12 months
ago -
EVE Online
-
Direct link
Transcript (by Youtube)
5s | Eve online and new Eden is the ultimate |
---|---|
7s | sci-fi |
8s | experience Eve online is about the |
10s | spaceships and E Vanguard is going to be |
11s | about boots on the |
14s | ground we've got these big ships that we |
16s | see we play with them in the strategic |
18s | game what do they like when you get to |
20s | see them in the |
22s | scale we want to kind of bridge the gap |
25s | from people who are EV curious into |
27s | being significant parts of the space |
30s | Opera we've been focusing on the |
32s | atmosphere of the game making sure it |
34s | feels like it's already a part of new |
36s | Eden and that shooting experience it can |
38s | live up to par with people's |
47s | expectations there's not much known |
49s | about the Vanguard as of this moment and |
53s | technically they don't really exist in |
55s | the eve |
58s | Universe with the first strike event |
60s | we may see the deathless making his |
64s | first attempt at mobilizing a force of |
66s | his own we may also see the deathless |
69s | run tests on infomore while adding to |
72s | the chaos and disruption already |
73s | happening in the |
76s | skies with first strike you as Founders |
79s | here are coming in on the ground floor |
80s | this is our first public test so you're |
83s | only going to have a single weapon and |
84s | it's going to be in a single environment |
86s | there's going to be a lot of things that |
87s | you can do on the surface of the planet |
89s | we built an envir that we want your |
91s | buying we want to know that it already |
93s | feels part of that EV online new Eden |
97s | experience the sky is literally burning |
100s | there's Embers all over the place |
101s | there's fire on the ground there's |
103s | dangerous chemicals leaking out this was |
106s | the aftermath of a gigantic spaceship |
109s | crashing into the surface of this planet |
111s | and it's just total the entire area |
113s | around it it's 360° chaos the players |
117s | are being thrown into |
119s | that |
129s | so you drop in as your squad you take |
131s | contracts coming from NPC factions that |
134s | could be salvaging items could be |
137s | clearing out NPC camps fixing up parts |
139s | of the ship to bring it back to life you |
142s | will be bumping into enemies whether |
144s | it's AI enemies on the surface or |
146s | whether it's going to be other players |
147s | that you can either build fragile |
149s | alliances with or see human kill human |
151s | that's up to |
153s | you in first strike you'll be playing |
155s | with the core 8 it's a medium- range |
157s | assault rifle the player is able to deal |
160s | with a lot of the challenges that are |
162s | coming at them because it's able to be |
164s | inherently adaptable part of that |
166s | adaptation comes from the ammo types |
168s | where we have kinetic ammo and energy |
170s | ammo which are effective against |
171s | different enemy types and then when |
173s | you're finding the encounters that |
175s | you're going into you can use the AR |
178s | Hollow site to learn more information |
180s | about the enemies before you go into |
181s | combat our attch artists and our |
184s | rendering teams have been hard at work |
185s | for weeks and months to help deliver |
188s | this Vision that we have everything from |
192s | Pebbles to massive Boe heads puddles to |
196s | massive explosions carefully placing |
198s | wreckage and rocks to create that Eve |
203s | feel in the world you can expect to hear |
207s | the world around you being alive with a |
209s | creek and groans and you'll hear fires |
213s | gravel explosions turrets firing at you |
215s | like everything has a bespoke bit of |
217s | audio |
221s | signature we want you when you come into |
223s | Vanguard to feel that this is a a real |
226s | place that existed before you arrived |
228s | and it will exist after you've left that |
230s | anxiety that fear that tension of |
233s | walking into a real crash site is is |
235s | what we're trying to |
239s | recreate |
240s | we want to expand the playground that |
242s | you play in add more meaningful ways for |
244s | players to progress and keep playing the |
246s | thread that pulls you from session to |
248s | session and more reasons to stay in the |
251s | session for longer more activities more |
253s | risks and rewards but also more |
255s | authenticity with the Eve online |
257s | experience in that |
259s | sandbox if you are an active Omega |
261s | player you'll be able to access first |
263s | strike and try e Vanguard out uh from |
267s | 7th of December to 11th of December and |
269s | aimit to Time Event and this will be |
272s | visible to you directly through the E |
273s | launcher starting on December 7th it's |
276s | really important that we get your |
277s | feedback we made that promise to you at |
280s | FanFest that we want to build this game |
282s | alongside you this game doesn't achieve |
284s | the scope and the vision and the |
286s | direction that we want this game to |
288s | achieve Without You The Players like Eve |
290s | online in its early days it got to where |
293s | it is in 20 years time with the |
294s | Community Helping to build that game |
296s | alongside it that's why we want to bring |
298s | you on this early bring you really on on |
300s | the ground floor as Founders generate |
303s | the hype and excitement and the content |
304s | with you moving forward we are so |
306s | appreciative of all of the help that |
309s | you're going to be giving us as we |
311s | develop Eve Vanguard that we will be uh |
313s | giving exclusive rewards to players who |
316s | participate in these events from first |
318s | strike and onward I would love to be sat |
321s | here in 20 years time with Eve online |
323s | and say that we're still talking about |
324s | EV Vanguard this game will continue to |
327s | evolve over months and the years to come |
329s | we are super excited to get you |
339s | in |