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3s foreign
21s [Music]
30s and welcome back to Alliance tournament
33s 19 I am CCP overload joined once again
35s by moderator and Blackboard pirate as we
38s bring you more spaceship explosions this
39s is day two of four uh we have plenty
43s more to go we've said goodbye to three
45s teams thus far Deepwater Hooligans the
47s engines and a band apart they were
49s eliminated yesterday in some pretty
50s tense elimination matches a couple of
53s flagships died as well which is always
54s exciting and we're gonna go straight
56s into some more elimination matches today
58s uh the first set of matches are all
60s going to be elimination one so if these
62s teams lose they are out they get nothing
64s these teams have not won a match yet
66s today so no skins for them either so
68s they're really fighting for pride and
70s skins at this point of course if they're
71s giving a deep losers bracket run then
73s that would be a great Cinderella story
75s and we look forward to seeing something
77s like that
77s can one of these teams do it who knows
79s the first teams to hit that Gauntlet are
81s going to be a brave Collective versus
83s white squall so let's take a quick look
85s at the bands for this match
89s okay so white squall here Banning out
90s the Armageddon Navy issue The Sentinel
93s the arbitrator and the celestis brave
95s going for the Blackbird The Sentinel the
97s carries and the slept here of course
99s dual Sentinel bands means we get trickle
101s bands so white Squad batting out the
103s curse and brave Collective Banning out
105s the hyena moderator what do you think
107s about these bands here
108s yeah we're seeing once again that the
110s only tracking disruption ship still in
112s it is the pilgrim brought to great
114s effect yesterday but otherwise we're
116s also seeing again that get a Navy Band
119s that some team teams have chosen to
121s bring to Flagship very effective in
122s heavy armor slept near tends to get away
124s from these kite comps but also from you
127s know Minotaur Rush where you can use
129s that as kind of like a Nighthawk
131s substitute and some dance getting banned
133s out so uh teams having to go for either
137s the uh lucchesis and committing to more
140s points with that or getting the tech one
142s malice it's very easy and weak to kill
145s Bart what do you think of this as well
146s so obviously all the weapon disruption
148s is banned apart from the infamous
149s Pilgrim which we saw used to good effect
151s yesterday
152s um and that hyena is that trickle band
154s that seems like quite a high skill
155s targeted ship to ban out there it is a
157s really high skill targeted ship but uh
159s Brave Collective is actually got a
161s pretty solid tournament pedigree at this
163s point so they kind of generally know
165s what they're doing to a degree um I do
167s think that at least on the white squall
169s side uh so we were talking about it a
172s little bit right before we started the
173s broadcast they're apparently like a very
174s new group with like actual legit newbies
177s on it and I think that they did a really
179s good just sort of spread of bands to
181s kind of take away some of the key ships
182s so
183s good band strategy considering it's like
185s what their first at with a bunch of
187s newer players yeah we always like to see
189s you teams competing in the alliance term
191s and with the feeder system that we have
192s now it's never been easier so those
194s teams can compete on Thunderdome which
197s is a completely separate service server
199s from Tranquility
201s um it's basically the points are made up
202s like nothing matters on Thunderdome so
204s you don't lose any real isk but you get
206s to compete in tournaments and have fun
208s and if you do well enough to get through
209s into the main tournament hey now you
211s potentially can win uh skins you could
213s win Pride you can get your name out
215s there maybe if you get uh if you get
216s pretty lucky and maybe you're better
218s than you think you end up winning some
219s cool ships so always good to see new
221s teams kind of breaking onto the scene so
223s uh kind of rooting for white squall here
225s a little bit uh Brave Collective uh one
227s of our Casters in this next match
229s actually fervina on the brave Collective
231s team uh he's been telling us for months
234s how good the brave Collective team is uh
237s he was expecting them to make a super
238s Deep Run uh always super positive about
240s Brave Collective uh what are you
242s thinking about this matchup yes is two
244s one very experienced team one can a new
245s team Bart what do you think uh I mean
247s you would go for the brave team at this
249s point just like using your history and
252s knowledge and all that but like I'm on
253s your side here I want white squall to
255s win because they're the new guys and new
257s people winning is Awesome Dark Horse
259s runs are awesome uh it's way more
261s exciting to watch like some group like
263s that do their first run and then go
264s deeper uh it sucks that they're already
266s in an elimination match so I'm really
268s hoping for white squall but we'll see
269s what happens yeah well it's time to go
271s to the match uh so brave are actually
272s breaking their Flagship Armageddon Navy
274s issue so let's head over to this match
276s with uh fear Vina and the Basilisk
282s welcome to the arena everybody for the
284s first match of the day Brave Collective
286s versus white school
288s um and we're seeing much like yesterday
289s we saw many of these gun spam comps
291s coming out proving quite successful and
293s uh white squall of opted to go for that
294s why don't you talk us through your own
295s team Brave Collective fear what have
297s they got uh heavy armor it's uh not
300s necessarily gun span although there are
301s a couple of the ships that we uh
303s associate with gun span comps such as
304s the uh Absolution but they've gotten at
306s Batten and their Flagship Navy
308s Armageddon uh we'll see how they go with
310s this I believe this is a Dun Navy and
312s not a rapid heavy gun Navy so a little
315s bit different than the ones that we've
316s been seeing so far a lot of teams have
318s been opting for the rapid Heavies
320s um but I'm excited to see how this works
321s out I think the new pressure from the
322s Army Navy issue could be a little bit
325s difficult for what's cool to deal with
327s but they do have quite a bit of power to
328s punch through the brave Collective low
330s ends the match was about to start let's
331s see how it goes yeah the new pressure
333s from the Armageddon Navy and also coming
335s in from the new Mala as well in the low
336s end that that gunspan comb they're up
338s against is going to be struggling for
339s capacitor at the end of the match here
341s although I mean Brave on exactly uh rich
343s on that front either with the ibadan and
345s the ABS are also being very very hungry
346s boats on that front and immediately
347s pressure is built into Ali Aras in the
349s ineros
350s yeah just got pencil on them right now
352s now we're trying to cut away pick up
354s transversal up against these medium guns
356s as they burn in they're gonna go for the
358s full DPS hard commit from white squall
360s haven't quite gone under the Navy
362s Armageddon yet they want to kill the
363s scenarios first but uh there are rep
365s drones going out onto Ali eras at the
367s moment so they're going to live for a
368s little bit longer but this gun span DPS
370s is very very strong and brave haven't
372s been able to trade anything back on to
373s white squall quite yet they're under the
375s harpinger now though she's very very
377s false and she's trying to run away but
378s she hasn't got much transversal here
380s it's an mwdrl so I don't know if it's if
382s it's dual prop but if she hits the mwd
383s and then doesn't pick up that sideways
385s velocity so they're still hitting that
387s very large Target she's into low
388s structure here
391s they're up against Ro Diva reps uh which
394s get better and better over time but if
396s that's not as much DPS necessarily as
398s the white squall comp will see if the
399s scenaris is able to live it's barely
401s surviving through there no it goes down
404s in return I mean damage on the absolute
406s damage on the Hub damage splitting
408s though damage splitting this is
410s that the hob's dying pretty quickly but
413s if if it if it comes to this in five
414s minutes time and you look at this and
416s you think what if we killed the episode
417s 30 seconds sooner they could regret it
420s maybe they could but they are able to
422s kill the harbinger they are trying to
423s split their Diva reps right now uh it is
426s a ship that we have seen now twice in
428s the 80 uh 1-1 match has lost one match
431s they are under the Navy executor of REM
433s gadreen right now it is going down
435s pretty low but now it's getting rid of
437s reps uh as we can see and the Reps have
439s actually cycled off of it so brave
441s they're about halfway through their
442s abaddin which is uh currently tackled
445s down do you think I've got one eye in a
447s lot of trouble right now he has a
448s significant portion of the DPS from the
450s brave Collective side but this Navy
451s exact uh oh slim jim Tim did he boundary
456s no no no no he did not boundary and yeah
458s okay I I correct my brain fart I realize
460s now why they're splitting damage there's
461s a ro Diva I hadn't noticed it yeah yeah
463s that makes perfect sense good job Brave
465s yeah no I he just got absolutely deleted
468s so uh good Target switching from Brave
471s to keep this for Diva down they actually
472s get ridging in the Navy executor and the
475s abandoned currently living the win he's
476s got rep drones on top of umdrick one eye
478s and navy brutics down under structure as
480s well he goes down Brave they lose their
482s Nero so at the start of the match but
483s they're now pulling this way in their
485s favor their control bar is still massive
487s as well as their attack bar the Sabaton
489s staying alive for so long right now this
491s full commit not working from the side of
494s white squall this is the Kate of Hillary
496s Canal is about to go down yeah this has
498s been really well executed by Brave
499s actually um I mean
501s they've made the road either not know
503s where to look where does he need to put
504s his reps there's six different things
506s taking damage I mean you want to save
507s the battle Cruisers right but they're
509s all they're all getting chunked what you
510s need to spill on someone who are you
511s going to pick to live here
513s right now because he's full neutered out
515s by the Navy Armageddon another Navy we
518s have not seen this plan for so long
519s they've collapsed
522s the brave Collective I mean showing some
525s of that I've experienced this is a cop
526s that uh I don't think a lot of people
529s necessarily were thinking about because
531s heavy armor uh we've been seeing a lot
534s of gun spam in uh the theaters actually
538s beat heavy armor comps so this time
540s around Brave taking a heavy armor comp
542s and actually beating the gun spam comp
544s uh They're Gonna Keep Their about in the
546s live DJ one eye stays alive and uh they
549s only lose their neros for it uh I'm
551s interested to think uh what white
553s squall's idea was they over committed on
556s to the ineros as Brave just kind of shot
558s what they could and uh ended up killing
561s everybody before the ineros go down
563s yeah I think if you if you're going to
565s run a redeemer in this gun spam comp you
567s need to it's it makes it a lot more
569s tricky you've got that extra aspect to
570s manage right of of the spool reps
572s whereas if you ran I think an all girl
574s um or if you spent a few less points and
575s got a nearest on the other side I mean
577s it
579s they were they were forced to putting
581s damage onto Alias which I think was the
582s good play I think killing the nearest
583s off the start with your gun span is the
584s right decision it's going to take too
585s long to burn through the battleships
586s under reps but I mean I can't think if
589s they had an owneros of their own they
590s might have been able to keep everything
591s alive more effectively rather than
592s relying on the small mechanic and
594s everything basically dying apart from
596s one target
597s yeah a bit unfortunate for white squall
599s their first time in the at they're going
600s to get knocked out O2 but making it
603s through theaters is no
605s regardless they will get 10 sets of
607s skins for their troubles but Brave
610s Collective are going to move on go
612s against the loser of boundary experts
615s versus Odin's call uh and this redeem is
618s about to go down ah great first match to
620s start the day yeah for sure and I'm
622s really looking forward to that one as
623s well just all I mean so many matches
624s today absolutely brilliant boundary
626s experts I wouldn't call somebody is
628s um you know the first day it's a little
630s bit of a dud you know you might see some
631s some uh some milk toast Shield rushes
634s and this that and the other but
636s um yesterday was brilliant and we've
637s already got some absolutely Banger
638s elimination matches coming up today the
640s bracket has blessed us
642s it really has uh looking forward in the
644s day obviously plug and play versus 10
646s plus calcif next match Wingnut and Jim
648s uh are gonna be commenting that this is
650s all uh the next
653s six five matches are all gonna be
655s elimination matches so plug and play
656s versus 10 plus calcif until Doomsday
658s versus bright side of death Dark Side
660s versus Rusty hyenas Road Capel versus
662s Exodus and then we're back into the
663s upper bracket starting with truth honor
665s light versus barcode we've got an
667s exciting day ahead of us some uh
668s exciting matches I'm especially looking
670s forward to the second round of
671s elimination matches because those are
673s the matches that determine who gets top
675s 16 and who gets prize ships uh
678s unfortunately for white squall they will
681s not be able to do that this year but as
682s I said they still want some skins for
684s their feeders Victory so they can be
686s pretty happy about that one as they're
688s Mauler very tanky little ship is going
691s down fairly quickly
694s oh they're trying to Edge of Glory the
696s uh the Mahler right now I think
700s uh Brave is giving them the the
702s opportunity to do it they're taking off
703s the Newton Webb oh okay
706s all right fair enough okay let's see how
707s this goes
710s all right
712s drum roll please right on the mjd beacon
714s come on
717s uh
720s actually no he's nowhere near the MGD
722s bigger oh come on oh dear come on it's a
726s mallard it's gonna take six years to get
727s over there come on oh I mean Edge of
730s Glory is still a fun way down to match
731s he's not even going but like the reason
734s they're doing this is because uh white
736s squall asked to let him jump Beacon so
738s he had no problem it's 242 it's going to
741s take him ages to get there
742s look at him go I'm not sure uh maybe
745s he's a b foot maybe why is he doing this
748s to us fear he's punishing us but you he
751s loves to Brave and now he's punishing
753s the brave caster and I'm collateral
754s damage here I mean look this guy is this
756s guy's doing 242 meters a second and he's
758s got at least 30 kilometers to cover uh
760s there's the mwd there it is I think he
763s was just out of I think the newts were
764s just too strong because of the Navy
766s getting
767s uh and the baller
769s so finally gets his cat back up now he's
772s picking out now he's we can we can do
773s this on 10 seconds he's going to be
774s there yeah just so that we're clear this
777s is not BM by brave white squall asked
779s for this uh I just want to be very clear
781s about this white skull asked for to let
784s uh the Mueller go for the Edge of Glory
785s just kind of they're a new team they
787s want to try something uh New Edge of
789s Glory is kind of a time-honor tradition
791s uh in the at so we'll see how far he
794s goes yeah dying to the boundary is not
796s something that um you get to do
798s particularly often once a year usually
800s um twice a year if you're lucky
802s well twice a year for Casper
805s oh no he actually ended up turning
806s around wait he turned around I think he
809s misactivated
813s now he didn't actually activate the
814s beacon come on you know he's got the
816s thing on him it's got the the orange
817s thingy this is he's jumping yeah he's
819s done within the within the arena come on
821s get it on with
823s oh that's unfortunate
826s I mean you overshoot the beacon this is
829s when you hit approach you have to do you
831s uh you have to uh double click in space
834s past the beacon and then activate it as
835s you're going there we go there we go uh
837s ends up getting sniped and that's the
839s end of the match we're gonna send it
840s back to a break and when we return plug
843s and play versus teles calcif
846s laughs
861s [Music]
864s [Applause]
870s [Music]
885s [Music]
886s [Applause]
887s [Music]
890s [Applause]
894s [Music]
900s guys stop being casual they're really
903s bad we should not lose anybody to this
905s warp off take the fleet warp everybody
907s warp off this is a really really bad
909s execution I'm very disappointed
914s Ray and are you in the armor Vagabond or
917s something no um I've got Axel ISP
922s and polarized guns or what
930s we say goodbye to white squall as they
933s could could not quite peel it off
935s against Brave Collective there in
937s actually an extremely exciting match uh
939s we saw them just dunk on that oneros
941s right at the start and I I was thinking
943s hey this might actually happen for for
945s the new Bros here like they they great
948s execution at the start uh we saw the
950s diva of white Squad doing great job
952s swapping these reps around keeping the
954s rest of his team alive well they just
955s worked on that on Heroes uh the brave
957s team were quite slow getting the red
959s bots on top of that deniros they were
961s not able to save it uh but then it just
963s started to kind of fall apart and Bart
965s we were talking uh maybe the target
967s calling going for that a bad next after
969s the nearest what do you think about that
971s I think uh sometimes that's the correct
973s Choice
974s um but I believe that like right off the
976s bat when you first hit in a baton you
978s need to check and see how fast it's
979s dropping and that one was going really
981s slow so brave clearly had a lot of tank
982s on that about in this time which sort of
986s just it wasn't they weren't able to
987s bring it down I think if they had gone
988s after like the pawn effects maybe why
990s out some T3 destroyers and then maybe
992s even the Absolution absolutions are very
994s very tanky ships but most teams in the
995s alliance tournament uh they look at the
997s python damage of an Absolution and
999s they're like wow if I load up conflag
1001s and put three heat sinks on this it does
1002s like 1200 DPS so they always do that and
1005s they're actually way squishier uh but
1007s like it's you know you're a new team
1009s like you're not gonna maybe necessarily
1011s know this like I bet you that they've
1013s never had this moment of like oh we have
1016s this exact situation happening because
1017s it's their like third match ever which
1021s I mean stuff's gonna happen they played
1022s really well I loved the opener where
1023s they all just pushed in with and they
1025s like were ramming in with all their
1026s medium gunships and chasing that on uh
1028s the nearest down that was trying to kite
1030s Away really really well didn't matter
1032s still got wrecked but hey I mean like
1034s good job I really hope we see them again
1035s next year um I think that a little bit
1038s more experience a little more
1039s Improvement and they could actually be a
1040s really good team I do think the uh
1043s Flagship Armageddon Navy I should
1044s probably helped Brave their uh kind of
1046s you know claw uh the victory back from
1048s the Joseph's defeat after the Los neros
1050s the long range bonus energy neutralizers
1053s were clearly doing work to that Redeemer
1055s we saw the Reps going on and off on and
1056s off and the range bonus there mod do you
1059s think uh if Brave had maybe not brought
1061s that Flagship do you think this could
1062s have been a little bit different yeah I
1064s think we saw that one of the Bands
1066s actually was a Navy getting in that
1068s match and then Brave said ah clearly you
1070s don't want to deal with this and they
1072s were prepared to you know counter a lot
1074s of these kind of mid-range turret ships
1077s and you know being able to shut down the
1080s capacitor which is pretty week on a lot
1082s of these you know like Attack One logic
1084s like a radiva or you know like a command
1087s ship they just don't have that much
1088s capacitor if you can shut them down with
1090s a kind of a bonus uh Newt it's gonna
1093s hurt a lot and clearly that played very
1094s very well for brave and ultimately they
1096s got the win because of it yeah we saw
1098s another difference perhaps in sort of
1100s tournament experience there at both
1102s sides bringing a Muller it looked like
1104s Dutch Gunner on the brave side with a
1105s full mute Muller uh got right on top of
1108s the white squall Muller which was a gun
1109s Mauler and was able to just lock him
1111s down and I'll stick him out the field
1112s but like is it common to bring a philute
1115s Muller in these these kind of matches I
1117s mean it is it's uh something that we see
1119s a lot um at the end of the day of Mahler
1121s like they're very tanky ships they used
1123s to be the bait sign it was back in yield
1125s in days of being able to do that they
1127s don't really do that much damage you can
1130s turn it into like oh yeah I can maybe
1131s get like two or 250 DPS out of one but
1134s it's better to just like put the entire
1136s rack with it uh you know medium notes on
1138s it uh maybe even like one or two small
1139s newts to mess with frigates and then
1141s just kind of RAM and Tackle something
1142s new to down and you have like a little
1145s tiny miniature version of an Armageddon
1147s at that point um
1149s they're it's kind of a common thing you
1150s see that with vectors A lot too I think
1152s we saw uh probably a newt Vector as well
1154s you have to kind of sit there and think
1155s is it worth bringing 200 more DPS when I
1157s could bring this much Newt power for a
1160s extremely cheap very hard to kill ship
1162s yeah because once you get on top of
1163s something it's very hard to shake it
1165s unless you want to spend all that time
1166s and effort killing a Muller which you
1168s know famously one of the harder to kill
1170s uh Cruisers especially under reps but I
1173s mean Brave loss there so potentially it
1175s could have been removed earlier but you
1176s know we saw white squall go for that
1178s abandon in this instance it didn't work
1179s out for them but like I said fantastic
1181s effort from white squall I genuinely
1184s thought it was going to start swinging
1185s their way and I'm sure brave got a
1187s little bit nervous I heard the fear
1188s start to creep into fear's voice as he
1191s was casting that as he saw his aniros go
1193s down right at the start so certainly an
1195s exciting match and of course uh tried to
1197s go for the edge Glory kind of messed
1199s that one up buddy uh you know better
1201s luck next time maybe practice that one
1202s uh in slow time uh he just jumped around
1205s an arena but it looks like it was fun I
1208s hope you had fun one foreign I hope you
1210s we hope we see you another time all
1212s right our next match is also an
1213s elimination match and this one I'm
1215s looking forward to because this one
1216s should be spicy so we have 10 plus
1218s calcif versus Plug and Play both
1220s experienced teams templates of course
1222s won the alliance open uh did pretty
1224s decently and a couple of Alliance
1225s tournaments but they've kind of
1226s struggled to actually make it really
1229s deep and if they go O2 in live stream 19
1231s maybe the dream for templates is
1233s starting to die off plug and plane that
1235s are hand Captain by radicals a lot of
1236s experienced tournament pilots in this
1238s team gentan there as well
1240s um you know they're looking to make a
1241s mark and neither of these teams were
1243s expected to go on to but one of them
1245s will plug and play here Banning out the
1247s curse the laquisis the Loki and the
1249s Talia templates saying we didn't see
1252s your Talia band because these are blind
1253s but we're also going to ban out the
1254s Deacon the hyena the guardian and the
1256s oniro so both Tech 2 Logistics Cruisers
1259s banned here both armor Tech 2 logistic
1262s frigates band here uh moderator what do
1265s you think
1265s yeah I mean if you want to go armor
1267s Logie the only real options you have
1269s left are going to be the zarms ad if you
1271s want T2
1273s um teams have kind of opted not to bring
1275s that a lot but we also see
1277s um you know the really heavy damp and uh
1279s guidance disruption in the laces and the
1282s curse I don't feel super great about the
1284s leukisas band but the curse has been a
1286s staple so far of the tournament thus far
1289s Loki kind of hits at some of the
1292s um you know heavy assault missile rushes
1294s that we've seen it's frequently used you
1296s know to web down ships so that you can
1298s close range and get on top there hyena
1300s the other kind of webbing ship so both
1303s teams actually taking a fairly similar
1305s approach to their band strategy but kind
1307s of almost covering
1309s um and meshing in with each other on
1310s that band
1311s yeah I'm very interested to see this
1313s plays out um we're certainly noticing
1315s that as the tournament progresses we're
1317s only on day two of four and at the start
1319s of day two as well so we're probably
1320s getting kind of early here but it's
1322s starting to seem like
1323s armor is really the the matter of choice
1326s uh way more teams seem at least from
1328s what I can tell to be bringing armor
1330s armor ships are way more commonly banned
1332s especially armed Logistics ships bar any
1334s thoughts on this developing meta I think
1336s that it's with the rule set that we have
1338s it was sort of uh almost a given because
1340s Shield really wasn't that great last
1343s tournament either and this time like so
1345s some of the glente point ships are
1347s underpointed galente generally is armor
1349s tanked in the alliance tournament um
1350s we'll sometimes you see some weird stuff
1352s like I think you'll see like Shield
1353s executive Navy issues but we haven't
1356s seen that yet so ignore that
1358s um but without being able to uh fit
1361s things like guidance disruptors and
1363s tracking disruptors on your jackdaws or
1367s you know ignoring the tuskers craziness
1370s that they were doing last year it does
1371s make it a lot harder to do some of these
1373s Shield setups because a lot of times the
1374s shield setups are about mobility and
1376s avoiding damage and you can't really
1379s avoid medium rail gun damage like the
1381s range is so far the projection so high
1384s medium you know pulse lasers Scorch is
1386s good medium beam lasers are good so not
1389s being able to fit just a crap ton of
1391s tracking disruptors on your Shield ships
1393s with all those free mid slots kinda
1395s makes it a little more rough to play we
1397s have seen some Shield rushes which with
1399s the amount of lodgy that's banned out on
1401s this I feel like somebody probably will
1402s try to Shield rush but the shield rushes
1405s have been a mixed bag some of them have
1407s done really good and some of them have
1408s fed horribly
1410s yeah it looks like a plug and play
1411s deciding to go all in here we're going
1413s to bring their Flagship bar guest uh of
1415s course moderator are very flexible
1417s Flagship could easily be armor or Shield
1419s so this really doesn't tell us much
1420s about what to expect and uh what do you
1423s think we might see yeah I mean I feel
1425s like with all the armor that's banned
1427s out uh we're probably gonna see some
1429s sort of a shield bar guest one of the
1431s benefits of seeing kind of that flag bar
1433s guest of course is that you're allowed
1435s to put you know kind of The Shield
1438s booster instead of being you know Tech
1440s Two you can go for a next type and what
1443s that does is you can use that with its
1445s gram to basically say hey I'm gonna tank
1448s a lot of damage I'm gonna keep you away
1450s from me and you know you're in the lower
1452s bracket against both teams here being
1454s very very good if there's ever a time to
1457s go all in and say I need to bring my
1458s Flagship it's right here and right now
1460s exactly so this is basically it for
1463s these teams as we said elimination match
1465s it's win or go home uh you know winner
1468s stays on essentially which was the motto
1470s for the feeder rounds and who will win
1472s who will stay on we'll find out as we go
1474s to Plug and Play versus templas calcif
1476s with our casters Wagner cross and Yin
1478s tan
1482s hello everyone and welcome to the arena
1484s I'm Yin tan joined by Wingnut cross and
1487s we're here to watch Plug and Play go up
1488s against Templars calcif and plug and
1491s play for this game have brought
1492s something we don't often see in the
1493s alliance tournament anymore and that is
1495s a tinker set up here with three
1497s battleships that are going to be feeding
1498s each other capacitor to try and create
1500s the most powerful local tank that they
1502s possibly can whilst sacrificing their
1504s low end to the wind and what have the
1506s seventh place from the last Alliance
1507s tournament team temples calcif brought
1509s here Wingnut well they have brought and
1511s also a very top heavy comp they've
1512s brought twin lashack armor Rush slash
1514s control comp I like how both teams just
1516s deciding that support wings are entirely
1518s overrated it's all about the big boys
1520s and this is going to be a lot of control
1522s from templates and a lot of damage when
1524s they get up close it's gonna be a big
1525s question can plug and play hold on after
1528s these little Shacks start hitting them
1530s and I think your answer to that is going
1532s to be on almost certainly not so these
1535s frigates need to sacrifice their lives
1536s for as much time as possible you see the
1539s Condor the Merlin the sky breaker all
1541s little two-point ships and they need to
1543s make the most out of every single second
1545s of their life try and give those
1547s battleships just a little bit more time
1548s outside of occult ramp range and
1551s meanwhile they're gonna have to kill
1552s that zamas to pretty much instantly and
1554s yet here we see damage getting spread
1557s all across the low end actually out
1559s there that's really unusual what do you
1560s think they're trying to do here to uh
1562s Wing that
1563s might be the stormbringer to decide to
1566s hit everyone and their mother in the
1567s vicinity oh wow Millions gets deleted I
1569s suspect that probably is the heretic
1570s light missiles there this is gonna be
1572s very interesting to see no tackle at the
1574s moment is getting burning in for free
1575s there's nothing stopping them where's
1577s what's where's the condo he's at the
1579s back okay with the stormbringer he's
1581s still sitting in the middle then he's
1582s gonna let these little Shacks get at
1583s zero
1584s yeah they haven't got weapon that's arm
1586s as yet just a single paint from that
1588s Golem and it's not going to be enough to
1590s let those cruises apply you can see how
1592s little damage they're really doing here
1594s instead focusing down on their Center
1595s knows all of this control just needs to
1597s be concentrated on 3.5 Targets this is
1601s horrifying for plug and play this is
1603s just what you don't want to run into
1605s when you bring something like a tinker
1608s I'll be seeing ships like the heretic
1610s which is honestly kind of an old 80 Derm
1612s Kingpin for the Destroyer ships this guy
1614s with this uh right with his light pills
1616s and Rockets can do a lot of damage to
1617s any Target he decides to and you can see
1619s just the support when he's got
1620s obliterated the center is slowly being
1622s taken down by his first team which might
1624s maybe allow these battleships to do more
1626s damage but
1627s I'm not looking forward to what's going
1629s to happen when these little Shacks start
1630s speeding up
1631s yeah you can see they're finally
1633s starting to chip away just a little bit
1634s there's our Mass but it's not even
1636s firing its local tank at this actually
1637s hold on shooting the sky breaker
1641s yeah I'm sure
1646s I guess I get killed I
1649s can't stand there
1650s watching a sky breaker with your Twitter
1652s Shack Com when you stay next to a tinker
1654s comp okay you went down what are we
1656s going for next
1657s look it's still in the Tsar Mast so
1659s we're there's actually some appreciable
1660s damage now finally getting to apply to
1662s it that that is very unusual it doesn't
1665s look like any tackle is being applied to
1667s it still and they don't really have any
1668s options to do that now with the ships
1670s left on grid but this arm Mast is
1672s getting slowly chipped away it's getting
1674s muted uh somehow it's just wandered into
1676s new range for completely no reason it
1679s has no reason to do that
1681s maybe there's an opportunity here it has
1685s been decided by templates that they do
1686s not like pancakes and that is their
1688s first Target now this bogus will tank at
1689s the start he will definitely tank at the
1691s start but you're gonna watch that stuff
1692s worse and worse oh no right across
1695s there's no slash ship cloak here friend
1699s did the watch that his shield
1702s just plummet remarkably quickly as long
1704s as it's very very expensive for our
1706s guest people I didn't want to mention it
1708s up until now but that there is a lot of
1709s money in that Hull uh we're competing
1711s with all of Eve on lines you know level
1714s four players wealth to try and get all
1716s the officer cruises that we wanted to
1718s put on this bar guest an incursion fees
1722s they're going for a little Shack now I
1724s guess maybe they're thinking they could
1725s have uh forced the tsarmad to kind of be
1727s out of range potentially out of use but
1729s I don't think they're gonna kill a shack
1731s before their flag bar goes down so this
1733s is not really going to work for them I
1735s must be keeping an eye see if they're
1736s trying to bump these ships I don't know
1737s why they're shaping the thing with the
1739s highest tank first
1745s I mean you're not gonna you're not gonna
1746s be able to break a shack with all the
1748s Reps on field here though it looks like
1750s they might be trying you never know
1752s I mean I get trying if the zombie
1754s doesn't go down what else can you do you
1755s can't shoot the frigates so I guess yeah
1757s you gotta shoot the Little Shack but
1759s like what what play do you make here I
1761s guess you just pray you can maybe shoot
1763s this arm out again but with the Sentinel
1765s crucify but they're gonna make that
1766s tracking just sorry the application
1767s horrible
1769s yeah there's no way they can bump off
1771s these little Shack there's no way they
1772s can mitigate the damage at all it's just
1774s a matter of time now until right across
1776s does go down and from there it will be a
1778s set of dominoes and uh
1781s yeah oh this is just gonna be a slow
1784s slow death here and it's beginning you
1786s can see look at that shield look at that
1788s Shield it's starting to just get chunked
1790s harder the Little Shack is rammed up
1791s full DPS and that flat shiny bug the
1795s pancake just can't take it eat this
1797s pancake's getting cooked
1799s yeah take sometimes you take a risk you
1801s try and aim for a match up and your
1804s opponent does not bring what you
1805s expected them to
1807s it's there's a bump from um from uh
1809s arunia there he actually the scripted
1812s application against a battleship of all
1813s things but he does bump the buggiest
1815s away a little bit which which isn't far
1817s enough actually I think about it he's
1818s still close
1819s it's not going to significantly matter
1822s now this is just a matter of can they
1824s kill all the battleships before time's
1825s up and with five minutes left on the
1827s clock
1827s yes yeah the answer is yes this is yeah
1833s if answers the question Templar says
1835s just said the answer is yes because
1836s there is nothing
1837s to see if we can get the kill now
1841s ah it's
1844s heartbreaking to watch like you sort of
1846s think it's always fun to watch because
1848s like there basically is an obvious win
1850s con nobody's lose con here with these
1851s with these comments it makes them kind
1852s of fun to watch how teams kind of play
1854s with that whether you bump the
1855s battleships away whether you try and
1857s break through the tank whether you just
1858s ignore the battleship and kill the
1860s support wing and just stand and watch
1861s they're great comes to kind of watch
1863s engage but unfortunately this is just
1866s kind of like hey I've brought scissors
1867s and the other team immediately just
1868s brought rock and just broke it just
1871s smashed it
1874s it's gonna get the kill now
1876s ah bloody hell all right now there we
1880s are full rack of Vespers pretty much in
1883s the highs
1884s oh wow oh yeah officer damage control oh
1888s I feel ill
1890s oh the officer damage control dropped as
1892s well no
1894s at least one of the launches
1898s QA here with the right payday
1901s oh this is a brutal match to watch
1903s indeed but playing played as well as
1904s they could I think they could have been
1905s a bit more aggressive with tackle like
1907s the stormbringer's still alive that
1908s could be a brutal tackle ship when it
1909s wants to be
1911s but um I don't know I don't know what
1912s that thing's fitted with but
1913s unfortunately just you let Tula Shacks
1915s get to zero on your tanker and thus you
1917s die for it there is nothing you can do
1919s yeah that's just that that's just
1921s horrific
1922s um
1926s well what a tournament going O2 in 10
1928s plus survives here
1933s they're still good they've still got a
1935s long climb to go through after their
1937s loss in the first round to hold control
1940s so are you happy or sad that you're
1941s currently on the bench
1944s I'm uh I'm looking into middle distance
1948s um I'm considering my life choices I'm
1950s wondering you know where it all went
1953s wrong
1953s in what action in my life did I
1956s displease the powers that be to such an
1958s extent that this would happen
1961s you know what what deity have I upset
1963s through my many many you know sins you
1967s see somewhere in one of your previous
1968s lives you were you pissed off a witch I
1970s think you might step with my favorite
1970s toad because at that point you've been
1972s cursed ever since my friend because it's
1973s not going well
1977s oh well scope Navy Nighthawk left and
1980s it's just going to slowly break them
1981s apart
1982s there's not even a miracle on this
1984s planet that could save this and bring
1985s this back unfortunately
1987s it's kind of cool see little Shacks come
1989s back and show that you know why people
1990s uh can break these Lush out comps the
1993s British outcome can also just break you
1995s if you let it if you let it be if you
1997s let it go to let it come after you it
1998s will just kill whatever cop you've got
1999s if it can catch you yeah I gotta say I
2002s don't really like the double the shack
2003s comp I think it's way too much points
2005s invested in your top end and especially
2008s if you're bringing it with a Tsar Mass
2009s that's absolutely cooked like a gun
2011s boxes
2012s smoke it like you just like
2017s integrate delete all of your destroyers
2020s GG we have complete tackle control
2022s proceed to win match she's very much a
2025s win on warping uh setup that's for sure
2027s if you know what you've got and you know
2030s that if you know what they're bringing
2031s you can immediately count it with this
2031s but if you know they're bringing the
2033s Shacks you can end them immediately as
2035s you say
2036s well yeah scope Navy left
2038s yep yeah it's just a matter of ehp
2041s getting burnt down probably a few extra
2042s lasp charges
2044s Tula Shacks are still you know 6000 DPS
2047s once they get ramped up so
2050s I also I do love seeing the heretic bird
2052s kicking ass today it looks like that
2054s actually is a rocket heretic which is
2055s really cool it's a lot of DPS
2058s yeah
2059s for everything that you said previously
2061s about in kind of our warm-ups you were
2063s talking about how you didn't really
2064s value The Sentinel I think this is the
2065s kind of game that shows a shower
2069s The Sentinel effectively turned off two
2071s ships in that game and there was no that
2073s was possible for fire as well hey hey
2074s hey that was a crazy yeah they turned
2076s off the other ship
2079s [Laughter]
2082s oh no I'm gonna get roasted for that one
2084s now damn it Jen what have you done to me
2087s okay I'm leaking I'm leaking the good
2090s Backstreet banter all right well with
2093s the scorp maybe going down that is a 40
2095s Plug and Play absolutely done their
2097s goose is cooked and with that we'll get
2098s back to studio and see what they think
2106s oh
2108s foreign
2116s [Music]
2119s [Applause]
2126s [Music]
2146s okay you guys are are looking at the
2148s planet
2150s there's nothing back there for you and I
2153s see
2154s full control
2156s help
2159s where are you colorize
2162s something went angry dude they weren't
2163s angry before kill him
2166s it's on the clock
2168s owned by Reds not like this kill the
2171s rats
2179s it's dead
2181s rap meeting they were white a second ago
2184s and then they just got all Angry
2185s
2189s Plug and Play we'll have to unplug and
2191s go home from the tournament as they are
2193s eliminated uh from contention by
2195s templates calcif and a pretty exciting
2197s match with two Kung Fu's not really
2199s sitting uh thus far uh Plug and Play
2202s bringing the pseudo tanker that we saw a
2205s couple of years ago fielded in the
2206s finals by Hydra reloaded uh against we
2210s form Volta but what is a pseudo tanker
2212s and how does it work so a pseudo Tinker
2215s is we we call it that because you can't
2216s actually fly a tinker anymore which used
2218s to be you know you fly an underman setup
2220s uh you use a remote rep Tengu and you
2224s basically capture into the tingu and
2225s then the tingu will wrap your other
2226s ships you can't do that anymore because
2228s you are not allowed to use Tech through
2229s Logistics
2230s um so what there kind of is now is a
2232s pseudotinker which is you're still doing
2234s cap transfers and then your battleship
2237s core which in this case you know you
2239s have three battleships they basically
2241s run ancillary cap boosters without cap
2243s charges in which if you've ever done it
2245s uses up a lot of cap but then you just
2247s cap transfer to each other so you can
2249s kind of do it uh pretty much
2251s indefinitely
2252s um
2253s it was used really really well in the
2255s finals of I believe at 17 where it
2258s basically appeared in the last uh the
2261s last best of five there was not really
2263s any counter for it because people hadn't
2265s thought about it so it helped Hydra win
2267s uh we've seen it used a few more times
2269s in et18 where it didn't do particularly
2271s great and now we've seen it used once in
2273s 1819 where it lost ironically with the
2276s bands of all the armor Logistics
2278s Cruisers it almost forced templates to
2281s bring the direct hard counter which is
2283s azarms at this building reps I mean if
2286s you're shooting cruise missiles which it
2288s was a suit anchor will be shooting uh
2290s you're basically relying on Long
2292s sustained DPS to to wear things down and
2294s just the quantity of that DPS
2297s but if your opponents have a zarmazad
2298s which wraps at rank ramps up basically
2301s gets more and more effective at the
2303s Target you're shooting
2304s you're kind of kind of screwed there
2308s yeah and that's something that mod said
2310s is kind of uh we were looking at it and
2312s he said that it's entirely possible that
2315s templates maybe didn't necessarily know
2317s that's the setup they were bringing but
2318s they had an idea that's what the setup
2319s was because templates brought almost
2322s like the perfect hard counter to that
2323s setup um generally a double The Shack
2325s team is not particularly great because
2327s you're using so many points for two
2329s ships but against that specific setup
2331s you have two very tanky sort of ramping
2335s up to this unreppable amount of damage
2337s that you can go in and just pick a
2339s Target and just slowly ramp up and
2340s destroy it you have his arms ad which as
2342s you just said is really really good
2343s against the cruise missiles uh you're
2345s not going to kill his arms out with
2346s cruise missiles because the signature is
2347s so small and it's an armor ship and it's
2349s got Tech 2 resistant all sorts of other
2351s stuff you're not going to kill the
2353s Shacks through his arms out reps and
2355s they also brought like they looked like
2357s they had a bunch of guidance disruptors
2358s on their disruption ships so templates
2361s kind of like hard countered them in
2363s three separate ways here which you know
2365s you said you said that they they might
2366s have been knowers knowers of yeah it
2369s felt like just because they ended up
2371s running
2373s um that Sentinel and they also had a
2375s crucifier so they had a total of eight
2377s points invested but that triple
2379s Battleship core is 68 points and then
2382s another 18 for the Nighthawk so you
2385s basically have like no support
2387s um on the low end to actually go in and
2389s try to intercept or deal with that
2391s Sentinel crucifier and that's one of the
2395s extreme risks that you run with a pseudo
2397s Tinker setup like that is well what if
2400s they just guidance disrupt me at in this
2402s case uh templates didn't even really
2405s have to go in once they killed all the
2407s small ships they had so much guidance
2408s disruption they could have just stayed
2410s 70 kilometers away from them the whole
2412s match and kind of waved and laughed at
2414s uh the side of Plug and Play because
2416s even with Precision missiles if your
2419s guidance disrupted down that hard your
2421s missiles are going nowhere yeah I mean
2423s one of the ships that died there uh was
2424s radicals in his Flagship bar guys let's
2427s take a look at that kill mail and see
2428s what the damage was to plug play so here
2431s we are 17 and a bit billion uh it's a
2434s pretty sizable loss so far uh looking at
2437s the actual kill mirror here on uh zekko
2440s I see the the majority of that coming
2442s from uh uh highly expensive officer
2445s damage control uh values around 11
2447s billion on its own and we see a mix of
2450s uh officer Cruz missile launchers uh
2453s which looks like a couple perhaps
2454s dropped as well the damage control uh
2456s depending on what uh templates have I
2459s think they also have a flagship bar I
2460s guess they might be able to upgrade
2462s their own uh Flagship now if they've
2464s managed to look that if it's better
2465s fantastic if it's not well that's just
2467s an extra 10 Bella so they can sell at
2469s the end of the tournament and be happy
2471s about so uh thank you radicals for your
2473s donation I'm sure temples are very
2475s pleased with that and yeah we'll see you
2477s uh see you in the next term whenever
2478s that happens to be all right let's look
2481s at our next match so it's going to be
2482s till Doomsday versus bright side of
2483s death another elimination match uh let's
2485s take a look at the Bands
2488s okay so till doomsday uh Banning out the
2491s British Navy The Harbinger Navy the
2493s executive Navy and the augura uh price
2497s of the death burning out oniro's
2498s Guardian curse and hyena so both Tech
2501s Two armor Justice Cruisers again tech
2503s one armor Logistics Cruiser in the auger
2505s being banned and of course the ewar
2507s staple that has become uh the curse uh
2511s black bear Pirates your thoughts here I
2513s mean you know till doomsday has
2515s basically banned out three of the key
2517s ships for a medium gun Max threat pseudo
2520s dad whatever you want to call it setup
2521s and by doing that plus the auger uh
2524s generally when you're running that sort
2526s of BC and Cruiser medium gun spam setup
2528s you run in auger because battle Cruisers
2531s are a significant amount of points so
2532s until doomsday said hey we don't want to
2534s see this
2535s um I you can probably figure out a way
2537s around it because at the end of the day
2538s you know you can do some weird stuff
2541s like maybe bring some ferroxes instead
2542s but the actual specific setup that we
2545s have been seeing almost not every match
2547s but like a significant portion of the
2549s matches I don't think we will see it
2551s here uh also bright side of death
2553s meaning the owners in the guardian I
2554s mean there's you don't use executors
2556s they're not good you could use logic
2558s frigates but we haven't seen logic
2560s frigates do particularly good this
2561s tournament so I'm not really I'm not
2563s expecting to see armor here any any
2565s thoughts on that moderator about
2567s logistics freak it's like they've been
2568s kind of hit or miss some tournaments you
2570s see quite a lot of them uh especially
2571s when you could bring like say two
2573s deacons uh without the point inflation
2574s now with the decantalia sometimes people
2576s maybe think twice about it
2578s um versus these Tech Two Logistics Crews
2580s or even tech one Logistics Cruisers
2581s what's your thoughts yeah so a lot of
2583s the reason that kind of these uh Max
2586s threat or we call them pseudo dad comps
2588s don't really run the logistics frigates
2590s is because the frigates have difficulty
2593s keeping up with and getting on top of
2596s the range of these Cruisers the benefit
2598s of this Cruisers is you can spread out
2600s you know you don't have to be balled up
2602s with you can make it so that it's very
2604s hard to you know catch them all at once
2607s and the problem is that if you spread
2609s out in these Cruisers as you're supposed
2610s to
2611s well your frigates can't have the rep
2613s range they're not a Tech 2 Cruiser
2615s that's got you know 50 to 70 kilometers
2617s of repair so if you want to commit to
2620s that well it's like okay I have to now
2622s bring his arm but the problem with his
2624s arm is a it's more expensive than a
2626s guardian owner neros which is already
2628s very heavy and it takes time to spool up
2631s and you need snap very quick reps if you
2633s want to do things with the battle
2635s cruiser core so uh these frigates tend
2638s to be better in this kind of heavy armor
2640s higher Battleship core which has fallen
2643s a little bit out of favor compared to
2645s the max threat comp yeah worth noting um
2648s in the rules you can bring one armor
2651s sorry one Logistics Cruiser Tech One
2653s tech two whatever it doesn't doesn't
2654s really matter are two Logistics frigates
2657s uh you cannot bring to these cruisers
2659s for example you could not bring three
2660s fragrance you can't bring one of each
2661s that's what the rules say
2663s um you know you might think hey just
2664s bring two and irises and just kind of
2666s wrap each other uh I imagine that would
2668s be kind of dull as we just watch a bunch
2669s of videos I'll wrap each other for 10
2671s min it's uh but who knows maybe we'll
2673s see that in some future not one that I'm
2676s gonna be part of for sure
2678s um all right let's hand over to uh fear
2680s of Viner and the Basilisk for till
2682s Doomsday versus uh death
2686s foreign
2690s my name is fear Vana joined by the
2693s Basilisk and on the red side we have
2697s till doomsday who have brought a what
2700s looks to be a shield kite setup with
2702s navy Scorpion and Nighthawk I'm gonna
2705s take another look just to make sure I
2708s think this is a rush so this is you're
2711s right your microwave Shield brush
2712s they're in a zero as well I mean that's
2713s the dead giveaway here this sculpt maybe
2715s pops up on the beacon when you do that
2717s you've got to be very confident about it
2719s I mean you don't want to come up in a
2721s rush and suddenly you encounter a Russia
2722s rush and you're Rush is in trouble
2725s yep so I'm taking a look at the scorp
2727s maybe just to see what it's got on it
2729s those are Torpedoes so yeah this is a
2732s very rushy Rush up against uh blue side
2735s it is bright side of death
2737s and they brought Le Shack balgorn
2739s Redeemer so lots of control lots of
2741s damage but the attack bar is much larger
2743s uh for the side of till doomsday and
2746s they are beginning to rush in uh that
2748s torp scorp Navy is gonna do a lot of
2750s damage and they're going on the Redeemer
2751s first that redeemer is held and he is
2753s going to die I think that's this is such
2755s an overwhelming amount of DPS coming in
2757s from this Shield brush team I mean look
2758s he's already going down to a third armor
2760s and that Ball's not even fully
2762s potentially realized yet they've still
2764s got a lot more girth left to give
2766s yeah I mean that control bar is
2768s absolutely massive they're trying to get
2769s these newts down running the Navy
2771s scorpion just turn off his hardeners as
2772s best as he can but they can't turn off
2774s the damage because torpedoes do not
2775s require a cap uh also noted this is an
2778s onyx so a ham Onyx something that we
2780s haven't seen basically since I'd like to
2782s say Alliance open at 17 uh really but
2786s we're seeing it here the ham hick
2788s very quickly I'd like to see them do the
2790s battle going next and they do
2791s immediately switch the webs onto the
2792s Battleground I'm just going to try to do
2794s the same thing here just go straight
2795s through him and it will just be the
2796s Little Shack and the support Wing left
2798s then and that should be a cleanup job
2799s for you know this fairly extensive mid
2801s sort of mid-cruiser range that uh till
2804s doomsday have brought
2806s yeah this is a very interesting Rush
2808s setup I don't think we see a scorpion
2810s Navy a torp scorp Navy uh all that often
2813s but up against other battleships
2815s especially triple Battleship tour uh
2817s core torp battleships do so much damage
2819s and unlike leshack which eventually does
2821s more than torps once it's spooled up
2823s that damage is all instant so as this
2826s battle Gordon goes down into 35 armor
2828s remaining they're gonna trade two
2830s battleships for one because the Scorpion
2832s Navy once again has that Shield resist
2833s bonus and then their low ends can deal
2835s with this little Shack as they please
2836s absolute Master stroke in uh comp
2839s selection from till doomsday for this
2842s match
2843s yeah I mean if they could if they had
2845s done maybe been able to screen off stuff
2847s more at the start Focus their webs more
2848s quickly but it seemed I mean it's a bit
2851s of a risk as well from Bright Side of
2853s death to bring their stuff in so closely
2854s if you're in a battle going on a
2855s redeemer
2856s you should know that you can be
2858s vulnerable to this kind of approach and
2859s bringing in your Redeemer at 10 you're
2861s asking for trouble
2863s yeah and right onto the shack goes tell
2865s doomsday they do not care about their
2868s dead scorpion Navy issue because their
2869s attack bar is still massive uh the
2872s entirety of their team does more damage
2874s than a fully spotless Shack right now is
2877s what the attack bar is saying and even
2879s though that control bar is still pretty
2880s high and there's a lot of local rep
2882s available on the shack plus they sell
2884s the decantolia available it is not going
