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5s | Warriors of Legend |
---|---|
14s | hallowed and venerated Among the Stars |
17s | themselves |
23s | [Music] |
26s | for those bold enough to join this |
28s | Gladiators Pantheon |
31s | this gallery of Champions |
36s | is only one rule |
40s | winner |
42s | stays on |
56s | welcome back to the alliance tournament |
58s | 19 at feeders I am today's host |
60s | Blackbird pirate joined by a wonderful |
62s | cast of commentators and Analysis both |
64s | old and new I'm also joined by CCP |
67s | overload whose job I have temporarily |
69s | taken just for the day uh CP overload |
72s | how are you I'm great thank you Bart how |
74s | are you |
75s | oh I'm doing super fantastic I am I'm in |
78s | your chair and you're in my chair in a |
80s | different chair and uh obviously also |
83s | joined by Misty a wonderful wonderful |
84s | mystical might uh lead head FC of |
87s | fraternity sometimes how are you doing |
89s | today yeah not doing too bad not doing |
92s | too bad looking forward to some good |
93s | games today |
94s | excellent well we do have uh quite a lot |
96s | of games and if it's anything like last |
98s | weekend it should be a wonderful and |
100s | awesome time we had very very many |
103s | spaceship explosions last weekend lots |
105s | of people getting blasted people getting |
107s | left out people making it through and |
109s | people that are going to be fighting for |
110s | their lives today and we actually have I |
114s | think about 11 or 12 matches today some |
116s | people will be leaving some people will |
117s | be making it to our final massive round |
120s | robin uh event tomorrow so remember to |
124s | tune in tomorrow as well which we will |
125s | go all over about that later uh CP |
128s | overload has there been any matches that |
130s | you've watched that you were like oh |
131s | this is amazing like are you excited for |
133s | today are you super pumped for any of |
135s | these teams |
136s | Ayan there's a couple of really good |
138s | matches uh last week uh that we saw some |
140s | of them went really down to the wire but |
141s | today uh after the break we have |
144s | Pandemic Legion versus White Flag which |
145s | I'm looking forward to I think that's |
146s | going to be a super interesting match |
148s | white flag uh look like there are going |
150s | to be a really tough team to beat PL |
151s | I've got a bit of a chip in their |
152s | shoulder to prove that they're uh good |
155s | again |
156s | um and then we have boundary experts |
157s | versus fraternity that's also going to |
159s | be a pretty spicy match I think so some |
161s | really good matches today |
164s | awesome what about you Misty I mean I'm |
167s | gonna have to second the fraternity |
168s | match of course I think that should be |
170s | pretty interesting to see I'm also |
172s | looking forward to seeing how hidden |
174s | Leaf Village Ninja Assassin Squad |
177s | Esports whatever the their name is |
179s | performs as well since they're a |
181s | tournament regular so I thought we had a |
183s | rule that we weren't supposed to |
184s | pronounce their entire name I don't |
186s | think we pronounced the name correctly |
188s | so it's okay I don't know if the rule |
190s | stands that's fair |
191s | all right uh so we do have like we said |
194s | we have both of those matches or all |
195s | three of those matches we have a lot of |
196s | actually big name uh TQ teams playing |
199s | today so uh we have Castro Valley |
201s | schooling versus deep prey love as our |
203s | first match in about five minutes here |
204s | and then test Alliance versus whole |
206s | control bright side of death versus sons |
208s | of Bane uh x877 versus |
212s | hlv-n-a-s-e there's probably a better |
214s | way to pronounce that but I am not going |
216s | to because I will make it even worse uh |
219s | also we have high SEC miners going up |
221s | against a team to be decided they have |
223s | to win first pandemic Legion going up |
225s | against White Flag boundary experts |
227s | versus fraternity laser Hawks versus I |
228s | could do better only cows versus |
230s | pandemic horde uh Roku pelvis to shut up |
233s | I'm trying and of essence versus |
234s | strikara so we have a lot of pretty big |
236s | names both in the tournament and in TQ |
239s | but all of that being said let's look at |
242s | this first match so cast abouts versus |
243s | the play love I believe this is an |
246s | elimination match is that correct uh CP |
248s | overload I've seen you nod all right it |
249s | is yeah this is an elimination match so |
251s | so um the way the format works is round |
254s | one if you win your match you're in to |
256s | the alliance tournament that's it no |
257s | more feeders for you if you lose you |
259s | drop into an elimination bracket and you |
261s | have to fight through a whole bunch of |
262s | uh of matches to to get a spot so the |
265s | first couple of matches today are both |
267s | elimination matches so whoever loses |
269s | these goes home |
273s | excellent so hopefully they end up not |
276s | going home but hey we will see what |
278s | happened I do believe we actually have |
280s | the bands for this match so maybe we can |
283s | uh use our magical powers of analysis to |
287s | predict something and not look silly so |
290s | we have cast about spanning the bargist |
291s | in the hinya and we have pretty love |
293s | banding of the burgers and the curse |
295s | with the trickle ban of the Loki and the |
297s | slutner a misty what do you what do you |
299s | think about that I think the henya ban |
301s | is a pretty common one to see when teams |
304s | want to remove some form of control and |
305s | application |
306s | um so it implies that cost abouts don't |
308s | want to be in a study dealing with any |
309s | long-range kiting |
311s | um comps that can protect that damage |
312s | because dajin is very good for helping |
314s | with that application the ball guest is |
316s | one of those common ships that you would |
317s | see in those cases and I think that's |
319s | backed up by the Loki ban as well which |
321s | again removes another strong webbing |
323s | ship from uh from the rotation and the |
326s | castle sleptner I think are common bands |
328s | interesting band on the slept near it's |
330s | just trying to remove I think an element |
332s | of the inventory rush I don't think fly |
334s | killer is that common anymore and for |
336s | those who are unaware fly killer is |
338s | using RT slipkners to project damage and |
341s | just try and volley the small ships in |
343s | your hostile comp and then slowly |
345s | whittling down the larger ones so um |
348s | yeah I mean pretty standard bones I |
350s | think it should be fairly interesting to |
351s | see what they bring |
353s | pretty standard bands indeed CCP |
356s | overload do you have any predictions on |
357s | what you expect to see here since uh |
360s | Misty handled the analysis of the band |
361s | so well |
363s | um well I mean both sides saying we |
365s | don't really want to see kiting and |
366s | obviously the curses are super powerful |
368s | we were platform with his guidance |
369s | disruptors and tracking disruptors so it |
371s | looks like both sides wanting to face |
374s | something kind of close in and usually |
376s | when you try and make your opponents |
378s | bring something close and it usually |
380s | means you want the kite |
381s | um because then they're not going to |
383s | hurt you from from range so I would kind |
385s | of expect that they're going to bring |
386s | something in kanakaity maybe we see |
388s | something a bit a bit dorky like maybe |
390s | some Nighthawks or something like that |
391s | but uh I guess we'll guess we'll find |
393s | out soon |
395s | yes we did see uh we saw a lot of |
397s | Nighthawk and shield rushes on the |
400s | second day I believe the first day was |
402s | kind of a combination of all sorts of |
404s | different stuff a little bit of gallante |
405s | Rush going on but the second day |
407s | everyone went back to a uh I'd say to |
409s | the alliance opened that's almost three |
410s | years ago where people were running |
413s | Shield rushes into each other the entire |
414s | time so uh we will see about that um I |
417s | think we've talked about it we will |
419s | definitely talk about it further but I |
421s | think most of us don't actually like |
422s | Nighthawk field rushes so |
426s | yeah they are they are interesting to |
428s | cast but we will uh see if they're any |
431s | good um other than that the channel |
433s | Point predictions are in we will |
434s | actually talk about Channel points a |
436s | little bit more after this match because |
438s | I know some people were kind of asking |
440s | questions about it uh but with all that |
442s | being said it does look like it is |
445s | massively in favor of eat pretty love |
447s | here so I'm gonna get some quick |
448s | predictions here a misty which team do |
451s | you think is going to win |
452s | based on the two comps that they brought |
455s | or rather both teams brought |
457s | um last weekend I think cost about has a |
459s | good shot at winning to be honest if |
460s | they bring the same thing I think if |
462s | they execute well they'll have a solid |
463s | chance of getting through |
465s | all right and uh CCP overload which one |
468s | are which team do you think is going to |
469s | be the Glorious winners here well I've |
471s | never actually seen twitch chat be wrong |
473s | about anything uh so I'm going to go |
475s | with what they say which is Eat Pray |
476s | Love |
478s | you've never seen twitch pet be wrong |
480s | about anything yeah |
482s | ah excellent that is probably the best |
485s | thing to do is just not read twitch chat |
487s | uh I personally love reading twitch chat |
489s | I think that they have fantastic |
490s | insights and uh you could say that I'm |
492s | one of the people in twitch chat uh so |
495s | I'm going to say that uh Eat Pray Love |
498s | is going to win here just to you know be |
500s | super unoriginal however I bet all my |
501s | points on the other team because the |
503s | odds were so good and with that both |
505s | teams have actually landed in the arena |
506s | and we are going to send it over to our |
509s | commentary pair of fear and Alec |
515s | hello and welcome to the arena my name |
518s | is hirvana joined by Alexa card and on |
520s | the red side of the Arena it is cast |
523s | about bringing dual megathron Navy plus |
526s | a Domi Navy lots of blasters lots of |
529s | high damage we'll see how this looks but |
532s | have you pray Love Brought |
534s | Eat Pray Love have a very Brawley drone |
538s | set up with double Oregon and navy |
540s | issues than EOS two Tech Two logistic |
542s | ships and a sentinel for control very |
544s | interesting match up here it is going to |
547s | be bloody and fast |
549s | indeed it is I'm just trying to double |
552s | check and verify that these are in fact |
554s | blasters and it does look like that is |
556s | the the case here uh from these megathar |
559s | navies indominus Navy issues it will say |
561s | it's rapid Heavies on the Armageddon |
563s | Navy issues this is a comp or something |
565s | similar to a comp that we've seen neat |
567s | prayer love use very effectively against |
569s | a lot of different shutups including |
570s | Shield rush but they did lose last week |
573s | to uh plug and play in this exact |
576s | conference as a shield Rush matchup this |
577s | time they're up against something a |
578s | little bit more armor uh Centric and a |
581s | little bit slower so we'll see how that |
583s | works out for them off the start a |
585s | little bit of damage going on to the |
587s | Sentinel uh as they want to take the |
589s | e-war off the field heretic also getting |
591s | a bit of damage from uh cast abouts as |
594s | well |
594s | meanwhile the mervidon Navy issue and |
596s | the hurricane Fleet issue drawing the |
598s | majority of the aggro looks like they're |
600s | now choosing to consolidate onto the |
602s | mermaidon Navy issue of the cast abouts |
604s | team he's taking a withering amount of |
606s | fire as he's beginning to dip into armor |
608s | here going down slowly but surely as |
611s | Focus fire seems to be a slight bit of a |
613s | problem they're still doing damage to |
615s | the hurricane Fleet issue and now the |
617s | drones have moved over this mermaidon is |
619s | about to be hit with an extra wave of |
621s | drones he's currently singing half armor |
623s | and dropping rather rapidly |
625s | but as far as them and the Sentinel |
626s | already down into Hull uh the e-war |
629s | trade is pretty important as you look at |
630s | the control bar from uh the side of you |
633s | pray love it's very girthy especially |
635s | compared to their attack bar kind of a |
637s | uh difference between the two teams we |
639s | see this Ramadan Navy issue is all the |
641s | way into uh 35 armor remaining uh and |
644s | I'd have to imagine that with the Dual |
648s | T1 lodgy frags it's not gonna hold for |
650s | much longer as a sentinel watch those |
652s | caught reps completely from this |
653s | deconthalia combo was able to burn away |
655s | from the guns and uh is living to win |
658s | for the time being Ivory M Nova will be |
661s | first Blood of the match uh going over |
663s | to Eat Pray Love |
664s | yeah the Sentinel assurism is surrounded |
667s | by a cloud of Warriors but the logistics |
669s | are keeping up despite that as I say |
671s | that he just drops uh possibly a |
674s | capacitor issue not sure but that is a |
676s | good trade for Eat Pray Love they're |
679s | loving that trade right now even as |
681s | Chadwick's Armageddon does start to take |
683s | a pretty worrying amount of damage |
685s | yeah it's in a half armor right now |
687s | they're swapping their focus on to JM |
690s | Burrell in the megathorn Navy issue now |
692s | with dual rapid heavy ships it's not |
694s | going to be very easy uh to actually |
696s | break through the uh tank of heavy armor |
700s | battleships but as I say that they're |
701s | actually bursting through this armor |
703s | quite effectively this megathon Navy |
705s | issue remember he doesn't have a rep |
706s | bonus like the dog or like the Domi Navy |
708s | does so they've got them all the way |
710s | down into structure I'm really surprised |
712s | actually how fast they were able to take |
714s | down that armor with the Dual rabbit |
716s | heavy setup I'll tell you what he |
718s | doesn't have any armor meaning but what |
720s | he does have is a pile of structure hit |
722s | points the way that bar is dropping I |
724s | have to assume that it's a structure |
725s | tanked megathron Navy oh my God and that |
729s | would explain the T1 lodgy as well yeah |
731s | this structure it's an interesting B we |
734s | don't typically see whole tank ships all |
736s | that often and at as the tholio goes |
738s | down from you pray love Chadwick |
740s | actually now in a lot of trouble 14 |
742s | armor remaining uh you pray love last |
746s | year's nanofiber tokens were in an |
747s | uptank their arm we got Navy issues four |
749s | setups like this but right now these |
751s | rapid Heavies they've realized you're |
753s | not actually going to be able to clip |
755s | anything and now Chadwick he's all the |
756s | way into structure this actually could |
758s | be castabouts winning in a major twitch |
760s | chat upset if Chadwick goes down and |
763s | they're not able to trade back onto this |
764s | Mega Navy |
765s | this is a devastating turn of events for |
768s | ye Pray Love they were really hoping |
770s | that megathron was armor tanked it's not |
772s | the case he's got an absolutely massive |
775s | structure buffer which is a feature of |
777s | galenti ships they naturally have a lot |
779s | of structure hit points they can be fit |
782s | such a way that that explodes that hit |
784s | points tremendously as now you pray love |
786s | is dropping rapidly their lower end is |
788s | absolutely melting now that they've lost |
790s | their Logistics frigates a heretic about |
792s | to go down for 10 arrests meanwhile Jay |
795s | still hanging in there at like 20 |
797s | structure this megathon Navy is tanking |
800s | to win here |
802s | well R.I.P my 190 000 Channel points by |
805s | the way I should not have gone all in |
807s | here but uh either way I mean cast |
809s | about's really making uh a great showing |
812s | of it Jay umbrell will go down but they |
814s | still have significantly more attack bar |
816s | uh compared to the side of Eat Pray Love |
820s | now you pray love still has bonus Nudes |
822s | on the Armageddon Navy issue might be |
823s | able to turn off the guns of one of |
824s | these ships but I mean look at this |
826s | attack bar it's almost twice the size uh |
829s | for cast abouts right now and right now |
831s | the points say 38 to 37 but that's not |
833s | telling the whole story this EOS right |
835s | now a 19 armor remaining doesn't have |
837s | any Logistics frigates to keep him up |
839s | they are uh the wolf pack I should say |
841s | for meat prayer love going on the low |
843s | end of cast abouts right now they're |
845s | taking down this Federation Navy comment |
847s | pretty effectively they might be able to |
848s | take down the smallest smallest Navy |
849s | issue and now the rapid heavy seem to be |
851s | split or seem to be going on in this |
853s | doming Navy issue of red house but it |
855s | also looks pretty whole tanked right now |
857s | yeah the most demoralizing feature about |
860s | this match for Eat Pray Love right now |
861s | is realize that both the Dominic's Navy |
864s | and megathron navy are almost certainly |
866s | fit the same way as their EOS drops this |
869s | Armageddon Navy issue and vexer navy |
871s | issue now the sole sources of DPS on the |
873s | Eat Pray Love team and the vexer is now |
876s | drawing The Lion's Share of fire as soon |
878s | as that heretic goes down looks like he |
880s | may be up next the arbitrator does have |
882s | a drone damage bonus but it's not |
885s | probably fit up to do a ton of damage |
887s | and even if it was it's poultry compared |
890s | to the hit point bars of the Domi Navy |
892s | and the megathron Navy the cast about's |
894s | defense bar is still off the scale with |
897s | half of their team dead |
900s | yeah it's pretty pretty uh brutal right |
904s | now for you pray love uh especially |
907s | because I have rapid Heavies I can't |
908s | really clip through the Dominic's Navy |
910s | issue uh this is one of the things that |
912s | an army got Navy if you have the option |
914s | to go lasers or rapid Heavies we |
916s | typically see rapid Heavies from a lot |
918s | of different teams because they're very |
919s | good at killing specific ships uh on the |
922s | enemy team typically battle crews are in |
923s | down but as we see here when they're |
925s | trying to get a single rapid heavy ship |
926s | versus a battleship that's whole tanked |
928s | it really hurts to have those rapid |
930s | heavy reloads on the team uh Siobhan |
933s | meanwhile aspects are navy issue about |
934s | to go down same thing with the pawn |
936s | effects of Tyson I will point out this |
938s | effects or navy issue contrary to what I |
940s | think we see a lot of in the at uh with |
943s | you know full rack of newts on it uh I |
945s | do believe actually has guns so uh let |
948s | me just double check the model again uh |
950s | nope uh he's I think he might actually |
953s | be full nude either way uh still going |
956s | down pretty effectively I mean just look |
958s | at the puny attack bar now they saw a |
961s | pretty strong control bar I will say |
963s | maybe they can get some newts out but uh |
965s | with only this Army got a Navy issue of |
967s | available on this arbitrator doing |
969s | tracking disruption it doesn't look like |
971s | it will be enough for them and cast |
973s | about's pulling off a pretty big upset |
975s | here up against deep prey love who are |
977s | now out in two |
979s | this is a massive massive upset you |
983s | heard it on the analyst desk before the |
984s | match started you saw it in the the |
987s | channel Point prediction ratio here in |
990s | stream chat everyone thought you pray |
991s | love which is a rather Elite small gang |
993s | Alliance would take this well in hand |
995s | against castabouts who are a pretty |
997s | solid but traditionally not terribly |
1000s | successful uh tournament team but here |
1003s | we have castabouts out Theory crafting |
1005s | the small gang Alliance and absolutely |
1008s | breaking them with it just a sheer |
1010s | weight of their hit point bar just |
1013s | falling on top of them with an absolute |
1014s | unit amount of structure hit points |
1017s | yeah Massive Attack bar massive defense |
1020s | bar not able to really utilize that |
1023s | control I would say from eat prayer love |
1025s | side uh last year they placed top beta |
1027s | Santa fiber tokens this year |
1030s | they're not able to do that they're not |
1031s | even going to make it a name uh main |
1033s | tournament which |
1035s | uh a bit of a surprise I think most |
1037s | people expected you pray love to make it |
1039s | in uh especially you know Channel Point |
1042s | predictions before uh the year match |
1045s | against uh Plug and Play I think a lot |
1048s | of people expect them to make it end so |
1050s | quite a bit of an upset but uh quite a |
1053s | bit of a tournament disappointment for |
1055s | Yeet prayer love but we'll see them next |
1057s | year we'll see how they go meanwhile |
1058s | castabouts well done to them uh for |
1061s | those who don't know who cast abouts is |
1062s | they are basically a uh Alliance built |
1067s | out of the rookie Corp center for |
1069s | advanced studies as a way to get new |
1071s | players into doing other things into the |
1073s | game they're kind of the only Corp like |
1075s | them in uh Eve online and something that |
1078s | we've seen a lot of uh from them in the |
1081s | past as we've seen them have tournament |
1082s | teams that haven't necessarily gone |
1083s | super well in theaters but they've |
1086s | actually maintained a lot of their |
1087s | pilots from last year which is a bit |
1089s | surprising considering how high turnover |
1091s | that Corp name typically is so I like |
1093s | seeing this from them and I uh wish some |
1096s | luck in their next match versus high SEC |
1098s | minors |
1100s | that should be a very thrilling match |
1102s | this match just wrapping up now we've |
1105s | got about 50 to 45 seconds left this |
1108s | Dominic's Navy is still hanging in there |
1110s | with about 10 structure remaining as |
1112s | they get a Navy of icer XX is now |
1115s | dipping into one-third armor unlike the |
1118s | galenti battleships Amar not known for |
1120s | the structure tanking as that uh it may |
1124s | have some local reps but it's not going |
1126s | to be enough against the sheer amount of |
1127s | damage coming off the hurricane Fleet |
1130s | dummy Navy and mega Navy even if this |
1132s | dummy goes down it is likely that |
1134s | getting may even drop before we this |
1137s | match expires here as we're coming close |
1139s | to time |
1140s | yeah he had his rapid heavy reload was |
1142s | able to take down the Army Navy just a |
1144s | bit of a moral Victory uh but really |
1146s | nice whole tank Bank from cast abouts uh |
1149s | this is the kind of theory crafting that |
1151s | you occasionally see in theaters or you |
1154s | bring something a little bit weird |
1155s | something you typically don't associate |
1156s | with the at and then uh you see |
1159s | sometimes it works because people aren't |
1161s | expecting it or they might be |
1162s | underestimating your team which I think |
1164s | might be the case in this particular |
1166s | match so really well played to cast |
1168s | about so the match is over we're going |
1170s | to send it back to the desk and when we |
1171s | return we will have a new match with a |
1174s | new set of commentators |
1176s | bro remember me |
1182s | [Music] |
1188s | [Music] |
1192s | anywhere |
1195s | [Music] |
1208s | thank you |
1220s | [Music] |
1234s | and with that ye pray love has been |
1237s | yeeded out of the feeders and quite |
1239s | unfortunate for them but also quite |
1241s | unfortunate for that massive Channel |
1242s | Point upset uh I believe we were talking |
1245s | about it beforehand we saw it was 85 |
1247s | percent chance that cast abouts lost |
1251s | there and they didn't so I think we're |
1253s | gonna actually segue a little bit here |
1255s | because we were going to talk about |
1256s | Channel points and now we get to talk |
1257s | about a massive Channel Point upset so |
1259s | CCP overload as somebody with the letter |
1261s | CCP in front of your name and we're on |
1263s | the CCP Channel therefore you must know |
1264s | everything about everything that goes on |
1266s | here tell us about Channel points |
1268s | okay so Channel points they're awesome |
1272s | um you you earn Channel points simply by |
1274s | watching streams on CCP twitch Channel |
1276s | doesn't have to be just the feeders uh |
1278s | it can be anything that's streamed on |
1279s | the CCP twitch channel uh and you see |
1281s | how many Channel points you've got uh |
1282s | just underneath your your text box in |
1284s | the in the chat window occasionally that |
1286s | even pops up unless you click and get a |
1288s | little extra bonus 50 and you can trade |
1290s | those in for pretty cool prizes uh |
1292s | usually it's the galnet streamcast Skins |
1295s | which are which are awesome |
1297s | um so in order to do that you need to |
1300s | connect your Twitch account to your Eve |
1302s | account with uh with our bought the eve |
1304s | to Twitch pod and you do that simply by |
1306s | typing exclamation mark IGN followed by |
1308s | your Eve character name in twitch chat |
1311s | uh that bot will do that and then once |
1313s | you've accumulated around 10 000 Channel |
1315s | points and you claim one of these skins |
1317s | it'll be sent to you in game as a male |
1320s | in the inbox of the character you |
1322s | registered with the eve to Twitch bot so |
1324s | you get a mail with the code and that's |
1326s | how you get your skin during tournaments |
1329s | like this you can you can actually wager |
1331s | those Channel points as we saw in that |
1332s | last match uh on the outcome of matches |
1335s | and if you correctly predict uh the |
1338s | winner uh then all the points weighted |
1340s | by the losing side get distributed to |
1342s | The Winning Side |
1343s | sometimes we do Raffles as well |
1345s | um and skins for those Raffles uh can be |
1347s | different they can be gannard ones as |
1349s | well so we can keep up with that and if |
1351s | you if you lost all your Twitch Channel |
1352s | points in that last match you can type |
1354s | exclamation mark refund and get them |
1357s | back so |
1359s | yeah I don't uh I don't know if that |
1360s | last part is completely true here but |
1362s | hey what you know what do I know right |
1363s | I'm not I'm not a CCP guy I'll wait and |
1366s | see how many people type exclamation |
1367s | marks we'll see I see one |
1373s | those are independent you're not getting |
1375s | them back |
1376s | yep but hey that's okay because there |
1379s | are many many more matches to continue |
1381s | to try and make back all of your points |
1383s | and who knows maybe you'll uh get lucky |
1384s | bet on an upset and get several thousand |
1387s | points like some of us did |
1389s | um all that being said let's talk about |
1391s | that match because that was actually a |
1392s | really fantastic match to start off the |
1395s | day with and uh Misty you had a bunch of |
1397s | notes on that match so uh we'll throw it |
1399s | over to you real quick yeah absolutely I |
1401s | think the the two things I want to take |
1403s | away from that match is actually |
1404s | focusing on the lower end of the comp so |
1407s | looking at the frigate and the Destroyer |
1409s | play |
1410s | um there was a lot happening in the |
1411s | match so I'll leave some things for |
1412s | Ithaca to talk about well CCP I have a |
1414s | lot to talk about |
1416s | um mazic I believe in the Thalia did an |
1419s | amazing job of keeping the Sentinel |
1421s | alive towards the beginning of the match |
1423s | there were a swarm of light drones |
1425s | around the Sentinel and he did a really |
1427s | effective job of splitting his reps |
1428s | between the gedon Navy and the Sentinel |
1431s | so that he was able to keep the Sentinel |
1433s | up while also making sure that the |
1435s | getting Navy was remaining alive while |
1437s | they killed the EOS I believe it was |
1440s | unfortunately the Sentinel still |
1442s | eventually died but I thought that was a |
1444s | really good way of using a logistics |
1446s | frigate because you have to manage your |
1447s | range from the targets that you want to |
1449s | wrap I think the optimal for an armor up |
1451s | is about 13 kilometers so it's by no |
1454s | means easy to position so I think that |
1456s | was great and the other thing that I saw |
1458s | was I believe uh nazgath in the |
1463s | Federation Navy Comet running around and |
1465s | actually hunting these Logistics |
1466s | frigates using that light swarm that was |
1469s | on the Sentinel to actually do enough |
1471s | damage to the logistics frigates to |
1472s | break through the Reps that will be |
1473s | coming in and then clearing those off |
1476s | the grid so I think that was excellent |
1477s | offensive play |
1479s | but then I also want to point out and |
1481s | this is a bit of a Learning lesson and |
1482s | Tyson in the pontifex towards the end of |
1485s | that match was sitting right next to a |
1487s | mega Navy and a Dominic's Navy not the |
1490s | best place to be if you're in a |
1491s | destroyer that has all of the links that |
1493s | your team needs to remain alive I would |
1496s | recommend in the case where you have no |
1498s | more Logistics available when your team |
1500s | is trying to pull away to minimum to |
1502s | minimize the amount of damage they're |
1503s | taking because you have the range |
1505s | control advantage against Blaster boats |
1508s | you probably want to be following your |
1510s | team out so that you're not just staying |
1511s | behind and dying because those links are |
1513s | super important later on in those |
1515s | matches |
1518s | all right well do you have anything to |
1520s | add with that uh CCP overload |
1524s | muted muterator no um |
1528s | we knew someone was going to get struck |
1530s | at that time it was me uh it was a super |
1532s | interesting match uh it looked like at |
1534s | the start uh we saw uh you pray love |
1537s | doing pretty good screening |
1539s | um it looked like they were in a good |
1541s | position and it all sort of started to |
1543s | fall apart uh one interesting little |
1544s | tidbit that I'd like to share with you |
1546s | guys is I've been delving recently |
1548s | through all the code for the tournament |
1550s | Tool uh and things like the the UI and |
1553s | stuff an armor shield and Hull hit |
1555s | points which are displayed in the UI |
1558s | um Hull is actually tracked in the tool |
1560s | officially as honor points |
1563s | um like whoever recorded it together put |
1566s | them in his owner points so it's |
1567s | literally according to the alliance |
1569s | tournament tournament tool honor tanking |
1571s | that's what we just saw there |
1573s | excellent well they did do a fantastic |
1576s | job on our tanking uh it is always fun |
1578s | watching a hall tanked setup win uh |
1581s | perhaps there were some things that uh |
1583s | cast abouts could have done a little |
1584s | better perhaps there's some things that |
1586s | he uh you pray love could have done |
1587s | better like winning but at the end of |
1589s | the day uh one of the teams has moved on |
1591s | one of the teams has not and we will be |
1593s | moving on to another match uh in just a |
1596s | little bit actually so we're going to be |
1598s | having a test Alliance please ignore |
1599s | versus whole control uh both of these |
1602s | teams have been performing relatively |
1604s | decently I think uh maybe Hull control |
1607s | performed a little worse than would be |
1609s | expected just because they are in an |
1610s | elimination match Misty how do you feel |
1612s | about these teams |
1614s | I mean just going into this next match I |
1617s | have to assume that twitch chat is going |
1619s | to take the side of whole control |
1621s | um to be the favorites I think that |
1624s | whole control setup that they brought |
1626s | last time was fairly okay I think it was |
1629s | Heavy Rush with a lot of cardari trips I |
1631s | can't remember if they were kaiting or |
1632s | rushing I can see their comp there was |
1634s | like two Navy Drakes another Drake |
1636s | another Cyclone two nebucharicals so I'm |
1639s | leaning towards Rush which is a lot of |
1641s | damage and it's really easy to execute |
1643s | with the test side I believe they |
1646s | brought the standard like three |
1648s | battleships that we're typically seeing |
1650s | at the moment |
1651s | um which I think they would probably |
1652s | suffer quite drastically against a rush |
1654s | comp |
1655s | but I'm hoping that test has something |
1657s | in the bag and they have 10 Pilots today |
1659s | because it seems like the additional |
1661s | pilot that they found really is the |
1663s | recipe for winning their matches |
1665s | absolutely and uh real quick we'll look |
1667s | at the bands here a test band The |
1669s | carries the caracal Navy issue and whole |
1672s | Control Band The Scimitar and the Loki |
1674s | uh scimitars pretty powerful ships |
1677s | Loki's being one of the key members of |
1679s | that Rush that we uh really like to see |
1682s | here but the teams are actually on grid |
