about 2 years
ago -
EVE Online
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Transcript (by Youtube)
4s | okay again guys it's me the basilisk |
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6s | with in the arena with miz uh welcome |
8s | back uh we are gonna witness |
10s | an absolute blood bath here in the form |
12s | of hydro reloaded versus wormhole |
14s | society um hydro reloaded bringing a com |
16s | we haven't seen today i think we saw it |
17s | a couple times in the uh the opens |
19s | invitational and it is damage damage and |
22s | more damage they've got three abaddons |
25s | three oracles a pontifex and mower and |
27s | then two inquisitors for the one point |
28s | audrey freaks at the low end missed you |
30s | want to run us through the the wormhole |
31s | society comp |
33s | that's a wonderful society approach uh |
35s | also an armor set up with a pattern |
37s | armageddon and then ears curves nurgle |
40s | and pontifix two values and two vexas so |
43s | that gun with the control setup while |
44s | the hydra is going to be all full dps |
48s | it's actually quite unlike hydra who |
50s | usually flies the control setups are |
52s | actually really good at them so this is |
53s | going to be fun to see them fly up |
55s | against the control setup and always |
57s | seeing a lot of damage going across the |
58s | field this is going to get bloody |
61s | yeah this is going to be very very fast |
62s | i think there's a huge amount of damage |
64s | on the field here particularly on the |
65s | hydra side with those three of atoms |
66s | they've all warped in at zero and they |
68s | are absolutely melting through gerber |
69s | thor in the above and three abaddons is |
71s | clearly more powerful than one that's |
73s | pretty obvious um but the oracle in |
75s | return of goldnar clearly these these |
77s | attack battle cruisers the oracles do a |
78s | lot of damage but they're not very tanky |
80s | and they're not particularly far away |
81s | the abaddons the abaddon is still able |
82s | to reach them um the armageddon cap |
84s | warfare yeah |
89s | there's a lot of dps going down at hydra |
91s | still keeping their organs alive these |
93s | organs are a bit squishy normally but |
95s | which |
96s | they can |
97s | he's just about holding but they're |
98s | split damage as well gold knows very |
100s | very low army he's just about going into |
101s | hole but ferrox 2070 has taken some |
103s | chunks as well but they haven't got the |
104s | time for this they haven't got the time |
105s | to split damage this armageddon of |
107s | savandor starts to go down into hull now |
108s | as well and that's going to be two |
109s | battleships down for the side of |
111s | wormhole society with nothing in return |
113s | they might just get oracle back they do |
115s | yeah splitting damage is a huge mistake |
117s | for them they're going to lose so much |
120s | time like if they had posted they could |
122s | have gotten down faster and maybe i got |
123s | in the second oracle as well and now |
125s | they lost the two big battleships they |
127s | are really running out of damage their |
128s | vectors are getting melted and that |
130s | leaves just the ears to be a really good |
132s | damage ship |
134s | yeah and they've they've committed so |
135s | much into control here in this comp with |
137s | the armageddon which is now dead the |
138s | vexils are surely going to have mutes in |
140s | the highs the nurgle i mean he's |
142s | probably going to have a new as well the |
143s | curse of course tracking disrupters news |
145s | etc they got so much control on the |
147s | field here but they just don't have the |
148s | damage anymore with that a single |
150s | abaddon gone and the the oracle of ferox |
152s | is actually going to go down they are |
153s | going to trade something back um so i |
155s | mean at this point their only way back |
157s | into this match would be some form of |
158s | new control being able to shut off the |
160s | guns but the problem they face there is |
162s | there's just so many guns |
164s | yeah so one thing about this hydra setup |
166s | is that these ships are not meant to |
168s | live long like it's just meant to do a |
170s | lot of damage if and then survive as a |
172s | lot as long as possible i only got a |
175s | pointy fix for links so don't have |
176s | strong links they only have inquisitors |
178s | for repairs so they also really weak |
181s | repairs they have these like take one |
183s | frigates for repairs but in return they |
185s | get these really strong battleships |
188s | with strong armor tank and they're |
190s | getting three of them and three of the |
192s | oracles so that's a lot of damage and we |
195s | saw how they melted the bueno society |
197s | are better in no time like i think this |
200s | is the fastest we might have seen and |
201s | the better they go down in the |
202s | tournament their format |
205s | it's they they they just focus so much |
208s | light that the brick just went pop |
211s | yeah i completely agree as well i think |
213s | this this comp from hydra it's not gonna |
215s | be like the apex the best comp um that |
218s | we see i think the shield kite comp is |
220s | more likely to fill that sort of role um |
222s | but what i do like is it's gonna utilize |
225s | their they're obviously very high |
226s | skilled pilots and it's going to utilize |
228s | their capacity for good target calling |
230s | you know if you just absolutely pick the |
231s | right targets from the off and |
233s | absolutely melt through them in a matter |
235s | of seconds the opponent the opening team |
237s | hasn't really got much time to react you |
238s | know if they make the right call they |
239s | can fight you but if they make the wrong |
240s | call they're already out and in this |
242s | situation the abaddons just absolutely |
245s | obliterated the two opposing battleships |
248s | there was so little time where wormhole |
249s | society was actually in the match where |
251s | they had their full 10 ships |
254s | yeah these |
255s | you can see these are battles are barely |
257s | touched like they were society are aware |
259s | that they're bad primary targets but |
261s | this just leaves these abandons to do |
263s | whatever they want you just go around |
265s | and make sure to apply as much damage as |
267s | possible on whatever they want and |
270s | and there's literally just they |
272s | they have lost a couple of ships but |
273s | they still have the three abaddons and |
274s | one oracle and then they demolar and so |
277s | there's a bit more than two-thirds of |
279s | the damage still being left even though |
281s | they had lost some stuff so this is just |
283s | pure damage and tank |
285s | and uh you know the fire going down |
288s | just fine it's just two small freaking |
290s | so it can't do anything |
292s | yeah i do i do think this abaddon comp |
294s | is |
295s | it's i don't think it's the best comp at |
297s | the moment but i think it fits nicely |
298s | into the meta because it's just a pure |
299s | stat stick it doesn't really have much |
301s | control it doesn't really have much |
302s | utility it's got tank on the abandons |
305s | and it's got damage and it just blasts |
307s | through you and that's exactly what's |
308s | happened here they've landed on the grid |
310s | they've said he's dead he's also dead |
314s | key strategy thing for this tournament |
316s | because this tournament is just not just |
317s | a bunch of isolated matches it's a lot |
320s | of magic you have to go through so |
321s | you're keeping your good cards on your |
323s | hand and only showing these |
325s | weaker comps that are still solid and |
327s | with that we are seeing the last ship of |
329s | women society going down like cut out |
332s | one head and another one grows |
334s | hail hydra |