2887s to be enough to deal with this ham Rush
2889s till doomsday uh this is a team that
2893s last year were uh I believe one and two
2897s they got knocked down in the lower
2899s bracket by Brave as they were called Big
2901s yikes then a little bit of history about
2903s them as well they were part of locals
2906s primary alongside uh the team that
2908s became lock Ranger drawers last year now
2910s White Flag so there's a little bit of
2912s history between those two teams but they
2914s split uh following anger games five and
2917s as we see here they still are a very
2919s strong team even if they aren't hydrous
2921s practice Partners like they their
2923s English-speaking counterparts
2925s yeah I mean this is a strong performance
2927s and people have been rating beats up
2929s pretty highly as well there's always
2930s talk about you know be still picking up
2932s some vital remnants they you know they
2934s turn up every year they put up a solid
2935s showing they're by no means pushovers
2937s um but yeah so till doomsday coming in
2939s and taking this game off them in the in
2941s the you know the loser bracket where the
2942s pressure is on is impressive it's a good
2944s showing
2946s yeah I'm not even bringing a flagship or
2947s anything like that and uh the other
2949s thing is this comp when you see a
2951s torpedo Battleship typically that signs
2954s as a Flagship killer comp right
2957s um this is the number one thing that
2958s they're designed to do yes it's
2960s miscellaneous Russian stuff like that
2962s but it's to kill battleships they
2964s thought bright side of death was going
2965s to bring their Flagship in this
2967s particular instance they did not instead
2970s they opted for a triple Battleship setup
2972s with a lot of control not a lot of
2974s damage outside of the shack and they
2975s were able to take advantage of that
2976s regardless because once again torp's
2978s Corp Navy very tanky and a lot of damage
2980s yeah it's just a big a big wall of stats
2983s really just Health damage it doesn't
2984s really need to move too fast
2986s um you know it's got reasonable range on
2988s the torps and it does huge damage you
2989s don't want to kill it but you mean you
2991s kind of have to kill it because
2991s otherwise it's just going to keep
2992s hitting you
2994s um so not not really any good choices to
2996s be made when you find yourself in that
2997s position with a a Nighthawk and a
3000s low-key sat 10 kilometers off you when
3001s you land and they uh they want blood
3005s yeah uh once again this is a uh I mean
3008s it's a bit of a cheesecamp when you
3010s think about it but if it's on but in the
3012s right matchup it absolutely dumpsters
3013s which is what we see here that's the
3015s whole point of cheese right we saw last
3017s match uh the same kind of thing happened
3019s uh pseudo tanker is typically considered
3021s a cheese comp as well uh something that
3023s you want to take into some sort of
3024s Shield kite setup I think when they
3026s brought that they thought that uh
3028s perhaps there was going to be a flag
3030s bargast uh from temples calcif being
3033s used and in that case uh that would have
3035s been a good thing for them because they
3036s would have been up against Shield kite
3037s and that's very good matchup for uh the
3041s uh triple cruise missile uh pseudo
3045s Tinker setup here we see another form of
3047s cheese kind of this Flagship killer big
3049s Battleship killer uh Shield Rush up
3052s against a purely uh battle cruiser and
3055s Cruiser Shield Rush this loses because
3057s you don't get the application from the
3058s torps uh and you actually have fewer
3061s damage dealing ships uh but as we see
3063s here in the right match up it works very
3065s well yeah I mean you can call it cheese
3067s I say if it's
3069s if it's stupid and it works it ain't
3071s stupid you know
3073s um
3075s it's good you know this is an apex com
3079s this is one of the best comps
3082s uh it's cheese but it's good cheese
3085s right it's like it's like a it's like a
3087s finely aged uh gruyere you know
3092s picking the French cheese to uh take off
3096s my British co-caster you know
3098s so they all just gonna slowly Whittle
3100s away at this at this low end so what
3101s does this mean next for these teams
3102s bright side of death unfortunately are
3104s out they win nothing they go home they
3106s lose goodbye till doomsday we'll proceed
3109s to face the loser of paper numbers
3112s versus the tuskers so I mean that that
3114s match up in itself is going to be
3116s brilliant and then the one the resulting
3117s one between the loser of that and until
3118s doomsday is also going to be a real
3121s Barnstormer
3124s yeah uh nothing about Tim doomsday I
3126s think I mentioned on it they are French
3127s speaking uh predominantly I don't know
3130s if their comms are fully in French or
3131s not but uh if they end up facing against
3135s paper numbers it'll be the French
3136s speaking team versus the German speaking
3138s team uh which will be uh quite
3140s interesting to have a little Europe on
3142s Europe action
3144s skybreaker oh no come on we don't we
3147s don't need to go that way we don't need
3149s to go that way it's a little friendly
3151s competition you know it's like it's like
3153s the eve Olympics right you've got the
3156s German team versus the French team and
3158s they just happen to be shooting sporting
3160s missiles at each other friendly missiles
3162s yeah missiles of Love yeah yes
3165s look killings is a means of
3168s communication Taza yeah okay
3173s no what no you're not I'm not even gonna
3176s get a reaction for referencing like one
3178s of the greatest CCP music videos of all
3180s time understandable you know yeah okay I
3182s accept your defense let's move on
3185s the MGD the uh come on
3190s the spell addiction does have the orange
3192s thing on them so he is no he doesn't
3194s actually never mind he's not he's not
3196s boundarang
3197s there's not even a flag you don't need
3198s to loot it and you're not brave and
3200s you're not role-playing Brave come on
3202s I mean yeah but
3206s I'm not saying we let that guy go to
3208s loot the field I'm saying we'll let that
3210s guy go because he asks to do it all
3213s right and also
3215s and also looted the field but I mean we
3218s didn't know we didn't have salvagers fit
3220s to our Flagship I mean it would really
3222s be brave if we had soccer you want to
3224s meddle for that or something I mean you
3226s could you could have been more forceful
3227s in killing him or put it that way
3231s the spell addiction just flying around I
3234s want to see him go over the edge of
3235s glory we haven't seen anyone go for the
3237s record uh this particular tournament he
3240s is flying straight for that mjd Beacon
3243s maybe he goes for it he just kind of
3247s yeah yeah yeah it went wrong no you
3250s could just go over the record come on
3252s put your name in the history books take
3255s down goon swarm who has the record for
3258s some reason
3261s okay you know make it even further from
3264s Casper's reach
3266s one minute left until we can end this
3268s suffering
3272s getting in and he's gone 4.2 K that is a
3275s fast man addiction
3276s wait they're hitting him
3278s yeah
3280s there's a heart growing after him right
3282s now
3283s come on do it
3286s 84 go for it go for it
3289s 85 85 stop turning
3293s come on I think damage is off Phil oh
3296s drones are catching up drones are
3297s catching up fed maybe hobgoblins on the
3299s case bit of damage in 64 Shield he's
3301s going down
3303s uh I mean I don't think hobgoblins can
3305s really addiction because the value takes
3308s so long
3309s uh 20 seconds
3311s these are still medium drones up against
3314s the Interceptor 69 Shield hey we like
3318s that one
3320s 10 seconds is he gonna live it's an
3324s armor shirt surely
3325s I mean I guess they just don't want to
3327s get 100 pointed but I feel like yeah
3329s bright side of death this is the team we
3332s expect to do well but going out O2
3334s definitely a surprise kind of shows the
3336s caliber of the teams we have in the
3338s alliance tournament this year that uh
3340s teams that we expect to be towards the
3342s top end up getting taken down early with
3344s that we're gonna tend it to the break
3346s and then to the desk to bring us into
3349s the next match
3367s [Music]
3370s thank you
3383s foreign
3395s [Music]
3401s [Applause]
3402s [Music]
3403s [Applause]
3405s [Music]
3428s foreign
3429s [Music]
3438s exiting Alliance tournament 19 except of
3442s course for our lovely malediction pilot
3443s there he survived he gets to go back to
3446s station with his maladuction and tell
3448s the rest of the team to stop being so
3450s bad and to just stop dying uh that's his
3452s advice for this thing he survived why
3454s couldn't they
3455s um so Bart what happened there looked to
3457s me like I mean torpedo
3460s battleships what was going on there was
3463s a torp scorp yes it's fun to say torp
3466s scorp uh so basically right side of
3469s death brought a triple armor Battleship
3470s setup which
3472s um not particularly great uh they did
3474s bring a really cool one because it was
3475s kind of neat to see a redeemer and a
3477s balgorn that's a lot of newts we don't
3479s see redeemers all that much in the at
3480s though you know there's a couple
3482s different reasons for that but uh they
3485s got wrecked completely by a torp scorp
3488s and a shield Rush that warped in at zero
3490s and just applied Mass amounts of damage
3492s at Torpedoes we don't see them a lot
3494s because they're very short range but
3495s they're incredibly High DPS the only
3497s thing they can really apply to his
3498s battleships but thankfully uh bsod
3501s brought three of them so they worked out
3503s great yeah that's sometimes one of those
3505s type those comps would be something
3506s different to do is cheese comps because
3508s they can do one thing really well and if
3510s you're important happens to bring the
3512s right comp for you to execute against
3514s then fantastic if not you're just kind
3517s of left looking like an absolute lemon
3518s in the middle of Arena she's like man
3521s really wish I brought something else
3522s right now in this case uh of course the
3525s cheese worked and they get to move on so
3527s doomsday I'm sure we'll be very pleased
3528s with that beside quite a quite a good
3530s team a lot of tournament pedigree
3532s clearly we're the crowd favorite so just
3534s looking at the uh the twitch Channel
3536s points 89 of you put your channel points
3539s on rise to the death 1.7 million Channel
3541s points and only 11 had faith in till
3544s Doomsday well that fate has been
3546s rewarded 10x uh anyone who put Channel
3548s points on that has been uh has been
3550s granted 10 more courtesy of all the
3552s people who put them on bright side of
3553s death I'm sure uh the the till doomsday
3556s truthers will be super happy to hear
3558s that
3559s now Bart you said that looked like a
3562s flagship headshot comp tell me actually
3565s no mod you tell me about that what's
3567s that what's a flagship headshot comp
3568s okay so sometimes we see usually in like
3573s a best out of three game or a team that
3577s is in the lower bracket and is just very
3579s spiteful and they think they're gonna
3580s lose anyway what if we just bring all of
3583s the damage and we bring something very
3585s cheesy like Bart was saying we decide
3587s hey let's go and we're gonna go bring
3590s tort bombers we're gonna bring torp
3592s everything we're just gonna go all in
3594s and there's no possible way that one
3596s ship even a very well tanked Battleship
3598s can survive and you'll lose because you
3602s all in it's a cheese you're only trying
3603s to kill one thing but the problem
3607s is that when you bring free battleships
3609s like Bart was saying your comp is
3611s actually just not that good so you can
3614s run head into a headshot comp like that
3616s and then you lose anyway so it makes
3619s more sense in the best out of three like
3621s I was saying where hey you know maybe we
3624s really really can't beat that comp if
3626s it's got your flag you know Bargas but
3628s if we get rid of it we'll sack this game
3630s and try to win the next two without that
3633s and we have our flag so it can be kind
3636s of mind gaming 3D chess but yeah it
3639s worked out today it worked out it did
3641s indeed uh and we'll find out if uh it
3644s works out for any more teams throughout
3645s the rest of the day because we've got
3646s plenty more elimination matches to do
3647s our next one is Darkseid versus Rusty
3650s hyenas Clan so let's take a look at the
3651s bands for that
3655s all right dark side going for the Osprey
3658s Navy issue the chemical Navy issue the
3661s bar guest and the Scimitar restoration's
3663s Clan Banning out the Nighthawk the Loki
3665s the Blackbird and the Scimitar and then
3667s we have some some trickle bands here uh
3670s and that is the celestis for Darkseid
3672s and the guardian for Rusty Hiatus Cloud
3674s I feel like there's a lot of Shield
3676s ships being banned here compared to what
3678s we've seen uh in previous bands but what
3680s do you think yeah there there is a lot
3682s of Shield ships in fact uh I would say
3683s not all of the viable ones but almost
3686s all of the viable ones both for these
3688s sort of heavy missile kite style setup
3691s and the uh kaldari ham Shield Rush have
3694s been banned out here uh Banning the Loki
3697s out makes it like that's like kind of
3699s the Cornerstone of a handbrush because
3700s it gives you the long range webs and a
3703s ton of DPS uh the Nighthawk also a very
3705s powerful Russia but it's also kind of
3707s the key ship for the heavy missile kite
3709s all that being said you could actually
3712s do some kind of weird janky stuff like
3714s this signal to me the dark side is
3716s saying we really don't want to deal with
3719s a heavy missile kite or a shield rush
3720s but maybe that's them mind gaming like
3723s we're we're on day two this is when
3725s people start doing weird stuff like we
3726s just saw it last match where they're
3728s like haha we're going to bring torps
3729s like this is when maybe Dark Side bands
3732s out the shield rush and takes the shield
3733s Rush
3734s just putting that out there yeah I
3736s wouldn't I wouldn't put it past the team
3737s like dark side they'd have a lot of
3739s pedigree a lot of extremely experienced
3741s Pilots we see here on the screen right
3743s now I mean look at that win to loss
3745s ratio uh winning 23 matches to just 10
3748s losses and some extreme veterans there
3751s people like Pandy and fafi wafi have
3753s been around for a long time a number of
3755s the guys in this particular team went
3757s across uh to vidriviled it many years
3760s ago they won two Alliance tournaments
3762s back to back uh vitra since uh closed
3764s its doors a number of them have returned
3766s so this team
3768s um has quite a few multiple Alliance
3771s Tournament winning pilots and captains
3773s on it they are a very strong team not to
3775s be under uh underestimated and look at
3778s the last losses they've actually
3779s suffered we form Volta uh you know a top
3782s three team last year top two the year
3783s before truth on a light last year's
3785s Champions uh the beat Paper numbers are
3787s pretty solid team they lost to uh
3790s templates but then we're going back into
3791s alliance tournament uh 18 and 17 at that
3793s point so really really strong team it's
3797s unexpected that we see them at this
3798s point in uh in the elimination bracket
3800s it's only about Richard coming up
3801s against we form Volta yesterday where
3803s they got knocked down here in a very
3805s intense match uh with uh ECM uh winning
3809s the day uh dark side in fact both sides
3812s bringing flagships right now so Rusty
3814s Hyena's bringing a flagship Navy getting
3817s I believe and a flagship Vindicator for
3819s Darkseid so this is double Flags uh Bart
3823s uh what do you think about double
3824s flagships I mean this is this is the
3825s time to do it right like you you lose
3828s this match you're gone uh double
3829s flagships is awesome because I'm not
3831s going to say 100 but like there's like a
3833s probably 99 chance we see at least one
3836s Flagship death uh and it's pretty cool
3838s because like these Vindicator flagships
3839s it's kind of a weird pick
3841s um the the most picked flagships this
3843s year is Bargas second would be Navy
3845s again and then third I believe is The
3846s Vindicator uh but vindicators when you
3849s are able to put those officer guns and
3851s officer damage mods they do absolutely
3853s insane DPS like the ship can
3855s single-handedly if properly piloted just
3858s wreck the entire enemy line in minutes
3861s so I I'm a huge fan of Vindicator
3863s flagships I don't think it's the best
3864s one but I think it's gonna be super
3866s awesome to see one well I do know who
3868s Eve online's number one Flagship
3871s Vindicator uh pilot is and that is
3873s Wingnut cross he is probably ecstatic
3876s beside himself with Glee to see a
3878s flagship Vindicator on the field right
3879s now so let's hand over to heaven jintan
3881s and see who takes this w
3888s g'day there mates welcome to the arena I
3889s feel like everyone is trying to steal my
3891s hand in marriage because both teams have
3892s brought a Vindicator but faffey has gone
3894s even further Beyond and he's brought a
3897s flag Vindicator meanwhile in the
3899s opposing team we also have a uh flag
3900s what are you looking at Jim yeah it
3902s looks like we've got a really
3903s interesting match up here with a two
3904s Battleship core mixed with a control
3907s comp being brought here by Darkseid
3909s going up against a triple Battleship
3911s really heavy DPS set up here from Rusty
3914s hyenas that Dominic's Navy issue is
3916s going to do so much damage to the second
3917s as drones go out
3919s um I've got to say this is going to be
3921s really interesting and it's going to
3922s come down to whether or not um Darkseid
3924s can properly leverage that curse if they
3926s can use that curse to make one of those
3927s battleships effectively obsolete they're
3930s going to win this match because
3931s following on from that it's newts are
3933s going to be so able to turn off those
3935s frigates from Rusty Hyena's Clan once
3938s you get later on in this match that
3939s Deacon that Thalia they're gonna have no
3940s rep power left
3942s interesting note as well is that the
3943s flag of atoha in the Armageddon Navy is
3946s also has no guns
3947s which means instead of having a curse
3949s they basically have a full long range
3951s maximum suck Newt getting
3953s so this is wow this is honestly both
3956s teams have brought basically the same
3957s thing but with different you know
3959s different ships fitting the same role
3960s but this is going to be when they go
3961s it's gonna be crazy but God just two
3964s vindicators I'm so excited about that
3966s let's go
3968s yeah the thing about the the newts on
3971s that Armageddon Navy issue is that they
3972s get the range bonus the same range bonus
3974s that the regular Armageddon does and
3976s that means you can reach out and touch
3977s things at 70 plus kilometers and you can
3979s still mute out frigates even at that
3981s range it's so potent at keeping things
3984s away from you and you can see that
3985s already being in use here being used to
3988s turn off that and curse and just stop uh
3991s as many of those TDS from coming out as
3992s possible
3993s I kind of feel like feel like it's like
3995s a flag getting Navy has the potential to
3997s kind of be a curse killer it's just
3999s basically just turns the curse off of
4000s course it does mean you're using a flag
4001s for that role but there are very
4003s precious few ships that can really just
4005s kind of counter the curse directly it's
4008s just this is going to be brutal they
4009s actually currently everyone's playing uh
4011s games at the moment but one of these
4013s Vinnies decided to scream in this is
4014s going to be crazy Madness
4017s yeah they're taking an interesting path
4019s here curving towards the center of the
4021s Arena it looks like they're trying to
4022s maybe use that Redeemer to occupy the
4024s space that uh the triple Battleship core
4027s is going to have to move into
4032s both teams just trading pot shots back
4035s at one another the um obviously the
4037s longer this goes on for though the more
4038s Rusty hyena Clan gains from it because
4041s that curse is not being fully effective
4042s at this range it's not able to use its
4044s Newt to really attrition down the
4046s capacitor on some of those smaller ships
4048s from Rusty
4050s I just I feel like the princess had a
4052s tournament right now someone's trying to
4053s win my hand in marriage because both
4055s teams are bringing the vindy and it's
4056s just they'll play it as carefully as
4058s they can like everyone's just playing it
4060s really slow and smart which again you
4062s meant that you're a Vindicator you are
4063s in a rush ship it doesn't mean you have
4064s to rush now you can Rush when it's time
4067s and to be fair both teams are staring
4069s down the barrel of an absurd amount of
4071s looting power
4073s yeah
4074s you gotta find the right moment to
4075s strike and honestly for these
4077s vindicators there's actually a very
4078s small window of things considered but
4079s you can actually see the Domi Navy is
4082s starting to approach in so maybe he's
4084s trying to fall there we can request as
4086s well as the back lines it looks like
4087s they're going for that um arbitrator
4089s potentially they might be able to pick
4090s him off no no no no no
4092s pulling back towards the center here
4094s there was a moment there where I thought
4095s ricorice might be able to snatch the
4097s back end of the composition but looks
4099s like nestat's moving in film Force
4100s though look at that he's uh fluffy raffy
4103s and The Vindicator he's completely out
4104s of the way they can't use his 90 Webster
4106s screen this Vindicator he's gonna get
4107s right into the back lines potentially on
4108s top of that curse and you know what
4110s happens if a Vindicator gets on top of a
4112s cursor right winglet oh yeah as long as
4114s he Cycles his new is a cap booster
4116s correctly he can kill it but do it wrong
4119s and that curse will turn him off so it's
4120s it's honestly it's great to see like
4122s kind of well-flow well skilled Parts
4123s trying to engage in this kind of
4125s scenario it's because both have the
4126s potential to basically remove the other
4128s one Again Sam palisher here in the Magus
4130s has screened them successfully
4132s um The Vindicator is now just kind of
4133s locks down there in the middle of them
4134s this might be the opportunity that
4136s Darkseid needed to really leverage that
4138s power
4139s I've got to call this out Rico in the
4141s Confessor is it the back line he went to
4143s go tackle the Arby he tackled it and
4145s then the Armageddon Navy got close the
4147s flag getting Navy and he's gone all
4149s right then cool and he starts tackling
4150s the getting Amy instead so this the
4152s Confessor potentially had the
4154s opportunity to well I mean we can still
4156s reach out and new people but he can
4157s hopefully keep them out of optimal range
4158s of their notes right in the back line
4161s that's beautiful
4162s I gotta tell you that it's always really
4163s tense though that Confessor is probably
4165s living off just the capacitor that a one
4167s you know not small nuts is affording him
4170s just spamming that um scrap button
4173s hoping you can get as many enough Cycles
4174s off of it to really impact the fight
4177s obviously crazy to see a comp with so
4180s much potential DPS with two Vindicated
4182s and bounces on the grid everyone's
4184s playing it really slow and smoke seeing
4186s a hyena and Thalia they're trying to be
4187s pressured in the back line Dominick's
4189s maybe actually starting to take some
4189s real punishment now so this we might be
4191s finally about to start actually yeah
4193s there's a redeemer Pandy directly on the
4195s Dominic's Navy this could potentially be
4197s the uh the start of the landslide here
4199s yeah here go all of those newts from the
4201s curse as I said earlier they've they've
4203s been in range now they've been in effect
4204s for a little bit here and it's starting
4206s to take effect to hyena going down I
4207s think the failure is going to follow it
4209s very very quickly here I think the hyena
4211s was full of indicator
4213s shoot that high you know I'm pretty sure
4215s he was nice and webbed by Fairfield so
4217s oh man that hyena gone that could start
4219s with the snowball you can really see
4220s Thalia better go down Chris swap did you
4222s about to go down Dominic's name is being
4223s chunked and I think the vindicators
4225s might be about to brawl together no
4227s don't mind they're going past each other
4228s I think but thankfully
4229s yeah the issue here with the rusty
4231s Hyena's comp is that they now have
4233s basically nothing here to threaten that
4235s aniros with they need to lock that neros
4237s down to be able to maneuver their
4239s battleships into position onto it to win
4241s the win the long game now that one of
4242s their Logistics frigates is dead and
4244s they have pontifax and make us to do
4246s that and there's easily enough tackle
4248s here on the dark side screen to just
4250s lock those things down and take away any
4252s hope that Rusty hyenas have of winning
4254s the match away from them I I understand
4256s the playing smile I understand the
4258s playing slow at this point
4260s you've got a um a flag again Navy you
4263s and you've got a Vindicator you just
4265s have to send it at some point like
4266s there's we can't play Slow anymore
4267s they're pulling our team apart go just
4270s go just just try with everything you've
4272s got overheat void and pray
4274s at the moment I was tackled by Omega so
4276s they might not happen
4276s [Laughter]
4279s yeah there's still every possibility you
4281s know this you know they could still be
4282s ECM drones they could still be any
4284s manner of things that might allow them
4286s to slip through but there's a Magus down
4288s one more one more possibility in
4291s the flowchart just drifting away there
4293s for Rusty hyenas Clan even though that
4295s Dominic's Navy issue is tanking like the
4297s Dickens that active rep bonus that they
4299s get is just it gets is just astounding
4302s even in a uh con constrained numbers
4304s format like this
4310s edema and which he is about to be there
4312s he's kind of crawling over this could
4314s potentially start tearing this over
4316s because the removing the demon will give
4317s them back the neuter benefit here of the
4319s Gideon they'll be ahead of new power
4321s so they might at least they could
4324s potentially still get kill here I
4325s suppose that that that's every
4327s possibility exactly I I don't it's not
4330s likely but you know if they could get
4332s the Redeemer down it could start to
4334s Snowball the other way but arbitrary is
4336s going down the Dominic's name is still
4338s holding on for dear life
4340s I don't know maybe I'm a hopeful man I
4341s like seeing Winnie's kill things but it
4343s might look like it's only going to go
4344s one way here yeah the problem here
4345s though is really that that Armageddon
4347s Navy issue has effectively no DPS now it
4350s there's no point even locking it in
4351s place here really the the only threat
4354s that it has is getting on top of the
4355s aniros getting into right Prime range of
4357s it and turning it off but it doesn't
4359s look like to be like that's going to be
4360s particularly possible arbitrary this
4362s could be a crazy idea right so the good
4364s Navy is free no one's tackling as you
4365s say he could be bumping the opposing get
4367s uh Vindicator away and bumping his
4369s friendly Vindicator towards the Redeemer
4371s I mean why not you got you don't need to
4373s be in a particular position you start
4374s using your ship as a Battleground start
4376s playing uh grid control there we go you
4378s can actually watch
4380s Navy issue into new range of that near
4383s us there we go that could be it that
4385s could be a route
4390s hey give it a try you gotta gotta go for
4392s something as a fortunate Vindicator
4393s starting to lose arm remarkably quickly
4395s they just switched off of the Domi Navy
4396s which honestly to me is kind of crazy
4398s but fair enough the video is not tanking
4400s as well as the dummy Navy is
4403s no if that does go down that will be 100
4407s game I don't think they're not gonna
4408s make it anymore I think it's it's done
4410s there's nothing I can really do
4414s yeah you got to give them credit though
4415s this was a very well put up fight they
4417s definitely came in with a risk of
4419s killing a few key ships that here and
4420s there but uh overall a lovely little 100
4423s zero Victory potentially here for
4426s dark side if I can clean this match up
4428s yeah I love as well again they basically
4432s brought what is rush comes with control
4434s it doesn't mean you have to rush you
4437s pick your time and as you can see dark
4439s side you know waited wait for the moment
4441s picked a few ships apart and then hit
4443s them with everything they had and at
4445s that point it just started falling apart
4446s in Rapid order you can you can use a
4448s rushcom slowly methodically and pick the
4451s right targets and when you've got a
4453s flagship Vindicator you can rush
4455s anything
4458s absolutely those webs just Reach Out
4460s touch people and then apply the
4462s handbrakes for you just nothing you can
4465s do once those things get in range
4468s well uh I will say this is fulfilled all
4470s my wishes and desires for the entire
4471s Alliance tournament I get to see a flag
4473s bendy fighting of Indy this is beautiful
4475s and glorious there's a minute left the
4477s guy the Navy could try and tank until
4479s the match ends the not they'll lose a
4481s flagship but I believe that means that
4482s Flagship vending Fielding teams are 100
4485s win rate currently they should as they
4489s should The Vindicator is definitely the
4491s best ship yep definitely I'm not
4493s exaggerating
4495s definitely
4497s I think he's gonna die yeah he's gonna
4499s die right it's going to be a question
4502s at this point because you don't get any
4504s you get you know precious few seconds of
4506s domination to actually grab stuff dummy
4509s have you push the indicator so we can't
4511s kill him shoot the wreck go on come on
4514s do it
4517s come on it's right there you can do this
4520s we believe
4522s also I love the idea of the officer uh
4524s the flagship Vindicator is next to the
4526s flagship kidneys they're not shooting it
4528s ah they looted it
4530s [Laughter]
4532s five seconds the match is over big big
4535s respects to dark side it is not 100 zero
4538s but it is close enough very very very
4541s well flown and with that we'll go back
4543s to the studio and see what they think
4553s thank you
4559s [Music]
4563s [Applause]
4569s are you ready yeah see somebody's house
4573s on the way what do you think it would
4575s feel like if a ship worked through your
4577s house I might have some weird effect
4579s like imagine yeah sneezing like they get
4582s explosive diarrhea or something like
4584s that
4585s I like sneezing more yeah if he's out of
4589s your ass
4591s guys
4594s you started with the all right you know
4599s what jump there's never happened let's
4600s move on
4601s he's our secondary Target the city
4603s broadcasted if they're jumping now then
4606s we can
4607s [Applause]
4610s I want bubbles all over this big guys
4613s now do it now
4632s Darkseid showing Rasta Hyena's Clan at
4634s the door as they exit the tournament
4636s they also lose their Flagship Armageddon
4638s Navy issue at the end as well and what
4640s was actually an extremely exciting match
4642s uh it could have gone either way for a
4644s long time lots of positioning lots of
4645s like high IQ plays teams moving around
4647s just waiting for the moment to pounce
4649s right at the right moment mystical might
4652s joins me on the desk along with CCP
4653s convict Mr gomaid talk to me about
4655s logistics frigates versus a Vindicator
4657s especially a flag Vindicator yeah so in
4660s that match we saw two vindicators going
4662s up against each other I think the
4663s primary difference between the dark side
4664s team and the rusty hyenas team was the
4667s fact that the
4670s Rusty hyenas team had two Logistics
4673s frigates so
4674s you have to keep in mind The Vindicator
4676s has a super strong web it can wipe you
4678s down by about 90 but it doesn't extend
4680s that far so with Logistics frigates you
4683s need to be super close to the Target
4684s that's being shot so essentially what
4686s dots I can do is they can put all their
4688s damage into you know a Vindicator for
4691s example and when the logifrix come in to
4693s wrap that Vindicator they can switch
4694s their webs over kill those logic
4696s frigates really quickly and start
4697s neutralizing the support Wing that
4699s reister Hayden has brought so I think it
4701s was just a very interesting technical
4702s match to watch in how both teams utilize
4705s their vindicators and their battleships
4706s I think Darkseid did it better and it
4708s showed because they actually managed to
4709s eke out the win at the end yeah the
4711s indicator is not a ship we see very
4712s often in Alliance tournament in fact we
4714s can throw up a graph and have a look at
4715s exactly how much it has been seen so 119
4719s wins 156 losses so it's not the most
4721s successful of ships but it definitely
4723s spiked a good few years ago uh twice
4726s actually I'm not really sure why that
4728s spiked early on perhaps mystical Mike
4729s can uh enlighteners absolutely not okay
4732s well that's that's lost to ancient
4733s history and then a little bit of a spike
4735s later on and then just a huge drop off
4738s the point cost of vindicators especially
4740s in the world of Point inflation and with
4742s the the rise of you know these Newton
4744s kind of uh matters where a ship like The
4746s Vindicator can just get really really
4748s ruined by energy neutralization and of
4751s course it works really well when it gets
4752s close up to somebody it's fantastic it
4754s just you know slaps that web on there's
4756s very little you can do about it they're
4757s very hard to screen as well because
4758s anything that can screen a Vindicator
4760s can be webbed by said Vindicator and
4763s then removed uh but you know extremely
4765s cap heavy both in tank and weapon
4768s systems so very vulnerable to that so we
4769s don't see them very often seeing two at
4771s the same time especially a flagship one
4773s as well uh exciting exciting to watch
4776s now as I mentioned joined on the desk by
4778s the wonderful CCP convict
4781s um CP conflict how are you today I'm
4783s doing very very well
4784s I have a proposal for you yes put on me
4786s I think that would be pretty neat if we
4790s and some of our CC friends got together
4792s in Iceland maybe September and we
4795s invited all of our friends
4797s we play Eve online to come and join us
4799s what do you think I've had uh not
4801s dissimilar thought myself CCP overload
4803s about that which is why we've decided to
4805s do exactly that so uh in September uh as
4808s you hopefully know by now we're having
4809s Fan Fest from the 20 21st to 23rd
4813s um and it's going to be at later this
4814s whole Arena again and now I'm gonna I'm
4817s gonna I'm about to say like it's gonna
4819s be you know the biggest ever which is
4821s exactly what you'd expect me to say but
4822s it's actually looking like it's going to
4824s be the biggest ever Fan Fest based on
4826s the tickets that we've already sold and
4828s um the venue actually has more capacity
4830s than the older venue of Harper and we're
4833s probably actually going to sell out uh
4835s in the next week or so just based on the
4836s way numbers are moving so if you have
4838s been planning on coming to Fan Fest this
4839s year in Iceland
4841s um you should probably get off the couch
4842s and buy that ticket because
4843s um we yeah there may not be any left uh
4846s in another only another week or two yeah
4848s I heard uh really not many left but even
4851s if we sold not a single more ticket
4852s today I have been told that it will be
4855s the highest attended Fan Fest ever in
4858s history of Eve online so all the Nerds
4860s will be there
4861s which yeah seems appropriate for the
4863s 20th and what you're referring to before
4865s is a really cool side event that we've
4867s cooked up for this year is happening the
4869s day before the official start of Fan
4870s Fest on the 20th we're doing the first
4872s nfsi which is the not Fan Fest shoot at
4875s Fleet we've got a Esports uh facility in
4879s uh Iceland in a town called Reykjavik
4881s which is like right next to Reykjavik
4883s just rubs up against it sorry copenhager
4885s which rubs up right next to Reykjavik
4886s and um we're gonna have 60 PC set up
4889s there this event is already sold out
4891s sorry but we're gonna have 60 PCS there
4894s we've got 50 players who are coming in
4895s we've got a bunch of CCP devs who are
4897s coming along and we're having ccpb uh
4899s Varian Stone Shard from Specter Fleet
4901s and chiati from the mpsi group uh
4904s funding even better with friends as
4905s guest FCS and we're just gonna all get
4907s in a room together have a big LAN party
4909s go roaming and Eve online have some
4911s beers and some pizza and it's just going
4913s to be a really really cool day of having
4915s fun with your space friends and
4916s spaceships on the internet I'm really
4918s looking forward to Fan Fest for those of
4920s you maybe in the regime before it's
4922s always an incredible uh opportunity to
4924s meet up with friends and enemies alike
4926s and uh and share a beer with them and
4928s then chat and share stories yes friends
4931s we're also changing the first day of the
4934s event because it was only a two-day
4935s event last year while we um got back
4937s into the swing of things this year it's
4939s extended to a three-day event again but
4941s the first day of the event is not
4943s actually happening at the main venue
4944s we're having it in a building called
4945s grosska which is the location of the new
4947s CCP headquarters and so rather than the
4950s old building which was just all CCP this
4952s is a much larger building with a
4954s beautiful big sort of like Atrium I
4956s guess you could call it in the middle
4958s um and there's like an auditorium there
4960s a really large function space for people
4963s to mingle and have some drinks there's
4965s like a little Club off to the side which
4966s we're going to have activities in as
4968s well so the first day of Fan Fest this
4969s year will be located at crossca and
4971s we'll have like guest speakers in the
4972s auditorium like the Oz and we'll be
4974s showing the videos in the auditorium as
4976s well as like meetings and activities in
4978s the the um the little Club next door
4981s it's going to be amazing and then the
4982s next day on the Saturday
4984s on the Friday is when we move into
4986s laodice and have like the the usual Fan
4989s Fest kind of
4991s um convention experience experience you
4993s used to with the CCP presentations and
4994s those kinds of things
4996s yeah I mean I'm getting emotional just
4997s like you thinking about it there like
4999s I'm super looking forward to it uh all
5001s right
5002s because I'm trying to suck my guts in
5003s and it's really hard to talk for a long
5005s period of time when you're just like
5006s holding onto your diaphragm not trying
5008s to let it all spill out well speaking of
5010s all spelling out I see already in our
5012s next match uh rockapella bringing a
5013s flagship Vindicator but before we get to
5015s that rocker Bell versus Exodus let's
5017s take a quick look at the bands as we're
5019s only a few minutes out from this one so
5021s rock apparel Banning out the Bargas the
5023s Osprey the extra executor Navy issue the
5025s EOS our next is going for the locate the
5027s curse the pilgrim and the Sentinel two
5029s teams and most people wouldn't have
5031s expected to be at all in one already
5033s this is an elimination match mystical
5035s night uh pretty standard bands any
5036s thoughts here I like the fact that we're
5038s seeing a pilgrim bam I think most teams
5041s just simply forgot that the pilgrim
5042s existed until it was mentioned a couple
5043s times on the desk and then frat brought
5045s it yesterday
5047s um as a bit of a surprise so we're
5049s seeing a lot of TD bands coming out from
5050s the Exodus team it looks like they're
5052s trying to remove both the mix of
5054s tracking disruptors and newts because
5056s typically we'd also expect to see
5057s something along the lines of an
5058s arbitrator ban if they really want to
5060s get rid of all the the dragon disruptors
5062s that they could go up against and from
5064s The Rook Capel team it looks like they
5065s are
5066s I'm not quite sure why they've banned
5068s the Osprey over everything else I don't
5070s know if they've practiced with the
5072s Exodus team at all or know a little bit
5074s about what the Exodus team has brought
5075s previously yeah so it's an interesting
5077s ban and we've I think we saw a banned
5079s yesterday as well but we can check that
5080s uh a little bit as it's time to go to
5082s the arena with our casters virina and
5085s the Basilisk
5090s welcome to the arena everybody and we
5092s have got an interesting matchup for us
5094s here we've got double the shack coming
5095s out from Exodus now this is I think a
5097s comp they have flown before an account
5098s that we've actually seen uh quite a few
5100s teams fall foul of using it it's not had
5103s the greatest success up against this
5104s very controller comp with a flag
5106s Vindicator from proxy a redeemer some
5108s blackbirds
5110s um there's extensive control Wings on
5111s both comps here so I wonder if either
5113s team is going to try and focus on
5114s getting rid of these command destroyers
5115s and just try and Whittle down those
5117s links because there's just going to be
5118s so much evil flying across the grid
5120s yeah those 90 webs on The Vindicator are
5122s going to be very nice to have as well as
5124s the newts on the Redeemer those are
5126s bonus for uh neutralizer amount unlike
5129s the tech one variant of the ship the
5130s Armageddon which is uh for range and the
5133s Dual blackbirds up against the Shacks is
5135s very very potent if the low Shacks can't
5137s kill one of these blackbirds before uh
5140s the other one's able to uh take their
5142s guns off of them they're gonna have a
5144s hard time killing anything in this match
5146s especially with these tracking
5147s disruptors coming out from this
5149s crucifier uh and the uh dance coming out
5152s from the celestis from Road Coppell I
5154s mean this is already I think just
5156s looking at the control UI here this is
5157s already a bad situation for Exodus that
5159s that carries was very very slow to even
5161s start moving I think 20 seconds into the
5163s match and he's they've probably lost you
5165s can see they've lost the control over
5166s here no damage being applied on the
5168s roadside they are losing this Magus
5170s though they are trying to trade for this
5172s hyena on the other side uh Magus catches
5174s reps there but yeah so the celestis
5176s managed somehow to lock up and get damps
5178s on the carries and the mawless without
5180s them being able to shut them down in
5181s return quicker obviously frigates gonna
5183s have faster Lock speed they should be
5184s able to win that war but the Celeste is
5185s Scotland both controlled and that is
5187s freeing up the TDS of the crucifier
5190s yeah really really nice play from this
5193s celestis obviously the control bar isn't
5195s too small either uh from the side of
5198s Exodus they've got double the Shacks of
5200s course which will have newts on them as
5202s well as uh as you mentioned the high end
5204s I was just gonna have the webs uh
5205s something to note Vindicator webs 90 uh
5208s typically we see some of the Richer
5210s teams bring things like gotens webs or
5212s Tobias webs uh some teams that have some
5214s level of money but a little bit less
5216s might bring something like a mazuros and
5218s other teams might bring faction so the
5220s range at which the webs lands tells you
5222s a lot about how The Vindicator is fit if
5224s it's 30 kilometers it's gotens are
5226s Tobias if it's like 25 it's one of the
5228s other officers than anything like 16 17
5231s kilometers is going to be faction so
5234s flag Vindicator does get a web onto the
5236s hyena who is webbing him back uh I do
5239s not estimate that difference too well
5241s but it does look because the high ends I
5243s would love them back that those might be
5245s in the 25 kilometer range at least but
5247s the problem is the hyena is still
5249s slowing down and as he's slowing down he
5251s is dying and that's an issue and I
5252s actually researched this yesterday in
5254s preparation for our match with Roe I
5256s needed to find out obviously as the
5257s hyena pilot I was faced with the
5258s potential of being in this scenario or
5260s flying a hyena against a flag Bindi and
5262s I think the flag bendy numbers uh I
5264s think it's 35k about 35k is the absolute
5266s max range you can get and you've got 40K
5268s or 50k I think with heat on the hyena so
5271s you haven't got a particularly wide band
5272s of range to play in and if you do get
5274s caught by that Mindy web for an extended
5275s period it can be very very difficult to
5277s get out again
5278s yeah but I mean bro Capel they lost
5280s their crucifiers so that is tracking
5282s disruption off the field for them it was
5283s their only dragon disruption ship does
5284s rape their slow Shacks a little bit more
5286s but these jams keep landing on a low
5287s Shack in the ineros uh remember
5289s blackbirds so they're gonna have uh
5291s probably three racial jams of each type
5293s something around that uh but among them
5296s might have even four yellow jams which
5298s is enough to really dig into uh the
5302s Double the Shacks from the side of
5306s Exodus but they did get first blood with
5309s the current their Confessor is going to
5310s be webbed and grappled uh the hyena and
5313s Vindicator have all pulled off of each
5314s other but the Vindicator right now is
5315s scrambled I Believe by the Confessor uh
5318s so this Confessor 90 webs probably dual
5320s 90 webs on top of them he needs to get
5324s the rest of his team on top of the
5325s Vindicator before he goes down or else
5327s his sacrifice is gonna meet for not and
5328s as I say that the Magus seems to be the
5330s target for these little Shacks yeah they
5332s need to deal with these links quickly
5333s and just try and regain some semblance
5335s of control here because this Confessor
5336s going down he's not getting out of that
5338s situation he's he is he just needs to
5340s buy time
5341s wait look no jams coming out no jams
5343s coming out from the side of road Capel
5345s the uh carries and the malls were able
5347s to burn away from the celestis uh enough
5349s to get away from his stamps put the
5351s damps back down on the Blackbirds and
5353s celestos themselves and now the e-war
5356s award is going in favor of Exodus so
5358s very smart piloting from this carries
5360s and mullus in order to do that this
5361s Confessor is staying alive right now
5363s through these on hero straps despite
5364s being wet down by this Vindicator uh and
5366s scrappled by the Redeemer at the moment
5368s uh so he's staying alive Exodus still
5370s have to lead the match and now they're
5372s under the Blackbird of Marie hoshino who
5374s at the moment there's only one set of
5376s jams going out onto vitone so this black
5379s bird they need to get jams uh
5382s counterjams on to save uh Rory right now
5385s yeah good call on the carries these
5387s Alfonso's made up for his earlier sins
5389s there by getting damp control over the
5391s celestes on the other side and it's just
5392s so valuable when you can shut off the
5393s jams the black roads as you say they
5395s need to count the gem work in Tandem and
5397s you know narrow down the damage that's
5398s coming in on any given Blackbird by
5400s using the jams on the other one as a
5401s tone it is quite difficult to set up and
5403s communicate when you get your when you
5405s get pressured here you know you're under
5407s pressure the communication is going to
5408s be quite tense
5410s and that Confessor does finally go down
5413s but I mean they've held the vindi
5415s killing it for quite a while but I mean
5416s it is now going to be freed up to try
5417s and put its webs on something else as we
5419s saw 35 kilometer webs now free to go
5421s roaming the arena for its next prey but
5423s this black matter really goes down
5425s very strong start to the match four
5428s Exodus this is I think I can't that when
5431s we first saw the cops land on field I
5433s think we favored the double blackbirds
5434s in all the shack but Exodus are playing
5436s this very nicely with their damps able
5438s to counter the ECM now there's only one
5441s black bird left and they can keep their
5442s damps onto the Blackbird and the
5444s celestis uh in entirely instead of
5447s splitting it among three e-warships
5449s there's damage going on arima and barel
5450s in the ineros right now I do not believe
5453s he's webbed he's only being painted
5454s right now so should be able to get out
5456s of this for the time being as the
5458s Confessor was uh really the only hard
5461s tackle uh from the side of Exodus they
5464s have a hyena but that is a much
5466s squishier ship
5467s yeah this is the difficulty from wrote
5469s as you've got this big lumbering
5470s Vindicator and he's got 35k webs it's a
5472s matter of getting something inside that
5474s 35k if you can if you get that magic
5476s number then great you can get on
5477s something you can close the gap and
5478s eventually kill it if you can't
5480s um you're in trouble so it's going to be
5481s on his Confessor kibbett in the Hibbett
5484s kalanikov in the Confessor to maybe get
5486s on top of something and just provide you
5487s know 10-15 seconds this guy scrammed
5489s come and get him the Lindy gets a bit of
5490s time Burns over gets up some speed gets
5492s that web on and then they can break
5493s through it
5494s so I was just able to get some uh damps
5496s onto one of the Shacks of vitam but
5498s remember very low in the ineros right
5501s now it's getting very sketchy because
5502s the black birds can't really break the
5504s spool at the moment and with one lashac
5506s free to get onto the ineros he will die
5508s no matter how many rep drones they get
5509s on top of them so once again row Capell
5511s trying their best and they finally are
5513s able to cycle some jams onto sabotage in
5515s a little Shack we'll see if they're able
5518s to uh break the spool and wrap that back
5520s up remember if you see the logo for the
5522s jam on these uh fancy UI that we see as
5526s we call it that means that their jam
5528s attempt is being made that does not mean
5530s a successful gym has been made and we're
5531s seeing Rima ambrell still taking damage
5533s right now yeah I can see the spool from
5535s what was shown on the stream the spool
5537s from both the Shacks is still continuing
5539s undeterred just the one Blackbird losing
5541s that Blackbird is such a critical loss
5542s because you lose so much of that jam
5544s pressure which you were going to be
5545s relying on your game plan is going to be
5546s we just keep jamming out the Shacks
5548s right just keep jamming little shacks
5549s and disrupt the spool and if you can't
5551s do that then the ineros is just
5552s eventually going to suffer under those
5553s beams
5555s yeah and in fact we did see a successful
5557s Jam attempt actually land on to sabotage
5560s uh as he was forced to shoot the
5562s Blackbird but vitam was still able to
5563s finish up the ineros this is snowballing
5565s very quickly now for Exodus on the road
5568s Capel these are uh both teams that have
5570s quite a bit of at history as we saw
5571s before lots of wins between the two of
5574s them uh row Capell though this year they
5576s lost their Captain uh lady Libya they
5579s went on to move to White Flag I think
5581s they took some team members with them so
5582s it's a bit of a rebuilding year for them
5584s going out O2 not the uh start to the
5587s rebuild that they necessarily want but
5589s they did it up against two very good
5591s teams and Henley Finn hiddenly Village
5594s Ninja Assassin Squad Esports and exodus
5597s yeah and now with just over two minutes
5599s remaining we eagerly await the contents
5603s of proxy as he spills his guts into the
5605s arena into the cold Dark Void of space
5607s and we will see what kind of looty
5609s goodies affected to that Vindicator and
5611s exodus may be about to come
5613s several billion richer
5616s perhaps it really depends on how Rock
5619s spell fit it I mean two minutes left uh
5621s it's entirely possible that they don't
5623s actually kill The Vindicator because
5624s probably some sort of Dolex type rep fit
5626s and they are just killing the low end
5627s right now uh is this for dinner and
5629s Vindicator really just can't do anything
5631s oh on their own without the rest of the
5633s control
5636s as upset as you that we don't get to see
5639s the kill mail I mean we do know there
5641s were officer Webbs because of the web
5642s range battle between him and the hyena
5644s it's probably gotens or Tobias webs
5646s based on that range 30 to 35 kilometer
5648s range that we saw
5650s um so
5651s it sucks that we're not gonna be able to
5653s see that uh some of these uh end up
5655s being dual officer web pits some end up
5657s being single officer web fit with a
5658s faction web we just don't know uh and we
5662s won't be able to know as only minutes
5663s left in the match and uh this Vindicator
5666s has made his way way away from everybody
5669s else because he does not want to lose
5671s and he's going towards the jump Beacon
5672s too he doesn't want to lose these
5674s modules it's a lot of money in this
5676s flagship
5677s yeah I mean maybe a little Act of Mercy
5679s from exercise would you what do you
5681s think would you show an act of mercy
5682s here
5684s every single time okay cool yeah okay
5687s we're on the same page I mean I'm from
5689s Brave you expect us not to see something
5691s yeah it was a bit of a stupid question
5696s just checking just checking out you
5698s didn't you didn't fall for my trap no no
5700s I mean they're under the Redeemer of
5702s warrior and winter 30 seconds left they
5703s should be able to kill him uh but once
5706s again Ro capella being knocked out in
5708s two Exodus will move on in to the next
5712s match I believe they are going to be up
5715s against the loser of
5719s truth on our light and barcode so that
5721s should be a fun match yeah uh as Exodus
5724s very storied team truth honor light very
5726s sorry team and barcode story does well
5729s but they're making the return after a
5730s couple years break the match is now over
5732s and we're going to send it back to a
5734s break when we return the desk will break
5735s down that much and bring us into the
5737s next match which will be uh the first
5740s upper bracket match of the day true
5742s thunder light versus barcode
5744s laughs
5759s [Music]
5762s [Applause]
5777s [Music]
5790s thank you
5798s [Music]
5818s thank you
5823s [Music]
5829s okay Sig you you are one of two people
5833s that couldn't listen and couldn't check
5836s bookmarks and find your own way out the
5838s route the entire route was literally
5840s bookmarked out to losac I bookmarked the
5843s 10 minutes in advance
5845s Exodus they're prolonging their run in
5848s Alliance tournament 19 at the expense of
5850s Road Coppell there will be no more
5851s spamming of the Mademoiselle they are
5853s eliminated from Alliance tournament 19.