1685s | right now so uh we will talk more about |
1687s | these guys after the match is complete |
1689s | and we can say haha we were right even |
1691s | though we didn't actually say anything |
1693s | beforehand so we're just going to go |
1694s | straight to the arena with uh jinton and |
1697s | Wingnut as our Caster commentary pair |
1703s | hello everyone and welcome to Sunny 6q |
1706s | 5k-5 I'm joined with Wingnut and we're |
1709s | about to watch test Alliance please |
1710s | ignore go up against whole control and |
1713s | we see whole control here having brought |
1715s | a very very high DPS comp relying on two |
1717s | abundance of two executive Navy issues |
1719s | and then a whole Suite of support to try |
1722s | and lock down their opponents to be able |
1724s | to apply that what of test Alliance |
1726s | please ignore brought here |
1727s | twin rapid heavy Armageddon names with a |
1730s | Hyperion for extra damage as well as a |
1732s | lot of the low end control as well hyena |
1734s | and moles are going to be very potent |
1735s | combo but there is a nurgle and a verb |
1738s | Mac on the other side who I suspect |
1740s | they're going to have a very fun time |
1741s | just chewing these small ships alive as |
1743s | the match comes under the way yeah I |
1745s | think what this match is really going to |
1746s | come down to is how well tests tackle |
1749s | can get through that incredibly that |
1752s | kind of uh back line of the nergo or the |
1754s | red Mac the Magnus the things that are |
1756s | going to try and slow them down if they |
1757s | can get all of that DPS from their top |
1759s | end into position onto any of those |
1761s | Cruisers they are going to evaporate |
1763s | even under Guardian race I will say that |
1765s | just looking at the outset here the |
1767s | combat going against is actually almost |
1769s | a perfect candidate in some ways |
1770s | abandon's backed by a guardian with |
1773s | rapid Heavies and a Hyperion is going to |
1775s | be pain you see the hyena already going |
1778s | straight through Shields into armor |
1779s | luckily they've got the there are lodgy |
1781s | frigs but |
1782s | if that goes down immediately you lose a |
1784s | lot of help that these ships really need |
1786s | for the rapid Heavies yeah whole control |
1788s | here is really just trying to Leverage |
1789s | The Great tracking that they have from |
1791s | those three Cruisers the exact Navy is |
1793s | and the vet mag which will allow them to |
1795s | apply really effectively to those small |
1797s | ships but you can see it you know they |
1799s | only have so much time to work with here |
1801s | DPS is already going on that eni and the |
1803s | hyena might be going into half armor |
1805s | here but even if it dies at this point |
1806s | it's done its job these battleships are |
1808s | getting into position they're about to |
1809s | start unloading DPS you can see that red |
1811s | bar for Hulk for uh test Alliance please |
1814s | ignore creeping up and up taking over |
1816s | where hole controls is this if this |
1818s | turns into a race it's not going to be |
1819s | good for old control |
1821s | at the moment the rapid heavy is going |
1822s | on to the executive I believe the |
1824s | hyperior was about to tackle the uh |
1825s | abandon but actually backed off which in |
1827s | my opinion is a very smart call that is |
1829s | the last thing you want to try and take |
1831s | down with your with your comp with the |
1833s | guardian still on grid see now damage |
1835s | getting spread to the Magus as well so |
1836s | both teams just trying to find an |
1837s | opening the problem of course being that |
1839s | testifying rapid Heavies they can't |
1841s | really make the mistake of firing |
1842s | something then reload it takes like a |
1844s | minute to fix that problem oh look at |
1845s | that Sapporo drones he's been caught |
1847s | sleeping seeing a zero Ms and a bunch of |
1850s | battleships burning on him and |
1852s | destroying his armor oh my God those |
1855s | thaliers and deacons are gonna have to |
1856s | burn across the arena to keep him up as |
1858s | well |
1859s | random note as well there is they have |
1861s | no way to kill these light drones when |
1862s | they're supporting as far as I can see |
1864s | and there's just like two or three |
1866s | flights of light drone just constantly |
1867s | harassing the support wing of tests at |
1869s | the moment uh one of them the Magus is |
1871s | actually going to half armor and look at |
1873s | the nurgle |
1875s | yeah I think he's just hit his EDC so |
1877s | it's gonna be fine the guardian's gonna |
1878s | be able to wrap him back up but that |
1879s | amount of DPS isn't something he can |
1881s | sustain that nurgle needs to move out of |
1883s | the position he's in and I don't think |
1885s | he's able to yeah oh no this is going to |
1887s | be bad as soon as that ADC runs out he |
1889s | is going to get burst through and that's |
1890s | gonna be the first Domino to fall |
1892s | potentially here for whole control |
1893s | Moonwalks is the Hester lines in low |
1896s | armor too |
1897s | oh this is not looking good that there |
1899s | goes living to win right now the high |
1901s | period is being shot as well the hyena |
1902s | is a low armor this is just holding on |
1904s | for dear life by test they can even the |
1907s | vet mag that they're just going |
1908s | everywhere this damage going across |
1909s | every ship on the field at this point |
1910s | it's getting ridiculous just fix |
1912s | something nice |
1914s | I think both teams are just sort of |
1915s | sorting by transverse or trying to hit |
1917s | the targets they can do the most damage |
1919s | they possibly can to you can see though |
1929s | is going to be gone very soon that's |
1931s | gonna be the first thing shifting |
1933s | towards test they might be able to pull |
1934s | this through even against a cop that |
1936s | looks very painful to fight what do you |
1938s | think about this whole control strategy |
1939s | though of putting all of her Battleship |
1941s | DPS onto that Hyperion trying to test |
1943s | this tank burn through those and silk |
1944s | rep charges uh do you think they're |
1946s | going for sort of a late game play here |
1948s | I don't know the Hyperion I don't know |
1951s | why they're going for that one that's |
1952s | probably the one ship the guardian's |
1954s | been tackled the Guardians |
1957s | hold on why is the guardian there |
1960s | okay Deacon goes down too so Logitech is |
1962s | starting but why was the guardian there |
1964s | he was like |
1966s | he was he's right next to the Hyperion |
1968s | now and he obviously he wasn't that far |
1969s | away to begin with okay well |
1972s | looks like that guardian's about to die |
1973s | very quickly in this point that's going |
1975s | to be a test probably getting ahead with |
1976s | us that those are bads are going to be |
1978s | impossible to break with Guardian reps |
1980s | but with the guardian gone they're just |
1981s | big balls of ehp you can break through |
1983s | that yeah that Logistics trade is very |
1985s | very much not in the favor of whole |
1987s | control test lights please ignore you |
1989s | can see that that red bar is just a |
1990s | little bit bigger for them because that |
1992s | Hyperion is going to be able to sustain |
1994s | DPS into the late game that said neither |
1996s | side has Logistics now they need to take |
1998s | a whole controller to win this match |
1999s | they need to use those Enis application |
2001s | take out all of these frigates Coast |
2003s | until the boosts wear off and then go in |
2006s | for the kill |
2007s | yeah this is this is the one thing about |
2009s | the Hyperion it will be at last a lot of |
2011s | ships just off of one wrapper alone and |
2013s | with the new pressure from the |
2014s | Armageddon Navy is constantly pressuring |
2016s | these abandons they will lose DPS here |
2017s | and they could buy the Hyperion time to |
2019s | get back up to full armor and say |
2020s | capacity meanwhile the high in the |
2022s | background just getting obliterated so |
2024s | there's the two exact navies pulling out |
2025s | good DPS but it's just a little too late |
2028s | maybe |
2029s | I don't know there's still there's still |
2031s | potential in here that abandoned there's |
2033s | it's only got a quarter of its armor |
2034s | left but that's a lot of the HP if they |
2036s | can take the DPS of this Hyperion on the |
2037s | on the uh Off the Grid and maybe run |
2039s | into those rmhl reloads the Pat the |
2042s | consistent DPS of those lasers still has |
2044s | the potential to take this match here |
2045s | for whole control |
2047s | um that said testimony they just need to |
2048s | fight the kill |
2049s | the one thing there's all that actually |
2051s | gave them that kill in the Hyperion they |
2053s | have a full Newt Mauler who was just |
2055s | sitting there newting the living hella |
2057s | that Hyperion now he's going to the |
2058s | Armageddon navies but that mall would |
2060s | have been painfully annoying for that |
2062s | Hyperion which of course does go down |
2064s | the air battle now in Hull as well as |
2065s | the second Armageddon Navy is going |
2067s | through armor yeah but look look at how |
2069s | much bigger that whole control attack |
2071s | bar is consistently they're just pumping |
2073s | out a little more damage here than |
2074s | teslaites please ignore and it's |
2075s | outweighing that rap Advantage they had |
2077s | at the start of this game this is this |
2079s | is actually looking really bad for test |
2080s | now at the moment because that I thought |
2082s | it was getting maybe more tanky but |
2083s | they're really not two abaddons plus two |
2085s | exact names are just really ripping |
2086s | through them |
2088s | yeah absolutely and you can see that |
2091s | whole control taking advantage of the |
2093s | fact they have more players as well |
2094s | there you can see all of their title are |
2095s | spread across all of the Hostile ships |
2097s | just keeping them in position stopping |
2099s | them from putting any little bit of |
2100s | extra pressure they can on these |
2101s | abandons on this exact Navy issue just |
2103s | put up keeping it alive for as long as |
2104s | humanly possible that said the abandoned |
2107s | finally does go down there I mean all |
2108s | grain Navy is actually soloing off one |
2110s | of the exact navies as well so that's |
2111s | going to be one of these extra DPS |
2112s | Cruisers gone but the Morris goes down |
2113s | the Armageddon knows about to go down |
2115s | the executive name is about to go down |
2116s | that leaves an Armageddon and an organ |
2118s | Navy versus an Abaddon executive Navy |
2121s | more and then two um wow down in the |
2124s | same tip |
2125s | this is this was looking so much for |
2128s | tests including that throw from the |
2129s | guardian but they're claw in this back |
2131s | these are these are beginning this |
2132s | abandon's gonna be a nightmare to kill |
2134s | and then with the Newt Mall of backing |
2136s | it up as well to even remove the nuke |
2137s | pressure from the Armageddon Navy this |
2139s | can still go either way this is |
2141s | ridiculous |
2142s | absolutely but it's yeah I think that |
2145s | whole control now the advantage is in |
2147s | their Direction they have all the ships |
2149s | that they need to win this fight it's |
2150s | just a matter of not screwing it up and |
2153s | not letting all these ships get away you |
2155s | know if this if this or a Navy issue if |
2156s | you can catch one of these Navy issue it |
2159s | might still be to evil one and the Ponte |
2161s | just dropped the cat boosters for the |
2163s | abandon I just saw that drive by cap |
2165s | drop that is well done as well keep |
2167s | knowing that that battle needs the |
2168s | capacity to survive against this armaged |
2169s | and if he's gonna be nuking the hell out |
2171s | of it meanwhile the molar is just |
2172s | sitting on the Armageddon Navy and |
2173s | constantly just sucking his capacitor |
2175s | dry this is perfectly excused now at |
2177s | this point except for the guardian |
2178s | killing itself this is actually doing |
2180s | very very well yeah I I the route for |
2184s | test lights please ignore it in back |
2185s | into this match they just need to kill |
2186s | something and then survive if they can |
2188s | if they can live for the rest of this |
2190s | match there's only about two minutes 30 |
2191s | on the clock |
2192s | um they will have the points Advantage |
2193s | if they manage to take something out |
2195s | here uh name loading unfortunately |
2197s | probably isn't going to be able to get |
2198s | out of his situation though and I don't |
2200s | think he's going to live that long oh no |
2205s | and he is a billion miles away |
2208s | pushing off the exact Navy I guess he's |
2211s | not even close with the exact Navy nor |
2212s | is he close to the fight he's just in no |
2214s | man's land |
2216s | I'm not exactly sure what he's doing |
2217s | there he's now decided not time to come |
2219s | back |
2221s | too late though |
2222s | yeah finally getting a rep off there is |
2225s | name loading but with two minutes left |
2227s | on the clock and him in structure I |
2229s | think this is game once the armaged Navy |
2230s | issue goes out down it's just going to |
2232s | be clean up for whole control but what a |
2234s | match you really have to give it up to |
2235s | hold control for having the mental |
2237s | resilience to stay in this match after |
2240s | their Guardian got caught uh got caught |
2242s | by tennis |
2243s | exactly it was |
2245s | it would be the absolute death blow but |
2246s | the stuff these abandons are always a |
2248s | pain to kill especially when they're |
2249s | backed up by a newt Mauler which pretty |
2251s | much negates the unique pressure against |
2252s | them as well and yeah Armageddon Navy |
2255s | goes down the yeah but on at this point |
2257s | his resist for the reactive was pretty |
2258s | much making the Army get a Navy |
2259s | worthless as well Well Done by hole |
2262s | control this is a beautiful comeback I |
2264s | just don't know exactly what kirimati is |
2265s | doing but it doesn't really matter |
2267s | anymore does it yeah and of course let's |
2269s | not not forget to give our flowers to |
2271s | test because they performed excellently |
2272s | in this match they were uh some people |
2274s | were not particularly kind to them last |
2276s | weekend after only showing up with night |
2277s | players but now they've turned up with |
2279s | 10 and they took whole control to the |
2281s | very edge in this match in fact we |
2283s | thought that they'd won it at one point |
2284s | here it's a shame and we hope to see |
2287s | them next year really they uh they have |
2289s | performed outperformed our expectations |
2291s | exactly that exactly that there's a lot |
2294s | of moments in this fight that tests flew |
2296s | pretty pretty damn well stuff like the |
2298s | Hyperion not just death charging and but |
2301s | trying to get something better get the |
2303s | ships they went after the targets they |
2304s | picked how they went through them very |
2306s | very well flown thank you so much to |
2307s | test and congratulations to Hull we'll |
2309s | go back to the studio and see what they |
2310s | think |
2316s | guys stop being casual they're really |
2318s | bad we should not lose anybody to this |
2321s | warp off take the Sleep warp everybody |
2323s | warp off this is a really really bad |
2325s | execution I'm very disappointed |
2330s | another great hall back from Amar damn |
2334s | I'm thirsty |
2335s | [Music] |
2339s | ah that hits the spot |
2340s | [Music] |
2352s | uh yeah we actually lost a bet as CCP |
2355s | collectively so that's why that Alliance |
2357s | logo is in the game of course you could |
2359s | change your alliance by leaving but that |
2361s | would be kind of a jerk move that kind |
2363s | of oh you know like |
2364s | I sucks I'm gonna go join |
2367s | foreign |
2381s | [Music] |
2388s | ER make it to the actual Alliance |
2391s | tournament uh that was another fantastic |
2393s | match we're like two for two already |
2395s | today CCP overload what happened there |
2397s | uh well what happened was one team in |
2399s | fact killed more ships than the other |
2401s | team thus allowing them to to win the |
2403s | match and move on |
2405s | um what happened in more detail is a |
2408s | very good match that went back and |
2409s | forward back and forward when whole |
2412s | control the guardian |
2414s | I unpositioned himself into a bad spot |
2418s | and basically fed his Guardian really |
2420s | quickly I thought it was going to swing |
2421s | hard over to test and it started to |
2423s | swing uh but I think Jin called it |
2424s | during the match you know well done to |
2426s | to hold control for uh being able to |
2428s | essentially switch strategies and and |
2430s | adapt to things because when stuff |
2432s | starts to go wrong when your plan |
2434s | doesn't work then you know it could be |
2436s | very easy to just spiral into pitted |
2438s | Despair and lose the match but they were |
2439s | able to actually uh you know turn it |
2441s | around and we saw at the start they were |
2443s | doing a really good job keeping away |
2444s | from the the test side kiting around |
2446s | sort of trying to get force them to try |
2448s | and position better and then strike in |
2450s | when the moment hit I think you |
2452s | mentioned the parts in the the back |
2454s | channels about |
2455s | um the rapid heavy uh Clips you know |
2458s | test basically were forced to hold on to |
2460s | their clips for quite a while until they |
2461s | could get themselves in a good position |
2462s | meanwhile the whole control just |
2464s | applying damage that whole time which |
2465s | gave them a bit of a bit of a lasting |
2467s | advantage |
2468s | it's true that is the second time today |
2472s | though we have only had two matches so |
2473s | perhaps 100 of the matches where we have |
2476s | had somebody bring a rapid heavy |
2478s | Armageddon Navy issue |
2481s | um mystical might opinions on the rapid |
2483s | heavy Armageddon Navy issue |
2485s | I mean I know your opinion on the |
2487s | Radford heavy armaged Navy issue |
2490s | um so Bart professors that both matches |
2492s | would have been won by the Armageddon |
2494s | Navy issue team if they just brought |
2495s | guns |
2496s | um and I can see the logic behind it to |
2498s | a degree |
2499s | um with the rapid Heavies they're really |
2501s | effective at doing burst damage and |
2503s | applying to some of the smaller targets |
2505s | perhaps if you have webs and Target |
2507s | painters which hyena provides but |
2510s | they're not as effective at sustaining |
2513s | damage over long periods of time so you |
2515s | won't be able to constantly pressure the |
2516s | enemy team by chipping away at their |
2519s | lower end like we saw the bands were |
2521s | able to do because when tests |
2523s | accidentally turn their Magus a little |
2525s | bit too steeply and approach the |
2526s | abandoned it got shot and then put into |
2528s | low armor and had to turn away again |
2530s | same with the hyena same with the |
2532s | pontifex you don't see that really with |
2534s | rapid Heavies because every single time |
2536s | you use one that's one less that you can |
2538s | use before you need to basically spend I |
2541s | think 25 35 seconds reloading which is |
2544s | 35 seconds so you're not doing damage so |
2547s | yeah I I think they have their place it |
2550s | just depends on the team that you build |
2551s | them around |
2552s | um nice cat I would say that the other |
2555s | ship I wanted to talk about was the |
2557s | nurgle in this case because we saw that |
2558s | the nogo went and hunted down the Deacon |
2561s | and the Sally on the test side I think |
2563s | Knuckles are extremely costly but very |
2565s | important and useful ships if used well |
2567s | if you're able to push your nogal into |
2570s | the back line and get them on top of the |
2571s | logistics frigates or perhaps even some |
2573s | of the Cruisers eventually over time |
2575s | they spool up to do like a battleship's |
2578s | worth of damage I think they do they do |
2580s | a lot of damage |
2581s | um after a couple minutes of shooting |
2583s | and they'll be able to effectively clear |
2585s | the lower end by themselves if they're |
2587s | kept alive so |
2588s | um really interesting use of their |
2589s | knuckle today |
2591s | yeah you uh you said that it was a lot |
2593s | of points but it was probably worth it |
2595s | in this case |
2596s | um obviously if you are newer to the |
2599s | tournament scene all of these ships have |
2601s | a Associated Point cost and this is to |
2602s | make sure that you don't bring you know |
2604s | 10 battleships and just clean the grid |
2607s | by having all of the best ships in the |
2610s | game uh the point costs and the rules |
2612s | are uh they're all up on the general |
2616s | Alliance tournament rules but the easy |
2618s | way to look at it is higher Tech ship |
2621s | bigger Point bigger ship bigger Point |
2623s | big high-tech ship large point |
2626s | so succinctly wrapping that up for you |
2629s | guys |
2630s | um other than that yeah we saw that the |
2631s | positioning on the guardian was a little |
2633s | silly uh we don't know if that was |
2635s | necessarily that it got damped in or |
2637s | maybe it panicked um Guardian reps are |
2639s | actually quite long range so it is |
2641s | entirely possible that it could have |
2642s | just been The Accidental double click in |
2644s | space I believe uh anyone who's played |
2646s | Eve knows that every once in a while |
2648s | sometimes you get too excited click |
2650s | twice on your screen and fly in a |
2652s | direction you did not mean to go uh |
2654s | other than that though very very good |
2655s | match hole control will be moving on to |
2658s | one more match to see if they can make |
2659s | it in unfortunately test Alliance will |
2661s | not be making it in to the actual |
2664s | tournament uh we do have another match |
2666s | coming up though which is the uh the |
2669s | bright side of death team a very long |
2671s | and interesting pedigree team versus |
2673s | sons of Bane uh CCP overload Let's uh |
2677s | you probably know a lot about bright |
2678s | side of death do you know anything about |
2679s | sons of Bane here |
2681s | uh not off the top of my head uh to be |
2684s | to be perfectly fair I can tell you a |
2686s | bit about uh Brightside though I know |
2688s | that they have a couple of the uh |
2690s | experienced pilots from the video |
2691s | reloaded team uh you know multiple |
2694s | Alliance Tournament winning team and |
2696s | Darkseid themself uh Captain DJ by fafi |
2699s | wafi uh in their own right a very good |
2702s | experience team so they've kind of |
2703s | sucked up some of the the more |
2705s | experienced uh pilots from Vedra |
2709s | yes absolutely and they are um known so |
2712s | if you've been watching the tournament |
2714s | scene video has not been playing as |
2716s | vidra for a couple years now uh but |
2719s | right side of death has some of their |
2721s | main Theory crafters and they've been |
2723s | known for doing very interesting things |
2726s | um that most of the time work so kind of |
2728s | expecting probably some something cool |
2731s | here a misty do you have any any ideas |
2732s | what bright side might bring |
2735s | I mean I'm just thinking about like the |
2737s | typical comps that vidra would bring |
2740s | um |
2741s | we're either going to see some control |
2743s | which is typically something that we see |
2745s | reserved for the final weekend of an |
2747s | alliance tournament because you don't |
2748s | want to give away your the tricks that |
2750s | you have up your sleeve too soon |
2752s | um otherwise we'll probably see |
2753s | something like Octodad which is just |
2755s | going to be a lot of long-range battle |
2756s | Cruisers and cruisers with medium weapon |
2759s | systems typically guns that can apply |
2762s | really well to the lower end of any comp |
2764s | and they do enough damage that you can |
2765s | really punch through reps |
2768s | um of battle trips and battle Cruisers |
2769s | if you need to I'm expecting something |
2772s | along those lines to be honest |
2774s | well we are seeing really interesting |
2776s | bands here I believe we're seeing |
2778s | several ships we haven't seen banned |
2779s | before uh sons of Bane has banned the |
2781s | Bargas which we've seen banned many |
2782s | times but they also banned the |
2784s | stormbringer and bright side of death |
2786s | has banned The Sentinel and the |
2788s | crucifier so both disruption forgets uh |
2790s | CCP overload does what does this mean |
2793s | it means that they're just like hey see |
2796s | that disruption GTFO like we do not want |
2799s | any of that here uh both of those ships |
2800s | as you say bonused to |
2803s | um uh guidance and tracking disruption |
2805s | it's interesting that they chose to ban |
2806s | both of those rather than say also the |
2809s | curse and the other good thing about the |
2811s | Sentinel is of course it's a really good |
2812s | pocket new boat uh if you park one of |
2814s | them on top of an enemy Logistics |
2815s | Cruiser you can kind of shut it down uh |
2817s | it's obviously much more mobile than |
2819s | something like a curse and less points |
2820s | but even still the curse has been a |
2822s | super popular band compared to burning |
2824s | both of those ships at the same time |
2826s | which is a bit of a strange one |
2828s | absolutely and uh mystical might the |
2831s | stormbringer this is the first time |
2832s | we've seen it banned |
2834s | um why |
2836s | so the stormbringer itself is actually a |
2839s | fairly tanky ship um it's really |
2840s | annoying to try and kill I think it can |
2842s | get like 100k HP if you fully buff a |
2845s | tank it |
2846s | um at least on TQ |
2848s | um in the tournament setting it serves |
2850s | as a really good way of removing rep |
2852s | Bots at a long range and it's also |
2855s | probably going to be good against like a |
2856s | Sentry swarm too since those drones are |
2858s | immobile |
2859s | um what the stormringer brings to the |
2862s | field is an arc vorton projector which |
2864s | fires like a beam at its intended target |
2867s | and then that beam will bounce to the |
2870s | next like nine or ten people around it |
2872s | doing damage in a 10 kilometer area |
2875s | um it only hits up to I think 10 people |
2876s | so it can't hit hundreds of people at |
2879s | once but it still does a lot of spread |
2881s | damage |
2882s | um over time and that's why it's really |
2884s | effective at clearing off rep Bots |
2885s | because you just shoot the target that |
2887s | you want to clear the Redbox off and |
2889s | eventually those drones die typically |
2891s | the sky breaker is better than the |
2892s | stormbringer just due to the smaller |
2894s | weapon system meaning better application |
2897s | um so I'm not quite sure why they ban |
2899s | the storm burner in this case but it |
2900s | suggests that they might want to have a |
2903s | more immobile rep heavy comp versus |
2905s | perhaps a more projected comp that the |
2908s | Central and crucifier bands would |
2909s | suggest |
2911s | excellent uh well it will not be in this |
2914s | thing so we will see if you were correct |
2915s | because the teams have actually both |
2917s | landed on the field and they are getting |
2918s | ready to smash their spaceships into |
2920s | each other and explodeify all over each |
2922s | other's faces so we are going to be |
2924s | sending it to the commentary pair uh |
2927s | once again we have |
2928s | Alec and fear and we will take a look |
2931s | and see what's about to happen here |
2938s | hello and welcome to this absolutely |
2940s | filling match bright side of death |
2941s | versus sons of Bane as expected both |
2943s | teams came to play it's bright side of |
2946s | death running a modified Octodad setup |
2949s | with a star day Absolution hard Navy |
2952s | British Navy X and a pair of extra |
2954s | navies for damage beer what do we have |
2956s | on Sons of Bane |
2958s | well they've brought armor control with |
2960s | a balgorn and Fleet Tempest uh |
2962s | interesting to see the fleet Tempest in |
2964s | the tournament this year is it's not uh |
2967s | discounted points like it was last year |
2969s | I'm checking the guns right now I would |
2971s | assume this is going to be Auto cannons |
2973s | uh just due to the nature of yeah those |
2977s | are Auto cannons they are uh looks to be |
2981s | uh dual 650s actually but I might be |
2985s | wrong on that one I might uh |
2988s | it might be 800s and rent aside is about |
2991s | to get decapitated here as his moles is |
2994s | taking a ton of fire in the sons of Bane |
2996s | side it looks like bright side of death |
2998s | definitely has the edge in projection so |
3000s | far as they are imposing their will in |
3002s | the battlefield early while sons of Bane |
3004s | is rushing forward trying to get into |
3006s | range |
3007s | yep uh also to note sons of Bane they do |
3011s | have guns on their bowel so it's not a |
3012s | full new bell uh does make sense they |
3014s | also have an oracle for DPS so their |
3016s | attack bar actually is similar sized to |
3020s | what has been brought from the side of |
3022s | bright side of death but as you |
3023s | mentioned bright side of that they have |
3024s | the range advantage that's able to kite |
3026s | this out we see this nurgle starting to |
3028s | dive in towards the bright side of death |
3029s | blob right now we'll see if it's going |
3031s | to be able to do anything and it's being |
3033s | taken down into 60 armor remaining uh |
3036s | does not have anything tackled quite yet |
3039s | as the damping power of this mollus uh |
3043s | has been pretty uh well utilized by the |
3047s | size of sanibaine but at the same time |
3049s | Mollison carries from Bright Side of |
3052s | death have won this stamp or pretty |
3054s | effectively they've got four dams right |
3056s | now out on the sons of Bane side uh the |
3059s | snorkel though living to win right now |
3061s | through the ADC and they've swapped onto |
3063s | the Oracle MGD play happening |
3068s | a bright side of death but Shadow guard |
3070s | in the Oracle he's being taken down very |
3072s | quickly we'll see this balgorn's able to |
3074s | lock anything down with his webs uh |
3076s | actually as I said that bright side of |
3078s | death counter MJ deed onto the other |
3080s | side of the fight so excuse me on that |
3082s | one I may have miscommentated it |
3083s | otherwise the Oracle goes down and |
3085s | bright side of death they've still got |
3086s | the range Advantage but importantly they |
3089s | are right on top of this Logistics and |
3090s | the oneros the battlefield has now split |
3093s | into two distinct fights you've got the |
3095s | balgorn uh currently going after what is |
3099s | that surrounded by a cloud of Jones the |
3100s | hard Navy issue of Midas Bartholomew |
3103s | meanwhile the sons of Bane aniros is |
3106s | getting pinned down and killed that is a |
3109s | far better trade for bright side of |
3110s | death |
3111s | oh and it goes down that is a huge huge |
3114s | loss for Sons of Bane meanwhile the |
3116s | bright side auger he's perfectly fine |
3118s | there's nothing anywhere close to him |
3120s | no I mean it's a really interesting to |
3122s | see a double mjd play happen uh not |
3125s | typically something we see uh but this |
3127s | time they both caught a single Target |
3129s | from either side Ginger ill now going |
3131s | down in the snorkel he doesn't have the |
3133s | ADC available to him he falls at the |
3135s | same time as that Navy heartbringer so |
3138s | it ended up being a uh three for one |
3140s | trade in favor a bright side of death |
3142s | they're on the mollusk now of retro side |
3144s | and they're just going to continue |
3145s | snowballing this match with the range |
3147s | Advantage with their attack bar now |
3150s | being quite a bit uh not quite girthier |
3153s | but uh still much more active than what |
3157s | we're seeing from Sons of Bane yeah |
3160s | since Bane had an excellent start the |
3161s | nergo flying in to fake it out as they |
3163s | just lose their Magus they faked out a |
3165s | lot of aggro brought it back healed it |
3167s | up meanwhile the Mueller was able to get |
3168s | in and land tackle but this micro jump |
3171s | play seems to have thrown them off and |
3172s | they just have not been able to recover |
3174s | uh there there are getting some kills |
3177s | the Absolution from Bright Side to death |
3179s | went down but the tempo of this man |
3181s | match is so far out of their favor now |
3183s | it's very difficult to see a way for |
3185s | Sons of Bane to come back into this if |
3187s | they're balgor and ironically was full |
3189s | nude fit they would actually stand a |
3191s | better chance as literally all of the |
3192s | damage on bright side of death's team |
3194s | relies on capacitor but that pregame |
3197s | decision may be costing them here in the |
3198s | late stretches of this match |
3200s | and now you're saying bright side of the |
3202s | death's attack bar really getting to |
3203s | work it is an absolutely massive the |
3206s | defense bar keeps on shrinking uh from |
3209s | the side of Sons of Bane Grant you they |
3212s | have some active reps that's what the |
3213s | purple part of the defense bar uh |
3216s | represents so they should be able to |
3218s | hold on for a little bit longer but this |
3220s | balgorn uh absolutely getting wrecked |
3224s | right now by bright side of death and |
3225s | they're maintaining their ranges |
3226s | perfectly uh they are going to lose |
