as well |
22054s | as positioning of hole control to keep |
22055s | as many ships alive |
22057s | and while we've seen a lot of uh gun |
22060s | balgorns in this tournament this appears |
22062s | to be full nude I'm looking at them I |
22064s | don't see turrets which meant he was |
22066s | able to fully commit his low slots to |
22068s | tank not needing any damage mods |
22070s | probably the only reason he's still |
22072s | alive right now |
22074s | yeah he's very crispy uh as I look at |
22078s | his ship as well doing an amazing job |
22080s | staying live mgding out good work to the |
22082s | guardian pilot keeping him up through |
22084s | all of that damage definitely carried |
22087s | that match to him and the guardian I |
22089s | don't know if our our camera team can |
22091s | get a zoom in on that Battleground but |
22093s | it's it's sizzling baby you could really |
22096s | see the Battle Scars here as that uh as |
22099s | the Battleground is beginning to get |
22101s | ripped just to make sure he's nice and |
22102s | topped off but the typhoon Fleet issue |
22104s | no such luck doesn't have any love for |
22107s | the rest of its team as it is The Last |
22109s | Ship to fall here |
22111s | and that is it that is a great way to |
22114s | end the day of seeing ships barely |
22116s | surviving in Hull as we see whole |
22118s | control taking out deep water Hooligans |
22120s | deep water great tournament hopefully we |
22122s | see you next year and with that we will |
22124s | send it back to the desk |
22139s | all right |
22182s | thank you |
22207s | foreign |
22215s | people that couldn't listen and couldn't |
22218s | check bookmarks and find your own way |
22220s | out the route the entire route was |
22223s | literally bookmarked out to lossec I |
22225s | bookmarked it 10 minutes in advance |
22228s | you know deep water had the blower and |
22230s | they are out of the tournament as Hall |
22232s | control come in to clean up and go 100 |
22234s | to zero uh was that 100 to zero yeah |
22240s | spill of a Bargas but you know before |
22242s | that was too expensive we cleaned up the |
22244s | the gulf in score there between 100 to |
22247s | nil let me just check Zed kill and see |
22249s | if that Vargas has come through yet I |
22250s | don't think it has uh which is a crying |
22253s | shame because we'll have to talk about |
22254s | it tomorrow uh so that was our last |
22256s | match of the day we are back 1500 |
22258s | tomorrow uh uh Eve time which is the |
22262s | same time as we started today for our |
22263s | first match white squall versus Brave |
22265s | Collective another elimination match so |
22267s | we will continue with the elimination |
22268s | bracket uh we are here twitch.tv forward |
22271s | slash CCP 1500 tomorrow uh thank you |
22274s | very much for watching I hope you really |
22276s | enjoyed it uh you guys why we do this uh |
22278s | and of course thank you to all of our |
22280s | teams even more so especially the guys |
22282s | we said goodbye to today |
22284s | um we hope you had a great time and yeah |
22286s | see you tomorrow |
22288s | foreign |