5855s they do get to keep their Flagship
5856s Vindicator uh so they could sell the
5859s modules or articulate on TQ who knows uh
5862s what they want to do with it at least
5863s they didn't lose it and become an
5865s expensive killmail uh I'd say that's
5867s pretty pretty useful mystical might uh
5870s we would watch that go on there there
5871s was a bit of positioning and you were
5873s talking about the screening particularly
5875s of that Vindicator talk to me about that
5876s yeah so I think one of the pivotal
5879s moments of the match that we've just
5880s watched is the fact that the flagship
5882s Vindicator from the Rockefeller team was
5884s tackled Diamond by the Confessor of The
5887s Exodus team now the reason that this is
5889s important is it stops The Vindicator
5891s from being able to push in to The Exodus
5893s team start pinning down targets of
5895s opportunity that they want to shoot and
5897s the other reason I wanted to bring it up
5898s is that the Redeemer of the road Capel
5900s team wasn't in a position to support The
5903s Vindicator in getting rid of that tackle
5905s so we saw the Confessor remaining alive
5907s under Vindicator webs and damage for
5909s like three to four minutes until the
5911s Redeemer managed to get into range with
5912s conflag and contribute his damage as
5915s well to the Confessor once he did the
5917s Confessor basically disappeared and they
5919s could burn around the arena again but by
5921s that time I think they'd lost their
5923s crucifier
5924s um one of their command Desi's and a
5926s blackbird so they'd already lost a few
5928s important ships on their team and it
5930s kind of just snowballed from there so
5932s again it's all about positioning make
5934s sure that you're staying together
5935s especially if you only got a few key
5937s damage ships on your team because you
5939s need to be putting all of your damage
5940s into the same Target to ensure that you
5942s can freely move around the arena
5944s and actually achieve kind of some of
5946s your objectives to win awesome now Eve
5949s online famously it's a video game but I
5952s hear you ask out there in touchdown what
5954s if it wasn't a video game what else
5955s could it be well seems to be convict
5957s could you perhaps tell us yes it could
5959s also be a board game oh my God right
5961s there was actually an Eve online board
5963s game way back in the day called Eve
5965s conquests
5966s um and uh we decided it's time to
5968s venture back into those those lands
5970s because obviously a lot of Eva online
5971s players like to take Eve with them
5973s everywhere we go and so we have
5974s partnered up with a company called
5976s titanforge who are well known for making
5978s primarily Miniatures excellent
5980s miniatures by the way for various RPGs
5982s and um they've recently made a foray
5985s into the board game world uh We've play
5987s tested one of their games called
5988s lobotomy 2. it was a fantastic game and
5990s now they're going to be making the next
5992s Eve online board game for us which is
5994s going to be a strategy board game you
5996s can see some of the Fantastic Miniatures
5997s here and you've seen some of the card
5998s artwork which has actually been created
6000s by Rick's javix in addition to the box
6003s art all the stuff that you just saw on
6005s screen there is like just like work in
6006s progress demo stuff so don't worry about
6008s it the stats didn't sort of make sense
6010s with what you would expect from that
6012s particular ship or this particular ship
6013s and soon we will be launching a
6016s Kickstarter for it and the reason for
6017s the kickstarter is essentially because
6018s that lets us gauge exactly how much
6020s demand there is for something so we
6022s don't massively overproduce or massively
6023s under produce quantities of the board
6025s game but for now all we're asking people
6028s to do is go to the kickstarter page for
6030s it and sign on to be notified for when
6032s it actually launches the kickstarter
6034s campaign itself and you can either go to
6036s the Eve online website and look at the
6038s recent news articles and there's one
6039s there about the board game with the link
6040s to the kickstarter or you can go to
6042s kickstarter.com just search Eve online
6044s and it's the first thing that shows up
6045s and if you just click on the notify
6047s thing and put in your email address
6048s that's really helpful for us just so we
6050s can get an idea of what degree of
6052s enthusiasm there is at these early
6053s stages before we move into the
6055s kickstarter and then on to production of
6056s it awesome I mean I'd like to see those
6058s images again if they're still around uh
6060s production career I'd like to see if we
6061s can throw those back up because they
6063s look super cool they are so the box art
6065s looks amazing you can see all the
6067s different models and the cards and stuff
6068s off this is and that's the sign of any
6070s good strategy game exactly absolutely
6072s the Miniatures don't look really
6074s fantastic too gorgeous artwork for each
6076s ships from each of the four different
6077s races in a spread of classes you can see
6079s you've got tattoo ships there as well uh
6081s as the tech one ships that appear on
6082s some of the um other cards and that are
6084s in some of the other screenshots yeah it
6086s looks really cool I love these little
6087s models yep there's a paladin and a widow
6090s I like the color accurate as well to the
6092s different yeah different races and
6093s that's the Chronos and a Vaga and you
6095s know um the quality if you go and check
6097s out the titanforge Miniatures page the
6099s quality of their minis is exceptionally
6100s good so I'm really looking forward to
6102s like just getting these into my hands
6103s and physically holding them people might
6105s even want to paint their collections you
6106s could uh you could paint them any way
6107s you want you can even pay your own
6108s favorite Eve skins on it which all CCP
6110s Aurora will be painting them in Aurora
6112s skins if she gets she can get her hands
6113s on them she loves those things
6115s um but yeah so go go register to be
6117s notified for when the kickstarter goes
6118s live and then um uh when the actual
6120s Kickstarter is launched we'll have a lot
6122s more detail about how the gameplay and
6124s those kinds of things work I'm hoping
6126s that we get to a physical copy at CCP
6129s that we can play around on first if we
6131s do we'll try and maybe do like a stream
6133s just to show off the gameplay or
6135s something like that which would be
6136s really good yeah so they've got a good
6138s pedigree because like I said we play
6139s tested their game lobotomy too they did
6141s a great job with that and so I'm
6143s confident they'll do a really good job
6144s with the need for again okay well I
6145s can't wait to learn more about that game
6147s in the coming uh coming times all right
6149s it's time we've had enough of the losers
6151s we're back to the winners so we move
6153s into the winners bracket Overland stream
6155s 19 for our next match which is truth
6157s honor light last year's defending
6159s Champions against barcode Alliance let's
6161s take a look at the bands for this match
6164s truth on a light Banning out the pilgrim
6167s they recognized the threat of the
6168s infamous Pilgrim uh and the executive
6171s Navy issue the Scorpion Navy issue and
6172s the laches barcode with another hand
6174s going for the pontifex the Magus the
6176s curse and the Ospreys are getting rid of
6178s those armor command Destroyer links uh
6181s mystical match your thoughts on this one
6182s uh I quite like the fact that truth on a
6185s light only banned the pilgrim so
6186s oftentimes we'll see teams ban the curse
6188s the pilgrim the arbitrator crucifier if
6190s they want to remove TDS but if you're
6193s fairly confident that a team is going to
6195s ban the curse you don't need to ban the
6197s curse you can just put that ban into
6198s something else and then you don't have
6199s the situation where there's trickle
6201s bands as well
6202s um so they're effectively Banning a ship
6204s that you don't want to see I think it's
6205s also really cool that we're seeing the
6207s pontifex and Magus band out so that's
6209s going to severely limit the range of
6211s omicoms that you can bring because it
6212s means that you need to be bringing
6214s either the droga which is the triglavian
6217s command Destroyer or command battleships
6219s or battle Cruisers uh sorry Pokemon
6221s battle Cruisers or normal battle
6223s Cruisers to take up that role of armor
6226s links so I think this is a pretty
6228s interesting little band strategy here
6229s yeah and I'm being told that truth honor
6231s light are Fielding their Flagship bar
6233s guest
6234s um I have absolute confidence that this
6236s will be one of the most expensive
6237s flagships in the tournament uh truth on
6240s the light of course uh Deep Pockets we
6243s don't find out that would be ideal uh I
6246s would like to find out uh so you know
6248s that would be super interesting but yeah
6249s they're bringing that Flagship bar guest
6251s so clearly uh wanting to either Dodge
6253s something or bring the extra power
6255s projection that having that bar guest uh
6258s will allow them to do uh obviously they
6260s feel a little bit of a bit threatened
6262s perhaps by barcode you know it is a
6264s solid team uh truth on a light not going
6266s to underestimate anyone and sort of try
6268s and sandbag it and just scoot through uh
6270s definitely giving this team a lot of
6271s respect so let's hand over to the arena
6273s for barcode versus truth on a light with
6275s our casters Wagner cross and Yin tan
6282s hello everyone and welcome back to the
6284s arena here and we have a really
6286s interesting set of comps brought by
6288s these two teams once again we have a
6290s really battle cruiser heavy set up here
6292s from The Blue Team going up against a
6295s bar guest control setup and my water
6298s control setup it's going to be are you
6300s looking forward to talking through all
6301s of these ECM jams winged up oh man I can
6304s already film myself being jammed by
6305s default but it's gonna be interesting to
6307s see because these obviously blackbirds
6308s are good at turning off one two three
6309s maybe four ships this is a Max threat
6312s style car every ship is a danger they've
6314s got a lot of control on the low end as
6316s well carries Sentinel and Central
6317s actually twin Sentinels they're really
6319s providing all the evil possible but it's
6321s going to be it's gonna it can do it it's
6323s gonna be a very tall task to try and
6324s stop everyone but the match will be
6326s going away 10 seconds so we're going to
6327s see it these guys I'm screaming in are
6329s they going to try and pull away first
6330s yeah those are those Navy Cruisers here
6333s from barcode's team so the two
6334s vaccinating issues in the urban Navy
6335s issue they're going to be keying this
6337s matchup because they're going to be the
6338s ships that they can't control with
6339s either range because they don't have the
6341s tackle or all of the uh e-war that
6344s they've brought if they can get into the
6345s right position and start pressuring
6346s either video neros or some of those evil
6349s frigates they will win the match off the
6351s back of that but it looks like they're
6352s going for that and neros first just
6353s trying to utilize all of the range and
6355s application that's provided by those
6357s battles look at the control oh wow I'm
6360s sorry just you can just see that control
6361s bar go from zero to full instantly that
6364s is mental they're doing everything they
6366s can to try and blunt this charge as
6367s quickly as they can the interesting
6369s thing is that they're only DPS really in
6370s this comp is the Bargas the EOS and
6372s basically the drug look at that tugen
6374s though he's curly around the back line
6375s perfectly if he manages to avoid oh no
6378s he just got scrammed there I think by
6379s the carries but if he can make it to up
6381s to that neros drift up that will be
6383s perfect for him he's out of a logistics
6386s range and he's probably gonna
6387s potentially that's a bit too far but
6390s look at all The Tackle just pulling back
6392s towards him trying to lock him in
6394s position now over correcting for that
6396s push
6397s I think they might have pushed too hard
6399s that he's that toucan is going to go
6401s down they are putting damage still on
6402s the on the the nearest but the problem
6404s with this comp they've got is that as
6405s they lose ships that control is going to
6408s concentrate and concentrate and
6410s concentrate and really just start making
6411s it damn near impossible to do anything
6414s still ticking down that's still applying
6416s something to him but they gotta Rush
6418s they're gonna get this the guy down ASAP
6421s Priestess was webbed down for a little
6423s bit there and nearly lost his life but
6424s able to use the uh Newt power of that
6427s Sentinel to free himself and now the
6428s drawer is sitting comfortably on top of
6430s that all granavia issue just slowly
6432s whittling it down and locking in
6433s position General Hungary though still
6435s fighting for his life out there the
6438s projection the e-war is just not enough
6440s to keep the Steep DPS off of them you
6442s can see that that the Red Bar still
6444s growing for barcode that said truth on a
6446s light now really starting to come into
6447s their own with application uh they
6450s should be chipping another ship off the
6452s Realms here soon that Redeemer will not
6454s last for very long that's an Ansel rep
6456s that's keeping it up here
6458s yeah basically they're going for the
6459s theology trade here it's a bit of a race
6461s that on Earth is tanking very very well
6463s honestly the longer hungry lasts the
6465s better for his team they eat this man
6466s could potentially win or lose the match
6468s solely on his piloting right now he's
6470s doing very well also the Redeemer he's
6472s doing okay but
6474s oh look at the two the two Cruisers
6476s they're gonna get on top of him right
6477s now pasty white devil and star me in it
6479s they are right on top of that near us
6480s and that's going to be death now for
6481s General Hungary this is going to give
6483s them the one possible chance they have
6484s turned in this match they need to Now
6485s find some of these fragile Cruisers
6487s everything's been here down they now the
6490s positions are reversed they need to get
6491s on top of these small things they need
6492s to kill them quickly and regain that
6495s positional Advantage if they can take
6496s this into the late game those battle
6498s crews are going to be so much more
6499s potent than anything else left on the
6501s grid here for truth on a light other
6502s than that bar guest yeah like I've got
6504s rid of the logic so that means that the
6505s longevity is gone but the amount of
6507s control is still here all the controls
6509s still around the room that being said is
6510s very quickly down the second one going
6513s very very shortly after this they've
6516s still got their redeemer alive and the
6517s radiva is not really being oh no Casper
6519s 24 is on top of that Redeemer so they
6521s are going to be able to trade back here
6522s but they're going to need to take down a
6523s couple of Ewolf frigates on the way out
6525s yep and uh looks like they've got rid of
6527s all the light and supporting and already
6529s the controls starting to drop they're
6531s going to be going after it looks like
6532s potentially yet the Blackbirds next I
6534s very much agree that we removed that
6535s kind of last bit of control and this
6537s point it becomes a DPS race there are
6539s divas holding on a little bit longer I
6541s don't know how much long he's gonna last
6542s here but again just like I said for uh
6544s for the previous logic ship the longer
6546s we last the better it's going to be
6548s now just trying to run right at the edge
6551s of the Arena uh sorry not at the edge of
6553s everything I'm right at the center but
6554s just trying to stay away from that blob
6556s trying to make sure that when they
6557s eventually do turn on him that he can
6558s last for as long as humanly possible now
6560s it's just gonna be a matter of time for
6562s all of this e-war getting taken out oh
6564s my God
6566s look at that man he's barely holding on
6568s an army he's about to drop into Hull he
6570s would die very quickly there but that
6572s man just buying every second he can
6573s there he goes but a while backwards then
6576s the other one's still there they're
6577s going for the dragon as well it's
6578s actually a good chunk of DPS for this
6579s comp this is a crazy race
6582s this is crazy but it's now really tilted
6584s in the favor of barcode look at how big
6586s that remaining gray bar is that is the
6588s potential DPS that they can put out on
6590s the grid not the um the actual DPS they
6593s are putting out and it is humongous it's
6594s nearly double what that what truth on a
6596s light is bringing to the field here
6598s they're taking out this drawer with that
6600s that we only won major DPS ship left on
6602s the grid it would be up to night hinkin
6604s to just pull this out of the bag for
6606s truth on a light
6608s yep yep yep the drug is about to go down
6610s also I love seeing of course
6611s brainstorming and traditional carries
6613s he's just sitting out on a jump
6613s beginning right now so if anyone goes
6615s after the cash carries he will just mjd
6617s away very smart call he's still
6619s providing full effect in the distance
6620s Vector Navy is get about to get in the
6623s hole vaccine name is usually incredibly
6624s bloody tanky but I suppose when you're
6626s looking at this grid that is the thing
6627s you can get the best chance of killing
6629s and yeah he's about to go yeah those
6631s those Navy Cruiser pilots from uh
6634s barcode here just piloted excellently
6636s they managed to execute a perfect
6638s they're going for the bug here we go
6639s earlier on in the game and they've kept
6641s themselves alive for so so long versus
6643s uh you know a composition that should
6645s have every chance of killing them if
6648s they can catch them they are all inning
6650s the flag now they are going for you see
6651s their entire Team Battle cruise is just
6653s screaming after this Vargas they want
6655s that juice to kill they want that last
6656s their DPS gone the dragger is still
6658s dying somewhere in the grid there he
6660s goes pop oh my God I mean take your bets
6663s everyone how much purple is going to be
6665s on this bar guest truth on a light not
6667s known for their poverty kind of
6670s influisingly known for being one of the
6672s best teams obviously took last year and
6675s here they're gonna get knocked down to
6676s losers in the first weekend
6679s it's yeah this bug is of course flying
6682s very well doing an amazing job the good
6683s thing about bugs they can basically
6684s self-peel their tackle off of them the
6686s problem is that this is not the problem
6688s these guys can shoot him a good distance
6690s he actually does kill the Confessor
6692s basically on his own with the EOS so the
6694s last tackle that could potentially catch
6695s him just died
6697s in Channel points about to be
6700s redistributed extremely equitably to
6702s those barcode Believers in chat I'm one
6706s of them baby I bet for them I went on
6707s barcode here
6710s oh man but the pancake the pancakes
6713s having a real bad day he's into hell
6714s Flagship bug is about to go down and
6717s this is the job at the max threat
6718s there's still so much DPS on the grid
6720s they've killed like half the team
6721s there's still five full DPS ships just
6724s ready to kill oh let's get that let's
6726s get the reaction there we go
6729s oh my God Flag bug down from the
6734s previous wins wow
6737s Casper goes down to pop
6740s ggs and local big respect from these
6742s teams both for flight flews amazingly
6744s well
6745s and now it's just an EOS left just uh
6747s questioning his life choices I think
6750s he's actually he's doing another EOS
6751s actually there's a twin EOS hug box over
6754s there
6755s what a game oh my Lord I've got a really
6759s really good cool hair we've seen once
6761s again another Max threat slash pseudo
6763s dad setup just take the absolute W here
6766s they I I think truth or like must have
6769s thought that they banned it out but you
6771s know I I can't see how it feels like you
6773s can't do it yeah just the eni band isn't
6775s enough the EOS is a really curious
6777s choice but it played so so well in this
6779s match without those EOS drones there was
6781s no way they would have finished off that
6782s and near us later on in the game
6785s yeah
6787s yeah it is it is very well flown this is
6791s why I love DPS so damn much you can
6793s control your one but nothing beats you
6794s know well in my mind blasters but the
6797s same idea I don't think beats damage
6798s sometimes Bravo
6803s well with that we're gonna get back to
6804s the studio and see what they think
6826s [Music]
6829s [Applause]
6835s [Music]
6838s ready for yourself
6850s [Music]
6851s [Applause]
6853s [Music]
6855s [Applause]
6859s [Music]
6865s guys stop being casual they're really
6868s bad we should not lose anybody to this
6870s warp off take the fleet warp everybody
6873s warp off this is a really really bad
6874s execution I'm very disappointed
6880s rain are you in the armor Vagabond or
6882s something no um I've got Axel ISP
6888s polarized gun for us
6890s laughs
6896s an unexpected upset there truth honor
6899s light not only do they drop to the
6900s elimination bracket they lose their
6902s Flagship bar guest we're just waiting
6904s for the kill mail ad and we'll get that
6906s to you as soon as possible barcode
6908s they're going to be extremely pleased
6909s with themselves there that was a match I
6912s don't think many people expected them to
6913s win I think a lot of people expected
6914s them to at least give truth on our light
6915s a good run for the money truth on a
6918s light of course last year's defending
6919s Champions and you know as as intan said
6922s they are not poverty players they can
6924s definitely uh splash some cash and
6926s really pimp the ever living heck out of
6928s that Bargas so I assume this is uh this
6930s is really really top end so depending
6932s what dropped barcode you're gonna be
6934s able to just up the power level of their
6936s bar guest uh in terms of what else went
6938s poof a lot of Channel points uh one
6941s individual who shall remain nameless for
6943s uh for privacy sake lost 130 000 Channel
6947s points uh on their own uh in total 2.3
6950s million Channel points uh have been
6952s redistributed across uh the the rest of
6956s the people but it's fine we have a
6957s consolidation price for 2008 is the uh
6959s the uh strategy guide to uh new Eden how
6963s to play Eve online uh it is probably
6966s still relatively accurate uh although it
6968s does say the Minotaur Fleet and then use
6970s a megathron uh which I find kind of
6972s interesting especially because I believe
6974s it also uses the megathon for the
6976s galante fleet
6978s um and it thinks that there's some uh
6981s frigates that are Cruisers so
6987s some of the most experienced part I
6989s don't want to do with this
6991s some of the most experienced pilots in
6992s the game
6993s um Kadesh Priestess of course uh been a
6996s long time tournament pilot uh maintainer
6998s of PIFA which is an incredible tool and
7000s we thank him Tyler's efforts tireless
7002s work on that but still like we were
7004s watching that in the studio that was an
7007s upset Mr gomat yeah I I think most
7009s people expected truth on a light to win
7011s I think that's shown in the point
7013s distribution that we saw in the bets I
7016s I've been asked to tell that the
7017s Audience by the way that they can type
7018s exclamation mark refund uh if they have
7021s lost their Channel points uh yeah you'll
7023s get those back yeah you definitely click
7024s the link that pops up no it's not sassy
7027s at all that's fine
7029s um yeah no I think this showcases again
7031s the power of having multiple DPS ships
7034s in your comp we saw truth on the light
7036s bring what is a very strong control
7038s setup there were two Sentinels and two
7040s blackbirds and the carries all focused
7042s on minimizing the damaged potential of
7044s the barcode team and what barcode were
7047s able to do was just burn some of their
7049s DPS ships onto that in Eros because you
7051s can't pin them all down and eventually
7052s the nearest dies so again just DPS spam
7056s really great as long as you can execute
7058s it properly it works really well it was
7060s kind of touch and go for a bit we
7062s weren't quite sure whether barcode were
7063s going to be able to win I think that the
7066s truth on a light team if they had more
7068s than two DPS ships really the EOS is
7070s like half a DPS ship so one and a half
7071s DPS ships they may have been able to win
7073s but with such minimal damage coming out
7076s that you can't break through the team at
7079s any quick pace so you just have to chip
7081s away at them and yeah we saw how that
7083s sometimes goes poorly yeah one of the
7085s things that really amazed me watching
7087s that match was the sheer amount of e-war
7088s that was coming out of that truth on a
7090s light team uh dual Blackboard dual
7092s Sentinel the amount of effect on the
7094s tournament UI uh it was wild and I think
7097s we have a primer video we could maybe
7098s throw up about the tournament UI that'd
7100s be pretty cool and we saw the control
7101s bar uh maximum girth all the way across
7105s just fulfill uh and to be honest it
7107s looked like barcode were definitely
7109s going to be on the e-war back foot but
7111s they they're able to just sort of like
7113s push their way through it I mean Mr
7115s might you were showing me uh some
7116s Discord people were taking screenshots
7117s of just the shipment of e-war uh that
7120s landed on top of that team there uh
7122s pretty intense but uh please Alice
7125s you've joined us as well uh we were
7127s talking about tournaments and you're the
7128s the tournament man how are you today I'm
7131s doing a terrific thank you very much
7132s everyone's kind of playing by the rules
7135s you know the the trying to there's a lot
7138s of boosters that still need sewing out
7139s but you know what they're doing pretty
7141s good so let's talk a little bit about
7143s the process of maybe like running a
7145s match uh how does it work so I like you
7148s know from the referee side what goes on
7150s right from the start so usually for
7152s um Regular matches there's actually uh
7155s two teams of two referees uh running uh
7158s a series of four matches at any one time
7160s so the one one match that you're seeing
7163s being set up on the the screen at the
7164s moment there will be three other matches
7165s behind it also in the in the process of
7167s uh being set up so you normally have a
7170s conversation with a GM currently this
7172s year uh well they'll take uh your
7174s information for like your bands so what
7176s ships you want to ban then they'll
7178s collate them and exchange them across
7180s the teams and then they'll take things
7182s like uh what Beacon you want so as you
7185s see the actual Arena there's four
7187s positions around the arena where they
7189s can potentially warp him from from
7190s different sites and you know
7192s coordinating which one of those you'd
7194s like it's normally it's given us an
7196s option you don't have have to give it
7197s sometimes we'll randomize it if they
7199s don't give us a particular one for that
7200s it's not a requirement
7202s um and then we'll assign them
7204s everyone will then be getting set up and
7206s into their particular ships and then we
7208s start going through one at a time
7209s checking out is this making sure they're
7212s following the rules so making sure the
7213s pilot is valid as in their part of the
7215s roster uh making sure the ships are all
7218s correct making sure all the points are
7220s correct so just making sure everything's
7222s as it should be as per the rules uh then
7225s once everything's all good with that we
7227s then pull them back into the system for
7229s where the uh actual match is going to
7231s happen and we then go through a series
7235s of events again so once they're brought
7236s into system we hold them in place for a
7238s little while uh just make sure
7240s everything again is all working as it
7242s should be and then we allow them to walk
7244s to the arena between 0 and 50 kilometers
7247s and you then pass over to the arena and
7250s you hear your commentary awesome I
7252s remember when I was uh captaining for
7254s some stuff interviewers I used to have a
7256s D4 and I just rolled the dice for the
7258s the beacon selection I didn't trust
7260s myself to pick it we've had some funny
7262s ones over the years we've even had
7263s pictures sent across with uh people have
7265s made like a polystyrene dartboard where
7267s they've sat there and I'm yeah okay
7268s we're going to that one today yes it's
7270s great I like that strategy I'm being
7272s told that the kill Mill for the truth or
7274s like Flagship bar guest is available so
7276s let's see if we can take a quick look at
7277s that and it is a bit of a Whopper listed
7281s on Zed kill uh 106 billion uh of your
7285s finest Interstellar credits uh that new
7287s Eden can possibly Supply
7289s um and I'm looking at the kill mail here
7291s a full rack of estimel's modified rappy
7294s hit rapid heavy missile launchers uh so
7298s three of them alone are 25.5 Bill three
7301s dropped so that's a 25 billion in uh
7304s launchers right there the other four
7306s other three of them sorry destroyed one
7308s stml smart bomb as well quite expensive
7311s but we gotta go down to the low slots
7313s where we see a unit w634 modified damage
7317s control
7318s 35.8 billion isk that is a uh that is a
7322s space see lost mail for the truth or
7325s light team there uh mystical might
7328s that's gotta hurt I wouldn't know I'm on
7330s the fraternity team interesting don't
7333s worry about the don't worry about the
7335s markets fine I don't know these guys
7336s okay it's it's painful
7340s um we were discussing it just after the
7341s match losing the barges means that the
7343s Banning strategy against truth on a
7345s light changes a bit but I also think
7347s that truth on the light is one of the
7348s few teams that doesn't build comps
7350s around flagships it's just an additional
7353s that you can throw in to make it
7354s stronger so it's not gonna make or break
7356s comps but you know it it definitely
7360s isn't going to be a fun a fun feeling
7362s but it does mean they're going to make
7363s more isk off with their skins now more
7364s matches means more skins Silver Lining
7367s Silver Lining Silver Lining unless you
7368s lose more matches in which case you know
7370s all right speaking of matches we have
7372s another one coming up in just a few
7373s minutes and I should mention by the way
7375s barcode by virtue of now going to know
7377s guaranteed top 12 guaranteed price ships
7380s so they've got at least a couple of
7381s prize ships now our next match in the
7383s winners bracket the crafts versus
7384s goonsworm Federation again if whoever
7387s wins this 2-0 guaranteeing themselves
7389s top 12 and price ships that's pretty
7390s good let's look at the bands for this
7392s match so Jakarta is going balgorn which
7394s I think is a bit of an interesting one
7395s Scimitar Vindicator executor Navy issue
7398s and guns doing a badon Armageddon Navy
7401s issue Le Shack and unneros and it looks
7404s like goodons declaring they're going to
7406s bring a flagship Armageddon Navy
7407s mystical might what are your thoughts on
7409s these bands here what an exciting set of
7411s bands I think this is the first time we
7413s haven't seen well maybe not the first
7415s time but first time in the long term
7416s that we haven't seen any evil band at
7418s all of any type so that should be quite
7421s exciting to see there's a full range of
7423s tracking disruptors guidance disruptors
7425s damps jams available uh so yeah I think
7428s that should be quite cool and also just
7430s quick to note these are both Imperium
7432s allowances so they are fighting
7433s themselves for some 80 ships it should
7435s be a good one to watch it should be uh
7438s the Battleground certainly I feel it's
7439s an interesting use of a ban what do you
7442s think I mean the balgones kinda so
7447s I think it's an interesting ban I think
7450s it's kind of wasted I think it's wasted
7452s bam but it's also potentially that these
7454s two teams are practicing against against
7456s each other due to their TQ relationship
7457s which means that they may be aware of
7460s the strengths and weaknesses of their
7462s respective teams and they know that the
7464s Swarm team likes Falcons it's a
7467s possibility but we don't know who the
7468s practice partners are so it's just a an
7470s educated guess perhaps all right well
7472s let's find out which of these Imperium
7473s aligned teams can take home prize ships
7476s as we go for goods run Federation versus
7478s jakaris with your casters through Viner
7480s and the basil
7484s yeah welcome back to the area sorry go
7488s ahead I thought that was going to be my
7490s intro but yeah we're good I had a brain
7492s fall look at these comps welcome back to
7494s the arena on the red side it is dracaris
7497s who have brought pseudo dad and what
7498s have goons brought on the balloon side
7500s they've brought something a little bit
7501s unusual here so this is looking at the
7503s model it's a flagship I'm gonna get a
7505s Navy issue to start with but it's got no
7507s no turret launches so this is presumably
7509s a full new Armageddon Navy so their
7511s damage is going to be pretty low here
7512s with just the new game maybe they've got
7513s an EOS a sacrilege and they're going to
7515s rely on the spalling of the drowger and
7516s the nurgle plus the ogre Navy so coming
7519s up against this
7521s golfed gun spam I want to call it
7523s because they haven't actually got any
7524s command ships no Absolution Noah
7526s starting which means they aren't going
7527s to have the benefit of those Command
7528s Ship buffed links so they are they may
7530s have you know six eight links if they're
7532s depending how they're fit but they're
7533s not gonna have that extra strength from
7534s the command ship bonus and those resist
7536s Buffs the e-war Buffs not in this
7538s particular match but just in general the
7539s link strength is is quite important
7541s did you ever carries an amalus and
7543s they're able to get right onto the
7544s malice of goon swarm and delete them
7546s straight off the start of the match and
7548s then I'm going around the Navy getting
7549s and guardian so dab War definitely going
7551s in favor of jakaris off the start of the
7553s match they're also starting to pick off
7554s this jogger and this is kind of the
7556s problem when you bring a command
7558s Destroyer up against uh the pseudod type
7561s setups they're very very good at killing
7563s Commander stories greatly there's a
7565s guardian to try to keep uh Trainer Air
7567s up and running at the moment as goons
7569s are trying to get some damage in all of
7570s those carries but uh the stronger nurgle
7572s gonna be so key for goons assuming
7575s they're able to keep this up yeah the
7577s thing for um
7579s for drakaris here is is sorry for goon
7582s series they want to have no easy targets
7584s right the guardian wraps are going to be
7585s very hard to break through there's going
7586s to be capacitor issues at the end when
7588s maybe armageddon's done his time muting
7590s out the Navy prophecy the navy blue
7591s sixes as they burn around
7593s um so they're just they just want to try
7594s and hold hold here you know just try and
7595s hold steady see if they can break
7597s through break through something but try
7598s and make some progress in the
7599s attritional sense in terms of cap
7601s charges positioning losing them or less
7604s it's it's not great obviously but I
7606s don't think it really hurts their
7607s chances in the match they haven't lost
7609s any of their DPS they haven't lost any
7610s of their more core ships here the
7612s moreless is you know it's like an extra
7614s little bonus
7615s um but it's not going to make or break
7616s the match I don't think
7618s yeah something we haven't talked about
7619s all that much with Flagship getting wait
7622s is this buffer foot no okay he's got a
7624s rep uh no wait this is not
7627s I was about to say it's Flagship
7629s government got Navy issues don't really
7630s require a whole lot of purple mods to be
7632s good yes a purple web is very nice to
7634s have on them but a lot of the ships a
7636s lot of the items that Armageddon Navy
7637s issues are bonus to are uh and used very
7640s effectively you can use x types and be
7642s fine with them uh especially with these
7644s full new get Navy issues I assume this
7646s is going to be a full ride of X Type
7647s newts uh maybe some C types for fitting
7650s or something like that it really depends
7652s uh Ranch does have an X-Type wrapper at
7654s least one it was just bait tanking for a
7656s little bit so he's back up to full armor
7658s as the match starts grinding away uh
7661s there's gonna be a lot of poking and
7662s prodding from drakaris uh Grant you both
7665s these teams uh not teams people expected
7667s to even make it to the second round of
7669s this tournament a lot of the times goons
7670s uh have participated in a lot of ATS but
7672s I haven't had a whole lot of success and
7673s once again this is dracars's first year
7675s in the alliance tournament and they're
7676s making quite the showing for it yeah
7679s through through virtue of whether you're
7681s you know whether you consider it luck or
7683s marble skill they have successfully
7685s navigated themselves into a bracket
7686s where they will
7688s um secure top 12 from winning this match
7690s against their Imperium allies but of
7691s course as is always the case in the at
7693s you can only ever beat what is in front
7694s of you and they've done that so far and
7696s both these teams looking to continue
7697s that as actually newts have come off of
7700s those battle Cruisers the damps from the
7702s carries and the mawlers have been
7703s applied to maybe Armageddon so that new
7704s pressure is applying they are starting
7705s to get back on now and then maybe
7706s prophecy actually of Scott J gets webbed
7707s scrammed here so they may be trying to
7709s put damage onto him I wonder if they'll
7711s might maybe try and switch the new
7712s pressure onto the augural we've seen
7713s them
7714s goes down and that's going to be a
7716s significant portion of their DPS
7718s I mean it is the single highest EPS ship
7721s on their team and they're on a nurgle as
7723s well this man has an ADC available to
7724s him so he will live for a little bit
7726s longer but if this Guardian can't keep
7727s him up
7728s after the games DC goes down
7731s and we'll be a dead Nur goal I'm the
7732s only DPS left on the field will be this
7734s e Austin sacrilege which don't do a
7736s whole lot uh on their own we can see the
7739s attack bar much much larger for the side
7742s of jakartis right now as the snare goal
7743s dips into structure should end up
7745s falling and it does yeah we see damps on
7747s the guardian as well then the guardian
7748s obviously in two mid slots doesn't have
7750s a local sibo I'm sure of it so you've
7752s got to rely on these receivers being
7754s enough and if they're not enough and
7755s your lock range gets down to 20K and the
7757s drug is 22k away well he's dead and it
7759s can be very difficult to stay compact
7761s enough
7762s um and you know be able to get those
7763s reps out to the things and make sure
7765s that they can be held while also
7766s actually making an aggressive move and
7768s trying to get on top of something
7769s damage onto the guardian as well and
7771s Padre is dead
7773s and with that I think jakaris should
7776s have an easy time cleaning up the rest
7777s of this match uh full new good Navy
7779s Flagship uh this is something that I
7782s would be curious to see if we see again
7784s uh throughout the tournament uh because
7787s it is a versatile ship you can't fit
7789s guns you can fit rabbit Heavies you can
7790s go for full newts uh because it's bonus
7792s to all three of those things
7794s um that said Jakarta should have an easy
7796s time cleaning up the rest of goons form
7798s without their logic they're on the
7799s Dexter Navy and vexer uh from guns war
7802s and they still have their auger up
7804s keeping this on the Navy issue alive uh
7806s even with these damps uh going out the
7808s Navy Army Garden is able to get some
7809s notes on this Navy prophecy some new
7811s some of the Vigilant maybe auger but uh
7813s even though this Nami open is tackled
7815s there isn't a whole lot of DPS left in
7817s the tank uh for goon swarm
7819s now we have five minutes left and it's a
7822s fairly High DPS com and I am on Flagship
7824s watch there is a flagship on the grid
7826s rancher in that Navy Armageddon is the
7828s Goon swarm Federation Flagship will they
7830s kill him will they reveal the contents
7832s of his innards I sure hope so because we
7835s were well I mean we were we were saying
7837s we would have loved to cast that last
7838s match I mean the match before that the
7840s flagship was spared proxy was granted uh
7843s you know a relief from execution
7845s knitting not so lucky last time around
7847s in that bargos we are we going to see
7849s Ranch get similar treatment here of just
7851s against the wall show me your mods
7854s fj5000 goes down I mean uh goon swarm
7857s there are a fairly Rich Alliance I have
7859s probably the single highest production
7862s of any Alliance in the game so I would
7866s be interested to see how much uh of that
7868s wealth goes in towards this arm again
7870s Navy issue I assume it's going to be
7872s X-Type newts just because there isn't a
7874s huge difference in the officer newts and
7876s the high slots but we might see an
7878s officer damage control we might see uh
7880s potentially an officer web or something
7882s like that on the ship although uh
7883s doesn't really look like it because it's
7885s not really been able to web a whole lot
7887s uh this match
7893s Navy issue are soon to go down as well
7895s and yes the DPS from jakaris is on to
7898s that flight get Navy
7900s there's a couple of ships in this in
7902s this match that I want to ask you about
7903s um while these guys wrap up they are
7904s going to kill the Navy Armageddon here
7905s he goes kill mail but going to be
7907s generated I'm sure the guys on on the
7908s cast afterwards on the analyst desk will
7910s be able to pop that up on your screens
7911s and see what this guy was rocking but
7913s just going back to that the sacrilege
7914s and the Vigilant these are two ships
7915s that we don't really see very often one
7917s on each side here what do you make of
7918s those
7919s uh I mean we've seen the visual in a
7921s couple of times as a drop in replacement
7923s for the exact Navy when it's been banned
7925s out you take a Vigilant plus like uh
7927s some sort of e-warship instead because
7929s the visual and you can still fit with
7930s rails and as those bonus webs uh so it
7933s can still be pretty nice sacrilege
7934s though uh we don't see a whole lot of
7936s hacks in the at uh we see a lot of
7938s heaviest uh heavy assault frigates we
7941s don't see a whole lot of Acts in the at
7943s and that's mostly because uh they don't
7945s have a whole lot of utility yes they're
7947s very tanky for the burst period where
7949s their ADC is on but other than that they
7952s really are just kind of slightly better
7955s tech one Cruisers and worth a lot more
7957s points than a Navy Cruiser which at the
7960s same time you can get more ehp uh on
7963s some Navy Cruisers uh without that ADC
7966s then uh an assault Cruiser without the
7968s ADC as well so uh with Target switching
7971s ends up being about the same this EOS is
7974s about to go down uh I'm curious to the
7976s flagship fit we'll see it on the desk
7978s but
7979s first we're going to take a little break
7980s when we return dusk will break that
7982s match down and bring us into the next
7983s match which will be testers versus paper
7985s numbers
8002s [Music]
8005s [Applause]
8011s [Music]
8025s ass
8036s there's nothing back there for you and I
8038s see Mom here and I see full control
8042s help
8047s it's something when angry dude they
8048s weren't angry before kill him which
8051s which one is grabbing it's on the clock
8053s owned by Reds not like this kill the
8056s rats
8062s I was yellow to these it's dead
8067s they were white a second ago and then he
8069s just got all Angry
8074s jakaya's the number one Imperium
8076s Alliance right now as they knock goodon
8078s storm Federation down into the
8080s elimination bracket uh pretty
8082s interesting match uh lots of back and
8084s forward but in the end it really was
8086s just that Ricardo's taking uh that
8088s pretty solid W uh to secure themselves a
8090s spot they get to go on and face a
8092s barcode uh later on uh so they'll be
8095s pretty pleased with that to screwing
8096s themselves price chips as well uh when
8098s we talk about them a little bit later
8099s but I did want to uh make a quick
8100s announcement uh software self said I can
8103s officially finally confirm anger game
8105s six uh I've been confirming it now for
8107s months and months
8108s um apparently those weren't official
8110s confirmations but now I'm told I can
8112s actually officially confirm anger game
8113s six
8114s um it's looking like it's going to be
8115s early next year uh with details being
8117s announced in December and they are
8120s looking to hear people's real ideas they
8122s haven't really kind of finalized a rule
8123s system yet uh so you know please message
8126s directly softer cell and Dirk the
8128s organizers uh with some you know crazy
8131s ideas I'm sure they'll be uh always
8132s looking for new stuff they do like to
8134s experiment change things around a little
8135s bit to 7v7 tournament and they're also
8138s looking for people to help run it so if
8139s you've ever thought hey this tournament
8141s stuff looks easy uh yeah maybe maybe
8143s help out
8145s um he also says that they're thinking
8147s about getting rid of feeders and
8148s exploring other formats other than
8149s double elimination so certainly some
8151s interesting things to uh look forward to
8154s coming out of the uh the sort of Soul
8156s Skunk Works over there now excuse me
8158s South you'll be supporting this yes I
8160s mean one of the things I obviously early
8161s in the year we had the captain's cup run
8163s by jintan one of the commentators that
8165s we've got here at the moment
8167s um I just love organizing or helping out
8170s with the organization just you know
8171s playing around with the theory crafting
8173s that they like to like we like to have
8175s in these uh more Community run
8178s tournaments they're pretty fun because
8180s obviously the alliance tournament is
8182s kind of established with a particular
8183s format so when we come around to doing
8186s more of the community run once you can
8187s have absolutely wild ideas
8190s um it was exploring these wild ideas
8192s that we came up with the the way that
8194s the the arena looks today where you've
8196s got a couple of new objects that's just
8198s around the arena just to give it a
8199s little bit more geography one of the fun
8201s things we kind of messed around with a
8203s little bit uh during the the uh
8204s Captain's cup was we put like a speed
8208s cloud in the middle of the arena for one
8209s of the games uh just to fire people
8211s around uh getting getting from one side
8214s of the Arena to the other uh but we'll
8215s we kind of learned things at the same
8217s time it turns out that when you go
8218s really really fast it's really really
8219s hard to track uh so you know we're
8222s learning things as we're doing them so
8223s but they're great fun
8225s um there's lots of cool ideas that come
8227s out of it some of them end up getting
8229s adopted into the alliance tournament
8231s where
8231s they sometimes work and sometimes they
8234s don't we try them out if they don't work
8235s you know we'll move them and try and uh
8237s change it again next year so if I if I
8239s want to maybe start to look at
8241s organizing my own tournament like I'm
8242s fed up playing in these gosh darn the
8244s Lions tournaments and anger games I
8246s don't want to be angry I don't want to
8247s be an alliance I just want to do some
8249s sort of tournament thing and I want to
8250s run my own uh what do I do please be
8252s zealous I never know why they're always
8254s so angry in the younger games but uh
8256s anyways
8259s all right okay
8261s um so if you if you're looking at
8263s running a tournament uh absolutely you
8264s can get in touch with myself and I'll
8266s help you with the general organization
8267s I've set up with a little like a
8270s document per se that just gives you a
8271s rough idea of uh things that we'll be
8273s looking for to help you with the
8275s organization of it uh but things like
8277s access to Thunderdome which is obviously
8279s our tournament server uh is is the
8281s easiest way that we can start playing
8283s around with different ideas and formats
8285s uh or alternatively you can just get in
8287s touch with the community team send in a
8288s ticket or drop an email across to us and
8291s I'll pick it up and have a conversation
8293s with you and see what we can organize
8294s awesome
8295s um our little teleprompter thing just
8298s had the letter P on it
8300s um I know it says Plex for Nash or ipool
8303s cables so I suspect uh CCP tell us that
8306s uh we're currently being extorted uh
8309s live on stream the good players like
8310s start CCP members I I was going to say
8312s is he about to organize uh the next
8314s tournament for us
8316s I don't think so I don't think so okay
8318s that is indeed violation so we'll be
8321s taking care of that as soon as we're off
8322s this particular shot
8326s awesome awesome awesome all right uh
8328s we've got six six and a half minutes
8330s until our next match but before we get
8331s to that we can talk about
8334s if you do really well in Alliance
8335s tournament like for example barcode like
8337s for example
8339s um dracaris you have locked yourself
8341s some tournament price ships and we
8343s released the stats for them just the
8345s other day let's see if we can take a
8346s look at them and talk about them so
8347s we've got the shipash and it's like
8349s barely uh talk to me about them CCP
8351s zealous so uh traditionally for the
8354s alliance tournament over the years we've
8356s done a frigate size ship and a cruiser
8359s size ship uh the current iteration this
8361s year again sponsored uh by the igc but
8364s uh they'd like to do their small run
8366s custom ships which come out with these
8369s pretty unique stats normally uh normally
8371s amped up from their original Hull
8373s versions when we bought back the
8375s alliance tournament we said we'd be
8377s reusing uh some of the original holes as
8381s inspiration for uh that you know
8383s particular sponsors
8385s um uh ships when they when it cropped
8387s around again so the original versions
8389s into these uh were of course the um
8391s addressedia and the utu
8394s um the shipash and the sabelli now being
8397s the new names for this iteration of the
8399s ships so we're these are the the current
8403s um stats that we're looking at the igc
8405s has provided us with uh so I'm always uh
8408s we're always open to feedback and it's
8410s up to the igc whether they uh take on
8412s that feedback in terms of uh ideas for
8415s how the ships currently look uh but this
8417s is a relatively good Baseline to how the
8420s ships are likely to appear in their
8422s hangers later on this year that we're
8425s making sure that they're delivered uh
8428s before the end of this year awesome uh
8430s mystical mate you're a man with a
8432s famously wrinkly brain
8434s um what do you think about these these
8436s ships having seen the stats there
8438s um it reminds me of the address here and
8441s the fact that I've always loved the
8442s address here and I've always wanted to
8443s buy one and every single time I go to
8444s buy one someone reminds me I can't lock
8446s past like the front screen of the arrest
8449s here so I'm hoping that this is kind of
8452s bringing the address here back into the
8453s age of modern Eve online where some of
8456s the older 80 ships obviously kind of get
8458s a little bit left behind because you
8460s don't want to be supporting too much and
8461s the upkeep of really unique ships
8464s because it kind of skews the meta a
8466s little bit you don't want to be over
8467s buffing them so I think this is a great
8469s way to be seeing some of these age-old
8472s um ships were back and hopefully we see
8473s some interesting videos as well kind of
8474s like the the older dressy videos that
8476s we've seen before
8477s fingers crossed and also uh should pass
8479s just nice nice name to say good mouth
8481s feel as we like to say sure it just