3229s | their Muller potentially he's been |
3231s | running screen for them but that's a |
3232s | worthwhile trade their Absolution also |
3235s | uh too far forward did get caught he's |
3238s | in a structure but he'll go down the |
3240s | same time as the balgorn and bright side |
3241s | of death are running away with this |
3242s | match |
3243s | now a tempest Fleet issue a somewhat |
3246s | curious choice for a faction Battleship |
3248s | it's not it's not as good as some of the |
3251s | Alternatives that you could bring and it |
3253s | definitely doesn't have the Solo Carry |
3255s | power to be able to outlast against the |
3257s | nostada British Navy with a pair of |
3259s | executors for DPS best case scenario |
3262s | you know your your extra Navy is rail |
3265s | fit which does seem to be what these |
3266s | guys are here so the tracking is not |
3268s | going to be great but unfortunately the |
3270s | Tempest Fleet issue as big as a barn |
3272s | it's not going to be able to avoid any |
3274s | of that damage |
3275s | and importantly he's not able to kill |
3277s | this Absolution now he's holding under |
3278s | all reps uh typically when we see T1 |
3281s | logy uh and armor Logitech it is the |
3284s | auger just because it has the extra tank |
3286s | and a bit more wrapping power than you |
3288s | see out of the executor and we're seeing |
3290s | that being used quite effectively on |
3292s | this app solution right now the Tempest |
3293s | Fleet issue just unable uh to take down |
3296s | this Absolution despite the fact that |
3298s | he's webbed and scrammed and being |
3300s | neuted and lost right now uh meanwhile |
3302s | varek and the exact Navy absolutely gets |
3305s | deleted and it's just a simple Fleet in |
3307s | the Mauler versus the world |
3309s | once again really well played to Bright |
3311s | Side of death they will move on to the |
3312s | main tournament sons of Bane are going |
3315s | to go down to the losers bracket |
3318s | I'm going to try to make a run to the |
3321s | main tournament that way |
3323s | wouldn't count them out just yet they |
3325s | are a very solid alliance with a good |
3327s | PVP pedigree with uh but didn't really |
3330s | get the chance to show it here again the |
3332s | opening for them looked really really |
3334s | strong and then it just kind of got away |
3336s | from them you see the experience of the |
3338s | bright side of death team coming into |
3339s | play as they finally bring down that |
3342s | Fleet Tempest and with it all hope sons |
3344s | of Bane have of maintaining any presence |
3346s | in the winners bracket this mall or |
3348s | while tanky is going to drop extremely |
3351s | rapidly the experience of bright side of |
3353s | death coming into play here is they were |
3355s | able to take that unusual double micro |
3357s | jump situation and just react more |
3360s | calmly and make the correct decisions we |
3361s | prioritize and it takes them into the |
3364s | next round as we throw this back to the |
3365s | desk |
3371s | [Music] |
3377s | thank you |
3389s | [Applause] |
3401s | connected Channel switched well it would |
3404s | have been an easy fight right but guess |
3406s | what dude I'm not seeing it people can't |
3408s | get they're fit together |
3414s | enemies your temps are completely damned |
3417s | out Crush I'm dumped out I'm dumped out |
3419s | you don't like Champions boys |
3428s | I'm jammed |
3430s | I feel like we're now three for three |
3431s | these have all been wonderful matches we |
3433s | saw a absolutely fantastic uh double MGD |
3437s | play there and just real quick uh |
3440s | mystical might mjds obviously we kind of |
3444s | know how they work but can we like |
3445s | explain how they work in the arena since |
3448s | sure yes so you have two different types |
3452s | of mjds in the arena you're gonna have |
3454s | the local mjds that battleships and |
3457s | battle Cruisers can fit which will carry |
3460s | them 100 kilometers in their chosen |
3461s | Direction and can and can be prevented |
3464s | with scrams and you'll also have mobile |
3467s | mjd beacons around the edges of the |
3470s | arena and one in the middle and the ones |
3472s | around the edges are all 100 kilometers |
3474s | apart so if you're going from the top |
3476s | left Beacon to the top right Beacon you |
3479s | can continue jumping around the arena |
3480s | you can also jump down to the same Arena |
3483s | on that side but you can't go diagonally |
3486s | of course so teams make effective use of |
3489s | them by burning to the mjd beacon at the |
3492s | furthest Edge and then MJ Dean back in |
3494s | as we saw with the bsod to jump into the |
3497s | back lines of teams that they might not |
3498s | want to necessarily try and brawl |
3500s | through |
3501s | and that allows them to get on top of |
3503s | those weaker ships and melt through them |
3506s | and that is uh exactly what we saw |
3509s | happening also I have noticed that CCP |
3511s | overload has been replaced with jujek do |
3513s | Jack how are you |
3515s | hey I'm great I'm happy to finally be |
3517s | here I'm looking forward to doing some |
3519s | desk stuff |
3520s | I I love the match as well it was uh |
3524s | good entertainment although I'm haunted |
3527s | in my nightmares from practice sessions |
3529s | of thinking that I have the range under |
3532s | control of the enemy team and having |
3534s | them mjd past me and |
3537s | killing my backline |
3539s | yes that was a fantastic fantastic play |
3542s | from besada actually you know uh Bain |
3546s | did a pretty good job they did mjd into |
3548s | them like the Battleground mjding in was |
3550s | reminiscent of uh I think it's like what |
3552s | is it Rife riferson doing insane |
3554s | background plays but Visa did a |
3556s | fantastic job countering that uh one |
3558s | thing that we saw was bsod actually |
3560s | kiting away right off the bat and |
3562s | applying quite a bit of damage and I |
3564s | kind of want to pull up the tracking |
3566s | graph the tracking animation real quick |
3567s | and JuJu can you uh kind of explain this |
3570s | through forward for the audience here |
3573s | tracking is um measured in something |
3577s | called radial velocity against your |
3579s | targets so that means that the further |
3582s | they are away from you the less tracking |
3585s | you need in order to hit them so as |
3589s | you're going back and they presumably |
3591s | might be going back as well it's easier |
3594s | to hit something that is far away from |
3596s | you given the same speed and gun |
3599s | tracking stats than it is to hit the |
3602s | same ship close-up so if they're going |
3604s | faster it would be harder and if they're |
3606s | closer it's harder |
3609s | absolutely you all you did a perfect |
3612s | explanation with the uh as the graph |
3614s | went there too it's uh like you've seen |
3615s | it before or something uh but yes and I |
3618s | also saw a uh actual fantastic twitch |
3620s | hat commentary because I do read twitch |
3622s | chat because I love all of you |
3624s | um equally in fact uh somebody said |
3626s | tracking isn't real just control space |
3628s | and |
3630s | that is actually not incorrect um I |
3633s | believe uh the famous two-time winner uh |
3636s | captain of how to reloaded Dexter Zhao |
3638s | was very very uh good at that he would |
3641s | Ram Battleship send control space and |
3643s | apply massive DPS so any battleship |
3644s | Pilots out there just remember if you |
3646s | hit control space you track better and |
3648s | do tons and tons of damage |
3650s | um other than that Misty uh you did a |
3653s | fantastic job predicting what the comp |
3655s | was going to be based off those bands so |
3658s | I we kind of saw what happened there but |
3661s | I actually want you to talk about ban |
3662s | Theory a little bit here I'll hit you |
3664s | with a little bit of a tough one to |
3666s | explain yeah okay so I guess there's |
3669s | different types of Band Theory |
3671s | um really it depends on your team's play |
3673s | style because there's so many different |
3675s | ships in Eve online You Can't Ban every |
3677s | single ship so you need to be thinking |
3679s | about what type of comps you have |
3681s | available to you |
3683s | um and what the ships are that will |
3685s | really throw a spanner in the works of |
3686s | what you're able to achieve or like |
3688s | would actually break your comp apart and |
3690s | with the tracking comp that we saw here |
3691s | with vsod because they have so many |
3693s | ships that rely on long-range projection |
3696s | and tracking |
3697s | the tracking disruptors that a crucifier |
3700s | or a sentinel would be able to bring |
3701s | would actually prevent you know two or |
3704s | three of their ships from being able to |
3705s | effectively reach out and do their |
3707s | damage and losing that two or three |
3709s | ships worth of damage may actually mean |
3712s | that they aren't able to break through |
3713s | some of the smaller ships towards the |
3715s | back climb now that's kind of negated a |
3717s | bit by the fact that you can just mjd |
3719s | past everything as we saw |
3721s | um but it's still something that they |
3722s | would need to be concerned about the |
3724s | same can be said for a comp that perhaps |
3728s | only has |
3729s | Tula Shacks you probably also want to be |
3731s | looking at removing some of those |
3732s | tracking disruptors because again |
3734s | they're very good at nullifying |
3737s | um the damage that you're able to |
3738s | project and do at long ranges |
3741s | I think it's really hard to have like a |
3744s | single Band Theory or way of banning |
3747s | because |
3748s | if you're going up against a team that |
3750s | you know is basically just a one trick |
3752s | right they've only got one comp that |
3754s | they're good with or they've got a comp |
3756s | that they usually fly and you're fairly |
3759s | confident that they don't have anything |
3760s | else that they can replace those ships |
3762s | with if you ban the exact navies for |
3764s | example in this Octodad comp that we |
3766s | just saw there's no effective |
3768s | replacement for those ships because they |
3770s | already receive a point reduction so |
3772s | then they're scrambling to find |
3773s | something else that is not quite as good |
3776s | um to replace those ships with the same |
3778s | can be said for things like |
3780s | um you know blackbirds are hard to |
3783s | replace because I don't think there's |
3784s | any other tech one variant that you |
3786s | could use to effectively use ECM so |
3790s | there are some certain ships that you |
3791s | can ban |
3792s | um that are effective |
3794s | Osprey navies cannot do the same |
3796s | effective job as the exact Navy they are |
3799s | okay but they do not have the same range |
3801s | or damage profiles that the exact Navy |
3803s | does but nice try Wally |
3808s | yeah we all we all do well some of us do |
3811s | uh it's kahawk also known as CCP |
3813s | overload self-admittedly does not know |
3815s | how to read |
3816s | um but yes I do I think uh I actually |
3818s | got slightly flamed a little bit uh last |
3820s | at for saying that all ships are the |
3822s | same You Can't Ban anything out |
3824s | everything is replaceable that's not |
3825s | entirely true but in general yeah things |
3828s | get things get wild especially later on |
3831s | uh but for this not quite as important |
3834s | but uh thinking about bands so we have |
3836s | another match coming up with which is |
3838s | x877 versus Esports team |
3842s | um I don't want to do their full name |
3843s | it's uh in my contract that I don't |
3845s | actually have to uh but we do have the |
3847s | bands for these teams so we have |
3850s | x877 Banning the bargest and the |
3853s | Scimitar with Esports team Banning the |
3855s | Blackbird and the Scimitar and then we |
3857s | have an initial trickle ban of anoneros |
3860s | and a Nighthawk uh so just going with |
3864s | those bands uh do Jack and it should pop |
3865s | up on the screen relatively shortly here |
3867s | uh what what are you expecting to see |
3869s | like let's let's walk through it real |
3871s | quick |
3872s | I feel like the bargain Scimitar and |
3876s | Blackbird semitar bands are kind of |
3879s | similar in a way like |
3882s | all of those are long range ships the |
3887s | Scimitar doesn't want to be up front the |
3889s | Blackbird certainly does not want to be |
3891s | up front but I feel like it diverges in |
3894s | the trickle-down bands whereas The |
3897s | Narrows is more of a hedge The Narrows |
3899s | is kind of rarely in my experience C in |
3902s | in the kind of comps that would take the |
3905s | cemetery despite the fact that they are |
3907s | both Tech Two Logistics whereas the |
3909s | Nighthawk |
3910s | is often more popular in an aggressive |
3914s | comp so it's a hedge against |
3917s | range versus upfront maybe whereas The |
3920s | Narrows is more of a armor versus shield |
3925s | and uh mid-range close versus long range |
3928s | so I think that both of them don't want |
3930s | to be out kited and that makes me think |
3932s | that we are going to see something |
3935s | Brawley or |
3939s | um something uh pseudo dad like the last |
3942s | matchup |
3943s | pseudo dad interesting well uh we're |
3946s | gonna keep that one on the back burner |
3948s | there we'll drop a couple pseudo dads |
3950s | and Dad Chad means later in the uh |
3953s | tournament uh we do see a blackbird band |
3955s | here too uh I don't think we've seen |
3957s | blackbirds be particularly effective |
3958s | here uh Misty you're nodding ahead |
3960s | though no one can see it but me |
3962s | um but blackbirds like why ban them |
3965s | I mean so I I alluded to it a little bit |
3968s | in the BAM Theory chat but I don't think |
3972s | there's an effective replacement for a |
3973s | blackbird |
3974s | um at the tech one kind of Cruiser line |
3976s | you know if you ban a falcon they can |
3978s | still bring the rook and vice versa but |
3980s | if you ban the Blackbird then they need |
3982s | to either increase the point cost that |
3984s | they're investing in the ECM or bring |
3986s | the frigate if they still want to be |
3987s | able to bring the EC under the grid I |
3994s | I feel like we just lost them |
3997s | or I lost my ability to hear them either |
4000s | right all right cool I can still hear |
4002s | good news everybody Misty uh I think |
4004s | your mic just died but that's quite |
4006s | unfortunate I I want to add to the point |
4008s | which I think that Misty is saying and |
4011s | that is there's a big difference between |
4013s | a Silver Bullet Band like you ban it and |
4015s | they can't replace it or just making |
4018s | their comp weaker at something they |
4020s | could take |
4021s | and the Knight the Blackbird is |
4025s | definitely a Silver Bullet Band in that |
4029s | as soon as are pretty bad yeah we can |
4031s | marry you now yeah so we can hear you |
4032s | now yes yeah a lot of surviving I should |
4035s | say not bad in general necessarily |
4038s | uh yes yeah sometimes we cite slight |
4041s | technical difficulties every once in a |
4043s | while but uh thank you for popping in |
4045s | and catching up on that and getting all |
4046s | that sorted so yes uh chip man's |
4049s | exciting ECM also exciting |
4052s | um interestingly enough uh ECM really |
4055s | hasn't seemed to be good in the theater |
4056s | so far but whether that is a execution |
4058s | issue or a we will set uh change we will |
4062s | find out later ECM teams generally being |
4064s | considered |
4065s | You know despite what a twitch chat and |
4067s | the general populace think actually |
4069s | incredibly difficult to execute and play |
4071s | correctly a lot of people are like |
4072s | guricium overpowered if it was |
4075s | overpowered why does it lose almost |
4076s | every single time Room For Thought uh |
4079s | all that being said we are going to be |
4080s | heading into the match shortly as uh |
4082s | both teams are landing right now so uh |
4086s | twitch chat has given predictions |
4089s | um I would love to get your guys's |
4090s | predictions however I believe it's |
4091s | actually going to start here in just a |
4092s | second so we are going to see x877 |
4095s | versus really really long name and with |
4098s | our commentators genton and wingman |
4105s | g'day mates and here we are in the arena |
4107s | brother and we got to x877 versus hidden |
4110s | Leaf Village assassin Squad Esports |
4112s | that's right I can get the name right |
4114s | first time how you doing there gin mate |
4116s | how you looking at I'm doing good and |
4118s | I'm really excited to see this matchup |
4120s | because we've got another sort of weird |
4122s | variant of Max threat here coming out |
4124s | from x877 versus a much more Standard |
4127s | Version here from uh hidden Leaf ninjas |
4129s | but they're gonna have be trying to |
4131s | utilize all of these medium turrets uh |
4133s | ninjas are to try and snipe off those |
4135s | support ships and if they can't get them |
4137s | out it's gonna actually be kind of |
4139s | potentially a difficult match if uh |
4141s | Jutsu |
4142s | I'm just trying to spot I'm saying I'm |
4144s | like I'm missing something I can see the |
4145s | select the Kirin is there another Legend |
4147s | ship I'm missing you can see just one no |
4149s | and that's actually quite interesting |
4151s | there's only one logistic ship here from |
4153s | the kirins from the team of x877 not |
4156s | sure where that's come from but the |
4158s | match has begun and we can see that |
4159s | magical taking a ton of DPS right off |
4161s | the bat he's just got a little bit of |
4163s | Shield reps but that's not going to be |
4164s | enough to keep him up versus all of this |
4166s | DPS from Jutsu can x877 do anything in |
4169s | return |
4170s | I'm not sure the Confessor of Carl |
4173s | O'Neil is going to be licking his lips |
4174s | and enjoying life as he kills one trip |
4176s | already the kieran's gonna be an easy |
4178s | target the flight actually can be pretty |
4179s | easy target if he survives I was gonna |
4181s | say the interesting ship in this lineup |
4182s | is gonna be the celesters trying to |
4184s | remove like some of the potential of the |
4185s | battle Cruisers but honestly without |
4187s | loggy support that man is screwed |
4190s | well it doesn't look like they're |
4192s | focusing on Logistics support because |
4193s | you can see where all of the ehp from |
4195s | that brutix Navy issue is it's in the |
4197s | whole we have some people trying to on a |
4200s | tank as it were as I believe a CCP |
4202s | overload talked about earlier uh this is |
4204s | this is really really risky using a |
4206s | bowel gone in a whole tank comp it might |
4208s | have a lot of ehp but you need that |
4210s | thing to stay on grid for as long as |
4212s | humanly possible to get the points worth |
4214s | out of it and it's going to be difficult |
4215s | for them to do that without any |
4216s | Logistics as well I'm pretty sure the |
4218s | Confessor of Carlin who's actually |
4220s | holding that that Bell going down as |
4222s | well so the problem with these whole |
4223s | tank bits is basically you've got a |
4224s | limited lifespan the ability to do |
4226s | something if you don't do it in time |
4227s | it's like if you fight over rapid |
4229s | Heavies and have no ammo left there's |
4230s | nothing you can do as you see the one |
4232s | ship already down and what have they |
4234s | done in the opposing team basically |
4236s | nothing the Confessor is still holding |
4238s | the barrel going The Sentinel is still |
4240s | being an absolute nightmare if they're |
4242s | going for a whole tank Rush |
4244s | they've already failed as far as I'm |
4246s | concerned they need to do something now |
4248s | this is weird it's always like a whole |
4250s | tank kite setup from x877 |
4253s | um you can see uh Jitsu kind of reacting |
4255s | to this they're all kiting away all |
4257s | trying to stay outside of that 30 |
4258s | kilometer range where the Belgium is so |
4260s | so powerful but it looks like he's |
4262s | finally getting into range this is the |
4263s | one trance x877 has then muting out that |
4266s | Satay of Kami Inari and he's gonna fall |
4269s | behind his team if they can get on top |
4270s | of him and start pumping DPS into it |
4272s | that's how x877 executes but I don't |
4275s | know how they're going to be able to do |
4276s | that now with two of their main DPS |
4278s | ships Off the Grid so this lesson was |
4281s | actually damping at the executive trying |
4282s | to remove him from the fight but it's |
4284s | like great You've Done That What's your |
4286s | follow-up |
4287s | and I'm just they're kind of stuck |
4289s | there's nothing they can really do |
4291s | they've just been kind of held here and |
4293s | not been able to uh break free so you've |
4296s | brought a tool for a job and that tool |
4298s | has been basically useless because you |
4299s | can't follow it up |
4301s | you got a hammer without a nail |
4303s | yeah we've got our fellow commentator |
4305s | there the Basilisk finally taken to the |
4306s | DPS he's been doing a great job just |
4308s | sitting in front of his team trying to |
4309s | position himself so that he can screen |
4311s | off these fly catches as they come in uh |
4313s | it doesn't look like the fly catcher's |
4314s | finally gotten into backlines though |
4316s | they're going to tackle something down |
4317s | here and we're gonna have to see |
4318s | more x877 chooses to do from this point |
4321s | onwards the Britax Navy issue going down |
4323s | it's going to take them down to just a |
4325s | few thousand DPS here |
4328s | um which won't be enough to really break |
4329s | things under exact reps so they might |
4331s | have to find a way into the back line |
4333s | which is going to be super difficult for |
4334s | them |
4335s | yeah I see the executive Navy of France |
4337s | is over trying to do something along |
4339s | those lines but uh nope that's not gonna |
4342s | happen unfortunately as yeah pop pop pop |
4344s | team is just Vanishing remarkably |
4346s | quickly the burger just being left alone |
4348s | it's being like hard tackled I Believe |
4349s | by the Confessor this entire time and |
4352s | basically been worthless there's nothing |
4354s | you can do you can't move you're being |
4355s | held down |
4357s | he's been trying to Nuke the Confessor |
4358s | but the professor just does not care I |
4360s | don't think Chris is good enough he does |
4362s | yeah |
4363s | yeah |
4365s | probably a good time to talk about the |
4367s | fact that there are four Etc Davey |
4369s | issues on the field though I think this |
4370s | just goes to show the power of that ship |
4372s | my God like with the discounted points |
4375s | the exact Navy is probably arguably the |
4378s | best faction Cruiser in the game already |
4379s | the fact that it's cheaper than all of |
4381s | the rest of them is why we're seeing so |
4383s | much of them these things can reach out |
4385s | across the grid and touch anything if |
4387s | you fit them with rails or if you fit |
4389s | them as x877 has here with blasters they |
4392s | can do Insane amount of DPS you can do |
4395s | something like a thousand DPS with heat |
4396s | and that's enough to burn through ships |
4398s | quickly much like that balgorn is |
4401s | getting burnt through by jutsu's comp |
4403s | here |
4404s | and also as well their fall off bonus as |
4406s | well it makes it very surprising how far |
4407s | they can truly reach your blasters it's |
4409s | not as great some other ships but it's |
4411s | still again it's a very surprising thing |
4412s | where you can be hit with no like 600 |
4414s | DPS at range it's kind of scary |
4416s | as the burglar now is the next primary |
4418s | which honestly they could have left it |
4419s | there to last and still won this match |
4420s | but you might as well kill it off it's |
4422s | right there it's probably maximum Hull |
4424s | tank which honestly it's going down |
4426s | remarkably quickly for a potential Max |
4427s | Hull tank fit |
4429s | yeah it looks like we might be seeing |
4430s | another 100 zero uh slam dunk Victory |
4434s | here and it's been relatively rare so |
4436s | far in the tournament I think a lot of |
4437s | the matches that we've seen have had a |
4439s | lot of trading go back and forth just |
4441s | because of how cheap these high DPS low |
4444s | HP ships like the Eli armor |
4447s | I also like as well for the hidden Leaf |
4449s | Village Ninja Assassin Squad Esports |
4450s | team they're pretty much got an equal |
4452s | amount of damage and control on this |
4454s | comp they're able to basically control |
4455s | the opponent just enough and then rip |
4457s | them apart with a lot of DPS and a lot |
4459s | of ships it's honestly this comp is |
4461s | quite hard to pull apart in one move |
4463s | most comps have like one linchpin ship |
4466s | you could basically remove any singular |
4468s | ship in this comp and it would still |
4469s | function remarkably well sure you can |
4471s | remove lodgy it wouldn't last as long |
4472s | but it still has enough DPS to break |
4473s | through you while doing so it's honestly |
4476s | I quite like these kind of comps |
4478s | yeah these Max start comps were super |
4480s | effective last year and I think they're |
4481s | only going to get better this year now |
4483s | that that isn't the prevalence of uh |
4485s | tracking disruptors and dams which can |
4487s | help their ability to actually apply |
4490s | properly you know if you can concentrate |
4492s | all the fire of eight |
4494s | oh wow the estate has pounded |
4497s | [Laughter] |
4502s | was that it's a was that a Pity point |
4505s | there |
4510s | thank you |
4515s | please go back to the studio before I |
4517s | die thank you |
4522s | [Music] |
4532s | [Music] |
4550s | foreign |
4552s | [Music] |
4562s | [Music] |
4581s | [Music] |
4586s | [Applause] |
4588s | [Music] |
4597s | and hidden village ninja team |
4600s | successfully beats x877 uh unfortunately |
4604s | for them they will have to continue to |
4606s | play more games or fortunately depending |
4608s | on if they are here for fun or if |
4610s | they're here to make it in a pretty |
4612s | interesting comp sort of a similar setup |
4614s | there I think uh |
4616s | I want to see Wing that made a really |
4618s | really good call out there though that |
4619s | the hidden team didn't really have any |
4622s | linchpin ships uh so what did he mean by |
4625s | that do jack |
4626s | that's uh when one ship isn't holding up |
4630s | one of the three triangles of a |
4633s | successful comp that Jen has talked |
4635s | about previously one being raps or the |
4638s | ability to survive one being damaged and |
4642s | projection and the third being the |
4645s | ability to control the match I think he |
4648s | didn't finish the analogy last time I |
4649s | watched it but |
4651s | it's not one ship tackling or only one |
4655s | ship doing BPS like killing one DPS ship |
4658s | taking 400 DPS off the field still |
4661s | allows them to keep killing stuff and |
4663s | that is an important thing a lot of the |
4665s | time unless you go heavy on control |
4668s | yeah I think uh I think the analogy he |
4671s | was trying to make was pretty much what |
4672s | you said is that uh every at team needs |
4675s | to have some form of reps |
4677s | at least three thousand DPS and some |
4681s | amount of control and you can kind of |
4682s | cheese the DPS a little bit if you have |
4683s | insane amounts of control but even then |
4686s | like you see most teams like even the |
4688s | most disgusting nasty like |
4690s | every single ship is some kind of ECM |
4693s | ship they still generally have about 2.5 |
4695s | 000 DPS |
4697s | um but that's kind of that's kind of |
4698s | going into the weeds a little bit there |
4700s | uh however this team definitely had more |
4703s | um we saw a massive massive amount of |
4706s | potential DPS but not actually any |
4708s | applied from x877 because they had |
4711s | Neutron Blaster cannons on their brutix |
4713s | Navy issues a mystical might |
4716s | what |
4718s | I mean I guess there's the the age-old |
4721s | big number mean good |
4723s | um so if you're looking at tank big |
4725s | number typically good if you're looking |
4726s | at damage big number typically good and |
4728s | there are trade-offs that you cut that |
4730s | come with big damage which means uh |
4732s | perhaps shorter range |
4734s | um and in an 80 setting where |
4737s | you know you have to make trade-offs |
4739s | between control between tank and between |
4741s | damage and projection |
4744s | not having that projection is kind of uh |
4746s | crippling for for some of the ships on |
4749s | the x877 side if they'd had rails and |
4752s | they were able to more effectively apply |
4754s | to the hyena and the center at the |
4756s | beginning of the match I think that |
4758s | match would have been a lot closer |
4760s | um they had the hyena webbed at one |
4762s | point with the bag on webs which means |
4764s | that they could have effectively removed |
4765s | the the control that uh hidden ninja |
4769s | Leaf Village had |
4771s | um towards the beginning and then begin |
4772s | burning in towards the exec and then |
4773s | they could have perhaps traded a bit |
4774s | more effectively |
4776s | um but yeah I mean that their weapon |
4778s | Choice really is one of the things that |
4779s | attracted from their ability to win that |
4782s | absolutely uh if you cannot get your |
4785s | damage onto the other ship it doesn't |
4786s | matter how much damage you actually have |
4789s | there uh also do Jack so we've seen a |
4793s | couple of these over the last uh I guess |
4795s | this today and then last weekend these |
4798s | really really high DPS High projection |
4800s | setups and I think you called it a |
4802s | pseudo dad so we're gonna call it a |
4804s | pseudo dad |
4805s | the kind of tell me how does that team |
4806s | work why is it so good because they seem |
4809s | to be winning a lot |
4811s | yeah I I figured that I'd start saying |
4814s | for the people who don't know why we |
4816s | keep calling it Dad related things is it |
4820s | used to have eight battle Cruisers and |
4822s | be called Octodad you're no longer |
4825s | allowed to take eight battle Cruisers so |
4827s | you have to settle for four and you'll |
4829s | take a number of Cruisers that do medium |
4832s | long-range guns so like it's the whole |
4836s | concept of the comp is take as many |
4838s | medium long-range guns as you can |
4841s | and apply to things and one of the |
4845s | underrated issues with or like aspects |
4848s | of medium long-range guns rails and |
4850s | lasers is that they do kind of high |
4853s | damage at shorter ranges so you you |
4856s | decide what range the engagement is |
4859s | going to take place at if you're flying |
4861s | against ham Rush |
4863s | you're doing more damage because you |
4865s | don't have to stay far away and if |
4867s | you're going up against something the |
4869s | kites you can even decide to be so far |
4872s | away that they can't hit you and at |
4875s | every ass like at every range you do as |
4878s | much damage as you can and try to pick |
4880s | apart their team |
4881s | from their most important ships to their |
4884s | least important ships |
4886s | absolutely well said it's a very very |
4889s | powerful gives you a lot of flexibility |
4891s | I think that uh it's also been called |
4893s | like genton's called it Max threat a lot |
4895s | of the sort of internal teams they'll |
4897s | just call it like projection like |
4899s | projection DPS setups uh very very very |
4902s | strong we are seeing it quite uh quite |
4905s | prevalent so far at least it's been very |
4907s | winning like uh a couple teams have used |
4910s | it and they're usually getting 100 no's |
4911s | and Misty why is it so good this year |
4914s | I think that well we've got the mix of |
4918s | reasons one is that you can't bring |
4920s | offensive ewo on all of your ships |
4922s | nowadays so you have to bring a ship |
4925s | that has an in a kind of equal bonus for |
4928s | the type of evil that you want to bring |
4929s | so you need to bring a curse a sentinel |
4931s | a crucifier those types of ships if you |
4933s | want tracking disruptors and those are |
4935s | the ships or the type of Wee wall that |
4937s | would really threaten |
4939s | um the concept of the pseudo dad which |
4941s | means that you can't project as far you |
4942s | can't hit those smaller targets because |
4944s | your tracking has been lowered that kind |
4946s | of stuff |
4947s | um so we've seen that kind of drop out |
4948s | of the metal with the rule changes but I |
4950s | think it's also just kind of easier to |
4952s | fly because really you just need to |
4954s | double click in One Direction which is |
4956s | typically away from the enemy team |
4959s | and they'll begin to fall over |
4961s | um Target selection is going to be |
4963s | really important so that's something |
4964s | that they need to kind of work on a |
4966s | little bit they'll need to know the |
4968s | order of preference that they need to |
4969s | put in place when calling their targets |
4971s | and so like judex said they need to |
4974s | understand what the really important |
4975s | ships are that need to die at the start |
4977s | but that's much easier to figure out |
4980s | than perhaps how to do an ECM control |
4982s | comp with like two damage ships because |
4984s | that can fall apart really easily |
4986s | whereas if you lose two or three damage |
4988s | ships in your pseudo dad you still have |
4990s | another like five to fall back on so |
4993s | it's just ease of execution I think as |
4995s | well |
4997s | absolutely and uh you know it is it is |
4999s | the feeders so you know I think that uh |
5002s | something it's not that teams are |
5004s | necessarily bringing bad comps it's that |
5005s | they're not bringing their best setups |
5007s | because all of these teams still have to |
5009s | get through the actual tournament so if |
5011s | they show their best thing now people |
5013s | have over a month to uh figure out how |
5015s | to counter it so always something to |
5017s | think about it's a gets a little bit in |
5019s | the weeds there are teams doing silly |
5021s | things because they're silly or are they |
5023s | doing it as part of this overall meta |
5025s | thing uh obviously if they win it was |
5027s | overall meta and if they lose then well |
5029s | they lost so that is what it is uh but |
5033s | that match is over we will be moving on |
5035s | to high SEC minors versus castabouts |
5037s | cast abouts upsetting their way into |
5039s | this match so uh we saw cast abouts at |
5042s | the beginning of the day uh people lost |
5044s | a absolute boatload of Channel points |
5046s | and we're going to be seeing them again |
5049s | here so they really didn't have that |
5052s | much turnaround at do check they only |
5053s | had what about an hour hour and a half |
5057s | yeah there's a lot of stress I I know as |
5059s | a captain when you get the bad convo as |
5063s | you're leaving your previous match like |
5066s | there's not necessarily the first thing |
5068s | that you want to think about like you |
5070s | want to run and get something to drink |
5071s | and so on and |
5073s | like debrief your team from what |
5076s | happened in the last match so |
5079s | immediately on to it we might see them |
5081s | bring something |
5083s | similar unless they feel like they've |
5086s | they're they've told people what they're |
5089s | going to bring like if it's an encounter |
5092s | then they're gonna have to switch it up |
5095s | even if they like their com maybe if it |
5097s | was a gocha moment it can't be the same |
5101s | one again |
5102s | well it kind of was a gotcha they did |
5104s | the uh the sort of Honor tank setup I |
5107s | guess is a good as as we learned that it |
5110s | is called and we do actually have the |
5111s | bands here and I can tell you that they |
5113s | also ban different things so cast |
5115s | about's banned the balgorn the bargist |
5117s | and high SEC miners banned the Moss and |
5120s | the carries so cast about last time at |
5123s | their first match they banned the hyena |
5126s | instead of the balgorn so a little bit |
5129s | interesting there um Misty looking at |
5131s | these bands like let's let's get a let's |
5133s | get an amazing let's see predict the |
5135s | comps again like you did a couple of |
5136s | matches ago uh okay I could predict the |
5139s | complicated matches ago because I had a |
5141s | bit more idea about the teams and some |
5143s | of the history and other tournaments |
5145s | um in this particular case I feel like |
5148s | high SEC miners again wants to have |
5150s | perhaps some of those uh a |
5152s | projection-esque comp I don't know if |
5154s | it's going to be necessarily in the same |
5156s | vein as pseudod |
5158s | um it might be that they're just looking |
5159s | to be able to project out with armor |
5161s | while they burn in and don't want to be |
5164s | pinned down a little bit by the damps |
5166s | that would be coming in from the Morris |
5167s | and Carries and with cost about it looks |
5170s | like they're just trying to remove high |
5171s | damage burst at range and also the |
5173s | crippling effect of Newton Webbs from |
5175s | the balgorn so again I I think both |
5177s | teams are probably just gonna brawl |
5179s | to be honest or at least have armor comp |
5181s | sorry |
5183s | um that kind of want to sit within like |
5185s | 50 to 70k |
5188s | all right and uh do Jack what are you |
5189s | what do you feel in here like look at |
5191s | looking at this what are you kind of |
5192s | expecting to see I mean |
5197s | yes |
5199s | I well for my match I did Bam the I'm |
5203s | always scariest it's kind of |
5206s | that doesn't say a lot about what you |
5208s | want to go like if you're not facing |
5211s | molluskares you could be projecting and |
5213s | you could be wanting to lock something |
5216s | far away that you're running away from |
5218s | or you could be wanting to be stationary |
5221s | and shooting something far away that is |
5224s | trying to get away from you so I'm not |
5225s | like I'm not reading a whole lot into |
5228s | that except for like I assume that |
5230s | they're more likely to be on the |
5231s | mid-range control setup of something |
5234s | armor-based whereas the two other bands |
5238s | I'm gonna go ahead and say that they |
5240s | don't want to face something that is |
5243s | going to restrict their movement too |
5245s | much so Vargas will kill your range a |
5247s | balgorn will web your range so I think |
5250s | they are more likely to want to kite a |
5252s | bit or at least be able to close the |
5255s | different distance quickly |
5257s | and |
5258s | I guess we're going to see something |
5260s | galante |
5261s | flavored for guest boats |
5265s | awesome well they have uh they have been |
5267s | doing interesting Hall tank setups |
5268s | already in the past so you know that is |
5271s | uh very very likely here uh we are |
5274s | actually going to head to the arena in |
5276s | just a second here because both teams |
5277s | have landed and it does appear that they |
5280s | are ready to do spaceship things and |
5283s | there's some interesting stuff going on |
5284s | here |
5285s | um I can give you a little hint that a |
5287s | certain Caster will be very very happy |
5289s | because one of their favorite ships is |
5290s | on grid so we have to hand this off to |
5293s | uh fear and Alec |
5301s | welcome back to the arena my name is |
5302s | servanda joined by Alexa card and on the |
5305s | blue side Caster belts have brought a |
5308s | very tanky version of a shield Rush comp |
5311s | uh with a lot of uptank ships a Cerberus |
5314s | a Nighthawk Cyclone Fleet issue but not |
5316s | as much ham damage as you typically |
5318s | expect from this uh type of setup with |
5322s | really only four ham ships |
5324s | yeah and I think unfortunately for them |
5325s | they're about to run into a big wall of |
5327s | hit points with a double a baton |
5328s | Vindicator core supported by some light |
5330s | tackle here this is gonna be dicey for |
5333s | cast abouts |
5335s | yeah those 90 webs on The Vindicator can |
5338s | be very dicey to deal with but you also |
5339s | have to remember the Nighthawk and the |
5341s | Loki both push over a thousand DPS with |
5343s | heat uh and uh one of them is not damage |
5346s | locked so as we see the start this is |
5349s | actually going to be a wraparound play |
5350s | from the side of cast about so I'm going |
5352s | to try to dodge this Magus trying to |
5355s | burst in towards the rest of their team |
5357s | right now the mall are of complexity and |
5359s | Tulare is actually currently the primary |
5361s | target from cast about as they try to |
5364s | get away uh from this Vindicator for the |
5367s | time being |
5368s | meanwhile nobody told the hawk which |
5370s | just ran in straight away he is uh not |
5373s | paying the price for it though actually |
5375s | in fact the Magus from Isaac miners oh |
5378s | just got melted absolutely melted that |
5381s | links down |
5382s | so what's happening right now is uh |
5386s | castabouts are going straight for the |
5387s | support Wing uh typically in a shield |
5389s | Rush setup you go from uh trying to get |
5392s | the highest DPS per ehp off the field uh |
5395s | as quickly as possible especially in the |
5396s | showbrush mirror match this time around |
5398s | they want to get the links off the table |
5399s | in order to get the Vindicator webs down |
5402s | to a normal range because the indicator |
5404s | doesn't have range bonuses on the webs |
5406s | but does have the strength bonuses and |
5408s | we see here the fleet Cyclone of Red |
5410s | House going down very quickly this is an |
5413s | effective ship to take down in the least |
5414s | tanky ship from cast about uh under |
5417s | these Vindicator webs he is not long for |
5419s | the world with all the damage that |
5420s | blasters uh plus the pulse lasers of |
5423s | these Abbas gives towards them |
5428s | the late game prioritizing the links |
5430s | here now they're going after the |
5431s | logistics of the Thalia Deacon they're |
5433s | trying to clip the support Wing to |
5435s | isolate these battleships it's making |
5437s | them more controllable reducing the |
5438s | range of the Vindicator as you said fear |
5440s | but also reducing their Mobility |
5442s | reducing the things they can tackle for |
5444s | them reducing reps that will come into |
5446s | those bonus to Baton resist hulls |
5448s | they're really playing to to just chip |
5451s | away all the support and slowly chop |
5453s | down this team and they're methodically |
5455s | doing so mowing down the support wing of |
5458s | high SEC miners and interestingly Jay on |
5461s | Burrell is currently getting damage from |
5463s | these Abbas they do have relatively high |
5465s | production just because of the way the |
5466s | pulses work but at the same time he's |
5468s | able to actually shrug this off uh |
5470s | fairly effectively because he's Tech got |
5472s | Tech Two mimitar resists and actually |
5474s | has quite a bit of em and thermal uh |
5478s | resistances right now so while the rest |
5479s | of his team is deleting the control in |
5481s | the low end from the side of high-sec |
5484s | miners he's just taking this damage |
5486s | right now while the rest of his team has |
5488s | decided to uh take down this arbitrator |
5491s | uh probably gonna hold on the smaller |
5492s | right now and then move on to this |
5494s | Vindicator who is now all on his own uh |
5498s | with no actual support Wing to help him |
5500s | out in fact the hawk has pinned down The |
5503s | Vindicator who has counter webbed him |
5505s | but they're still not able to track |
5507s | actually the hawk being kept up very |
5509s | comfortably just by a set of light |
5511s | Shield Bots |
5513s | yeah and uh obviously the tech 2 medium |
5517s | or Tech too large wrappers from the |
5519s | Scimitar as well uh do a lot of range |
5523s | you have semitar as well he's got the |
5525s | projection uh he's got the speed to |
5526s | basically kite this out this is actually |
5528s | a really good adaptation from cast about |
5530s | uh to start this match off uh I think |
5534s | something that a lot of people expect |
5536s | when you see a shield brush is to just |
5538s | go straight in and then try to take the |
5540s | big things out of the picture but we see |
5541s | from cast abouts they're starting with |
5543s | the low end they're working with their |
5544s | way back up they finally have taken down |
5546s | the Maller and they can actually win the |
5548s | score of attrition because they're |
5549s | faster and there's no actual ability for |
5553s | anyone from the side of high-tec miners |
5555s | to catch anyone from cast abouts because |
5557s | all their ships are really really slow |
5559s | so even though you have 90 webs it's |
5561s | just not going to be enough that said |
5562s | they're all piling onto this Vindicator |
5564s | now as he is not going to be very long |
5566s | for the world under the pressure of |
5568s | three hand boats |
5569s | yeah absolute MVP plays from Ian |
5572s | Wakefield the hawk pilot on castabouts |
5575s | he fearlessly charged him while the rest |
5577s | of his team was trying to kite around he |
5579s | beelined for that Vindicator got onto |
5582s | him with the scram and has stayed under |
5583s | his guns keeping him pinned and immobile |
5586s | for this entire match making it |
5588s | relatively trivial for cast about to |
5590s | maneuver around that sphere of death |
5592s | that the 90 Vindicator webs usually |
5595s | entails that Hawk has no problems he has |
5598s | bonus kinetic thermal so he will take |
5601s | very little damage from The Blasters of |
5604s | The Vindicator and he's just been parked |
5606s | there keeping him like I said perfectly |
5608s | immobile barely taking any damage and |
5611s | that vindi has just played a non-factor |
5613s | in this match despite being arguably a |
5615s | linchpin of the high SEC minor setup a |
5618s | pin that is about to be pulled as his |
5620s | structure goes down |
5621s | this is just really really well played |
5624s | from cast about I like I can't say it |
5627s | enough uh the difference between good |
5629s | executional Shield rush and bad |
5631s | execution on the shield brush that still |
5633s | wins is the ability to tell when to |
5636s | actually pull the trigger I think a lot |
5638s | of teams when they see a shield Rush |
5640s | shut up or they fly Shield Rush setup |
5641s | they immediately think well we just got |
5644s | to go in and be as efficient with their |
5645s | damage as possible but here we saw uh a |
5649s | higher level of execution where they say |
5651s | Okay This ship's a linchpin but we can |
5652s | take them out without of the match |
5654s | without uh taking our ships and putting |
5658s | them in a danger zone and so you saw |
5661s | that Hawk pilot go in well the hawk even |
5664s | though these under 90 webs has a tiny |
5666s | tiny Sig radius and while he's able to |
5669s | keep this uh Vindicator down the Abbas |
5672s | can't actually shoot him with their |
5673s | pulses because they have some not |
5676s | amazing tracking uh on those Abbas so |
5678s | the Abbas went for the Scimitar who's |
5680s | bonus against that Emma all uh and he's |
5684s | able to survive the entire time this |
5685s | Loki is able to survive the entire time |
5686s | it's just beautiful play from the side |
5689s | of castabouts yeah they lost a fleet |
5691s | Cyclone but in a matchup that I think a |
5693s | lot of times can go the way of the armor |
5695s | control they saw their opportunities and |
5698s | they were able to capitalize on them and |
5701s | win this match is going to be 100 to 15 |
5702s | once this Abba goes down |
5704s | and I think also a shout out to the cast |
5706s | about FC very methodical shot calling |
5709s | um isolating that Target as you've said |
5711s | and then systematically picking apart |
5714s | the high SEC minors comp from the most |
5716s | important ships to the least important |
5718s | ships as they talked about in the |
5719s | commentary desk before this match got |
5721s | going taking out the links understanding |
5723s | this was going to be a long match with |
5724s | the big Battleship bitpoint pools and |
5727s | just then going for the logistics then |
5730s | the disruption and then finally the |
5733s | battleships that they had isolated and |
5734s | pinned down for so long that were really |
5737s | non-factors here aside from killing that |
5739s | cyclone and they just left them for last |
5741s | because without that support they were |
5743s | absolutely powerless and that's the way |
5745s | this match played out as we throw it |
5747s | back to the desk for some analysis |
5755s | foreign |
5762s | [Music] |
5770s | are you in the armor Vagabond or |
5773s | something no um I've got axle ISP |
5778s | and polarized guns or what |
5784s | foreign |
5786s | you you are one of two people that |
5790s | couldn't listen and couldn't check |
5791s | bookmarks and find your own way out the |
5794s | route the entire route was literally |
5796s | bookmarked out to Lasik I bookmarked it |
5799s | 10 minutes in advance |
5800s | guys stop being casual they're really |
5803s | bad we should not lose anybody to this |
5805s | warp off take the fleet warp everybody |
5807s | warp off this is a really really bad |
5809s | execution I'm very disappointed |
5815s | and with that cast about says cast High |
5817s | SEC minors out of the feeders they are |
5819s | gone they will not be returning until |
5821s | potentially the next Alliance tournament |
5824s | uh pretty good play on cast about's part |
5826s | we did see a shield Rush um it was a |
5829s | little bit different from some of the |
5830s | ones we've seen but uh do Jack like how |
5833s | did you like that match what did you |
5834s | think about it |
5836s | it was a good match I feel like I would |
5839s | have |
5840s | not wanted to be on the cast about side |
5843s | of that normally I |
5846s | like how they handled that like when I |
5849s | get put in a shield rush I'm like okay |
5851s | we need to kill something big and when |
5855s | all you have are hams everything looks |
5858s | like a battleship and killing all the |
5861s | low end and securing tackle to survive |
5864s | it was a good play and it won them the |
5866s | game |
5868s | absolutely they uh they definitely did |
5871s | the correct move there |
5874s | um I believe uh Wingnut in our back |
5875s | Channel said it was a shield Rush that |
5877s | was smart enough not to rush and uh |
5879s | Misty like do you do you agree with that |
5881s | do you think that's pretty good way of |
5883s | uh explaining that fight |
5885s | yeah I mean to be fed the way that cost |
5886s | about played kind of took me by surprise |
5889s | um I wasn't paying massive attention to |
5891s | the weapon systems until someone pointed |
5892s | out that it was Shield Rush at which |
5894s | point I had to go take a look at some of |
5896s | the ships and see how fast they were |
5897s | shooting their missiles and what weapon |
5899s | systems they were actually using |
5901s | um I think that they played it really |
5902s | well |
5903s | um I think that the type of approach |
5906s | that they took in this match isn't |
5907s | something that we typically expect from |
5909s | some teams going into the feeders right |
5911s | because they'll either have a history |
5913s | behind them of not necessarily doing as |
5916s | well as one would hope or they're fairly |
5918s | new to the at and the stresses that come |
5920s | with it and I think that costs about |
5922s | some of whether that really well by |
5924s | finding themselves in a position that by |
5926s | all means they should probably really |
5928s | really struggle to win |
5930s | um and managing to play it in a way that |
5932s | allows them to claw back I suppose |
5935s | Victory from the jaws of defeat in that |
5937s | sense |
5938s | um I think that there are some things |
5940s | that high SEC miners could have done a |
5941s | little bit better |
5942s | they allowed their Vindicator to be |
5944s | pinned down for a significant portion of |
5947s | that match by a single Hawk the hawk did |
5950s | an amazing job but the Vindicator while |
5952s | webbing down that Hawk should have |
5953s | instructed the rest of his damp his |
5955s | battleships to switch |
5957s | um and clear that hook as soon as |
5959s | possible thus freeing The Vindicator to |
5961s | actually start chasing down some of the |
5962s | ships on the cost of outside by leaving |
5965s | that Vindicator pinned They removed a |
5967s | lot of the web threat I suppose that The |
5971s | Vindicator carries and also it's not |
5973s | able to project because it has blasters |
5974s | fit so they effectively nullified The |
5977s | Vindicator in this match for a |
5979s | significant portion of it but yeah I'm |
5981s | really happy to see how car spouse has |
5982s | played |
5984s | absolutely they uh we did see The |
5986s | Vindicator shoot the hawk once actually |
5988s | and The Blasters knocked it down almost |
5991s | 40 shield in one hit and then I think |
5993s | that the hawk kit is ADC the indicator |
5996s | shot again and was like wow I'm not |
5997s | doing damage and then uh High SEC miners |
6000s | just decided to stop shooting the hawk |
6002s | for the rest of the match and I think |
6004s | everybody uh and anyone who's flown |
6006s | bunions are against mutants on TQ knows |
6008s | that once the ADC is popped you just |
6009s | switch back to them 10 seconds later and |
6011s | uh you can kill them but all that being |
6014s | said uh we will be seeing pandemic |
6016s | Legion versus White Flag however we will |
6019s | not be seeing them for approximately |
6020s | half an hour uh we are going to take a |
6023s | break here just a little bit so that |
6025s | everybody can go get water do their |
6027s | things are amazing insane ref team uh |
6030s | definitely needs a break because they |
6032s | are doing all of the behind the scenes |
6034s | stuff that makes this continue to run on |
6036s | time uh every single time so huge shout |
6039s | out to them uh but other than that we |
6041s | are actually going to send it off to a |
6042s | break we will return at probably about |
6045s | 1855 maybe a little later for pandemic |
6048s | Legion versus white flag and more |
6049s | spaceship explosions so see you then |
6053s | welcome back to the feeders after the |
6055s | break and I am now joined by Mark |
6057s | resurrectus and moderator uh the |
6060s | well-known person who constantly mutes |
6063s | people in the back of the stream just |
6064s | because it's funny he is an agent of |
6066s | pure chaos and evil moderator how are |
6069s | you doing |
6070s | you know I'm glad to be here joined by |
6072s | uh Mark we got Eminem here and uh |
6074s | BlackMart pirate should be an excellent |
6076s | cast excellent round of uh matches |
6079s | coming through a lot of these are going |
6080s | to be teams competing |
6082s | um in the very first round so Direct in |
6084s | to the main Alliance tournament and I'm |
6087s | looking forward to seeing these matches |
6089s | awesome and Mark how are you |
6093s | Bart I'm doing very well thank you as |
6096s | always I'm extremely excited about |
6099s | another thrilling round of matches this |
6102s | is where Champions are made bar this is |
6105s | where the people come together to really |
6107s | show who is cream of the crop and I want |
6110s | to be here for it and I'm glad I am |
6112s | thank you |
6114s | awesome I see you are you're practicing |
6117s | for your uh burgeoning ASMR career after |
6120s | all of the Wormhole teams are out and |
6122s | they evict you from space you will |
6124s | become an ASMR Champion but what I'm |
6126s | really practicing for and what you what |
6128s | the people at home don't know is that I |
6129s | made a bet with fear of vinyl last week |
6131s | that if uh my bracket does better than |
6134s | his bracket I know we're not supposed to |
6135s | talk about the brackets but if his |
6137s | bracket does better than my bracket I |
6139s | have to wear a shirt going forward uh so |
6141s | I'm I'm trialing that out today I do |
6143s | have a shirt on this is extremely |
6145s | unusual for me uh but the upside is that |
6148s | if I win fear Vine has to shave his head |
6150s | so really I mean who's who's risking |
6154s | something here that's awesome yeah you |
6156s | kind of won out on that one that was uh |
6158s | fears making interesting choices uh |
6161s | speaking of interesting choices we |
6162s | actually have a match coming up in three |
6164s | minutes and we should talk about that |
6166s | because it is the uh legendary probably |
6170s | I think Infamous is probably a good word |
6171s | for it pandemic Legion versus white flag |
6174s | a pandemic Legion being one of the |
6177s | oldest tournament teams in existence in |
6180s | Eve online uh have had a little bit of a |
6183s | rough patch recently but here they are |
6185s | again in the feeders Banning the |
6186s | executor Navy issue and the hyena with |
6189s | white flag Banning the abandoned the |
6190s | deacons so moderator let's let's talk |
6192s | about this a little bit |
6193s | yeah so pandemic Legion saying hey you |
6196s | know your white flag you're a Hydra |
6197s | practice partner we're wanting to get |
6199s | rid of the executive Navy issue |
6201s | um the comp that can definitely fit into |
6203s | a lot of the white flight armor comps |
6205s | and they want to take out the hyena |
6206s | which is going to be an excellent range |
6209s | control ship |
6210s | um kind of White Flag formerly Locker |
6213s | Engineers flew that very well in the |
6215s | last year so understandable that they |
6217s | would not want that here |
6219s | excellent yes a white flag is relatively |
6223s | they did pretty dang well last year I |
6224s | believe they either got top 8 or top six |
6226s | uh so good tournament pedigree a lot of |
6229s | well-known tournament Players there uh |
6232s | Mark what are you what are you thinking |
6233s | is going to happen here like give us a |
6235s | quick little rundown |
6236s | I think the white flag team is gonna |
6238s | look really good in this match uh I know |
6239s | PL has a a storied tournament pedigree |
6243s | uh but PL the alliance also has a story |
6246s | to tournament pedigree which has been |
6248s | diminished somewhat of late and I think |
6251s | we're going to see a lot of that here |
6252s | the White Flag uh we didn't talk too |
6254s | much about the White Flag bands but |
6256s | going with avadon and Deacon I think is |
6259s | just a I mean you know Staples of any |
6261s | heavy armor comp that you'll see in one |
6263s | of these uh especially in the feeder |
6266s | matches you know you'll see a lot of |
6267s | teams field uh dual Abaddon sometimes |
6270s | they'll feel you know vegan as part of |
6272s | their their |
6273s | um you know their armor logic so finding |
6275s | a way to put limitations on that forcing |
6277s | teams to be more flexible |
6279s | um I think is is a smart move here |
6281s | absolutely and the teams are just |
6284s | starting to land so we do have a little |
6285s | tiny bit of time here uh before it goes |
6288s | off so I'm just gonna get a quick round |
6289s | of predictions a moderator who are you |
6291s | feeling is winning this one uh White |
6293s | Flag by Landslide I a landslide uh Mark |
6297s | what are you thinking |
6299s | I mean the smart money's on White Flag I |
6301s | feel I could be pretty dumb if I didn't |
6302s | say White Flag so I'm gonna say white |
6304s | flag |
6305s | all right we got two for white flag and |
6308s | one person being neutral which is the |
6310s | worst of all things to do however we are |
6312s | going to send it off to the arena right |
6314s | here because the teams are ready and |
6315s | they are about to begin blowing each |
6317s | other up |
6321s | hello everyone and welcome to the arena |
6324s | we are here to watch pandemic Legion go |
6326s | up against White Flag Dot and here we |
6329s | can see that white flag dot have brought |
6331s | something very traditional their own |
6332s | little take on the max threat setup with |
6334s | four battle Cruisers and three uh |
6336s | Cruisers all aiming to use those medium |
6338s | guns to just Spam out High application |
6341s | DPS at the start of the match what if PL |
6344s | brought against that uh right they |
6346s | brought the double pancake set up with a |
6348s | lot of Rapid lights back up I believe |
6350s | interesting thing as well is that the |
6351s | mole that's in the um the uh quad battle |
6354s | cruiser comp is actually has guns that's |
6356s | actually a gun molar on top of the organ |
6358s | navies I thought it was going to be |
6359s | notes as a backup but no they've brought |
6361s | guns and everything this is a lot of DPS |
6362s | with the carries to give it to more |
6364s | support as the match is underway |
6367s | yeah we can see that Osprey taking a |
6369s | massive amount of DPS really quickly off |
6371s | the bat the range and application of |
6373s | those medium guns just coming into play |
6374s | immediately taking it into structure |
6376s | that's nine points off the board right |
6378s | away and they're going for the trade |
6379s | here they're trying to use the long |
6380s | range and high application of those RL |
6382s | analysis and rhmls from the bar guests |
6384s | to take through that order in return but |
6386s | look at the damage that they're doing to |
6387s | these support ships they are not going |
6389s | to have boosts for very very long here |
6391s | the PLC somebody else |
6393s | and these rapid light comes are well |
6394s | known for being able to kill support |
6395s | really quickly but basically they are |
6397s | forced into training for the organ |
6398s | otherwise they're just going to lose it |
6399s | outright and already it's kind of |
6400s | already too late so Paul Wing's dead |
6402s | osprey's dead the small ships are dying |
6404s | rapid lights are trying to kill the |
6405s | carriers of trying you know bring |
6406s | something back but auger keeping it |
6408s | alive this has gone so bad so quickly |
6411s | this is just so much projection from |
6413s | these four battle cruises plus auger |
6414s | news ah don't count them out just yet PL |
6416s | still have ways back into this match |
6418s | even uh Tim Baron might have done a |
6419s | great job in getting away from that |
6421s | initial uh burst volley some House of |
6423s | managing to survive against all of those |
6425s | missiles oh actually that I say that in |
6427s | full on one grave and the bar guests |
6432s | the longer tin last the longer it keeps |
6434s | in this Arena the more it hurts for PL |
6436s | and with the bug is going into Hull and |
6439s | Tin still just holding an armor I think |
6441s | he's about to go down there he goes and |
6443s | you can see the lead already built for |
6445s | this team they've got all their DPS |
6446s | caught intact they've killed off you |
6448s | know a good chunk of DPS for a PL |
6450s | that I mean it's a very tall mountain to |
6452s | try and ask them to climb especially |
6453s | when they've got instant projection |
6454s | battle Cruisers versus a rapid heavy |
6456s | clip |
6457s | yeah the one good thing you can say |
6459s | about pandemic Legion at this point is |
6460s | that they still haven't had anything |
6462s | really get caught down but it doesn't |
6464s | matter when you're facing this much |
6465s | projection and this much DPS they're |
6467s | going to kill you even if you can run |
6468s | away until the ends of the Earth yeah if |
6471s | they were going against a rush comp like |
6472s | a like a blaster rushcom this comp would |
6474s | be really good from PL but unfortunately |
6476s | they're not they're beginning to come |
6477s | back and very happily engage them at the |
6479s | exact same range and apply more DPS |
6481s | doing so you see verdict in the carries |
6483s | is still alive the more sorry the auger |
6487s | is long gone and this guy's still won't |
6489s | die there he finally goes and finally |
6491s | gets hung Off the Grid but |
6492s | it's just painful it's not a CPO now on |
6495s | reload as well and this must be like the |
6498s | most depressing thing to experience |
6499s | you're just sitting there waiting to die |
6501s | looking at a progress Tyler knowing |
6503s | you're probably not going to survive |
6504s | until by point it actually Runs Out |
6507s | also someone's shooting them all I mean |
6509s | really are you picking them all |
6513s | I mean okay your grenade's a tanky but |
6515s | they're more resist bonus with a |
6516s | reactive it's not gonna be fun when |
6517s | you've got Rapids |
6519s | absolutely absolutely I I will say |
6522s | though this is a really interesting |
6523s | little variation on the uh Max track |
6526s | comp that we're seeing here from White |
6528s | Flag it'll be uh I'll be curious to see |
6530s | if that comes to the Forefront with the |
6532s | other teams you know there's no |
6533s | executive ladies at all there that's the |
6536s | interesting thing I think about this |
6537s | comp is this here is a showing that you |
6539s | can't just ban the exact Navy and expect |
6541s | that will remove these battle cruiser |
6543s | heavy comps because you can just go okay |
6545s | well fine we can't bring these but we |
6547s | can bring organovies pay a few more |
6549s | points and still get an incredibly |
6550s | potent comp it is kind of showing how do |
6553s | you ban this out properly |
6556s | yeah you pretty much can't |
6559s | yeah I'm just gonna sit here and wait |
6561s | for Destroyer to die unfortunately he's |
6563s | got just a few last little bits of HP |
6566s | remaining and all of those blue Cruisers |
6568s | just converging on him now as well what |
6572s | Target is he shooting at the one ship |
6573s | there is actually the easiest Kilt to |
6575s | kill oh he's going for an mjd he's going |
6577s | for a pound tree record in a podcast |
6581s | but he's definitely going to go for a |
6583s | long distance he's going for that |
6584s | Wormhole look there's a wormhole out |
6585s | there go for it buddy get out of here |
6587s | pop |
6589s | well that's uh that's definitely not one |
6591s | way you want to see PL go but uh well |
6593s | done very potent win for a white flag |
6596s | and go back to the studio and see what |
6597s | they think |
6605s | [Music] |
6610s | [Music] |
6619s | [Music] |
6643s | [Music] |
6649s | did it |
6653s | [Music] |
6658s | White Flag absolutely punishing pandemic |
6660s | legiona that was probably one of the |
6662s | fastest matches that we've had today if |
6664s | not the fastest um very very brutal uh |
6668s | pretty much it wasn't you know 100 zero |
6670s | but it was definitely quite quick |
6672s | moderator what happened there |
6674s | yeah so pandemic Legion ran a kite comp |
6678s | against a kite comp but a kite comp that |
6681s | has generally less Mobility but instead |
6684s | it trades for more projection and more |
6686s | damage and we saw just kind of a very |
6688s | brutal trade where the white flag team |
6691s | worked through the logistics and then |
6693s | burn out the |
6694s | um support end and then basically |
6696s | snowball that pandemic Legion having the |
6699s | rabbit Heavies kind of dumped all their |
6701s | damage early whereas every single ship |
6704s | on the side of white flag with a gunship |
6706s | which does consistent damage and you'll |
6709s | just can't take that trade long term |