8483s rolls off the tongue it's great yes and
8486s so Bailey's very nice too it's just a
8488s bale or so Bailey I think so Bailey I
8490s think it's the belly as well she's been
8491s calling it Sybil silver
8493s how civilized oh no
8497s not again all right uh we have uh three
8501s minutes and 57 seconds until uh the
8504s start of our next match which is going
8505s to be the tuskers versus paper numbers
8506s another winners bracket match uh one of
8509s these teams is going to secure
8510s themselves a couple of uh sybils and a
8512s couple of patches uh who will it be we
8514s won't know for at least a little while
8516s but we can look at the bands and see
8518s what these teams are choosing to not see
8520s wow that's a lot of bands this time so
8522s Sentinel crucifer arbitrator curse for
8525s the tuskers they do not want to see any
8528s form of weapon disruption there paper
8529s numbers agreeing somewhat Banning out
8531s the cursor slept near the EOS and the
8533s Sentinel uh with trickle bands tuskers
8536s going for scimitar and balgarh and paper
8538s numbers Nighthawk and Loki against kind
8541s of surprised to see this battle Garden
8542s is not feeling a very common ship in the
8544s the current meta
8546s um I might have expected to see maybe
8547s the pilgrim there instead based on their
8549s clear disdain for guidance disruption
8552s tracking disruption mystical might I'm
8554s just convinced that tuskers forgot that
8555s the pilgrim exists so so that's why we
8558s don't see it banned because I definitely
8560s would have banned the pilgrim of the
8561s balgorn in this particular circumstance
8563s especially with all the prior TD bands I
8566s think the paper numbers bands are also
8567s fairly interesting the near again
8569s targeted towards the rush and the Flight
8571s of The Fly killer that we that we see uh
8574s or that we saw last year sorry yeah last
8576s year yesterday yes it feels like a long
8578s time the Nighthawk and the Loki bands
8581s are actually very good at removing the
8582s rush elements that we've seen in
8584s previous matches too but the Loki is a
8585s fairly strong brush boat because it has
8587s its local long-range webs which means
8589s that you can pin down targets and get
8591s your entire team on top of it so yeah uh
8593s fairly standard bands I think for this
8595s year's Alliance tournament considering
8597s the current it will matter but yeah
8601s trickle bands are well I think we see it
8603s once so far as before
8605s um I think off top of my head we haven't
8607s seen uh three or four I'm convinced
8610s we've seen plenty of ones uh but as
8612s Misty said in this one I I would have
8614s done the pilgrim um I'll be very funny
8616s if we see pilgrims best team in the
8618s tournament knows that the pilgrim exists
8620s uh so yeah that snuff box who brought
8622s them uh okay only one good team in the
8625s snuff box I didn't know that the program
8627s is US yeah well both these teams are
8630s tuskers and paper numbers they're
8632s choosing to bring their Flagship
8633s Armageddon Navy issues uh CSP salad
8636s flagships got some restrictions uh we
8638s saw plenty of bar guests and then I
8640s think next was at the Armageddon Navy
8642s issue yeah so the Armageddon Navy issue
8644s was the next one on the list and then
8646s The Vindicator I think was there the
8647s last one on the list and I want to say
8649s one Redeemer as well yeah there was a
8652s special case of the Redeemer in there as
8653s well special Redeemer well I mean I feel
8657s like it we'll talk about this some other
8659s point but the old Flagship matter if we
8661s were back to that I feel like we've been
8662s looking at just like 32 balgorns
8665s um and it would be kind of uninteresting
8667s and in 8017 we saw loads of bargats of
8669s course it was Point reduced
8671s um but a good mix this year obviously
8673s barga is still pretty popular uh but
8675s nice to see you I'm getting Navy issue
8676s getting some love and of course the
8677s Vindicator but two Armageddon Navy
8680s issues uh literally now so let's head
8682s over to the arena with the casters
8683s Wingnut cross and Yin tan
8690s g'day mates welcome into the arena I'm
8692s of course we're not joined by the other
8693s golden gintan at the moment I feel like
8694s a parent choosing between his two
8696s favorite kids because at the moment two
8697s of my favorite parts and the entire
8699s teams of Glorious people are going to be
8701s finding it out and honestly some pretty
8703s fun looking comments what are you
8704s looking at Jim what do you see that's
8705s interesting here yeah from tuskers we've
8707s got a rhml Spam comp
8709s um company called King Slayer although
8711s in this case it's uh missing some of the
8713s core components we normally associate
8714s with it all three of those ships
8716s including that Flagship up again Navy
8718s issue are fit with rapid Heavies so they
8720s can have a huge amount of front loaded
8721s DPS and they're probably going to be
8722s able to kill off one of those cruises
8723s from paper numbers really quickly paper
8726s numbers on the other hand their
8727s Armageddon Navy issue has no turrets no
8730s missile launches fit so that thing is
8731s fit to the brim with officer newts it's
8734s going to be able to absolutely Reach Out
8736s And Touch anyone on this grid and that's
8738s going to turn off all of the control
8740s elements from tuskers so it could be a
8742s question of who can win the fight of the
8744s mid the the mid-level who can punch
8746s through get control of the match
8748s position Lee and win from there I love
8750s the initial Target called going for the
8751s hyena basically all of these King
8752s Cyclones really do rely on that I need
8754s to beat all the application if they were
8756s able to kill that which I don't think
8757s they can it would honestly really give
8760s this comp from a star meanwhile of
8761s course the but we got a flag on flag
8763s scenario going on here and we can see of
8765s course Robinson Armageddon Navy is
8767s already neuting out basically everything
8768s he can see damage spread Cruz being shot
8770s the hiding has been shot no damage at
8772s the moment going into his team the trick
8773s with these triple rapid heavy comps is
8775s that you kind of have to pick your
8776s moment when to Fire and what to fire out
8778s because if you make that mistake you're
8780s basically stuck for the next minute to
8782s two minutes trying to do it all over
8784s again so that remember they are not
8785s firing you they are waiting they're
8787s picking they're gonna pick the right
8788s moment hopefully
8790s Mirage is now mjd so I believe the whole
8794s Battleship cool might be doing the same
8795s thing
8797s here we go and oh in they go miroshima
8800s is now uh right on the nearest directly
8802s on Park bank that is a masterful mjd
8805s right against paper numbers as well the
8806s king of mjds they are perfectly on the
8808s oneris with the bargest that's amazing
8811s and that's not a um officer scram either
8813s from that podcast they had to get very
8814s very close with that jump to be able to
8816s make that work vld is just followed him
8818s behind gonna be able to be landing tons
8820s of new pressure immediately down to the
8822s van and neros as well as all of those
8823s battle cruises that are now crowding
8824s around them oh this is going to be this
8825s is going to start to go very very
8827s quickly you can see damage getting
8828s traded back onto Mira who is obviously
8830s completely out of range of his own
8832s Logistics the Thalia and the Deacon
8834s trying to keep mirror alive there we go
8837s and neros traded down can they kill Mira
8840s before his uh Logistics frigates catch
8842s up with him executive Navy's next call
8843s very of course so this is why they save
8845s their clip for the right moment kill the
8847s logic and they're going to try and
8848s quickly cycle an executive Navy too
8849s which honestly could be done they
8851s potentium might trade mirror for this
8853s but trading one of your battleships free
8854s no logic and a DPS ship it's not the
8857s best of Trades but it's not a bad trade
8859s at all
8860s yeah and Rufus is just not quite in
8862s position oh no never mind he is now in
8863s position to really start making an
8865s impact on this map in perfect optimal
8866s ranges gonna be just throwing out the
8869s newts turning off all of those frigates
8870s from this tuskers Co side here and
8873s mirror Chief finally goes down it's now
8875s only a couple of uh a couple of DPS
8877s ships on both sides here
8880s honestly that's actually a surprising
8882s lack of DPS from both the teams they've
8884s definitely got enough but two
8886s battleships for DPS for one side and a
8888s smattering of cruises and battle Crews
8890s on the other side this is this is gonna
8892s be a very interesting Knife Fight Within
8893s the bishop of the notes just running
8895s around newting everything and I think uh
8897s miromi doing the same thing in return
8900s yeah tuscas should be running up to up
8902s into the uh the walls of their first
8903s clip ho hit though here really really
8905s soon uh I'm just watching already there
8908s we go they have just hit another clip
8910s wall there it looks like the typhoon
8911s Fleet issue of Jazzy has stopped
8912s shooting and that's going to be
8914s crippling here um paper numbers need to
8916s use this moment they need to use these
8917s couple of seconds to kill off some of
8919s these low-end ships really regaining
8921s they are doing that they are doing that
8922s very well organ Navy Absolution I
8925s believe the more might even have guns
8926s they are just quickly and deleting small
8927s ships as fast as they can that is
8929s actually a gun more Yep so they're using
8930s all their mid-sized weapons to kill
8932s small ships before this next clip comes
8933s in they I don't know this the episode is
8935s going to survive the next clip that's
8936s gonna be a lot of damage going on to
8937s jealousy here I think he might go down
8939s but can they then follow that up with
8940s killing one of these battleships well
8942s that's the benefit of Max threat in a
8944s situation like this even if they do kill
8946s at the Absolution and maybe even one of
8948s those other battle Cruisers in their
8950s next clip they're still going to have a
8951s little bit of enough DPS left over in
8953s the remaining cruises just to win the
8955s match on their own yeah you know one
8957s rhml ship is not going to be enough to
8959s finish off right
8961s so there's Max threat one of the main
8962s ships the next threat at the moment is
8963s that British Navy he is heart tackled
8965s away and neutered down by the molar of
8968s Beckers that is not good that's a good
8969s chunk of DPS just being turned off
8971s permanently now he's going to fire every
8973s once in a while but that's so much DPS
8974s removed Brooks name is one of the
8976s standouts of the Navy belt Cruisers
8977s right now they're gonna get rid of the
8978s hyena so they'll get rid of some of the
8980s application but this looks both good and
8982s horrible at the same time
8984s yeah with that said though the hoffy V6
8987s and the celesters has been able to do so
8988s much in this match barely threatened the
8990s whole time and just spreading out damps
8992s across this tuskers composition making
8994s it ever so difficult for them to
8995s possession making sure they don't stray
8997s more than 10 15 kilometers away from
8999s their target he's going down fast oh wow
9002s that had no tank I was expecting it to
9004s hold on a lot longer than that normally
9006s these things have 100K plus ehp but it
9009s seems like in this case there's no match
9011s to the DPS that tuskers are putting out
9014s well this is not looking good now you've
9015s got two DPS ships drones and a lot of
9018s notes they have to kill a battleship now
9020s there is no choice anymore if they don't
9022s kill on this Battleship they're going to
9024s just outright lose really aggressively
9025s quickly what do you go for typhoon Fleet
9028s or get Navy here you've got to go for
9029s the typhoon Fleet there's no way that
9031s you're going to be able to break the um
9033s the bonus active tank of that Flagship
9035s with what you've got on the field left
9036s here you have to try and kill that
9037s typhoon fully issue and you have to
9039s start doing it quick well you maybe you
9041s have time to do it or maybe you can mute
9043s out the matter a little bit get into a
9045s better position but I think you just
9046s have to all in the typing Fleet issue
9047s here like you're saying and they're not
9049s going to be able to break it look at
9050s that tiny little attack bar they've got
9052s left tuscus Navy's also hard noodle it
9055s out as well by both typing Fleet and I
9056s believe also the uh get Navy so the Old
9058s Navy went last year Bishops turned off I
9060s think this has gone uh to mirror to uh
9063s tuska's way
9064s they've just absolutely controlled this
9066s match on the moment they jumped and just
9068s kept destroying kept ahead of the race
9070s so there's damage down this hyphen Fleet
9072s but I unless the right person can one
9074s like 1v2 this with Uber tank I don't
9077s think there's any coming back anymore
9079s well there's the problem big day haven't
9081s given rifles in the guns to do it with
9082s he's got no launches fit to that armaged
9085s Navy issue just able to project out
9086s control and nothing else that's why that
9088s control bar is still absolutely gigantic
9091s from the paper numbers side despite the
9093s fact that everything else is itty bitty
9095s small you've got to hand it to tuskers
9097s that mjd jump that just little slap onto
9101s the ineros right at the start of the
9102s game gave them all the momentum they
9104s needed they carried that through for the
9106s rest of the game happily sacrificing a
9108s bar guest for the victory
9110s yeah and that is like kind of ironically
9112s enough that is why I love watching
9113s riferson fly but see mirror do the
9115s exactly the same thing exactly why that
9117s that stuff works just going for that no
9120s basically the headshot the most
9121s important ship and forcing the match
9123s your way it's why I love some of these
9125s Battleship Parts they have the
9126s aggression required to just make it work
9128s and control the match from that point
9129s onwards
9130s yeah both both teams just throwing
9132s Haymakers Back At One Another like Chad
9134s saying it was absolutely brilliant this
9137s is what you hope for every time you see
9139s a match you know two flagships going up
9141s against one another and there is
9142s actually a possibility that both
9144s flagships survive here uh ruiferson's
9146s probably tanked to Absolute Kingdom Come
9149s given that he did not need his low slots
9151s for any sort of D um uh damage amplica
9154s damage modules but you won't have
9156s drawing damage amps
9158s I I hope not
9160s you're saying but you never know
9163s honestly I I've never been the biggest
9165s fan of like full uh utility battleships
9169s as Flags I don't mind I I'm gonna get
9171s Navy as a flag but going full note you
9174s lose a good chunk of actual usable DPS
9176s on your entire comp and it's like I love
9179s I I get why you go for it but DPS is
9182s kind of King in the end you've got to be
9183s able to kill a Target
9185s and that's why Ruffin is gonna be left
9187s until the end because what's he doing
9188s anymore they're firing missiles you
9190s can't even mute them off
9191s yeah absolutely if this had if they'd
9194s come up against someone uh you know
9196s maybe the uh Battleship or learn comp
9198s with uh double abadden double Oracle
9200s that we've seen a couple of her teams
9202s use or even potentially another an
9204s opposing Max threat like this would have
9206s been so so deadly versus a couple of
9209s Harbinger navies or hubbing a Navy in a
9211s prophecy issue that kind of core where
9213s that armaged Navy issue could have
9214s turned off its own points worth of ships
9216s within the first couple of minutes of
9218s the match
9219s or potentially a twin lachet company
9221s I'll turn off one of those two little
9222s Jacks immediate with eight newts is a
9224s lot of potential but yeah at this point
9226s they're just going to be like he's going
9227s to start shooting the Navy now can they
9229s kill it in time I think with the new
9230s pressure coming coming out and on to him
9232s he's going to go through his cap boosts
9234s remarkably fast zero out his cat
9235s potentially and maybe even go down but
9238s there is two minutes for them to do so
9240s and uh if he's smart and waits through
9242s these reloads he could potentially
9243s survive to the end
9245s oh I know this is gonna it's gonna be
9248s close and look at those rep Cycles you
9250s see that's what you're waiting for you
9252s can put some absolutely insane rep power
9254s on these um flagships and paper numbers
9257s I think they're still in this tournament
9259s if they lose here so if they they are
9261s desperate to keep this Armageddon Navy
9263s issue alive if they can do so
9265s it's going to give them such an
9267s advantage in future games but they're
9269s all it's so low he's gone quick yeah
9271s I'll seem to quickly get the correct
9272s stuff as well he is not full neutral he
9274s does at least have one or two smart
9275s bombs so he doesn't have that as always
9276s he's not a full nuclear but he's
9278s definitely a full utility fit but he's
9279s going in the hull that could be one
9281s expensive kill male please just hit clip
9283s just hit clip just hit clip I can hear
9285s that in his head just clip please just
9287s stop shooting me please hit clip
9289s from riferson
9291s is that it oh is that it it lives that's
9295s it he survived no no no no yeah it's not
9300s over yet okay now we got too excited if
9302s we had a few missiles left there we go
9304s flag down right person down oh oh man
9310s my channel points
9313s and of course it lets us alive to last
9315s so they can have time to uh grab the
9318s loot
9319s honestly I kind of like this wasn't able
9322s to do too much unfortunately he tried
9323s his best
9324s 30 seconds left yeah well done paper
9327s indeed
9328s arresting paper
9330s unfortunately paper does rot
9334s all right well match is complete thank
9336s you so much both these teams it was a
9338s beautiful match but let's go back to the
9339s studio and see what they're going to say
9340s about this
9363s [Music]
9367s thank you
9391s [Music]
9393s thank you
9395s [Music]
9397s [Applause]
9399s foreign
9402s [Music]
9425s [Music]
9432s the tuskers securing themselves at
9435s continuation in the winners bracket at
9437s the expense of paper numbers in a pretty
9439s tough matchup for them uh it didn't go
9441s as smoothly as I think they would have
9443s hoped uh difference in the flagship
9445s Armageddon fittings of course probably
9446s played uh played some part in it uh but
9449s even still we saw some excellent play
9450s from uh from both teams a really nice
9453s micro jump drive maneuver from the
9455s tuskers team to try and land on top of
9457s Park Bank in that on Euros he managed it
9459s just squeak away uh but not enough
9461s mystical might how'd that go for you
9463s yeah uh I thought it was a pretty
9465s exciting match I remember calling out
9466s that mirror just mjd onto the ineros and
9469s scrammed it and then the moment I turned
9471s back after having said this to CP
9473s overload he was on scrapped so we had a
9475s little giggle about that no but uh I
9477s think tuskers played it really well
9479s um taking a few risks as I think they're
9481s fairly well known for at this point
9484s um MJ digging into the middle of the
9485s Hostile team but it pays off part bank
9487s being the good logic planet that he is
9490s almost survives but doesn't quite
9492s against the Flagship oh my God Navy
9494s issue I think the most interesting part
9496s of the match was the difference in
9497s Armageddon Navy issue fittings that uh
9499s Bart pointed out
9501s tell us about the part yeah uh so this
9504s is the second time in a row uh for the
9506s last two matches where we've seen people
9507s bringing these full new Armageddon Navy
9509s issues which uh obviously I was not here
9511s for the last match I was
9513s through the through the Maze and hanging
9516s out with several other people that are
9517s part of our team but I was saying when
9519s goons brought it I was like oh that's an
9521s absolutely terrible fit why would you
9522s ever do that like that's silly and I
9524s don't understand it and then we saw it
9526s again so basically the strength of an
9529s Armageddon Navy issue is that it has the
9532s ability to fit very powerful dudes but
9536s also a lot of damage from its drones or
9539s lasers or guns or whatever combination
9540s you want to bring so if you're taking
9542s your arm again Navy issue and you're
9543s fitting it with a full High rack of
9545s newts you're kind of just choosing to
9547s bring it as I believe moderator kept
9550s saying oh they brought a curse again as
9551s a as a uh as a flagship
9554s it's it's kind of pointless in my
9556s opinion and we've seen it Loose twice in
9557s a row so my opinion is at least
9559s validated twice now
9560s so much you had the the finger of
9562s knowledge went up there I just wanted to
9564s add we've seen full nuke battleships
9566s before usually in the form of the balcon
9568s where those newts are strong but they
9570s don't go as far but the important thing
9572s to keep in mind is the Bagon also has
9574s webs as a utility so it's it makes it
9576s easier to pin things down when you only
9578s have a ship that has newts and then does
9581s nothing else for you
9582s it becomes a bit of a question as to why
9585s you would minimize the amount of damage
9586s that you have on your team because I
9588s don't think there's much benefit to just
9589s bringing more Newt if you don't have the
9591s punch to back it up awesome all right
9594s now uh you've probably seen uh
9595s throughout the tournaments that
9597s occasionally we like to throw up graphs
9598s and stats sometimes about chips
9600s sometimes about teams uh well even T has
9603s been running uh so many students for a
9604s while we have a database that we've
9606s built up uh over years which goes back
9607s to Atlanta seven with uh pilots and
9610s stats and things and we've actually
9612s opened a bunch of it so you can uh you
9614s can go online uh right now and you can
9615s search your name your alliance your
9617s corporation uh we're looking at mystical
9619s mate here it's
9620s open.event.uk and you can see your
9623s history so this is Mr commit you can see
9625s matches he has played in uh we're
9626s looking here Alliance tournament 15 uh
9628s when you were playing with Volta uh it
9630s looks like tuskers won the last match
9632s you played in uh against uh or when
9635s you're playing for Volta uh flying a lot
9637s of hyenas balgar and some scorpion Navy
9639s issues uh and for a couple different
9642s teams like try veggie collapse and of
9644s course Volta uh so it's a pretty cool
9646s Tool uh the fact that you can look up uh
9648s your personal stats and you know get a
9650s bit of a bit of a look at them I
9651s recommend checking it out is made by
9653s Vitor our event sort of Giga brain in
9657s the back it's awesome it is really cool
9660s um yeah go look yourself up if you've
9662s ever if you've ever flown in the last
9663s tournament you'll be in there which I
9665s think is pretty neat uh bar you've flown
9667s in plenty right I have
9669s um on different characters so people I
9672s basically when I first joined the
9673s alliance tournament was playing I think
9674s I was one of those uh like 20 or 30
9676s million SP people so I I used the yield
9681s character bazaars we did not have
9682s injectors back then and got a very very
9684s uh much higher skilled in-game with
9687s skill points than I personally am as a
9689s pilot uh character so I could actually
9691s participate because at the time I think
9694s I had like 20 or 30 million skill points
9696s and
9697s you can get away with that but some of
9699s these Alliance tournament matches will
9700s come down to the like did you have
9701s drones uh did you have Minotaur drone
9703s spec five instead of four and that like
9706s little two to three percent difference
9708s can make a huge difference so I've never
9710s flown on my own character uh my personal
9711s named character that I am known on uh
9714s but I have flown in I think three or
9716s four years now so awesome uh well let's
9719s move on to look at our next match up
9720s another winners brackets match is
9722s snuffed up versus White Flag uh so let's
9725s see what these teams have chosen to ban
9727s snuff died Banning the bow guard the bow
9730s guards really sort of become a common
9731s ban for teams here we are a little bit
9734s unsure about it at the desk at least uh
9736s but yup teams clearly seeing something
9738s that we don't they're also buying the
9740s Scimitar the arbitrator and the curse
9743s White Flag going for the Armageddon the
9745s Ishtar the bar guest and the abaddin
9748s um Blackboard pirate talk to me about
9750s some of these bands here yeah I'm kind
9752s of in you know like you said with the
9753s balgren it's it's a little bit weird uh
9756s they are very very powerful new Chips
9758s but with the introduction of the
9759s Armageddon Navy issue uh and it's it's
9761s rework that happened last year I think
9763s that banning a balgorn you know sort of
9766s like Misty said it brings the webs and
9767s the newts and the damage but the
9769s Armageddon Navy has comparable newts and
9772s more damage so uh again maybe they know
9775s something we don't uh but Battleground
9777s bands are a little goofy arbitrator
9779s curse I mean we've been seeing this a
9780s lot the curse is probably one of the
9782s more bandships of this tournament and
9783s maybe of all time uh arbitrator is just
9786s kind of a tech one variant of it the
9788s Ishtar ban is a little bit weird though
9790s because Ishtar bands don't really ban
9793s out drone setups anywhere near as much
9794s as an EOS band does but we've seen it a
9796s couple times and I think White Flag
9797s actually
9798s has banned it before so this could be
9801s part of their meta is you know oh we get
9804s rid of ishtars and I'm not sure how I
9807s agree with it I don't think we've seen
9808s drones perform particularly well for a
9809s few years here but again maybe they know
9811s something we don't yeah before we go on
9813s to uh this next match which is just two
9815s minutes away I've just seen the kilmo
9817s has come in for uh riferson uh from
9819s paper numbers in his Flagship Armageddon
9822s Navy issue uh not quite as spicy as
9824s truth on a light and I don't think we
9825s will see another one like that for a
9826s while but still relatively spicy spice
9829s level maybe like a strong Tabasco
9831s um so we're looking at about 44.8
9834s billion uh isk looks like mainly officer
9837s uh Newt chelms modified heavy energy
9840s neutralizers in the high about four and
9841s a half Bill a pop nice uh uh smart bomb
9845s as well also offers a whole bunch of
9847s Officer stuff in the mids and down in
9850s the low slots we see uh 11 billion unit
9853s P something rather modified damage
9855s control so a pretty nice Army get Navy
9859s issue there and it is all that of course
9863s these uh kill Mills provided by
9864s zedcilboard.com new Eden's Premiere kill
9867s Mill supplier so uh you can see this is
9870s on Tranquility so yeah head over to
9871s zedco and click little uh updates on
9875s these things uh and show your
9876s appreciation all right let's hand over
9878s to our boys in the booth it's fear and
9880s Baza once again
9885s welcome back to the arena everyone and
9887s we have white flag coming up against
9889s snuffed out on both these teams through
9891s the band phase you may have noticed the
9893s exec Royal Navy was left unbanned and
9895s both teams have jumped on that
9896s opportunity not wanting to miss a trick
9898s and you know end up outgunned they've
9900s both grabbed two of them um in very fair
9902s or fairly similar comps different sort
9904s of angles on the Gan spam one within an
9906s Eros and a cup and uh you know an oracle
9908s a couple more DPS Cruisers and one with
9911s four battle Cruisers the augural so
9912s opting for the different logic but
9914s overall both these comps pretty similar
9915s in terms of function in terms of optimal
9917s range damage tank all this sort of stuff
9919s it's just two sort of slightly different
9920s blends and flavors of this mix of battle
9923s cruises that we have here
9926s it's really about execution this uh ends
9930s up being
9930s probably a brawl uh more often than not
9933s just because the projection doesn't
9935s really favor one team or another
9937s especially because neither of these
9938s teams really have a whole lot of e-war
9940s uh in fact neither team really has any
9942s e-war at all so first damage from each
9946s side going out and it's the oniro's
9948s being targeted by white flag is the
9949s exact Navy of Rambo uh the captain of
9952s white flag is currently being targeted
9953s by snuffed out but they're actually
9954s splitting damage right now uh that might
9956s just be skybreaker damage though yeah
9958s and Rambo's actually managed to burn
9959s away here he's completely free so he's
9961s gonna get in range of tin Baron and that
9963s ogre are obviously a very competent
9964s logic pilot hopefully he's got a POV and
9966s we'll be able to see that at some point
9967s after the tournament concludes but the
9968s nearest of infinitas is not as lucky and
9970s he goes down very very quickly at the
9972s start of this match and they've made no
9973s progress for it the next SEC is holding
9975s just fine Jose he's fine
9980s definitively not fine he is dying
9982s rapidly there he goes Rambo's time
9985s damage aren't of the uh hurricane Fleet
9987s issue of Alice Hecate uh from the side
9990s of White Flag going down to about half
9992s armor still has the auger up to keep uh
9995s themselves alive at the moment but
9996s damages going on the sky breaker now
9998s maybe mathemius in the exact Navy as
10001s well uh this is what happens when you
10003s see a Suitor dad versus pseudor that it
10006s devolves into an all-out brawl with the
10007s logic kind of burning away and uh when
10010s you get damaged on top of you you start
10011s burning away so the Xbox maybe goes down
10013s same stuff as a hurricane Fleet but we
10014s also see uh the sky breaker fall at the
10016s same time so right now huge lead it
10019s doesn't look like a lot in terms of
10020s points it's only 16 points but it is a
10022s meaningful lead in favor of White Flag
10024s right now is their honor of this Oracle
10026s who seems to be much more paper than uh
10029s some of the bait tank oracles we've seen
10030s uh earlier in the tournament yeah as you
10032s say the points points schedule is a bit
10034s further away now but the points Gap look
10036s pretty close but it really isn't and I
10037s think sort of that it Belize that the
10040s point system can lie sometimes right
10042s because I mean logic Cruisers they're
10043s nine points they're 16 points depending
10045s on what flavor you get but everyone
10046s brings them right everyone agrees
10048s they're worth more than nine points or
10049s they it would be it would be viable to
10052s not bring them so sometimes you end up
10053s in that situation where the score looks
10055s close but the match is long out of
10058s control and this is the situation stuff
10059s find themselves in
10061s um as the Confessor the Navy order the
10063s Navy prophecy and the estatia are going
10064s to go down I think I think their
10066s decision
10067s um they sort of were in a tough spot
10069s here because if you again obviously
10071s White Flag a very competent team
10073s expected to be you know possibly the
10074s second strongest team in the tournament
10076s um if you bring your flag comp you may
10079s well lose it I'm not sure that a gun
10081s spam mirror would be what they would
10083s want against a team that's favored like
10085s white flag obviously is
10086s um but obviously I don't know what else
10088s they have in the tank what else they had
10089s to bring but I think it was probably
10092s lose the battle but win the war here for
10093s snuff in terms of you know
10095s maintain that Flagship advantage
10098s so we'll be going on a lower bracket
10100s though uh this is match 28 for those who
10102s have been following along at home which
10104s means they will be facing templas
10106s khalsif later today and I will be casted
10109s by Alex SIM card and uh Chad flame so do
10113s pay attention for that one but White
10114s Flag they're gonna end up in the top 12
10116s pretty comfortably uh their practice
10119s partners and uh truth honor light ended
10121s up getting knocked down to lower bracket
10122s earlier today but I expect to see much
10125s from both those teams moving forward uh
10127s snapped out meanwhile I mean they've won
10130s an A Team Match uh this year they made
10132s it in through feeder through the Glenn
10133s to gamble they have a lot of experience
10136s and a lot of skins in that regard so
10138s maybe we'll see them make a lower
10140s bracket run but it is going to be tough
10141s up against the temples team that is very
10143s storied in The A Team uh and a snapped
10146s out team that there aren't a whole lot
10148s of expectations on and maybe that means
10151s that they uh will perform better because
10153s there are no expectations on them but
10155s that's it for this match we're going to
10157s send it back to a break when we return
10159s the last match of the first half of the
10161s day Odin's call versus boundary experts
10163s we'll see you right after this
10181s [Music]
10184s [Applause]
10190s are you ready yeah see somebody's house
10193s on the way what do you think it would
10195s feel like if a ship worked through your
10198s house I might have some weird effect
10199s like imagine
10201s sneezing like they get explosive
10203s diarrhea or something like that
10205s I like sneezing more
10208s if he's out of your ass
10215s you started with uh all right you know
10219s what jump this never happened let's move
10221s on
10222s he's our secondary Target this is me
10224s broadcast it jumping now then we can
10228s [Applause]
10230s I want bubbles all over this midnight
10234s and up now do it now
10252s White Flags nothing out snuffed out and
10255s knocking them down into the elimination
10256s bracket there in not quite a mirror
10259s match up but uh you know kind of close
10262s uh mystical might uh first of all Merit
10265s match what do we talk about when we say
10266s that
10266s we say mirror match what we're saying is
10268s that both teams have essentially brought
10270s the same setup there may be a few minor
10273s differences between the two but in terms
10275s of execution what that comp is capable
10277s of they are basically the exact same so
10281s what really determines the difference
10283s between these two teams whenever they're
10284s flying what is essentially the same
10286s setup it is Target calling and we saw
10289s that the White Flag team decided to
10291s primary the snuffed out aneros at the
10293s very start which ensures that no matter
10295s how
10297s many ships they trade at like that first
10299s point they're removing the Reps so that
10301s when they're trading DPS later they're
10303s always going to be making progress we
10305s saw that the snuffed out team decided to
10307s shoot a Navy executor and when it didn't
10309s die because it caught reps they decided
10311s to shoot a Navy executor and when it
10313s didn't die because it caught reps they
10315s decided to shoot a hurricane Fleet issue
10317s which did die
10318s um but by then it was too low too late
10320s um so yeah I think they should have shot
10322s the auger first ensured that they could
10324s actually then start making progress in
10325s the DPS War and I think they might have
10328s actually won if they had done that
10329s because they had the Oracle which does a
10331s lot of damage with the with the lodge
10332s guns that it has
10333s bar in these situations you're a team
10335s you've been teleported to the arena by
10338s the referees you've been so tight it's
10339s time to warp you you do so you open to
10342s the arena the range that you have picked
10344s um what's what's going through the teams
10346s like what are they doing as they're in
10347s warp and and what do they do once they
10348s land on grid yeah well when you first
10350s get checked in
10351s um and you get teleported and you're in
10353s this you're in this line and you want to
10355s check all your modules really quickly uh
10357s you want to make sure all your stuff's
10358s working nothing like went offline
10359s because sometimes things happen and
10361s you've online it is the way it is uh and
10363s then you get told the warp you know you
10365s double check your warping because once
10367s you warp if you you can work from zero
10370s to fifty if you work outside of 50
10371s you're gonna get teleported to the
10373s middle if you were up at the wrong spot
10375s too bad you're locked in you land you're
10377s locked in and you get generally maybe 30
10380s seconds to a minute to see the other
10382s team and be like okay we got to get a
10384s game plan here and that's kind of a big
10385s thing um something we kept seeing in
10387s twitch chat is people are like why can't
10389s I bet until I say like why do I what is
10391s vetting close before I see the ships
10392s well that's kind kind of part of it like
10394s even the other teams you don't see your
10396s opponents set up you until you land you
10399s don't even get to figure out where they
10400s are and you know as soon as that happens
10402s like you're going through your head
10403s you're like you're setting up a game
10405s plan people start stressing if you start
10407s hearing people's voices shaking a little
10409s bit you know your hands are shaking but
10411s you got to get ready to go in and just
10412s start blasting and uh that Target
10415s calling decision you have 30 seconds to
10418s make that
10419s and like you know Misty said okay well
10421s you something doesn't break sometimes
10423s these ships don't break because you're
10425s overheating on them maybe it's too far
10427s away from some of your people you switch
10428s to another one
10429s um
10430s I don't necessarily think snuff made the
10431s wrong call there beyond that yeah you
10433s should have shot the auger because it's
10434s a T1 lodging on a T2 but I can
10436s understand why it happened and it's it's
10439s a stressful game there's people play The
10441s Alliance tournament because it's the
10442s only thing in Eve that gets them like
10443s hyped and excited anymore like even
10445s losing your Titan is kind of like not
10447s the same as some of these matches
10449s Mr you've uh some more comments there as
10451s well you've also played another these uh
10453s tense exciting matches yeah I was going
10455s to say that alongside basically having
10457s 30 to 60 seconds sometimes to determine
10459s an entire game plan for the match
10462s um you're also going up against comps
10463s that sometimes you've never seen before
10464s so you need to figure out what the comp
10466s is actually capable of or what it's
10467s designed to do and another thing I
10470s wanted to mention is that
10471s not all matches are equal in terms of
10473s the starting positions so even with both
10476s teams warping to 50 sometimes the angle
10478s of whoop that you decide to choose from
10480s like the beacon can bring you in really
10482s close or you can be on opposite sides of
10484s the Arena 100 kilometers away and those
10487s starting positions also have an impact
10489s on
10490s the target calling that you make at the
10491s very beginning the path that you decide
10493s to fly around the arena so there's a lot
10495s to take into account
10497s um
10498s yeah we can see here a little Graphics
10500s showing the different staging beacons
10502s with the arena in the center the arena
10503s is completely off D scan as are the two
10505s sites from each other so they can't
10506s actually see each other until they warp
10508s as teams are warping it's usually
10509s spamming that d-scan button to get the
10511s the first look at the the other team of
10513s course you've got the center Beacon and
10514s those mjd beacons dotted around in an
10517s ice cube uh The Blue Team here chose to
10519s warp in it zero uh the red team clearly
10521s warping in at 50. uh Blackberry Pirates
10523s warping at zero uh is that good idea
10526s usually uh it can be a good idea
10530s um but
10537s zero yes which makes sense because
10539s that's not a particularly fast ship
10541s um it's the thing is that if you warp at
10544s zero you don't you're guaranteed that
10547s you're like right in the middle and
10548s sometimes even for like these Rush
10550s setups you don't actually want to start
10551s in the middle uh we saw a rush uh
10554s yesterday and the names of the teams are
10556s slightly escaping me I believe it was
10558s Odin's call did a shield Rush versus
10560s whichever team that they ended up
10561s winning where Odin's call like if two
10564s Rush comps run into each other you're
10567s really just kind of coin flipping at
10568s that point and sometimes you want to run
10569s away with a rush even though you're in a
10571s rush so you can kind of kite out and do
10573s damage to them um so you almost never
10575s want to warp in at zero because you've
10577s cut all of your options at that point
10579s yeah they beat plug and play yesterday
10581s uh so sometimes we see these matches
10583s where two teams will start even it rains
10585s will start and they'll immediately start
10586s backing off from each other uh because
10588s they are gonna jostle for position as
10592s some people like to say is they move
10593s around the arena they're waiting for the
10595s right moment to just sort of parents and
10597s someone on the other side maybe gets out
10598s of position and that's your chance to
10600s strike so occasionally we get these
10602s matches where there's like five minutes
10603s of seemingly nothing going on just like
10605s 20 covers all in the arena just trying
10608s to play this spaceship video game and
10610s then suddenly everyone comes piling in
10611s and the match is over in like 90 seconds
10614s so that that's the kind of stuff that
10616s teams will be talking about when they
10617s pop in like you know who's going to back
10619s away who's going to maybe push forward
10620s especially if you've got really valuable
10622s ships that you want to be screening
10624s something off usually if you've got like
10625s a logistics Cruiser and the other side
10627s has a rush team screening is going to be
10628s super super important uh you don't want
10631s to get that Logistics Cruiser caught uh
10633s Misty uh any other sort of thoughts on
10634s positioning and things yeah I was just
10637s going to explain what screening means
10638s for those that may not be too familiar
10640s with some of the eve terms that we use
10641s so screening is a means of preventing
10645s enemy ships from getting onto the really
10648s squishy soft nice ships on your team
10650s that you need to win the match so
10653s typically when we're saying screening
10654s you're going to be screening for
10657s your logistics for your black birds for
10659s things like Celestial celesties which
10662s are not necessarily tanky ships but what
10664s they do in a match is really important
10666s either stopping ships from dying by
10668s repping them or stopping hostile ships
10670s from locking the important ships that
10672s you don't want them to shoot at
10673s so screening can be done by any ship
10676s that has a tackle module typically it's
10678s done by the smaller ships which also
10680s means that there is a lower SP
10681s requirement to get into the tournament
10683s because you can still have an impact in
10685s a match even if you've only got 5
10686s million SP if you can fly a frigate you
10689s can fit a scram and you can follow
10691s instructions very important
10693s then you can make a difference we saw
10695s that with a Confessor earlier today when
10697s they tackled The Vindicator that was
10699s screening The Vindicator off of his team
10700s he kept him in the same position for
10702s four four or five minutes
10703s The Vindicator had little to no impact
10706s and they won the match because of it so
10708s yeah it's it's a very important
10711s means of controlling the enemy team yeah
10715s you usually see some of the more High
10716s skill sort of individual Pilots uh
10718s flying those roads you might think
10720s sometimes that uh you know the small
10721s ships are newer players or these
10724s important ones but they can be
10726s absolutely critical uh we saw the other
10728s day uh Volta vs dark side for example
10730s there was a carries a single frigate
10731s which was really giving uh the voltage
10733s side trouble and once it was eventually
10734s eliminated the match just kind of really
10736s flipped so like one single small pointed
10739s frigate really can make a huge
10740s difference in the alliance tournament
10741s now uh we have another match coming up
10743s before we go for a break and this is
10744s gonna be Odin's call versus boundary
10746s experts which I believe is our last of
10748s the winners bracket for a while uh at
10750s least until after the break maybe some
10751s more
10752s um but let's take a look at the bands uh
10754s again uh so Odin's call Banning out the
10756s abaddin the pontifex the Magus and the
10758s hyena if I remember correctly they
10760s banned both of these uh pod effects and
10763s Magus last time as well boundary experts
10765s going for the curse Deacon Loki and
10768s osprey
10770s black bear pirate any thoughts here
10772s uh yes so Odin's calls bands on the pawn
10775s fix and the Magus uh they're so far the
10777s only team that's actually been targeting
10779s the sort of uh main armor command ships
10782s that command bursts are insanely
10784s important in the alliance tournament and
10786s that's one of the reasons why these
10788s battle cruiser setups are doing so well
10789s right now is just because it has as many
10792s bursts as you possibly can get uh Osprey
10795s band is super weird and I think we
10796s actually saw them do it twice now it's
10799s just not one of those bands that really
10802s makes a lot of sense because the Osprey
10805s is not going to really do a huge amount
10807s you don't really see Ospreys and shield
10809s rushes that much people either will run
10812s people really like to run double
10813s Logistics frigates because they're so
10815s low points you don't see Ospreys and
10817s kites because they're too slow you don't
10819s even really see them in like a really
10821s heavy brawl long range Shield setup
10823s because they don't rep as much as a
10824s scimitar or a basilisk so it's strange
10826s to me but
10829s you know maybe something that they've
10830s been practicing against has been rolling
10832s them with an osprey shielders comp or
10833s something
10834s yeah Odin's called last year came second
10837s in the last term in 18 uh to truth on a
10839s light to we saw get knocked down to the
10841s elimination bracket earlier on today
10842s Odin's call will be looking to stay in
10845s the winners bracket and take one step
10847s closer to perhaps securing their first
10849s Alliance tournament win uh quite an
10851s experienced team they've been around for
10852s a little while let's see if we can look
10853s at their team profile and have a look at
10856s the Odin's call team
10859s okay so this is the top Pilots of the
10861s audience called team uh so a lot of
10862s experience here uh Colonel Kurtz has
10864s been around for quite some time 38
10866s matches played and as we say like if you
10868s go 0 and 2
10870s um which is kind of the minimum number
10871s of matches you can play in a tournament
10872s uh we're gonna live stream 19 that is 38
10875s matches so you'd have to play every
10877s single tournament and got an O2 to make
10878s that number so clearly this is a man
10880s with experience
10881s um uh not just in playing but also in
10883s winning uh 50 win rate not the best we
10885s have seen better but uh still a lot of
10887s experience the Paradigm uh and Melinda
10889s as well uh into the the 20s uh with a
10892s bit of a higher win rate as well this is
10894s the team 42 people have flown uh with
10897s the Paradigm flying on the most of them
10899s pretty decent uh win loss rate there 12
10902s wins to nine losses
10904s um and the if you look at the losses uh
10906s on the right there against pretty good
10908s teams truth on the light that those
10909s three were in uh the finals last year
10911s where they got three odd
10913s um and before that it was reform Volta
10915s in our uh best of three where they
10917s defeated Walter 2-1 and then prior to
10920s that templates calcif in the alliance
10922s tournament previously so pretty solid uh
10926s performance from that team there we
10928s certainly look to see if they can uh
10930s improve on that this year will be a very
10931s exciting uh you know a whole new team to
10933s add to the monument in Monarch
10936s um boundary experts they were a top 16
10938s team last year uh maybe we can look at
10940s their profile as well I think we have
10941s that one to hand
10943s there we are so 29 Pilots have played on
10945s the ranger experts team Avery Lewis by
10947s far the most experienced they're playing
10948s in 17 rounds uh with no one else setting
10951s 10. uh reasonable uh win loss rate there
10954s uh five wins to four losses of course
10957s they've beaten templates already in this
10958s tournament and then last year losing to
10960s Deepwater Hooligans
10963s um they previously lost to a couple of
10964s teams including Odin's call actually uh
10966s back in the last tournament 17. so this
10968s is kind of a little bit of a rematch for
10970s uh for boundary experts uh to pull back
10973s some uh e honor mystical mate any
10976s thoughts on this particular match up
10978s here I think it should be a fairly
10979s exciting one I spoke with the Odin
10982s school team actually I spoke with
10984s Colonel Kurtz and Hunter I believe
10986s um and they taught me a bit about the
10987s team and the fact that it was fairly new
10990s um so it's really exciting to see them
10991s doing well in tournaments and hitting
10993s that second place spot last year
10994s hopefully we'll see them continue on to
10997s maybe first but sadly that's already
10999s taken by frats that's fine they can get
11001s second again I believe in them it should
11004s be a good matchup I'm being told that
11006s audience call are bringing their
11007s Flagship bar guest to this uh this
11010s matchup and uh of course they like I
11012s said they came second last year they
11013s would have got their fair share of prize
11014s ships uh they're also Wormhole Alliance
11017s so they're going to be relatively flush
11019s with field cash so I imagine they're
11021s also not going to achieve pirate you
11022s know if you're a team that can make the
11025s finals you may as well go pretty hard
11027s and go all in and you know build one of
11029s these really expensive flagships that
11031s being said Blackboard part uh flagships
11033s over the last like what four matches
11035s it's not going well for them
11038s this day has had a lot of dead flagships
11041s um like a lot of dead flagships in fact
11043s a significantly large amount compared to
11045s what we usually see so uh they are
11047s taking the risk maybe they'll break the
11048s streak but if not well we'll get to see
11050s another big expensive kill now who knows
11052s who knows that will be exciting I would
11054s uh I kind of like to see it but at the
11056s same time I've got a little bit of a
11058s soft spot for Odin's call getting to uh
11060s second place last year and then getting
11061s three old and now they're surviving in
11063s the in the winners bracketeer
11065s um but we can pretty much get ready to
11067s hand over to the arena for Odin's call
11069s versus brandy experts with our casters
11071s Wingnut cross and Yin tan
11077s hello everyone and welcome to the arena
11080s we have Odin's core here representing a
11083s composition we've not seen a huge amount
11084s of this tournament with Miss or kite
11086s those are heavy missile Osprey Navy
11088s issues and Rapid light authorises there
11090s uh that are going to be trying to keep
11092s all of those uh tackle frigates from uh
11096s boundary experts offer their back
11097s although I say all those things there
11100s aren't any uh wait no take us through
11102s what boundary experts are brought here
11104s well this is kind of like an old the old
11105s blood meets the Noble in terms of comps
11107s because of course you said missile kite
11108s we are bringing maximum threat basically
11110s except there's not even a frigate on
11112s this car they've brought the light small
11113s thing as a heckerty they're going all
11114s the way up with us a lot of battle
11116s Cruisers some uh some crazy DPS as well
11118s like I said it's kind of like the old
11120s school missile kite meets the the new
11122s version of Rush in a way
11124s yeah the opening seconds of this match