6712s | yeah it's uh it was it was pretty rough |
6715s | um obviously pandemic Legion was still |
6717s | able to get a couple kills uh ten Baron |
6719s | died as 10 Baron does but ten Baron |
6721s | often dies and his team still wins it's |
6724s | one of the most storied and long-term |
6726s | Logistics Pilots uh very very good pilot |
6729s | and Mark uh you know what do you have to |
6731s | say about that match well what's |
6733s | interesting and it's funny that you |
6734s | bring up the the fact that Tim Baron was |
6736s | was able to survive in a lot of cases |
6738s | what you'll see and this is he he played |
6740s | this very well he used his body as a |
6744s | kind of a a lightning rod of their |
6746s | attention right we talk a lot of times |
6747s | about teams tunneling too hard on one |
6750s | Target in this case you have two Bargas |
6752s | who in any situation are usually able to |
6755s | clip a uh flip an OG uh with their with |
6758s | their rapid Heavies |
6759s | um but spending too much time focused on |
6761s | the OG which is important you have to |
6763s | get rid of it at some point while the OG |
6765s | is burning way away from the rest of the |
6767s | match uh and at the same time you know |
6769s | while the rest of your team is then you |
6771s | know getting uh getting you know chipped |
6774s | up from the bottom is a smart move and |
6776s | and 10 played it exactly the way he |
6777s | needed to he's you know like I said he |
6779s | he was a fleshy Target he threw himself |
6781s | out there shook his uh Shook You Know |
6784s | shook his business a little bit got |
6785s | their attention and then scampered and |
6788s | that was uh it was it was very well |
6789s | played pretty good |
6791s | yeah let's let's talk about that a |
6793s | little bit actually so missile |
6794s | application and missile mechanics is |
6796s | probably one of the most complex things |
6799s | in Eve online uh some of the stuff is |
6801s | easy but the missile if you ever looked |
6803s | at the formula it has more letters than |
6805s | numbers in it and that generally means |
6806s | the math is more complicated uh so we |
6809s | actually have a pretty awesome little |
6811s | graph and not really graph a visual |
6813s | about missiles and moderator kind of |
6815s | walk us through it a little bit here |
6818s | yeah so we're kind of going through how |
6821s | the application works and |
6823s | um basically if you're a small ship |
6826s | you're able to outrun kind of the blast |
6828s | and the explosion uh you know radius of |
6831s | those ships so take like a jaguar or a |
6835s | smaller ship is able to go much faster |
6836s | than say a cruiser or a battleship which |
6839s | will take you know the full |
6841s | um you know range of that and some |
6844s | missiles explode faster than others for |
6847s | example the rapid lights |
6849s | um explode very quickly but they don't |
6851s | do a lot of damage compare that to |
6853s | Something Like a Torpedo which does a |
6855s | ton of damage uh basically Battleship or |
6857s | bomber type of weapon but it explodes |
6860s | very slowly so they're very poor against |
6862s | smaller ships excellent against killing |
6865s | um you know battleships and capitals as |
6867s | many people hunt with him |
6869s | and we kind of saw that there we had a |
6871s | augur which has a very low it's it's a |
6873s | very low signature radius so in Eve |
6875s | terms that means it is small for the |
6877s | missile and uh it just didn't take that |
6880s | much damage it survived for a very long |
6882s | time |
6882s | um there's also a weird thing about |
6884s | missiles 2 that some people uh don't |
6887s | quite get necessarily which is that if |
6889s | you're kiting away from them their range |
6891s | is actually smaller uh Mark do you kind |
6893s | of do you feel comfortable explaining |
6895s | why that is if you're cutting a range of |
6897s | away from a missile the range of the |
6899s | missile is smaller |
6900s | well that's because the missile the |
6902s | missile itself only has such you know |
6904s | from the point that the missile leaves |
6906s | your ship the missile has a pre or a |
6908s | predetermined amount of distance it can |
6910s | go right the missile is always going to |
6912s | hit you if it's within that range if if |
6913s | it can you know if it can keep Pace with |
6916s | you we've seen people outrun you know |
6918s | larger missiles before in smaller faster |
6920s | ships right so if you are then kiting |
6923s | away from that ship this the point where |
6925s | the the missile starts is here you may |
6927s | be here as you're both moving this |
6929s | through Direction it may seem to the |
6931s | person who's hiding after you that the |
6933s | range between you and the missile is is |
6935s | you know about the same Soul as before |
6938s | or closing but the missile the missile |
6940s | started way all the way back here so |
6943s | it's one of those situations where that |
6945s | that count starts immediately after the |
6947s | missiles fired if it if it runs out |
6949s | before it hits the target the missile |
6951s | just dies in space and that's just that |
6952s | you know it won't it won't apply so |
6956s | um that's why a lot of times people will |
6957s | say against you know against missile |
6959s | comps especially against missile comps |
6960s | they don't have the same kind of range |
6961s | like we've talked before about uh like |
6964s | hams and how hams are maybe not optimal |
6966s | in these kind of fights hams don't have |
6968s | nearly as much range as heavy missiles |
6971s | uh or cruise missiles uh so a good uh |
6974s | tactic is if you can just get out of the |
6977s | way of the missile just just get away |
6978s | just run away uh and you'll be fine no |
6980s | big deal |
6982s | yeah missiles missiles are weird um it |
6985s | is a |
6986s | fantastic weapon system because you |
6989s | don't have to worry about tracking |
6990s | however there are other things you do |
6992s | have to worry about so uh with tin Baron |
6995s | flying directly away from them it |
6997s | actually made a lot of the missiles |
6998s | early missiles not apply so it was a |
7000s | very very good call incidentally you can |
7002s | also have it work the opposite direction |
7003s | if you charge into missiles the |
7005s | effective DPS of the missiles will |
7007s | actually be higher because you are |
7009s | getting hit faster something you don't |
7011s | really see that much a long long time |
7013s | ago in a galaxy far I'm not going to say |
7016s | that finish that I don't want to get |
7017s | copyrighted uh but there is tactics like |
7021s | Cavalry Ravens or uh maybe more relevant |
7024s | to the tournament bombers where the |
7026s | bombers would charge in and get two or |
7028s | three torpedo volleys to hit at the same |
7029s | time very very hard to do you don't |
7032s | really see it that much anymore because |
7033s | bombers just die nowadays thanks to |
7036s | things like what we just saw eight |
7037s | gunships is a lot of gunships it's like |
7039s | a lot a lot of gunships um that being |
7042s | said looking at the comp mod that was |
7043s | kind of a throwback from PL like how |
7046s | obviously it didn't win but how do you |
7048s | feel about that setup in general with |
7050s | this tournament this rules |
7052s | so last year we especially didn't see it |
7055s | at all because |
7057s | um we used to have guidance disruption |
7059s | being on any ship and now you can really |
7061s | only put the scripts on any ship that |
7064s | has a bonus to it and the problem that |
7066s | we're running into with a lot of these |
7069s | kind of setups is that they really are |
7072s | hurt by exactly one arbitrator or one |
7077s | if you get guidance or range disruption |
7079s | on you know like four or five ships |
7083s | you're down like 70 of your range and |
7086s | for a cop that needs to kite it means |
7087s | you have to close to tackle range if you |
7091s | want to apply any damage which is |
7092s | basically a complete and utter death |
7094s | sentence and makes the comp I'd say |
7096s | borderline non-viable if you run against |
7099s | opponents that have good disruption |
7101s | comps |
7102s | absolutely obviously with the rule |
7104s | change you can't fit disruption on every |
7106s | single ship anymore so you can't do what |
7108s | uh I believe tuscars did last time where |
7110s | they flew a shield missile kite set up |
7112s | except everybody was actually armor and |
7114s | they had two to three disruptors per |
7116s | can't do that anymore it does kind |
7118s | of weaken it but uh we did see two |
7119s | bargists which has been getting banned |
7121s | quite a bit and we actually have a |
7122s | little graphic about it Bargas are one |
7124s | of the most picked and winninger ships |
7126s | in the at and Mark can you kind of maybe |
7130s | take a look at this graphic and maybe |
7132s | talk about it a little bit because it's |
7134s | such an interesting spaceship in the |
7135s | alliance tournament yeah the Bargas is |
7137s | just it does a lot of things for you it |
7139s | it fits into it fits into so many kite |
7141s | comps so well the Bargas has a bonus to |
7145s | missile flight time uh and it also has |
7147s | longer |
7149s | um uh points and wet or points and |
7151s | scrams rather |
7152s | me as because it's the mortgage ship uh |
7155s | so you you end up with with rabbit |
7157s | Heavies especially you get such long |
7159s | range on these on these missiles that |
7160s | can apply so well to you know Cruisers |
7163s | battle Cruisers |
7165s | um and while you are limited by the uh |
7169s | the clip size of the rapid Heavies and |
7171s | this is something we talked about it at |
7173s | the Break |
7174s | um you know rapid Heavies have a set |
7176s | clip size I can't remember exactly what |
7178s | it is for Rapid heavy twos but you say |
7180s | 25 30 missiles once you've run through |
7182s | that you don't you don't reload nearly |
7184s | as quickly as uh you would with a normal |
7186s | weapon system it takes about you know a |
7188s | minute or so 30 seconds to a minute or |
7190s | so to to reload and then you can you can |
7193s | fire again so when we talk about people |
7195s | firing rapid Heavies we talk about |
7197s | clipping how can you kill something in a |
7199s | clip if you can't kill somebody in a |
7201s | clip you're in you're in a tough spot |
7202s | but Vargas do so much damage they're so |
7204s | fast they have a lot of ehp uh people |
7207s | have run you know two three bargain |
7209s | steps before and you can pretty pretty |
7211s | without too much trouble clip most |
7213s | things in the game they still need a lot |
7215s | of application they still need you know |
7216s | webs from ships like the hyena you still |
7219s | need |
7220s | um you know Paints in a lot of cases for |
7221s | going after smaller targets but they are |
7224s | extremely strong in the right hands and |
7226s | and a lot of teams we saw I mean teams |
7228s | that were up on that list Volta Hydra |
7230s | and these are teams that are perennial |
7232s | you know top top 10 top five teams uh in |
7235s | the tournament so uh it is it is not a |
7238s | surprise to me that they are just one of |
7241s | those one of those kind of s tier ships |
7243s | in this tournament |
7244s | it definitely is an S tier ship uh we |
7247s | have been seeing it being banned quite a |
7249s | bit obviously it was not banned in that |
7250s | match and they got taken however that |
7253s | match is over and we are about to see |
7255s | boundary experts versus fraternity dot |
7258s | um and spoiler alert we will not be |
7260s | seeing barges because fraternity banned |
7262s | the Vargas so boundary experts uh ban |
7265s | the abaddin and the celestis we've been |
7267s | kind of seeing a lot of a bad in bands |
7268s | but that's one of the first celestis |
7270s | bands we've seen and then we have |
7272s | fraternity banding the Bargas and the |
7275s | Scimitar so moderator like let's walk |
7278s | through these bands a little bit here |
7279s | yeah so about and we've seen it used as |
7282s | you've mentioned earlier in a lot of |
7284s | heavy armor comps it has a lot of tank a |
7286s | lot of damage for the point to bring |
7288s | celestis |
7290s | um basically essentially the cruiser |
7293s | version of the mollus and the carries it |
7297s | just has a lot more mid slots and you |
7299s | know can fit that many more dams not |
7301s | very tanky but if you can't lock it you |
7304s | can't hit it |
7305s | um fraternity Banning the bargist in the |
7307s | Scimitar really signals to me that they |
7309s | do not want to fly against the kite comp |
7311s | Our Guest you would definitely use in |
7313s | the kite comp Scimitar again uh used in |
7317s | a lot of kind of these more positional |
7320s | um Fly killer or Shield Rush setups that |
7323s | want to really focus on positioning so |
7325s | both teams kind of signaling what they |
7328s | don't want to deal with |
7331s | absolutely and uh Mark so it's kind of |
7335s | one of those things so boundary experts |
7337s | I mean you can tell by their little icon |
7338s | that they are definitely a team that was |
7341s | made to play in the tournament but we |
7343s | see fraternity here and |
7345s | they've performed relatively well in the |
7347s | alliance tournament over the years like |
7349s | kind of how are you feeling this is |
7350s | going to go down it's really interesting |
7352s | to me when you talk about groups the |
7354s | size of groups like fraternity groups |
7356s | like goons group like P horde |
7358s | um because while smaller teams like |
7360s | boundary experts are obviously purpose |
7362s | built for you know this tournament |
7364s | they're getting their best guys they're |
7365s | getting you know they're reaching out to |
7366s | other groups finding whoever they can |
7367s | group's the size of frat you would think |
7370s | just by law of numbers have to have |
7373s | enough competent Pilots so they can |
7375s | field a decent team so while in this |
7377s | case I still think I'm taking boundary |
7380s | experts I would not be surprised I mean |
7382s | you know mystical might he's been he's |
7384s | been stepping for fret this entire week |
7386s | so uh I think maybe smart money uh is on |
7389s | Boundary experts here I don't know Brad |
7392s | could be the sleeper pick in this one |
7394s | and what do you feel in moderator |
7397s | uh it's gonna be hard to call it seems |
7399s | like a lot of the frat team has changed |
7401s | over the last couple years boundary |
7403s | experts notably last year did get top 16 |
7405s | so they do have some quality and |
7407s | pedigree on their roster I think it can |
7409s | be a very competitive match and I'm |
7411s | eager to see what both teams bring to |
7412s | the field |
7414s | that is a very very neutral way of |
7418s | saying absolutely nothing so fantastic |
7420s | job there |
7422s | um you if you don't actually commit to |
7424s | something you can't lose but you also |
7426s | can't win and uh the teams are landing |
7428s | here real quickly um just gotta wait |
7430s | till they stop Flying or stop moving a |
7432s | little bit before we can officially |
7433s | switch so it is a little bit interesting |
7435s | to talk about pedigree uh just because |
7438s | just because the team did really well |
7440s | last year if they don't have the same |
7441s | Pilots they might not do as good this |
7443s | year |
7444s | um all that being said both teams are |
7446s | here on grid they are flying uh quite |
7448s | differently which is super exciting and |
7451s | I think we're just gonna head straight |
7452s | to the arena right here um it looks like |
7454s | it is about time so we're going to hand |
7456s | this off to our fantastic commentary |
7458s | pair |
7465s | hello everyone |
7467s | they're exciting match we have |
7469s | quite the match up here a another Max |
7473s | threat projection comp run here by |
7476s | fraternity except this time the |
7478s | modification of a road Diva the first |
7480s | time we've seen that here |
7481s | what do we have on the other side I'm |
7484s | still calling it pseudo dad uh on the |
7486s | converse side it's HML and rlml shield |
7489s | kite |
7490s | from boundary experts uh Claymore double |
7493s | Cyclone Fleet issue all three of those |
7495s | ships with hmls double or thrifts I did |
7497s | check they do have rapid lights on those |
7499s | an osprey Navy issue I believe also has |
7502s | rapid lights and not hmls let me see |
7505s | uh still looking at the hit points yeah |
7509s | these are our lmls so |
7513s | yeah those are all MLS so this is really |
7516s | interesting to see because when you have |
7517s | triple rml Plus or quad rmo our llml and |
7521s | you have the caracal and two jackdaws |
7523s | doing light missile launchers on their |
7525s | team that's typically a way to kill low |
7528s | end but as you see and the jackdaw |
7530s | immediately gets taken down holy crap uh |
7533s | this side this come from fraternity |
7535s | doesn't actually have a lot a whole lot |
7537s | about low end really only it carries uh |
7539s | that these rapid lights will be able to |
7541s | uh dig into yeah and it's far from an |
7544s | essential piece of that comp |
7545s | unfortunately for boundary experts |
7547s | they're running a lot of Shield ships |
7548s | against laser damage and a lot of kite |
7550s | ships against damage projection |
7553s | fraternity having no problem reaching |
7555s | out and touching them about to claim |
7556s | another orthos here they will trade it |
7558s | for their Oracle but that is overall a |
7560s | pretty good trade for frat as they're |
7562s | continuing to lay down the damage taking |
7563s | out the second weather shortly |
7565s | absolutely demolishing them and this is |
7568s | the thing right these pseudod comps |
7570s | they're just so so so |
7573s | potent and when you're up against Shield |
7575s | kite comps every single one of these |
7577s | Shield trips except for the Claymore is |
7579s | weak to em damage and now they're on the |
7581s | Osprey as well he gets absolutely |
7583s | deleted and this match is already |
7584s | snowballed right in the way of |
7587s | fraternity dot they're going to lose |
7588s | their exact Navy of Emily Arata but they |
7592s | are still going to take down this |
7593s | jackdaw the cycle and Fleet issue there |
7595s | just is not a whole lot of damage left |
7597s | in the tank uh for the side of uh |
7601s | boundary experts although they still |
7602s | have all three of their HML ships up and |
7604s | running it's not going to be for long |
7605s | Xander Adelis and the Cyclone Fleet |
7608s | issue about to dip into armor himself |
7611s | and they've pivoted to now primary the |
7613s | radiva they realize they're having |
7614s | trouble struggling breaking any kind of |
7617s | tank with their fewer remaining damage |
7619s | ships so they're going after the |
7621s | logistics of fraternity but it's going |
7622s | to be a tall order the radiva is very |
7624s | tanky and they're about to lose another |
7626s | jacked off followed shortly by the |
7628s | Cyclone Fleet issue of Xander Adelis as |
7631s | the DPS from the fraternity team is |
7633s | steady and inescapable they are able to |
7636s | project just as far as these missiles |
7638s | are able to fly but the damage is |
7641s | hitting harder |
7642s | yeah just two rapid light chips |
7644s | remaining to deal with this carries who |
7646s | has been able to damp help both those |
7647s | rapid light ships in the Navy Osprey and |
7649s | the caracal so he's able to stay alive |
7651s | for the time being they actually stopped |
7652s | shooting the Cyclone flea issue has had |
7654s | gotten to armor and they're swapping |
7656s | back around to the Salisbury Navy issue |
7657s | they want to try to make sure their |
7658s | Curry stays alive and at the moment uh |
7661s | with the radiva just being able to rep |
7662s | back up all on his own with his local |
7664s | rep it looks like fraternity have this |
7666s | match pretty much in the bag |
7669s | yeah there's a big cloud of drones |
7671s | following that Osprey Navy around he is |
7673s | getting absolutely brutalized finally |
7675s | goes down the Cyclone Fleet looks like |
7677s | it pulled range pretty close to the |
7679s | boundary ironically but uh expertly |
7681s | avoided crossing the line into the edge |
7683s | of glory and is now coming back to |
7685s | re-engage the fight with a little bit of |
7687s | shields left from some natural regen |
7689s | unfortunately his partner the other |
7692s | Cyclone Fleet is about to drop very |
7695s | quickly he is not so well positioned and |
7698s | his arm is getting absolutely chunked |
7699s | right now as his ASB struggles to keep |
7702s | up he's about to go down and this really |
7705s | does seal the deal here for Fraternity |
7707s | they're very much in the driver's seat |
7709s | there were Divas sitting comfortably at |
7711s | Mid armor and they haven't even |
7713s | continued to shoot it they're now trying |
7714s | to Pivot to kill the carries but it's |
7716s | going to be a dicey proposition and as |
7718s | we said at the start of this fight even |
7719s | if it goes down does not present a |
7722s | serious threat to fraternity who can now |
7724s | comfortably tank the damage even without |
7726s | the dams |
7727s | yeah and it's also worth noting right |
7730s | last year we actually saw a lot of HML |
7732s | kite setups but those HTML kite shutups |
7734s | were Shield chips fit with damps in |
7737s | their mids and then armor tanked uh this |
7740s | year since you can't actually fit damps |
7742s | on the ships that aren't bonus to it HML |
7744s | kite I think just lost a lot of its |
7746s | viability because you can't armor tank |
7748s | the chips and you can't fit damps on |
7749s | them so now we see uh in this kind of |
7752s | like well pseudo dad armor uh battle |
7756s | cruiser Cruiser setup versus you know |
7758s | more traditional HML and rml shield kite |
7761s | it just doesn't work uh because just the |
7764s | damage isn't there and you're being shot |
7767s | at right in uh your holes with lasers |
7771s | and then obviously you're still getting |
7773s | quite a bit of thermal damage out of uh |
7775s | blasters and or I should say railguns as |
7777s | well uh there was a boundary though uh |
7780s | Casimir exercise |
7782s | boundaried his uh I believe yeah British |
7786s | Navy issue so uh not as clean from |
7789s | fraternity as they would have liked they |
7790s | still lose uh three ships when it's all |
7793s | said and done but still very well played |
7795s | for them and kind of showing how The |
7799s | Meta has changed between last year |
7801s | Alexander is going for it he's going for |
7804s | a micro jump play straight up he's got |
7806s | momentum let's see how far he goes |
7809s | ah not scrammed we'll see let's go nope |
7814s | got deleted before he could jump out |
7816s | that's unfortunate |
7818s | oh he that that wreck is outside the |
7820s | arena you made it 176 you're right |
7822s | you're right you're right I'm bad |
7824s | absolutely excellent match |
7826s | we're gonna send this back to the desk |
7828s | to break that down and bring us on our |
7829s | next one |
7830s | we'll see you right after this |
7833s | guys stop being casual they're really |
7836s | bad we should not lose anybody to this |
7838s | warp off warp off take the fleet warp |
7840s | everybody warp off this is a really |
7842s | really bad execution I'm very |
7843s | disappointed |
7847s | another great hall back from Amar damn |
7851s | I'm thirsty |
7853s | [Music] |
7856s | that hits the spot |
7858s | [Music] |
7860s | [Applause] |
7861s | [Music] |
7869s | Yeah we actually lost a bet as CCP |
7872s | collectively so that's why that Alliance |
7874s | logo is in the game of course you could |
7877s | change your alliance by leaving but that |
7878s | would be kind of a jerk move oh you know |
7881s | leggings Lego sucks I'm gonna go join |
7885s | foreign |
7901s | the medium gun dominance continues with |
7904s | fraternity just absolutely shellacking |
7906s | boundary experts there uh |
7909s | yeah oh thank you I stole it from CCP |
7911s | overload yeah like trying to emulate him |
7914s | a little bit right uh so very very very |
7916s | powerful |
7918s | um moderator like that was brutal they |
7920s | got they got wrecked like tell us about |
7922s | it |
7925s | oh no uh he did it to himself well he |
7930s | knew there was going to be you know at |
7932s | some point in the year where I would |
7934s | forget to unmute they do call me |
7935s | muterator for a reason I'm glad it was |
7938s | now rather than you know not later |
7940s | however uh to Bart's Point uh the reason |
7944s | that we saw this happen is that in Prior |
7947s | years what you would do is you would |
7949s | take these Jack Daws you would take um a |
7952s | lot of your Shield chips and you would |
7953s | fit tracking disruption right so you |
7956s | would say hey we might not do as much |
7958s | damage as these gun setups but what we |
7961s | can do is we can fit some disruption it |
7963s | might not be bonus but it will really |
7965s | mitigate the ability for you to hit us |
7967s | while we kite |
7968s | that's not |
7970s | in this year's tournament rule set so |
7973s | it might be early to say this but it |
7975s | feels like very much though the HTML |
7978s | kite setup just really is not viable in |
7981s | Alliance tournament 19. |
7983s | given the rule changes I mean that |
7985s | happens every you know Season rules |
7987s | change comps come in and out of favor |
7989s | depending on what CCP sides is going to |
7992s | be you know pointed in what the ship |
7996s | fitting restrictions are and I don't |
7997s | know if this is a viable setup anymore |
8001s | huh that's fair um I've been sort of |
8003s | thinking the same thing but not 100 sure |
8005s | on that yet because it is the feeders |
8006s | and crazy things happen uh real quick |
8009s | though I would actually like to bring up |
8011s | something else here so the HTML kite |
8013s | setup a lot of it is based around these |
8015s | very tidy Fashions not getting hit and |
8017s | something that we've been seeing quite a |
8019s | lot of is these like medium guns being |
8022s | backed up by Target painters so Mark |
8025s | let's kind of talk about that because |
8026s | Target painters are one of those things |
8027s | that you maybe see a little bit of on TQ |
8030s | but not quite as |
8033s | important as it is in the at so Target |
8036s | yeah yeah well listen Bart here's here's |
8039s | here's the here's the God's honest truth |
8041s | sometimes in in life in Nat sometimes |
8045s | you have small ship and your guns are |
8048s | only good against big ship right so what |
8051s | you do is it's very important listen to |
8053s | this so what you do is you use a little |
8055s | laser and you |
8057s | okay and you you fire the laser at the |
8060s | other ship now this laser doesn't do any |
8061s | damage part important to know like it |
8063s | does not do any damage but what it does |
8065s | is it takes the small ship and makes it |
8068s | seem as if it's a big ship now for the |
8071s | weapons the weapon application much |
8074s | better against the big ship right so |
8075s | especially in the at where you have a |
8077s | lot of small ship you have you know you |
8079s | have frigate you have uh uh you have |
8082s | carries you have uh you know Deacon and |
8086s | Thalia you have these little ships okay |
8088s | and then you have oh I'm a market so I |
8090s | have rapid heavy missile launcher right |
8092s | well the rapid Heavies aren't going to |
8094s | apply to any of this stuff okay unless |
8097s | unless you have one of these ships that |
8099s | have a Target painter better if it's |
8100s | bonus better if it's bonus that apply to |
8103s | the use their laser they go right and |
8106s | the ship all of a sudden seems huge |
8108s | right now you can apply fully you can |
8111s | put more damage on uh and you know this |
8113s | is this lots of applications if you're |
8115s | not using these on TQ I don't know what |
8117s | to tell you you're doing it wrong this |
8118s | is that's just that's just that's just |
8120s | not good right I I myself personally uh |
8123s | have I I will not undock with that at |
8126s | least six Target painters just because I |
8127s | want to make sure that everything that I |
8129s | shoot big or small look I am an equal |
8132s | opportunity missile application enjoyer |
8135s | that's all it is I you know and I want |
8137s | my stuff to apply evenly so that's why |
8139s | that's why the target painter is so good |
8141s | and I'm sure it'll play in that last |
8143s | match too so I would just I would just |
8145s | cooking up that explanation for like the |
8146s | last 20 minutes so go ahead I was you |
8149s | know what we couldn't couldn't have said |
8150s | that better ourselves appreciate it |
8152s | thank you yeah some somebody did ask in |
8154s | the twitch chat what's more effective a |
8156s | Target painter or a web both or yeah |
8158s | effective but obviously as per the |
8161s | tracking graph it does depend the webs |
8163s | are helpful for some stuff but the |
8164s | target painters are helpful all the time |
8167s | yeah you do want both yeah for sure uh |
8170s | something else we've been seeing a ton |
8172s | and we saw it there is this executor |
8174s | Navy ship and it used to not really be |
8176s | used that much but that's kind of |
8178s | changed recently and we do have a |
8180s | fantastic little graphic about it that |
8182s | uh moderator once you take a look at |
8184s | this graphic you will notice that it's |
8188s | something's changed about it it's being |
8190s | used a little bit more |
8191s | oh oh yeah so uh Once Upon a Time the |
8194s | executive Navy issue uh used to be |
8197s | pretty god-awful |
8199s | um and then CCP decided to change its |
8201s | stats gave it a little bit more |
8202s | projection gave it a little bit more |
8204s | fitting as well in tank and all of a |
8206s | sudden oh oh you know it's like |
8208s | really good and then we get into a |
8210s | Glenda tournament which means it cost |
8212s | one less points and it's like oh wow now |
8215s | it's like really really good we should |
8216s | bring it we should bring not just one of |
8218s | them we should bring like two of them |
8221s | so that's Alliance tournament 18 kind of |
8223s | the year when it got buffed from |
8227s | um you know I believe 1816 I don't even |
8229s | know if it even got used in 17. so there |
8232s | you go that's how good it is now it's |
8234s | even gooder because like my colleague |
8237s | said |
8238s | it you know it gets the paints on it and |
8240s | those medium guns do the tracky tracking |
8243s | and then blah blappy so that's why |
8245s | people bring it absolutely absolutely |
8248s | well spoken mod thank you yeah and we do |
8251s | we do see the uh like the the ship |
8253s | balance changes I mean look at that so |
8255s | not not use not use not used gets |
8258s | changed by a little bit and suddenly it |
8259s | becomes one of the most used ships in |
8262s | the game and we've been seeing it a ton |
8263s | here too I think it's actually been |
8264s | being banned quite a bit too uh very |
8266s | very high damage |
8268s | um like several hundred up you know 600 |
8270s | to 900 DPS with railguns which is crazy |
8273s | usually you see that out of a neutral uh |
8276s | Neutron blasters and things like that so |
8279s | pretty exciting uh very very good ship |
8281s | we've seen it uh twice in a row now |
8283s | actually these medium guns teams still |
8286s | dominant like completely so um Mark |
8288s | medium guns is this the way is this the |
8290s | meta like mod seems to think it might be |
8292s | you know as as a co-host of the meta |
8296s | show I one might say that I'm qualified |
8298s | to talk about what is and is not meta |
8301s | however in this case uh I don't know if |
8303s | it's necessarily the case I I think just |
8306s | medium guns like medium guns strike a |
8309s | happy balance right between things that |
8311s | are small right and things that are big |
8314s | and especially with some of these laser |
8316s | comps you know these laser comps uh if |
8318s | teams aren't patching it properly |
8319s | they're shooting into an em hole in a |
8321s | lot of these cases |
8323s | um you know you would hope God you know |
8325s | teams would patch that but it is the |
8326s | feeders uh but you you know combined |
8329s | with the tracking of medium lasers |
8331s | compared to large lasers it's just it's |
8333s | it's a heavy balance and in the feeders |
8335s | I think you can get by with just a heavy |
8336s | balance now are we going to see that |
8338s | same kind of thing in the actual |
8340s | tournament hard to say because teams in |
8341s | the actual tournament uh you know |
8343s | they're they're taking because there's |
8345s | more on the line right they're gonna |
8346s | they're gonna take it more seriously |
8347s | they're going to put more thought into |
8348s | it so uh I like medium guns uh you know |
8352s | as a cop a lot of these four battle |
8353s | cruiser setups are so cool |
8356s | um you know you you might not have seen |
8357s | these in years past but uh I I don't |
8359s | know if they were gonna see this carried |
8360s | on into the main tournament I kind of |
8362s | hope we do because I love these these |
8364s | setups but we'll see no they are they |
8366s | are quite good um the damage |
8368s | application's been crazy we've been |
8369s | seeing teams get you know lose a ship in |
8371s | the first five seconds which you don't |
8373s | want to start off your match like that |
8374s | uh but you know all that being said uh |
8377s | we had another match coming up we |
8380s | actually have four more matches coming |
8381s | up which is super duper exciting uh we |
8384s | have laser Hawks which I believe they're |
8386s | wormholers I think that they've been |
8387s | wormholes for a very long time a long |
8390s | time and we have |
8392s | I could do better uh mod do you know who |
8395s | I could do better is |
8396s | I have honest to God no idea who they |
8399s | are |
8400s | well I do like that they are managing |
8402s | their own expectations uh laser Hawks |
8404s | had a single tournament where they |
8406s | actually did quite good |
8408s | um I believe that they got fourth or |
8411s | third place in it though uh a certain |
8414s | analyst has for years and years and |
8416s | years said that it's because they got |
8417s | lucky it's me I was the one who said |
8420s | that |
8421s | um just putting that out there uh |
8423s | obviously that was years ago and |
8425s | tournament pedigree is a thing but also |
8427s | sometimes it's not a thing |
8428s | um it has been |
8430s | gosh almost eight years nine years now |
8432s | for uh some of these teams |
8434s | long time uh but you probably know |
8436s | something about laser Hawks right Mark |
8437s | you're supposed to be the Wormhole |
8438s | expert and I believe they are wormholers |
8440s | I do know Hawks I'll tell you this is |
8442s | actually a tough match for me because |
8443s | both these teams are actually uh |
8445s | wormholers uh I could do better is |
8447s | actually the alliance name of a |
8450s | corporation called uh hole punchers |
8452s | they've got a great logo it's a wormhole |
8454s | with a fist coming out of it pretty |
8456s | great |
8457s | um |
8458s | and they uh you know that team is uh you |
8462s | know I haven't seen a lot of them I |
8463s | honestly haven't seen a lot of hawks |
8464s | either I don't really watch too many |
8465s | scrims uh I try and do normal human |
8467s | things in my day to day and then Retreat |
8469s | into my Eve Persona at night so I don't |
8472s | see a lot of the you know the the daily |
8474s | scrim stuff |
8475s | um but yeah I mean both these teams I'm |
8477s | expecting you know again it's the |
8479s | feeders who knows how this is gonna play |
8480s | out uh Hawk certainly has |
8483s | um you know a wealth of Pilots who've |
8485s | been playing the game for a long time |
8487s | um you know they I I I I I maybe can't |
8489s | say tournament pedigree BART to your |
8491s | point but uh you know they I I don't |
8494s | know listen that's what makes the uh the |
8496s | feeder so exciting right is that you |
8497s | could anything can happen you know you |
8500s | could have any of these teams come in |
8501s | here Rock up hell just to uh frap rocked |
8505s | up and and uh you know did their dirty |
8507s | business and everyone was like oh so |
8508s | impressive |
8509s | Channel fantastic yeah you know |
8512s | tournament pedigree too like to a degree |
8514s | even if you haven't done super fantastic |
8516s | just playing in a tournament gives you |
8518s | an advantage over other people so yeah |
8521s | uh but we do actually have the bands so |
8522s | we can maybe use that to predict what |
8524s | we're going to see here and what we have |
8526s | is laser Hawks Banning the Blackbird and |
8529s | the executive issue so there's another |
8532s | Blackberry band and I could do better is |
8535s | Banning executive uh is Banning the |
8537s | bargist and the Sleep near so mod |
8541s | anything really stand out to you here |
8544s | yeah so laser Hawks is saying I really |
8546s | really hate eccm uh or you see I'm |
8549s | rather Blackbird is probably one of the |
8550s | more Point effective ECM ships Banning |
8553s | out the exact Navy because I mean we |
8555s | were just talking about how good of a |
8556s | ship it is for the point value |
8558s | I could do better deciding they really |
8560s | don't want to deal with that kind of |
8561s | Shield kite uh Bargas and the slap meter |
8565s | kind of hits that both um kind of uh |
8567s | long range Shield kite Subs but it also |
8570s | hits that you know a shield Rush setup |
8572s | it can be used in place of you know the |
8574s | Nighthawk in those setups as well so |
8576s | kind of covering a little bit of both |
8578s | bases there |
8580s | absolutely and we all start seeing that |
8582s | a fantastic Alliance logo from uh I |
8584s | could do better there I'm actually glad |
8586s | that that popped out and we got to see |
8588s | it |
8589s | um yeah sleptner's very very good ships |
8591s | we have been seeing people do a lot of |
8592s | this Shield Nighthawk uh kite Shield |
8596s | Nighthawk uh rush but personally I like |
8598s | seffner's more I just understand that |
8600s | it's a little bit more difficult of a |
8601s | ship to fly because tracking is in fact |
8604s | a thing |
8605s | um all that being said these teams will |
8606s | be entering the arena in the next minute |
8608s | or so so let's get a quick prediction |
8611s | here a moderator who are you feeling |
8613s | between these two teams |
8615s | uh based on the bands we see I think I'm |
8617s | gonna go with laser Hawks |
8619s | nice simple short succinct uh Mark |
8622s | resurrectus what about you you know in |
8626s | many ways the wormholer people are my |
8628s | children and I can never pick a favorite |
8629s | of my children but in this case I am |
8633s | going to pick laser Hawks |
8635s | gotcha you can never pick a favorite but |
8637s | it was very easy for you to pick a |
8639s | favorite place |
8641s | yeah I'm kind of feeling laser hooks too |
8643s | they've been around a while they have a |
8645s | lot of uh people that have at least |
8646s | gotten a couple rounds of the tournament |
8648s | and maybe this is their year they can |
8650s | make the uh the repeat come back in and |
8653s | smash out that uh third place again or |
8655s | something but first they have to get |
8656s | through the feeders and to get through |
8657s | the feeders they have to beat hole |
8659s | punchers also known as I could do better |
8661s | and we're gonna actually send it off to |
8663s | our wonderful commentary pair because |
8665s | both teams have entered the arena |
8669s | thank you |
8673s | g'day mates welcome to the arena I feel |
8675s | like we've entered the wrong year |
8676s | because we're seeing a comp from eight |
8679s | from the most previous 80 we're seeing |
8680s | an old Nighthawk Rush coming back |
8682s | warping in at zero even so this is the |
8684s | full old-school Nighthawk Rush what are |
8686s | you thinking about this one Jin yeah |
8687s | those are definitely eight missiles on |
8689s | those Nighthawks so they are definitely |
8690s | ham equipped this is going to be a lot |
8693s | of control going in uh but they are |
8695s | going to be facing an absolute wall of |
8696s | control in return here from the hole |
8699s | punches team uh who have brought uh two |
8702s | different uh new bonus chips without |
8704s | Armageddon Navy in that battle gun |
8705s | they're going to need to put those in |
8707s | front of everything and try and use them |
8709s | to turn off the Rush from their |
8712s | opponents but they're not gonna be able |
8713s | to turn off the guns this is the good |
8714s | thing about the hand rush if you get |
8716s | what's up or something it's gonna die |
8718s | exactly that all these ships that can |
8720s | just keep firing even while being neuted |
8721s | as well the only real weak spot is that |
8723s | these lokies are basically the tackle |
8724s | their webs are helping and helping these |
8726s | hams apply so if they get neuted out |
8729s | they could maybe get some of the ships |
8730s | away but of course there are three very |
8732s | slow battleships at the front of this as |
8733s | The Rush begins and here they go already |
8736s | yeah this is one of those matches where |
8738s | you really wish you could look at all |
8739s | these fits because whether or not those |
8741s | lookies have a cat booster is going to |
8742s | determine so much about how the late |
8744s | game of this match plays out the cycling |
8746s | issue something we saw quite a lot in |
8748s | the last tournament because it was |
8749s | points discounted taking some DPS there |
8751s | but it's surprisingly slow actually |
8754s | getting maybe first call honestly I'd |
8756s | probably agree with that it's probably |
8757s | the most most damage of the least tank |
8758s | in comparison to the other ships so kill |
8760s | that off and maybe remove a lot of DPS |
8762s | as their side Fleet is being pounded |
8764s | they've only got a burst and a scaffold |
8765s | for tank but all they're gonna do is |
8767s | outlast just kill as much as you can |
8769s | before you die that side Fleet is going |
8770s | into Army he's gonna die real quick oh |
8773s | my Lord look at the attack bars on both |
8774s | teams just going nuts down there both |
8777s | teams are putting out thousands and |
8778s | thousands of DPS here it's just gonna be |
8780s | a pure race we can see the Nighthawk is |
8782s | now the primary uh from the whole |
8783s | punches team that's good they're trying |
8785s | to take off one of those 1 300 DPS |
8787s | Battleship uh battle cruises but they're |
8789s | gonna be losing their main DPS in that |
8791s | Armageddon Navy issue as compensation |
8794s | yeah they've got so much control that's |
8795s | coming with the barrel going and also a |
8797s | lot of tank in the abandoned but the |
8798s | getting Navy's kind of like the real |
8799s | core of DPS they've also got Vex and |
8801s | navy as well which is also pretty nice |
8802s | DPS they're killing a stab of Fleet |
8804s | which honestly the weakest ship there |
8805s | best DPS good tug kill but there goes to |
8808s | get in the Navy and already that's going |
8809s | to start hurting real bad |
8812s | I'm not 100 sure what's going on from |
8814s | the whole purchase team because they're |
8815s | splitting their DPS across all three of |
8817s | the main DPS threats here from laser |
8819s | Hawks you've got about a third of the |
8820s | shield DPS yeah third Shield takes three |
8823s | damage on all three of those ships if |
8825s | they have focused on one of them one of |
8827s | them would be dead maybe taking a lot |
8829s | less damage right now |
8830s | exactly I also saw a bunch of uh ECM |
8833s | drones being put onto the burst of all |
8835s | things not exactly what I was expecting |
8837s | to see there and there's also some |
8839s | interesting stuff going around the back |
8840s | line as well we got a Nighthawk being |
8842s | held down actually by a stripper I think |
8843s | it's Superman might have got him |
8844s | actually out of range yeah he's going to |
8847s | be able to clear his own tackle |
8848s | potentially here though |
8850s | yeah that's what Paul is doing his |
8851s | absolute best the long honestly the |
8853s | longer he holds that no hook no hook |
8855s | away from the actual main fire that |
8856s | could potentially flip things over as |
8858s | one of the nighhawks actually is going |
8859s | into about 30 Shield so this is this is |
8862s | just chaos I'm loving this this is |
8863s | beautiful I actually want to give a |
8865s | clever shout out to the hole punches |
8867s | crew here their tackle is doing really |
8868s | really well and just spreading out this |
8870s | rationale from laser Hawks you can see |
8872s | that the damage is almost stopped on |
8874s | that battle gun because nothing is near |
8876s | it |
8877s | and because of that they're gonna have |
8878s | to choose something else to go on to |
8880s | here probably laser Hawks because they |
8881s | can't concentrate their DPS down onto a |
8883s | Target |
8884s | an interesting thing as well they do |
8885s | have the two Loki's which are basically |
8886s | their control that Loki's decided they |
8888s | could come back and just pretty much web |
8890s | the living hella at the Circle and kill |
8891s | it in seconds but like no no we're going |
8893s | to keep on the barrel gone which I mean |
8895s | could be seen as good idea it could be |
8897s | seen as a bad idea I'm not in their |
8898s | shoes I can't exactly tell |
8900s | but it's it's really hard to make that |
8901s | call but it's in Nighthawk now now going |
8903s | back to go into armor that is not good |
8905s | that's a lot of DPS removed |
8909s | foreign |
8924s | as well that might have just been too |
8927s | late they've gotten rid of the one of |
8929s | the nine hooks as that I don't know how |
8930s | it gets free which pretty much puts in |
8931s | the exact same position they were a |
8933s | moment ago this is that this is going to |
8936s | go very well towards um hole punches |
8939s | away I think at this point unless that |
8941s | bug one suddenly pops which is possible |
8943s | it is totally possible it is sitting |
8945s | there very very low just only a 10 armor |
8947s | there once it gets into those whole |
8948s | points they will evaporate but like I |
8950s | said he's just so far away those |
8952s | missiles must just barely be hitting you |
8954s | almost wish one of his teammates could |
8956s | just bump him further away yep well the |
8958s | Knight Hook is now with well within |
8960s | range now so that balcon is going to die |
8962s | and what ship they're going for next |
8964s | looks like they're going for a Loki no |
8966s | that's fair enough I can go see for that |
8967s | as well also quick note as well is that |
8969s | one of the hole punchers lodgies I |
8971s | believe double check yeah one of the |
8972s | deacons did go down which is only a |
8974s | single Deacon which is now being shot by |
8976s | the Jack door when Supple I believe so |
8978s | that's gonna be the last bit of Lodge he |
8980s | left but then you've got some pretty |
8981s | tanky ships Left Behind Vex and navy |
8982s | self-rep is amazing avadon is just a big |
8985s | old ball of exp but it's honestly I'm |
8988s | starting to wonder which way is going to |
8990s | go now yeah it does feel like laser |
8991s | Hawks is clawing their way back into |
8994s | this now with the uh with the bow going |
8995s | down they're taking off those Logistics |
8998s | frigates and it just doesn't seem like |
8999s | those newts have really been able to do |
9001s | anything to blunt this laser Hawks |
9003s | advance |
9003s | uh they've finally picked off all these |
9005s | frigates and they're going to start |
9006s | coalescing now into this backlight and |
9009s | the key as well is also that their logic |
9011s | frigs are still alive which means the |
9012s | longer this is going the better it is |
9014s | for them because they're killing off DPS |
9015s | and their logic freaks are starting to |
9016s | keep their ships alive you see that low |
9017s | heat over infinity he's just been |
9020s | chilling 56 Shields meanwhile the soup |
9022s | was now being shot I bet you he'll come |
9023s | up to full as well this is these logic |
9026s | freaks coming in where it matters the |
9027s | most and just keeping this team alive |
9028s | and they've just for the most |
9030s | surprisingly enough blunt the opposing |
9033s | team in a rush comp |
9035s | and we see the vni going down there and |
9037s | that's so so crucial that uh that vni |
9040s | was for new fit so it would have been |
9042s | able to sit on top of that scalp with it |
9044s | had gotten free and just turn off the |
9046s | final remaining bits of Reps for this |
9047s | laser Hawks team without with that doubt |
9050s | and there's a Badness sitting in about |
9051s | half armor |
9052s | It's Gonna Take a Miracle now for whole |
9054s | punch just to come back into this it |
9055s | seemed like they were in a dominant |
9057s | position earlier in the match and they |
9058s | just weren't able to capitalize on it I |
9061s | don't think there's a miracle on the |
9062s | planet that can really get this back |
9063s | unfortunately even like you can even |
9065s | consider the reactive of the Abaddon |
9066s | maybe doing well against the Nighthawk |
9068s | problem is there's two lokies it can |
9069s | shoot the rainbow at you which you |
9070s | actually by the beautiful new explosions |
9072s | they are doing exactly that I think I'm |
9074s | seeing some em explosions I see some |
9075s | kinetic I see some I think that's |
9077s | thermal as well so this is reactive even |
9079s | if you try to play off of that off your |
9081s | ship is not enough and yeah I think it's |
9083s | already over there's nothing they can do |
9085s | unfortunately but they did play it |
9086s | rather well they managed to screen load |
9088s | of ships off at the right times just |
9090s | wasn't quite enough yeah it was a nice |
9092s | little back and forth I think the hole |
9093s | puncher is going to have at least a good |
9095s | shot in the lower bracket here this |
9097s | setup did you know it seems relatively |
9099s | well crafted and they executed really |
9101s | well on the tackle side I think they |
9102s | just needed to kind of get to get things |
9105s | together on the target cooling if they'd |
9106s | have focused down those uh Loki's or |
9108s | Nighthawks just slap them out uh earlier |
9111s | on in the match rather than splitting |
9112s | between all three of them but it could |
9115s | have been a great late game for them |
9116s | especially with that vni potentially |
9118s | being able to run free |
9119s | I think it's one of the key mistakes |
9120s | throughout the match about the looks of |
9122s | it you saw a few times that damage was |
9123s | being spread against across three or |
9124s | four different of the uh ships of the |
9126s | opposing team and if they maybe Focus |
9128s | that little extra bit of DPS they could |
9130s | have busted through a ship a lot earlier |
9131s | potentially uh swung the DPS race on |
9134s | their side but the good fights and |
9135s | locals it was a very well flown match on |
9137s | both teams and uh yeah I mean what else |
9139s | is there to say Well done yeah a bit of |
9142s | a Redemption here for laser Hawks um you |
9144s | know they haven't done particularly well |
9145s | the last couple of tournaments in fact |
9147s | they got knocked out by Odin's call in |
9149s | uh 8018 so I'll be lovely to see them in |
9152s | the main tournament this year hopefully |
9153s | they can reclaim some of their former |
9155s | glory of their fourth place run anyway |
9157s | with that let's hand it back to the |
9158s | studio and find out about the matches to |
9160s | come |
9164s | [Music] |
9171s | thank you |
9180s | [Applause] |
9184s | [Music] |
9188s | [Applause] |
9193s | thank you |
9195s | connected Channel switched well it would |
9198s | have been a easy fight right but guess |
9200s | what dude I'm not seeing it people can't |
9202s | get they're fit together |
9208s | crash our enemies your temps are |
9210s | completely damned out Crush I'm downtown |
9212s | I'm downtown you don't like Champions |
9214s | boys |
9222s | I'm jammed |
9225s | laserhawk successfully Shield rushes I |
9228s | could do better showing that I could do |
9230s | better his name perhaps is accurate all |
9232s | that being said they actually flew |
9234s | really really well uh we saw some pretty |
9235s | awesome screening and other things there |
9238s | uh mod was this maybe did they get out |
9240s | comped or was there maybe something they |
9242s | could have done better |
9243s | yeah so I'm a little bit conflicted so |
9247s | on one hand disciple did an excellent |
9249s | job of pinning down that one laser Hawks |
9251s | Nighthawk in the back line that's well |
9253s | over a thousand uh damage that that you |
9256s | know stifle just completely neutralized |
9258s | and is basically hey you're gonna bring |
9260s | a you know a command ship that's nearly |
9262s | 20 points well my little Destroyer is |
9264s | going to get in the back line and |
9265s | basically ruin your entire day |
9268s | that said |
9269s | um you also want to if your laser Hawks |
9273s | um use your cycle and your jackdaw a |
9276s | little bit earlier they did still win |
9279s | but one thing that is kind of integral |
9281s | to these Shield rushes is you use your |
9284s | small ships you go and you kill the frig |
9287s | lodgy and then you help kill you know |
9290s | the battleships the battle Cruisers so |
9293s | that's |
9294s | one of the things that a lot of these |
9296s | teams in the feeders are working through |
9298s | trying to improve and get better at and |
9301s | develop their skills as they you know |
9303s | get more experience |
9307s | absolutely |
9308s | um and you know something to say to you |
9310s | is that these uh we don't really see |
9312s | them as much anymore um I think people |
9313s | that were playing in 2013 probably |
9315s | remember the uh the month of the spiffle |
9317s | when it was the best ship in the entire |
9318s | game period and uh that was fun but it |
9322s | is not quite like that but in the |
9323s | tournament uh a rocket jackdaw which |
9326s | again you don't see too much in TQ and |
9328s | an auto Cannon's football they do about |
9330s | 500 DPS a piece so you know what mod |
9333s | said is they could have run in and |
9334s | basically cleared the back line a little |
9336s | earlier obviously they did end up doing |
9337s | that uh we saw both of those deacons Get |
9339s | Wrecked |
9340s | um something else we saw though it's |
9343s | kind of interesting uh Mark taking |
9345s | multiple ships of the same type makes |
9347s | their points go up |
9349s | I could do better took two deacons was |
9350s | that the correct Choice it is not the |
9353s | correct Choice uh unfortunately |
9354s | especially on on you know not that I can |
9358s | say this is a good reason but on like |
9361s | Tranquility you might not have two |
9362s | players that have a mar forget five uh |
9365s | but this is Thunderdome and on |
9367s | Thunderdome you have all the skills so |
9370s | Deacon Thalia is usually the play here |
9373s | uh they are comparable Logistics |
9375s | frigates and you get more points out of |
9377s | it when you do that because your second |
9379s | Beacon is not worth |
9381s | um you know worth more so the reason |
9383s | they they have it like that is so that |
9384s | you can't just aimlessly spam the best |
9387s | ships at a discounted price effectively |
9390s | uh so you know variety is good that's |
9394s | why when you see like the four battle |
9396s | cruiser comps we were talking about |
9397s | earlier you're not seeing you know four |
9399s | absolutions right you're seeing a mix of |
9402s | things in there |
9403s | um and yeah I maybe maybe a bit of a |
9406s | misstep I mean they played well |
9407s | otherwise so I don't think it was you |
9409s | know horrible but is what it is |
9412s | yeah no they definitely played really |
9413s | well um something to note is that uh |
9416s | ever since the surgical strike changes |
9418s | which was several years ago |
9420s | um these Shield rushes have just done |
9422s | absolutely massive damage and uh |
9425s | fortunately I don't have a super |
9426s | fantastic graphic for it maybe we will |
9428s | create something 3D rendered in |
9430s | beautiful one day |
9431s | um but the if you noticed when those |
9432s | teams came in the uh there's the defense |
9435s | the attack and control bar and the |
9436s | attack bar of laser Hawks was almost off |
9438s | the charts in the I believe it's around |
9441s | 10K so it's like 9 or 10 000 damage is |
9444s | when it like officially hits the edge |
9446s | there so laser Hawks had something |
9447s | insane like over eight thousand over |
9450s | nine thousand haha DPS on their uh Fleet |
9454s | which is why you saw them able to just |
9455s | completely melt through those really |
9457s | heavy armor tank battleships so yeah it |
9460s | was a it was pretty awesome |
9461s | um very that's probably one of the first |
9463s | shield rushes we've seen that actually |
9464s | like epitomized the overwhelming DPS |
9467s | that a shield Rush has uh maybe redeem |
9470s | the Nighthawk a little bit I don't know |
9471s | and at least in my eyes what do you |
9472s | think moderator |
9475s | yeah it's kind of difficult to say the |
9478s | the Nighthawk has been generally a ship |
9480s | that we've seen for the last three or |
9482s | four years like you said ever since |
9484s | surgical strike |
9485s | um you know more damage lower resist |
9487s | means that it's always going to favor |
9490s | these kind of like Rush setups that can |
9492s | just break through and punch through |
9494s | when they would have had more difficulty |
9496s | at in Prior years but that's been kind |
9499s | of the trend |
9502s | absolutely |
9503s | um very very high damage very good uh |
9506s | Mark Nighthawks suckners which one's |
9507s | your favorite |
9509s | I mean man you go a lot of different |
9511s | ways I think aesthetically is pretty |
9513s | obvious choice is to slept near because |
9515s | slippery just looks he slipping it looks |
9517s | like a sword it's hard to say no to a |
9519s | sword |
9521s | um I mean they just have they have |
9522s | different applications in Wormhole space |
9524s | right now you're seeing a lot of groups |
9525s | that will bring uh firewallers which are |
9528s | nesters or |
9530s | um you know other kinds of of high tank |
9533s | battleships that have a full rack of |
9535s | smart bombs to clear hams in fights I |
9538s | know that happens other places in space |
9540s | too but it happens a lot normal space |
9542s | right now so |
9544s | um you know that's just one of those |
9545s | things where it's different application |
9547s | for different environment right I think |
9549s | the Nighthawk is probably my my most |
9551s | used of the two just because it has uh |
9554s | it applies more and more engagements uh |
9557s | but man I do love that slip here |
9560s | yeah it is a it is kind of a good point |
9562s | that different different locations |
9563s | different applications though we are |
9565s | into the tournament you are limited to |
9566s | 10 ships and there's points on it so uh |
9569s | sometimes you'll see people be like well |
9570s | why did they bring that and it's like uh |
9572s | because you can't bring you know 15 |
9575s | ferroxes and four baskets so yeah you |
9578s | have to actually do interesting things |
9579s | which is uh super fun and crazy |
9583s | um all that being said that match is |
9584s | over and we will be having uh only cows |
9586s | versus pandemic horde uh pandemic horde |
9589s | um |
9590s | kind of hasn't really done particularly |
9592s | well in the tournament which uh sort of |
9595s | brings back what was it that you said |
9596s | that some of these giant groups like |
9597s | surely they'd be able to find 10 good |
9599s | players yeah I mean law of averages |
9602s | right |
9603s | yeah but like at this point pandemic |
9605s | horror is a pretty dang good alliance |
9607s | like it's it's not like six years ago |
9609s | where it's like oh it's the Newbie |
9611s | Alliance like they're one of the |
9612s | powerhouses in the game and I think that |
9614s | they've actually absorbed a fair amount |
9615s | of players from all over so you know |
9618s | looking at that moderator is Panama |
9621s | chord like do you think they're this is |
9623s | their year are they going to be a great |
9624s | at team |
9625s | I think they're actually we're a decent |
9627s | team last year and I think we've seen |
9630s | good things from them I believe it |
9631s | wasn't the feeders I if I recall |
9633s | correctly last year |
9635s | um they had the unfortunate luck of |
9637s | going up against Volta in the second |
9639s | round of the at and they actually got a |
9641s | few Fair number of kills it wasn't like |
9643s | a 100 to zero dunk they actually you |
9645s | know stood their ground and uh took |
9647s | blood |
9648s | um then they got knocked down and played |
9650s | dark side so uh they lost to like two of |
9653s | the like best teams in the entire |
9655s | tournament that have been good for |
9657s | forever so unlucky there I think that |
9659s | they're a solid roster |
9661s | um and maybe deserve a little bit more |
9663s | respect than people have given them |
9666s | that is that is absolutely fair and that |
9668s | is a good point that maybe they didn't |
9669s | perform because they went up against the |
9671s | second place team and the third place |
9673s | team so you know that that is totally |
9676s | fair you can get a little bit unlucky |
9678s | every once in a while uh but it is what |
9681s | it is only cows not 100 sure who they |
9684s | are but they seem to have a massive |
9685s | amount of twitch uh following I don't |
9687s | know if people just like their name or |
9689s | if they just like typing moves in twitch |
9691s | chat uh somebody said that they were in |
9693s | C but yeah I'm not 100 sure yeah we |
9696s | could we could guess |
9697s | um another alliance with a long long |
9700s | history in Eve online has not done |
9702s | particularly well in tournaments |
9703s | recently but again pedigree is Pedigree |
9705s | uh let's look at the bands real quick |
9707s | and just talk about them for a second |
9709s | here so only cows has banned out the |
9711s | executor Navy issue and the pontifix |
9714s | which is a band we haven't really seen a |
9716s | huge amount of uh with pandemic horror |
9718s | choosing to ban out the Le Shack and the |
9720s | Armageddon Navy issue uh Mark that's |
9724s | kind of a little bit a little bit |
9725s | different we haven't seen these bands |
9727s | interesting that little Shack ban I |
9729s | don't really think I understand it |
9731s | Little Shack is great uh in certain you |
9733s | know we've talked about this uh we |
9735s | talked about a lot last week too about |
9737s | how the The Little Shack in the right |
9739s | hands can be really dangerous uh because |
9742s | of that spool because of of you know |
9744s | just how much raw damage you can get out |
9746s | of it I don't know if that's the right |
9748s | choice here the Armageddon Navy is very |
9750s | strong |
9751s | um I just feel like there are other |
9753s | better application plays out there |
9755s | and that's definitely fair I'm kind of |
9757s | in the same boat on that uh the geta |
9760s | Navy we've been seeing it used a lot but |
9761s | we've been seeing it lose a lot um yeah |
9764s | moderator how are you feeling about |
9765s | these |
9767s | yeah so leshack I just don't feel like |
9769s | it's that great of a ship this year |
9771s | frankly uh get a Navy issue um it has |
9774s | some viability but I don't know if it's |
9776s | like a ship I want a hard band maybe |
9778s | they saw something in scrims and they |
9779s | hate those heavy armor and then we saw |
9782s | the pontifex band which is really kind |
9784s | of just a question mark for me |
9786s | um there's so many ways you can bring |
9788s | armor links to the grid that I just |
9791s | don't think it's a valuable band there's |
9792s | so many better things you can do with |
9794s | that slot |
9796s | yeah that is that is definitely fair |
9798s | especially with this uh very battle |
9800s | cruiser heavy setup that we've been |
9801s | seeing used to great effect |
9803s | um Banning out the pawn effects doesn't |
9805s | really do as much damage as maybe it |
9807s | would have done in the previous years so |
9809s | uh definitely some interesting things |
9810s | but hey maybe they're trying to prevent |
9812s | us from being able to predict what |
9813s | they're going to bring or maybe they're |
9815s | trying to mess with twitch chat so |
9816s | twitch chat cannot get their bets off uh |
9820s | who knows um I do see that the teams are |
9822s | landing here though so let's get a quick |
9824s | round of predictions uh Mark pandemic |
9826s | horde versus only cows who do you think |
9828s | is going to win here oh man my heart |
9830s | says to post this cow of horde will |
9832s | throw in the towel but uh my need to be |
9836s | elected next year says pandemic horde |
9838s | plus I think horde I feel like horde is |
9840s | pretty strong I I pick horn once once |
9843s | again politics gets in the way of |
9845s | sportsmanship moderator which one are |
9847s | you thinking here I'm gonna go with uh |
9849s | horde I'm gonna raise the horn |
9852s | yeah okay I guess we got uh we got |
9854s | people that are you know fans of The |
9856s | Blob that's fine |
9859s | um the teams are landing right here so |
9861s | as they do so I'm going to be contrarian |
9864s | and put my extremely low amount of |
9866s | points on uh only cows and we are going |
9869s | to hand it off to our wonderful |
9871s | commentators to see who wins this match |
9879s | welcome back to the arena my name is |
9881s | fear of Honor joined by Alexa card and |
9883s | on the red side we have only cows and we |
9885s | see a comp that won the at last year it |
9889s | is a variant of the HUD reloaded slash |
9892s | truth honor light B War comp dual |
9895s | Blackbird plus bar gas plus a bunch of |
9897s | miscellaneous uh support low end and |
9901s | e-war low end they have a sentinel |
9902s | arbitrator selects this I'm excited to |
9904s | see how this works because this is a |
9906s | high execution comp that won the at last |
9908s | year uh for Hydra reloaded meanwhile one |
9911s | of the blue side and pandemic horde |
9913s | brought the democrine have brought an |
9916s | armor control setup with a stork |
9918s | presumably for extra links because of |
9921s | the pontifex band trying to get that |
9922s | Blackbird and hyena to have their |
9924s | maximum ECM Effectiveness uh likely the |
9927s | curse as well but unfortunately there's |
9929s | no beef in that uh excuse me there's no |
9931s | bull in that only counts setup they're |
9933s | bringing the beef and we're about to |
9935s | kick it off right now |
9937s | yeah attack bar is relatively similar |
9939s | defense bars you see quite a bit more |
9941s | active repping power on the uh blue side |
9944s | of this for pandemic horde as uh this is |
9948s | a guardian versus an oniros uh but |
9952s | mutantly that just means that they're |
9953s | more active repping modules uh on the |
9956s | side of pandemic Ward damage going |