11126s are going to be so crucial though they
11128s need to uh sorry boundary experts need
11130s to kill what that scalpel or that Kirin
11132s or potentially that bite for us to very
11134s very quickly in the match because if
11135s they don't they do not have any tackle
11137s to be able to lock it down uh later on
11139s in the game
11141s yeah and they'll just need to start
11142s trading as fast as humanly possible as
11144s well they can project at range just like
11146s the opposing team can but their damage
11147s is instant and look at that Hard maybe
11149s already and this is a power of all these
11151s rapid lights as well this is gonna be
11152s brutal they're gonna trade quickly they
11155s are going for the bar Frost that
11156s definitely I think they heard you there
11158s but uh it is not going down look at the
11160s DPS getting put on the harbinger of
11162s Xander he's not already oh my Lord
11166s you know of course normally this kind of
11168s comes like to bring a hyena they brought
11169s a bike from a visual story as their
11171s paint ship here that's pretty much all
11172s they need for Rapid lights plus rapid
11173s Heavies and this is already looking
11176s horrifically bad for this team they've
11178s got all the DPS in the world but where
11180s does it go what's going on here I'm not
11181s seeing really anything happening it's
11182s not even anything they're trying to kill
11184s Melinda in that Flagship they're trying
11186s to go for the headshot trying to take
11187s out the billions and billions of isk
11190s that have probably been poured into that
11191s and it's not going well for them here
11193s that Oracle is going to die before they
11195s run through the clips they probably got
11196s 10 15 shots more left in there and
11198s that's going to be enough to kill him
11199s and that with that Melinda should be
11201s safe assuming that's any sort of
11203s standard fit for them they're just
11207s completely ripped the top the head off
11209s of boundary experts
11211s and the exact name they've got all their
11213s cruises in there this is the best chance
11215s but you can see of course the the
11216s buggers are great at self-screening and
11218s this is the moment they kind of want to
11219s screen this is the moments that make
11220s these Burgers good this is what is the
11222s reason why Burgess became freaking meta
11224s for a while they can self-screen run
11226s away and be in absolute Menace but that
11228s that buggers is holding right on Peak
11230s region at the moment he's just chilling
11232s around 30 there is still slowly creeping
11235s down but then he boosts back up but he's
11236s he's creeping down that girl can last
11237s long enough
11239s no way no way
11246s from a boundary experts this could be
11248s that they've upset templates yesterday
11249s they could do it again these guys upset
11254s come on please I want to see how many
11257s billions are in that baby just live
11259s for a little longer
11264s the oracle's down they're gonna overheat
11265s they've got a lot of drones on it too
11266s they've got quite a bit smart bomb goes
11268s off from Melinda trying to remove these
11269s as I mentioned them try and chat
11273s over there I'm pretty sure once that eni
11276s goes down
11280s whoa we were so helpful he's still going
11283s down like he's not taking it they're
11285s trying so desperately to keep this flag
11287s alive are you trying to actually to kill
11288s it this is still a race they wouldn't
11290s win the match anymore they just want to
11291s get the flag
11293s if they get the flag that would be
11295s enough to at least give them huge
11299s [Music]
11301s heck and he goes down
11303s GPS and he's still creeping Hull
11307s that's for this oh hold on wait oh wait
11311s I just saw that Shield
11325s 18 oh my God
11331s that's it the top two teams from last
11333s year's Alliance tournament and now
11335s without a flagship within the first two
11338s games they don't need to win the match
11340s they have won already
11344s now below the wreck
11346s [Laughter]
11348s just remove it quickly
11350s yeah
11351s but oh my Lord oh my to beat down one of
11357s the previous 20 champions in templates
11359s and then come in and just remove the
11362s flag from an entirely different top tier
11363s team like bruh boundary experts just put
11367s themselves on the map immediately big
11370s big respect and the whack is dead as
11373s well I don't know if they managed to
11374s loot anything from that but
11378s I mean hundreds of billion billions of
11380s isk just evaporated from the server that
11383s is there and as we've been saying all
11385s throughout the evening this is on
11386s Tranquility this is real money this
11388s isn't no Monopoly money people have
11391s grinded for hours days months years to
11394s get the money together for these
11395s flagships and now they are no longer in
11397s existence
11399s Melinda who's flying the flag Park in
11402s local says cat booster burnt out
11404s hahaha
11406s I I don't know if he's trolling or not
11408s but either way it doesn't matter that is
11410s a flag down it's just that is a
11412s Herculean effort to get through this
11414s High DPS kiting missile calm get onto a
11417s incredibly slippery ship by the way
11420s I snag it and kill it people while your
11422s entire comp is exploding around you like
11424s confetti that is that is like an image
11426s that will stay in my brain forever Bravo
11430s yeah that that's there's some commitment
11432s there I mean for winning two though of
11436s course I mean we've absolutely got
11437s respect odins for winning but at what
11439s cost at what cost uh according to Z kill
11442s 76 billion
11445s worth every penny baby
11450s hang down
11451s over the end of this match soon unless
11453s they clip no I think they're gonna kill
11455s big respect again well done boundary
11457s experts you've made us all excited well
11459s done Odin's call for the win and with
11461s that we'll get back to the studio and
11462s see what they think on that one
11479s foreign
11483s [Applause]
11498s [Music]
11507s [Music]
11526s thank you
11530s [Music]
11550s casing you you are one of two people
11553s that couldn't listen and couldn't check
11556s bookmarks and find your own way out the
11558s route the entire route was literally
11560s bookmarked out to low sick a bookmarked
11563s the 10 minutes in advance
11565s Odin's call there winning uh but at the
11568s the cost of the destruction of their
11570s Flagship uh is uh no longer a flagship
11573s which is pieces of a flagship scattered
11575s around the arena uh in Juve space so uh
11578s F to that uh it's definitely an
11580s expensive loss for them of course it did
11583s secure them price ships uh by taking
11585s this when they are an R2 know in the
11586s Winner's brackets so they should be able
11588s to recoup the cost by uh by selling
11590s Aflac uh uh price ship that will
11594s certainly cover the cost of it but even
11595s still pretty expensive let's take a
11597s quick look at that kill Mill uh as Jin
11599s tan mentioned on the match
11602s 76.13 billion uh internal credits at the
11606s same uh high slot rapid heavy missile
11609s launchers estimel's as the truth on the
11611s light Flagship this time uh very lucky
11614s that five of them dropped so um if
11616s Brenda experts scooped those they're
11618s going to be very pleased because that
11619s right there is a 42 and a half billion
11622s uh one of the key differences between
11624s the truth and the light one uh and this
11626s one is the damage control not quite as
11628s expensive only a poultry 11 billion
11631s instead of 35 billion uh so Room to Grow
11634s Odin's call for sure uh but still that's
11637s uh the the flagship again basically is
11640s still being continuing that's quite a
11641s few flagships dropping really fast we
11644s wanted to quickly shout out uh excellent
11646s job really by boundary experts they
11647s recognized pretty early on uh that you
11650s know what we're probably not gonna win
11650s this match but gosh darn we can take
11652s down that Flagship uh as we go uh I
11655s think when they lost their Harbinger
11657s Navy issue quite a relatively tanky ship
11660s in 27 seconds they were like oh so they
11664s just went all in on that Flagship any
11666s any quick thoughts Misty yeah I mean we
11668s didn't really know if the flagship was
11669s going to die we thought it might
11671s actually survive once the heck it went
11672s down towards the end uh but no it the
11676s boundary experts team managed to power
11677s on through drag that Flagship down with
11679s them I think the important thing to note
11680s is that Odin's will be able to scoop
11683s those modules because they won the match
11685s by the point that the flagship went down
11687s I don't think boundary experts really
11688s had much left to shoot the wreck so can
11690s recoup some of those losses but they
11692s can't bring a flagship in the tournament
11693s yeah very well very well said now we're
11695s gonna go for a short break uh let the
11697s crew have a little bit of a sit there
11699s and maybe maybe some food and then we'll
11701s be back in about uh 30 minutes so stick
11703s around and we'll see you then
11710s welcome back to Atlanta 19 I am CCV
11714s overload joined once again by Blackboard
11716s pirate and moderator uh here for more
11718s exciting matches still in the winners
11720s bracket
11721s um uh of this day two of Alliance
11723s tournament 19. so again these teams are
11725s winning ships we've seen an absolute
11727s plethora of flagships just I mean
11731s there's no no way of saying this eat
11732s and die in the last sort of like
11734s five six matches in a row uh hundreds of
11737s billions of uh Magic Internet space
11739s money has just been exploded everywhere
11741s all over the arena black bar pirate this
11744s is quite exciting though this is quite
11745s exciting and this doesn't happen that
11747s much I don't think uh I can't think of a
11750s time when we've seen at least it was
11752s either four or five flagships get blown
11753s up in a row like this like this is this
11755s is new new and exciting territory we're
11757s in everyone is just they're just feeding
11759s constantly they can't stop even if
11760s they're winning they're feeding so this
11763s needs to continue like please teams that
11765s are coming out like bring us more dead
11768s flagships I see moderator gleeful at the
11771s destruction of uh Flags about their
11773s Flagship mod you've been in the back
11774s watching these matches how have they
11775s been for you
11777s I've just been rooting for every
11778s Flagship to just die even if the team
11781s loses to do it it's worth it because we
11783s get to see Internet space explosions and
11786s that's what we're all here for at the
11787s end of the day it's exactly what we're
11789s all here for I did guarantee uh
11791s spaceship explosions at the start of
11792s this tournament uh and guarantee clearly
11795s has been correct
11797s um unlike some people at Coffee
11800s um all right let's look at our bands for
11802s our upcoming match no vacancies versus
11804s fraternity again this is Winners bracket
11806s so these teams are fighting for prize
11808s ships Novak Banning out the carries the
11810s mollusk the Blackbird and the celestis
11812s really not a fan of uh of damps here are
11815s the Novak team fraternity going for the
11817s Nighthawk the author of The Scimitar and
11819s the Osprey
11821s um moderator what do you make of these
11822s bands
11823s so Novak clearly has been seeing
11826s something either than their scrims or
11828s something coming up where they've just
11831s been getting damped out and they're
11832s saying hey if you want to do it you got
11834s to go bring uh lachesis and or an eraser
11838s or even
11839s um Blackbird is again common ECM band
11842s very cost effective for the number of
11844s points whereas fraternity they're
11846s hitting on uh the Nighthawk and the
11848s authoris which gets at kind of a
11850s combination of that caldari rush but
11853s also a kite setup Scimitar again like
11856s the logic of choice for a kite setup and
11858s Osprey the secondary choice of any sort
11861s of a kite or a Russia lodgy
11863s and bar anything to kind of add here
11865s um no I think moderator actually just
11867s kind of hit it all out of the park there
11868s uh it is it is super weird to see
11871s um this many damp ships get banned out I
11874s don't think damps have been particularly
11875s effective there's been like one or two
11877s times uh we saw in the Volta game dance
11880s were the key like once that carries us
11881s down the entire thing shifted but other
11883s than that it's a uh it's a very hard
11886s setup to play with
11888s um I don't think it's been particularly
11890s insane in this one uh I can say and I'm
11893s probably about to get proven wrong I
11894s very much doubt we're going to see
11895s latissis or narazu as both of those
11897s ships are terrible in the tournament
11899s setting but maybe they'll do it like
11901s maybe this will be the time they're like
11902s oh yeah well look what we brought I'm
11904s being told fraternity bringing their
11906s Flagship uh Vindicator to this
11908s particular matchup so the the flagship
11910s Feeding Frenzy might continue uh for
11913s another match uh I mean it's been
11916s literally 100 of matches for the last
11918s like six matches in a row uh have just
11920s been feeding their flagships uh so frap
11923s trying to be like hey nope we're not
11924s gonna feed honest uh so I guess
11927s someone's gonna be uh maybe holding on
11930s for for dear life in this particular
11931s match uh what are your predictions here
11933s Novak uh not the most historic
11935s tournament team they've struggled over
11936s recent years but I mean they're here in
11938s the winners bracket Bart what do you
11940s think well they've won a game so they
11942s made it to this point which is uh more
11944s than we can say about some of the
11945s actually a good amount of teams at this
11947s point so uh I feel like fraternity has
11949s been really really good this year though
11951s and I know Misty is going to be happy to
11952s hear me say that but that's why I'm
11954s feeling fraternity on this one okay mod
11956s one word answers fraternity awesome all
11959s right it's time to head over to the
11960s arena with your casters Alex and Chad
11968s tag team here introducing this match
11971s between new vacancy and fraternity No
11973s Vacancy has brought a balgorn Armageddon
11977s Navy EOS top end with a pretty control
11980s based low end with a pair of logistics
11981s frigates Chad flame what do we have on
11984s the fraternity side
11986s it's interesting you said we have a flag
11988s Vindicator paired with a redeemer oh
11989s neros with also a low end with a lot of
11993s e-work control what do you expect to see
11994s in the beginning of this match
11996s it's gonna be interesting both teams
11998s kind of have a similar idea here you've
11999s got no vacancies investing more of their
12002s neutralizer power in the balgor and
12004s slash get a Navy issue where you see the
12006s fraternity deciding to go with it on the
12008s euros and put more of the new power on
12010s the low end with those Sentinels
12012s Sentinels noticeably more fragile than
12015s the balgorn so I think you know vacancy
12018s says a little bit more staying power and
12020s I think that Vindicator is going to be
12021s under a lot of pressure from the
12023s neutralizers of the No Vacancy team this
12026s is going to depend on some Target
12027s calling here the neutralizer spread is
12029s going to be key for both teams
12032s yeah as well as we see the spread of the
12034s weapon disruptors from both teams it's
12036s going to be a match that comes down to
12037s the e-war once again in positioning and
12040s who gets that Advantage as we see both
12041s teams already trying to set up the best
12043s position they can for themselves
12045s and very interestingly the no vacancies
12047s team despite facing fraternities
12050s tracking disruptors that you had to
12051s expect they would see based on these
12053s bands they do have that get a Navy which
12056s is a missile and drone ship they've got
12058s the EOS which is a German ship the vexer
12059s Navy which is a drone ship so they're
12062s they're not as disadvantaged by
12064s fraternities tracking disrupter comp as
12066s you would expect although I do see some
12067s missile guidance disruption going out on
12069s that get in fraternity not putting all
12071s of their eggs into that basket
12073s and it is an interesting thing that you
12075s pointed out there running turrets on the
12077s belgorn and missiles on the good Navy
12080s allowing the tracking disruptors that
12082s were brought that normally you would
12084s think would not be able to be used
12085s because all my weapon systems usually
12088s the same now every single weapon
12089s disrupter from that team is being
12091s effectively used
12094s now both teams keeping their drones
12095s pulled in here seems like they're
12097s reluctant to engage Chad what do you
12099s think is going to be the ghost signal
12101s here is both teams are kind of
12102s positioning themselves a little
12104s cautiously
12105s uh you either get a good drone hit on a
12108s Target someone comes out of position uh
12111s range comes into play sometimes maybe
12113s maybe you get some newts off on somebody
12114s there's a lot of things that could put
12116s something in to uh play here sometimes
12118s it just comes down to someone feeling
12119s confident in the position they're in or
12121s that the other team overextended and
12123s just immediately saying let's go in and
12124s do this we have a slight advantage
12127s yeah we see that a vacancy team they're
12129s slowly pushing forward which is forcing
12132s for Trinity to slowly withdraw here we
12135s do have a flight of heavy explosive
12138s drones out from the EOS but they have
12140s not picked the target yet they're still
12143s sussing it out but what we do see is the
12145s get a navy and Baldwin trying to push
12148s their way forward probably looking to
12149s get a choice Newt application my guess
12152s is once they assign the newts to that
12154s Target nuke the capacitor down make them
12157s unable to activate their microwork
12158s driver afterburner that may be the ship
12161s they decide to go in on but both teams
12163s are able to you know work their game
12166s plan without getting in close I think
12168s the fraternity team noticeably wants to
12170s be a lot closer than no vacancies but no
12173s vacancies the team that's kind of
12175s telegraphing a bit of aggression here
12177s what do you make of that
12178s it's interesting like you said
12180s fraternity wants to get in on this
12182s action and that Vindicator but it's hard
12184s to want to get in on that action when
12186s the front line of the no vacancies team
12187s is using two extremely powerful nuding
12190s ships to lead their charge as well as
12193s having those balgorn webs The Vindicator
12195s having bonuses to strength the webs the
12197s Battleground having a bonus to the range
12199s of webs meaning they might be able to
12201s hold off that Vindicator a little bit
12202s even if it is a flag Vindicator it looks
12205s like newts had been starting to get
12206s applied to set Vindicator actually
12209s yep The Vindicator has been neuted and
12212s we do see more of the new vacancy steam
12215s charging for the jogger noticeably
12216s getting a lot more aggressive here as
12218s the Confessor from fraternity moves into
12221s screen but has to be very very careful
12223s that he himself does not get caught it
12225s looks like they've landed webs on that
12226s Sentinel Sentinel is webbed and nuded
12228s and now we see the Drone commitment the
12231s fraternity Sentinel has been caught out
12232s of position kind of drawn forward by the
12235s aggression of the drauger and aggression
12237s of the balgorn and it is properly caught
12240s here it will have a nearest to support
12242s him so it's not game over for the
12244s Sentinel but it only has a small number
12246s of low sods not really enough to fit a
12248s decent armor tank there it's an
12250s electronic warfare ship not an assault
12252s frigate you did mention like you said
12254s what's going to start this it seems now
12256s that the fraternity team is sending in a
12258s few screeners to try and keep people off
12259s of that signal and we are starting to
12261s see the engagement actually happen
12264s yeah you've got the fraternity drone
12265s zipping on over to The Inquisitor from
12267s no vacancies trying to put pressure on
12269s their logic that's a smart call from
12271s them if they can destabilize the logite
12273s pair that'll be a huge feather in their
12275s cap for this match
12277s meanwhile the fraternity Sentinel
12279s dipping in and out of uh High armor
12282s there the inera seems very comfortable
12283s wrapping him up but they're also
12285s splitting fire now between it and the
12287s Confessor just going to put a little
12289s more pressure on the decision making for
12290s that areas they could swap damage
12293s extremely quickly note The Sentinel
12295s actually got out of web range thanks to
12298s a screener in that Confessor and vni
12300s grabbing those two battleships on the no
12302s vacancies team so Sentinel is free
12303s taking a little bit of new hits so
12305s probably not activating it full capacity
12307s but those screeners have gotten in there
12308s and tackled those battleships and held
12310s them down and is now allowing fraternity
12312s to almost reset their positioning and
12314s try to get as much of an advantage with
12316s that as possible as they're shooting the
12318s vexer
12320s yeah it's great play from the fraternity
12322s screening Squad you've got the Confessor
12324s who's fully pinned down the balgorn and
12326s really isn't under any threat don't let
12328s the lack of shields fool you there the
12330s focus is now definitely on the vexer
12332s Navy issue of Syrian which will be an
12334s easier Target for them to kill but
12337s unfortunately the nearest again still
12339s repping comfortably there's not a ton of
12340s damage coming out from the new vacancies
12342s team I think that's their one weakness
12344s here they've got a great long game with
12346s these neutralizers the longer the match
12348s goes I think the more it's in their
12349s favor but they've got to start getting
12351s the newts onto the oniros right now they
12354s are only putting a little bit of
12355s pressure on him it needs to get ramped
12356s up meanwhile rain Rowe the desync
12359s dragger oh
12361s that's a huge loss that no vacancies
12363s drawer has been caught and dropped
12366s as always you know you put those new
12368s Vindicator webs on ships like that uh
12371s small ships The Vindicator but the power
12373s of the 90 webs that it has makes
12375s tracking ease and it chunks through
12377s ships known for the damage that it has
12379s as well
12380s yeah very crucially the no vacancies
12382s logistic team nowhere to be found on
12384s that one I think perhaps reluctant to
12387s risk getting tackled by The Vindicator
12388s themselves just to save the dragger uh
12391s trying to hold themselves in for the
12393s late game but that's still a huge loss
12394s for no vacancies that's a big pile of
12397s links from their team they still have
12398s the EOS which you would have to assume
12400s has some command links fit but it's
12402s still a pretty big loss of not just
12404s links but also a significant chunk of
12406s damage the jogger is a very high DPS
12408s destroyer and now that's not available
12410s for them
12411s it's interesting we're down seven almost
12414s seven minutes into this match here and
12417s it's been played so slowly and carefully
12419s by each team finding positions that
12421s mistakes like that might be what turns
12423s the tides of this match it could be
12424s ending eight to zero it could be the
12426s Snowball Effect that starts this as we
12428s see still fraternities just holding down
12430s those battleships and making them sit
12431s there and do absolutely nothing while
12433s they get disrupted by these Sentinels in
12435s arbitrator
12437s now the inera is still under some slight
12439s new pressure but probably not nearly as
12440s much as no vacancies would like
12442s meanwhile their Logistics frigates still
12444s getting pounded damage beginning to get
12445s spread throughout their team just going
12448s to put pressure on them if they're if
12449s they're stuck repping each other away
12451s from the fight
12452s uh that's not great for the rest of the
12454s team Logistics frigates have a terribly
12456s short range they're going to have to put
12457s themselves at risk if they want to
12459s support some of these larger ships in
12461s their comp
12462s meanwhile the damage is starting to get
12464s pretty heavy onto uh onto those frigates
12466s so they they're gonna have some choices
12468s to make do they keep themselves alive do
12471s they commit to try to risk their team if
12473s they do can fraternity pivot tackle them
12476s and put a nail in the coffin of no
12478s vacancies but they're under pressure
12479s here no vacancies has two minutes to
12481s kill something because right now they're
12483s down on points
12485s exactly and you know being a logic
12487s frigate in this match there's two of you
12489s so you got to really depend on your
12490s partner and communicate sometimes you
12492s can't even be verbal while you're
12493s commuting because there's so many things
12494s going on on cons in these myths but the
12496s worst thing you could see on grid
12497s besides maybe some nudes is is that
12499s Vindicator if you get slightly too close
12501s to that Vindicator you will not move
12503s because those Vindicator webs and you
12505s are stuck there and you have made a bad
12506s decision you're gonna have to bounce in
12507s and out and really find the balance of
12510s location of those logic frigates and
12512s hope you don't over commit we're
12513s actually seeing the vexer Navy though of
12515s fraternity start to go down a lot
12516s quicker than it was earlier
12518s yeah meanwhile The Vindicator is
12520s barreling toward what looks like the OG
12522s Navy or perhaps the vexard Navy of no
12524s vacancies once it gets there those ships
12526s are going to be royally screwed it looks
12528s like it's committing to the OG Navy not
12531s my choice of the two but that's where it
12533s is that Old Navy is going to be a tough
12535s nut to crack but without any Logistics
12537s help it will go down meanwhile that
12539s vexer Navy beginning to bleed here I
12541s think the body shots on the ineros the
12544s the capacitor drain they've been putting
12545s on it starting to take its toll it's
12547s also been scrammed now which is going to
12549s make it even easier for them to apply
12550s that pressure vexer Navy now down to
12553s half armor The Vindicator is putting out
12556s damage but that auger Navy has got a lot
12558s more hit points than the vexer Navy it's
12560s going to be a bit of a race here
12562s another thing to note though that Vector
12564s Navy is only worth six points with about
12565s a minute left in the match if no
12567s vacancies takes out that vegetable they
12568s will still be down two points you're
12570s gonna have to kill something else other
12571s than that vexer to catch up in points to
12573s win this match with 45 seconds left that
12576s Sentinel is a prime candidate dark-eyed
12578s razor is caught here he's he's low armor
12580s they might be able to close him out in
12581s the final 30 seconds if they do they
12583s will win this match if they don't
12584s fraternity will advance this is all
12587s coming down to this one kill can they
12590s put this Sentinel away after the
12591s vaccinating oh the veterinavius caught
12593s reps they might not kill the vexer Navy
12595s at all we're about 15 seconds 20 seconds
12598s away that vexer Navy just got a huge
12601s injection of hit points here that anira
12603s is coming in clutch for his team
12604s meanwhile the auger Navy down to its
12607s last 10 percent armor it may drop
12610s match
12613s I think fraternity is taking this
12618s holy crap that was a match that went
12620s down to time with only one loss
12622s officially on the board I do not know it
12624s was that auger counted as a loss as time
12625s expired
12627s wow uh what an what a match we're gonna
12629s throw back to the desk for analysis but
12631s that was a nail biter
12649s [Music]
12653s thank you
12658s [Music]
12661s for yourself
12672s forever
12674s [Applause]
12676s [Music]
12678s [Applause]
12682s [Music]
12688s guys stop being casual they're really
12691s bad we should not lose anybody to this
12693s warp off take the fleet warp everybody
12695s warp off this is a really really bad
12697s execution I'm very disappointed
12703s guns
12713s [Laughter]
12716s hahaha
12718s return to their taking the W in
12721s certainly one of the matches of all time
12723s and eight nil victory in what I mean if
12726s you're watching it it can look sometimes
12727s a little bit slow but I'm sure for all
12729s 20 of the pilots involved that would
12731s have been a nail biter all the way
12732s through lots of talking back and forth
12734s lots of this lots of that uh it
12736s certainly had its moments uh there was
12738s one point we were watching we saw one of
12740s the fraternity Sentinels get caught out
12741s of position uh he was tackled by what
12743s looked like the balgorn uh and then
12745s Novak quickly ran in with the Confessor
12747s vexer Navy issue and managed to screen
12749s the two battleships apart from each
12751s other which probably is what allowed
12752s that Sentinel to survive uh it looked
12755s like it was a newt balgar and Phil new
12757s balgorn uh Blackberry pirate what do you
12759s think about the these full nude balgorns
12761s uh We've we've seen them throughout the
12762s years
12763s um they've really not been that good in
12765s modern times uh they used to bring full
12767s new balgorns back in the day when like a
12770s lot of the point costs were reduced so
12772s you could bring a full new balgorn and
12774s then like four battle Cruisers and a
12776s Tech Two Logistics Cruiser and a couple
12778s T3 destroyers and you can't do that
12780s anymore because the points have been
12781s bumped up since that was kind of
12783s oppressively overpowered uh nowadays not
12787s having DPS
12789s really bad and we saw it right there
12792s because the Sentinel got caught horribly
12794s out of position like that Sentinel
12795s should have died if the balgorn had guns
12797s The Sentinel dies there because the
12799s Battleground could have just stopped its
12801s ship and pressed F1 the most important
12803s and decisive of all Battleship tactics
12805s you can do in this entire game and blow
12807s the Sentinel up before they were able to
12808s uh before fraternity was able to react
12810s and kind of split off and handle the
12812s situation so I don't like full loop
12815s algorns I think that they maybe it's a
12817s little bit smarter than doing a full
12818s nude Flagship armaged Navy issue which
12820s those just die apparently but full new
12824s Battlegrounds really not the correct
12825s choice and mod what about the uh Play
12828s From The Vindicator there
12830s um of the fraternity side the flagship
12832s which didn't die for a change which is
12834s kind of nice we saw him catch that drug
12835s of what happened there yeah so fabuki
12837s waifu and remilin The Vindicator and the
12840s Redeemer respectively saw that their
12843s screen had gotten on top of the Novak
12845s battleships and they said Hey what if we
12847s just like burn around and try to get in
12849s your back line and the dragher saw that
12851s and then tried to intercept but the
12854s problem is that the drauger is not a
12857s Confessor it can't hold on to a
12858s Vindicator especially not a flag
12860s Vindicator that's going to have those
12861s officer guns and once that 90 web slows
12865s you down to a halt and you know dumps
12867s well over 2 000 damage into you
12870s and then you have the Redeemer giving
12872s supporting damage you're gonna die just
12874s end of story and uh we've seen that
12877s fraternity has been absolutely
12880s much better than I think a lot of people
12882s have been giving them credit for in
12884s their positioning and their maneuver
12885s they did it to beside they just did it
12887s to Novak yeah interesting uh graph just
12889s being thrown up as far as Redeemer usage
12891s across uh Seasons
12893s um there's a bit of a large gigantic Gap
12896s in the middle here uh the Redeemer kind
12899s of not good in tournaments for quite a
12901s long time uh buffed recently now seems
12904s to be a popular choice uh Blackberry
12905s we're seeing a lot of redeemers we are
12907s in so they're kind of interesting
12909s because the role of the Redeemer has
12911s kind of Taken what the role of the
12913s balgorn used to be so uh the balgorn
12916s back in yolden days was sort of this
12919s really good Newt ship that also could
12922s apply some damage and also could apply
12923s some webs but then it was kind of
12925s oppressive a couple seasons ago like
12927s sort of in the like 14 15 16 times where
12929s every single team had a BAL Gordon and
12932s then you'd ban the Battleground and
12932s everyone's like okay we'll just bring a
12933s flagship palgan so we bumped the points
12935s up of valgorn to very very high the
12937s Redeemer is actually not quite as high
12939s on points and redeemers do a massive
12941s amount of damage they do I believe one
12943s team even brought one as a flagship uh
12946s oh yes a rival uh who will be in our
12948s next match actually have a flagship
12949s Redeemer uh one team choosing to do that
12952s uh just arrival so certainly interesting
12954s choice we could see it uh so let's talk
12957s about this match coming up so our next
12959s match is uh arrival versus wheat from
12961s Volta let's take a look at the bands
12963s here
12965s so Volta Banning out the EOS the caracal
12967s Navy issue the Osprey Navy issue and the
12969s Loki arrival going for the executive
12972s issue that carries the Osprey and the
12974s augura moderated your thoughts on these
12976s bands yeah so um Volta has been Banning
12979s out a lot of these ships that would be
12981s used in either a heavy assault missile
12984s Rush In The Shield or in kind of the um
12987s kite setup sort of
12989s um not Banning out the command ships
12991s used there but basically making so the
12993s support Wing that makes them viable just
12995s isn't there and then also Banning out to
12997s the EOS it's a pretty solid
13000s um Command Ship
13001s um maybe not quite as powerful as its uh
13005s railgun uh bonus to brother but a rival
13008s also choosing to ban out the executor
13011s Navy issue uh part of kind of the the
13013s gigad uh core and then banding out the
13016s other frigate ship that does galante
13020s damping and then Banning out tech one
13022s lodgy we're seeing tech one Logie get to
13025s get you a lot of Youth here because in
13028s these kind of Octodad comps your logic
13030s gets killed instantly anyway so you know
13033s maybe put a little less points into
13035s logic and a little bit more into damage
13037s what do you think
13039s uh I I hate the name Giga dad just
13042s putting that out there
13044s um I feel like perhaps we should uh ban
13047s the word dad for the rest of the
13048s alliance tournament uh but no I I pretty
13050s much agree on most of that um the only
13052s one that I'm a little like I think the
13055s EOS is an amazing ship I think it is
13057s actually the best command uh command
13060s battle cruiser you can possibly
13062s take in any armor setup because it's so
13064s insanely versatile especially they've
13066s kind of been buffed to the point that
13067s you can actually pump out a mass amount
13069s of DPS with an EOS uh so Banning that
13071s out it really does hurt these um
13074s especially these kind of like weird
13075s double battleships and these like single
13077s Battleship EOS ECM setups we've been
13079s seeing if you get rid of the EOS like
13081s you can't replace NEOS within astarde
13083s because they're such different ships
13085s um so I think that like that's
13086s definitely like a
13088s the EOS band is a Volta like kind of top
13090s two top three band versus some of these
13093s other bands are a little like okay I get
13095s why you're doing it but the Volta band
13096s for the EOS is like that's that's big
13098s brain like mini wrinkles are here
13101s arrival or certainly an interesting team
13104s that have the opportunity to upset Volta
13107s here I mean let's just look at twitch
13108s and see what the the sway is so 1.5
13110s million Channel points on Volta 263 000
13113s on arrival so clearly they've also their
13115s current favorites you know top three
13116s last year top two the year before but
13118s the Rival don't count them out they're a
13120s top 12 team last year
13122s um this I mean we've already seen a
13123s couple of upsets around this kind of uh
13125s disparity uh today alone uh and arrival
13129s or one of those teams that have a
13130s theater Crafters have this skill and the
13132s execution to pull off an upset like they
13135s are likely to you know roll the dice and
13137s maybe go like spec tank for example and
13140s try and win against something that Volta
13142s might bring you never know with these
13143s particular types of teams it's
13145s especially hard for uh for team to go up
13147s against a team like a rival and know
13149s that hey we need to take this team super
13151s seriously because they can definitely
13153s definitely put one over on us well it's
13155s time to find out so let's head over to
13157s the arena for we form Volta versus
13158s arrival with our casters starmas and
13160s Mark Resurrected
13166s hello everyone and welcome back to Arena
13168s I am Miss and Whitby is a market
13170s resurrecterson this is Walter and red
13172s this is a arrival in blue and these guys
13174s are known to be allies on TQ so now they
13177s also get a chance to like get the
13179s bragging right by defeating uh their
13181s their good friends so tell me Marky what
13184s do what did these guys bring yeah so
13186s volta's got an interesting setup they've
13188s gone double uh getting hole in the
13191s Redeemer and get Navy uh with Guardian
13193s support uh and then a lot of uh a lot of
13196s e-board we had a sentinel down there and
13198s you've got a curse of course absolutely
13200s brutal uh in the crucifier in the in the
13203s back end and then for the team from
13205s arrival it's an interesting it's kind of
13206s a kind of a pseudo Padre sort of look
13209s with oniro's lodgy uh OG Navy's very
13212s strong uh oh and I we don't see a ton of
13214s these but they're also not too bad uh
13216s and then of course we're seeing a tell
13217s us instead of an oracle this is an
13219s interesting choice yeah yeah American is
13221s not banned so they have this one for a
13223s reason
13224s it is interesting yeah so we're sitting
13226s right out the gate they're going for the
13227s crucifier uh the arrival team is going
13229s for that crucifier of Volta uh hoping
13232s they can snipe that one and at the same
13233s time the team from volts are going
13234s immediately in on a track roykem uh in
13238s that tell us the Talos probably the
13240s least tanky of all of these uh battle
13243s Cruisers just based on sheer ehp yeah it
13246s looks like the arriving team actually
13248s burning back so they're like arrived to
13249s the arena and now they're departing from
13251s the center they're trying to like uh
13253s just set up a ride moment before they're
13255s going in they're being defensive uh
13257s which I'm not sure I'm actually going to
13259s pay off when they're playing this setup
13260s but we'll see
13262s yeah you've got the uh the Andy garnet
13265s and the Redeemer and Outlaw no Pro in
13267s the good Navy burning across the middle
13268s right now you can see tracking
13269s disruption going back and forth across
13271s this match trying to keep those and both
13274s of those are gun uh it's a gun Deemer
13277s and a gun getting uh gun get and what a
13279s word uh so they are trying to hold them
13281s down
13283s that the beacon so they might be going
13285s for the micro jumps I play the Volta
13287s team is having birthday battleships in
13288s the front so like this massive screen
13290s that they're going to struggle to get
13292s through but if they can do their Michael
13293s drum try to play they'll have a huge
13295s Juventus
13297s high-risk gameplay
13299s they are converging on the micro jump
13301s Beacon right now they're all just sort
13303s of positioning themselves looking like
13304s they're trying to get lined up
13307s what are they gonna do
13310s like the next few moments are going to
13311s see if they're going to pull this off
13312s are they they're going to like a go in
13315s the old way looks like they're actually
13316s burning in with them without the micro
13318s drum drivers see very soon as they might
13321s be arriving in the other end of the
13322s Arena yep they've seen weakness Andy
13324s gardett in the Redeemer now in half
13326s armor dropping quickly not being caught
13329s up on the Reps from the guardian which
13331s is not too far away there's a lot of
13332s damage going in on the Redeemer right
13334s now Andy Gardner it drops down into 10
13336s armor is starting to catch just barely
13339s slips in the hole they lose that DM
13341s that's a lot of their DPS now in the
13343s structure Miz they're gonna lose this
13345s Deemer yeah the paints the train just
13348s that right that the platform one that's
13350s the edema is going to get hammered there
13352s might be catching a little bit of reps
13354s but these these chips have a lot of DPS
13356s the battery cruises and navy Cruisers to
13358s combine there's a lot of damage for
13360s relatively few points the the demon is
13363s now catching reps we saw the pseudo dad
13365s kind of come in give a little bit of
13367s punishment as fathers sometimes do but
13370s now the Beamer is is catching wraps is
13372s is able to rep back up to at least half
13374s you can see there's a swarm of drones
13376s around this demur
13378s from the Redemption and Back Again
13380s managed to catch Reps for example
13382s they're going they're going straight for
13383s plan six he's forced to be burning away
13385s so he might not be able to rip any up
13387s again
13388s yeah uh Planet Six I know this is
13391s somebody's name I can't remember what it
13392s is fear Vine is going to wreck me for
13393s this but Planet Six now trying to get
13395s away trying to clear off and you can see
13397s now starting to catch up a little bit
13399s starting to get to work back up they
13401s need to keep that Guardian alive because
13402s this is just so much DPS coming in from
13405s this team from arrival there's so much
13406s battle Cruz if you pass out here right
13407s now yeah pan six is uh flown by Rilo so
13410s it's known for the sea kill guys and
13412s right now it looks like the vulture team
13413s produces a CK guide to applying damage
13416s us they're not really putting much
13417s pressure on the arrival team
13419s no they are not in fact you can see even
13422s now the Redeemer back up into high armor
13425s still taking in a little bit of DPS
13427s they're all kind of split up here right
13429s now everybody's off in their own in
13431s their own little section she's using the
13432s Talos from track where I came off kind
13434s of on his own the arbitrator uh and the
13436s curse the oneros all kind of up at the
13438s top doing their own thing not getting
13439s too much pressure right now uh from this
13442s team from Volta yeah it looks like
13444s howling wind in their owners is like a
13446s good distance away from the problem but
13447s to tick tock in the cursors come up to
13450s drain his capacitor down so it's going
13452s to be harder for him to keep merka far
13454s far alive in that having a Navy issue
13456s but they might be able to take that
13458s Redeemer down again instead going for a
13460s second push forcing 106 to cut in they
13463s absolutely are going to be pushing the
13464s Deemer back down into mid to low armor
13467s if they trade this for the Harvey Navy
13469s that's not a great trade there's still a
13471s lot of DPS on this team from arrival
13473s yeah that Redeemer saying like a massive
13475s chunks of armor damage like that both
13476s actually taking a amount of damage but
13478s might they should be going down the
13479s first than this this might be enough for
13481s them to tank the Redeemer America is
13483s taking a structure damage this is not
13485s good for for the arrival team yeah the
13487s guardian is trying desperately to push
13488s back up trying to keep the Redeemer up
13490s their demon now is slipping slow so low
13493s the defense
13496s [Music]
13497s extra tank to happen here now
13500s oh my goodness Chad has reminded me
13503s thank you Planet Six is reload could not
13506s catch the demon before it goes down we
13507s will see the Harvey Navy drop but again
13509s there's just there's so much the sway in
13511s DPS right now is so much in favor of the
13513s scene from arrival you've still got the
13514s tele still got the Harvey still got the
13516s brutics and the OG Navy and The Omen
13518s Navy they're doing they've just got so
13520s much they can do here uh it's
13522s interesting to see where they're going
13523s to put their attention next it looks
13524s maybe like on the Sipple yeah yeah this
13527s is an awful trade for the Walter team
13529s like they they lost one of the lens pin
13532s ships in the meantime the uh octo that
13535s uh up to that comp deck you you have so
13539s many different DPS chips so even if you
13540s lose one you still have like a good
13542s amount of damage on your comp and this
13544s is like one of the strength for this
13545s comp
13546s yeah we can see Outlaw no Pro in the get
13548s Navy now also caught this the harbing
13551s the harbinger of Jesse Swale sitting
13554s right on top of him pumping them full of
13555s laser damage you can see their drones
13557s all over the place trying desperately to
13559s keep them up now because they they it's
13561s just it's so much DPS there this is such
13564s a hard thing for them to hold on to and
13566s you can see all of them are starting to
13567s now close down on top of the sched Navy
13569s neglecting everything else just trying
13571s to get the getting down
13574s like smelling blood they want to take
13576s out that second Battleship and if they
13578s do take that out it's a pretty much GG
13580s and uh it's still like in the half a
13583s little bit of a half oh my the catching
13585s wraps nicely but uh
13587s the question is like how long can I last
13590s well and the thing too is if this get
13592s any videos down they've got no more DPS
13594s they've got the snipple they've got the
13595s Confessor which is fine that's lovely uh
13598s but it's not enough to do I mean not
13600s neither one of those will punched that
13601s or near us and unless they can make some
13603s kind of play here to save the get Navy
13604s this is going to be the end I say this
13606s that Harbinger from Jessie Swale is
13608s going down pretty quick yeah let's still
13611s Tick Tock over the curse like sucking
13613s off that day or nearest nicely like team
13615s that can't drive and I'm not sure why
13617s the arrival team is not like doing
13619s anything with that curse it's a squishy
13620s ship that can burn him down if they can
13623s get to get past them and see if he has
13627s reminded Us in chat by the way that the
13629s B is silent so the herringer did go down
13632s uh that is a quite a bit more DPS off
13634s the grid now and this kid maybe my tank
13637s now with the guardian reps on them yeah
13639s it looks like the arrival team did
13641s listen to my instructions then go for
13642s that curse like having that Christmas
13644s like finish off The Tick Tock like you
13647s can't fit out of this it's known to be a
13648s really good uh small gang pilot but the
13651s just the amount of damage on these small
13653s cruises is not much that can save him if
13655s they can pick off a couple more of these
13656s battle cruises they can pick off the
13658s brutix Navy here then trading for the
13659s curse might not be such a big deal the
13661s curse is good now because they it it's
13663s damping or not damping sorry disrupting
13666s so much of this incoming uh turret
13668s damage from the brutax Navy from the
13670s Talos uh if they can get it down before
13672s the curse goes down I don't think
13674s they're going to be able to do that but
13675s that would be a pretty decent trade in
13677s my humble opinion
13681s like yeah
13683s the water team has like split a little
13684s bit DPS on the omen ABC on the brutix
13686s Navy issue and I believe it's like
13687s because they're trying to screen them
13689s off and they're shooting whatever I say
13690s within range
13693s yes and since the B is silent I want
13695s everybody remember this is a rudix Navy
13697s issue rudix Navy now dipping into low
13699s armor trying to be cut they're doing
13702s their best to keep it upright on their
13703s saying an absolute swarm a a a sunny
13707s Georgia day in my in in you know my
13710s experience of flies of of drones around
13712s this brutic snave sorry my mistake this
13715s Rubix Navy trying desperately to keep it
13717s up and it is holding
13720s yeah without the curse on this
13723s apply these reps without too much
13725s harassment that's still essential that
13727s can do a little bit of a new thing but
13728s at this point okay he should be having
13731s enough cap to actually uh recover this
13733s uh I'm on these ships
13736s maybe the issue of a fancy Apes yeah the
13740s turnaround now going back on reload
13742s Planet Six in the guardian pushed into
13744s half armor now dropping below half armor
13747s if they lose if they lose the guardian
13749s they're gonna be in rough shape at the
13751s same time the rudix Navy issue now is
13752s dropping into I it's just barely tanking
13755s it's barely holding on here yeah we
13758s haven't all current Navy should ride on
13759s top of that Guardian so he cannot Escape
13761s anymore okay as no repair drone should
13764s actually repair him and say it's just a
13766s matter of time before a ryload goes down
13769s in the guardian and this will be the sea
13772s kill guy to
13774s loose Eco guide going out in the at
13776s absolutely
13778s you see the OG neighbor sitting right on
13779s top of them absolutely pumping and silly
13781s holding them tight right there and he
13783s will drop that leaves no more lodgy
13786s except for uh drones rather on the team
13789s from Volta
13791s Avatar Guardian down there's nothing to
13793s keep that stripper alive and he's just
13795s getting wrecked like this Avatar apart
13799s yeah this is this is turning very very
13801s quick and I wouldn't say quickly this
13803s has been the Adriana where actually 30
13805s seconds this is drawn by so fast 30
13807s seconds remaining in the match I'm gonna
13810s call it here arrivals pulling off the
13812s win over their parent team the they are
13816s they're the Volta B team no longer they
13818s have provi they have given a a a
13820s stupendous win here pulling off an
13823s absolute display of how to perform with
13827s this kind of setup
13830s and with that uh we're sending it back
13832s to the guys in studio
13849s [Music]
13853s [Applause]
13859s [Music]
13873s ass
13884s there's nothing back there for you
13886s and I see full control
13889s help
13892s where are you
13895s doing angry dude they weren't angry
13897s before kill him
13899s it's on the clock
13901s owned by Reds not like this kill the
13904s rats
13910s I was yellow to these it's dead
13915s they were white a second ago and then he
13917s just got all angry dude
13922s arrival with the upside victory over we
13924s form Volta in a very tough and
13927s well-fought match from both teams that
13929s went both ways for quite some time uh
13931s you'd love to see those evil battles
13933s where you can tell there's so much going
13935s on both both TeamSpeak servers both
13937s discords whatever just everyone talking
13939s at the same time trying to figure out
13941s what the heck is happening uh we saw
13943s some excellent piloting reload AKA
13945s Planet uh six in that Guardian uh he got
13948s caught slightly out of position
13950s um and the arrival team recognized that
13952s they slapped those damps on him reducing
13954s his lock range and then they switched
13956s hard onto any garden and the Redeemer
13957s forcing reload to come flying in to save
13960s that Redeemer which he did caught him in
13962s very low structure and that was a big
13964s big moment for the team of course uh
13966s continue to trade back and forward but
13968s break that down for me uh so you started
13972s breaking it down very very well um what
13974s then happened after that is they
13975s actually pushed reload off
13977s and then damped him again and then
13979s switched back to Andy Garnett and they
13981s were kind of there's this uh there's
13982s sort of two two major fights going on
13984s here is there's this uh the damage Zerg
13986s on the Redeemer with this damp war going
13989s on against uh ryloid and then up in the
13992s corner which you could kind of see if
13993s you were like looking up into the part
13995s on the map we actually had uh
13997s howlinguin's owneros was just getting
13999s completely nuked out by the curse of
14002s tick tock and it was actually just
14003s really cool seeing multiple different
14005s things being done at the same time here
14007s uh going around making it all work
14010s um very very good play on both teams
14011s apart there was like a lot of snap
14013s decision making that has been not done
14016s on some of these other teams that loses
14017s like we'll talk about okay they focused
14019s way too hard on this one target never
14020s broke it uh this was kind of the
14022s opposite arrival would switch for a
14024s second to force people out of position
14027s and then switch back I also did love
14029s seeing italos actually win uh you almost
14031s never see that ship they do a mass
14034s amount of DPS I mean people know that
14035s they're used as gank ships sometimes I
14037s don't really know why it was left alive
14038s for so long but his positioning was
14040s insane so you know there is that
14042s excellent pal thing all right let's take
14044s a look at how damp mechanics actually
14046s work in Eve online since they were so
14048s important there so since dampening uh is
14050s basically the ability to restrict uh
14052s ship's ability to lock targets he
14054s reduced the maximum lock range of a
14056s particular Target so you hit it with a
14058s damp and all of a sudden the the
14060s distance it can actually lock out to can
14062s be reduced you can also do things like
14064s make it lock things slower sometimes you
14065s hit with that combo you break someone's
14067s lock when they have to move closer to
14069s v-lock it takes them even longer and
14071s that's time that they're not being
14072s wrapped by for example if you do it to a
14074s guardian uh you force them to come back
14076s in you force them to re-lock the Target
14077s that can be pretty uh unpog
14081s um for for the people involved in that
14083s particular uh exchange so a super
14085s powerful thing we had sort of celestis
14087s on the arrival side of course that's a
14090s ship with bonuses to sensor damps this
14093s year um e-war has to be on hulls with
14095s bonuses to it so you can't just slap a
14097s bunch of sensor damps in the midst of
14099s any any ship you want has to be on those
14101s specific hulls which is why we're seeing
14102s a lot of targeted bands things like
14104s curses
14105s um pilgrims sometimes as well
14107s arbitrators things like that so uh mods
14110s what do you think about uh with that
14111s match as well yeah I felt like
14114s um the difficulty that ryloid was in is
14117s trying to burn around and get to his uh
14120s Tick-Tock tizik buddy in the curse
14123s um was literally on the far opposite
14125s side of him so he was well over 100
14127s kilometers and he tried to get there I
14130s saw him burning as fast as he could but
14132s the Dam's just very very powerful like
14135s you were saying you know jams or then
14136s scan res damp and targeting range damp
14139s it's really like the jab you know left
14141s hook combination knockout punch that
14143s really ended up winning at it for a
14145s rival we're also seeing kind of a lot of
14148s these what we considered you know
14150s mid-tier teams improving their skill and
14153s making more utility out of a lot of
14155s these e-war setups and really leveling
14157s the playing field you know we've seen
14158s Volta go down we've seen you know Hider
14161s go down we've seen Darkseid go down so
14163s teams getting better and uh the veterans
14166s having to recognize it yeah I'm looking
14168s forward to see if we get like a whole
14169s new top four potentially this year a lot
14171s of the big names in the top four for
14173s many many years are quite familiar to
14176s the term veterans so it would be very
14178s exciting actually to see a new team take
14180s the crown and maybe the second third
14181s place as well uh looking forward to that
14184s before we look at our next match I just
14185s want to throw up a photo of some of the
14187s people working here behind the scenes a
14189s live stream 19 at the event D studios in
14191s Nottingham so this was taken during the
14193s break uh this is just some of the the
14195s behind the scenes crew that make this
14197s broadcast possible so we have people uh
14199s operating things like the graphics the
14201s the cameras the division mixers the
14203s audio all sorts of stuff there's there's
14205s more people and we'll see more of them
14206s later but just a cute pick from uh from
14209s the break there wanted to just throw up
14211s and let you guys see some of the special
14212s people behind the scenes all right
14215s speaking of special people we are going
14216s to see hidden Leaf Village Ninja
14217s Assassin Squad Esports team go up
14220s against Platinum sensitivity so let's
14221s take a look at the Bands
14225s all right so head and leaf Village ninja
14227s whatever Banning out the auger Navy
14229s issue the executive Blackbird and the
14231s Widow question mark Platinum sensitivity
14233s Banning out the executive issue the
14235s augural Navy issue the curse and the bar
14238s guest with the trickle bands hidden Leaf
14240s going for the Scimitar and the root Diva
14242s and platinum sensitivity going for the
14244s universe and the guardian so pretty much
14246s every single uh used uh Tech 2 Logistics
14250s Cruiser and the Redeemer banned out uh
14253s Blackberry pirate what do you think of
14254s these bands here
14255s yeah there's a there's a possibility
14257s that a basilisk will be flown and it
14259s could actually for the first time in a
14261s lance tournament history the Basilisk
14263s could fly the Basilisk so I hope that
14265s happens because I've wanted to make that
14267s comment for years and it's never
14268s happened here uh the battle is being on
14270s hidden Leaf uh they also banned a widow
14273s though and that's super weird I think
14275s the only team we've seen bring a widow
14276s so far was Wheat Farm Volta who did win
14278s with it uh but widows are one of the
14282s um in recent times one of the most
14283s losingest ships uh just because they're
14286s super weird and
14288s um they seem really good on paper
14289s because oh it jams and does damage and
14291s can tank but the reality of it is is
14293s people usually just rush them and blow
14294s them up uh especially without Tech 2
14297s logy I I kind of get it uh radiva band
14300s that makes sense I think they're really
14301s trying to get rid of all of the major uh
14304s the major sort of rep boats and it's
14307s it's interesting because Platinum Band
14308s owner's Guardian hidden Leaf bands or
14311s Diva obviously they didn't know this was
14313s gonna happen because blind bands happen
14314s at the same time so they just completely
14316s wiped out all of the army or armor Logie
14319s besides logic frigates which you hate I
14322s don't hate them I kind of like them I
14324s still like tech one lucky friend because
14325s I find them completely useless
14327s um what's kind of interesting more does
14329s these bands occupant as the trickle
14331s bands so these weren't the top four
14332s bands for either team they got to the
14334s trickle band stage and went ah Guardians
14337s and Scimitar with Diva like what what
14339s happens there with that thinking
14341s yeah so the thought process is there
14343s basically being well okay we've seen
14345s that the auger and executive Navy issue
14348s have been banned out there's going to be
14349s kind of the support core of any sort of
14352s Max threat composition but now we're
14354s saying really if you want to bring armor
14357s your options are either committing
14359s probably too heavily to this arm which
14362s is 18 points or you have to bring the
14364s Thalia Deacon combination thereof uh but
14367s I mean that is just a lot of bands very
14370s very targeted at Max threat but also
14373s like you were saying the Widow
14375s traditionally only a couple of teams in
14377s kind of very targeted ECM comps have
14380s ever been able to make it work so
14382s definitely layers upon layers of pretty
14385s solid Theory crafting going into those
14387s bands
14388s yeah definitely I'm just having a quick
14389s look at the the brackets just now for
14392s um the the winners bracket so the team's
14394s in the winners brackets
14395s um are barcode requires the tusker is
14398s called White Flag Odin's called
14399s fraternity arrival and one of these two
14402s teams uh so it's certainly a lot of
14405s newer teams making it into the top at
14407s least of course the grand finals will be
14408s between the winner of the winners
14410s bracket and the winner of the losers
14411s bracket so all those teams that we saw
14412s get knocked down truth on the light
14414s Volta Dark Side they're all still very
14416s much in the hunt there's going to be
14417s more matches more skin potential so I
14419s see uh the ninja team bringing their
14422s Flagship Armageddon Navy issue so let's
14424s head over to the arena with your casters
14426s Alec and Chad
14434s welcome to the arena we're here to watch
14436s the match between a hidden Leaf Village
14438s Ninja Assassin Squad Esports team versus
14440s platinum sensitivity uh Alex would you
14442s like to go through the Platinum
14443s sensitivity team
14444s absolutely Platinum has bought a version
14447s of a fly killer comp with double
14449s suffering double Fleet hurricane Osprey
14451s celestis hyena jackdaw crucifier mollus
14453s a lot of artillery in the highs and
14455s control in the lows what about Jutsu
14458s we are looking at a kingslayer armor
14462s setup led by a flag getting Navy issue
14465s with double bombers in the low end to
14468s see how they do in this match as we're
14469s counting down for the start of this
14471s match
14472s for those
14473s botched right now I guarantee it
14477s they did a lot and here we go we see the
14480s Platinum sensitivity team kiting away
14483s and oh actually they're going for the
14485s hyena oh the Basilisk goodbye
14487s that was an absolute chunk as you'd
14489s expect though from one of these fly
14490s killer setups I'm sure they're probably
14492s gonna go for another small ship next
14494s because that is what these do well the
14495s best being already set up
14498s it's probably the shortest duration of
14500s the Basilisk has ever flown in an
14502s alliance tournament he was down in the
14503s first few seconds here meanwhile the
14506s Osprey of platinum sensitivity a bit
14508s under threat starting to get nuded out
14509s it's painted it's taking a lot of Shield
14512s damage it doesn't really have a lot of
14514s support for itself no Shield drones
14515s popping out for it so he is probably not
14518s long for this world the local tank of
14520s the Osprey not well known here meanwhile
14522s the purifiers are starting to take some
14524s damage we've got about a half armor
14527s there on Oscar Rossi the Osprey will
14529s fall first as the purifiers are
14531s surprisingly catching some reps here
14534s yeah and you know it's both teams are
14535s doing what their comps do best flight
14537s Killer killing the small things on grid
14538s and kingslayer killing out that T1
14540s Cruiser Logie it's interesting to see
14543s what the next moves are here Platinum
14544s sensitivity though being Shield they
14546s still actually have a control bar which
14548s is a little shocking with that Mollison
14550s crucifier as well celestis
14552s yeah they're putting out a lot of dams
14553s right now the mall is doing work damping
14555s at the fleet typhoon in the get in it
14558s just doesn't seem to be enough though is
14559s they're still applying damage the
14560s hurricane Fleet issue of I'm not even
14563s going to attempt to pronounce it Kent is
14565s about at half armor here that is not the
14567s bar he wants to be going down they're
14569s trying to kill the Thalia in return but
14570s the Thalia is catching reps surprisingly
14573s this fly killer set is having difficulty
14575s actually applying their damage after
14576s that snap kill on the hyena of Jutsu
14580s yeah you'd expect how quick that hyena
14582s went down that maybe the rest of the
14584s team might also go down as fast it might
14586s just be that initial value as you try to
14587s gain speed in the beginning of the match
14589s as hen Leaf seems to have gained enough
14591s transversal to keep themselves alive
14592s against these artillery uh Alpha shots
14596s yeah the hidden Leaf doing some
14598s excellent piling here making sure
14599s they're transversal stays pretty high
14601s against the kiting force of platinum
14603s sensitivity Platinum meanwhile doing
14605s pretty good pilot into their own here is
14607s that hurricane Fleet issue is living to
14609s win he is in very deep structure but
14612s you'll notice the damage application on
14613s him is mostly stopped for the past
14615s couple seconds here maybe 30 45 seconds
14618s he's gone down only slightly meanwhile
14621s the purifier of Oscar Rossi continues to
14624s receive negative attention from Platinum
14626s sensitivity now dipping into lower armor
14629s than he's ever been it remains to be
14631s seen if they can put him away here but
14632s even if they do I don't think it's going
14634s to buy this hurricane fledges you much
14636s time he's still in structure and
14638s dropping he's dropping more rapidly now
14641s I think he's run out of room to run away
14643s he's very close to the edge of the Arena
14645s the clips have reloaded on those uh
14648s rapid heavy battleships and it looks
14649s like they're going to take out this
14650s hurricane Fleet they do trade one of
14652s their bombers for it but bomber is only
14653s being worth Four Points you've traded
14655s away your entire your Osprey and your
14657s hurricane Fleet for a hyena and a bomber
14659s not a trade you'd be wanting to make
14661s when you're running these uh flight
14662s killer setups no not a great chain the
14665s hurricane dies it did pop links before
14667s it went down so it's trying to support
14669s its team from Beyond the Grave here
14671s but uh just the hidden Leaf they're
14675s doing what they need to do here against
14676s this fly killer setup they're keeping
14678s their low end alive far longer than they
14680s have any right to the fly killer is
14683s dependent on just popping through these
14685s lower hit point ships with their Alpha
14687s and high tracking the sleffner is not
14690s tracking as well as they need to here
14692s even the Magus which is one of the
14693s easier to kill low end ships on this
14696s Jutsu team it is tanking the the pilots
14699s of the Hidden Leaf are dancing around
14702s these artillery shells
14704s yeah it looks like Platinum
14705s sensitivities you know they they have
14706s Targets in mind that they want to shoot
14708s and they're shooting
14710s um into those targets not applying
14712s enough to take them down which is what
14714s their cap is supposed to be doing here
14716s and now that that is not happening it
14718s seems like they're starting to fall
14719s apart slowly it's not over yet though it
14722s just takes one or two great values to
14724s actually change the title of this match
14726s but with that said the hurricane Fleet
14728s and low Shield
14729s yeah meanwhile it looks like Platinum
14731s sensitivity is pivoting now from killing
14733s the low end ships to going for the high
14735s end they're trying to take out the
14736s typhoon Fleet issue here before they
14738s lose too much of their damage this
14740s hurricane flight issued not lasting
14742s nearly as long as his partner goes down
14744s in Rapid fashion the typhoon Fleet issue
14747s meanwhile is not able to dodge any of
14749s these artillery shots it is going down
14752s more rapidly than you'd expect but still
14755s the artillery ships they're high damage
14757s decent DPS but not nearly as scary as
14760s the autocannon rush that you might see
14762s from a normal sleffner fit uh the
14765s typhoon does appear to be stabilizing
14767s now
14768s it looks to be stabilizing as the slept
14771s nears are still slightly tanking but
14772s they only have a little bit of time to
14774s buy themselves tank but those xlasb
14776s Chargers you only get nine charges in
14778s one of those and the Sumner having a
14780s shield rep on us they need to buy
14781s themselves enough time to maybe kill
14783s this typhoon but it does not seem like
14784s they're actually breaking anything on
14786s grid still
14787s No in fact I'm looking at the tank bar
14789s for platinum Sensitivity I don't believe
14791s these even have XL asbs fit to them I
14794s think these are purely passive slaps
14800s instead of the active rep bonus not
14802s relying on the ASB reloads here
14805s but uh yeah coming in slightly under the
14808s overall effective hit points you would
14810s expect that ship to have now they're
14811s trying for the Deacon of neoligath his
14814s all of his Shields got Stripped Away in
14816s one shot but then the damages
14818s immediately stopped his Thalia partner
14820s is able to keep him up no problem
14821s against the DPS of the remaining
14823s sleffner team
14824s and going down those two hurricanes
14826s early it does not look they actually
14828s have the alpha to break these frigates
14830s anymore the hyena attempting to get
14832s paints and webs on things but it did
14833s feel like it was heavily restricted due
14835s to those newts on that uh gettin
14838s yeah the Ninja's again pretty much made
14840s the hyena a non-issue and that was a key
14842s factor in the inability of these
14844s artillery ships to land their shots on
14846s target now you see the shield tank of
14848s the Platinum sensitivity Slaughter
14849s finally broken he's now in deep deep
14852s structure and there he goes it looks
14853s like his hyena may follow shortly
14855s thereafter and at this point there is
14857s not much platinum sensitivity could do
14859s about it they lack the DPS to break even
14862s one of the logistics frigates on the
14864s hiddenly village ninja assassination
14866s Squad esport side which means that is
14869s probably it for them unless they can
14871s catch one of these frigates or
14872s destroyers out of position away from the
14874s logistics but even then that Logistics
14876s can likely reposition before they'll be
14878s able to put that kill away
14880s also like we see now these do not have
14882s xlasbs they don't have any time to buy
14885s for themselves once you're out of Shield
14886s you're going down as we already see with
14887s Mark Bridges near already in
14889s structure not long for this world
14892s goodbye Mark Bridges and that's the last
14894s DPS for platinum sensitivity the jackdaw
14897s of LT Bazaar uh pretty fearsome ship
14900s isn't it some right if it's configured
14902s for damage but it's not going to be able
14904s to one man this entire legitsu comp over
14907s here there's just too much speed
14909s happening
14911s the
14912s Plato sensitivities are trying to spread
14914s out now they're they're flying around
14915s trying to buy themselves time but time
14917s for what uh Chad do you think they have
14920s any chance back into this match
14922s there is not any chance for them to come
14925s back into this match at this point
14926s you're sitting here maybe trying to grab
14928s a little bit of the loop but there's not
14930s much loot for platinum to grab other
14931s than their own at this point and maybe
14933s they're just sitting here trying to go
14934s for boundary records buy some time for
14937s themselves on the screen for all of us
14938s to watch
14940s yep uh meanwhile hidden Leaf has engaged
14943s mop up Jutsu and they're clearing the
14945s field and that's the goodbye to the
14947s hyena and goodbye for this match we send
14949s it back to the desk for analysis
14958s right
14973s [Music]
14976s [Applause]
14981s now
14989s foreign
15000s [Music]
15006s [Applause]
15007s [Music]
15008s [Applause]
15011s [Music]
15033s foreign
15035s [Music]
15042s Village Ninja Assassin Squad Esports
15046s team they're taking the victory over
15048s Platinum sensitivity in an exciting
15050s match uh Blackberry pirate break it down
15052s for me what went on there so Platinum
15054s sensitivity brought the the fly killer
15056s setup which we've seen be run a couple
15058s times so far this tournament uh
15060s generally it goes bottom up blows up all
15062s your small ships we saw the Basilisk get
15064s Alfred
15065s in the first 10 seconds of the match
15067s which I believe makes this total play
15068s time for this tournament about 30
15070s seconds but hey you know what they're
15072s still in they're still in the winners
15073s bracket I believe they're now top 12 so
15075s they'll get 80 ships
15076s um Platinum sensitivity they started it
15078s started strong they blew up the ship
15080s immediately awesome and then they
15082s couldn't really kill anything else and a
15084s hidden Leaf team was really good about
15086s ramming their sort of triple rapid heavy
15089s missile launcher battleships and and
15091s just destroyed that Osprey and there's
15093s nothing like the Osprey uh piloted
15095s really well it like ran away just
15097s couldn't run away farther than the
15098s missiles and the what were probably
15101s officer newts on that hidden Leaf
15103s Flagship and once that was down I mean
15105s that's it they're just going to slowly
15106s wear you down and take you out
15108s yeah and uh CC Swift you join us here on
15111s the desk as well uh what do you think
15114s about that the the Osprey in this
15116s instance do you think it's a good choice
15117s uh I know like the Scimitar was banned
15119s is it what you would go for they didn't
15121s have many options there right so uh you
15123s pretty much have to go with the Osprey
15125s if that's the comp that you want to
15126s bring uh Osprey is a little bit smaller
15129s but as Bart mentioned was able to still
15131s pilot and maneuver exactly just as well
15133s as uh it could have been if it were any
15136s type of other logistic ship so I think
15138s it was a good decision overall obviously
15140s Platinum sensitivity are an incredibly
15142s strong team very well practiced kind of
15144s like the the Cinderella story last year
15146s as well
15147s um really
15149s probably just did a little bit of rock
15151s paper scissors and kind of guessed it
15153s wrong a little bit uh in terms of the
15155s comp but uh still incredibly strong and
15157s really excited to see what we'll uh see
15160s from them in the elimination bracket uh
15162s Bart what do you think about the the
15164s this Flagship Armageddon Navy issue
15166s we've seen a few Phil Newt ones uh this
15169s time uh look like maybe a bit of a
15171s different one well we'll see less full
15172s new ones because so far all the full
15173s loot ones have been explodified and are
15175s now in the Trashy board they belong uh
15178s this one we were saw
15180s um not only did we see one that was
15181s using rapid Heavies but it was in a king
15183s killer setup with the triple rapid heavy
15185s so uh they definitely used its long
15188s range notes really really well they used
15191s the massive damage potential that having
15193s a better weapon systems on it you know
15195s called actually having weapon systems on
15197s it was able to do and they did a really
15198s good job with it so so far today we're
15201s at zero for full nude armaged Navy
15203s issues and we're at one for rabbit heavy
15206s Armageddon Navy issues we're seeing I
15208s feel like CC Swift we've seen quite a
15209s lot of uh flagships being deployed uh
15213s today uh perhaps more than we usually
15215s see at this stage in the tournament lots
15216s of them dying which is a super exciting
15219s but I mean today what we've seen like 8
15221s 9 10 flagships be fielded yeah and quite
15224s a few matches with Flagship against
15225s Flagship action which is always always
15228s the hottest kind of action
15230s um but yeah it is this is that crucial
15232s moment in the alliance tournament where
15233s if you win a match you might get some
15236s price ships so just throw everything on
15238s the line to ensure that you can get that
15239s win uh get into that Winner's Circle do
15242s the dance
15243s have some fun and then you get the new
15245s at Price ship so we a couple years ago
15248s we restructured how the price ships get
15250s distributed uh back in the dark days
15253s only first place in second place
15256s uh got got the price ships
15259s um then we kind of moved down to four
15261s then to top six and now we've like
15263s really redistributed them through uh
15266s pretty much the top half of the
15267s tournament top 16 yeah yeah so uh really
15270s this kind of opens it up so you can
15272s participate and have a better chance at
15275s kind of getting payoff it's a lot of
15277s work to put a team through the alliance
15278s tournament this is a lot of practice a
15280s lot of effort from people not just
15282s flying on the teams but the theory
15284s crafter is the one practicing uh you
15287s name it so being able to reward these
15288s Pilots for their incredible work uh is a
15291s really strong suit it certainly is and I
15294s I love to see that we increase the
15296s number as well that we've been giving
15297s away the last few years so there's way
15299s more of these ships out and about you
15301s see a lot more people using them there's
15302s a lot more teams have them and can use
15304s them to reward their members uh and also
15307s as you just said by going to you know in
15309s the winners bracket you get yourself at
15310s least top 12 and you get a couple of
15312s ships now speaking of brackets there's
15314s also the elimination bracket for teams
15315s who don't do so well and some of those
15318s teams we were going to start seeing
15319s there let's take a look at that bracket
15321s so it's starting to slowly fill up I
15323s believe this needs to be updated though
15325s because it's definitely missing a number
15328s of of uh of of teams I'm looking at
15332s clearly I'm gonna up to date one and I
15334s can see many more teams in those slots
15336s uh so we'll perhaps come back to this
15338s for this bracket a little bit later uh
15341s but we could talk about the first match
15342s in the elimination bracket that we're
15344s going to go to now which is going to be
15345s a spicy one it is truth honor light
15348s versus Exodus so let's take a look at
15350s the bands for that one truth only of
15352s course lost their Flagship just a few
15354s hours ago and here we are so truth on
15357s the light Banning the auger the executor
15359s the diva and the EOS access banging out
15362s curse Loki slept near and Sentinel black
15365s bear pirate interesting sets of bands
15366s here from truth on a light the tech one
15368s Logistics cruisers for armor what do you
15370s think here yeah I think they might be
15371s trolling a little bit
15373s um so normally traditionally we would
15375s say like tree thunder light has
15377s basically won the last two tournaments
15379s in a row um they won one under Hydra
15381s they won last one under higher truth on
15383s our light this year they're in the
15385s elimination bracket so normally when
15387s they do something we're like ah they
15388s figured out some weird comp that you
15391s know people can fly into them that uses
15393s executors which nobody ever flies in the
15397s at they're they're worse than augers
15398s like auger ban okay I kind of get it
15400s radiva band maybe but the executor like
15402s that's so weird and that kind of makes
15404s me think that like they might be doing a
15406s little bit of trolling here because if
15409s they had won their last match I'd be
15410s like ah they're doing some big brain
15412s thing but they they lost the big brain
15413s privilege until they win this one all
15415s right
15416s um The Exodus fans those are pretty
15417s standard and we have been seeing truth
15419s on our light use Sentinels constantly
15420s and in fact you've seen Sentinels being
15422s used constantly to extremely good effect
15424s so that's kind of that makes sense
15427s almost like her Sentinel very very
15429s powerful bands
15430s yeah I mean CC Swift did you think on a
15432s weekend one we'd see an elimination
15434s match between truth honor light and
15435s exodus I did not I mean some of these
15438s Pilots are the most talented pilots in
15440s the alliance tournament in terms of
15441s individual skill uh Bart mentioned it
15443s like uh truth honor light
15446s this is a dominant team like not only
15449s for the last few years but through its
15450s entire line storm in history from a
15452s lion's tournament like night onwards uh
15454s they have always been a contention it
15456s seems uh regardless of personnel they
15458s kind of just move people in and out uh
15461s so having their backs against the wall I
15463s mean this is this is the problem when
15465s you're the most dominant team you always
15467s get everyone's best shot in every single
15470s match there are no easy matches
15471s whatsoever and here they are again I
15475s think with their backup against the wall
15476s they're gonna just slide through easy
15479s all right I believe we can go back to
15481s that elimination bracket graphic now and
15483s see if it's a little interrupted here we
15485s go so this is the elimination bracket
15488s from round two onwards so these matches
15490s all still to go we're at the bottom down
15492s there truth on a light versus Exodus you
15494s can see now the route they have to go
15495s through just to get to what we call
15496s loses round seven that still has more
15499s brackets to the right of this by the way
15500s so this is now a gauntlet that these
15502s teams have to go through of course every
15504s time a team advances one along another
15506s team drops down from the Winner's
15508s bracket to fill those gaps so it's uh
15510s it's certainly something you have to
15512s chew through to to make your way back to
15514s glory and we have seen teams do it uh I
15516s believe Hydra themselves did it in
15518s Alliance tournament uh 15 or 16 where
15521s they got knocked to the elimination
15522s bracket in uh day one
15525s um and then had to fight through uh just
15527s match after match after match and they
15529s made it all the way to the finals where
15530s I believe they eventually lost a video
15531s reloaded and an exciting Grand Final so
15535s it's certainly a heck of a journey for
15537s these teams that when they get not done
15539s earlier you don't want that to happen
15540s it's going to increase the workload of
15542s your team your captains your theory
15544s Crafters the people who are buying up
15545s ships modules and things in in you know
15547s she's turned Market hubs and getting
15549s your ships ready it's just more to do if
15551s you're in the winners bracket you play
15552s like two matches weekend one see you we
15554s can too if you if you lose early oh well
15557s get ready it's going to be right well
15559s it's time to head over to the arena to
15561s see if truth honor light can keep moving
15563s forward or if Exodus can knock them down
15565s again with
15566s and Mark resurrectus
15573s hello welcome back friends it is me Mark
15576s resurrect is here with Nazir and we have
15578s truth honor light in red and our friends
15581s from
15582s Exodus in blue with truth only like we
15585s have a interesting setup uh fairox
15588s vulture fairox Navy brutix Navy all on
15590s the high end and a lot of DPS coming out
15592s of those ships uh and then you know a
15595s Phantasm uh exec Navy exec Navy just an
15599s incredible amount of DPS mazier what are
15601s we seeing from the team from Exodus in
15603s blue okay access approach to think about
15605s traditional like with a heavy Battleship
15607s called like bargain Vindicator and a
15609s baton created chunky ships and they're
15612s supported by two command destroyers two
15614s lucky figures a hyena and two crucifiers
15616s and the the Hydra Illustrated the true
15618s funnel Light Team something like a
15620s untraditional looks like a shield
15622s version of the battle cruiser Cruiser
15625s spam count it does and they're
15627s immediately going after the hyena of
15629s Wasa QC from Exodus and it will go down
15633s quickly those rails will have no trouble
15635s tracking that hyena now going in on the
15638s British Navy this is of course a shield
15641s of brutix Navy uh now dipping into half
15644s Shield uh from bap 1811.
15649s yes this is like a highly offensive
15650s setup with a lot of damage here they do
15653s have like this Osprey to like wrap them
15654s a bit but these Shield ships do not have
15656s many Mitchells they can use for tank but
15658s the in return they get a lot of low
15661s slots for the year damage so seeing them
15663s like tear through stuff as they
15665s my struggle a bit to track some of the
15667s smaller frigates they're going to take
15668s some good piloting but it looks like
15670s that crucifier is going to get him at
15672s the same time of indicators are taking
15673s heavy damage yeah the vindicator's
15675s taking quite a bit of damage right now
15676s as is the ferex of Ajax 33 that ferox is
15679s now to be in the low Shield the Osprey
15681s doing its absolute best to try and keep
15683s it up uh on top of well yeah absolutely
15686s trying to keep it up right now but again
15688s The Vindicator is going to go down into
15690s half armor just evolved into a pro like
15693s a lot of people being like a in the
15695s middle like going all in for that
15697s Vindicator they do lose the fairways but
15699s that's indicated
15703s medium cards can strike well when people
15705s know how to turn into professional match
15707s and these guys for sure know how to do
15709s it absolutely now pushing back in on the
15710s brute Steve the brutic Steve he's gonna
15712s take a lot of damage again it is not a
15713s traditional Shield tank shipped so if
15715s there's one to push on it is this
15716s British Navy but if they lose the
15718s British Navy and the Fair Oaks in
15719s exchange for a Vindicator it's a pretty
15721s good trade
15726s this is definitely a traitor worth it
15729s especially considering okay The Exodus
15731s team only have one lucky remaining so I
15733s can easily finish that off as well
15736s and that Vindicator now is going to get
15738s taken down the the drones were not
15741s enough to keep it up and with the
15742s freeology's suffering it will go to the
15745s kill board now we have them going in on
15747s the balgorn of sabotage uh we'll be
15750s their next Target Amelia dusk space in
15752s the ferrex may be taking a little bit of
15753s damage right now held in place pretty
15755s well
15756s and they should be going at half Shield
15759s they're going after this one now too
15760s I believe it was the first time I've
15762s actually seen a Ferguson aviation in a
15763s tournament setting and they might
15765s actually win with the fair tonight issue
15768s that's uh that's like an impressive feat
15769s as well there's some paragonist also
15771s they came here with them as a
15773s relationships to see who's going to
15774s outlit the other one Deacon is still
15776s holding on a low armor but doesn't take
15778s much like finish move he's so good way
15780s off so he can't even repair the bag on
15782s yeah losing this farex Navy is not going
15784s to be nearly as much trouble as losing
15785s the Battleground will be for the team
15787s from Exodus because they still have the
15789s vulture they still have both the exec
15791s navies uh still have you know residual
15794s damage from the jackdaw the Moa the
15796s Phantasm they just this is such a DPS
15799s heavy comp uh they've created a lot of
15801s control for that but it does not make a
15803s difference in this case that balgorn is
15804s now dipping into high structure will not
15807s be long for this world
15809s yeah vegan is coming in close but that
15811s also allows them to shoot him and push
15813s him back out but he's trying his best
15815s right get that the bargain has some
15817s armor so he can make maybe survive it
15819s long enough to to gain the advantage
15821s there but it's still like a really
15823s brutal match a lot of
15825s time is being shot across the field the
15827s poor Deacon On The Run swarmed by drones
15830s doing his absolute best to keep his
15832s balgo and friend up one exact Navy does
15835s go down as does the Deacon the Bell
15837s going you have to think is not going to
15839s be too far behind and the balgorn will
15841s drop right here leaving only the avadon
15843s Magus Pawn effects cruise and two
15846s crucifiers left to deal with whatever is
15849s left all the the remaining three primary
15852s DPS ships from truth honor light
15855s yeah
15856s I bet it can't do a high amount of
15858s damage but at this moment like the true
15861s frontal lie to him they have to like a
15863s Mobility Advantage they can just burn
15864s away from the bed and if they're getting
15866s pregnant that is what gadesh Priestess
15868s is doing burning array like trying to
15870s stay alive and also like finishing off
15872s these crucifiers that are like harassing
15875s them yeah one crucifier goes down we may
15878s see the exact Navy drop as well too if
15880s they can't get out of range uh the the
15882s Avid on doing its absolute best to try
15884s and snipe it from distance
15886s and it it is in low uh low hold just
15890s barely taking Osprey reps right now it
15893s might go right here and if that's the
15895s case they still have the vulture they
15897s still have the Phantasm again they still
15899s have their lodgy for one uh and the the
15902s numbers from the team from Exodus are
15904s rapidly dropping another crucifier goes
15906s down
15907s yeah
15909s so this is like a losing a lot of DPS
15912s ships
15913s but they still have the lucky to keep uh
15916s to keep them alive and at this point
15917s it's going to be harder harder for the
15919s pattern track to finish any of them off
15921s yes it will the Abaddon doing its best
15924s to try and stay up and now at this point
15926s truth unlike really just has to kite
15927s away if the kite away they win they're
15929s up uh 13 points right now over Exodus 56
15932s to 69 nice uh the Osprey now taking some
15936s damage uh as that may be their next
15939s Target go for the Osprey but they still
15940s they need more points
15942s is going in getting so he cannot move so
15946s vulture is the tank is ship on the true
15949s funnel light team so he's confident you
15951s can take it and then just have the other
15953s guys like but anyway get out of the
15955s range from the bed and like give them
15956s the safety and forcing him to shoot the
15959s vulture yeah they uh the the Osprey
15962s looks like it will be okay here has
15964s gotten its transversal way up and the
15966s Abaddon has absolutely held down by this
15969s vulture just sitting on top of him doing
15971s his dirty business uh and really if they
15973s if they can't find somebody else to
15975s shoot here that's going to be it they
15977s won't have anything there's nothing else
15978s in I mean unless they can find some
15980s smart targets but at this point a team
15982s like truth on a light is not going to
15983s make any of those targets available yeah
15985s looks like the small ships are going for
15986s that the punch me is trying to finish
15987s him off but he's on the beacon so yeah
15989s he did jump just say even a little bit
15991s more time
15995s yeah the pawn effects is gonna drop he
15998s was in very low Hull
16000s and this I think this is it I don't you
16002s know you don't want to call it early uh
16004s but without any other primary targets I
16006s think they're just gonna pick and pick
16007s and pick at this Abaddon very well
16009s played by the team from truth honor
16011s light the Magus goes down here in just a
16012s moment uh and they did exactly what they
16014s needed to they defend the the the most
16016s dangerous ship on grid and then they
16018s just picked him apart from the back end
16020s even if they were willing to give up you
16022s know battle Cruisers they had so much
16024s DPS left over it really didn't make a
16026s difference
16027s so I think like one thing I really need
16029s to shout out to the true frontal light
16030s team is that after losing that flag
16033s Battleship and like losing a match that
16035s the
16037s and knocked down into the lower bracket
16039s despite like being the one of the
16040s tournament favorites they it can be
16042s something I can really break your arm
16043s overall but these guys kept their
16045s composure and they managed to continue
16048s and keep on like a this is one of themes
16051s that can like just go through the lower
16052s break and then murder everyone on their
16054s way and then make it to the finals after
16056s all they did do that one year where they
16058s even got knocked down the first match by
16061s um by Tempest team so well you guys
16064s definitely dangerous you almost think
16066s like they Revel in this right they just
16068s they it absolutely gets them going like
16071s the idea of okay so you knocked us down
16073s out of the winners bracket now they're
16075s looking at the losers bracket like a
16077s bunch of wolves like they're gonna get
16079s out there and feast like they they they
16082s have that mentality which is so
16084s important man zaraxel Nightblade in the
16087s Abaddon now dropping into Hull will not
16089s be long for this world uh
16093s certainly made it really hard for the
16095s true fun I like to progressed from here
16097s like day and age they had to really
16099s bring the a game and uh do the best to
16102s to defeat the agents but unfortunately
16104s that means The Exodus are going to drop
16106s out of the tournaments this is the
16107s elimination bracket match
16109s that was a great match truth honor light
16112s still the odds on favorite for this
16114s tournament a spectacular display here we
16116s will send it back to the desk with our
16118s friends CCP overload black part Bart
16121s pirate and CCP Swift
16140s [Music]
16143s [Applause]
16149s are you ready yeah see somebody's house
16152s on the way what do you think it would
16155s feel like if a ship worked through your
16157s house I might have some weird effect
16159s like imagine like sneezing like they get
16162s explosive diarrhea or something like
16164s that
16165s I like sneezing more
16168s if he's out of your ass
16171s guys
16174s you started with the all right you know
16179s what jump this never happened let's move
16181s on
16181s here's our secondary Target this is me
16183s broadcasted if I jump in now then we can
16187s [Applause]
16190s I want bubbles all over this big guys
16193s and up now do it now
16212s just on a light securing 10 more skins
16214s and their continuation in Alliance
16216s tournament 19 at the expense of exodus
16218s in a really close match uh X is
16221s certainly pushed truth on a light in
16223s that one they did not make it easy for
16225s sure uh it could have gone either way
16227s but right at the start CCP Swift was
16230s that QC in that hyena just bam what
16232s happened I mean that's the linchpin ship
16235s of that entire comp you just need that
16237s ship to survive for just a little bit so
16239s you can get your Mainline triple um core
16242s DPS onto the field and onto like some of
16245s those more Nimble targets uh whilst I
16248s think it's probably one of the most
16249s individually talented pilots on The
16251s Exodus team and in the alliance
16253s tournament but all those medium rail
16255s guns just if those crucifiers weren't
16257s enough just instantly nuked them and he
16259s had to sit in his capsule that whole
16261s time just watching what was a great
16263s match but you don't want to be in a
16264s capsule when your back is against the
16266s wall and your team needs you yeah
16268s definitely you want to be there webbing
16269s things down so that your Vindicator can
16271s get the top of them them Vindicator of
16273s course not the fastest ship in Eve
16275s online so it does need some help in a
16277s tournament environment getting on top of
16279s targets especially a shield setup that
16282s is going to have a lot of speed but
16284s speaking of Shield we saw Navy
16285s Executives there in a shield comp what
16287s what might be going on there oh we did
16289s uh they are we've seen them be used as
16292s Shield setups before they're very very
16294s squishy
16295s um in fact we saw them what happened
16296s with them is they got explodified
16298s extremely fast once they were caught but
16300s they do absolutely insane amounts of
16302s damage like if you can use your entire
16303s low solid rack for uh you know magnetic
16307s field stabilizers maybe a couple
16308s tracking enhancers in there you can push
16310s I think you can push them up like well
16312s over 900 DPS with railguns which is
16315s stupid like that is untankable damage
16318s and we saw that though The Vindicator
16320s did get in and got to munch on a couple
16322s uh soft squishy Cruisers The Vindicator
16325s also just got blown away by masked
16327s medium railgun damage and I think the
16329s big point about this too is that most of
16331s the ships on the truth honor lights team
16334s have some degree of tracking or
16337s projection bonuses either if it's an
16340s innate one or it's a hull bonus and
16343s though there were two crucifiers and
16345s there was a lot of tracking disruption
16346s it didn't really matter that much
16348s because there was such a long range like
16349s okay so being able to bring someone's
16351s range from 80 to 60 means they still
16353s have a 60 kilometer range and you know
16355s we are in a we are in a bubble that you
16357s cannot leave and it was just really
16359s interesting we haven't seen a shield Max
16362s threat projection setup yet we just did
16364s it seemed to work pretty well uh it was
16367s a little tight though it wasn't wasn't a
16368s clean sweep I wonder if that's one of
16370s those comps that maybe a team like truth
16372s on the light was wanting to keep in
16373s their back pocket a little bit longer in
16375s this tournament rather than you know day
16377s two but having lost their Flagship
16379s already and being forced down to the
16381s elimination bracket and then having to
16382s face a team like Exodus who are a good
16385s team like a really really good team I'm
16387s pretty sure they felt they had to to
16388s pull something out and uh you know make
16390s sure they they took that when and they
16393s took it but boy was it close at times uh
16395s CC Swift do you think it could have gone
16397s if that other than that uh hyena at the
16400s start is there anything actually that we
16401s could have really done to change it I
16403s mean it's really hard to say
16405s um I think that if you're on the Exodus
16407s side you probably go into that mentality
16409s of okay oh yeah let me do that one again
16411s and and I can crush it right like that's
16414s the the uh like the practice mentality
16417s and the skirmishing mentality uh when
16419s you're preparing for the alliance
16420s tournament after you do that one match
16422s you're like okay let me do it again I
16424s got it this time I got it and you know
16425s if you give them another chance I think
16427s they have enough uh in it to make the
16429s right calls and you know just survive it
16431s that much a little bit longer
16434s um but unfortunately they they don't get
16435s that chance
16436s what a shame but I mean we'll still see
16439s truth on the light again we won't see
16440s Exodus again uh we do say goodbye to
16442s them as as I mentioned that was indeed
16444s an elimination match uh truth on the
16447s light will go forward to face the vector
16448s of our next match uh which is going from
16451s Federation versus Darkseid this should
16453s be uh certainly an interesting one let's
16455s take a look at the bands for it so going
16458s from Federation Banning out the abaddin
16460s the Armageddon Navy issue the shack and
16462s the oniros dark side choosing to go for
16464s the Osprey Navy issue the catechol Navy
16466s issue the abaddin and the celestis of
16469s course we have some trickle bands here
16472s with the Jeweler badons so goons from
16474s Federation going for the Deacon and dark
16477s side going for the hyena Blackbird
16479s Pirates what do you make of these bands
16480s here uh it's a little interesting
16483s um seeing Darkseid ban the abaddin as
16485s well uh goons form actually you know for
16488s the first tournament in a while I feel
16490s like they're actually like in this one
16492s for reals and they're paying attention
16494s to the meta and they're paying attention
16495s to other teams because they are actually
16497s Target Banning a lot of what Darkseid
16499s brought previously which is something
16501s that you know teams that actually pay
16502s attention do uh I know that sounds kind
16504s of a little bit weird but historically
16506s goons have kind of lived in their own
16508s world which sometimes works really well
16509s you know polarized matani sometimes
16512s works terribly most of the airlines
16514s tournament records uh Dark Side Manning
16516s the abaddin is kind of range though too
16518s because goons has not really done this
16521s abandoned thing and a lot of these
16522s abandoned setups have been actually
16524s quite terribly it was good a couple
16527s years ago but you know rules change
16529s times change and it's not that great of
16531s a ship anymore which is sad because I
16533s know that somebody's one of their
16534s favorite ships ever isn't about yeah
16536s that's true I definitely do like the
16538s abaddin let's take a look at the team
16540s summaries if these two teams and just
16541s compare the different levels of
16543s experience that we can see in these
16545s teams so good from Federation 81 people
16547s have flown with gun swarm Federation
16549s over the years but only four wins uh to
16552s their credit uh some people flying 14
16554s rounds so it's a certainly a fair number
16557s of L's they've experienced unfortunately
16559s for them and we can see on the right
16560s just a couple of wins in their recent
16562s history a banned the part they beat uh
16564s the other day uh lumpy that was the
16566s famous one we talked about just earlier
16567s on when you mentioned uh polarized
16569s britanni and bleeds of grass back in
16571s line 315 so you know not the the most uh
16575s experienced of teams let's see if we can
16577s take a look
16578s um at dark side now so dark side similar
16581s in terms of the number of people have
16582s flown for them but just the sheer number
16584s of matches played as different 24 to 10
16587s in terms of wins and losses at some
16590s extremely experienced people like Pandy
16592s he's played 69 rounds nice uh four dark
16595s side and of course he also spent a bunch
16597s of time uh csing in vidra reloaded as a
16601s two-time Alliance Tournament champion uh
16604s and that is not even included in his
16606s match stats there so uh very experienced
16608s pilot lots of wins on the right hand
16610s side and the losses are to experienced
16612s teams like truth on the light and Volta
16614s so you know these are very different
16616s experience levels of teams CP Swift
16619s what's it like being a team like goon
16621s swarm in an elimination matching up
16623s against this really experienced team
16625s I would not know
16627s um no so as Bart was saying and as you
16631s were a little bit as well right like
16632s goonsworm as an alliance tournament team
16635s have gotten a lot of losses but every
16637s one of those L's they've learned
16639s something from it right so they've been
16640s able to build up some like tournament
16642s knowledge through the anger games and
16644s through participating in the tournaments
16646s uh so I think you just you just pick
16648s something that you're comfortable with
16650s and you know a lot of people didn't
16652s expect you to be here so you don't
16653s really have that much to lose if you go
16655s up against Dark Side imagine Dark Side
16657s losing to goon swarm ah those guys are
16660s going to be like super panicking
16661s obviously they have like you know a lot
16663s of confidence in themselves but they're
16665s gonna be super panicky because they
16666s don't want that timeline to exist
16668s so I think if you're going to you're
16670s feeling really confident about this when
16671s you're feeling really good and just go
16673s out there have a ball yeah I mean if you
16675s put it that way I do feel like dark side
16677s have more to lose here both teams have a
16678s match to lose but Dark Side have a bit
16680s of a reputation to uphold here
16683s um and you know as much as uh as much as
16685s we love you uh not the most uh
16688s successful of Alliance tournament teams
16689s and twitch agrees with us by looks a bit
16691s on channel points uh just under 2
16693s million going for Dark Side uh and 400
16696s 000 on gun from Federation so we've
16698s certainly seen more lopsided uh betting
16701s odds and they've gone the other way
16702s truth on the lights versus barcode
16704s aileron was about 90 to 10 so more
16707s people having faith in good form
16709s Federation uh than perhaps uh we've
16712s given them credit for so that's pretty
16714s cool to see
16716s access to my channel points right now
16718s it's a great value bet and uh and why