9958s | towards the low end of both of these |
9960s | teams as this is really kind of the |
9961s | linchpin for both comps there's a lot of |
9963s | e-war uh dindel in the hyena being taken |
9966s | down right now a little bit I want to |
9969s | take a look at Elektra shock in the |
9971s | Stroger he's going to be the or he or |
9973s | she or they is going to be the kind of |
9976s | most important member of as the |
9979s | Confessor absolutely gets deleted of |
9981s | this only cows team for disabling the |
9984s | low end of pandemic Ward it looks like |
9987s | the only cow's EOS has offered him up as |
9989s | offered himself up as a sacrifice for |
9991s | The Vindicator everyone else trying to |
9993s | steer clear of the vindicator's 90 webs |
9996s | as the only cow's dragger has failed to |
9999s | do so and is dropping rather quickly |
10004s | yeah this is really important for them |
10006s | if they lose the stronger they'll lose |
10008s | their ability to kill the low end as |
10009s | they really only have high end damage in |
10011s | The Spar Gust in this EOS uh from this |
10014s | comp as I mentioned it's a higher |
10015s | difficulty to execute comp with the |
10017s | double Blackbird uh the jams currently |
10019s | being spread along this Vindicator this |
10020s | curse and the enemy Blackbird which is |
10023s | also going to be pretty important as |
10024s | well because we can't see if the jams |
10027s | actually land we can just see who the |
10029s | jam attempts are being made towards but |
10030s | the split DPS is a very important part |
10032s | of dual Blackbird comps and right now |
10034s | they're actually able to keep this |
10035s | dragger from going down with successful |
10037s | jams Landing as conversely this bar gets |
10040s | NEOS are working on the curse and that |
10042s | curse is dropping pretty deep into armor |
10045s | the armor curse not as tough as you'd |
10047s | hope it to be for an amarship it has a |
10048s | low number of low slots and it's |
10050s | currently getting chewed through right |
10052s | now meanwhile electroshock hanging in |
10055s | there uh hopefully some of those |
10056s | Vindicator shots are just grazing him |
10058s | otherwise he will be dropping very |
10060s | quickly |
10062s | yeah just staying alive right now uh |
10066s | being webbed by this Vindicator but |
10068s | conversely keeping the Vindicator pulled |
10070s | down right now uh The Vindicator |
10073s | actually he's not uh being held down but |
10075s | the arbitrator is actually doing a lot |
10076s | of work right now we see these tracking |
10077s | disruptors on The Vindicator and Abba |
10079s | actually doing a whole lot of work while |
10081s | this curse meanwhile he's got newts out |
10082s | but he hasn't actually been able to make |
10084s | tracking disruption uh work towards the |
10087s | side of only cows quite yet everyone's |
10089s | still full armor but now the Sentinel |
10091s | twunk sloth absolutely getting melted |
10093s | right now |
10095s | oh that could be a crucial loss they've |
10097s | lost newts and they've lost critically |
10099s | some uh some tracking destruction from |
10102s | there which could be what was helping to |
10104s | keep that jogger alive but it looks like |
10106s | they may trade back for it with this |
10107s | moles here or potentially the hyena both |
10109s | of them taking a pretty severe amount of |
10111s | damage for such low hit point ships |
10114s | uh this is a very back and forth match |
10116s | despite not a lot of blood so far it's |
10119s | riding on a knife's edge |
10121s | this drug are going down it's still the |
10124s | focus if that does go down I agree with |
10126s | you it could be huge it's their low end |
10127s | damage it's links it's a pretty sizable |
10130s | amount of points as well |
10133s | yeah it's a lot of damage it's a lot of |
10135s | links but he's still maintaining uh his |
10138s | composure and maintaining uh their |
10141s | ability to uh do what they need to do |
10143s | right now and that is just stay alive I |
10145s | mean all this a nearest of Hoyer Valeri |
10147s | seems to be the focus of at least the |
10149s | high end from the side of only cows they |
10152s | haven't quite killed anything with their |
10153s | high end yet but as I said that the |
10155s | hyena finally instructure and will go |
10157s | down massive rep comes in from that or |
10159s | neroes just in the neck of time oh |
10161s | clutch play from the ineris both |
10163s | Logistics Pilots doing a great job |
10165s | keeping their teams alive unfortunately |
10167s | Anthony Parker's arbitrator he's dipping |
10169s | into low armor can the guardian respond |
10171s | with a similarly buff save here it's |
10174s | teetering back and forth uh meanwhile |
10176s | more of the low end taking fire on |
10178s | pandemic horde side oh this is this is |
10182s | so close |
10183s | just under six minutes remaining in the |
10185s | match right now and thus far the only |
10187s | ships that have died are Sentinel and a |
10188s | Confessor uh really could go either way |
10190s | but Electra shock all the way down in a |
10192s | structure right now these split reps not |
10195s | going to be able to keep both these |
10196s | ships alive I would have to imagine the |
10198s | drawer Falls and that is links and all |
10200s | the low end DPS off the table for only |
10202s | cows |
10203s | oh man that Guardian pad was forced to |
10206s | make a very difficult decision he tried |
10208s | to have the best of both worlds it |
10209s | wasn't able to switch the Reps back fast |
10211s | enough they might trade back for a hyena |
10213s | here which is in high armor but sitting |
10215s | in low structure from earlier damage but |
10217s | that was a pretty crucial loss for only |
10220s | cows they are down |
10222s | quite a bit at this point uh they still |
10224s | definitely have a way back in the smash |
10226s | and there's plenty of support in the |
10227s | chat from all the brovines out there but |
10229s | they're really facing an uphill battle |
10231s | if I want to take down the hyena and |
10233s | importantly this curse also being taken |
10236s | down very quickly the scenario uh |
10239s | appears to be jammed out right now |
10240s | actually no jams were on him so instead |
10242s | the aniros just not able to keep the |
10244s | curse up and actually that gives the |
10247s | lead ever so slightly over two only cows |
10250s | now two points up as they've traded |
10252s | three ships for two |
10256s | oh this things are probably going to |
10258s | stabilize a little bit as I think |
10260s | pandemic horde probably has to sort out |
10261s | what they need to be targeting they want |
10263s | to take down these black birds but |
10264s | they're still going to be tough while |
10266s | both of them are up and the guardian is |
10267s | alive |
10268s | uh none of the the low end of only cows |
10271s | is fully gone they just have these |
10273s | electronic warfare Cruisers they're not |
10275s | the tankiest but they're not exactly |
10277s | weak either especially if pandemic cord |
10280s | can't really focus their damage |
10281s | meanwhile only cows is trying to find a |
10284s | way back into this match by killing some |
10286s | of the e-war on pandemic horde side to |
10288s | allow them to better apply to that |
10289s | oneros they're focusing down on the |
10291s | mollusks and seemingly the splitting |
10294s | fire to the Blackbird now trying to make |
10295s | their owneros decide who he's going to |
10298s | keep alive I think the Blackbird is by |
10299s | far the easier Target both blackbirds on |
10302s | both teams now dipping deep into armor |
10305s | this is going to be a race for |
10306s | electronic warfare if either one of |
10308s | these goes down it is going to be a huge |
10310s | swing for the other team |
10312s | but importantly from uh only cows they |
10315s | have a double Blackbird set up so one |
10317s | can jam the chips that are targeting the |
10320s | other off of his buddy and we're |
10321s | actually seeing that right now is |
10322s | torbella able to hold right now for talk |
10325s | Francis though this is nearest piloting |
10327s | of Hoyer Valeri has been absolutely |
10329s | crucial in this match has kept his low |
10332s | end alive quite effectively but now the |
10334s | sky breaker of jatzia is going down |
10336s | pretty low and is getting caught by the |
10338s | ineros once again the sky breaker not |
10340s | known for its armor tank but is managing |
10342s | to hang in there meanwhile Flor Bella is |
10344s | Blackbird dipping into low armor the |
10346s | stakes could not be higher for this |
10347s | Guardian he needs to kill him now |
10351s | his instructor now they need to get the |
10353s | chance |
10355s | oh and the ECM just not working out in |
10358s | favor of only cows right now they still |
10361s | have a lot of e-war control in three uh |
10364s | you were cruisers at the moment but with |
10366s | their lack of DPS only having this |
10368s | Bargas in this EOS and the running after |
10370s | a skybreaker which is a very very tanky |
10372s | frigate it's not looking great for them |
10375s | as we approach the 230 Mark remaining on |
10377s | the match |
10378s | yeah I feel like they're having trouble |
10380s | breaking anything in the horde team that |
10382s | job is only going to get harder now with |
10384s | half their Blackbird Force gone they |
10386s | still have the celestes still have the |
10388s | arbitrator but it's not going to be |
10389s | enough Hoyer Valeri actually being taken |
10392s | down a half armor if they're able to do |
10394s | this they might actually be able to turn |
10395s | this match around because the ineros is |
10397s | been absolutely massive for horde and it |
10400s | looks like he's actually going down |
10402s | pretty effectively I'm taking a look |
10404s | he's just painted right now he's trying |
10406s | to get self reps out and they've got rep |
10408s | Bots coming in from this Abaddon and |
10409s | this Vindicator but he's already into |
10411s | structure I mean all the traits he made |
10413s | on the estimate or tharson's uh guardian |
10416s | and there is more damage on the side of |
10419s | pandemic horde to chunk through this |
10421s | Guardian as Hoyer Valeri he actually is |
10424s | able to get back up onto his armor bait |
10426s | tanking for all the way down to |
10428s | structure and he's already back up to |
10430s | one third armor make that half armor and |
10433s | it looks like that will be the match the |
10435s | guardian Falls and pandemic horde are |
10438s | gonna manage to advance on to the main |
10441s | tournament up against uh a variant once |
10445s | again of the comp that won the at last |
10447s | year it was a great attempt from God's |
10450s | armies broadcast he maneuvered all the |
10452s | way around to the back end and corralled |
10454s | that uh near us but unfortunately they |
10456s | weren't able to hurt it successfully it |
10458s | just turned right around and stampeded |
10460s | the other direction and managed to pull |
10462s | back all that armor and now they just |
10464s | have no path forward as their Guardian |
10466s | is down that the electronic warfare on |
10469s | only cows is not going to be sufficient |
10470s | to keep these guys up they're going to |
10472s | be leather in the next couple minutes |
10474s | although that said there's only one |
10475s | minute remaining so actually a good |
10477s | chunk of this team may survive |
10478s | unfortunately pandemic word has the |
10481s | points and they will advance |
10485s | yeah I mean only cows they're gonna have |
10489s | to uh make their way uh through the rest |
10493s | of the lower bracket uh we'll be playing |
10496s | tomorrow pandemic Ward though making it |
10497s | to the main tournament they want one and |
10499s | two in the at last year so we'll see how |
10502s | they do uh this time around maybe |
10504s | they'll become price ship enjoyers but |
10506s | uh another thing to note about horde is |
10509s | that last year their uh horde was |
10511s | actually split between two teams |
10512s | pandemic core proper and then Fancy |
10514s | Pants Alliance which was uh the Fancy |
10517s | Pants Corporation in horde uh making |
10520s | their own Alliance for Alliance |
10522s | tournament and they did for the anger |
10523s | games that year uh this year Fancy Pants |
10526s | isn't running their own tournament teams |
10527s | so they have a much larger pool of |
10529s | Pilots uh to choose from especially at |
10532s | experience Pilots so I'm looking forward |
10535s | to see how horde does with their |
10536s | combined might this year around GFS have |
10539s | been called in local and the match clock |
10541s | hit zero zero we're going to send it |
10542s | right back to the desk and when we |
10544s | return Jenna Wing not |
10545s | shut up I'm trying utterly satisfying |
10557s | foreign |
10571s | [Music] |
10595s | foreign |
10610s | [Music] |
10611s | [Applause] |
10613s | [Music] |
10616s | [Applause] |
10618s | [Music] |
10627s | defeats only cows only cows cow pun cow |
10631s | pun cow pun imagine Ithaca Hawk said |
10633s | something clever there uh very very good |
10636s | match actually fantastic match |
10638s | um I think that it is |
10641s | important to note that while pandemic |
10643s | horde one that only cows actually played |
10645s | fantastic pandemic horde played |
10647s | fantastic uh there was a lot of talk |
10649s | about uh last year's tournament in there |
10652s | and certain comps a moderator kind of |
10655s | explain what the casters were getting at |
10658s | there |
10659s | yeah so what they were getting at is |
10660s | that both teams actually brought |
10662s | versions or essentially copies of what |
10665s | we saw Hydro loaded bring uh both deep |
10668s | into the best out of Threes And in the |
10671s | best out of five grand final match and |
10675s | the comps that Hydra flew that year in |
10678s | that best out of five require very very |
10681s | high player and pilot skill coordination |
10685s | um as well as player skills so not only |
10687s | do you have to position well you have to |
10689s | fly your ship well you also have to |
10691s | communicate effectively to your |
10693s | teammates what you're doing if you've |
10695s | been jammed uh what's going on and both |
10698s | teams actually did a very very good job |
10700s | of that I think despite the fact that |
10702s | only cows lost that they're a terror in |
10705s | the lower bracket |
10707s | yep absolutely uh Mark what like why did |
10711s | only cows have trouble sort of sealing |
10713s | the deal here |
10715s | the I mean they were up against a a |
10719s | it's a difficult position and and |
10721s | wingnet actually mentioned it in the um |
10724s | uh the comments let me see if I can pull |
10727s | up his comments real quick because |
10728s | they're they're really really astute |
10729s | effectively you're looking at a |
10731s | situation where you're damned if you do |
10733s | damned if you don't right |
10735s | um where if you jam the Fendi and you |
10737s | keep your tackle alive you leave the |
10739s | curse free to just run roughshod over |
10742s | your entire team but if you jam the |
10743s | curse and you know you keep your comp |
10745s | mobile then the Bendy is just gonna |
10746s | murder you right uh and the vindi is is |
10749s | extremely strong uh I was surprised if |
10751s | any you know took so long to go after |
10754s | the EOS because they're basically |
10755s | sitting right on top of each other for |
10756s | such a long time |
10758s | um but you know I I think this is one of |
10761s | those and people I I feel like people |
10762s | will be surprised at how long this match |
10765s | went but this is the ideal right I think |
10768s | I think we can all agree like long |
10770s | matches teams that are fairly evenly |
10772s | matched running into each other not |
10774s | every match needs to be a white uh and |
10776s | that was a ton of fun to watch that was |
10777s | really really enjoyable |
10780s | yeah it was a very very very high tier |
10783s | High technical difficulty play on both |
10785s | teams |
10786s | um obviously we sometimes say it's like |
10789s | oh well Shield Rush is pretty easy like |
10790s | all these setups are very hard to Pilot |
10792s | like none of this is like an Easy Auto |
10794s | win con because if it was everybody |
10795s | would fly it but in regards to that uh |
10799s | both sides were probably playing some of |
10802s | the harder setups with only cows they |
10804s | cut they gambled on flying something |
10805s | very technically difficult and they |
10807s | almost won with it |
10808s | um but kind of looking at it moderator |
10810s | how do you think that that setup goes |
10812s | against eight DPS medium gunships that |
10815s | we've been seeing use so much |
10817s | well um the question is can you actually |
10819s | Jam a lot of those ships out if you can |
10822s | you're going to do very well uh with |
10825s | those two blackbirds if you can't you're |
10827s | going to |
10829s | um kind of eat and with some of the |
10832s | changes and this was in effect last year |
10834s | is |
10835s | you need to make sure that you're cross |
10837s | jamming ships essentially |
10841s | um the way ECM works now is that you can |
10844s | always lock back the ship that is |
10846s | targeting you and what Bart's kind of |
10847s | getting at is okay well if you kind of |
10850s | jam this out what if you still have like |
10852s | four Cruisers that can attack you uh and |
10856s | the answer is you still buy anyway even |
10857s | if you win gems so you need to do a very |
10860s | good job of coordinating those gems |
10862s | while also trying to stay out of eight |
10864s | very very angry Cruisers and battle |
10867s | Cruisers that can project uh on top of |
10869s | you |
10870s | um |
10871s | absolutely well Penny McCord did a |
10873s | fantastic job showing very very good |
10876s | Mastery of maybe an older setup which uh |
10879s | they did quite well um very very |
10880s | powerful only cows also did a great job |
10883s | they still have to go through the lower |
10884s | bracket the uh Stakes have definitely |
10886s | been braised for all of the other teams |
10888s | down there and hopefully they will be |
10889s | able to go up against the uh nasty ECM |
10893s | power or whatever else they might be |
10895s | bringing uh all that being said we have |
10897s | another match we have Road Capel versus |
10899s | shut up I'm trying uh wrote Capel |
10902s | pretty famous for being sort of a |
10905s | mid-tier team but I do believe that |
10906s | they're a team captain from the last |
10908s | couple years is actually no longer with |
10910s | them I believe that lady labia has |
10914s | chosen to go to a different team I think |
10916s | I saw them on White Flag but I might |
10918s | might be mistaken on that one so wrote |
10920s | Scott a little bit it's gonna be a |
10922s | little tough for them this time I think |
10923s | yeah some of their their captain and |
10926s | some of their better players so that |
10927s | would be apathetic Brent uh who's then a |
10929s | tournament uh perennial on road Capel |
10932s | and uh Hydra and hydra's partners since |
10935s | I really the last 10 years |
10938s | um was the captain of the road team last |
10940s | year he has gone with Alice Kate to a |
10943s | hydra's practice partner this year White |
10945s | Flag so uh wrote losing some of their I |
10948s | would say more experienced players and |
10950s | of course a captain is going to hurt a |
10952s | lot but they still have some |
10954s | fundamentally pretty solid uh players |
10957s | that can execute at a level that |
10961s | um you know has gotten teams like wrote |
10963s | in you know top 16 top 12 uh so they're |
10968s | not you know completely out of luck |
10971s | having lost some of their players |
10974s | through and let's take a look at the |
10975s | bands here real quick so we did have |
10977s | wrote Banning The balgorn Vindicator so |
10980s | that's a little bit of a throwback ban |
10982s | um both of them have been very powerful |
10984s | ships I don't know about The Vindicator |
10985s | as much with shut up and try and banning |
10987s | it carries and an exec Navy issue uh |
10989s | Mark how do you feel about this yeah I |
10991s | mean the the setup I'm trying uh of |
10994s | course wormholers very wise have big |
10996s | brains uh made two pretty smart bands |
10999s | here I think the carries obviously uh |
11001s | you're getting a lot of a lot of |
11003s | suppression uh for not a lot of money uh |
11005s | with the carries we've seen what those |
11007s | carries uh comps can do especially if |
11009s | you're not able to Nuke it right out of |
11010s | the gate those dams can be absolutely |
11012s | oppressive and of course we talked |
11013s | earlier I won't go on any further by the |
11015s | exec Navy about how good the exact Navy |
11017s | is uh and as for the other the other uh |
11020s | the other bands I don't know I I'm |
11022s | always kind of hesitant about Battleship |
11024s | bands unless there's a like a reason for |
11026s | it |
11027s | um but you know I assume wrote knows |
11029s | what they're doing they have pedigree |
11031s | you know |
11034s | yes I would uh I would absolutely hope |
11036s | so and uh we do have the teams Landing |
11038s | right now a little bit interesting |
11040s | warpins here which I will definitely |
11042s | save for the uh casters to talk about um |
11046s | as the team's Landing so let's get real |
11047s | quick predictions here uh moderator what |
11050s | are you thinking is about to happen you |
11052s | know I'm gonna go with uh Rory hashino |
11054s | uh and wrote Capell |
11057s | Rory Shino and wrote Capell and Mark how |
11060s | are you uh how are you feeling about |
11061s | this one I think I'm also going to go |
11063s | with rope Coppell uh yeah I'm gonna go |
11065s | throat |
11069s | hmm you're gonna go with rote all right |
11071s | well I uh I feel like we're gonna have |
11074s | to send those over to the commentators |
11075s | because it is about to start before I |
11076s | make my predictions so I will uh you |
11079s | know kind of sham out on that one |
11085s | hello everyone and welcome one last time |
11087s | to the arena it's myself Annie uh wing |
11089s | nut here to watch this wonderful game |
11091s | between Rogue Capel and shut up I am |
11093s | trying as you can see Chef I'm trying |
11095s | have brought basically the Apex possible |
11097s | version of a Nighthawk Rush setup |
11101s | only that they haven't brought four of |
11103s | their pilots unfortunately they're |
11105s | running three Nighthawks and a hugin and |
11107s | a scimitar so they're gonna try and get |
11109s | in and try and put those Night books to |
11111s | use what I've wrote capelle brought here |
11113s | for us oh they have brought a triple |
11115s | Battleship core which I am very much a |
11117s | fan of Mega Navy Armageddon Navy and of |
11119s | course the ultra thick avadon they put |
11121s | it also a mountain of control on the |
11122s | back line so I'm liking this a lot but |
11125s | um |
11126s | so shut up I'm trying uh worm holder no |
11130s | I believe they are and they do have a |
11131s | absolutely delightful logo |
11133s | is there are the rest of the team |
11135s | cloaked is that what's going on here |
11138s | I believe they're actually waiting on |
11139s | the other side of that Wormhole you can |
11141s | just see uh to the brightness |
11143s | uh they're gonna be jumping in anytime |
11145s | soon crashing the hole and making sure |
11147s | that broker have nowhere left to retreat |
11149s | to |
11150s | I I don't see this going well for them |
11152s | but at least they've got a Plus on the |
11154s | skin game right now the match goes |
11155s | underway and then I hook to do what |
11157s | Nighthawks do so they're going to rush |
11159s | in and obviously roach can just sit |
11160s | there and wait if they really wanted to |
11162s | but they're going in as well fair enough |
11165s | yeah |
11167s | the match up here really really is not |
11169s | in suits favor either maybe if this had |
11172s | been going up against something with a |
11173s | little less DPS they could have had a |
11174s | hope but well going up against something |
11177s | that's going to apply so well to those |
11179s | Night books is brutal you know those |
11182s | things have the signature radius of a |
11184s | small carrier when they're mwding |
11185s | towards battleships and uh as you can |
11188s | see that character isn't long for the |
11189s | world either |
11190s | God Save the Queen yep uh that's |
11192s | expected and uh they're going for the |
11194s | Abaddon first why honestly the thickest |
11197s | option on grid |
11199s | sure |
11201s | I mean you know this is this is the way |
11204s | that you see Shield Rush work how you |
11206s | want to use a shield Rush is you |
11207s | identify the most vulnerable chord |
11209s | component of your enemies team and then |
11211s | you put your DPS onto it and you hope it |
11213s | dies before all of your big boys die as |
11216s | well I think there's a flaw in that idea |
11218s | the most vulnerable Abaddon pick one |
11224s | look at the absolute wave of rep drones |
11226s | by the way on this Avalon there is a lot |
11227s | I've even seen some heavy armor rep |
11229s | drones on the Abaddon so they're they're |
11231s | not even doing anything to it there are |
11233s | so much reps on this Amazon there's no |
11234s | smart bombs there's no way to remove it |
11236s | I don't think they're ever going to |
11238s | budge the arm and it's going to get |
11240s | worse with them too as that reactive |
11241s | gets worse and worse for them |
11243s | yeah the uh Murray rothalbo in the |
11246s | augural Navy issue has managed to sneak |
11248s | into the back line although there wasn't |
11250s | really anyone trying to stop him from |
11251s | getting there and he has tackled down |
11253s | that Scimitar as well so I imagine |
11254s | that's going to be the next Target after |
11255s | Quinn Yi goes down and it's just going |
11258s | to be a slow picking apart here really |
11260s | of soup from Road Coppell |
11262s | that's one of the fun things about the |
11264s | road comp at the moment is that because |
11265s | the Abaddon can basically and touch the |
11267s | Scimitar where it is I'm pretty sure and |
11269s | again maybe I'm just double checking to |
11270s | see if it's Rapids I think it's rap but |
11272s | okay no it's guns we're good here |
11274s | there's a gun Armageddon Navy so bbp is |
11277s | happy |
11277s | yeah I gotta say you know it's always |
11280s | nice to see teams like soup come out um |
11283s | I think they had a similar issue in the |
11285s | last Alliance tournament as well but |
11287s | here's hoping that next year they'll be |
11289s | able to either put together some sort of |
11291s | six-man comp that's a bit more viable |
11294s | or um recruit a few more members |
11297s | obviously the alliance tournament's open |
11299s | to anyone who wants to compete so |
11302s | yeah I mean if you wanna if you want to |
11303s | join the team I guess reach out to them |
11305s | they'll probably be willing to take you |
11306s | good chance to get into the tournament |
11308s | because honestly it's |
11310s | the other man comfortable you've |
11311s | actually seen work I believe it was um |
11313s | was it bombers bar was it Noir something |
11316s | along those lines brought like an |
11318s | underman comp with five people and |
11319s | actually dunked the opposing team a few |
11321s | years back I can't remember what team it |
11322s | was anymore it's been a while but |
11323s | underman can definitely work you need to |
11325s | bring out the right comp to do it and uh |
11326s | fortunately this was not it I believe we |
11328s | saw a nine-man comp take it take things |
11330s | very very close here uh last weekend as |
11333s | well |
11335s | hopefully at some point we see a tinker |
11337s | or something like that because those are |
11338s | those are the areas where an on-demand |
11340s | team can really shine no weak spots |
11343s | exactly you just have all thick ships |
11345s | you're staying they're not willing to |
11346s | die |
11347s | it can definitely work like there is a |
11349s | room somewhere in some medic a matter of |
11351s | mind to make another man comp that |
11353s | functions really well but the amount you |
11355s | lose to do it is not an easy choice to |
11358s | make and most teams will just go just |
11359s | bring 10 men you get more chance of |
11361s | winning |
11362s | what do you think about this megaphone |
11364s | Navy issue though why are we seeing so |
11366s | many of those as a backstrip choice it's |
11368s | not something that often gets brought |
11370s | I mean I'm I'm just a mega fan at heart |
11373s | to be honest so I'm going to be very |
11374s | biased it's just like the vindy's little |
11376s | brother |
11377s | it is honestly it's a very good ship I |
11379s | think they said it the um tracking bonus |
11381s | is one of my favorite things for it it |
11382s | has no trouble really applying stuff the |
11384s | vendor uses webs to apply to things the |
11387s | mega just uses a grapple on its own guns |
11388s | so it's actually very hard to hold down |
11391s | safely is kind of my own personal |
11393s | opinion |
11394s | yeah that utility high from the new is |
11396s | so the utility high that lets you put |
11398s | either a new or a smart bulb in there is |
11400s | just so powerful in a tournament format |
11402s | like this especially when it's |
11404s | effectively the cost of a T1 Battleship |
11406s | as well with the points reduction |
11408s | afforded by |
11410s | the galantis sponsorship of this |
11412s | livestock Point reduction went to the |
11414s | mega Navy I didn't even like I was like |
11416s | oh yeah it's a thing |
11419s | I'm actually very excited about that the |
11420s | fact that it has a utility high like I |
11422s | used to fly up solo Megas in null and |
11424s | yeah you need to make a you have to make |
11426s | your own utility fiber removing a gun |
11428s | it's amazing what one utility I can do |
11430s | to a battleship it goes from being |
11432s | worthless to immediately viable |
11435s | oh goodbye Scimitar soon you can see the |
11437s | entire comes rushing over to kill it |
11438s | thank you for showing up suit but |
11440s | unfortunately uh this was not the right |
11442s | arena for you |
11443s | yeah well they do still get another |
11445s | another chance to play I'm not sure if |
11447s | that's today or I think that's tomorrow |
11449s | yes |
11450s | so |
11453s | it'll be very interesting to see how |
11454s | they do there and if they bring |
11456s | something similar or refer they're able |
11458s | to refine their planning a little more |
11462s | I'm sure there's anything for the |
11464s | channel somewhere |
11465s | there we are That's The Last Ship Off |
11467s | the Grid so we will uh hand it back to |
11469s | the studio and find out what the |
11470s | analysts have to say about that |
11475s | [Music] |
11482s | [Music] |
11488s | rain are you in the armor Vagabond or |
11491s | something no um I've got axle ISP |
11496s | and polarized guns |
11498s | [Laughter] |
11501s | hahaha |
11503s | okay Sig you you are one of two people |
11507s | that couldn't listen and couldn't check |
11509s | bookmarks and find your own way out the |
11512s | route the entire route was literally |
11514s | bookmarked out to losac I bookmarked it |
11516s | 10 minutes in advance |
11518s | guys stop being casual they're really |
11521s | bad we should not lose anybody to this |
11523s | warp off warp off take the fleet warp |
11525s | everybody warp off this is a really |
11526s | really bad execution I'm very |
11528s | disappointed |
11535s | and with that uh despite missing some of |
11537s | their members who have gone to a other |
11538s | groups wrote Capell has secured their |
11540s | place in Alliance tournament 19. uh shut |
11543s | up I'm trying we'll have one more shot |
11545s | uh tomorrow as jyn was correct on that |
11548s | uh to attempt to make it in past the |
11552s | feeders round uh obviously there was a |
11554s | little bit of roughness there underman |
11556s | teams traditionally don't perform |
11557s | particularly well but you know as per |
11560s | usual like big props any team that shows |
11562s | up thank you for showing up even if you |
11564s | weren't able to get the full amount of |
11565s | people it is so much better at least for |
11567s | the viewers to have something to watch |
11569s | than for us to have an hour of dead |
11571s | space so uh props to you guys for |
11574s | showing up even if you were a little |
11575s | undermanned um I will say that uh there |
11578s | are some comps that I think Jin hinted |
11580s | at a moderator like what what could you |
11582s | do if you only had six people |
11585s | uh I mean you could do like Battleship |
11589s | rushes you can do things like that and |
11591s | just kind of pray that you get on top |
11593s | and just out trade and then you can just |
11595s | survive longer |
11597s | um way back in the day there used to be |
11600s | something called a tinker comp which |
11601s | would be you deliberately take a very |
11603s | undermanned setup this was back when |
11605s | Tech three uh Logistics had a lot more |
11608s | rep power and both locally and uh this |
11612s | was many many years ago but essentially |
11615s | um you know you'd rate like a self |
11617s | tanking a sort of composition and you |
11621s | just grind out the other team |
11623s | kill somewhaji and then you just win uh |
11626s | CCP over the last few years has made it |
11629s | so that you know maybe |
11632s | um having you know just a death ball fit |
11634s | there for 10 minutes and not do anything |
11636s | not the most entertaining match to watch |
11637s | so we made it so you can't just transfer |
11640s | infinitely to each other and just kind |
11644s | of uh break the laws of thermodynamics |
11646s | infinitely so |
11649s | um unfortunately these days you can't do |
11651s | nearly as much but I mean mad respect to |
11653s | them for showing up and trying and uh |
11655s | giving it a shot so we appreciate them |
11657s | coming out |
11658s | foreign |
11660s | the other interesting one that we saw |
11663s | just as kind of a maybe a heads up maybe |
11665s | they're listening maybe they want some |
11667s | super pro tips is we were actually |
11668s | seeing these uh I believe they were four |
11671s | Battleship setups in the captain's cup |
11673s | which was kind of interesting and a |
11675s | couple of them actually did really well |
11676s | by just absolutely blasting someone so |
11679s | hey if you only got six Pilots maybe |
11680s | bring four battleships I don't think you |
11682s | can actually do that but you know do |
11684s | something sub-similar like like mod set |
11686s | triple Battleship rush in there see what |
11688s | can happen uh we've actually seen |
11690s | Specter Fleet uh back in yield in days |
11693s | do some upsets by Blaster Hall rushing |
11696s | people and those are always fun to watch |
11697s | one way or another |
11699s | um but you know other than that uh the |
11702s | only like big thing that in that match |
11705s | that was interesting we haven't really |
11706s | we've seen it a lot but we haven't |
11707s | talked about it uh reps drones Mark |
11709s | resurrectus like yeah what are they why |
11712s | are they so good or bad |
11713s | so rep drones are supplemental Logistics |
11717s | that you get uh from drones right I mean |
11719s | you you have a a handful of different |
11721s | drones you can come into or you can use |
11723s | coming into one of these fights uh the |
11725s | almost a lot of teams will opt for uh EC |
11729s | drones to try and put them on lodging |
11731s | break lodgy spools or not logic schools |
11733s | but break break reps uh they'll you know |
11736s | afford to use you know sometimes heavy |
11738s | damaged drones or medium damaged drones |
11740s | just to in to supplement their the |
11742s | damage they've already got |
11744s | um but a lot of groups will put and when |
11746s | when my team flew in the at we always |
11748s | had full Rec or full racks of uh rep |
11752s | drones because if your logic goes down |
11754s | the rep drones allow you to still have |
11756s | some kind of logistics on the grid even |
11759s | after your your reps are gone right so |
11762s | if you lose that valuable logic Cruiser |
11764s | or you lose your two logic frigates a |
11766s | lot of times those those drones are the |
11768s | only thing that will actually keep your |
11770s | comp up I we've had Comics before where |
11772s | we've had people going hard on on |
11774s | frigate Logie and those light armor |
11777s | drones were the only things that were |
11779s | keeping the frigate lodgy alive through |
11781s | heavy DPS so it is valuable to have |
11783s | those some people will sneak in uh you |
11786s | know smart bombs into their comp just to |
11788s | kind of you know drive into the wall of |
11791s | of rep drones and try and smart bomb |
11793s | some of those off so a lot of different |
11794s | ways to play against it uh it is |
11796s | interesting whenever they |
11798s | um you know you come down to the to two |
11800s | teams that have to only rely on laundry |
11802s | drones uh and then there are a lot of |
11804s | cool plays back and forth on how to |
11806s | mitigate some of that |
11808s | well said and the uh I think one of the |
11811s | big ones too is that in these |
11812s | battleships that can feel the full |
11813s | flight of heavy rupt drones the heavy |
11815s | rough drones a full flight of them is |
11817s | actually I think it's about 30 to 40 |
11819s | percent the rep power of like a guardian |
11821s | it is not an insignificant amount |
11823s | they're pretty wild uh other thing we've |
11826s | been seeing actually quite a bit the |
11827s | last couple days is these Nighthawk |
11830s | Shield rushes obviously that one didn't |
11831s | do so well but laser Hawks did a |
11833s | fantastic job and we kind of let's talk |
11836s | about this ship a little bit because |
11837s | there's some interesting stuff with the |
11839s | graphs and it's definitely not one of |
11842s | the most winningest ships of all time |
11843s | but some of that is because when two |
11845s | teams use Nighthawks against each other |
11847s | uh one of them is obviously going to |
11849s | lose so moderator like taking a look at |
11852s | this you know we see some interesting |
11854s | stuff here with Nighthawks |
11856s | yeah so um Nighthawks have had have been |
11859s | one of the ships that's been in this |
11861s | game for uh well over a decade we see a |
11863s | lot of use kind of in the early early |
11865s | days 87 through nine um even before I |
11868s | started playing in 2012 uh where it had |
11872s | a different role and was you know viable |
11874s | in you know that meta uh where I'm sure |
11877s | there's you know maybe even a handful of |
11879s | people still playing from then and then |
11881s | you look between the gap between at 16 |
11883s | and 1817 and that was when command ships |
11886s | got a major major buff the Nighthawk |
11889s | used to do a fairly anemic amount of |
11891s | damage and then it nearly doubled |
11894s | so it got more fitting more tank uh more |
11898s | resist and now it hits like a truck |
11902s | yes and uh they can also be flown in |
11905s | both kiting and brawling setup so you |
11907s | haven't really seen any kiting |
11908s | Nighthawks uh their points have been |
11910s | slowly being jacked up over the last |
11912s | probably a year or two um there is one |
11914s | at where the a very common setup was |
11917s | double Loki triple Nighthawk and then |
11919s | you could still bring like three command |
11921s | destroyers and two Logistics frigates |
11924s | and a skybreaker and you can't do that |
11926s | anymore |
11927s | um the points we adjust the points every |
11929s | single year specifically to try and keep |
11931s | it a little bit fresh |
11933s | um which I think is a good thing right |
11934s | Mark yeah I mean the Nighthawk is so |
11937s | strong uh you don't want to see comps |
11940s | that are just that right one of the |
11942s | things that's so exciting about the at |
11944s | is is and any of these tournaments |
11946s | really is how how unique comps get right |
11949s | out the gate and before they settle into |
11951s | a meta but even at the meta level there |
11954s | are so many different cool options with |
11955s | the way ships get banned and people have |
11957s | to adjust on the Fly High Level teams do |
11960s | this so well that they can effectively |
11963s | create brand new you know meta defining |
11965s | comps out of basically nothing right on |
11967s | you know at a moment's notice so |
11970s | um you know you don't want these comps |
11972s | then just end up being three of the best |
11974s | to ship right so I like the Nighthawk |
11977s | we've talked about it earlier a little |
11978s | bit uh it's super strong uh I don't know |
11981s | if it's super strong in this application |
11982s | but they are a lot of fun to fly |
11984s | yeah they've definitely been they've |
11986s | been doing pretty well um they've |
11988s | obviously lost matches they've won |
11989s | matches they've technically lost more |
11991s | matches than they've won uh according to |
11993s | that graph but that is because like |
11995s | legit in at 17 and 18 people were flying |
11999s | Nighthawk rushes into each other so yeah |
12001s | it's a very powerful ship um I still |
12004s | personally think Southerners are better |
12005s | but you know that's okay we're all |
12006s | allowed to have our opinions even twitch |
12008s | chat is allowed to have their opinion uh |
12011s | we do have our final match of the day |
12013s | coming up which is going to be of |
12014s | essence versus dracaris so uh all of the |
12018s | matches that we've been seeing today |
12021s | have been |
12023s | um non-elimination matches with the |
12025s | exception of like the first two and then |
12028s | High SEC minors versus cast about so |
12030s | you'll be seeing pretty much all of |
12031s | these teams that lost today tomorrow |
12034s | which is pretty so no matter who wins uh |
12038s | tomorrow we will be doing this once more |
12039s | time at the same time it will be |
12041s | starting at about 1700 eave time and we |
12044s | have quite a lot of matches tomorrow |
12045s | actually because we'll have the uh the |
12047s | final gallante gamble matches which is |
12050s | real exciting and interesting and I'm |
12053s | Gonna Leave explaining that to CCP |
12055s | overload who will be returning as host |
12057s | tomorrow so |
12059s | make sure we put them on the spot on |
12060s | that uh he will absolutely love uh we do |
12064s | have the bands for these teams which is |
12066s | also super duper fun and exciting with |
12069s | uh of essence Banning out the barkist |
12071s | and the Le Shack and your car spanning |
12073s | out the bargist and the balgorn uh if |
12077s | you are unaware of the way the rules |
12078s | work if two teams ban the same thing |
12080s | they get an additional ban so we have |
12082s | for an additional band jacarus is banned |
12084s | out the typhoon Fleet issue and the |
12088s | um |
12089s | megathron Navy has been banned out as |
12091s | well so we're seeing pretty much every |
12093s | single major Battleship band here aren't |
12095s | we mod |
12096s | yeah yeah I was gonna say the only |
12098s | Battleship we've really seen has been |
12100s | maybe a Hyperion maybe The Dominics Navy |
12103s | issue or the um Armageddon Navy so a lot |
12107s | of the battleship Staples here getting |
12108s | banned uh still leaves open a lot of |
12111s | Shield options still leaves open a lot |
12112s | of these uh as jyn likes to call them |
12115s | this uh maximum threat option so |
12120s | um not quite sure about these bands but |
12122s | definitely says no bad ships for you |
12126s | yes no battleships for you I mean |
12127s | obviously there are still quite a lot |
12129s | open but uh the typhoon Fleet issue Mark |
12131s | like why like what what is the typhoon |
12133s | Fleet issue we've barely seen it I don't |
12136s | know man like you've already picked the |
12139s | Le Shack as one of your bands which I |
12141s | think is maybe ill-advised we talked |
12142s | about |
12144s | um I mean if you really didn't want to |
12145s | see battleships you could also pick the |
12147s | avadon as is is good to get rid of in |
12149s | this case people fly a lot of abatons |
12151s | and armor comps I mean the typhoon Fleet |
12153s | is fine it's good you know it's it is |
12155s | like a worse bargist in some ways |
12159s | um but I I don't know I don't I don't I |
12162s | don't know if that's really the move I |
12163s | would make here |
12165s | that is totally fair enough and uh I do |
12168s | think that typhoon Fleet issues uh |
12170s | module probably know this you've you've |
12172s | got a little better grasp of history on |
12174s | it but they used to be like the ship |
12177s | for several ATS I think is that correct |
12180s | yeah back in kind of the 12 uh man |
12183s | format back when I was in Exodus we |
12185s | basically flew a typhoon Fleet core all |
12188s | the way to basically third place and it |
12191s | was still good even then on for a couple |
12193s | more years but you know changes to |
12195s | points and uh the way uh balances worked |
12199s | out senses meant that uh it just really |
12201s | doesn't feel the same Niche that it used |
12203s | to and it's no longer the comp it once |
12206s | was |
12208s | well unfortunately we will not be seeing |
12210s | it so nobody would be able to prove us |
12212s | uh wrong here but uh I'm sure we'll see |
12215s | it at some point it always seems to make |
12216s | her an appearance at some point somebody |
12218s | tries to bring a triple typhoon Fleet |
12220s | issue setup and do some super cool stuff |
12223s | with it uh the teams are in local and |
12225s | are starting to land which is super |
12227s | awesome so uh Mark of essence or |
12230s | dracarus who's winning this one I |
12233s | honestly have no idea uh I you know I |
12235s | can't say I know too much about either |
12237s | one of these teams uh I have Essence is |
12239s | the is the money pick right now so of |
12242s | course I picked the upset and have gone |
12243s | with uh drakaris for this one plus they |
12247s | just skinned their Fort or their keep |
12248s | sorry it looks great so easy pick |
12250s | awesome that is the keep stress Skins |
12253s | are pretty awesome I do like uh I do |
12255s | like seeing them like the skin game has |
12257s | always been amazing ccp's art team has |
12259s | always been wonderful uh moderator which |
12262s | group do you think is taking this one |
12264s | I am going to have to go with |
12269s | um not dracars |
12271s | so in essence |
12273s | yes just just making sure all right cool |
12276s | that's super fantastic all right the the |
12279s | teams are in this will be our last match |
12281s | of the day and we're gonna hand it over |
12283s | to our wonderful commentary pair to take |
12285s | us through this wonderful spaceship |
12287s | explosion Journey |
12294s | hello and welcome to your main event for |
12296s | the evening we have drakaris versus of |
12299s | essence drakaris bringing a very |
12302s | interesting blend of armor control and |
12304s | DPS Rush |
12306s | here what do we have on the other |
12308s | Essence side |
12309s | well I've got triple Battleship core |
12311s | Army got a Navy Vindicator and template |
12314s | Fleet issue this is not uh this is |
12317s | actually a type of setup we saw a little |
12319s | bit uh last it I will also point out |
12321s | those are rapid Heavies on the |
12322s | Armageddon Navy issue I don't like the |
12325s | mixed weapon systems I feel like if you |
12327s | have a Vindicator and a tempest Fleet |
12328s | they should be uh lasers on the |
12330s | Armageddon Navy issue but uh importantly |
12333s | I think the ship to look at is all three |
12335s | of these battleships warped to zero on |
12337s | the dakara side is this Redeemer it's |
12339s | not a ship we see a whole lot of in the |
12341s | at but it's worth moaning uh it's worth |
12344s | noticing that it has uh actually a large |
12348s | uh turret bonus as well as a neutralizer |
12352s | amount bonus so actually does decent |
12355s | amounts of DPS as they see him start to |
12357s | chew into this Vindicator alongside his |
12359s | Armageddon AV issue and Abaddon and the |
12362s | Armageddon Navy issue for dracaris is |
12364s | actually a laser boat |
12366s | now curious Target selection going after |
12368s | The Vindicator uh you would think they |
12370s | would be able to keep that sort of on |
12372s | the back burner with their nudes alone |
12374s | maybe hoping to put newts on the |
12376s | logistics instead but those being |
12379s | Logistics frigates that's kind of a |
12380s | questionable call here as meanwhile of |
12383s | essence primering the Navitas for |
12385s | jakaris trying to take out the tech one |
12387s | logic frigate not exactly known for its |
12389s | own tank although it can put out a |
12391s | respectable amount of reps also rusan |
12394s | saw of the Redeemer oh getting deep into |
12397s | armor about one-third armor now not |
12399s | clawing that back very effectively this |
12401s | is a bit of a race between the Redeemer |
12403s | and The Vindicator as who goes down |
12404s | first and it could be a deciding factor |
12407s | in this match |
12408s | yeah armor got a Navy issue remember |
12410s | from of essence is a rapid heavy boat so |
12412s | they will lose some DPS when that gets |
12414s | clipped but Chad flame in The Vindicator |
12416s | also in very low armor right now able to |
12419s | live just barely as they win the initial |
12421s | Battleship trade uh more damage is also |
12423s | going low into low end some low end to |
12426s | low in violence at the moment Thalia |
12428s | going down pretty low the second Navy |
12429s | this novitos also falling pretty low but |
12432s | the team captain of us Essence and our |
12434s | co-commentator uh Chad flame has been |
12436s | taken down but they will trade for at |
12438s | least it's exact Navy and probably the |
12440s | novitos as well |
12441s | one thing to note is that of essence |
12443s | seems to be Distributing their |
12444s | neutralizers across the drakaris team |
12446s | where strikaris is focusing them all in |
12448s | the primary target of the Thalia |
12450s | traditional logic would say that you |
12452s | want to neutralize the the other |
12454s | logistic frigate so that you can put all |
12456s | your DPS on one try to nude out the |
12458s | other and that gives you enough to break |
12460s | the Reps for cars not employing that |
12462s | strategy here but of essence definitely |
12464s | is and they're rewarded by taking that |
12466s | navitus down now it seems like they are |
12468s | splitting damage a little bit I think |
12470s | the low end is going for The Inquisitor |
12472s | while the rest tries to focus on the |
12474s | extra Navy |
12476s | and sure enough that Inquisitor drops |
12478s | rapidly it may be joined by The Tempest |
12480s | Fleet issue on the uh of essence team |
12483s | there will be a huge chunk of their |
12484s | damage they're not out of this yet |
12487s | yeah the high end looks to be going for |
12489s | this Oracle right now of deer mumuson a |
12491s | very effective Target to take down |
12493s | because it's got Battleship guns with a |
12495s | somewhere between a cruiser and a battle |
12497s | cruiser level of DPS being in an attack |
12499s | battle cruiser it doesn't have a whole |
12501s | lot of tank but this Tempest Fleet issue |
12503s | going down is really really scary for |
12505s | them because they only have a rapid |
12507s | heavy boat and the Armageddon Navy issue |
12509s | and this is once again going for Rapid |
12510s | Heavies over uh lasers might be a bit of |
12514s | an issue for them they are able to take |
12516s | down the Oracle so that's a lot of DPS |
12517s | out the field but they're going to lose |
12518s | their Thalia as well as the OG Navy and |
12521s | the pawn effects and the exact Navy uh |
12523s | of drakaris are able to take that down |
12525s | but the sex act Navy also soon to fall I |
12527s | mean there's just a lot of damage |
12528s | between uh of us and sex Navy and their |
12531s | nurgle they will lose their Tempest |
12532s | Fleet issue though so it's now two |
12534s | battleships versus one but the low end |
12536s | War has been won by of essence yeah that |
12539s | nurgle is a key player there as well as |
12541s | the spitball both of them deal |
12542s | incredible amounts of damage for ships |
12544s | of their size the nurgle is basically a |
12546s | pocket hack has the tank and damage of a |
12549s | sacrilege uh now we're seeing teskey |
12552s | zealots Navy Armageddon beginning to be |
12555s | primary to onto cars aside is dipping |
12558s | into armor respectively as you noted |
12560s | we're going to see that start and stop a |
12561s | little bit as they get in Navy runs out |
12563s | of clip it's got a long way to go before |
12566s | he's down |
12567s | yeah but importantly the nurgle is now |
12569s | shooting the primary target as the |
12570s | Mueller just gets absolutely chunked oh |
12573s | wrecking shots upon gretching shots uh |
12576s | ripped to the new pressure that that |
12577s | brings uh from their team but as I was |
12579s | mentioning this nurgle uh currently uh |
12582s | not facing any new pressure from the |
12584s | armaged Navy issue of teskey uh is going |
12587s | to be able to supplant or is it to |
12590s | supplement I should say the rapid heavy |
12592s | clips of bunny in his own Urban |
12595s | Scandinavia issue but they are losing |
12596s | this Magus pretty quickly now uh of |
12599s | essence though they got to be really |
12601s | careful they're winning in points but |
12602s | only barely at the |
12605s | moments back that's the links down that |
12608s | Deacon may follow with just the low end |
12610s | damage here that Armageddon Navy he is |
12613s | at half armor he's dropping relatively |
12615s | rapidly but he's got probably at least |
12618s | one more reload from the get a Navy |
12620s | before they go damage oh that urgel's |
12623s | dropping a lot faster than you'd expect |
12626s | he's going to be able to get his ADC off |
12629s | and maybe try to piece together the rest |
12633s | of the dks needed to get the summer get |
12634s | a Navy issue as he has been spooled up |
12636s | but he's all done |
12641s | they're going to win this one now |
12644s | oh my gosh |
12647s | the nudes from the geta Navy absolutely |
12649s | clutch there turning off the ADC |
12653s | and that's the spiffle now just to get a |
12655s | navy and an Executor Navy that is a huge |
12658s | huge amount of DPS but jacaros is |
12660s | majorly up on points |
12662s | majorly but they will lose their gun |
12664s | Navy and it won't be it's not rapid |
12666s | heavy Clips he might be able to |
12668s | alongside this exact Navy take down the |
12670s | low end and then we get get Navy versus |
12672s | Abba the Scandinavia is worth more |
12673s | points so that's what you have to do |
12676s | this war of attrition kill teskey Zealot |
12678s | and then kill this all Navy and this |
12679s | Pawn effects as quickly as you can |
12681s | hopefully before Mike had goes down this |
12683s | is actually going to go down to the wire |
12684s | I already called the match but I was |
12686s | wrong Mike had in the Zack Navy though |
12689s | if he goes down pretty quickly this |
12690s | could be all over all jacarus is |
12693s | counting the beans here |
12695s | they're absolutely crunching these |
12697s | numbers can they do it if they take this |
12698s | exit down it looks like they're going to |
12700s | his tank is absolutely melting why is |
12703s | the damage going on the Abba that's such |
12706s | a huge mistake from assassins |
12709s | [Music] |
12711s | Navy he can't actually single clip |
12714s | anyone on this team let alone in a baton |
12718s | they're going after the battle because |
12720s | they need it they need it he can't clear |
12722s | the amount of points they need by |
12724s | killing the rest he's got to bring the |
12725s | abandoned down before the time goes no |
12727s | it's it's foreign you have to clear the |
12730s | the OG Navy and the pawn effects it's |
12731s | less ehp uh yeah like uh I I don't know |
12738s | still got rapid heavy Clips going into |
12741s | him but he still is going to be able to |
12742s | constantly uh pump out damage he's gonna |
12745s | be able to get his Ansel reloads in |
12747s | while this is just gonna say that has |
12750s | his clips and he's clipped out right now |
12752s | no he's done Eden has a local rapper |
12754s | that is gonna spell the end of it for |
12756s | for of essence that is a local rep or |
12759s | abandoned they've managed to keep one of |
12761s | its low slots in reserve for what I |
12763s | presume as an Ansel rapper so he is |
12765s | going to be clawing that hit points back |
12767s | even without a logistic ship on his side |
12769s | of the field that is absolutely |
12771s | gut-wrenching for a bunny he had to see |
12773s | that armor tick back up and just have |
12775s | his heart sink |
12777s | yeah I mean it's it really sucks as a |
12780s | rapid heavy ship when they're up against |
12781s | active armorships they're both currently |
12783s | sitting at about the same armor uh |
12786s | percent armor remaining but once this |
12788s | Army got a Navy issue a bunny runs out |
12790s | of his rapid heavy clip uh it's going to |
12793s | be the all the abaddin show uh he's |
12796s | still firing missiles though right now |
12797s | so hasn't clipped out quite yet he's |
12799s | leading for the time being but the |
12801s | second he hits his rapid heavy reload |
12803s | this a baton if he's smart is going to |
12806s | stop his Ansel armor repair module |
12809s | reload it and the reload times are about |
12812s | equal between the two modules so we'll |
12814s | be able to have it back up in time uh to |
12816s | tank back up against this arm and get a |
12817s | Navy issue |
12819s | what a what a knife's edge match this |
12821s | went back and forth several times could |
12823s | have gone either way at various points |
12825s | in this matchup but now you're seeing |
12827s | jakaris with just Superior Target |
12829s | calling managed to keep their composure |
12832s | and Claw their way back into this match |
12834s | killing off the low end of low of of |
12836s | essence and now they're just sitting |
12839s | fairly comfortably this a baton he's |
12841s | about half armor but he can keep pulling |
12844s | that back and it's just not going to be |
12846s | enough is a minute and a half left he |
12848s | may not even go down before the end of |
12849s | time here I mean this rapid heavy clip |
12853s | he's going into Frederick right now uh |
12856s | he's got the damage back on top of him |
12858s | 29 armor remaining on the Sabbat and uh |
12861s | 56 armor emitting on this get Navy |
12864s | if somehow |
12866s | bunny is able to take down the Sabaton |
12868s | before the end of the match uh and |
12871s | before he Clips out because at this |
12873s | point he only has time for one reload |
12875s | and a little bit uh in his Armageddon |
12878s | Navy issue uh but it's actually going |
12881s | down to the wire I already call this |
12882s | match for dakaris twice but it's six |
12885s | percent three percent armor remaining |
12886s | for Frederick to gross |
12894s | [Applause] |
12897s | he's already down into 63 structure |
12901s | remaining can't he get this Ansel reload |
12904s | often time that is what matters at the |
12907s | end of the day 30 seconds remain in the |
12909s | match 50 structure remaining and the |
12912s | Armageddon Navy issue has clipped out he |
12915s | is out of damage for the foreseeable |
12918s | future and that will be the match |
12922s | dracarus they had us worried there for a |
12925s | little bit but they come out on top of |
12927s | of essence 11 seconds remaining the |
12930s | abattan will live Armageddon Navy issue |
12932s | of bunny also going to live but that is |
12935s | it for the last match of the day of |
12937s | essence will be going into the lower |
12940s | bracket and dracarus uh will be going on |
12943s | to the main tournament we're gonna send |
12945s | this to a quick break I'm gonna return |
12946s | the desk we'll break down that match and |
12948s | bring us right to the end of the day you |
12950s | won't want to miss it see after this |
12961s | two two |
12971s | [Music] |
12997s | [Music] |
13003s | did it |
13005s | [Music] |
13012s | 46 structure remaining was all that was |
13016s | there between tricaris and of essence's |
13019s | Victory or defeat uh fantastic match |
13022s | really really awesome one to kind of end |
13024s | the day at uh we got to see a redeemer |
13027s | that's pretty cool we actually saw that |
13029s | a decent amount last uh last year but |
13031s | you know |
13032s | mod what was the highlights of that |
13034s | match for you |
13035s | so the highlight of the match for me |
13037s | personally was looking at uh cars being |
13041s | able to take out uh the Thalia uh just |
13044s | in time for them to also lose their low |
13046s | end and once the Thalia was down karkin |
13049s | bergerberg as Deacon went down had that |
13052s | volley live just a little bit longer I |
13054s | think that actually is what turns it in |
13057s | favor of essence |
13059s | um then you know later on we saw the |
13062s | hardeners of that abandoned get shut off |
13064s | actually which is why it was taking so |
13066s | much damage in the very last seconds of |
13068s | the fight |
13069s | we did but we saw some awesome cargo |
13071s | container drops I think right at the end |
13073s | there the Batman was able to reload and |
13076s | get the hardeners back on and start |
13077s | repping a bit I don't know if that was |
13079s | enough to save it I think it might have |
13080s | lived anyways there but uh Mark like man |
13084s | wild natch right yeah man wild it was so |
13088s | close uh we were talking about it during |
13091s | the during the fight in the back |
13092s | channels it's just when you're in that |
13094s | situation and you're you you have to |
13096s | count rep Cycles you're counting |
13097s | injector Cycles you're counting how long |
13099s | you can keep your guns up how much cap |
13101s | you have left like that I mean this is |
13104s | the kind of stuff that like makes the |
13106s | game feel like something that's not just |
13107s | point-and-click spreadsheet simulator |
13109s | you know what I mean like there's |
13111s | nothing about this that is that is more |
13113s | exciting I feel like than those moments |
13115s | where you're down to the wire and you |
13117s | have to like make a decision win or lose |
13119s | like you have to do something and I |
13123s | again I you know I was I was thrilled to |
13125s | death to see my pick pull out but uh |
13127s | both those teams play that very very |
13129s | well |
13130s | they did and uh neither team is out they |
13132s | will actually be one of them is going |
13134s | through to the actual tournament uh |
13136s | which is fantastic for them uh obviously |
13139s | the other one will have an attempt to |
13141s | make it through uh tomorrow will be |
13143s | quite a bit of elimination matches we |
13144s | will be seeing many many returning faces |
13146s | uh speaking of tomorrow we will be doing |
13148s | this again at 1700 Eve times so same |
13151s | time as today uh we'll be a little bit |
13152s | more matches which is pretty cool and |
13154s | exciting and more spaceship explosions |
13156s | and we'll figure out who the last group |
13158s | of people that are going to be making it |
13159s | towards the official tournament which is |
13163s | in August uh and those who are going to |
13166s | be going home sad and alone in the cold |
13169s | dejected reaches of space maybe even a |
13171s | little dejected yes |
13173s | um other than that though fantastic |
13174s | matches from every team today we've had |
13176s | some absolutely Wild Ones uh personally |
13178s | I just love that we started the day off |
13180s | with just really good matches back to |
13182s | back to back mod were there any that you |
13184s | saw today that you were like yeah this |
13185s | is the one like go re-watch this |
13188s | honest to God I think it was probably |
13190s | the one we just ended it on |
13192s | um this one is definitely like a height |
13195s | match |
13196s | um and the one we had you know prior to |
13199s | where we saw a pandemic court against uh |
13202s | only cows was probably one of the more |
13204s | technical matches if you want to |
13206s | understand how do I run an ECM comp go |
13209s | back and watch hyderabads go back and |
13210s | watch yesterday's match because that's |
13213s | how you do it |
13214s | all right what about you mark any any |
13216s | standout matches today |
13219s | I mean I you know |
13221s | I'd say that I Echo mob's comments the |
13223s | last two matches or the last couple |
13224s | matches were just you know especially |
13226s | this last match they haven't come down |
13228s | to the wire like that was such a great |
13229s | cast of commenters on that match uh it |
13232s | is as good as you can hope for for you |
13235s | know around a feeder tournament or a |
13236s | round of feeder matches you know day |
13238s | three you know this is this is this is |
13241s | this is fun man I absolutely love it |
13242s | when it comes down like that |
13244s | perfect well uh this will be at the end |
13247s | of our Stream So to say absolutely |
13251s | massive thanks as usual to the all the |
13253s | back-end people all of our fantastic |
13255s | refs uh all the commentators all the |
13257s | analysis is all the CCP people uh I |
13259s | always love to do my big shout out to |
13261s | General Stargazer specifically who is |
13263s | now known as CCP zealous and does all of |
13266s | the tournament rules and all the crazy |
13268s | stuff that makes this happen uh big |
13271s | shout out to CCP convict he's running |
13272s | the overall twitch moderation and doing |
13275s | all that fun and fantastic uh points so |
13278s | he's the one that when you do |
13279s | exclamation point refund that does |
13281s | nothing for you so pretty great |
13284s | um but he's the one that's getting the |
13286s | streams or the Skins out and all that |
13288s | great stuff uh thank you to the ISD |
13289s | moderators for keeping twitch chat under |
13291s | control because I know you guys like to |
13293s | get a little bit wild in there every |
13295s | once in a while uh obviously thanks to |
13297s | even T and the staff members in there uh |
13299s | thank you to Bay art J and disc because |
13302s | you guys do so many amazing things for |
13305s | us please stick around for the uh into |
13308s | the stream we are going to be reading Oz |
13310s | who is about to have a CCP guest on his |
13313s | stream is going to be talking about them |
13315s | it's going to be CCP psych who is the |
13317s | director of the economy and the systems |
13320s | for Eve online so I'm sure all of you |
13322s | have so many so many valid and awesome |
13324s | opinions about that and should |
13326s | definitely go over there and watch to |
13328s | hear all the exciting and interesting |
13330s | things that are going to be said there |
13331s | I'm in Blackboard pirate a temporary |
13333s | host for today and we will see you all |
13335s | tomorrow at 1700. have a good night |