16721s not so you're probably still logged in
16723s the other room can uh don't we ask
16724s someone to just uh
16729s you can't say that you can say like oh I
16732s really hoped that they would win I would
16733s it would be great for The Narrative of
16735s goons when it'd be fantastic they're the
16736s best goon swarm team of all time this
16738s year but when you say I would bet on
16740s goons you just yeah you just you just
16742s got him I've never lost when I come to
16745s uh betting my channel points so and
16747s you're gonna put your channel points on
16749s gun from Federation here absolutely okay
16751s whoever's in the room with uh CCB
16752s Swift's computer please put his channel
16754s points on goons run Federation you have
16756s my permission thank you all right it's
16758s time to go find out what happens to CC
16760s CCP Swift's Channel points with our
16763s casters Alec and Chad
16770s we are here at a very thrilling and
16773s likely bloody matchup both teams
16775s bringing a somewhat mirror image of one
16777s another goon swarm here with a variation
16779s of Max threat sort of with a vulture
16782s Navy fairx Navy heart Navy Merm Phantasm
16784s double Navy Exeter with an osprey Chad
16788s what do we have on dark side
16790s Dark Side bringing that um gunboat style
16792s medium blasters and beams uh with a
16796s heavy armor core of absolution
16798s Navy Burdick's Navy British Navy double
16800s exact Navy with a double Talia low end
16805s interesting decisions the double Talia
16807s versus the skybreaker investment from
16809s goonsworm we've got the single Cruiser
16812s versus double frigate
16814s this could go an interesting number of
16816s ways I think as far as weapon damage and
16818s output dark side has a slight Edge
16820s shooting into the Shield team with those
16822s lasers and they are charging forward to
16824s make the most of it as the jackdaw of
16826s goonsworm is primaried and drops
16828s immediately
16830s and we see the logic frigate being the
16832s target of goon swarms onto dark side
16834s does not seem like they're getting the
16835s same results that Darkseid got on their
16837s low end now Nathalia already trying to
16840s burn maximum transversal there as both
16842s of them cutting to the side at a full 90
16844s degree angle goons from attempting to
16846s transversal match but it's clearly not
16848s doing enough they're now pivoting to
16850s shooting the exec or navy issue but in
16852s exchange they're trading their logic for
16854s it that is a terrible trade even if this
16856s execute Navy goes down goonstorm
16858s definitely on the back foot here losing
16860s their logic for not much in return
16863s exactly and it doesn't look like they
16865s were successful at even attempting to
16866s get that Lottery trait to go anywhere in
16868s their favor the Navy exec is down let's
16870s see what the next targets are going to
16871s be as goonsworm is losing their Navy
16873s exact yeah these Navy Executives high
16875s priority targets they have extremely
16877s high damage output whether they're in
16879s armor or Shield configurations Shield
16881s obviously able to devote all of its low
16884s sods to damage an application but
16886s trading it for that tank x-ray Navy
16888s doesn't have a ton of mid slots to put
16890s in there damage is somewhat slowing down
16892s now as the hard Navy is losing its
16894s Shields down to about one-third Shield
16896s here not as spectacular damage output
16900s it's possible dark side is on a Reload
16902s cycle or adjusting their tactics
16904s somewhat and they're they're picking the
16906s damage back up now to the harbinger Navy
16908s he's now dipping deep into armor
16910s and meanwhile the Exeter Navy sort of
16913s into armor but he's getting some wraps
16915s here obviously reps no longer available
16917s for the goons from Team their Logistics
16919s are down that armor is not coming back
16921s the shields are not coming back the
16922s structure is not coming back and that
16924s Harbinger Navy is not coming back as
16927s gunstorm is down one of their key DPS
16929s ships and they have yet to trade
16931s anything
16933s yeah we see this exactly slowly breaking
16935s but not actually breaking fast enough it
16937s is buying enough time for Darkseid to
16939s get even more ships on the goonswords
16941s I'm down as we see another exec on their
16943s end go down the armor tank barely
16944s holding but buying enough time for them
16946s to get more Dooms ships down and take a
16949s massive advantage in this match
16951s oh that extra Navy absolutely dissolved
16953s in the face of the railgun and Laser
16956s damage coming from Dark Side the sky
16957s breaker going to join shortly it's
16960s untackled but it does not matter as the
16962s hit points just get absolutely
16964s evaporated under the heat from these
16965s high tracking lasers meanwhile the
16968s Christopher the excuse me the executor
16970s Navy sitting perfectly fine at
16971s two-thirds armor now it seems goon is
16973s pivoting once again to go after the
16975s Thalia of Mr caps but he's tanking just
16978s fine
16979s it also looks like now they're making
16980s another Target call switching over to
16982s that herb Navy on the dark side team as
16984s dark side is just picking a Target
16985s watching it Shields vanish and just
16987s going on to the next guy
16990s yeah the the Goon swarm team struggling
16993s now they're losing their critical
16994s massive damage once this murm Navy goes
16997s down that's going to be the remainder of
16998s their control and a big chunk of damage
17000s in its own right the ferric's Navy
17002s vulture Phantasm a formidable Trio of
17005s ships but when you still have Logistics
17006s alive for Darkseid they should be able
17009s to handle that incoming damage provided
17011s those ships stay in position don't
17013s accidentally fly out of range of
17015s whatever goonsor decides to primary they
17018s have a lot of room for error at this
17019s point in the match though sitting
17021s comfortably at a 58-7 lead
17023s that leads about to change soon also
17025s with how quick these Shield trips are
17027s going the ferox already in low armor and
17029s that is going to go down soon as well
17032s the ferric's one of the few ships on
17033s their team with a local tank you can see
17035s it trying to recover some of those
17036s Shields but it's just not enough one
17039s ship not able to tank the withering amen
17041s of Fire coming off of the dark side team
17042s as the ferox Navy finally goes down and
17045s now it seems they've set their sights on
17047s Tiki nari's Phantasm which has a pretty
17050s cool afterburner bonus but is still not
17053s going to be fast enough to out track the
17054s damage and most importantly these drones
17056s it has a massive drone cloud surrounding
17059s it and those Warriors are going to cut
17061s through the armor as they do just there
17062s and that Phantasm drops
17065s you know Dark Side doing a really good
17067s job Target calling it they got that
17069s Osprey Off the Grid early really
17071s allowing them to just chew through these
17073s Shield chips as goons got one early ship
17076s down in that exact Navy but was unable
17078s to actually capitalize on anything else
17079s due to the power of those talias uh
17082s Staying Alive with that low Sig and
17084s repping each other as well as the rest
17086s of their team not allowing goons to
17088s actually break anything
17089s yeah I'm sure guns expected to be able
17091s to kill those frigates just fine but if
17093s you look at their ships a little more
17094s carefully none of those ships have a
17096s tracking bonus except for the Navy harb
17099s that's just not going to be enough
17101s against armor frigates a lot of their
17103s damage is going to be unable to apply in
17105s the one ship that actually could put
17107s significant damage on the target
17108s shooting right into the resist strengths
17110s as this vulture finally Falls giving
17112s Dark Side the win here 100 to 7 a
17115s commanding performance
17129s thank you
17138s [Music]
17161s thank you
17173s thank you
17183s you are one of two people that couldn't
17186s listen and couldn't check bookmarks and
17189s find your own way out the route the
17191s entire route was literally bookmarked
17193s out to Lasik I bookmarked it 10 minutes
17195s in advance
17197s Dark Side taking the win over goons from
17199s Federation who depart Alliance
17201s tournament 19 uh it was a decent run
17203s they did well in marbles uh to get into
17206s the feeders they got good decent seating
17209s they've got a nice win early on in the
17211s tournament uh but unfortunately then uh
17213s lost two and
17215s that's it for them they are they're gone
17217s but they have their own tournament uh of
17219s course everyone's welcome to take part
17220s but it is run by members of control
17221s Federation structural and Dirk the
17223s anchor game six we did confirm that
17225s earlier it's coming rules in December so
17227s make sure you hop on their discard and
17229s look out for that so they can now devote
17231s full-time soft to working out those
17233s rules because I know you have nothing
17234s else to do now because you're out of the
17236s tournament uh but that was an
17238s interesting comp we saw them bring
17240s almost identical to what we saw truth on
17242s a light bring in the match just before
17244s very few differences I mean I'm looking
17246s at it now
17247s um there was instead of the Navy British
17249s and the ferricks they had a Navy
17250s Harbinger and a murmidon and there's a
17253s sky breaker instead of a MOA but other
17254s than that basically the same kind of
17256s concept and I think we got to see the
17258s difference between the two levels of
17260s execution their Blackberry pirate what
17262s do you think yeah and I guess something
17264s to kind of look because I I was not
17266s reading twitch chat but I kind of know
17267s that people every time things like that
17269s were like similar setups they're like ah
17271s the collusion they're coughing each
17272s other uh because these matches were so
17274s close together there's not really time
17276s for goonestorm to have been like oh we
17279s just saw truth on our light fly this
17280s we're gonna fly it like you don't have
17281s time you have to be ready already but we
17284s did see a massive difference in
17285s execution uh I think that you called out
17288s that we think that what happened is the
17292s goons form Target caller said the Thalia
17294s will be primary and so they shot both at
17296s the same time weren't able to break
17297s either of them and by the time that sort
17300s of was figured out and they swapped you
17302s know 40 50 seconds later they're already
17303s down a jackdaw they're already down
17305s another DPS ship and that was it and
17307s that's kind of one of those things where
17308s the sort of the tight-knit and
17311s experience of a team like truth honor
17313s light who has flown so many matches
17316s they're not going to make that mistake
17318s they're going to have everything sorted
17320s out and the instant that starts they're
17322s gonna Alpha somebody which theoretically
17324s the competition that goonestorm had
17327s could have done the exact same thing
17328s like it was very similar besides you
17330s know um satonia said something about the
17332s Navy Merm and was like uh which you can
17335s talk about that one but theoretically
17337s the Hydra setup should have that uniform
17340s use should have been able to do exactly
17342s what truth honor light did
17345s let's just be careful you join us uh
17346s what was uh what about this Navy Roman
17348s done I just don't like using the Navy
17350s moment on over the Navy breedics just
17352s because the Navy Bridge just has far
17354s more reliable damage and especially it's
17356s going to do damage to the same ranges as
17359s the rest of your railgun ships generally
17360s rather than the Navy mom that has to
17363s spend some time sending the drones over
17365s to it it does have bonus guns and bonus
17367s tracking so it can kind of do about
17370s two-thirds of the DPS that the brutix
17372s can do but just having that delayed DPS
17374s I think also uh just means you just
17377s can't kill Target super fast yeah we saw
17379s right at the start of that match the
17381s goonsworm jackdaw just get pretty much
17383s followed from the get-go I honestly
17386s didn't even get a chance to see if um he
17388s was even moving at the start what we
17390s sometimes see is a match starts and a
17392s ship just appears to be sitting
17393s completely stationary for for no reason
17395s but when you're teleported then and you
17397s warp into the arena before the match
17398s actually starts well the countdown is
17400s running you are locked in space you
17402s can't do anything if you hit approach if
17404s you double click in space your ship
17405s doesn't move so if you maybe like hit
17408s approach just before the start of the
17409s actual match or double click in space
17411s that's ignored you have to actually do
17413s it after zero and sometimes we see
17415s people being a little bit premature they
17416s click the button then they start turning
17418s on mods and things like that and they
17420s just sit there for a couple of seconds
17421s and it's quite possible that happened to
17423s the jackdaw and he just got a little bit
17425s cut out uh Blackberry Pirates have you
17427s ever experienced anything like that
17428s um I probably have I could probably go
17430s back in time and see it uh one thing
17432s that
17433s um I think is important because
17435s obviously we are all watching them and
17436s seeing their every single actions so
17438s it's very easy for us to look at a pilot
17440s and say wow look how terrible you are
17442s now I will say we have seen like
17444s flagships not moved for 30 seconds and
17445s that one's kind of like
17447s okay you're being terrible but when it's
17449s you know a couple seconds
17451s um I highly suggest anybody who does PVP
17453s and Eve to record yourself pvping and
17458s then go back and watch that and you're
17459s gonna be like Jesus Christ I am so
17462s terrible at this game it took me 12
17464s seconds to start overheating a module in
17466s this situation so imagine that with
17470s a situation where the alliance
17471s tournament where like every single win
17472s like those 10 ship skins alone is you
17475s know tens of billions of isk at least
17477s sometimes even more uh every single win
17479s here is massive isk gain every single
17482s loss is the 5 000 people watching you
17485s being able to ridicule your every single
17487s moment so I can understand why this
17489s stuff happens
17490s um it's okay to kind of be nice to them
17492s to some degree unless they're in teams
17494s like Volta or truth Hunter light where
17496s you're like you guys should know better
17497s yeah I mean speaking of Truth on a light
17500s um dark side will move on in the
17501s elimination bracket and it'll go up
17503s later on against truth on a light uh I
17506s believe next Saturday yeah next Saturday
17508s we will see Darkseid versus truth on a
17510s light truth on live course lost their
17511s Flagship Dark Side still have a flagship
17512s Flagship Vindicator available so that
17515s should be a super spicy match which I'm
17517s very much looking forward to now we've
17519s got about eight or so minutes until our
17521s next match which is paper numbers versus
17522s till doomsday and moderator has been
17525s busy he's been off interviewing people
17526s again this time we can hear from the
17528s captain of paper numbers
17530s yo hello I'm Jeffy from paper numbers
17533s the current 80 Captain together with
17535s Rife Eisen rifles and sadly not here but
17538s I can answer all your questions we are
17541s currently living in nullsack because
17543s there's a little bit more content and
17545s it's better for recruiting we got a
17546s little bit bored of Wormhole so now we
17549s yeah with a note second to our stuff
17551s there what has been your experience as a
17554s captain or co-captain of your team my
17556s first experience was in Anger games this
17558s was my first tourney and everyone was
17560s feeding like down after the 18 L trick
17563s we just formed paper numbers from a
17565s trick all the German people came
17567s together and then I was like yo guys
17568s let's do attorney we have good pilots
17570s and then we went into anger games and
17572s got second place this was my first time
17575s captaining and I was really proud and I
17577s thought yeah let's go for the 80. it was
17579s a good practice I think we can go far
17581s and I think we got a little bit far we
17583s won twice and I lost twice so it was a
17586s good first experience and this time we
17589s will we want to go for more even though
17590s it teams that we are up against I think
17592s are real estate
17598s effect yeah last time you managed to get
17600s top 16 securing yourself from the price
17602s ships from that year and you know you
17604s had to go up against bright side of
17605s death and dark side so I mean those are
17608s pretty difficult matches you had there
17610s um this year in order to qualify that
17612s you had to play initiative how did it
17614s feel to beat them round one and make
17616s this year's tournament
17617s um it was very exciting uh they made up
17619s a really good fight but they brought a
17621s comp that's uh is now a bit stronger
17623s than before because of the changes of
17625s the script that you were and so on and
17627s so it was very difficult but we managed
17630s to beat them and now we're on u80 we're
17632s very happy you guys have a little bit of
17633s experience from you know the last couple
17635s years I mean think rifasin is fairly
17637s well known for having some amazing micro
17639s jump drive place where he's gotten into
17641s the back line and you know caught some
17643s ships is that like a deliberate part of
17645s what you guys have looked at or is that
17647s just something you've seen an
17648s opportunity for first of all it was the
17650s idea of me to counter kiting comms
17653s because when we played a Brawley armor
17655s slow armor comp especially in Anger
17657s games where you don't always have a lot
17658s of links for speed for example you
17661s really need a counter for kiting comms
17663s so I came up with why don't we just mjd
17665s if they're cutting out 100 kilometer and
17667s then on the tournament it worked out now
17669s I just tell rifles yeah how about
17671s Richard's mjd and yeah this is where
17673s where it comes from I guess I think it's
17675s it's really strong it's something that
17678s not a lot of people use I don't know why
17680s exactly because I guess it's very risky
17683s if you bump or something but I think
17684s positionally it's a really good tool to
17687s make the best out of your slow
17689s Battleship I guess what do you feel some
17691s of the star players on your roster are
17693s we have a lot of good players first and
17695s foremost the players that stuck around
17697s since El trick like me Rife Eisen Maddox
17700s Park Bank Co do those were like the
17703s names that came from a trick and are
17706s still here and still practiced since
17708s three years now we've got so used to
17710s each other of course we have recruited a
17712s lot of other players like coffee V6 and
17714s Arvin estadia are both very good Spectra
17717s FC's and then some other hidden talent
17719s that fellow Russell really well so we
17722s got a really good team actually this
17723s year what do you feel some of the
17724s strengths of your roster overall I don't
17727s really want to tell about our strengths
17729s and so on with a little bit of a mystery
17731s we are all good players very experienced
17734s and I think this the main strength is
17736s that we know each other very well and we
17738s can communicate with each other very
17740s good do you have any Rivals any sort of
17742s history that you have with other teams
17744s either in the tournament or that you've
17746s trimmed against my biggest rival is
17749s probably nowadays they play as fight
17751s flag but playing an electric I lost to
17753s them when they're played as Locus
17755s primary and then lost an air games in
17758s the final they're a really good team at
17759s a really good pilot and I would like to
17762s beat them I hope to meet them in the
17764s second round let's see how it goes also
17766s I would like to fight other teams other
17769s really good teams like Volta and Truth
17772s honor lights the kydra I think they're
17774s really really good and I want to play
17776s against them I want to see how it is and
17779s attend the 10 against them would be very
17780s exciting for your very first match of
17782s this tournament you drew up against deep
17784s water Hooligans how do you feel about
17786s that match yeah will be a good match to
17788s prove that we are on the upper end of
17790s the teams I don't know what to expect
17791s exactly but we will try our best and
17794s hopefully beat them against the default
17796s at Dan tuskers and then White Flag
17798s hopefully we will beat them thank you so
17800s much for joining us and best of luck on
17802s grid thanks be a shout out to snorp for
17805s teaching me how to when I was on
17807s electric
17809s uh thank you moderator for another one
17811s of those excellent interviews uh this
17813s time with paper numbers so paper numbers
17815s versus till doomsday coming up in an
17817s elimination match let's take a look at
17818s the bands and see what's going on here
17824s okay paper numbers Banning out the curse
17826s The Sentinel the EOS and the Deacon
17828s whereas till doomsday going for the
17830s British Navy issue the Harvey Navy issue
17832s the ogre and the executor Navy issue CCP
17835s Castro what do you think of these bands
17836s here it really seems like till doomsday
17839s just wants to get rid of the major fret
17841s comp they're taking away two of the Navy
17843s battle Cruisers taking away the extra
17844s Navy issue and also taking away the ogre
17846s we also see paper numbers uh getting rid
17850s of the Sentinel and the curse so a lot
17852s of TDS are gone and EOS and d-CON so
17854s they feel like pretty solid bands but it
17856s seems like probably we're going to see
17858s some Shield setups here or the triple
17859s armor Battleship core and what do you bb
17862s people do you think I agree we I feel
17865s like this is leaving open some of the
17867s interesting Shield setups uh I really
17868s hope we don't see Triple battleships um
17870s I think the only one we've really seen
17872s uh winning surprisingly enough has been
17874s this maybe almost a Resurgence of uh
17877s these kingslayer setups but uh I could
17880s see like this is kind of one of those
17881s moments where when you're when you're
17884s down you're down one you're out if you
17887s lose this match this is when you pull
17888s out the weird stuff where you're like
17889s all right let's let's slam them with
17891s like a torp scorp Shield rush or
17892s something like that because that was
17893s cool and I want to see more stuff that's
17895s like that where there's like these all
17896s in slightly cheesy setups and the things
17900s that are really good against these all
17901s and cheesy setups are actually setups
17903s like the max threat setup because it's
17905s so versatile and you can just run away
17907s while blasting them uh by banding that
17909s out this opens up a lot of really
17910s interesting possibilities here well it
17912s looks like uh until doomsday bring in
17914s their Flagship Armageddon Navy issue a
17916s question of course remains is it fits
17918s with guns is it Phil Newt I'm sure we'll
17920s find darts in just a just a moment
17923s um any predictions for this uh this
17925s match here CCP Kestrel well till
17927s doomsday I think they are the team that
17929s bought the like torpedo uh Navy scorpion
17932s in the previous game right so they've
17934s already demonstrated that they are
17935s willing to just you know throw it all on
17937s the line kill someone's Flagship so I'd
17940s like to see them do well just because uh
17943s they're also a new team to the
17944s tournament but I think paper numbers
17945s just have way more experience so
17948s I think I I maybe agree with that part
17950s what do you think uh I think that it
17951s would be super cool and Mimi to
17954s sacrifice your team to take down another
17956s Flagship and then just be like yeah
17957s we're out we killed two flagships we win
17959s yeah I also feel that we kind of mean uh
17961s if we triple cast a curse them and also
17963s play the interview which kind of is
17965s sometimes a bit of recursion itself uh
17968s so we'll find there can uh uh can paper
17971s numbers overcome all the odds and then
17973s win this over from till doomsday let's
17974s head to the video and find out with
17976s mizir and Mark resurrectus
17982s hello everyone welcome back to the
17984s reader I am Miss and Whitney is a Marcus
17986s erectus and this is a Germany uh versus
17990s France like we're having paper numbers
17992s in red under till do stay in blue
17996s yeah Ms till doomsday has brought that
17999s armaged Navy issue but as we've learned
18001s from uh BlackMart pirate it is uh going
18004s to die because it is a full Newt get a
18007s Navy uh it is there's not a gun adorning
18010s its Hull one little bit paper numbers
18012s bringing double Cyclone Fleet Claymore
18014s Drake Navy a lot of heavy missiles on
18017s this on this uh on this side of the
18020s field I think we're gonna see them kite
18021s and look at that they're burning away
18022s they're absolutely gonna kite yeah but
18025s the crow did open right at the center so
18028s he's like right fine to the back line of
18030s the till doomsday team but they don't
18032s seem to care much about that they're
18034s still just going ahead like a
18036s just going for that Osprey they're
18038s already in half Shield they get it
18039s increases so it's also taking every
18040s amount of damage but he can get raps
18042s from his body in the falia yeah there
18045s are a lot of drones coming down on that
18046s Osprey right now too and they do not
18048s look very friendly they are blue they're
18049s not red drones uh that means they're
18051s they're the enemy drones
18053s um so they are gonna go for the Osprey
18055s they're gonna be the primary target
18056s which is a big one I mean if they can if
18058s they can do that in the offer the Osprey
18059s they still have a lot of DPS in this
18061s team between the Absolution both
18063s prophecy Navy's the OG Navy that's the
18065s the vexer Navy I need to see if that Vex
18067s Navy has the paper number team is like
18070s splitting DPS and oil free after your
18073s Dooms say freakish this is not good when
18075s you're like having rapid light missiles
18077s on these cruises like you want to focus
18079s and like get one of them down but now
18080s they've got like neither them down as
18082s your own their own Osprey goes down yeah
18084s they got so distracted we're trying to
18086s get rid of one of the I mean they have
18087s to they need to pick a Target they need
18089s to pick one thing to shoot and they've
18090s lost their Osprey while they were
18091s waiting uh paper numbers now going in on
18094s the vaccinated a little bit but again
18095s just splitting across four targets
18097s they're still doing damage to the Thalia
18098s they're still doing damage to the
18100s retribution they need to focus up
18103s yeah in the meantime I get their own
18105s frigates like a getting picked off by
18108s the uh doomsday team like these long
18110s range the ships they can just shoot
18112s these without getting on top of them so
18114s without that I'll spray that good keep
18115s me alive there's nothing to really
18117s protect them
18119s yeah the vexer Navy now going into they
18121s are finally getting ready I say they
18123s they're getting ready to pick something
18124s off they did just lose another ship
18126s another caracal the vaccines actually
18129s it's going low so they might actually
18131s get a kill but at this point I'm not
18132s sure if there's going to be enough for
18133s them
18134s they still have a lot of DPS left I mean
18135s they still have to clean more of the
18136s Cyclone both the Cyclone fleets the
18138s Drake and the arthrus uh and the Oni but
18141s again I mean they did just okay okay
18143s it's a little bit more even now the
18145s retribution goes down they find one of
18147s those things that they were they're
18148s shooting at the very beginning finally
18149s they put enough damage into it to kill
18151s it and the author is now taking quite a
18153s bit of damage uh that I don't know I
18156s don't I don't I don't see this one both
18158s those prophecy navies and the Absolution
18160s have a lot of hit points
18162s yeah so a red team actually doing the
18164s right thing like after a lot you went
18165s down they just Starburst is everywhere
18167s so the till doomsday team have to like
18170s burn down and go after each one of them
18172s again burn back to the next one when
18174s they kill someone it's just going to
18176s take a little bit extra time for them
18177s but to their own Adventures they have
18179s like Long Range Guns so don't need to
18181s get like right on top of anyone to
18182s actually kill them The Inquisitor goes
18184s down looks like the maggots won't be too
18185s far behind at the failure also taking
18187s damage the O and I now dipping into
18190s armor uh but again they're they're main
18193s DPS core of the Claymores or rather
18195s these Cyclone fleets and the Claymore
18197s are still untouched the Thalia does go
18200s down for till doomsday this match is
18203s really even even with so much DPS left
18205s on both sides it's really hard to say
18207s which way this is going to go yeah both
18209s teams are up to select go for that
18211s support wing of the opponent's team so
18213s both teams are having like all the heavy
18215s hit uh DPS ships remaining that's how I
18218s get a Navy's who got these long range
18219s new so it's going to be hard to for them
18221s to kite away but on the other hand he's
18223s not going to contribute much with DPS
18226s oh and the Magus goes down till doomsday
18228s now has a ship disadvantage for the
18230s first time so far they are putting DPS
18234s into the Drake Navy it looks like
18235s they're trying to get on top of him and
18237s man there's a cloud an absolute I mean
18240s I've said this a couple times a swarm of
18242s drones on that Aug or a Navy uh from
18244s till doomsday paper numbers it has not
18247s rolled over yet
18249s yeah get on Navy she was going after the
18252s right right I fight on the decline he's
18254s going for that Michael drum Drive vegan
18256s so he's going to use that to write stay
18258s your life for longer like making harder
18259s for them to actually pin him down trying
18262s to survive as long as he can like
18263s pushing out DPS
18265s yeah jalthy in the uh in the Drake Navy
18268s pin down now by the prophecy Navy and
18271s the other prophecy Navy uh he will he he
18274s is gonna go which puts us at man this is
18277s so tight when this one goes down we're
18279s looking at a points differential uh oh
18282s man it is it is Rage razer's Edge right
18284s now the OG Navy Bradford clear from till
18287s doomsday does go down and brings it at
18291s five to four right now and shipped in
18292s ship count this is so close
18296s yeah but I've seen for like finally two
18298s thumbnails so they want that Victory
18300s them don't want to make it easy for the
18302s other ones like everyone's like kayaking
18304s around doing everything they can to stay
18306s alive for as long as possible it looks
18308s like the Osprey Navy issue is the next
18309s Target but until doomsday as like uh
18312s three battle Cruisers chasing him down
18314s with these long-range lasers yeah exynos
18318s zacharath trying to answer the question
18320s can you make up for a lack of logic with
18322s speed so far the answer is yes he is
18325s repping his shield getting away from the
18329s Absolution that is right on his tail and
18331s both those prophecy navies he is going
18333s to rep up all the way to 100 Shield at
18336s the same time now we can see damage
18338s going in like trying to tackle some of
18340s these uh yes Vancouver is trying to save
18342s his friend and you know that they're
18345s going to have a hard time tracking him
18346s so he's doing his best he can to to
18348s prevent them from chasing down that
18349s Osprey Navy issue where it looks like
18351s he's trying to do the micro drum play
18352s the play and he did do it
18357s low structure
18359s yeah he did and you know you you take on
18361s a lot of damage on yourself whenever you
18363s do that because hitting those micro drum
18364s drives does Bloom your signature and he
18367s is into low structure now he is probably
18368s going to go now it's just a question of
18370s can they have enough DPS left with the
18372s two Cyclone fleets and the Claymore to
18375s kill one of these prophecy navies I
18376s don't think they do and we see the
18378s Cyclone Fleet of Captain Shinken now
18381s dipping to low struck or low Shield if
18383s this one goes down they just won't have
18384s enough DPS left to do anything left on
18386s this grid that will give it back to till
18389s doomsday and paper numbers will be
18391s eliminated from the tournament yeah
18397s like one week one a day going on
18400s actually looks like that again maybe who
18402s does have a rapid heavy beside so he
18404s does actually have a lot of DPS I've
18406s seen that that Cyclone free this year is
18408s getting wrecked pretty hard
18411s oh maybe just my screen I don't see any
18413s rapid Heavies on that or that uh that
18416s getting even but either way they do have
18418s enough plenty of DPS left to deal with
18420s Captain Shinken you can see that the uh
18423s the team from uh paper numbers now doing
18425s all in on whatever is left on grid they
18428s might I mean I I don't know if why
18429s they're putting any damage into the
18431s armaged Navy at this point maybe just to
18432s try and snag the flagship before they go
18434s down I mean it's because like he's
18435s pinned on by the kidding so he cannot uh
18437s kept on thinking he has no choice but to
18440s fight that get on everyone else is too
18442s far away that is true Captain's chicken
18444s now in uh um trying desperately to wrap
18447s back up will not have enough but you
18450s have no attention might actually get go
18452s down by the other side from free tissue
18454s and the Claymore okay putting DPS on
18456s this search purposely maybe you should
18458s like all are trying to kite away from
18459s the other ships oh man Captain Shinken
18462s desperately trying to wrap himself back
18464s up it is not gonna be enough he is going
18466s to go down now Nova itinen in the
18469s prophecy Navy dipping very a very
18472s slightly into structure taking still
18473s some damage from the Cyclone Fleet and
18476s the Claymore left yeah he's going for
18477s the microphone like he's going to do the
18479s same play like to stay alively there's a
18481s lot of views of these vegans is matched
18483s an absolutely love it these people have
18485s been showing some great play with their
18487s Legions not every time it's been worth
18488s it but sometimes some of these attempts
18491s that have done have really paid off oh
18493s the crow going in to try and snag him
18495s right before he can hit the beacon is
18496s the crow gonna get there in time oh well
18498s maybe the crew were just going by to hit
18500s him with the rockets on his way by
18501s that's really funny uh yeah I the you
18504s know even if they listen even if they
18506s are able to keep the um that prophecy
18509s Naval or even if they were able to kill
18511s that prophecy Navy rather excuse me Rife
18513s Eisen now is going to be able or is
18515s going to start dropping in the Claymore
18517s uh and you're not gonna kill too much
18519s with just a crow and a cycle and Fleet
18521s left
18522s yeah it looks like the Ed remaining uh
18524s people on the Doomsday team have like
18526s pushed off the other battle Cruises Only
18528s The Crow remaining trying to finish off
18530s that property name issue although the
18531s remaining Cyclone free dishu is going in
18533s for the kill you want to like restore at
18536s least a bit of a honors he's trying to
18538s get them last kill before he's going to
18541s get finished off himself yeah we're just
18543s under two minutes here and this one is
18545s all but finished Maddox over there in
18548s the Cyclone Fleet the last remaining DPS
18549s member of his team uh that I mean I said
18552s that of course the crow does have
18554s rockets and that that is DPS that ain't
18556s nothing uh but really well played here
18559s by the team from till doomsday uh going
18561s into this match I don't know I didn't I
18563s didn't quite see who the odds the
18566s betting favorite was but I would argue I
18568s would say most people probably thought
18569s the paper numbers uh was the one to beat
18572s here and indeed they were the ones beat
18574s they got beat
18580s two teams have been doing a stellar job
18582s I'm really looking forward to seeing
18584s paper numbers again next year
18585s unfortunately they're going to get
18586s knocked out this year but these are like
18589s solid guys like uh really been playing
18592s well and I'm also looking forward to
18593s seeing the French guys of uh till
18595s Tuesday see how they're doing I know
18597s some of the guys on teams that they have
18599s been absolutely good people in the game
18601s and uh
18602s uh like I I love my friends uh friends
18605s here so
18606s let's take some ass yeah these are I
18608s mean this was clearly a match by two
18610s teams that were both very skilled Pilots
18612s they both had really well made comps
18614s they both came in with a plan they both
18616s executed well just one had a slight
18618s advantage over the other that is time
18621s paper numbers will be going home the
18623s team from tilt doomsday will advance and
18626s they will get the uh the pleasure of
18629s playing whoever wins the next match
18630s between snuffed out and temples calcif
18632s from us here we'll head back to the desk
18634s for some analysis
18659s [Music]
18662s [Applause]
18668s [Music]
18675s come on upstairs
18682s forever
18684s [Applause]
18685s [Music]
18688s [Applause]
18692s [Music]
18698s guys stop being casual they're really
18701s bad we should not lose anybody to this
18703s warp off take the Sleep warp everybody
18705s warp off this is a really really bad
18707s execution I'm very disappointed
18713s rain are you in the armor Vagabond or
18715s something no um I've got axle ISP
18720s and polarized guns
18722s [Laughter]
18729s looks like someone left the paper out in
18731s the rain because it was just torn apart
18732s by till doomsday who will advance
18734s forward uh continuing their run in the
18737s last tournament 19 but paper numbers no
18739s more they are gone they are out of the
18741s tournament
18742s um in it was a relatively close match uh
18744s but certainly interesting ship choices
18746s uh on that side there Blackboard Pirates
18749s uh the Nighthawk wasn't banned
18751s the Scimitar wasn't banned
18754s there was lots of other ships in the
18756s entirety of new Eden that weren't banned
18758s um and yet we saw police icon instead of
18761s the night talk we saw an osprey instead
18762s of a cemetery and then there was just a
18764s crew
18765s um talk to me
18766s yeah there there were quite a lot of
18768s ships were not banned in fact the
18769s majority of ships in Eve online were
18771s available to be picked and uh we did see
18774s a heavy missile kite obviously there's
18775s some rapid lights on some of the ships
18777s that generally you won't see Heavy
18778s missiles on but uh heavy missile kite
18780s has traditionally been done with
18783s Nighthawks which do an actually insane
18786s amount of damage even with heavy
18787s missiles um generally you think you know
18789s hams are the big missile damage thing
18791s but Nighthawks just do stupid DPS
18793s anyways and uh you will see things like
18795s Nighthawks and navy Drakes which we did
18797s see a single Navy Drake and we saw two
18799s Fleet Cyclones
18800s um and just because of the way those
18802s ship bonuses are set up you usually want
18804s to so instead of doing like a claymore
18806s two Fleet Cyclones and a Navy Drake
18808s you'd want to do like a Nighthawk two
18810s Navy Drakes and a fleet Cyclone if you
18812s just wanted to like keep the comp
18813s exactly as is you could have swapped
18815s better ships into it and it's kind of
18817s unfortunate
18818s um
18820s in Osprey
18822s it cannot keep itself alive and the
18825s reason why scimitars are so good is you
18827s can fit an xlasb on them and go really
18830s fast they have a fantastic resist
18831s profile and they can do
18835s the ability to fly really really fast
18837s sorry I just heard myself in my mic and
18839s I was like oh God that's what I said
18841s um so the Osprey you know if you're
18843s trying to do a kite setup Ospreys are
18844s not good they are fast but they cannot
18846s keep themselves alive whatsoever and we
18847s saw it happen the park Bank flew really
18849s well
18850s but was slowly whittled down and there's
18852s no way to uh save yourself so
18854s if you're gonna do missile kite you know
18856s copy what people have done in the past
18858s like there's a reason why those teams
18859s are flown the way they are yeah I feel
18861s like um there's a lot of good piloting
18863s on both sides uh special to uh exynos in
18867s the Navy Osprey on paper number side not
18871s only did he get shot to nearly die
18872s managed to you know bail away and get
18875s himself to safety reload his xlasb and
18878s then come back in again and when he gets
18880s shot for the second time he get made his
18881s way to an mjd Beacon and jumped away to
18883s safety again extending uh his run in
18886s that particular match a lot longer just
18888s through piloting you know being aware of
18890s where he was being you know where you
18892s know where to pull away how when to
18893s reload things like that that's that's
18895s good piloting
18896s um but again like we saw that Crow CCP
18899s Castro it's a unusual trip to see in the
18901s Lions tournament match why would you
18902s bring a crow is there anything you would
18903s bring instead yeah so personally I would
18906s probably bring a raptor over a crow most
18908s of the time because it's worth the same
18909s points and the Raptor gets the shield
18912s resistance bonus so it's easier to keep
18913s alive and then the Raptor also since
18916s it's the combat Interceptor sort of
18917s variant it also gets the bonus to
18919s overheating micro warp drives so you can
18921s actually go a lot faster than the crew 2
18923s and then also even though you're not
18925s really bringing it for damage the Raptor
18927s also just has more damage if you just
18929s fit a few Neutron blasters on it and
18931s it's also I think it's a bit easier for
18933s like doing things like killing drones
18935s that are on your logic or something like
18936s that if you have to have to do that so
18938s I'm not sure why the crow was picked
18940s over the over the Raptor in this case oh
18942s sorry the Raptors wasn't picked over the
18944s crow yeah it's certainly an interesting
18946s call but uh paper numbers will have
18947s plenty of time to think about it as as
18949s mentioned uh we said goodbye to them in
18951s that elimination match uh let's look
18953s forward to our next elimination match
18955s which is snuffed out versus template
18957s calcif I'm actually looking forward to
18959s for a while uh so let's take a look at
18960s the Bands
18962s snuffed out using the van the Scimitar
18965s the balgar and the Nighthawk and the
18966s executive Navy issue templates going for
18968s Guardian a nearest Blackbird and also
18970s exactly an AV issue giving us a trickle
18972s band of Armageddon Navy issue and augura
18975s Blackbird pirate and Ethan stand out
18977s here I mean you know we're seeing this
18978s constant uh executor Navy issue in these
18980s Blackbird bands I think at this point
18982s they're probably the two most banned
18984s ships so we've talked about it quite a
18986s bit um seeing these this balgorn
18988s Armageddon Navy Band though from snuffed
18991s out that's actually super interesting
18992s because that really truly signals that
18994s you do not want to be going up against
18997s the really heavy bursty newts here uh
19001s both of these ships have bonuses to
19002s Newts in various ways both of them can
19005s kind of do this hybrid energy
19006s neutralizer damage thing or you can
19009s choose to fit them with a full rack of
19010s newts which I guess now we've seen that
19012s work once out of three times so it's
19014s still not great but hey it's a cool idea
19016s so you kind of want to start thinking
19018s about like what is snuffed worried about
19020s fighting that in energy neutralizers
19024s will be really effective against them
19026s with and generally we'll see things like
19028s a lot of laser boats maybe they're
19030s playing slow lodging maybe we'll see the
19031s Basilisk the ship not the pilot in this
19034s one uh so it's definitely interesting
19036s snuffed Banning out of algor And Gettin
19039s really does signal something
19041s um
19043s it is signaling that there will be ships
19045s on field could you take a guess I have
19047s many ships I would say somewhere between
19050s one to ten excellent but not 11. okay
19052s right excellent good to know good to
19054s know actually no that's that's wrong
19056s math there could be up to 20. there's
19058s two different types so somewhere between
19059s two to 20 ships will be on field okay to
19062s twenty one of them will be a flagship
19064s stuff bringing their Flagship Armageddon
19066s Navy issue so dodging that ban in order
19068s to bring it I was just thinking there
19070s are a couple other ships they could
19071s bring like a regular Garden like a curse
19073s almost no e-war band here other than
19075s that blackbirds they ended the gettin
19077s Navy and then they took their Flagship
19078s get Navy so they're doing some five head
19080s plays here yep CCP Castro what do you
19082s think might be good to happen yeah I
19084s think the the fact that we don't see
19086s like crucifier arbitrator cursed Pilgrim
19088s bands there's a lot of TDS left open
19091s so I think that kind of means that like
19096s a lot of control stuff is open but
19098s because now for bringing the Navy
19100s Armageddon I think they're probably
19102s gonna bring like the triple armor core
19104s or just like some variation of like uh
19108s the major fret comp just without the
19110s Navy extra yeah
19112s actually like a Le Shack Navy getting
19115s Flags setup because Le Shacks are one of
19117s the ones that newts are like absolutely
19119s fantastic about shutting down so that's
19122s kind of thinking about it a little more
19124s here since we're going full five head
19125s Banning our own Flagship and then
19127s picking the flagship to go around the
19128s band that's what I would expect like
19130s some kind of armor core yeah I was just
19132s wondering briefly what's the template
19133s Flagship is probably going to be a bar
19135s gas they they feel like a bar gas team
19138s um uh yeah sure enough it is the Bargas
19139s they do have it available
19141s um so I was just curious because if that
19143s if templates had uh Armageddon Aviation
19145s Flagship as well that would have been an
19147s even more success tactic
19151s at that point but no no it is the bar
19153s guest so we're back to five heads which
19155s is a an acceptable number of heads in
19157s this instance uh all right let's find
19159s out just over any Heads This comp does
19161s have as we head over to our casters Alec
19163s and Chad
19168s welcome to the arena I am Chad flame I
19171s think Alec is having some technical
19172s difficulties currently but we are
19174s looking at a template versus snuffed
19176s matchup
19179s Malik is here oh you're here doesn't
19181s show you in the cans it's interesting
19184s there you are
19185s do you want to go through the snuffed uh
19187s lineup for us absolutely snuffed has a
19190s barcast Armageddon Navy EOS Magus
19193s pontifex are there Max links curse
19195s Sentinel Max nudes carries for damps and
19198s double frigates for Logistics what do we
19201s have on the template side we are looking
19203s at Ayla Sheck Vindicator in the top and
19205s followed by a triple arbitrator
19208s something we have not seen yet gonna be
19210s a lot of weapon disruptors coming out of
19211s temples followed by double links and
19214s double T2 fragrant logic and a hyena
19216s yeah both teams going all in on control
19219s here this is going to be a very tactical
19222s match not a lot of damage coming out of
19224s these teams it's all going to be about
19226s positioning and properly getting their
19228s control engine going as we see missile
19231s guidance disruptors going out onto the
19233s bar guest and again so they did roll the
19235s dice correctly they do have missile
19236s guidance disruption to deal with the
19238s damage coming from snuff stuffs
19240s meanwhile getting those dams out onto
19242s the arbitrators and some turret
19245s disruption onto the Le Shack Vindicator
19247s so neither of these teams going to be
19249s able to fully apply their damage drones
19251s going to be doing a lot of work for both
19252s teams here as the arbitrator of Akbar is
19256s under Fire here he's holding well though
19259s and we also see temples now shooting the
19261s Navitas on the snuffed side uh Vargas
19264s does webs on it uh as we see right now
19266s that might be something that gets the
19268s match started
19270s potentially here although I think if
19272s you're templates you really want to
19273s destabilize Logistics frigate core here
19275s their low amount of damage even against
19278s these higher end targets they're not
19280s going to be able to do a ton you can see
19282s them trying to hit this broadcast now
19284s they're struggling to even get through
19285s the shields so these Logistics frigates
19288s are definitely going to be able to keep
19290s that barg alive for longer than you
19292s might expect unless it has almost no
19294s armor tank on it it's losing massive
19296s chunks
19297s Massachusetts
19302s do you do a fair amount of damage that
19304s you know longer little Shucks on grid on
19306s a Target it will spool up to a Max of
19308s around 2 500 damage and Vindicator
19311s damage is not something to look past but
19313s you're seeing it looks like the Vargas
19315s is sitting around the same amount of
19316s armor as it was before but the Navitas
19318s being switched to the primary looks like
19320s that is going to go down as well
19322s oh the gossip team is making them play a
19325s terrible game here as the Navitas is
19327s still under Fire while they're shooting
19329s the bark neg negratas in The Inquisitor
19332s has to make a terrible Choice does he
19333s keep his logic partner alive does he try
19335s to rip that bar guest it seems like he's
19337s trying to keep the Navitas up and he's
19339s doing an okay job of it but that leaves
19341s the bar cast on its own and also puts
19344s him in danger as he's got his shield
19346s stripped in just one shot damage from
19349s Temple's calcif coming out all over the
19350s place here but I think there's a method
19352s to their Madness
19354s and we also see some new pressure coming
19356s across from the temples teams what looks
19358s to be lecheck onto The Inquisitor making
19360s his reps you know running not at full
19362s capacity as well and it looks like
19364s temples is spreading their damage around
19366s trying to get reps to go everywhere from
19368s the snuff team while putting damage
19370s still into the bar guest using that
19372s Vindicator but it looks like stuff now
19373s trying to put a little bit of damage on
19375s that tire which is also hard tackled
19377s yeah they had trouble breaking last
19379s Spartans The Shack here the shack quite
19380s beefy oh the the snuff Logistics frigate
19383s goes down that is their Navitas The
19386s Inquisitor now all on his own meanwhile
19387s the barcast this tank has failed
19389s completely the Ansel reps if he had them
19391s the charges are gone he's now bleeding
19394s structure half structure this could be
19396s the bark s dropping for Minton that
19398s would be a definitive blow for temples
19400s calcif they lose both their Logistics
19402s and the broadcast snuffed has been
19405s snuffed out
19406s and stuff hasn't taken a single template
19408s shut down let alone even caused a threat
19410s to one of the ships on the Templars team
19412s looks like temples is starting to run
19414s away with this match as they now have
19415s Vindicator webs on the EOS of the
19417s snuffed out team and switching all of
19418s their damage over to that
19420s oh this this match is going to snowball
19422s quite quickly now without the logistics
19425s from snuff to keep themselves up even
19427s the uh The lecheck Vindicator even if
19430s they properly spread out the tracking
19432s disruptors they're still going to apply
19433s under this EOS it's only a matter of
19435s time the carius has also been caught
19437s there was a web on him briefly he's
19438s broken free but is still taking a
19441s considerable amount of damage once that
19443s carries drops they're not going to have
19445s the damps to even attempt to control
19446s this house of Team meanwhile the EOS
19449s holding in half armor he's going to try
19450s to pull that back with his local tank
19452s but it's not going to be enough once
19455s that LE Shack gets pulled up you're
19456s going to see big slices coming out of
19458s this EOS
19459s exactly and with that Bargas going down
19462s those three arbitrators now able to put
19463s as much weapon disruption on that get a
19466s Navy as possible the carry is going down
19467s but maybe free up an arbitrator or two
19469s because the damps are still on them but
19471s it looks like the temples team has
19473s looked to taking control in the e-war
19475s sector of this match
19477s yeah we're seeing the aces of the
19479s caldari militia show their stuff here a
19481s very well thought out comp expertly
19483s applied they were up against a very
19485s tough snuffed out comp but they stuck to
19487s their game plan they forced the snuff
19489s Pilots to make some very tough calls
19491s very quickly and try to really sow the
19494s seeds of confusion which they could take
19496s advantage of as the EOS drops along with
19498s enough chances of getting any kills in
19500s this match
19502s yeah you made a good point there uh
19504s causing those logic picks to spread the
19506s thin amount of reps that they actually
19507s have across the entire snuff team while
19510s forcing the Bargas to use that XL or the
19513s ASB on it to run out of charges and it's
19517s armor repairs once you run out of those
19519s day night pastes and that repair your
19520s rep amount goes down significantly which
19523s everything just managed to drop on the
19525s stuff team at the same time it felt like
19527s early in that match due to split damage
19528s by calcif yeah it's actually quite
19530s brilliant they put just enough damage
19532s into him to force him to run that rapper
19534s and then put the remainder of the damage
19537s into the frigate which forced the
19538s frigates to pair off with each other and
19540s then once it ran out of charges they
19542s doubled down on it and broke right
19544s through that tank the carries meanwhile
19546s is pulled range he's safe you can't say
19548s the same for duck slayer's curse as it
19551s goes down there's going to be Goose for
19553s dinner tonight is that curse just got
19555s barbecued
19557s no the good work by that hyena and
19559s Vindicator pilot coordinating those webs
19562s to catch whatever Target they wanted
19563s using the hyena to get the webs on a
19565s Target and allow The Vindicator to get
19566s in on whatever Target it shows and then
19568s lock it down doing what vindicators do
19570s about do best followed by a lecheck
19572s following up coming in and doing what
19574s it's supposed to do by supplying those
19576s newts and spool damage on the stuff team
19578s really working together and as a unit
19580s the temples team has shown this match
19582s yep and we still have a little over
19584s three minutes 30 seconds in this match
19586s plenty of spool time for nuke Michael's
19589s Armageddon Navy which is a flagship
19591s so this I mean it snuffs Flagship as
19594s well they are going to have a pretty
19596s penny invested into this ship it is
19598s absolutely has plenty of time to die in
19600s this match it's running out of teammates
19602s to even help it soak bullets at this
19605s point and he just saw a massive chunk
19608s get pulled out of it down about one
19609s third of its armor in one shot
19611s it's attempting to hang on but it is
19614s absolutely struggling under the weight
19615s of that fully spooled girthy attack bar
19618s from temples calcif
19619s and it's only going to continue to grow
19621s as that spool goes up from that little
19623s Shrek and Vindicator is going to be
19625s overheating its guns really trying to
19626s make sure that they get this Flagship
19628s kill this is on the live service so all
19630s loot will be going to templates as long
19632s as they can get the loot into their
19633s cargo holds by the end of this match
19635s yeah well just under two minutes three
19637s minutes now excuse me they have plenty
19638s of time to go pick that wreck up while
19640s they close this match out just the
19642s Sentinel and pontifex remaining The
19645s Sentinel is uh he's doing his best to
19647s live to win here could be going for a
19649s boundary violation perhaps as he flies
19651s over to one of the micro jump beacons as
19653s a cloud of drones catches up to him
19655s taking him into deep Shields he seems to
19657s have slowed down possibly uh not going
19660s to the battery violation record as the
19662s drones are pulled off of him to refocus
19664s onto this Pawn effects The Sentinel May
19667s extend the length of this match slightly
19669s as he is very far away from the rest of
19671s the Temple's calcif team and it'll take
19673s them a while to chase him down after
19675s this pontifex drops which should be
19677s shortly
19678s you ever seeing the Sentinel just
19680s sitting on that mjd Beacon uh probably
19682s whatever plan the Sentinel wants to have
19684s will have be able to run away uh extend
19686s the match time jump out of the arena and
19688s go for a boundary record it's on Sunday
19690s can do whatever it desires to do even
19692s though the match is over and whatever it
19694s does is only for Glory for itself at
19697s this point
19698s this is an extremely interesting match
19700s so many logistic ships banned at the
19702s outset we had the aniros guardian auger
19705s and the Scimitar all banned out at the
19708s start of this match and you saw a snuff
19710s getting a little creative there with the
19711s tech one frigates unfortunately that
19713s creativity was not enough to out Theory
19716s craft the devil is gaussif which just
19719s went all in on control here
19721s uh what do you would you say with the
19723s advantage be of doing a terrorist
19725s disruption ships Over The Damp ships
19728s um this is where it gets interesting The
19730s Damp ships you can control the range of
19732s the match or the lock speed of other
19733s ships as much as you want but if ships
19735s can come closer or farther away those
19737s dams lose Effectiveness in the match
19739s versus turret disrupting you can get
19742s range and tracking screwed over uh
19744s multiple different ways but with that
19746s the match has ended and we will be
19747s sending it back to the dusk
19765s [Music]
19769s thank you
19774s [Music]
19794s okay you guys are looking at the planet
19799s nothing back there for you and I see
19802s full control
19805s to help
19807s where are you guys something went angry
19811s dude they weren't angry before kill him
19813s which one is
19817s owned by Reds not like this kill the
19820s rats
19822s relax
19824s I'm gonna die dude I was I was yellow to
19827s these it's dead all right
19830s they were white a second ago and then
19833s they just got all Angry
19838s with an utterly dominant performance
19841s over snuffed out not a single one of
19843s their ships uh less than 100 armor
19845s towards the end of that match despite
19847s snuffed out Fielding a their Flagship
19849s Armageddon in that particular comp uh
19852s the kill mail available now just having
19854s a quick peek at that approximately 16
19857s billionisk in that Armageddon Navy issue
19859s flown by Pilot Michael most of it uh
19862s looks like it is in a 11 Bill uh damage
19865s control unit so I mean obviously economy
19867s type for everyone clearly hitting the
19869s snuffed out wallet as well as does seem
19871s like a kind of a less expensive Flagship
19873s than maybe we would expect it from an
19876s alliances as wealthy and Tranquility as
19878s snuffed out we're going back to this by
19880s moderator moderated your thoughts on
19882s that match yeah it felt like
19885s um snuff basically
19887s got hard countered in the draft it felt
19891s like uh snuff
19892s ended up Banning
19894s everything that would be
19898s bad for them to basically want to face
19903s uh except that in the very end they got
19906s hit by illuschak and
19908s three arbitrators which I was talking to
19911s Mystikal might earlier about and it's
19914s like hey I wonder why they're doing that
19915s and it's because well if you have two
19918s battleships worth of damage and you have
19920s all the guidance and missile disruption
19924s um
19925s turns out you're just not going to apply
19926s any damage if you're going to have
19928s attack bar of zero much like the time
19932s that nuke Michael burnt out his guns
19934s which is why they ended up in the glinte
19935s gamble in the first place
19937s yeah a bit of a bit of a rough end to
19939s the tournament for them I I was a little
19941s bit puzzled when that uh templates uh
19944s comp took the field when I saw those
19946s three arbitrators of course an alliance
19948s tournament these days we have a rule we
19950s call Point inflation if a ship is X
19952s number of points and you bring two of
19954s them then each one costs one extra point
19956s so let's just say it's an arbitrator and
19958s it's worth six points
19960s um if you brought two of them it's not
19961s going to be 12 it's going to be 14 and
19963s if you brought three it's not going to
19965s be 18 it's going to be 24 points for
19967s those three arbitrators that's six extra
19970s points that's an entire extra arbitrator
19971s of just points it's gone poof in
19973s inflation mystical mate that seems like
19975s a strange one three of the same ship
19977s here yes uh we were trying to reason out
19980s why they decided that three arbitrators
19982s was their best choice and I theorized
19985s that perhaps much like we've seen with
19987s the vexers and the molars in this
19988s tournament where you have your high
19990s slots full of newts they may have also
19992s been using them as a means of screening
19994s off any ships that they don't want
19996s getting on top of their vindicate data
19998s and their Le Shack so you could have you
20001s know a scram then your TDS and GDs a
20004s bunch of newts yay B whatever else
20006s probably still not the best idea to be
20008s screening with your evil ships but
20010s that's one theory behind it the other
20013s one might just be that they didn't think
20014s of replacing any other ships with the
20017s additional points that they would have
20018s gained by swapping one for a sentinel
20020s um it may not have allowed them to
20021s actually upgrade anything of importance
20024s and they decided that having three
20026s arbitrators was easier
20028s yeah I mean it would have been a bit of
20029s a Cinderella Story to see uh snuffed out
20031s go deep into this tournament and maybe
20033s even get uh prize ships if they'd won
20035s this match they would have done so they
20037s came through the feeders they went all
20039s the way to the galenti Gambit which they
20041s won right at the very end so I mean
20043s definitely some talented pilots in that
20045s team and of course throughout the entire
20046s uh snuffder Alliance uh certainly one of
20049s the fastest alliances in new Eden in
20051s terms of lighting signals and getting
20053s those faxes in on top of you uh you know
20055s really skilled uh pilots on TQ we look
20057s forward to seeing them in other
20058s tournaments uh they've got many things
20060s to deliver
20061s um we have I believe two more matches
20063s today again both elimination matches and
20066s let's look at our next one which is
20067s going to be boundary experts versus
20069s Brave Collective
20072s so boundary experts going for the
20074s Scimitar ban the balgorn band The
20076s Nighthawk band and the executive Navy
20078s issue ban meanwhile Brave Collective
20079s choosing guardian or neros Blackbird and
20083s also executor Navy this gives his
20085s Armageddon Navy issue an augur as our
20087s trickle bands moderator what are your
20089s thoughts here
20091s so we've seen uh boundary experts be you
20094s know part of the team that actually kind
20097s of originated some of the Nighthawk Rush
20100s um them bending it out now and them
20103s trying to hit at kind of The Shield rush
20105s but also
20107s um some of the The Heavy Armor comps
20109s Banning out Armageddon Navy and palghorn
20111s says we really really are going to want
20113s to run a cop that does not want to deal
20116s with any sort of newts and banning out
20118s the Scimitar says I really don't want to
20121s get kited by some sort of a shield set
20123s up there as well Brave going and saying
20126s hey uh we don't want to see
20129s um you know heavy armor with three
20131s targeted bands there Blackbird just very
20134s common economical option for jams and
20137s exec Navy being so under pointed with it
20140s being a galante tournament uh both teams
20143s going for that band makes a lot of sense
20144s it's just very generically good as a
20147s shield or an armor Cruiser for six
20149s points of Pop
20151s uh mystical my any any further thoughts
20153s on these bands we've seen a couple of
20155s battleground bands start to trickle in
20156s throughout the day becoming more of a
20158s popular one yeah sorry I was partially
20161s stun locked by The bakla backslack Chew
20163s name which is quite quite a stunning
20165s name
20166s um I I think it's interesting to see the
20168s rise of the balgum ban because I don't
20170s think we've really seen the rise of the
20171s balgorn doing well in the tournament so
20173s far I think that it may have been in
20176s some comps that one but I don't think
20178s it's the reason that those comps won so
20180s I'm not quite sure why all of these
20182s teams are terrified of the balgorn
20184s but um you know the exact Navy one
20187s definitely makes sense considering that
20189s it's a very point if we have different
20192s bands all of a sudden I'm wondering if
20193s perhaps the there was an error in that
20195s last graph so these bands very different
20198s from what we learn first ones were
20200s indeed wrong so uh take everything you
20202s just heard from us and then shake it out
20203s of your head well not everything the
20205s balgorn's still there yeah well what I'm
20207s going to do is I'm going to rewind
20209s okay so burn Direct Express Banning the
20211s curse the Deacon the balgorn the
20213s Armageddon Navy issue and brave
20215s Collective Banning the slept near the
20217s Nighthawk the executive issue and the
20218s Blackbird
20219s moderator what do you think about these
20221s bands sure um it feels like I've got a
20224s sense of deja vu here but Brave
20225s Collective saying hey we don't want to
20227s get Shield rushed
20228s um they don't want to deal with the
20230s shield version or the armor version of
20231s the exact Navy just talked about it uh
20234s Blackbird again good jamming ship uh
20236s boundary experts saying um we don't want
20238s to deal with um frig lodgy because the
20241s Deacon is generally preferred over the
20244s Thalia to the better of the two options
20246s curse generic very powerful ship again
20249s like three very targeted neutralizing
20252s ships uh right there says they want to
20254s bring some sort of comp that does not
20256s want to deal with Newt something that uh
20259s probably a little bit more kitey that
20261s could get their hardener shut off or
20262s their microarp drive shut off and what
20265s signals that to me
20267s any further thoughts I mean we see a
20269s Battleground band we've not seen very
20271s much of of the background having success
20273s what do you think there yeah so I think
20275s it's interesting that we've seen a rise
20277s in balgorn bands but I don't think we've
20279s seen a rise in balgorn's winning matches
20281s or at least being the reason why matches
20282s are one
20284s um no I think that banning the curse
20286s Banning the Bell going Banning the
20288s Armageddon Navy issue
20289s like mod said it's it's removing a lot
20291s of those cap pressure ships that you
20293s typically see on the grid there are
20295s still a bunch of different options and a
20296s lot of these ships that we do see fairly
20298s often in the battleship variety nowadays
20300s have utility highs so even though
20302s they're not necessarily bonus newts
20304s there's still going to be a lot of cap
20305s pressure Potential from things like the
20306s shack that can fit I think two or three
20308s newts anyway maybe you do two newts in a
20310s smart bomb
20311s um you've got the typhoon Fleet issues
20313s that will have newts all that kind of
20314s stuff so even though they're banning
20316s them out I don't think it's making a
20317s massive difference in terms of like
20319s pressure potential because you're still
20321s likely to see nukes on the grid
20323s awesome well we're actually going to see
20325s uh Flagship versus Flagship in this
20327s match as well as Brave Collective
20328s bringing their Flagship Armageddon Navy
20330s issue whereas uh boundary experts going
20333s for that Flagship bar I guess both of
20335s them being fielded in this particular
20337s match so this could be expensive for
20340s both sides both teams here boundary
20342s experts last year finishing top uh 16
20345s and brave Collective finishing top 12 so
20348s you know these are not inexperienced
20349s teams Brave have been doing uh pretty
20351s well over the years they've had some
20352s solid runs uh they always have pretty
20355s solid Pilots uh boundary Experts of
20357s course very very similar
20359s um so it was certainly expect to see a
20360s very good match up here I think these
20362s teams are relatively evenly matched but
20364s it's time to head over to the arena with
20365s mizir and Mark resurrectus
20372s welcome back friends it's me Mark
20374s resurrex is here with mazier for the
20375s penultimate match in today's or rather
20378s this first weekend of combat we have our
20381s friends from
20383s Brave Collective versus boundary experts
20385s boundary experts bringing out the old
20387s IHOP Doctrine yes IHOP I did coin at the
20390s yesterday and it's gonna stick with dual
20392s Bargas orthos OGG Agera which makes you
20395s think hmm maybe there's some little
20398s fishy going on here maybe These Are
20399s armor Bargas what do we got for the team
20401s from Brave Collective mazir
20403s that seems to be doing something a bit
20405s more traditional like with two heavy
20407s battleships in the front and they're
20409s supported by an Absolution with the
20411s links on their nearest uh pandifix
20414s arbitrator
20416s retribution back some more line Sky
20418s breaker so really both teams like opting
20421s to support their heavy Battleship core
20423s two Battleship seats and each of them
20425s have like a flagship on the grid they do
20427s and what's interesting is for these
20429s Bargas if you specially fit these
20431s armored burgers that gives you so much
20433s room for control in the middle and this
20435s as you can see that boundary expert's
20437s control bar is thick as hell it is
20441s absolutely massive uh a control bar that
20444s can only be uh the product of of theory
20447s crafting by a team that would have an
20448s individual like Chad hammercock on their
20450s team yeah it's like going for that punch
20453s effects like trying to like Nuke it down
20455s with those Rapids missiles but he did
20457s cats reps and not trying to switch with
20459s retribution that's going in front trying
20461s to get that sniped out I see because his
20464s AGC up fast
20466s yeah he is in a tough spot just even
20468s looking at all those explosions is
20470s causing my poor frame rate to drop that
20472s retribution of Aryan fellow does go down
20475s and that is the first blood in this
20477s match form Brave
20479s yeah losing that the heavy taggy can be
20482s problematic as they're trying to chase
20484s down these ships the boundary experts
20487s are like trying to like scoop around
20489s them or don't want to get too close to
20490s the boundary and they're trying to get
20492s around this Brave the front line ships
20494s uh with Chad habit called leading the
20496s way in the hyena yes he is of course
20498s Chad hammercock does always lead the way
20501s dread pirate Rogers and the vexer goes
20503s down these this Brave team is just being
20506s kited around the outside of the Arena
20508s you can see up here in the corner by
20510s this team from boundary experts but that
20512s being said they're not putting damage
20513s into the Bargas he might be fooled and
20515s thinking huh Vargas low shield no no no
20517s remember these are armor barks they have
20520s a long way to go before they can punch
20521s through one of these bad boys
20524s yeah about your age feels like being
20525s comfortable Physicians like really
20527s applying the control like dancing uh
20530s lightly around the brave front line
20532s they're having the lead in this walls as
20535s a they're just picking apart their
20537s support while not really being that
20539s threatened themselves yeah they are Chad
20541s hammercock himself is kind of out down
20543s in the bottom you can see he's got a
20544s couple drones on it but not too much
20545s threat down there and he will probably
20547s be getting reps here before too long as
20548s the auger of spine blot is not too far
20551s behind and again this this is just a a
20554s very you can tell the the the experience
20557s of a team like this because this is very
20559s well done you just move slowly around
20561s the outside of the Arena you force the
20563s other team to string themselves like
20564s pinned down and getting shot hot but
20566s there was a Miss eyes yeah you pick up a
20570s Target like Point Pin It Down by a chat
20572s hi my and then like slam him with
20574s missiles that's arbitrator goes down
20575s absolutely slammed by the hammercock you
20578s were absolutely right mazier targets of
20580s opportunity is the name of the game for
20582s this team from boundary experts and they
20583s are just getting smacked the spreaker
20586s Lord have mercy he is broken and
20591s Lord
20592s so interesting enough to like having an
20594s armor office this is like a really odd
20597s choice where people would think
20599s so they're not room for much tank or
20602s damage but they do have like that extra
20604s application and the DPS so and sorry I
20608s mean they're controlled with the long
20609s range frames so they
20610s they they still like approved to have
20612s the DPS they need to kill things so they
20615s they like going all inward that's a
20616s control
20618s yeah and there's still quite a bit of
20619s DPS left on this in the side of Brave
20621s Collective I mean you can still they've
20623s still got their Flagship they've still
20624s got the abbottom they've still got the
20625s Absolution and they still have their
20627s logic you can see them it's now starting
20628s to put a little bit of damage into
20629s Alexander Torrington but they really
20631s need to find something to do with that
20632s hyena because if the hyena is there to
20634s kind of help screen hold down targets do
20636s any number of things it's going to put
20638s them in a position where they can never
20639s get close enough to apply all the damage
20641s they need to so I think I should do a
20643s shout out to these two curious pilots on
20645s the uh boundary experts teams life
20648s really hell for your nearest field of
20650s early hours I see if you're also making
20651s it hard for them to get a Navy
20653s strategically applied long-range
20654s neutralizers because they have like
20657s expensive long-range bonus the
20659s neutralizers when they can't even lock
20661s that far yeah these carries Pilots are
20663s absolutely Chads those those Pilots
20665s being uh Vega versus generics and bakla
20668s backslack shoe incredible Pilots
20671s incredible names and now you see a lot
20673s of the damage from the team from Battery
20674s X was going into this oh Nero some brave
20676s from Ali Aris uh who is able to wrap up
20679s is is going to be able to be okay here
20681s uh but you know right now the boundary
20684s experts is in the driver's seat they
20686s have all the room that they need they've
20687s strung the brave team out a little bit
20689s they have this one played exactly the
20690s way they want it to
20692s I do wonder if the boundary expert like
20694s recruiting People based off their names
20696s because they're like having some amazing
20697s names from that team and they don't be
20699s good names
20701s the authors is named Jay Johnson that's
20704s a great name I mean that's that's very
20705s good Ali Ayers in the owner is now
20708s taking quite a bit of damage is Webb
20710s down you gotta think that's got to be
20712s the work of the hammer himself and
20714s the owneros drops that will do it for
20717s that O'Neills they have no lodgy left
20721s is showing up the strategy between like
20724s these with missile shapes and the hyena
20726s because the high neck above whip the
20728s Target down and paint them so they will
20730s apply perfectly without even the attack
20733s 11 chance to escape and there's a saying
20735s about this I could punch your face goes
20736s down as well Brave team just being
20738s picked apart by slow and methodical uh
20741s control setup that the primary experts
20744s have even really been executing well so
20746s unless uh this might look like green
20748s clean wipe and it might actually end
20750s like a clean wipe but the brake team
20752s like clean up against something really
20754s difficult and they have been doing the
20756s best
20757s yeah this Brave team has has played very
20759s well uh throughout this tournament we've
20761s been hearing all about how how you know
20764s how well this team has come together and
20765s how well this team has has been able to
20767s brainstorm and scrimmed at it you know
20769s we have uh fear Vina our very good
20771s friend has been talking of his team
20772s throughout the entire weekend uh and
20774s we're excited to see what this Brave
20776s team is going to be able to do in the
20777s future however unfortunately it does
20778s look like this is going to be their last
20780s go of it Dutch gunner in the Mueller is
20783s probably going to be the last one down
20785s here or not the last one down but the
20787s next one down rather as he is going to
20790s be dipping into low armor he is
20792s surrounded by drones and taking a little
20794s bit of damage and a lot of suck right
20796s now from that Bargas of Xander audelies
20801s okay at this point is just to clean up a
20804s jump for the boundary experts the uh
20806s still a full full team remaining and
20809s they're they're like controlling these
20811s the brave team like bullying them like
20813s children in the playground they they
20816s really cannot do anything but the brave
20818s team they're still fighting they don't
20820s want to give up they want to still
20822s believe and they're really props to
20824s these guys for going down guns blazing
20826s yeah they did now they're going to turn
20829s their attention to Ensign lion Leon
20832s rather in the get a Navy this is a
20834s flagship get a Navy so they will take
20836s the opportunity to knock this one down
20838s and maybe scoop the loot Brave the
20840s collective and that is a null block they
20842s do have some Deep Pockets you know maybe
20844s not as much as some of these other teams
20845s but you know you gotta think there's got
20847s to be a little bit of the old Razzles
20849s going for that Beacon Street might
20851s actually be trying to try and deny the
20853s loot but we need them to get in and they
20855s get that scram if actually any of them
20857s do have a scramble or not the
20866s yeah I don't think he's gonna have quite
20868s enough time to get there he is webbed
20871s down by the thick girthy webs of the
20874s hammercock that's like no one nearby go
20876s and get that looted come on guys I was
20879s gonna say they gotta make a play for it
20880s it's right there
20881s and if you're the if you're do Jack one
20884s eye go kill the wreck deny my friend
20886s deny
20888s yeah you're going to see them burning in
20889s both bags under the yeah okay so they
20893s they they're going to get the loot uh
20895s this is quite ironic since previous
20897s again Lion's been knowing for like
20899s having your new brothers like looting
20901s the field with that take one atrons on
20904s TQ and now it's their hard-earned loot
20907s that's going to be Ting in the hands of
20909s the boundary experts it is a fun bit of
20912s irony Xander Vale will be the next one
20914s down taking quite a bit of damage as
20916s boundary experts works on finishing up
20919s this match uh and they will be advancing
20921s to the next round and the team from
20923s Brave Collective will be going home uh
20927s but you know with uh with their heads
20929s held high they performed well this
20930s tournament and they have a lot to be uh
20932s a lot to be proud of right now
20934s yeah definitely a great run for both
20937s teams on there looking forward to seeing
20939s how the boundaries feels going to
20941s progress to the entertainment because
20942s they have been showing they have been
20944s playing this control so that extremely
20947s well and uh definitely show them they
20948s have potential to uh to be a dangerous
20951s team in this uh tournament they
20954s absolutely do they absolutely do I do
20955s want to point out chat right now is
20957s making some comments about why I seem to
20959s be interested in saying the name
20960s hammercock I don't know what would lead
20962s them to believe that seems like an odd
20964s thing to say I just enjoy high quality
20967s piloting by anybody uh including Chad
20970s hammercock
20972s and now we have to take one eye being a
20975s remaining die on this Brave team means a
20978s pattern so he's like a chunky tank and
20980s that one but uh by the combined DPS on
20983s the uh boundary expert team he's going
20985s to go down fast like 30 seconds
20987s remaining so he might actually not
20988s survive this match as they're going to
20990s finish him off
20993s yeah this is uh this is well done I mean
20996s they they did exactly what they wanted
20997s to these double Barger setups still
20999s strong after all this time and a pawn
21001s effects goes down as he does too so they
21004s took one more with him as they went on
21005s the way out uh but that will do it for
21008s us today we have one more match after
21010s this from me and mazier we'll go back to
21012s the desk with our friends CCP overload
21015s moderator and mystical might
21020s all right
21034s [Music]
21037s [Applause]
21051s foreign
21062s [Music]
21068s [Applause]
21069s [Music]
21070s [Applause]
21073s [Music]
21096s [Music]
21103s boundary experts they're eliminating
21105s Brave Collective uh in that exciting
21108s match uh looked like boundary experts
21110s had it in control pretty much the whole
21112s way through with some excellent piloting
21114s uh from from the whole team there I mean
21117s even even some of the guys in Brave of
21118s course were doing really well uh Chad
21120s hammercock uh in that hyena really just
21123s reaching out across the arena slowing
21125s everybody down and maybe some piloting
21127s mistakes on the the brave side uh I
21130s believe the the battleships uh the Navy
21132s garden and the abaddin uh looked like
21135s they were just using the approach
21136s mechanic uh and even now you had
21138s approach you go straight towards
21139s something but if that something happens
21141s to be moving you kind of end up arcing
21143s around behind it uh moderator uh what
21146s might happen there if you did that yeah
21148s so the problem is that uh not just in
21152s you know 2D space but in
21154s three-dimensional submarine space game
21157s uh the shortest distance between two
21159s points is a straight line and if you
21161s double click approach uh you go to where
21164s they were not where you want them to be
21167s when you eventually meet up so
21169s unfortunately uh what that means is if
21172s you're already in a slower armor
21173s Battleship you're just not gonna get you
21175s know in a place where you can close
21177s range and apply you know those officer
21179s newts that you're gonna have on
21181s something like a Navy getting so
21184s unfortunately maybe a bit of a misplay
21186s from them and
21188s you know when you're in these places
21190s where you're playing you know four skins
21193s now or tournament ships you have to make
21197s every one of these moves correct or
21199s you're gonna fall out and that's what
21201s ended up happening
21202s mystical might uh do you think there's
21203s anything else that uh the brave team
21205s could have done there to maybe make that
21207s more of a successful match for them
21209s honestly not really I think that brave
21213s we're gonna have difficulties when they
21215s were going up against the double carries
21216s the Sentinel and the hyena the hyena
21219s makes it so that it's really hard to
21220s actually start chasing anything because
21221s the long range webs will reach out slow
21223s you down expertly piloted by Chad
21225s hammacock then we had the Two Carries
21227s which prevented you from locking a fair
21230s distance so if you're unable to catch up
21232s and you're unable to lock then you're
21234s gonna have a bad time trying to apply
21236s your damage
21239s awesome thank you very much I was just
21242s looking at the uh the Armageddon Navy
21243s issue there
21245s um of Anson Leon who uh sadly passed
21248s away during that particular match uh it
21250s looks like uh 31.6 billion is
21254s um uh one of our favorites the officer
21257s damage control uh down in the low slots
21259s for about 11 billion then a couple of
21261s Officer modules in the mids we see an
21264s officer Webb at gotan's web 5 billion
21267s there and a nice modified tracking
21269s computer this all dropped by the way
21271s every single expensive item every single
21273s one of them or except one modified
21275s sensor booster I should say actually SX
21278s Bill one f for that uh everything else
21280s dropped uh so brave collectors SRP fund
21284s as you say took a bit of a head here uh
21287s but you know burn your experts able to
21288s scoop that up I presume and take it home
21291s sell it to put it on their Flagship who
21293s knows what they did with it uh you heard
21295s Mark resurrectus uh shouting
21296s enthusiastically about loot denial
21299s during that last match moderator what's
21301s he talking about
21302s so
21303s um of course when the ships die they get
21305s put into a bit of a wreck and sometimes
21307s it's become something of a tradition
21309s where if you know that you've already
21311s lost the match you'll take one or two of
21313s your ships and maybe you just decide to
21316s be Petty and you shoot the wreck of your
21318s Flagship so that the Hostile team can't
21321s just come in and scoop you know
21323s potentially hundreds of billions of
21325s visca of very rare and exclusive officer
21327s mods that uh basically don't really drop
21330s very much in the game
21332s yeah that was um I mean it's a valid
21334s tactic sometimes especially if you're
21335s not in a elimination match when you
21338s might maybe face a team later on and
21340s they have a flagship and yours is maybe
21342s you know you've got some really good
21343s mods and you don't want to increase the
21345s power of a team you likely to face again
21347s uh when you're an elimination match is
21349s pretty much just like you know I got
21352s mine you're not getting it either
21354s mystical might what do you think I think
21357s it's a great tactic I remember in the
21359s old days
21360s um we would try and Boundary our
21362s flagships to deny them the loot as well
21365s if you're The Last Ship on grid
21366s um it just reminds me of the time where
21368s Starfleet told us to not let something
21371s boundary and then it ended up Surviving
21374s anyway yeah
21376s was attempting the boundary to deny we
21379s form Volta the loot Starfleet Commander
21381s uh says uh kill the balgown don't let
21384s them boundary so we stopped on
21386s boundaring and then failed to kill him
21388s and he lived yes so he survived it was a
21389s great time our live in tusculars to
21391s continue with their Flagship so a bit of
21392s a double-edged sword this whole this
21393s whole thing all right we have one more
21395s match to uh to go to the another
21397s elimination match and this is an
21398s exciting one uh because it's a wormallow
21400s versus wormholer uh so this is certainly
21402s gonna be an interesting one is no
21404s vacancies versus whole control let's
21406s take a quick look at the Bands
21408s so Novak battling out carries Morris
21411s Blackbird and executive Navy issue where
21413s his whole control going for bar guest
21415s algern Nighthawk and Scimitar now um
21418s whole control did pretty well against
21420s tuskers in their match yesterday uh
21423s really pushed uh pushed them uh in that
21425s particular matchup I will check who no
21428s vacancies played against
21429s um but what I do so Misty what do you
21431s think of these bands for some reason it
21433s looks like no vacancies really don't
21435s want to go up against stamps so removing
21437s the carries in the mawless those are
21438s fairly low Point ships that will have an
21441s extremely good effect
21442s um in a match if you're putting all your
21443s block range dams for example on the
21445s logistics again it ties the enemy team
21447s to their logistic ship if they're stray
21450s too far away they don't receive reps and
21451s they die a little bit more easily it
21453s looks like the whole control team is
21455s following the trend of banning this
21457s balgorn which again maybe we're just
21460s missing something maybe the balgorn is
21461s just really good and we haven't seen it
21463s yet because we're watching a different
21464s tournament but I don't know why teams
21467s are so terrified of the balgorn this
21469s time around because it does seem like
21470s one of the weaker battleships that you
21471s can face but the Nighthawk to Scimitar
21474s the bar guests are all standard bands as
21475s well just trying to prevent some of the
21477s fast moving short comps or the shield
21479s Rush coming from the Nighthawk so
21481s um I was going to ask do you know what
21483s the flagships are for these teams uh I
21486s know this spreadsheet that does tell me
21487s these ones uh let me just check it so
21490s Hall control Flagship Vindicator and no
21494s vacancies Flagship bar guest and both of
21496s them are bringing them according to the
21499s screen in front of me both flag Vox yeah
21502s I think someone's typing weird things in
21504s there shipping they mean both flag bargs
21507s both Flags so someone typing words uh
21511s semi-usefully into a screen so good job
21515s whoever that is
21517s um I checked by the way Novak got
21519s knocked down to the elimination bracket
21520s by Fraternity in an eight nil defeat so
21524s a pretty tight match considering
21526s fraternity looking like one of the the
21528s good teams this year so a good
21530s performance from Novak good performance
21531s from Whole control every like I said
21533s really pushing uh on the tuskers very
21536s solid team right there so I'm actually
21538s quite excited about this
21541s earlier today
21543s um where it was like an ATO difference
21544s and then the Navy orc died at the end
21546s the Vex the Navy issue pilot from the no
21548s vacancies team did a really good job of
21549s sitting on the ineros newting it out and
21552s allowing his team to actually start
21553s doing damage to frat it's just
21554s unfortunate that it didn't pan out that
21556s way yeah well it is time to head to our
21558s last match of the day it is no vacancies
21560s versus Hall control and our casters Alec
21562s and Chad
21567s welcome to the arena this is our last
21570s match of the day and a way to go out
21571s with two flagships being on grid here of
21574s indicator and bargast Alec would you
21576s like to go through the uh whatever team
21579s you'd like here
21580s absolutely this is a heavyweight Main
21583s Event fight as we have an armor Varga a
21585s flagship Vindicator on the side of hole
21588s control here they've also brought a
21590s lechisis which we haven't seen much of
21592s in this tournament but it is a very
21593s powerful damp ship and they have a mix
21596s of uh damage and control in the lows
21599s with a tackle Vengeance which could play
21601s a huge role in this fight
21603s and on the no vacancies team we're
21605s looking at two rapid battleships with
21607s the Bargas and a get a navy and EOS with
21610s a arbitrator Sentinel uh disruption
21612s combo and some frigate lodges one being
21614s tutu and one being T1 yes the match
21617s begins
21618s yes the links have popped and we see the
21621s whole control team kind of banking to
21623s the side Here No Vacancy staying
21625s relatively static not quite sure what
21627s they want to do yet as a set of drones
21630s that's now streaking across the field
21632s from hole control and they're settling
21634s on the Sentinel of Alex katsuo no
21637s relation
21638s and we were having damps from hole
21640s controls spread across the uh most of
21643s the no vacancies team here as we see
21645s newts on the leukisas from Novak and
21647s weapon disruptors getting put on the
21648s whole control vargur
21651s well cases is a great Newt Target it's
21653s going to have most of its mid slots if
21654s not all the med slots devoted to dams
21656s which have spread across the no
21657s vacancies team those will come off once
21660s the newts take their toll meanwhile the
21662s DPS taking its toll on its armor bar
21664s sitting at a very alarming just over 50
21667s percent big chunks coming out of the
21669s lack was is bringing some of that armor
21671s back it's not exactly the beefiest Recon
21674s in the game
21675s and like you said those newts have shut
21677s down all of the damps that it is
21679s providing to the grid and the no
21682s vacancies team has now opened up to put
21683s all of their damage into ewar out on the
21686s whole control team now that those damps
21688s are gone
21689s yeah once the Dam's dropped you saw the
21691s lack dropped its ability to maintain any
21693s semblance a tank dissolved under the
21695s force of the full attack bar of no
21697s vacancies as now they've moved on to
21699s their next Target which seems to be the
21701s auger Navy issue of stavlad a much
21704s tougher Target they're gonna struggle to
21706s bring that one down quickly
21708s but note I'm seeing Vindicator webs on
21711s both battleships and Vindicator web
21713s slowing those battleships down to
21715s nothing and they're starting to shoot
21716s The Vindicator hoping to get him off of
21718s their flag bar guest which is the Target
21721s now
21722s yeah that flag bargain is running out of
21724s shields they've also split some
21725s attention onto the drauger of rain row
21727s but that appears to have largely pulled
21730s out of Harm's Way and is now no longer a
21732s focus they're going all in on the
21734s battleship here looking to take that
21736s Flagship out and again if this Flagship
21738s goes down they cannot bring it for the
21741s entire rest of the tournament this is
21743s very high stakes for no vacancies
21745s it is a flag V flag matchup as we speak
21748s Vindicator versus Bargas on top of each
21750s other brawling it out to for the final
21753s match of the day winner goes to get some
21755s prize ships loser goes home big match on
21758s the line and both flagships are showing
21760s that they need to win this match and it
21762s doesn't look like the whole control
21763s Flagship is winning this matchup
21766s yeah and very crucially the whole
21767s control Varga not even in its optimal
21770s range yet it was quite far from the bar
21772s guest when it got pinned down and the
21774s Varga has been steaming over toward it
21776s ever since it's now beginning to get
21778s into the optimal range for its guns
21780s you're going to see its damage increase
21781s very dramatically over the next couple
21783s seconds
21785s it seems like they're just barely
21787s putting damage into this Bargas but that
21789s is probably going to be having it might
21791s have a as uh March and early armor
21793s booster if that runs out those reps are
21795s going down but being a flagship I'd hope
21797s it has double wrappers for X types or
21800s officer on it as we see the vexer Navy
21802s actually be the Target now and start to
21804s go down yeah No Vacancy says pivoted
21806s from going all in on The Vindicator they
21808s pivoted off it to the vexer Navy a much
21810s weaker tank it is now dipping into
21812s structure it is gone that is a vexer
21814s Navy down along with a huge chunk of
21816s damage the drones now streaking back
21819s across the field looks like they're
21820s going after the the vengeance
21823s uh the drones are actually splitting
21825s their focus some of them went on to the
21826s Vengeance some are going on to the pawn
21827s effects which is taking heavy damage now
21829s that's a great investment for them long
21832s term if they can take down that pawn
21833s effects and it looks like their chances
21835s are good here it's trying to get some
21837s armor back but it's very much too little
21839s too late as it goes down but they will
21841s probably trade it for the Sentinel very
21842s shortly
21843s and it seems that the no vacancies team
21845s is realizing that they have a tackled
21847s Bargas it is not holding it is barely
21849s dying they're trying to get as much of
21851s the whole control team off that grid as
21853s possible trying to get as much points
21855s per kill as that bar guest is worth on
21857s their team getting as much stuff as they
21859s can down is very key they're going to
21861s lose this flag Bargas by the looks of it
21863s and just trying to take out as much
21864s stuff as possible to flip the match in
21866s their favor sacrificing at this bar
21868s guest for hopefully a win
21870s yeah whole control losing a little bit
21872s of focus here that bar guest is on the
21874s ropes its tank has been running for a
21876s while it's going to be running quite low
21877s at this point but they're splitting
21879s damage between if The Inquisitor The
21881s Sentinel and at one point the arbitrator
21883s uh seems like they focus now their low
21885s end on the Sentinel of Sarah katsuo
21887s taking a page from temples calcifier
21889s forcing The Inquisitor and the Deacon to
21892s decide are they going to keep the bar
21893s guest up are they going to try to keep
21894s themselves up but in the meantime whole
21896s control is bleeding ships and with it
21899s their ability to stay on this field they
21901s just lost one of their logistic ships
21902s they're about to lose the other one that
21905s probably means their damage is not long
21906s for this world they nearly need to
21908s double down on this broadcast then drop
21909s it and then move on to kill something
21911s else quickly
21912s the question is going to be does this
21914s flag Vindicator live it is going into
21916s low armor as well are they going to try
21918s to trade flagships at the exact same
21920s time it's looking like the barn is just
21921s pulling back and The Vindicator is not
21923s holding
21924s you know that vendy's got a great local
21926s tank as well but this barcus is giving
21928s it a run for its money it's actually
21930s losing the DPS race at this point if
21932s they do take down the bar guest it may
21934s stabilize but I don't think they will
21935s that broadcast just brought back a huge
21938s chunk of armor the logistics frigates
21940s doing work here pulling that barcus back
21942s at a clutch moment and The Vindicator
21944s goes down
21946s oh goodness it did not look like that
21948s was going to happen but it seems like
21949s the tide has turned now as they switch
21951s damage onto the Varga hoping to get rid
21953s of as much GPS as possible to save this
21955s flag Burgess
21957s yeah I mean all the new vacancies team
21959s stabilizing the barcas now in low armor
21961s it's it's taking hits but it's bleeding
21963s structure very very slowly far too
21966s slowly for hole controls liking the
21968s Varga now down at a half armor and it's
21970s going to struggle to bring that armor
21971s hit points back meanwhile The Inquisitor
21973s for No Vacancy is still under a ton of
21975s pressure but it is holding at one-third
21978s armor no longer in danger as the barcas
21981s continues to regain hit points it's now
21983s out of the danger zone as far as
21985s bleeding structure it is effectively
21987s saved unless this Inquisitor goes down
21989s that Varga is almost certainly going to
21992s drop before Sierra katsu is Inquisitor
21994s the Varga does have an armor rep bonus
21997s but not able to fit a Bastion module in
21999s this tournament but it is going down
22001s significantly faster than that bar gust
22003s was early on in the match with all that
22005s damage on it as the Varga goes down the
22007s last bit of damage that is going to be
22009s able to break that part is the Bargas
22010s will hold and we see a flagship down and
22013s the flagship we thought was going to go
22015s down has survived No Vacancy is denying
22018s whole control uh occupancy in the
22021s winners bracket here they've effectively
22023s shut the door on them as now the OG may
22025s be issue and Magus do not have the DPS
22028s to kill even the tech one Logistics
22030s frigate from no vacancies or his
22032s Logistics partner they've shut
22034s themselves down here there's nowhere to
22037s go the bar cast is extremely safe
22039s sitting very comfortable almost at its
22041s full hit points at this point
22042s meanwhile to Evil's Magus and stop flat
22046s dog Navy dropping at nearly the same
22048s time the Old Navy goes first the Magus
22050s will shortly follow
22052s an interesting way to end the day
22053s Flagship be Flagship at zero you would
22056s think a Vindicator would take that match
22057s any day that is what a Vindicator wants
22059s but the lodgy pilots plus the repping of
22062s that Bargas really showing in this match
22065s a big clutch logic kill to save the bar
22068s guests and that is the end of the
22069s matches for the day and we're going to
22071s send it back to the rest for last
22073s analysis
22090s [Music]
22093s thank you
22099s plan it are you ready yeah see
22102s somebody's house on the way what do you
22104s think it would feel like if a ship
22106s worked through your house I might have
22108s some weird effect like imagine yeah
22111s sneezing like they get explosive
22113s diarrhea or something like that
22115s I like sneezing more
22117s if he's out of your ass
22121s guys
22124s you started with the all right you know
22128s what jump this never happened let's move
22130s on
22131s here's our secondary Target this is me
22133s broadcasted I jump in now then we can
22137s [Applause]
22140s I want bubbles all over this big guys
22150s foreign
22162s no vacancies collapsing and rolling uh
22165s Hull control out of the alliance
22166s tournament as that is it uh for them
22169s they will go home and they lose their
22170s Flagship Vindicator as well it was
22172s nearly a flagship versus Flagship trade
22175s I mean they saw the bar guys go down we
22176s nearly so uh but we saw The Vindicator
22179s go there we nearly saw the Burgers
22180s return as well uh taking a quick look at
22182s that Flagship Vindicator
22184s 25.7 billion a pretty nice uh web in the
22188s in the mids some good officer mods in
22191s the lows and nice expensive damage
22192s control and an expensive magnetic field
22194s stabilizer so while on hold control
22196s unfortunately wasn't quite enough no
22198s vacancies I honestly thought Hall
22200s control is probably going to take that
22201s one so uh pretty dominant performance
22203s from no vacancies uh so you love to see
22206s it we love to see a little bit of an
22208s upset that was our last match
22210s um so we're gonna say goodbye but first
22213s I wanted to say thank you very much to
22214s the teams that were eliminated from
22216s Alliance tournament 19. uh you know
22218s thank you for competing the Ancients
22220s abandoned apart Deepwater Hooligans
22221s bring wave Collective Plug and Play
22227s right side of death I'm just taking this
22229s clan Road Capel uh Exodus guns from
22233s Federation paper numbers uh snuffed out
22236s uh brief Collective written here twice
22238s uh and whole control so thank you very
22241s much oh and white squall that should we
22242s almost missed so thank you very much for
22244s playing
22245s um and we have many more matches next
22248s week of course thank you to all the
22250s staff that make this possible you saw
22251s some of them earlier on of course all
22253s the people working remote all of our
22254s casters CCP GMS over in Iceland have
22257s been helping do the refereeing all the
22260s production guys the stats guys like Vita
22261s have been making everything run really
22263s smooth uh all the confetti students here
22265s in this location that we are of course
22267s all the desk crew all the guests from
22269s CCP and of course you the viewers thank
22271s you very much for watching I've been CCP
22273s overload and we'll see you next week at
22275s 3 P.M 1500 UTC for more spaceship
22278s explosions
22280s foreign